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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/51395599?noj=FRM51395599-29DC" width="1" height="1"></div>

Fantastic Four.swf

This is the info page for
Flash #28697

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

Score

0

Health

Power

www.cartoonnetwork.co.uk

SPACE

POWER SMASH

JUMP SMASH

FLOOR PUNCH

MISSILE SWIPE

BLOCK

The Power Smash
destroys multiple
Doom-bots in one go.
To activate : charge
your power bar by
destroying enemies.

Help the Thing rescue his Fantastic
friends by destroying Doctor
Doom's deadly robots along the way

FINAL SCORE

Oh no, you have failed the rescue mission.
Try again.

Congratulations!
All the Fantastic friends are safely re-united now.
Play again.

ActionScript [AS1/AS2]

Frame 1
function lp() { var _local3 = this.getBytesLoaded(); var _local2 = this.getBytesTotal(); if (_local3 == _local2) { clearInterval(id); play(); } else { this.preloaderClip.mask_clip._xscale = (100 / _local2) * _local3; } } stop(); var id = setInterval(this, "lp", 50);
Frame 3
var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm;
Frame 10
stop(); this.startGame.onRelease = function () { this._parent.play(); }; this.cn_btn.onRelease = function () { getURL ("http://www.cartoonnetwork.co.uk/", "_blank"); };
Frame 20
stop(); this.playGame.onRelease = function () { var _local2 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local2, 10000); this._parent.play(); };
Frame 30
com.playerthree.ff.Game.reset(); stop(); this.game.init();
Frame 40
stopAllSounds(); this.final_score.score_text.text = com.playerthree.ff.Game.SCORE; stop(); this.playGame.onRelease = function () { gotoAndStop ("start"); }; this.thing_end.gotoAndStop(258);
Frame 50
stopAllSounds(); this.final_score.score_text.text = com.playerthree.ff.Game.SCORE; stop(); this.playGame.onRelease = function () { gotoAndStop ("start"); };
Symbol 383 MovieClip [__Packages.com.playerthree.ff.Main] Frame 0
class com.playerthree.ff.Main { static var _instance; var nDrop, ax, char_mc, offScreenBmp, screenBmp, behind_char_mc, charDepth, mc, e_mc, score_mc, top_mc, boss_health_mc, bg_mc, foreground_mc, health_mc, bmpScr, power_mc, bgScroll, scoreNum, sPower, fNum, hurtTime, collTime, phaseInc, levelMode, x, y, xmov, ymov, frame, shakeTime, e_i, tx, ty, ay, ox, oy, drag_offset, phaseNum, enemyWaveNum, coll_y, healthNum, shakeDelay, isSw, endingTruck, isSwipe, isSmashing, isJumping, isPunching, isBlocking, isCombo, isPlaying, spawnTime, comboTime, outStr, charBmp, enBmp, gameRec, pt, projMgr, isAll, isTrucking, isAttack, isEnd, activeTank, currTruck, collisionBmp, isPowered, strengthNum, save_x, save_y, shakeIntID, projNum, phaseInterval, cRec, cPt, levelProgress, ppx, ppy, outText, isProj; function Main () { } function performCombo() { } function get Drop() { return(nDrop); } function stomp() { com.playerthree.sound.PlaySound.playEvent("stomp"); } static function getInstance() { if (_instance == undefined) { _instance = new com.playerthree.ff.Main(); } return(_instance); } function goLoop() { if (ax < 5) { char_mc.gotoAndPlay("walk"); } else { char_mc.gotoAndPlay("run"); } } function talkBack() { } function setScreens(offScreenBmp, screenBmp) { this.offScreenBmp = offScreenBmp; this.screenBmp = screenBmp; } function setMovieClip(mc) { behind_char_mc = mc.createEmptyMovieClip("behind_char_mc", charDepth - 10); this.mc = mc.createEmptyMovieClip("layer2_mc", com.playerthree.ff.Game.__get__Depth()); e_mc = mc.createEmptyMovieClip("enemy_container_mc", com.playerthree.ff.Game.__get__Foreground()); e_mc.blendMode = "layer"; } function setTopBottom(mc, mc2, mc3) { score_mc = mc; top_mc = mc2; boss_health_mc = mc3; } function setChar(mc, depth) { char_mc = mc; charDepth = depth; } function setBackground(mc) { bg_mc = mc; } function setForeground(mc) { foreground_mc = mc; } function setHealthBar(mc) { health_mc = mc; } function setBmpScr(bmpScr) { this.bmpScr = bmpScr; } function setPowerBar(mc) { power_mc = mc; } function setScroller(bgScroll) { this.bgScroll = bgScroll; } function setScore(n) { scoreNum = scoreNum + n; } function init() { sPower = (fNum = (hurtTime = (collTime = (phaseInc = (scoreNum = (levelMode = (x = (y = (xmov = (ymov = (frame = (shakeTime = (e_i = 0))))))))))))); tx = (ty = (ax = (ay = (ox = (oy = (drag_offset = 0)))))); phaseNum = 0; enemyWaveNum = ENEMY_WAVE; coll_y = 0; healthNum = HEALTH_INIT; health_mc.healthClip._xscale = healthNum; shakeDelay = SHAKE_DELAY; isSw = (endingTruck = (isSwipe = (isSmashing = (isJumping = (isPunching = (isBlocking = (isCombo = (isPlaying = false)))))))); spawnTime = SPAWN_INIT_TIME; comboTime = COMBO_FX_TIME; dummyArr = []; enemyArr = []; outStr = ""; comboFuncArr.push(com.playerthree.ff.Combo.Smash); comboFuncArr.push(com.playerthree.ff.Combo.EarthQuake); comboFuncArr.push(com.playerthree.ff.Combo.PowerPunch); var _local2 = 600; var _local3 = 400; charBmp = new flash.display.BitmapData(_local2, _local3, true, 0); enBmp = new flash.display.BitmapData(_local2, _local3, true, 0); gameRec = new flash.geom.Rectangle(0, 0, _local2, _local3); pt = new flash.geom.Point(0, 0); projMgr = com.playerthree.ff.ProjManager.getInstance(); projMgr.init([], DECAY); com.playerthree.sound.PlaySound.playEvent("beat1"); isAll = (isTrucking = (isAttack = (isEnd = false))); activeTank = null; currTruck = null; nDrop = null; collisionBmp = null; } function update() { var _local2 = getTimer(); ai(); keys(); if (collision()) { react(true); } if (collision2()) { react(false); } return(render()); } function ai() { var _local2 = mc._xmouse; var _local3 = mc._ymouse; spawnEnemy(); } function keys() { var _local2 = gc(); if (levelMode > 1) { if (char_mc._x < (com.playerthree.ff.Game.CHAR_START_POS_X + 210)) { xmov++; } } else if (char_mc._x < com.playerthree.ff.Game.CHAR_START_POS_X) { xmov++; } else if (char_mc._x > com.playerthree.ff.Game.CHAR_START_POS_X) { xmov--; } if (levelMode < 2) { ax = ax + 1.5; } else { ax = ax + 2.5; } var _local3 = DRAG; var _local4 = DECAY; ax = ax * _local4; ay = ay * _local4; if (ty != 0) { ty = ty * _local4; if (abs(ty) < 5) { ty = 0; } } var _local7 = tx; var _local6 = ty; tx = tx + (((_local3 * tx) - (_local3 * ox)) + ax); ty = ty + (((_local3 * ty) - (_local3 * oy)) + ay); ox = _local7; oy = _local6; if (_local2 != 0) { if (!kHeld) { kHeld = true; isPlaying = true; if (_local2 & (((BACK | RIGHT) | UP) | DOWN)) { stopAttack(); isAttack = true; } if (isPowered) { if (_local2 & SPACE) { stopAttack(); isAttack = true; char_mc.gotoAndPlay("smash"); strengthNum = 12; projMgr.shockwave(); sPower = 0; } } if (_local2 & BACK) { strengthNum = 0; var _local5; if (ax < 5) { _local5 = "walkblock"; } else { _local5 = "runblock"; } char_mc.gotoAndPlay(_local5); } if (_local2 & RIGHT) { strengthNum = 2; com.playerthree.sound.PlaySound.playEvent("swipe"); char_mc.gotoAndPlay("swipe"); } if (_local2 & UP) { strengthNum = 4; char_mc.gotoAndPlay("jump"); } if (_local2 & DOWN) { strengthNum = 1; char_mc.gotoAndPlay("punch"); } if (_local2 & 128) { projMgr.pulseStart(); } } } else if (kHeld) { kHeld = (isPlaying = false); } if (char_mc._currentframe == 50) { shake(10, true); } if (char_mc._currentframe == 123) { shake(8); } if (char_mc._currentframe == 79) { shake(4); } } function attack() { isAttack = true; } function stopAttack() { isAttack = false; isPunching = (isSwipe = (isSmashing = (isJumping = (isBlocking = false)))); } function shake(n, isSmash) { if (isSmash) { isAll = true; } save_x = x; save_y = y; if (shakeIntID != null) { clearInterval(shakeIntID); } shakeIntID = setInterval(this, "shakeScreen", 10, n); } function shakeScreen(n) { if (shakeTime < 20) { shakeTime++; if (shakeTime == 2) { ay = ay + n; } if (shakeTime == 12) { ay = ay + (n / 2); } } else { shakeTime = 0; shakeDelay = SHAKE_DELAY; clearInterval(shakeIntID); } } function addEnemies(n) { var _local2; isSw = !isSw; switch (n) { case 0 : _local2 = 50; if (!isSw) { newShipDummy(); projNum = projMgr.createProj(e_mc, 1); projMgr.pulseStart(); } else { newTank(); } break; case 1 : _local2 = 30; if (!isSw) { newTank(); } else { newBuggy(); } break; case 2 : _local2 = 120; newTruck(); newBuggy(); break; case 3 : _local2 = 50; if (!isSw) { newTank(); } else { newShip(); } break; case 4 : _local2 = 40; if (!isSw) { newShipDummy(); projNum = projMgr.createProj(e_mc, 2); projMgr.pulseStart(); } else { newBuggy(); } break; case 5 : _local2 = 110; var _local3 = newTruck(); if (!isSw) { newShipDummy(); projNum = projMgr.createProj(e_mc, 1); projMgr.pulseStart(); } else { newBuggy(); } break; case 6 : _local2 = 50; if (!isSw) { newShipDummy(); projNum = projMgr.createProj(e_mc, 2); projMgr.pulseStart(); } else { newBuggy(); newShipDummy(); projNum = projMgr.createProj(e_mc, 2); projMgr.pulseStart(); } break; case 7 : _local2 = 45; if (!isSw) { newShip(); } else { newBuggy(); newShipDummy(); projNum = projMgr.createProj(e_mc, 2); projMgr.pulseStart(); } break; case 8 : _local2 = 30; newTruck(); newShipDummy(); projNum = projMgr.createProj(e_mc, 1); projMgr.pulseStart(); break; case 9 : _local2 = 30; if (!isSw) { newTank(); newShipDummy(); projNum = projMgr.createProj(e_mc, 2); projMgr.pulseStart(); } else { newShip(); newShipDummy(); projNum = projMgr.createProj(e_mc, 1); projMgr.pulseStart(); } break; case 10 : _local2 = 20; if (!isSw) { newTank(); newShipDummy(); projNum = projMgr.createProj(e_mc, 1); projMgr.pulseStart(); } else { newBuggy(); newShipDummy(); projNum = projMgr.createProj(e_mc, 2); projMgr.pulseStart(); } break; case 11 : _local2 = 60; _local3 = newTruck(); newDropShip(); newShipDummy(); projNum = projMgr.createProj(e_mc, 1); projMgr.pulseStart(); newBuggy(); } return(_local2); } function spawnEnemy() { var _local2 = 20; if (spawnTime > 0) { spawnTime--; } else { var _local3 = 3; var _local4 = (_local3 * phaseNum) + levelMode; _local2 = addEnemies(_local4); spawnTime = random(30) + _local2; } } function getEnemyClip(mc) { e_i++; return(mc.attachMovie("enemy", ("enemy" + e_i) + "_mc", com.playerthree.ff.Game.__get__Depth())); } function newDropShip() { if (nDrop != null) { return(false); } nDrop = new com.playerthree.ff.DropShip(getEnemyClip(e_mc)); com.playerthree.sound.PlaySound.playEvent("aircraft"); return(true); } function newTruck() { if (isTrucking) { return(false); } var _local2 = getEnemyClip(behind_char_mc); currTruck = new com.playerthree.ff.Truck(_local2); enemyArr.push(currTruck); isTrucking = true; if (phaseNum > 0) { boss_health_mc._x = boss_health_mc._x + boss_health_mc._width; } return(true); } function newShipDummy(n) { var _local2 = new com.playerthree.ff.ShipDummy(getEnemyClip(behind_char_mc), n); enemyArr.push(_local2); } function newShip() { var _local2 = getEnemyClip(e_mc); var _local3 = new com.playerthree.ff.Ship(_local2); enemyArr.push(_local3); return(true); } function newBuggy() { var _local3 = getEnemyClip(behind_char_mc); var _local2 = new com.playerthree.ff.Buggy(_local3); enemyArr.push(_local2); return(true); } function newTank() { if (dummyArr.length == 0) { if (activeTank == null) { var _local4 = new com.playerthree.ff.TankDummy(getEnemyClip(behind_char_mc), 50); dummyArr.push(_local4); var _local3 = new com.playerthree.ff.TankDummy(getEnemyClip(behind_char_mc), 200); dummyArr.push(_local3); var _local2 = new com.playerthree.ff.Tank(getEnemyClip(behind_char_mc)); activeTank = _local2; enemyArr.push(_local2); return(true); } return(false); } return(false); } function endTruck() { endingTruck = true; setScore(5000); currTruck.isActive = false; currTruck.anim_mc.play(); if (currTruck.mc.doom._visible == true) { currTruck.mc.doom._visible = false; } var _local2; var _local3 = currTruck.y; switch (phaseNum) { case 0 : _local2 = "sue"; _local3 = _local3 + 100; break; case 1 : _local2 = "john"; _local3 = _local3 + 60; break; case 2 : _local2 = "reed"; _local3 = _local3 + 20; break; case 3 : _local2 = "doom"; _local3 = _local3 - 60; break; default : _local2 = "empty"; } var _local5 = _local2 + "_release"; var _local4 = e_mc.attachMovie(_local5, _local5 + "_mc", com.playerthree.ff.Game.__get__Depth()); _local4._x = currTruck.x; _local4._y = _local3; if (phaseInterval != null) { clearInterval(phaseInterval); } phaseInterval = setInterval(this, "phaseWait", 50); com.playerthree.sound.PlaySound.playEvent("truckstop"); com.playerthree.sound.PlaySound.playEvent("stopbeat2"); com.playerthree.sound.PlaySound.playEvent("beat1"); } function phaseWait() { if (phaseInc < 20) { if (phaseInc == 17) { com.playerthree.sound.PlaySound.playEvent("bang"); } if (phaseInc == 10) { com.playerthree.sound.PlaySound.playEvent("bang"); } phaseInc++; } else { phaseInc = 0; com.playerthree.sound.PlaySound.playEvent("stopaircraft"); phaseNum++; var _local3 = ((phaseNum < 3) ? (phaseNum + 1) : 3); projMgr.NUM_PROJ = _local3; currTruck.kill(); currTruck = null; endingTruck = (isTrucking = false); var _local2; switch (phaseNum) { case 1 : _local2 = "sue"; break; case 2 : _local2 = "john"; break; case 3 : _local2 = "reed"; break; case 4 : _local2 = "doom"; } top_mc[_local2].gotoAndPlay(2); levelMode = 0; boss_health_mc._visible = false; clearInterval(phaseInterval); if (phaseNum == 4) { isEnd = true; } } } function react(isProj) { collTime = 10; if (!isProj) { var _local11 = reactArr.length; while (_local11-- , _local11 > -1) { var _local7 = reactArr[_local11]; var _local2 = enemyArr[_local7]; if (_local2.typeNum == 3) { xmov = xmov - 50; } if (((isPunching || (isJumping)) || (isSmashing)) || (isBlocking)) { if (isBlocking) { strengthNum = 0; } else { setScore(250); } if (!_local2.hurt(strengthNum)) { com.playerthree.sound.PlaySound.playEvent("smash"); if (_local2.typeNum == 3) { if (!endingTruck) { endTruck(); } } else { powerBoost(isBlocking); if (_local2.typeNum != 2) { var _local4 = com.playerthree.ff.Game.__get__Depth(); var _local10 = "explosion" + _local4; e_mc.attachMovie("explosion", _local10, _local4, {_x:_local2.x + 50, _y:_local2.y}); _local2.kill(); setScore(1000); } else if (_local2.delayKill()) { var _local4 = com.playerthree.ff.Game.__get__Depth(); var _local10 = "explosion" + _local4; e_mc.attachMovie("explosion", _local10, _local4, {_x:_local2.x + 50, _y:_local2.y, _xscale:80, _yscale:80}); _local2.anim_mc.play(); _local2.xmov = 1; } } } } else if (isSwipe && (_local2.typeNum == 3)) { if (!_local2.hurt(strengthNum)) { if (!endingTruck) { endTruck(); } } } else if (isSwipe && (_local2.typeNum == 4)) { com.playerthree.sound.PlaySound.playEvent("shiphit"); projNum = projMgr.createProj(e_mc, 3); projMgr.pulseStart(); if (!_local2.hurt(strengthNum)) { var _local4 = com.playerthree.ff.Game.__get__Depth(); var _local10 = "explosion" + _local4; e_mc.attachMovie("explosion", _local10, _local4, {_x:_local2.x + 50, _y:_local2.y, _xscale:60, _yscale:60}); _local2.kill(); setScore(750); com.playerthree.sound.PlaySound.playEvent("bang2"); } } else if (_local2.isActive) { if (healthNum > 0) { healthNum = healthNum - 10; hurtTime = HURT_TIME; com.playerthree.sound.PlaySound.playEvent("grunt"); } _local2.isActive = false; } } } else { var _local11 = pReactArr.length; while (_local11-- , _local11 > -1) { var _local7 = pReactArr[_local11]; var _local8 = projMgr.__get__Arr(); var _local3 = _local8[_local7]; _local3.hurt(); var _local9 = (((((isPunching || (isSwipe)) || (isJumping)) || (isSmashing)) || (isBlocking)) ? true : false); if (_local9) { var _local5; if (_local3.Type < 3) { _local5 = (isBlocking ? 0 : 500); powerBoost(isBlocking); } else { _local5 = 1250; healthBoost(); } setScore(_local5); } else if (_local3.Type < 3) { if (healthNum > 0) { hurtTime = HURT_TIME; healthNum = healthNum - 5; com.playerthree.sound.PlaySound.playEvent("grunt"); } } if (_local3.Type < 3) { explodomatic(_local3); } else { var _local6 = com.playerthree.ff.Game.__get__Foreground(); var _local13 = e_mc.attachMovie("power_exp", ("pow_" + _local6) + "_mc", _local6, {_x:_local3.x, _y:_local3.y}); } } } } function explodomatic(p) { var _local2 = com.playerthree.ff.Game.__get__Foreground(); com.playerthree.sound.PlaySound.playEvent("bang2"); var _local5 = e_mc.attachMovie("explosion", ("pow_" + _local2) + "_mc", _local2, {_x:p.x, _y:p.y, _xscale:50, _yscale:50}); } function powerBoost(b) { var _local3; _local3 = (b ? 5 : 10); var _local2 = sPower + _local3; if (_local2 >= 100) { sPower = 100; } else { sPower = _local2; } } function healthBoost() { var _local3 = 10; var _local2 = healthNum + _local3; com.playerthree.sound.PlaySound.playEvent("boost"); if (_local2 >= 100) { healthNum = 100; } else { healthNum = _local2; } } function collision() { var _local12; var _local11; var _local16; var _local15; _local12 = char_mc._x; _local11 = char_mc._y; _local16 = char_mc._x + char_mc._width; _local15 = char_mc._y + char_mc._height; var _local19 = false; var _local17 = new Array(); var _local18 = projMgr.__get__Arr(); var _local13 = _local18.length; if (projMgr.sNum > 0) { return(false); } while (_local13-- , _local13 > -1) { var _local4; var _local3; var _local6; var _local5; var _local2 = _local18[_local13]; _local4 = _local2.x; _local3 = _local2.y; _local6 = _local2.x + _local2.w; _local5 = _local2.y + _local2.h; if ((((_local5 < _local11) || (_local15 < _local3)) || (_local6 < _local12)) || (_local16 < _local4)) { } else { var _local10; var _local8; var _local9; var _local7; if (_local12 < _local4) { _local10 = _local4; _local8 = _local16; } else { _local10 = _local12; _local8 = _local6; } if (_local11 < _local3) { _local9 = _local3; _local7 = _local15; } else { _local9 = _local11; _local7 = _local5; } var _local14 = pixelCollision(_local8 - _local10, _local7 - _local9, char_mc, _local2.__get__Clip(), _local2.__get__Clip()); if (_local14 != null) { _local19 = true; _local17.push(_local13); } } } pReactArr = _local17; return(_local19); } function collision2() { if (collTime > 0) { collTime--; return(false); } var _local13; var _local12; var _local16; var _local15; _local13 = char_mc._x; _local12 = char_mc._y; _local16 = char_mc._x + char_mc._width; _local15 = char_mc._y + char_mc._height; var _local21 = false; var _local20 = new Array(); var _local14 = enemyArr.length; while (_local14-- , _local14 > -1) { var _local4; var _local3; var _local8; var _local7; var _local2 = enemyArr[_local14]; if (!_local2.isHit) { _local4 = _local2.x; _local3 = _local2.y; _local8 = _local2.x + _local2.w; _local7 = _local2.y + _local2.h; if ((((_local7 < _local12) || (_local15 < _local3)) || (_local8 < _local13)) || (_local16 < _local4)) { } else { var _local5; var _local10; var _local11; var _local9; if (_local13 < _local4) { _local5 = _local4; _local10 = _local16; } else { _local5 = _local13; _local10 = _local8; } if (_local12 < _local3) { _local11 = _local3; _local9 = _local15; } else { _local11 = _local12; _local9 = _local7; } var _local6 = pixelCollision(_local10 - _local5, _local9 - _local11, char_mc, _local2.hit_mc, _local2.mc); if (_local6 != null) { _local21 = true; var _local17 = e_mc.attachMovie("pow", ("pow_" + _local5) + "_mc", com.playerthree.ff.Game.__get__Foreground(), {_x:_local6.x, _y:_local6.y}); _local20.push(_local14); } } } } reactArr = _local20; return(_local21); } function pixelCollision(w, h, mc1, mc2, mc3) { var _local4 = 0; var _local2 = new flash.display.BitmapData(500, 348, true, 16777215); var _local6 = mc1.transform.matrix; _local2.draw(mc1, _local6, new flash.geom.ColorTransform(1, 1, 1, 1, 255, -255, -255, _local4)); var _local5 = mc3.transform.matrix; _local2.draw(mc2, _local5, new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 255, _local4), "difference"); var _local3 = _local2.getColorBoundsRect(4294967295, 4278255615); if (_local3.width == 0) { return(null); } saveImg(_local2); return(_local3); } function saveCollision(r, p) { cRec = r; cPt = p; } function saveImg(img) { collisionBmp = img; } function render() { levelProgress = (tx / 1000) >> 0; if (levelProgress > 10) { if (enemyWaveNum < 1) { enemyWaveNum = ENEMY_WAVE + phaseNum; levelMode++; if (levelMode == 2) { com.playerthree.sound.PlaySound.playEvent("stopbeat1"); com.playerthree.sound.PlaySound.playEvent("beat2"); com.playerthree.sound.PlaySound.playEvent("truck"); } } } isPowered = ((sPower == 100) ? true : false); var _local15; if (!isAttack) { if (ax < 5) { var _local19 = ax; var _local18 = -(ax < 0); if (_local18 == 0) { _local18 = 1; } frame = frame + sqrt(abs(_local19) / 2); _local15 = int(frame % 40) + 1; char_mc.gotoAndStop(_local15); if (int(_local19) == 0) { char_mc.gotoAndStop(1); } } else { var _local19 = ax; var _local18 = -(ax < 0); if (_local18 == 0) { _local18 = 1; } frame = frame + sqrt(abs(_local19) / 2); _local15 = int(frame % 22) + 155; char_mc.gotoAndStop(_local15); if (int(_local19) == 0) { char_mc.gotoAndStop(154); } } } if (_local15 != undefined) { fNum++; if (!(fNum % 12)) { com.playerthree.sound.PlaySound.playEvent("stomp"); } } var _local28 = "render -\n"; var _local13; var _local22; var _local12; var _local14; _local13 = tx; _local22 = ty; e_mc._y = ty; _local14 = _local22; if (0 < (_local13 - MIN_XSCROLL)) { _local12 = _local13 - MIN_XSCROLL; _local13 = MIN_XSCROLL; if (MAX_XSCROLL <= _local12) { _local12 = MAX_XSCROLL; drag_offset = 102; _local13 = tx - MAX_XSCROLL; } } else { _local12 = 0; } _local12 = int(_local12); _local14 = int(_local14); ppx = _local12; ppy = _local14; char_mc._y = ty + com.playerthree.ff.Game.CHAR_START_POS_Y; drag_offset = ax; char_mc._x = (_local13 + 1024) / 3; char_mc._x = char_mc._x + xmov; scrollBackground(_local12, _local14); foreground_mc._x = (-_local12) * 2; foreground_mc._y = _local14 * 2; bgScroll.update(int(-_local12), int(ty)); bgScroll.render(offScreenBmp); outText.text = outStr; if (currTruck != null) { if (boss_health_mc.go._currentframe == 1) { boss_health_mc.go.gotoAndPlay(2); } boss_health_mc._visible = true; var _local24 = (100 / com.playerthree.ff.Truck.BOSS_HEALTH) * currTruck.health; boss_health_mc.mask_clip._xscale = 100 - _local24; currTruck.update(offScreenBmp); currTruck.render(); } var _local6 = enemyArr.length; while (_local6-- , _local6 > -1) { var _local2 = enemyArr[_local6]; if (!_local2.isDead) { if (isAll) { if (!_local2.hurt(6)) { com.playerthree.sound.PlaySound.playEvent("smash"); if (_local2.typeNum == 3) { if (!endingTruck) { endTruck(); } } else { powerBoost(isBlocking); if (_local2.typeNum != 2) { var _local4 = com.playerthree.ff.Game.__get__Depth(); var _local7 = "explosion" + _local4; e_mc.attachMovie("explosion", _local7, _local4, {_x:_local2.x + 50, _y:_local2.y}); _local2.kill(); setScore(1000); } else if (_local2.delayKill()) { var _local4 = com.playerthree.ff.Game.__get__Depth(); var _local7 = "explosion" + _local4; e_mc.attachMovie("explosion", _local7, _local4, {_x:_local2.x + 50, _y:_local2.y, _xscale:80, _yscale:80}); _local2.anim_mc.play(); _local2.xmov = 1; } } } } _local2.update(offScreenBmp); _local2.render(); } else { if (_local2.typeNum == 1) { activeTank = null; } if (!isTrucking) { enemyWaveNum--; } enemyArr.splice(_local6, 1); } } isAll = false; var _local5 = dummyArr.length; while (_local5-- , _local5 > -1) { var _local3 = dummyArr[_local5]; if (!_local3.isDead) { _local3.update(offScreenBmp); _local3.render(); } else { dummyArr.splice(_local5, 1); } } isProj = projMgr.update(offScreenBmp); projMgr.render(); health_mc.mask_clip._xscale = healthNum; power_mc.mask_clip._xscale = sPower; if (sPower == 100) { if (power_mc.health_flash._currentframe == 1) { power_mc.health_flash.gotoAndPlay("loop"); } } else if (power_mc.health_flash._currentframe != 1) { power_mc.health_flash.gotoAndStop(1); } var _local27 = char_mc.transform.matrix; if (hurtTime > 0) { hurtTime--; var _local20; var _local26; var _local21; var _local16; _local16 = 1; _local21 = _local16; _local26 = _local21; _local20 = _local26; if (!(hurtTime % 2)) { _local16 = 0.5; } if (hurtTime == 0) { _local16 = 1; } var _local25 = new flash.geom.ColorTransform(_local20, _local26, _local21, _local16, 0, 0, 0, 0); var _local23 = new flash.geom.Transform(char_mc); _local23.colorTransform = _local25; } if (collisionBmp != undefined) { offScreenBmp.copyPixels(collisionBmp, collisionBmp.rectangle, pt); if (coll_y < 255) { var _local17 = 1; if (coll_y > 5) { _local17 = 0.9; } coll_y++; collisionBmp.colorTransform(collisionBmp.rectangle, new flash.geom.ColorTransform(1, 1, 1, _local17, 0, 0, 0, 0)); } else { coll_y = 0; } } screenBmp.copyPixels(offScreenBmp, gameRec, pt); score_mc.score_text.text = scoreNum.toString(); if (healthNum < 1) { endGame(false); return(false); } if (isEnd) { endGame(true); return(false); } return(true); } function endGame(isSuccess) { if (!isSuccess) { com.playerthree.ff.Game.SCORE = scoreNum; com.playerthree.ff.Game.SUCCESS = false; } else { com.playerthree.ff.Game.SUCCESS = true; com.playerthree.ff.Game.SCORE = scoreNum + 5000; } } function gc() { var _local2 = 0; if (kD(37) || (kD(65))) { _local2 = _local2 + 1; } if (kD(39) || (kD(68))) { _local2 = _local2 + 2; } if (kD(38) || (kD(87))) { _local2 = _local2 + 4; } if (kD(40) || (kD(83))) { _local2 = _local2 + 8; } if (kD(32)) { _local2 = _local2 + 32; } if (kD(17)) { _local2 = _local2 + 128; } return(_local2); } function scrollBackground(mx, my) { bg_mc._x = mx / 16; bg_mc._y = my / 16; } static var abs = Math.abs; static var sqrt = Math.sqrt; static var ENEMY_WAVE = 10; static var HURT_TIME = 24; static var MAX_YSCROLL = 512; static var MIN_YSCROLL = 128; static var MIN_XSCROLL = -1024; static var MAX_XSCROLL = 1000000; static var COMBO_FX_TIME = 30; static var DRAG = 0.8; static var DECAY = 0.75; static var DOWN_RIGHT = 42; static var DOWN = 8; static var UP = 4; static var RIGHT = 2; static var BACK = 1; static var SPACE = 32; static var SHAKE_DELAY = 18; static var SPAWN_INIT_TIME = 100; static var HEALTH_INIT = 100; var kD = Key.isDown; static var COMBO_TIME = 8; var kHeld = false; var spaceHeld = false; var comboFuncArr = new Array(); var comboRefArr = [[1, 2, 2], [1, 1, 1], [2, 2, 2, 2], [1, 2, 1]]; var comboArr = new Array(); var enemyArr = new Array(); var dummyArr = new Array(); var reactArr = new Array(); var pReactArr = new Array(); var inc = 0; }
Symbol 384 MovieClip [__Packages.com.playerthree.ff.Scroller] Frame 0
class com.playerthree.ff.Scroller { var tileScroll, mapArr, tileSheet, bS, rc, pt, gBound, rows, cols, r, px, py, tx, ty; function Scroller (w, h, mapArr, tileSheet, bitShift) { tileScroll = new flash.display.BitmapData(w, h, true, 0); this.mapArr = mapArr; this.tileSheet = tileSheet; bS = bitShift; rc = new flash.geom.Rectangle(0, 0, 1 << bS, 1 << bS); pt = new flash.geom.Point(); gBound = new flash.geom.Rectangle(0, 0, w, h); rows = (w >> bS) + 2; cols = (h >> bS) + 1; r = (1 << bS) - 1; px = (py = (tx = (ty = 0))); } function update(ax, ay) { px = ax; py = ay; } function get TileScroll() { return(tileScroll); } function render(screenBmp) { var _local4; var _local2; var _local3; var _local9; var _local8; var _local7; var _local11; var _local6; var _local5; _local9 = px & r; _local8 = py & r; _local7 = px >> bS; _local11 = py >> bS; _local4 = 0; while (_local4 < rows) { _local6 = _local11 + _local4; _local2 = 0; while (_local2 < cols) { _local5 = _local7 + _local2; _local3 = mapArr[_local6][_local5 % 16] - 1; rc.x = (_local3 % 16) << bS; rc.y = int(_local3 / 16) << bS; pt.x = ((_local2 << bS) - _local9) - 16; pt.y = ((_local4 << bS) - _local8) - 16; screenBmp.copyPixels(tileSheet, rc, pt); _local2++; } _local4++; } } }
Symbol 385 MovieClip [__Packages.com.playerthree.ff.Background] Frame 0
class com.playerthree.ff.Background { var screenRec, bgSource, bgSky, bgCity, b3d_mc, b3d_offset_x, cRec, bgWidth, bgWidthOff, gRec, sky_x, city_x, rc, pt, pt2, y_offset1, y_offset2, y_offset3, y_cityOffset, mah, xInc, skyOffset, offset1, offset2, offset3, cityOffset, xOff, ox, x, x2, lasty, y, ground3_x; function Background (w, h, bgSky, bgCity, bgSource, b3d_mc) { init(); screenRec = new flash.geom.Rectangle(0, 0, w, h); this.bgSource = bgSource; this.bgSky = bgSky; this.bgCity = bgCity; this.b3d_mc = b3d_mc; b3d_offset_x = 2000; cRec = new flash.geom.Rectangle(0, 0, bgCity.width, bgCity.height); bgWidth = bgSource.width; bgWidthOff = -bgWidth; gRec = new flash.geom.Rectangle(0, 0, bgWidth, bgSource.height); sky_x = (city_x = 0); rc = new flash.geom.Rectangle(0, 0, bgSky.width, h); pt = new flash.geom.Point(0, 0); pt2 = new flash.geom.Point(0, 0); } function init() { y_offset1 = 336; y_offset2 = 308; y_offset3 = 300; y_cityOffset = 124; mah = -1274; xInc = 0; skyOffset = 64; offset1 = 3; offset2 = 6; offset3 = 10; cityOffset = 48; } function update(x, y) { if (isFirst) { isFirst = false; xOff = x; ox = x; } ox = this.x; this.x = x; x2 = ox - x; lasty = this.y; this.y = y; } function render(screenBmp) { var _local5 = ""; screenBmp.fillRect(screenRec, 0); var _local8; _local8 = x2 / offset1; ground3_x = (((ground3_x + _local8) < bgWidth) ? (ground3_x + _local8) : 0); var _local9; _local9 = x2 / cityOffset; city_x = (((city_x + _local9) < bgCity.width) ? (city_x + _local9) : 0); var _local7; _local7 = x2 / skyOffset; sky_x = (((sky_x + _local7) < bgSky.width) ? (sky_x + _local7) : 0); var _local6 = new flash.geom.Point(-sky_x, 50); screenBmp.copyPixels(bgSky, rc, _local6); _local5 = _local5 + ((" sky pt.x [ " + int(_local6.x)) + "]\n "); _local6 = new flash.geom.Point((-sky_x) + bgSky.width, 50); _local5 = _local5 + ((" sky pt.x2 [ " + int(_local6.x)) + "]\n"); screenBmp.copyPixels(bgSky, rc, _local6); var _local3 = new flash.geom.Point(-city_x, y + y_cityOffset); screenBmp.copyPixels(bgCity, cRec, _local3); _local5 = _local5 + ((" city pt.x [ " + int(_local3.x)) + " ]\n "); _local3.x = (-city_x) + bgCity.width; screenBmp.copyPixels(bgCity, cRec, _local3); _local5 = _local5 + (("city2 pt.x [ " + int(_local3.x)) + " ]\n"); var _local10 = new flash.geom.Point(-ground3_x, y + y_offset1); screenBmp.copyPixels(bgSource, gRec, _local10); _local10 = new flash.geom.Point((-ground3_x) + bgWidth, y + y_offset1); screenBmp.copyPixels(bgSource, gRec, _local10); _root.output.text = _local5; } var isFirst = true; var firstNoise = true; }
Symbol 386 MovieClip [__Packages.com.playerthree.ff.BitmapScore] Frame 0
class com.playerthree.ff.BitmapScore { var w, cw, h, s, rc, pt, bRc, col, bData, scoreArr; function BitmapScore (bmpData) { w = bmpData.width; cw = w / CHARS; h = bmpData.height; s = new flash.display.BitmapData(w, h, true, 0); rc = new flash.geom.Rectangle(0, 0, cw, h); pt = new flash.geom.Point(0, 0); bRc = new flash.geom.Rectangle(0, 0, w, h); col = 10; bData = bmpData; drawScore(0); } function setScore(s) { SCORE = SCORE + (s * MULTI); } function setAbsScore(s) { SCORE = s; } static function toggleMulti() { if (MULTI == 1) { MULTI++; } else { MULTI = 1; } } function resetScore() { SCORE = 0; } function getScore() { var _local2; scoreArr = splitScore(); _local2 = scoreArr.length; drawScore(_local2, scoreArr); } function getNumericScore() { var _local1; _local1 = SCORE; return(_local1); } static function splitScore() { var _local1; _local1 = formatScore(); var _local2 = _local1.split(""); return(_local2); } static function formatScore() { var _local5 = SCORE.toString(); var _local2 = ""; var _local4 = _local5.split(""); var _local1 = 3; var _local3 = _local4.length; _local3--; while (-1 < _local3) { if (_local1 > 0) { _local1--; } else { _local1 = 2; _local2 = _local2 + ","; } _local2 = _local2 + _local4[_local3]; } return(_local2); } function drawScore(i, sArr) { col = i; s.fillRect(bRc, 0); while ((--col) > -1) { var _local3; var _local2; _local3 = sArr[(-col) + (i - 1)]; if (isNaN(Number(_local3))) { _local2 = 10; } else { _local2 = Number(_local3); } rc.x = _local2 * cw; pt.x = col * cw; s.copyPixels(bData, rc, pt); } } function get sc() { return(s); } static var SCORE = 0; static var CHARS = 11; static var MULTI = 1; }
Symbol 387 MovieClip [__Packages.com.playerthree.ff.ProjManager] Frame 0
class com.playerthree.ff.ProjManager { static var _instance; var pArr, sNum, pNum, tm, projNum, NUM_PROJ, d, pulseTimer, pulseInc; function ProjManager () { } static function getInstance() { if (_instance == undefined) { _instance = new com.playerthree.ff.ProjManager(); } return(_instance); } function get Arr() { return(pArr); } function shock(p) { p.ax = -2; p.ay = 1.5; } function shockwave() { if (sNum > 0) { return(false); } pNum = 0; sNum = S_NUM; return(true); } function pulseStart() { if (pNum > 0) { return(false); } pNum = P_NUM; return(true); } function pulse(p) { var _local8; var _local7; var _local5 = 200; var _local6 = Math.PI; if (p.Type == 2) { tm = (getTimer() / 10) % 360; var _local4; var _local3; _local4 = Math.sin(tm * 0.12) * 3; _local3 = Math.cos(tm * 0.1) * 2; p.x = p.x + _local4; p.y = p.y + _local3; } else { p.ax = (com.playerthree.ff.Main.getInstance().phaseNum + 4) * -0.7; p.ay = 0.2; } } function createProj(mc, typeNum) { var _local7 = typeNum; projNum = NUM_PROJ; if (pArr.length < 8) { while ((--projNum) > -1) { proj_i++; if (_local7 != 3) { com.playerthree.sound.PlaySound.playEvent("missile"); var _local2 = random(50) + 50; var _local5 = mc.attachMovie("proj", ("proj" + proj_i) + "_mc", com.playerthree.ff.Game.__get__Depth(), {_xscale:_local2, _yscale:_local2}); var _local6 = 610 + random(80); var _local4 = random(40) + 180; } else { var _local5 = mc.attachMovie("proj", ("proj" + proj_i) + "_mc", com.playerthree.ff.Game.__get__Depth()); var _local6 = 610 + random(80); var _local4 = random(10) + 190; } var _local3 = new com.playerthree.ff.Projectile(_local6, _local4, _local5, _local7); _local3.init(); pArr.push(_local3); } } else { trace(" cant add projectiles "); } return(pArr.length); } function init(arr, d) { if (arr != undefined) { isActive = true; this.d = d; pArr = arr; pNum = 0; NUM_PROJ = 1; pulseTimer = (pulseInc = 0); } else { trace(" err: no projectile array "); } } function update(screenBmp) { timer++; if (!isActive) { return(false); } var _local3 = pArr.length; if (_local3 == 0) { if ((sNum > 0) || (pNum > 0)) { pNum = (sNum = 0); } } while (_local3-- , _local3 > -1) { var _local2 = pArr[_local3]; if (!_local2.isDead) { if (pNum > 0) { pNum--; pulse(_local2); } if (sNum > 0) { sNum--; shock(_local2); } if (_local2.__get__Type() < 1) { _local2.ax = (com.playerthree.ff.Main.getInstance().phaseNum + 4) * -0.7; _local2.ay = 0.2; } if (_local2.y > 280) { trace(" kill proj "); _local2.hurt(); com.playerthree.ff.Main.getInstance().explodomatic(_local2); } var _local5 = _local2.x; var _local4 = _local2.y; _local2.x = _local2.x + (((d * _local2.x) - (d * _local2.ox)) + _local2.ax); _local2.y = _local2.y + (((d * _local2.y) - (d * _local2.oy)) + _local2.ay); _local2.ox = _local5; _local2.oy = _local4; _local2.update(screenBmp); } else { pArr.splice(_local3, 1); } } return(true); } function render() { var _local4 = false; if (sNum > 0) { _local4 = true; } var _local3 = pArr.length; while (_local3-- , _local3 > -1) { var _local2 = pArr[_local3]; _local2.render(_local4); } } static var P_NUM = 100; static var S_NUM = 40; var timer = 0; static var proj_i = 0; var isActive = false; }
Symbol 388 MovieClip [__Packages.com.playerthree.ff.Projectile] Frame 0
class com.playerthree.ff.Projectile { var x, ox, y, oy, typeNum, mc, bmp, w, h, pt, rc, health, isDead, ax, ay; function Projectile (x, y, mc, typeNum) { this.x = (ox = x); this.y = (oy = y); this.typeNum = typeNum; this.mc = mc; this.mc.gotoAndStop(typeNum + 1); bmp = flash.display.BitmapData.loadBitmap("miss"); w = mc._width; h = mc._height; pt = new flash.geom.Point(x, y); rc = new flash.geom.Rectangle(0, 0, 100, 100); health = 0; isDead = false; } function get Clip() { return(mc); } function get Type() { return(typeNum); } function init() { ax = (ay = 0); var _local2 = (com.playerthree.ff.Main.getInstance().phaseNum + 4) * -1; ax = Math.random() * _local2; if (typeNum == 3) { ax = -2; } } function hurt() { if ((--health) < 0) { kill(); } } function update(screenBmp) { pt.x = x; pt.y = y; if (x < -200) { kill(); } } function kill() { mc.removeMovieClip(); isDead = true; } function render(isRot) { if (isRot) { var _local2 = Math.atan2(y, x); mc._rotation = (_local2 * 180) / Math.PI; } mc._x = x; mc._y = y; } }
Symbol 389 MovieClip [__Packages.com.playerthree.sound.PlaySound] Frame 0
class com.playerthree.sound.PlaySound { static var MC; function PlaySound () { } static function toggleSound() { if (!IS_MUTE) { IS_MUTE = true; stopSound(); } else { IS_MUTE = false; playEvent("song"); } return(IS_MUTE); } static function setMC(clip) { MC = clip; } static function playEvent(sStr) { if (!IS_MUTE) { MC.gotoAndPlay(sStr); } } static function playStream() { } static function stopSound() { stopAllSounds(); } static var SOUNDINC = 0; static var IS_MUTE = false; }
Symbol 390 MovieClip [__Packages.com.playerthree.ff.Game] Frame 0
class com.playerthree.ff.Game extends MovieClip { static var SUCCESS; var isFirst, inPlay, root_mc, endTime, endFrame, thing_mc, attachMovie, screenWidth, screenHeight, b3d_mc, bgScroll, m, screenBmp, offScreenBmp, screen_mc, layer0_mc, createEmptyMovieClip, layer1_mc, layer2_mc, layer3_mc, isEnter, tickInterval, bmpScr, endInterval, fpsText, createTextField, ms, fps; function Game () { super(); isFirst = true; inPlay = false; root_mc = this; } static function reset() { SCORE = 0; SUCCESS = false; } static function get Depth() { return(DEPTH++); } static function get Foreground() { return(FOREGROUND++); } function init() { initSound(); endTime = 0; endFrame = 0; var _local4 = Foreground; thing_mc = attachMovie("thing", "thing_mc", _local4, {_xscale:CHAR_SCALE, _yscale:CHAR_SCALE, _y:CHAR_START_POS_Y, _x:CHAR_START_POS_X}); thing_mc.blendMode = "layer"; screenWidth = 600; screenHeight = 1400; b3d_mc = attachMovie("building_3d", "buidling_3d_mc", Depth, {_x:400, _y:100}); bgScroll = new com.playerthree.ff.Background(screenWidth, screenHeight, flash.display.BitmapData.loadBitmap("manhattan"), flash.display.BitmapData.loadBitmap("city"), flash.display.BitmapData.loadBitmap("ground"), b3d_mc); inPlay = true; m = com.playerthree.ff.Main.getInstance(); m.setChar(thing_mc, _local4); m.setMovieClip(this); screenBmp = new flash.display.BitmapData(screenWidth, screenHeight, false, 0); offScreenBmp = new flash.display.BitmapData(screenWidth, screenHeight, false, 0); screen_mc = root_mc.createEmptyMovieClip("screen_mc", Depth); screen_mc.attachBitmap(screenBmp, 0); m.setScreens(offScreenBmp, screenBmp); m.setScroller(bgScroll); layer0_mc = createEmptyMovieClip("layer0_mc", Depth); layer1_mc = createEmptyMovieClip("layer1_mc", Depth); layer2_mc = createEmptyMovieClip("layer2_mc", Foreground); var _local2 = 20; while (_local2-- , _local2 > -1) { var _local3 = 10000 * _local2; layer2_mc.attachMovie("foreground_test", ("building" + _local2) + "_mc", Foreground, {_x:_local3}); } layer3_mc = createEmptyMovieClip("layer3_mc", Foreground); var _local7 = layer3_mc.attachMovie("top_bar", "top_bar_mc", Foreground); var _local5 = layer3_mc.attachMovie("score_box", "score_box_mc", Foreground, {_y:348}); var _local9 = layer3_mc.attachMovie("health_bar", "health_bar_mc", Foreground, {_y:366, _x:87}); var _local6 = layer3_mc.attachMovie("health_bar", "health2_bar_mc", Foreground, {_y:367, _x:444}); var _local8 = layer3_mc.attachMovie("boss_health", "boss_health_clip", Foreground, {_x:284, _y:52, _visible:false}); m.setHealthBar(_local9); m.setPowerBar(_local6); m.setForeground(layer2_mc); m.setTopBottom(_local5, _local7, _local8); m.init(); isEnter = true; onEnterFrame(); } function initSound() { var _local2 = attachMovie("sound", "sound_mc", Depth); com.playerthree.sound.PlaySound.setMC(_local2); } function start() { if (tickInterval != null) { clearInterval(tickInterval); } tickInterval = setInterval(this, "tick", 24); } function tick() { if (isFirst) { isFirst = false; } var _local2 = getTimer(); if (inPlay) { m.update(); } calcFps(); bmpScr.getScore(); } function onEnterFrame() { if (isEnter) { if (isFirst) { isFirst = false; } var _local2 = getTimer(); if (inPlay) { inPlay = m.update(); } else { endGameInterval(); } bmpScr.getScore(); } } function endGameInterval() { isEnter = false; if (endInterval != null) { clearInterval(endInterval); } endInterval = setInterval(this, "ending", 100); } function ending() { if (!SUCCESS) { if (endTime < 30) { if (endFrame < 15) { endFrame++; } endTime++; thing_mc.gotoAndStop(endFrame + 244); } else { clearInterval(endInterval); endTime = 0; endFrame = 0; root_mc._parent.gotoAndStop("gameover"); } } else if (endTime < 30) { endTime++; if (endFrame < 13) { endFrame++; } thing_mc.gotoAndStop(endFrame + 260); var _local2 = m.__get__Drop(); _local2.anim_mc.gotoAndStop(endTime + 145); } else { clearInterval(endInterval); endTime = 0; endFrame = 0; root_mc._parent.gotoAndPlay("won"); } } function initFps() { fpsText = createTextField("fps_txt", Foreground, 0, 0, 100, 100); ms = getTimer(); fps = 0; } function calcFps() { if ((getTimer() - 1000) > ms) { ms = getTimer(); fpsText.text = (fps >> 0).toString(); fps = 0; } else { fps++; } } function initBitmapScore() { var _local3 = new com.playerthree.ff.BitmapScore(flash.display.BitmapData.loadBitmap("numbers_sheet")); var _local2 = createEmptyMovieClip("scoreClip", Foreground); _local2._x = 376; _local2._y = 346; _local2.attachBitmap(_local3.__get__sc(), Foreground); _local2._xscale = (_local2._yscale = 50); return(_local3); } static var DEPTH = 10; static var FOREGROUND = 100000; static var CHAR_SCALE = 45; static var CHAR_START_POS_X = 60; static var CHAR_START_POS_Y = 220; static var SCORE = 0; }
Symbol 391 MovieClip [__Packages.com.playerthree.ff.Enemy] Frame 0
class com.playerthree.ff.Enemy { var typeNum, typeStr, mc, anim_mc, hit_mc, x, y, hitTimer, isHit, isActive, delayTime, w, h, idStr, xmov, health, isDead, pt, rc; function Enemy (mc, typeNum) { id++; this.typeNum = typeNum; switch (typeNum) { case 0 : typeStr = ""; break; case 1 : typeStr = "tank" + id; break; case 2 : typeStr = "tankDummy" + id; break; case 3 : typeStr = ""; break; case 4 : typeStr = ""; break; default : typeStr = "def"; } this.mc = mc; getClip(typeNum); anim_mc = mc.anim; if (typeNum == 3) { if (com.playerthree.ff.Main.getInstance().phaseNum != 3) { mc.doom._visible = false; mc.captive.gotoAndStop(com.playerthree.ff.Main.getInstance().phaseNum + 1); if (mc.captive.arrow._currentframe == 1) { mc.captive.arrow.gotoAndPlay(2); } } else { mc.captive._visible = false; } } hit_mc = mc.hitarea; hit_mc._visible = false; if (typeNum != 6) { x = 620; } y = random(100) + 120; this.mc._x = x; this.mc._y = y; hitTimer = HIT_TIMER; isHit = false; isActive = true; delayTime = 0; w = hit_mc._width; h = hit_mc._height; idStr = "enemy_" + id; xmov = 10; health = 10; isDead = false; pt = new flash.geom.Point(x, y); rc = new flash.geom.Rectangle(0, 0, 40, 40); } function getClip(n) { switch (n) { case 1 : mc.gotoAndStop(4); break; case 2 : mc.gotoAndStop(6); break; case 3 : mc.gotoAndStop(5); break; case 4 : mc.gotoAndStop(7); break; case 6 : mc.gotoAndStop(9); } } function delayKill() { if (delayTime > 0) { return(false); } delayTime = DELAY_TIME; return(true); } function kill() { isDead = true; mc.removeMovieClip(); } function hurt(num) { health = health - num; if (health > 0) { if (typeNum != 3) { if (typeNum == 4) { anim_mc.gotoAndPlay(53); } anim_mc.play(); } else { com.playerthree.sound.PlaySound.playEvent("hit"); } isHit = true; return(true); } anim_mc.play(); return(false); } function update(screenBmp) { if (delayTime > 0) { delayTime--; if (delayTime == 1) { kill(); } } if (isHit) { if (hitTimer > 0) { hitTimer--; if (hitTimer == (HIT_TIMER - 1)) { isActive = true; xmov = xmov * -1; } } else { hitTimer = HIT_TIMER; xmov = xmov * -1; isHit = false; } } if (typeNum == 3) { if (mc.captive.arrow._currentframe == 1) { mc.captive.arrow.gotoAndPlay(2); } } x = x - xmov; pt.x = x; pt.y = y; if (x < -200) { kill(); } } function copyBmp(ebmp) { pt.x = x; pt.y = y; } function render() { mc._x = x; mc._y = y; } static var HIT_TIMER = 20; static var DELAY_TIME = 22; static var id = 0; }
Symbol 392 MovieClip [__Packages.com.playerthree.ff.DropShip] Frame 0
class com.playerthree.ff.DropShip extends com.playerthree.ff.Enemy { var y, health, xmov, x; function DropShip (mc) { super(mc, type); trace(" new DropShip "); y = 20; health = 2; mc._y = y; xmov = 0; x = 320; mc._x = x; } static var type = 6; }
Symbol 393 MovieClip [__Packages.com.playerthree.ff.Truck] Frame 0
class com.playerthree.ff.Truck extends com.playerthree.ff.Enemy { var y, truckLife, truckTime, health, truckInterval, xmov; function Truck (mc) { super(mc, type); trace(" new Truck "); y = 180; truckLife = 100; truckTime = 0; health = BOSS_HEALTH; startMove(); } function startMove() { if (truckInterval != undefined) { clearInterval(truckInterval); } truckInterval = setInterval(this, "move", 25); } function move() { truckTime++; if (truckTime < 100) { xmov = 1; } else if (truckTime < 200) { xmov = -0.1; } else if (truckTime < 300) { xmov = 0.1; } else { truckTime = 100; } } function stopTruck() { trace(" STOP TRUCK "); if (truckInterval != undefined) { clearInterval(truckInterval); } } static var type = 3; static var BOSS_HEALTH = 18; }
Symbol 394 MovieClip [__Packages.com.playerthree.ff.Tank] Frame 0
class com.playerthree.ff.Tank extends com.playerthree.ff.Enemy { var y, health, x; function Tank (mc) { super(mc, type); y = 222; health = 3; mc._y = y; x = 720; } static var type = 1; }
Symbol 395 MovieClip [__Packages.com.playerthree.ff.Combo] Frame 0
class com.playerthree.ff.Combo { function Combo () { } static function Smash() { trace("Smash"); } static function EarthQuake() { trace("EarthQuake"); } static function PowerPunch() { trace("PowerPunch"); } }
Symbol 396 MovieClip [__Packages.com.playerthree.ff.ShipDummy] Frame 0
class com.playerthree.ff.ShipDummy extends com.playerthree.ff.Enemy { var y, health, x; function ShipDummy (mc, n) { super(mc, type); y = 60; health = 0; mc._y = y; if (n < 1) { mc.gotoAndStop(1); } else { mc.gotoAndStop(8); } x = 620; } static var type = 5; }
Symbol 397 MovieClip [__Packages.com.playerthree.ff.Ship] Frame 0
class com.playerthree.ff.Ship extends com.playerthree.ff.Enemy { var y, health, x; function Ship (mc) { super(mc, type); y = 160; health = 3; mc._y = y; x = 620; } static var type = 4; }
Symbol 398 MovieClip [__Packages.com.playerthree.ff.Buggy] Frame 0
class com.playerthree.ff.Buggy extends com.playerthree.ff.Enemy { var y, health, x, xmov; function Buggy (mc) { super(mc, type); y = 272; health = 0; mc._y = y; x = 720; xmov = 15; } static var type = 2; }
Symbol 399 MovieClip [__Packages.com.playerthree.ff.TankDummy] Frame 0
class com.playerthree.ff.TankDummy extends com.playerthree.ff.Enemy { var xmov, x, y; function TankDummy (mc, scale) { super(mc, type); if (scale > 100) { mc.gotoAndStop(2); xmov = xmov * 0.9; x = 660; } else { mc.gotoAndStop(3); xmov = xmov * 0.8; x = 600; } var _local5 = (((scale / 100) > 1) ? 1 : -1); y = 222; mc._y = y; } static var type = 2; }
Symbol 12 MovieClip Frame 40
stop();
Symbol 13 MovieClip Frame 60
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Symbol 58 MovieClip Frame 44
gotoAndPlay ("loopingpoint");
Symbol 59 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 1
stop();
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gotoAndPlay (2);
Symbol 81 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 23
stop();
Symbol 92 MovieClip [mini_drop] Frame 52
stop();
Symbol 92 MovieClip [mini_drop] Frame 104
stop();
Symbol 95 MovieClip Frame 145
gotoAndPlay ("loop");
Symbol 96 MovieClip [enemy] Frame 1
stop();
Symbol 138 MovieClip [thing] Frame 40
gotoAndPlay ("walk");
Symbol 138 MovieClip [thing] Frame 41
com.playerthree.ff.Main.getInstance().attack();
Symbol 138 MovieClip [thing] Frame 48
com.playerthree.ff.Main.getInstance().isSmashing = true;
Symbol 138 MovieClip [thing] Frame 50
com.playerthree.sound.PlaySound.playEvent("punch");
Symbol 138 MovieClip [thing] Frame 71
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().isSmashing = false; com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 72
com.playerthree.ff.Main.getInstance().attack();
Symbol 138 MovieClip [thing] Frame 76
com.playerthree.ff.Main.getInstance().isPunching = true;
Symbol 138 MovieClip [thing] Frame 78
com.playerthree.sound.PlaySound.playEvent("punch");
Symbol 138 MovieClip [thing] Frame 102
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().isPunching = false; com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 103
com.playerthree.ff.Main.getInstance().attack();
Symbol 138 MovieClip [thing] Frame 119
com.playerthree.ff.Main.getInstance().attack(); com.playerthree.ff.Main.getInstance().isJumping = true;
Symbol 138 MovieClip [thing] Frame 121
com.playerthree.sound.PlaySound.playEvent("punch");
Symbol 138 MovieClip [thing] Frame 132
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().isJumping = false; com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 133
com.playerthree.ff.Main.getInstance().attack(); com.playerthree.ff.Main.getInstance().isBlocking = true;
Symbol 138 MovieClip [thing] Frame 153
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 176
com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 177
com.playerthree.ff.Main.getInstance().attack(); com.playerthree.ff.Main.getInstance().isBlocking = true;
Symbol 138 MovieClip [thing] Frame 199
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().isBlocking = false; com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 200
com.playerthree.ff.Main.getInstance().attack(); com.playerthree.ff.Main.getInstance().isBlocking = true;
Symbol 138 MovieClip [thing] Frame 201
Symbol 138 MovieClip [thing] Frame 239
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().isBlocking = false; com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 244
com.playerthree.ff.Main.getInstance().attack();
Symbol 138 MovieClip [thing] Frame 260
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().goLoop();
Symbol 138 MovieClip [thing] Frame 261
com.playerthree.ff.Main.getInstance().attack(); com.playerthree.ff.Main.getInstance().isSwipe = true;
Symbol 138 MovieClip [thing] Frame 273
com.playerthree.ff.Main.getInstance().isSwipe = false;
Symbol 138 MovieClip [thing] Frame 277
com.playerthree.ff.Main.getInstance().stopAttack(); com.playerthree.ff.Main.getInstance().goLoop();
Symbol 154 MovieClip Frame 1
stop();
Symbol 154 MovieClip Frame 25
gotoAndPlay ("loop");
Symbol 160 MovieClip [pow] Frame 12
this.removeMovieClip();
Symbol 178 MovieClip [proj] Frame 1
stop();
Symbol 188 MovieClip Frame 1
stop();
Symbol 188 MovieClip Frame 20
stop();
Symbol 189 MovieClip Frame 1
stop();
Symbol 189 MovieClip Frame 20
stop();
Symbol 190 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 20
stop();
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 20
stop();
Symbol 202 MovieClip [sue_release] Frame 71
stop();
Symbol 219 MovieClip [explosion] Frame 17
this.removeMovieClip();
Symbol 226 MovieClip [reed_release] Frame 71
this.removeMovieClip();
Symbol 233 MovieClip [john_release] Frame 71
this.removeMovieClip();
Symbol 257 MovieClip [sound] Frame 1
stop();
Symbol 257 MovieClip [sound] Frame 24
stop();
Symbol 257 MovieClip [sound] Frame 59
stop();
Symbol 257 MovieClip [sound] Frame 76
stop();
Symbol 257 MovieClip [sound] Frame 97
stop();
Symbol 257 MovieClip [sound] Frame 108
stop();
Symbol 257 MovieClip [sound] Frame 119
stop();
Symbol 257 MovieClip [sound] Frame 127
stop();
Symbol 257 MovieClip [sound] Frame 157
stop();
Symbol 257 MovieClip [sound] Frame 192
stop();
Symbol 257 MovieClip [sound] Frame 261
stop();
Symbol 257 MovieClip [sound] Frame 310
stop();
Symbol 257 MovieClip [sound] Frame 328
stop();
Symbol 257 MovieClip [sound] Frame 336
stop();
Symbol 257 MovieClip [sound] Frame 352
stop();
Symbol 257 MovieClip [sound] Frame 362
stop();
Symbol 257 MovieClip [sound] Frame 365
stop();
Symbol 257 MovieClip [sound] Frame 391
stop();
Symbol 257 MovieClip [sound] Frame 428
stop();
Symbol 257 MovieClip [sound] Frame 454
stop();
Symbol 272 MovieClip [explosion2] Frame 26
this.removeMovieClip();
Symbol 283 MovieClip [doom_release] Frame 61
stop();
Symbol 291 MovieClip [power_exp] Frame 9
this.removeMovieClip();
Symbol 304 MovieClip Frame 50
stop();
Symbol 365 MovieClip [game] Frame 1
#initclip 18 Object.registerClass("game", com.playerthree.ff.Game); #endinitclip

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Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:194
Symbol 186 GraphicUsed by:194
Symbol 187 MovieClipUses:68Used by:188
Symbol 188 MovieClipUses:187Used by:194
Symbol 189 MovieClipUses:74Used by:194
Symbol 190 MovieClipUses:72Used by:194
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClip [top_bar]Uses:181 183 185 186 188 189 190 193Used by:Timeline
Symbol 195 Bitmap [manhattan]Used by:197
Symbol 196 Bitmap [ground]Used by:197
Symbol 197 GraphicUses:195 196Used by:Timeline
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:198Used by:202
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClip [sue_release]Uses:199 201Used by:Timeline
Symbol 203 GraphicUsed by:219 272
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:219 272
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:219 272
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:219 272
Symbol 210 GraphicUsed by:219 272
Symbol 211 GraphicUsed by:219 272
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:219 272
Symbol 214 GraphicUsed by:219 272
Symbol 215 GraphicUsed by:219 272
Symbol 216 GraphicUsed by:219 272
Symbol 217 GraphicUsed by:219 272
Symbol 218 GraphicUsed by:219 272
Symbol 219 MovieClip [explosion]Uses:203 205 207 209 210 211 213 214 215 216 217 218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:226
Symbol 222 BitmapUsed by:223
Symbol 223 GraphicUses:222Used by:226
Symbol 224 BitmapUsed by:225
Symbol 225 GraphicUses:224Used by:226
Symbol 226 MovieClip [reed_release]Uses:221 223 225Used by:Timeline
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:233
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:233
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:233
Symbol 233 MovieClip [john_release]Uses:228 230 232Used by:Timeline
Symbol 234 Bitmap [city]Used by:235
Symbol 235 GraphicUses:234Used by:Timeline
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:242
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:242
Symbol 240 BitmapUsed by:241
Symbol 241 GraphicUses:240Used by:242
Symbol 242 MovieClip [boss_health]Uses:237 239 241 70Used by:Timeline
Symbol 243 SoundUsed by:257
Symbol 244 SoundUsed by:257
Symbol 245 SoundUsed by:257
Symbol 246 SoundUsed by:257
Symbol 247 SoundUsed by:257
Symbol 248 SoundUsed by:257
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Symbol 250 SoundUsed by:257
Symbol 251 SoundUsed by:257
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Symbol 253 SoundUsed by:257
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Symbol 256 SoundUsed by:257
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Symbol 260 BitmapUsed by:261
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Symbol 267 GraphicUses:266Used by:272
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:272
Symbol 270 BitmapUsed by:271
Symbol 271 GraphicUses:270Used by:272
Symbol 272 MovieClip [explosion2]Uses:203 259 261 263 210 265 211 214 267 215 216 269 217 218 271 205 207 209 213Used by:Timeline
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:279
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:279
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:279
Symbol 279 MovieClipUses:274 276 278Used by:283
Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:282
Symbol 282 MovieClipUses:281Used by:283
Symbol 283 MovieClip [doom_release]Uses:279 282Used by:Timeline
Symbol 284 GraphicUsed by:291
Symbol 285 GraphicUsed by:291
Symbol 286 GraphicUsed by:291
Symbol 287 GraphicUsed by:291
Symbol 288 GraphicUsed by:291
Symbol 289 GraphicUsed by:291
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClip [power_exp]Uses:122 284 285 286 287 288 289 290Used by:Timeline
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:294
Symbol 294 MovieClip [foreground_test]Uses:293Used by:Timeline
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:Timeline
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 ButtonUses:297 298Used by:Timeline
Symbol 300 BitmapUsed by:301
Symbol 301 GraphicUses:300Used by:304
Symbol 302 BitmapUsed by:303
Symbol 303 GraphicUses:302Used by:304
Symbol 304 MovieClipUses:301 303Used by:Timeline
Symbol 305 TextUses:141Used by:309
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:309
Symbol 308 GraphicUsed by:309
Symbol 309 ButtonUses:305 307 308Used by:Timeline
Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 ButtonUses:310 311Used by:Timeline
Symbol 313 GraphicUsed by:349
Symbol 314 GraphicUsed by:349
Symbol 315 GraphicUsed by:349
Symbol 316 GraphicUsed by:349
Symbol 317 GraphicUsed by:349
Symbol 318 GraphicUsed by:349
Symbol 319 GraphicUsed by:349
Symbol 320 GraphicUsed by:349
Symbol 321 GraphicUsed by:349
Symbol 322 FontUsed by:323
Symbol 323 TextUses:322Used by:349
Symbol 324 TextUses:7Used by:349
Symbol 325 TextUses:7Used by:349
Symbol 326 TextUses:7Used by:349
Symbol 327 TextUses:7Used by:349
Symbol 328 TextUses:7Used by:349
Symbol 329 TextUses:7Used by:349
Symbol 330 TextUses:7Used by:349
Symbol 331 GraphicUsed by:349
Symbol 332 GraphicUsed by:349
Symbol 333 GraphicUsed by:349
Symbol 334 GraphicUsed by:349
Symbol 335 GraphicUsed by:349
Symbol 336 GraphicUsed by:349
Symbol 337 GraphicUsed by:349
Symbol 338 GraphicUsed by:349
Symbol 339 GraphicUsed by:349
Symbol 340 GraphicUsed by:349
Symbol 341 GraphicUsed by:349
Symbol 342 GraphicUsed by:349
Symbol 343 GraphicUsed by:349
Symbol 344 GraphicUsed by:349
Symbol 345 GraphicUsed by:349
Symbol 346 GraphicUsed by:349
Symbol 347 GraphicUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:313 314 315 316 317 318 319 320 321 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348Used by:Timeline
Symbol 350 BitmapUsed by:351
Symbol 351 GraphicUses:350Used by:352
Symbol 352 MovieClipUses:351Used by:Timeline
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:355
Symbol 355 MovieClipUses:354Used by:Timeline
Symbol 356 BitmapUsed by:357
Symbol 357 GraphicUses:356Used by:358
Symbol 358 MovieClipUses:357Used by:Timeline
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:361
Symbol 361 MovieClipUses:360Used by:Timeline
Symbol 362 BitmapUsed by:363
Symbol 363 GraphicUses:362Used by:364
Symbol 364 MovieClipUses:363Used by:Timeline
Symbol 365 MovieClip [game]Used by:Timeline
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:368
Symbol 368 MovieClipUses:367Used by:Timeline
Symbol 369 TextUses:7Used by:371
Symbol 370 EditableTextUses:7Used by:371
Symbol 371 MovieClipUses:369 370Used by:Timeline
Symbol 372 TextUses:7Used by:Timeline
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:381
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:381
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:381
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:381
Symbol 381 MovieClipUses:374 376 378 380Used by:Timeline
Symbol 382 TextUses:7Used by:Timeline

Instance Names

"preloaderClip"Frame 1Symbol 9 MovieClip
"startGame"Frame 10Symbol 299 Button
"cn_btn"Frame 10Symbol 309 Button
"playGame"Frame 20Symbol 312 Button
"game"Frame 30Symbol 365 MovieClip [game]
"thing_end"Frame 40Symbol 138 MovieClip [thing]
"playGame"Frame 40Symbol 312 Button
"final_score"Frame 40Symbol 371 MovieClip
"mask_clip"Symbol 9 MovieClip Frame 1Symbol 4 MovieClip
"arrow"Symbol 75 MovieClip [captive_head] Frame 1Symbol 70 MovieClip
"anim"Symbol 96 MovieClip [enemy] Frame 1Symbol 13 MovieClip
"hitarea"Symbol 96 MovieClip [enemy] Frame 1Symbol 15 MovieClip
"anim"Symbol 96 MovieClip [enemy] Frame 2Symbol 28 MovieClip
"hitarea"Symbol 96 MovieClip [enemy] Frame 4Symbol 30 MovieClip
"anim"Symbol 96 MovieClip [enemy] Frame 5Symbol 59 MovieClip
"hitarea"Symbol 96 MovieClip [enemy] Frame 5Symbol 61 MovieClip
"doom"Symbol 96 MovieClip [enemy] Frame 5Symbol 64 MovieClip
"captive"Symbol 96 MovieClip [enemy] Frame 5Symbol 75 MovieClip [captive_head]
"anim"Symbol 96 MovieClip [enemy] Frame 6Symbol 81 MovieClip
"hitarea"Symbol 96 MovieClip [enemy] Frame 6Symbol 83 MovieClip
"anim"Symbol 96 MovieClip [enemy] Frame 7Symbol 92 MovieClip [mini_drop]
"hitarea"Symbol 96 MovieClip [enemy] Frame 7Symbol 94 MovieClip
"anim"Symbol 96 MovieClip [enemy] Frame 8Symbol 13 MovieClip
"anim"Symbol 96 MovieClip [enemy] Frame 9Symbol 95 MovieClip
"score_text"Symbol 146 MovieClip [score_box] Frame 1Symbol 143 EditableText
"mask_clip"Symbol 155 MovieClip [health_bar] Frame 1Symbol 150 MovieClip
"health_flash"Symbol 155 MovieClip [health_bar] Frame 1Symbol 154 MovieClip
"sue"Symbol 194 MovieClip [top_bar] Frame 1Symbol 188 MovieClip
"reed"Symbol 194 MovieClip [top_bar] Frame 1Symbol 189 MovieClip
"john"Symbol 194 MovieClip [top_bar] Frame 1Symbol 190 MovieClip
"doom"Symbol 194 MovieClip [top_bar] Frame 1Symbol 193 MovieClip
"mask_clip"Symbol 242 MovieClip [boss_health] Frame 1Symbol 239 MovieClip
"go"Symbol 242 MovieClip [boss_health] Frame 1Symbol 70 MovieClip
"score_text"Symbol 371 MovieClip Frame 1Symbol 370 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 2Symbol 383 as "__Packages.com.playerthree.ff.Main"
ExportAssets (56)Timeline Frame 2Symbol 384 as "__Packages.com.playerthree.ff.Scroller"
ExportAssets (56)Timeline Frame 2Symbol 385 as "__Packages.com.playerthree.ff.Background"
ExportAssets (56)Timeline Frame 2Symbol 386 as "__Packages.com.playerthree.ff.BitmapScore"
ExportAssets (56)Timeline Frame 2Symbol 387 as "__Packages.com.playerthree.ff.ProjManager"
ExportAssets (56)Timeline Frame 2Symbol 388 as "__Packages.com.playerthree.ff.Projectile"
ExportAssets (56)Timeline Frame 2Symbol 389 as "__Packages.com.playerthree.sound.PlaySound"
ExportAssets (56)Timeline Frame 2Symbol 390 as "__Packages.com.playerthree.ff.Game"
ExportAssets (56)Timeline Frame 2Symbol 391 as "__Packages.com.playerthree.ff.Enemy"
ExportAssets (56)Timeline Frame 2Symbol 392 as "__Packages.com.playerthree.ff.DropShip"
ExportAssets (56)Timeline Frame 2Symbol 393 as "__Packages.com.playerthree.ff.Truck"
ExportAssets (56)Timeline Frame 2Symbol 394 as "__Packages.com.playerthree.ff.Tank"
ExportAssets (56)Timeline Frame 2Symbol 395 as "__Packages.com.playerthree.ff.Combo"
ExportAssets (56)Timeline Frame 2Symbol 396 as "__Packages.com.playerthree.ff.ShipDummy"
ExportAssets (56)Timeline Frame 2Symbol 397 as "__Packages.com.playerthree.ff.Ship"
ExportAssets (56)Timeline Frame 2Symbol 398 as "__Packages.com.playerthree.ff.Buggy"
ExportAssets (56)Timeline Frame 2Symbol 399 as "__Packages.com.playerthree.ff.TankDummy"
ExportAssets (56)Timeline Frame 3Symbol 75 as "captive_head"
ExportAssets (56)Timeline Frame 3Symbol 92 as "mini_drop"
ExportAssets (56)Timeline Frame 3Symbol 96 as "enemy"
ExportAssets (56)Timeline Frame 3Symbol 138 as "thing"
ExportAssets (56)Timeline Frame 3Symbol 146 as "score_box"
ExportAssets (56)Timeline Frame 3Symbol 155 as "health_bar"
ExportAssets (56)Timeline Frame 3Symbol 156 as "flying_doom"
ExportAssets (56)Timeline Frame 3Symbol 158 as "action_bg"
ExportAssets (56)Timeline Frame 3Symbol 160 as "pow"
ExportAssets (56)Timeline Frame 3Symbol 161 as "miss"
ExportAssets (56)Timeline Frame 3Symbol 172 as "drone"
ExportAssets (56)Timeline Frame 3Symbol 178 as "proj"
ExportAssets (56)Timeline Frame 3Symbol 194 as "top_bar"
ExportAssets (56)Timeline Frame 3Symbol 195 as "manhattan"
ExportAssets (56)Timeline Frame 3Symbol 196 as "ground"
ExportAssets (56)Timeline Frame 3Symbol 202 as "sue_release"
ExportAssets (56)Timeline Frame 3Symbol 219 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 226 as "reed_release"
ExportAssets (56)Timeline Frame 3Symbol 233 as "john_release"
ExportAssets (56)Timeline Frame 3Symbol 234 as "city"
ExportAssets (56)Timeline Frame 3Symbol 242 as "boss_health"
ExportAssets (56)Timeline Frame 3Symbol 257 as "sound"
ExportAssets (56)Timeline Frame 3Symbol 272 as "explosion2"
ExportAssets (56)Timeline Frame 3Symbol 283 as "doom_release"
ExportAssets (56)Timeline Frame 3Symbol 291 as "power_exp"
ExportAssets (56)Timeline Frame 3Symbol 294 as "foreground_test"
ExportAssets (56)Timeline Frame 30Symbol 365 as "game"

Labels

"preload"Frame 3
"start"Frame 10
"howto"Frame 20
"mainloop"Frame 30
"gameover"Frame 40
"won"Frame 50
"loopingpoint"Symbol 58 MovieClip Frame 8
"loop"Symbol 95 MovieClip Frame 70
"walk"Symbol 138 MovieClip [thing] Frame 1
"smash"Symbol 138 MovieClip [thing] Frame 41
"punch"Symbol 138 MovieClip [thing] Frame 72
"jump"Symbol 138 MovieClip [thing] Frame 103
"block"Symbol 138 MovieClip [thing] Frame 133
"run"Symbol 138 MovieClip [thing] Frame 154
"runblock"Symbol 138 MovieClip [thing] Frame 177
"walkblock"Symbol 138 MovieClip [thing] Frame 200
"hit"Symbol 138 MovieClip [thing] Frame 244
"swipe"Symbol 138 MovieClip [thing] Frame 261
"loop"Symbol 154 MovieClip Frame 5
"stomp"Symbol 257 MovieClip [sound] Frame 2
"punch"Symbol 257 MovieClip [sound] Frame 25
"truck"Symbol 257 MovieClip [sound] Frame 60
"truckstop"Symbol 257 MovieClip [sound] Frame 77
"stopbeat2"Symbol 257 MovieClip [sound] Frame 88
"beat2"Symbol 257 MovieClip [sound] Frame 98
"stopbeat1"Symbol 257 MovieClip [sound] Frame 109
"beat1"Symbol 257 MovieClip [sound] Frame 120
"smash"Symbol 257 MovieClip [sound] Frame 128
"earth"Symbol 257 MovieClip [sound] Frame 158
"missile"Symbol 257 MovieClip [sound] Frame 193
"bang"Symbol 257 MovieClip [sound] Frame 262
"bang2"Symbol 257 MovieClip [sound] Frame 311
"swipe"Symbol 257 MovieClip [sound] Frame 329
"hit"Symbol 257 MovieClip [sound] Frame 337
"aircraft"Symbol 257 MovieClip [sound] Frame 353
"stopaircraft"Symbol 257 MovieClip [sound] Frame 363
"shiphit"Symbol 257 MovieClip [sound] Frame 367
"boost"Symbol 257 MovieClip [sound] Frame 397
"grunt"Symbol 257 MovieClip [sound] Frame 433




http://swfchan.com/6/28697/info.shtml
Created: 20/5 -2019 07:09:58 Last modified: 20/5 -2019 07:09:58 Server time: 29/04 -2024 11:07:14