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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/79525024?noj=FRM79525024-9DC" width="1" height="1"></div>

World of the Rings.swf

This is the info page for
Flash #28752

(Click the ID number above for more basic data on this flash file.)


Text
OK

NO

Restart
the Game?

GAME OVER

Congratulations!!!
You win!

Lines

Timed

Puzzle

Novice

Expert

Master

Animation

Sound

Cancel

Game

Level

Skin

123456789

Help

Lines

Timed

Puzzle

Demo

New
Game

More
Games

?

0

HI

0

Score

0

Attempts

0

Addition

Absolutist.com

ActionScript [AS1/AS2]

Frame 1
function ST_Rotate(fld, row, shft) { this.tic = getTimer(); this.Field = fld; this.Layer = row; this.Off = shft; row._rotation = 0; } function ST_Fall(fld, isFirst) { this.tic = getTimer(); this.Field = fld; this.isFirst = isFirst; this.NL = 1; this.NR = 0; isFalled = false; } function ST_Kill(fld) { this.tic = getTimer(); this.Field = fld; this.spDel = new Array(); this.isDel = false; this.Score = 0; this.Cost = _root.Cost; this.StepCost = _root.StepCost; this.ScoreMagnify = _root.ScoreMagnify; this.StepScoreMagnify = _root.StepScoreMagnify; this.NR = 0; while (this.NR < 6) { var isConsist = true; var n = 0; while (n < _root.NLaers) { var c = eval (((("this.Field.L" + n) + ".B") + (this.NR * (n + 1))) + ".Ball.Skin._currentframe"); if (n == 0) { var cc = c; } else if (cc != c) { isConsist = false; break; } n++; } if (isConsist) { var n = 0; while (n < _root.NLaers) { var b = eval ((("this.Field.L" + n) + ".B") + (this.NR * (n + 1))); this.spDel.push(b); this.Score = this.Score + this.Cost; this.Cost = this.Cost + this.StepCost; n++; } var n = eval ("this.Field.L0.B" + this.NR).Ball.Skin._currentframe; if (0 >= (--this.Field.nCLines[n])) { var say = new OSound("HeHey"); this.ScoreMagnify = this.ScoreMagnify + this.StepScoreMagnify; } this.isDel = true; } this.NR++; } } function ST_FillRay(fld) { this.tic = getTimer(); this.name = "FillRay"; this.Field = fld; this.NL = 0; this.Colors = []; if (this.Field.msgWath == undefined) { this.Field.attachMovie("cWatchGlass", "msgWath", _root.DeppWath); } var n = 0; while (n < _root.NLaers) { var b = eval (("this.Field.L" + n) + ".B0.Ball.Skin._currentframe"); if (_root.NBallFill >= b) { this.Destruct(); return(undefined); } n++; } var n = 0; while (n < 6) { this.Colors[n] = random(_root.NBallFill) + 1; this.Field.nCLines[this.Colors[n]]++; this.Field.nLColors[this.Colors[n]] = false; n++; } } function ST_Fly(fld, nrow) { this.tic = getTimer(); this.name = "Fly"; this.Field = fld; this.NextRow = nrow; this.NL = 1; this.NR = 0; isFalled = false; } function ST_Mix(fld, nrow) { this.tic = getTimer(); this.name = "Mix"; this.Field = fld; this.nLayer = nrow; this.Layer = eval ("this.Field.L" + this.nLayer); this.Off = 0; if (eval ("this.Layer.B" + this.nLayer).Ball.Skin._currentframe < _root.NBallFill) { this.Off = random((this.nLayer + 1) * 6); } else { this.Off = random(6) * (this.nLayer + 1); } } function ST_FillRow(fld, nrow) { this.tic = getTimer(); this.name = "FillRow"; this.Field = fld; this.nLayer = nrow; this.Layer = eval ("this.Field.L" + this.nLayer); } function ST_LFill(fld) { this.tic = getTimer(); this.name = "LFill"; this.Field = fld; this.Row = _root.Games[_root.curGame].NLaers - 1; } function ST_LRotate(fld, row, shft) { this.tic = getTimer(); this.name = "LRotate"; this.Field = fld; this.Layer = row; this.Off = shft; row._rotation = 0; } function ST_LFall(fld, killed) { this.tic = getTimer(); this.name = "LFall"; this.Field = fld; this.Killed = killed; this.NL = 1; this.NR = 0; isFalled = false; } function ST_LKill(fld, killed) { this.tic = getTimer(); this.name = "LKill"; this.Field = fld; this.Killed = killed; this.spDel = new Array(); this.isDel = false; this.Score = 0; this.Cost = _root.Cost; this.StepCost = _root.StepCost; this.ScoreMagnify = _root.ScoreMagnify; this.StepScoreMagnify = _root.StepScoreMagnify; if (this.Field != undefined) { this.MarkKilled(); } } function ST_LAdd(fld) { this.tic = getTimer(); this.name = "LAdd"; this.Field = fld; if ((++this.Field.cStep) >= _root.nAddStep) { this.Field.cStep = 0; this.nAdd = this.Field.nAdd; this.spFreeCell = []; this.CreateFreeCellsList(); } else { this.nAdd = 0; } _root.ShowAttempts(this.Field.cStep); } function ST_CheckEndGame(fld) { this.tic = getTimer(); this.name = "CheckEndGame"; this.Field = fld; this.spAccumCollors = []; var n = 1; while (_root.NBallFill >= n) { this.Field.nLColors[n] = false; n++; } var l = (_root.NLaers - 1); while (l >= 0) { var sp = []; var n = 0; while (n < ((l + 1) * 6)) { var frm = eval ((("this.Field.L" + l) + ".B") + n).Ball.Skin._currentframe; sp[frm]++; n++; } var n = 1; while (_root.NBallFill >= n) { if (sp[n] == undefined) { var isempty = false; var ll = l; while (ll >= 0) { var nn = 0; while (nn < ((ll + 1) * 6)) { if (_root.NBallFill < eval ((("this.Field.L" + ll) + ".B") + nn).Ball.Skin._currentframe) { isempty = true; break; } nn++; } if (isempty) { break; } ll--; } if (isempty && (1 < this.spAccumCollors[n])) { this.spAccumCollors[n]--; } else { this.Field.nLColors[n] = true; } } else { this.spAccumCollors[n] = this.spAccumCollors[n] + sp[n]; } n++; } l--; } } function ST_TFill(fld) { this.tic = getTimer(); this.name = "TFill"; this.Field = fld; this.Row = _root.Games[_root.curGame].NLaers - 1; if (this.Field.Timer == undefined) { this.Field.attachMovie("TIndicator", "Timer", _root.DeepTimer); } this.Timer = this.Field.Timer; this.Timer._x = -(this.Field._height / 2); this.Timer._y = -(this.Field._height / 2); this.Timer.Spectr._rotation = 0; trace(((((("Timer: " + this.Timer) + "(") + this.Timer._x) + ", ") + this.Timer._y) + ")"); trace(this.Timer); } function ST_TRotate(fld, row, shft) { this.tic = getTimer(); this.name = "TRotate"; this.Field = fld; this.Layer = row; this.Off = shft; row._rotation = 0; } function ST_TKill(fld, killed) { this.tic = getTimer(); this.name = "TKill"; this.Field = fld; this.Killed = killed; this.spDel = new Array(); this.isDel = false; this.Score = 0; this.Cost = _root.Cost; this.StepCost = _root.StepCost; this.ScoreMagnify = _root.ScoreMagnify; this.StepScoreMagnify = _root.StepScoreMagnify; this.MarkKilled(); } function ST_TFall(fld, killed) { this.tic = getTimer(); this.name = "TFall"; this.Field = fld; this.Killed = killed; this.NL = 1; this.NR = 0; isFalled = false; } function ST_TAdd(fld) { this.tic = getTimer(); this.name = "TAdd"; this.Field = fld; if ((++this.Field.cStep) >= _root.nAddStep) { this.Field.cStep = 0; this.nAdd = this.Field.nAdd; this.spFreeCell = []; this.CreateFreeCellsList(); } else { this.nAdd = 0; } _root.ShowAttempts(this.Field.cStep); } function Turn(fld) { this.name = "Turn"; this.Field = fld; this.MaxIntr = 30; this.aTurns = []; this.nTurn = 0; this.Val; this.mk = 0; this.s = 0; var r = new Object(); var n = 0; while (n < this.MaxIntr) { r.l = random(7); r.b = random(((r.l + 1) * 6) - 2) + 1; if (this.AddTurn(r)) { n++; } } } function Field(fld) { this.name = "Field"; this.Field = []; var l = 0; while (eval ("fld.L" + l) != undefined) { this.Field[l] = []; var cl = eval ("fld.L" + l); var b = 0; while (eval ("cl.B" + b) != undefined) { this.Field[l][b] = eval ("cl.B" + b).Ball.Skin._currentframe; b++; } l++; } } function ShowAttempts(n) { _root.tAttemts = (_root.nAddStep - n) - 1; } function ShowNumAdd(n) { _root.tNAdd = n; } function SetScores(num) { _root.Score = num; } function SetHiScores(num) { if (_root.HiScore < num) { _root.HiScore = num; var s = (new _root.OSound("Yuoho")); } } function isPocket(nl, nb) { if ((nb % (nl + 1)) == 0) { return(true); } return(false); } function GetRay(nl, nray, ncurb) { if (ncurb == undefined) { ncurb = 0; } nl++; return((ncurb + (nray * nl)) % (nl * 6)); } function AILines() { _root.GameField.Game.Field.State = new Turn(_root.GameField.Game.Field); } function AIPuzzle() { var nl; var nb; var tmp = _root.Tmp; if (_root.NBallFill < _root.GameField.Game.Field.L0.B0.Ball.Skin._currentframe) { var nl = 1; while (nl < _root.NLaers) { nb = 0; while (nb < ((nl + 1) * 6)) { if (_root.NBallFill >= eval ((("_root.GameField.Game.Field.L" + nl) + ".B") + nb).Ball.Skin._currentframe) { GameField.Game.Field.State = new _root.Games[_root.curGame].OnRotate(GameField.Game.Field, eval ("GameField.Game.Field.L" + nl), ((nl + 1) * 6) - nb); tmp.sl = 0; return(undefined); } nb++; } nl++; } } else { var ccsl = eval ("_root.GameField.Game.Field.L" + tmp.sl); var cl = (tmp.sl + 1); while (cl < _root.NLaers) { nbals = (cl + 1) * 6; var ccl = eval ("_root.GameField.Game.Field.L" + cl); var cb = 0; while (cb < nbals) { var isAgree = true; var n = 0; while (n < 6) { var ccb = eval ("ccl.B" + GetRay(cl, n, cb)); var cfb = eval ("_root.GameField.Game.Field.L0.B" + n); if (ccb.Ball.Skin._currentframe != cfb.Ball.Skin._currentframe) { isAgree = false; } n++; } if (isAgree) { tmp.sl++; GameField.Game.Field.State = new _root.Games[_root.curGame].OnRotate(GameField.Game.Field, eval ("GameField.Game.Field.L" + cl), ((cl + 1) * 6) - cb); return(undefined); } cb++; } cl++; } } } function OnTimerDemo() { if (_root.GameField.Game.Field.msgDemoBox == undefined) { _root.Tmp = new Object(); _root.SaveDemoObject = new Object(); SaveGame(_root.SaveDemoObject); _root.GameField.Game.Field.attachMovie("msgDemo", "msgDemoBox", _root.MsgDeep - 1); if (_root.isModifed == true) { _root.InitField(); _root.GameField.Game.Field.State = new _root.Games[_root.curGame].OnStart(_root.GameField.Game.Field); } _root.GameField.Game.Field.State.OnTimer(); } else if (GameField.Game.Field.State == undefined) { _root.Games[_root.curGame].OnDemoAI(); } else { GameField.Game.Field.State.OnTimer(); } } function SaveObject(dst, src) { for (var name in src) { dst[name] = src[name]; } } function SaveGame(save_object) { save_object.Root = new Object(); save_object.Field = new Object(); save_object.State = new Object(); save_object.Pos = new Array(); save_object.nLColors = new Array(); save_object.nCLines = new Array(); save_object.Time = _root.GameField.Game.Field.Timer.Spectr._rotation; _root.GameField.Game.Field.Timer.Spectr._rotation = 0; if (_root.GameField.Game.Field.msgWath != undefined) { _root.GameField.Game.Field.msgWath.removeMovieClip(); _root.Tmp.isWatch = true; } _root.SaveObject(save_object.Root, _root); _root.SaveObject(save_object.Field, _root.GameField.Game.Field); _root.SaveObject(save_object.State, _root.GameField.Game.Field.State); CopyArray(save_object.nLColors, _root.GameField.Game.Field.nLColors); CopyArray(save_object.nCLines, _root.GameField.Game.Field.nCLines); var n = 0; nl = 0; var l = eval ("_root.GameField.Game.Field.L" + nl); if (l == undefined) { return; } nb = 0; for(;;){ var b = eval ("l.B" + nb); if (b == undefined) { break; } save_object.Pos[n] = b.Ball.Skin._currentframe; n++; nb++; }; nl++; // unexpected jump } function CopyArray(dst, src) { var n = 0; while (n < src.length) { dst[n] = src[n]; n++; } } function RestoreGame(save_object) { SaveObject(_root, save_object.Root); SaveObject(_root.GameField.Game.Field, save_object.Field); SaveObject(_root.GameField.Game.Field.State, save_object.State); CopyArray(_root.GameField.Game.Field.nLColors, save_object.nLColors); CopyArray(_root.GameField.Game.Field.nCLines, save_object.nCLines); var n = 0; nl = 0; for(;;){ var l = eval ("_root.GameField.Game.Field.L" + nl); if (l == undefined) { break; } nb = 0; for(;;){ var b = eval ("l.B" + nb); if (b == undefined) { break; } b.Ball.Skin.gotoAndStop(save_object.Pos[n]); n++; nb++; }; nl++; }; delete save_object; } function RestoreDemo() { InitField(); RestoreGame(_root.SaveDemoObject); _root.isDemo = false; _root.GameField.Game.Field.msgDemoBox.removeMovieClip(); delete _root.GameField.Game.Field.msgDemoBox; if (_root.Tmp.isWatch) { _root.GameField.Game.Field.attachMovie("cWatchGlass", "msgWath", _root.DeppWath); } delete _root.Tmp; if (_root.curGame == 1) { delete _root.GameField.Game.Field.Timer; if (_root.GameField.Game.Field.Timer == undefined) { _root.GameField.Game.Field.attachMovie("TIndicator", "Timer", _root.DeepTimer); } var tm = _root.GameField.Game.Field.Timer; tm._x = (-_root.GameField.Game.Field._width) / 2; tm._y = (-_root.GameField.Game.Field._height) / 2; tm.Spectr._rotation = _root.SaveDemoObject.Time; trace((((((">Timer: " + tm) + "(") + tm._x) + ", ") + tm._y) + ")"); trace(tm); } } function OnHelp() { if (_root.GameField.Game.Field.msgBox == undefined) { _root.GameField.Game.Field.Timer.stop(); _root.GameField.Game.Field.attachMovie("msgHelp", "msgBox", _root.MsgDeep); _root.GameField.Game.Field.msgBox.stop(); } } function OnOptions() { if (_root.GameField.Game.Field.msgBox == undefined) { _root.GameField.Game.Field.Timer.stop(); _root.GameField.Game.Field.attachMovie("msgOptions", "msgBox", _root.MsgDeep); var opt = _root.GameField.Game.Field.msgBox; eval ("opt.Game" + _root.curGame).Checked = true; eval ("opt.Level" + _root.GameLevel).Checked = true; eval ("opt.Skin" + _root.nSkin).Checked = true; } var msg = _root.GameField.Game.Field.msgBox; if (_root.isSound) { msg.isSound.Checked = true; } else { msg.isSound.Checked = false; } if (_root.isAnimate) { msg.isAnimation.Checked = true; } else { msg.isAnimation.Checked = false; } } function OnOptionsCancel(msg) { removeMovieClip(msg); _root.GameField.Game.Field.Timer.play(); } function OnOptionsOk(msg) { var nopt = new Array("Game", "Level", "Skin"); var copt = []; o = 0; while (nopt[o] != undefined) { var n = 0; do { var s = eval (("msg." + nopt[o]) + n); if (s.Checked == true) { copt[o] = n; break; } n++; } while (s != undefined); o++; } if (msg.isSound.Checked) { _root.isSound = true; } else { _root.isSound = false; } if (msg.isAnimation.Checked) { _root.isAnimate = true; } else { _root.isAnimate = false; } removeMovieClip(msg); if (_root.nSkin != copt[2]) { _root.nSkin = copt[2]; var l = 0; while (l < _root.NLaers) { var n = 0; while (n < ((l + 1) * 6)) { var c = eval ((("_root.GameField.Game.Field.L" + l) + ".B") + n); var cf = c.Ball.Skin._currentframe; removeMovieClip(c.Ball.Skin); c.Ball.attachMovie(Skins[_root.nSkin], "Skin", 0); c.Ball.Skin.gotoAndStop(cf); n++; } l++; } } if ((_root.curGame != copt[0]) || (_root.GameLevel != copt[1])) { _root.GameField.Game.Field.attachMovie("msgYouSure", "msgBox", _root.MsgDeep); _root.GameField.Game.Field.msgBox.opt = copt; } else { _root.GameField.Game.Field.Timer.play(); } } function OnNewGame() { if (_root.GameField.Game.Field.msgBox == undefined) { _root.GameField.Game.Field.Timer.stop(); _root.GameField.Game.Field.attachMovie("msgYouSure", "msgBox", _root.MsgDeep); } } function msgYouSureOK() { if (_root.GameField.Game.Field.msgBox.opt != undefined) { var opt = _root.GameField.Game.Field.msgBox.opt; _root.curGame = opt[0]; _root.GameLevel = opt[1]; _root.nSkin = opt[2]; } removeMovieClip(_root.GameField.Game.Field.msgBox); if (_root.GameField.Game.Field.msgDemoBox != undefined) { _root.isDemo = true; } _root.InitField(); _root.GameField.Game.Field.State = new _root.Games[_root.curGame].OnStart(_root.GameField.Game.Field); } function InitField() { removeMovieClip(_root.GameField.Game.Field.Timer); delete _root.GameField.Game.Field.Timer; delete _root.GameField.Game.Field.State; _root.NBallFill = _root.FillLevel[_root.GameLevel]; if (_root.curGame == 2) { _root.NBallFill = _root.FillLevel[2 - _root.GameLevel]; } _root.nAdd = NBallFill * 4; _root.nSubAdd = nAdd / NBallFill; var l = 0; while (l < _root.NLaers) { var n = 0; while (n < ((l + 1) * 6)) { var c = eval ((("_root.GameField.Game.Field.L" + l) + ".B") + n); removeMovieClip(c.Ball.Skin); c.Ball.attachMovie(Skins[nSkin], "Skin", 0); c.Ball.Skin.gotoAndStop("Empty"); n++; } l++; } var fld = _root.GameField.Game.Field; fld.Score = 0; _root.SetScores(fld.Score); fld.cStep = 0; ShowAttempts(fld.cStep); fld.nAdd = _root.nAdd; ShowNumAdd(fld.nAdd); var n = 1; while (_root.NBallFill >= n) { fld.nCLines[n] = 0; fld.nLColors[n] = true; n++; } removeMovieClip(fld.msgWath); _root.isModifed = undefined; } function msgYouSureNo() { removeMovieClip(_root.GameField.Game.Field.msgBox); _root.GameField.Game.Field.Timer.play(); } function TraceUtils(fld) { var msg = "nCLines = "; var n = 1; while (_root.NBallFill >= n) { msg = msg + (fld.nCLines[n] + ", "); n++; } trace(msg); var msg = "nLColors = "; var n = 0; while (_root.NBallFill >= n) { msg = msg + (fld.nLColors[n] + ", "); n++; } trace(msg); } function DeselectAll(field) { var nl = 0; var nb = 0; var b = eval ((("field.L" + nl) + ".B") + nb); while (((b = eval ((("field.L" + nl) + ".B") + nb))) != undefined) { while (((b = eval ((("field.L" + nl) + ".B") + nb))) != undefined) { b.isCheck = false; nb++; } nl++; nb = 0; } } function BallFill(ball, n) { ball.Ball.attachMovie(Skins[nSkin], "Skin", 0); ball.Ball.Skin.gotoAndStop(n); } function OSound(name) { if (_root.isSound) { this.snd = new Sound(); this.snd.attachSound(name); this.snd.start(); delete this; } this.Stop = function () { this.snd.stop(); }; this.Start = function (offset, loop) { this.snd.start(offset, loop); }; this.SetVolume = function (level) { this.snd.setVolume(level); }; } function AbsLink() { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + (("/?r=" + GetPrefix()) + "wotr"); getURL (sd, "blank"); } function SendResult() { var stSend = ((((((((_root.score + "\t") + 0) + "\t") + stName) + "\t") + "wotr") + "\t") + "web"); getURL ("http://absolutist.com/cgi-bin/gameres.pl?g=wotr&e=" + _root.Crypto(stSend), "blank"); _root.gotoAndPlay(4); } function LinkPC() { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + (("/boa/?r=" + GetPrefix()) + "wotr"); getURL (sd, "blank"); } function GetPrefix() { return(_root._url.charAt(_root._url.length - 3)); } if (init == undefined) { init = true; Messages = new Array("Timeout"); MsgHelp = new Array("Destroy all the figures on the board. Rotating the circles with figures, place them so that you could make a line of one type figures, inside of the trough or crossing it. You are limited in the number of attempts. After each unsuccessful turn (when you do not manage to destroy any figure), the number of attempts decreases. When attempts reaches zero, the new figures appear. Having removed all the figures of one color, you will not see them anymore. For each color removed, your score is doubled.", "The rules are almost the same as in Lines but you are limited in time. If you do not manage to clear the board in time - you lose. When the game is over - the time counter disappear.", "Here you have to destroy all the figures on the board in other way. Rotating the circles with figures, place them so that you could fill up the trough with figures of one color. In the beginning of the game the board is filled so that you could remove all the figures. You play correctly if you remove the figures in all the troughs at once."); ST_Rotate.prototype.Destruct = function () { _root.Trace = (("Rotate: " + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; this.Layer._rotation = 0; this.Rotate(this.Off); delete this; this.Field.State = new _root.ST_Fall(this.Field, true); return(undefined); }; ST_Rotate.prototype.Rotate = function (off) { var nb = ((this.Layer.num + 1) * 6); var tmp = []; var cb = 0; while (cb < nb) { tmp[cb] = eval ("this.Layer.B" + cb).Ball.Skin._currentframe; cb++; } var cb = 0; while (cb < nb) { eval ("this.Layer.B" + ((cb + Off) % nb)).Ball.Skin.gotoAndStop(tmp[cb]); if (_root.NBallFill < eval ("this.Layer.B" + ((cb + Off) % nb)).Ball.Skin._currentframe) { eval ("this.Layer.B" + ((cb + Off) % nb)).Ball.Skin.gotoAndStop("Empty"); } cb++; } _root.isModifed = true; }; ST_Rotate.prototype.OnTimer = function () { this.Destruct(); return(undefined); }; ST_Fall.prototype.Destruct = function () { _root.Trace = (("Fall: " + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; this.Field.State = new ST_Kill(this.Field); if (this.isFalled == true) { var snd = (new _root.OSound("Shelk")); } }; ST_Fall.prototype.OnTimer = function () { var isfall = false; this.NR = 0; while (this.NR < 6) { this.NL = 1; while (this.NL < _root.NLaers) { var b = eval ((("this.Field.L" + this.NL) + ".B") + (this.NR * (this.NL + 1))); var bn = eval ((("this.Field.L" + (this.NL - 1)) + ".B") + (this.NR * this.NL)); if ((_root.NBallFill >= b.Ball.Skin._currentframe) && (_root.NBallFill < bn.Ball.Skin._currentframe)) { var n = this.NL; while (n < _root.NLaers) { var b = eval ((("this.Field.L" + n) + ".B") + (this.NR * (n + 1))); var bn = eval ((("this.Field.L" + (n - 1)) + ".B") + (this.NR * n)); var swp = bn.Ball.Skin._currentframe; bn.Ball.Skin.gotoAndStop(b.Ball.Skin._currentframe); b.Ball.Skin.gotoAndStop("Empty"); n++; } isfall = true; break; } this.NL++; } this.NR++; } if (isfall == false) { this.Destruct(); } else { this.isFalled = true; } }; ST_Kill.prototype.Destruct = function (isKill) { _root.Trace = (("Kill: " + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this.spDel; delete this; this.Score = this.Score * this.ScoreMagnify; this.Field.Score = this.Field.Score + this.Score; _root.SetScores(this.Field.Score); this.Field.State = new ST_CheckEndGame(this.Field); _root.Trace = "<<< --- >>>\n" + _root.Trace; }; ST_Kill.prototype.OnTimer = function () { if (0 < this.spDel.length) { var db = this.spDel.pop(); if (_root.isAnimate) { db.Ball.Skin.gotoAndPlay("Death" + db.Ball.Skin._currentframe); } else { db.Ball.Skin.gotoAndStop("Empty"); var snd = (new _root.OSound("Bulk")); } return(undefined); } this.Destruct(); }; ST_FillRay.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this.Colors; this.Field.State = new _root.ST_Mix(this.Field, 0); delete this; }; ST_FillRay.prototype.OnTimer = function () { do { var n = 0; while (n < 6) { var b = eval (((("this.Field.L" + this.NL) + ".B") + ((this.NL + 1) * n)) + ".Ball.Skin"); b.gotoAndStop(this.Colors[n]); n++; } } while ((++this.NL) < _root.NLaers); this.Destruct(); }; ST_Fly.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; this.Field.State = new _root.ST_FillRow(this.Field, this.NextRow); if (this.isFalled == true) { var snd = (new _root.OSound("Shelk")); } }; ST_Fly.prototype.OnTimer = function () { var isfall = false; this.NR = 0; while (this.NR < 6) { this.NL = _root.NLaers - 2; while (this.NL >= 0) { var b = eval ((("this.Field.L" + this.NL) + ".B") + (this.NR * (this.NL + 1))); var bn = eval ((("this.Field.L" + (this.NL + 1)) + ".B") + (this.NR * (this.NL + 2))); if ((_root.NBallFill >= b.Ball.Skin._currentframe) && (_root.NBallFill < bn.Ball.Skin._currentframe)) { var n = this.NL; while (n >= 0) { var b = eval ((("this.Field.L" + n) + ".B") + (this.NR * (n + 1))); var bn = eval ((("this.Field.L" + (n + 1)) + ".B") + (this.NR * (n + 2))); var swp = bn.Ball.Skin._currentframe; bn.Ball.Skin.gotoAndStop(b.Ball.Skin._currentframe); b.Ball.Skin.gotoAndStop(swp); n--; } isfall = true; break; } this.NL--; } this.NR++; } if (isfall == false) { this.Destruct(); } }; ST_Mix.prototype = new ST_Rotate(); ST_Mix.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; if ((++this.nLayer) < _root.NLaers) { this.Field.State = new _root.ST_Mix(this.Field, this.nLayer); } else { this.Field.State = new _root.ST_FillRow(this.Field, 1); } }; ST_Mix.prototype.OnTimer = function () { if ((--this.Off) >= 0) { this.Rotate(1); } else { this.Destruct(); } }; ST_FillRow.prototype = new ST_Rotate(); ST_FillRow.prototype.Destruct = function (next) { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; this.Field.State = next; if (next == null) { removeMovieClip(this.Field.msgWath); _root.isModifed = undefined; } }; ST_FillRow.prototype.OnTimer = function () { var rb = this.Layer.B0.Ball.Skin._currentframe; var fb = eval ("this.Layer.B" + this.nLayer).Ball.Skin._currentframe; if (_root.NBallFill >= rb) { if (_root.NBallFill < fb) { this.Rotate(1); this.Destruct(new _root.ST_Fly(this.Field, this.nLayer)); } else { this.Destruct(new _root.ST_FillRow(this.Field, ++this.nLayer)); } } else if (this.nLayer >= (_root.NLaers - 1)) { if (_root.NBallFill >= fb) { _root.TraceUtils(this.Field); this.Destruct(null); } else { this.Destruct(new _root.ST_FillRay(this.Field)); } } else { this.Destruct(new _root.ST_FillRow(this.Field, ++this.nLayer)); } }; ST_LFill.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; this.Field.State = null; }; ST_LFill.prototype.OnTimer = function () { var n = 0; while (n < ((this.Row + 1) * 6)) { if ((n % (this.Row + 1)) != 0) { var c = (random(_root.NBallFill) + 1); eval ((("this.Field.L" + this.Row) + ".B") + n).Ball.Skin.gotoAndStop(c); this.Field.nCLines[c]++; this.Field.nLColors[c] = false; } n++; } if (0 >= (--this.Row)) { this.Destruct(); } }; ST_LRotate.prototype = new _root.ST_Rotate(); ST_LRotate.prototype.Destruct = function () { this.Rotate(this.Off); _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; this.Field.State = new _root.ST_LFall(this.Field); delete this; }; ST_LFall.prototype = new _root.ST_Fall(); ST_LFall.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; this.Field.State = new ST_LKill(this.Field, this.Killed); if (this.isFalled == true) { var snd = (new _root.OSound("Shelk")); } }; ST_LKill.prototype.MarkKilled = function () { var r = 0; while (r < 6) { var cd = 0; var ccw = 0; var cacw = 0; var c = undefined; var n = 0; while (n < _root.NLaers) { var cc = eval ((("this.Field.L" + n) + ".B") + (r * (n + 1))).Ball.Skin._currentframe; var cb = ((n + 1) * 6); if (_root.NBallFill >= cc) { ccw = 1; while (ccw < cb) { var ncb = (((r * (n + 1)) + ccw) % cb); var ccc = eval ((("this.Field.L" + n) + ".B") + ncb).Ball.Skin._currentframe; if (ccc != cc) { break; } ccw++; } if (ccw < cb) { cacw = 1; while (cacw < cb) { var ncb = ((r * (n + 1)) - cacw); if (ncb < 0) { ncb = ncb + cb; } var ccc = eval ((("this.Field.L" + n) + ".B") + ncb).Ball.Skin._currentframe; if (ccc != cc) { break; } cacw++; } } } if ((_root.NBallFill < cc) || (c != cc)) { if (cd >= _root.MinConsist) { this.isDel = true; do { var nb = (((n - cd) + 1) * r); var b = eval ((("this.Field.L" + (n - cd)) + ".B") + nb); this.spDel.push(b); } while (0 < (--cd)); } if (_root.NBallFill < cc) { break; } c = cc; cd = 1; } else { cd++; if ((n == (_root.NLaers - 1)) && (cd >= _root.MinConsist)) { while ((--cd) >= 0) { var nb = (((n - cd) + 1) * r); var b = eval ((("this.Field.L" + (n - cd)) + ".B") + nb); this.spDel.push(b); } } } if (_root.MinConsist < (ccw + cacw)) { this.isDel = true; while ((--ccw) >= 0) { var ncb = (((r * (n + 1)) + ccw) % cb); var b = eval ((("this.Field.L" + n) + ".B") + ncb); if (_root.NBallFill >= b.Ball.Skin._currentframe) { this.spDel.push(b); } } while ((--cacw) >= 0) { var ncb = ((r * (n + 1)) - cacw); if (ncb < 0) { ncb = ncb + cb; } var b = eval ((("this.Field.L" + n) + ".B") + ncb); if (_root.NBallFill >= b.Ball.Skin._currentframe) { this.spDel.push(b); } } } n++; } r++; } }; ST_LKill.prototype.Destruct = function (isKill) { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this.spDel; delete this.Field.State; if (this.isDel) { this.Score = this.Score * this.ScoreMagnify; this.Field.Score = this.Field.Score + this.Score; _root.SetScores(this.Field.Score); this.Field.State = new ST_LFall(this.Field, this.Killed); } else if (0 < this.Killed) { this.Field.State = null; _root.Cost = _root.CCost; } else { this.Field.State = new _root.ST_LAdd(this.Field); if (((_root.Cost = _root.Cost + _root.StepCostBad)) < 0) { _root.Cost = 0; } } }; ST_LKill.prototype.OnTimer = function () { while (true) { if (0 < this.spDel.length) { this.Field.Timer.Bonus(); var n = random(this.spDel.length); var db = this.spDel[n]; this.spDel.splice(n, 1); if (_root.NBallFill >= db.Ball.Skin._currentframe) { if (0 >= (--this.Field.nCLines[db.Ball.Skin._currentframe])) { this.Field.nLColors[db.Ball.Skin._currentframe] = true; this.Field.nAdd = this.Field.nAdd - _root.nSubAdd; _root.ShowNumAdd(this.Field.nAdd); var say = new OSound("HeHey"); this.ScoreMagnify = this.ScoreMagnify + this.StepScoreMagnify; } var scr = (this.Cost * (++this.Killed)); this.Score = this.Score + scr; if (_root.isAnimate) { db.Ball.Skin.gotoAndPlay("Death" + db.Ball.Skin._currentframe); db.attachMovie("FlyScore", "Score", 10); db.Score.Msg = scr; } else { db.Ball.Skin.gotoAndStop("Empty"); var snd = (new _root.OSound("Bulk")); } var iswin = true; var n = 1; while (_root.NBallFill >= n) { if (this.Field.nLColors[n] == false) { iswin = false; break; } n++; } if (iswin) { _root.GameField.Game.Field.Timer.stop(); _root.GameField.Game.Field.attachMovie("msgCongratulation", "msgBox", _root.MsgDeep); var snd = (new _root.OSound("Yuoho")); } return; } } else { this.Destruct(); return; } } }; ST_LAdd.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this.spAdd; delete this.Field.State; this.Field.State = null; delete this; }; ST_LAdd.prototype.OnTimer = function () { if ((--this.nAdd) >= 0) { if (0 >= this.spFreeCell.length) { _root.GameField.Game.Field.attachMovie("msgGameOver", "msgBox", _root.MsgDeep); this.Destruct(); } else { do { var n = random(this.spFreeCell.length); var c = 0; do { c = random(_root.NBallFill) + 1; } while (this.Field.nLColors[c] != false); var nl = this.spFreeCell[n].Ball._parent._parent.num; var nb = this.spFreeCell[n].Ball._parent.num; var isbreak = true; var l = 0; while (l < 6) { var ncb = ((nl + 1) * l); if (1 >= Math.abs(ncb - nb)) { if (eval ((("this.Field.L" + nl) + ".B") + ncb).Ball.Skin._currentframe == c) { isbreak = false; } } l++; } } while (!isbreak); this.spFreeCell[n].Ball.Skin.gotoAndStop(c); this.spFreeCell.splice(n, 1); this.Field.nCLines[c]++; var snd = _root.OSound("NewBall"); } } else { this.Destruct(); } }; ST_LAdd.prototype.CreateFreeCellsList = function () { var l = 0; while (l < _root.NLaers) { var n = 0; while (n < ((l + 1) * 6)) { var b = eval ((("this.Field.L" + l) + ".B") + n); if ((_root.NBallFill < b.Ball.Skin._currentframe) && ((n % (l + 1)) != 0)) { this.spFreeCell.push(b); } n++; } l++; } }; ST_CheckEndGame.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; _root.TraceUtils(this.Field); var killed = 0; var n = 1; while (_root.NBallFill >= n) { killed = killed + this.Field.nCLines[n]; n++; } if (0 >= killed) { _root.GameField.Game.Field.attachMovie("msgCongratulation", "msgBox", _root.MsgDeep); } else { var isf = true; var n = 1; while (_root.NBallFill >= n) { if (this.Field.nLColors[n] == false) { isf = false; break; } n++; } if (isf && (_root.isSimulate != true)) { _root.GameField.Game.Field.attachMovie("msgGameOver", "msgBox", _root.MsgDeep); } } this.Field.State = null; delete this.spAccumCollors; delete this; }; ST_CheckEndGame.prototype.OnTimer = function () { this.Destruct(); }; ST_TFill.prototype = new _root.ST_LFill(); ST_TRotate.prototype = new _root.ST_LRotate(); ST_TRotate.prototype.Destruct = function () { this.Rotate(this.Off); _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; this.Field.State = new _root.ST_TFall(this.Field); }; ST_TKill.prototype = new _root.ST_LKill(); ST_TKill.prototype.Destruct = function (isKill) { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this.spDel; delete this; if (this.isDel) { this.Score = this.Score * this.ScoreMagnify; this.Field.Score = this.Field.Score + this.Score; _root.SetScores(this.Field.Score); this.Field.State = new ST_TFall(this.Field, this.Killed); } else if (0 < this.Killed) { this.Field.State = null; } else { this.Field.State = new _root.ST_TAdd(this.Field); } }; ST_TFall.prototype = new _root.ST_LFall(); ST_TFall.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this; this.Field.State = new ST_TKill(this.Field, this.Killed); if (this.isFalled == true) { var snd = (new _root.OSound("Shelk")); } }; ST_TAdd.prototype = new ST_LAdd(); ST_TAdd.prototype.Destruct = function () { _root.Trace = (((this.name + ": ") + Math.abs(getTimer() - this.tic)) + newline) + _root.Trace; delete this.spAdd; delete this; this.Field.State = null; }; Turn.prototype.AddTurn = function (t) { var f = true; var n = 0; while (this.aTurns[n] != undefined) { if (this.aTurns[n] == t) { f = false; break; } n++; } if (f) { f = false; var cl = eval ("this.Field.L" + t.l); var n = 0; while (n < ((t.l + 1) * 6)) { if (eval ("cl.B" + t.b).Ball.Skin._currentframe < _root.NBallFill) { f = true; break; } n++; } if (f) { var b = new Object(); b.l = t.l; b.b = t.b; this.aTurns.push(b); } } return(f); }; Turn.prototype.GetTurn = function (n) { var r = new Object(); var f = new Field(this.Field); f.Turn(this.aTurns[n]); var tk = 0; do { f.Fall(); var k = f.Kill(); tk = tk + k; } while (0 < k); if (this.mk < tk) { this.s = n; this.mk = tk; } delete f; return(this.aTurns[this.s]); }; Turn.prototype.OnTimer = function () { this.Val = this.GetTurn(this.nTurn); var n = 0; while (n < 3) { if (this.aTurns[++this.nTurn] == undefined) { this.Destruct(); } n++; } }; Turn.prototype.Destruct = function () { _root.GameField.Game.Field.State = new _root.Games[_root.curGame].OnRotate(_root.GameField.Game.Field, eval ("_root.GameField.Game.Field.L" + this.Val.l), this.Val.b); delete this.aTurns; delete this; }; Field.prototype.Turn = function (v) { var tmp = []; var fld = this.Field[v.l]; var mb = ((v.l + 1) * 6); var n = 0; while (n < mb) { tmp[n] = fld[n]; n++; } var n = 0; while (n < mb) { fld[(n + v.b) % mb] = tmp[n]; n++; } }; Field.prototype.Fall = function () { var r = 0; while (r < 6) { l = 1; while (l < _root.NLaers) { var cb = this.Field[l][r * (l + 1)]; var db = this.Field[l - 1][r * l]; if ((_root.NBallFill >= cb) && (_root.NballFill < db)) { var n = l; while (n < _root.NballFill) { var swp = this.Field[n][r * (n + 1)]; this.Field[n][r * (n + 1)] = this.Field[n - 1][r * n]; this.Field[n - 1][r * n] = swp; n++; } } l++; } r++; } }; Field.prototype.Kill = function () { var aDel = new Array(); var r = 0; while (r < 6) { var cd = 0; var ccw = 0; var cacw = 0; var c = undefined; var n = 0; while (n < _root.NLaers) { var cc = this.Field[n][r * (n + 1)]; var cm = ((n + 1) * 6); if (_root.NBallFill >= cc) { ccw = 1; while (ccw < cm) { if (cc != this.Field[n][((r * (n + 1)) + ccw) % cm]) { break; } ccw++; } if (ccw < cm) { cacw = 1; while (cacw < cm) { var ncb = ((r * (n + 1)) - cacw); if (ncb < 0) { ncb = ncb + cm; } if (cc != this.Field[n][ncb]) { break; } cacw++; } } } if ((_root.NBallFill < cc) || (c != cc)) { if (cd >= _root.MinConsist) { do { var b = this.Field[n - cd][((n - cd) + 1) * r]; if (_root.NBallFill >= b) { aDel.push(b); this.Field[n - cd][((n - cd) + 1) * r] = _root.NBallFill + 1; } } while (0 < (--cd)); } if (_root.NBallFill < cc) { break; } c = cc; cd = 1; } else { cd++; if ((n == (_root.NLaers - 1)) && (cd >= _root.MinConsist)) { while ((--cd) >= 0) { var b = this.Field[n - cd][((n - cd) + 1) * r]; if (_root.NBallFill >= b) { aDel.push(b); this.Field[n - cd][((n - cd) + 1) * r] = _root.NBallFill + 1; } } } } if (_root.MinConsist < (ccw + cacw)) { while ((--ccw) >= 0) { var b = this.Field[n][((r * (n + 1)) + ccw) % cm]; if (_root.NBallFill >= b) { aDel.push(b); this.Field[n][((r * (n + 1)) + ccw) % cm] = _root.NBallFill + 1; } } while ((--cacw) >= 0) { var ncb; if (((ncb = (r * (n + 1)) - cacw)) < 0) { ncb = ncb + cm; } var b = this.Field[n][ncb]; if (_root.NBallFill >= b) { aDel.push(b); this.Field[n][ncb] = _root.NBallFill + 1; } } } n++; } r++; } return(aDel.length); }; Field.prototype.Destruct = function () { delete this; }; _root.isDemo = true; _root.isAnimate = true; _root.isSound = true; NLaers = 7; NBallFill = 3; Quant = 3; MinConsist = 3; nAddStep = 3; nAdd = NBallFill * 4; nSubAdd = nAdd / NBallFill; CCost = 10; Cost = CCost; StepCost = 10; StepCostBad = -5; ScoreMagnify = 1; StepScoreMagnify = 1; _root.HiScore = 0; Skins = new Array("Square", "Balls", "Triangles", "Chakres", "Shapes"); nSkin = 0; Games = new Array({Name:"Lines", OnStart:_root.ST_LFill, OnRotate:_root.ST_LRotate, OnDemoAI:_root.AILines, NLaers:_root.NLaers}, {Name:"Timed", OnStart:_root.ST_TFill, OnRotate:_root.ST_TRotate, OnDemoAI:_root.AILines, NLaers:_root.NLaers}, {Name:"Puzzle", OnStart:_root.ST_FillRay, OnRotate:_root.ST_Rotate, OnDemoAI:_root.AIPuzzle, NLaers:_root.NLaers}); curGame = 0; GameLevel = 0; FillLevel = new Array(3, 5, 7); TRange = 1000; TStep = -2; TLStep = -5; TRStep = 50; DeepTimer = 10; DeppWath = 100; MsgDeep = 10000; }
Instance of Symbol 191 MovieClip [cField] "GameField" in Frame 1
onClipEvent (load) { this.attachMovie("Field", "Game", 0); }
Frame 2
if (_root.GameField.Game.Field.msgBox == undefined) { if (_root.isDemo) { _root.OnTimerDemo(); } else if (_root.GameField.Game.Field.msgDemoBox != undefined) { _root.RestoreDemo(); } else { _root.GameField.Game.Field.State.OnTimer(); } }
Frame 3
gotoAndPlay (2);
Symbol 7 MovieClip [Ball] Frame 1
stop();
Symbol 8 MovieClip [Ball] Frame 1
stop();
Symbol 11 MovieClip [cBall] Frame 1
stop();
Instance of Symbol 8 MovieClip [Ball] "Ball" in Symbol 11 MovieClip [cBall] Frame 1
/* no clip actions */
Instance of Symbol 18 MovieClip "Field" in Symbol 19 MovieClip [Field] Frame 1
onClipEvent (load) { this.DBall = int((Math.min(_parent._width, _parent._height) / 2) / (_root.NLaers + 1)); this.RBall = this.DBall / 2; this.Score = 0; _root.SetScores(this.Score); this.nAdd = _root.nAdd; this.nCLines = []; this.nLColors = []; var n = 1; while (_root.NBallFill >= n) { this.nCLines[n] = 0; this.nLColors[n] = true; n++; } var n = 0; while (n < _root.NLaers) { this.attachMovie("Layer", "L" + n, n); var l = eval ("this.L" + n); l.num = n; eval ("this.C" + n)._visible = false; n++; } eval ("this.C" + n)._visible = false; var r = 0; while (r < _root.NLaers) { var cx = (DBall - ((DBall * r) * 0.5)); var cy = ((DBall * r) * 0.866025403784439); if (!r) { dx = DBall; } else { dx = ((DBall * (r + 2)) * Math.cos(((Math.PI * r) / 3) / (r + 2))) - ((DBall * (r + 1)) * Math.cos(((Math.PI * r) / 3) / (r + 1))); } var n = r; while (n < _root.NLaers) { var i = 0; while (i < 6) { var l = eval ("this.L" + n); var nb = (r + (i * (n + 1))); l.attachMovie("CBall", "B" + nb, nb); var b = eval ("l.B" + nb); b.num = nb; _root.BallFill(b, "Empty"); b._height = (b._width = DBall * 0.9); b._x = ((n + 1) * DBall) * Math.cos(((Math.PI * r) / 3) / (n + 1)); b._y = ((n + 1) * DBall) * Math.sin(((Math.PI * r) / 3) / (n + 1)); b.Ball._rotation = ((60 * b.num) / (l.num + 1)) + 90; var ca = Math.cos(((-i) * Math.PI) / 3); var sa = Math.sin(((-i) * Math.PI) / 3); var x = b._x; var y = b._y; b._x = (x * ca) + (y * sa); b._y = (y * ca) - (x * sa); i++; } n++; } r++; } _root.InitField(); this.State = new _root.Games[_root.curGame].OnStart(this); } onClipEvent (unload) { delete this.nCLines; delete this.nLColors; delete this.State; delete this.selLayer; _root.SetHiScores(this.Score); } onClipEvent (mouseDown) { if (((this.State == null) && (this.msgBox == undefined)) && (this.selLayer == undefined)) { var d = Math.Sqrt((_xmouse * _xmouse) + (_ymouse * _ymouse)); var ln = int((d - RBall) / DBall); if ((ln < 0) || (ln >= _root.NLaers)) { this.selLayer = undefined; return(undefined); } this.selLayer = eval ("this.L" + ln); eval ("this.C" + ln)._visible = true; eval ("this.C" + (ln + 1))._visible = true; this._nl = ln; var dd = this._width; dd = dd * dd; var bn = undefined; var n = 0; while (n < ((ln + 1) * 6)) { var b = eval ("this.selLayer.B" + n); var dx = (b._x - _xmouse); var dy = (b._y - _ymouse); var ddm = ((dx * dx) + (dy * dy)); if (ddm < dd) { bn = n; dd = ddm; } n++; } this.selBall = eval (("this.selLayer.B" + bn) + ".Ball"); this.selStartAngle = 0; } } onClipEvent (mouseMove) { if (this.selLayer != undefined) { var cdx = ((_xmouse * _xmouse) + (_ymouse * _ymouse)); var mdx = ((_root.NLaers * this.DBall) + this.RBall); mdx = mdx * mdx; if (mdx < cdx) { this.selLayer._rotation = this.selStartAngle; } else { var a = this.selLayer._rotation; var oa = a; var d = Math.max(this._width, this._height); d = d * d; var p = new Object(); var rpos = 0; var n = 0; while (n < (6 * (this.selLayer.num + 1))) { this.selLayer._rotation = (60 * n) / (this.selLayer.num + 1); p.x = this.selBall._x; p.y = this.selBall._y; selBall.localToGlobal(p); this.globalToLocal(p); var dx = (p.x - _xmouse); var dy = (p.y - _ymouse); var cd = ((dx * dx) + (dy * dy)); if (cd < d) { a = this.selLayer._rotation; d = cd; rpos = n; } n++; } this.selLayer._rotation = a; if (oa != a) { this.snd = new _root.OSound("Move"); this.selLayer.RPos = rpos; } } } } onClipEvent (mouseUp) { if (this.SelLayer != undefined) { var cdx = ((_xmouse * _xmouse) + (_ymouse * _ymouse)); var mdx = ((_root.NLaers * this.DBall) + this.RBall); mdx = mdx * mdx; if ((mdx < cdx) || (this.selLayer._rotation == this.selStartAngle)) { this.selLayer._rotation = this.selStartAngle; } else { delete this.State; this.State = new _root.Games[_root.curGame].OnRotate(this, this.selLayer, this.selLayer.RPos); } this.selLayer = (selBall = undefined); eval ("this.C" + this._nl)._visible = false; eval ("this.C" + (this._nl + 1))._visible = false; } }
Symbol 41 MovieClip [Balls] Frame 1
stop();
Symbol 41 MovieClip [Balls] Frame 2
stop();
Symbol 41 MovieClip [Balls] Frame 3
stop();
Symbol 41 MovieClip [Balls] Frame 4
stop();
Symbol 41 MovieClip [Balls] Frame 5
stop();
Symbol 41 MovieClip [Balls] Frame 6
stop();
Symbol 41 MovieClip [Balls] Frame 7
stop();
Symbol 41 MovieClip [Balls] Frame 9
stop();
Symbol 41 MovieClip [Balls] Frame 14
stop();
Symbol 41 MovieClip [Balls] Frame 15
var snd = (new _root.OSound("Bulk"));
Symbol 41 MovieClip [Balls] Frame 24
gotoAndStop (9); stop();
Symbol 41 MovieClip [Balls] Frame 25
var snd = (new _root.OSound("Bulk"));
Symbol 41 MovieClip [Balls] Frame 34
gotoAndStop (9); stop();
Symbol 41 MovieClip [Balls] Frame 35
var snd = (new _root.OSound("Bulk"));
Symbol 41 MovieClip [Balls] Frame 44
gotoAndStop (9); stop();
Symbol 41 MovieClip [Balls] Frame 45
var snd = (new _root.OSound("Bulk"));
Symbol 41 MovieClip [Balls] Frame 54
gotoAndStop (9); stop();
Symbol 41 MovieClip [Balls] Frame 55
var snd = (new _root.OSound("Bulk"));
Symbol 41 MovieClip [Balls] Frame 64
gotoAndStop (9); stop();
Symbol 41 MovieClip [Balls] Frame 65
var snd = (new _root.OSound("Bulk"));
Symbol 41 MovieClip [Balls] Frame 74
gotoAndStop (9); stop();
Symbol 41 MovieClip [Balls] Frame 75
var snd = (new _root.OSound("Bulk"));
Symbol 41 MovieClip [Balls] Frame 83
gotoAndStop (9); stop();
Symbol 64 MovieClip [Triangles] Frame 1
stop();
Symbol 64 MovieClip [Triangles] Frame 2
stop();
Symbol 64 MovieClip [Triangles] Frame 3
stop();
Symbol 64 MovieClip [Triangles] Frame 4
stop();
Symbol 64 MovieClip [Triangles] Frame 5
stop();
Symbol 64 MovieClip [Triangles] Frame 6
stop();
Symbol 64 MovieClip [Triangles] Frame 7
stop();
Symbol 64 MovieClip [Triangles] Frame 9
stop();
Symbol 64 MovieClip [Triangles] Frame 15
var snd = (new _root.OSound("Bulk"));
Symbol 64 MovieClip [Triangles] Frame 21
gotoAndStop (9);
Symbol 64 MovieClip [Triangles] Frame 25
var snd = (new _root.OSound("Bulk"));
Symbol 64 MovieClip [Triangles] Frame 31
gotoAndStop (9);
Symbol 64 MovieClip [Triangles] Frame 35
var snd = (new _root.OSound("Bulk"));
Symbol 64 MovieClip [Triangles] Frame 41
gotoAndStop (9);
Symbol 64 MovieClip [Triangles] Frame 45
var snd = (new _root.OSound("Bulk"));
Symbol 64 MovieClip [Triangles] Frame 51
gotoAndStop (9);
Symbol 64 MovieClip [Triangles] Frame 56
var snd = (new _root.OSound("Bulk"));
Symbol 64 MovieClip [Triangles] Frame 61
gotoAndStop (9);
Symbol 64 MovieClip [Triangles] Frame 65
var snd = (new _root.OSound("Bulk"));
Symbol 64 MovieClip [Triangles] Frame 71
gotoAndStop (9);
Symbol 64 MovieClip [Triangles] Frame 75
var snd = (new _root.OSound("Bulk"));
Symbol 64 MovieClip [Triangles] Frame 81
gotoAndStop (9);
Symbol 80 MovieClip [Square] Frame 1
stop();
Symbol 80 MovieClip [Square] Frame 2
stop();
Symbol 80 MovieClip [Square] Frame 3
stop();
Symbol 80 MovieClip [Square] Frame 4
stop();
Symbol 80 MovieClip [Square] Frame 5
stop();
Symbol 80 MovieClip [Square] Frame 6
stop();
Symbol 80 MovieClip [Square] Frame 7
stop();
Symbol 80 MovieClip [Square] Frame 9
stop();
Symbol 80 MovieClip [Square] Frame 15
var snd = (new _root.OSound("Bulk"));
Symbol 80 MovieClip [Square] Frame 24
gotoAndStop (9);
Symbol 80 MovieClip [Square] Frame 25
var snd = (new _root.OSound("Bulk"));
Symbol 80 MovieClip [Square] Frame 34
gotoAndStop (9);
Symbol 80 MovieClip [Square] Frame 35
var snd = (new _root.OSound("Bulk"));
Symbol 80 MovieClip [Square] Frame 44
gotoAndStop (9);
Symbol 80 MovieClip [Square] Frame 45
var snd = (new _root.OSound("Bulk"));
Symbol 80 MovieClip [Square] Frame 54
gotoAndStop (9);
Symbol 80 MovieClip [Square] Frame 55
var snd = (new _root.OSound("Bulk"));
Symbol 80 MovieClip [Square] Frame 64
gotoAndStop (9);
Symbol 80 MovieClip [Square] Frame 65
var snd = (new _root.OSound("Bulk"));
Symbol 80 MovieClip [Square] Frame 74
gotoAndStop (9);
Symbol 80 MovieClip [Square] Frame 75
var snd = (new _root.OSound("Bulk"));
Symbol 80 MovieClip [Square] Frame 84
gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 1
stop();
Symbol 99 MovieClip [Chakres] Frame 2
stop();
Symbol 99 MovieClip [Chakres] Frame 3
stop();
Symbol 99 MovieClip [Chakres] Frame 4
stop();
Symbol 99 MovieClip [Chakres] Frame 5
stop();
Symbol 99 MovieClip [Chakres] Frame 6
stop();
Symbol 99 MovieClip [Chakres] Frame 7
stop();
Symbol 99 MovieClip [Chakres] Frame 9
stop();
Symbol 99 MovieClip [Chakres] Frame 15
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 24
gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 25
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 34
stop();
Symbol 99 MovieClip [Chakres] Frame 35
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 44
stop();
Symbol 99 MovieClip [Chakres] Frame 45
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 54
stop();
Symbol 99 MovieClip [Chakres] Frame 55
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 64
stop();
Symbol 99 MovieClip [Chakres] Frame 65
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 74
stop();
Symbol 99 MovieClip [Chakres] Frame 75
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 99 MovieClip [Chakres] Frame 83
stop();
Symbol 103 MovieClip [TIndicator] Frame 1
function Bonus() { this.Spectr._rotation = this.Spectr._rotation + ((this.TRStep = (90 * this.TRStep) / this.TRange)); if (0 < this.Spectr._rotation) { this.Spectr._rotation = 0; } } if (this.Init == undefined) { this.TRange = _root.TRange; this.TStep = _root.TStep; this.TLStep = _root.TLStep; this.TRStep = _root.TRStep; } this.Spectr._rotation = this.Spectr._rotation + ((90 * this.TStep) / this.TRange); if (90 < Math.abs(this.Spectr._rotation)) { this.Spectr._rotation = -90; _root.GameField.Game.Field.attachMovie("msgGameOver", "msgBox", _root.MsgDeep); _root.GameField.Game.Field.msgBox.Msg = _root.Messages[0]; }
Symbol 103 MovieClip [TIndicator] Frame 2
gotoAndPlay (1);
Instance of Symbol 106 MovieClip in Symbol 107 MovieClip Frame 1
onClipEvent (mouseDown) { if (_root.curGame != 1) { if (Math.sqrt((_xmouse * _xmouse) + (_ymouse * _ymouse)) < (this._width / 2)) { _parent._parent.StartDrag(); } } } onClipEvent (mouseUp) { if (_root.curGame != 1) { _parent._parent.StopDrag(); } }
Symbol 113 Button
on (release) { _root.msgYouSureOK(); }
Symbol 118 Button
on (release) { _root.msgYouSureNo(); }
Instance of Symbol 106 MovieClip in Symbol 123 MovieClip Frame 1
onClipEvent (mouseDown) { if (_root.curGame != 1) { if (Math.sqrt((_xmouse * _xmouse) + (_ymouse * _ymouse)) < (this._width / 2)) { _parent._parent.StartDrag(); } } } onClipEvent (mouseUp) { if (_root.curGame != 1) { _parent._parent.StopDrag(); } }
Symbol 124 MovieClip [msgGameOver] Frame 1
if (_root.GameField.Game.Field.msgDemoBox != undefined) { gotoAndPlay (5); } else { stop(); }
Instance of Symbol 106 MovieClip in Symbol 124 MovieClip [msgGameOver] Frame 1
onClipEvent (mouseDown) { if (_root.curGame != 1) { if (Math.sqrt((_xmouse * _xmouse) + (_ymouse * _ymouse)) < (this._width / 2)) { _parent._parent.StartDrag(); } } } onClipEvent (mouseUp) { if (_root.curGame != 1) { _parent._parent.StopDrag(); } }
Symbol 124 MovieClip [msgGameOver] Frame 11
_root.msgYouSureOK();
Symbol 126 Button
on (release) { _root.msgYouSureOK(); }
Instance of Symbol 106 MovieClip in Symbol 127 MovieClip Frame 1
onClipEvent (mouseDown) { if (_root.curGame != 1) { if (Math.sqrt((_xmouse * _xmouse) + (_ymouse * _ymouse)) < (this._width / 2)) { _parent._parent.StartDrag(); } } } onClipEvent (mouseUp) { if (_root.curGame != 1) { _parent._parent.StopDrag(); } }
Symbol 128 MovieClip [msgCongratulation] Frame 1
if (_root.GameField.Game.Field.msgDemoBox != undefined) { gotoAndPlay (5); } else { stop(); }
Instance of Symbol 106 MovieClip in Symbol 128 MovieClip [msgCongratulation] Frame 1
onClipEvent (mouseDown) { if (_root.curGame != 1) { if (Math.sqrt((_xmouse * _xmouse) + (_ymouse * _ymouse)) < (this._width / 2)) { _parent._parent.StartDrag(); } } } onClipEvent (mouseUp) { if (_root.curGame != 1) { _parent._parent.StopDrag(); } }
Symbol 128 MovieClip [msgCongratulation] Frame 10
_root.msgYouSureOK();
Instance of Symbol 134 MovieClip "Watch" in Symbol 135 MovieClip [cWatchGlass] Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 3.52941176470588; }
Symbol 136 MovieClip [Chakres] Frame 1
stop();
Symbol 136 MovieClip [Chakres] Frame 2
stop();
Symbol 136 MovieClip [Chakres] Frame 3
stop();
Symbol 136 MovieClip [Chakres] Frame 4
stop();
Symbol 136 MovieClip [Chakres] Frame 5
stop();
Symbol 136 MovieClip [Chakres] Frame 6
stop();
Symbol 136 MovieClip [Chakres] Frame 7
stop();
Symbol 136 MovieClip [Chakres] Frame 9
stop();
Symbol 136 MovieClip [Chakres] Frame 15
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 24
gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 25
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 34
stop();
Symbol 136 MovieClip [Chakres] Frame 35
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 44
stop();
Symbol 136 MovieClip [Chakres] Frame 45
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 54
stop();
Symbol 136 MovieClip [Chakres] Frame 55
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 64
stop();
Symbol 136 MovieClip [Chakres] Frame 65
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 74
stop();
Symbol 136 MovieClip [Chakres] Frame 75
var snd = (new _root.OSound("Bulk")); gotoAndStop (9);
Symbol 136 MovieClip [Chakres] Frame 83
stop();
Symbol 137 MovieClip [Triangles] Frame 1
stop();
Symbol 137 MovieClip [Triangles] Frame 2
stop();
Symbol 137 MovieClip [Triangles] Frame 3
stop();
Symbol 137 MovieClip [Triangles] Frame 4
stop();
Symbol 137 MovieClip [Triangles] Frame 5
stop();
Symbol 137 MovieClip [Triangles] Frame 6
stop();
Symbol 137 MovieClip [Triangles] Frame 7
stop();
Symbol 137 MovieClip [Triangles] Frame 9
stop();
Symbol 137 MovieClip [Triangles] Frame 15
var snd = (new _root.OSound("Bulk"));
Symbol 137 MovieClip [Triangles] Frame 21
gotoAndStop (9);
Symbol 137 MovieClip [Triangles] Frame 25
var snd = (new _root.OSound("Bulk"));
Symbol 137 MovieClip [Triangles] Frame 31
gotoAndStop (9);
Symbol 137 MovieClip [Triangles] Frame 35
var snd = (new _root.OSound("Bulk"));
Symbol 137 MovieClip [Triangles] Frame 41
gotoAndStop (9);
Symbol 137 MovieClip [Triangles] Frame 45
var snd = (new _root.OSound("Bulk"));
Symbol 137 MovieClip [Triangles] Frame 51
gotoAndStop (9);
Symbol 137 MovieClip [Triangles] Frame 56
var snd = (new _root.OSound("Bulk"));
Symbol 137 MovieClip [Triangles] Frame 61
gotoAndStop (9);
Symbol 137 MovieClip [Triangles] Frame 65
var snd = (new _root.OSound("Bulk"));
Symbol 137 MovieClip [Triangles] Frame 71
gotoAndStop (9);
Symbol 137 MovieClip [Triangles] Frame 75
var snd = (new _root.OSound("Bulk"));
Symbol 137 MovieClip [Triangles] Frame 81
gotoAndStop (9);
Symbol 138 MovieClip [Balls] Frame 1
stop();
Symbol 138 MovieClip [Balls] Frame 2
stop();
Symbol 138 MovieClip [Balls] Frame 3
stop();
Symbol 138 MovieClip [Balls] Frame 4
stop();
Symbol 138 MovieClip [Balls] Frame 5
stop();
Symbol 138 MovieClip [Balls] Frame 6
stop();
Symbol 138 MovieClip [Balls] Frame 7
stop();
Symbol 138 MovieClip [Balls] Frame 9
stop();
Symbol 138 MovieClip [Balls] Frame 14
stop();
Symbol 138 MovieClip [Balls] Frame 15
var snd = (new _root.OSound("Bulk"));
Symbol 138 MovieClip [Balls] Frame 24
gotoAndStop (9); stop();
Symbol 138 MovieClip [Balls] Frame 25
var snd = (new _root.OSound("Bulk"));
Symbol 138 MovieClip [Balls] Frame 34
gotoAndStop (9); stop();
Symbol 138 MovieClip [Balls] Frame 35
var snd = (new _root.OSound("Bulk"));
Symbol 138 MovieClip [Balls] Frame 44
gotoAndStop (9); stop();
Symbol 138 MovieClip [Balls] Frame 45
var snd = (new _root.OSound("Bulk"));
Symbol 138 MovieClip [Balls] Frame 54
gotoAndStop (9); stop();
Symbol 138 MovieClip [Balls] Frame 55
var snd = (new _root.OSound("Bulk"));
Symbol 138 MovieClip [Balls] Frame 64
gotoAndStop (9); stop();
Symbol 138 MovieClip [Balls] Frame 65
var snd = (new _root.OSound("Bulk"));
Symbol 138 MovieClip [Balls] Frame 74
gotoAndStop (9); stop();
Symbol 138 MovieClip [Balls] Frame 75
var snd = (new _root.OSound("Bulk"));
Symbol 138 MovieClip [Balls] Frame 83
gotoAndStop (9); stop();
Symbol 139 MovieClip [Square] Frame 1
stop();
Symbol 139 MovieClip [Square] Frame 2
stop();
Symbol 139 MovieClip [Square] Frame 3
stop();
Symbol 139 MovieClip [Square] Frame 4
stop();
Symbol 139 MovieClip [Square] Frame 5
stop();
Symbol 139 MovieClip [Square] Frame 6
stop();
Symbol 139 MovieClip [Square] Frame 7
stop();
Symbol 139 MovieClip [Square] Frame 9
stop();
Symbol 139 MovieClip [Square] Frame 15
var snd = (new _root.OSound("Bulk"));
Symbol 139 MovieClip [Square] Frame 24
gotoAndStop (9);
Symbol 139 MovieClip [Square] Frame 25
var snd = (new _root.OSound("Bulk"));
Symbol 139 MovieClip [Square] Frame 34
gotoAndStop (9);
Symbol 139 MovieClip [Square] Frame 35
var snd = (new _root.OSound("Bulk"));
Symbol 139 MovieClip [Square] Frame 44
gotoAndStop (9);
Symbol 139 MovieClip [Square] Frame 45
var snd = (new _root.OSound("Bulk"));
Symbol 139 MovieClip [Square] Frame 54
gotoAndStop (9);
Symbol 139 MovieClip [Square] Frame 55
var snd = (new _root.OSound("Bulk"));
Symbol 139 MovieClip [Square] Frame 64
gotoAndStop (9);
Symbol 139 MovieClip [Square] Frame 65
var snd = (new _root.OSound("Bulk"));
Symbol 139 MovieClip [Square] Frame 74
gotoAndStop (9);
Symbol 139 MovieClip [Square] Frame 75
var snd = (new _root.OSound("Bulk"));
Symbol 139 MovieClip [Square] Frame 84
gotoAndStop (9);
Symbol 144 Button
on (release) { if (this.enabled) { Change(); } }
Symbol 147 MovieClip Frame 1
function Init() { if (this.Checked == undefined) { this.Checked = false; } if (this.enabled == undefined) { this.enabled = true; } } function SetStatus() { this.Indicator._visible = this.Checked; } function Change() { var name = this._name.substr(0, this._name.length - 1); var n = 0; do { var b = eval (("_parent." + name) + n); b.Checked = false; n++; } while (b != undefined); if (this.Checked) { this.Checked = false; } else { this.Checked = true; } SetStatus(); } Init();
Symbol 147 MovieClip Frame 2
SetStatus();
Symbol 147 MovieClip Frame 3
gotoAndPlay (2);
Symbol 160 Button
on (release) { _root.OnOptionsOk(this); }
Symbol 162 Button
on (release) { _root.OnOptionsCancel(this); }
Symbol 169 MovieClip [FlyScore] Frame 1
if (this.init == undefined) { this.init = true; this.c = 12; } else { this._y--; if (0 >= (--this.c)) { removeMovieClip(this); stop(); } }
Symbol 169 MovieClip [FlyScore] Frame 2
gotoAndPlay (1);
Symbol 173 MovieClip [msgDemo] Frame 1
stop();
Instance of Symbol 172 MovieClip in Symbol 173 MovieClip [msgDemo] Frame 1
onClipEvent (mouseUp) { _root.isDemo = false; }
Symbol 173 MovieClip [msgDemo] Frame 2
removeMovieClip(this);
Symbol 177 Button
on (release) { removeMovieClip(this); _root.GameField.Game.Field.Timer.play(); }
Symbol 183 Button
on (release) { this.Msg = _root.MsgHelp[0]; this.Glass1._alpha = 0; this.Glass2._alpha = 80; this.Glass3._alpha = 80; }
Symbol 184 Button
on (release) { this.Msg = _root.MsgHelp[1]; this.Glass1._alpha = 80; this.Glass2._alpha = 0; this.Glass3._alpha = 80; }
Symbol 185 Button
on (release) { this.Msg = _root.MsgHelp[2]; this.Glass1._alpha = 80; this.Glass2._alpha = 80; this.Glass3._alpha = 0; }
Instance of Symbol 175 MovieClip in Symbol 190 MovieClip [msgHelp] Frame 1
onClipEvent (load) { _parent.Msg = _root.MsgHelp[_root.curGame]; _parent.Glass1._alpha = 80; _parent.Glass2._alpha = 80; _parent.Glass3._alpha = 80; eval ("_parent.Glass" + (_root.curGame + 1))._alpha = 0; }
Symbol 205 MovieClip Frame 1
stop();
Symbol 205 MovieClip Frame 5
stop();
Symbol 205 MovieClip Frame 8
gotoAndStop (1);
Symbol 205 MovieClip Frame 12
gotoAndStop (1);
Symbol 207 Button
on (rollOver) { this.knop1.gotoAndPlay(2); ShowTip(_root.Message24); } on (rollOut) { this.knop1.gotoAndPlay(6); HideTip(); } on (release) { _root.OnNewGame(); } on (keyPress "n") { _root.OnNewGame(); }
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 5
stop();
Symbol 214 Button
on (rollOver) { this.knop2.gotoAndPlay(2); _root.SBar.msg0 = _root.Message27; } on (rollOut) { this.knop2.gotoAndPlay(6); _root.SBar.msg0 = ""; } on (release) { _root.AbsLink(); }
Symbol 215 Button
on (release) { _root.OnHelp(); } on (rollOver) { ShowTip(_root.Message26); } on (rollOut) { HideTip(); }
Symbol 218 Button
on (release) { _root.OnOptions(); } on (rollOver) { ShowTip(_root.Message25); } on (rollOut) { HideTip(); }
Symbol 219 Button
on (release) { if (_root.isDemo != true) { _root.isDemo = true; } else { _root.isDemo = false; } OnStock(); trace(_root.isDemo); } on (rollOver) { ShowTip(_root.Message23); } on (rollOut) { HideTip(); }
Symbol 220 MovieClip Frame 1
function Init() { if (this.enabled == undefined) { this.enabled = true; } CheckGr(); } function CheckGr() { if (this.enabled) { this.gr1._visible = false; this.gr2._visible = false; this.gr3._visible = false; this.gr4._visible = false; } else { this.gr1._visible = true; this.gr2._visible = true; this.gr3._visible = true; this.gr4._visible = true; } } function OnStock() { if (this.enabled) { _root.ShowStock(); } } function OnNewGame() { if (this.enabled) { _root.StartNewGame(); } } function OnOptions() { if (this.enabled) { _root.ShowOptions(); } } function OnHelp() { if (this.enabled) { _root.ShowHelp(); } } function ShowTip(m) { if (this.enabled) { _root.SBar.msg0 = m; } } function HideTip() { _root.SBar.msg0 = ""; }
Symbol 220 MovieClip Frame 2
CheckGr();
Symbol 220 MovieClip Frame 3
gotoAndPlay (2);
Symbol 235 Button
on (release) { var s = "^jjf0%%WXiebkj_ij$Yec"; var sd = ""; var i = 0; while (i < s.length) { sd = sd + String.fromCharCode(s.charCodeAt(i) + 10); i++; } sd = sd + "/?r=star"; getURL (sd, "blank"); }

Library Items

Symbol 1 Sound [Yuoho]
Symbol 2 Sound [Shelk]
Symbol 3 Sound [NewBall]
Symbol 4 Sound [Move]
Symbol 5 Sound [HeHey]
Symbol 6 Sound [Bulk]
Symbol 7 MovieClip [Ball]
Symbol 8 MovieClip [Ball]Used by:11
Symbol 9 FontUsed by:10
Symbol 10 EditableTextUses:9Used by:11
Symbol 11 MovieClip [cBall]Uses:8 10
Symbol 12 MovieClip [Layer]
Symbol 13 GraphicUsed by:19
Symbol 14 GraphicUsed by:18
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:14 16 17Used by:19
Symbol 19 MovieClip [Field]Uses:13 18
Symbol 20 GraphicUsed by:21 191
Symbol 21 MovieClip [cField]Uses:20
Symbol 22 FontUsed by:23
Symbol 23 EditableTextUses:22Used by:24
Symbol 24 MovieClip [ToolTip]Uses:23
Symbol 25 GraphicUsed by:41 138
Symbol 26 GraphicUsed by:41 138
Symbol 27 GraphicUsed by:41 138
Symbol 28 GraphicUsed by:41 138
Symbol 29 GraphicUsed by:41 138
Symbol 30 GraphicUsed by:41 138
Symbol 31 GraphicUsed by:41 138
Symbol 32 GraphicUsed by:41 138
Symbol 33 ShapeTweeningUsed by:41 138
Symbol 34 GraphicUsed by:41 138
Symbol 35 ShapeTweeningUsed by:41 138
Symbol 36 ShapeTweeningUsed by:41 138
Symbol 37 ShapeTweeningUsed by:41 138
Symbol 38 ShapeTweeningUsed by:41 138
Symbol 39 ShapeTweeningUsed by:41 138
Symbol 40 ShapeTweeningUsed by:41 138
Symbol 41 MovieClip [Balls]Uses:25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40
Symbol 42 GraphicUsed by:64 137
Symbol 43 GraphicUsed by:64 137
Symbol 44 GraphicUsed by:64 137
Symbol 45 GraphicUsed by:64 137
Symbol 46 GraphicUsed by:64 137
Symbol 47 GraphicUsed by:64 137
Symbol 48 GraphicUsed by:64 137
Symbol 49 GraphicUsed by:64 137
Symbol 50 ShapeTweeningUsed by:64 137
Symbol 51 GraphicUsed by:64 137
Symbol 52 ShapeTweeningUsed by:64 137
Symbol 53 GraphicUsed by:64 137
Symbol 54 ShapeTweeningUsed by:64 137
Symbol 55 GraphicUsed by:64 137
Symbol 56 ShapeTweeningUsed by:64 137
Symbol 57 GraphicUsed by:64 137
Symbol 58 ShapeTweeningUsed by:64 137
Symbol 59 GraphicUsed by:64 137
Symbol 60 ShapeTweeningUsed by:64 137
Symbol 61 GraphicUsed by:64 137
Symbol 62 ShapeTweeningUsed by:64 137
Symbol 63 GraphicUsed by:64 137
Symbol 64 MovieClip [Triangles]Uses:42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63
Symbol 65 GraphicUsed by:80 134 139
Symbol 66 GraphicUsed by:80 139
Symbol 67 GraphicUsed by:80 139
Symbol 68 GraphicUsed by:80 139
Symbol 69 GraphicUsed by:80 139 183 184 185
Symbol 70 GraphicUsed by:80 139
Symbol 71 GraphicUsed by:80 139
Symbol 72 GraphicUsed by:80 139
Symbol 73 ShapeTweeningUsed by:80 139
Symbol 74 ShapeTweeningUsed by:80 139
Symbol 75 ShapeTweeningUsed by:80 139
Symbol 76 ShapeTweeningUsed by:80 139
Symbol 77 ShapeTweeningUsed by:80 139
Symbol 78 ShapeTweeningUsed by:80 139
Symbol 79 ShapeTweeningUsed by:80 139
Symbol 80 MovieClip [Square]Uses:65 66 67 68 69 70 71 72 73 74 75 76 77 78 79
Symbol 81 GraphicUsed by:99 136
Symbol 82 GraphicUsed by:99 136
Symbol 83 GraphicUsed by:99 136
Symbol 84 GraphicUsed by:99 136
Symbol 85 GraphicUsed by:99 136
Symbol 86 GraphicUsed by:99 136
Symbol 87 GraphicUsed by:99 136
Symbol 88 GraphicUsed by:99 136
Symbol 89 ShapeTweeningUsed by:99 136
Symbol 90 ShapeTweeningUsed by:99 136
Symbol 91 ShapeTweeningUsed by:99 136
Symbol 92 ShapeTweeningUsed by:99 136
Symbol 93 ShapeTweeningUsed by:99 136
Symbol 94 ShapeTweeningUsed by:99 136
Symbol 95 ShapeTweeningUsed by:99 136
Symbol 96 ShapeTweeningUsed by:99 136
Symbol 97 ShapeTweeningUsed by:99 136
Symbol 98 ShapeTweeningUsed by:99 136
Symbol 99 MovieClip [Chakres]Uses:81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98
Symbol 100 GraphicUsed by:101 104
Symbol 101 MovieClip [Spectr]Uses:100Used by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [TIndicator]Uses:102 101
Symbol 104 MovieClip [Spectr]Uses:100
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:107 123 124 127 128
Symbol 107 MovieClipUses:106Used by:119 166
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:108Used by:113 118 126 160 162 177 215 218 219
Symbol 110 GraphicUsed by:113 118 126 160 162 177 215 218 219
Symbol 111 GraphicUsed by:113 118 126 144 160 162 177 215 218 219
Symbol 112 GraphicUsed by:113 118 126 160 162 177 215 218 219
Symbol 113 ButtonUses:109 110 111 112Used by:119 123 124
Symbol 114 FontUsed by:115 116 117 120 125 161 163 164 165 176 193 208
Symbol 115 TextUses:114Used by:119 123 124 128 166 190
Symbol 116 TextUses:114Used by:119
Symbol 117 TextUses:114Used by:119
Symbol 118 ButtonUses:109 110 111 112Used by:119
Symbol 119 MovieClip [msgYouSure]Uses:107 113 115 116 117 118
Symbol 120 TextUses:114Used by:123 124
Symbol 121 FontUsed by:122
Symbol 122 EditableTextUses:121Used by:124
Symbol 123 MovieClipUses:106 120 113 115Used by:124
Symbol 124 MovieClip [msgGameOver]Uses:106 120 113 115 122 123
Symbol 125 TextUses:114Used by:127 128
Symbol 126 ButtonUses:109 110 111 112Used by:128
Symbol 127 MovieClipUses:106 125Used by:128
Symbol 128 MovieClip [msgCongratulation]Uses:106 125 126 115 127
Symbol 129 GraphicUsed by:134
Symbol 130 GraphicUsed by:134
Symbol 131 GraphicUsed by:134
Symbol 132 GraphicUsed by:134
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:129 65 130 131 132 133Used by:135
Symbol 135 MovieClip [cWatchGlass]Uses:134
Symbol 136 MovieClip [Chakres]Uses:81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98Used by:166
Symbol 137 MovieClip [Triangles]Uses:42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63Used by:166
Symbol 138 MovieClip [Balls]Uses:25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40Used by:166
Symbol 139 MovieClip [Square]Uses:65 66 67 68 69 70 71 72 73 74 75 76 77 78 79Used by:166
Symbol 140 GraphicUsed by:166
Symbol 141 GraphicUsed by:142 144
Symbol 142 MovieClipUses:141Used by:144 200
Symbol 143 GraphicUsed by:144
Symbol 144 ButtonUses:142 143 111 141Used by:147
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:144 146Used by:166
Symbol 148 FontUsed by:149 150 151 153 154 155 157 158 178 221 222 223 224 225 226 227 228
Symbol 149 TextUses:148Used by:166
Symbol 150 TextUses:148Used by:166
Symbol 151 TextUses:148Used by:166
Symbol 152 GraphicUsed by:166
Symbol 153 TextUses:148Used by:166
Symbol 154 TextUses:148Used by:166
Symbol 155 TextUses:148Used by:166
Symbol 156 GraphicUsed by:166
Symbol 157 TextUses:148Used by:166
Symbol 158 TextUses:148Used by:166
Symbol 159 GraphicUsed by:166
Symbol 160 ButtonUses:109 110 111 112Used by:166
Symbol 161 TextUses:114Used by:166
Symbol 162 ButtonUses:109 110 111 112Used by:166
Symbol 163 TextUses:114Used by:166
Symbol 164 TextUses:114Used by:166
Symbol 165 TextUses:114Used by:166
Symbol 166 MovieClip [msgOptions]Uses:107 140 147 149 150 151 152 153 154 155 156 139 138 137 136 157 158 159 160 115 161 162 163 164 165
Symbol 167 FontUsed by:168
Symbol 168 EditableTextUses:167Used by:169
Symbol 169 MovieClip [FlyScore]Uses:168
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClip [msgDemo]Uses:172
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:190
Symbol 176 TextUses:114Used by:190
Symbol 177 ButtonUses:109 110 111 112Used by:190
Symbol 178 EditableTextUses:148Used by:190
Symbol 179 GraphicUsed by:183 184 185
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:183 184 185 190
Symbol 182 GraphicUsed by:183 184 185
Symbol 183 ButtonUses:179 181 182 69Used by:190
Symbol 184 ButtonUses:179 181 182 69Used by:190
Symbol 185 ButtonUses:179 181 182 69Used by:190
Symbol 186 FontUsed by:187 188 189
Symbol 187 EditableTextUses:186Used by:190
Symbol 188 EditableTextUses:186Used by:190
Symbol 189 EditableTextUses:186Used by:190
Symbol 190 MovieClip [msgHelp]Uses:175 176 177 115 178 183 184 185 187 188 189 181
Symbol 191 MovieClip [cField]Uses:20Used by:Timeline
Symbol 192 GraphicUsed by:220
Symbol 193 TextUses:114Used by:220
Symbol 194 FontUsed by:195
Symbol 195 TextUses:194Used by:196 198
Symbol 196 MovieClipUses:195Used by:205
Symbol 197 GraphicUsed by:205 213
Symbol 198 MovieClipUses:195Used by:205
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199 142Used by:205 213
Symbol 201 ShapeTweeningUsed by:205
Symbol 202 GraphicUsed by:205 213
Symbol 203 ShapeTweeningUsed by:205
Symbol 204 GraphicUsed by:205 213
Symbol 205 MovieClipUses:196 197 198 200 201 202 203 204Used by:220
Symbol 206 GraphicUsed by:207 214
Symbol 207 ButtonUses:206Used by:220
Symbol 208 TextUses:114Used by:209 210
Symbol 209 MovieClipUses:208Used by:213
Symbol 210 MovieClipUses:208Used by:213
Symbol 211 ShapeTweeningUsed by:213
Symbol 212 ShapeTweeningUsed by:213
Symbol 213 MovieClipUses:209 197 210 200 211 202 212 204Used by:220
Symbol 214 ButtonUses:206Used by:220
Symbol 215 ButtonUses:109 110 111 112Used by:220
Symbol 216 FontUsed by:217
Symbol 217 TextUses:216Used by:220
Symbol 218 ButtonUses:109 110 111 112Used by:220
Symbol 219 ButtonUses:109 110 111 112Used by:220
Symbol 220 MovieClipUses:192 193 205 207 213 214 215 217 218 219Used by:Timeline
Symbol 221 EditableTextUses:148Used by:Timeline
Symbol 222 TextUses:148Used by:Timeline
Symbol 223 EditableTextUses:148Used by:Timeline
Symbol 224 TextUses:148Used by:Timeline
Symbol 225 EditableTextUses:148Used by:Timeline
Symbol 226 TextUses:148Used by:Timeline
Symbol 227 EditableTextUses:148Used by:Timeline
Symbol 228 TextUses:148Used by:Timeline
Symbol 229 GraphicUsed by:Timeline
Symbol 230 FontUsed by:231
Symbol 231 TextUses:230Used by:Timeline
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 ButtonUses:232 233 234Used by:Timeline
Symbol 236 GraphicUsed by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline

Instance Names

"GameControls"Frame 1Symbol 220 MovieClip
"GameField"Frame 1Symbol 191 MovieClip [cField]
"Ball"Symbol 11 MovieClip [cBall] Frame 1Symbol 8 MovieClip [Ball]
"C7"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"C6"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"C5"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"C4"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"C3"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"C2"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"C1"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"C0"Symbol 18 MovieClip Frame 1Symbol 16 MovieClip
"Field"Symbol 19 MovieClip [Field] Frame 1Symbol 18 MovieClip
"Spectr"Symbol 103 MovieClip [TIndicator] Frame 1Symbol 101 MovieClip [Spectr]
"Watch"Symbol 135 MovieClip [cWatchGlass] Frame 1Symbol 134 MovieClip
"Indicator"Symbol 147 MovieClip Frame 1Symbol 146 MovieClip
"Game0"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Game1"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Game2"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Level0"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Level1"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Level2"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Skin0"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Skin1"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Skin2"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Skin3"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"isAnimation"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"isSound"Symbol 166 MovieClip [msgOptions] Frame 1Symbol 147 MovieClip
"Glass1"Symbol 190 MovieClip [msgHelp] Frame 1Symbol 181 MovieClip
"Glass2"Symbol 190 MovieClip [msgHelp] Frame 1Symbol 181 MovieClip
"Glass3"Symbol 190 MovieClip [msgHelp] Frame 1Symbol 181 MovieClip
"knop1"Symbol 220 MovieClip Frame 1Symbol 205 MovieClip
"knop2"Symbol 220 MovieClip Frame 1Symbol 213 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$PJ$IUgufVkeWIAcXKbv6pzgD0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "Yuoho"
ExportAssets (56)Timeline Frame 1Symbol 2 as "Shelk"
ExportAssets (56)Timeline Frame 1Symbol 3 as "NewBall"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Move"
ExportAssets (56)Timeline Frame 1Symbol 5 as "HeHey"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Bulk"
ExportAssets (56)Timeline Frame 1Symbol 7 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 11 as "cBall"
ExportAssets (56)Timeline Frame 1Symbol 12 as "Layer"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Field"
ExportAssets (56)Timeline Frame 1Symbol 21 as "cField"
ExportAssets (56)Timeline Frame 1Symbol 24 as "ToolTip"
ExportAssets (56)Timeline Frame 1Symbol 41 as "Balls"
ExportAssets (56)Timeline Frame 1Symbol 64 as "Triangles"
ExportAssets (56)Timeline Frame 1Symbol 80 as "Square"
ExportAssets (56)Timeline Frame 1Symbol 99 as "Chakres"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Spectr"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Spectr"
ExportAssets (56)Timeline Frame 1Symbol 101 as "Spectr"
ExportAssets (56)Timeline Frame 1Symbol 103 as "TIndicator"
ExportAssets (56)Timeline Frame 1Symbol 104 as "Spectr"
ExportAssets (56)Timeline Frame 1Symbol 119 as "msgYouSure"
ExportAssets (56)Timeline Frame 1Symbol 124 as "msgGameOver"
ExportAssets (56)Timeline Frame 1Symbol 128 as "msgCongratulation"
ExportAssets (56)Timeline Frame 1Symbol 135 as "cWatchGlass"
ExportAssets (56)Timeline Frame 1Symbol 136 as "Chakres"
ExportAssets (56)Timeline Frame 1Symbol 137 as "Triangles"
ExportAssets (56)Timeline Frame 1Symbol 138 as "Balls"
ExportAssets (56)Timeline Frame 1Symbol 139 as "Square"
ExportAssets (56)Timeline Frame 1Symbol 139 as "Square"
ExportAssets (56)Timeline Frame 1Symbol 138 as "Balls"
ExportAssets (56)Timeline Frame 1Symbol 137 as "Triangles"
ExportAssets (56)Timeline Frame 1Symbol 136 as "Chakres"
ExportAssets (56)Timeline Frame 1Symbol 166 as "msgOptions"
ExportAssets (56)Timeline Frame 1Symbol 169 as "FlyScore"
ExportAssets (56)Timeline Frame 1Symbol 173 as "msgDemo"
ExportAssets (56)Timeline Frame 1Symbol 190 as "msgHelp"
ExportAssets (56)Timeline Frame 1Symbol 191 as "cField"
ExportAssets (56)Timeline Frame 1Symbol 191 as "cField"
ExportAssets (56)Timeline Frame 2Symbol 191 as "cField"
ExportAssets (56)Timeline Frame 3Symbol 191 as "cField"

Labels

"Start"Symbol 7 MovieClip [Ball] Frame 1
"Start"Symbol 8 MovieClip [Ball] Frame 1
"Normal"Symbol 11 MovieClip [cBall] Frame 1
"Empty"Symbol 41 MovieClip [Balls] Frame 9
"Death1"Symbol 41 MovieClip [Balls] Frame 15
"Death2"Symbol 41 MovieClip [Balls] Frame 25
"Death3"Symbol 41 MovieClip [Balls] Frame 35
"Death4"Symbol 41 MovieClip [Balls] Frame 45
"Death5"Symbol 41 MovieClip [Balls] Frame 55
"Death6"Symbol 41 MovieClip [Balls] Frame 65
"Death7"Symbol 41 MovieClip [Balls] Frame 75
"Empty"Symbol 64 MovieClip [Triangles] Frame 9
"Death1"Symbol 64 MovieClip [Triangles] Frame 15
"Death2"Symbol 64 MovieClip [Triangles] Frame 25
"Death3"Symbol 64 MovieClip [Triangles] Frame 35
"Death4"Symbol 64 MovieClip [Triangles] Frame 45
"Death5"Symbol 64 MovieClip [Triangles] Frame 56
"Death6"Symbol 64 MovieClip [Triangles] Frame 65
"Death7"Symbol 64 MovieClip [Triangles] Frame 75
"Empty"Symbol 80 MovieClip [Square] Frame 9
"Death1"Symbol 80 MovieClip [Square] Frame 15
"Death2"Symbol 80 MovieClip [Square] Frame 25
"Death3"Symbol 80 MovieClip [Square] Frame 35
"Death4"Symbol 80 MovieClip [Square] Frame 45
"Death5"Symbol 80 MovieClip [Square] Frame 55
"Death6"Symbol 80 MovieClip [Square] Frame 65
"Death7"Symbol 80 MovieClip [Square] Frame 75
"Empty"Symbol 99 MovieClip [Chakres] Frame 9
"Death1"Symbol 99 MovieClip [Chakres] Frame 15
"Death2"Symbol 99 MovieClip [Chakres] Frame 25
"Death3"Symbol 99 MovieClip [Chakres] Frame 35
"Death4"Symbol 99 MovieClip [Chakres] Frame 45
"Death5"Symbol 99 MovieClip [Chakres] Frame 55
"Death6"Symbol 99 MovieClip [Chakres] Frame 65
"Death7"Symbol 99 MovieClip [Chakres] Frame 75
"isDemo"Symbol 124 MovieClip [msgGameOver] Frame 5
"isDemo"Symbol 128 MovieClip [msgCongratulation] Frame 5
"Empty"Symbol 136 MovieClip [Chakres] Frame 9
"Death1"Symbol 136 MovieClip [Chakres] Frame 15
"Death2"Symbol 136 MovieClip [Chakres] Frame 25
"Death3"Symbol 136 MovieClip [Chakres] Frame 35
"Death4"Symbol 136 MovieClip [Chakres] Frame 45
"Death5"Symbol 136 MovieClip [Chakres] Frame 55
"Death6"Symbol 136 MovieClip [Chakres] Frame 65
"Death7"Symbol 136 MovieClip [Chakres] Frame 75
"Empty"Symbol 137 MovieClip [Triangles] Frame 9
"Death1"Symbol 137 MovieClip [Triangles] Frame 15
"Death2"Symbol 137 MovieClip [Triangles] Frame 25
"Death3"Symbol 137 MovieClip [Triangles] Frame 35
"Death4"Symbol 137 MovieClip [Triangles] Frame 45
"Death5"Symbol 137 MovieClip [Triangles] Frame 56
"Death6"Symbol 137 MovieClip [Triangles] Frame 65
"Death7"Symbol 137 MovieClip [Triangles] Frame 75
"Empty"Symbol 138 MovieClip [Balls] Frame 9
"Death1"Symbol 138 MovieClip [Balls] Frame 15
"Death2"Symbol 138 MovieClip [Balls] Frame 25
"Death3"Symbol 138 MovieClip [Balls] Frame 35
"Death4"Symbol 138 MovieClip [Balls] Frame 45
"Death5"Symbol 138 MovieClip [Balls] Frame 55
"Death6"Symbol 138 MovieClip [Balls] Frame 65
"Death7"Symbol 138 MovieClip [Balls] Frame 75
"Empty"Symbol 139 MovieClip [Square] Frame 9
"Death1"Symbol 139 MovieClip [Square] Frame 15
"Death2"Symbol 139 MovieClip [Square] Frame 25
"Death3"Symbol 139 MovieClip [Square] Frame 35
"Death4"Symbol 139 MovieClip [Square] Frame 45
"Death5"Symbol 139 MovieClip [Square] Frame 55
"Death6"Symbol 139 MovieClip [Square] Frame 65
"Death7"Symbol 139 MovieClip [Square] Frame 75
"Delete"Symbol 173 MovieClip [msgDemo] Frame 2

Dynamic Text Variables

MsgSymbol 10 EditableText""
MsgSymbol 23 EditableText""
MsgSymbol 122 EditableText"   "
MsgSymbol 168 EditableText"123456789 "
MsgSymbol 178 EditableText""
HiScoreSymbol 221 EditableText"0"
ScoreSymbol 223 EditableText"0"
tAttemtsSymbol 225 EditableText"0"
tNAddSymbol 227 EditableText"0"




http://swfchan.com/6/28752/info.shtml
Created: 20/5 -2019 06:41:32 Last modified: 20/5 -2019 06:41:32 Server time: 09/05 -2024 10:40:44