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Beermat.swf

This is the info page for
Flash #29069

(Click the ID number above for more basic data on this flash file.)


Text
I N S T R U C T I O N S

A   G A M E   A B O U T   F L I C K I N G   B E E R M A T S

B L O K E

B U R D

F L I C K   T H E   M A T

C A T C H   T H E   M A T

N E X T   M A T

R E S T A R T   G A M E

S U B M I T   S C O R E

GAME OVER

GAME OVER

F L I C K   S T R E N G T H

0

H A R D

S O F T

F L I C K O M E T E R

D R U N K O M E T E R

0

C A U G H T   B E E R M A T S :

C A U G H T   B E E R M A T S :

0

0

C O U N T D O W N :

C O U N T D O W N :

30

30

0

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Frame 2
ifFrameLoaded (19) { gotoAndStop (14); }
Frame 10
ifFrameLoaded (19) { gotoAndStop (14); }
Frame 11
gotoAndPlay (10);
Frame 14
fscommand ("allowscale", "0"); stop(); text = "You know that game you play in the pub, where you flick the beermat on the edge of the table and then catch it?\r\rNo? Well you do now.\r\rClick the flick button when the flickometer is at it's optimal speed and then click catch to grab the mat. Watch out though, 'cos all the time the counter is ticking down.\r\rOh! I nearly forgot to mention - miss a mat and you have to take a drink from your pint making your drunkometer rise. If this happens the mat becomes more difficult to catch.\r\rGot that? Then click Burd or Bloke and start a game"; stopAllSounds();
Frame 15
Set("_level0:max", "0"); Set("_level0:gameStart", "0"); Set("_level0:hotspot", "-20"); Set("_level0:soberness", "10"); Set("_level0:drunkeness", 10 - _level0:soberness); Set("_level0:score", "0"); Set("_level0:countdownMax", "60"); Set("_level0:timerReadOut", "60"); stop();
Frame 20
Set("_level0:max", "0"); Set("_level0:gameStart", "0"); Set("_level0:hotspot", "-20"); Set("_level0:soberness", "10"); Set("_level0:drunkeness", "10" - _level0:soberness); Set("_level0:score", "0"); Set("_level0:countdownMax", "30"); Set("_level0:timerReadOut", "30"); stop();
Symbol 2 MovieClip Frame 1
if (this.sessionstarted != 1) { this.arcade = new LoadVars(); this.sessionvars = new LoadVars(); this.arcade.gamename = "beermat"; this.arcade.sessdo = "sessionstart"; this.arcade.sendAndLoad("arcade.php", sessionvars, "POST"); this.sessionstarted = 1; } if (_root.gameover == 1) { if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) { this.prequestvars = new LoadVars(); this.pranswer = new LoadVars(); this.prequestvars.gametime = this.sessionvars.gametime; this.prequestvars.fakekey = this.sessionvars.initbar; if (_root.score != 0) { this.prequestvars.score = _root.score; } else { this.prequestvars.score = -1; } this.prequestvars.id = this.sessionvars.lastid; this.prequestvars.sessdo = "permrequest"; this.prequestvars.note = (this.prequestvars.id * this.prequestvars.score) * this.prequestvars.fakekey; this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST"); this.askpermission = 1; } if ((this.pranswer.validate == 1) && (this.finalsent != 1)) { this.burnscore = new LoadVars(); this.burnscore.microone = this.pranswer.microone; this.burnscore.gametime = this.prequestvars.gametime; this.burnscore.id = this.prequestvars.id; if (_root.score == 0) { this.burnscore.noscore = 1; } this.burnscore.sessdo = "burn"; this.burnscore.send("./arcade.php", "_self", "POST"); this.finalsent = 1; } }
Symbol 6 MovieClip Frame 44
gotoAndPlay (1);
Symbol 12 Button
on (release) { gotoAndPlay (15); }
Symbol 17 Button
on (release) { gotoAndPlay (20); }
Symbol 23 Button
on (release, releaseOutside) { Set("_level0:scroller", "0"); } on (press) { Set("_level0:scroller", "up"); }
Symbol 27 Button
on (release, releaseOutside) { Set("_level0:scroller", "0"); } on (press) { Set("_level0:scroller", "down"); }
Symbol 28 MovieClip Frame 9
call("code"); gotoAndPlay (5);
Symbol 28 MovieClip Frame 23
if (_level0:scroller eq "up") { Set("/:text.scroll", /:text.scroll - "1"); } else if (_level0:scroller eq "down") { Set("/:text.scroll", /:text.scroll + "1"); }
Symbol 30 MovieClip Frame 1
stop();
Symbol 33 Button
on (release) { gotoAndPlay (15); }
Symbol 35 Button
on (release) { gotoAndPlay (20); }
Symbol 37 MovieClip Frame 1
Set("_level0:fillState", "1"); stop();
Symbol 37 MovieClip Frame 6
Set("_level0:fillState", "2"); stop();
Symbol 37 MovieClip Frame 11
Set("_level0:fillState", "3"); stop();
Symbol 37 MovieClip Frame 16
Set("_level0:fillState", "4"); stop();
Symbol 44 Button
on (release, releaseOutside) { Set("_level0:scroller", "0"); } on (press) { Set("_level0:scroller", "up"); }
Symbol 45 Button
on (release) { gotoAndStop (15); }
Symbol 47 Button
on (release, releaseOutside) { Set("_level0:scroller", "0"); } on (press) { Set("_level0:scroller", "down"); }
Symbol 49 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 10
call("code");
Symbol 48 MovieClip Frame 11
call("code"); gotoAndPlay (10);
Symbol 48 MovieClip Frame 45
maxHeight = _level0:flickStrength * "-50"; if (_level0:gameStart eq "1") { setProperty("/beermat", _y , (getProperty("/gauge/arrow", _y) * "5") + "281"); yPosition = getProperty("/beermat", _y) - "281"; if (_level0:cardState eq "up") { frame = (yPosition / maxHeight) * "13"; tellTarget ("/beermat/beermatAnimation") { gotoAndStop(int(/beermat/:frame)); }; } if (_level0:cardState eq "down") { frame = "13" + ("13" - ((yPosition / maxHeight) * "13")); tellTarget ("/beermat/beermatAnimation") { gotoAndStop(int(/beermat/:frame)); }; } }
Symbol 77 MovieClip Frame 1
stop();
Symbol 77 MovieClip Frame 8
Set("_level0:handState", "0");
Symbol 77 MovieClip Frame 10
stop();
Symbol 77 MovieClip Frame 25
Set("_level0:handState", "1");
Symbol 77 MovieClip Frame 26
Set("_level0:handState", "0"); stop();
Symbol 92 Button
on (release) { if (_level0:timerOn eq "0") { tellTarget ("/timer") { play(); }; } Set("_level0:timerState", "1"); tellTarget ("_level0/hand") { gotoAndPlay ("start_flick"); }; tellTarget ("_level0/flickometer") { stop(); }; Set("_level0:flickStrength", _level0:strength); Set("_level0:gameStart", "1"); gotoAndStop (10); }
Symbol 95 Button
on (release) { if (_level0:timerOn eq "0") { tellTarget ("/timer") { play(); }; } Set("_level0:timerState", "1"); tellTarget ("_level0/hand") { gotoAndPlay ("start_flick"); }; tellTarget ("_level0/flickometer") { stop(); }; Set("_level0:flickStrength", _level0:strength); Set("_level0:gameStart", "1"); gotoAndStop (10); }
Symbol 96 Button
on (release) { tellTarget ("_level0/hand") { gotoAndPlay ("start_catch"); }; gotoAndStop (1); }
Symbol 99 Button
on (release) { tellTarget ("_level0/hand") { gotoAndPlay ("start_catch"); }; gotoAndStop (1); }
Symbol 100 Button
on (release) { tellTarget ("_level0/hand") { gotoAndStop ("default"); }; tellTarget ("/beermat/beermatAnimation") { gotoAndStop (1); }; setProperty("/beermat", _y , "281"); setProperty("/gauge/arrow", _y , "0"); tellTarget ("/flickometer") { play(); }; if (_level0:catchSuccess eq "0") { if ("1" < /:soberness) { Set("/:soberness", /:soberness - "1"); Set("/:drunkeness", /:drunkeness + "1"); } if (/:fillState <> "4") { Set("/:fillState", /:fillState + "1"); } else { Set("/:fillState", "1"); } Set("/:nextPosition", "fill" add /:fillstate); tellTarget ("/pint") { gotoAndStop(/:nextPosition); }; } gotoAndStop (1); }
Symbol 103 Button
on (release) { tellTarget ("_level0/hand") { gotoAndStop ("default"); }; tellTarget ("/beermat/beermatAnimation") { gotoAndStop (1); }; setProperty("/beermat", _y , "281"); setProperty("/gauge/arrow", _y , "0"); tellTarget ("/flickometer") { play(); }; if (_level0:catchSuccess eq "0") { if ("1" < /:soberness) { Set("/:soberness", /:soberness - "1"); Set("/:drunkeness", /:drunkeness + "1"); } if (/:fillState <> "4") { Set("/:fillState", /:fillState + "1"); } else { Set("/:fillState", "1"); } Set("/:nextPosition", "fill" add /:fillstate); tellTarget ("/pint") { gotoAndStop(/:nextPosition); }; } gotoAndStop (1); }
Symbol 104 Button
on (release) { tellTarget ("/") { gotoAndStop ("start"); }; }
Symbol 107 Button
on (release) { _root.gameover = 1; }
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 10
stop();
Symbol 91 MovieClip Frame 20
stop();
Symbol 91 MovieClip Frame 30
stop();
Symbol 91 MovieClip Frame 43
if (/:score < 2) { sCharacter = ""; } else { sCharacter = "S"; } if (/:score < 4) { message = "MOVE OUTSIDE PLEASE!"; } else if (/:score < 8) { message = "CAN'T HANDLE YOUR DRINK?"; } else if (/:score < 12) { message = "STAY OFF THE DRINK"; } else if (/:score < 16) { message = "NICE FLICKIN!"; } else if (/:score >= 16) { message = "HAVE A PINT ON ME!"; } youCaught = ((("YOU CAUGHT " + _level:score) + " BEERMAT") + sCharacter) + " IN 60 SECONDS";
Symbol 120 MovieClip Frame 10
call("code");
Symbol 120 MovieClip Frame 11
call("code"); gotoAndPlay (10);
Symbol 120 MovieClip Frame 45
yPosition = _y; upDifference = (_level0:flickStrength * "-10") - yPosition; downDifference = yPosition - "0"; Set("_level0:accuracyDistance", _level0:hotspot - yPosition); tellTarget ("") { if ((_level0:max eq "0") and (_level0:gameStart eq "1")) { _y = (yPosition + (upDifference / ((_level0:soberness / "3") + "5"))); Set("_level0:cardState", "up"); if ((upDifference < "2") and ("-2" < upDifference)) { upDifference = "0"; Set("_level0:max", "1"); } } else if ((_level0:max eq "1") and (_level0:gameStart eq "1")) { _y = ((yPosition + (_level0:drunkeness / "2")) + "3"); Set("_level0:cardState", "down"); if (_level0:handState eq "1") { if (((_level0:hotspot - (_level0:soberness * "1.9")) < yPosition) and (yPosition < (_level0:hotspot + (_level0:soberness * "1.5")))) { Set("_level0:max", "0"); Set("_level0:gameStart", "0"); tellTarget ("/beermat/beermatAnimation/") { gotoAndStop ("caught"); }; setProperty("/beermat", _y , (_level0:hotspot * "5") + "281"); Set("/:score", /:score + "1"); tellTarget ("/buttons") { gotoAndStop ("next"); }; Set("_level0:catchSuccess", "1"); Set("_level0:cardState", "off"); } } if ("-1" < downDifference) { downDifference = "1"; Set("_level0:max", "0"); Set("_level0:gameStart", "0"); tellTarget ("/beermat/beermatAnimation") { gotoAndStop (1); }; tellTarget ("/buttons") { gotoAndStop ("next"); }; Set("_level0:catchSuccess", "0"); Set("_level0:cardState", "off"); } } };
Symbol 125 MovieClip Frame 1
Set("_level0:strength", "1");
Symbol 125 MovieClip Frame 3
Set("_level0:strength", "2");
Symbol 125 MovieClip Frame 5
Set("_level0:strength", "3");
Symbol 125 MovieClip Frame 7
Set("_level0:strength", "4");
Symbol 125 MovieClip Frame 9
Set("_level0:strength", "5");
Symbol 125 MovieClip Frame 11
Set("_level0:strength", "6");
Symbol 125 MovieClip Frame 13
Set("_level0:strength", "7");
Symbol 125 MovieClip Frame 15
Set("_level0:strength", "8");
Symbol 125 MovieClip Frame 17
Set("_level0:strength", "9");
Symbol 125 MovieClip Frame 19
Set("_level0:strength", "10");
Symbol 125 MovieClip Frame 21
Set("_level0:strength", "9");
Symbol 125 MovieClip Frame 23
Set("_level0:strength", "8");
Symbol 125 MovieClip Frame 25
Set("_level0:strength", "7");
Symbol 125 MovieClip Frame 27
Set("_level0:strength", "6");
Symbol 125 MovieClip Frame 29
Set("_level0:strength", "5");
Symbol 125 MovieClip Frame 31
Set("_level0:strength", "4");
Symbol 125 MovieClip Frame 33
Set("_level0:strength", "3");
Symbol 125 MovieClip Frame 35
Set("_level0:strength", "2");
Symbol 125 MovieClip Frame 37
Set("_level0:strength", "2");
Symbol 125 MovieClip Frame 39
Set("_level0:strength", "1"); gotoAndPlay (1);
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 8
gotoAndStop (1);
Symbol 148 MovieClip Frame 15
gotoAndStop (1);
Symbol 148 MovieClip Frame 22
gotoAndStop (1);
Symbol 148 MovieClip Frame 29
gotoAndStop (1);
Symbol 148 MovieClip Frame 39
gotoAndStop (1);
Symbol 141 MovieClip Frame 1
Set("_level0:timerOn", "0"); stop();
Symbol 141 MovieClip Frame 2
Set("_level0:startTime", getTimer()); Set("_level0:timerOn", "1"); soundCounter = _level0:countdownMax;
Symbol 141 MovieClip Frame 10
call("code");
Symbol 141 MovieClip Frame 11
call("code"); gotoAndPlay (10);
Symbol 141 MovieClip Frame 40
if (_level0:timerState eq "1") { Set("_level0:timeDifference", getTimer() - _level0:startTime); Set("_level0:timerReadOut", _level0:countdownMax - int(_level0:timeDifference / "1000")); if (_level0:timerReadOut < "1") { Set("_level0:max", "0"); Set("_level0:gameStart", "0"); tellTarget ("/buttons") { gotoAndStop ("restart"); }; tellTarget ("/flickometer") { stop(); }; Set("_level0:timerState", "0"); tellTarget ("countdownSound") { gotoAndPlay ("horn"); }; } if (_level0:timerReadOut < soundCounter) { soundCounter = soundcounter - "1"; if ("22" < soundCounter) { tellTarget ("countdownSound") { gotoAndPlay ("activate1"); }; } else if ("14" < soundCounter) { tellTarget ("countdownSound") { gotoAndPlay ("activate2"); }; } else if ("8" < soundCounter) { tellTarget ("countdownSound") { gotoAndPlay ("activate3"); }; } else if ("0" < soundCounter) { tellTarget ("countdownSound") { gotoAndPlay ("activate4"); }; } } }
Symbol 153 MovieClip Frame 1
stopAllSounds();
Symbol 153 MovieClip Frame 3
stop();
Symbol 156 Button
on (release) { gotoAndStop (15); }
Symbol 157 Button
on (release) { gotoAndStop (20); }
Symbol 158 MovieClip Frame 1
stop();
Symbol 158 MovieClip Frame 8
Set("_level0:handState", "0");
Symbol 158 MovieClip Frame 10
stop();
Symbol 158 MovieClip Frame 25
Set("_level0:handState", "1");
Symbol 158 MovieClip Frame 26
Set("_level0:handState", "0"); stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 MovieClipUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:Timeline
Symbol 7 GraphicUsed by:6
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Symbol 10 FontUsed by:9 11 15 20 94 98 102 106 109 122 127 128 130 131 135 136 142 143
Symbol 9 TextUses:10Used by:Timeline
Symbol 11 TextUses:10Used by:Timeline
Symbol 13 GraphicUsed by:12 33
Symbol 14 GraphicUsed by:12 17 33 35
Symbol 15 TextUses:10Used by:12 33
Symbol 16 SoundUsed by:12 17 33 35 148
Symbol 12 ButtonUses:13 14 15 16Used by:Timeline
Symbol 19 GraphicUsed by:18 17 35
Symbol 18 MovieClipUses:19Used by:17 35
Symbol 20 TextUses:10Used by:17 35
Symbol 17 ButtonUses:18 14 19 20 16Used by:Timeline
Symbol 21 FontUsed by:22
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Symbol 24 GraphicUsed by:23 27 44 47
Symbol 25 GraphicUsed by:23 27 44 47
Symbol 26 GraphicUsed by:23 27 44 47
Symbol 23 ButtonUses:24 25 26Used by:Timeline
Symbol 27 ButtonUses:24 25 26Used by:Timeline
Symbol 28 MovieClipUsed by:Timeline
Symbol 29 GraphicUsed by:Timeline
Symbol 31 BitmapUsed by:32
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Symbol 50 GraphicUsed by:49
Symbol 51 GraphicUsed by:49
Symbol 52 GraphicUsed by:49
Symbol 53 GraphicUsed by:49
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Symbol 68 GraphicUsed by:49
Symbol 69 GraphicUsed by:49
Symbol 70 GraphicUsed by:49
Symbol 71 GraphicUsed by:49
Symbol 72 GraphicUsed by:49
Symbol 73 GraphicUsed by:49
Symbol 74 SoundUsed by:49
Symbol 75 GraphicUsed by:49
Symbol 76 GraphicUsed by:49
Symbol 49 MovieClipUses:50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76Used by:48
Symbol 48 MovieClipUses:49Used by:Timeline
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Symbol 80 SoundUsed by:77 158
Symbol 81 BitmapUsed by:82
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Symbol 91 MovieClipUses:92 96 100 104 107 111 113 115 117Used by:Timeline
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Symbol 121 GraphicUsed by:120 126
Symbol 120 MovieClipUses:121Used by:118
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Symbol 129 GraphicUsed by:125
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Symbol 134 MovieClipUses:135 136 138 140Used by:Timeline
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Symbol 149 SoundUsed by:148
Symbol 150 SoundUsed by:148
Symbol 151 SoundUsed by:148
Symbol 152 SoundUsed by:148
Symbol 148 MovieClipUses:16 149 150 151 152Used by:141
Symbol 141 MovieClipUses:142 143 145 147 148Used by:Timeline
Symbol 154 SoundUsed by:153
Symbol 155 SoundUsed by:153
Symbol 153 MovieClipUses:154 155Used by:Timeline
Symbol 156 ButtonUses:46
Symbol 157 ButtonUses:46Used by:Timeline
Symbol 159 BitmapUsed by:160
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Symbol 170 GraphicUses:169Used by:158
Symbol 158 MovieClipUses:160 80 162 164 166 168 170Used by:Timeline
Symbol 171 FontUsed by:172
Symbol 172 EditableTextUses:171Used by:Timeline

Instance Names

"peeps"Frame 15Symbol 30 MovieClip
"pint"Frame 15Symbol 37 MovieClip
"beermat"Frame 15Symbol 48 MovieClip
"hand"Frame 15Symbol 77 MovieClip
"buttons"Frame 15Symbol 91 MovieClip
"gauge"Frame 15Symbol 118 MovieClip
"flickometer"Frame 15Symbol 125 MovieClip
"timer"Frame 15Symbol 141 MovieClip
"hand"Frame 20Symbol 158 MovieClip
"beermatAnimation"Symbol 48 MovieClip Frame 1Symbol 49 MovieClip
"arrow"Symbol 118 MovieClip Frame 1Symbol 120 MovieClip
"countdownSound"Symbol 141 MovieClip Frame 1Symbol 148 MovieClip

Labels

"loop"Frame 10
"start"Frame 14
"game"Frame 15
"loaded"Frame 19
"loaded"Frame 24
"loop"Symbol 28 MovieClip Frame 5
"code"Symbol 28 MovieClip Frame 23
"peeps2"Symbol 30 MovieClip Frame 1
"fill1"Symbol 37 MovieClip Frame 1
"fill2"Symbol 37 MovieClip Frame 6
"fill3"Symbol 37 MovieClip Frame 11
"fill4"Symbol 37 MovieClip Frame 16
"caught"Symbol 49 MovieClip Frame 3
"default"Symbol 48 MovieClip Frame 1
"loop"Symbol 48 MovieClip Frame 10
"code"Symbol 48 MovieClip Frame 45
"default"Symbol 77 MovieClip Frame 1
"start_flick"Symbol 77 MovieClip Frame 7
"stop_flick"Symbol 77 MovieClip Frame 10
"start_catch"Symbol 77 MovieClip Frame 22
"stop_catch"Symbol 77 MovieClip Frame 25
"flick"Symbol 91 MovieClip Frame 1
"catch"Symbol 91 MovieClip Frame 10
"blank"Symbol 91 MovieClip Frame 20
"next"Symbol 91 MovieClip Frame 30
"restart"Symbol 91 MovieClip Frame 43
"default"Symbol 120 MovieClip Frame 1
"loop"Symbol 120 MovieClip Frame 10
"code"Symbol 120 MovieClip Frame 45
"on"Symbol 125 MovieClip Frame 1
"default"Symbol 148 MovieClip Frame 1
"activate1"Symbol 148 MovieClip Frame 7
"activate2"Symbol 148 MovieClip Frame 14
"activate3"Symbol 148 MovieClip Frame 21
"activate4"Symbol 148 MovieClip Frame 28
"horn"Symbol 148 MovieClip Frame 35
"default"Symbol 141 MovieClip Frame 1
"loop"Symbol 141 MovieClip Frame 10
"code"Symbol 141 MovieClip Frame 40
"default"Symbol 158 MovieClip Frame 1
"start_flick"Symbol 158 MovieClip Frame 7
"stop_flick"Symbol 158 MovieClip Frame 10
"start_catch"Symbol 158 MovieClip Frame 22
"stop_catch"Symbol 158 MovieClip Frame 25

Dynamic Text Variables

textSymbol 22 EditableText""
youCaughtSymbol 111 EditableText""
youCaughtSymbol 113 EditableText""
messageSymbol 115 EditableText"GAME OVER"
messageSymbol 117 EditableText"GAME OVER"
flickStrengthSymbol 124 EditableText"0"
drunkenessSymbol 133 EditableText"0"
_level0:scoreSymbol 138 EditableText"0"
_level0:scoreSymbol 140 EditableText"0"
_level0:timerReadOutSymbol 145 EditableText"30 "
_level0:timerReadOutSymbol 147 EditableText"30 "
flickStrengthSymbol 172 EditableText"0"




http://swfchan.com/6/29069/info.shtml
Created: 20/5 -2019 02:15:52 Last modified: 20/5 -2019 02:15:52 Server time: 13/05 -2024 04:16:35