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Archived flashes:
228108
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old the day before yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/47062812?noj=FRM47062812-7DC" width="1" height="1"></div>

Run Soldier Run.swf

This is the info page for
Flash #28921

(Click the ID number above for more basic data on this flash file.)


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<p align="right"></p>

Claxor

.Com

Art by:Angry-Banana
Programming by:Claxor

SOUND:OFF/ON

sound

Use the Left and Right
arrow keys to move,
and Up and Down to
spread out/close in.

<p align="right"></p>

Your final score:

<p align="center"><font face="Century Gothic" size="17" color="#000000" letterSpacing="0.000000" kerning="1"><b>12621</b></font></p>

<p align="center"><font face="Century Gothic" size="17" color="#000000" letterSpacing="0.000000" kerning="1"><b>Your Name Here</b></font></p>

Please wait.

Score submitted
successfully

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wrong, please try
again later.

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#1

#2

#3

#4

#5

#6

#7

#8

#9

#10

ActionScript [AS1/AS2]

Frame 1
stop(); var MENU = new ContextMenu(); MENU.hideBuiltInItems(); MENU.builtInItems.quality = true; _root.menu = MENU; _root.onEnterFrame = function () { var _local2 = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); loading.text = _local2; if (_local2 == 100) { play(); _root.onEnterFrame = null; } };
Frame 3
_root.stop();
Frame 4
stop();
Instance of Symbol 104 MovieClip in Frame 4
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 5
_root.stop();
Frame 55
stop();
Frame 57
function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); par227.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { _root.scoreRes(true); } else { _root.scoreRes(false); trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/", par228, "POST"); } function scoreRes(t) { if (t) { _root.endM.score.gotoAndStop("suc"); } else { _root.endM.score.gotoAndStop("fail"); } } function gameOver() { _root.g.GOMC.play(); } function gameOverComplete() { play(); scoreMC.removeMovieClip(); GO = true; } function limit(num, min, max) { return(Math.max(min, Math.min(num, max))); } function newSol() { solNumSt++; solNum++; var _local1 = g.solHolder.attachMovie("solClip", "sol" + (solNumSt - 1), solNumSt - 1); _local1.num = solNum - 1; if (solNum > 2) { var _local2 = solDist / (solNum - 2); solDist = solDist + _local2; solCenter = solCenter + (_local2 / 2); } _local1.targx = getSolPos(_local1.num, solDist, solNum); _local1.dead = false; _local1._y = solY; _local1._x = W + 100; _local1.onEnterFrame = solBrain; } function getSolPos(num, dist2, tot) { if (tot == 1) { return(solCenter); } var _local1 = dist2 / (tot - 1); return((((-_local1) * ((tot - 1) / 2)) + (_local1 * num)) + solCenter); } function solBrain() { this.targx = getSolPos(this.num, _root.solDist, _root.solNum); this.xs = this.targx - this._x; this.xs = limit(this.xs, -solSpeed, solSpeed); this._x = this._x + this.xs; } function kill(sol) { if (!sol.dead) { sol.dead = true; sol.play(); var _local1 = 0; while (_local1 < solNumSt) { var _local2 = g.solHolder["sol" + _local1]; if (_local2.num > sol.num) { _local2.num--; } _local1++; } sol.onEnterFrame = null; solNum--; if (solNum == 1) { solDist = 1; _local1 = 0; while (_local1 < solNumSt) { sol = g.solHolder["sol" + _local1]; if (!sol.dead) { solCenter = sol._x; } _local1++; } } else if (solNum == 0) { gameOver(); } } } function dropBomb(xp) { var bomb = g.solHolder.attachMovie("bomb1", "bomb" + numBombs, numBombs + 1000); bomb._y = -20; bomb._x = xp; bomb.ys = 0; bomb.ac = true; bomb.onEnterFrame = function () { if (this.ac) { bomb.ys = bomb.ys + _root.GRAV; bomb._y = bomb._y + bomb.ys; if (bomb._y > _root.bombGround) { this.ac = false; this.ys = 0; this.play(); var _local4 = 0; while (_local4 < _root.solNumSt) { var _local3 = _root.g.solHolder["sol" + _local4]; if ((Math.abs(_local3._x - this._x) < bombRad) && (!_local3.dead)) { kill(_local3); } _local4++; } } } }; numBombs++; numBombs = numBombs % 250; } function bounceBomb() { var bomb = g.solHolder.attachMovie("bomb3", "bomb" + numBombs, numBombs + 1000); bomb._y = -20; bomb._x = _root.W + 35; bomb.xs = ((Math.random() * -1.6) - 0.4) * _root.bounceS; bomb.ys = 0; bomb.ac = true; bomb.onEnterFrame = function () { if (this.ac) { ((this._x < -50) ? (this.removeMovieClip()) : 0); bomb.ys = bomb.ys + _root.GRAV; bomb._x = bomb._x + bomb.xs; bomb._y = bomb._y + bomb.ys; bomb._rotation = bomb._rotation + bomb.xs; if (bomb._y > _root.bombGround3) { var _local4 = 0; while (_local4 < _root.solNumSt) { var _local3 = _root.g.solHolder["sol" + _local4]; if ((Math.abs(_local3._x - this._x) < bombRad) && (!_local3.dead)) { kill(_local3); this.ac = false; this.ys = 0; this.play(); } _local4++; } if (this.ac) { this._y = _root.bombGround3; this.ys = this.ys * -0.975; } } } }; numBombs++; numBombs = numBombs % 250; } function curveBomb(xp) { } stop(); var GO = false; var GRAV = 0.75; var W = 620; var H = 400; var Wlim = 200; var Wlim2 = 45; var numBombs = 0; var bombGround = 340; var bombGround = 340; var bombGround3 = 360; var bombRad = 40; var bounceS = 4; var solNumSt = 3; var solNum = solNumSt; var maxDist = (W - (Wlim / 2)); var minDist = 50; var solDist = (minDist * solNum); var solCenter = (W / 2); var solY = 330; var solSpeed = 12; var distSpeed = 15; var centSpeed = 8; var nextBomb1 = 145; var nextBomb3 = 350; var nextSol = 500; var nextSolC = nextSol; var f = 0; var score = 0; var gameOverC = -1; var s = false; var k = false; g.swapDepths(5); scoreMC.swapDepths(10); _root.onMouseDown = function () { }; _root.onEnterFrame = function () { if (!s) { s = true; g.gReady.play(); } if (GO) { score = Math.round(score); var _local3 = 0; while (_local3 < solNumSt) { var _local2 = g.solHolder["sol" + _local3]; if (_local2) { kill(_local2); } _local3++; } } else { score = score + (solNum + ((100 + solDist) / (W + 100))); trace(solNum + ((100 + solDist) / (W + 100))); var _local5 = 5 - String(Math.round(score)).length; var _local4 = ""; var _local3 = 0; while (_local3 < _local5) { _local4 = _local4 + "0"; _local3++; } _root.scoreMC.score_txt.text = ("Score: " + _local4) + Math.round(score); f = f + 0.05; gameOverC--; if (gameOverC > -1) { nextSolC = 1; if (gameOverC == 0) { gameOverComplete(); } } nextBomb1--; nextBomb3--; nextSolC--; if (nextBomb1 < 0) { dropBomb(Math.random() * W); nextBomb1 = ((Math.random() * 0.5) + 0.5) * (2500000 / ((20000 + (f * f)) * 1.7)); } if (nextBomb3 < 0) { bounceBomb(); nextBomb3 = ((Math.random() * 0.5) + 0.5) * (6000000 / ((20000 + (f * f)) * 1.7)); } if (nextSolC < 0) { nextSolC = nextSol; newSol(); } if (Key.isDown(38)) { solDist = solDist + distSpeed; } if (Key.isDown(40)) { solDist = solDist - distSpeed; } solDist = limit(solDist, minDist * (solNum - 1), maxDist); ((solNum == 1) ? ((solDist = 0)) : 0); if (Key.isDown(37)) { solCenter = solCenter - centSpeed; } if (Key.isDown(39)) { solCenter = solCenter + centSpeed; } if (getSolPos(0, solDist, solNum) < Wlim2) { solCenter = Wlim2 + (solDist / 2); } if (getSolPos(solNum - 1, solDist, solNum) > (W - Wlim2)) { solCenter = (W - Wlim2) - (solDist / 2); } } }; var i = 0; while (i < solNum) { var sol = g.solHolder.attachMovie("solClip", "sol" + i, i); sol.num = i; sol.targx = getSolPos(i, solDist, solNum); sol.dead = false; sol._y = solY; sol._x = sol.targx + W; sol.onEnterFrame = solBrain; i++; }
Frame 58
stop(); endM.swapDepths(100); endM.score.score_txt.text = score;
Frame 59
gotoAndStop ("game"); endM.removeMovieClip();
Frame 60
stop(); rankz_t10_send = new LoadVars(); rankz_t10_receive = new LoadVars(); rankz_t10_send.SU0249 = "MjU1N2olZSVhJW4lcw=="; rankz_t10_send.flashkey = "UENSRkdxVks="; rankz_t10_receive.onLoad = function (success) { if (success) { _rankz_ar_ = rankz_t10_receive.top10.split("<u/*/u>"); i = 0; while (i < _rankz_ar_.length) { tempv = _rankz_ar_[i].split("</*/>"); _root["rankz_n" + (i + 1)].text = tempv[0]; _root["rankz_v" + (i + 1)].text = tempv[1]; i++; } } else { trace("ERROR"); } }; rankz_t10_send.sendAndLoad("http://rankz.armorbot.com/get/top10.php", rankz_t10_receive, "POST");
Symbol 26 MovieClip Frame 23
stop();
Symbol 27 MovieClip [bomb1] Frame 1
stop();
Symbol 27 MovieClip [bomb1] Frame 2
stop();
Symbol 29 MovieClip [bomb3] Frame 1
stop();
Symbol 29 MovieClip [bomb3] Frame 2
stop();
Symbol 84 MovieClip Frame 23
stop();
Symbol 85 MovieClip [solClip] Frame 1
stop();
Symbol 85 MovieClip [solClip] Frame 2
stop();
Symbol 92 Button
on (release) { getURL ("http://www.armorgames.com/", _blank); }
Symbol 261 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 95 Button
on (release) { play(); }
Symbol 104 MovieClip Frame 126
_root.nextFrame();
Symbol 108 MovieClip Frame 100
stop();
Symbol 110 Button
on (press) { getURL ("http://www.claxor.com/", "_blank"); }
Symbol 128 MovieClip Frame 55
stop();
Symbol 129 MovieClip Frame 1
_parent.stop(); with (this) { startTime = getTimer(); thisFPS = 40; onEnterFrame = function () { elapsed = getTimer() - startTime; goFrame = Math.floor(elapsed / thisFPS); if (goFrame > _totalframes) { goFrame = _totalframes; } gotoAndStop(goFrame); }; }
Symbol 129 MovieClip Frame 127
_parent.play(); delete this.onEnterFrame;
Symbol 161 Button
on (release) { gotoAndStop ("highscores"); }
Symbol 165 Button
on (release) { gotoAndStop ("instructions"); }
Symbol 168 Button
on (release) { getURL ("http://www.armorgames.com/", _blank); }
Symbol 173 Button
on (release) { soundMC.gotoAndStop("stop"); }
Symbol 174 Button
on (release) { soundMC.gotoAndStop("start"); }
Symbol 178 MovieClip Frame 1
stop();
Symbol 179 Button
on (release) { getURL ("http://www.armorblog.com/", _blank); }
Symbol 180 Button
on (release) { soundMC.gotoAndStop("stop"); gotoAndStop ("game"); }
Symbol 191 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 1
stop();
Symbol 194 MovieClip Frame 69
_root.gameOverComplete();
Symbol 195 Button
on (release) { _root.soundMC.gotoAndStop("stop"); }
Symbol 196 Button
on (release) { _root.soundMC.gotoAndStop("start"); }
Symbol 203 MovieClip Frame 1
stop();
Symbol 208 Button
on (release) { _root.g.removeMovieClip(); _root.score.removeMovieClip(); _root.play(); }
Symbol 213 Button
on (release) { _root.g.removeMovieClip(); _root.score.removeMovieClip(); _root.gotoAndStop("highscores"); _root.endM.removeMovieClip(); }
Symbol 217 Button
on (release) { var nameT = _root.endM.score.name_txt.text; ((nameT.length == 0) ? ((nameT = "Anonymous")) : 0); bXlnYW1lX25hbWVfdmFyaWFibGU = nameT; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.score; _root.__rankz_send__("MjU1N2olZSVhJW4lcw==", "UENSRkdxVks=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); trace(_root.score); trace(nameT); nextFrame(); }
Symbol 224 MovieClip Frame 1
stop();
Symbol 227 Button
on (release) { prevFrame(); }
Symbol 229 Button
on (release) { _root.g.removeMovieClip(); _root.score.removeMovieClip(); _root.prevFrame(); }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClip [starS]Uses:3
Symbol 5 GraphicUsed by:27
Symbol 6 GraphicUsed by:26
Symbol 7 GraphicUsed by:17
Symbol 8 GraphicUsed by:17
Symbol 9 GraphicUsed by:17
Symbol 10 GraphicUsed by:17
Symbol 11 GraphicUsed by:17
Symbol 12 GraphicUsed by:17
Symbol 13 GraphicUsed by:17
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:7 8 9 10 11 12 13 14 15 16Used by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:6 17 18 19 20 21 22 23 24 25Used by:27 29
Symbol 27 MovieClip [bomb1]Uses:5 26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [bomb3]Uses:28 26
Symbol 30 GraphicUsed by:80
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:34
Symbol 34 MovieClipUses:31 33Used by:80
Symbol 35 GraphicUsed by:41
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:35 37 38 39 40Used by:80
Symbol 42 GraphicUsed by:45
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:43Used by:45
Symbol 45 MovieClipUses:42 44Used by:80
Symbol 46 GraphicUsed by:63
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:63
Symbol 49 GraphicUsed by:63
Symbol 50 GraphicUsed by:63
Symbol 51 GraphicUsed by:63
Symbol 52 GraphicUsed by:63
Symbol 53 GraphicUsed by:63
Symbol 54 GraphicUsed by:63
Symbol 55 GraphicUsed by:63
Symbol 56 GraphicUsed by:63
Symbol 57 GraphicUsed by:63
Symbol 58 GraphicUsed by:63
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:46 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62Used by:80
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:64 66Used by:80
Symbol 68 GraphicUsed by:80
Symbol 69 GraphicUsed by:80
Symbol 70 GraphicUsed by:73
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:73
Symbol 73 MovieClipUses:70 72Used by:80
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:78
Symbol 78 MovieClipUses:77Used by:79
Symbol 79 MovieClipUses:76 78Used by:80
Symbol 80 MovieClipUses:30 34 41 45 63 67 68 69 73 74 75 79Used by:85 150 151  Timeline
Symbol 81 GraphicUsed by:84
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:82Used by:84
Symbol 84 MovieClipUses:81 83Used by:85
Symbol 85 MovieClip [solClip]Uses:80 84
Symbol 86 GraphicUsed by:Timeline
Symbol 87 FontUsed by:88 89
Symbol 88 TextUses:87Used by:Timeline
Symbol 89 EditableTextUses:87Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 ButtonUses:91Used by:225  Timeline
Symbol 261 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 ButtonUses:93 94Used by:Timeline
Symbol 96 GraphicUsed by:Timeline
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:104
Symbol 99 GraphicUsed by:104
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:98 99 100 101 103 SS1Used by:Timeline
Symbol 105 FontUsed by:106 126
Symbol 106 TextUses:105Used by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:106 107Used by:129
Symbol 109 GraphicUsed by:110
Symbol 110 ButtonUses:109Used by:129
Symbol 111 GraphicUsed by:122
Symbol 112 GraphicUsed by:122
Symbol 113 GraphicUsed by:122
Symbol 114 GraphicUsed by:122
Symbol 115 GraphicUsed by:122
Symbol 116 GraphicUsed by:122
Symbol 117 GraphicUsed by:122
Symbol 118 GraphicUsed by:122
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:122
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:111 112 113 114 115 116 117 118 119 120 121Used by:129 197 226
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:129 197 226
Symbol 125 SoundUsed by:129
Symbol 126 TextUses:105Used by:128
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:126 127Used by:129
Symbol 129 MovieClipUses:108 110 122 124 125 128Used by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:144
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:144
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:144
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:144
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:144
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClipUses:133 135 137 139 141 143Used by:183  Timeline
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:145 146Used by:183  Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:197 226  Timeline
Symbol 150 MovieClipUses:80Used by:Timeline
Symbol 151 MovieClipUses:80Used by:Timeline
Symbol 152 GraphicUsed by:153 154
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 ButtonUses:153 152Used by:Timeline
Symbol 155 GraphicUsed by:Timeline
Symbol 156 GraphicUsed by:161 168 173 174 179 195 196
Symbol 157 GraphicUsed by:161 173 174 195 196
Symbol 158 GraphicUsed by:161 173 174 195 196
Symbol 159 GraphicUsed by:161 173 174 195 196
Symbol 160 GraphicUsed by:161 173 174 195 196
Symbol 161 ButtonUses:156 157 158 159 160Used by:Timeline
Symbol 162 GraphicUsed by:165 180
Symbol 163 GraphicUsed by:165 180
Symbol 164 GraphicUsed by:165 180
Symbol 165 ButtonUses:162 163 164Used by:Timeline
Symbol 166 GraphicUsed by:168 179
Symbol 167 GraphicUsed by:168 179
Symbol 168 ButtonUses:156 166 167Used by:Timeline
Symbol 169 GraphicUsed by:186  Timeline
Symbol 170 FontUsed by:171 172 176 181
Symbol 171 TextUses:170Used by:Timeline
Symbol 172 TextUses:170Used by:197  Timeline
Symbol 173 ButtonUses:156 157 158 159 160Used by:Timeline
Symbol 174 ButtonUses:156 157 158 159 160Used by:Timeline
Symbol 175 GraphicUsed by:178 203
Symbol 176 TextUses:170Used by:178 203
Symbol 177 SoundUsed by:178  Timeline
Symbol 178 MovieClipUses:175 176 177Used by:Timeline
Symbol 179 ButtonUses:156 166 167Used by:Timeline
Symbol 180 ButtonUses:162 163 164Used by:Timeline
Symbol 181 TextUses:170Used by:Timeline
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182 144 147Used by:197 226
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:197
Symbol 186 MovieClipUses:169Used by:197 226
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:191
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191
Symbol 191 MovieClipUses:188 190Used by:197
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:194
Symbol 194 MovieClipUses:193Used by:197
Symbol 195 ButtonUses:156 157 158 159 160Used by:197
Symbol 196 ButtonUses:156 157 158 159 160Used by:197
Symbol 197 MovieClipUses:183 149 185 186 122 124 191 194 172 195 196Used by:Timeline
Symbol 198 GraphicUsed by:201
Symbol 199 FontUsed by:200 218 219 220 221 222 223
Symbol 200 EditableTextUses:199Used by:201
Symbol 201 MovieClipUses:198 200Used by:Timeline
Symbol 202 SoundUsed by:203
Symbol 203 MovieClipUses:175 176 202Used by:Timeline
Symbol 204 GraphicUsed by:208 227 229
Symbol 205 GraphicUsed by:208 227 229
Symbol 206 GraphicUsed by:208 227 229
Symbol 207 GraphicUsed by:208 227 229
Symbol 208 ButtonUses:204 205 206 207Used by:225
Symbol 209 GraphicUsed by:213 228
Symbol 210 GraphicUsed by:213 228
Symbol 211 GraphicUsed by:213 228
Symbol 212 GraphicUsed by:213 228
Symbol 213 ButtonUses:209 210 211 212Used by:225
Symbol 214 GraphicUsed by:215 217
Symbol 215 MovieClipUses:214Used by:217
Symbol 216 GraphicUsed by:217
Symbol 217 ButtonUses:215 216 214Used by:224
Symbol 218 TextUses:199Used by:224
Symbol 219 EditableTextUses:199Used by:224
Symbol 220 EditableTextUses:199Used by:224
Symbol 221 TextUses:199Used by:224
Symbol 222 TextUses:199Used by:224
Symbol 223 TextUses:199Used by:224
Symbol 224 MovieClipUses:217 218 219 220 221 222 223Used by:225
Symbol 225 MovieClipUses:208 213 224 92Used by:Timeline
Symbol 226 MovieClipUses:183 149 186 122 124Used by:Timeline
Symbol 227 ButtonUses:204 205 206 207Used by:Timeline
Symbol 228 ButtonUses:209 210 211 212Used by:Timeline
Symbol 229 ButtonUses:204 205 206 207Used by:Timeline
Symbol 230 FontUsed by:231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260
Symbol 231 EditableTextUses:230Used by:Timeline
Symbol 232 EditableTextUses:230Used by:Timeline
Symbol 233 EditableTextUses:230Used by:Timeline
Symbol 234 EditableTextUses:230Used by:Timeline
Symbol 235 EditableTextUses:230Used by:Timeline
Symbol 236 EditableTextUses:230Used by:Timeline
Symbol 237 EditableTextUses:230Used by:Timeline
Symbol 238 EditableTextUses:230Used by:Timeline
Symbol 239 EditableTextUses:230Used by:Timeline
Symbol 240 EditableTextUses:230Used by:Timeline
Symbol 241 EditableTextUses:230Used by:Timeline
Symbol 242 EditableTextUses:230Used by:Timeline
Symbol 243 EditableTextUses:230Used by:Timeline
Symbol 244 EditableTextUses:230Used by:Timeline
Symbol 245 EditableTextUses:230Used by:Timeline
Symbol 246 EditableTextUses:230Used by:Timeline
Symbol 247 EditableTextUses:230Used by:Timeline
Symbol 248 EditableTextUses:230Used by:Timeline
Symbol 249 EditableTextUses:230Used by:Timeline
Symbol 250 EditableTextUses:230Used by:Timeline
Symbol 251 TextUses:230Used by:Timeline
Symbol 252 TextUses:230Used by:Timeline
Symbol 253 TextUses:230Used by:Timeline
Symbol 254 TextUses:230Used by:Timeline
Symbol 255 TextUses:230Used by:Timeline
Symbol 256 TextUses:230Used by:Timeline
Symbol 257 TextUses:230Used by:Timeline
Symbol 258 TextUses:230Used by:Timeline
Symbol 259 TextUses:230Used by:Timeline
Symbol 260 TextUses:230Used by:Timeline
Streaming Sound 1Used by:Symbol 104 MovieClip

Instance Names

"loading"Frame 1Symbol 89 EditableText
"soundMC"Frame 6Symbol 178 MovieClip
"g"Frame 57Symbol 197 MovieClip
"scoreMC"Frame 57Symbol 201 MovieClip
"soundMC"Frame 57Symbol 203 MovieClip
"endM"Frame 58Symbol 225 MovieClip
"g"Frame 59Symbol 226 MovieClip
"rankz_n1"Frame 60Symbol 231 EditableText
"rankz_n2"Frame 60Symbol 232 EditableText
"rankz_n3"Frame 60Symbol 233 EditableText
"rankz_n4"Frame 60Symbol 234 EditableText
"rankz_n5"Frame 60Symbol 235 EditableText
"rankz_n6"Frame 60Symbol 236 EditableText
"rankz_n7"Frame 60Symbol 237 EditableText
"rankz_n8"Frame 60Symbol 238 EditableText
"rankz_n9"Frame 60Symbol 239 EditableText
"rankz_n10"Frame 60Symbol 240 EditableText
"rankz_v1"Frame 60Symbol 241 EditableText
"rankz_v2"Frame 60Symbol 242 EditableText
"rankz_v3"Frame 60Symbol 243 EditableText
"rankz_v4"Frame 60Symbol 244 EditableText
"rankz_v5"Frame 60Symbol 245 EditableText
"rankz_v6"Frame 60Symbol 246 EditableText
"rankz_v7"Frame 60Symbol 247 EditableText
"rankz_v8"Frame 60Symbol 248 EditableText
"rankz_v9"Frame 60Symbol 249 EditableText
"rankz_v10"Frame 60Symbol 250 EditableText
"ns"Symbol 4 MovieClip [starS] Frame 1Symbol 3 MovieClip
"solHolder"Symbol 197 MovieClip Frame 1Symbol 185 MovieClip
"gReady"Symbol 197 MovieClip Frame 1Symbol 191 MovieClip
"GOMC"Symbol 197 MovieClip Frame 1Symbol 194 MovieClip
"score_txt"Symbol 201 MovieClip Frame 1Symbol 200 EditableText
"score_txt"Symbol 224 MovieClip Frame 1Symbol 219 EditableText
"name_txt"Symbol 224 MovieClip Frame 1Symbol 220 EditableText
"score"Symbol 225 MovieClip Frame 1Symbol 224 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 4 as "starS"
ExportAssets (56)Timeline Frame 1Symbol 27 as "bomb1"
ExportAssets (56)Timeline Frame 1Symbol 29 as "bomb3"
ExportAssets (56)Timeline Frame 1Symbol 85 as "solClip"
ExportAssets (56)Timeline Frame 1Symbol 261 as "__Packages.ab3.rankz.Armor_Bot_30_En_AS1"

Labels

"instructions"Frame 56
"game"Frame 57
"highscores"Frame 60
"start"Symbol 178 MovieClip Frame 1
"stop"Symbol 178 MovieClip Frame 2
"start"Symbol 203 MovieClip Frame 1
"stop"Symbol 203 MovieClip Frame 2
"suc"Symbol 224 MovieClip Frame 3
"fail"Symbol 224 MovieClip Frame 4




http://swfchan.com/6/28921/info.shtml
Created: 20/5 -2019 04:55:32 Last modified: 20/5 -2019 04:55:32 Server time: 07/05 -2024 23:35:57