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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/70287818?noj=FRM70287818-3DC" width="1" height="1"></div>

dragonslayer.swf

This is the info page for
Flash #28701

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

DONT FORGET TO ADD
EXPORT ON FIRST FRAME
SOUNDS HERE

presents a game by Luke 'TheWaste' Haillay

HELP

SETTINGS

TOP SCORES

Highscore version
available from:

0:00:00:00

0:00:00:00

0:00:00:00

0:00:00:00

WAVE CLEAR!

WAVE CLEAR!

YOUR SCORE:

SUBMIT

BACK

Loading!

Loading!

SCORES DO NOT UPLOAD WHILE CHEATING.

SORRY NEWGROUNDERS! HIGH SCORES ONLY AVAILIBLE EXCLUSIVELY TO WWW.GAMESOFGONDOR.COM

10th Place

1st Place

2nd Place

3rd Place

4th Place

5th Place

9th Place

6th Place

8th Place

7th Place

OOOOOOOO

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OOOOOOOO

OOOOOOOO

OOOOOOOO

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OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

OOOOOOOO

Loading online high-scores!

Loading online high-scores!

Sorry Newgrounders!
The highscore table version is only available from www.gamesofgondor.com!

[BACK]

On

Off

On

Off

MUSIC

IN-GAME SOUND

HIGH QUALITY

Welcome to the

Ye' Olde upgrades shop

Wave 1 is coming next!

5

You have

Gold

1000

0

$0

$0

Tower health

Tower health

VICTORY!

Well that's it. Dragons are pretty much extinct now. I hope
you're pleased with yourself...
Thank you for playing!
CHEAT MODE: Go to the settings screen and click in the
top-right corner to toggle cheat-mode.  :)

ActionScript [AS1/AS2]

Frame 1
_root.musicenabled = true; _root.effectsenabled = true; _root.uzicheat = false; _root.destsite = "newgrounds"; stop();
Frame 2
stop(); but01.delay = false; but01._alpha = 0;
Instance of Symbol 45 MovieClip in Frame 2
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); pent.knife._rotation = (loaded * 360) / total; pent.knifeshad._rotation = (loaded * 360) / total; percent = (loaded * 100) / total; if (percent >= 100) { if (can1._currentframe == 1) { can1.gotoAndPlay(2); _root.but01.selectabl = true; } } if (percent >= 90) { if (can10._currentframe == 1) { can10.gotoAndPlay(2); } } if (percent >= 80) { if (can9._currentframe == 1) { can9.gotoAndPlay(2); } } if (percent >= 70) { if (can8._currentframe == 1) { can8.gotoAndPlay(2); } } if (percent >= 60) { if (can7._currentframe == 1) { can7.gotoAndPlay(2); } } if (percent >= 50) { if (can6._currentframe == 1) { can6.gotoAndPlay(2); } } if (percent >= 40) { if (can5._currentframe == 1) { can5.gotoAndPlay(2); } } if (percent >= 30) { if (can4._currentframe == 1) { can4.gotoAndPlay(2); } } if (percent >= 20) { if (can3._currentframe == 1) { can3.gotoAndPlay(2); } } if (percent >= 10) { if (can2._currentframe == 1) { can2.gotoAndPlay(2); } } }
Instance of Symbol 53 MovieClip "but01" in Frame 2
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.fadeobjectnew.gotoAndPlay(51); } }
Frame 3
fakesound = new Sound(); fakesound.setVolume(100);
Frame 4
stopAllSounds(); introplayer = new Sound(); introplayer.setVolume(0); if (_root.musicenabled == true) { introplayer.attachSound("intromusic"); introplayer.start(0, 9999); } buttween.gotoAndPlay(2); disableall = function () { buttween.but01.selectabl = false; buttween.but02.selectabl = false; buttween.but03.selectabl = false; buttween.but04.selectabl = false; };
Instance of Symbol 160 MovieClip in Frame 4
onClipEvent (enterFrame) { vol = _root.introplayer.getVolume(); if ((_root.fader._currentframe <= 50) && (vol < 100)) { _root.introplayer.setVolume(vol + 2); } if ((_root.fader._currentframe > 50) && (vol > 0)) { _root.introplayer.setVolume(vol - 2); } }
Instance of Symbol 167 MovieClip "buttween" in Frame 4
onClipEvent (enterFrame) { if (this._currentframe <= 59) { } }
Instance of Symbol 172 MovieClip in Frame 4
onClipEvent (load) { if (_root.destsite == "gondor") { _visible = false; } }
Frame 5
stop(); _root.leveldata_dragonsremember = _root.leveldata_dragonsleft; spawnlapse = 3; if (_root.uzicheat == true) { wizard.arm.gotoAndStop(3); currentspell = 3; buildspeed = 25; wizard.head.hat.gotoAndStop(2); radar.playerblip.gotoAndStop(8); } else { wizard.arm.gotoAndStop(2); currentspell = 2; buildspeed = _root.attrib_buildspeed; } wizard.starttofade = undefined; gameframe = _root._currentframe; towerhealthcounter._visible = true; cooldowncounter._visible = true; towerhealthlogo._visible = true; timeholder._visible = true; tower._visible = true; wizard._visible = true; cooldown = 0; warner._visible = true; radar._visible = true; mil = 0; mild = "00"; sec = 0; secd = "00"; min = 0; numberofcorpses = 0; mind = "00"; hour = 0; pdsize = 0; makedrag = 0; soundobj = new Sound(); soundobj.setVolume(0); if (_root.musicenabled == true) { soundobj.attachSound("music"); soundobj.start(0, 1000); } cel = 0; num = 1; ycam = 0; xcam = 0; enproj = 0; currentvel = 0; handfurther = 100; lookshock = 0; xcam = (225 - _xmouse) + (random(currentvel * 2) - currentvel); ycam = (175 - _ymouse) + (random(currentvel * 2) - currentvel); enemylist = new Array(); this.shake = function (mag) { if (mag > currentvel) { currentvel = mag; } }; this.squelch = function () { stopAllSounds(); }; this.playsound = function (effect) { if (_root.effectsenabled == true) { soundobj.attachSound(effect); soundobj.start(); } }; this.lookshocker = function (forcerotation, force) { if ((Math.sin((Math.PI/180) * forcerotation) * force) < 0) { lookshock = lookshock + ((-Math.sin((Math.PI/180) * forcerotation)) * force); } else { lookshock = lookshock + (Math.sin((Math.PI/180) * forcerotation) * force); } }; createEmptyMovieClip("fakebullet", 68000); shooting = function () { playsound("gun"); fakebullet.bulletx = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 30); fakebullet.bullety = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * 30); fakebullet.xshift = Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 10; fakebullet.yshift = (-Math.cos((Math.PI/180) * (wizard.arm._rotation + 90))) * 10; fakebullet._rotation = wizard.arm._rotation; bmoves = 100; trace("shoot"); while (bmoves > 0) { bmoves--; fakebullet.bulletx = fakebullet.bulletx + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 6.5); fakebullet.bullety = fakebullet.bullety - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * 6.5); d = 0; if (enemylist.length > 0) { while (d < enemylist.length) { fakebullet._x = fakebullet.bulletx + xcam; fakebullet._y = fakebullet.bullety + ycam; if (eval ("enemy" + String(enemylist[d])).hitTest(fakebullet._x, fakebullet._y, true)) { makeeffect("forcehit", fakebullet.bulletx, fakebullet.bullety, this._rotation, 0, 0, 0, 0, 60); eval ("enemy" + String(enemylist[d])).health = eval ("enemy" + String(enemylist[d])).health - 5; eval ("enemy" + String(enemylist[d])).hitfromx = fakebullet.xshift; eval ("enemy" + String(enemylist[d])).hitfromy = fakebullet.yshift; bmoves = 0; } d++; } } } fakebullet._x = 9999999 /* 0x98967F */; fakebullet._y = 9999999 /* 0x98967F */; }; this.force = function (xposy, yposy, force) { if (enemylist.length > 0) { el = 0; while (el < enemylist.length) { xdist = xposy - eval ("enemy" + el).xpos; ydist = yposy - eval ("enemy" + el).ypos; pdist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (pdist < (force * 10)) { } el++; } } }; this.killall = function () { funcnum = 0; while (funcnum <= enemylist.length) { removeMovieClip(eval ("enemy" + enemylist[funcnum])); funcnum++; } trace("function ran"); funcnum = 300; while (funcnum > -2) { removeMovieClip(eval ("effect" + funcnum)); funcnum--; } removeMovieClip("proj1"); removeMovieClip("proj2"); removeMovieClip("proj3"); removeMovieClip("proj4"); removeMovieClip("proj0"); }; this.makeenemy = function (breed) { thedragonsize = 100 + _root.leveldata_dragonsize; trace(thedragonsize); e = 0; while (eval ("enemy" + e)._visible != undefined) { e++; } attachMovie(breed, "enemy" + e, e); enemylist[enemylist.length] = e; enemylist = enemylist.sort(); eval ("enemy" + e).idnum = e; if (breed == "dragonpup") { temprandom = random(2); if (temprandom == 1) { eval ("enemy" + e).xpos = 850 + thedragonsize; eval ("enemy" + e).facedir = 1; } else { eval ("enemy" + e).xpos = -395 - thedragonsize; eval ("enemy" + e).facedir = -1; } eval ("enemy" + e).ypos = 200 - random(400); radar.attachMovie("eblip", "blip" + e, e); eval ("enemy" + e)._x = eval ("enemy" + e).xpos + xcam; eval ("enemy" + e)._y = eval ("enemy" + e).ypos + ycam; eval ("radar.blip" + e)._x = (eval ("enemy" + e).xpos - 225) / 10; eval ("radar.blip" + e)._y = (eval ("enemy" + e).ypos - 170) / 10; eval ("enemy" + e)._xscale = eval ("enemy" + e).facedir * thedragonsize; eval ("enemy" + e)._yscale = thedragonsize; eval ("enemy" + e).xshift = 0; eval ("enemy" + e).yshift = 0; eval ("enemy" + e).health = thedragonsize / 3.1; eval ("enemy" + e).createEmptyMovieClip("imaginary", 12); eval ("enemy" + e).movecount = 0; eval ("enemy" + e).myid = e; eval ("enemy" + e).firecount = random(99); eval ("enemy" + e).onEnterFrame = function () { if (this.health <= 0) { removeMovieClip(eval ("_root.radar.blip" + this.myid)); _root.attrib_cash = _root.attrib_cash + ((thedragonsize * 0.42) + random(4)); _root.attrib_score = _root.attrib_score + Math.round(thedragonsize * 0.42); _root.leveldata_dragonsremember--; makeeffect("splode", this.xpos, this.ypos, this._rotation); playsound("diedrag"); playsound("boom"); attachMovie("corpse", "corpse" + numberofcorpses, numberofcorpses + 1500); eval ("corpse" + numberofcorpses)._xscale = this._xscale; eval ("corpse" + numberofcorpses)._yscale = this._yscale; eval ("corpse" + numberofcorpses).xpos = this.xpos; eval ("corpse" + numberofcorpses).ypos = this.ypos; eval ("corpse" + numberofcorpses)._x = this.xpos + xcam; eval ("corpse" + numberofcorpses)._y = this.ypos + ycam; eval ("corpse" + numberofcorpses)._rotation = this._rotation; eval ("corpse" + numberofcorpses).xshift = this.hitfromx; eval ("corpse" + numberofcorpses).yshift = this.hitfromy; eval ("corpse" + numberofcorpses).onEnterFrame = function () { if (_root._currentframe != gameframe) { removeMovieClip(this); } this.yshift = this.yshift + 1; this.xshift = this.xshift / 1.1; this.xpos = this.xpos + this.xshift; this.ypos = this.ypos + this.yshift; this._x = this.xpos + xcam; this._y = this.ypos + ycam; this._rotation = this._rotation + (3 * (this._xscale / 100)); if (this.ypos > 800) { playsound("thump"); shake(3); removeMovieClip(this); } }; numberofcorpses++; removeMovieClip(this); } this.xpos = this.xpos + this.xshift; this.ypos = this.ypos + this.yshift; this.xshift = this.xshift / 1.1; this.yshift = this.yshift / 1.1; this.rdist = this.imaginary._rotation - this._rotation; this._rotation = this._rotation + (this.rdist / 10); this.movecount = this.movecount + random(5); if ((this.movecount > 15) && (this.fireman == true)) { this.fireman = false; this.firecount = this.firecount + (random(10) + random((this._yscale - 100) / 2.5)); if (this.firecount > 100) { eval ("_root.radar.blip" + this.myid).eb.warner.gotoAndPlay(2); if (this.facedir == 1) { makeeffect("shockwave", this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this._rotation + 180); } else { makeeffect("shockwave", this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this._rotation); } playsound("launchfire"); attachMovie("fireball", "enbullet" + enproj, enproj + 1000); eval ("enbullet" + enproj).xpos = this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 26) * (this._xscale / 100)); eval ("enbullet" + enproj)._x = eval ("enbullet" + enproj).xpos; eval ("enbullet" + enproj).ypos = this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 26) * (this._xscale / 100)); eval ("enbullet" + enproj)._y = eval ("enbullet" + enproj).ypos; eval ("enbullet" + enproj).facedir = this.facedir; eval ("enbullet" + enproj)._rotation = this._rotation; eval ("enbullet" + enproj)._xscale = -this._xscale; eval ("enbullet" + enproj)._yscale = this._yscale; eval ("enbullet" + enproj).integrity = 100 + (_root.leveldata_dragonsize * 2); eval ("enbullet" + enproj).popaway = function () { makeeffect("splode", this.xpos, this.ypos, this._rotation, 0, 0, 0, 0, this._yscale * 0.75); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); playsound("lilbang"); shake(2); }; eval ("enbullet" + enproj).explode = function () { makeeffect("splode", this.xpos, this.ypos, this._rotation, 0, 0, 0, 0, this._yscale * 0.75); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); playsound("lilbang"); shake(10); }; eval ("enbullet" + enproj).onEnterFrame = function () { if (_root._currentframe != gameframe) { removeMovieClip(this); } this._x = this.xpos + xcam; this._y = this.ypos + ycam; if (this.hitTest(_root._xmouse, _root._ymouse, true) && (spacstat == "now")) { this.integrity = this.integrity - _root.attrib_deflect; makeeffect("forcehit", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); makeeffect("forcehit", _root._xmouse - xcam, _root._ymouse - ycam, 0, 0, 0, 0, 0, 100); playsound("forcepop"); if (this.integrity <= 0) { this.popaway(); removeMovieClip(this); } } if (this.facedir == -1) { this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 7); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 7); } else { this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation - 90)) * 7); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation - 90)) * 7); } if (this.ypos > 460) { this.explode(); this.removeMovieClip(); } else if (((this.ypos < -400) || (this.xpos > 1300)) || (this.xpos < -700)) { this.removeMovieClip(); } else if (_root.tower.hitTest(this._x, this._y, true)) { this.explode(); if (_root.wizard.gamestatus == undefined) { _root.attrib_towerhealth = _root.attrib_towerhealth - ((this._yscale - 25) * 0.75); } this.removeMovieClip(); } }; enproj++; this.firecount = 0; } } if (this.movecount > 30) { this.fireman = true; this.movecount = 0; if (this.facedir == -1) { this.ydist = this.ypos - wizard.ypos; this.yshift = (random((-this.ydist) / 30) - ((-this.ydist) / 90)) - random(3); this.xdist = this.xpos - (wizard.xpos - 50); this.xshift = ((random((-this.xdist) / 30) - 3) + random(11)) - 5; this.dist = Math.sqrt((this.xdist * this.xdist) + (this.ydist * this.ydist)); if (this.ydist < 0) { this.angle = (Math.PI*2) - Math.acos(this.xdist / this.dist); } else { this.angle = Math.acos(this.xdist / this.dist); } this.imaginary._rotation = ((((this.angle * 180) / Math.PI) + 180) - 10) + random(20); } if (this.facedir == 1) { this.ydist = this.ypos - wizard.ypos; this.yshift = (random((-this.ydist) / 30) - ((-this.ydist) / 90)) - random(3); this.xdist = (wizard.xpos + 50) - this.xpos; this.xshift = (((-random((-this.xdist) / 30)) + 3) + random(11)) - 5; this.dist = Math.sqrt((this.xdist * this.xdist) + (this.ydist * this.ydist)); if (this.ydist < 0) { this.angle = (Math.PI*2) - Math.acos(this.xdist / this.dist); } else { this.angle = Math.acos(this.xdist / this.dist); } this.imaginary._rotation = (((((-this.angle) * 180) / Math.PI) + 180) - 10) + random(20); } } this._x = this.xpos + xcam; this._y = this.ypos + ycam; eval ("_root.radar.blip" + this.myid)._x = (this.xpos - 225) / 10; eval ("_root.radar.blip" + this.myid)._y = (this.ypos - 170) / 10; if (this.hitTest(proj1._x, proj1._y, true) && (proj1._visible)) { this.hitfromx = proj1.xshift; this.hitfromy = proj1.yshift; proj1.explode(); removeMovieClip(proj1); this.health = this.health - _root.attrib_magicdamage; } else if (this.hitTest(proj2._x, proj2._y, true) && (proj2._visible)) { this.hitfromx = proj2.xshift; this.hitfromy = proj2.yshift; proj2.explode(); removeMovieClip(proj2); this.health = this.health - _root.attrib_magicdamage; } else if (this.hitTest(proj3._x, proj3._y, true) && (proj3._visible)) { this.hitfromx = proj3.xshift; this.hitfromy = proj3.yshift; proj3.explode(); removeMovieClip(proj3); this.health = this.health - _root.attrib_magicdamage; } else if (this.hitTest(proj4._x, proj4._y, true) && (proj4._visible)) { this.hitfromx = proj4.xshift; this.hitfromy = proj4.yshift; proj4.explode(); removeMovieClip(proj4); this.health = this.health - _root.attrib_magicdamage; } else if (this.hitTest(proj0._x, proj0._y, true) && (proj0._visible)) { this.hitfromx = proj0.xshift; this.hitfromy = proj0.yshift; proj0.explode(); removeMovieClip(proj0); this.health = this.health - _root.attrib_magicdamage; } }; } if (breed == "orc") { temprandom = random(2); if (temprandom == 1) { eval ("enemy" + e).xpos = 850; eval ("enemy" + e).facedir = 1; } else { eval ("enemy" + e).xpos = -395; eval ("enemy" + e).facedir = -1; } eval ("enemy" + e).ypos = 440; eval ("enemy" + e)._xscale = eval ("enemy" + e).facedir * 90; eval ("enemy" + e)._yscale = 90; eval ("enemy" + e).onEnterFrame = function () { if ((this.xpos > 140) && (this.xpos < 310)) { if (this._currentframe < 43) { this.gotoAndPlay(43); } } else { this.xpos = this.xpos - (this.facedir * 3); } this._x = this.xpos + xcam; this._y = this.ypos + ycam; if (this.hitTest(proj1._x, proj1._y, true) && (proj1._visible)) { proj1.explode(); removeMovieClip(proj1); removeMovieClip(this); } else if (this.hitTest(proj2._x, proj2._y, true) && (proj2._visible)) { proj2.explode(); removeMovieClip(proj2); removeMovieClip(this); } else if (this.hitTest(proj3._x, proj3._y, true) && (proj3._visible)) { proj3.explode(); removeMovieClip(proj3); removeMovieClip(this); } else if (this.hitTest(proj4._x, proj4._y, true) && (proj4._visible)) { proj4.explode(); removeMovieClip(proj4); removeMovieClip(this); } else if (this.hitTest(proj0._x, proj0._y, true) && (proj0._visible)) { proj0.explode(); removeMovieClip(proj0); removeMovieClip(this); } }; } }; this.makeeffect = function (pic, xps, yps, rot, ashift, xshift, yshift, rshift, scale) { if (current >= 100) { current = 0; } attachMovie(pic, "effect" + current, current + 80000); eval ("effect" + current)._xscale = scale; eval ("effect" + current)._yscale = scale; eval ("effect" + current).xpos = xps; eval ("effect" + current).ypos = yps; if (ashift == undefined) { ashift = 0; } eval ("effect" + current).ashift = ashift; if (xshift == undefined) { xshift = 0; } eval ("effect" + current).xshift = xshift; if (yshift == undefined) { yshift = 0; } eval ("effect" + current).yshift = yshift; if (rshift == undefined) { rshift = 0; } eval ("effect" + current).rshift = rshift; eval ("effect" + current)._x = xps + xcam; eval ("effect" + current)._y = yps + ycam; eval ("effect" + current)._rotation = rot; eval ("effect" + current).onEnterFrame = function () { this.xpos = this.xpos + Number(this.xshift); this.ypos = this.ypos + Number(this.yshift); this._x = this.xpos + xcam; this._y = this.ypos + ycam; this._alpha = this._alpha - Number(this.ashift); this._rotation = this._rotation - Number(this.rshift); }; current++; }; this.onEnterFrame = function () { currentvel = currentvel / 1.1; lookshock = lookshock / 1.05; xcam = (225 - _xmouse) + (random(currentvel * 2) - currentvel); ycam = ((175 - _ymouse) + (random(currentvel * 2) - currentvel)) + (lookshock * 5); if (cooldown < 100) { if ((cooldown + buildspeed) >= 100) { cooldown = 100; cooldowncounter.percent._xscale = 100; } else { cooldown = cooldown + buildspeed; cooldowncounter.percent._xscale = cooldown; } } if (enemylist.length > 0) { cel++; if (eval ("enemy" + String(enemylist[cel]))._visible == undefined) { enemylist.splice(cel, 1); } if (cel >= (enemylist.length - 1)) { cel = -1; } } if (Key.isDown(32) && (spacstat == "free")) { spacstat = "now"; } else if (Key.isDown(32) && (spacstat == "now")) { spacstat = "down"; } else if (!Key.isDown(32)) { spacstat = "free"; } if (_currentframe == gameframe) { mil = mil + 1; if (mil >= 15) { mil = mil - 15; if (_root.leveldata_dragonsleft > 0) { spawnlapse--; } if (spawnlapse <= 0) { trace(((("MADE: " + spawnlapse) + "=spawnlapse, ") + _root.leveldata_dragonsleft) + "=dragonsleft"); spawnlapse = _root.leveldata_senddelay; _root.leveldata_dragonsleft--; makeenemy("dragonpup"); } } } }; this.onMouseUp = function () { holdown = false; }; this.onMouseDown = function () { holdown = true; temprand = random(60) + 20; if ((((cooldown >= 100) && (!((wizard.arm._rotation > 32) && (wizard.arm._rotation < 137)))) && (_root._currentframe == gameframe)) && (currentspell == 2)) { firecheck = 5; if (num == 5) { num = 0; } while (firecheck > 0) { if (eval ("proj" + num)._visible == undefined) { castspell(currentspell); cooldown = 0; firecheck = 0; num++; } else { firecheck--; } } } }; this.castspell = function (curspell) { if (curspell == 1) { attachMovie("fireball", "proj" + num, num + 600); playsound("fireballsound"); shake(2); makeeffect("shockwave", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); eval ("proj" + num).xpos = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num).ypos = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num)._rotation = wizard.arm._rotation; eval ("proj" + num).cycle = random(360) - 180; eval ("proj" + num).explode = function () { force(this.xpos, this.ypos, 10); makeeffect("splode", this.xpos, this.ypos, this._rotation); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); playsound("boom"); shake(20); }; eval ("proj" + num).onEnterFrame = function () { this.flam = this.flam + random(5); if (this.flam >= 5) { this.flam = 0; makeeffect("flamdot", this.xpos, this.ypos, 90, 5, 0, random(3), 0, 30 + random(90)); } this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 8); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 8); this._x = this.xpos + this._parent.xcam; this._y = this.ypos + this._parent.ycam; if (this.ypos > 460) { this.explode(); this.removeMovieClip(); } else if (((this.ypos < -500) || (this.xpos > 1250)) || (this.xpos < -800)) { this.removeMovieClip(); } this.cycle = this.cycle + (18 + random(3)); if (this.cycle > 360) { this.cycle = this.cycle - 360; } this._rotation = this._rotation + (Math.sin((Math.PI/180) * this.cycle) * 1.5); }; } if (((curspell == 2) && (_root._currentframe == gameframe)) && (!((wizard.arm._rotation > 32) && (wizard.arm._rotation < 137)))) { attachMovie("spark", "proj" + num, num + 200); playsound("sparkplay"); lookshocker(wizard.arm._rotation + 90, 5); shake(1); makeeffect("shockwave2", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); temprand = random(60) + 20; eval ("proj" + num).xpos = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num).ypos = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num)._x = (wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther)) + xcam; eval ("proj" + num)._y = ((wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther)) + ycam; eval ("proj" + num)._xscale = 80 + (_root.attrib_magicdamage * 3); eval ("proj" + num)._yscale = 80 + (_root.attrib_magicdamage * 3); eval ("proj" + num)._rotation = wizard.arm._rotation; eval ("proj" + num).cycle = random(360) - 180; eval ("proj" + num).explode = function () { shake(5); makeeffect("sparksplode", (this.xpos - 10) + random(5), (this.ypos - 10) + random(5), this._rotation); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); playsound("sparkpop"); }; eval ("proj" + num).onEnterFrame = function () { this.twink = this.twink + random(5); if (this.twink >= 5) { this.twink = 0; makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, 0, random(3), -10 + random(20), 10 + random(90)); } this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 16); this.xshift = Math.sin((Math.PI/180) * (this._rotation + 90)) * 16; this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 16); this.yshift = (-Math.cos((Math.PI/180) * (this._rotation + 90))) * 16; this._x = this.xpos + this._parent.xcam; this._y = this.ypos + this._parent.ycam; if ((((this.ypos < -400) || (this.xpos > 850)) || (this.xpos < -400)) || (this.ypos > 600)) { this.removeMovieClip(); } this.cycle = this.cycle + (18 + random(3)); if (this.cycle > 360) { this.cycle = this.cycle - 360; } this._rotation = this._rotation + (Math.sin((Math.PI/180) * this.cycle) * 1.5); }; } };
Instance of Symbol 176 MovieClip in Frame 5
onClipEvent (load) { xpos = _x; ypos = _y; _x = (xpos + (_parent.xcam / 2)); _y = (ypos + (_parent.ycam / 2)); } onClipEvent (enterFrame) { _x = (xpos + (_parent.xcam / 2)); _y = (ypos + (_parent.ycam / 2)); }
Instance of Symbol 197 MovieClip "wizard" in Frame 5
onClipEvent (load) { gamestatus = undefined; swapDepths(50001); xpos = _x; ypos = _y; trace("wizy " + ypos); _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); gracetime = 50; } onClipEvent (enterFrame) { if (((((_root.holdown == true) && (_root.cooldown >= 100)) && (_root.currentspell == 3)) && (_root._currentframe == _root.gameframe)) && (!((arm._rotation > 32) && (arm._rotation < 137)))) { arm.gotoAndPlay(3); _root.shake(1); _root.lookshocker(arm._rotation + 90, 0.5); _root.cooldown = 0; _root.shooting(); } _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); if (_root.attrib_towerhealth <= 0) { _parent.shake(10); if (gamestatus == undefined) { if (starttofade == undefined) { gamestatus = "defeat"; _root.towerhealthcounter._visible = false; _root.cooldowncounter._visible = false; _root.towerhealthlogo._visible = false; _root.dragonsleftholder._visible = false; _root.timeholder._visible = false; _root.radar._visible = false; _root.fadeobject.gotoAndPlay(50); _root.playsound("rumble"); starttofade = true; _root.winlose = "gameover"; } } } if (((_root.enemylist.length == 0) && (_root.leveldata_dragonsleft <= 0)) && (gamestatus == undefined)) { if (gracetime == 50) { _root.welldone.gotoAndPlay(2); } gracetime--; if ((starttofade == undefined) && (gracetime < 0)) { gamestatus = "victory"; _root.leveldata_wavenumber++; _root.winlose = "shop"; _root.fadeobject.gotoAndPlay(50); starttofade = true; } } }
Instance of Symbol 199 MovieClip "tower" in Frame 5
onClipEvent (load) { swapDepths(50002); xpos = _x; ypos = _y; trace("castlex" + ypos); _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); } onClipEvent (enterFrame) { _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); }
Instance of Symbol 203 MovieClip "cooldowncounter" in Frame 5
onClipEvent (load) { swapDepths(60002); }
Instance of Symbol 206 MovieClip "towerhealthcounter" in Frame 5
onClipEvent (load) { swapDepths(60003); }
Instance of Symbol 12 MovieClip [radarobj] "radar" in Frame 5
onClipEvent (load) { swapDepths(60027); }
Instance of Symbol 210 MovieClip "timeholder" in Frame 5
/* no clip actions */
Instance of Symbol 213 MovieClip "dragonsleftholder" in Frame 5
onClipEvent (load) { swapDepths(60001); displaytype = "amount"; } onClipEvent (enterFrame) { if (_root.leveldata_dragonsremember <= 0) { displaytype = "victory"; } if (displaytype == "victory") { displayer = "Wave clear!"; if (_root.radar._alpha > 0) { _root.radar._alpha = _root.radar._alpha - 5; } } if (displaytype == "amount") { displayer = "Dragons remaining: " + _root.leveldata_dragonsremember; } }
Instance of Symbol 217 MovieClip "welldone" in Frame 5
onClipEvent (load) { swapDepths(60029); }
Instance of Symbol 219 MovieClip "towerhealthlogo" in Frame 5
onClipEvent (load) { swapDepths(60004); }
Instance of Symbol 151 MovieClip "fadeobject" in Frame 5
onClipEvent (load) { swapDepths(200000); } onClipEvent (enterFrame) { swapDepths(200000); vol = _root.soundobj.getVolume(); if ((_currentframe <= 50) && (vol < 100)) { _root.soundobj.setVolume(vol + 2); } if (((_currentframe > 50) && (_currentframe < 99)) && (vol > 0)) { _root.soundobj.setVolume(vol - 2); } }
Instance of Symbol 250 MovieClip in Frame 6
on (press) { _root.gotoAndStop(1); }
Frame 7
holdy.NAME0 = "OOOOOOOO"; holdy.NAME1 = "OOOOOOOO"; holdy.NAME2 = "OOOOOOOO"; holdy.NAME3 = "OOOOOOOO"; holdy.NAME4 = "OOOOOOOO"; holdy.NAME5 = "OOOOOOOO"; holdy.NAME6 = "OOOOOOOO"; holdy.NAME7 = "OOOOOOOO"; holdy.NAME8 = "OOOOOOOO"; holdy.NAME9 = "OOOOOOOO"; holdy.SCORE0 = "OOOOOOOO"; holdy.SCORE1 = "OOOOOOOO"; holdy.SCORE2 = "OOOOOOOO"; holdy.SCORE3 = "OOOOOOOO"; holdy.SCORE4 = "OOOOOOOO"; holdy.SCORE5 = "OOOOOOOO"; holdy.SCORE6 = "OOOOOOOO"; holdy.SCORE7 = "OOOOOOOO"; holdy.SCORE8 = "OOOOOOOO"; holdy.SCORE9 = "OOOOOOOO"; if (destsite == "gondor") { holdy.loadVariables("../read.php", "GET"); } but01.delay = false; but01._alpha = 30;
Instance of Symbol 233 MovieClip "but01" in Frame 7
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "splash"; gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.faderer.gotoAndPlay(50); } }
Instance of Symbol 290 MovieClip "faderer" in Frame 7
onClipEvent (enterFrame) { if ((_root.holdy.NAME1 != "OOOOOOOO") && (_currentframe == 1)) { play(); } }
Frame 8
but01.delay = false; but01._alpha = 30;
Instance of Symbol 233 MovieClip "but01" in Frame 8
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "splash"; gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.fader.gotoAndPlay(50); } }
Instance of Symbol 301 MovieClip in Frame 9
onClipEvent (load) { if (_root.effectsenabled == true) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _root.effectsenabled = false; gotoAndStop (2); } else { _root.effectsenabled = true; gotoAndStop (1); } }
Instance of Symbol 301 MovieClip in Frame 9
onClipEvent (load) { if (_root.musicenabled == true) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _root.musicenabled = false; gotoAndStop (2); } else { _root.musicenabled = true; gotoAndStop (1); } }
Instance of Symbol 301 MovieClip in Frame 9
onClipEvent (load) { if (_quality == "HIGH") { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _quality = "LOW"; gotoAndStop (2); } else { _quality = "HIGH"; gotoAndStop (1); } }
Instance of Symbol 306 MovieClip in Frame 9
on (release) { if (_root.uzicheat == false) { _root.uzicheat = true; } else { _root.uzicheat = false; } }
Frame 10
_root.attrib_cash = Math.round(_root.attrib_cash); if (_root.leveldata_wavenumber == 1) { _root.leveldata_dragonsize = 0; _root.leveldata_dragonsleft = 5; _root.leveldata_senddelay = 10; } else if (_root.leveldata_wavenumber == 2) { _root.leveldata_dragonsize = 5; _root.leveldata_dragonsleft = 7; _root.leveldata_senddelay = 10; } else if (_root.leveldata_wavenumber == 3) { _root.leveldata_dragonsize = 10; _root.leveldata_dragonsleft = 10; _root.leveldata_senddelay = 9; } else if (_root.leveldata_wavenumber == 4) { _root.leveldata_dragonsize = 15; _root.leveldata_dragonsleft = 13; _root.leveldata_senddelay = 9; } else if (_root.leveldata_wavenumber == 5) { _root.leveldata_dragonsize = 20; _root.leveldata_dragonsleft = 15; _root.leveldata_senddelay = 8; } else if (_root.leveldata_wavenumber == 6) { _root.leveldata_dragonsize = 23; _root.leveldata_dragonsleft = 17; _root.leveldata_senddelay = 8; } else if (_root.leveldata_wavenumber == 7) { _root.leveldata_dragonsize = 25; _root.leveldata_dragonsleft = 20; _root.leveldata_senddelay = 7; } else if (_root.leveldata_wavenumber == 8) { _root.leveldata_dragonsize = 28; _root.leveldata_dragonsleft = 23; _root.leveldata_senddelay = 7; } else if (_root.leveldata_wavenumber == 9) { _root.leveldata_dragonsize = 30; _root.leveldata_dragonsleft = 25; _root.leveldata_senddelay = 6; } else if (_root.leveldata_wavenumber == 10) { _root.leveldata_dragonsize = 33; _root.leveldata_dragonsleft = 35; _root.leveldata_senddelay = 5; } leveldisplay = ("Wave " + _root.leveldata_wavenumber) + " is coming next!"; stopAllSounds(); introplayer = new Sound(); introplayer.setVolume(0); if (_root.musicenabled == true) { introplayer.attachSound("shopmusic"); introplayer.start(0, 9999); }
Instance of Symbol 53 MovieClip "but01" in Frame 10
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.fadeobjectnew.gotoAndPlay(51); } }
Instance of Symbol 322 MovieClip in Frame 10
onClipEvent (enterFrame) { if (hitTest(_root._xmouse, _root._ymouse, true)) { textobj._visible = true; } else { textobj._visible = false; } }
Instance of Symbol 341 MovieClip in Frame 10
onClipEvent (enterFrame) { if (hitTest(_root._xmouse, _root._ymouse, true)) { textobj._visible = true; } else { textobj._visible = false; } }
Instance of Symbol 347 MovieClip "towerhealthcounter" in Frame 10
/* no clip actions */
Instance of Symbol 219 MovieClip "towerhealthlogo" in Frame 10
/* no clip actions */
Instance of Symbol 348 MovieClip "fadeobjectnew" in Frame 10
onClipEvent (enterFrame) { vol = _root.introplayer.getVolume(); if ((_currentframe <= 50) && (vol < 100)) { _root.introplayer.setVolume(vol + 2); } if ((_currentframe > 50) && (vol > 0)) { _root.introplayer.setVolume(vol - 2); } }
Frame 11
_root.myscore = "SCORE: " + _root.attrib_score;
Instance of Symbol 247 MovieClip in Frame 11
onClipEvent (load) { if (_root.uzicheat == true) { gotoAndStop (2); } if (_root.destsite == "newgrounds") { gotoAndStop (3); } }
Instance of Symbol 352 MovieClip "fadeobjectnew" in Frame 11
onClipEvent (enterFrame) { vol = _root.introplayer.getVolume(); if ((_currentframe <= 50) && (vol < 100)) { _root.introplayer.setVolume(vol + 2); } if ((_currentframe > 50) && (vol > 0)) { _root.introplayer.setVolume(vol - 2); } }
Symbol 4 MovieClip Frame 1
stop();
Instance of Symbol 4 MovieClip "warner" in Symbol 6 MovieClip Frame 1
onClipEvent (load) { swapDepths(60011); }
Symbol 7 MovieClip [eblip] Frame 44
stop();
Symbol 11 MovieClip Frame 7
gotoAndPlay (1);
Symbol 13 MovieClip Frame 5
if (_root._currentframe == 1) { loaded = _root.getBytesLoaded(); upto = _root.getBytesTotal(); if (loaded == upto) { _root.gotoAndStop(3); } else if (_root._framesloaded >= 1) { _root.gotoAndStop(2); } else { gotoAndPlay (1); } }
Symbol 21 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 3
gotoAndPlay(random(10) + 7);
Symbol 44 MovieClip Frame 18
gotoAndPlay (3);
Symbol 53 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 50
stop();
Symbol 56 MovieClip Frame 100
_root.gotoAndStop(_root._currentframe + 1);
Symbol 74 MovieClip Frame 1
stop();
Symbol 84 MovieClip [splode] Frame 11
removeMovieClip(this);
Symbol 87 MovieClip [sparksplode] Frame 10
removeMovieClip(this);
Symbol 92 MovieClip [forcehit] Frame 10
removeMovieClip(this);
Symbol 98 MovieClip [shockwave] Frame 9
removeMovieClip(this);
Symbol 104 MovieClip [shockwave2] Frame 9
removeMovieClip(this);
Symbol 119 MovieClip [flamdot] Frame 24
removeMovieClip(this);
Symbol 128 MovieClip [twinkle] Frame 11
removeMovieClip(this);
Symbol 147 MovieClip Frame 177
stop();
Instance of Symbol 147 MovieClip in Symbol 150 MovieClip Frame 1
on (press) { getURL ("http://www.gamesofgondor.com", "_blank"); }
Symbol 150 MovieClip Frame 210
_root.gotoAndStop(4);
Symbol 151 MovieClip Frame 50
stop();
Symbol 151 MovieClip Frame 100
removeMovieClip(_root.tower); removeMovieClip(_root.wizard); removeMovieClip(_root.towerhealthcounter); removeMovieClip(_root.towerhealthlogo); removeMovieClip(_root.timeholder); removeMovieClip(_root.warner); removeMovieClip(_root.cooldowncounter); removeMovieClip(_root.radar); removeMovieClip(_root.welldone); removeMovieClip(_root.dragonsleftholder); _root.endscore = (_root.mil + (_root.sec * 100)) + (_root.min * 6000); _root.killall(); trace("Exited"); stopAllSounds(); _root.soundobj.setVolume(100); if (_root.leveldata_wavenumber != 11) { _root.gotoAndStop(_root.winlose); } else { _root.gotoAndStop("victory"); } removeMovieClip(_root.fadeobject);
Symbol 160 MovieClip Frame 60
_root.buttween.but01.selectabl = true; _root.buttween.but02.selectabl = true; _root.buttween.but03.selectabl = true; _root.buttween.but04.selectabl = true;
Symbol 160 MovieClip Frame 91
stop();
Symbol 162 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 1
stop();
Symbol 167 MovieClip Frame 60
stop();
Instance of Symbol 53 MovieClip "but01" in Symbol 167 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "shop"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.attrib_buildspeed = 2.5; _root.attrib_magicdamage = 9; _root.attrib_towerhealth = 500; _root.attrib_towerhealthmax = 500; _root.attrib_repairlevels = 0; _root.attrib_deflect = 60; _root.attrib_cash = 100; _root.attrib_score = 0; _root.leveldata_wavenumber = 1; _root.fader.gotoAndPlay(50); } }
Instance of Symbol 162 MovieClip "but02" in Symbol 167 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "help"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 164 MovieClip "but03" in Symbol 167 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "settings"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 166 MovieClip "but04" in Symbol 167 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "scores"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 170 MovieClip in Symbol 172 MovieClip Frame 1
onClipEvent (load) { _alpha = 20; } on (rollOver) { _alpha = 100; } on (rollOut) { _alpha = 20; } on (release) { getURL ("http://www.gamesofgondor.com", "_blank"); }
Symbol 173 MovieClip Frame 50
stop();
Symbol 173 MovieClip Frame 100
_root.introplayer.stop("intromusic"); _root.introplayer.setVolume(100); _root.gotoAndStop(_root.gotoframe);
Symbol 176 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
stop();
Instance of Symbol 183 MovieClip "beard1" in Symbol 187 MovieClip Frame 1
onClipEvent (load) { repair = function () { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) - 20); } else { _rotation = ((-_parent._rotation) - 20); } }; } onClipEvent (enterFrame) { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) - 20); } else { _rotation = ((-_parent._rotation) - 20); } }
Instance of Symbol 183 MovieClip "beard2" in Symbol 187 MovieClip Frame 1
onClipEvent (load) { repair = function () { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) + 10); } else { _rotation = ((-_parent._rotation) + 10); } }; } onClipEvent (enterFrame) { if (_parent._yscale == -100) { _rotation = ((_parent._rotation + 180) + 10); } else { _rotation = ((-_parent._rotation) + 10); } }
Symbol 196 MovieClip Frame 2
stop();
Symbol 196 MovieClip Frame 3
stop();
Symbol 196 MovieClip Frame 5
gotoAndStop (3);
Instance of Symbol 187 MovieClip "head" in Symbol 197 MovieClip Frame 1
onClipEvent (enterFrame) { dx = _parent._x - _root._xmouse; dy = (_parent._y - _root._ymouse) - 90; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { angle = (Math.PI*2) - Math.acos(dx / dist); } else { angle = Math.acos(dx / dist); } this._rotation = ((angle * 180) / Math.PI) + 180; if ((_rotation > -135) && (_rotation < -90)) { _rotation = -134; beard1.repair(); beard2.repair(); } else if ((_rotation < -45) && (_rotation >= -90)) { _rotation = -46; beard1.repair(); beard2.repair(); } else if ((_rotation > 60) && (_rotation <= 90)) { _rotation = 60; beard1.repair(); beard2.repair(); } else if ((_rotation < 120) && (_rotation > 90)) { _rotation = 120; beard1.repair(); beard2.repair(); } }
Instance of Symbol 196 MovieClip "arm" in Symbol 197 MovieClip Frame 1
onClipEvent (enterFrame) { dx = _parent._x - _root._xmouse; dy = (_parent._y - _root._ymouse) - 63; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { angle = (Math.PI*2) - Math.acos(dx / dist); } else { angle = Math.acos(dx / dist); } this._rotation = ((angle * 180) / Math.PI) + 180; _root.radar.playerblip._rotation = this._rotation; if ((this._rotation < 90) && (this._rotation > -90)) { _yscale = 100; _parent.head._yscale = 100; _parent.torso._xscale = 100; } else { _yscale = -100; _parent.head._yscale = -100; _parent.torso._xscale = -100; } }
Instance of Symbol 205 MovieClip "percent" in Symbol 206 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = (_root.attrib_towerhealth * 100) / _root.attrib_towerhealthmax; }
Symbol 217 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 1
stop();
Instance of Symbol 231 MovieClip "but01" in Symbol 240 MovieClip Frame 1
onClipEvent (load) { checkchars = function () { i = 0; valid = true; while (i < _parent.nameinput.length) { if ((((_parent.nameinput.charCodeAt(i) >= 97) && (_parent.nameinput.charCodeAt(i) <= 122)) || ((_parent.nameinput.charCodeAt(i) >= 65) && (_parent.nameinput.charCodeAt(i) <= 90))) || ((_parent.nameinput.charCodeAt(i) >= 48) && (_parent.nameinput.charCodeAt(i) <= 57))) { } else { valid = false; } i++; } if (valid == false) { return(false); } return(true); }; } onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { if ((((checkchars() == true) && (_parent.nameinput != "")) && (_parent.nameinput != " ")) && (_parent.nameinput != undefined)) { trace((">" + _parent.nameinput) + "<"); gotoAndStop (2); _parent.gotoAndStop(2); this.useHandCursor = false; selectabl = false; _parent.holdy.winscore = _root.attrib_score; _parent.holdy.winname = _parent.nameinput; if (_root.uzicheat == false) { _parent.holdy.loadVariables("../write.php", "GET"); } } } }
Instance of Symbol 233 MovieClip "but02" in Symbol 240 MovieClip Frame 1
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.destin = "splash"; _root.fadeobjectnew.gotoAndPlay(51); } }
Instance of Symbol 235 MovieClip "holdy" in Symbol 240 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 239 MovieClip in Symbol 240 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.holdy.recieved == "okay") { _root.destin = "scores"; trace("score recieved"); _root.fadeobjectnew.gotoAndPlay(51); } }
Symbol 244 MovieClip Frame 1
stop();
Instance of Symbol 231 MovieClip "but01" in Symbol 244 MovieClip Frame 1
onClipEvent (load) { _alpha = 30; checkchars = function () { i = 0; valid = true; while (i < _parent.nameinput.length) { if ((((_parent.nameinput.charCodeAt(i) >= 97) && (_parent.nameinput.charCodeAt(i) <= 122)) || ((_parent.nameinput.charCodeAt(i) >= 65) && (_parent.nameinput.charCodeAt(i) <= 90))) || ((_parent.nameinput.charCodeAt(i) >= 48) && (_parent.nameinput.charCodeAt(i) <= 57))) { } else { valid = false; } i++; } if (valid == false) { return(false); } return(true); }; } onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { if ((((checkchars() == true) && (_parent.nameinput != "")) && (_parent.nameinput != " ")) && (_parent.nameinput != undefined)) { trace((">" + _parent.nameinput) + "<"); gotoAndStop (2); _parent.gotoAndStop(2); this.useHandCursor = false; selectabl = false; _parent.holdy.winscore = _root.attrib_score; _parent.holdy.winname = _parent.nameinput; if (_root.uzicheat == false) { _parent.holdy.loadVariables("../write.php", "GET"); } } } }
Instance of Symbol 233 MovieClip "but02" in Symbol 244 MovieClip Frame 1
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.destin = "splash"; _parent._parent.gotoAndPlay(126); } }
Instance of Symbol 235 MovieClip "holdy" in Symbol 244 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 239 MovieClip in Symbol 244 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.holdy.recieved == "okay") { _root.destin = "scores"; trace("score recieved"); _parent._parent.gotoAndPlay(126); } }
Symbol 247 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 1
_root.myscore = "SCORE: " + _root.attrib_score;
Symbol 248 MovieClip Frame 99
submitter.but01.selectabl = false; submitter.but01._alpha = 30; submitter.but02.selectabl = false; submitter.but02._alpha = 30;
Symbol 248 MovieClip Frame 125
stop(); if ((_root.uzicheat == false) && (_root.destsite == "gondor")) { submitter.but01.selectabl = true; submitter.but01._alpha = 30; } submitter.but02.selectabl = true; submitter.but02._alpha = 30;
Instance of Symbol 247 MovieClip in Symbol 248 MovieClip Frame 125
onClipEvent (load) { if (_root.uzicheat == true) { gotoAndStop (2); } if (_root.destsite == "newgrounds") { gotoAndStop (3); } }
Symbol 248 MovieClip Frame 143
_root.gotoAndStop(_root.destin);
Symbol 287 MovieClip Frame 5
gotoAndPlay (1);
Symbol 287 MovieClip Frame 6
stop();
Symbol 290 MovieClip Frame 1
stop(); if (_root.destsite == "newgrounds") { texty.gotoAndStop(6); }
Instance of Symbol 289 MovieClip in Symbol 290 MovieClip Frame 1
on (release) { _root.gotoAndStop(4); }
Symbol 290 MovieClip Frame 50
stop(); _root.but01.selectabl = true;
Symbol 290 MovieClip Frame 100
_root.gotoAndStop("splash");
Symbol 293 MovieClip Frame 50
stop(); _root.but01.selectabl = true;
Symbol 293 MovieClip Frame 100
_root.gotoAndStop("splash");
Symbol 320 MovieClip Frame 1
stop();
Instance of Symbol 321 MovieClip "b1" in Symbol 322 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(1); }
Instance of Symbol 321 MovieClip "b1" in Symbol 322 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(3); }
Instance of Symbol 321 MovieClip "b1" in Symbol 322 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(4); }
Instance of Symbol 321 MovieClip "b1" in Symbol 322 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(5); }
Symbol 333 MovieClip Frame 1
stop();
Symbol 338 MovieClip Frame 1
stop();
Instance of Symbol 330 MovieClip "b2" in Symbol 341 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(1); levels = [new Array(100, 500), new Array(250, 750), new Array(675, 1000), new Array(1250, 1250), new Array(5000, 1500), new Array(10000, 1750)]; i = 0; while (done == undefined) { if (_root.attrib_towerhealthmax == levels[i][1]) { done = true; lvl = i + 1; if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[i][0]; costd = "$" + cost; current = i; } i++; } } on (press) { if (_root.attrib_cash >= cost) { _parent.bling2.gotoAndPlay(2); _root.introplayer.attachSound("cashing"); _root.introplayer.start(0.3, 1); current++; _root.attrib_towerhealthmax = levels[current][1]; trace(_root.attrib_towerhealthmax); _root.attrib_cash = _root.attrib_cash - cost; lvl++; trace("upgrade"); if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[current][0]; costd = "$" + cost; } } on (rollOver) { _parent.textobj.writing = "Improve tower strength. Improves the amount of damage the tower can absorb before being destroyed"; }
Instance of Symbol 330 MovieClip "b3" in Symbol 341 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(3); levels = [new Array(100, 2.5), new Array(250, 3.5), new Array(675, 4.5), new Array(1250, 5.5), new Array(5000, 6.5), new Array(10000, 7.5)]; i = 0; while (done == undefined) { if (_root.attrib_buildspeed == levels[i][1]) { done = true; lvl = i + 1; if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[i][0]; costd = "$" + cost; current = i; } i++; } } on (press) { if (_root.attrib_cash >= cost) { _parent.bling3.gotoAndPlay(2); _root.introplayer.attachSound("cashing"); _root.introplayer.start(0.3, 1); current++; _root.attrib_buildspeed = levels[current][1]; _root.attrib_cash = _root.attrib_cash - cost; lvl++; trace("upgrade"); if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[current][0]; costd = "$" + cost; } } on (rollOver) { _parent.textobj.writing = "Improve casting speed. Decreases the amount of time required to charge a MagicBolt\u2122"; }
Instance of Symbol 330 MovieClip "b4" in Symbol 341 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(4); levels = [new Array(100, 9), new Array(250, 15), new Array(675, 19), new Array(1250, 23), new Array(5000, 27), new Array(10000, 31)]; i = 0; while (done == undefined) { if (_root.attrib_magicdamage == levels[i][1]) { done = true; lvl = i + 1; if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[i][0]; costd = "$" + cost; current = i; } i++; } } on (press) { if (_root.attrib_cash >= cost) { _parent.bling4.gotoAndPlay(2); _root.introplayer.attachSound("cashing"); _root.introplayer.start(0.3, 1); current++; _root.attrib_magicdamage = levels[current][1]; _root.attrib_cash = _root.attrib_cash - cost; lvl++; trace("upgrade"); if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[current][0]; costd = "$" + cost; } } on (rollOver) { _parent.textobj.writing = "Improve damage. Increases the amount of damage that your MagicBolt\u2122 inflicts."; }
Instance of Symbol 330 MovieClip "b5" in Symbol 341 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(5); levels = [new Array(100, 60), new Array(250, 90), new Array(675, 120), new Array(1250, 150), new Array(5000, 180), new Array(10000, 210)]; i = 0; while (done == undefined) { if (_root.attrib_deflect == levels[i][1]) { done = true; lvl = i + 1; if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[i][0]; costd = "$" + cost; current = i; } i++; } } on (press) { if (_root.attrib_cash >= cost) { _parent.bling5.gotoAndPlay(2); _root.introplayer.attachSound("cashing"); _root.introplayer.start(0.3, 1); current++; _root.attrib_deflect = levels[current][1]; _root.attrib_cash = _root.attrib_cash - cost; lvl++; trace("upgrade"); if (lvl == 5) { _visible = false; _x = -9999; } cost = levels[current][0]; costd = "$" + cost; } } on (rollOver) { _parent.textobj.writing = "Improve deflection. Increases the power of your deflection spell, making it easier to repel attacks."; }
Instance of Symbol 335 MovieClip "b1" in Symbol 341 MovieClip Frame 1
onClipEvent (load) { glyph.gotoAndStop(2); cost = 100 + (25 * _root.attrib_repairlevels); costd = "$" + cost; } on (press) { if ((_root.attrib_cash >= cost) && (_root.attrib_towerhealth != _root.attrib_towerhealthmax)) { _parent.bling1.gotoAndPlay(2); _root.introplayer.attachSound("cashing"); _root.introplayer.start(0.3, 1); current++; if (_root.attrib_towerhealth < (_root.attrib_towerhealthmax - 100)) { _root.attrib_towerhealth = _root.attrib_towerhealth + 100; } else { _root.attrib_towerhealth = _root.attrib_towerhealthmax; } _root.attrib_repairlevels++; _root.attrib_cash = _root.attrib_cash - cost; cost = 100 + (25 * _root.attrib_repairlevels); costd = "$" + cost; } } on (rollOver) { _parent.textobj.writing = "Repair tower. Decreases the amount of damage that has been inflicted on your tower."; }
Instance of Symbol 343 MovieClip "percent" in Symbol 347 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = (_root.attrib_towerhealth * 100) / _root.attrib_towerhealthmax; }
Symbol 348 MovieClip Frame 1
_root.but01._alpha = 30;
Symbol 348 MovieClip Frame 50
_root.but01.selectabl = true; stop();
Symbol 348 MovieClip Frame 100
_root.gotoAndStop("warner");
Symbol 352 MovieClip Frame 1
_root.submitter.but01._alpha = 30; _root.submitter.but02._alpha = 30;
Symbol 352 MovieClip Frame 50
stop(); _root.submitter.but01._alpha = 30; _root.submitter.but02._alpha = 30; _root.submitter.but02.selectabl = true; _root.submitter.but01.selecatbl = true;
Symbol 352 MovieClip Frame 100
_root.gotoAndStop(_root.destin);

Library Items

Symbol 1 GraphicUsed by:6
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:1 4 5Used by:7
Symbol 7 MovieClip [eblip]Uses:6
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:8 9 10Used by:12
Symbol 12 MovieClip [radarobj]Uses:11Used by:Timeline
Symbol 13 MovieClipUsed by:Timeline
Symbol 14 GraphicUsed by:45
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClipUses:15 17 18 20Used by:45
Symbol 22 GraphicUsed by:44
Symbol 23 GraphicUsed by:44
Symbol 24 GraphicUsed by:44
Symbol 25 GraphicUsed by:44
Symbol 26 GraphicUsed by:44
Symbol 27 GraphicUsed by:44
Symbol 28 GraphicUsed by:44
Symbol 29 GraphicUsed by:44
Symbol 30 GraphicUsed by:44
Symbol 31 GraphicUsed by:44
Symbol 32 GraphicUsed by:44
Symbol 33 GraphicUsed by:44
Symbol 34 GraphicUsed by:44
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43Used by:45
Symbol 45 MovieClipUses:14 21 44Used by:Timeline
Symbol 46 GraphicUsed by:53 162 164 166 231 233
Symbol 47 FontUsed by:48 57 148 161 163 165 171 211 212 214 215 228 229 232 234 237 238 242 243 245 246 252 253 254 255 256 257 258 259 260 261 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 284 285 286 288 296 297 299 300 302 303 304 308 309 310 313 323 324 325 327 329 334 339 345 346 350 351
Symbol 48 TextUses:47Used by:53
Symbol 49 GraphicUsed by:53 162 164 166 231 233
Symbol 50 GraphicUsed by:53 162 164 166 231 233
Symbol 51 SoundUsed by:53 162 164 166 231 233
Symbol 52 SoundUsed by:53 162 164 166 231 233
Symbol 53 MovieClipUses:46 48 49 50 51 52Used by:167  Timeline
Symbol 54 GraphicUsed by:55 289
Symbol 55 MovieClipUses:54Used by:56 151 173 248 290 293 348 352
Symbol 56 MovieClipUses:55Used by:Timeline
Symbol 57 TextUses:47Used by:74
Symbol 58 Sound [boom]Used by:74
Symbol 59 Sound [rumble]Used by:74
Symbol 60 Sound [launchfire]Used by:74
Symbol 61 Sound [forcepop]Used by:74
Symbol 62 Sound [lilbang]Used by:74
Symbol 63 Sound [fireballsound]Used by:74
Symbol 64 Sound [pop]Used by:74
Symbol 65 Sound [diedrag]Used by:74
Symbol 66 Sound [sparkplay]Used by:74
Symbol 67 Sound [sparkpop]Used by:74
Symbol 68 Sound [thump]Used by:74
Symbol 69 Sound [intromusic]Used by:74
Symbol 70 Sound [music]Used by:74
Symbol 71 Sound [gun]Used by:74
Symbol 72 Sound [shopmusic]Used by:74
Symbol 73 Sound [cashing]Used by:74
Symbol 74 MovieClipUses:57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73Used by:Timeline
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClip [spark]Uses:75 76 77 78 79Used by:Timeline
Symbol 81 GraphicUsed by:84  Timeline
Symbol 82 GraphicUsed by:84 87  Timeline
Symbol 83 GraphicUsed by:84 87
Symbol 84 MovieClip [splode]Uses:81 82 83Used by:Timeline
Symbol 85 GraphicUsed by:87  Timeline
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClip [sparksplode]Uses:85 86 83 82Used by:Timeline
Symbol 88 GraphicUsed by:92  Timeline
Symbol 89 GraphicUsed by:92
Symbol 90 GraphicUsed by:92
Symbol 91 GraphicUsed by:92  Timeline
Symbol 92 MovieClip [forcehit]Uses:88 89 90 91Used by:Timeline
Symbol 93 GraphicUsed by:98  Timeline
Symbol 94 ShapeTweeningUsed by:98
Symbol 95 ShapeTweeningUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClip [shockwave]Uses:93 94 95 96 97Used by:Timeline
Symbol 99 GraphicUsed by:104  Timeline
Symbol 100 ShapeTweeningUsed by:104
Symbol 101 ShapeTweeningUsed by:104
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClip [shockwave2]Uses:99 100 101 102 103Used by:Timeline
Symbol 105 GraphicUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClip [fireball]Uses:105 106 107 108Used by:Timeline
Symbol 110 GraphicUsed by:119
Symbol 111 GraphicUsed by:119
Symbol 112 GraphicUsed by:119
Symbol 113 GraphicUsed by:119
Symbol 114 GraphicUsed by:119
Symbol 115 GraphicUsed by:119
Symbol 116 GraphicUsed by:119
Symbol 117 GraphicUsed by:119
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [flamdot]Uses:110 111 112 113 114 115 116 117 118Used by:Timeline
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:123
Symbol 122 GraphicUsed by:123 126  Timeline
Symbol 123 MovieClip [dragonpup]Uses:121 122Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [corpse]Uses:125 122Used by:Timeline
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClip [twinkle]Uses:127Used by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:147
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:147
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:142 147 160
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:147
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:147
Symbol 142 MovieClipUses:137Used by:147
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:147
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:133 135 137 139 141 142 144 146 SS1Used by:150
Symbol 148 TextUses:47Used by:149
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClipUses:147 149Used by:Timeline
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Symbol 152 BitmapUsed by:153
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Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:160
Symbol 156 GraphicUsed by:160
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:160
Symbol 159 SoundUsed by:160
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Symbol 167 MovieClipUses:53 162 164 166Used by:Timeline
Symbol 168 BitmapUsed by:169
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Symbol 171 TextUses:47Used by:172
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Symbol 174 BitmapUsed by:175
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Symbol 176 MovieClipUses:175Used by:Timeline
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Symbol 196 MovieClipUses:188 189 190 191 192 193 194 195Used by:197
Symbol 197 MovieClipUses:178 180 187 196Used by:Timeline
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Symbol 203 MovieClipUses:201 202Used by:Timeline
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Symbol 206 MovieClipUses:205 202Used by:Timeline
Symbol 207 FontUsed by:208 209 224
Symbol 208 EditableTextUses:207Used by:210
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Symbol 216 MovieClipUses:214 215Used by:217
Symbol 217 MovieClipUses:216Used by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:Timeline
Symbol 220 BitmapUsed by:221
Symbol 221 GraphicUses:220Used by:248
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:248
Symbol 224 EditableTextUses:207Used by:225
Symbol 225 MovieClipUses:224Used by:248  Timeline
Symbol 226 GraphicUsed by:240 244
Symbol 227 GraphicUsed by:240
Symbol 228 EditableTextUses:47Used by:240
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Symbol 230 GraphicUsed by:231 233
Symbol 231 MovieClipUses:46 229 230 50 49 51 52Used by:240 244
Symbol 232 TextUses:47Used by:233
Symbol 233 MovieClipUses:46 232 230 50 49 51 52Used by:240 244  Timeline
Symbol 234 EditableTextUses:47Used by:240
Symbol 235 MovieClipUsed by:240 244
Symbol 236 GraphicUsed by:240 244
Symbol 237 TextUses:47Used by:239
Symbol 238 TextUses:47Used by:239
Symbol 239 MovieClipUses:237 238Used by:240 244
Symbol 240 MovieClipUses:226 227 228 231 233 234 235 236 239Used by:248  Timeline
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Symbol 242 EditableTextUses:47Used by:244
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Symbol 244 MovieClipUses:226 241 242 231 233 243 235 236 239Used by:248
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Symbol 251 GraphicUsed by:Timeline
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Symbol 255 TextUses:47Used by:Timeline
Symbol 256 TextUses:47Used by:Timeline
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Symbol 289 MovieClipUses:54 288Used by:290
Symbol 290 MovieClipUses:55 287 289Used by:Timeline
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:Timeline
Symbol 293 MovieClipUses:55Used by:Timeline
Symbol 294 GraphicUsed by:Timeline
Symbol 295 GraphicUsed by:301
Symbol 296 TextUses:47Used by:301
Symbol 297 TextUses:47Used by:301
Symbol 298 GraphicUsed by:301
Symbol 299 TextUses:47Used by:301
Symbol 300 TextUses:47Used by:301
Symbol 301 MovieClipUses:295 296 297 298 299 300Used by:Timeline
Symbol 302 TextUses:47Used by:Timeline
Symbol 303 TextUses:47Used by:Timeline
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Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:Timeline
Symbol 307 GraphicUsed by:Timeline
Symbol 308 TextUses:47Used by:Timeline
Symbol 309 TextUses:47Used by:Timeline
Symbol 310 EditableTextUses:47Used by:Timeline
Symbol 311 GraphicUsed by:Timeline
Symbol 312 GraphicUsed by:321
Symbol 313 TextUses:47Used by:321
Symbol 314 GraphicUsed by:321
Symbol 315 GraphicUsed by:320
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:315 316 317 318 319Used by:321 330 335
Symbol 321 MovieClipUses:312 313 314 320Used by:322
Symbol 322 MovieClipUses:321Used by:Timeline
Symbol 323 TextUses:47Used by:Timeline
Symbol 324 TextUses:47Used by:Timeline
Symbol 325 EditableTextUses:47Used by:Timeline
Symbol 326 GraphicUsed by:330
Symbol 327 EditableTextUses:47Used by:330
Symbol 328 GraphicUsed by:330 335
Symbol 329 EditableTextUses:47Used by:330
Symbol 330 MovieClipUses:326 327 328 320 329Used by:341
Symbol 331 GraphicUsed by:332
Symbol 332 MovieClipUses:331Used by:333
Symbol 333 MovieClipUses:332Used by:341
Symbol 334 EditableTextUses:47Used by:335
Symbol 335 MovieClipUses:328 320 334Used by:341
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:336Used by:338
Symbol 338 MovieClipUses:337Used by:341
Symbol 339 EditableTextUses:47Used by:340
Symbol 340 MovieClipUses:339Used by:341
Symbol 341 MovieClipUses:330 333 335 338 340Used by:Timeline
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342Used by:347
Symbol 344 GraphicUsed by:347
Symbol 345 TextUses:47Used by:347
Symbol 346 TextUses:47Used by:347
Symbol 347 MovieClipUses:343 344 345 346Used by:Timeline
Symbol 348 MovieClipUses:55Used by:Timeline
Symbol 349 GraphicUsed by:Timeline
Symbol 350 TextUses:47Used by:Timeline
Symbol 351 TextUses:47Used by:Timeline
Symbol 352 MovieClipUses:55Used by:Timeline
Streaming Sound 1Used by:Symbol 147 MovieClip
Streaming Sound 2Used by:Symbol 248 MovieClip

Instance Names

"but01"Frame 2Symbol 53 MovieClip
"fadeobjectnew"Frame 2Symbol 56 MovieClip
"buttween"Frame 4Symbol 167 MovieClip
"fader"Frame 4Symbol 173 MovieClip
"wizard"Frame 5Symbol 197 MovieClip
"tower"Frame 5Symbol 199 MovieClip
"cooldowncounter"Frame 5Symbol 203 MovieClip
"towerhealthcounter"Frame 5Symbol 206 MovieClip
"radar"Frame 5Symbol 12 MovieClip [radarobj]
"timeholder"Frame 5Symbol 210 MovieClip
"dragonsleftholder"Frame 5Symbol 213 MovieClip
"welldone"Frame 5Symbol 217 MovieClip
"towerhealthlogo"Frame 5Symbol 219 MovieClip
"fadeobject"Frame 5Symbol 151 MovieClip
"zoombox"Frame 6Symbol 248 MovieClip
"but01"Frame 7Symbol 233 MovieClip
"holdy"Frame 7Symbol 283 MovieClip
"faderer"Frame 7Symbol 290 MovieClip
"but01"Frame 8Symbol 233 MovieClip
"fader"Frame 8Symbol 293 MovieClip
"fader"Frame 9Symbol 293 MovieClip
"but01"Frame 10Symbol 53 MovieClip
"towerhealthcounter"Frame 10Symbol 347 MovieClip
"towerhealthlogo"Frame 10Symbol 219 MovieClip
"fadeobjectnew"Frame 10Symbol 348 MovieClip
"submitter"Frame 11Symbol 240 MovieClip
"fadeobjectnew"Frame 11Symbol 352 MovieClip
"warner"Symbol 6 MovieClip Frame 1Symbol 4 MovieClip
"eb"Symbol 7 MovieClip [eblip] Frame 1Symbol 6 MovieClip
"playerblip"Symbol 12 MovieClip [radarobj] Frame 1Symbol 11 MovieClip
"knifeshad"Symbol 21 MovieClip Frame 1Symbol 17 MovieClip
"knife"Symbol 21 MovieClip Frame 1Symbol 20 MovieClip
"pent"Symbol 45 MovieClip Frame 1Symbol 21 MovieClip
"can1"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can2"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can3"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can4"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can5"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can6"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can7"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can8"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can9"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can10"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"body"Symbol 123 MovieClip [dragonpup] Frame 1Symbol 121 MovieClip
"body"Symbol 126 MovieClip [corpse] Frame 1Symbol 125 MovieClip
"but01"Symbol 167 MovieClip Frame 1Symbol 53 MovieClip
"but02"Symbol 167 MovieClip Frame 1Symbol 162 MovieClip
"but03"Symbol 167 MovieClip Frame 1Symbol 164 MovieClip
"but04"Symbol 167 MovieClip Frame 1Symbol 166 MovieClip
"but01"Symbol 167 MovieClip Frame 60Symbol 53 MovieClip
"but02"Symbol 167 MovieClip Frame 60Symbol 162 MovieClip
"but03"Symbol 167 MovieClip Frame 60Symbol 164 MovieClip
"but04"Symbol 167 MovieClip Frame 60Symbol 166 MovieClip
"beard1"Symbol 187 MovieClip Frame 1Symbol 183 MovieClip
"beard2"Symbol 187 MovieClip Frame 1Symbol 183 MovieClip
"hat"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"torso"Symbol 197 MovieClip Frame 1Symbol 180 MovieClip
"head"Symbol 197 MovieClip Frame 1Symbol 187 MovieClip
"arm"Symbol 197 MovieClip Frame 1Symbol 196 MovieClip
"percent"Symbol 203 MovieClip Frame 1Symbol 201 MovieClip
"percent"Symbol 206 MovieClip Frame 1Symbol 205 MovieClip
"but01"Symbol 240 MovieClip Frame 1Symbol 231 MovieClip
"but02"Symbol 240 MovieClip Frame 1Symbol 233 MovieClip
"holdy"Symbol 240 MovieClip Frame 1Symbol 235 MovieClip
"but01"Symbol 244 MovieClip Frame 1Symbol 231 MovieClip
"but02"Symbol 244 MovieClip Frame 1Symbol 233 MovieClip
"holdy"Symbol 244 MovieClip Frame 1Symbol 235 MovieClip
"submitter"Symbol 248 MovieClip Frame 99Symbol 240 MovieClip
"submitter"Symbol 248 MovieClip Frame 125Symbol 244 MovieClip
"texty"Symbol 290 MovieClip Frame 1Symbol 287 MovieClip
"glyph"Symbol 321 MovieClip Frame 1Symbol 320 MovieClip
"b1"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"b1"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"b1"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"b1"Symbol 322 MovieClip Frame 1Symbol 321 MovieClip
"glyph"Symbol 330 MovieClip Frame 1Symbol 320 MovieClip
"glyph"Symbol 335 MovieClip Frame 1Symbol 320 MovieClip
"b2"Symbol 341 MovieClip Frame 1Symbol 330 MovieClip
"b3"Symbol 341 MovieClip Frame 1Symbol 330 MovieClip
"b4"Symbol 341 MovieClip Frame 1Symbol 330 MovieClip
"b5"Symbol 341 MovieClip Frame 1Symbol 330 MovieClip
"bling4"Symbol 341 MovieClip Frame 1Symbol 333 MovieClip
"bling3"Symbol 341 MovieClip Frame 1Symbol 333 MovieClip
"bling2"Symbol 341 MovieClip Frame 1Symbol 333 MovieClip
"bling5"Symbol 341 MovieClip Frame 1Symbol 333 MovieClip
"b1"Symbol 341 MovieClip Frame 1Symbol 335 MovieClip
"bling1"Symbol 341 MovieClip Frame 1Symbol 338 MovieClip
"textobj"Symbol 341 MovieClip Frame 1Symbol 340 MovieClip
"percent"Symbol 347 MovieClip Frame 1Symbol 343 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$oQ$a/FMyJcp7yTWhWPynT3gJ.."
ExportAssets (56)Timeline Frame 1Symbol 7 as "eblip"
ExportAssets (56)Timeline Frame 1Symbol 12 as "radarobj"
ExportAssets (56)Timeline Frame 3Symbol 58 as "boom"
ExportAssets (56)Timeline Frame 3Symbol 59 as "rumble"
ExportAssets (56)Timeline Frame 3Symbol 60 as "launchfire"
ExportAssets (56)Timeline Frame 3Symbol 61 as "forcepop"
ExportAssets (56)Timeline Frame 3Symbol 62 as "lilbang"
ExportAssets (56)Timeline Frame 3Symbol 63 as "fireballsound"
ExportAssets (56)Timeline Frame 3Symbol 64 as "pop"
ExportAssets (56)Timeline Frame 3Symbol 65 as "diedrag"
ExportAssets (56)Timeline Frame 3Symbol 66 as "sparkplay"
ExportAssets (56)Timeline Frame 3Symbol 67 as "sparkpop"
ExportAssets (56)Timeline Frame 3Symbol 68 as "thump"
ExportAssets (56)Timeline Frame 3Symbol 69 as "intromusic"
ExportAssets (56)Timeline Frame 3Symbol 70 as "music"
ExportAssets (56)Timeline Frame 3Symbol 71 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 72 as "shopmusic"
ExportAssets (56)Timeline Frame 3Symbol 73 as "cashing"
ExportAssets (56)Timeline Frame 3Symbol 80 as "spark"
ExportAssets (56)Timeline Frame 3Symbol 84 as "splode"
ExportAssets (56)Timeline Frame 3Symbol 87 as "sparksplode"
ExportAssets (56)Timeline Frame 3Symbol 92 as "forcehit"
ExportAssets (56)Timeline Frame 3Symbol 98 as "shockwave"
ExportAssets (56)Timeline Frame 3Symbol 104 as "shockwave2"
ExportAssets (56)Timeline Frame 3Symbol 109 as "fireball"
ExportAssets (56)Timeline Frame 3Symbol 119 as "flamdot"
ExportAssets (56)Timeline Frame 3Symbol 123 as "dragonpup"
ExportAssets (56)Timeline Frame 3Symbol 126 as "corpse"
ExportAssets (56)Timeline Frame 3Symbol 128 as "twinkle"
ExportAssets (56)Timeline Frame 5Symbol 12 as "radarobj"

Labels

"splash"Frame 4
"warner"Frame 5
"game"Frame 5
"gameover"Frame 6
"scores"Frame 7
"help"Frame 8
"settings"Frame 9
"shop"Frame 10
"victory"Frame 11

Dynamic Text Variables

_parent.timedisplaySymbol 208 EditableText"0:00:00:00"
_parent.timedisplaySymbol 209 EditableText"0:00:00:00"
displayerSymbol 211 EditableText"0:00:00:00"
displayerSymbol 212 EditableText"0:00:00:00"
_root.myscoreSymbol 224 EditableText"YOUR SCORE: "
nameinputSymbol 228 EditableText""
nameinputSymbol 234 EditableText""
nameinputSymbol 242 EditableText""
nameinputSymbol 243 EditableText""
NAME0Symbol 263 EditableText"OOOOOOOO"
SCORE0Symbol 264 EditableText"OOOOOOOO"
NAME3Symbol 265 EditableText"OOOOOOOO"
SCORE3Symbol 266 EditableText"OOOOOOOO"
NAME2Symbol 267 EditableText"OOOOOOOO  "
SCORE2Symbol 268 EditableText"OOOOOOOO"
NAME1Symbol 269 EditableText"OOOOOOOO"
SCORE1Symbol 270 EditableText"OOOOOOOO"
NAME4Symbol 271 EditableText"OOOOOOOO"
SCORE4Symbol 272 EditableText"OOOOOOOO"
NAME6Symbol 273 EditableText"OOOOOOOO"
SCORE6Symbol 274 EditableText"OOOOOOOO"
NAME8Symbol 275 EditableText"OOOOOOOO"
SCORE8Symbol 276 EditableText"OOOOOOOO"
NAME5Symbol 277 EditableText"OOOOOOOO"
SCORE5Symbol 278 EditableText"OOOOOOOO"
NAME7Symbol 279 EditableText"OOOOOOOO"
SCORE7Symbol 280 EditableText"OOOOOOOO"
NAME9Symbol 281 EditableText"OOOOOOOO"
SCORE9Symbol 282 EditableText"OOOOOOOO"
leveldisplaySymbol 310 EditableText"Wave 1 is coming next!"
_root.attrib_cashSymbol 325 EditableText"1000"
lvlSymbol 327 EditableText"0"
costdSymbol 329 EditableText"$0"
costdSymbol 334 EditableText"$0"
writingSymbol 339 EditableText""




http://swfchan.com/6/28701/info.shtml
Created: 11/8 -2019 18:23:17 Last modified: 11/8 -2019 18:23:17 Server time: 03/05 -2024 08:34:23