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Artifission RPG chp0.swf

This is the info page for
Flash #29157

(Click the ID number above for more basic data on this flash file.)


Text
Engage in close combat

Attack

NoA:

dmg:

Combatfist in titan
alloy. Discharges
on impact for
greater damage.

Powerfist

Stand back and blast it

Range

Protect you & buddy

Shield

Special Abilities

Skills

Schmasch

Recover a small amount of Hp

First Aid

Recover a small amount of Hp

First Aid

Roar

Piano

/

Mp

Hp

:

<p align="left"></p>

<p align="left"></p>

north calote

68.36.01 N
24.00.57 W

No spoils

Spoils:

Victory

Status:

Simon

Ambassadors Bodyguard

E
K
G

shield

range

attack

Profile:

1638

1638

:

Note: There are useful bits of equipment waiting
to be found all over the world. However they
won't be in treasure chests, but rather in crates,
boxes, desks or piles of derbis. Good hunt!

A is used to cancel choises.

The x key is used for making choises,
forwarding dialogue or interacting
with stuff in the world.

Arrowkeys are used for movement or
navigating menus.

Controls:

Kikki - for testing
everything! <3

Special thanks:

NemesisTheory

Credits:

Thank you for playing!

Audience

MaestroRage

Edgen

Chronamut

Kimble & Kheni from
Kimken

Fickludd

Music

Most things:

_loading

_loading complete

continue

_loading complete

continue

Download Free Games

Download Free Games

Play More Games

Play More Games

sponsored by Armorgames

Done, now what?

v1.00

H

H

M

M

L

L

Change the quality of the flash

Quality

produced by Fickludd

t

Fickludd

Credits

The people behind the game

Credits

The people behind the game

Controls

Show ingame controls

Controls

Show ingame controls

Play

Play the game

Play

Play the game

Game Over

LOCATION: Heggelsmoen, Northern Norway
TIME: 0427

Exit

Main Hall

Remember to spam the webmaster at the site where you found this.

[Yey!]

[Yey!]

This game is STOLEN and displayed without permission from
me, Fickludd. Press the link to play it at my site instead!

End of Chapter 0

ActionScript [AS1/AS2]

Frame 1
function itemHandler1(obj, item) { getURL ("http://www.ustudios.net/fickludd"); } var menuBeep = new Sound(); menuBeep.attachSound("Space Beep"); var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item1 = new ContextMenuItem("Fickludd's Homepage", itemHandler1); myMenu.customItems.push(item1); _root.menu = myMenu;
Frame 26
stop(); _global.simon = new Object(); _global.simon.health = 263; _global.simon.maxHP = 263; _global.simon.mana = 33; _global.simon.maxMP = 33; _global.simon.accuracy = 10; _global.simon.defence = 3; _global.simon.strength = 8; _global.simon.skillExp = 0; _global.simon.strExp = 0; _global.simon.accExp = 0; _global.simon.defExp = 0; _global.simon.rHand = "Battle Spear"; _global.simon.lHand = "Wrist Shield"; _global.simon.skills = new Array("First Aid"); _global.simon.job = "UN special agent"; _global.carl = new Object(); _global.carl.health = 73; _global.carl.maxHP = 100; _global.carl.mana = 27; _global.carl.maxMP = 30; _global.carl.accuracy = 7; _global.carl.armor = 2; _global.carl.strength = 9; _global.carl.skillExp = 0; _global.carl.strExp = 0; _global.carl.accExp = 0; _global.carl.defExp = 0; _global.carl.rHand = "PowerFist"; _global.carl.lHand = "Steelshield"; _global.carl.skills = new Array("Schmasch", "Glowing eyes", "Piano"); _global.misc = new Object(); _global.misc.party = new Array("simon"); _global.misc.inventory = new Array("Cannon", "Minigun", "Pistolwhip"); _global.misc.battlefield = new Array("BGvillage", "BGsnow", "BGsnow", "FGvillage"); _global.misc.currentLoc = new Array("chap0", 0, 0); _global.misc.defeat = "Game Over"; _global.misc.battletype = new Array(1, 2, [["BaddieBoss1"]], false); _global.sound = new Object(); _global.sound.worldMusicPos = 0; _global.sound.worldMusic = new Sound(); _global.sound.worldMusic.attachSound("Winter"); _global.sound.battleMusic = new Sound(); _global.sound.battleMusic.attachSound("Battle"); _global.sound.bossMusic = new Sound(); _global.sound.bossMusic.attachSound("BossBattle"); _global.sound.victoryMusic = new Sound(); _global.sound.victoryMusic.attachSound("Victory"); _global.sms = function (arr) { _root.attachMovie("sms", "sms_mc", 1950); _root.smsBool = true; _root.sms_mc.story = arr; _root.sms_mc.point = 0; _root.sms_mc.who_txt.text = arr[0][0]; _root.sms_mc.sms_txt.text = arr[0][1]; }; _global.LED = function (arr) { _root.attachMovie("LED", "led_mc", 1949); _root.led_mc.story = arr; _root.led_mc.point = 0; _root.led_mc.who_txt.text = arr[0][0]; _root.led_mc.led_txt.text = arr[0][1]; ledInterval = setInterval(function () { _root.led_mc.nextText(); }, 3000); }; _global.goto = function () { _root.gotoAndPlay(_global.misc.currentLoc[0]); _root.player_mc._x = _global.misc.currentLoc[1]; _root.xPos = _global.misc.currentLoc[1]; _root.player_mc._y = _global.misc.currentLoc[2]; _root.yPos = _global.misc.currentLoc[2]; var _local4 = _global.misc.currentLoc[3]; _root.walked = false; if (_global.misc.battletype[3]) { var _local3 = _global.misc.battletype[0] + Math.floor(Math.random() * _global.misc.battletype[1]); enemyInterval = setInterval(function () { if (!_root.smsBool) { _global.misc.currentLoc = [_root.frame, _root.player_mc._x, _root.player_mc._y]; _global.sound.worldMusicPos = _global.sound.worldMusic.position; _global.sound.worldMusic.stop(); _global.sound.battleMusic.start(0, 999); _root.attachMovie("BattleIntro", "bi_mc", 3000); } }, _local3); } _global.sound.victoryMusic.stop(); _global.sound.worldMusic.start(_global.sound.worldMusicPos / 1000, 999); _root.watchKeyBoard = new Object(); Key.addListener(watchKeyBoard); _root.watchKeyBoard.onKeyDown = function () { if (Key.getAscii() == 120) { if (_root.smsBool) { _root.sms_mc.nextText(); } else { i = 0; while (i < _root.doors.length) { if (_root.doors[i].hitTest(_root.player_mc._x, _root.player_mc._y, true)) { _root.doors[i].doIt(); break; } i++; } } } }; }; _global.removeFromArr = function (arr, who) { kalle = 0; while (kalle < arr.length) { if (arr[kalle]._name == who) { arr.splice(kalle, 1); return(undefined); } kalle++; } }; fickludd(); var menuBeep = new Sound(); menuBeep.attachSound("Space Beep"); home_btn.onRelease = function () { _root.menuBeep.start(); getURL ("http://www.ustudios.net/fickludd/index.html", "_blank"); }; AG_btn.onRelease = function () { _root.menuBeep.start(); getURL ("http://armorgames.com", "_blank"); }; pmg_btn.onRelease = function () { _root.menuBeep.start(); getURL ("http://armorgames.com", "_blank"); }; dfg_btn.onRelease = function () { _root.menuBeep.start(); getURL ("http://armorgames.com/download.html", "_blank"); }; credits_btn.onRelease = function () { _root.menuBeep.start(); _root.attachMovie("Blackscreen", "b_mc", 1); _root.b_mc._alpha = 70; _root.attachMovie("Credits", "c_mc", 2); _root.attachMovie("Back button", "back_mc", 3); _root.back_mc._x = 510; _root.back_mc._y = 310; _root.back_mc.onRollOver = function () { _root.back_mc.gotoAndStop(2); }; _root.back_mc.onRollOut = function () { _root.back_mc.gotoAndStop(1); }; _root.back_mc.onRelease = function () { _root.menuBeep.start(); _root.b_mc.removeMovieClip(); _root.c_mc.removeMovieClip(); _root.back_mc.removeMovieClip(); }; }; controls_btn.onRelease = function () { _root.menuBeep.start(); _root.attachMovie("Blackscreen", "b_mc", 1); _root.b_mc._alpha = 70; _root.attachMovie("Controls", "c_mc", 2); _root.attachMovie("Back button", "back_mc", 3); _root.back_mc._x = 510; _root.back_mc._y = 310; _root.back_mc.onRollOver = function () { _root.back_mc.gotoAndStop(2); }; _root.back_mc.onRollOut = function () { _root.back_mc.gotoAndStop(1); }; _root.back_mc.onRelease = function () { _root.menuBeep.start(); _root.b_mc.removeMovieClip(); _root.c_mc.removeMovieClip(); _root.back_mc.removeMovieClip(); }; }; play_btn.onRelease = function () { _root.menuBeep.start(); goto(); }; l_btn.onRelease = function () { _root.menuBeep.start(); _root._quality = "LOW"; }; m_btn.onRelease = function () { _root.menuBeep.start(); _root._quality = "MEDIUM"; }; h_btn.onRelease = function () { _root.menuBeep.start(); _root._quality = "HIGH"; };
Frame 35
led_mc.remove();
Frame 68
stop(); back_btn.onRelease = function () { _root.gotoAndPlay("Startup"); };
Frame 70
var i = 1; sms_mc.removeMovieClip(); var xPos; var yPos; var walked = false; var map0 = false; var map1 = false; var map2 = false; var map3 = false;
Frame 259
stop(); sms([["Simon", "(There's something wrong...)"], ["n", "(... I'd better check the surveillance systems.)"]]); this.onEnterFrame = function () { if (!smsBool) { _root.play(); delete this.onEnterFrame; } };
Frame 266
var compChecked = false; xPos = 390; yPos = 203;
Frame 267
stop(); player_mc._x = xPos; player_mc._y = yPos; l_mc._visible = false; d0_mc._visible = false; d1_mc._visible = false; d2_mc._visible = false; doors = new Array(); doors[0] = d0_mc; doors[1] = d1_mc; doors[2] = d2_mc; ha._visible = false; h._alpha = 0; ha.onEnterFrame = function () { if (this.hitTest(_root.player_mc)) { if (_root.h._alpha <= 100) { _root.h._alpha = _root.h._alpha + 20; } } else if (_root.h._alpha >= 0) { _root.h._alpha = _root.h._alpha - 20; } };
Instance of Symbol 390 MovieClip [simon_walk] "player_mc" in Frame 267
onClipEvent (load) { var speed = 5; var optimisation = 1; var dist = new Array(1, 330); } onClipEvent (load) { var dir = 0; var better = Math.floor((dist[1] - this._y) * 0.1); var t = Math.pow(dist[0], better); var s; var i = 0; this._xscale = 100 * t; this._yscale = 100 * t; stop(); } onClipEvent (enterFrame) { if (!_root.smsBool) { if (i == optimisation) { better = Math.floor((dist[1] - this._y) * 0.1); t = Math.pow(dist[0], better); s = speed * t; this._xscale = 100 * t; this._yscale = 100 * t; i = 0; } else { i++; } if (Key.isDown(38)) { dir = dir + 1; if (!_root.l_mc.hitTest(this._x, this._y - s, true)) { this._y = this._y - s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y - (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y - (0.4 * s); } } else if (Key.isDown(40)) { dir = dir + 2; if (!_root.l_mc.hitTest(this._x, this._y + s, true)) { this._y = this._y + s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y + (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y + (0.4 * s); } } if (Key.isDown(39)) { dir = dir + 10; if (!_root.l_mc.hitTest(this._x + s, this._y, true)) { this._x = this._x + s; } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y - (0.6 * s); } } else if (Key.isDown(37)) { dir = dir + 20; if (!_root.l_mc.hitTest(this._x - s, this._y, true)) { this._x = this._x - s; } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y - (0.6 * s); } } p.play(); _root.walked = true; if (dir == 0) { p.gotoAndStop("still"); } else if (dir == 1) { gotoAndStop ("up"); } else if (dir == 2) { gotoAndStop ("down"); } else if ((dir > 9) && (dir < 20)) { gotoAndStop ("right"); } else { gotoAndStop ("left"); } dir = 0; } else { p.gotoAndStop("still"); dir = 0; } }
Instance of Symbol 516 MovieClip "d2_mc" in Frame 267
onClipEvent (load) { doIt = function () { if (!_root.map0) { sms([["Simon", "(Oooh supplies! Wonder what hidden treasures they may hold?)"], ["s", "FOUND: \r1 phoenix down..."], ["s", "(...probably contaminated with H5N1)"], ["s", "(Common, this ain't a game and I wanna get back to sleep.)"]]); _root.map0 = true; } }; }
Instance of Symbol 518 MovieClip "d1_mc" in Frame 267
onClipEvent (load) { doIt = function () { sms([["COMP", "*SYSTEM STATUS REPORT*\rHeat Camera SMI50023: OK\rOuter motion detector SMI50177: OK"], ["Simon", "(...no, everything seems to be in order...)"], ["s", "(...damn, I'm all spoked out. Better go out take a leak while I'm still up.)"]]); _root.compChecked = true; }; }
Instance of Symbol 520 MovieClip "d0_mc" in Frame 267
onClipEvent (load) { doIt = function () { if (_root.compChecked) { _root.gotoAndStop("0.2"); } }; }
Frame 277
stop(); var frame = "0.1att"; l_mc._visible = false; d0_mc._visible = false; d1_mc._visible = false; d2_mc._visible = false; doors = new Array(); doors[0] = d0_mc; doors[1] = d1_mc; doors[2] = d2_mc;
Instance of Symbol 516 MovieClip "d2_mc" in Frame 277
onClipEvent (load) { doIt = function () { if (!_root.d2) { sms([["Simon", "(Oooh supplies! Wonder what hidden treasures they may hold?)"], ["s", "FOUND: \r1 phoenix down..."], ["s", "(...probably contaminated with H5N1)"], ["s", "(Common, this ain't a game and I don't have time to be fooling around)"]]); _root.d2 = true; } }; }
Instance of Symbol 518 MovieClip "d1_mc" in Frame 277
onClipEvent (load) { doIt = function () { sms([["Computer", "*SYSTEM STATUS REPORT*\rHeat Camera SMI50023: OK\rOuter motion detector SMI50177: OK"], ["Simon", "(Still no alarms?!?)"], ["s", "(Someone's doing this by the book. I better get to the Ambassador before it's too late!)"]]); }; }
Instance of Symbol 520 MovieClip "d0_mc" in Frame 277
onClipEvent (load) { doIt = function () { _root.xPos = 200; _root.yPos = 300; _root.gotoAndStop("0.3"); }; }
Frame 290
stop(); l_mc._visible = false; d0_mc._visible = false; d1_mc._visible = false; doors = new Array(); doors[0] = d0_mc; doors[1] = d1_mc; removeMovieClip(sms_mc);
Instance of Symbol 524 MovieClip "vCam_mc" in Frame 290
onClipEvent (enterFrame) { if (_root.player_mc._y < 175) { this._y = _root.player_mc._y; } else { this._y = 175; } }
Instance of Symbol 390 MovieClip [simon_walk] "player_mc" in Frame 290
onClipEvent (load) { var speed = 5; var optimisation = 1; var dist = new Array(0.992, 330); } onClipEvent (load) { var dir = 0; var better = Math.floor((dist[1] - this._y) * 0.1); var t = Math.pow(dist[0], better); var s; var i = 0; this._xscale = 100 * t; this._yscale = 100 * t; stop(); } onClipEvent (enterFrame) { if (!_root.smsBool) { if (i == optimisation) { better = Math.floor((dist[1] - this._y) * 0.1); t = Math.pow(dist[0], better); s = speed * t; this._xscale = 100 * t; this._yscale = 100 * t; i = 0; } else { i++; } if (Key.isDown(38)) { dir = dir + 1; if (!_root.l_mc.hitTest(this._x, this._y - s, true)) { this._y = this._y - s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y - (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y - (0.4 * s); } } else if (Key.isDown(40)) { dir = dir + 2; if (!_root.l_mc.hitTest(this._x, this._y + s, true)) { this._y = this._y + s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y + (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y + (0.4 * s); } } if (Key.isDown(39)) { dir = dir + 10; if (!_root.l_mc.hitTest(this._x + s, this._y, true)) { this._x = this._x + s; } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y - (0.6 * s); } } else if (Key.isDown(37)) { dir = dir + 20; if (!_root.l_mc.hitTest(this._x - s, this._y, true)) { this._x = this._x - s; } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y - (0.6 * s); } } p.play(); _root.walked = true; if (dir == 0) { p.gotoAndStop("still"); } else if (dir == 1) { gotoAndStop ("up"); } else if (dir == 2) { gotoAndStop ("down"); } else if ((dir > 9) && (dir < 20)) { gotoAndStop ("right"); } else { gotoAndStop ("left"); } dir = 0; } else { p.gotoAndStop("still"); dir = 0; } }
Instance of Symbol 527 MovieClip "d1_mc" in Frame 290
onClipEvent (load) { doIt = function () { _root.gotoAndPlay("leak"); }; }
Instance of Symbol 520 MovieClip "d0_mc" in Frame 290
onClipEvent (load) { doIt = function () { _root.xPos = 140; _root.yPos = 280; _root.gotoAndStop("0.1"); }; }
Frame 375
_global.sound.worldMusic.stop();
Instance of Symbol 524 MovieClip in Frame 424
onClipEvent (enterFrame) { if (_root.player_mc._y < 175) { this._y = _root.player_mc._y; } else { this._y = 175; } }
Frame 425
stop(); _global.sound.worldMusic = new Sound(); _global.sound.worldMusic.attachSound("Danger2"); _global.sound.worldMusic.start(0, 999); xPos = 295; yPos = -105; player_mc._x = xPos; player_mc._y = yPos; l_mc._visible = false; d0_mc._visible = false; d1_mc._visible = false; sms([["Simon", "(Damn! We're beeing attacked!)"], ["s", "(I gotta get back to the Ambassador, time to put a move on and reach the main hall. I've got to call for help too!)"], ["HINT", "The main hall is south/south-west of here"]]); this.onEnterFrame = function () { if ((!smsBool) && (walked)) { _root.play(); LED([["RADIO", "...............krrzz..............."], ["Simon", "...XD143 calling anyone who listens..."], ["s", "...This is an SOS, UN ambassador under attack!..."], ["s", "...Our position is 68.36.01 N, 24.00.57 W..."], ["s", "...We plead for immediate assistance..."], ["RADIO", "........kr.......krzrzz............"]]); _global.misc.battlefield = new Array("BGvillage", "", "", "FGvillage"); _global.misc.battletype = new Array(4000, 25000, [["Baddie01"], ["Baddie01", "Baddie01"], ["Baddie01", "Baddie01", "Baddie01"]], true); if (_global.misc.battletype[3]) { var _local4 = _global.misc.battletype[0] + Math.floor(Math.random() * _global.misc.battletype[1]); enemyInterval = setInterval(function () { if (!_root.smsBool) { _global.misc.currentLoc = [_root.frame, _root.player_mc._x, _root.player_mc._y]; _global.sound.worldMusicPos = _global.sound.worldMusic.position; _global.sound.worldMusic.stop(); _global.sound.battleMusic.start(0, 999); _root.attachMovie("BattleIntro", "bi_mc", 3000); } }, _local4); } delete this.onEnterFrame; } };
Instance of Symbol 524 MovieClip "vCam_mc" in Frame 425
onClipEvent (load) { if (_root.player_mc._y < 175) { this._y = _root.player_mc._y; } else { this._y = 175; } } onClipEvent (enterFrame) { if (_root.player_mc._y < 175) { this._y = _root.player_mc._y; } else { this._y = 175; } }
Instance of Symbol 390 MovieClip [simon_walk] "player_mc" in Frame 425
onClipEvent (load) { var speed = 5; var optimisation = 1; var dist = new Array(0.9915, 330); } onClipEvent (load) { var dir = 0; var better = Math.floor((dist[1] - this._y) * 0.1); var t = Math.pow(dist[0], better); var s; var i = 0; this._xscale = 100 * t; this._yscale = 100 * t; stop(); } onClipEvent (enterFrame) { if (!_root.smsBool) { if (i == optimisation) { better = Math.floor((dist[1] - this._y) * 0.1); t = Math.pow(dist[0], better); s = speed * t; this._xscale = 100 * t; this._yscale = 100 * t; i = 0; } else { i++; } if (Key.isDown(38)) { dir = dir + 1; if (!_root.l_mc.hitTest(this._x, this._y - s, true)) { this._y = this._y - s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y - (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y - (0.4 * s); } } else if (Key.isDown(40)) { dir = dir + 2; if (!_root.l_mc.hitTest(this._x, this._y + s, true)) { this._y = this._y + s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y + (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y + (0.4 * s); } } if (Key.isDown(39)) { dir = dir + 10; if (!_root.l_mc.hitTest(this._x + s, this._y, true)) { this._x = this._x + s; } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y - (0.6 * s); } } else if (Key.isDown(37)) { dir = dir + 20; if (!_root.l_mc.hitTest(this._x - s, this._y, true)) { this._x = this._x - s; } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y - (0.6 * s); } } p.play(); _root.walked = true; if (dir == 0) { p.gotoAndStop("still"); } else if (dir == 1) { gotoAndStop ("up"); } else if (dir == 2) { gotoAndStop ("down"); } else if ((dir > 9) && (dir < 20)) { gotoAndStop ("right"); } else { gotoAndStop ("left"); } dir = 0; } else { p.gotoAndStop("still"); dir = 0; } }
Instance of Symbol 520 MovieClip "d1_mc" in Frame 425
onClipEvent (load) { doIt = function () { _root.xPos = 140; _root.yPos = 280; _root.gotoAndStop("0.1att"); }; }
Instance of Symbol 520 MovieClip "d0_mc" in Frame 425
onClipEvent (load) { doIt = function () { _root.xPos = 120; _root.yPos = -190; _global.misc.battletype = new Array(5000, 30000, [["Baddie02"], ["Baddie01", "Baddie01"], ["Baddie01", "Baddie02", "Baddie01"]], true); _root.gotoAndStop("0.4"); }; } onClipEvent (enterFrame) { if (this.hitTest(_root.player_mc._x, _root.player_mc._y, true)) { doIt(); } }
Frame 426
stop(); var frame = "0.3"; player_mc._x = xPos; player_mc._y = yPos; l_mc._visible = false; d0_mc._visible = false; d1_mc._visible = false; doors = new Array(); doors[1] = d1_mc;
Frame 440
stop(); var frame = "0.4"; player_mc._x = xPos; player_mc._y = yPos; l_mc._visible = false; doors = new Array(); i = 0; while (i < 4) { _root[("d" + i) + "_mc"]._visible = false; doors[i] = _root[("d" + i) + "_mc"]; i++; }
Instance of Symbol 524 MovieClip "vCam_mc" in Frame 440
onClipEvent (load) { if (_root.player_mc._y < -150) { this._y = -150; } else if (_root.player_mc._y > 575) { this._y = 575; } else { this._y = _root.player_mc._y; } if (_root.player_mc._x < -423) { this._x = -423; } else if (_root.player_mc._x > 530) { this._x = 530; } else { this._x = _root.player_mc._x; } } onClipEvent (enterFrame) { if (_root.player_mc._y < -100) { this._y = -100; } else if (_root.player_mc._y > 800) { this._y = 800; } else { this._y = _root.player_mc._y; } if (_root.player_mc._x < -300) { this._x = -300; } else if (_root.player_mc._x > 750) { this._x = 750; } else { this._x = _root.player_mc._x; } }
Instance of Symbol 390 MovieClip [simon_walk] "player_mc" in Frame 440
onClipEvent (load) { var speed = 4; var optimisation = 1; var dist = new Array(1, 200); } onClipEvent (load) { var dir = 0; var better = Math.floor((dist[1] - this._y) * 0.1); var t = Math.pow(dist[0], better); var s; var i = 0; this._xscale = 100 * t; this._yscale = 100 * t; stop(); } onClipEvent (enterFrame) { if (!_root.smsBool) { if (i == optimisation) { better = Math.floor((dist[1] - this._y) * 0.1); t = Math.pow(dist[0], better); s = speed * t; this._xscale = 100 * t; this._yscale = 100 * t; i = 0; } else { i++; } if (Key.isDown(38)) { dir = dir + 1; if (!_root.l_mc.hitTest(this._x, this._y - s, true)) { this._y = this._y - s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y - (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y - (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y - (0.4 * s); } } else if (Key.isDown(40)) { dir = dir + 2; if (!_root.l_mc.hitTest(this._x, this._y + s, true)) { this._y = this._y + s; } else if (!_root.l_mc.hitTest(this._x + (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x + (0.6 * s); this._y = this._y + (0.4 * s); } else if (!_root.l_mc.hitTest(this._x - (0.6 * s), this._y + (0.4 * s), true)) { this._x = this._x - (0.6 * s); this._y = this._y + (0.4 * s); } } if (Key.isDown(39)) { dir = dir + 10; if (!_root.l_mc.hitTest(this._x + s, this._y, true)) { this._x = this._x + s; } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x + (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x + (0.4 * s); this._y = this._y - (0.6 * s); } } else if (Key.isDown(37)) { dir = dir + 20; if (!_root.l_mc.hitTest(this._x - s, this._y, true)) { this._x = this._x - s; } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y + (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y + (0.6 * s); } else if (!_root.l_mc.hitTest(this._x - (0.4 * s), this._y - (0.6 * s), true)) { this._x = this._x - (0.4 * s); this._y = this._y - (0.6 * s); } } p.play(); _root.walked = true; if (dir == 0) { p.gotoAndStop("still"); } else if (dir == 1) { gotoAndStop ("up"); } else if (dir == 2) { gotoAndStop ("down"); } else if ((dir > 9) && (dir < 20)) { gotoAndStop ("right"); } else { gotoAndStop ("left"); } dir = 0; } else { p.gotoAndStop("still"); dir = 0; } }
Instance of Symbol 556 MovieClip "d3_mc" in Frame 440
onClipEvent (load) { doIt = function () { _root.xPos = 455; _root.yPos = 65; _global.misc.battletype = new Array(5000, 30000, [["Baddie02", "Baddie02"], ["Baddie01", "Baddie02", "Baddie01"]], true); _root.gotoAndStop("0.6"); }; } onClipEvent (enterFrame) { if (this.hitTest(_root.player_mc._x, _root.player_mc._y, true)) { doIt(); } }
Instance of Symbol 558 MovieClip "d1_mc" in Frame 440
onClipEvent (load) { doIt = function () { if (!_root.map1) { sms([["ITEM", "FOUND:\rWeapon Maintenance Kit"]]); _root.map1 = true; } }; }
Instance of Symbol 560 MovieClip "d2_mc" in Frame 440
onClipEvent (load) { doIt = function () { sms([["ITEM", "FOUND:\rEaster Egg - Fake egg containing chocolate and small toys."]]); }; }
Instance of Symbol 562 MovieClip "d0_mc" in Frame 440
onClipEvent (load) { doIt = function () { _root.xPos = 300; _root.yPos = 310; _global.misc.battletype = new Array(5000, 30000, [["Baddie01"], ["Baddie01", "Baddie01"], ["Baddie01", "Baddie01", "Baddie01"]], true); _root.gotoAndStop("0.3"); }; } onClipEvent (enterFrame) { if (this.hitTest(_root.player_mc._x, _root.player_mc._y, true)) { doIt(); } }
Frame 449
stop(); var frame = "0.6"; player_mc._x = xPos; player_mc._y = yPos; l_mc._visible = false; doors = new Array(); i = 0; while (i < 3) { _root[("d" + i) + "_mc"]._visible = false; doors[i] = _root[("d" + i) + "_mc"]; i++; } ha._visible = false; h._alpha = 0; ha.onEnterFrame = function () { if (this.hitTest(_root.player_mc)) { if (_root.h._alpha <= 100) { _root.h._alpha = _root.h._alpha + 20; } } else if (_root.h._alpha >= 0) { _root.h._alpha = _root.h._alpha - 20; } };
Instance of Symbol 524 MovieClip "vCam_mc" in Frame 449
onClipEvent (load) { if (_root.player_mc._y > 605) { this._y = 605; } else { this._y = _root.player_mc._y; } if (_root.player_mc._x < -210) { this._x = -210; } else if (_root.player_mc._x > 305) { this._x = 305; } else { this._x = _root.player_mc._x; } } onClipEvent (enterFrame) { if (_root.player_mc._y > 605) { this._y = 605; } else { this._y = _root.player_mc._y; } if (_root.player_mc._x < -210) { this._x = -210; } else if (_root.player_mc._x > 305) { this._x = 305; } else { this._x = _root.player_mc._x; } }
Instance of Symbol 573 MovieClip "d2_mc" in Frame 449
onClipEvent (load) { doIt = function () { if (!_root.map3) { sms([["ITEM", "FOUND:\rOld electronics"]]); _root.map3 = true; } }; }
Instance of Symbol 575 MovieClip "d0_mc" in Frame 449
onClipEvent (load) { doIt = function () { _root.xPos = -560; _root.yPos = 380; _global.misc.battletype = new Array(5000, 30000, [["Baddie02"], ["Baddie01", "Baddie01"], ["Baddie01", "Baddie02", "Baddie01"]], true); _root.gotoAndStop("0.4"); }; } onClipEvent (enterFrame) { if (this.hitTest(_root.player_mc._x, _root.player_mc._y, true)) { doIt(); } }
Instance of Symbol 579 MovieClip "d1_mc" in Frame 449
onClipEvent (load) { doIt = function () { _root.led_mc.remove(); clearInterval(_root.enemyInterval); _global.misc.currentLoc = ["Startup", player_mc._x, player_mc._y]; _global.misc.battletype = new Array(4000, 2000, [["BaddieBoss1"]], false); sms([["Simon", "(Great, I've reached the main hall. Now let's se if the ambassador is safe.)"], [".....", "Rrrrrrr-rrrrR"], ["Simon", "(Whoa! What is that thing!)"]]); _root.onEnterFrame = function () { if (!_root.smsBool) { _global.sound.worldMusic.stop(); _global.sound.bossMusic.start(0, 999); _global.misc.defeat = "outro"; _root.attachMovie("BattleIntro", bi_mc, 3000); delete _root.onEnterFrame; } }; }; }
Frame 460
outroMusic = new Sound(); outroMusic.attachSound("Outro"); outroMusic.start(); b_mc.swapDepths(3000); b_mc.onEnterFrame = function () { this._alpha = this._alpha - 3; if (this._alpha <= 3) { this._alpha = 0; delete this.onEnterFrame; } }; var savefile = SharedObject.getLocal("ArtifissionChapter0"); savefile.data.items = [_root.map0, _root.map1, _root.map2, _root.map3]; savefile.flush(); LED([["???", "..........krrz..........krrrzzz....."], ["a", "...krrzz......XD14krzz....."], ["n", "...krzzz.......XD143....come...in..."], ["n", "..............krzzz.................."], ["s", "........way......krzrzz..ition..."], ["s", "........kr.......krzrzz............"]]);
Frame 754
b_mc._alpha = 0; b_mc.onEnterFrame = function () { this._alpha++; if (this._alpha == 100) { delete this.onEnterFrame; } };
Frame 857
led_mc.removeMovieClip();
Frame 858
b_mc.removeMovieClip();
Frame 1119
b2_mc.swapDepths(3000); b2_mc.onEnterFrame = function () { this._alpha = this._alpha - 3; if (this._alpha <= 3) { this.removeMovieClip(); } }; _root.gotoAndPlay("Startup");
Frame 1120
function nextTurn() { this.turn++; if (turn >= orderOfAction.length) { turn = 0; } whosTurn(turn); } function whosTurn(t) { if (orderOfAction[t]._name.substr(0, 6) == "baddie") { gotoAndPlay ("monster"); } else { gotoAndPlay ("player"); } } function clearUp() { i = 0; while (i < enemies.length) { enemies[i].removeMovieClip(); i++; } i = 0; while (i < _global.misc.party.length) { players[i].removeMovieClip(); this[_global.misc.party[i] + "Info_mc"].removeMovieClip(); i++; } removeMovieClip(choiseMenu_mc); removeMovieClip(background_mc); removeMovieClip(bgEffekt_mc); removeMovieClip(fgEffekt_mc); removeMovieClip(foreground_mc); _global.sound.victoryMusic.stop(); _global.sound.defeatMusic.stop(); _global.sound.battleMusic.stop(); _global.sound.bossMusic.stop(); _global.sound.worldMusic.start(); Key.removeListener(watchKeyBoard); } function attack(d, r) { var _local7; var _local8; if (d._name.substr(0, 6) == "baddie") { _local7 = r.shdArmor + _global[r.myName].defence; aProcent = r.shdArmorProcent; var _local9 = Math.floor(((d.damage() - _local7) * (100 - aProcent)) / 100); _global[r.myName].health = _global[r.myName].health - _local9; _root.numberDmg(r, _local9, 1); } else { _local7 = r.armor; aProcent = r.armorProcent; _global[d.myName].strExp++; _local8 = d.rhWeapon_mc.nbrOfAttacks; var _local5 = 0; while (_local5 < _local8) { d.who = r; var _local6 = d.rhWeapon_mc.damage() * _global[d.myName].strength; var _local9 = Math.floor(((_local6 - _local7) * (100 - aProcent)) / 100); r.health = r.health - _local9; _root.numberDmg(r, _local9, 0); _local5++; } if (d.lhWeapon_mc.action == "Attack") { _local8 = d.lhWeapon_mc.nbrOfAttacks; var _local6 = (d.lhWeapon_mc.damage() * _global[d.myName].strength) * 0.75; var _local9 = Math.floor(((_local6 - _local7) * (100 - aProcent)) / 100); r.health = r.health - _local9; _root.numberDmg(r, _local9, 0); } } } function range(d, r, l, m) { var _local5; var _local9; if (d._name.substr(0, 6) == "baddie") { _local5 = r.shdArmor + _global[r.myName].defence; aProcent = r.shdArmorProcent; d.who = r; var _local6 = Math.floor((((d.damage() - _local5) * (100 - aProcent)) / 100) * m); _global[r.myName].health = _global[r.myName].health - _local6; _root.numberDmg(r, _local6, 1); } else { _local5 = r.armor; aProcent = r.armorProcent; _global[d.myName].accExp++; if (l) { _local9 = d.lhWeapon_mc.nbrOfAttacks; var _local7 = 0; while (_local7 < _local9) { d.who = r; var _local8 = (d.lhWeapon_mc.damage() * _global[d.myName].accuracy) - _local5; var _local6 = Math.floor((((_local8 - _local5) * (100 - aProcent)) / 100) * m); _root.numberDmg(r, _local6, 0); r.health = r.health - _local6; _local7++; } } else { _local9 = d.rhWeapon_mc.nbrOfAttacks; var _local7 = 0; while (_local7 < _local9) { d.who = r; var _local8 = (d.rhWeapon_mc.damage() * _global[d.myName].accuracy) - _local5; var _local6 = Math.floor((((_local8 - _local5) * (100 - aProcent)) / 100) * m); _root.numberDmg(r, _local6, 0); r.health = r.health - _local6; _local7++; } } } } function numberDmg(who, n, c) { this.attachMovie("damageNbr", "nbr" + _root.numberDepth, _root.numberDepth); this["nbr" + _root.numberDepth]._x = who._x + Math.floor((Math.random() * 20) - 10); this["nbr" + _root.numberDepth]._y = who._y + Math.floor((Math.random() * 20) - 10); this["nbr" + _root.numberDepth].f.f_txt.text = n; this["nbr" + _root.numberDepth].b.b_txt.text = n; if (c < 0) { _root["nbr" + _root.numberDepth].gotoAndPlay("green"); } else if (c > 0) { _root["nbr" + _root.numberDepth].gotoAndPlay("red"); } this.numberDepth++; if (numberDepth > 1750) { numberDepth = 1700; } } stop(); sms_mc.removeMovieClip(); led_mc._x = 0; led_mc._y = 0; watchKeyBoard = new Object(); Key.addListener(watchKeyBoard); var orderOfAction = new Array(); var turn = 0; var enemies = new Array(); var maxNbrOfEnemies = 2; var players = new Array(); var tempArray = new Array(); var tempChoise = "empty"; var playerChoises = new Array(); var happening = false; var vd = false; this.attachMovie(_global.misc.battlefield[0], "background_mc", 1); this.attachMovie(_global.misc.battlefield[1], "bgEffekt_mc", 2); bgEffekt_mc._yscale = 50; bgEffekt_mc._alpha = 50; bgEffekt_mc.gotoAndPlay(100); this.attachMovie(_global.misc.battlefield[2], "fgEffekt_mc", 500); this.attachMovie(_global.misc.battlefield[3], "foreground_mc", 1000); var rSet = Math.floor(Math.random() * _global.misc.battletype[2].length); var tArr = _global.misc.battletype[2][rSet]; if (tArr.length == 1) { this.attachMovie(tArr[0], "baddieBoss_mc", 50); baddieBoss_mc._x = 400; baddieBoss_mc.posX = baddieBoss_mc._x; baddieBoss_mc._y = 150; baddieBoss_mc.posY = baddieBoss_mc._y; baddieBoss_mc.posD = 50; baddieBoss_mc.onEnterFrame = function () { this.health = this.maxHP; delete this.onEnterFrame; }; tempArray.push(baddieBoss_mc); enemies.push(baddieBoss_mc); } else { i = 0; while (i < tArr.length) { this.attachMovie(tArr[i], ("baddie" + i) + "_mc", 50 + (i * 2)); this[("baddie" + i) + "_mc"]._x = (400 + ((80 / (tArr.length - 1)) * i)) + Math.floor((Math.random() * 10) - 5); this[("baddie" + i) + "_mc"].posX = this[("baddie" + i) + "_mc"]._x; this[("baddie" + i) + "_mc"]._y = (130 + ((40 / (tArr.length - 1)) * i)) + Math.floor((Math.random() * 10) - 5); this[("baddie" + i) + "_mc"].posY = this[("baddie" + i) + "_mc"]._y; this[("baddie" + i) + "_mc"].posD = 50 + (i * 2); this[("baddie" + i) + "_mc"].idle.gotoAndPlay(Math.floor(Math.random() * 5) + (i * 7)); this[("baddie" + i) + "_mc"].onEnterFrame = function () { this.health = this.maxHP; delete this.onEnterFrame; }; tempArray.push(_root[("baddie" + i) + "_mc"]); enemies.push(_root[("baddie" + i) + "_mc"]); i++; } } i = 0; while (i < _global.misc.party.length) { var myName = _global.misc.party[i]; this.attachMovie(myName + "_battle", myName + "_mc", 120 - (i * 2)); this[myName + "_mc"]._x = 50 + (50 * i); this[myName + "_mc"].posX = this[myName + "_mc"]._x; this[myName + "_mc"]._y = 150 - (30 * i); this[myName + "_mc"].posY = this[myName + "_mc"]._y; this[myName + "_mc"].myName = this.myName; this[myName + "_mc"].attachMovie(_global[myName].lHand, "lhWeapon_mc", 0); this[myName + "_mc"].attachMovie(_global[myName].rHand, "rhWeapon_mc", 1); tempArray.push(this[myName + "_mc"]); players.push(this[myName + "_mc"]); _root.attachMovie("BattleInfo", myName + "Info_mc", 1890 + i); _root[myName + "Info_mc"].currchar = myName; _root[myName + "Info_mc"]._x = 300; _root[myName + "Info_mc"]._y = 290 - (40 * i); i++; } while (tempArray.length > 0) { r = Math.floor(Math.random() * tempArray.length); orderOfAction.push(tempArray[r]); tempArray.splice(r, 1); } watchKeyBoard.onKeyDown = function () { if (Key.getCode() == 38) { pointer_mc.moveUp(); pointer_mc.update(); } if (Key.getCode() == 40) { pointer_mc.moveDown(); pointer_mc.update(); } if (Key.getAscii() == 120) { if (vd) { vd_mc.clearUp(); } else { pointer_mc.takeAction(); } } if (Key.getAscii() == 97) { if (_root.pointer_mc.currentArr == _root.skillsMenu_mc.skillsList) { _root.pointer_mc.newArr(_root.playerChoises); removeMovieClip(_root.skillsMenu_mc); } else if (_root.pointer_mc.currentArr != _root.playerChoises) { _root.tempChoise = "cancel"; } } }; var numberDepth = 1700;
Frame 1121
stop(); if ((orderOfAction[turn].shdArmor + orderOfAction[turn].shdArmorProcent) > 0) { orderOfAction[turn].shdArmor = 0; orderOfAction[turn].shdArmorProcent = 0; orderOfAction[turn].who.shdArmor = 0; orderOfAction[turn].who.shdArmorProcent = 0; orderOfAction[turn].who.shielder = ""; orderOfAction[turn].gotoAndPlay("idle"); } attachMovie("Choise_menu", "choiseMenu_mc", 1900); choiseMenu_mc._x = 15; choiseMenu_mc._y = 220; var temp = orderOfAction[_root.turn].rhWeapon_mc.action; choiseMenu_mc.choise0_mc.attachMovie(temp, "action", 1); temp = _root.orderOfAction[_root.turn].lhWeapon_mc.action; choiseMenu_mc.choise1_mc.attachMovie(temp, "action", 1); temp = "Skills"; choiseMenu_mc.choise2_mc.attachMovie(temp, "action", 1); i = 0; while (i < 4) { _root.playerChoises[i] = _root.choiseMenu_mc[("choise" + i) + "_mc"]; i++; } attachMovie("Pointer", "pointer_mc", 2000); pointer_mc._x = _root.choiseMenu_mc._x + _root.choiseMenu_mc.choise0_mc._x; pointer_mc._y = _root.choiseMenu_mc._y + _root.choiseMenu_mc.choise0_mc._y; pointer_mc.onEnterFrame = function () { this.newArr(_root.playerChoises); delete this.onEnterFrame; };
Frame 1127
stop(); _root.choiseMenu_mc._visible = false; _root.skillsMenu_mc._visible = false; _root.pointer_mc._visible = false;
Frame 1134
stop(); orderOfAction[turn].takeTurn();
Frame 1141
var deaths = 0; i = 0; while (i < enemies.length) { if (enemies[i].health <= 0) { enemies[i].gotoAndPlay("dying"); deaths++; removeFromArr(_root.orderOfAction, enemies[i]._name); removeFromArr(_root.enemies, enemies[i]._name); } i++; } i = 0; while (i < players.length) { if (_global[players[i].myName].health <= 0) { players[i].gotoAndPlay("dying"); removeFromArr(_root.orderOfAction, players[i]._name); removeFromArr(_root.players, players[i]._name); } i++; }
Frame 1142
play();
Frame 1143
if ((deaths <= 0) && (!happening)) { nextFrame(); } else { prevFrame(); }
Frame 1144
stop(); removeMovieClip(choiseMenu_mc); removeMovieClip(skillsMenu_mc); removeMovieClip(pointer_mc); if (_global.simon.health <= 0) { gotoAndPlay ("defeat"); } else if (enemies.length <= 0) { gotoAndPlay ("victory"); } else { nextTurn(); }
Frame 1147
stop(); _global.sound.battleMusic.stop(); _global.sound.bossMusic.stop(); _global.sound.victoryMusic.start(0, 999); attachMovie("Victory-Defeat", "vd_mc", 3000); vd = true;
Frame 1153
b_mc.swapDepths(3000); b_mc._alpha = 0; b_mc.onEnterFrame = function () { if (this._alpha < 98) { trace(_global.sound.battleMusic.getVolume()); _global.sound.battleMusic.setVolume(_global.sound.battleMusic.getVolume() - 2); this._alpha = this._alpha + 2; } else { _global.sound.battleMusic.stop(); _global.sound.bossMusic.stop(); this._alpha = 100; delete this.onEnterFrame; } };
Frame 1239
clearUp(); _global.sound.worldMusic.stop(); b_mc.removeMovieClip(); _global.sound.battleMusic.setVolume(100); trace(_global.misc.defeat); _root.gotoAndPlay(_global.misc.defeat);
Symbol 5 MovieClip [Pointer] Frame 1
var point; var currentArr; update = function () { _x = (currentArr[point]._x + currentArr[point]._parent._x); _y = (currentArr[point]._y + currentArr[point]._parent._y); }; moveUp = function () { point--; if (point < 0) { point = currentArr.length - 1; } update(); }; moveDown = function () { point++; if (point == currentArr.length) { point = 0; } update(); }; takeAction = function () { if (currentArr[point]._name.substr(0, 6) == "choise") { currentArr[point].action.doIt(); } else { _root.tempChoise = currentArr[point]._name; } }; newArr = function (arr) { this.currentArr = arr; this.point = 0; this.update(); };
Symbol 9 MovieClip [Attack] Frame 1
stop(); var monster; doIt = function () { _root.pointer_mc.newArr(_root.enemies); gotoAndPlay (2); };
Symbol 9 MovieClip [Attack] Frame 2
if (_root.tempChoise == "cancel") { _root.tempChoise = "empty"; _root.pointer_mc.newArr(_root.playerChoises); gotoAndStop (1); } else if (_root.tempChoise.substr(0, 6) == "baddie") { monster = _root.tempChoise; _root.pointer_mc.removeMovieClip(); _root.tempChoise = "empty"; gotoAndPlay (4); }
Symbol 9 MovieClip [Attack] Frame 3
gotoAndPlay (2);
Symbol 9 MovieClip [Attack] Frame 4
hero = _root.orderOfAction[_root.turn]; hero.who = _root[monster]; fickludd(); hero.gotoAndPlay("attacking"); _root.gotoAndStop("paction");
Symbol 36 MovieClip Frame 1
_root.happening = true;
Symbol 36 MovieClip Frame 13
_parent._x = _parent.who._x - 50; _parent._y = _parent.who._y + 10;
Symbol 36 MovieClip Frame 21
_root.attack(_parent, _parent.who); _root.gotoAndPlay("check"); _parent.who.gotoAndPlay("hurting");
Symbol 36 MovieClip Frame 30
_parent._x = _parent.posX; _parent._y = _parent.posY;
Symbol 36 MovieClip Frame 35
_root.happening = false; _parent.gotoAndStop("idle");
Symbol 39 MovieClip Frame 1
if ((_parent.shdArmor + _parent.shdArmorProcent) > 0) { gotoAndPlay (10); }
Symbol 39 MovieClip Frame 6
_parent.gotoAndPlay("idle");
Symbol 39 MovieClip Frame 16
_parent.gotoAndPlay("shielding");
Symbol 65 MovieClip Frame 1
_root.happening = true;
Symbol 65 MovieClip Frame 50
_root.tempChoise = "skill"; _root.gotoAndPlay("check");
Symbol 65 MovieClip Frame 60
_root.happening = false; _parent.gotoAndPlay("idle");
Symbol 66 MovieClip Frame 1
_root.happening = true;
Symbol 66 MovieClip Frame 45
_parent.gotoAndStop("dead"); _root.happening = false;
Symbol 67 MovieClip [simon_battle] Frame 1
var who; var shdArmorProcent = 0; var shdArmor = 0; var shielder;
Symbol 67 MovieClip [simon_battle] Frame 2
stop();
Symbol 67 MovieClip [simon_battle] Frame 10
stop();
Symbol 67 MovieClip [simon_battle] Frame 20
stop();
Symbol 67 MovieClip [simon_battle] Frame 30
stop();
Symbol 67 MovieClip [simon_battle] Frame 40
stop();
Symbol 67 MovieClip [simon_battle] Frame 50
stop();
Symbol 67 MovieClip [simon_battle] Frame 60
stop();
Symbol 67 MovieClip [simon_battle] Frame 70
stop();
Symbol 76 MovieClip [PowerFist] Frame 1
stop(); var d = 5; damage = function () { return(d + (Math.random() * 2)); }; var nbrOfAttacks = 1; var action = "Attack"; var desc = "Combatfist in titan alloy.";
Symbol 76 MovieClip [PowerFist] Frame 6
stop(); damage_txt.text = d; NoA_txt.text = nbrOfAttacks;
Symbol 78 MovieClip [SteelShield] Frame 1
var armor = 4; var armorProcent = 15; var action = "Shield";
Symbol 81 MovieClip [Range] Frame 1
stop(); var monster; doIt = function () { trace("select your target"); _root.pointer_mc.newArr(_root.enemies); gotoAndPlay (3); };
Symbol 81 MovieClip [Range] Frame 3
if (_root.tempChoise == "cancel") { _root.tempChoise = "empty"; _root.pointer_mc.newArr(_root.playerChoises); gotoAndStop (1); } else if (_root.tempChoise.substr(0, 6) == "baddie") { monster = _root.tempChoise; _root.tempChoise = "empty"; gotoAndPlay (5); }
Symbol 81 MovieClip [Range] Frame 4
gotoAndPlay (2);
Symbol 81 MovieClip [Range] Frame 5
stop(); hero = _root.orderOfAction[_root.turn]; var nbrOfAttacks; trace("in damaging part"); if (hero.rhWeapon_mc.action == "Range") { _root.range(hero, _root[monster], false, 1); if (hero.lhWeapon_mc.action == "Range") { gotoAndPlay (7); } else { hero.gotoAndPlay("attacking"); _root.gotoAndStop("paction"); } } else { _root.range(hero, _root[monster], true, 1); }
Symbol 81 MovieClip [Range] Frame 7
if (_root.tempChoise == "cancel") { trace("i cancel"); _root.tempChoise = "empty"; _root.pointer_mc.newArr(_root.playerChoises); gotoAndStop (1); } else if (_root.tempChoise.substr(0, 6) == "baddie") { monster = _root.tempChoise; _root.tempChoise = "empty"; gotoAndPlay (9); }
Symbol 81 MovieClip [Range] Frame 8
gotoAndPlay (7);
Symbol 81 MovieClip [Range] Frame 9
_root.range(hero, _root[monster], true, 0.5); hero.gotoAndPlay("attacking"); _root.gotoAndStop("paction");
Symbol 84 MovieClip [Shield] Frame 1
stop(); var ally; doIt = function () { trace("select your target"); _root.pointer_mc.newArr(_root.players); gotoAndPlay (2); };
Symbol 84 MovieClip [Shield] Frame 2
if (_root.tempChoise == "cancel") { _root.tempChoise = "empty"; _root.pointer_mc.newArr(_root.playerChoises); gotoAndStop (1); } else if ((_root.tempChoise != "empty") && (_root.tempChoise.length > 3)) { ally = _root.tempChoise; _root.tempChoise = "empty"; gotoAndPlay (4); }
Symbol 84 MovieClip [Shield] Frame 3
gotoAndPlay (2);
Symbol 84 MovieClip [Shield] Frame 4
trace("in shielding part"); var armProcent = 0; var arm = 0; hero = _root.orderOfAction[_root.turn]; if (hero.lhWeapon_mc.action == "Shield") { arm = arm + hero.lhWeapon_mc.armor; armProcent = armProcent + hero.lhWeapon_mc.armorProcent; if (hero.rhWeapon_mc.action == "Shield") { arm = arm + (hero.rhWeapon_mc.armor / 2); if (hero.rhWeapon_mc.armorProcent > hero.lhWeapon_mc.armorProcent) { armProcent = hero.rhWeapon_mc.armorProcent; } } } if (hero.rhWeapon_mc.action == "Shield") { arm = arm + hero.rhWeapon_mc.armor; armProcent = armProcent + hero.rhWeapon_mc.armorProcent; } var arm2 = Math.floor(arm); var arm2Procent = Math.floor(armProcent); hero.who = _root[ally]; hero.shdArmor = arm2; hero.shdArmorProcent = arm2Procent; hero.shielder = hero; _root[ally].shdArmor = arm2; _root[ally].shdArmorProcent = arm2Procent; _root[ally].shielder = hero; _global[hero.myName].defExp++; hero.gotoAndPlay("shielding"); _root.choiseMenu_mc._visible = false; _root.skillsMenu_mc._visible = false; _root.pointer_mc._visible = false; _root.gotoAndPlay("check");
Symbol 97 MovieClip Frame 1
_root.happening = true;
Symbol 97 MovieClip Frame 85
_root.happening = false; _parent.stance = 2; _root.gotoAndPlay("check"); _parent.gotoAndPlay("idle2");
Symbol 103 MovieClip Frame 1
_root.happening = true;
Symbol 103 MovieClip Frame 16
_root.attachMovie("HitExplosion", "expl_mc", 300); _root.expl_mc._x = _parent.who._x + 20; _root.expl_mc._y = _parent.who._y;
Symbol 103 MovieClip Frame 21
_root.range(_parent, _parent.who, false, 1); _parent.who.gotoAndPlay("hurting"); _root.gotoAndPlay("check");
Symbol 103 MovieClip Frame 77
_root.happening = false; _parent.stance = 1; _parent.gotoAndPlay("idle");
Symbol 104 MovieClip Frame 15
_root.deaths--; _parent.removeMovieClip();
Symbol 105 MovieClip Frame 6
if (_parent.stance == 1) { _parent.gotoAndPlay("idle"); } else { _parent.gotoAndPlay("idle2"); }
Symbol 106 MovieClip [Baddie02] Frame 1
function takeTurn() { if (stance == 1) { gotoAndPlay ("loading"); } else { var _local2 = Math.floor(Math.random() * _root.players.length); who = _root.players[_local2]; gotoAndPlay ("attacking"); } } var maxHP = 63; var nbrOfAttacks = 1; var armor = 2; var armorProcent = 0; var who; var health; var stance = 1; damage = function () { fickludd(); return(100 + (Math.random() * 3)); };
Symbol 106 MovieClip [Baddie02] Frame 2
stop();
Symbol 106 MovieClip [Baddie02] Frame 10
gotoAndPlay (1);
Symbol 106 MovieClip [Baddie02] Frame 11
stop();
Symbol 106 MovieClip [Baddie02] Frame 21
stop();
Symbol 106 MovieClip [Baddie02] Frame 31
stop();
Symbol 106 MovieClip [Baddie02] Frame 41
stop();
Symbol 106 MovieClip [Baddie02] Frame 51
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
stop();
Symbol 113 MovieClip Frame 3
stop();
Symbol 113 MovieClip Frame 10
play();
Symbol 113 MovieClip Frame 11
play();
Symbol 114 MovieClip Frame 1
_root.happening = true;
Symbol 114 MovieClip Frame 13
_parent.who.gotoAndPlay("hurting");
Symbol 114 MovieClip Frame 20
_root.range(_parent, _parent.who, false, 1); _parent.who.gotoAndPlay("hurting"); _root.gotoAndPlay("check");
Instance of Symbol 113 MovieClip in Symbol 114 MovieClip Frame 20
onClipEvent (load) { gotoAndStop (2); }
Symbol 114 MovieClip Frame 43
_root.happening = false; _parent.gotoAndPlay(1);
Symbol 115 MovieClip Frame 15
_root.deaths--; _parent.removeMovieClip();
Symbol 116 MovieClip Frame 6
_parent.gotoAndPlay(1);
Symbol 117 MovieClip [Baddie01] Frame 1
function takeTurn() { var _local2 = Math.floor(Math.random() * _root.players.length); who = _root.players[_local2]; gotoAndPlay ("attacking"); } stop(); var maxHP = 47; var nbrOfAttacks = 1; var armor = 2; var armorProcent = 0; var who; var health; damage = function () { fickludd(); return(11 + (Math.random() * 3)); };
Symbol 117 MovieClip [Baddie01] Frame 7
gotoAndPlay (1);
Symbol 117 MovieClip [Baddie01] Frame 8
stop();
Symbol 117 MovieClip [Baddie01] Frame 26
stop();
Symbol 117 MovieClip [Baddie01] Frame 39
stop();
Symbol 117 MovieClip [Baddie01] Frame 45
gotoAndPlay (1);
Symbol 120 MovieClip [Skills] Frame 1
stop(); doIt = function () { _root.attachMovie("Choise_menu", "skillsMenu_mc", 1930); _root.skillsMenu_mc._x = 30; _root.skillsMenu_mc._y = 230; _root.skillsMenu_mc.skillsList = new Array(); var _local3; i = 0; while (i < 4) { _local3 = _global[_root.orderOfAction[_root.turn].myName].skills[i]; _root.skillsMenu_mc[("choise" + i) + "_mc"].attachMovie(_local3, "action", 1); _root.skillsMenu_mc.skillsList[i] = _root.skillsMenu_mc[("choise" + i) + "_mc"]; i++; } _root.pointer_mc.newArr(_root.skillsMenu_mc.skillsList); };
Symbol 122 MovieClip [Schmasch] Frame 1
function doIt() { var _local4 = 1; var _local3; i = 0; while (i < 4) { _local3 = _global[_root.orderOfAction[_root.turn].myName].skills[i]; _root.choiseMenu_mc[("choise" + i) + "_mc"].attachMovie(_local3, _local3 + "_mc", _local4++); _root.choiseMenu_mc[("choise" + i) + "_mc"].action = _root.choiseMenu_mc[("choise" + i) + "_mc"][_local3 + "_mc"]; _root.pointer_mc.point = 0; i++; } } stop();
Symbol 127 MovieClip [First Aid] Frame 1
stop(); var ally; var hero = _root.orderOfAction[_root.turn]; if (_global[hero.myName].mana < 6) { gotoAndStop ("no mana"); } doIt = function () { if (_global[hero.myName].mana > 5) { trace("select your target"); _root.pointer_mc.newArr(_root.players); gotoAndPlay (2); } else { trace("no mana"); } };
Symbol 127 MovieClip [First Aid] Frame 2
if (_root.tempChoise == "cancel") { _root.tempChoise = "empty"; _root.pointer_mc.newArr(_root.skillsMenu_mc.skillsList); gotoAndStop (1); } else if (_root.tempChoise != "empty") { ally = _root.tempChoise; _root.tempChoise = "empty"; gotoAndPlay (4); }
Symbol 127 MovieClip [First Aid] Frame 3
gotoAndPlay (2);
Symbol 127 MovieClip [First Aid] Frame 4
hero.gotoAndPlay("conjuring"); _root.gotoAndStop("paction"); fickludd();
Symbol 127 MovieClip [First Aid] Frame 5
if (_root.tempChoise == "skill") { _root.tempChoise = "empty"; gotoAndPlay (7); }
Symbol 127 MovieClip [First Aid] Frame 6
gotoAndPlay (5);
Symbol 127 MovieClip [First Aid] Frame 7
trace("doing the first aid"); trace(_global[_root[ally].myName].health); var heal = ((_global[hero.myName].maxMP * 4) + Math.floor(Math.random() * 6)); _global[_root[ally].myName].health = _global[_root[ally].myName].health + heal; _global[hero.myName].mana = _global[hero.myName].mana - 6; _root.numberDmg(_root[ally], heal, -1);
Symbol 129 MovieClip [Roar] Frame 1
function doIt() { var _local4 = 1; var _local3; i = 0; while (i < 4) { _local3 = _global[_root.orderOfAction[_root.turn].myName].skills[i]; _root.choiseMenu_mc[("choise" + i) + "_mc"].attachMovie(_local3, _local3 + "_mc", _local4++); _root.choiseMenu_mc[("choise" + i) + "_mc"].action = _root.choiseMenu_mc[("choise" + i) + "_mc"][_local3 + "_mc"]; _root.pointer_mc.point = 0; i++; } } stop();
Symbol 131 MovieClip [Piano] Frame 1
function doIt() { var _local4 = 1; var _local3; i = 0; while (i < 4) { _local3 = _global[_root.orderOfAction[_root.turn].myName].skills[i]; _root.choiseMenu_mc[("choise" + i) + "_mc"].attachMovie(_local3, _local3 + "_mc", _local4++); _root.choiseMenu_mc[("choise" + i) + "_mc"].action = _root.choiseMenu_mc[("choise" + i) + "_mc"][_local3 + "_mc"]; _root.pointer_mc.point = 0; i++; } } stop();
Symbol 142 MovieClip [BattleInfo] Frame 1
var tempHP = _global[currchar].health; var tempMP = _global[currchar].mana;
Symbol 142 MovieClip [BattleInfo] Frame 2
if (_global[currchar].health < 0) { _global[currchar].health = 0; } else if (_global[currchar].health > _global[currchar].maxHP) { _global[currchar].health = _global[currchar].maxHP; } if (_global[currchar].mana < 0) { _global[currchar].mana = 0; } else if (_global[currchar].mana > _global[currchar].maxMP) { _global[currchar].mana = _global[currchar].maxMP; } var diff = (tempHP - _global[currchar].health); if (diff != 0) { tempHP = tempHP - (diff / 10); if (Math.abs(diff) < 0.1) { tempHP = _global[currchar].health; } } diff = tempMP - _global[currchar].mana; if (diff != 0) { tempMP = tempMP - (diff / 10); if (Math.abs(diff) < 0.1) { tempMP = _global[currchar].mana; } } hp_txt.text = _global[currchar].health; hpmax_txt.text = _global[currchar].maxHP; healthbar_mc._xscale = (_global[currchar].health / _global[currchar].maxHP) * 100; healthbar2_mc._xscale = (tempHP / _global[currchar].maxHP) * 100; mp_txt.text = _global[currchar].mana; mpmax_txt.text = _global[currchar].maxMP; manabar_mc._xscale = (_global[currchar].mana / _global[currchar].maxMP) * 100; manabar2_mc._xscale = (tempMP / _global[currchar].maxMP) * 100;
Symbol 142 MovieClip [BattleInfo] Frame 3
gotoAndPlay (2);
Symbol 148 MovieClip [BGsnow] Frame 181
gotoAndPlay (1);
Symbol 152 MovieClip Frame 1
this.onEnterFrame = function () { if ((_parent.rhWeapon_mc.action == "Shield") && (_parent.lhWeapon_mc.action != "Shield")) { _parent.rhWeapon_mc._name = "lhWeapon_mc"; _parent.lhWeapon_mc._name = "rhWeapon_mc"; _parent.lhWeapon_mc.swapDepths(_parent.rhWeapon_mc); } if ((_parent.lhWeapon_mc.action == "Attack") && (_parent.rhWeapon_mc.action != "Attack")) { _parent.rhWeapon_mc._name = "lhWeapon_mc"; _parent.lhWeapon_mc._name = "rhWeapon_mc"; _parent.lhWeapon_mc.swapDepths(_parent.rhWeapon_mc); } _parent.rhWeapon_mc._x = this._x; _parent.rhWeapon_mc._y = this._y; };
Symbol 154 MovieClip Frame 1
this.onEnterFrame = function () { _parent.lhWeapon_mc._x = this._x; _parent.lhWeapon_mc._y = this._y; };
Symbol 163 MovieClip [carl_battle] Frame 1
var who;
Symbol 163 MovieClip [carl_battle] Frame 8
gotoAndPlay (1);
Symbol 163 MovieClip [carl_battle] Frame 13
leftHand_mc.swapDepths(lhWeapon_mc); this._x = who._x - 80; this._y = who._y;
Symbol 163 MovieClip [carl_battle] Frame 20
leftHand_mc.swapDepths(lhWeapon_mc); this._x = this.posX; this._y = this.posY;
Symbol 163 MovieClip [carl_battle] Frame 26
_root.gotoAndPlay("check"); gotoAndPlay (1);
Symbol 163 MovieClip [carl_battle] Frame 31
stop();
Symbol 163 MovieClip [carl_battle] Frame 39
stop();
Symbol 163 MovieClip [carl_battle] Frame 47
stop();
Symbol 163 MovieClip [carl_battle] Frame 53
stop();
Symbol 171 MovieClip [sms] Frame 1
_root.led_mc._visible = false; sms_txt.selectable = false; who_txt.selectable = false; var story; var point; this._x = _root.vCam_mc._x - (_root.vCam_mc._width / 2); this._y = _root.vCam_mc._y - (_root.vCam_mc._height / 2); this.onEnterFrame = function () { this._x = _root.vCam_mc._x - (_root.vCam_mc._width / 2); this._y = _root.vCam_mc._y - (_root.vCam_mc._height / 2); }; nextText = function () { this.point++; if (point == story.length) { _root.led_mc._visible = true; _root.smsBool = false; this.removeMovieClip(); } else { sms_txt.text = story[point][1]; if (story[point][0].length > 2) { who_txt.text = story[point][0]; } } };
Symbol 176 MovieClip [Battle Spear] Frame 1
stop(); this._visible = false; var d = 5; damage = function () { return(d + (Math.random() * 2)); }; var nbrOfAttacks = 1; var action = "Attack"; var desc = "Battle spear in lightweight steel";
Symbol 176 MovieClip [Battle Spear] Frame 6
stop(); damage_txt.text = d; NoA_txt.text = nbrOfAttacks;
Symbol 190 MovieClip [Victory-Defeat] Frame 1
function clearUp() { _root.clearUp(); goto(); this.removeMovieClip(); } i = 0; while (i < _global.misc.party.length) { this.attachMovie("Victory-Defeat-info", _global.misc.party[i], i + 1); this[_global.misc.party[i]]._x = 155; this[_global.misc.party[i]]._y = 45 + (126 * i); i++; } var who; var strPlus = 0; var accPlus = 0; var defPlus = 0; var tempDisp = ""; str = function () { if (who.strExp > (who.strength * 3)) { who.strExp = who.strExp - (who.strength * 3); who.strength++; strPlus++; str(); } }; acc = function () { if (who.accExp > (who.accuracy * 4)) { who.accExp = who.accExp - (who.accuracy * 4); who.accuracy++; accPlus++; acc(); } }; def = function () { if (who.defExp > (who.defence * 2)) { who.defExp = who.defExp - (who.defence * 2); who.defence++; defPlus++; def(); } }; i = 0; while (i < _global.misc.party.length) { who = _global[_global.misc.party[i]]; str(); acc(); def(); if (strPlus > 0) { tempDisp = tempDisp + (("Strength +" + strPlus) + "\r"); strPlus = 0; } if (accPlus > 0) { tempDisp = tempDisp + (("Accuracy +" + accPlus) + "\r"); accPlus = 0; } if (defPlus > 0) { tempDisp = tempDisp + (("Defence +" + defPlus) + "\r"); defPlus = 0; } if (tempDisp == "") { this[_global.misc.party[i]].gains_txt.text = "You feel no improvement"; } else { this[_global.misc.party[i]].gains_txt.text = tempDisp; } tempDisp = ""; i++; }
Symbol 207 MovieClip Frame 17
gotoAndPlay ("high");
Symbol 207 MovieClip Frame 26
gotoAndPlay ("med");
Symbol 207 MovieClip Frame 38
gotoAndPlay ("low");
Symbol 219 MovieClip [Victory-Defeat-info] Frame 1
stop(); var currchar = this._name; var hpOfMax = ((_global[currchar].health / _global[currchar].maxHP) * 100); healthbar_mc._xscale = hpOfMax; hp_txt.text = _global[currchar].health; hpmax_txt.text = _global[currchar].maxHP; mp_txt.text = _global[currchar].mana; mpmax_txt.text = _global[currchar].maxMP; manabar_mc._xscale = (_global[currchar].mana / _global[currchar].maxMP) * 100; rHand_txt.text = _global[currchar].rHand; lHand_txt.text = _global[currchar].lHand; if (hpOfMax < 35) { EKG_mc.gotoAndPlay("low"); } else if (hpOfMax < 70) { EKG_mc.gotoAndPlay("med"); } else { EKG_mc.gotoAndPlay("high"); } var str = _global[currchar].strength; var acc = _global[currchar].accuracy; var def = _global[currchar].defence; var temp; if (str > acc) { temp = str; } else { temp = acc; } if (def > temp) { temp = def; } statscale_txt.text = temp; attackbar_mc._yscale = (str / temp) * 100; rangebar_mc._yscale = (acc / temp) * 100; shieldbar_mc._yscale = (def / temp) * 100; if ((str / temp) < 0.4) { attackText_mc._y = attackText_mc._y - ((str / temp) * 100); } if ((acc / temp) < 0.4) { rangeText_mc._y = rangeText_mc._y - ((acc / temp) * 100); } if ((def / temp) < 0.4) { shieldText_mc._y = shieldText_mc._y - ((def / temp) * 100); }
Symbol 222 MovieClip Frame 60
_parent.jump(); delete _parent.onEnterFrame; _parent._x = 0; _parent._y = 0;
Symbol 222 MovieClip Frame 75
_root.whosTurn(0); _parent.removeMovieClip();
Symbol 223 MovieClip [BattleIntro] Frame 1
function jump() { _root.smsBool = false; _root.vCam_mc.resetStage(); _root.gotoAndPlay("battle"); } stop(); _root.smsBool = true; clearInterval(_root.enemyInterval); Key.removeListener(_root.watchKeyBoard); this._x = _root.vCam_mc._x - (_root.vCam_mc._width / 2); this._y = _root.vCam_mc._y - (_root.vCam_mc._height / 2); this.onEnterFrame = function () { this._x = _root.vCam_mc._x - (_root.vCam_mc._width / 2); this._y = _root.vCam_mc._y - (_root.vCam_mc._height / 2); };
Symbol 232 MovieClip Frame 1
stop();
Symbol 232 MovieClip Frame 25
stop();
Symbol 239 MovieClip Frame 1
_root.happening = true;
Symbol 239 MovieClip Frame 37
_parent.who.gotoAndPlay("hurting");
Instance of Symbol 113 MovieClip in Symbol 239 MovieClip Frame 37
onClipEvent (load) { gotoAndPlay (10); }
Instance of Symbol 113 MovieClip in Symbol 239 MovieClip Frame 37
onClipEvent (load) { gotoAndPlay (11); }
Symbol 239 MovieClip Frame 42
_parent.who.gotoAndPlay("hurting");
Symbol 239 MovieClip Frame 47
_parent.who.gotoAndPlay("hurting");
Symbol 239 MovieClip Frame 52
_parent.who.gotoAndPlay("hurting");
Symbol 239 MovieClip Frame 56
_parent.who.gotoAndPlay("hurting");
Symbol 239 MovieClip Frame 60
_parent.who.gotoAndPlay("hurting");
Symbol 239 MovieClip Frame 64
_root.range(_parent, _parent.who, false, 1); _parent.who.gotoAndPlay("hurting"); _root.gotoAndPlay("check");
Symbol 239 MovieClip Frame 105
_root.happening = false; _parent.gotoAndPlay("idle");
Symbol 240 MovieClip Frame 1
_root.happening = true;
Symbol 240 MovieClip Frame 36
_parent._x = _parent.who._x + 40; _parent._y = _parent.who._y - 10; _parent.swapDepths(_parent.who.getDepth() + 1);
Symbol 240 MovieClip Frame 41
_parent.who.gotoAndPlay("hurting");
Symbol 240 MovieClip Frame 61
_root.attack(_parent, _parent.who); _parent.who.gotoAndPlay("hurting"); _root.gotoAndPlay("check");
Symbol 240 MovieClip Frame 77
_parent._x = _parent.posX; _parent._y = _parent.posY; _parent.swapDepths(_parent.posD);
Symbol 240 MovieClip Frame 98
_root.happening = false; _parent.gotoAndPlay("idle");
Symbol 280 MovieClip Frame 50
stop();
Symbol 282 MovieClip Frame 1
_root.happening = true; _parent.swapDepths(200);
Symbol 282 MovieClip Frame 59
body.gotoAndPlay(2);
Symbol 282 MovieClip Frame 91
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 95
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 99
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 103
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 107
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 111
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 115
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 119
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 123
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 127
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 131
_parent.who.gotoAndPlay("hurting");
Symbol 282 MovieClip Frame 136
_root.range(_parent, _parent.who, false, 1); _parent.who.gotoAndPlay("hurting"); _root.gotoAndPlay("check");
Symbol 282 MovieClip Frame 148
body.gotoAndPlay(28);
Symbol 282 MovieClip Frame 214
_root.happening = false; _parent.swapDepths(_parent.posD); _parent.gotoAndPlay("idle");
Symbol 303 MovieClip Frame 69
_root.deaths--; stop(); _parent.removeMovieClip();
Symbol 304 MovieClip Frame 13
_parent.gotoAndPlay("idle");
Symbol 305 MovieClip [BaddieBoss1] Frame 1
function takeTurn() { var _local2 = Math.floor(Math.random() * _root.players.length); who = _root.players[_local2]; if (attack3 > 5) { if (!aText) { LED([["Termin", "Target resisting conventional elimination"], ["t", "Switching to [PAW] Prototype Adaptive Weapon"]]); aText = true; _root.bossInterval = setInterval(function () { _root.led_mc.remove(); gotoAndPlay ("attacking2"); clearInterval(_root.bossInterval); }, 5999); } else { gotoAndPlay ("attacking2"); } } else { _local2 = Math.floor(Math.random() * 2); gotoAndPlay("attacking" + _local2); } attack3++; } var maxHP = 1200; var nbrOfAttacks = 1; var armor = 5; var armorProcent = 0; var who; var health; var attack3 = 0; var aText = false; damage = function () { fickludd(); if (_currentframe == 10) { return(17 + (Math.random() * 6)); } if (_currentframe == 30) { return(((attack3 - 5) * 20) + (Math.random() * 7)); } return(25 + (Math.random() * 10)); };
Symbol 305 MovieClip [BaddieBoss1] Frame 2
stop();
Symbol 305 MovieClip [BaddieBoss1] Frame 9
gotoAndPlay (1);
Symbol 305 MovieClip [BaddieBoss1] Frame 10
stop();
Symbol 305 MovieClip [BaddieBoss1] Frame 20
stop();
Symbol 305 MovieClip [BaddieBoss1] Frame 30
stop();
Symbol 305 MovieClip [BaddieBoss1] Frame 40
stop();
Symbol 305 MovieClip [BaddieBoss1] Frame 50
stop();
Symbol 305 MovieClip [BaddieBoss1] Frame 59
gotoAndPlay (1);
Symbol 310 MovieClip [damageNbr] Frame 25
this.removeMovieClip();
Symbol 310 MovieClip [damageNbr] Frame 50
this.removeMovieClip();
Symbol 310 MovieClip [damageNbr] Frame 75
this.removeMovieClip();
Symbol 316 MovieClip [LED] Frame 1
led_txt.selectable = false; who_txt.selectable = false; var story; var point = 0; this._x = _root.vCam_mc._x - (_root.vCam_mc._width / 2); this._y = _root.vCam_mc._y - (_root.vCam_mc._height / 2); nextText = function () { point++; if (point == story.length) { point = 0; } led_txt.text = story[point][1]; if (story[point][0].length > 2) { who_txt.text = story[point][0]; } }; remove = function () { clearInterval(_root.ledInterval); _root.led_mc.removeMovieClip(); };
Symbol 326 MovieClip [HitExplosion] Frame 9
this.removeMovieClip();
Symbol 330 MovieClip [Wrist Shield] Frame 1
stop(); this._visible = false; var armor = 4; var armorProcent = 80; var action = "Shield"; var desc = "Energy Shield attached on the wrist";
Symbol 330 MovieClip [Wrist Shield] Frame 6
stop(); damage_txt.text = d; NoA_txt.text = nbrOfAttacks;
Symbol 364 MovieClip Frame 17
gotoAndPlay (1);
Symbol 378 MovieClip Frame 17
gotoAndPlay (1);
Symbol 389 MovieClip Frame 17
gotoAndPlay (1);
Symbol 393 MovieClip [Back button] Frame 1
stop();
Symbol 393 MovieClip [Back button] Frame 2
stop();
Symbol 396 MovieClip [Choise] Frame 1
stop();
Symbol 396 MovieClip [Choise] Frame 2
stop();
Symbol 411 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 418 MovieClip Frame 81
_parent.play();
Symbol 424 MovieClip Frame 1
i = 0; while (i++) { this[i].gotoAndPlay(i); i < 5; }
Symbol 424 MovieClip Frame 2
stop();
Instance of Symbol 426 MovieClip in Symbol 429 MovieClip Frame 27
/* no clip actions */
Symbol 431 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 431 MovieClip Frame 2
gotoAndPlay (1);
Symbol 431 MovieClip Frame 3
b_btn.onRelease = function () { _root.menuBeep.start(); play(); };
Symbol 431 MovieClip Frame 4
stop();
Symbol 431 MovieClip Frame 154
_root.play();
Symbol 438 MovieClip Frame 1
stop();
Symbol 481 Button
on (release) { if (c_mc._currentframe == 9) { c_mc.gotoAndPlay("Sizedown"); } else { c_mc.gotoAndPlay("Fickludd"); } }
Symbol 524 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local5 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local5); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local5; _parent._yscale = 100 * _local4; _root.led_mc._x = this._x - (this._width / 2); _root.led_mc._y = this._y - (this._height / 2); } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = function () { camControl(); }; camControl(); this.onUnload = resetStage;
Symbol 539 MovieClip Frame 112
stop();
Symbol 549 MovieClip Frame 8
f1.gotoAndPlay(5);
Symbol 549 MovieClip Frame 30
stop();
Symbol 586 Button
on (release) { getURL ("http://www.ustudios.net/fickludd/index.html", "_blank"); }
Symbol 590 MovieClip Frame 295
stop();

Library Items

Symbol 1 Sound [Space Beep]
Symbol 2 Sound [silencer2]Used by:114
Symbol 3 Sound [Explosion]Used by:Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [Pointer]Uses:4
Symbol 6 FontUsed by:7 8 69 70 71 72 73 74 79 80 82 83 118 119 121 123 124 125 126 128 130 134 135 136 137 138 139 140 173 174 177 178 183 191 192 193 194 195 196 197 198 199 208 210 212 214 215 308 311 328 329 331 332 333 334 399 402 403 404 405 443 444 447 448 454 456 457 458 461 462 465 466 469 470 483 484 485 486 489 490 491 492 495 496 497 498 504
Symbol 7 TextUses:6Used by:9
Symbol 8 TextUses:6Used by:9
Symbol 9 MovieClip [Attack]Uses:7 8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:32 36 37 39 65 66
Symbol 12 GraphicUsed by:13
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Symbol 33 SoundUsed by:36
Symbol 34 SoundUsed by:36 240
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:11 13 15 17 19 21 25 27 23 29 31 33 34 35Used by:67
Symbol 37 MovieClipUses:11 13 15 17 19 21 29 27 23 31Used by:67
Symbol 38 GraphicUsed by:39
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Symbol 40 GraphicUsed by:49
Symbol 41 GraphicUsed by:49
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
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Symbol 66 MovieClipUses:11 13 15 17 19 21 25 27 23 29 31Used by:67
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Symbol 69 EditableTextUses:6Used by:76
Symbol 70 EditableTextUses:6Used by:76
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Symbol 77 GraphicUsed by:78
Symbol 78 MovieClip [SteelShield]Uses:77
Symbol 79 TextUses:6Used by:81
Symbol 80 TextUses:6Used by:81
Symbol 81 MovieClip [Range]Uses:79 80
Symbol 82 TextUses:6Used by:84
Symbol 83 TextUses:6Used by:84
Symbol 84 MovieClip [Shield]Uses:82 83
Symbol 85 GraphicUsed by:93 96 97 103 104 105
Symbol 86 GraphicUsed by:93 96 97 103 104 105 109 114 115 116
Symbol 87 GraphicUsed by:93 96 97 103 104 105 109 114 115 116
Symbol 88 GraphicUsed by:93 96 97 103 104 105
Symbol 89 GraphicUsed by:93 97 103 104 105 109 114 115 116
Symbol 90 GraphicUsed by:93 96 97 103 104 105 109 114 115 116
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Symbol 92 GraphicUsed by:93 96 97 103 104 105
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Symbol 94 GraphicUsed by:95
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Symbol 104 MovieClipUses:85 86 87 88 89 90 91 92Used by:106
Symbol 105 MovieClipUses:85 86 87 88 89 90 91 92Used by:106
Symbol 106 MovieClip [Baddie02]Uses:93 96 97 103 104 105
Symbol 107 GraphicUsed by:109 114 115 116
Symbol 108 GraphicUsed by:109 114 115 116
Symbol 109 MovieClipUses:107 108 86 87 89 90Used by:117
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:110 111 112Used by:114 239
Symbol 114 MovieClipUses:107 108 86 87 89 90 113 2Used by:117
Symbol 115 MovieClipUses:107 108 86 87 89 90Used by:117
Symbol 116 MovieClipUses:107 108 86 87 89 90Used by:117
Symbol 117 MovieClip [Baddie01]Uses:109 114 115 116
Symbol 118 TextUses:6Used by:120 122 129 131
Symbol 119 TextUses:6Used by:120
Symbol 120 MovieClip [Skills]Uses:118 119
Symbol 121 TextUses:6Used by:122
Symbol 122 MovieClip [Schmasch]Uses:118 121
Symbol 123 TextUses:6Used by:127
Symbol 124 TextUses:6Used by:127
Symbol 125 TextUses:6Used by:127
Symbol 126 TextUses:6Used by:127
Symbol 127 MovieClip [First Aid]Uses:123 124 125 126
Symbol 128 TextUses:6Used by:129
Symbol 129 MovieClip [Roar]Uses:118 128
Symbol 130 TextUses:6Used by:131
Symbol 131 MovieClip [Piano]Uses:118 130
Symbol 132 GraphicUsed by:133 401
Symbol 133 MovieClipUses:132Used by:142 219
Symbol 134 TextUses:6Used by:142 219
Symbol 135 EditableTextUses:6Used by:142
Symbol 136 EditableTextUses:6Used by:142
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Symbol 138 EditableTextUses:6Used by:142
Symbol 139 TextUses:6Used by:142 219
Symbol 140 TextUses:6Used by:142 219
Symbol 141 GraphicUsed by:142
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Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [BGvillage]Uses:143 144
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [BGsnowflakes]Uses:146Used by:148
Symbol 148 MovieClip [BGsnow]Uses:147
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClip [FGvillage]Uses:149
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:151Used by:163
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:163
Symbol 155 GraphicUsed by:163
Symbol 156 GraphicUsed by:163
Symbol 157 GraphicUsed by:163
Symbol 158 GraphicUsed by:163
Symbol 159 GraphicUsed by:163
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClip [carl_battle]Uses:152 154 155 156 157 158 159 160 161 162
Symbol 164 FontUsed by:165 166 167 306 453 471 512 567 582 583 584 587
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Symbol 166 EditableTextUses:164Used by:171
Symbol 167 EditableTextUses:164Used by:171
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClip [smsX]Uses:168Used by:171 190
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClip [sms]Uses:165 166 167 169 170
Symbol 172 GraphicUsed by:176
Symbol 173 EditableTextUses:6Used by:176
Symbol 174 EditableTextUses:6Used by:176
Symbol 175 GraphicUsed by:176 330
Symbol 176 MovieClip [Battle Spear]Uses:172 173 174 71 72 73 74 175
Symbol 177 TextUses:6Used by:190
Symbol 178 TextUses:6Used by:190
Symbol 179 GraphicUsed by:190
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:182
Symbol 182 MovieClipUses:181Used by:190
Symbol 183 EditableTextUses:6Used by:190
Symbol 184 FontUsed by:185 340 350 351 501 591
Symbol 185 TextUses:184Used by:190
Symbol 186 GraphicUsed by:190
Symbol 187 FontUsed by:188 336 339 341 342 343 344 345 346 347 348 349
Symbol 188 TextUses:187Used by:190
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClip [Victory-Defeat]Uses:177 178 179 182 183 185 169 186 188 189
Symbol 191 EditableTextUses:6Used by:219
Symbol 192 TextUses:6Used by:219
Symbol 193 EditableTextUses:6Used by:219
Symbol 194 EditableTextUses:6Used by:219
Symbol 195 EditableTextUses:6Used by:219
Symbol 196 EditableTextUses:6Used by:219
Symbol 197 EditableTextUses:6Used by:219
Symbol 198 EditableTextUses:6Used by:219
Symbol 199 TextUses:6Used by:219
Symbol 200 GraphicUsed by:207
Symbol 201 GraphicUsed by:207
Symbol 202 GraphicUsed by:207
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Symbol 211 MovieClipUses:210Used by:219
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Symbol 213 MovieClipUses:212Used by:219
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Symbol 215 TextUses:6Used by:219
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:219
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClip [Victory-Defeat-info]Uses:191 192 134 193 194 195 196 139 140 197 198 133 199 207 209 211 213 214 215 217 218
Symbol 220 GraphicUsed by:221 354 418 505
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 MovieClipUses:221Used by:223
Symbol 223 MovieClip [BattleIntro]Uses:222
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:235 239 240 282 303 304
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:235 239 240 282 303 304
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Symbol 277 GraphicUsed by:280
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Symbol 279 GraphicUsed by:280
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Symbol 291 GraphicUsed by:300
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Symbol 293 GraphicUsed by:300
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Symbol 296 GraphicUsed by:300
Symbol 297 GraphicUsed by:300
Symbol 298 GraphicUsed by:300
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:290 291 292 293 294 295 296 297 298 299Used by:303 549  Timeline
Symbol 301 GraphicUsed by:303
Symbol 302 GraphicUsed by:303 549
Symbol 303 MovieClipUses:227 225 232 234 283 285 286 287 288 289 300 301 302Used by:305
Symbol 304 MovieClipUses:227 225 232 234Used by:305
Symbol 305 MovieClip [BaddieBoss1]Uses:235 239 240 282 303 304
Symbol 306 EditableTextUses:164Used by:307
Symbol 307 MovieClipUses:306Used by:310
Symbol 308 EditableTextUses:6Used by:309
Symbol 309 MovieClipUses:308Used by:310
Symbol 310 MovieClip [damageNbr]Uses:307 309
Symbol 311 EditableTextUses:6Used by:316
Symbol 312 FontUsed by:313 314
Symbol 313 EditableTextUses:312Used by:316
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Symbol 315 GraphicUsed by:316
Symbol 316 MovieClip [LED]Uses:311 313 314 315
Symbol 317 GraphicUsed by:326
Symbol 318 GraphicUsed by:326
Symbol 319 GraphicUsed by:326
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Symbol 321 GraphicUsed by:326
Symbol 322 GraphicUsed by:326
Symbol 323 GraphicUsed by:326
Symbol 324 GraphicUsed by:326
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClip [HitExplosion]Uses:317 318 319 320 321 322 323 324 325
Symbol 327 GraphicUsed by:330
Symbol 328 EditableTextUses:6Used by:330
Symbol 329 EditableTextUses:6Used by:330
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Symbol 331 TextUses:6Used by:338
Symbol 332 TextUses:6Used by:338
Symbol 333 TextUses:6Used by:338
Symbol 334 TextUses:6Used by:338
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Symbol 337 GraphicUsed by:338
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Symbol 340 TextUses:184Used by:353
Symbol 341 TextUses:187Used by:353
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Symbol 350 TextUses:184Used by:353
Symbol 351 TextUses:184Used by:353
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClip [Credits]Uses:339 340 341 342 343 344 345 346 347 348 349 350 351 352Used by:Timeline
Symbol 354 MovieClip [Blackscreen]Uses:220Used by:Timeline
Symbol 355 GraphicUsed by:364
Symbol 356 GraphicUsed by:364
Symbol 357 GraphicUsed by:364
Symbol 358 GraphicUsed by:364
Symbol 359 GraphicUsed by:364
Symbol 360 GraphicUsed by:364
Symbol 361 GraphicUsed by:364
Symbol 362 GraphicUsed by:364
Symbol 363 GraphicUsed by:364
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Symbol 365 GraphicUsed by:390
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Symbol 379 GraphicUsed by:389
Symbol 380 GraphicUsed by:389
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Symbol 384 GraphicUsed by:389
Symbol 385 GraphicUsed by:389
Symbol 386 GraphicUsed by:389
Symbol 387 GraphicUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:379 380 381 382 383 384 385 386 387 388Used by:390
Symbol 390 MovieClip [simon_walk]Uses:364 365 367 378 389Used by:Timeline
Symbol 391 GraphicUsed by:393
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClip [Back button]Uses:391 392Used by:Timeline
Symbol 394 GraphicUsed by:396
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClip [Choise]Uses:394 395Used by:398
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClip [Choise_menu]Uses:396 397Used by:Timeline
Symbol 399 TextUses:6Used by:431
Symbol 400 GraphicUsed by:431
Symbol 401 MovieClipUses:132Used by:431
Symbol 402 TextUses:6Used by:407
Symbol 403 TextUses:6Used by:407
Symbol 404 TextUses:6Used by:407
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Symbol 406 GraphicUsed by:407
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Symbol 413 MovieClipUses:412Used by:418 452
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Symbol 417 MovieClipUses:416Used by:418
Symbol 418 MovieClipUses:220 409 411 413 415 417 SS1Used by:431
Symbol 419 GraphicUsed by:423
Symbol 420 GraphicUsed by:423
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Symbol 422 GraphicUsed by:423
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Symbol 426 MovieClipUses:424Used by:429
Symbol 427 GraphicUsed by:429
Symbol 428 GraphicUsed by:429
Symbol 429 MovieClipUses:424 425 426 423 428 427Used by:431
Symbol 430 SoundUsed by:431
Symbol 431 MovieClipUses:399 400 401 407 418 429 430Used by:Timeline
Symbol 432 Sound [Battle]Used by:438
Symbol 433 Sound [BossBattle]Used by:438
Symbol 434 Sound [Danger2]Used by:438
Symbol 435 Sound [Outro]Used by:438
Symbol 436 Sound [Victory]Used by:438
Symbol 437 Sound [Winter]Used by:438
Symbol 438 MovieClipUses:432 433 434 435 436 437Used by:Timeline
Symbol 439 GraphicUsed by:Timeline
Symbol 440 GraphicUsed by:Timeline
Symbol 441 GraphicUsed by:Timeline
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Symbol 443 TextUses:6Used by:446
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Symbol 446 ButtonUses:443 444 445Used by:Timeline
Symbol 447 TextUses:6Used by:450
Symbol 448 TextUses:6Used by:450
Symbol 449 GraphicUsed by:450
Symbol 450 ButtonUses:447 448 449Used by:Timeline
Symbol 451 GraphicUsed by:452
Symbol 452 ButtonUses:409 413 415 451Used by:Timeline
Symbol 453 TextUses:164Used by:Timeline
Symbol 454 TextUses:6Used by:Timeline
Symbol 455 GraphicUsed by:Timeline
Symbol 456 TextUses:6Used by:Timeline
Symbol 457 TextUses:6Used by:460
Symbol 458 TextUses:6Used by:460
Symbol 459 GraphicUsed by:460
Symbol 460 ButtonUses:457 458 459Used by:Timeline
Symbol 461 TextUses:6Used by:464
Symbol 462 TextUses:6Used by:464
Symbol 463 GraphicUsed by:464
Symbol 464 ButtonUses:461 462 463Used by:Timeline
Symbol 465 TextUses:6Used by:468
Symbol 466 TextUses:6Used by:468
Symbol 467 GraphicUsed by:468
Symbol 468 ButtonUses:465 466 467Used by:Timeline
Symbol 469 TextUses:6Used by:Timeline
Symbol 470 TextUses:6Used by:Timeline
Symbol 471 TextUses:164Used by:Timeline
Symbol 472 GraphicUsed by:482
Symbol 473 GraphicUsed by:474 482
Symbol 474 MovieClipUses:473Used by:482
Symbol 475 FontUsed by:476
Symbol 476 TextUses:475Used by:482
Symbol 477 GraphicUsed by:482
Symbol 478 FontUsed by:479
Symbol 479 TextUses:478Used by:481
Symbol 480 GraphicUsed by:481
Symbol 481 ButtonUses:479 480Used by:482
Symbol 482 ButtonUses:472 474 476 477 481 473Used by:Timeline
Symbol 483 TextUses:6Used by:488
Symbol 484 TextUses:6Used by:488
Symbol 485 TextUses:6Used by:488
Symbol 486 TextUses:6Used by:488
Symbol 487 GraphicUsed by:488
Symbol 488 ButtonUses:483 484 485 486 487Used by:Timeline
Symbol 489 TextUses:6Used by:494
Symbol 490 TextUses:6Used by:494
Symbol 491 TextUses:6Used by:494
Symbol 492 TextUses:6Used by:494
Symbol 493 GraphicUsed by:494
Symbol 494 ButtonUses:489 490 491 492 493Used by:Timeline
Symbol 495 TextUses:6Used by:500
Symbol 496 TextUses:6Used by:500
Symbol 497 TextUses:6Used by:500
Symbol 498 TextUses:6Used by:500
Symbol 499 GraphicUsed by:500
Symbol 500 ButtonUses:495 496 497 498 499Used by:Timeline
Symbol 501 TextUses:184Used by:503
Symbol 502 GraphicUsed by:503
Symbol 503 MovieClipUses:501 502Used by:Timeline
Symbol 504 TextUses:6Used by:Timeline
Symbol 505 MovieClipUses:220Used by:Timeline
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:506 17 23Used by:Timeline
Symbol 508 GraphicUsed by:509
Symbol 509 MovieClipUses:508Used by:Timeline
Symbol 510 GraphicUsed by:511
Symbol 511 MovieClipUses:510Used by:Timeline
Symbol 512 TextUses:164Used by:514
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClipUses:512 513Used by:Timeline
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClipUses:515Used by:Timeline
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClipUses:517Used by:Timeline
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClipUses:519Used by:Timeline
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521Used by:Timeline
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:523Used by:Timeline
Symbol 525 GraphicUsed by:Timeline
Symbol 526 GraphicUsed by:527
Symbol 527 MovieClipUses:526Used by:Timeline
Symbol 528 GraphicUsed by:529
Symbol 529 MovieClipUses:528Used by:Timeline
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClipUses:530Used by:Timeline
Symbol 532 GraphicUsed by:539
Symbol 533 GraphicUsed by:539
Symbol 534 GraphicUsed by:539
Symbol 535 GraphicUsed by:539
Symbol 536 GraphicUsed by:539
Symbol 537 GraphicUsed by:539
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClipUses:532 13 21 19 23 533 534 535 536 537 538Used by:Timeline
Symbol 540 GraphicUsed by:Timeline
Symbol 541 GraphicUsed by:549
Symbol 542 GraphicUsed by:549
Symbol 543 GraphicUsed by:549
Symbol 544 GraphicUsed by:549
Symbol 545 GraphicUsed by:549
Symbol 546 GraphicUsed by:549
Symbol 547 GraphicUsed by:549
Symbol 548 GraphicUsed by:549
Symbol 549 MovieClipUses:541 542 543 544 285 545 546 547 548 300 302Used by:Timeline
Symbol 550 GraphicUsed by:551
Symbol 551 MovieClipUses:550Used by:Timeline
Symbol 552 GraphicUsed by:Timeline
Symbol 553 GraphicUsed by:Timeline
Symbol 554 GraphicUsed by:Timeline
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClipUses:555Used by:Timeline
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClipUses:557Used by:Timeline
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:559Used by:Timeline
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClipUses:561Used by:Timeline
Symbol 563 GraphicUsed by:564
Symbol 564 MovieClipUses:563Used by:Timeline
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClipUses:565Used by:Timeline
Symbol 567 TextUses:164Used by:569
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClipUses:567 568Used by:Timeline
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClipUses:570Used by:Timeline
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClipUses:572Used by:Timeline
Symbol 574 GraphicUsed by:575
Symbol 575 MovieClipUses:574Used by:Timeline
Symbol 576 GraphicUsed by:577
Symbol 577 MovieClipUses:576Used by:Timeline
Symbol 578 GraphicUsed by:579
Symbol 579 MovieClipUses:578Used by:Timeline
Symbol 580 GraphicUsed by:581
Symbol 581 MovieClipUses:580Used by:Timeline
Symbol 582 TextUses:164Used by:Timeline
Symbol 583 TextUses:164Used by:586
Symbol 584 TextUses:164Used by:586
Symbol 585 GraphicUsed by:586
Symbol 586 ButtonUses:583 584 585Used by:Timeline
Symbol 587 TextUses:164Used by:Timeline
Symbol 588 GraphicUsed by:590
Symbol 589 GraphicUsed by:590
Symbol 590 MovieClipUses:15 29 25 13 31 27 21 19 23 17 588 589Used by:Timeline
Symbol 591 TextUses:184Used by:Timeline
Symbol 592 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 418 MovieClip

Instance Names

"dfg_btn"Frame 26Symbol 446 Button
"pmg_btn"Frame 26Symbol 450 Button
"AG_btn"Frame 26Symbol 452 Button
"h_btn"Frame 26Symbol 460 Button
"m_btn"Frame 26Symbol 464 Button
"l_btn"Frame 26Symbol 468 Button
"home_btn"Frame 26Symbol 482 Button
"credits_btn"Frame 26Symbol 488 Button
"controls_btn"Frame 26Symbol 494 Button
"play_btn"Frame 26Symbol 500 Button
"back_btn"Frame 54Symbol 393 MovieClip [Back button]
"ha"Frame 267Symbol 511 MovieClip
"h"Frame 267Symbol 514 MovieClip
"player_mc"Frame 267Symbol 390 MovieClip [simon_walk]
"d2_mc"Frame 267Symbol 516 MovieClip
"d1_mc"Frame 267Symbol 518 MovieClip
"d0_mc"Frame 267Symbol 520 MovieClip
"l_mc"Frame 267Symbol 522 MovieClip
"d2_mc"Frame 277Symbol 516 MovieClip
"d1_mc"Frame 277Symbol 518 MovieClip
"d0_mc"Frame 277Symbol 520 MovieClip
"vCam_mc"Frame 290Symbol 524 MovieClip
"player_mc"Frame 290Symbol 390 MovieClip [simon_walk]
"d1_mc"Frame 290Symbol 527 MovieClip
"d0_mc"Frame 290Symbol 520 MovieClip
"l_mc"Frame 290Symbol 529 MovieClip
"vCam_mc"Frame 305Symbol 524 MovieClip
"vCam_mc"Frame 425Symbol 524 MovieClip
"player_mc"Frame 425Symbol 390 MovieClip [simon_walk]
"d1_mc"Frame 425Symbol 520 MovieClip
"d0_mc"Frame 425Symbol 520 MovieClip
"l_mc"Frame 425Symbol 529 MovieClip
"vCam_mc"Frame 440Symbol 524 MovieClip
"player_mc"Frame 440Symbol 390 MovieClip [simon_walk]
"d3_mc"Frame 440Symbol 556 MovieClip
"d1_mc"Frame 440Symbol 558 MovieClip
"d2_mc"Frame 440Symbol 560 MovieClip
"d0_mc"Frame 440Symbol 562 MovieClip
"l_mc"Frame 440Symbol 564 MovieClip
"ha"Frame 449Symbol 511 MovieClip
"vCam_mc"Frame 449Symbol 524 MovieClip
"h"Frame 449Symbol 569 MovieClip
"d2_mc"Frame 449Symbol 573 MovieClip
"d0_mc"Frame 449Symbol 575 MovieClip
"l_mc"Frame 449Symbol 577 MovieClip
"d1_mc"Frame 449Symbol 579 MovieClip
"vCam_mc"Frame 460Symbol 524 MovieClip
"b_mc"Frame 460Symbol 354 MovieClip [Blackscreen]
"b2_mc"Frame 858Symbol 354 MovieClip [Blackscreen]
"b_mc"Frame 1153Symbol 354 MovieClip [Blackscreen]
"b2_mc"Frame 1239Symbol 354 MovieClip [Blackscreen]
"NoA_txt"Symbol 76 MovieClip [PowerFist] Frame 6Symbol 69 EditableText
"damage_txt"Symbol 76 MovieClip [PowerFist] Frame 6Symbol 70 EditableText
"idle"Symbol 106 MovieClip [Baddie02] Frame 1Symbol 93 MovieClip
"idle"Symbol 117 MovieClip [Baddie01] Frame 1Symbol 109 MovieClip
"manabar_mc"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 133 MovieClip
"healthbar_mc"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 133 MovieClip
"manabar2_mc"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 133 MovieClip
"healthbar2_mc"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 133 MovieClip
"mpmax_txt"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 135 EditableText
"hpmax_txt"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 136 EditableText
"mp_txt"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 137 EditableText
"hp_txt"Symbol 142 MovieClip [BattleInfo] Frame 1Symbol 138 EditableText
"rightHand_mc"Symbol 163 MovieClip [carl_battle] Frame 1Symbol 152 MovieClip
"leftHand_mc"Symbol 163 MovieClip [carl_battle] Frame 1Symbol 154 MovieClip
"rightHand_mc"Symbol 163 MovieClip [carl_battle] Frame 13Symbol 152 MovieClip
"leftHand_mc"Symbol 163 MovieClip [carl_battle] Frame 13Symbol 154 MovieClip
"rightHand_mc"Symbol 163 MovieClip [carl_battle] Frame 31Symbol 154 MovieClip
"leftHand_mc"Symbol 163 MovieClip [carl_battle] Frame 31Symbol 154 MovieClip
"leftHand_mc"Symbol 163 MovieClip [carl_battle] Frame 39Symbol 154 MovieClip
"who_txt"Symbol 171 MovieClip [sms] Frame 1Symbol 166 EditableText
"sms_txt"Symbol 171 MovieClip [sms] Frame 1Symbol 167 EditableText
"smsX_mc"Symbol 171 MovieClip [sms] Frame 1Symbol 169 MovieClip [smsX]
"NoA_txt"Symbol 176 MovieClip [Battle Spear] Frame 6Symbol 173 EditableText
"damage_txt"Symbol 176 MovieClip [Battle Spear] Frame 6Symbol 174 EditableText
"spoils_txt"Symbol 190 MovieClip [Victory-Defeat] Frame 1Symbol 183 EditableText
"gains_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 191 EditableText
"mpmax_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 193 EditableText
"hpmax_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 194 EditableText
"mp_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 195 EditableText
"hp_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 196 EditableText
"name_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 197 EditableText
"job_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 198 EditableText
"manabar_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 133 MovieClip
"healthbar_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 133 MovieClip
"EKG_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 207 MovieClip
"shieldText_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 209 MovieClip
"rangeText_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 211 MovieClip
"attackText_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 213 MovieClip
"statscale_txt"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 214 EditableText
"attackbar_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 217 MovieClip
"rangebar_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 217 MovieClip
"shieldbar_mc"Symbol 219 MovieClip [Victory-Defeat-info] Frame 1Symbol 217 MovieClip
"body"Symbol 282 MovieClip Frame 1Symbol 232 MovieClip
"f_txt"Symbol 307 MovieClip Frame 1Symbol 306 EditableText
"b_txt"Symbol 309 MovieClip Frame 1Symbol 308 EditableText
"f"Symbol 310 MovieClip [damageNbr] Frame 1Symbol 307 MovieClip
"b"Symbol 310 MovieClip [damageNbr] Frame 1Symbol 309 MovieClip
"led_txt"Symbol 316 MovieClip [LED] Frame 1Symbol 311 EditableText
"who_txt"Symbol 316 MovieClip [LED] Frame 1Symbol 313 EditableText
"NoA_txt"Symbol 330 MovieClip [Wrist Shield] Frame 6Symbol 328 EditableText
"damage_txt"Symbol 330 MovieClip [Wrist Shield] Frame 6Symbol 329 EditableText
"p"Symbol 390 MovieClip [simon_walk] Frame 1Symbol 364 MovieClip
"p"Symbol 390 MovieClip [simon_walk] Frame 20Symbol 378 MovieClip
"p"Symbol 390 MovieClip [simon_walk] Frame 30Symbol 389 MovieClip
"choise3_mc"Symbol 398 MovieClip [Choise_menu] Frame 1Symbol 396 MovieClip [Choise]
"choise2_mc"Symbol 398 MovieClip [Choise_menu] Frame 1Symbol 396 MovieClip [Choise]
"choise1_mc"Symbol 398 MovieClip [Choise_menu] Frame 1Symbol 396 MovieClip [Choise]
"choise0_mc"Symbol 398 MovieClip [Choise_menu] Frame 1Symbol 396 MovieClip [Choise]
"0"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"2"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"3"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"1"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"4"Symbol 424 MovieClip Frame 1Symbol 423 MovieClip
"bar"Symbol 431 MovieClip Frame 1Symbol 401 MovieClip
"b_btn"Symbol 431 MovieClip Frame 3Symbol 407 Button
"f1"Symbol 549 MovieClip Frame 8Symbol 300 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$DK$Hq/hgCil3kLQFjaa4Sznr.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "Space Beep"
ExportAssets (56)Timeline Frame 1Symbol 2 as "silencer2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 5 as "Pointer"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Attack"
ExportAssets (56)Timeline Frame 1Symbol 67 as "simon_battle"
ExportAssets (56)Timeline Frame 1Symbol 76 as "PowerFist"
ExportAssets (56)Timeline Frame 1Symbol 78 as "SteelShield"
ExportAssets (56)Timeline Frame 1Symbol 81 as "Range"
ExportAssets (56)Timeline Frame 1Symbol 84 as "Shield"
ExportAssets (56)Timeline Frame 1Symbol 106 as "Baddie02"
ExportAssets (56)Timeline Frame 1Symbol 117 as "Baddie01"
ExportAssets (56)Timeline Frame 1Symbol 120 as "Skills"
ExportAssets (56)Timeline Frame 1Symbol 122 as "Schmasch"
ExportAssets (56)Timeline Frame 1Symbol 127 as "First Aid"
ExportAssets (56)Timeline Frame 1Symbol 129 as "Roar"
ExportAssets (56)Timeline Frame 1Symbol 131 as "Piano"
ExportAssets (56)Timeline Frame 1Symbol 142 as "BattleInfo"
ExportAssets (56)Timeline Frame 1Symbol 145 as "BGvillage"
ExportAssets (56)Timeline Frame 1Symbol 147 as "BGsnowflakes"
ExportAssets (56)Timeline Frame 1Symbol 148 as "BGsnow"
ExportAssets (56)Timeline Frame 1Symbol 150 as "FGvillage"
ExportAssets (56)Timeline Frame 1Symbol 163 as "carl_battle"
ExportAssets (56)Timeline Frame 1Symbol 169 as "smsX"
ExportAssets (56)Timeline Frame 1Symbol 171 as "sms"
ExportAssets (56)Timeline Frame 1Symbol 176 as "Battle Spear"
ExportAssets (56)Timeline Frame 1Symbol 190 as "Victory-Defeat"
ExportAssets (56)Timeline Frame 1Symbol 219 as "Victory-Defeat-info"
ExportAssets (56)Timeline Frame 1Symbol 223 as "BattleIntro"
ExportAssets (56)Timeline Frame 1Symbol 305 as "BaddieBoss1"
ExportAssets (56)Timeline Frame 1Symbol 310 as "damageNbr"
ExportAssets (56)Timeline Frame 1Symbol 316 as "LED"
ExportAssets (56)Timeline Frame 1Symbol 326 as "HitExplosion"
ExportAssets (56)Timeline Frame 1Symbol 330 as "Wrist Shield"
ExportAssets (56)Timeline Frame 1Symbol 338 as "Controls"
ExportAssets (56)Timeline Frame 1Symbol 353 as "Credits"
ExportAssets (56)Timeline Frame 1Symbol 354 as "Blackscreen"
ExportAssets (56)Timeline Frame 1Symbol 390 as "simon_walk"
ExportAssets (56)Timeline Frame 1Symbol 393 as "Back button"
ExportAssets (56)Timeline Frame 1Symbol 396 as "Choise"
ExportAssets (56)Timeline Frame 1Symbol 398 as "Choise_menu"
ExportAssets (56)Timeline Frame 2Symbol 432 as "Battle"
ExportAssets (56)Timeline Frame 2Symbol 433 as "BossBattle"
ExportAssets (56)Timeline Frame 2Symbol 434 as "Danger2"
ExportAssets (56)Timeline Frame 2Symbol 435 as "Outro"
ExportAssets (56)Timeline Frame 2Symbol 436 as "Victory"
ExportAssets (56)Timeline Frame 2Symbol 437 as "Winter"

Labels

"Startup"Frame 3
"Game Over"Frame 35
"chap0"Frame 70
"0.1"Frame 267
"0.1att"Frame 277
"0.2"Frame 290
"leak"Frame 305
"0.3"Frame 426
"0.4"Frame 440
"0.6"Frame 449
"0.5"Frame 459
"outro"Frame 460
"battle"Frame 1120
"player"Frame 1121
"paction"Frame 1127
"monster"Frame 1134
"check"Frame 1141
"victory"Frame 1147
"defeat"Frame 1153
"idle"Symbol 67 MovieClip [simon_battle] Frame 2
"attacking"Symbol 67 MovieClip [simon_battle] Frame 10
"shooting"Symbol 67 MovieClip [simon_battle] Frame 20
"shielding"Symbol 67 MovieClip [simon_battle] Frame 30
"hurting"Symbol 67 MovieClip [simon_battle] Frame 40
"conjuring"Symbol 67 MovieClip [simon_battle] Frame 50
"dying"Symbol 67 MovieClip [simon_battle] Frame 60
"dead"Symbol 67 MovieClip [simon_battle] Frame 70
"inventory"Symbol 76 MovieClip [PowerFist] Frame 6
"idle"Symbol 106 MovieClip [Baddie02] Frame 2
"idle2"Symbol 106 MovieClip [Baddie02] Frame 11
"loading"Symbol 106 MovieClip [Baddie02] Frame 21
"attacking"Symbol 106 MovieClip [Baddie02] Frame 31
"dying"Symbol 106 MovieClip [Baddie02] Frame 41
"hurting"Symbol 106 MovieClip [Baddie02] Frame 51
"auto"Symbol 113 MovieClip Frame 10
"attacking"Symbol 117 MovieClip [Baddie01] Frame 8
"dying"Symbol 117 MovieClip [Baddie01] Frame 26
"hurting"Symbol 117 MovieClip [Baddie01] Frame 39
"no mana"Symbol 127 MovieClip [First Aid] Frame 8
"standing"Symbol 163 MovieClip [carl_battle] Frame 1
"attacking"Symbol 163 MovieClip [carl_battle] Frame 13
"shooting"Symbol 163 MovieClip [carl_battle] Frame 31
"shielding"Symbol 163 MovieClip [carl_battle] Frame 39
"hurting"Symbol 163 MovieClip [carl_battle] Frame 47
"conjuring"Symbol 163 MovieClip [carl_battle] Frame 53
"inventory"Symbol 176 MovieClip [Battle Spear] Frame 6
"high"Symbol 207 MovieClip Frame 1
"med"Symbol 207 MovieClip Frame 18
"low"Symbol 207 MovieClip Frame 27
"idle"Symbol 305 MovieClip [BaddieBoss1] Frame 2
"attacking0"Symbol 305 MovieClip [BaddieBoss1] Frame 10
"attacking1"Symbol 305 MovieClip [BaddieBoss1] Frame 20
"attacking2"Symbol 305 MovieClip [BaddieBoss1] Frame 30
"dying"Symbol 305 MovieClip [BaddieBoss1] Frame 40
"hurting"Symbol 305 MovieClip [BaddieBoss1] Frame 50
"white"Symbol 310 MovieClip [damageNbr] Frame 1
"green"Symbol 310 MovieClip [damageNbr] Frame 26
"red"Symbol 310 MovieClip [damageNbr] Frame 51
"inventory"Symbol 330 MovieClip [Wrist Shield] Frame 6
"still"Symbol 364 MovieClip Frame 18
"still"Symbol 378 MovieClip Frame 18
"still"Symbol 389 MovieClip Frame 19
"right"Symbol 390 MovieClip [simon_walk] Frame 1
"left"Symbol 390 MovieClip [simon_walk] Frame 10
"up"Symbol 390 MovieClip [simon_walk] Frame 20
"down"Symbol 390 MovieClip [simon_walk] Frame 30
"loaded"Symbol 431 MovieClip Frame 3




http://swfchan.com/6/29157/info.shtml
Created: 20/5 -2019 01:17:12 Last modified: 20/5 -2019 01:17:12 Server time: 05/05 -2024 13:31:03