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Tainted Kingdom.swf

This is the info page for
Flash #28715

(Click the ID number above for more basic data on this flash file.)


Text
mission 2:

mission title

99

99

v 3.0

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Developed and Produced by ArmorGames, Copyright Armor Games Inc.
Krin J. (Design), David Orr (Music), Will Arbuckle (Cinematics), Joan C. G. (Graphics), Andrew Dennis (Story and Voices) , Joshua Tomar (Voices), Philipp Knothe (Design).

Dark days have come for the Kingdom of Terradar. 
With the recent death of the King, there have been
major rifts between the royal family and the nobles. 
Bands of traitors have been created, and many have
left the Kingdom; declaring it evil and changed.

Beneath the legendary General Sylvas, only three
noble families remain, their eldest sons acting as
Captain to the remaining three soldier companies:
Matteus, Edgar Betulve, and Darchael Cavalan. 
Three friends who fight for the same cause... but
only one will find truth in the war.

Introduction

Next

<p align="left"><font face="_sans" size="16" color="#2f130d" letterSpacing="0.000000" kerning="0"><b>Gameplay</b></font></p><p align="left"><font face="_sans" size="16" color="#2f130d" letterSpacing="0.000000" kerning="0">The first few missions will teach you the basics of <sbr />gameplay, so no tutorial is required.</font></p>

<p align="left"><font face="_sans" size="16" color="#2f130d" letterSpacing="0.000000" kerning="0"><b>Settings</b></font></p><p align="left"><font face="_sans" size="16" color="#2f130d" letterSpacing="0.000000" kerning="0">There is a settings panel in the lower right corner of the <sbr />screen. You can use it to turn off the music, or change <sbr />the graphics quality if the game is running too slow. You <sbr />can also use it to return to the main menu.</font></p>

<p align="left"><font face="_sans" size="16" color="#2f130d" letterSpacing="0.000000" kerning="0"><b>Saving</b></font></p><p align="left"><font face="_sans" size="16" color="#2f130d" letterSpacing="0.000000" kerning="0">The game automatically saves your progress after the <sbr />end of every mission. You may close it and play it again <sbr />at a later time, without losing your progress.</font></p>

Instructions

Next

As Darcheal sails towards the Northen Isles, the
only he thing he could think about is vengence for
his family.

Meanwhile, Edgar has nearly arrived at his
destination. He prepares himself for one final
sacrifice, hoping that he could bring back the
Ancient Master and use its powers to conquer the
entire land.

Little does he know that he is about to start a chain
of events that will shake the very world to its core.

Epilogue

Next

Congratulations!

You've beaten the game.  Now try to win the Deadly Commander
award on all the missions to unlock a special mode!

Next

Main Menu

Play as Ancients

Play as Humans

Bonus Mode:

An epic RPG from
the creators of
Tainted Kingdom

play

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Earning Deadly
Commander on
all ten missions
will unlock a
special bonus
mode!

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Challenge:

Beat this mission in less than        days, or without using a Hero.

Mission 1

An Unlikely Leader

Objectives:

Briefing:

Defeat the Green enemy base.

You are stuck on the edge of a cliff
with 50 of your men, and the enemy
is closing in. The only way to get out
of this situation alive is to quickly
overrun the Green enemy base on
the other side of the map before their
reinforcements arrive.

Defeat the Green enemy base.

You have to attack a heavily fortified
enemy base, but your resources are
running low. Occupy the mineral field
to the North East, so you may gather
enough resources to build an army,
and finally overcome the enemy's
defenses.

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">Survive for 7 days <b>or</b> defeat the <sbr />Green enemy base.</font></p>

You occupy a heavily fortified island,
but the enemy can easily overpower
you. Hold them off for as long as you
can while you wait for
reinforcements.

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">Defeat <b>either</b> the Yellow or the <sbr />Orange enemy base.</font></p>

Some strange corruption seems to
have taken a hold of the Kingdom.
Break out of the City with your newly
formed squad, and then set up a
camp outside the City gates.
Eliminate either the Orange or the
Yellow support factions so that you
can escape the Kingdom.

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">Defeat the East<b> </b>enemy base.</font></p>

You came to you old friend for help
but he has betrayed you and led you
into a trap. You are surrounded, and
must destroy Matteus' base to the
East.

Defeat the Purple enemy base.

You've come to Edgar's original
outpost in hopes of finding your
daughter, Ardia. But Edgar is gone,
and strange new enemies seem to
be guarding the area now. Destroy
this outpost, so you can head back
to the village of Mehlan.

Defeat the main enemy base in less
than 7 days.

You are now laying siege to the
village of Mehlan, where many of
Edgar's troops are resting. You only
have a week to destroy the base and
interrogate the enemy about where
the Temple is. If you take any longer,
Edgar will already be too far away to
track and you will fail the mission.

Defeat all enemy bases.

You have arrived at the Temple of
Eratemus, where Edgar is keeping
Ardia. Ancient forces hold the upper
ground, and Imperial troops occupy
areas near your base. Destroy all
enemy bases so that you may have
clear passage into the Temple.

Defeat the Purple enemy base within
6 days.

You and a small group of soldiers
have breached into the Inner
Sanctum of the Temple. Your
supplies will only last for six days.
You must eliminate the enemy within
this time frame, and only using the
troops that you have avaliable.

<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">Defeat <b>both</b> Purple enemy bases.</font></p>

The Purples control two major ship-
yards by the sea, but a powerful
Imperial Strike Force is approaching
from the East. You must take over
both ship-yards so that you may sail
to the Northern Isles, before you are
crushed by the Imperial strike force.

Begin Mission!

Label

99

Units

Attack

Fortify

Build Units

Cultivate

<p align="right"><font face="_sans" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>

<p align="right"><font face="_sans" size="14" color="#bfacd2" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>

9

<p align="right"><font face="_sans" size="10" color="#ffcc00" letterSpacing="0.000000" kerning="0"><b>Toogle Sound</b><font color="#777777"><b> | </b></font><b>Toggle Quality</b><font color="#cccccc"><b> </b><font color="#777777"><b>| </b></font></font><b>Play More Games!</b><font color="#777777"><b> |</b><font color="#cccccc"><b> </b></font></font><b>Exit to Menu</b></font></p>

< Click Here >

Cancel

Choose where you want to attack.

Cancel

Where do you want to attack it from?

Target

Cancel

Repair a damaged base.

No

Yes

Do you want to bulid units?

..............Text here..............

Exit

Population

1000

Gold

Empty Slot

Creating

Building Name

Creating Hunter

Building Name

This building is
currently unavailible.

<p align="right"><font face="_sans" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>

<p align="right"><font face="_sans" size="14" color="#bfacd2" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>

Farm Land

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Use the farm to <sbr />manage resources.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">You cannot <b><i>gain</i></b> more <sbr />resources, the farm is <sbr />only used to convert <sbr />one resource type to <sbr />another.</font></p>

Armory

This is the recruiting
centre for Knights and
Hunters.

Cathedral

A holy sanctuary in
which the magical
Priest units can be
trained and upgraded.

A powerful spell that
heals your units in
battle can also be
created here.

Royal Keep

This building recruits
the mighty Royal
Guard units.

Crusader's Camp

The swift and strong
Crusader units can be
recruited here.

Fortress

This building provides
you with upgrades for
your base, as well as
an attack upgrade for
all your units.

Defensive towers can
also be built here.

Slave Chamber

A building used to
convert resource
types.

Tomb

You can use this
building to create
Risen units.

Snake Pit

Recruit the deadly but
fragile Viper units from
here.

Pyramid

Summon mighty
Warrior units from this
building.

Blade Halls

Recruit the deadly and
agile Assassin units.

Royal Throne

Call forth mighty
Pharoh units with this
structure.

Knight

Infrantry Unit

Attack:

Health:

Speed:

Range:

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Normal

Melee

Hunter

Light Unit

Attack:

Health:

Speed:

Range:

Normal

80 metres

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Royal Guard

Heavy Unit

Attack:

Health:

Speed:

Range:

Slow

Melee

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Priest

Light Unit

Attack:

Health:

Speed:

Range:

Normal

60 metres

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Crusader

Infrantry Unit

Attack:

Health:

Speed:

Range:

Very Fast

Melee

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Defense Tower

Special Unit

Attack:

Health:

Speed:

Range:

None

90  metres

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Risen

Infrantry Unit

Attack:

Health:

Speed:

Range:

Normal

Melee

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Viper

Sniper Unit

Attack:

Health:

Speed:

Range:

Slow

130 metres

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Warrior

Heavy Unit

Attack:

Health:

Speed:

Range:

Slow

Melee

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Assassin

Tactical Unit

Attack:

Health:

Speed:

Range:

Very Fast

Melee

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Pharoh

Infrantry Unit

Attack:

Health:

Speed:

Range:

Slow

20 metres

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Ancient Shrine

Tower Unit

Attack:

Health:

Heals your units for a
small amount every few
seconds. Healing stops
when under attack.

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>

<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>

Food Production

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Grow, harvest, and <sbr />market food, gaining <sbr />you <b>50</b> gold.</font></p>

Collective Farming

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Mass farming method, <sbr />giving you <b>250 </b>gold<b> </b>in <sbr />a short period of time.</font></p>

Expansion

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the size of <sbr />your population by <b>1</b>.</font></p>

Infantry Tacticals

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack <sbr />and health of <b>Hunters</b> <sbr />and <b>Knights</b>.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Attack <b>+2</b></font></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Life <b>+3</b></font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 3</i></b></font></p><p align="left"></p>

Weaponry

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack of <sbr />all units <b>except</b> Priests <sbr />by 10%.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 3</i></b></font></p><p align="left"></p>

Focus

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack of <sbr /><b>Hunters</b> and <b>Priests</b> <sbr />by <b>3</b>. Also increases <sbr />their range by 10m.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 1</i></b></font></p>

Spiritual Mastery

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack <sbr />and health of <b>Priests</b>. <sbr />Additionally, Priests <sbr />will heal all units upon <sbr />death.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Attack <b>+1</b></font></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Life <b>+5</b></font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 5</i></b></font></p>

Overload

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack, <sbr />but decreases the <sbr />health of <b>Priests </b>over <sbr />time.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Attack <b>+4</b></font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 3</i></b></font></p>

Determination

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack, <sbr />and health of </font></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>Royal Guards</b> and <sbr /><b>Crusaders</b>.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Attack <b>+3</b></font></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Life <b>+3</b></font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 3</i></b></font></p>

Cold Steel

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the health of <sbr /><b>Knights</b>, <b>Royal <sbr />Guards</b>, <b>Towers,</b> and <sbr /><b>Crusaders</b> by 10%</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 3</i></b></font></p>

Vitality

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the health of <sbr /><b>Royal Guards</b> and <sbr /><b>Knights</b>.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Life <b>+5</b></font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 3</i></b></font></p>

Healing Blast

A healing spell that
can be used in battle.

Slavery

Convert population
resources into large
amounts of gold.

Ancient Resilence

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the life of <sbr />Pharohs and Warriors <sbr />by 8%.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 3</i></b></font></p><p align="left"></p>

Sharp Eyes

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack <sbr />range of your Vipers <sbr />by 10m.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 1</i></b></font></p><p align="left"></p>

Deadly Blades

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack <sbr />damage of Assassins <sbr />by 6.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 3</i></b></font></p><p align="left"></p>

Endurance

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the life of <sbr />Vipers by 8, and the <sbr />life of Assassins by 6.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 3</i></b></font></p><p align="left"></p>

Ancient Devestation

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack <sbr />damage of Warriors <sbr />and Pharohs by 8%.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tier: 3</i></b></font></p>

Improved Shrines

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Improves Ancient <sbr />Shrine&apos;s life and <sbr />damage, as well as <sbr />healing.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Attack <b>+1</b></font></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Life <b>+15</b></font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 2</i></b></font></p>

Eclipse

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack <sbr />damage of Pharohs by <sbr />3, and increases <sbr />damage of the <sbr />Apocalypse spell.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 5</i></b></font></p>

Apocalypse

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the attack, <sbr />and health of </font></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>Royal Guards</b> and <sbr /><b>Crusaders</b>.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Attack <b>+3</b></font></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Life <b>+3</b></font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 3</i></b></font></p>

Granite Armor

<p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1">Increases the health of <sbr />Warriors by 8.</font></p><p align="left"></p><p align="left"><font face="_sans" size="13" color="#cccccc" letterSpacing="0.000000" kerning="1"><b><i>Maximum Tiers: 5</i></b></font></p>

Not enough gold

1000

Return to Map

Send out your troops!

Put a unit into one of the slots to send it out on that
lane. The slot cannot be used again for 5 seconds,
and your population (blue number) will decrease by
one.

Your base will stop sending units when the blue
number under your life bar reaches zero.

The red slot on the right shows what your enemy is
about to send out.

You can use Hot-Keys to play more effectively.
The game begins when you place your first unit!

Do you want to Retreat?

If you do not want to continue fighting you may
click here to end this battle.

Base Title here

99

Base Title here

99

<p align="left"><font face="_sans" size="14" color="#7a84d1" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

<p align="right"><font face="_sans" size="14" color="#7a84d1" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>

9

ActionScript [AS1/AS2]

Frame 1
var CPMStarPoolID = 1052; var CPMStarSubPoolID = 9; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie((("http://server.cpmstar.com/adviewas2.swf?poolid=" + CPMStarPoolID) + "&subpoolid=") + CPMStarSubPoolID); Stage.showMenu = eval (false)(); fscommand ("showMenu", false); Stage.scaleMode = "exactFit"; stop();
Instance of Symbol 255 MovieClip in Frame 1
onClipEvent (enterFrame) { if (_root.getBytesLoaded() == _root.getBytesTotal()) { _root.nextFrame(); } }
Frame 2
stop(); playAsA = false;
Frame 3
gotoAndPlay ("skipToHere");
Frame 9
stop(); attachMovie("dog", "dog1", 1000); attachMovie("dog", "dog2", 1001); attachMovie("dog", "dogA", 1002); attachMovie("dog", "dogB", 1003); attachMovie("dog", "dogC", 1004); attachMovie("dog", "dogX", 1005); var my_sound1 = new Sound(_root.dogA); var my_sound2 = new Sound(_root.dogB); var my_sound3 = new Sound(_root.dogC); music1 = new Sound(_root.dog1); music2 = new Sound(_root.dog2); soundCounter = 1; musicCounter = 1; musicCounter2 = 2; musicSwitch = 0; soundPlayArray = new Array(); soundPlayArray = ["song1", "song2"]; soundModeKrin = 0; KrinSound = 1; addSound = function (a, b) { if (_root.KrinSound) { if (a == "Effects") { if (b != undefined) { _root["my_sound" + soundCounter].attachSound(b); _root["my_sound" + soundCounter].setVolume(30); _root["my_sound" + soundCounter].start(); soundCounter++; if (soundCounter == 4) { soundCounter = 1; } } } if (a == "Music") { if (_root.currentMusicTrack != b) { _root.currentMusicTrack = b; _root["music" + musicCounter].attachSound(b); if (soundPlayCounter == 4) { soundPlayCounter = 0; } _root["music" + musicCounter].setVolume(0); if ((b == "song4") || (b == "song3")) { if (b == "song3") { _root["music" + musicCounter].start(1, 1); } else { _root["music" + musicCounter].start(0, 1); } } else { _root["music" + musicCounter].start(0, 100); } if (b == "STOP") { _root["music" + musicCounter].stop(); } musicCounter++; musicCounter2++; musicSwitch = 1; volUpRate = 0; if (musicCounter == 3) { musicCounter = 1; } if (musicCounter2 == 3) { musicCounter2 = 1; } } } } }; dogX.onEnterFrame = function () { if (musicSwitch) { if (volUpRate < 100) { volUpRate = volUpRate + 5; _root["music" + musicCounter2].setVolume(volUpRate); _root["music" + musicCounter].setVolume(100 - volUpRate); if (volUpRate == 100) { _root["music" + musicCounter].stop(); musicSwitch = false; } } } };
Instance of Symbol 287 MovieClip in Frame 9
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 10
function AddUnit(a, a2, b, c, d, e, f, g, h, i, j, k) { unitData[a] = new Array(); unitData[a][0] = a2; unitData[a][1] = b; unitData[a][2] = c; unitData[a][3] = d; unitData[a][4] = e; unitData[a][5] = f; unitData[a][6] = g; unitData[a][7] = h; unitData[a][8] = i; unitData[a][9] = j; unitData[a][10] = k; } unitData = new Object(); AddUnit("Knight", "Knight", 2, 50, 1, 17, 2, 1, false, 0, 1, 1); AddUnit("Priest", "Priest", 2, 30, 6, 12, 6, 1, false, 0, 1, 3); AddUnit("Royal Guard", "Royal Guard", 1, 120, 1, 15, 2, 1, false, 0, 1, 4); AddUnit("Crusader", "Crusader", 4, 82, 1, 20, 4, 2, false, 0, 1, 5); AddUnit("Hunter", "Hunter", 3, 35, 8, 6, 8, 1, false, 0, 1, 2); AddUnit("Healing Blast", "Healing Blast", 1, 1, 1, 1, 1, 1, false, 1, 0, 6); AddUnit("Defense Tower", "Defense Tower", 0, 270, 9, 7, 14, 1, false, 0, 2, 7); AddUnit("Hero", "Knight", 2, 230, 1, 21, 4, 1, true, 1, 0, 0); AddUnit("Captain Darcheal", "Crusader", 2, 400, 1, 50, 4, 2, true, 0, 1, 1); AddUnit("Sgt. Burk", "Knight", 2, 300, 1, 30, 4, 1, true, 0, 1, 1); AddUnit("Syrelix", "Pharoh", 1, 500, 1, 30, 4, 1, true, 0, 1, 1); AddUnit("Bandit Jose", "Hunter", 2, 230, 4, 21, 4, 1, true, 0, 1, 0); AddUnit("Viper", "Viper", 1, 12, 13, 6, 16, 1, false, 0, 1, 2); AddUnit("Assassin", "Assassin", 4, 1, 1, 39, 20, 1, false, 0, 1, 4); AddUnit("Pharoh", "Pharoh", 1, 100, 3, 23, 4, 1, false, 0, 1, 5); AddUnit("Warrior", "Warrior", 1, 140, 2, 14, 4, 1, false, 0, 1, 3); AddUnit("Risen", "Risen", 2, 60, 1, 13, 2, 1, false, 0, 1, 1); AddUnit("Apocalypse", "Apocalypse", 1, 1, 1, 1, 1, 1, false, 1, 0, 6); AddUnit("Ancient Shrine", "Ancient Shrine", 0, 100, 9, 3, 10, 1, false, 0, 2, 7);
Frame 11
gotoAndPlay ("Mode4");
Frame 12
loadVariablesNum ("details.txt", 0); unitPool = new Array(); unitPool = ["None", "Knight", "Hunter", "Priest", "Crusader", "Royal Guard", "Healing Blast", "Defense Tower"];
Frame 19
i = 0; while (i < 2) { j = 1; while (j < 4) { _root[((("lane2_" + i) + "_") + j) + "_set"] = new Array(); _root[((("lane_" + i) + "_") + j) + "_set"] = new Array(); _root[((("lane2_" + i) + "_") + j) + "_set"] = _root[("l" + i) + j].split("!"); for (k in _root[((("lane2_" + i) + "_") + j) + "_set"]) { _root[((("lane_" + i) + "_") + j) + "_set"][k] = parseInt(_root[((("lane2_" + i) + "_") + j) + "_set"][k]); } j++; } i++; } gotoAndPlay ("MainMenu");
Frame 20
i = 0; while (i < 2) { j = 1; while (j < 4) { _root[(("lane_" + i) + "_") + j] = new Array(); _root[((("lane_" + i) + "_") + j) + "_num"] = 0; j++; } i++; } gotoAndStop ("Game");
Frame 31
loadVariablesNum ("details.txt", 0); unitPool = new Array(); unitPool = ["None", "Knight", "Hunter", "Priest", "Crusader", "Royal Guard", "Healing Blast", "Defense Tower"];
Frame 38
i = 0; while (i < 2) { j = 1; while (j < 4) { _root[((("lane2_" + i) + "_") + j) + "_set"] = new Array(); _root[((("lane_" + i) + "_") + j) + "_set"] = new Array(); _root[((("lane2_" + i) + "_") + j) + "_set"] = _root[("l" + i) + j].split("!"); for (k in _root[((("lane2_" + i) + "_") + j) + "_set"]) { _root[((("lane_" + i) + "_") + j) + "_set"][k] = parseInt(_root[((("lane2_" + i) + "_") + j) + "_set"][k]); } j++; } i++; } i = 0; while (i < 2) { j = 1; while (j < 4) { _root[(("lane_" + i) + "_") + j] = new Array(); _root[((("lane_" + i) + "_") + j) + "_num"] = 0; for (k in _root[((("lane_" + i) + "_") + j) + "_set"]) { _root[(("lane_" + i) + "_") + j][k] = unitPool[_root[((("lane_" + i) + "_") + j) + "_set"][k]]; } j++; } i++; } gotoAndPlay ("MainMenu");
Frame 39
function allLanesReset() { i = 0; while (i < 2) { j = 1; while (j < 4) { _root[((("lane2_" + i) + "_") + j) + "_set"] = new Array(); _root[((("lane_" + i) + "_") + j) + "_set"] = new Array(); _root[((("lane2_" + i) + "_") + j) + "_set"] = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]; for (k in _root[((("lane2_" + i) + "_") + j) + "_set"]) { _root[((("lane_" + i) + "_") + j) + "_set"][k] = 0; } j++; } i++; } i = 0; while (i < 2) { j = 1; while (j < 4) { _root[(("lane_" + i) + "_") + j] = new Array(); _root[((("lane_" + i) + "_") + j) + "_num"] = 0; for (k in _root[((("lane_" + i) + "_") + j) + "_set"]) { _root[(("lane_" + i) + "_") + j][k] = unitPool[_root[((("lane_" + i) + "_") + j) + "_set"][k]]; } j++; } i++; } } function applyPremade() { j = 1; while (j < 4) { _root["lane_1_" + j] = new Array(); _root[("lane_1_" + j) + "_num"] = 0; for (k in _root[("lane_1_" + j) + "_set"]) { _root["lane_1_" + j][k] = _root[("lane_1_" + j) + "_set"][k]; } j++; } } function fillPremadeLanes() { shinker = 0; _root.lane_1_1_set = new Array(); _root.lane_1_2_set = new Array(); _root.lane_1_3_set = new Array(); k = 0; while (k < (_root.outerShellArray.length / 3)) { _root.lane_1_1_set[k] = _root.outerShellArray[shinker]; shinker++; _root.lane_1_2_set[k] = _root.outerShellArray[shinker]; shinker++; _root.lane_1_3_set[k] = _root.outerShellArray[shinker]; shinker++; k++; } } function AItecher() { if (player1.active == true) { if (player1.nowTechDate == _root.totalDate) { player1.nowTechDate = player1.nowTechDate + player1.techDateSpace; p1checkertech = false; p1UpAble = new Array(); i = 0; while (i < 8) { if (player1.upgrades[i] < upgradePoolLimits[i + (8 * player1.race)]) { p1checkertech = true; p1UpAble.push(i); } i++; } if (p1checkertech) { thingo = random(p1UpAble.length - 1); player1.upgrades[p1UpAble[thingo]]++; } } } if (player2.active == true) { if (player2.nowTechDate == _root.totalDate) { player2.nowTechDate = player2.nowTechDate + player2.techDateSpace; p2checkertech = false; p2UpAble = new Array(); i = 0; while (i < 8) { if (player2.upgrades[i] < upgradePoolLimits[i + (8 * player2.race)]) { p2checkertech = true; p2UpAble.push(i); } i++; } if (p2checkertech) { thingo = random(p2UpAble.length - 1); player2.upgrades[p2UpAble[thingo]]++; } } } if (player3.active == true) { if (player3.nowTechDate == _root.totalDate) { player3.nowTechDate = player3.nowTechDate + player3.techDateSpace; p3checkertech = false; p3UpAble = new Array(); i = 0; while (i < 8) { if (player3.upgrades[i] < upgradePoolLimits[i + (8 * player3.race)]) { p3checkertech = true; p3UpAble.push(i); } i++; } if (p3checkertech) { thingo = random(p3UpAble.length - 1); player3.upgrades[p3UpAble[thingo]]++; } } } } function enemyLanesCreate(spawnLimit, player) { includedEnemyFunction = new Array(); includedEnemyFunction2 = new Array(); EFnum = 1; includedEnemyFunction[0] = 0; includedEnemyFunction2[0] = 0; i = 0; while (i < _root[player].enemyFunction.length) { if (_root[player].enemyFunction[i] > 0) { includedEnemyFunction[EFnum] = _root[player].enemyFunction[i]; includedEnemyFunction2[EFnum] = i; EFnum++; } i++; } bobber = 1; bobber2 = 0; k = 0; while (k < spawnLimit) { setChose = Math.random() * 100; u = 0; while (u < _root.includedEnemyFunction.length) { if (setChose >= includedEnemyFunction[u]) { if (setChose < includedEnemyFunction[u + 1]) { _root[("lane_1_" + bobber) + "_set"][bobber2] = includedEnemyFunction2[u + 1]; bobber++; if (bobber == 4) { bobber2++; bobber = 1; } } } u++; } k++; } j = 1; while (j < 4) { _root["lane_1_" + j] = new Array(); _root[("lane_1_" + j) + "_num"] = 0; for (k in _root[("lane_1_" + j) + "_set"]) { _root["lane_1_" + j][k] = unitPool[_root[("lane_1_" + j) + "_set"][k] + (_root[player].race * 8)]; } j++; } } function CoEFsSet(race, player) { if (race == 0) { z = _root[player].upgrades; _root[player].CoEFs[1] = [1 + (0.1 * z[7]), (0 + (3 * z[0])) + (5 * z[6]), 1 + (0.1 * z[1]), 0 + (2 * z[0]), 0]; _root[player].CoEFs[2] = [1, 0 + (3 * z[0]), 1 + (0.1 * z[1]), (0 + (2 * z[0])) + (3 * z[3]), 0 + (1 * z[3])]; _root[player].CoEFs[3] = [1, 0 + (5 * z[2]), 1, ((0 + (2.7 * z[3])) + (0.8 * z[2])) + (4.1 * z[4]), 0 + (1 * z[3])]; _root[player].CoEFs[4] = [1 + (0.1 * z[7]), (0 + (3 * z[5])) + (5 * z[6]), 1 + (0.1 * z[1]), 0 + (3 * z[5]), 0]; _root[player].CoEFs[5] = [1 + (0.1 * z[7]), 0 + (3 * z[5]), 1 + (0.1 * z[1]), 0 + (3 * z[5]), 0]; _root[player].CoEFs[7] = [1 + (0.1 * z[7]), 0, 1 + (0.1 * z[1]), 0, 0]; } if (race == 1) { z = _root[player].upgrades; _root[player].CoEFs[1] = [1, 0, 1, 0, 0]; _root[player].CoEFs[2] = [1, 0 + (8 * z[3]), 1, 0, 0 + (1 * z[0])]; _root[player].CoEFs[3] = [1 + (0.08 * z[6]), 0 + (8 * z[1]), 1 + (0.08 * z[7]), 0, 0]; _root[player].CoEFs[4] = [1, 0 + (6 * z[3]), 1, 0 + (6 * z[2]), 0]; _root[player].CoEFs[5] = [1 + (0.08 * z[6]), 0, 1 + (0.08 * z[7]), 0 + (3 * z[4]), 0]; _root[player].CoEFs[7] = [1, 0 + (15 * z[5]), 1, 0 + (1 * z[5]), 0]; } } unitPool = new Array(); _root.shifterCount = 8; _root.shifterCount2 = 8; unitPool = ["None", "Knight", "Hunter", "Priest", "Crusader", "Royal Guard", "Healing Blast", "Defense Tower", "None", "Risen", "Viper", "Warrior", "Assassin", "Pharoh", "Apocalypse", "Ancient Shrine"]; upgradePool = ["Infantry Tacticals", "Weaponry", "Spiritual Mastery", "Focus", "Overload", "Determination", "Vitality", "Cold Steel", "Sharp Eyes", "Granite Armor", "Deadly Blades", "Endurance", "Eclipse", "Improved Shrines", "Ancient Resilience", "Ancient Devestation"]; upgradePoolLimits = [3, 3, 5, 1, 3, 3, 3, 3, 1, 5, 3, 3, 5, 2, 3, 3]; allLanesReset(); Stage.scaleMode = "ExactFit"; gotoAndPlay ("MainMenu");
Frame 47
missionTitles = new Array(); missionTitles = ["Dark Hours", "Homeward Bound", "The Village of Mehlan", "Breakout!", "Old Friends", "Resting In Darkness", "Onslaught", "Path to the Temple", "Inner Sanctum", "Hounded"]; var slot1 = SharedObject.getLocal("slot1"); chosenMenu = ""; cutText = new Array(); d = 0; cutText[d] = "So we've got some snobby nobleman in charge of us now, so what?"; d++; cutText[d] = "Better than having no captain. I just want to get away from this valley of death!"; d++; cutText[d] = "I'll bet he'll shout his orders from a mile away and watch us die!"; d++; cutText[d] = "Shut yer traps! I don't like having some snot-nosed richman leading us either!"; d++; cutText[d] = "But I especially don't like you lot crying in my earhole!"; d++; cutText[d] = "Good evening, gentlemen. You will have heard that your old Captain has betrayed the Kingdom."; d++; cutText[d] = "I am Captain Darchael Cavalan. I will be taking his place."; d++; cutText[d] = "Hah! Family fortune doesn't make a leader, nobleman."; d++; cutText[d] = "We ain't prepared to take orders from no soft lad."; d++; cutText[d] = "We can discuss my right to rank now and join the dead."; d++; cutText[d] = "Or you can follow me into victory. It's your choice."; d++; cutText[d] = "Well done men, we pulled through."; d++; cutText[d] = "I suppose you want us to take defense in this piss stain of an outpost"; d++; cutText[d] = "with no resources, eh?"; d++; cutText[d] = "If my leadership annoys you, Burk, you may consider yourself dismissed."; d++; cutText[d] = "If you would however lose sight of your ignorance for a moment"; d++; cutText[d] = "then I will tell you my plan."; d++; cutText[d] = "The enemy controls a mineral field up ahead."; d++; cutText[d] = "Defenses are light, so we can breach it and get through to the village of Derasmus."; d++; cutText[d] = "Hmph...Reckless, but I suppose it could work. "; d++; cutText[d] = "On your head, nobleman. Come on then you lot!"; d++; cutText[d] = "More dead, even more wounded "; d++; cutText[d] = "and now playing house with petrified villagers."; d++; cutText[d] = "Still, you did well to call that charge, Darcheal."; d++; cutText[d] = "They have time to rest now, at least."; d++; cutText[d] = "Perhaps we will get most of them back home alive."; d++; cutText[d] = "Darcheal! Burk! The Greens have mobilized their elite in the North"; d++; cutText[d] = "they will come down on us like a hammer."; d++; cutText[d] = "What?! How much time do we have?"; d++; cutText[d] = "No more than a few hours sir!"; d++; cutText[d] = "We have our orders, Darcheal. If we leave now"; d++; cutText[d] = "we might have a chance of getting to General Sylvas"; d++; cutText[d] = "and meet them head on."; d++; cutText[d] = "No, they will know we've been here."; d++; cutText[d] = "I'm certain they'll slaughter the villagers."; d++; cutText[d] = "You know I can't quite read you, richman."; d++; cutText[d] = "So be it. Call the men to arms!"; d++; cutText[d] = "We'll defend these villagers or die alongside them."; d++; cutText[d] = "General Sylvas, thank God!"; d++; cutText[d] = "I led the men as far as I could, sir."; d++; cutText[d] = "We have been defending this vi-"; d++; cutText[d] = "Corporal Darcheal, your orders were to make your way to my men"; d++; cutText[d] = "so that we could crush the Greens."; d++; cutText[d] = "Instead, you've risked the life of your men"; d++; cutText[d] = "for the sake of a rundown village."; d++; cutText[d] = "This is unacceptable."; d++; cutText[d] = "In the name of the Queen"; d++; cutText[d] = "I arrest and condemn you to hanging."; d++; cutText[d] = "Burk!"; d++; cutText[d] = "Don't think I've gone all soft on you, nobleman."; d++; cutText[d] = "It's just that I can see you ain't the same as the others."; d++; cutText[d] = "Something's changed."; d++; cutText[d] = "Something is wrong with our Kingdom."; d++; cutText[d] = "What's left of the company is outside."; d++; cutText[d] = "Your men await your orders."; d++; cutText[d] = "Good... What of my wife and daughter?"; d++; cutText[d] = "Are they outside as well?"; d++; cutText[d] = "Damn it lad, I didn't want to be giving you more bad news now"; d++; cutText[d] = "but they've..."; d++; cutText[d] = "they've murdered your wife."; d++; cutText[d] = "They've taken your daughter prisoner."; d++; cutText[d] = "What?! What is this?!"; d++; cutText[d] = "It's on you to find out what the hell is going on."; d++; cutText[d] = "Captain Betulve is stationed at the valley of fire."; d++; cutText[d] = "Now go! GO!"; d++; cutText[d] = "Matteus Betulve! Old friend!"; d++; cutText[d] = "Thank God I found you."; d++; cutText[d] = "Look, I need your help, I'm being hunted-"; d++; cutText[d] = "You're not welcome here Darcheal."; d++; cutText[d] = "How could you betray the Kingdom?"; d++; cutText[d] = "What? No, old friend, I've been framed"; d++; cutText[d] = "for something I don't even understand!"; d++; cutText[d] = "By order of the beloved Kingdom"; d++; cutText[d] = "kill these traitors!"; d++; cutText[d] = "Darchael...I..."; d++; cutText[d] = "I f..failed."; d++; cutText[d] = "The Temple..."; d++; cutText[d] = "The Temple of Eratamus..."; d++; cutText[d] = "Edgar... has her."; d++; cutText[d] = "Temple of Eratmus?"; d++; cutText[d] = "Matteus? Matteus!"; d++; cutText[d] = "Damn it... "; d++; cutText[d] = "Forgive me, old friend."; d++; cutText[d] = "Well, this is Edgar's outpost."; d++; cutText[d] = "But it looks as though he's long gone."; d++; cutText[d] = "Sir, we have tracked Captain Betulve"; d++; cutText[d] = "to the nearby village of Mehlan."; d++; cutText[d] = "The same village I was arrested in?"; d++; cutText[d] = "What sort of game is he playing?"; d++; cutText[d] = "Damn it, I just want some sense of all this!"; d++; cutText[d] = "What the hell are these things?!"; d++; cutText[d] = "Defend yourselves!"; d++; cutText[d] = "As much as I don't want to admit it"; d++; cutText[d] = "I have a feeling those creatures will be playing"; d++; cutText[d] = "a larger role in this mess I'm in."; d++; cutText[d] = "Edgar! Show yourself, you coward!"; d++; cutText[d] = "You're too late, Cavalan."; d++; cutText[d] = "Captain Betulve has already left for Eratamus."; d++; cutText[d] = "And you won't be following him anywhere."; d++; cutText[d] = "Let's see how much more information you'll share with me"; d++; cutText[d] = "with my blade against your throat."; d++; cutText[d] = "I admire your courage, Darcheal."; d++; cutText[d] = "Your family have always been valiant nobles."; d++; cutText[d] = "How dare you speak to me of family, Edgar."; d++; cutText[d] = "Give me back my daughter!"; d++; cutText[d] = "I'm afraid I can't, old friend."; d++; cutText[d] = "We need a noble sacrifice you see, and well..."; d++; cutText[d] = "girls are generally easier to do that to."; d++; cutText[d] = "I will rip you apart!"; d++; cutText[d] = "Murderer!"; d++; cutText[d] = "Strong words, Cavalan."; d++; cutText[d] = "I'm afraid I will have to play mouse for a while longer, first."; d++; cutText[d] = "This is it."; d++; cutText[d] = "I don't know what we'll find in there, so I'll take a small unit with me."; d++; cutText[d] = "The rest of you stay here in case of an ambush."; d++; cutText[d] = "N-No... Ardia!"; d++; cutText[d] = "Shame about the sacrifice, old friend."; d++; cutText[d] = "Still, all is fair in the name of our glorious Kingdom."; d++; cutText[d] = "My family have been murdered."; d++; cutText[d] = "My name has been tainted."; d++; cutText[d] = "My friends have become murderous traitors."; d++; cutText[d] = "This is not my Kingdom!"; d++; cutText[d] = "Well fought, Cavalan. "; d++; cutText[d] = "Unfortunately, I have another engagement on the Northern Isles"; d++; cutText[d] = "so I must leave you."; d++; cutText[d] = "But if you're that desperate to join your family"; d++; cutText[d] = "then by all means"; d++; cutText[d] = "I'll be waiting."; d++; cutText[d] = "Sir... more of those creatures are coming for us"; d++; cutText[d] = "as well as Betulve's guards."; d++; cutText[d] = "We need to either flee or fight, and soon!"; d++; cutText[d] = "Sir! What are your orders?!"; d++; cutText[d] = "Gather the men."; d++; cutText[d] = "We will take one of these ships and go to the Northern Isles."; d++; cutText[d] = "We are few in number, but all of you have courage"; d++; cutText[d] = "that speaks bounds for the truth"; d++; cutText[d] = "in the Kingdom of Terradar."; d++; cutText[d] = "Prepare yourselves gentlemen..."; d++; cutText[d] = "...for our final battle on the Southern Isles."; d++; cutText[d] = "I will find you, Edgar."; d++; cutText[d] = "I will have the answers I seek."; d++; cutText[d] = "And the Cavalan family will have its revenge."; d++; chosenMenu = ""; stop();
Instance of Symbol 389 MovieClip "BO" in Frame 47
onClipEvent (enterFrame) { if (_root.chosenMenu != "") { _alpha = (_alpha + 5); } else if (_alpha > 0) { _alpha = (_alpha - 5); } else { _alpha = 0; } if (_alpha >= 100) { _root.gotoAndStop(_root.chosenMenu); } }
Frame 49
chosenMenu = "";
Frame 52
chosenMenu = "";
Frame 55
chosenMenu = ""; spacing = 45; startspace = 17; _root.specialCase = false; i = 0; while (i < (_root.progressGame + 1)) { menuT.attachMovie("buttonER", "b" + i, i); menuT["b" + i]._y = startspace + (spacing * i); menuT["b" + i].missionGo = missionTitles[i]; menuT["b" + i].missionNumber = ("Mission " + (i + 1)) + ":"; menuT["b" + i].chosenMenu = "MOVIE_00" + (i + 1); menuT["b" + i].missionNumNum = i; menuT["b" + i].missionNumNum2 = i + 1; if (_root.achDayArray[i] == true) { menuT["b" + i].dayA.gotoAndStop("ACH"); } else { menuT["b" + i].dayA.gotoAndStop(1); } if (_root.achHeroArray[i] == true) { menuT["b" + i].heroA.gotoAndStop("ACH"); } else { menuT["b" + i].heroA.gotoAndStop(1); } if (_root.achWinArray[i] == true) { menuT["b" + i].winA.gotoAndStop("ACH"); } else { menuT["b" + i].winA.gotoAndStop(1); } i++; } addSound("Music", "song2"); stop();
Instance of Symbol 417 MovieClip in Frame 55
onClipEvent (load) { thing = 0; i = 0; while (i < 10) { if (_root.achWinArray[i]) { thing++; } i++; } if (thing == 10) { _visible = true; } else { _visible = false; } }
Instance of Symbol 450 MovieClip in Frame 55
onClipEvent (load) { array = new Array(); array = ["SONNY", "AG", "ACH", "SONNY"]; num = random(3); this.gotoAndStop(array[num]); }
Instance of Symbol 455 MovieClip in Frame 55
onClipEvent (load) { if (_root.ACHSHOW == "NONE") { this._visible = false; } else { this.gotoAndStop(_root.ACHSHOW); _root.ACHSHOW == "NONE"; thing = 0; } } onClipEvent (enterFrame) { if (thing == 150) { if (this._alpha > 0) { this._alpha = this._alpha - 5; } } else { thing++; } }
Instance of Symbol 389 MovieClip in Frame 55
onClipEvent (enterFrame) { if (_root.chosenMenu != "") { _alpha = (_alpha + 5); } else if (_alpha > 0) { _alpha = (_alpha - 5); } else { _alpha = 0; } if (_alpha >= 100) { _root.gotoAndStop(_root.chosenMenu); } }
Frame 57
chosenMenu = ""; D = new Number(); D = -1; texter = "";
Instance of Symbol 389 MovieClip "BO" in Frame 57
onClipEvent (enterFrame) { if (_root.chosenMenu != "") { _alpha = (_alpha + 5); } else if (_alpha > 0) { _alpha = (_alpha - 5); } else { _alpha = 0; } if (_alpha >= 100) { _root.gotoAndStop(_root.chosenMenu); } }
Frame 71
chosenMenu = ""; D = 10; texter = "";
Frame 85
chosenMenu = ""; D = 20; texter = "";
Frame 98
chosenMenu = ""; _root.specialCase = true; D = 37; texter = "";
Frame 109
chosenMenu = ""; _root.specialCase = true; D = 73; texter = "";
Frame 120
chosenMenu = ""; _root.specialCase = true; D = 91; texter = "";
Frame 131
chosenMenu = ""; _root.specialCase = true; D = 121; texter = "";
Frame 143
chosenMenu = ""; _root.specialCase = true; _root.specialCase2 = true; D = 138; texter = "";
Frame 154
chosenMenu = ""; D = 47; texter = "";
Frame 166
chosenMenu = ""; D = 64; texter = "";
Frame 177
chosenMenu = ""; D = 82; texter = "";
Frame 192
chosenMenu = ""; D = 94; texter = "";
Frame 206
chosenMenu = ""; D = 100; texter = "";
Frame 219
chosenMenu = ""; D = 111; texter = "";
Frame 232
chosenMenu = ""; D = 127; texter = "";
Frame 249
addSound("Music", "song2"); if (specialCase == true) { if (specialCase2 == true) { gotoAndStop ("EndScreen"); } else { gotoAndStop ("Mission Selector"); } } MissionOn = missionSelect; chosenMenu = "";
Instance of Symbol 1434 MovieClip in Frame 249
onClipEvent (load) { this.inner.gotoAndStop(_root.missionSelect); missionNumber = _root.ewvwebrw; missionOn = _root.swerbverbgdf; numArray = new Array(); numArray = [2, 3, 3, 5, 4, 4, 4, 6, 4, 6]; numX = numArray[_root.MNUM]; thingerX = ("Beat this mission in less than " + numX) + " days, or without using a Hero."; }
Instance of Symbol 389 MovieClip "BO" in Frame 249
onClipEvent (enterFrame) { if (_root.chosenMenu != "") { _alpha = (_alpha + 5); } else if (_alpha > 0) { _alpha = (_alpha - 5); } else { _alpha = 0; } if (_alpha >= 100) { _root.gotoAndStop(_root.chosenMenu); } }
Frame 251
_root.playerNone = new Object(); playerNone.colour = "0x000000"; timeUnit = 30; totalDate = 0; lifeOn = true; firstRound = true; playerTurn = true; Erik = new Object(); activeOn = -1; winCondition = 0; earnCounter = 0; enemyBaseCum = 0; switchPlayer = false; playerBaseCum = 0; customU = new Array(); i = 0; while (i < 18) { customU[i] = 0; i++; } PAYDAY = false; autoLaneCreate = false; _root.gotoAndPlay(MissionOn); _root.tutKrin = false;
Frame 252
DayLimit = 0; DayCond = 0; Erik.t = 1; afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 500; popul = 10; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x4E92D6"; player0.hero = "Syrelix"; player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0xFF9900"; player1.hero = "Bandit Jose"; player1.heroNum = 1; player1.baseCount = 0; player1.race = 0; _root.player2 = new Object(); player2.XXcolour = "0x00FF00"; player2.baseCount = 0; player2.race = 0; _root.player3 = new Object(); player3.XXcolour = "0x66FF94"; player3.baseCount = 0; player3.race = 0; customU = new Array(); customU[1] = 15; customU[2] = 15; customU[3] = 15; customU[4] = 5; customU[5] = 5; customU[6] = 5; customU[7] = 5; player1.ai = new Object(); player2.ai = new Object(); player3.ai = new Object(); player1.ai.attk = 2; player1.ai.conq = 2; player1.ai.iq = 0; player2.ai.attk = 6; player2.ai.conq = 2; player2.ai.iq = 1; player3.ai.attk = 10; player3.ai.conq = 10; player3.ai.iq = 1; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player2.CoEFs = new Array(); player3.CoEFs = new Array(); player1.upgrades = new Array(); player2.upgrades = new Array(); player0.upgrades = new Array(); player0.upgradesPre = new Array(); player3.upgrades = new Array(); player1.upgrades = [4, 3, 4, 1, 3, 3, 4, 4]; player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; player2.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player3.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player2.CoEFs[i] = new Array(); player2.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player3.CoEFs[i] = new Array(); player3.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 263
DayLimit = 0; DayCond = 0; Erik.t = 1; afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 500; popul = 10; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x4E92D6"; player0.hero = "Captain Darcheal"; player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0xCCFF00"; player1.baseCount = 0; player1.race = 0; player1.active = true; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; _root.player2 = new Object(); player2.XXcolour = "0xC52929"; player2.baseCount = 0; player2.race = 0; player2.active = true; player2.techDateSpace = 2; player2.nowTechDate = player2.techDateSpace; _root.player3 = new Object(); player3.XXcolour = "0xC52929"; player3.baseCount = 0; player3.race = 0; player3.active = false; player3.techDateSpace = 2; player3.nowTechDate = player3.techDateSpace; customU = new Array(); customU[1] = 15; customU[2] = 15; customU[3] = 15; customU[4] = 5; customU[5] = 5; customU[6] = 5; customU[7] = 5; player1.ai = new Object(); player2.ai = new Object(); player3.ai = new Object(); player1.ai.attk = 1; player1.ai.conq = 5; player1.ai.iq = 1; player2.ai.attk = 9; player2.ai.conq = 2; player2.ai.iq = 1; player3.ai.attk = 9; player3.ai.conq = 2; player3.ai.iq = 1; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player2.CoEFs = new Array(); player3.CoEFs = new Array(); player1.upgrades = new Array(); player2.upgrades = new Array(); player0.upgrades = new Array(); player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; player1.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player2.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player3.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [0, 2, 4, 6, -1]; scriptDisplay = ["blah", "none", "none", "blah"]; scriptArray[0] = ["EVGEWV e4g4 g4g e4g4eg"]; scriptArray[1] = ["aerberber rehtr hteh tsrh trh bs"]; scriptArray[2] = ["aerberber rehtr hteh tsrh trh bs"]; scriptArray[3] = [""]; nextDate = -1; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player2.CoEFs[i] = new Array(); player2.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player3.CoEFs[i] = new Array(); player3.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 276
achDay = 2; DayLimit = 1; DayCond = 0; _root.tutKrin = true; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [0, 2, -1]; scriptDisplay = ["none", "none"]; scriptArray[0] = ["Welcome Captain. You must destroy the Green enemy base to the East, but before you can attack it directly, you need to occupy the staging point in the middle (the grey circle). To occupy it, simply choose to attack it. Once you do, the base will turn Red, indicating that it now belongs to your team."]; scriptArray[1] = ["You will notice that each turn you are given four options, but the only one you need right now is 'Attack.' When you attack grey (unoccupied) bases, you conquer it. If you attack bases that belong to the enemy, you will engage in combat. You may only attack bases that are directly connected one of yours (as indicated by the grey lines)."]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 0; popul = 0; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0xC52929"; player0.hero = "Sgt. Burk"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0x42A428"; player1.baseCount = 0; player1.race = 0; player1.active = false; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 50; customU[2] = 0; customU[3] = 0; customU[4] = 0; customU[5] = 0; customU[6] = 0; customU[7] = 0; player1.ai = new Object(); player1.ai.attk = 0; player1.ai.conq = 0; player1.ai.iq = 0; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 290
achDay = 3; DayLimit = 7; DayCond = 1; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [0, 2, -1]; scriptDisplay = ["none", "none"]; scriptArray[0] = ["Towers and Royal Guards are very powerful defensive units. They can both absorb large amounts of damage before being destroyed, but they are expensive to build, so handle your defense strategy wisely."]; scriptArray[1] = ["Another good option to use during this mission is 'Fortify.' You can use it on damaged bases to repair them, so that they could possibly withstand further attacks. Your objective here is to survive, so play defensively."]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 999; popul = 15; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0xC52929"; player0.hero = "Sgt. Burk"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0x42A428"; player1.baseCount = 0; player1.race = 0; player1.active = true; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 20; customU[2] = 20; customU[3] = 20; customU[4] = 5; customU[5] = 5; customU[6] = 5; customU[7] = 5; player1.ai = new Object(); player1.ai.attk = 10; player1.ai.conq = 7; player1.ai.iq = 1; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [3, 3, 5, 1, 3, 3, 4, 4]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 305
achDay = 3; DayLimit = 1; DayCond = 0; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 0, 0, 0, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [0, 1, 2, -1]; scriptDisplay = ["none", "none", "none"]; scriptArray[0] = ["If you want to win, you will need to recruit more soldiers. In this mission, you may now use the 'Build Units' option to create more units, manage your resources, or upgrade your army."]; scriptArray[1] = ["You may have noticed that under the 'Specials' category on your unit panel, you have a 'Hero' availiable. Heroes are powerful super-units that can only be used once per mission. You should, however, only use them in desparate situations, as you will recieve a trophy for each mission that you beat without having to use a 'Hero.'"]; scriptArray[2] = ["Another 'Special' unit availiable to you this Mission is the 'Healing Blast' spell. To use it, simply place it into one of the slots, just as if it were any other unit. The greatest aspect of this spell is that it isn't a physical unit, so you may use it from lanes that are physically blocked off."]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 300; popul = 10; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0xC52929"; player0.hero = "Sgt. Burk"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0x42A428"; player1.baseCount = 0; player1.race = 0; player1.active = false; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 25; customU[2] = 15; customU[3] = 15; customU[4] = 0; customU[5] = 0; customU[6] = 5; customU[7] = 0; player1.ai = new Object(); player1.ai.attk = 7; player1.ai.conq = 7; player1.ai.iq = 1; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 322
achDay = 5; DayLimit = 1; DayCond = 0; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [0, 6, 8, -1]; scriptDisplay = ["none", "none"]; scriptArray[0] = ["In this mission, your faction is now represented by the blue color. Your former Empire (the red team) are now your enemies. You have a limited 'squad' of units to use against the enemy. Make sure you use the right counter-unit against each of the enemy's soldiers. Hunters beat Royal Guards. Royal Guards beat Crusaders. Crusaders beat Hunters."]; scriptArray[1] = ["Once you take over the Red Imperial base, you will start recieving a good resource income from it, and can use it to build more units."]; scriptArray[2] = ["If you are running low on resources, the 'Cultivate' option will let you skip a turn, but will increase your resource income by 50% for the next turn."]; nextDate = scriptDate[0]; b1 = "Farm Land"; b2 = "Armory"; b3 = "Royal Keep"; b4 = "Crusader's Camp"; gold = 0; popul = 0; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x3399FF"; player0.hero = "Captain Darcheal"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0xC52929"; player1.baseCount = 0; player1.race = 0; player1.active = false; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; _root.player2 = new Object(); player2.XXcolour = "0xFFCC00"; player2.baseCount = 0; player2.race = 0; player2.active = true; player2.techDateSpace = 4; player2.nowTechDate = player1.techDateSpace; _root.player3 = new Object(); player3.XXcolour = "0xF76200"; player3.baseCount = 0; player3.race = 0; player3.active = true; player3.techDateSpace = 4; player3.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 0; customU[2] = 30; customU[3] = 0; customU[4] = 30; customU[5] = 30; customU[6] = 15; customU[7] = 0; player1.ai = new Object(); player1.ai.attk = 4; player1.ai.conq = 0; player1.ai.iq = 1; player2.ai = new Object(); player2.ai.attk = 5; player2.ai.conq = 5; player2.ai.iq = 1; player3.ai = new Object(); player3.ai.attk = 5; player3.ai.conq = 5; player3.ai.iq = 1; player1.CoEFs = new Array(); player2.CoEFs = new Array(); player3.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player2.upgrades = new Array(); player3.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [3, 3, 0, 1, 0, 3, 3, 3]; player2.upgrades = [3, 3, 0, 0, 0, 3, 3, 3]; player3.upgrades = [3, 3, 5, 1, 3, 0, 0, 3]; player0.upgradesPre = new Array(); player0.upgrades = [3, 3, 0, 1, 0, 3, 3, 3]; player0.upgradesPre = [3, 3, 0, 1, 0, 3, 3, 3]; if (Erik.t == 1) { player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; } i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player2.CoEFs[i] = new Array(); player2.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player3.CoEFs[i] = new Array(); player3.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 336
achDay = 4; DayLimit = 1; DayCond = 0; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [-1]; scriptDisplay = ["none", "none"]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 0; popul = 0; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x3399FF"; player0.hero = "Captain Darcheal"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0xC52929"; player1.baseCount = 0; player1.race = 0; _root.player2 = new Object(); player2.XXcolour = "0xCEC46C"; player2.baseCount = 0; player2.race = 0; player1.active = true; player1.techDateSpace = 4; player1.nowTechDate = player1.techDateSpace; player2.active = true; player2.techDateSpace = 4; player2.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 15; customU[2] = 15; customU[3] = 15; customU[4] = 10; customU[5] = 10; customU[6] = 15; customU[7] = 10; player1.ai = new Object(); player1.ai.attk = 4; player1.ai.conq = 2; player1.ai.iq = 1; player2.ai = new Object(); player2.ai.attk = 8; player2.ai.conq = 8; player2.ai.iq = 1; player1.CoEFs = new Array(); player2.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player2.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player2.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player2.CoEFs[i] = new Array(); player2.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 352
achDay = 4; DayLimit = 1; DayCond = 0; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [-1]; scriptDisplay = ["none", "none"]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 800; popul = 15; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x3399FF"; player0.hero = "Captain Darcheal"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0x86518C"; player1.baseCount = 0; player1.race = 1; player1.active = true; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 5; customU[2] = 5; customU[3] = 5; customU[4] = 5; customU[5] = 5; customU[6] = 5; customU[7] = 5; player1.ai = new Object(); player1.ai.attk = 8; player1.ai.conq = 8; player1.ai.iq = 1; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 369
achDay = 6; DayLimit = 1; DayCond = 0; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [-1]; scriptDisplay = ["none", "none"]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 700; popul = 10; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x3399FF"; player0.hero = "Captain Darcheal"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0xC52929"; player1.baseCount = 0; player1.race = 0; _root.player2 = new Object(); player2.XXcolour = "0x86518C"; player2.baseCount = 0; player2.race = 1; player1.active = true; player1.techDateSpace = 4; player1.nowTechDate = player1.techDateSpace; player2.active = true; player2.techDateSpace = 4; player2.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 15; customU[2] = 15; customU[3] = 15; customU[4] = 10; customU[5] = 10; customU[6] = 15; customU[7] = 10; player1.ai = new Object(); player1.ai.attk = 4; player1.ai.conq = 2; player1.ai.iq = 1; player2.ai = new Object(); player2.ai.attk = 8; player2.ai.conq = 8; player2.ai.iq = 1; player1.CoEFs = new Array(); player2.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player2.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player2.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player2.CoEFs[i] = new Array(); player2.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 384
achDay = 4; DayLimit = 6; DayCond = 2; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [0, -1]; scriptDisplay = ["none", "none"]; scriptArray[0] = ["You have a very limited pool of troops that you can use to beat this mission, so try to use as little as possible units per battle, but that will still guarentee you victory. You may not build additional units in this mission, and you only have 6 days to fight your way to the enemy's main base."]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 0; popul = 0; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x3399FF"; player0.hero = "Captain Darcheal"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0x86518C"; player1.baseCount = 0; player1.race = 1; player1.active = true; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 6; customU[2] = 4; customU[3] = 3; customU[4] = 6; customU[5] = 6; customU[6] = 4; customU[7] = 0; player1.ai = new Object(); player1.ai.attk = 0; player1.ai.conq = 0; player1.ai.iq = 0; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [1, 5, 3, 3, 5, 2, 3, 3]; player0.upgradesPre = new Array(); player0.upgrades = [3, 3, 5, 1, 3, 3, 3, 3]; player0.upgradesPre = [3, 3, 5, 1, 3, 3, 3, 3]; if (Erik.t == 1) { player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; } i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 398
achDay = 6; DayLimit = 1; DayCond = 0; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [0, -1]; scriptDisplay = ["none", "none"]; scriptArray[0] = ["The Empire's unstoppable army approaches from the East, and you must destroy both Ancient bases before they overrun you completely. You will lose the mission if you have zero 'silver' bases left."]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 700; popul = 10; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x3399FF"; player0.hero = "Captain Darcheal"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0xC52929"; player1.baseCount = 0; player1.race = 0; _root.player2 = new Object(); player2.XXcolour = "0x86518C"; player2.baseCount = 0; player2.race = 1; player1.active = true; player1.techDateSpace = 4; player1.nowTechDate = player1.techDateSpace; player2.active = true; player2.techDateSpace = 3; player2.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 15; customU[2] = 15; customU[3] = 15; customU[4] = 10; customU[5] = 10; customU[6] = 15; customU[7] = 10; player1.ai = new Object(); player1.ai.attk = 4; player1.ai.conq = 2; player1.ai.iq = 1; player2.ai = new Object(); player2.ai.attk = 4; player2.ai.conq = 4; player2.ai.iq = 1; player1.CoEFs = new Array(); player2.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player2.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [4, 4, 6, 1, 4, 3, 4, 4]; player2.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player2.CoEFs[i] = new Array(); player2.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 411
achDay = 4; DayLimit = 7; DayCond = 2; _root.tutKrin = false; if (playAsA == true) { Erik.t = 1; } else { Erik.t = 0; } afterTurn = undefined; buildingAv = new Array(); buildingAv = ["Blank", 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; scriptArray = new Array(); scriptDate = new Array(); scriptDisplay = new Array(); scriptNow = 0; scriptDate = [-1]; scriptDisplay = ["none", "none"]; nextDate = scriptDate[0]; b1 = "None"; b2 = "None"; b3 = "None"; b4 = "None"; gold = 999; popul = 15; cultConstantSave = 1; cultConstant = cultConstantSave; Day = 1; DayTime = 0; _root.player0 = new Object(); player0.colour = "0x3399FF"; player0.hero = "Captain Darcheal"; if (Erik.t == 1) { player0.hero = "Syrelix"; } player0.heroNum = 1; _root.player1 = new Object(); player1.XXcolour = "0xC52929"; player1.baseCount = 0; player1.race = 0; player1.active = true; player1.techDateSpace = 2; player1.nowTechDate = player1.techDateSpace; customU = new Array(); customU[1] = 20; customU[2] = 20; customU[3] = 20; customU[4] = 5; customU[5] = 5; customU[6] = 5; customU[7] = 5; player1.ai = new Object(); player1.ai.attk = 1; player1.ai.conq = 7; player1.ai.iq = 1; player1.CoEFs = new Array(); player0.CoEFs = new Array(); player1.upgrades = new Array(); player0.upgrades = new Array(); player1.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = new Array(); player0.upgrades = [0, 0, 0, 0, 0, 0, 0, 0]; player0.upgradesPre = [0, 0, 0, 0, 0, 0, 0, 0]; i = 0; while (i < 10) { player0.CoEFs[i] = new Array(); player0.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } i = 0; while (i < 10) { player1.CoEFs[i] = new Array(); player1.CoEFs[i] = [1, 0, 1, 0, 0]; i++; } _root.gotoAndStop("StartHere");
Frame 426
function resetC(tar, clr) { co = new Color(tar.col); co.setRGB(clr); } function getTarget1(player) { getter1 = new Array(); getterH = new Array(); i = 0; while (i < mapz.baseNum) { if (mapz["i" + i].player == player) { getter1.push(i); } i++; } for (i in getter1) { if (mapz["i" + getter1[i]].life < mapz["i" + getter1[i]].maxLife) { getterH.push(getter1[i]); } } } function getTarget2() { getter2 = new Array(); getter2X = new Array(); for (i in getter1) { for (j in mapz["i" + getter1[i]].connectedTo) { getter2.push(mapz["i" + getter1[i]].connectedTo[j]); getter2X.push(getter1[i]); } } } function getTarget3(playerHere) { getter3 = new Array(); getter4 = new Array(); getter4X = new Array(); _root.canAttack = true; for (i in getter2) { if (mapz["i" + getter2[i]].player != playerHere) { if (mapz["i" + getter2[i]].player == "playerNone") { getter3.push(getter2[i]); } else if (mapz["i" + getter2[i]].player == "player0") { getter4.push(getter2[i]); getter4X.push(getter2X[i]); } } } if ((getter4X.length == 0) && (getter3.length == 0)) { _root.canAttack = false; } } function saveAll() { i = 0; while (i < mapz.baseNum) { _root.baseLifeSt[i] = mapz["i" + i].life; _root.basePlayerSt[i] = mapz["i" + i].player; _root.prevPlay[i] = mapz["i" + i].prevPlayer; i++; } } stop(); autoLaneCreate = true; decision = "None"; allLanesReset(); CoEFsSet(Erik.t, "player0"); CoEFsSet(player1.race, "player1"); CoEFsSet(player2.race, "player2"); CoEFsSet(player3.race, "player3"); player1.colour = player1.XXcolour; player2.colour = player2.XXcolour; player3.colour = player3.XXcolour; if (_root.afterTurn != undefined) { if (_root.afterTurn == "player0") { switchPlayer = false; playerTurn = true; currentPlayer = "player0"; _root.afterTurn = undefined; } if (_root.afterTurn == "player1") { currentPlayer = "player1"; switchPlayer = true; playerTurn = true; gotoAndStop ("Wait"); _root.afterTurn = undefined; waitText = "Please Wait..."; } } else { currentPlayer = "player0"; } blankSlot = "0x000000"; sta = 9; bordSize = 8; if ((_root.totalDate >= _root.nextDate) && (_root.nextDate != -1)) { gotoAndStop ("Wait"); waitText = ""; blackerInfo._visible = true; blackerInfo.textIn = _root.scriptArray[_root.scriptNow]; blackerInfo.inner2.gotoAndStop(_root.scriptDisplay[_root.scriptNow]); _root.scriptNow++; nextDate = _root.scriptDate[_root.scriptNow]; } else { blackerInfo._visible = false; }
Instance of Symbol 1536 MovieClip "mapz" in Frame 426
onClipEvent (load) { this.gotoAndStop(_root.MissionOn); }
Instance of Symbol 1621 MovieClip "unitButton1" in Frame 426
onClipEvent (load) { unum = 1; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton2" in Frame 426
onClipEvent (load) { unum = 2; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton3" in Frame 426
onClipEvent (load) { unum = 3; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton4" in Frame 426
onClipEvent (load) { unum = 4; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton5" in Frame 426
onClipEvent (load) { unum = 5; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton8" in Frame 426
onClipEvent (load) { unit = _root.player0.hero; num = _root.player0.heroNum; this.gotoAndStop("Hero" + _root.Erik.t); if (num == 0) { num = ""; hider.gotoAndStop(3); } }
Instance of Symbol 1621 MovieClip "unitButton6" in Frame 426
onClipEvent (load) { unum = 6; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton7" in Frame 426
onClipEvent (load) { unum = 7; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton9" in Frame 426
onClipEvent (load) { unum = 0; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1624 MovieClip in Frame 426
onClipEvent (load) { textWrite = "Units"; }
Instance of Symbol 1624 MovieClip in Frame 426
onClipEvent (load) { textWrite = "Specials"; }
Instance of Symbol 1624 MovieClip in Frame 426
onClipEvent (load) { textWrite = "Passive Upgrades"; }
Instance of Symbol 1621 MovieClip "unitButton10" in Frame 426
onClipEvent (load) { unum = 1; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton11" in Frame 426
onClipEvent (load) { unum = 2; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton12" in Frame 426
onClipEvent (load) { unum = 3; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton13" in Frame 426
onClipEvent (load) { unum = 4; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton14" in Frame 426
onClipEvent (load) { unum = 5; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton15" in Frame 426
onClipEvent (load) { unum = 6; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton16" in Frame 426
onClipEvent (load) { unum = 7; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1441 MovieClip in Frame 426
onClipEvent (load) { timeWait = 30; } onClipEvent (enterFrame) { if (_root.PAYDAY == true) { _root.PAYDAY = false; i = 0; while (i < _root.mapz.baseNum) { if (_root.mapz["i" + i].player == "player0") { _root.mapz["i" + i].innerEarn2.play(); if (_root.mapz["i" + i].rtype) { _root.mapz["i" + i].innerEarn2.innerEarn.innerGold = "+" + Math.round(((_root.mapz["i" + i].occ * 2.7) * _root.mapz["i" + i].resoruce) * _root.cultConstant); _root.gold = _root.gold + Math.round(((_root.mapz["i" + i].occ * 2.7) * _root.mapz["i" + i].resoruce) * _root.cultConstant); } else { _root.mapz["i" + i].innerEarn2.innerEarn.innerPop = "+" + Math.round(((_root.mapz["i" + i].occ * _root.mapz["i" + i].resoruce) * _root.cultConstant) / 10); _root.popul = _root.popul + Math.round(((_root.mapz["i" + i].occ * _root.mapz["i" + i].resoruce) * _root.cultConstant) / 10); } } i++; } _root.cultConstant = _root.cultConstantSave; } if (_root.winCondition != 0) { _root.gotoAndStop("Win"); } else { _root.addSound("Music", "song2"); } if (notYetImplied) { if (_root.playerTurn == false) { if (startTime != true) { startTime = true; time = 0; } if (startTime == true) { time++; if (time == timeWait) { startTime = false; _root.switchPlayer = true; } } } } if (_root.switchPlayer == true) { _root.DayTime++; _root.totalDate++; _root.AItecher(); _root.CoEFsSet(player1.race, "player1"); _root.CoEFsSet(player2.race, "player2"); _root.CoEFsSet(player3.race, "player3"); i = 0; while (i < _root.mapz.baseNum) { if (_root.mapz["i" + i].player == "player0") { _root.mapz["i" + i].innerEarn2.play(); if (_root.mapz["i" + i].rtype) { _root.mapz["i" + i].innerEarn2.innerEarn.innerGold = "+" + Math.round(((_root.mapz["i" + i].occ * 2.7) * _root.mapz["i" + i].resoruce) * _root.cultConstant); _root.gold = _root.gold + Math.round(((_root.mapz["i" + i].occ * 2.7) * _root.mapz["i" + i].resoruce) * _root.cultConstant); } else { _root.mapz["i" + i].innerEarn2.innerEarn.innerPop = "+" + Math.round(((_root.mapz["i" + i].occ * _root.mapz["i" + i].resoruce) * _root.cultConstant) / 10); _root.popul = _root.popul + Math.round(((_root.mapz["i" + i].occ * _root.mapz["i" + i].resoruce) * _root.cultConstant) / 10); } } i++; } _root.cultConstant = _root.cultConstantSave; if (_root.DayTime == 4) { _root.Day++; _root.DayTime = 0; } if (_root.Day == _root.DayLimit) { _root.winCondition = _root.DayCond; } _root.switchBack = true; if (_root.playerTurn == true) { checkerForBases = 0; while (checkerForBases == 0) { if (_root.activeOn < (_root.activeCounter.length - 1)) { _root.activeOn++; if (_root[_root.activeCounter[_root.activeOn]].baseCount > 0) { checkerForBases = 1; } } else { _root.activeOn = 0; if (_root[_root.activeCounter[_root.activeOn]].baseCount > 0) { checkerForBases = 1; } } } _root.currentPlayer = _root.activeCounter[_root.activeOn]; _root.getTarget1(_root.activeCounter[_root.activeOn]); fight = true; _root.getTarget2(); _root.getTarget3(_root.activeCounter[_root.activeOn]); if (_root.canAttack == false) { fight = false; } if ((_root.getterH.length >= 1) || (_root[_root.activeCounter[_root.activeOn]].ai.iq == 0)) { rt = Math.random() * 10; if (_root[_root.activeCounter[_root.activeOn]].ai.attk <= rt) { fight = false; } } if (fight) { conq = true; if (_root.getter4.length >= 1) { conq = false; } if (_root.getter3.length >= 1) { rt = Math.random() * 10; if (_root[_root.activeCounter[_root.activeOn]].ai.conq >= rt) { conq = true; } } if (conq) { objectToAI = _root.getter3[random(_root.getter3.length - 1)]; _root.mapz["i" + objectToAI].conquer.play(); } else { tar = random(_root.getter4.length - 1); objectToAI = _root.getter4[tar]; objectFromAI = _root.getter4X[tar]; _root.attacking2Target = _root.mapz["i" + objectToAI]; _root.attacking2Target = _root.mapz["i" + objectToAI].id; _root.attacking2TargetName = _root.mapz["i" + objectToAI].post; _root.attacking2TargetPlayer = _root.mapz["i" + objectToAI].player; _root.idi0 = _root.mapz["i" + objectToAI].id; if (_root.mapz["i" + objectFromAI].occ > 0) { _root.attacking2TargetCap = _root.mapz["i" + objectToAI].occ; } else { _root.attacking2TargetCap = "Unlimited"; } _root.attacking2TargetLife = _root.mapz["i" + objectToAI].life; _root.attacking2TargetLifeM = _root.mapz["i" + objectToAI].maxLife; _root.attackingTarget = _root.mapz["i" + objectFromAI]; _root.attackingTargetName = _root.mapz["i" + objectFromAI].post; _root.attackingTargetPlayer = _root.mapz["i" + objectFromAI].player; _root.idi1 = _root.mapz["i" + objectFromAI].id; if (_root.mapz["i" + objectFromAI].occ > 0) { _root.attackingTargetCap = _root.mapz["i" + objectFromAI].occ; } else { _root.attackingTargetCap = "Unlimited"; } _root.attackingTargetLife = _root.mapz["i" + objectFromAI].life; _root.attackingTargetLifeM = _root.mapz["i" + objectFromAI].maxLife; _root.mapz["i" + objectToAI].conquer2.play(); } } else if (_root.getterH.length >= 1) { objectToAI = _root.getterH[random(_root.getterH.length - 1)]; _root.mapz["i" + objectToAI].healer.play(); } else { objectToAI = _root.getter1[random(_root.getter1.length - 1)]; _root.mapz["i" + objectToAI].healer.play(); } } } if (_root.switchBack == true) { _root.switchPlayer = false; _root.switchBack = false; if (_root.playerTurn == false) { _root.playerTurn = true; _root.currentPlayer = "player0"; _root.cultConstant = 1; } else { _root.playerTurn = false; _root.currentPlayer = _root.activeCounter[_root.activeOn]; } if (_root.playerTurn == true) { if ((_root.totalDate >= _root.nextDate) && (_root.nextDate != -1)) { _root.gotoAndStop("Wait"); _root.waitText = ""; _root.blackerInfo._visible = true; _root.blackerInfo.textIn = _root.scriptArray[_root.scriptNow]; _root.blackerInfo.inner2.gotoAndStop(_root.scriptDisplay[_root.scriptNow]); _root.scriptNow++; _root.nextDate = _root.scriptDate[_root.scriptNow]; } else { _root.gotoAndStop("StartHere"); } } } }
Instance of Symbol 1645 MovieClip in Frame 426
onClipEvent (load) { nooners = new Array(); nooners = ["Dawn", "Day", "Noon", "Night"]; } onClipEvent (enterFrame) { framer = nooners[_root.DayTime]; this.gotoAndStop(framer); }
Instance of Symbol 1653 MovieClip in Frame 426
onClipEvent (load) { musicBe = "song2"; }
Instance of Symbol 1662 MovieClip "bo" in Frame 426
onClipEvent (load) { _root.blackOut = false; } onClipEvent (enterFrame) { if (_root.blackOut == false) { if (_alpha > 0) { _alpha = (_alpha - 10); } else { _alpha = 0; } } if (_root.blackOut == true) { this._alpha = this._alpha + 10; if (this._alpha >= 100) { _root.blackOut == false; _root.gotoAndStop(this.gotoW); } } }
Instance of Symbol 1683 MovieClip in Frame 453
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_root.winCondition != 0) { if (_alpha < 100) { _alpha = (_alpha + 2); } if (_root.winCondition == 1) { this.gotoAndStop("VICTORY"); } if (_root.winCondition == 2) { this.gotoAndStop("DEFEAT"); } } }
Frame 460
if (winCondition == 1) { winText = "Congratulations! You have won!"; addSound("Music", "song3"); } else { winText = "You have been defeated..."; addSound("Music", "song4"); }
Frame 468
function addBuilding(n, g, p, t) { raceBuildings.push([n, g, p, t]); } function errorPlay(m) { _root.labeler.gotoAndPlay("error"); _root.labeler.errorMsg = m; } stop(); raceBuildings = new Array(); addBuilding("None", 0, 0, 0); addBuilding("Farm Land", 0, 1, 1); addBuilding("Armory", 100, 0, 1); addBuilding("Cathedral", 155, 0, 1); addBuilding("Royal Keep", 190, 1, 1); addBuilding("Crusader's Camp", 190, 1, 1); addBuilding("Fortress", 150, 1, 1); addBuilding("Slave Chamber", 0, 0, 1); addBuilding("Tomb", 200, 0, 1); addBuilding("Snake Pit", 310, 0, 1); addBuilding("Pyramid", 390, 0, 1); addBuilding("Blade Halls", 400, 0, 1); addBuilding("Royal Throne", 350, 0, 1);
Instance of Symbol 1621 MovieClip "unitButton1" in Frame 468
onClipEvent (load) { unum = 1; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); } onClipEvent (enterFrame) { if (num == 0) { hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.explainHere = "Infantry Melee Unit"; _root.explainHere2 = unit; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.carryUnit.targeted = this; _root.presser[0] = true; } else { _root.presser[0] = false; } }
Instance of Symbol 1621 MovieClip "unitButton2" in Frame 468
onClipEvent (load) { unum = 2; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); } onClipEvent (enterFrame) { if (num == 0) { hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.explainHere = "Light Ranged Unit"; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[1] = true; } else { _root.presser[1] = false; } }
Instance of Symbol 1621 MovieClip "unitButton3" in Frame 468
onClipEvent (load) { unum = 3; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); } onClipEvent (enterFrame) { if (num == 0) { hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.explainHere = "Light Ranged Unit"; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[2] = true; } else { _root.presser[2] = false; } }
Instance of Symbol 1621 MovieClip "unitButton4" in Frame 468
onClipEvent (load) { unum = 4; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); } onClipEvent (enterFrame) { if (num == 0) { hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.explainHere = "Infantry Melee Unit"; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[3] = true; } else { _root.presser[3] = false; } }
Instance of Symbol 1621 MovieClip "unitButton5" in Frame 468
onClipEvent (load) { unum = 5; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); } onClipEvent (enterFrame) { if (num == 0) { hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.explainHere = "Heavy Melee Unit"; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[4] = true; } else { _root.presser[4] = false; } }
Instance of Symbol 1621 MovieClip in Frame 468
onClipEvent (load) { unit = _root.player0.hero; num = _root.player0.heroNum; this.gotoAndStop("Hero" + _root.Erik.t); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.carryUnit.targeted = this; _root.presser[5] = true; } else { _root.presser[5] = false; } }
Instance of Symbol 1621 MovieClip "unitButton6" in Frame 468
onClipEvent (load) { unum = 6; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.carryUnit.targeted = this; _root.presser[6] = true; } else { _root.presser[6] = false; } }
Instance of Symbol 1621 MovieClip "unitButton7" in Frame 468
onClipEvent (load) { unum = 7; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.carryUnit.targeted = this; _root.presser[7] = true; } else { _root.presser[7] = false; } }
Instance of Symbol 1727 MovieClip in Frame 468
onClipEvent (load) { num = 2; this.gotoAndStop(num + (6 * _root.Erik.t)); buildingName = _root.raceBuildings[num + (6 * _root.Erik.t)][0]; buildGold = _root.raceBuildings[num + (6 * _root.Erik.t)][1]; buildPop = _root.raceBuildings[num + (6 * _root.Erik.t)][2]; buildTime = _root.raceBuildings[num + (6 * _root.Erik.t)][3]; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (this.appearer._alpha < 100) { this.appearer._alpha = this.appearer._alpha + 34; } } else if (this.appearer._alpha > 0) { this.appearer._alpha = this.appearer._alpha - 10; } }
Instance of Symbol 1727 MovieClip in Frame 468
onClipEvent (load) { num = 3; this.gotoAndStop(num + (6 * _root.Erik.t)); buildingName = _root.raceBuildings[num + (6 * _root.Erik.t)][0]; buildGold = _root.raceBuildings[num + (6 * _root.Erik.t)][1]; buildPop = _root.raceBuildings[num + (6 * _root.Erik.t)][2]; buildTime = _root.raceBuildings[num + (6 * _root.Erik.t)][3]; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (this.appearer._alpha < 100) { this.appearer._alpha = this.appearer._alpha + 34; } } else if (this.appearer._alpha > 0) { this.appearer._alpha = this.appearer._alpha - 10; } }
Instance of Symbol 1727 MovieClip in Frame 468
onClipEvent (load) { num = 4; this.gotoAndStop(num + (6 * _root.Erik.t)); buildingName = _root.raceBuildings[num + (6 * _root.Erik.t)][0]; buildGold = _root.raceBuildings[num + (6 * _root.Erik.t)][1]; buildPop = _root.raceBuildings[num + (6 * _root.Erik.t)][2]; buildTime = _root.raceBuildings[num + (6 * _root.Erik.t)][3]; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (this.appearer._alpha < 100) { this.appearer._alpha = this.appearer._alpha + 34; } } else if (this.appearer._alpha > 0) { this.appearer._alpha = this.appearer._alpha - 10; } }
Instance of Symbol 1727 MovieClip in Frame 468
onClipEvent (load) { num = 5; this.gotoAndStop(num + (6 * _root.Erik.t)); buildingName = _root.raceBuildings[num + (6 * _root.Erik.t)][0]; buildGold = _root.raceBuildings[num + (6 * _root.Erik.t)][1]; buildPop = _root.raceBuildings[num + (6 * _root.Erik.t)][2]; buildTime = _root.raceBuildings[num + (6 * _root.Erik.t)][3]; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (this.appearer._alpha < 100) { this.appearer._alpha = this.appearer._alpha + 34; } } else if (this.appearer._alpha > 0) { this.appearer._alpha = this.appearer._alpha - 10; } }
Instance of Symbol 1727 MovieClip in Frame 468
onClipEvent (load) { num = 6; this.gotoAndStop(num + (6 * _root.Erik.t)); buildingName = _root.raceBuildings[num + (6 * _root.Erik.t)][0]; buildGold = _root.raceBuildings[num + (6 * _root.Erik.t)][1]; buildPop = _root.raceBuildings[num + (6 * _root.Erik.t)][2]; buildTime = _root.raceBuildings[num + (6 * _root.Erik.t)][3]; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (this.appearer._alpha < 100) { this.appearer._alpha = this.appearer._alpha + 34; } } else if (this.appearer._alpha > 0) { this.appearer._alpha = this.appearer._alpha - 10; } }
Instance of Symbol 1727 MovieClip in Frame 468
onClipEvent (load) { num = 1; this.gotoAndStop(num + (6 * _root.Erik.t)); buildingName = _root.raceBuildings[num + (6 * _root.Erik.t)][0]; buildGold = _root.raceBuildings[num + (6 * _root.Erik.t)][1]; buildPop = _root.raceBuildings[num + (6 * _root.Erik.t)][2]; buildTime = _root.raceBuildings[num + (6 * _root.Erik.t)][3]; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (this.appearer._alpha < 100) { this.appearer._alpha = this.appearer._alpha + 34; } } else if (this.appearer._alpha > 0) { this.appearer._alpha = this.appearer._alpha - 10; } }
Instance of Symbol 1757 MovieClip "empt0" in Frame 468
onClipEvent (load) { building_id = "b1"; if (_root[building_id] == "None") { stat = false; } else { stat = true; } nameLabel = _root[building_id]; if (_root[building_id] != "None") { this.gotoAndStop("BuildSlot"); this.IconBar.gotoAndStop(_root[building_id]); } }
Instance of Symbol 1757 MovieClip "empt1" in Frame 468
onClipEvent (load) { building_id = "b2"; if (_root[building_id] == "None") { stat = false; } else { stat = true; } nameLabel = _root[building_id]; if (_root[building_id] != "None") { this.gotoAndStop("BuildSlot"); this.IconBar.gotoAndStop(_root[building_id]); } }
Instance of Symbol 1757 MovieClip "empt2" in Frame 468
onClipEvent (load) { building_id = "b3"; if (_root[building_id] == "None") { stat = false; } else { stat = true; } nameLabel = _root[building_id]; if (_root[building_id] != "None") { this.gotoAndStop("BuildSlot"); this.IconBar.gotoAndStop(_root[building_id]); } }
Instance of Symbol 1757 MovieClip "empt3" in Frame 468
onClipEvent (load) { building_id = "b4"; if (_root[building_id] == "None") { stat = false; } else { stat = true; } nameLabel = _root[building_id]; if (_root[building_id] != "None") { this.gotoAndStop("BuildSlot"); this.IconBar.gotoAndStop(_root[building_id]); } }
Instance of Symbol 1953 MovieClip "labeler" in Frame 468
onClipEvent (load) { _alpha = 0; appear = false; startDrag (this, true); } onClipEvent (enterFrame) { if (appear == true) { if (this._alpha < 100) { this._alpha = this._alpha + 20; } } else if (this._alpha > 0) { this._alpha = this._alpha - 20; } }
Instance of Symbol 1624 MovieClip in Frame 468
onClipEvent (load) { textWrite = "Units"; }
Instance of Symbol 1624 MovieClip in Frame 468
onClipEvent (load) { textWrite = "Specials"; }
Instance of Symbol 1624 MovieClip in Frame 468
onClipEvent (load) { textWrite = "Passive Upgrades"; }
Instance of Symbol 1621 MovieClip "unitButton9" in Frame 468
onClipEvent (load) { unum = 0; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton10" in Frame 468
onClipEvent (load) { unum = 1; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton11" in Frame 468
onClipEvent (load) { unum = 2; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton12" in Frame 468
onClipEvent (load) { unum = 3; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton13" in Frame 468
onClipEvent (load) { unum = 4; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton14" in Frame 468
onClipEvent (load) { unum = 5; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton15" in Frame 468
onClipEvent (load) { unum = 6; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1621 MovieClip "unitButton16" in Frame 468
onClipEvent (load) { unum = 7; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } }
Instance of Symbol 1653 MovieClip in Frame 468
onClipEvent (load) { musicBe = "song2"; }
Frame 469
stop(); jRound = 0; player1.healing = 0; player0.healing = 0; player1.curse = 0; player0.curse = 0; BGSET = 0; if (attackingAdvantage == 0) { player0.attacking = 1; player1.attacking = 0; } else { player0.attacking = 0; player1.attacking = 1; } DayCoF = new Array(); DayCoF = [1, 1.05, 1, 0.95, 0.95, 1, 1.05, 1]; player0.C = attacking2TargetPlayer; player1.C = attackingTargetPlayer; player1.colour = _root[player1.C].XXcolour; player1.degen = 0.04 * [player1.C].upgrades[4]; player0.degen = 0.04 * player0.upgrades[4]; player0.racer = Erik.t; player1.racer = _root[player1.C].race; curseArray = new Array(); curseArray = ["Curse", "Meteor", "Curse"]; player0.curseType = curseArray[player1.racer]; player1.curseType = curseArray[player0.racer]; player0.dayCoF = DayCoF[(player0.racer * 4) + DayTime]; player1.dayCoF = DayCoF[(player1.racer * 4) + DayTime]; _root.popCap0 = attacking2TargetCap; popCapSim = popCap0; _root.popCap1 = attackingTargetCap; _root.points0 = attacking2TargetLife; _root.points1 = attackingTargetLife; _root.pointsM0 = attacking2TargetLifeM; _root.pointsM1 = attackingTargetLifeM; i = 0; while (i < 2) { j = 1; while (j < 4) { _root[((("lane_" + i) + "_") + j) + "_num"] = 0; j++; } i++; } if (autoLaneCreate) { enemyLanesCreate(_root.popCap1, _root.attackingTargetPlayer); } else { applyPremade(); } addSound("Music", "song1"); endStatus = "None"; DPSCOUNT = 2300; _root.clockCount = 150; box = new Object(); box.Rownumber = 18; _root.onTheField = 0; testingBox = false; endGameOver = false; presser = new Array(); i = 0; while (i < 16) { presser[i] = false; i++; } presser2 = new Array(); i = 0; while (i < 3) { presser2[i] = false; i++; } box.Row1x = 80; box.Row1y = 265; box.Row1Dimension = 30; box.Row1Depth = -400; box.Row2x = 107; box.Row2y = 185; box.Row2Dimension = 27; box.Row2Depth = -450; box.Row3x = 125; box.Row3y = 115; box.Row3Dimension = 25; box.Row3Depth = -500; i = 0; while (i < box.Rownumber) { box.Name = "Guide1Box" + i; _root.attachMovie("GuideBox", box.Name, box.Row1Depth + i); _root[box.Name]._x = box.Row1x + (box.Row1Dimension * i); _root[box.Name]._y = box.Row1y; _root[box.Name].occupied = false; _root[box.Name].exist = true; _root[box.Name].occupiedBy = "None"; _root[box.Name].onEnterFrame = function () { if (this.occupied == true) { if (testingBox == true) { this.gotoAndStop(2); } } else { this.gotoAndStop(1); this.occupiedBy = "None"; } }; box.Row2Name = "Guide2Box" + i; _root.attachMovie("GuideBox2", box.Row2Name, box.Row2Depth + i); _root[box.Row2Name]._x = box.Row2x + (box.Row2Dimension * i); _root[box.Row2Name]._y = box.Row2y; _root[box.Row2Name].occupied = false; _root[box.Row2Name].exist = true; _root[box.Row2Name].occupiedBy = "None"; _root[box.Row2Name].onEnterFrame = function () { if (this.occupied == true) { if (testingBox == true) { this.gotoAndStop(2); } } else { this.gotoAndStop(1); this.occupiedBy = "None"; } }; box.Row3Name = "Guide3Box" + i; _root.attachMovie("GuideBox3", box.Row3Name, box.Row3Depth + i); _root[box.Row3Name]._x = box.Row3x + (box.Row3Dimension * i); _root[box.Row3Name]._y = box.Row3y; _root[box.Row3Name].occupied = false; _root[box.Row3Name].exist = true; _root[box.Row3Name].occupiedBy = "None"; _root[box.Row3Name].onEnterFrame = function () { if (this.occupied == true) { if (testingBox == true) { this.gotoAndStop(2); } } else { this.gotoAndStop(1); this.occupiedBy = "None"; } }; i++; } timeUnit = 30; unitNumber = 0; unitMax = 20; createUnit = function (unitType, lane, side) { if (_root.unitData[unitType][9] == 0) { if (unitType == "Healing Blast") { _root["HealingBlast" + side].play(); } if (unitType == "Curse") { _root["Curse" + side].gotoAndPlay(1); } if (unitType == "Apocalypse") { _root["Apoc" + side].gotoAndPlay(1); } } else { if ((unitType != "None") && (_root.unitData[unitType][9] == 1)) { _root.onTheField++; } unitNumber++; if (side == 0) { dir = 1; } else { dir = -1; } if (unitNumber > unitmax) { unitNumber = 0; } a = ("Row" + lane) + "x"; b = ("Row" + lane) + "y"; c = ("Row" + lane) + "Dimension"; unitName = "unit" + unitNumber; unitDepth = (lane * -100) + unitNumber; _root.attachMovie(_root.unitData[unitType][0], unitName, unitDepth); if (_root.unitData[unitType][9] == 1) { _root[unitName]._y = ((random(50) - 25) + box[b]) + (box[c] / 1.2); _root[unitName]._x = box[a] + ((side * box[c]) * box.Rownumber); } else { _root[unitName]._y = box[b] + (box[c] / 1.2); _root[unitName]._x = (box[a] + ((side * box[c]) * box.Rownumber)) + ((0.5 * box[c]) * dir); } _root[unitName]._xscale = _root[unitName]._xscale * ((1.1 * (box[c] / box.Row1Dimension)) * dir); _root[unitName]._yscale = _root[unitName]._yscale * (1.1 * (box[c] / box.Row1Dimension)); _root[unitName].boxDim = box[c]; _root[unitName].guideBoxLabel = ("Guide" + lane) + "Box"; _root[unitName].q = _root[unitName]._x; _root[unitName].dir = dir; _root[unitName].side = side; if (side == 0) { _root[unitName].enemySide = 1; } else { _root[unitName].enemySide = 0; } _root[unitName].player = "player" + side; _root[unitName].playerC = _root["player" + side].C; _root[unitName].formerBox = false; _root[unitName].blocked = false; _root[unitName].hero = _root.unitData[unitType][7]; if (_root[unitName].hero) { _root[_root[unitName].player].heroNum = 0; } if (side != 0) { assume = attackingTargetPlayer; } else { assume = "player0"; } _root[unitName].unitType = unitType; _root[unitName].life = Math.round(((_root.unitData[unitType][2] + _root[assume].CoEFs[_root.unitData[unitType][10]][1]) * _root[assume].CoEFs[_root.unitData[unitType][10]][0]) * _root["player" + side].dayCoF); _root[unitName].lifeMax = _root[unitName].life; _root[unitName].range = _root.unitData[unitType][3] + _root[assume].CoEFs[_root.unitData[unitType][10]][4]; _root[unitName].attack = Math.round(((_root.unitData[unitType][4] + _root[assume].CoEFs[_root.unitData[unitType][10]][3]) * _root[assume].CoEFs[_root.unitData[unitType][10]][2]) * _root["player" + side].dayCoF); _root[unitName].attackRate = _root.unitData[unitType][5] + _root["player" + side].attacking; _root[unitName].si = _root.unitData[unitType][6]; _root[unitName].shanit = _root.unitData[unitType][9]; _root[unitName].attackCoolDownMax = 0.37; _root[unitName].attackTurn = false; _root[unitName].attackStart = false; _root[unitName].fighting = false; _root[unitName].inCombat = false; _root[unitName].enemy = "None"; _root[unitName].boxInit = box[a]; _root[unitName].nameLabel = unitName; if (side == 0) { _root[unitName].team = "blue"; } else { _root[unitName].team = "red"; } _root[unitName].speed = (((dir * _root.unitData[unitType][1]) * 2) * box[c]) / timeUnit; _root[unitName].onEnterFrame = function () { if (_root.endGameOver == true) { this.gotoAndStop("Stand"); } else { if (this.shanit == 1) { if ((this.life > 0) && (_root[this.player].healing > 0)) { if ((this.life + _root[this.player].healing) >= this.lifeMax) { this.life = this.lifeMax; } else { this.life = this.life + _root[this.player].healing; } this.healWave.play(); } if ((this.life > 0) && (_root[this.player].curse > 0)) { if ((this.life - _root[this.player].curse) <= 0) { this.life = 1; } else { this.life = this.life - _root[this.player].curse; } this.curseWave.gotoAndPlay(_root[this.player].curseType); } if (this.unitType == "Priest") { if ((this.life > 0) && (_root[this.player].degen > 0)) { if ((this.life - _root[this.player].degen) <= 0) { this.life = 0; if (this.enemy != "None") { _root[this.enemy].attackTurn = false; _root[this.enemy].attackStart = false; _root[this.enemy].inCombat = false; _root[this.enemy].attackCoolDown = 0; _root[this.enemy].enemy = "None"; } this.attackTurn = false; this.gotoAndStop("Die"); this.dying = true; } else { this.life = this.life - _root[this.player].degen; } } } } if (this.dead == true) { i = 1; while (i <= this.si) { _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber - ((i - 1) * this.dir)))].occupied = false; _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber - ((i - 1) * this.dir)))].occupiedBy = "None"; _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber - ((i - 1) * this.dir)))].occupiedUnit = "None"; i++; } _root[this.enemy].attackStart = false; _root[this.enemy].fighting = false; if (this.shanit == 1) { _root.onTheField--; } unloadMovie (this); } else { this.stopper = 0; i = 1; while (i < (this.range + 1)) { if (_root[this.guideBoxLabel + (((_root.box.Rownumber * this.side) + this.boxIDnumber) + (i * this.dir))].occupied == true) { if ((_root[this.guideBoxLabel + (((_root.box.Rownumber * this.side) + this.boxIDnumber) + (i * this.dir))].occupiedBy != this.player) or (i == 1)) { this.stopper++; } } i++; } if (this.stopper > 0) { this.blocked = true; } else { this.blocked = false; if ((this.attacking != true) && (this.dying != true)) { this.gotoAndStop("Run"); } } if (this.blocked == false) { if (this.dying != true) { this._x = this._x + this.speed; } this.boxIDnumber = Math.floor((this._x - this.q) / this.boxDim); if ((this.side == 1) and (this.boxIDnumber == 0)) { this.boxIDnumber = -1; } if ((this.boxIDnumber - (this.si * this.dir)) == this.formerBox) { _root[this.guideBoxLabel + (((_root.box.Rownumber * this.side) + this.boxIDnumber) - (this.si * this.dir))].occupied = false; } this.formerBox = this.boxIDnumber - ((this.si - 1) * this.dir); i = 1; while (i <= this.si) { _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber + ((1 - i) * this.dir)))].occupied = true; _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber + ((1 - i) * this.dir)))].occupiedBy = this.player; _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber + ((1 - i) * this.dir)))].occupiedUnit = this.nameLabel; i++; } } else { this.k = false; i = this.range; while (i > 0) { if (_root[this.guideBoxLabel + (((_root.box.Rownumber * this.side) + this.boxIDnumber) + (i * this.dir))].occupiedBy == this.player) { this.k = true; } i--; } if (this.k == false) { i = 1; while (i < (this.range + 1)) { if ((_root[this.guideBoxLabel + (((_root.box.Rownumber * this.side) + this.boxIDnumber) + (i * this.dir))].occupiedBy != this.player) && (_root[this.guideBoxLabel + (((_root.box.Rownumber * this.side) + this.boxIDnumber) + (i * this.dir))].occupiedBy != "None")) { this.f = _root[this.guideBoxLabel + (((_root.box.Rownumber * this.side) + this.boxIDnumber) + (i * this.dir))].occupiedUnit; if (((_root[this.f].fighting == false) && (this.k == false)) && (this.inCombat == false)) { this.inCombat = true; this.enemy = this.f; _root[this.enemy].fighting = true; } } i++; } } if (this.enemy != "None") { if (this.attackTurn == true) { if (this.attackCoolDown < (this.attackCoolDownMax * _root.timeUnit)) { this.attackCoolDown++; } if ((this.attackCoolDown >= (this.attackCoolDownMax * _root.timeUnit)) && (this.dying != true)) { this.gotoAndStop("Attack"); this.attacking = true; } if (this.attacked == true) { this.attacked = false; _root[this.enemy].life = _root[this.enemy].life - this.attack; _root.attachMovie("DPS", "DPS" + _root.DPSCOUNT, _root.DPSCOUNT); _root["DPS" + _root.DPSCOUNT]._x = _root[this.enemy]._x; _root["DPS" + _root.DPSCOUNT]._y = _root[this.enemy]._y - 30; _root["DPS" + _root.DPSCOUNT].DPS.numberDMG = this.attack; _root.DPSCOUNT++; if (_root.DPSCOUNT > 2340) { _root.DPSCOUNT = 2300; } _root[this.enemy].gotoAndStop("Hit"); _root[this.enemy].dying = true; if (_root[this.enemy].life <= 0) { _root[this.enemy].life = 0; this.attackTurn = false; this.attackStart = false; _root[this.enemy].attackTurn = false; _root[this.enemy].gotoAndStop("Die"); _root[this.enemy].dying = true; this.inCombat = false; this.attackCoolDown = 0; this.enemy = "None"; } else { this.attackCoolDown = 0; if (this.fighting == true) { this.attackTurn = false; _root[this.enemy].attackTurn = true; } } } } if (this.attackStart == false) { if (this.attackRate > _root[this.enemy].attackRate) { this.attackStart = true; _root[this.enemy].attackStart = true; this.attackTurn = true; _root[this.enemy].attackTurn = false; this.attackCoolDown = 0; _root[this.enemy].attackCoolDown = 0; } } } this.h = ((((_root.box.Rownumber * this.side) + this.boxIDnumber) * this.boxDim) + this.boxInit) + ((1 * this.boxDim) / 2); if (this._x == this.h) { if ((this.attacking != true) && (this.dying != true)) { this.gotoAndStop("Stand"); } } else if (this._x > this.h) { if ((this._x - this.h) < 1) { this._x = h; if ((this.attacking != true) && (this.dying != true)) { this.gotoAndStop("Stand"); } } else { this._x--; } } else if (this._x < this.h) { if (((-this._x) + this.h) < 1) { this._x = h; if ((this.attacking != true) && (this.dying != true)) { this.gotoAndStop("Stand"); } } else { this._x++; } } } } if (_root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + this.boxIDnumber)].exist != true) { i = 1; while (i <= this.si) { _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber - ((i - 1) * this.dir)))].occupied = false; _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber - ((i - 1) * this.dir)))].occupiedBy = "None"; _root[this.guideBoxLabel + ((_root.box.Rownumber * this.side) + (this.boxIDnumber - ((i - 1) * this.dir)))].occupiedUnit = "None"; i++; } _root["points" + this.enemySide]--; if (this.hero) { _root["points" + this.enemySide] = _root["points" + this.enemySide] - 5; } perC = (_root["points" + this.enemySide] / _root["pointsM" + this.enemySide]) * 100; _root["pointsBar" + this.enemySide].gotoAndStop(Math.round(perC)); if (_root["points" + this.enemySide] <= 0) { _root["points" + this.enemySide] = 0; _root["pointsBar" + this.enemySide].gotoAndStop(101); } unloadMovie (this); _root.shaker.play(); _root.onTheField--; } } }; } }; roundClock = 1.66; uniClock = -1 * timeUnit; inGame = true; j = 1; onEnterFrame = function () { checkIfZeroD = false; i = 1; while (i < 20) { if (_root["unitButton" + i].num > 0) { checkIfZeroD = true; } i++; } if ((checkIfZeroD == false) && (_root.carryUnit.unit == "None")) { _root.popCap0 = 0; _root.goYet = true; } if (endGameOver == false) { if ((((points0 <= 0) || (points1 <= 0)) || (((onTheField + popCap0) + popCap1) == 0)) || (_root.customEnd == true)) { inGame = false; jRound = 100; endGameOver = true; if (points0 <= 0) { endStatus = "Defeat"; _root.baseLifeSt[_root.idi0] = 0; _root.baseLifeSt[_root.idi1] = points1; _root.basePlayerSt[_root.idi0] = "playerNone"; } else if (points1 <= 0) { endStatus = "Victory"; _root.baseLifeSt[_root.idi0] = points0; _root.baseLifeSt[_root.idi1] = "fill"; _root.basePlayerSt[_root.idi1] = "playerNone"; } else if (((((onTheField + popCap0) + popCap1) == 0) && (points0 > 0)) && (points1 > 0)) { endStatus = "Stalemate"; _root.baseLifeSt[_root.idi0] = points0; _root.baseLifeSt[_root.idi1] = points1; } else if (_root.customEnd == true) { endStatus = "Stalemate"; _root.baseLifeSt[_root.idi0] = points0; _root.baseLifeSt[_root.idi1] = points1; } if ((points0 <= 0) && (points1 <= 0)) { endStatus = "Stalemate2"; _root.baseLifeSt[_root.idi0] = 0; _root.baseLifeSt[_root.idi1] = 0; _root.basePlayerSt[_root.idi0] = "playerNone"; _root.basePlayerSt[_root.idi1] = "playerNone"; } winLose.gotoAndStop(endStatus); } } checkerClear = true; i = 0; while (i < 16) { if (presser[i] == true) { checkerClear = false; } i++; } if (checkerClear == true) { explainHere = ""; explainHere2 = ""; if (_root.textBacker._alpha > 0) { _root.textBacker._alpha = _root.textBacker._alpha - 5; } } if (inGame == true) { ((tKrin == true) ? ((time = getTimer())) : ((timer = int(1000 / (getTimer() - time))))); tKrin = !tKrin; _root.frameRateNowKrin = timer; if (_root.goYet == true) { if (_root.frameRateNowKrin > 5) { uniClock = uniClock + (30 / _root.frameRateNowKrin); } } if (uniClock >= (roundClock * timeUnit)) { uniClock = uniClock - (roundClock * timeUnit); i = 1; while (i < 2) { if ((_root["popCap" + i] > 0) || (_root["popCap" + i] == "Unlimited")) { if (_root["popCap" + i] != "Unlimited") { _root["popCap" + i]--; } if ((_root.unitData[_root[(("lane_" + i) + "_") + j][_root[((("lane_" + i) + "_") + j) + "_num"]]][8] == 1) || (_root[(("Guide" + j) + "Box") + ((_root.box.Rownumber - 1) * i)].occupied == false)) { _root.createUnit(_root[(("lane_" + i) + "_") + j][_root[((("lane_" + i) + "_") + j) + "_num"]], j, i); _root[((("lane_" + i) + "_") + j) + "_num"]++; } } i++; } j++; jRound++; if (j > 3) { j = 1; } } } };
Instance of Symbol 1963 MovieClip in Frame 469
onClipEvent (load) { nooners = new Array(); nooners = ["Dawn", "Day", "Noon", "Night"]; } onClipEvent (enterFrame) { framer = nooners[_root.DayTime]; this.gotoAndStop(framer); }
Instance of Symbol 1974 MovieClip in Frame 469
onClipEvent (load) { this.gotoAndStop(_root.MAPBG); }
Instance of Symbol 1979 MovieClip "tutterK" in Frame 469
onClipEvent (load) { _root.goYet = false; }
Instance of Symbol 1984 MovieClip in Frame 469
onClipEvent (load) { _root.customEnd = false; } onClipEvent (enterFrame) { if (((_root.onTheField + _root.popCap1) == 0) && (_root.endStatus == "None")) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1994 MovieClip "pointsBar0" in Frame 469
onClipEvent (load) { CalcW = _root.pointsM0 * 10; if (CalcW > 300) { CalcW = 300; } _width = CalcW; perC = (_root.points0 / _root.pointsM0) * 100; this.gotoAndStop(Math.round(perC)); }
Instance of Symbol 1994 MovieClip "pointsBar1" in Frame 469
onClipEvent (load) { CalcW = _root.pointsM1 * 10; if (CalcW > 300) { CalcW = 300; } _width = CalcW; perC = (_root.points1 / _root.pointsM1) * 100; this.gotoAndStop(Math.round(perC)); }
Instance of Symbol 74 MovieClip [Healing Blast] "HealingBlast0" in Frame 469
onClipEvent (load) { player = "player0"; }
Instance of Symbol 74 MovieClip [Healing Blast] "HealingBlast1" in Frame 469
onClipEvent (load) { player = "player1"; }
Instance of Symbol 1997 MovieClip "Curse0" in Frame 469
onClipEvent (load) { player = "player1"; }
Instance of Symbol 1997 MovieClip "Curse1" in Frame 469
onClipEvent (load) { player = "player0"; }
Instance of Symbol 1998 MovieClip "Apoc0" in Frame 469
onClipEvent (load) { player = "player1"; caster = _root.player0.upgrades[4]; }
Instance of Symbol 1998 MovieClip "Apoc1" in Frame 469
onClipEvent (load) { player = "player0"; caster = _root[_root.attackingTargetPlayer].upgrades[4]; }
Instance of Symbol 2013 MovieClip "CharHolder1" in Frame 469
onClipEvent (load) { lane = 1; clockCount = 0; unit = "None"; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.carryUnit.targeted = this; _root.TN = lane; _root.presser2[2] = true; } else { _root.presser2[2] = false; } if (clockCount > 0) { clockCount = clockCount - (30 / _root.frameRateNowKrin); if (clockCount < 0) { clockCount = 0; } } if (clockCount == 0) { gotoAndStop ("open"); melchett._visible = true; } else { melchett._visible = false; if (showAgain == 1) { gotoAndStop ("closed"); showNum = Math.round(clockCount / 30); } } if (_root.popCap0 == 0) { gotoAndStop ("stopped"); } else if (_root.Guide1Box0.occupied == true) { if ((showAgain == 1) && (clockCount == 0)) { gotoAndPlay ("send2"); } } }
Instance of Symbol 2013 MovieClip "CharHolder2" in Frame 469
onClipEvent (load) { lane = 2; clockCount = 0; unit = "None"; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.carryUnit.targeted = this; _root.TN = lane; _root.presser2[1] = true; } else { _root.presser2[1] = false; } if (clockCount > 0) { clockCount = clockCount - (30 / _root.frameRateNowKrin); if (clockCount < 0) { clockCount = 0; } } if (clockCount == 0) { gotoAndStop ("open"); melchett._visible = true; } else { if (showAgain == 1) { gotoAndStop ("closed"); showNum = Math.round(clockCount / 30); } melchett._visible = false; } if (_root.popCap0 == 0) { gotoAndStop ("stopped"); } else if (_root.Guide2Box0.occupied == true) { if ((showAgain == 1) && (clockCount == 0)) { gotoAndPlay ("send2"); } } }
Instance of Symbol 2013 MovieClip "charHolder3" in Frame 469
onClipEvent (load) { lane = 3; clockCount = 0; unit = "None"; } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.carryUnit.targeted = this; _root.TN = lane; _root.presser2[0] = true; } else { _root.presser2[0] = false; } if (clockCount > 0) { clockCount = clockCount - (30 / _root.frameRateNowKrin); if (clockCount < 0) { clockCount = 0; } } if (clockCount == 0) { gotoAndStop ("open"); melchett._visible = true; } else { melchett._visible = false; if (showAgain == 1) { gotoAndStop ("closed"); showNum = Math.round(clockCount / 30); } } if (_root.popCap0 == 0) { gotoAndStop ("stopped"); } else if (_root.Guide3Box0.occupied == true) { if ((showAgain == 1) && (clockCount == 0)) { gotoAndPlay ("send2"); } } }
Instance of Symbol 2013 MovieClip in Frame 469
onClipEvent (load) { unit = "None"; lane = 1; maxRound = _root.popCap1 - 2; gotoAndStop ("enemyHole"); } onClipEvent (enterFrame) { if (maxRound > _root.jRound) { if (_root.j == lane) { unit = _root["lane_1_" + lane][_root[("lane_1_" + lane) + "_num"]]; unitGuy.gotoAndStop(unit); _visible = true; } else { _visible = false; } } else { _visible = false; } }
Instance of Symbol 2013 MovieClip in Frame 469
onClipEvent (load) { unit = "None"; lane = 2; maxRound = _root.popCap1 - 1; gotoAndStop ("enemyHole"); } onClipEvent (enterFrame) { if (maxRound > _root.jRound) { if (_root.j == lane) { unit = _root["lane_1_" + lane][_root[("lane_1_" + lane) + "_num"]]; unitGuy.gotoAndStop(unit); _visible = true; } else { _visible = false; } } else { _visible = false; } }
Instance of Symbol 2013 MovieClip in Frame 469
onClipEvent (load) { unit = "None"; lane = 3; maxRound = _root.popCap1; gotoAndStop ("enemyHole"); } onClipEvent (enterFrame) { if (maxRound > _root.jRound) { if (_root.j == lane) { unit = _root["lane_1_" + lane][_root[("lane_1_" + lane) + "_num"]]; unitGuy.gotoAndStop(unit); _visible = true; } else { _visible = false; } } else { _visible = false; } }
Instance of Symbol 1621 MovieClip "carryUnit" in Frame 469
onClipEvent (load) { _alpha = 0; this.swapDepths(90000); num = ""; unit = "None"; targeted = "None"; hider.gotoAndStop(2); hasTarget2 = false; } onClipEvent (enterFrame) { startDrag (this, true); if (_root.endGameOver == true) { i = 1; while (i < 20) { if (_root["unitButton" + i].unit == unit) { unit = "None"; _root["unitButton" + i].num++; _root["unitButton" + i].hider.gotoAndStop(1); _alpha = 0; } i++; } } } onClipEvent (keyDown) { if (Key.isDown(49)) { keyCode = _root.unitButton1; } if (Key.isDown(50)) { keyCode = _root.unitButton2; } if (Key.isDown(51)) { keyCode = _root.unitButton3; } if (Key.isDown(52)) { keyCode = _root.unitButton4; } if (Key.isDown(53)) { keyCode = _root.unitButton5; } if (Key.isDown(54)) { keyCode = _root.unitButton8; } if (Key.isDown(55)) { keyCode = _root.unitButton6; } if (Key.isDown(56)) { keyCode = _root.unitButton7; } if (unit != "None") { i = 1; while (i < 20) { if (_root["unitButton" + i].unit == unit) { unit = "None"; _root["unitButton" + i].num++; _root["unitButton" + i].hider.gotoAndStop(1); _alpha = 0; } i++; } } sender = keyCode; if (sender.num > 0) { sender.num--; if (sender.num == 0) { sender.hider.gotoAndStop(3); } _alpha = 80; unit = sender.unit; if (sender.heroUnit == true) { unitGoto = "Hero" + _root.Erik.t; } else { unitGoto = unit; } this.gotoAndStop(unitGoto); } } onClipEvent (mouseDown) { if (_root.endGameOver == false) { hasTarget2 = false; i = 0; while (i < 3) { if (_root.presser2[i] == true) { hasTarget2 = true; } i++; } if (hasTarget2 == true) { sender2 = targeted; if (((_root.popCap0 != 0) && (sender2.clockCount == 0)) && (unit != "None")) { if ((_root.unitData[unit][8] == 1) || (_root[(("Guide" + _root.TN) + "Box") + ((_root.box.Rownumber - 1) * 0)].occupied == false)) { if ((_root.popCap0 > 0) || (_root.popCap0 == "Unlimited")) { if (_root.popCap0 != "Unlimited") { _root.popCap0--; } _root.createUnit(unit, _root.TN, 0); sender2.gotoAndPlay("send"); sender2.showAgain = 0; sender2.clockCount = _root.clockCount; _root.goYet = true; _root.tutterK._visible = false; unit = "None"; _alpha = 80; this.gotoAndStop(unitSaveGoto); if (unit == "None") { _alpha = 0; } } } } } if ((unit != "None") && (hasTarget2 == false)) { i = 1; while (i < 20) { if (_root["unitButton" + i].unit == unit) { unit = "None"; _root["unitButton" + i].num++; _root["unitButton" + i].hider.gotoAndStop(1); _alpha = 0; } i++; } } hasTarget = false; i = 0; while (i < 8) { if (_root.presser[i] == true) { hasTarget = true; } i++; } if (hasTarget == true) { sender = targeted; if (sender.num > 0) { sender.num--; if (sender.num == 0) { sender.hider.gotoAndStop(3); } _alpha = 80; unit = sender.unit; if (sender.heroUnit == true) { unitGoto = "Hero" + _root.Erik.t; } else { unitGoto = unit; } this.gotoAndStop(unitGoto); } } } }
Instance of Symbol 1621 MovieClip "unitButton1" in Frame 469
onClipEvent (load) { unum = 1; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = "Melee Infantry Unit (HotKey: 1)"; } if (_root.Erik.t == 1) { _root.explainHere = "Melee Assault Unit"; } if (_root.Erik.t == 2) { _root.explainHere = "Light Ranged Unit"; } if (_root.Erik.t == 3) { _root.explainHere = "Light Ranged Unit"; } _root.explainHere2 = unit; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.carryUnit.targeted = this; _root.presser[0] = true; } else { _root.presser[0] = false; } }
Instance of Symbol 1621 MovieClip "unitButton2" in Frame 469
onClipEvent (load) { unum = 2; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = "Ranged Rush Unit (HotKey: 2)"; } if (_root.Erik.t == 1) { _root.explainHere = "Ranged Sniper Unit"; } if (_root.Erik.t == 2) { _root.explainHere = "Light Ranged Unit"; } if (_root.Erik.t == 3) { _root.explainHere = "Light Ranged Unit"; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[1] = true; } else { _root.presser[1] = false; } }
Instance of Symbol 1621 MovieClip "unitButton3" in Frame 469
onClipEvent (load) { unum = 3; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = "Ranged Infantry Unit (HotKey: 3)"; } if (_root.Erik.t == 1) { _root.explainHere = "Heavy Tank Unit"; } if (_root.Erik.t == 2) { _root.explainHere = "Light Ranged Unit"; } if (_root.Erik.t == 3) { _root.explainHere = "Light Ranged Unit"; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[2] = true; } else { _root.presser[2] = false; } }
Instance of Symbol 1621 MovieClip "unitButton4" in Frame 469
onClipEvent (load) { unum = 4; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = "Melee Rush Unit (HotKey: 4)"; } if (_root.Erik.t == 1) { _root.explainHere = "Melee Tactical Unit"; } if (_root.Erik.t == 2) { _root.explainHere = "Light Ranged Unit"; } if (_root.Erik.t == 3) { _root.explainHere = "Light Ranged Unit"; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[3] = true; } else { _root.presser[3] = false; } }
Instance of Symbol 1621 MovieClip "unitButton5" in Frame 469
onClipEvent (load) { unum = 5; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = "Melee Tank Unit (HotKey: 5)"; } if (_root.Erik.t == 1) { _root.explainHere = "Ranged Assault Unit"; } if (_root.Erik.t == 2) { _root.explainHere = "Light Ranged Unit"; } if (_root.Erik.t == 3) { _root.explainHere = "Light Ranged Unit"; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[4] = true; } else { _root.presser[4] = false; } }
Instance of Symbol 1621 MovieClip "unitButton8" in Frame 469
onClipEvent (load) { unit = _root.player0.hero; num = _root.player0.heroNum; heroUnit = true; this.gotoAndStop("Hero" + _root.Erik.t); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.explainHere = "Hero Unit (HotKey: 6)"; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[5] = true; } else { _root.presser[5] = false; } }
Instance of Symbol 1621 MovieClip "unitButton6" in Frame 469
onClipEvent (load) { unum = 6; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = "Heal all your units in battle. (HotKey: 7)"; } if (_root.Erik.t == 1) { _root.explainHere = "Damages all enemy units in battle."; } if (_root.Erik.t == 2) { _root.explainHere = "Light Ranged Unit"; } if (_root.Erik.t == 3) { _root.explainHere = "Light Ranged Unit"; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[6] = true; } else { _root.presser[6] = false; } }
Instance of Symbol 1621 MovieClip "unitButton7" in Frame 469
onClipEvent (load) { unum = 7; unit = _root.unitPool[unum + (_root.shifterCount * _root.Erik.t)]; num = _root.customU[unum]; this.gotoAndStop(unit); if (num == 0) { hider.gotoAndStop(3); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _root.explainHere = "Defensive Structure (HotKey: 8)"; if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.carryUnit.targeted = this; _root.presser[7] = true; } else { _root.presser[7] = false; } }
Instance of Symbol 1624 MovieClip in Frame 469
onClipEvent (load) { textWrite = "Units"; }
Instance of Symbol 1624 MovieClip in Frame 469
onClipEvent (load) { textWrite = "Specials"; }
Instance of Symbol 1624 MovieClip in Frame 469
onClipEvent (load) { textWrite = "Passive Upgrades"; }
Instance of Symbol 2015 MovieClip "textBacker" in Frame 469
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 2023 MovieClip "winLose" in Frame 469
onClipEvent (load) { this._alpha = 0; this.swapDepths(8001); thing = false; } onClipEvent (enterFrame) { if (_root.endGameOver == true) { thing = true; _root.endGameOver = false; _root.customU[1] = _root.unitButton1.num; _root.customU[2] = _root.unitButton2.num; _root.customU[3] = _root.unitButton3.num; _root.customU[4] = _root.unitButton4.num; _root.customU[5] = _root.unitButton5.num; _root.customU[6] = _root.unitButton6.num; _root.customU[7] = _root.unitButton7.num; } if (thing == true) { if (this._alpha < 100) { _alpha = (_alpha + 5); } else { _root.BO._alpha = _root.BO._alpha + 5; } } }
Instance of Symbol 1621 MovieClip "unitButton9" in Frame 469
onClipEvent (load) { unum = 0; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = ((("Knights and Hunters recieve: +" + (3 * something)) + " life and +") + (2 * something)) + " attack."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[8] = true; } else { _root.presser[8] = false; } } }
Instance of Symbol 1621 MovieClip "unitButton10" in Frame 469
onClipEvent (load) { unum = 1; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = ("All units except Priests recieve " + (10 * something)) + "% extra damage."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[9] = true; } else { _root.presser[9] = false; } } }
Instance of Symbol 1621 MovieClip "unitButton11" in Frame 469
onClipEvent (load) { unum = 2; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = ((("Priests recieve: +" + (5 * something)) + " life and +") + (1 * something)) + " attack."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[10] = true; } else { _root.presser[10] = false; } } }
Instance of Symbol 1621 MovieClip "unitButton12" in Frame 469
onClipEvent (load) { unum = 3; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = "Priests and Hunters recieve: +3 attack and 10m extra range."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[11] = true; } else { _root.presser[11] = false; } } }
Instance of Symbol 1621 MovieClip "unitButton13" in Frame 469
onClipEvent (load) { unum = 4; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = ("Priests gain " + (something * 4)) + " attack, but lose health over time."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[12] = true; } else { _root.presser[12] = false; } } }
Instance of Symbol 1621 MovieClip "unitButton14" in Frame 469
onClipEvent (load) { unum = 5; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = ((("Royal Guards and Crusaders recieve: +" + (3 * something)) + " life and +") + (3 * something)) + " attack."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[13] = true; } else { _root.presser[13] = false; } } }
Instance of Symbol 1621 MovieClip "unitButton15" in Frame 469
onClipEvent (load) { unum = 6; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = ("Knights and Royal Guards recieve: +" + (5 * something)) + " life."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[14] = true; } else { _root.presser[14] = false; } } }
Instance of Symbol 1621 MovieClip "unitButton16" in Frame 469
onClipEvent (load) { unum = 7; something = _root.player0.upgrades[unum]; unit = _root.upgradePool[unum + (_root.shifterCount2 * _root.Erik.t)]; num = _root.player0.upgrades[unum]; this.gotoAndStop(unit); if ((num == 0) || (num == "")) { num = ""; hider.gotoAndStop(3); } else { hider.gotoAndStop(1); } } onClipEvent (enterFrame) { if (_root.player0.upgrades[unum] > 0) { if (this.hitTest(_root._xmouse, _root._ymouse)) { if (_root.Erik.t == 0) { _root.explainHere = ("Knights, Royal Guards, and Crusaders recieve " + (10 * something)) + "% extra health."; } if (_root.Erik.t == 1) { _root.explainHere = ""; } if (_root.textBacker._alpha < 100) { _root.textBacker._alpha = _root.textBacker._alpha + 5; } _root.explainHere2 = unit; _root.presser[15] = true; } else { _root.presser[15] = false; } } }
Instance of Symbol 389 MovieClip "BO" in Frame 469
onClipEvent (load) { this._alpha = 0; this.swapDepths(8000); wait = 0; } onClipEvent (enterFrame) { if (this._alpha >= 100) { wait++; if (wait >= 48) { _root.DayTime++; _root.totalDate++; _root.AItecher(); _root.CoEFsSet(player1.race, "player1"); _root.CoEFsSet(player2.race, "player2"); _root.CoEFsSet(player3.race, "player3"); if (_root.DayTime == 4) { _root.Day++; _root.DayTime = 0; } _root.PAYDAY = true; removeMovieClip(this); removeMovieClip(_root.winLose); removeMovieClip(_root.carryUnit); _root.gotoAndStop("StartHere"); } } }
Instance of Symbol 1653 MovieClip in Frame 469
onClipEvent (load) { musicBe = "song1"; }
Symbol 6 MovieClip [GuideBox3] Frame 1
stop();
Symbol 8 MovieClip [GuideBox2] Frame 1
stop();
Symbol 10 MovieClip [GuideBox] Frame 1
stop();
Symbol 22 MovieClip Frame 7
_parent.dying = false;
Symbol 25 MovieClip Frame 7
_parent.attacked = true; _root.addSound("Effects", "magic1");
Symbol 25 MovieClip Frame 17
_parent.attacking = false; stop();
Symbol 41 MovieClip Frame 21
stop();
Symbol 42 MovieClip Frame 1
_root.addSound("Effects", "collapse");
Symbol 42 MovieClip Frame 33
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 43 MovieClip [Defense Tower] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Symbol 54 Button
on (release) { _root.chosenMenu = chosenMenu; _root.missionSelect = missionGo; _root.ewvwebrw = missionNumber; _root.swerbverbgdf = missionGo; _root.MNUM = missionNumNum; _root.MNUM2 = missionNumNum2; _root.addSound("Music", "STOP"); _root.nextFrame(); }
Symbol 73 MovieClip [DPS] Frame 37
unloadMovie (this);
Symbol 74 MovieClip [Healing Blast] Frame 1
stop();
Symbol 74 MovieClip [Healing Blast] Frame 2
_root[this.player].healing = _root[this.player].healing + 1;
Symbol 74 MovieClip [Healing Blast] Frame 30
_root[this.player].healing = _root[this.player].healing - 1;
Symbol 80 MovieClip Frame 25
_root[_parent.player].healing = _root[_parent.player].healing + (1 + _root[_parent.player].upgrades[5]);
Symbol 80 MovieClip Frame 26
_root[_parent.player].healing = _root[_parent.player].healing - (1 + _root[_parent.player].upgrades[5]);
Symbol 81 MovieClip Frame 7
_parent.dying = false;
Symbol 82 MovieClip Frame 6
_parent.attacked = true; _root.addSound("Effects", "laser");
Symbol 82 MovieClip Frame 17
_parent.attacking = false; stop();
Symbol 83 MovieClip Frame 4
_root.addSound("Effects", "collapse");
Symbol 83 MovieClip Frame 43
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 84 MovieClip [Ancient Shrine] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 87 MovieClip in Symbol 89 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.player; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 99 MovieClip in Symbol 101 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 106 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 26
gotoAndStop (1);
Symbol 111 MovieClip Frame 51
gotoAndStop (1);
Symbol 112 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 114 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 114 MovieClip Frame 7
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 117 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 117 MovieClip Frame 7
_parent.attacked = true; _root.addSound("Effects", "Sword4");
Symbol 117 MovieClip Frame 15
_parent.attacking = false; stop();
Instance of Symbol 89 MovieClip in Symbol 119 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 119 MovieClip Frame 5
_root.addSound("Effects", "die1");
Symbol 119 MovieClip Frame 55
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 120 MovieClip [Royal Guard] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 132 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 134 MovieClip in Symbol 136 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 138 MovieClip in Symbol 140 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 143 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 144 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 146 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 146 MovieClip Frame 7
_parent.dying = false;
Symbol 148 MovieClip Frame 1
_root.addSound("Effects", "magic2");
Instance of Symbol 89 MovieClip in Symbol 148 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 148 MovieClip Frame 5
_parent.attacked = true;
Symbol 148 MovieClip Frame 10
_parent.attacking = false; stop();
Symbol 149 MovieClip Frame 1
_root.addSound("Effects", "die2");
Instance of Symbol 89 MovieClip in Symbol 149 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 149 MovieClip Frame 15
_root.addSound("Effects", "heal");
Symbol 149 MovieClip Frame 16
_root[_parent.player].healing = _root[_parent.player].healing + _root[_parent.player].upgrades[2];
Symbol 149 MovieClip Frame 21
_root[_parent.player].healing = _root[_parent.player].healing - _root[_parent.player].upgrades[2];
Symbol 149 MovieClip Frame 27
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 150 MovieClip [Priest] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 158 MovieClip in Symbol 160 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 164 MovieClip in Symbol 166 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 171 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 172 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 173 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 173 MovieClip Frame 7
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 174 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 174 MovieClip Frame 5
_parent.attacked = true; _root.addSound("Effects", "arrow");
Symbol 174 MovieClip Frame 10
_parent.attacking = false; stop();
Instance of Symbol 89 MovieClip in Symbol 175 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 175 MovieClip Frame 5
_root.addSound("Effects", "die3");
Symbol 175 MovieClip Frame 23
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 176 MovieClip [Hunter] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 178 MovieClip in Symbol 180 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 197 MovieClip in Symbol 199 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 132 MovieClip in Symbol 201 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 208 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 209 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 210 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 210 MovieClip Frame 9
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 212 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 212 MovieClip Frame 11
_parent.attacked = true; _root.addSound("Effects", "polearm");
Symbol 212 MovieClip Frame 18
_parent.attacking = false; stop();
Instance of Symbol 89 MovieClip in Symbol 213 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 213 MovieClip Frame 5
_root.addSound("Effects", "die2");
Symbol 213 MovieClip Frame 35
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 214 MovieClip [Crusader] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 197 MovieClip in Symbol 220 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 132 MovieClip in Symbol 222 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 227 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 228 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 229 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 229 MovieClip Frame 7
_parent.dying = false;
Symbol 230 MovieClip Frame 1
_root.addSound("Effects", "Sword5");
Instance of Symbol 89 MovieClip in Symbol 230 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 230 MovieClip Frame 6
_parent.attacked = true; _root.addSound("Effects", "Sword2");
Symbol 230 MovieClip Frame 11
_parent.attacking = false; stop();
Instance of Symbol 89 MovieClip in Symbol 231 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 231 MovieClip Frame 5
_root.addSound("Effects", "die1");
Symbol 231 MovieClip Frame 27
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 232 MovieClip [Knight] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Symbol 237 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 249 MovieClip "Bar" in Symbol 250 MovieClip Frame 1
onClipEvent (load) { widthkeep = _width; heightkeep = _height; } onClipEvent (enterFrame) { _width = (widthkeep * (_root.getBytesLoaded() / _root.getBytesTotal())); _height = heightkeep; }
Symbol 259 Button
on (release) { removeMovieClip(adBox); play(); }
Symbol 287 MovieClip Frame 126
_root.play();
Instance of Symbol 294 MovieClip in Symbol 296 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 303 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 304 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 305 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 306 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 306 MovieClip Frame 7
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 307 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 307 MovieClip Frame 9
_parent.attacked = true; _root.addSound("Effects", "laser");
Symbol 307 MovieClip Frame 19
_parent.attacking = false; stop();
Instance of Symbol 89 MovieClip in Symbol 308 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 308 MovieClip Frame 5
_root.addSound("Effects", "die1");
Symbol 308 MovieClip Frame 25
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 309 MovieClip [Warrior] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 316 MovieClip in Symbol 318 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 324 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 325 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 325 MovieClip Frame 7
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 326 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 326 MovieClip Frame 9
_parent.attacked = true; _root.addSound("Effects", "Sword1");
Symbol 326 MovieClip Frame 17
_parent.attacking = false; stop();
Symbol 327 MovieClip Frame 1
addSound("Effects", "die2");
Instance of Symbol 89 MovieClip in Symbol 327 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 327 MovieClip Frame 35
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 328 MovieClip [Assassin] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 330 MovieClip in Symbol 332 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 334 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 335 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 336 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 336 MovieClip Frame 7
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 337 MovieClip Frame 7
_parent.attacked = true; _root.addSound("Effects", "Sword1");
Symbol 337 MovieClip Frame 15
_parent.attacking = false; stop();
Symbol 338 MovieClip Frame 1
addSound("Effects", "die1");
Instance of Symbol 89 MovieClip in Symbol 338 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 338 MovieClip Frame 35
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 339 MovieClip [Risen] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 348 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 353 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 354 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 355 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 355 MovieClip Frame 7
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 356 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 356 MovieClip Frame 7
_parent.attacked = true; _root.addSound("Effects", "magic1");
Symbol 356 MovieClip Frame 15
_parent.attacking = false; stop();
Instance of Symbol 89 MovieClip in Symbol 357 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 357 MovieClip Frame 5
addSound("Effects", "collaspe");
Symbol 357 MovieClip Frame 43
_parent.dead = true;
Instance of Symbol 15 MovieClip in Symbol 358 MovieClip [Pharoh] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 362 MovieClip in Symbol 364 MovieClip Frame 1
onClipEvent (load) { player = _parent._parent._parent.playerC; co = new Color(this); co.setRGB(_root[player].colour); }
Instance of Symbol 89 MovieClip in Symbol 369 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 89 MovieClip in Symbol 373 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 373 MovieClip Frame 3
_parent.attacked = true; _root.addSound("Effects", "arrow");
Symbol 373 MovieClip Frame 5
_parent.attacking = false; stop();
Instance of Symbol 89 MovieClip in Symbol 374 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 374 MovieClip Frame 5
_parent.dying = false;
Instance of Symbol 89 MovieClip in Symbol 375 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Symbol 375 MovieClip Frame 4
_root.addSound("Effects", "die2");
Symbol 375 MovieClip Frame 37
_parent.dead = true;
Instance of Symbol 89 MovieClip in Symbol 376 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.hero != true) { this._visible = false; } }
Instance of Symbol 15 MovieClip in Symbol 377 MovieClip [Viper] Frame 1
onClipEvent (load) { this.gotoAndStop(100); } onClipEvent (enterFrame) { if (_root.lifeOn == true) { this._visible = true; } else { this._visible = false; } perC = (_parent.life / _parent.lifeMax) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Symbol 383 Button
on (release) { if (_root.slot1.data.progressGame > 0) { _root.chosenMenu = "Mission Selector"; _root.progressGame = _root.slot1.data.progressGame; achDayArray = new Array(); achHeroArray = new Array(); achWinArray = new Array(); for (i in _root.slot1.data.achDayArray) { achDayArray[i] = _root.slot1.data.achDayArray[i]; achHeroArray[i] = _root.slot1.data.achHeroArray[i]; achWinArray[i] = _root.slot1.data.achWinArray[i]; } _root.slot1.flush(); _root.ACHSHOW = "NONE"; _root.nextFrame(); } else { _root.chosenMenu = "IntroScreen"; _root.missionSelect = _root.missionTitles[0]; _root.progressGame = 0; _root.MNUM2 = 1; _root.MNUM = 0; _root.ACHSHOW = "NONE"; achHeroArray = new Array(); achDayArray = new Array(); achWinArray = new Array(); achHeroArray = [false, false, false, false, false, false, false, false, false, false]; achDayArray = [false, false, false, false, false, false, false, false, false, false]; achWinArray = [false, false, false, false, false, false, false, false, false, false]; _root.slot1.data.achDayArray = new Array(); _root.slot1.data.achHeroArray = new Array(); _root.slot1.data.achWinArray = new Array(); for (i in achDayArray) { _root.slot1.data.achDayArray[i] = achDayArray[i]; _root.slot1.data.achHeroArray[i] = achHeroArray[i]; _root.slot1.data.achWinArray[i] = achWinArray[i]; } _root.slot1.data.progressGame = 0; _root.slot1.flush(); _root.ewvwebrw = "Mission 1:"; _root.swerbverbgdf = _root.missionSelect; _root.nextFrame(); } }
Symbol 384 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 393 Button
on (release) { nextFrame(); }
Symbol 399 Button
on (release) { _root.chosenMenu = "MOVIE_001"; nextFrame(); }
Symbol 406 Button
on (release) { _root.chosenMenu = "Mission Selector"; nextFrame(); }
Symbol 411 Button
on (release) { _root.chosenMenu = "MainMenu"; _root.addSound("Music", "STOP"); _root.nextFrame(); }
Symbol 413 Button
on (release) { _root.playAsA = true; }
Symbol 415 Button
on (release) { _root.playAsA = false; }
Symbol 433 Button
on (release) { getURL ("http://armorgames.com/play/505/sonny", "_blank"); }
Symbol 446 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 482 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 485 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 562 MovieClip Frame 29
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 166
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 284
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 385
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 526
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 653
_root.texter = "";
Symbol 562 MovieClip Frame 679
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 828
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 950
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 1060
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 1159
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 1242
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 562 MovieClip Frame 1333
_root.texter = "";
Symbol 562 MovieClip Frame 1850
stop(); _root.chosenMenu = "Mission Briefing"; stop();
Symbol 647 MovieClip Frame 167
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 222
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 365
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 429
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 543
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 638
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 696
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 773
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 894
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 1031
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 647 MovieClip Frame 1152
_root.texter = "";
Symbol 647 MovieClip Frame 1240
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 663 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 668 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 727 MovieClip Frame 84
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 155
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 265
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 372
_root.texter = "";
Symbol 727 MovieClip Frame 391
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 444
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 534
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 660
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 718
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 780
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 823
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 913
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 967
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 1026
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 1094
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 1142
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 1231
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 1306
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 727 MovieClip Frame 1405
_root.texter = "";
Symbol 727 MovieClip Frame 1418
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 735 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 737 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 861 MovieClip Frame 144
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 194
_root.texter = "";
Symbol 861 MovieClip Frame 275
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 332
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 367
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 483
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 545
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 611
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 687
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 738
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 789
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 861 MovieClip Frame 871
_root.texter = "";
Symbol 861 MovieClip Frame 906
stop(); _root.chosenMenu = "Mission Selector";
Symbol 870 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 872 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 884 MovieClip Frame 74
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 132
_root.texter = "";
Symbol 884 MovieClip Frame 172
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 230
_root.texter = "";
Symbol 884 MovieClip Frame 271
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 317
_root.texter = "";
Symbol 884 MovieClip Frame 351
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 431
_root.texter = "";
Symbol 884 MovieClip Frame 476
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 563
_root.texter = "";
Symbol 884 MovieClip Frame 621
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 670
_root.texter = "";
Symbol 884 MovieClip Frame 701
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 763
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 848
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 884 MovieClip Frame 899
stop(); _root.chosenMenu = "Mission Selector";
Symbol 890 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 892 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 896 MovieClip Frame 27
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 896 MovieClip Frame 80
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 896 MovieClip Frame 132
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 896 MovieClip Frame 188
_root.texter = "";
Symbol 896 MovieClip Frame 202
stop(); _root.chosenMenu = "Mission Selector";
Symbol 902 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 904 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 911 MovieClip Frame 23
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 911 MovieClip Frame 69
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 911 MovieClip Frame 166
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 911 MovieClip Frame 206
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 911 MovieClip Frame 288
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 911 MovieClip Frame 347
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 911 MovieClip Frame 398
_root.texter = "";
Symbol 911 MovieClip Frame 563
stop(); _root.chosenMenu = "Mission Selector";
Symbol 916 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 918 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 926 MovieClip Frame 24
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 926 MovieClip Frame 90
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 926 MovieClip Frame 195
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 926 MovieClip Frame 307
_root.texter = "";
Symbol 926 MovieClip Frame 432
stop(); _root.chosenMenu = "EndScreen";
Symbol 934 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 936 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 1062 MovieClip Frame 453
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 475
_root.texter = "";
Symbol 1062 MovieClip Frame 478
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 562
_root.texter = "";
Symbol 1062 MovieClip Frame 572
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 665
_root.texter = "";
Symbol 1062 MovieClip Frame 677
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 720
_root.texter = "";
Symbol 1062 MovieClip Frame 768
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 833
_root.texter = "";
Symbol 1062 MovieClip Frame 853
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 932
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 979
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1028
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1059
_root.texter = "";
Symbol 1062 MovieClip Frame 1073
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1179
_root.texter = "";
Symbol 1062 MovieClip Frame 1201
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1243
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1293
_root.texter = "";
Symbol 1062 MovieClip Frame 1317
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1379
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1445
_root.texter = "";
Symbol 1062 MovieClip Frame 1522
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1609
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1703
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1062 MovieClip Frame 1766
_root.texter = "";
Symbol 1062 MovieClip Frame 1861
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 1069 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 1071 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 1127 MovieClip Frame 129
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 238
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 284
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 332
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 374
_root.texter = "";
Symbol 1127 MovieClip Frame 411
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 462
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 539
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 602
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 682
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1127 MovieClip Frame 734
_root.texter = "";
Symbol 1127 MovieClip Frame 826
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 1134 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 1136 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 1209 MovieClip Frame 36
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 90
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 158
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 213
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 267
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 335
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 398
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 480
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 527
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1209 MovieClip Frame 582
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 1218 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 1220 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 1241 MovieClip Frame 73
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1241 MovieClip Frame 137
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1241 MovieClip Frame 196
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1241 MovieClip Frame 284
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1241 MovieClip Frame 358
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1241 MovieClip Frame 424
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1241 MovieClip Frame 488
_root.texter = "";
Symbol 1241 MovieClip Frame 523
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 1251 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 1253 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 1286 MovieClip Frame 52
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 117
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 210
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 278
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 323
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 379
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 472
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 559
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 624
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 657
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 708
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1286 MovieClip Frame 825
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 1303 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 1305 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 1355 MovieClip Frame 39
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 84
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 187
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 256
_root.texter = "";
Symbol 1355 MovieClip Frame 319
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 387
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 453
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 568
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 650
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 748
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 860
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1355 MovieClip Frame 945
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 1368 Button
on (press) { _root.chosenMenu = "Mission Briefing"; }
Symbol 1370 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 1389 MovieClip Frame 38
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 110
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 155
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 239
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 295
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 335
_root.texter = "";
Symbol 1389 MovieClip Frame 343
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 443
_root.texter = "";
Symbol 1389 MovieClip Frame 462
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 527
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 572
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 632
_root.texter = "";
Symbol 1389 MovieClip Frame 649
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 694
_root.texter = "";
Symbol 1389 MovieClip Frame 705
_root.D++; _root.texter = _root.cutText[_root.D];
Symbol 1389 MovieClip Frame 791
_root.texter = "";
Symbol 1389 MovieClip Frame 800
stop(); _root.chosenMenu = "Mission Briefing";
Symbol 1436 Button
on (release) { _root.chosenMenu = "SetupTheMission"; _root.nextFrame(); }
Symbol 1441 MovieClip Frame 2
_root.firstRound = false; stop();
Symbol 1443 MovieClip Frame 1
stop();
Symbol 1447 MovieClip Frame 1
stop();
Symbol 1449 MovieClip Frame 1
stop();
Symbol 1454 MovieClip Frame 1
stop();
Symbol 1458 Button
on (release) { if (_root.decision == "Defend") { healer.play(); _root.gotoAndStop("Wait"); _root.decision = "None"; _root.waitText = ("Fortifying defenses at " + post) + "."; } if ((_root.decision == "Attack") && (player == "playerNone")) { conquer.play(); _root.gotoAndStop("Wait"); _root.decision = "None"; _root.waitText = ("Taking over " + post) + "!"; } if (_root.decision == "Choose") { _root.attackingTarget.conquer2.play(); _root.gotoAndStop("Wait"); _root.decision = "None"; _root.waitText = ("Attacking " + _root.attackingTarget.post) + "!"; _root.attacking2Target = this; _root.attacking2id = id; _root.attacking2TargetName = post; _root.attacking2TargetPlayer = player; _root.idi0 = id; if (occ > 0) { _root.attacking2TargetCap = occ; } else { _root.attacking2TargetCap = "Unlimited"; } _root.attacking2TargetLife = life; _root.attacking2TargetLifeM = maxLife; } if (((_root.decision == "Attack") && (player != "playerNone")) && (player != "player0")) { checkLink = 0; _root.attackingTarget = this; _root.attackingid = id; _root.attackingTargetName = post; _root.attackingTargetPlayer = player; if (occ > 0) { _root.attackingTargetCap = occ; } else { _root.attackingTargetCap = "Unlimited"; } _root.attackingTargetLife = life; _root.attackingTargetLifeM = maxLife; _root.idi1 = id; for (i in connectedTo) { if (_parent["i" + connectedTo[i]].player == "player0") { checkLink++; playerFrom = _parent["i" + connectedTo[i]]; } } if (checkLink == 1) { conquer2.play(); _root.gotoAndStop("Wait"); _root.decision = "None"; _root.waitText = ("Attacking " + post) + "!"; _root.attacking2Target = playerFrom; _root.attacking2id = playerFrom.id; _root.attacking2TargetName = playerFrom.post; _root.attacking2TargetPlayer = playerFrom.player; if (playerFrom.occ > 0) { _root.attacking2TargetCap = playerFrom.occ; } else { _root.attacking2TargetCap = "Unlimited"; } _root.attacking2TargetLife = playerFrom.life; _root.attacking2TargetLifeM = playerFrom.maxLife; _root.idi0 = playerFrom.id; } else { _root.decision = "Choose"; _root.gotoAndStop("Attack2"); for (i in connectedTo) { if (_parent["i" + connectedTo[i]].player == "player0") { _parent["i" + connectedTo[i]].but._visible = true; _parent["i" + connectedTo[i]].uber.gotoAndStop(1); } } } } }
Symbol 1463 MovieClip Frame 1
stop();
Symbol 1463 MovieClip Frame 2
if (_parent.life < _parent.maxLife) { _parent.life++; }
Symbol 1463 MovieClip Frame 11
if (_parent.life < _parent.maxLife) { _parent.life++; }
Symbol 1463 MovieClip Frame 21
if (_parent.life < _parent.maxLife) { _parent.life++; }
Symbol 1463 MovieClip Frame 30
if (_parent.life < _parent.maxLife) { _parent.life++; }
Symbol 1463 MovieClip Frame 37
_root.waitText = "Please wait..."; _root.switchPlayer = true;
Symbol 1466 MovieClip Frame 1
stop();
Symbol 1466 MovieClip Frame 31
stop(); _root.saveAll(); if (_root.currentPlayer == "player0") { _root.theVictimPlayer = "player1"; _root.attackingAdvantage = 0; } else { _root.theVictimPlayer = "player0"; _root.attackingAdvantage = 1; } _root.blackOut = true; _root.bo.gotoW = "Game"; _root.battleAt = _parent.post; if (_parent.premade) { _root.outerShellArray = new Array(); for (i in _parent.laneArray) { _root.outerShellArray[i] = _parent.laneArray[i]; } _root.outerShellArray = _parent.laneArray; _root.autoLaneCreate = false; _root.fillPremadeLanes(); } if (_parent.MAPPER != undefined) { _root.MAPBG = _parent.MAPPER; } else { _root.MAPBG = _root.defaultMapBG; }
Symbol 1468 MovieClip Frame 1
stop();
Symbol 1468 MovieClip Frame 2
_parent.player = _root.currentPlayer; if (_parent.prevPlayer == 0) { _parent.prevPlayer = _root.currentPlayer; if (_root.currentPlayer == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; } } _parent.life = _parent.maxLife; _root.resetC(_parent, _root[_parent.player].colour); _root.basePlayerSt[_parent.id] = _root.currentPlayer;
Symbol 1468 MovieClip Frame 36
_root.waitText = "Please wait..."; _root.switchPlayer = true;
Symbol 1473 MovieClip Frame 1
stop(); innerEarn.innerGold = ""; innerEarn.innerPop = "";
Instance of Symbol 1443 MovieClip in Symbol 1474 MovieClip Frame 1
onClipEvent (load) { _xscale = (_xscale * _parent.newSize); _yscale = (_yscale * _parent.newSize); if (_xscale <= 50) { _xscale = 50; } if (_yscale <= 50) { _yscale = 50; } if (_parent.resoruce > 1) { this.gotoAndStop("GOLD"); } if (_parent.rtype == 0) { this.gotoAndStop("PEOPLE"); } }
Instance of Symbol 1451 MovieClip "col" in Symbol 1474 MovieClip Frame 1
onClipEvent (load) { _parent.namer.labeler = _parent.post; for (i in _parent.connectedTo) { _parent._parent.lines.moveTo(_parent._x, _parent._y); _parent._parent.lines.lineStyle(8, "0x000000", 60); _parent._parent.lines.lineTo(_parent._parent["i" + _parent.connectedTo[i]]._x, _parent._parent["i" + _parent.connectedTo[i]]._y); _parent._parent.lines.moveTo(_parent._x, _parent._y); _parent._parent.lines.lineStyle(6, "0x333333", 60); _parent._parent.lines.lineTo(_parent._parent["i" + _parent.connectedTo[i]]._x, _parent._parent["i" + _parent.connectedTo[i]]._y); } } onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse)) { _parent.namer._visible = true; } else { _parent.namer._visible = false; } checked = false; for (i in _parent.connectedTo) { if (_parent._parent["i" + _parent.connectedTo[i]].player == "player0") { checked = true; } } if (((checked == true) && (_root.decision == "Attack")) && ((_parent.player != "player0") || (_parent.player == "playerNone"))) { _parent.but._visible = true; _parent.uber.gotoAndStop(1); } else if ((_root.decision == "Defend") && (_parent.player == "player0")) { _parent.but._visible = true; _parent.uber.gotoAndStop(1); } else if ((_root.decision == "Choose") && (_parent.player == "player0")) { } else { _parent.but._visible = false; _parent.uber.gotoAndStop(2); } if (_root.decision == "None") { _parent.uber.gotoAndStop(1); } }
Instance of Symbol 15 MovieClip "bar" in Symbol 1474 MovieClip Frame 1
onClipEvent (load) { this._width = _parent.maxLife * 3; perC = (_parent.life / _parent.maxLife) * 100; this.gotoAndStop(Math.round(perC)); this._y = (_parent.backer._height / 2) + 8; if (_parent.life <= 0) { this.gotoAndStop(101); } } onClipEvent (enterFrame) { perC = (_parent.life / _parent.maxLife) * 100; this.gotoAndStop(Math.round(perC)); if (_parent.life <= 0) { this.gotoAndStop(101); } }
Instance of Symbol 1461 MovieClip "namer" in Symbol 1474 MovieClip Frame 1
onClipEvent (load) { this._y = ((-_parent.backer._height) / 2) - 12; _visible = false; }
Symbol 1536 MovieClip Frame 1
baseNum = 15; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1", "player2", "player3"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 40, 0, 50, 60, 75, 90, 100]; _root.player2.enemyFunction = new Array(); _root.player2.enemyFunction = [0, 40, 60, 80, 0, 0, 100, 0, 0, 0]; _root.player3.enemyFunction = new Array(); _root.player3.enemyFunction = [0, 50, 100, 0, 0, 0, 0, 0, 0];
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Inselheim Stadt"; maxLife = 20; occ = 21; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1, 12]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Eden Citadel"; maxLife = 5; occ = 21; id = 4; resoruce = 1; rtype = 0; connectedTo = new Array(); connectedTo = [3, 5, 6]; if (_root.firstRound == true) { life = maxLife; player = "player1"; if (player != "playerNone") { life = maxLife; } prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root.enemyBaseCum--; _root[prevPlayer].baseCount--; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } prevPlayer = 0; } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Oberursel Camp"; maxLife = 15; occ = 15; id = 1; resoruce = 2; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Waterpost Outlook"; maxLife = 5; occ = 6; id = 2; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [1, 3]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Maroon Towerpoint"; maxLife = 5; occ = 6; id = 3; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [2, 4]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i8" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Sunset Field"; maxLife = 20; occ = 15; id = 8; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [9, 1]; MAPPER = "Dark"; if (_root.firstRound == true) { life = maxLife; player = "player3"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i12" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Ye Olde Crowe"; maxLife = 15; occ = 9; id = 12; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [0, 11]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i9" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Cliffdeep Mine"; maxLife = 10; occ = 9; id = 9; resoruce = 2; rtype = 1; connectedTo = new Array(); connectedTo = [8, 10, 11]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i11" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Highland Crossroads"; maxLife = 10; occ = 12; id = 11; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [9, 12, 13]; premade = true; laneArray = ["Syrelix", "Warrior", "Syrelix", "Syrelix", "Syrelix", "Syrelix"]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i13" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Sunken Mines"; maxLife = 5; occ = 3; id = 13; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [11]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i10" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Central State"; maxLife = 8; occ = 24; id = 10; resoruce = 1; rtype = 0; connectedTo = new Array(); connectedTo = [7, 9, 14]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i7" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Der Alte Schule"; maxLife = 5; occ = 18; id = 7; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [6, 10]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i6" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Nelson's Rest"; maxLife = 15; occ = 15; id = 6; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [4, 5, 7]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "Perrylode Mine"; maxLife = 3; occ = 3; id = 5; resoruce = 3; rtype = 1; connectedTo = new Array(); connectedTo = [4, 6]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i14" in Symbol 1536 MovieClip Frame 1
onClipEvent (load) { post = "The Eastern Bloc"; maxLife = 30; occ = 21; id = 14; resoruce = 1; rtype = 0; connectedTo = new Array(); connectedTo = [10]; if (_root.firstRound == true) { life = maxLife; player = "player2"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Symbol 1536 MovieClip Frame 7
baseNum = 8; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1", "player2"]; _root.enemyBaseLim = 1; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 20, 0, 40, 70, 100, 0, 0]; _root.player2.enemyFunction = new Array(); _root.player2.enemyFunction = [0, 40, 60, 80, 0, 0, 90, 100];
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Infrarift Base"; maxLife = 18; occ = 12; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1, 5]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i6" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Woodcloak Fort"; maxLife = 12; occ = 15; id = 6; resoruce = 1; rtype = 0; connectedTo = new Array(); connectedTo = [2]; if (_root.firstRound == true) { life = maxLife; player = "player2"; if (player != "playerNone") { life = maxLife; } prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root.enemyBaseCum--; _root[prevPlayer].baseCount--; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } prevPlayer = 0; } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Waterpost Outlook"; maxLife = 5; occ = 12; id = 3; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [4, 1]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Bridge Guard"; maxLife = 5; occ = 12; id = 4; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [7, 3]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Nelson's Rest"; maxLife = 10; occ = 18; id = 1; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [3, 0]; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Laan"; maxLife = 15; occ = 15; id = 2; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [5, 6]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Eastcrowe Mine"; maxLife = 5; occ = 12; id = 5; resoruce = 3; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i7" in Symbol 1536 MovieClip Frame 7
onClipEvent (load) { post = "Imperial Elite Camp"; maxLife = 12; occ = 12; id = 7; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [4]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Symbol 1536 MovieClip Frame 17
baseNum = 4; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [15, 100, 0, 0, 0, 0, 0, 0];
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 17
onClipEvent (load) { post = "Enemy Camp"; maxLife = 3; occ = 9; id = 3; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [2]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 17
onClipEvent (load) { post = "Angel's Bridge"; maxLife = 15; occ = 15; id = 2; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [0, 3]; MAPPER = "Sunset"; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 17
onClipEvent (load) { post = "Imperial Colony"; maxLife = 12; occ = 25; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [2]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Symbol 1536 MovieClip Frame 36
baseNum = 4; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [15, 40, 60, 80, 0, 0, 90, 100];
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 36
onClipEvent (load) { post = "Enemy Base"; maxLife = 15; occ = 15; id = 3; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 36
onClipEvent (load) { post = "The Purple Mines"; maxLife = 5; occ = 5; id = 2; resoruce = 20; rtype = 1; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 36
onClipEvent (load) { post = "Outskirts"; maxLife = 10; occ = 15; id = 1; resoruce = 0; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2, 3]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 36
onClipEvent (load) { post = "Imperial Camp"; maxLife = 25; occ = 25; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Symbol 1536 MovieClip Frame 59
baseNum = 6; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 25, 50, 70, 85, 100, 0, 0];
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 59
onClipEvent (load) { post = "Mehlan"; maxLife = 5; occ = 9; id = 3; resoruce = 4; rtype = 0; connectedTo = new Array(); connectedTo = [4]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 59
onClipEvent (load) { post = "Island Blockade"; maxLife = 5; occ = 9; id = 4; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [3, 5]; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 59
onClipEvent (load) { post = "Cliffside Outpost"; maxLife = 15; occ = 15; id = 1; resoruce = 3; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 59
onClipEvent (load) { post = "The Green Hammer"; maxLife = 12; occ = 12; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 59
onClipEvent (load) { post = "Imperial Barricade"; maxLife = 12; occ = 9; id = 5; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [4, 2]; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 59
onClipEvent (load) { post = "Ravenscar"; maxLife = 15; occ = 12; id = 2; resoruce = 3; rtype = 1; connectedTo = new Array(); connectedTo = [1, 5]; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Symbol 1536 MovieClip Frame 78
baseNum = 9; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1", "player2", "player3"]; _root.enemyBaseLim = 1; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 0, 33, 0, 66, 100, 0, 0]; _root.player2.enemyFunction = new Array(); _root.player2.enemyFunction = [0, 30, 0, 0, 50, 70, 85, 100]; _root.player3.enemyFunction = new Array(); _root.player3.enemyFunction = [0, 30, 60, 100, 0, 0, 0, 0];
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Imperial Prison"; maxLife = 3; occ = 9; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; MAPPER = "City"; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Terradar Square"; maxLife = 3; occ = 9; id = 1; resoruce = 0; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; MAPPER = "City"; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Bridge Guard"; maxLife = 4; occ = 9; id = 2; resoruce = 0; rtype = 1; connectedTo = new Array(); connectedTo = [1, 3]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Imperial Base Camp"; maxLife = 5; occ = 9; id = 4; resoruce = 20; rtype = 1; connectedTo = new Array(); connectedTo = [7, 5, 3]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i8" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Crisis Committee"; maxLife = 5; occ = 9; id = 8; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [7]; if (_root.firstRound == true) { life = maxLife; player = "player3"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i6" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Kingdom Defense"; maxLife = 5; occ = 9; id = 6; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [5]; if (_root.firstRound == true) { life = maxLife; player = "player2"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "City Gardens"; maxLife = 4; occ = 9; id = 3; resoruce = 0; rtype = 1; connectedTo = new Array(); connectedTo = [2, 4]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Forest Edge"; maxLife = 5; occ = 9; id = 5; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [6, 4]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i7" in Symbol 1536 MovieClip Frame 78
onClipEvent (load) { post = "Forest Edge"; maxLife = 5; occ = 9; id = 7; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [8, 4]; if (_root.firstRound == true) { player = "player3"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Symbol 1536 MovieClip Frame 95
baseNum = 9; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1", "player2"]; _root.enemyBaseLim = 1; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 20, 40, 60, 90, 0, 100, 0]; _root.player2.enemyFunction = new Array(); _root.player2.enemyFunction = [0, 40, 0, 0, 0, 70, 85, 100];
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "Bridge Outpost"; maxLife = 5; occ = 12; id = 5; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [3, 6]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i6" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "Ashen Fields"; maxLife = 5; occ = 9; id = 6; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [5, 7]; MAPPER = "Dust"; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "Darcheal's Camp"; maxLife = 5; occ = 9; id = 3; resoruce = 4; rtype = 0; connectedTo = new Array(); connectedTo = [1, 5, 4]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "Cliff Clearing"; maxLife = 5; occ = 6; id = 1; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2, 3]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "West Plateau"; maxLife = 5; occ = 9; id = 2; resoruce = 6; rtype = 1; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "Imperial Strike Force"; maxLife = 20; occ = 12; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "East Plateau"; maxLife = 5; occ = 6; id = 4; resoruce = 12; rtype = 1; connectedTo = new Array(); connectedTo = [3]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i7" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "Valley of Fire"; maxLife = 5; occ = 12; id = 7; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [6, 8]; MAPPER = "Dust"; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i8" in Symbol 1536 MovieClip Frame 95
onClipEvent (load) { post = "Matteus' Base"; maxLife = 8; occ = 12; id = 8; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [7]; MAPPER = "Dust"; if (_root.firstRound == true) { life = maxLife; player = "player2"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Symbol 1536 MovieClip Frame 110
baseNum = 8; _root.defaultMapBG = "Dark"; _root.activeCounter = new Array(); _root.activeCounter = ["player1"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 0, 25, 50, 80, 90, 100, 0];
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "Cloaked Valley"; maxLife = 5; occ = 9; id = 3; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [2, 4]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "Lost Alley"; maxLife = 5; occ = 6; id = 1; resoruce = 2; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "Haunted Mines"; maxLife = 5; occ = 6; id = 0; resoruce = 12; rtype = 1; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "Darcheal's Camp"; maxLife = 5; occ = 6; id = 2; resoruce = 8; rtype = 0; connectedTo = new Array(); connectedTo = [1, 3]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "The Iron Gates"; maxLife = 5; occ = 9; id = 4; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [3, 5, 6]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i6" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "Shallow Graves"; maxLife = 7; occ = 12; id = 6; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [7, 4]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "Tainted Gardens"; maxLife = 7; occ = 12; id = 5; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [4, 7]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i7" in Symbol 1536 MovieClip Frame 110
onClipEvent (load) { post = "Mel'Kir Outpost"; maxLife = 10; occ = 15; id = 7; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [5, 6]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Symbol 1536 MovieClip Frame 127
baseNum = 6; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 25, 50, 70, 85, 90, 0, 100];
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 127
onClipEvent (load) { post = "Mehlan"; maxLife = 5; occ = 9; id = 3; resoruce = 4; rtype = 0; connectedTo = new Array(); connectedTo = [4]; premade = true; laneArray = ["Royal Guard", "Royal Guard", "Royal Guard", "Healing Blast", "Crusader", "Defense Tower", "Healing Blast", "Crusader", "Healing Blast"]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 127
onClipEvent (load) { post = "Island Blockade"; maxLife = 5; occ = 9; id = 4; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [3, 5]; premade = true; laneArray = ["Royal Guard", "Royal Guard", "Royal Guard", "Defense Tower", "Healing Blast", "Defense Tower", "Healing Blast", "Defense Tower", "Healing Blast"]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 127
onClipEvent (load) { post = "Cliffside Outpost"; maxLife = 8; occ = 15; id = 1; resoruce = 3; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 127
onClipEvent (load) { post = "The Blue Hammer"; maxLife = 12; occ = 15; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 127
onClipEvent (load) { post = "Imperial Blockade"; maxLife = 5; occ = 9; id = 5; resoruce = 4; rtype = 1; connectedTo = new Array(); connectedTo = [4, 2]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 127
onClipEvent (load) { post = "Ravenscar"; maxLife = 7; occ = 12; id = 2; resoruce = 3; rtype = 1; connectedTo = new Array(); connectedTo = [1, 5]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Symbol 1536 MovieClip Frame 143
baseNum = 9; _root.defaultMapBG = "Sunset"; _root.activeCounter = new Array(); _root.activeCounter = ["player1", "player2"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 18, 26, 54, 67, 75, 83, 100]; _root.player2.enemyFunction = new Array(); _root.player2.enemyFunction = [0, 0, 20, 40, 65, 74, 87, 100];
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Imperial Defense"; maxLife = 5; occ = 12; id = 2; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i8" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "The Overlook"; maxLife = 5; occ = 9; id = 8; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [5]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Cliff Base"; maxLife = 5; occ = 9; id = 1; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Back Plains"; maxLife = 5; occ = 12; id = 0; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [1, 3]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Darcheal's Base"; maxLife = 5; occ = 9; id = 3; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [0, 4]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Temple Pathway"; maxLife = 5; occ = 9; id = 4; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [3, 5]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i6" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Southern Valley"; maxLife = 5; occ = 9; id = 6; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [5]; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i7" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Temple of Eratamus"; maxLife = 15; occ = 12; id = 7; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [5]; if (_root.firstRound == true) { life = maxLife; player = "player2"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 143
onClipEvent (load) { post = "Center Ground"; maxLife = 5; occ = 12; id = 5; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [4, 6, 7, 8]; if (_root.firstRound == true) { player = "playerNone"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Symbol 1536 MovieClip Frame 159
baseNum = 5; _root.defaultMapBG = "Sanctum"; _root.activeCounter = new Array(); _root.activeCounter = ["player1"]; _root.enemyBaseLim = 0; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [15, 100, 0, 0, 0, 0, 0, 0];
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 159
onClipEvent (load) { post = "East Platform"; maxLife = 3; occ = 9; id = 1; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; premade = true; laneArray = ["Risen", "Risen", "Viper", "Ancient Shrine", "Viper", "Risen", "Assassin", "Pharoh", "Warrior"]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 159
onClipEvent (load) { post = "Center Hall"; maxLife = 3; occ = 9; id = 2; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [1, 3]; premade = true; laneArray = ["Viper", "Viper", "Warrior", "Assassin", "Assassin", "Apocalypse", "Ancient Shrine", "Risen", "Risen"]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 159
onClipEvent (load) { post = "Final Ground"; maxLife = 3; occ = 9; id = 3; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [2, 4]; premade = true; laneArray = ["Warrior", "Pharoh", "Warrior", "Ancient Shrine", "Ancient Shrine", "Ancient Shrine", "Apocalypse", "Apocalypse", "Apocalypse"]; if (_root.firstRound == true) { player = "player1"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 159
onClipEvent (load) { post = "Circle of Sacrifice"; maxLife = 3; occ = 9; id = 4; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [3]; premade = true; laneArray = ["Assassin", "Syrelix", "Assassin", "Viper", "Ancient Shrine", "Risen", "Assassin", "Apocalypse", "Viper"]; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 159
onClipEvent (load) { post = "Temple Entrance"; maxLife = 3; occ = 9; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Symbol 1536 MovieClip Frame 175
baseNum = 10; _root.defaultMapBG = "Beach"; _root.activeCounter = new Array(); _root.activeCounter = ["player1", "player2"]; _root.enemyBaseLim = 1; if (_root.firstRound == true) { _root.baseLifeSt = new Array(); _root.basePlayerSt = new Array(); _root.prevPlay = new Array(); i = 0; while (i < baseNum) { _root.baseLifeSt[i] = 0; _root.basePlayerSt[i] = 0; _root.prevPlay[i] = 0; i++; } } _root.player1.enemyFunction = new Array(); _root.player1.enemyFunction = [0, 17, 35, 55, 70, 80, 100, 0]; _root.player2.enemyFunction = new Array(); _root.player2.enemyFunction = [0, 5, 30, 50, 65, 80, 90, 100];
Instance of Symbol 1474 MovieClip "i7" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Pamsdale"; maxLife = 5; occ = 15; id = 7; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [2, 6]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i6" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Beach Plains"; maxLife = 10; occ = 18; id = 6; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [5, 7]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i5" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Southern Port"; maxLife = 15; occ = 18; id = 5; resoruce = 4; rtype = 0; connectedTo = new Array(); connectedTo = [6]; if (_root.firstRound == true) { life = maxLife; player = "player2"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i0" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Northen Port"; maxLife = 10; occ = 15; id = 0; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [1]; if (_root.firstRound == true) { life = maxLife; player = "player2"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i3" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Darcheal's Base"; maxLife = 10; occ = 15; id = 3; resoruce = 1; rtype = 0; connectedTo = new Array(); connectedTo = [2, 4]; if (_root.firstRound == true) { life = maxLife; player = "player0"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i4" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Supplies Base"; maxLife = 10; occ = 15; id = 4; resoruce = 20; rtype = 1; connectedTo = new Array(); connectedTo = [3, 8]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i8" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Barricade"; maxLife = 15; occ = 12; id = 8; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [4, 9]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i9" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Imperial Offensive"; maxLife = 25; occ = 12; id = 9; resoruce = 2; rtype = 0; connectedTo = new Array(); connectedTo = [8]; MAPPER = "Beach"; if (_root.firstRound == true) { life = maxLife; player = "player1"; prevPlayer = player; _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; _root.prevPlay[id] = prevPlayer; if (player == "player0") { _root.playerBaseCum++; } else { _root.enemyBaseCum++; _root[player].baseCount++; } } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; prevPlayer = _root.prevPlay[id]; if (life == "fill") { life = maxLife; } if (player == "playerNone") { life = 0; if (prevPlayer == "player0") { _root.playerBaseCum--; prevPlayer = 0; if (_root.playerBaseCum == 0) { _root.winCondition = 2; } } else if (prevPlayer != 0) { _root[prevPlayer].baseCount--; _root.enemyBaseCum--; prevPlayer = 0; if (_root.enemyBaseCum == _root.enemyBaseLim) { _root.winCondition = 1; } } } } this.backer.gotoAndStop("base"); _root.resetC(this, _root[player].colour); }
Instance of Symbol 1474 MovieClip "i2" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Blue Offensive"; maxLife = 15; occ = 12; id = 2; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [1, 3, 7]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "player0"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Instance of Symbol 1474 MovieClip "i1" in Symbol 1536 MovieClip Frame 175
onClipEvent (load) { post = "Axeton"; maxLife = 5; occ = 15; id = 1; resoruce = 1; rtype = 1; connectedTo = new Array(); connectedTo = [0, 2]; MAPPER = "Beach"; if (_root.firstRound == true) { player = "player2"; if (player != "playerNone") { life = maxLife; } _root.baseLifeSt[id] = life; _root.basePlayerSt[id] = player; } else { life = _root.baseLifeSt[id]; player = _root.basePlayerSt[id]; if (life == "fill") { life = maxLife; } } if (player == "playerNone") { life = 0; } _root.resetC(this, _root[player].colour); newSize = occ / _root.sta; this.uber._xscale = this.uber._xscale * newSize; this.uber._yscale = this.uber._yscale * newSize; this.col._xscale = this.col._xscale * newSize; this.col._yscale = this.col._yscale * newSize; this.but._xscale = this.but._xscale * newSize; this.but._yscale = this.but._yscale * newSize; this.backer._width = this.col._width + _root.bordSize; this.backer._height = this.col._height + _root.bordSize; }
Symbol 1542 MovieClip Frame 1
stop();
Symbol 1547 MovieClip Frame 1
stop();
Symbol 1627 Button
on (release) { if (_root.blackOut != true) { if (winCondition == 0) { decision = "Attack"; gotoAndStop ("Attack"); saveAll(); } } }
Symbol 1629 Button
on (release) { if (_root.blackOut != true) { if (winCondition == 0) { decision = "Defend"; gotoAndStop ("Fortify"); } } }
Symbol 1631 Button
on (release) { if (_root.blackOut != true) { if (_root.playerTurn == true) { if (winCondition == 0) { _root.blackOut = true; _root.bo.gotoW = "GameMenu"; _root.waitText = "Building Units..."; saveAll(); gotoAndStop ("Wait"); } } } }
Symbol 1633 Button
on (release) { if (_root.blackOut != true) { _root.waitText = "Please wait..."; _root.switchPlayer = true; _root.cultConstant = 1.5; } }
Symbol 1641 MovieClip Frame 1
stop();
Symbol 1649 Button
on (release) { if (_root.KrinSound == 1) { _root.addSound("Music", "STOP"); _root.KrinSound = 0; } else { _root.KrinSound = 1; _root.addSound("Music", musicBe); } }
Symbol 1650 Button
on (press) { if (_root._quality == "LOW") { _root._quality = "HIGH"; } else { _root._quality = "LOW"; } }
Symbol 1651 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 1652 Button
on (release) { _root.addSound("Music", "STOP"); removeMovieClip(_root.BO); removeMovieClip(_root.carryUnit); removeMovieClip(_root.winLose); _root.gotoAndStop("MainMenu"); }
Symbol 1657 Button
on (release) { _visible = false; _root.gotoAndStop("StartHere"); }
Symbol 1665 Button
on (release) { decision = "None"; gotoAndStop ("StartHere"); }
Symbol 1675 Button
on (release) { _root.blackOut = true; _root.bo.gotoW = "GameMenu"; _root.waitText = "Building Units..."; gotoAndStop ("Wait"); }
Symbol 1683 MovieClip Frame 1
stop();
Symbol 1686 Button
on (release) { _root.specialCase = false; _root.specialCase2 = false; _root.ACHSHOW = "NONE"; if (winCondition == 1) { if (player0.heroNum > 0) { achHeroArray[_root.MNUM] = true; _root.ACHSHOW = "heroA"; } if (Day < achDay) { achDayArray[_root.MNUM] = true; _root.ACHSHOW = "dayA"; if (player0.heroNum > 0) { achWinArray[_root.MNUM] = true; _root.ACHSHOW = "winA"; } } for (i in achDayArray) { _root.slot1.data.achDayArray[i] = achDayArray[i]; _root.slot1.data.achHeroArray[i] = achHeroArray[i]; _root.slot1.data.achWinArray[i] = achWinArray[i]; } if (_root.progressGame < 9) { if (_root.MNUM == _root.progressGame) { _root.progressGame++; _root.slot1.data.progressGame = _root.progressGame; _root.slot1.flush(); } } } _root.blackOut = true; if (winCondition == 1) { if (MNUM == 2) { _root.bo.gotoW = "MOVIE_X1"; stopAllSounds(); } else if (MNUM == 4) { _root.bo.gotoW = "MOVIE_X2"; stopAllSounds(); } else if (MNUM == 5) { _root.bo.gotoW = "MOVIE_X3"; stopAllSounds(); } else if (MNUM == 8) { _root.bo.gotoW = "MOVIE_X4"; stopAllSounds(); } else if (MNUM == 9) { _root.bo.gotoW = "MOVIE_X5"; stopAllSounds(); } else { _root.bo.gotoW = "Mission Selector"; } } else { _root.bo.gotoW = "Mission Selector"; } _root.waitText = ""; gotoAndStop ("Wait"); }
Symbol 1702 Button
on (rollOver) { if (_root.buildingAv[num + (6 * _root.Erik.t)] == 1) { _parent.expl.gotoAndStop(_currentframe + 2); } else { _parent.expl.gotoAndStop("Un"); } _root.labeler.appear = true; _root.labeler.gotoAndStop(1); _root.labeler.nameLabel = buildingName; _parent.expl.g = buildGold; _parent.expl.p = buildPop; } on (rollOut) { _parent.expl.gotoAndStop(1); _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; } on (release) { if (_root.buildingAv[num + (6 * _root.Erik.t)] == 1) { if (_root.gold >= buildGold) { if (_root.popul >= buildPop) { done = false; i = 0; while (i < 4) { if ((done == false) && (_root["empt" + i].stat == false)) { done = true; _root.gold = _root.gold - buildGold; _root.popul = _root.popul - buildPop; _root["empt" + i].stat = true; _root["empt" + i].g = buildGold; _root["empt" + i].p = buildPop; _root["empt" + i].nameLabel = buildingName; _root["empt" + i].timeMax = _root.timeUnit * buildTime; _root["empt" + i].gotoAndStop("loading"); } i++; } if (done == false) { _root.errorPlay("Not enough space"); } } else { _root.errorPlay("Not enough people"); } } else { _root.errorPlay("Not enough gold"); } } else { _root.errorPlay("Currently Unavailible"); } }
Instance of Symbol 1696 MovieClip "appearer" in Symbol 1727 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; }
Instance of Symbol 1701 MovieClip "hider2" in Symbol 1727 MovieClip Frame 1
onClipEvent (load) { if (_root.buildingAv[_parent.num + (6 * _root.Erik.t)] == 1) { _visible = false; } }
Instance of Symbol 1733 MovieClip in Symbol 1734 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (15); }
Instance of Symbol 1733 MovieClip in Symbol 1734 MovieClip Frame 1
onClipEvent (load) { gotoAndPlay (30); }
Symbol 1744 MovieClip Frame 1
stop();
Symbol 1745 Button
on (rollOver) { _root.labeler.appear = true; _root.labeler.gotoAndStop(1); _root.labeler.nameLabel = "Cancel"; } on (rollOut) { _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; } on (release) { _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; _root.gold = _root.gold + g; _root.popul = _root.popul + p; stat = false; gotoAndStop ("empty"); }
Symbol 1749 Button
on (rollOver) { _root.labeler.appear = true; _root.labeler.gotoAndStop(1); _root.labeler.nameLabel = "Cancel"; } on (rollOut) { _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; } on (release) { _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; _root.gold = _root.gold + g; _root.popul = _root.popul + p; if (upID != "None") { _root.player0.upgradesPre[upID]--; } gotoAndStop ("buildSlot"); }
Symbol 1752 Button
on (rollOver) { _root.expl.gotoAndStop(n); _root.labeler.appear = true; _root.labeler.gotoAndStop(1); _root.labeler.nameLabel = n; _root.expl.attack = _root.unitData[n][4]; _root.expl.life = _root.unitData[n][2]; _root.expl.g = g; _root.expl.p = p; } on (rollOut) { _root.expl.gotoAndStop(1); _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; } on (release) { if ((upgradeType != 1) || (_root.player0.upgradesPre[upgradeId] < _root.upgradePoolLimits[upgradeId + (_root.Erik.t * 8)])) { if (upgradeType == 1) { _parent._parent.upID = upgradeId; } else { _parent._parent.upID = "None"; } if (_root.gold >= g) { if (_root.popul >= p) { _root.gold = _root.gold - g; _root.popul = _root.popul - p; _parent._parent.timeMax = _root.timeUnit * t; _parent._parent.tellText = u; _parent._parent.unit = n; _parent._parent.id = i; _parent._parent.g = g; _parent._parent.p = p; _parent._parent.gg = gg; _parent._parent.pg = pg; if (upgradeType) { _parent._parent.upgradeType2 = 1; _parent._parent.upgradeId = upgradeId; _root.player0.upgradesPre[upgradeId]++; } else { _parent._parent.upgradeType2 = 0; } _root.expl.gotoAndStop(1); _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; _parent._parent.gotoAndStop("buildSlot2"); } else { _root.errorPlay("Not enough people"); } } else { _root.errorPlay("Not enough gold"); } } else { _root.errorPlay("Cannot Upgrade Further"); } }
Instance of Symbol 1621 MovieClip in Symbol 1753 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_parent.n); hider.gotoAndStop(2); num = ""; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 2
onClipEvent (load) { n = "Food Production"; g = 0; p = 1; t = 1; u = "Farming Food"; i = 0; gg = 50; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 2
onClipEvent (load) { n = "Expansion"; g = 100; p = 0; t = 1; u = "Expanding Settlements"; i = 0; gg = 0; pg = 1; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 2
onClipEvent (load) { n = "Collective Farming"; g = 0; p = 5; t = 1; u = "Collective farming..."; i = 0; gg = 250; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 9
onClipEvent (load) { n = "Infantry Tacticals"; g = 250; p = 3; t = 0.5; u = "Developing Infantry Tacticals"; i = 9; gg = 0; pg = 0; upgradeType = 1; upgradeId = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 9
onClipEvent (load) { n = "Knight"; g = 54; p = 1; t = 0.5; u = "Recruiting Knight"; i = 1; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 9
onClipEvent (load) { n = "Hunter"; g = 32; p = 1; t = 0.5; u = "Recruiting Hunter"; i = 2; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 15
onClipEvent (load) { n = "Overload"; g = 240; p = 1; t = 0.5; u = "Developing " + n; i = 13; gg = 0; pg = 0; upgradeType = 1; upgradeId = 4; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 15
onClipEvent (load) { n = "Focus"; g = 400; p = 2; t = 0.5; u = "Developing " + n; i = 12; gg = 0; pg = 0; upgradeType = 1; upgradeId = 3; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 15
onClipEvent (load) { n = "Spiritual Mastery"; g = 150; p = 1; t = 0.5; u = "Developing " + n; i = 11; gg = 0; pg = 0; upgradeType = 1; upgradeId = 2; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 15
onClipEvent (load) { n = "Healing Blast"; g = 35; p = 0; t = 0.5; u = "Charging Healing Blast"; i = 6; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 15
onClipEvent (load) { n = "Priest"; g = 40; p = 1; t = 0.5; u = "Recruiting Priest"; i = 3; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 22
onClipEvent (load) { n = "Royal Guard"; g = 121; p = 1; t = 0.5; u = "Recruiting Royal Guard"; i = 5; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 22
onClipEvent (load) { n = "Vitality"; g = 400; p = 2; t = 0.5; u = "Developing " + n; i = 15; gg = 0; pg = 0; upgradeType = 1; upgradeId = 6; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 30
onClipEvent (load) { n = "Crusader"; g = 89; p = 1; t = 0.5; u = "Recruiting Crusader"; i = 4; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 30
onClipEvent (load) { n = "Determination"; g = 400; p = 2; t = 0.5; u = "Developing " + n; i = 14; gg = 0; pg = 0; upgradeType = 1; upgradeId = 5; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 41
onClipEvent (load) { n = "Defense Tower"; g = 250; p = 0; t = 0.5; u = "Constructing Tower"; i = 7; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 41
onClipEvent (load) { n = "Weaponry"; g = 200; p = 3; t = 0.5; u = "Developing Weaponry"; i = 10; gg = 0; pg = 0; upgradeType = 1; upgradeId = 1; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 41
onClipEvent (load) { n = "Cold Steel"; g = 300; p = 3; t = 0.5; u = "Developing " + n; i = 16; gg = 0; pg = 0; upgradeType = 1; upgradeId = 7; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 47
onClipEvent (load) { n = "Slave Labour"; g = 0; p = 1; t = 1; u = "Labouring..."; i = 0; gg = 500; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 59
onClipEvent (load) { n = "Risen"; g = 180; p = 0; t = 0.5; u = "Summoning Risen"; i = 1; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 73
onClipEvent (load) { n = "Sharp Eyes"; g = 1000; p = 0; t = 0.5; u = "Developing " + n; i = 9; gg = 0; pg = 0; upgradeType = 1; upgradeId = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 73
onClipEvent (load) { n = "Viper"; g = 210; p = 0; t = 0.5; u = "Training Viper"; i = 2; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 83
onClipEvent (load) { n = "Granite Armor"; g = 780; p = 0; t = 0.5; u = "Developing " + n; i = 10; gg = 0; pg = 0; upgradeType = 1; upgradeId = 1; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 83
onClipEvent (load) { n = "Improved Shrines"; g = 1150; p = 0; t = 0.5; u = "Developing " + n; i = 14; gg = 0; pg = 0; upgradeType = 1; upgradeId = 5; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 83
onClipEvent (load) { n = "Ancient Shrine"; g = 220; p = 0; t = 0.5; u = "Construction Ancient Shrine"; i = 7; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 83
onClipEvent (load) { n = "Warrior"; g = 312; p = 0; t = 0.5; u = "Constructing Warrior"; i = 3; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 94
onClipEvent (load) { n = "Deadly Blades"; g = 1121; p = 0; t = 0.5; u = "Developing " + n; i = 11; gg = 0; pg = 0; upgradeType = 1; upgradeId = 2; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 94
onClipEvent (load) { n = "Assassin"; g = 390; p = 0; t = 0.5; u = "Summoning Assassin"; i = 4; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 94
onClipEvent (load) { n = "Endurance"; g = 1213; p = 0; t = 0.5; u = "Developing " + n; i = 12; gg = 0; pg = 0; upgradeType = 1; upgradeId = 3; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 103
onClipEvent (load) { n = "Ancient Resilience"; g = 1487; p = 0; t = 0.5; u = "Developing " + n; i = 15; gg = 0; pg = 0; upgradeType = 1; upgradeId = 6; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 103
onClipEvent (load) { n = "Ancient Devestation"; g = 1452; p = 0; t = 0.5; u = "Developing " + n; i = 16; gg = 0; pg = 0; upgradeType = 1; upgradeId = 7; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 103
onClipEvent (load) { n = "Pharoh"; g = 482; p = 1; t = 0.5; u = "Constructing Pharoh"; i = 5; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 103
onClipEvent (load) { n = "Apocalypse"; g = 120; p = 0; t = 0.5; u = "Preparing Apocalypse"; i = 6; gg = 0; pg = 0; }
Instance of Symbol 1753 MovieClip in Symbol 1754 MovieClip Frame 103
onClipEvent (load) { n = "Eclipse"; g = 723; p = 0; t = 0.5; u = "Developing " + n; i = 13; gg = 0; pg = 0; upgradeType = 1; upgradeId = 4; }
Symbol 1755 Button
on (rollOver) { _root.labeler.appear = true; _root.labeler.gotoAndStop(1); _root.labeler.nameLabel = "Destroy"; } on (rollOut) { _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; } on (release) { _root.labeler.appear = false; _root.labeler.nameLabel = ""; _root.labeler.errorMsg = ""; stat = false; _root[building_id] = "None"; gotoAndStop ("empty"); }
Symbol 1757 MovieClip Frame 1
stop(); g = 0; p = 0;
Instance of Symbol 1744 MovieClip in Symbol 1757 MovieClip Frame 8
onClipEvent (load) { timeNow = 0; timeMax = _parent.timeMax; } onClipEvent (enterFrame) { if (timeNow < timeMax) { timeNow++; perC = (timeNow / timeMax) * 480; this.gotoAndStop(Math.round(perC)); } else { _root[_parent.building_id] = _parent.nameLabel; _parent.gotoAndStop("buildSlot"); } }
Instance of Symbol 1744 MovieClip in Symbol 1757 MovieClip Frame 14
onClipEvent (load) { timeNow = 0; timeMax = _parent.timeMax; } onClipEvent (enterFrame) { if (timeNow < timeMax) { timeNow++; perC = (timeNow / timeMax) * 480; this.gotoAndStop(Math.round(perC)); } else if (_parent.upgradeType2) { _root.player0.upgrades[_parent.upgradeId]++; _root["unitButton" + _parent.id].num = _root.player0.upgrades[_parent.upgradeId]; _root["unitButton" + _parent.id].addFX.gotoAndPlay("hit"); _root["unitButton" + _parent.id].hider.gotoAndStop("show"); _parent.gotoAndStop("buildSlot"); } else { _root["unitButton" + _parent.id].num++; _root["unitButton" + _parent.id].addFX.gotoAndPlay("hit"); _root["unitButton" + _parent.id].hider.gotoAndStop("show"); _root.customU[_parent.id]++; _root.gold = _root.gold + _parent.gg; _root.popul = _root.popul + _parent.pg; if (_parent.gg > 0) { _root.goldUp.gotoAndPlay("hit"); } if (_parent.pg > 0) { _root.popUp.gotoAndPlay("hit"); } _parent.gotoAndStop("buildSlot"); } }
Instance of Symbol 1621 MovieClip "unitButton5" in Symbol 1757 MovieClip Frame 14
onClipEvent (load) { this.gotoAndStop(_parent.unit); hider.gotoAndStop(2); num = ""; }
Symbol 1757 MovieClip Frame 21
g = 0; p = 0;
Instance of Symbol 1754 MovieClip "IconBar" in Symbol 1757 MovieClip Frame 21
onClipEvent (load) { this.gotoAndStop(_parent.nameLabel); }
Symbol 1949 MovieClip Frame 1
stop();
Symbol 1953 MovieClip Frame 1
stop();
Symbol 1956 MovieClip Frame 1
stop();
Symbol 1958 Button
on (release) { i = 0; while (i < 4) { _root.gold = _root.gold + _root["empt" + i].g; _root.popul = _root.popul + _root["empt" + i].p; i++; } gotoAndStop ("StartHere"); }
Symbol 1983 Button
on (release) { _root.customEnd = true; }
Symbol 1997 MovieClip Frame 1
stop();
Symbol 1997 MovieClip Frame 2
_root[this.player].curse = _root[this.player].curse + 2;
Symbol 1997 MovieClip Frame 8
_root[this.player].curse = _root[this.player].curse - 2;
Symbol 1998 MovieClip Frame 1
stop();
Symbol 1998 MovieClip Frame 2
_root[this.player].curse = _root[this.player].curse + 4;
Symbol 1998 MovieClip Frame 3
_root[this.player].curse = _root[this.player].curse + caster;
Symbol 1998 MovieClip Frame 5
_root[this.player].curse = _root[this.player].curse - caster; _root[this.player].curse = _root[this.player].curse - 4;
Symbol 2013 MovieClip Frame 1
sending = false; statNow = true; stop();
Instance of Symbol 1621 MovieClip "unitGuy" in Symbol 2013 MovieClip Frame 1
onClipEvent (load) { hider.gotoAndStop(2); this.gotoAndStop(_parent.unit); } onClipEvent (enterFrame) { this.gotoAndStop(_parent.unit); }
Instance of Symbol 2003 MovieClip "melchett" in Symbol 2013 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 2013 MovieClip Frame 20
showAgain = 1; gotoAndStop ("open");
Instance of Symbol 2003 MovieClip "melchett" in Symbol 2013 MovieClip Frame 21
onClipEvent (load) { _visible = false; }
Symbol 2013 MovieClip Frame 29
gotoAndStop (1);
Symbol 2013 MovieClip Frame 31
sending = false; statNow = true; stop();
Instance of Symbol 1621 MovieClip "unitGuy" in Symbol 2013 MovieClip Frame 31
onClipEvent (load) { hider.gotoAndStop(2); this.gotoAndStop(_parent.unit); } onClipEvent (enterFrame) { this.gotoAndStop(_parent.unit); }
Symbol 2019 MovieClip Frame 1
stop();
Symbol 2019 MovieClip Frame 2
_root._xscale = 100 + random(5); _root._x = _root._x + (random(10) - 5); _root._yscale = _root._xscale; _root._y = _root._y + (random(10) - 5);
Symbol 2019 MovieClip Frame 3
_root._xscale = 100; _root._x = 0; _root._yscale = 100; _root._y = 0;
Symbol 2019 MovieClip Frame 4
_root._xscale = 100 + random(5); _root._x = _root._x + (random(10) - 5); _root._yscale = _root._xscale; _root._y = _root._y + (random(10) - 5);
Symbol 2019 MovieClip Frame 5
_root._xscale = 100; _root._x = 0; _root._yscale = 100; _root._y = 0;
Symbol 2023 MovieClip Frame 1
stop(); _root.afterTurn = "player0";
Symbol 2023 MovieClip Frame 6
_root.afterTurn = "player1";
Symbol 2023 MovieClip Frame 11
_root.afterTurn = _root.theVictimPlayer;

Library Items

Symbol 1 Sound [die3]
Symbol 2 Sound [die2]
Symbol 3 Sound [die1]
Symbol 4 Sound [collapse]Used by:Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClip [GuideBox3]Uses:5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [GuideBox2]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [GuideBox]Uses:9
Symbol 11 GraphicUsed by:43
Symbol 12 GraphicUsed by:15 562 647 1433 1662  Timeline
Symbol 13 GraphicUsed by:15 1994
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:12 13 14Used by:43 84 120 150 176 214 232 309 328 339 358 377 1474
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:43
Symbol 18 GraphicUsed by:22 25 42
Symbol 19 GraphicUsed by:22 25 42
Symbol 20 GraphicUsed by:22 25 42
Symbol 21 GraphicUsed by:22 25 42
Symbol 22 MovieClipUses:18 19 20 21Used by:43
Symbol 23 GraphicUsed by:25 111 112 148 149 174 304 356 1621
Symbol 24 GraphicUsed by:25 82 110 174 307 326 337
Symbol 25 MovieClipUses:18 19 20 21 23 24Used by:43
Symbol 26 GraphicUsed by:42
Symbol 27 GraphicUsed by:41
Symbol 28 GraphicUsed by:41
Symbol 29 GraphicUsed by:41
Symbol 30 GraphicUsed by:41
Symbol 31 GraphicUsed by:41
Symbol 32 GraphicUsed by:41
Symbol 33 GraphicUsed by:41 304 1621
Symbol 34 GraphicUsed by:41
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:41
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:27 28 29 30 31 32 33 34 35 36 37 38 39 40Used by:42 83 111 357
Symbol 42 MovieClipUses:26 18 19 20 21 41Used by:43
Symbol 43 MovieClip [Defense Tower]Uses:11 15 17 22 25 42
Symbol 44 GraphicUsed by:67
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:45Used by:54 383 384 393 399 406 411 413 415 1436 1627 1629 1631 1633 1665 1675 1686 1745 1749 1755 1958
Symbol 47 GraphicUsed by:54 383 384 393 399 406 411 413 415 1436 1627 1629 1631 1633 1665 1675 1686 1745 1749 1755 1958
Symbol 48 GraphicUsed by:54 383 384 393 399 406 411 413 415 1436 1627 1629 1631 1633 1665 1675 1686 1745 1749 1755 1958
Symbol 49 GraphicUsed by:54 383 384 393 399 406 411 413 415 1436 1627 1629 1631 1633 1665 1675 1686 1745 1749 1755 1958
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:54 383 384 393 399 406 411 413 415 1436 1627 1629 1631 1633 1665 1675 1686 1745 1749 1755 1958
Symbol 52 GraphicUsed by:54 383 384 393 399 406 411 413 415 1436 1627 1629 1631 1633 1665 1675 1686 1745 1749 1755 1958
Symbol 53 GraphicUsed by:54 383 384 393 399 406 411 413 415 1436 1627 1629 1631 1633 1665 1675 1686 1745 1749 1755 1958
Symbol 54 ButtonUses:46 47 48 49 51 52 53Used by:67
Symbol 55 FontUsed by:56 57 382 385 391 392 394 395 396 397 398 400 401 402 403 404 407 410 412 414 416 1395 1396 1435 1626 1628 1630 1632 1637 1638 1642 1648 1655 1664 1666 1667 1668 1669 1670 1671 1673 1674 1676 1684 1685 1687 1731 1740 1742 1747 1748 1756 1761 1762 1763 1765 1767 1769 1771 1773 1775 1777 1779 1781 1783 1785 1788 1794 1795 1798 1806 1807 1808 1816 1817 1818 1826 1827 1828 1836 1837 1838 1846 1847 1848 1856 1857 1858 1866 1867 1868 1876 1877 1878 1886 1887 1888 1896 1897 1898 1903 1904 1905 1907 1909 1911 1913 1915 1917 1919 1921 1923 1925 1927 1929 1931 1933 1935 1937 1939 1941 1943 1945 1947 1951 1952 1954 1957 1976 1981 1986 1989 1990 1991 1995 1996 2017
Symbol 56 EditableTextUses:55Used by:67
Symbol 57 EditableTextUses:55Used by:67
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:60 450 455
Symbol 60 MovieClipUses:59Used by:67
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:63 450 455
Symbol 63 MovieClipUses:62Used by:67
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:66 450 455
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClip [ButtonER]Uses:44 54 56 57 60 63 66
Symbol 68 MovieClip [dog]
Symbol 69 FontUsed by:70 71 438 439 440 441 442 443 447 449
Symbol 70 EditableTextUses:69Used by:72
Symbol 71 EditableTextUses:69Used by:72
Symbol 72 MovieClipUses:70 71Used by:73
Symbol 73 MovieClip [DPS]Uses:72
Symbol 74 MovieClip [Healing Blast]Used by:Timeline
Symbol 75 GraphicUsed by:84
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:80 81 82 83 1621
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:80 81 82 83 1621
Symbol 80 MovieClipUses:77 79Used by:84
Symbol 81 MovieClipUses:77 79Used by:84
Symbol 82 MovieClipUses:77 79 24Used by:84
Symbol 83 MovieClipUses:77 79 41Used by:84
Symbol 84 MovieClip [Ancient Shrine]Uses:75 15 80 81 82 83Used by:Timeline
Symbol 85 GraphicUsed by:106 113 114 143 144 172 173 228 229
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:86Used by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClipUses:87 88Used by:106 113 114 117 119 143 144 146 148 149 171 172 173 174 175 208 209 210 212 213 227 228 229 230 231 303 305 306 307 308 323 324 325 326 327 334 335 336 337 338 353 354 355 356 357 369 373 374 375 376
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:106 113 114 117 119
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:106 113 114 117 119
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:106 113 114 117 119
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:106 113 114 117 119
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:99 100Used by:106 113 114 117 119
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:106 113 114 117 119
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:106 113 114 117 119
Symbol 106 MovieClipUses:85 89 91 93 95 97 101 103 105Used by:120
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
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Symbol 1776 EditableTextUses:386Used by:1949
Symbol 1777 EditableTextUses:55Used by:1949
Symbol 1778 EditableTextUses:386Used by:1949
Symbol 1779 EditableTextUses:55Used by:1949
Symbol 1780 EditableTextUses:386Used by:1949
Symbol 1781 EditableTextUses:55Used by:1949
Symbol 1782 EditableTextUses:386Used by:1949
Symbol 1783 EditableTextUses:55Used by:1949
Symbol 1784 EditableTextUses:386Used by:1949
Symbol 1785 EditableTextUses:55Used by:1949
Symbol 1786 EditableTextUses:386Used by:1949
Symbol 1787 GraphicUsed by:1949
Symbol 1788 EditableTextUses:55Used by:1949
Symbol 1789 EditableTextUses:386Used by:1949
Symbol 1790 EditableTextUses:386Used by:1949
Symbol 1791 EditableTextUses:386Used by:1949
Symbol 1792 EditableTextUses:386Used by:1949
Symbol 1793 EditableTextUses:386Used by:1949
Symbol 1794 EditableTextUses:55Used by:1949
Symbol 1795 EditableTextUses:55Used by:1949
Symbol 1796 EditableTextUses:386Used by:1949
Symbol 1797 EditableTextUses:386Used by:1949
Symbol 1798 EditableTextUses:55Used by:1949
Symbol 1799 EditableTextUses:386Used by:1949
Symbol 1800 EditableTextUses:386Used by:1949
Symbol 1801 EditableTextUses:386Used by:1949
Symbol 1802 EditableTextUses:386Used by:1949
Symbol 1803 EditableTextUses:386Used by:1949
Symbol 1804 EditableTextUses:386Used by:1949
Symbol 1805 EditableTextUses:386Used by:1949
Symbol 1806 EditableTextUses:55Used by:1949
Symbol 1807 EditableTextUses:55Used by:1949
Symbol 1808 EditableTextUses:55Used by:1949
Symbol 1809 EditableTextUses:386Used by:1949
Symbol 1810 EditableTextUses:386Used by:1949
Symbol 1811 EditableTextUses:386Used by:1949
Symbol 1812 EditableTextUses:386Used by:1949
Symbol 1813 EditableTextUses:386Used by:1949
Symbol 1814 EditableTextUses:386Used by:1949
Symbol 1815 EditableTextUses:386Used by:1949
Symbol 1816 EditableTextUses:55Used by:1949
Symbol 1817 EditableTextUses:55Used by:1949
Symbol 1818 EditableTextUses:55Used by:1949
Symbol 1819 EditableTextUses:386Used by:1949
Symbol 1820 EditableTextUses:386Used by:1949
Symbol 1821 EditableTextUses:386Used by:1949
Symbol 1822 EditableTextUses:386Used by:1949
Symbol 1823 EditableTextUses:386Used by:1949
Symbol 1824 EditableTextUses:386Used by:1949
Symbol 1825 EditableTextUses:386Used by:1949
Symbol 1826 EditableTextUses:55Used by:1949
Symbol 1827 EditableTextUses:55Used by:1949
Symbol 1828 EditableTextUses:55Used by:1949
Symbol 1829 EditableTextUses:386Used by:1949
Symbol 1830 EditableTextUses:386Used by:1949
Symbol 1831 EditableTextUses:386Used by:1949
Symbol 1832 EditableTextUses:386Used by:1949
Symbol 1833 EditableTextUses:386Used by:1949
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Symbol 1835 EditableTextUses:386Used by:1949
Symbol 1836 EditableTextUses:55Used by:1949
Symbol 1837 EditableTextUses:55Used by:1949
Symbol 1838 EditableTextUses:55Used by:1949
Symbol 1839 EditableTextUses:386Used by:1949
Symbol 1840 EditableTextUses:386Used by:1949
Symbol 1841 EditableTextUses:386Used by:1949
Symbol 1842 EditableTextUses:386Used by:1949
Symbol 1843 EditableTextUses:386Used by:1949
Symbol 1844 EditableTextUses:386Used by:1949
Symbol 1845 EditableTextUses:386Used by:1949
Symbol 1846 EditableTextUses:55Used by:1949
Symbol 1847 EditableTextUses:55Used by:1949
Symbol 1848 EditableTextUses:55Used by:1949
Symbol 1849 EditableTextUses:386Used by:1949
Symbol 1850 EditableTextUses:386Used by:1949
Symbol 1851 EditableTextUses:386Used by:1949
Symbol 1852 EditableTextUses:386Used by:1949
Symbol 1853 EditableTextUses:386Used by:1949
Symbol 1854 EditableTextUses:386Used by:1949
Symbol 1855 EditableTextUses:386Used by:1949
Symbol 1856 EditableTextUses:55Used by:1949
Symbol 1857 EditableTextUses:55Used by:1949
Symbol 1858 EditableTextUses:55Used by:1949
Symbol 1859 EditableTextUses:386Used by:1949
Symbol 1860 EditableTextUses:386Used by:1949
Symbol 1861 EditableTextUses:386Used by:1949
Symbol 1862 EditableTextUses:386Used by:1949
Symbol 1863 EditableTextUses:386Used by:1949
Symbol 1864 EditableTextUses:386Used by:1949
Symbol 1865 EditableTextUses:386Used by:1949
Symbol 1866 EditableTextUses:55Used by:1949
Symbol 1867 EditableTextUses:55Used by:1949
Symbol 1868 EditableTextUses:55Used by:1949
Symbol 1869 EditableTextUses:386Used by:1949
Symbol 1870 EditableTextUses:386Used by:1949
Symbol 1871 EditableTextUses:386Used by:1949
Symbol 1872 EditableTextUses:386Used by:1949
Symbol 1873 EditableTextUses:386Used by:1949
Symbol 1874 EditableTextUses:386Used by:1949
Symbol 1875 EditableTextUses:386Used by:1949
Symbol 1876 EditableTextUses:55Used by:1949
Symbol 1877 EditableTextUses:55Used by:1949
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Symbol 1879 EditableTextUses:386Used by:1949
Symbol 1880 EditableTextUses:386Used by:1949
Symbol 1881 EditableTextUses:386Used by:1949
Symbol 1882 EditableTextUses:386Used by:1949
Symbol 1883 EditableTextUses:386Used by:1949
Symbol 1884 EditableTextUses:386Used by:1949
Symbol 1885 EditableTextUses:386Used by:1949
Symbol 1886 EditableTextUses:55Used by:1949
Symbol 1887 EditableTextUses:55Used by:1949
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Symbol 1889 EditableTextUses:386Used by:1949
Symbol 1890 EditableTextUses:386Used by:1949
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Symbol 1892 EditableTextUses:386Used by:1949
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Symbol 1896 EditableTextUses:55Used by:1949
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Symbol 1899 EditableTextUses:386Used by:1949
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Symbol 1903 EditableTextUses:55Used by:1949
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Symbol 1906 EditableTextUses:386Used by:1949
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Symbol 1910 EditableTextUses:386Used by:1949
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Symbol 1912 EditableTextUses:386Used by:1949
Symbol 1913 EditableTextUses:55Used by:1949
Symbol 1914 EditableTextUses:386Used by:1949
Symbol 1915 EditableTextUses:55Used by:1949
Symbol 1916 EditableTextUses:386Used by:1949
Symbol 1917 EditableTextUses:55Used by:1949
Symbol 1918 EditableTextUses:386Used by:1949
Symbol 1919 EditableTextUses:55Used by:1949
Symbol 1920 EditableTextUses:386Used by:1949
Symbol 1921 EditableTextUses:55Used by:1949
Symbol 1922 EditableTextUses:386Used by:1949
Symbol 1923 EditableTextUses:55Used by:1949
Symbol 1924 EditableTextUses:386Used by:1949
Symbol 1925 EditableTextUses:55Used by:1949
Symbol 1926 EditableTextUses:386Used by:1949
Symbol 1927 EditableTextUses:55Used by:1949
Symbol 1928 EditableTextUses:386Used by:1949
Symbol 1929 EditableTextUses:55Used by:1949
Symbol 1930 EditableTextUses:386Used by:1949
Symbol 1931 EditableTextUses:55Used by:1949
Symbol 1932 EditableTextUses:386Used by:1949
Symbol 1933 EditableTextUses:55Used by:1949
Symbol 1934 EditableTextUses:386Used by:1949
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Symbol 1936 EditableTextUses:386Used by:1949
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Symbol 1939 EditableTextUses:55Used by:1949
Symbol 1940 EditableTextUses:386Used by:1949
Symbol 1941 EditableTextUses:55Used by:1949
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Symbol 1946 EditableTextUses:386Used by:1949
Symbol 1947 EditableTextUses:55Used by:1949
Symbol 1948 EditableTextUses:386Used by:1949
Symbol 1949 MovieClipUses:1758 1759 1760 1635 1761 1762 1763 1764 1765 1766 1767 1768 1769 1770 1771 1772 1773 1774 1775 1776 1777 1778 1779 1780 1781 1782 1783 1784 1785 1786 1787 1788 1789 1790 1791 1792 1793 1794 1795 1796 1797 1798 1799 1800 1801 1802 1803 1804 1805 1806 1807 1808 1809 1810 1811 1812 1813 1814 1815 1816 1817 1818 1819 1820 1821 1822 1823 1824 1825 1826 1827 1828 1829 1830 1831 1832 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1851 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865 1866 1867 1868 1869 1870 1871 1872 1873 1874 1875 1876 1877 1878 1879 1880 1881 1882 1883 1884 1885 1886 1887 1888 1889 1890 1891 1892 1893 1894 1895 1896 1897 1898 1899 1900 1901 1902 1903 1904 1905 1906 1907 1908 1909 1910 1911 1912 1913 1914 1915 1916 1917 1918 1919 1920 1921 1922 1923 1924 1925 1926 1927 1928 1929 1930 1931 1932 1933 1934 1935 1936 1937 1938 1939 1940 1941 1942 1943 1944 1945 1946 1947 1948Used by:Timeline
Symbol 1950 GraphicUsed by:1953
Symbol 1951 EditableTextUses:55Used by:1953
Symbol 1952 EditableTextUses:55Used by:1953
Symbol 1953 MovieClipUses:1950 1951 1952Used by:Timeline
Symbol 1954 EditableTextUses:55Used by:Timeline
Symbol 1955 GraphicUsed by:1956
Symbol 1956 MovieClipUses:1955Used by:Timeline
Symbol 1957 EditableTextUses:55Used by:Timeline
Symbol 1958 ButtonUses:46 47 48 49 51 52 53Used by:Timeline
Symbol 1959 GraphicUsed by:1963
Symbol 1960 GraphicUsed by:1963
Symbol 1961 GraphicUsed by:1963
Symbol 1962 GraphicUsed by:1963
Symbol 1963 MovieClipUses:1959 1960 1961 1962Used by:Timeline
Symbol 1964 GraphicUsed by:1974
Symbol 1965 GraphicUsed by:1974
Symbol 1966 GraphicUsed by:1974
Symbol 1967 GraphicUsed by:1974
Symbol 1968 GraphicUsed by:1969
Symbol 1969 MovieClipUses:1968Used by:1974
Symbol 1970 GraphicUsed by:1974
Symbol 1971 GraphicUsed by:1974
Symbol 1972 GraphicUsed by:1974
Symbol 1973 GraphicUsed by:1974
Symbol 1974 MovieClipUses:1964 1965 1966 1967 1969 1970 1971 1972 1973Used by:Timeline
Symbol 1975 GraphicUsed by:1978
Symbol 1976 EditableTextUses:55Used by:1978
Symbol 1977 EditableTextUses:386Used by:1978
Symbol 1978 MovieClipUses:1975 1976 1977Used by:1979
Symbol 1979 MovieClipUses:1978Used by:Timeline
Symbol 1980 GraphicUsed by:1984
Symbol 1981 EditableTextUses:55Used by:1984
Symbol 1982 EditableTextUses:386Used by:1984
Symbol 1983 ButtonUses:236Used by:1984
Symbol 1984 MovieClipUses:1980 1981 1982 1983Used by:Timeline
Symbol 1985 GraphicUsed by:Timeline
Symbol 1986 EditableTextUses:55Used by:Timeline
Symbol 1987 GraphicUsed by:1988
Symbol 1988 MovieClipUses:1987Used by:Timeline
Symbol 1989 EditableTextUses:55Used by:Timeline
Symbol 1990 EditableTextUses:55Used by:Timeline
Symbol 1991 EditableTextUses:55Used by:Timeline
Symbol 1992 GraphicUsed by:1994
Symbol 1993 GraphicUsed by:1994
Symbol 1994 MovieClipUses:1992 13 1993Used by:Timeline
Symbol 1995 EditableTextUses:55Used by:Timeline
Symbol 1996 EditableTextUses:55Used by:Timeline
Symbol 1997 MovieClipUsed by:Timeline
Symbol 1998 MovieClipUsed by:Timeline
Symbol 1999 GraphicUsed by:2013
Symbol 2000 GraphicUsed by:2013
Symbol 2001 GraphicUsed by:2003
Symbol 2002 GraphicUsed by:2003
Symbol 2003 MovieClipUses:2001 2002Used by:2013
Symbol 2004 GraphicUsed by:2013
Symbol 2005 GraphicUsed by:2013
Symbol 2006 EditableTextUses:1544Used by:2013
Symbol 2007 GraphicUsed by:2008
Symbol 2008 MovieClipUses:2007Used by:2013
Symbol 2009 GraphicUsed by:2010
Symbol 2010 MovieClipUses:2009Used by:2013
Symbol 2011 GraphicUsed by:2013
Symbol 2012 GraphicUsed by:2013
Symbol 2013 MovieClipUses:1999 1621 2000 2003 2004 2005 2006 2008 2010 2011 2012Used by:Timeline
Symbol 2014 GraphicUsed by:2015
Symbol 2015 MovieClipUses:2014Used by:Timeline
Symbol 2016 EditableTextUses:386Used by:Timeline
Symbol 2017 EditableTextUses:55Used by:Timeline
Symbol 2018 GraphicUsed by:2019
Symbol 2019 MovieClipUses:2018Used by:Timeline
Symbol 2020 GraphicUsed by:2023
Symbol 2021 GraphicUsed by:2023
Symbol 2022 GraphicUsed by:2023
Symbol 2023 MovieClipUses:2020 2021 2022Used by:Timeline
Symbol 2024 GraphicUsed by:2027
Symbol 2025 GraphicUsed by:2026
Symbol 2026 MovieClipUses:2025Used by:2027
Symbol 2027 MovieClipUses:2024 2026Used by:Timeline
Streaming Sound 1Used by:Symbol 287 MovieClip
Streaming Sound 2Used by:Symbol 562 MovieClip
Streaming Sound 3Used by:Symbol 647 MovieClip
Streaming Sound 4Used by:Symbol 727 MovieClip
Streaming Sound 5Used by:Symbol 861 MovieClip
Streaming Sound 6Used by:Symbol 884 MovieClip
Streaming Sound 7Used by:Symbol 896 MovieClip
Streaming Sound 8Used by:Symbol 911 MovieClip
Streaming Sound 9Used by:Symbol 926 MovieClip
Streaming Sound 10Used by:Symbol 1062 MovieClip
Streaming Sound 11Used by:Symbol 1127 MovieClip
Streaming Sound 12Used by:Symbol 1209 MovieClip
Streaming Sound 13Used by:Symbol 1241 MovieClip
Streaming Sound 14Used by:Symbol 1286 MovieClip
Streaming Sound 15Used by:Symbol 1355 MovieClip
Streaming Sound 16Used by:Symbol 1389 MovieClip

Instance Names

"adBox"Frame 1Symbol 252 MovieClip
"BO"Frame 47Symbol 389 MovieClip
"menuT"Frame 55Symbol 409 MovieClip
"BO"Frame 57Symbol 389 MovieClip
"BO"Frame 249Symbol 389 MovieClip
"mapz"Frame 426Symbol 1536 MovieClip
"unitButton1"Frame 426Symbol 1621 MovieClip
"unitButton2"Frame 426Symbol 1621 MovieClip
"unitButton3"Frame 426Symbol 1621 MovieClip
"unitButton4"Frame 426Symbol 1621 MovieClip
"unitButton5"Frame 426Symbol 1621 MovieClip
"unitButton8"Frame 426Symbol 1621 MovieClip
"unitButton6"Frame 426Symbol 1621 MovieClip
"unitButton7"Frame 426Symbol 1621 MovieClip
"unitButton9"Frame 426Symbol 1621 MovieClip
"unitButton10"Frame 426Symbol 1621 MovieClip
"unitButton11"Frame 426Symbol 1621 MovieClip
"unitButton12"Frame 426Symbol 1621 MovieClip
"unitButton13"Frame 426Symbol 1621 MovieClip
"unitButton14"Frame 426Symbol 1621 MovieClip
"unitButton15"Frame 426Symbol 1621 MovieClip
"unitButton16"Frame 426Symbol 1621 MovieClip
"popUp"Frame 426Symbol 1641 MovieClip
"blackerInfo"Frame 426Symbol 1661 MovieClip
"bo"Frame 426Symbol 1662 MovieClip
"unitButton1"Frame 468Symbol 1621 MovieClip
"unitButton2"Frame 468Symbol 1621 MovieClip
"unitButton3"Frame 468Symbol 1621 MovieClip
"unitButton4"Frame 468Symbol 1621 MovieClip
"unitButton5"Frame 468Symbol 1621 MovieClip
"unitButton6"Frame 468Symbol 1621 MovieClip
"unitButton7"Frame 468Symbol 1621 MovieClip
"empt0"Frame 468Symbol 1757 MovieClip
"empt1"Frame 468Symbol 1757 MovieClip
"empt2"Frame 468Symbol 1757 MovieClip
"empt3"Frame 468Symbol 1757 MovieClip
"expl"Frame 468Symbol 1949 MovieClip
"labeler"Frame 468Symbol 1953 MovieClip
"goldUp"Frame 468Symbol 1956 MovieClip
"popUp"Frame 468Symbol 1641 MovieClip
"unitButton9"Frame 468Symbol 1621 MovieClip
"unitButton10"Frame 468Symbol 1621 MovieClip
"unitButton11"Frame 468Symbol 1621 MovieClip
"unitButton12"Frame 468Symbol 1621 MovieClip
"unitButton13"Frame 468Symbol 1621 MovieClip
"unitButton14"Frame 468Symbol 1621 MovieClip
"unitButton15"Frame 468Symbol 1621 MovieClip
"unitButton16"Frame 468Symbol 1621 MovieClip
"tutterK"Frame 469Symbol 1979 MovieClip
"pointsBar0"Frame 469Symbol 1994 MovieClip
"pointsBar1"Frame 469Symbol 1994 MovieClip
"popUp"Frame 469Symbol 1641 MovieClip
"popUp"Frame 469Symbol 1641 MovieClip
"HealingBlast0"Frame 469Symbol 74 MovieClip [Healing Blast]
"HealingBlast1"Frame 469Symbol 74 MovieClip [Healing Blast]
"Curse0"Frame 469Symbol 1997 MovieClip
"Curse1"Frame 469Symbol 1997 MovieClip
"Apoc0"Frame 469Symbol 1998 MovieClip
"Apoc1"Frame 469Symbol 1998 MovieClip
"CharHolder1"Frame 469Symbol 2013 MovieClip
"CharHolder2"Frame 469Symbol 2013 MovieClip
"charHolder3"Frame 469Symbol 2013 MovieClip
"carryUnit"Frame 469Symbol 1621 MovieClip
"unitButton1"Frame 469Symbol 1621 MovieClip
"unitButton2"Frame 469Symbol 1621 MovieClip
"unitButton3"Frame 469Symbol 1621 MovieClip
"unitButton4"Frame 469Symbol 1621 MovieClip
"unitButton5"Frame 469Symbol 1621 MovieClip
"unitButton8"Frame 469Symbol 1621 MovieClip
"unitButton6"Frame 469Symbol 1621 MovieClip
"unitButton7"Frame 469Symbol 1621 MovieClip
"textBacker"Frame 469Symbol 2015 MovieClip
"shaker"Frame 469Symbol 2019 MovieClip
"winLose"Frame 469Symbol 2023 MovieClip
"unitButton9"Frame 469Symbol 1621 MovieClip
"unitButton10"Frame 469Symbol 1621 MovieClip
"unitButton11"Frame 469Symbol 1621 MovieClip
"unitButton12"Frame 469Symbol 1621 MovieClip
"unitButton13"Frame 469Symbol 1621 MovieClip
"unitButton14"Frame 469Symbol 1621 MovieClip
"unitButton15"Frame 469Symbol 1621 MovieClip
"unitButton16"Frame 469Symbol 1621 MovieClip
"BO"Frame 469Symbol 389 MovieClip
"dayA"Symbol 67 MovieClip [ButtonER] Frame 1Symbol 60 MovieClip
"heroA"Symbol 67 MovieClip [ButtonER] Frame 1Symbol 63 MovieClip
"winA"Symbol 67 MovieClip [ButtonER] Frame 1Symbol 66 MovieClip
"DPS"Symbol 73 MovieClip [DPS] Frame 1Symbol 72 MovieClip
"curseWave"Symbol 120 MovieClip [Royal Guard] Frame 1Symbol 111 MovieClip
"healWave"Symbol 120 MovieClip [Royal Guard] Frame 1Symbol 112 MovieClip
"healWave"Symbol 150 MovieClip [Priest] Frame 1Symbol 112 MovieClip
"curseWave"Symbol 150 MovieClip [Priest] Frame 1Symbol 111 MovieClip
"healWave"Symbol 176 MovieClip [Hunter] Frame 1Symbol 112 MovieClip
"curseWave"Symbol 176 MovieClip [Hunter] Frame 1Symbol 111 MovieClip
"healWave"Symbol 214 MovieClip [Crusader] Frame 1Symbol 112 MovieClip
"curseWave"Symbol 214 MovieClip [Crusader] Frame 1Symbol 111 MovieClip
"healWave"Symbol 232 MovieClip [Knight] Frame 1Symbol 112 MovieClip
"curseWave"Symbol 232 MovieClip [Knight] Frame 1Symbol 111 MovieClip
"Bar"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"healWave"Symbol 309 MovieClip [Warrior] Frame 1Symbol 304 MovieClip
"curseWave"Symbol 309 MovieClip [Warrior] Frame 1Symbol 111 MovieClip
"healWave"Symbol 328 MovieClip [Assassin] Frame 1Symbol 304 MovieClip
"curseWave"Symbol 328 MovieClip [Assassin] Frame 1Symbol 111 MovieClip
"Die"Symbol 328 MovieClip [Assassin] Frame 27Symbol 327 MovieClip
"healWave"Symbol 339 MovieClip [Risen] Frame 1Symbol 304 MovieClip
"curseWave"Symbol 339 MovieClip [Risen] Frame 1Symbol 111 MovieClip
"Die"Symbol 339 MovieClip [Risen] Frame 27Symbol 338 MovieClip
"healWave"Symbol 358 MovieClip [Pharoh] Frame 1Symbol 304 MovieClip
"curseWave"Symbol 358 MovieClip [Pharoh] Frame 1Symbol 111 MovieClip
"healWave"Symbol 377 MovieClip [Viper] Frame 1Symbol 304 MovieClip
"curseWave"Symbol 377 MovieClip [Viper] Frame 1Symbol 111 MovieClip
"inner"Symbol 1434 MovieClip Frame 1Symbol 1433 MovieClip
"innerEarn"Symbol 1473 MovieClip Frame 1Symbol 1471 MovieClip
"backer"Symbol 1474 MovieClip Frame 1Symbol 1449 MovieClip
"col"Symbol 1474 MovieClip Frame 1Symbol 1451 MovieClip
"uber"Symbol 1474 MovieClip Frame 1Symbol 1454 MovieClip
"bar"Symbol 1474 MovieClip Frame 1Symbol 15 MovieClip
"but"Symbol 1474 MovieClip Frame 1Symbol 1458 Button
"namer"Symbol 1474 MovieClip Frame 1Symbol 1461 MovieClip
"healer"Symbol 1474 MovieClip Frame 1Symbol 1463 MovieClip
"conquer2"Symbol 1474 MovieClip Frame 1Symbol 1466 MovieClip
"conquer"Symbol 1474 MovieClip Frame 1Symbol 1468 MovieClip
"innerEarn2"Symbol 1474 MovieClip Frame 1Symbol 1473 MovieClip
"lines"Symbol 1536 MovieClip Frame 1Symbol 1441 MovieClip
"i0"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i8"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i12"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i9"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i11"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i13"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i10"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i7"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i6"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i14"Symbol 1536 MovieClip Frame 1Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i6"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i7"Symbol 1536 MovieClip Frame 7Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 17Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 17Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 17Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 36Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 36Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 36Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 36Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 59Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 59Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 59Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 59Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 59Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 59Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i8"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i6"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i7"Symbol 1536 MovieClip Frame 78Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i6"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i7"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i8"Symbol 1536 MovieClip Frame 95Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i6"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i7"Symbol 1536 MovieClip Frame 110Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 127Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 127Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 127Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 127Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 127Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 127Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i8"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i6"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i7"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 143Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 159Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 159Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 159Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 159Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 159Symbol 1474 MovieClip
"i7"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i6"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i5"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i0"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i3"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i4"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i8"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i9"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i2"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"i1"Symbol 1536 MovieClip Frame 175Symbol 1474 MovieClip
"hider"Symbol 1621 MovieClip Frame 1Symbol 1542 MovieClip
"addFX"Symbol 1621 MovieClip Frame 1Symbol 1547 MovieClip
"inner2"Symbol 1661 MovieClip Frame 1Symbol 1660 MovieClip
"appearer"Symbol 1727 MovieClip Frame 1Symbol 1696 MovieClip
"hider2"Symbol 1727 MovieClip Frame 1Symbol 1701 MovieClip
"unitButton5"Symbol 1757 MovieClip Frame 14Symbol 1621 MovieClip
"IconBar"Symbol 1757 MovieClip Frame 21Symbol 1754 MovieClip
"unitGuy"Symbol 2013 MovieClip Frame 1Symbol 1621 MovieClip
"melchett"Symbol 2013 MovieClip Frame 1Symbol 2003 MovieClip
"melchett"Symbol 2013 MovieClip Frame 21Symbol 2003 MovieClip
"unitGuy"Symbol 2013 MovieClip Frame 31Symbol 1621 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "die3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "die2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "die1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "collapse"
ExportAssets (56)Timeline Frame 1Symbol 6 as "GuideBox3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "GuideBox2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "GuideBox"
ExportAssets (56)Timeline Frame 1Symbol 43 as "Defense Tower"
ExportAssets (56)Timeline Frame 1Symbol 67 as "ButtonER"
ExportAssets (56)Timeline Frame 1Symbol 68 as "dog"
ExportAssets (56)Timeline Frame 1Symbol 73 as "DPS"
ExportAssets (56)Timeline Frame 1Symbol 74 as "Healing Blast"
ExportAssets (56)Timeline Frame 1Symbol 84 as "Ancient Shrine"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Royal Guard"
ExportAssets (56)Timeline Frame 1Symbol 150 as "Priest"
ExportAssets (56)Timeline Frame 1Symbol 176 as "Hunter"
ExportAssets (56)Timeline Frame 1Symbol 214 as "Crusader"
ExportAssets (56)Timeline Frame 1Symbol 232 as "Knight"
ExportAssets (56)Timeline Frame 4Symbol 260 as "Sword5"
ExportAssets (56)Timeline Frame 4Symbol 261 as "polearm"
ExportAssets (56)Timeline Frame 4Symbol 262 as "Sword1"
ExportAssets (56)Timeline Frame 4Symbol 263 as "arrow"
ExportAssets (56)Timeline Frame 4Symbol 264 as "song2"
ExportAssets (56)Timeline Frame 5Symbol 266 as "Sword2"
ExportAssets (56)Timeline Frame 5Symbol 267 as "dagger"
ExportAssets (56)Timeline Frame 5Symbol 268 as "song1"
ExportAssets (56)Timeline Frame 6Symbol 270 as "magic1"
ExportAssets (56)Timeline Frame 6Symbol 271 as "Sword3"
ExportAssets (56)Timeline Frame 6Symbol 272 as "heal"
ExportAssets (56)Timeline Frame 6Symbol 273 as "song3"
ExportAssets (56)Timeline Frame 7Symbol 275 as "magic2"
ExportAssets (56)Timeline Frame 7Symbol 276 as "Sword4"
ExportAssets (56)Timeline Frame 7Symbol 277 as "laser"
ExportAssets (56)Timeline Frame 7Symbol 278 as "song4"
ExportAssets (56)Timeline Frame 10Symbol 309 as "Warrior"
ExportAssets (56)Timeline Frame 10Symbol 328 as "Assassin"
ExportAssets (56)Timeline Frame 10Symbol 339 as "Risen"
ExportAssets (56)Timeline Frame 10Symbol 358 as "Pharoh"
ExportAssets (56)Timeline Frame 10Symbol 377 as "Viper"

Labels

"LOADED"Frame 2
"skipToHere"Frame 8
"WorkFrame"Frame 10
"Mode1"Frame 12
"Mode2"Frame 20
"Mode3"Frame 31
"Mode4"Frame 39
"MainMenu"Frame 47
"IntroScreen"Frame 49
"EndScreen"Frame 52
"Mission Selector"Frame 55
"MOVIE_001"Frame 57
"MOVIE_002"Frame 71
"MOVIE_003"Frame 85
"MOVIE_X1"Frame 98
"MOVIE_X2"Frame 109
"MOVIE_X3"Frame 120
"MOVIE_X4"Frame 131
"MOVIE_X5"Frame 143
"MOVIE_004"Frame 154
"MOVIE_005"Frame 166
"MOVIE_006"Frame 177
"MOVIE_007"Frame 192
"MOVIE_008"Frame 206
"MOVIE_009"Frame 219
"MOVIE_0010"Frame 232
"Mission Briefing"Frame 249
"SetupTheMission"Frame 251
"TestMission"Frame 252
"Beta Mission"Frame 263
"Dark Hours"Frame 276
"The Village of Mehlan"Frame 290
"Homeward Bound"Frame 305
"Breakout!"Frame 322
"Old Friends"Frame 336
"Resting In Darkness"Frame 352
"Path to the Temple"Frame 369
"Inner Sanctum"Frame 384
"Hounded"Frame 398
"Onslaught"Frame 411
"StartHere"Frame 426
"Attack"Frame 427
"Attack2"Frame 432
"Fortify"Frame 439
"Build"Frame 446
"Wait"Frame 453
"Win"Frame 460
"GameMenu"Frame 468
"Game"Frame 469
"red"Symbol 6 MovieClip [GuideBox3] Frame 2
"red"Symbol 8 MovieClip [GuideBox2] Frame 2
"red"Symbol 10 MovieClip [GuideBox] Frame 2
"Run"Symbol 43 MovieClip [Defense Tower] Frame 1
"Stand"Symbol 43 MovieClip [Defense Tower] Frame 2
"Hit"Symbol 43 MovieClip [Defense Tower] Frame 3
"Attack"Symbol 43 MovieClip [Defense Tower] Frame 4
"Die"Symbol 43 MovieClip [Defense Tower] Frame 5
"ACH"Symbol 60 MovieClip Frame 2
"ACH"Symbol 63 MovieClip Frame 2
"ACH"Symbol 66 MovieClip Frame 2
"PLAY"Symbol 73 MovieClip [DPS] Frame 1
"Run"Symbol 84 MovieClip [Ancient Shrine] Frame 1
"Stand"Symbol 84 MovieClip [Ancient Shrine] Frame 2
"Hit"Symbol 84 MovieClip [Ancient Shrine] Frame 3
"Attack"Symbol 84 MovieClip [Ancient Shrine] Frame 4
"Die"Symbol 84 MovieClip [Ancient Shrine] Frame 5
"Curse"Symbol 111 MovieClip Frame 2
"Meteor"Symbol 111 MovieClip Frame 27
"Run"Symbol 120 MovieClip [Royal Guard] Frame 1
"Stand"Symbol 120 MovieClip [Royal Guard] Frame 2
"Hit"Symbol 120 MovieClip [Royal Guard] Frame 3
"Attack"Symbol 120 MovieClip [Royal Guard] Frame 4
"Die"Symbol 120 MovieClip [Royal Guard] Frame 5
"Run"Symbol 150 MovieClip [Priest] Frame 1
"Stand"Symbol 150 MovieClip [Priest] Frame 2
"Hit"Symbol 150 MovieClip [Priest] Frame 3
"Attack"Symbol 150 MovieClip [Priest] Frame 4
"Die"Symbol 150 MovieClip [Priest] Frame 5
"Run"Symbol 176 MovieClip [Hunter] Frame 1
"Stand"Symbol 176 MovieClip [Hunter] Frame 2
"Hit"Symbol 176 MovieClip [Hunter] Frame 3
"Attack"Symbol 176 MovieClip [Hunter] Frame 4
"Die"Symbol 176 MovieClip [Hunter] Frame 5
"Run"Symbol 214 MovieClip [Crusader] Frame 1
"Stand"Symbol 214 MovieClip [Crusader] Frame 2
"Hit"Symbol 214 MovieClip [Crusader] Frame 3
"Attack"Symbol 214 MovieClip [Crusader] Frame 4
"Die"Symbol 214 MovieClip [Crusader] Frame 5
"Run"Symbol 232 MovieClip [Knight] Frame 1
"Stand"Symbol 232 MovieClip [Knight] Frame 2
"Hit"Symbol 232 MovieClip [Knight] Frame 3
"Attack"Symbol 232 MovieClip [Knight] Frame 4
"Die"Symbol 232 MovieClip [Knight] Frame 5
"Stand"Symbol 309 MovieClip [Warrior] Frame 1
"Run"Symbol 309 MovieClip [Warrior] Frame 8
"Hit"Symbol 309 MovieClip [Warrior] Frame 13
"Attack"Symbol 309 MovieClip [Warrior] Frame 20
"Die"Symbol 309 MovieClip [Warrior] Frame 28
"Stand"Symbol 328 MovieClip [Assassin] Frame 1
"Run"Symbol 328 MovieClip [Assassin] Frame 8
"Hit"Symbol 328 MovieClip [Assassin] Frame 15
"Attack"Symbol 328 MovieClip [Assassin] Frame 20
"Die"Symbol 328 MovieClip [Assassin] Frame 27
"Stand"Symbol 339 MovieClip [Risen] Frame 1
"Run"Symbol 339 MovieClip [Risen] Frame 8
"Hit"Symbol 339 MovieClip [Risen] Frame 15
"Attack"Symbol 339 MovieClip [Risen] Frame 20
"Die"Symbol 339 MovieClip [Risen] Frame 27
"Stand"Symbol 358 MovieClip [Pharoh] Frame 1
"Run"Symbol 358 MovieClip [Pharoh] Frame 7
"Hit"Symbol 358 MovieClip [Pharoh] Frame 13
"Attack"Symbol 358 MovieClip [Pharoh] Frame 20
"Die"Symbol 358 MovieClip [Pharoh] Frame 27
"Stand"Symbol 377 MovieClip [Viper] Frame 1
"Attack"Symbol 377 MovieClip [Viper] Frame 6
"Hit"Symbol 377 MovieClip [Viper] Frame 12
"Die"Symbol 377 MovieClip [Viper] Frame 16
"Run"Symbol 377 MovieClip [Viper] Frame 20
"SONNY"Symbol 450 MovieClip Frame 1
"AG"Symbol 450 MovieClip Frame 17
"ACH"Symbol 450 MovieClip Frame 35
"dayA"Symbol 455 MovieClip Frame 1
"heroA"Symbol 455 MovieClip Frame 22
"winA"Symbol 455 MovieClip Frame 42
"Dark Hours"Symbol 1433 MovieClip Frame 2
"Homeward Bound"Symbol 1433 MovieClip Frame 13
"The Village of Mehlan"Symbol 1433 MovieClip Frame 27
"Breakout!"Symbol 1433 MovieClip Frame 41
"Old Friends"Symbol 1433 MovieClip Frame 55
"Resting In Darkness"Symbol 1433 MovieClip Frame 69
"Onslaught"Symbol 1433 MovieClip Frame 83
"Path to the Temple"Symbol 1433 MovieClip Frame 97
"Inner Sanctum"Symbol 1433 MovieClip Frame 110
"Hounded"Symbol 1433 MovieClip Frame 124
"GOLD"Symbol 1443 MovieClip Frame 2
"PEOPLE"Symbol 1443 MovieClip Frame 8
"GOLD"Symbol 1447 MovieClip Frame 2
"PEOPLE"Symbol 1447 MovieClip Frame 8
"Base"Symbol 1449 MovieClip Frame 2
"TestMission"Symbol 1536 MovieClip Frame 1
"Beta Mission"Symbol 1536 MovieClip Frame 7
"Dark Hours"Symbol 1536 MovieClip Frame 17
"Homeward Bound"Symbol 1536 MovieClip Frame 36
"The Village of Mehlan"Symbol 1536 MovieClip Frame 59
"Breakout!"Symbol 1536 MovieClip Frame 78
"Old Friends"Symbol 1536 MovieClip Frame 95
"Resting In Darkness"Symbol 1536 MovieClip Frame 110
"Onslaught"Symbol 1536 MovieClip Frame 127
"Path to the Temple"Symbol 1536 MovieClip Frame 143
"Inner Sanctum"Symbol 1536 MovieClip Frame 159
"Hounded"Symbol 1536 MovieClip Frame 175
"show"Symbol 1542 MovieClip Frame 1
"hit"Symbol 1547 MovieClip Frame 2
"None"Symbol 1621 MovieClip Frame 1
"Knight"Symbol 1621 MovieClip Frame 5
"Hunter"Symbol 1621 MovieClip Frame 10
"Royal Guard"Symbol 1621 MovieClip Frame 15
"Priest"Symbol 1621 MovieClip Frame 24
"Crusader"Symbol 1621 MovieClip Frame 28
"Hero0"Symbol 1621 MovieClip Frame 34
"Food Production"Symbol 1621 MovieClip Frame 38
"Collective Farming"Symbol 1621 MovieClip Frame 49
"Expansion"Symbol 1621 MovieClip Frame 58
"Healing Blast"Symbol 1621 MovieClip Frame 65
"Defense Tower"Symbol 1621 MovieClip Frame 73
"Infantry Tacticals"Symbol 1621 MovieClip Frame 83
"Weaponry"Symbol 1621 MovieClip Frame 94
"Focus"Symbol 1621 MovieClip Frame 101
"Spiritual Mastery"Symbol 1621 MovieClip Frame 106
"Determination"Symbol 1621 MovieClip Frame 117
"Overload"Symbol 1621 MovieClip Frame 127
"Vitality"Symbol 1621 MovieClip Frame 134
"Cold Steel"Symbol 1621 MovieClip Frame 139
"Warrior"Symbol 1621 MovieClip Frame 146
"Viper"Symbol 1621 MovieClip Frame 155
"Pharoh"Symbol 1621 MovieClip Frame 165
"Assassin"Symbol 1621 MovieClip Frame 173
"Risen"Symbol 1621 MovieClip Frame 179
"Curse"Symbol 1621 MovieClip Frame 184
"Syrelix"Symbol 1621 MovieClip Frame 189
"Hero1"Symbol 1621 MovieClip Frame 189
"Ancient Shrine"Symbol 1621 MovieClip Frame 195
"Slave Labour"Symbol 1621 MovieClip Frame 201
"Granite Armor"Symbol 1621 MovieClip Frame 207
"Sharp Eyes"Symbol 1621 MovieClip Frame 213
"Deadly Blades"Symbol 1621 MovieClip Frame 219
"Ancient Resilience"Symbol 1621 MovieClip Frame 225
"Apocalypse"Symbol 1621 MovieClip Frame 231
"Ancient Devestation"Symbol 1621 MovieClip Frame 237
"Eclipse"Symbol 1621 MovieClip Frame 243
"Improved Shrines"Symbol 1621 MovieClip Frame 249
"Endurance"Symbol 1621 MovieClip Frame 255
"hit"Symbol 1641 MovieClip Frame 2
"Dawn"Symbol 1645 MovieClip Frame 1
"Day"Symbol 1645 MovieClip Frame 8
"Noon"Symbol 1645 MovieClip Frame 15
"Night"Symbol 1645 MovieClip Frame 22
"none"Symbol 1660 MovieClip Frame 1
"blah"Symbol 1660 MovieClip Frame 2
"VICTORY"Symbol 1683 MovieClip Frame 2
"DEFEAT"Symbol 1683 MovieClip Frame 24
"humans"Symbol 1727 MovieClip Frame 1
"ancient"Symbol 1727 MovieClip Frame 7
"undead"Symbol 1727 MovieClip Frame 13
"Farm Land"Symbol 1754 MovieClip Frame 2
"Armory"Symbol 1754 MovieClip Frame 9
"Cathedral"Symbol 1754 MovieClip Frame 15
"Royal Keep"Symbol 1754 MovieClip Frame 22
"Crusader's Camp"Symbol 1754 MovieClip Frame 30
"Fortress"Symbol 1754 MovieClip Frame 41
"Slave Chamber"Symbol 1754 MovieClip Frame 47
"Tomb"Symbol 1754 MovieClip Frame 59
"Snake Pit"Symbol 1754 MovieClip Frame 73
"Pyramid"Symbol 1754 MovieClip Frame 83
"Blade Halls"Symbol 1754 MovieClip Frame 94
"Royal Throne"Symbol 1754 MovieClip Frame 103
"empty"Symbol 1757 MovieClip Frame 1
"loading"Symbol 1757 MovieClip Frame 8
"BuildSlot2"Symbol 1757 MovieClip Frame 14
"BuildSlot"Symbol 1757 MovieClip Frame 21
"Un"Symbol 1949 MovieClip Frame 2
"humans"Symbol 1949 MovieClip Frame 3
"ancient"Symbol 1949 MovieClip Frame 9
"undead"Symbol 1949 MovieClip Frame 15
"Knight"Symbol 1949 MovieClip Frame 22
"Hunter"Symbol 1949 MovieClip Frame 27
"Royal Guard"Symbol 1949 MovieClip Frame 32
"Priest"Symbol 1949 MovieClip Frame 41
"Crusader"Symbol 1949 MovieClip Frame 45
"Defense Tower"Symbol 1949 MovieClip Frame 51
"Risen"Symbol 1949 MovieClip Frame 61
"Viper"Symbol 1949 MovieClip Frame 66
"Warrior"Symbol 1949 MovieClip Frame 71
"Assassin"Symbol 1949 MovieClip Frame 80
"Pharoh"Symbol 1949 MovieClip Frame 84
"Ancient Shrine"Symbol 1949 MovieClip Frame 90
"Food Production"Symbol 1949 MovieClip Frame 98
"Collective Farming"Symbol 1949 MovieClip Frame 107
"Expansion"Symbol 1949 MovieClip Frame 116
"Infantry Tacticals"Symbol 1949 MovieClip Frame 123
"Weaponry"Symbol 1949 MovieClip Frame 133
"Focus"Symbol 1949 MovieClip Frame 143
"Spiritual Mastery"Symbol 1949 MovieClip Frame 147
"Overload"Symbol 1949 MovieClip Frame 157
"Determination"Symbol 1949 MovieClip Frame 164
"Cold Steel"Symbol 1949 MovieClip Frame 174
"Vitality"Symbol 1949 MovieClip Frame 181
"Healing Blast"Symbol 1949 MovieClip Frame 186
"Slave Labour"Symbol 1949 MovieClip Frame 196
"Ancient Resilience"Symbol 1949 MovieClip Frame 205
"Sharp Eyes"Symbol 1949 MovieClip Frame 214
"Deadly Blades"Symbol 1949 MovieClip Frame 221
"Endurance"Symbol 1949 MovieClip Frame 231
"Ancient Devestation"Symbol 1949 MovieClip Frame 241
"Improved Shrines"Symbol 1949 MovieClip Frame 245
"Eclipse"Symbol 1949 MovieClip Frame 255
"Apocalypse"Symbol 1949 MovieClip Frame 262
"Granite Armor"Symbol 1949 MovieClip Frame 272
"error"Symbol 1953 MovieClip Frame 2
"hit"Symbol 1956 MovieClip Frame 2
"Dawn"Symbol 1963 MovieClip Frame 1
"Day"Symbol 1963 MovieClip Frame 8
"Noon"Symbol 1963 MovieClip Frame 15
"Night"Symbol 1963 MovieClip Frame 21
"Sunset"Symbol 1974 MovieClip Frame 1
"Dark"Symbol 1974 MovieClip Frame 12
"Dust"Symbol 1974 MovieClip Frame 22
"Beach"Symbol 1974 MovieClip Frame 32
"City"Symbol 1974 MovieClip Frame 42
"Sanctum"Symbol 1974 MovieClip Frame 54
"Forest"Symbol 1974 MovieClip Frame 66
"open"Symbol 2013 MovieClip Frame 1
"closed"Symbol 2013 MovieClip Frame 6
"send"Symbol 2013 MovieClip Frame 11
"send2"Symbol 2013 MovieClip Frame 21
"stopped"Symbol 2013 MovieClip Frame 30
"enemyHole"Symbol 2013 MovieClip Frame 31
"Victory"Symbol 2023 MovieClip Frame 1
"Defeat"Symbol 2023 MovieClip Frame 6
"Stalemate"Symbol 2023 MovieClip Frame 11

Dynamic Text Variables

missionNumberSymbol 56 EditableText"mission 2:"
missionGoSymbol 57 EditableText"mission title"
numberDMGSymbol 70 EditableText"99"
numberDMGSymbol 71 EditableText"99"
texterSymbol 563 EditableText""
thingerXSymbol 1394 EditableText"Beat this mission in less than        days, or without using a Hero."
missionNumberSymbol 1395 EditableText"Mission 1"
missionOnSymbol 1396 EditableText"An Unlikely Leader"
labelerSymbol 1460 EditableText"Label"
innerGoldSymbol 1469 EditableText""
innerPopSymbol 1470 EditableText""
numSymbol 1545 EditableText"99"
textWriteSymbol 1623 EditableText"Units"
goldSymbol 1637 EditableText"<p align="right"><font face="_sans" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>"
populSymbol 1638 EditableText"<p align="right"><font face="_sans" size="14" color="#bfacd2" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>"
DaySymbol 1642 EditableText"9"
textInSymbol 1658 EditableText""
attackingTargetNameSymbol 1669 EditableText"Target"
waitTextSymbol 1684 EditableText"..............Text here.............."
winTextSymbol 1687 EditableText""
goldSymbol 1731 EditableText"1000"
nameLabelSymbol 1747 EditableText"Building Name"
tellTextSymbol 1748 EditableText"Creating Hunter"
nameLabelSymbol 1756 EditableText"Building Name"
gSymbol 1761 EditableText"<p align="right"><font face="_sans" size="14" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>"
pSymbol 1762 EditableText"<p align="right"><font face="_sans" size="14" color="#bfacd2" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>"
lifeSymbol 1794 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1795 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1806 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1807 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1816 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1817 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1826 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1827 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1836 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1837 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1846 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1847 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1856 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1857 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1866 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1867 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1876 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1877 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1886 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1887 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1896 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1897 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
lifeSymbol 1903 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>50</b></font></p>"
attackSymbol 1904 EditableText"<p align="right"><font face="_sans" size="13" color="#000000" letterSpacing="0.000000" kerning="1"><b>15</b></font></p>"
nameLabelSymbol 1951 EditableText""
errorMsgSymbol 1952 EditableText"Not enough gold"
populSymbol 1954 EditableText"1000"
attacking2TargetNameSymbol 1986 EditableText"Base Title here"
points0Symbol 1989 EditableText"99"
attackingTargetNameSymbol 1990 EditableText"Base Title here"
points1Symbol 1991 EditableText"99"
popCap0Symbol 1995 EditableText"<p align="left"><font face="_sans" size="14" color="#7a84d1" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>"
popCap1Symbol 1996 EditableText"<p align="right"><font face="_sans" size="14" color="#7a84d1" letterSpacing="0.000000" kerning="1"><b>100</b></font></p>"
showNumSymbol 2006 EditableText"9"
explainHereSymbol 2016 EditableText""
explainHere2Symbol 2017 EditableText""




http://swfchan.com/6/28715/info.shtml
Created: 20/5 -2019 07:02:53 Last modified: 20/5 -2019 07:02:53 Server time: 12/05 -2024 04:18:26