STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228073 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2560 · P5120 |
This is the info page for Flash #28674 |
next |
next |
Level Complete! |
Time Bonus: 0 |
new best! |
Level Score: 0 |
Game score: 0 |
end game |
end game |
Unlucky. You ran out of time... |
try again |
try again |
Level Score: 0 Game score: 100 |
Game Paused |
resume |
resume |
AdsB4.com Component v1.5.3 1. Place this component in your game where you want the AdsB4 ad to appear. 2. Scale this clip if required (keep the clip proportions the same). 3. Change the gameID parameter. Optional Parameters: bgcolor: match your movie color (default: black) mochi_ID: if no paying ad available you can show a mochiad instead (leave blank to skip) mochi_RES: the resolution for the mochiad (default 640x480) (note: the AdsB4 ad is not shown in authoring or 'Test Movie') |
Ezone.com High Score Component v1.0.1 1. Drag to the frame after the main game has been loaded. 2. The component will automatically hide itself until it is called. 3. To display scores, use _root.EzoneHS.showScores() 4. To submit a score, use _root.EzoneHS.submitScore() |
An Edis Brothers Game |
Place this component on the top layer of the second frame, leaving frame 1 completely empty. The silhouette helps you position the preloader correctly on your page. |
sound loader |
100 |
credits |
credits |
play |
play |
play more free games |
add games to your site |
scores |
scores |
v1.1.5 |
ezone.com |
ezone.com |
Play all our free games at: |
An Edis Brothers Game Jamie Edis Simon Edis |
menu |
menu |
Play all our free games at: |
Sorry, this game can only be played at ezone.com |
Choose a starting Level |
Level Best : 1000 |
reset |
reset |
level Message |
play |
play |
Level |
follow the guide arrow with your mouse to Collect all the Flies and fill the Pie before the timer runs out! Avoid the Lillypads and other obstacles -- they will slow you down and reduce your fly score multiplier. |
follow the guide arrow with your mouse to Collect all the Flies and fill the Pie before the timer runs out! Avoid the Lillypads and other obstacles -- they will slow you down and reduce your fly score multiplier. |
0 |
0 |
/ |
120 |
0 |
x1 |
Bad Luck. You ran out of time... |
Level Score: 0 Game score: 100 |
You got to Level 0 out of 10 |
continue |
continue |
ActionScript [AS1/AS2]
Instance of Symbol 117 MovieClip [TMP575pauenq3] in Frame 1//component parameters onClipEvent (construct) { bgcolor = 13056; gameid = "flypie"; playads_mochiID = "f2c1fff3dc3384db"; playads_mochiRES = "640x480"; }Instance of Symbol 123 MovieClip [ezone_hs] in Frame 2//component parameters onClipEvent (construct) { hs_gameid = "flypie"; }Frame 4function zeroAngle(whichAngle) { whichAngle = Math.round(whichAngle); whichAngle = whichAngle % 360; if (whichAngle < 0) { whichAngle = whichAngle + 360; } return(whichAngle); } function sinQuick(whichAngle) { whichAngle = zeroAngle(whichAngle); toReturn = _global.sinLookup[whichAngle]; return(toReturn); } function cosQuick(whichAngle) { whichAngle = zeroAngle(whichAngle); toReturn = _global.cosLookup[whichAngle]; return(toReturn); } var levelLabel = "Level 0"; _global.sinLookup = new Array(); _global.cosLookup = new Array(); i = 0; while (i <= 360) { sinLookup[i] = Math.sin((i * Math.PI) / 180); cosLookup[i] = Math.cos((i * Math.PI) / 180); i++; }Frame 5_root.gameControl.action = "title";Frame 6stop();Frame 8stop();Frame 10stop();Instance of Symbol 269 MovieClip [maplevel] "level1" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level2" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level3" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level4" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level5" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level6" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level7" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level8" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level9" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Instance of Symbol 269 MovieClip [maplevel] "level10" in Frame 11on (release) { this.startLevel(); } on (rollOver) { this.changeAction("rollover"); } on (rollOut) { this.changeAction("rollout"); }Frame 12stop();Frame 14stop();Frame 16stop();Frame 18stop();Frame 20stop();Frame 22stop();Frame 24stop();Frame 26stop();Frame 28stop();Frame 30stop();Frame 32stop();Frame 33var pauseCounter = 90; loseLevel.text = ("You got to Level " + gameControl.level) + " out of 10";Frame 35pauseCounter = pauseCounter - 1; if (pauseCounter > 0) { gotoAndPlay(this._currentframe - 1); }Frame 36_root.EzoneHS.submitScore(_root.gameScore); stop();Frame 37var pauseCounter = 90; gameControl.launchFirework("white", Stage.width / 2, Stage.height * 0.3, 2, 0, "sparkle");Frame 39pauseCounter = pauseCounter - 1; if (pauseCounter > 0) { gotoAndPlay(this._currentframe - 1); }Frame 40_root.EzoneHS.submitScore(_root.gameScore); stop();Symbol 5 Buttonon (press) { fscommand ("quit"); }Symbol 6 MovieClip [quitMatte] Frame 1var protocol = _url.substr(0, _url.indexOf(":")); if (protocol != "file") { quit._visible = false; }Symbol 77 MovieClip [frog] Frame 1this.action = "wait";Symbol 77 MovieClip [frog] Frame 30this.gotoAndPlay("wait");Symbol 77 MovieClip [frog] Frame 31this.action = "kick";Symbol 77 MovieClip [frog] Frame 45this.gotoAndPlay("wait");Symbol 85 Buttonon (release) { _root.gameControl.nextLevel(); removeMovieClip(this); }Symbol 95 MovieClip [screen_win_level] Frame 1_root.gameControl.launchFirework("white", Stage.width / 2, Stage.height * 0.3, 1, 0, "normal");Symbol 95 MovieClip [screen_win_level] Frame 20_root.gameControl.playSound("bonus_snd");Symbol 95 MovieClip [screen_win_level] Frame 56if (!_root.gameControl.newBest) { this.Best._visible = false; } else { _root.gameControl.launchFirework("white", Stage.width / 2, Stage.height * 0.5, 1, 0, "normal"); _root.gameControl.playSound("sparkle_snd"); }Symbol 95 MovieClip [screen_win_level] Frame 87_root.gameControl.playSound("bonus_snd");Symbol 95 MovieClip [screen_win_level] Frame 117this.stop();Symbol 98 Buttonon (release) { _root.gameControl.abortGame(); }Symbol 102 Buttonon (release) { _root.gameControl.restartlevel(); }Symbol 105 Buttonon (release) { _root.gameControl.loseLevel(); }Symbol 109 Buttonon (release) { _root.gameControl.unpauseGame(); }Symbol 117 MovieClip [TMP575pauenq3] Frame 1function onUpdate() { if (System.capabilities.playerType == "External") { myBackColorMain = new Color(this.myBackground); myBackColorMain.setRGB(this.bgcolor); } } function check_loader() { _level0.checkCount = _level0.checkCount + 1; total_bytes = MyExternallyLoadedSWFMovieHolder.getBytesTotal(); loaded_bytes = MyExternallyLoadedSWFMovieHolder.getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percent_done = int((loaded_bytes / total_bytes) * 100); if ((total_bytes > 0) && (remaining_bytes == 0)) { clearInterval(_level0.check_load); _level0.checkCount = 0; } else if (_level0.checkCount > 100) { clearInterval(_level0.check_load); _level0.checkCount = 0; if ((_level0.playads_noad == "") || (_level0.playads_noad == undefined)) { _level0.play(); } else { _level0.gotoAndPlay(_level0.playads_noad); } } else { trace("no response: " + _level0.checkCount); } } System.security.allowDomain("*"); System.security.allowInsecureDomain("*"); _level0.mygameID = this.gameid; _level0.mybgcolor = this.bgcolor; _level0.playads_mochiID = this.playads_mochiID; _level0.playads_mochiRES = this.playads_mochiRES; myBackColorMain = new Color(this.myBackground); myBackColorMain.setRGB(this.bgcolor); _level0.checkCount = 0; _level0.check_load = setInterval(check_loader, 100); var protocol = _url.substr(0, _url.indexOf(":")); if (System.capabilities.playerType == "External") { clearInterval(_level0.check_load); if ((_level0.playads_noad == "") || (_level0.playads_noad == undefined)) { _level0.play(); } else { _level0.gotoAndPlay(_level0.playads_noad); } } else { _level0.stop(); this.createEmptyMovieClip("MyExternallyLoadedSWFMovieHolder", 0); var MyVariable = "http://www.adsb4.com/swfs/adplayer.swf"; MyExternallyLoadedSWFMovieHolder._x = 0; MyExternallyLoadedSWFMovieHolder._y = 0; loadMovie (MyVariable, MyExternallyLoadedSWFMovieHolder); stop(); }Symbol 117 MovieClip [TMP575pauenq3] Frame 2this.stop();Symbol 359 MovieClip [__Packages.Particle] Frame 0class Particle extends MovieClip { var name, _x, origx, _y, origy, _xscale, _yscale, gotoAndPlay, _visible, _parent, removeMovieClip; function Particle (myName) { super(); name = myName; velX = speed * _root.sinQuick(angle); velY = speed * _root.cosQuick(angle); accelY = _root.gameControl.myGravity; initialize(); } function initialize() { _x = origx; _y = origy; _xscale = myScale * 200; _yscale = myScale * 200; if (dieCel == 60) { gotoAndPlay(Math.round(Math.random() * 30) + 1); dieCel = 60 + (Math.random() * 20); } if (mySpark) { _visible = false; } } function onEnterFrame() { animCel = animCel + 1; velX = (velX + (accelX * _root.gameControl.deltaT)) * _root.gameControl.damping; velY = (velY + (accelY * _root.gameControl.deltaT)) * _root.gameControl.damping; if (_parent.gameControl.scrolling) { _x = (_x + (velX * myScale)) - _root.gameControl.scrollVel[0]; _y = (_y + (velY * myScale)) - _root.gameControl.scrollVel[1]; } if (mySpark) { var _local3 = Math.abs(_x - _root.gameControl._x) + Math.abs(_y - _root.gameControl._y); if (_local3 < 20) { _visible = false; } else { _visible = true; } } if (animCel > dieCel) { removeMovieClip(); } } var animCel = 1; var action = "alive"; var velX = 0; var velY = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 60; var myScale = 0.5; var mySpark = false; }Symbol 360 MovieClip [__Packages.FloatingScore] Frame 0class FloatingScore extends MovieClip { var name, _x, origx, _y, origy, _parent; function FloatingScore (myName) { super(); name = myName; initialize(); } function initialize() { _x = origx; _y = origy; } function onEnterFrame() { animCel = animCel + 1; if (_parent.gameControl.scrolling) { _x = (_x + (velX * myScale)) - _root.gameControl.scrollVel[0]; _y = (_y + (velY * myScale)) - _root.gameControl.scrollVel[1]; } } var animCel = 1; var action = "alive"; var velX = 0; var velY = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 60; var myScale = 1; var mySpark = false; var display = "500"; }Symbol 361 MovieClip [__Packages.GameMaster] Frame 0class GameMaster extends MovieClip { var _url, mymusic, mysound, myStageWidth, myStageHeight, getDepth, _y, _x, _parent, myTarget, _rotation, so; function GameMaster () { super(); var _local8 = _url.substr(0, _url.indexOf(":")); if (_local8 == "file") { fscommand ("fullscreen", "true"); } else { var _local7 = new Array("ezone.com", "addictinggames.com", "newgrounds.com", "kongregate.com"); var _local6 = false; var _local4 = 0; while ((_local4 < _local7.length) && (!_local6)) { var _local5 = _local7[_local4]; if (_url.toLowerCase().indexOf(_local5) != -1) { _local6 = true; } _local4++; } if (!_local6) { } } mymusic = new Sound(_root.gameControl.music_mc); mymusic.attachSound("gameloop_snd"); mymusic.setVolume(musicVolume); mymusic.start(0, 99); mysound = new Sound(_root.gameControl.effect_mc); myStageWidth = Stage.width; myStageHeight = Stage.height; _root.attachMovie("screen_pause", "screen_pause", 2000); _root.screen_pause._visible = false; _root.attachMovie("quitMatte", "quitMatte", 2001); initBestScore(); myDepth = getDepth(); startDemo(); } function explodeButton() { } function playSound(whichsound, whichVolume) { if (!whichVolume) { whichVolume = 1; } if (effectVolume == 0) { return(undefined); } mysound.attachSound(whichsound); mysound.setVolume(effectVolume * whichVolume); mysound.start(); } function updateScore(thisScore, thisx, thisy) { if ((action != "playing") or demo) { return(undefined); } thisScore = thisScore * scoreMult; levelScore = levelScore + thisScore; _root.gameScore = _root.gameScore + thisScore; if (thisScore > 0) { var _local4 = Math.ceil(Math.random() * 6); playSound(("firework" + _local4) + "_snd"); _root.attachMovie("scoreDisplay", "myShowScore20", 20, {origx:thisx, origy:thisy, display:thisScore}); updateScoreMult(1); } } function updateScoreMult(howMuch) { var _local3 = scoreMult; if ((scoreMult != 1) && (howMuch < 0)) { playSound("lose_snd"); } scoreMult = scoreMult + howMuch; if (scoreMult < 1) { scoreMult = 1; } _root.msg_scoreMult = "x" + scoreMult; if (_local3 < scoreMult) { _root.multDisplay.gotoAndPlay("good"); } else if (_local3 > scoreMult) { _root.multDisplay.gotoAndPlay("bad"); changeTime(-2); } } function changeTime(howMuch) { if ((howMuch < 0) && (_root.gameTime < 10)) { return(undefined); } _root.gameTime = _root.gameTime + howMuch; _root.attachMovie("scoreDisplay", "myShowScore20", 20, {origx:_x, origy:_y, display:howMuch + " secs"}); } function pauseGame() { if (action != "playing") { return(undefined); } action = "paused"; _root.pause.swapMovie; mymusic.setVolume(0); _root.screen_pause._visible = true; scrollVel = [0, 0]; showArrow(false); } function abortGame() { unpauseGame(); demo = true; action = "gameover"; scrollVel = [0, 0]; _root.screen_pause._visible = false; _root.gotoAndPlay("title"); } function showArrow(whichWay) { if (whichWay) { _parent.coinArrow._x = _root._xmouse; _parent.coinArrow._y = _root._ymouse; var _local3 = new Color(_parent.coinArrow); var _local4 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:0, ab:0}; _local3.setTransform(_local4); } _parent.coinArrow._visible = whichWay; } function unpauseGame() { action = "playing"; mymusic.setVolume(musicVolume); _root.screen_pause._visible = false; showArrow(true); } function toggleMute() { if (soundButton == "SOUND IS OFF") { effectVolume = effectVolumePref; musicVolume = musicVolumePref; soundButton = "SOUND IS ON"; playSound("bonus_snd"); mymusic.setVolume(musicVolume); _root.speakerOn._visible = true; } else { effectVolume = 0; musicVolume = 0; soundButton = "SOUND IS OFF"; _root.speakerOn._visible = false; _root.bonuswheel.mysound.stop(); mysound.stop(); mymusic.setVolume(musicVolume); } } function togglePause() { if (action == "paused") { unpauseGame(); } else if (action == "playing") { pauseGame(); } } function changeColor(myItem) { var _local3 = new Color("_root.background1"); myItem = myItem % mySkyColors.length; _local3.setRGB(mySkyColors[myItem]); } function getParticleDepth() { particleDepth = particleDepth - 1; if (particleDepth < 50) { particleDepth = 299; } return(particleDepth); } function getRocketDepth() { rocketDepth = rocketDepth - 1; if (rocketDepth < 300) { rocketDepth = 320; } return(rocketDepth); } function launchFirework(whichParticle, whichX, whichY, whichScale, whichScore, whichType) { var _local13 = 1; if (whichScore > 0) { _root.gameControl.updateScore(whichScore); } if ((power >= 100) || (action == "win")) { _local13 = level; } if (_local13 > 1) { var _local15 = Math.ceil(Math.random() * 4) + 10; } else { var _local15 = Math.ceil(Math.random() * 6); } if (demo) { _local13 = Math.ceil(Math.random() * 4); } if (_local13 > 4) { _local13 = 4; } whichParticle = whichParticle + String(_local13); if (whichType == "normal") { var _local7 = 1; while (_local7 <= 9) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:(_local7 * 40) + (Math.random() * 5), speed:2 + Math.random(), myScale:whichScale}); _local7++; } _local7 = 1; while (_local7 <= 12) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:(_local7 * 30) + (Math.random() * 5), speed:4 + Math.random(), myScale:whichScale}); _local7++; } _local7 = 1; while (_local7 <= 18) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:(_local7 * 20) + (Math.random() * 5), speed:6 + Math.random(), myScale:whichScale}); _local7++; } } else if (whichType == "sparkle") { whichScale = 1; var _local7 = 1; while (_local7 <= 30) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:(whichX + 200) - (Math.random() * 400), origy:(whichY + 150) - (Math.random() * 300), angle:Math.random() * 360, speed:Math.random(), myScale:whichScale}); _local7++; } } else if (whichType == "shoot") { _root.attachMovie("100pts", "points", _root.gameControl.getParticleDepth(), {origx:whichX, origy:whichY + 30, angle:180, speed:2, myScale:0.75, dieCel:80}); var _local7 = 1; while (_local7 <= 3) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:Math.random() * 360, speed:5 + (Math.random() * 10), myScale:whichScale}); _local7++; } _local7 = 1; while (_local7 <= 3) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:Math.random() * 360, speed:2 + (Math.random() * 5), myScale:whichScale}); _local7++; } } else { var _local7 = 4; while (_local7 <= 20) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:_local7 * 20, speed:5 + (Math.random() * 10), myScale:whichScale}); _local7++; } _local7 = 4; while (_local7 <= 20) { _root.attachMovie(whichParticle, "particle", getParticleDepth(), {origx:whichX, origy:whichY, angle:_local7 * 20, speed:2 + (Math.random() * 5), myScale:whichScale}); _local7++; } } } function onMouseDown() { if (demo) { launchFirework("white", _root._xmouse, _root._ymouse, 0.3 + (Math.random() * 0.3), 0, firetype); } } function startSparks(whichX, whichY) { showSparks = true; trace(whichX); sparkX = whichX - 100; sparkY = whichY; } function fireRocket(whichOne) { rocketsMade = rocketsMade + 1; var _local3 = (20 + (Math.random() * 5)) + level; if (_local3 > 60) { _local3 = 60; } var _local5 = 28 + (Math.random() * (20 + (_local3 / 2))); var _local7 = _local3 * _root.cosQuick(_local5); var _local6 = ((((_local7 * _local7) / (((2 * myGravity) * 2) * deltaT)) * 0.5) + 50) + (Math.random() * 100); if ((level > 1) and (Math.random() >= 0.5)) { _root.attachMovie("rocket_" + whichOne, "rocket_" + whichOne, getRocketDepth(), {myParticle:whichOne, origx:Stage.width + 30, origy:_local6, angle:-_local5, speed:_local3}); } else { _root.attachMovie("rocket_" + whichOne, "rocket_" + whichOne, getRocketDepth(), {myParticle:whichOne, origx:-30, origy:_local6, angle:_local5, speed:_local3}); } } function explodeRocket(whichOne) { if (action == "paused") { return(undefined); } if (whichOne == "red") { if (_root.rocket_red.action.indexOf("alive") != -1) { _root.rocket_red.explode(); } } else if (whichOne == "blue") { if (_root.rocket_blue.action.indexOf("alive") != -1) { _root.rocket_blue.explode(); } } else if (_root.rocket_white.action.indexOf("alive") != -1) { _root.rocket_white.explode(); } } function winLevel() { action = "win"; scrollVel = [0, 0]; launchFirework("white", Stage.width * 0.5, Stage.height * 0.25, 2, 0, "sparkle"); showArrow(false); startMusic(); saveScore(); _root.attachMovie("screen_win_level", "screen_win_level", 2010); } function showWin() { if (level >= 10) { _root.gotoAndPlay("winall"); } else { _root.gotoAndPlay("win"); } } function loseLevel() { scrollVel = [0, 0]; _root.screen_pause._visible = false; showArrow(false); _root.result_txt = "Game Score: " + _root.gameScore; action = "gameover"; playSound("lose_snd"); _root.gotoAndPlay("lose"); } function changeMessage(whichmessage) { messageTimer = animCel + 50; _root.levelMessage = whichmessage; } function hitObject() { scrollVel = [0, 0]; if (mySlowDown <= 0) { updateScoreMult(-100); } mySlowDown = 10; } function moveArrow() { if (myTarget != undefined) { var _local5 = _parent.coinArrow._rotation; if (Math.abs(myTarget.myOffsetY) > 0.5) { _local5 = -57.32 * Math.atan(myTarget.myOffsetX / myTarget.myOffsetY); if (myTarget.myOffsetY < 0) { _local5 = 180 + _local5; } } var _local7 = 2; var _local3 = _local5 - _parent.coinArrow._rotation; if (_local3 > 180) { _local3 = _local3 - 360; } if (Math.abs(_local3) > _local7) { var _local10 = _local3 * 0.1; _parent.coinArrow._rotation = _parent.coinArrow._rotation + _local10; } _parent.coinArrow._x = _root._xmouse; _parent.coinArrow._y = _root._ymouse; var _local6 = Math.abs(_parent.coinArrow._x - _parent.Frog._x) + Math.abs(_parent.coinArrow._y - _parent.Frog._y); var _local4 = 10; if (_local6 > 50) { _local4 = 10 + Math.round((_local6 - 50) * 0.5); if (_local4 > 30) { _local4 = 30; } } var _local8 = new Color(_parent.coinArrow); var _local9 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:_local4, ab:0}; _local8.setTransform(_local9); } } function onEnterFrame() { if ((action == "title") || (action == "gameover")) { scrollVel[0] = 0; scrollVel[1] = 0; _parent.Frog._x = -200; _parent.Frog._y = -200; _parent.Fly._x = _parent.Fly._x + (((_root._xmouse + 30) - _parent.Fly._x) / 10); _parent.Fly._y = _parent.Fly._y + (((_root._ymouse - 30) - _parent.Fly._y) / 10); } else { if (action != "paused") { lastScrollVel = scrollVel; lastPos = [_x, _y]; mySlowDown = mySlowDown - 1; if (Key.isDown(77)) { if (Math.abs(lastPressCel - animCel) > 20) { lastPressCel = animCel; toggleMute(); } } var _local5 = 0; var _local3 = 0; var _local7 = 0; var _local8 = 0; _local7 = 320 + ((_root._xmouse - 320) * 0.5); _local8 = 240 + ((_root._ymouse - 240) * 0.5); _local5 = Math.round((_local7 - 320) / mouseSensitivity); _local3 = Math.round((_local8 - 240) / mouseSensitivity); if (_local3 != 0) { var _local4 = 57.3248407643312 * Math.atan(_local5 / _local3); if (_local3 >= 0) { _local4 = 180 - _local4; } else { _local4 = -_local4; } if (_local4 > 180) { _local4 = _local4 - 360; } if ((Math.abs(_local5) < 1) and (Math.abs(_local3) < 1)) { _rotation = _rotation + ((_local4 - _rotation) / 20); } else { _rotation = _local4; } } if (mySlowDown > 0) { _local5 = 0; _local3 = 0; _x = _x + _local5; _y = _y + _local3; _x = _local7; _y = _local8; } else { _x = _local7 - _local5; _y = _local8 - _local3; } _parent.Fly._x = -200; _parent.Fly._y = -200; _parent.Frog._x = _parent.Frog._x + ((_x - _parent.Frog._x) / 10); _parent.Frog._y = _parent.Frog._y + ((_y - _parent.Frog._y) / 10); _parent.Frog._rotation = _rotation; var _local10 = (_x - lastPos[0]) - scrollVel[0]; var _local9 = (_y - lastPos[1]) - scrollVel[1]; var _local12 = Math.sqrt((_local10 * _local10) + (_local9 * _local9)); if ((_local12 > 7) || (mySlowDown > 0)) { if (_parent.Frog.action == "wait") { _parent.Frog.gotoAndPlay("kick"); } if (showSparks) { _root.attachMovie("white1", "particle", getParticleDepth(), {origx:(_x + (Math.random() * 10)) - 5, origy:(_y + (Math.random() * 10)) - 5, angle:Math.random() * 360, speed:Math.random(), myScale:0.5, dieCel:40, mySpark:true}); } } } if (action == "playing") { moveArrow(); if ((Key.isDown(27) or Key.isDown(80)) and (!demo)) { if (Math.abs(lastPressCel - animCel) > 20) { lastPressCel = animCel; togglePause(); } } if ((Key.isDown(87) and (!demo)) and cheatsOn) { winLevel(); } animCel = animCel + 1; if (animCel > messageTimer) { _root.levelMessage = " "; } scrollVel[0] = _local5; scrollVel[1] = _local3; var _local20 = "level" + String(level + 1); var _local11 = 30; var _local6 = animCel - mylasttime; if (_local6 > _local11) { _local6 = 0; mylasttime = animCel; _root.gameTime = _root.gameTime - 1; _root.myTime.myTime_txt.text = _root.gameTime; if (_root.gameTime <= 10) { playSound("alarm_snd"); } } if (_root.gameTime <= 10) { if (_local6 == 0) { _root.myTime._visible = true; _root.myTime._xscale = 150; _root.myTime._yscale = 150; } else if (_local6 == 20) { _root.myTime._visible = false; } else { _root.myTime._xscale = _root.myTime._xscale - 2; _root.myTime._yscale = _root.myTime._yscale - 2; } } if (_root.gameTime == 0) { loseLevel(); } } } _parent.FrogChomp._x = _parent.Frog._x; _parent.FrogChomp._y = _parent.Frog._y; _parent.FrogChomp._rotation = _parent.Frog._rotation; while ((getTimer() - lastExitFrameMillis) < 33) { } lastExitFrameMillis = getTimer(); } function startMusic(whichSound, whichLoop) { if (whichSound == undefined) { whichSound = "gameloop_snd"; } if (whichLoop == undefined) { whichLoop = 999; } mymusic.stop(); mymusic.attachSound(whichSound); mymusic.setVolume(musicVolume); mymusic.start(0, whichLoop); } function nextLevel() { if (level >= 10) { _root.gotoAndPlay("winall"); return(undefined); } level = level + 1; scoreMult = 1; updateScoreMult(0); demo = false; myTarget = undefined; _root.levelMessage = " "; _root.levelLabel = "Level " + level; _root.gameTime = 120; _root.gameTimeSecs = 0; _root.gameTimeMillis = 0; _root.collectedCoins = 0; _root.maxCoins = 0; mylasttime = 0; scrollVel = [0, 0]; animCel = 1; winFlag = false; action = "ready"; startMusic("cricketloop_snd"); scrollVel = [0, 0]; showSparks = true; avoidCount = 0; levelScore = 0; _root.gotoAndPlay("level" + level); _root.screen_start._visible = true; _root.myTime.myTime_txt.text = _root.gameTime; } function startlevel() { _root.screen_start._visible = false; showArrow(true); action = "playing"; } function restartlevel() { _root.gameScore = 0; demo = false; level = level - 1; nextLevel(); } function initialize() { demo = false; level = 0; nextLevel(); } function startDemo() { action = "title"; demo = true; launchFirework("white", Stage.width / 2, Stage.height * 0.3, 2, 0, "sparkle"); startMusic(); scrollVel = [0, 0]; _root.gotoAndPlay("title"); } function showCredits() { action = "title"; demo = true; launchFirework("white", Stage.width / 2, Stage.height * 0.3, 2, 0, "sparkle"); startMusic(); scrollVel = [0, 0]; _root.gotoAndPlay("credits"); } function showMap() { demo = true; action = "gameover"; _root.gotoAndPlay("map"); } function initBestScore() { so = SharedObject.getLocal("ezone_flypie"); if ((so.data.level1 == undefined) || (so.data.level1 == 0)) { clearScores(); firsttime = true; } else { firsttime = false; } maxLevel = 0; var _local2 = 1; while (_local2 <= 10) { if (so.data["level" + _local2] != 0) { maxLevel = _local2; } _local2++; } } function clearScores() { maxLevel = 0; so.data.level1 = 0; so.data.level2 = 0; so.data.level3 = 0; so.data.level4 = 0; so.data.level5 = 0; so.data.level6 = 0; so.data.level7 = 0; so.data.level8 = 0; so.data.level9 = 0; so.data.level10 = 0; so.flush(); } function saveScore() { firsttime = false; if (maxLevel < level) { maxLevel = level; } var _local3 = Math.round(_root.gameTime * 100); levelScore = levelScore + _local3; newBest = false; if (levelScore > so.data["level" + String(level)]) { so.data["level" + level] = levelScore; so.flush(); newBest = true; } _root.levelMessage = ""; _root.gameScore = _root.gameScore + _local3; _root.msg_timeBonus = "Time Bonus: " + _local3; _root.msg_levelScore = "Level Score: " + levelScore; _root.msg_gameScore = "Game Score: " + _root.gameScore; } var animCel = 1; var action = "ready"; var level = 1; var gems = 4; var mylasttime = 1; var levelscore = 200; var levelmsg = ""; var fishMade = 0; var fishTarget = 100; var fishEaten = 0; var powerupDepth = 20; var baddieDepth = 500; var bulletDepth = 50; var powerupcount = 200; var baddiecount = 300; var myLastMouseX = 0; var myLastMouseY = 0; var myNewMouseX = 0; var myNewMouseY = 0; var myMouseDiffX = 0; var myMouseDiffY = 0; var myMaxLevels = 8; var myTargetFPS = 30; var myExtraLives = [10000, 30000, 50000, 75000, 100000]; var winFlag = false; var demo = false; var effectVolume = 100; var effectVolumePref = 100; var musicVolume = 50; var musicVolumePref = 50; var lastPressCel = 0; var screenTime = 0; var cheatsOn = false; var soundButton = "SOUND IS ON"; var scrollVel = [0, 0]; var scrolling = true; var deltaT = 0.1; var myScale = 1; var myGravity = 2; var particleDepth = 0; var rocketDepth = 0; var damping = 0.99; var showSparks = true; var sparkX = -100; var sparkY = -100; var rocketList = [1, 2, 3]; var mySkyColors = ["0x000000", "0x222222", "0x000022", "0x220000"]; var myColorCount = 0; var rocketInterval = 50; var rocketsMade = 0; var rocketsDead = 0; var power = 50; var powerReduction = 0; var firetype = "normal"; var gameName = "fireworks"; var powerMult = 0; var lastExitFrameMillis = 0; var avoidCount = 0; var mouseSensitivity = 15; var messageTimer = 0; var mycursor = true; var firsttime = true; var maxLevel = 0; var myDepth = 0; var lastScrollVel = [0, 0]; var lastPos = [0, 0]; var mySlowDown = 1; var levelScore = 0; var newBest = false; var scoreMult = 1; var xMousePos = 320; var yMousePos = 240; }Symbol 362 MovieClip [__Packages.Maplevel] Frame 0class Maplevel extends MovieClip { function Maplevel () { super(); var _local4 = String(this); myLevel = _local4.substr(13); if ((_root.gameControl.maxLevel + 1) == myLevel) { myMessage = ("Level " + myLevel) + "\nNot won yet."; } else if (_root.gameControl.maxLevel < myLevel) { myMessage = ("Level " + myLevel) + "\nLocked."; action = "locked"; } else { myMessage = (("Level " + myLevel) + "\nBest: ") + _root.gameControl.so.data["level" + myLevel]; } } function changeAction(whichAction) { if (action != "locked") { action = whichAction; } } function startLevel() { if (action != "locked") { _root.gameScore = 0; _root.gameControl.level = myLevel - 1; _root.gameControl.nextLevel(); } } function onEnterFrame() { } var action = "rollout"; var myLevel = 1; var myMessage = "Locked"; }Symbol 363 MovieClip [__Packages.Scroller] Frame 0class Scroller extends MovieClip { var _width, _height, mysound, _name, play, stop, _parent, _x, _y, hitTest, gotoAndPlay, _rotation, _visible; function Scroller () { super(); if (String(this).indexOf("_spin") != -1) { myrot = 2; } if (String(this).indexOf("_pulse") != -1) { mypulse = 0.1; } if (String(this).indexOf("_side") != -1) { myside = 2; } if (String(this).indexOf("_updown") != -1) { myupdown = 2; } if (String(this).indexOf("coin") != -1) { mycoin = true; _root.maxCoins = _root.maxCoins + 1; } if (String(this).indexOf("win") != -1) { mywin = true; action = "waiting"; } myWidth = _width; myHeight = _height; mysound = new Sound(this); _root.gameControl.avoidCount = _root.gameControl.avoidCount + 1; _name = "object_" + _root.gameControl.avoidCount; } function cheer() { var _local3 = Math.ceil(Math.random() * 2); mysound.attachSound(("crowd" + _local3) + "_snd"); mysound.setVolume(_root.gameControl.effectVolume * 0.25); mysound.start(); } function onEnterFrame() { if (_root.gameControl.action == "playing") { play(); } else { stop(); return(undefined); } animCel = animCel + 1; if (_parent.gameControl.scrolling) { _x = (_x + xVel) - _root.gameControl.scrollVel[0]; _y = (_y + yVel) - _root.gameControl.scrollVel[1]; } if (mywin == true) { if (_root.collectedCoins == _root.maxCoins) { action = "alive"; } } if ((animCel == 6) && (action == "hidden")) { disappear(); } if (mycoin == true) { myOffsetX = _parent.Frog._x - _x; myOffsetY = _parent.Frog._y - _y; myDist = Math.sqrt((myOffsetX * myOffsetX) + (myOffsetY * myOffsetY)); if ((myDist < _parent.gameControl.myTarget.myDist) || (_parent.gameControl.myTarget == undefined)) { _parent.gameControl.myTarget = this; } if ((myDist < 40) && (action == "alive")) { _parent.gameControl.updateScore(100, _x, _y); _parent.gameControl.launchFirework("white", _x, _y, 0.3 + (Math.random() * 0.3), 0, "random"); _root.collectedCoins = _root.collectedCoins + 1; _root.FrogChomp._visible = true; _root.FrogChomp.gotoAndPlay("chomp"); if (_root.collectedCoins == _root.maxCoins) { _parent.gameControl.changeMessage("Find the pie full of flies!"); _parent.gameControl.playSound("sparkle_snd"); } action = "hidden"; animCel = 0; } } if ((mywin == true) && (action == "alive")) { myOffsetX = _parent.gameControl._x - _x; myOffsetY = _parent.gameControl._y - _y; myDist = Math.sqrt((myOffsetX * myOffsetX) + (myOffsetY * myOffsetY)); _parent.gameControl.myTarget = this; } if (hitTest(_parent.Frog._x, _parent.Frog._y, true)) { if (mycoin == true) { } else if (mywin == true) { if (action == "alive") { action = "winner"; gotoAndPlay("winner"); _parent.gameControl.winLevel(); } else { _parent.gameControl.changeMessage("Find all flies to fill the pie!"); } } else if (action == "alive") { _parent.gameControl.hitObject(); } } if (myrot != 0) { _rotation = _rotation + myrot; } if (mypulse != 0) { var _local3 = (1 - mypulse) - (mypulse * Math.sin(animCel / 10)); _width = myWidth * _local3; _height = myHeight * _local3; } if (myside != 0) { var _local3 = myside * Math.sin(animCel / 20); _x = _x + _local3; } if (myupdown != 0) { var _local3 = myupdown * Math.sin(animCel / 20); _y = _y + _local3; } } function disappear() { action = "hidden"; _visible = false; _x = 10000; if (_parent.gameControl.myTarget == this) { _parent.gameControl.myTarget = undefined; } } var animCel = 1; var action = "alive"; var xVel = 0; var yVel = 0; var accelX = 0; var accelY = 0; var speed = 10; var angle = 0; var dieCel = 60; var myScale = 1; var myrot = 0; var mypulse = 0; var myside = 0; var myupdown = 0; var myWidth = 0; var myHeight = 0; var mycoin = false; var mywin = false; var myOffsetX = 0; var myOffsetY = 0; var myDist = 10000; }Symbol 123 MovieClip [ezone_hs] Frame 1function check_loader() { total_bytes = _level0.EzoneHS.getBytesTotal(); loaded_bytes = _level0.EzoneHS.getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percent_done = int((loaded_bytes / total_bytes) * 100); _level0.hs_loaded = ("hs: " + percent_done) + "%"; if ((total_bytes > 0) && (remaining_bytes == 0)) { clearInterval(_level0.check_load); _level0.checkCount = 0; _level0.EzoneHS._visible = false; _root.debugtrace = _root.debugtrace + "\nExternal highscore loaded."; } else { trace("loading: " + percent_done); } } this._visible = false; System.security.allowDomain("*"); System.security.allowInsecureDomain("*"); _parent.hs_gameid = this.hs_gameid; _parent.hs_score = this.hs_score; _root.debugtrace = _root.debugtrace + ("\nhighscoreURL: " + _root.highscoreURL); if (_root.highscoreURL == undefined) { var protocol = _url.substr(0, _url.indexOf(":")); if (System.capabilities.playerType == "External") { _root.highscoreURL = "hs_ezone.swf"; } else { _root.highscoreURL = "http://www.ezone.com/highscores/hs_ezone.swf"; } _root.debugtrace = _root.debugtrace + ("\nSet highscoreURL to default: " + _root.highscoreURL); } _level0.createEmptyMovieClip("EzoneHS", 1000); loadMovieNum (_root.highscoreURL, 0.EzoneHS); _root.EzoneHS._x = 0; _root.EzoneHS._y = 0; _level0.check_load = setInterval(check_loader, 100); stop();Symbol 123 MovieClip [ezone_hs] Frame 2stop();Symbol 140 MovieClip Frame 1this._visible = false;Symbol 143 MovieClip Frame 1_root.stop();Symbol 143 MovieClip Frame 2_root.barWidth = bar._width;Symbol 143 MovieClip Frame 3PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._width = (_root.barWidth * PercentLoaded) / 100; } else { _root.gotoAndPlay(4); }Symbol 143 MovieClip Frame 4gotoAndPlay ("loadbar");Symbol 147 MovieClip [blue1] Frame 1#initclip 24 Object.registerClass("blue1", Particle); #endinitclipSymbol 153 MovieClip [blue2] Frame 1#initclip 6 Object.registerClass("blue2", Particle); #endinitclipSymbol 154 MovieClip [blue3] Frame 1#initclip 7 Object.registerClass("blue3", Particle); #endinitclipSymbol 157 MovieClip [blue4] Frame 1#initclip 8 Object.registerClass("blue4", Particle); #endinitclipSymbol 159 MovieClip [levelmsg] Frame 1#initclip 9 Object.registerClass("levelmsg", Particle); #endinitclipSymbol 159 MovieClip [levelmsg] Frame 82_root.gameControl.showWin(); removeMovieClip(this);Symbol 161 MovieClip [particle1] Frame 1#initclip 10 Object.registerClass("particle1", Particle); #endinitclipSymbol 161 MovieClip [particle1] Frame 64stop();Symbol 162 MovieClip [particle2] Frame 1#initclip 11 Object.registerClass("particle2", Particle); #endinitclipSymbol 162 MovieClip [particle2] Frame 64stop();Symbol 164 MovieClip [particle3] Frame 1#initclip 12 Object.registerClass("particle3", Particle); #endinitclipSymbol 164 MovieClip [particle3] Frame 64stop();Symbol 165 MovieClip [particle4] Frame 1#initclip 13 Object.registerClass("particle4", Particle); #endinitclipSymbol 165 MovieClip [particle4] Frame 64stop();Symbol 166 MovieClip [particle5] Frame 1#initclip 14 Object.registerClass("particle5", Particle); #endinitclipSymbol 166 MovieClip [particle5] Frame 64stop();Symbol 168 MovieClip [red1] Frame 1#initclip 15 Object.registerClass("red1", Particle); #endinitclipSymbol 170 MovieClip [red2] Frame 1#initclip 16 Object.registerClass("red2", Particle); #endinitclipSymbol 172 MovieClip [red3] Frame 1#initclip 17 Object.registerClass("red3", Particle); #endinitclipSymbol 173 MovieClip [red4] Frame 1#initclip 18 Object.registerClass("red4", Particle); #endinitclipSymbol 176 MovieClip [scoreDisplay] Frame 1#initclip 19 Object.registerClass("scoreDisplay", FloatingScore); #endinitclipSymbol 176 MovieClip [scoreDisplay] Frame 31removeMovieClip(this); stop();Symbol 178 MovieClip [white1] Frame 1#initclip 20 Object.registerClass("white1", Particle); #endinitclipSymbol 179 MovieClip [white2] Frame 1#initclip 21 Object.registerClass("white2", Particle); #endinitclipSymbol 180 MovieClip [white3] Frame 1#initclip 22 Object.registerClass("white3", Particle); #endinitclipSymbol 181 MovieClip [white4] Frame 1#initclip 23 Object.registerClass("white4", Particle); #endinitclipSymbol 194 MovieClip Frame 1stop();Symbol 195 MovieClip [gameControl] Frame 1#initclip 25 Object.registerClass("gameControl", GameMaster); #endinitclipSymbol 197 MovieClip [frog2] Frame 1this.action = "wait";Symbol 197 MovieClip [frog2] Frame 30this.gotoAndPlay("wait");Symbol 197 MovieClip [frog2] Frame 31this.action = "kick";Symbol 197 MovieClip [frog2] Frame 45this.gotoAndPlay("wait");Symbol 208 MovieClip [frogChomp] Frame 11this._visible = false; stop();Symbol 211 Buttonon (release) { gotoAndPlay ("credits"); }Symbol 214 Buttonon (release) { _root.gameControl.showMap(); gotoAndPlay ("map"); }Symbol 218 Buttonon (release) { getURL ("http://www.ezone.com/", "_blank"); }Symbol 220 Buttonon (release) { getURL ("http://www.ezone.com/affiliates/", "_blank"); }Symbol 223 Buttonon (release) { _root.EzoneHS.showScores(); }Symbol 229 Buttonon (release) { getURL ("http://www.ezone.com/", "_blank"); _root.gameControl.pauseGame(); }Symbol 231 Buttonon (release) { _root.gameControl.toggleMute(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 235 Buttonon (release) { _root.gameControl.togglePause(); } on (rollOver) { _root.gameControl.explodeButton(); }Symbol 257 Buttonon (release) { gotoAndPlay ("title"); }Symbol 261 Buttonon (release) { gotoAndPlay ("title"); }Symbol 269 MovieClip [maplevel] Frame 1#initclip 26 Object.registerClass("maplevel", Maplevel); #endinitclip this.message_txt.text = this.myMessage;Symbol 269 MovieClip [maplevel] Frame 2this.message_txt.textColor = 39219;Symbol 269 MovieClip [maplevel] Frame 3this.gotoAndPlay(this.action);Symbol 269 MovieClip [maplevel] Frame 4this.message_txt.textColor = 57088;Symbol 269 MovieClip [maplevel] Frame 5this.gotoAndPlay(this.action);Symbol 269 MovieClip [maplevel] Frame 6this.message_txt.textColor = 16777215 /* 0xFFFFFF */;Symbol 269 MovieClip [maplevel] Frame 7Leaf._rotation = Leaf._rotation + 1; this.gotoAndPlay(this.action);Symbol 272 Buttonon (release) { _root.gameControl.playSound("lose_snd"); _root.gameControl.clearScores(); gotoAndPlay ("title"); }Symbol 280 Buttonon (release) { _root.gameControl.startlevel(); }Symbol 294 MovieClip Frame 2this.stop();Symbol 294 MovieClip Frame 20this.gotoAndPlay("wait");Symbol 294 MovieClip Frame 40this.gotoAndPlay("wait");Symbol 299 MovieClip [treasure] Frame 1#initclip 30 Object.registerClass("treasure", Scroller); #endinitclipSymbol 299 MovieClip [treasure] Frame 4gotoAndPlay(this.action);Symbol 299 MovieClip [treasure] Frame 49gotoAndPlay(this.action);Symbol 299 MovieClip [treasure] Frame 98gotoAndPlay(this.action);Symbol 301 MovieClip [border] Frame 1#initclip 27 Object.registerClass("border", Scroller); #endinitclipSymbol 304 MovieClip [avoid] Frame 1#initclip 28 Object.registerClass("avoid", Scroller); #endinitclipSymbol 308 MovieClip [coinbonus] Frame 1#initclip 29 Object.registerClass("coinbonus", Scroller); #endinitclipSymbol 308 MovieClip [coinbonus] Frame 20gotoAndPlay (1);Symbol 309 MovieClip [avoid spinner] Frame 1#initclip 32 Object.registerClass("avoid spinner", Scroller); #endinitclipSymbol 319 MovieClip [avoid mushroom dance] Frame 1#initclip 31 Object.registerClass("avoid mushroom dance", Scroller); #endinitclipSymbol 322 MovieClip [avoid mushroom] Frame 1#initclip 36 Object.registerClass("avoid mushroom", Scroller); #endinitclipSymbol 325 MovieClip [avoid water] Frame 1#initclip 33 Object.registerClass("avoid water", Scroller); #endinitclipSymbol 334 MovieClip [avoid fish] Frame 1#initclip 34 Object.registerClass("avoid fish", Scroller); #endinitclipSymbol 337 MovieClip [avoid stick] Frame 1#initclip 35 Object.registerClass("avoid stick", Scroller); #endinitclipSymbol 340 MovieClip [avoid leaf yellow] Frame 1#initclip 37 Object.registerClass("avoid leaf yellow", Scroller); #endinitclipSymbol 343 MovieClip [avoid rock] Frame 1#initclip 38 Object.registerClass("avoid rock", Scroller); #endinitclipSymbol 346 MovieClip [avoid flower3] Frame 1#initclip 39 Object.registerClass("avoid flower3", Scroller); #endinitclipSymbol 349 MovieClip [avoid flower4] Frame 1#initclip 40 Object.registerClass("avoid flower4", Scroller); #endinitclipSymbol 353 Buttonon (release) { _root.gameControl.showCredits(); }Symbol 358 Buttonon (release) { _root.gameControl.showCredits(); }
Library Items
Symbol 1 Graphic | Used by:6 | |
Symbol 2 Graphic | Used by:3 5 | |
Symbol 3 MovieClip | Uses:2 | Used by:5 |
Symbol 4 Graphic | Used by:5 | |
Symbol 5 Button | Uses:3 4 2 | Used by:6 |
Symbol 6 MovieClip [quitMatte] | Uses:1 5 | |
Symbol 7 Graphic | Used by:8 | |
Symbol 8 MovieClip | Uses:7 | Used by:77 197 |
Symbol 9 Graphic | Used by:77 197 | |
Symbol 10 Graphic | Used by:11 | |
Symbol 11 MovieClip | Uses:10 | Used by:77 197 |
Symbol 12 Graphic | Used by:13 | |
Symbol 13 MovieClip | Uses:12 | Used by:77 197 |
Symbol 14 Graphic | Used by:15 | |
Symbol 15 MovieClip | Uses:14 | Used by:77 197 |
Symbol 16 Graphic | Used by:17 | |
Symbol 17 MovieClip | Uses:16 | Used by:77 197 |
Symbol 18 Graphic | Used by:19 | |
Symbol 19 MovieClip | Uses:18 | Used by:77 197 |
Symbol 20 Graphic | Used by:21 | |
Symbol 21 MovieClip | Uses:20 | Used by:77 197 |
Symbol 22 Graphic | Used by:23 | |
Symbol 23 MovieClip | Uses:22 | Used by:77 197 |
Symbol 24 Graphic | Used by:25 | |
Symbol 25 MovieClip | Uses:24 | Used by:77 197 |
Symbol 26 Graphic | Used by:27 | |
Symbol 27 MovieClip | Uses:26 | Used by:77 197 |
Symbol 28 Graphic | Used by:29 | |
Symbol 29 MovieClip | Uses:28 | Used by:77 197 |
Symbol 30 Graphic | Used by:31 | |
Symbol 31 MovieClip | Uses:30 | Used by:77 197 |
Symbol 32 Graphic | Used by:33 | |
Symbol 33 MovieClip | Uses:32 | Used by:77 197 |
Symbol 34 Graphic | Used by:35 | |
Symbol 35 MovieClip | Uses:34 | Used by:77 197 |
Symbol 36 Graphic | Used by:77 197 | |
Symbol 37 Graphic | Used by:38 | |
Symbol 38 MovieClip | Uses:37 | Used by:77 197 |
Symbol 39 Graphic | Used by:40 | |
Symbol 40 MovieClip | Uses:39 | Used by:77 197 |
Symbol 41 Graphic | Used by:42 | |
Symbol 42 MovieClip | Uses:41 | Used by:77 197 |
Symbol 43 Graphic | Used by:44 | |
Symbol 44 MovieClip | Uses:43 | Used by:77 197 |
Symbol 45 Graphic | Used by:46 | |
Symbol 46 MovieClip | Uses:45 | Used by:77 197 |
Symbol 47 Graphic | Used by:48 | |
Symbol 48 MovieClip | Uses:47 | Used by:77 197 |
Symbol 49 Graphic | Used by:77 197 | |
Symbol 50 Graphic | Used by:51 | |
Symbol 51 MovieClip | Uses:50 | Used by:77 197 |
Symbol 52 Graphic | Used by:53 | |
Symbol 53 MovieClip | Uses:52 | Used by:77 197 |
Symbol 54 Graphic | Used by:55 | |
Symbol 55 MovieClip | Uses:54 | Used by:77 197 |
Symbol 56 Graphic | Used by:57 | |
Symbol 57 MovieClip | Uses:56 | Used by:77 197 |
Symbol 58 Graphic | Used by:77 197 | |
Symbol 59 Graphic | Used by:77 | |
Symbol 60 Graphic | Used by:61 | |
Symbol 61 MovieClip | Uses:60 | Used by:77 197 |
Symbol 62 Graphic | Used by:63 | |
Symbol 63 MovieClip | Uses:62 | Used by:77 197 |
Symbol 64 Graphic | Used by:65 | |
Symbol 65 MovieClip | Uses:64 | Used by:77 197 |
Symbol 66 Graphic | Used by:67 | |
Symbol 67 MovieClip | Uses:66 | Used by:77 197 |
Symbol 68 Graphic | Used by:69 | |
Symbol 69 MovieClip | Uses:68 | Used by:77 197 |
Symbol 70 Graphic | Used by:71 | |
Symbol 71 MovieClip | Uses:70 | Used by:77 197 |
Symbol 72 Graphic | Used by:77 197 | |
Symbol 73 Graphic | Used by:74 | |
Symbol 74 MovieClip | Uses:73 | Used by:77 197 |
Symbol 75 Graphic | Used by:76 | |
Symbol 76 MovieClip | Uses:75 | Used by:77 197 |
Symbol 77 MovieClip [frog] | Uses:8 9 11 13 15 17 19 21 23 25 27 29 31 33 35 36 38 40 42 44 46 48 49 51 53 55 57 58 59 61 63 65 67 69 71 72 74 76 | Used by:78 |
Symbol 78 MovieClip | Uses:77 | Used by:79 |
Symbol 79 MovieClip [cursor] | Uses:78 | |
Symbol 80 Graphic | Used by:85 98 102 105 109 211 214 223 257 261 272 353 358 | |
Symbol 81 Graphic | Used by:85 98 102 105 109 211 214 223 257 261 272 353 358 | |
Symbol 82 Font | Used by:83 84 86 87 90 93 94 96 97 99 100 101 103 106 107 108 174 209 210 212 213 217 219 221 222 250 252 255 256 262 266 270 271 275 278 279 281 282 283 285 286 290 292 293 350 351 352 356 357 | |
Symbol 83 Text | Uses:82 | Used by:85 353 |
Symbol 84 Text | Uses:82 | Used by:85 353 |
Symbol 85 Button | Uses:80 81 83 84 | Used by:95 |
Symbol 86 Text | Uses:82 | Used by:95 |
Symbol 87 EditableText | Uses:82 | Used by:95 |
Symbol 88 Bitmap | Used by:89 | |
Symbol 89 Graphic | Uses:88 | Used by:91 |
Symbol 90 Text | Uses:82 | Used by:91 |
Symbol 91 MovieClip | Uses:89 90 | Used by:92 |
Symbol 92 MovieClip | Uses:91 | Used by:95 |
Symbol 93 EditableText | Uses:82 | Used by:95 |
Symbol 94 EditableText | Uses:82 | Used by:95 |
Symbol 95 MovieClip [screen_win_level] | Uses:85 86 87 92 93 94 | |
Symbol 96 Text | Uses:82 | Used by:98 105 |
Symbol 97 Text | Uses:82 | Used by:98 105 |
Symbol 98 Button | Uses:80 81 96 97 | Used by:104 |
Symbol 99 Text | Uses:82 | Used by:104 |
Symbol 100 Text | Uses:82 | Used by:102 |
Symbol 101 Text | Uses:82 | Used by:102 |
Symbol 102 Button | Uses:80 81 100 101 | Used by:104 |
Symbol 103 EditableText | Uses:82 | Used by:104 |
Symbol 104 MovieClip [screen_lose] | Uses:98 99 102 103 | |
Symbol 105 Button | Uses:80 81 96 97 | Used by:110 |
Symbol 106 Text | Uses:82 | Used by:110 |
Symbol 107 Text | Uses:82 | Used by:109 |
Symbol 108 Text | Uses:82 | Used by:109 |
Symbol 109 Button | Uses:80 81 107 108 | Used by:110 |
Symbol 110 MovieClip [screen_pause] | Uses:105 106 109 | |
Symbol 111 MovieClip [sound_mc] | Used by:195 | |
Symbol 112 Graphic | Used by:113 | |
Symbol 113 MovieClip | Uses:112 | Used by:117 |
Symbol 114 Font | Used by:116 | |
Symbol 115 Font | Used by:116 | |
Symbol 116 Text | Uses:114 115 | Used by:117 |
Symbol 117 MovieClip [TMP575pauenq3] | Uses:113 116 | Used by:Timeline |
Symbol 359 MovieClip [__Packages.Particle] | ||
Symbol 360 MovieClip [__Packages.FloatingScore] | ||
Symbol 361 MovieClip [__Packages.GameMaster] | ||
Symbol 362 MovieClip [__Packages.Maplevel] | ||
Symbol 363 MovieClip [__Packages.Scroller] | ||
Symbol 118 Graphic | Used by:123 | |
Symbol 119 Font | Used by:122 | |
Symbol 120 Font | Used by:122 | |
Symbol 121 Font | Used by:122 | |
Symbol 122 Text | Uses:119 120 121 | Used by:123 |
Symbol 123 MovieClip [ezone_hs] | Uses:118 122 | Used by:Timeline |
Symbol 124 Bitmap | Used by:125 | |
Symbol 125 Graphic | Uses:124 | Used by:Timeline |
Symbol 126 Graphic | Used by:135 | |
Symbol 127 Font | Used by:128 | |
Symbol 128 Text | Uses:127 | Used by:135 |
Symbol 129 Bitmap | Used by:130 | |
Symbol 130 Graphic | Uses:129 | Used by:131 |
Symbol 131 MovieClip | Uses:130 | Used by:135 254 |
Symbol 132 Bitmap | Used by:133 | |
Symbol 133 Graphic | Uses:132 | Used by:134 |
Symbol 134 MovieClip | Uses:133 | Used by:135 254 |
Symbol 135 MovieClip | Uses:126 128 131 134 | Used by:Timeline |
Symbol 136 Graphic | Used by:140 | |
Symbol 137 Font | Used by:138 | |
Symbol 138 Text | Uses:137 | Used by:140 |
Symbol 139 Graphic | Used by:140 143 | |
Symbol 140 MovieClip | Uses:136 138 139 | Used by:143 |
Symbol 141 Graphic | Used by:142 | |
Symbol 142 MovieClip | Uses:141 | Used by:143 |
Symbol 143 MovieClip | Uses:140 139 142 | Used by:Timeline |
Symbol 144 Font | Used by:145 224 | |
Symbol 145 Text | Uses:144 | Used by:194 |
Symbol 146 Graphic | Used by:147 | |
Symbol 147 MovieClip [blue1] | Uses:146 | Used by:194 |
Symbol 148 Graphic | Used by:153 154 179 | |
Symbol 149 Graphic | Used by:150 162 165 180 | |
Symbol 150 MovieClip | Uses:149 | Used by:153 154 172 |
Symbol 151 Graphic | Used by:153 179 181 | |
Symbol 152 Graphic | Used by:153 156 170 179 | |
Symbol 153 MovieClip [blue2] | Uses:148 150 151 152 | Used by:194 |
Symbol 154 MovieClip [blue3] | Uses:148 150 | Used by:194 |
Symbol 155 Graphic | Used by:157 | |
Symbol 156 MovieClip | Uses:152 | Used by:157 173 |
Symbol 157 MovieClip [blue4] | Uses:155 156 | Used by:194 |
Symbol 158 Graphic | Used by:159 | |
Symbol 159 MovieClip [levelmsg] | Uses:158 | Used by:194 |
Symbol 160 Graphic | Used by:161 165 166 171 180 | |
Symbol 161 MovieClip [particle1] | Uses:160 | Used by:194 |
Symbol 162 MovieClip [particle2] | Uses:149 | Used by:194 |
Symbol 163 Graphic | Used by:164 165 169 180 | |
Symbol 164 MovieClip [particle3] | Uses:163 | Used by:194 |
Symbol 165 MovieClip [particle4] | Uses:160 163 149 | Used by:194 |
Symbol 166 MovieClip [particle5] | Uses:160 | Used by:194 |
Symbol 167 Graphic | Used by:168 | |
Symbol 168 MovieClip [red1] | Uses:167 | Used by:194 |
Symbol 169 MovieClip | Uses:163 | Used by:170 172 |
Symbol 170 MovieClip [red2] | Uses:169 152 | Used by:194 |
Symbol 171 MovieClip | Uses:160 | Used by:172 |
Symbol 172 MovieClip [red3] | Uses:169 150 171 | Used by:194 |
Symbol 173 MovieClip [red4] | Uses:156 | Used by:194 |
Symbol 174 EditableText | Uses:82 | Used by:175 |
Symbol 175 MovieClip | Uses:174 | Used by:176 |
Symbol 176 MovieClip [scoreDisplay] | Uses:175 | Used by:194 |
Symbol 177 Graphic | Used by:178 179 | |
Symbol 178 MovieClip [white1] | Uses:177 | Used by:194 |
Symbol 179 MovieClip [white2] | Uses:177 151 152 148 | Used by:194 |
Symbol 180 MovieClip [white3] | Uses:149 163 160 | Used by:194 |
Symbol 181 MovieClip [white4] | Uses:151 | Used by:194 |
Symbol 182 Sound [alarm_snd] | Used by:194 | |
Symbol 183 Sound [bonus_snd] | Used by:194 | |
Symbol 184 Sound [cricketloop_snd] | Used by:194 | |
Symbol 185 Sound [firework1_snd] | Used by:194 | |
Symbol 186 Sound [firework2_snd] | Used by:194 | |
Symbol 187 Sound [firework3_snd] | Used by:194 | |
Symbol 188 Sound [firework4_snd] | Used by:194 | |
Symbol 189 Sound [firework5_snd] | Used by:194 | |
Symbol 190 Sound [firework6_snd] | Used by:194 | |
Symbol 191 Sound [lose_snd] | Used by:194 | |
Symbol 192 Sound [sparkle_snd] | Used by:194 | |
Symbol 193 Sound [gameloop_snd] | Used by:194 | |
Symbol 194 MovieClip | Uses:145 147 153 154 157 159 161 162 164 165 166 168 170 172 173 176 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 | Used by:Timeline |
Symbol 195 MovieClip [gameControl] | Uses:111 | Used by:Timeline |
Symbol 196 Graphic | Used by:197 | |
Symbol 197 MovieClip [frog2] | Uses:8 9 11 13 15 17 19 21 23 25 27 29 31 33 35 36 38 40 42 44 46 48 49 51 53 55 57 58 196 61 63 65 67 69 71 72 74 76 | Used by:Timeline |
Symbol 198 Graphic | Used by:208 | |
Symbol 199 Graphic | Used by:208 | |
Symbol 200 Graphic | Used by:208 | |
Symbol 201 Graphic | Used by:208 | |
Symbol 202 Graphic | Used by:208 | |
Symbol 203 Graphic | Used by:208 | |
Symbol 204 Graphic | Used by:208 | |
Symbol 205 Graphic | Used by:208 | |
Symbol 206 Graphic | Used by:208 | |
Symbol 207 Graphic | Used by:208 | |
Symbol 208 MovieClip [frogChomp] | Uses:198 199 200 201 202 203 204 205 206 207 | Used by:Timeline |
Symbol 209 Text | Uses:82 | Used by:211 |
Symbol 210 Text | Uses:82 | Used by:211 |
Symbol 211 Button | Uses:80 81 209 210 | Used by:Timeline |
Symbol 212 Text | Uses:82 | Used by:214 |
Symbol 213 Text | Uses:82 | Used by:214 |
Symbol 214 Button | Uses:80 81 212 213 | Used by:Timeline |
Symbol 215 Graphic | Used by:216 218 220 | |
Symbol 216 MovieClip | Uses:215 | Used by:218 220 |
Symbol 217 Text | Uses:82 | Used by:218 |
Symbol 218 Button | Uses:216 217 215 | Used by:Timeline |
Symbol 219 Text | Uses:82 | Used by:220 |
Symbol 220 Button | Uses:216 219 215 | Used by:Timeline |
Symbol 221 Text | Uses:82 | Used by:223 |
Symbol 222 Text | Uses:82 | Used by:223 |
Symbol 223 Button | Uses:80 81 221 222 | Used by:Timeline |
Symbol 224 Text | Uses:144 | Used by:Timeline |
Symbol 225 Graphic | Used by:229 | |
Symbol 226 Font | Used by:227 228 | |
Symbol 227 Text | Uses:226 | Used by:229 |
Symbol 228 Text | Uses:226 | Used by:229 |
Symbol 229 Button | Uses:225 227 228 | Used by:Timeline |
Symbol 230 Graphic | Used by:231 | |
Symbol 231 Button | Uses:230 | Used by:Timeline |
Symbol 232 Graphic | Used by:233 235 | |
Symbol 233 MovieClip | Uses:232 | Used by:235 |
Symbol 234 Graphic | Used by:235 | |
Symbol 235 Button | Uses:233 234 232 | Used by:Timeline |
Symbol 236 Graphic | Used by:237 | |
Symbol 237 MovieClip | Uses:236 | Used by:Timeline |
Symbol 238 Graphic | Used by:239 | |
Symbol 239 MovieClip | Uses:238 | Used by:245 307 Timeline |
Symbol 240 Graphic | Used by:245 Timeline | |
Symbol 241 Graphic | Used by:242 | |
Symbol 242 MovieClip | Uses:241 | Used by:245 307 Timeline |
Symbol 243 Graphic | Used by:244 | |
Symbol 244 MovieClip | Uses:243 | Used by:245 307 Timeline |
Symbol 245 MovieClip [flyloop] | Uses:239 240 242 244 | Used by:308 Timeline |
Symbol 246 Bitmap | Used by:247 | |
Symbol 247 Graphic | Uses:246 | Used by:248 |
Symbol 248 MovieClip | Uses:247 | Used by:249 |
Symbol 249 MovieClip | Uses:248 | Used by:Timeline |
Symbol 250 Text | Uses:82 | Used by:251 |
Symbol 251 MovieClip | Uses:250 | Used by:254 |
Symbol 252 Text | Uses:82 | Used by:253 |
Symbol 253 MovieClip | Uses:252 | Used by:254 |
Symbol 254 MovieClip | Uses:251 253 131 134 | Used by:Timeline |
Symbol 255 Text | Uses:82 | Used by:257 261 |
Symbol 256 Text | Uses:82 | Used by:257 261 |
Symbol 257 Button | Uses:80 81 255 256 | Used by:Timeline |
Symbol 258 Font | Used by:259 260 | |
Symbol 259 Text | Uses:258 | Used by:Timeline |
Symbol 260 Text | Uses:258 | Used by:Timeline |
Symbol 261 Button | Uses:80 81 255 256 | Used by:Timeline |
Symbol 262 Text | Uses:82 | Used by:Timeline |
Symbol 263 Graphic | Used by:264 | |
Symbol 264 MovieClip | Uses:263 | Used by:265 309 |
Symbol 265 MovieClip [fourleaf] | Uses:264 | Used by:269 |
Symbol 266 EditableText | Uses:82 | Used by:269 |
Symbol 267 Graphic | Used by:268 | |
Symbol 268 MovieClip | Uses:267 | Used by:269 |
Symbol 269 MovieClip [maplevel] | Uses:265 266 268 | Used by:Timeline |
Symbol 270 Text | Uses:82 | Used by:272 |
Symbol 271 Text | Uses:82 | Used by:272 |
Symbol 272 Button | Uses:80 81 270 271 | Used by:Timeline |
Symbol 273 Graphic | Used by:274 | |
Symbol 274 MovieClip | Uses:273 | Used by:Timeline |
Symbol 275 EditableText | Uses:82 | Used by:Timeline |
Symbol 276 Graphic | Used by:277 280 | |
Symbol 277 MovieClip | Uses:276 | Used by:280 |
Symbol 278 Text | Uses:82 | Used by:280 |
Symbol 279 Text | Uses:82 | Used by:280 |
Symbol 280 Button | Uses:277 278 279 276 | Used by:284 |
Symbol 281 EditableText | Uses:82 | Used by:284 |
Symbol 282 Text | Uses:82 | Used by:284 |
Symbol 283 Text | Uses:82 | Used by:284 |
Symbol 284 MovieClip | Uses:280 281 282 283 | Used by:Timeline |
Symbol 285 EditableText | Uses:82 | Used by:Timeline |
Symbol 286 EditableText | Uses:82 | Used by:Timeline |
Symbol 287 Font | Used by:288 | |
Symbol 288 Text | Uses:287 | Used by:Timeline |
Symbol 289 Graphic | Used by:291 294 | |
Symbol 290 EditableText | Uses:82 | Used by:291 |
Symbol 291 MovieClip | Uses:289 290 | Used by:Timeline |
Symbol 292 EditableText | Uses:82 | Used by:Timeline |
Symbol 293 EditableText | Uses:82 | Used by:294 |
Symbol 294 MovieClip | Uses:289 293 | Used by:Timeline |
Symbol 295 Graphic | Used by:296 | |
Symbol 296 MovieClip | Uses:295 | Used by:299 |
Symbol 297 Graphic | Used by:298 | |
Symbol 298 MovieClip | Uses:297 | Used by:299 |
Symbol 299 MovieClip [treasure] | Uses:296 298 | Used by:Timeline |
Symbol 300 Graphic | Used by:301 | |
Symbol 301 MovieClip [border] | Uses:300 | Used by:Timeline |
Symbol 302 Graphic | Used by:303 | |
Symbol 303 MovieClip | Uses:302 | Used by:304 |
Symbol 304 MovieClip [avoid] | Uses:303 | Used by:Timeline |
Symbol 305 Graphic | Used by:306 | |
Symbol 306 MovieClip | Uses:305 | Used by:307 |
Symbol 307 MovieClip | Uses:244 242 306 239 | Used by:308 |
Symbol 308 MovieClip [coinbonus] | Uses:307 245 | Used by:Timeline |
Symbol 309 MovieClip [avoid spinner] | Uses:264 | Used by:Timeline |
Symbol 310 Graphic | Used by:311 | |
Symbol 311 MovieClip | Uses:310 | Used by:316 |
Symbol 312 Graphic | Used by:313 | |
Symbol 313 MovieClip | Uses:312 | Used by:316 |
Symbol 314 Graphic | Used by:315 | |
Symbol 315 MovieClip | Uses:314 | Used by:316 |
Symbol 316 MovieClip | Uses:311 313 315 | Used by:319 |
Symbol 317 Graphic | Used by:318 | |
Symbol 318 MovieClip | Uses:317 | Used by:319 |
Symbol 319 MovieClip [avoid mushroom dance] | Uses:316 318 | Used by:Timeline |
Symbol 320 Graphic | Used by:321 | |
Symbol 321 MovieClip | Uses:320 | Used by:322 |
Symbol 322 MovieClip [avoid mushroom] | Uses:321 | Used by:Timeline |
Symbol 323 Graphic | Used by:324 | |
Symbol 324 MovieClip | Uses:323 | Used by:325 |
Symbol 325 MovieClip [avoid water] | Uses:324 | Used by:Timeline |
Symbol 326 Graphic | Used by:333 | |
Symbol 327 Graphic | Used by:333 | |
Symbol 328 Graphic | Used by:333 | |
Symbol 329 Graphic | Used by:333 | |
Symbol 330 Graphic | Used by:333 | |
Symbol 331 Graphic | Used by:333 | |
Symbol 332 Graphic | Used by:333 | |
Symbol 333 MovieClip | Uses:326 327 328 329 330 331 332 | Used by:334 |
Symbol 334 MovieClip [avoid fish] | Uses:333 | Used by:Timeline |
Symbol 335 Graphic | Used by:336 | |
Symbol 336 MovieClip | Uses:335 | Used by:337 |
Symbol 337 MovieClip [avoid stick] | Uses:336 | Used by:Timeline |
Symbol 338 Graphic | Used by:339 | |
Symbol 339 MovieClip | Uses:338 | Used by:340 |
Symbol 340 MovieClip [avoid leaf yellow] | Uses:339 | Used by:Timeline |
Symbol 341 Graphic | Used by:342 | |
Symbol 342 MovieClip | Uses:341 | Used by:343 |
Symbol 343 MovieClip [avoid rock] | Uses:342 | Used by:Timeline |
Symbol 344 Graphic | Used by:345 | |
Symbol 345 MovieClip | Uses:344 | Used by:346 |
Symbol 346 MovieClip [avoid flower3] | Uses:345 | Used by:Timeline |
Symbol 347 Graphic | Used by:348 | |
Symbol 348 MovieClip | Uses:347 | Used by:349 |
Symbol 349 MovieClip [avoid flower4] | Uses:348 | Used by:Timeline |
Symbol 350 Text | Uses:82 | Used by:Timeline |
Symbol 351 EditableText | Uses:82 | Used by:Timeline |
Symbol 352 EditableText | Uses:82 | Used by:Timeline |
Symbol 353 Button | Uses:80 81 83 84 | Used by:Timeline |
Symbol 354 Bitmap | Used by:355 | |
Symbol 355 Graphic | Uses:354 | Used by:Timeline |
Symbol 356 Text | Uses:82 | Used by:358 |
Symbol 357 Text | Uses:82 | Used by:358 |
Symbol 358 Button | Uses:80 81 356 357 | Used by:Timeline |
Instance Names
"gameControl" | Frame 4 | Symbol 195 MovieClip [gameControl] |
"Frog" | Frame 4 | Symbol 197 MovieClip [frog2] |
"FrogChomp" | Frame 4 | Symbol 208 MovieClip [frogChomp] |
"speakerOn" | Frame 4 | Symbol 237 MovieClip |
"Fly" | Frame 4 | Symbol 245 MovieClip [flyloop] |
"level1" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level2" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level3" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level4" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level5" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level6" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level7" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level8" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level9" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"level10" | Frame 11 | Symbol 269 MovieClip [maplevel] |
"coinArrow" | Frame 13 | Symbol 274 MovieClip |
"screen_start" | Frame 13 | Symbol 284 MovieClip |
"myTime" | Frame 13 | Symbol 291 MovieClip |
"multDisplay" | Frame 13 | Symbol 294 MovieClip |
"win" | Frame 14 | Symbol 299 MovieClip [treasure] |
"border" | Frame 14 | Symbol 301 MovieClip [border] |
"avoid" | Frame 14 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 14 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 14 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 14 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 14 | Symbol 308 MovieClip [coinbonus] |
"win" | Frame 16 | Symbol 299 MovieClip [treasure] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"border" | Frame 16 | Symbol 301 MovieClip [border] |
"avoid_spin" | Frame 16 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 16 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 16 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 16 | Symbol 308 MovieClip [coinbonus] |
"avoid_spin" | Frame 16 | Symbol 319 MovieClip [avoid mushroom dance] |
"win" | Frame 18 | Symbol 299 MovieClip [treasure] |
"avoid_side" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 18 | Symbol 309 MovieClip [avoid spinner] |
"border" | Frame 18 | Symbol 301 MovieClip [border] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 18 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 18 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 18 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 18 | Symbol 334 MovieClip [avoid fish] |
"avoid_side" | Frame 18 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid_spin" | Frame 18 | Symbol 337 MovieClip [avoid stick] |
"win" | Frame 20 | Symbol 299 MovieClip [treasure] |
"avoid_spin" | Frame 20 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 20 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 20 | Symbol 309 MovieClip [avoid spinner] |
"avoid_spin" | Frame 20 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 20 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 20 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 20 | Symbol 325 MovieClip [avoid water] |
"avoid_side" | Frame 20 | Symbol 337 MovieClip [avoid stick] |
"border" | Frame 20 | Symbol 301 MovieClip [border] |
"avoid_pulse" | Frame 20 | Symbol 340 MovieClip [avoid leaf yellow] |
"avoid" | Frame 20 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 20 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 20 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 20 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 20 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 20 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 20 | Symbol 304 MovieClip [avoid] |
"avoid_pulse" | Frame 20 | Symbol 340 MovieClip [avoid leaf yellow] |
"avoid" | Frame 20 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 20 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 20 | Symbol 325 MovieClip [avoid water] |
"avoid_spin" | Frame 20 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 20 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 20 | Symbol 325 MovieClip [avoid water] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 20 | Symbol 308 MovieClip [coinbonus] |
"avoid_pulse" | Frame 20 | Symbol 340 MovieClip [avoid leaf yellow] |
"avoid" | Frame 20 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 20 | Symbol 334 MovieClip [avoid fish] |
"win" | Frame 22 | Symbol 299 MovieClip [treasure] |
"avoid_spin" | Frame 22 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 22 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 22 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 22 | Symbol 309 MovieClip [avoid spinner] |
"avoid_spin" | Frame 22 | Symbol 309 MovieClip [avoid spinner] |
"border" | Frame 22 | Symbol 301 MovieClip [border] |
"avoid" | Frame 22 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 22 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 22 | Symbol 340 MovieClip [avoid leaf yellow] |
"avoid" | Frame 22 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 22 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 22 | Symbol 343 MovieClip [avoid rock] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 22 | Symbol 308 MovieClip [coinbonus] |
"avoid_side" | Frame 22 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 22 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 22 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 22 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 22 | Symbol 325 MovieClip [avoid water] |
"avoid_updown" | Frame 22 | Symbol 334 MovieClip [avoid fish] |
"win" | Frame 24 | Symbol 299 MovieClip [treasure] |
"avoid" | Frame 24 | Symbol 325 MovieClip [avoid water] |
"avoid_spin" | Frame 24 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 24 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 24 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 24 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 24 | Symbol 309 MovieClip [avoid spinner] |
"avoid_spin" | Frame 24 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 24 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 24 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 24 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 24 | Symbol 325 MovieClip [avoid water] |
"border" | Frame 24 | Symbol 301 MovieClip [border] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 24 | Symbol 343 MovieClip [avoid rock] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 24 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 24 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 24 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 24 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 24 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 24 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 24 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 24 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 24 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 24 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 24 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 24 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 24 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"win" | Frame 26 | Symbol 299 MovieClip [treasure] |
"avoid_spin" | Frame 26 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 26 | Symbol 309 MovieClip [avoid spinner] |
"avoid_spin" | Frame 26 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 26 | Symbol 343 MovieClip [avoid rock] |
"border" | Frame 26 | Symbol 301 MovieClip [border] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"avoid_spin" | Frame 26 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 26 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 26 | Symbol 343 MovieClip [avoid rock] |
"avoid_spin" | Frame 26 | Symbol 343 MovieClip [avoid rock] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 26 | Symbol 308 MovieClip [coinbonus] |
"avoid_spin" | Frame 26 | Symbol 346 MovieClip [avoid flower3] |
"avoid" | Frame 26 | Symbol 346 MovieClip [avoid flower3] |
"avoid" | Frame 26 | Symbol 346 MovieClip [avoid flower3] |
"avoid" | Frame 26 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 26 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 26 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 26 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 26 | Symbol 304 MovieClip [avoid] |
"avoid_side" | Frame 26 | Symbol 346 MovieClip [avoid flower3] |
"avoid_spin" | Frame 26 | Symbol 343 MovieClip [avoid rock] |
"avoid_side" | Frame 26 | Symbol 343 MovieClip [avoid rock] |
"win" | Frame 28 | Symbol 299 MovieClip [treasure] |
"avoid_spin" | Frame 28 | Symbol 325 MovieClip [avoid water] |
"avoid_side" | Frame 28 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid_spin" | Frame 28 | Symbol 309 MovieClip [avoid spinner] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid_updown" | Frame 28 | Symbol 319 MovieClip [avoid mushroom dance] |
"border" | Frame 28 | Symbol 301 MovieClip [border] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 28 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid" | Frame 28 | Symbol 343 MovieClip [avoid rock] |
"avoid_spin" | Frame 28 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 28 | Symbol 343 MovieClip [avoid rock] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 28 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 28 | Symbol 304 MovieClip [avoid] |
"avoid_side" | Frame 28 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 28 | Symbol 322 MovieClip [avoid mushroom] |
"avoid_side" | Frame 30 | Symbol 304 MovieClip [avoid] |
"win" | Frame 30 | Symbol 299 MovieClip [treasure] |
"avoid" | Frame 30 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 30 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 30 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 30 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid_updown" | Frame 30 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 30 | Symbol 304 MovieClip [avoid] |
"avoid_side" | Frame 30 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 30 | Symbol 349 MovieClip [avoid flower4] |
"avoid_spin" | Frame 30 | Symbol 309 MovieClip [avoid spinner] |
"avoid_spin" | Frame 30 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid" | Frame 30 | Symbol 334 MovieClip [avoid fish] |
"border" | Frame 30 | Symbol 301 MovieClip [border] |
"avoid" | Frame 30 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 30 | Symbol 340 MovieClip [avoid leaf yellow] |
"avoid" | Frame 30 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 30 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 30 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 30 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 30 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 30 | Symbol 349 MovieClip [avoid flower4] |
"avoid_updown" | Frame 30 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 30 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 30 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 30 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 30 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 30 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 30 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 30 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 30 | Symbol 322 MovieClip [avoid mushroom] |
"avoid_side" | Frame 32 | Symbol 334 MovieClip [avoid fish] |
"avoid" | Frame 32 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid_spin" | Frame 32 | Symbol 319 MovieClip [avoid mushroom dance] |
"avoid_spin" | Frame 32 | Symbol 309 MovieClip [avoid spinner] |
"win" | Frame 32 | Symbol 299 MovieClip [treasure] |
"avoid" | Frame 32 | Symbol 325 MovieClip [avoid water] |
"avoid_updown" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid_side" | Frame 32 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 32 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 32 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid_side" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 32 | Symbol 322 MovieClip [avoid mushroom] |
"avoid_spin" | Frame 32 | Symbol 337 MovieClip [avoid stick] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"avoid" | Frame 32 | Symbol 334 MovieClip [avoid fish] |
"border" | Frame 32 | Symbol 301 MovieClip [border] |
"avoid" | Frame 32 | Symbol 304 MovieClip [avoid] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 32 | Symbol 340 MovieClip [avoid leaf yellow] |
"avoid" | Frame 32 | Symbol 343 MovieClip [avoid rock] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"coin" | Frame 32 | Symbol 308 MovieClip [coinbonus] |
"avoid" | Frame 32 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 32 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 32 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 32 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 32 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 32 | Symbol 325 MovieClip [avoid water] |
"avoid" | Frame 32 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 32 | Symbol 349 MovieClip [avoid flower4] |
"avoid" | Frame 32 | Symbol 343 MovieClip [avoid rock] |
"avoid" | Frame 32 | Symbol 322 MovieClip [avoid mushroom] |
"avoid" | Frame 32 | Symbol 322 MovieClip [avoid mushroom] |
"result_txt" | Frame 33 | Symbol 351 EditableText |
"loseLevel" | Frame 33 | Symbol 352 EditableText |
"quit" | Symbol 6 MovieClip [quitMatte] Frame 1 | Symbol 5 Button |
"start" | Symbol 95 MovieClip [screen_win_level] Frame 1 | Symbol 85 Button |
"Best" | Symbol 95 MovieClip [screen_win_level] Frame 56 | Symbol 92 MovieClip |
"result_txt" | Symbol 104 MovieClip [screen_lose] Frame 1 | Symbol 103 EditableText |
"myBackground" | Symbol 117 MovieClip [TMP575pauenq3] Frame 1 | Symbol 113 MovieClip |
"bar" | Symbol 143 MovieClip Frame 2 | Symbol 142 MovieClip |
"myValue" | Symbol 175 MovieClip Frame 1 | Symbol 174 EditableText |
"myScore" | Symbol 176 MovieClip [scoreDisplay] Frame 1 | Symbol 175 MovieClip |
"music_mc" | Symbol 195 MovieClip [gameControl] Frame 1 | Symbol 111 MovieClip [sound_mc] |
"effect_mc" | Symbol 195 MovieClip [gameControl] Frame 1 | Symbol 111 MovieClip [sound_mc] |
"Leaf" | Symbol 269 MovieClip [maplevel] Frame 1 | Symbol 265 MovieClip [fourleaf] |
"message_txt" | Symbol 269 MovieClip [maplevel] Frame 1 | Symbol 266 EditableText |
"myTime_txt" | Symbol 291 MovieClip Frame 1 | Symbol 290 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 6 as "quitMatte" |
ExportAssets (56) | Timeline Frame 1 | Symbol 77 as "frog" |
ExportAssets (56) | Timeline Frame 1 | Symbol 79 as "cursor" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "screen_win_level" |
ExportAssets (56) | Timeline Frame 1 | Symbol 104 as "screen_lose" |
ExportAssets (56) | Timeline Frame 1 | Symbol 110 as "screen_pause" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "sound_mc" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "TMP575pauenq3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 359 as "__Packages.Particle" |
ExportAssets (56) | Timeline Frame 1 | Symbol 360 as "__Packages.FloatingScore" |
ExportAssets (56) | Timeline Frame 1 | Symbol 361 as "__Packages.GameMaster" |
ExportAssets (56) | Timeline Frame 1 | Symbol 362 as "__Packages.Maplevel" |
ExportAssets (56) | Timeline Frame 1 | Symbol 363 as "__Packages.Scroller" |
ExportAssets (56) | Timeline Frame 2 | Symbol 123 as "ezone_hs" |
ExportAssets (56) | Timeline Frame 3 | Symbol 147 as "blue1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 153 as "blue2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 154 as "blue3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 157 as "blue4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 159 as "levelmsg" |
ExportAssets (56) | Timeline Frame 3 | Symbol 161 as "particle1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 162 as "particle2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 164 as "particle3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 165 as "particle4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 166 as "particle5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 168 as "red1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 170 as "red2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 172 as "red3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 173 as "red4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 176 as "scoreDisplay" |
ExportAssets (56) | Timeline Frame 3 | Symbol 178 as "white1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 179 as "white2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 180 as "white3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 181 as "white4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 182 as "alarm_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 183 as "bonus_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 184 as "cricketloop_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 185 as "firework1_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 186 as "firework2_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 187 as "firework3_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 188 as "firework4_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 189 as "firework5_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 190 as "firework6_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 191 as "lose_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 192 as "sparkle_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 193 as "gameloop_snd" |
ExportAssets (56) | Timeline Frame 3 | Symbol 147 as "blue1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 153 as "blue2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 154 as "blue3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 157 as "blue4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 159 as "levelmsg" |
ExportAssets (56) | Timeline Frame 3 | Symbol 161 as "particle1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 162 as "particle2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 164 as "particle3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 165 as "particle4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 166 as "particle5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 168 as "red1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 170 as "red2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 172 as "red3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 173 as "red4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 176 as "scoreDisplay" |
ExportAssets (56) | Timeline Frame 3 | Symbol 178 as "white1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 179 as "white2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 180 as "white3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 181 as "white4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 147 as "blue1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 153 as "blue2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 154 as "blue3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 157 as "blue4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 159 as "levelmsg" |
ExportAssets (56) | Timeline Frame 3 | Symbol 161 as "particle1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 162 as "particle2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 164 as "particle3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 165 as "particle4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 166 as "particle5" |
ExportAssets (56) | Timeline Frame 3 | Symbol 168 as "red1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 170 as "red2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 172 as "red3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 173 as "red4" |
ExportAssets (56) | Timeline Frame 3 | Symbol 176 as "scoreDisplay" |
ExportAssets (56) | Timeline Frame 3 | Symbol 178 as "white1" |
ExportAssets (56) | Timeline Frame 3 | Symbol 179 as "white2" |
ExportAssets (56) | Timeline Frame 3 | Symbol 180 as "white3" |
ExportAssets (56) | Timeline Frame 3 | Symbol 181 as "white4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 111 as "sound_mc" |
ExportAssets (56) | Timeline Frame 4 | Symbol 111 as "sound_mc" |
ExportAssets (56) | Timeline Frame 4 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 4 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 4 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 5 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 5 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 5 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 5 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 6 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 6 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 6 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 6 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 7 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 7 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 7 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 7 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 8 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 8 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 8 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 8 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 9 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 9 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 9 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 9 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 10 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 10 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 10 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 10 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 11 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 11 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 11 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 11 | Symbol 265 as "fourleaf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 265 as "fourleaf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 265 as "fourleaf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 265 as "fourleaf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 265 as "fourleaf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 265 as "fourleaf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 265 as "fourleaf" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 11 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 12 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 12 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 12 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 269 as "maplevel" |
ExportAssets (56) | Timeline Frame 12 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 13 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 13 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 13 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 13 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 14 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 14 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 14 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 14 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 14 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 14 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 15 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 15 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 15 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 15 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 16 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 16 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 16 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 16 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 16 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 16 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 16 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 17 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 17 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 17 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 17 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 18 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 18 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 18 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 18 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 18 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 18 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 18 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 18 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 18 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 18 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 18 | Symbol 337 as "avoid stick" |
ExportAssets (56) | Timeline Frame 18 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 19 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 19 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 19 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 19 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 20 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 20 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 20 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 20 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 20 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 20 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 20 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 20 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 20 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 20 | Symbol 337 as "avoid stick" |
ExportAssets (56) | Timeline Frame 20 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 20 | Symbol 340 as "avoid leaf yellow" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 340 as "avoid leaf yellow" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 20 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 20 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 20 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 20 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 20 | Symbol 340 as "avoid leaf yellow" |
ExportAssets (56) | Timeline Frame 20 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 20 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 20 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 21 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 21 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 21 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 21 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 22 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 22 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 22 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 22 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 22 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 22 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 22 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 22 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 22 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 22 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 22 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 22 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 22 | Symbol 340 as "avoid leaf yellow" |
ExportAssets (56) | Timeline Frame 22 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 22 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 22 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 22 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 22 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 22 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 22 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 22 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 22 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 23 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 23 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 23 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 23 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 24 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 24 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 24 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 24 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 24 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 24 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 24 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 24 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 24 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 24 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 24 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 24 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 24 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 24 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 24 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 24 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 24 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 24 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 24 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 24 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 24 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 24 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 24 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 24 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 24 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 24 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 24 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 24 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 24 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 25 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 25 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 25 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 25 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 26 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 26 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 26 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 26 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 26 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 26 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 26 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 26 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 26 | Symbol 346 as "avoid flower3" |
ExportAssets (56) | Timeline Frame 26 | Symbol 346 as "avoid flower3" |
ExportAssets (56) | Timeline Frame 26 | Symbol 346 as "avoid flower3" |
ExportAssets (56) | Timeline Frame 26 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 26 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 26 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 26 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 26 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 26 | Symbol 346 as "avoid flower3" |
ExportAssets (56) | Timeline Frame 26 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 26 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 26 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 27 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 27 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 27 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 27 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 28 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 28 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 28 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 28 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 28 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 28 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 28 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 28 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 28 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 28 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 28 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 28 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 28 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 28 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 29 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 29 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 29 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 29 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 30 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 30 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 30 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 30 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 30 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 30 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 30 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 30 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 30 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 30 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 30 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 30 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 30 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 30 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 30 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 30 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 30 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 30 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 340 as "avoid leaf yellow" |
ExportAssets (56) | Timeline Frame 30 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 30 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 30 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 30 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 30 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 30 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 30 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 30 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 30 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 30 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 30 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 30 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 30 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 30 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 31 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 31 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 31 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 31 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 32 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 32 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 32 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 32 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 32 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 32 | Symbol 319 as "avoid mushroom dance" |
ExportAssets (56) | Timeline Frame 32 | Symbol 309 as "avoid spinner" |
ExportAssets (56) | Timeline Frame 32 | Symbol 299 as "treasure" |
ExportAssets (56) | Timeline Frame 32 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 32 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 32 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 32 | Symbol 337 as "avoid stick" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 334 as "avoid fish" |
ExportAssets (56) | Timeline Frame 32 | Symbol 301 as "border" |
ExportAssets (56) | Timeline Frame 32 | Symbol 304 as "avoid" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 340 as "avoid leaf yellow" |
ExportAssets (56) | Timeline Frame 32 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 308 as "coinbonus" |
ExportAssets (56) | Timeline Frame 32 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 32 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 32 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 32 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 32 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 32 | Symbol 325 as "avoid water" |
ExportAssets (56) | Timeline Frame 32 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 32 | Symbol 349 as "avoid flower4" |
ExportAssets (56) | Timeline Frame 32 | Symbol 343 as "avoid rock" |
ExportAssets (56) | Timeline Frame 32 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 32 | Symbol 322 as "avoid mushroom" |
ExportAssets (56) | Timeline Frame 32 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 33 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 33 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 33 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 33 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 34 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 34 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 34 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 34 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 35 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 35 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 35 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 35 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 36 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 36 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 36 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 36 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 37 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 37 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 37 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 37 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 38 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 38 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 38 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 38 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 39 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 39 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 39 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 39 | Symbol 245 as "flyloop" |
ExportAssets (56) | Timeline Frame 40 | Symbol 195 as "gameControl" |
ExportAssets (56) | Timeline Frame 40 | Symbol 197 as "frog2" |
ExportAssets (56) | Timeline Frame 40 | Symbol 208 as "frogChomp" |
ExportAssets (56) | Timeline Frame 40 | Symbol 245 as "flyloop" |
Labels
"title" | Frame 5 |
"credits" | Frame 7 |
"splash" | Frame 9 |
"map" | Frame 11 |
"level1" | Frame 13 |
"level2" | Frame 15 |
"level3" | Frame 17 |
"level4" | Frame 19 |
"level5" | Frame 21 |
"level6" | Frame 23 |
"level7" | Frame 25 |
"level8" | Frame 27 |
"level9" | Frame 29 |
"level10" | Frame 31 |
"lose" | Frame 33 |
"winall" | Frame 37 |
"wait" | Symbol 77 MovieClip [frog] Frame 1 |
"kick" | Symbol 77 MovieClip [frog] Frame 31 |
"start" | Symbol 95 MovieClip [screen_win_level] Frame 1 |
"timeBonus" | Symbol 95 MovieClip [screen_win_level] Frame 20 |
"loadbar" | Symbol 143 MovieClip Frame 3 |
"wait" | Symbol 197 MovieClip [frog2] Frame 1 |
"kick" | Symbol 197 MovieClip [frog2] Frame 31 |
"chomp" | Symbol 208 MovieClip [frogChomp] Frame 1 |
"flygone" | Symbol 208 MovieClip [frogChomp] Frame 6 |
"switch-off" | Symbol 208 MovieClip [frogChomp] Frame 11 |
"locked" | Symbol 269 MovieClip [maplevel] Frame 2 |
"rollout" | Symbol 269 MovieClip [maplevel] Frame 4 |
"rollover" | Symbol 269 MovieClip [maplevel] Frame 6 |
"wait" | Symbol 294 MovieClip Frame 1 |
"good" | Symbol 294 MovieClip Frame 3 |
"bad" | Symbol 294 MovieClip Frame 21 |
"waiting" | Symbol 299 MovieClip [treasure] Frame 1 |
"alive" | Symbol 299 MovieClip [treasure] Frame 5 |
"winner" | Symbol 299 MovieClip [treasure] Frame 50 |
Dynamic Text Variables
_root.msg_timeBonus | Symbol 87 EditableText | "Time Bonus: 0" |
_root.msg_levelScore | Symbol 93 EditableText | "Level Score: 0" |
_root.msg_gameScore | Symbol 94 EditableText | "Game score: 0" |
result_txt | Symbol 103 EditableText | "Level Score: 0 Game score: 100" |
_parent.display | Symbol 174 EditableText | "100" |
levelMessage | Symbol 275 EditableText | "level Message" |
_root.levelLabel | Symbol 281 EditableText | "Level" |
collectedCoins | Symbol 285 EditableText | "0" |
maxCoins | Symbol 286 EditableText | "0" |
gameScore | Symbol 292 EditableText | "0" |
_root.msg_scoreMult | Symbol 293 EditableText | "x1" |
result_txt | Symbol 351 EditableText | "Level Score: 0 Game score: 100" |
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