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Slimy Bastards.swf

This is the info page for
Flash #29321

(Click the ID number above for more basic data on this flash file.)


Text
!

THESE SLIMY

BASTARDS

MUST

DIE!

instructions

instructions

instructions

PLAY!

PLAY!

PLAY!

more games

more games

more games

hi-scores

hi-scores

hi-scores

created by Petr Babor
& Jan Tomášik

increase your speed

decrease bastards's speed

temporary immortality

add one live

double bullet

triple bullet

kill all small slimmy bastards

decrease your speed

increase bastards's speed

take away one live

POWERUPs & DOWNs

HOW TO PLAY

- Use mouse for moving
- Left button for shooting
- space for pause

- Pick up powerups
- Shoot all bastards on screen
- DON'T LET THEM HIT YOU
- Game ends, when you're dead
HAVE A FUN!

HINTS

<< back

<< back

<< back

"

temporary zero gravity

repair limbs and let them shoot

SCORE

LIVES

ACCURACY

%

LEVEL

score:

%

%

WHAT's YOUR NAME?

OR

submit hi-score

submit hi-score

submit hi-score

play again!

play again!

play again!

check more funny games

ActionScript [AS1/AS2]

Frame 1
System.security.allowDomain("*"); stop();
Frame 2
stop();
Frame 3
stop();
Frame 4
function SNDexploze() { zvuk0 = new Sound(cross); zvuk0.attachSound("explode"); zvuk0.setVolume(40); zvuk0.start(0, 1); } function SNDatom() { zvuk10 = new Sound(PUbomb); zvuk10.attachSound("atom"); zvuk10.start(0, 1); zvuk1.setVolume(0); zvuk10.setVolume(100); } function SNDgame() { zvuk1 = new Sound(); zvuk1.attachSound("dritte"); zvuk1.setVolume(100); zvuk1.start(0, 1000); } function SNDpowerup() { zvuk2 = new Sound(); zvuk2.attachSound("powerup"); zvuk2.setVolume(100); zvuk2.start(0, 1); } function SNDshot() { zvuk3 = new Sound(); zvuk3.attachSound("SNDshot"); zvuk3.setVolume(100); zvuk3.start(0, 1); } function SNDvictory() { zvuk4 = new Sound(); zvuk4.attachSound("victory"); zvuk4.setVolume(40); zvuk4.start(0, 1); } function SNDfasttrack() { zvuk5 = new Sound(); zvuk5.attachSound("fastrack"); zvuk5.setVolume(40); zvuk5.start(0, 1000); } function SNDendgame() { zvuk6 = new Sound(); zvuk6.attachSound("endgame"); zvuk6.setVolume(40); zvuk6.start(0, 1); } function SNDnewlevel() { zvuk7 = new Sound(); zvuk7.attachSound("newlevel"); zvuk7.setVolume(40); zvuk7.start(0, 1); } function secondLive() { if (HS) { HSwaiting++; if (HSwaiting > 36) { tellTarget (_root) { getURL ("http://scores.funny-games.biz/show.php?game_id=21&difficulty=0", "_blank"); }; HS = false; score = "score sent"; HSwaiting = 0; } } powerup._x = powerup._x + pux; powerup._y = powerup._y + puy; powerup._rotation = powerup._rotation + (5 * (pux / Math.abs(pux))); if ((powerup._x < -10) or (powerup._x > 610)) { PUcounter = PUcounter - random(4); } if (PUcounter < 0) { PUcounter = PUcounterlimit; chose = random(200); if (chose < 10) { powerup = PUlifeup; PU_index = 1; } if ((chose > 10) and (chose <= 20)) { powerup = PUlifedown; PU_index = 2; } if ((chose > 20) and (chose <= 35)) { powerup = PUgravity; PU_index = 3; } if ((chose > 35) and (chose <= 55)) { powerup = PUspeedup; PU_index = 4; } if ((chose > 55) and (chose <= 75)) { powerup = PUspeeddown; PU_index = 5; } if ((chose > 75) and (chose <= 95)) { powerup = PUasUp; PU_index = 6; } if ((chose > 95) and (chose <= 115)) { powerup = PUasDown; PU_index = 7; } if ((chose > 115) and (chose <= 120)) { powerup = PUimortality; PU_index = 8; } if ((chose > 120) and (chose <= 140)) { powerup = PUbomb; PU_index = 9; } if ((chose > 140) and (chose <= 170)) { powerup = PUshot2; PU_index = 10; } if ((chose > 170) and (chose <= 180)) { powerup = PUshot3; PU_index = 11; } if ((chose > 180) and (chose <= 200)) { powerup = PUshot4; PU_index = 12; } if (random(20) < 10) { powerup._x = 0; pux = random(5) + 5; } else { pux = random(5) - 10; powerup._x = 700; } powerup._y = random(450) + 50; puy = (random(20) - 10) / 10; } i = 1; while (i < CountElement) { if (_root["element" + i].mc.hitTest(powerup)) { SNDpowerup(); akce(PU_index); powerup._x = 750; pux = 0; } i++; } gravityCounter--; imortalityCounter--; if (gravityCounter > 0) { gravitace = 0; } else { gravitace = 0.4; } if (imortalityCounter > 0) { if (countDeath < 5) { countDeath = 36; } } speedUpCounter--; speedDownCounter--; if (speedUpCounter > 0) { maxspeed = 17; } else if (speedDownCounter > 0) { maxspeed = 3; } else { maxspeed = 8; } } function akce(what) { switch (what) { case 1 : lives++; break; case 2 : lives--; break; case 3 : gravityCounter = 360; break; case 4 : speedUpCounter = 360; speedDownCounter = -1; break; case 5 : speedUpCounter = -1; speedDownCounter = 360; break; case 6 : j = 1; while (j < 45) { _root["asteroid" + j].speed = _root["asteroid" + j].speed / 2; j++; } break; case 7 : j = 1; while (j < 45) { _root["asteroid" + j].speed = _root["asteroid" + j].speed * 2; j++; } break; case 8 : imortalityCounter = 240; break; case 9 : j = 1; while (j < 45) { if (_root["asteroid" + j].type == "small") { _root["asteroid" + j].Crash(2); } j++; } nuke.play(); break; case 10 : double = true; triple = false; break; case 11 : double = false; triple = true; break; case 12 : quatro = true; if (element7.y > 600) { element7.y = element6.y; element7.x = element6.x + 10; } if (element5.y > 600) { element5.y = element4.y; element5.x = element4.x + 10; } if (element9.y > 600) { element9.y = element7.y; element9.x = element7.x + 10; } if (element11.y > 600) { element11.y = element10.y; element11.x = element10.x + 10; } leftHand = true; rightHand = true; leftLeg = true; rightLeg = true; } } stopAllSounds(); _root.attachMovie("nuke", "nuke", 999); nuke._x = 350; nuke._y = 275; SNDgame(); snd = true; PUcounterlimit = 360; var Powerup; PUcounter = -5; function leveluper(a) { j = 1; while (j < 45) { delete _root["asteroid" + j]; j++; } level.play(); scoreS = score; levelscoreS = levelscore; accurancyS = accurancy; score = score + Math.round(((accurancy / 100) * levelscore) + (75 * (levelNumber - 1))); levelscore = 0; everfired = 0.001; everhit = 0.001; SNDnewlevel(); if (a < 5) { asteroid1 = new Casteroid(0, random(550), "big", 10, 310, ((Math.PI * random(20)) / 10) + 0.05, (a / 2) + 1); asteroid10 = new Casteroid(700, random(550), "big", 20, 320, ((Math.PI * random(20)) / 10) + 0.05, (a / 2) + 1); asteroid20 = new Casteroid(0, random(550), "medium", 30, 330, ((Math.PI * random(20)) / 10) + 0.05, (a / 2) + 1); asteroid25 = new Casteroid(700, random(550), "small", 35, 335, ((Math.PI * random(20)) / 10) + 0.05, (a / 2) + 1); } if (a == 5) { stopAllSounds(); SNDfasttrack(); } if ((a > 5) and (a < 10)) { if (a == 6) { stopAllSounds(); SNDgame(); } asteroid1 = new Casteroid(0, random(550), "big", 10, 310, ((Math.PI * random(20)) / 10) + 0.05, a / 2); asteroid10 = new Casteroid(700, random(550), "big", 20, 320, ((Math.PI * random(20)) / 10) + 0.05, a / 2); asteroid20 = new CasteroidY(700, random(550), "medium", 30, 330, ((Math.PI * random(20)) / 10) + 0.05, a / 2); asteroid30 = new CasteroidY(0, random(550), "medium", 5, 305, ((Math.PI * random(20)) / 10) + 0.05, a / 2); } if (a == 10) { stopAllSounds(); SNDfasttrack(); } if (((a > 10) and (a < 20)) or (a > 20)) { if ((a == 11) or (a == 21)) { stopAllSounds(); SNDgame(); } asteroid1 = new Casteroid(0, random(550), "big", 10, 310, ((Math.PI * random(20)) / 10) + 0.05, a / 2); asteroid10 = new Casteroid(700, random(550), "big", 20, 320, ((Math.PI * random(20)) / 10) + 0.05, a / 2); asteroid20 = new Casteroid(700, random(550), "big", 30, 330, ((Math.PI * random(20)) / 10) + 0.05, a / 2); asteroid30 = new CasteroidY(0, random(550), "medium", 5, 305, ((Math.PI * random(20)) / 10) + 0.05, (a / 2) - 1); asteroid35 = new CasteroidY(0, random(550), "medium", 40, 340, ((Math.PI * random(20)) / 10) + 0.05, (a / 2) - 1); } if (a == 20) { stopAllSounds(); SNDfasttrack(); } } function Create() { double = false; triple = false; leftHand = true; leftLeg = true; rightHand = true; rightLeg = true; quatro = false; element1 = new Celement(250, 50, "MChead", 1, 1, 9999999999999); element2 = new Celement(element1.x, element1.y + krk, "MCchest", 2, 2, 100); element3 = new Celement(element2.x, element2.y + trup, "MCass", 3, 3, 37); element4 = new Celement(element3.x - (noha / 4), element3.y + ((noha / 4) * 3), "MCknee", 4, 4, 25); element6 = new Celement(element3.x + (noha / 4), element3.y + ((noha / 4) * 3), "MCknee", 6, 6, 25); element7 = new Celement(element3.x - (berec / 2), element3.y + ((berec / 4) * 6), "MCleg", 7, 7, 25); element5 = new Celement(element3.x + (berec / 2), element3.y + ((berec / 4) * 6), "MCleg", 5, 5, 25); element8 = new Celement(element2.x - ((ruka / 4) * 3), element2.y + (ruka / 4), "MCelbow", 8, 8, 25); element10 = new Celement(element2.x + ((ruka / 4) * 3), element2.y + (ruka / 4), "MCelbow", 10, 10, 25); element9 = new Celement(element2.x - ((ruka / 4) * 6), element2.y + (ruka / 2), "MChand", 9, 9, 25); element11 = new Celement(element2.x + ((ruka / 4) * 6), element2.y + (ruka / 2), "MChand", 11, 11, 25); element6.mc._xscale = -100; element7.mc._xscale = -100; element10.mc._xscale = -100; element11.mc._xscale = -100; } function blick(a) { i = 0; while (i <= CountElement) { if (a > 0) { if ((a % 2) == 1) { if (_root["element" + i].mc._visible == true) { _root["element" + i].mc._visible = false; } else { _root["element" + i].mc._visible = true; } } } else { _root["element" + i].mc._visible = true; } i++; } } stop(); j = 1; while (j < 45) { removeMovieClip(_root["asteroid" + j].mc); j++; } j = 1; while (j < 45) { delete _root["asteroid" + j]; j++; } boss1health = 70; boss2health = 70; pauza = false; CountElement = 12; countDeath = -5; maxspeed = 7; maxStrel = 100; shotSpeed = 14; Kprodleva = 5; loading = 0; Qloading = 0; levelscore = 0; demage = 2; ScreenX = 700; ScreenY = 550; everfired = 0.001; accurancy = 100; everhit = 0.001; score = 0; lives = 5; levelNumber = 1; gravitace = 0.2; compact = true; krk = 12; trup = 25; ruka = 15; predlokti = 15; noha = 15; berec = 15; var motor = new Engine(); leveluper(levelNumber); Create(); startDrag (cross, true); Mouse.hide(); onEnterFrame = function () { if (!pauza) { if (lives <= 0) { gotoAndStop (5); } i = 1; while (i <= CountElement) { _root["element" + i].Refresh(); i++; } angle = motor.DirectAngle(cross, element1.mc); if (motor.Distance(cross, element1.mc) > 70) { if (!leftHand) { motor.treni(0.96); } if (!rightHand) { motor.treni(0.96); } if (!rightLeg) { motor.treni(0.96); } if (!leftLeg) { motor.treni(0.96); } motor.treni(0.95); element1.vX = element1.vX - ((Math.sin(angle) * motor.Distance(cross, element1.mc)) / 80); element1.vY = element1.vY + ((Math.cos(angle) * motor.Distance(cross, element1.mc)) / 80); } else { motor.treni(0.9); } if (element1.vX > 0) { element1.vX = Math.min(element1.vX, maxspeed); } else { element1.vX = Math.max(element1.vX, -maxspeed); } if (element1.vY > 0) { element1.vY = Math.min(element1.vY, maxspeed); } else { element1.vY = Math.max(element1.vY, -maxspeed); } if (compact) { motor.pruzina(element1, element2, 1.6, krk, st12); motor.pruzina(element3, element2, 1.6, trup, st23); motor.pruzina(element4, element3, 1.2, noha, st43); motor.pruzina(element3, element6, 1.2, noha, st36); if (leftLeg) { motor.pruzina(element4, element5, 1, berec, st45); } if (rightLeg) { motor.pruzina(element7, element6, 1, berec, st76); } motor.pruzina(element8, element2, 1, ruka, st82); motor.pruzina(element10, element2, 1, ruka, st102); if (rightHand) { motor.pruzina(element10, element11, 1, predlokti, st1011); } if (leftHand) { motor.pruzina(element8, element9, 1, predlokti, st89); } } else { motor.treni(1.4); motor.pruzina(element3, element2, 0.8, trup, null); motor.pruzina(element4, element3, 0.6, noha, null); motor.pruzina(element3, element6, 0.6, noha, null); if (leftLeg) { motor.pruzina(element4, element5, 0.5, berec, null); } if (rightLeg) { motor.pruzina(element7, element6, 0.5, berec, null); } motor.pruzina(element8, element2, 0.6, ruka, null); motor.pruzina(element10, element2, 0.6, ruka, null); if (rightHand) { motor.pruzina(element10, element11, 0.5, predlokti, null); } if (leftHand) { motor.pruzina(element8, element9, 0.5, predlokti, null); } st12._x = -100; st23._x = -100; st43._x = -100; st36._x = -100; st45._x = -100; st76._x = -100; st82._x = -100; st102._x = -100; st1011._x = -100; st89._x = -100; element1.mc._y = -1000; if (countDeath < 36) { if (lives > 0) { compact = true; Create(); } i = 1; while (i <= CountElement) { _root["element" + i].vY = 0; _root["element" + i].vX = 0; i++; } } } motor.pruzina(element4, element6, 0.4, noha * 1.5, null); if (leftLeg and rightLeg) { motor.pruzina(element5, element7, 0.4, hoha * 1.5, null); } if (leftLeg) { motor.pruzina(element3, element5, 0.4, noha + berec, null); } if (rightLeg) { motor.pruzina(element3, element7, 0.4, noha + berec, null); } motor.pruzina(element8, element10, 0.6, ruka * 1.7, null); if (leftHand and rightHand) { motor.pruzina(element9, element11, 0.6, (ruka + berec) * 1.5, null); } if (leftHand) { motor.pruzina(element2, element9, 0.4, ruka + berec, null); } if (rightHand) { motor.pruzina(element2, element11, 0.4, ruka + berec, null); } motor.pruzina(element8, element4, 0.3, (trup + noha) * 1.2, null); motor.pruzina(element10, element6, 0.3, (trup + noha) * 1.2, null); if (compact) { motor.pruzina(element1, element4, 1, (krk + trup) + (noha * 1.5), null); motor.pruzina(element1, element6, 1, (krk + trup) + (noha * 1.5), null); } element2.mc._rotation = (motor.DirectAngle(element3.mc, element1.mc) * 180) / Math.PI; element8.mc._rotation = (motor.DirectAngle(element2.mc, element9.mc) * 180) / Math.PI; element10.mc._rotation = (motor.DirectAngle(element2.mc, element11.mc) * 180) / Math.PI; element11.mc._rotation = (motor.DirectAngle(element11.mc, element10.mc) * 180) / Math.PI; element9.mc._rotation = (motor.DirectAngle(element9.mc, element8.mc) * 180) / Math.PI; element7.mc._rotation = (motor.DirectAngle(element7.mc, element6.mc) * 180) / Math.PI; element5.mc._rotation = (motor.DirectAngle(element5.mc, element4.mc) * 180) / Math.PI; element1.mc._rotation = (motor.DirectAngle(cross, element3.mc) * 180) / Math.PI; if (cross._x < element1.x) { element1.mc._xscale = -100; element2.mc._xscale = -100; } else { element1.mc._xscale = 100; element2.mc._xscale = 100; } i = 1; while (i < CountElement) { if ((i > 2) and compact) { _root["element" + i].vY = _root["element" + i].vY + gravitace; } if (Math.abs(_root["element" + i].vX) < 0.1) { _root["element" + i].vX = 0; } if (Math.abs(_root["element" + i].vY) < 0.1) { _root["element" + i].vY = 0; } _root["element" + i].Move(); i++; } accurancy = Math.round((everhit / everfired) * 100); loading--; Qloading--; i = 0; while (i <= maxStrel) { if (_root["shot" + i] != null) { _root["shot" + i].Move(); if ((((_root["shot" + i].x > (ScreenX + 20)) or (_root["shot" + i].y > (ScreenY + 20))) or (_root["shot" + i].y < -20)) or (_root["shot" + i].x < -20)) { delete _root["shot" + i]; removeMovieClip(_root["MCshot" + i]); } } i++; } if ((quatro and compact) and (Qloading < 0)) { Qloading = Kprodleva * 2.5; i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { if (leftHand) { _root["shot" + i] = new Cshot(element9.x, element9.y, "MCshot2", i, i + 100, ((element9.mc._rotation * Math.PI) / 180) + Math.PI, shotSpeed * 1.1); break; } } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { if (rightHand) { _root["shot" + i] = new Cshot(element11.x, element11.y, "MCshot2", i, i + 100, ((element11.mc._rotation * Math.PI) / 180) + Math.PI, shotSpeed * 1.1); break; } } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { if (rightLeg) { _root["shot" + i] = new Cshot(element7.x, element7.y, "MCshot2", i, i + 100, ((element7.mc._rotation * Math.PI) / 180) + Math.PI, shotSpeed * 1.1); break; } } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { if (leftLeg) { _root["shot" + i] = new Cshot(element5.x, element5.y, "MCshot2", i, i + 100, ((element5.mc._rotation * Math.PI) / 180) + Math.PI, shotSpeed * 1.1); break; } } i++; } if (((leftLeg or rightLeg) or leftHand) or rightHand) { SNDshot(); } } if ((Key.isDown(1) and (loading < 0)) and compact) { SNDshot(); loading = Kprodleva; if (double) { everfired = everfired + 2; i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { _root["shot" + i] = new Cshot(element1.x - (13 * Math.sin(motor.DirectAngle(cross, element3.mc))), element1.y + (13 * Math.cos(motor.DirectAngle(cross, element3.mc))), "MCshot", i, i + 100, motor.DirectAngle(element1.mc, cross) + 0.2, shotSpeed); break; } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { _root["shot" + i] = new Cshot(element1.x - (13 * Math.sin(motor.DirectAngle(cross, element3.mc))), element1.y + (13 * Math.cos(motor.DirectAngle(cross, element3.mc))), "MCshot", i, i + 100, motor.DirectAngle(element1.mc, cross) - 0.2, shotSpeed); break; } i++; } } else if (triple) { everfired = everfired + 3; i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { _root["shot" + i] = new Cshot(element1.x - (13 * Math.sin(motor.DirectAngle(cross, element3.mc))), element1.y + (13 * Math.cos(motor.DirectAngle(cross, element3.mc))), "MCshot", i, i + 100, motor.DirectAngle(element1.mc, cross) + 0.3, shotSpeed); break; } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { _root["shot" + i] = new Cshot(element1.x - (13 * Math.sin(motor.DirectAngle(cross, element3.mc))), element1.y + (13 * Math.cos(motor.DirectAngle(cross, element3.mc))), "MCshot", i, i + 100, motor.DirectAngle(element1.mc, cross) - 0.3, shotSpeed); break; } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { _root["shot" + i] = new Cshot(element1.x - (13 * Math.sin(motor.DirectAngle(cross, element3.mc))), element1.y + (13 * Math.cos(motor.DirectAngle(cross, element3.mc))), "MCshot", i, i + 100, motor.DirectAngle(element1.mc, cross), shotSpeed); break; } i++; } } else { everfired = everfired + 1; i = 0; while (i <= maxStrel) { if (_root["shot" + i] == null) { _root["shot" + i] = new Cshot(element1.x - (13 * Math.sin(motor.DirectAngle(cross, element3.mc))), element1.y + (13 * Math.cos(motor.DirectAngle(cross, element3.mc))), "MCshot", i, i + 100, motor.DirectAngle(element1.mc, cross), shotSpeed); break; } i++; } } } countDeath--; levelup = 0; j = 1; while (j < 45) { if ((_root["asteroid" + j].x != -999) and (_root["asteroid" + j].mc != null)) { _root["asteroid" + j].kolize(); _root["asteroid" + j].Move(); } j++; } if (levelNumber == 5) { boss1.play(); if (boss1.bossin._currentframe < 10) { boss1strelba = false; } if (random(100) > 97) { boss1strelba = true; } if (boss1strelba == true) { if (boss1.bossin._currentframe < 10) { boss1.bossin.gotoAndPlay(10); } else { boss1.bossin.play(); } if (boss1.bossin._currentframe == 12) { i = 1; while (i < 20) { if ((_root["asteroid" + i].mc == null) or (_root["asteroid" + i].x == -999)) { delete _root["asteroid" + i]; _root["asteroid" + i] = new Casteroid(boss1.bossin._x, boss1.bossin._y, "small", i, i + 300, 4.71238898038469 - (random(15) / 30), 5); break; } i++; } } } i = 1; while (i < CountElement) { if ((((i == 5) or (i == 7)) or (i == 9)) or (i == 11)) { if (boss1.bossin.hitTest(_root["element" + i].mc) and (countDeath <= 0)) { SNDexploze(); _root["element" + i].vY = _root["element" + i].vY + 5; if ((i == 5) and leftLeg) { leftLeg = false; st45._x = -100; blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; } else if ((i == 7) and rightLeg) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; rightLeg = false; st76._x = -100; } else if ((i == 9) and leftHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st89._x = -100; leftHand = false; } else if ((i == 11) and rightHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st1011._x = -100; rightHand = false; } } } else if (boss1.bossin.hitTest(_root["element" + i].mc._x, _root["element" + i].mc._y, true) and (countDeath <= 0)) { SNDexploze(); compact = false; countDeath = 80; lives--; boss1health = boss1health - demage; levelscore = levelscore + 5; uexp = random(30); attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss1.bossin._x + 20; _root["explozeU" + uexp]._y = boss1.bossin._y - 30; SNDexploze(); _root["element" + i].vX = random(2) - 1; _root["element" + i].vY = random(2) - 1; } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] != null) { if (boss1.bossin.hitTest(_root["shot" + i].mc._x, _root["shot" + i].mc._y, true)) { boss1health = boss1health - demage; uexp = random(30); attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss1.bossin._x + 20; _root["explozeU" + uexp]._y = boss1.bossin._y - 30; SNDexploze(); if (_root["shot" + i].speed == shotSpeed) { everhit++; delete _root["shot" + i]; removeMovieClip(_root["MCshot" + i]); } else { delete _root["shot" + i]; removeMovieClip(_root["MCshot2" + i]); } } } i++; } if (boss1health > 0) { levelup = 10; } else { boss1.gotoAndStop(1); boss1health = 70; j = 1; while (j < 45) { removeMovieClip(_root["asteroid" + j].mc); j++; } } } else if (levelNumber == 10) { boss2.play(); if (boss2.bossin._currentframe < 10) { boss2strelba = false; } if (random(150) > 147) { boss2strelba = true; } if (boss2strelba == true) { if (boss2.bossin._currentframe < 10) { boss2.bossin.gotoAndPlay(10); } else { boss2.bossin.play(); } if (boss2.bossin._currentframe == 12) { i = 1; while (i < 20) { if ((_root["asteroid" + i].mc == null) or (_root["asteroid" + i].x == -999)) { delete _root["asteroid" + i]; _root["asteroid" + i] = new Casteroid(boss2.bossin._x - 40, boss2.bossin._y, "small", i, i + 300, 4.71238898038469 - (random(15) / 30), 4); break; } i++; } i = 1; while (i < 20) { if ((_root["asteroid" + i].mc == null) or (_root["asteroid" + i].x == -999)) { delete _root["asteroid" + i]; _root["asteroid" + i] = new Casteroid(boss2.bossin._x + 40, boss2.bossin._y, "small", i, i + 300, (Math.PI/2) + (random(15) / 30), 4); break; } i++; } } } i = 1; while (i < CountElement) { if ((((i == 5) or (i == 7)) or (i == 9)) or (i == 11)) { if (boss2.bossin.hitTest(_root["element" + i].mc) and (countDeath <= 0)) { SNDexploze(); _root["element" + i].vY = _root["element" + i].vY + 5; if ((i == 5) and leftLeg) { leftLeg = false; st45._x = -100; blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; } else if ((i == 7) and rightLeg) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; rightLeg = false; st76._x = -100; } else if ((i == 9) and leftHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st89._x = -100; leftHand = false; } else if ((i == 11) and rightHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st1011._x = -100; rightHand = false; } } } else if (boss2.bossin.hitTest(_root["element" + i].mc._x, _root["element" + i].mc._y, true) and (countDeath <= 0)) { SNDexploze(); compact = false; countDeath = 80; lives--; boss2health = boss2health - demage; uexp = random(30); levelscore = levelscore + 5; attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss2.bossin._x; _root["explozeU" + uexp]._y = boss2.bossin._y - 30; SNDexploze(); _root["element" + i].vX = random(2) - 1; _root["element" + i].vY = random(2) - 1; } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] != null) { if (boss2.bossin.hitTest(_root["shot" + i].mc._x, _root["shot" + i].mc._y, true)) { boss2health = boss2health - demage; uexp = random(30); attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss2.bossin._x + 20; _root["explozeU" + uexp]._y = boss2.bossin._y - 30; SNDexploze(); if (_root["shot" + i].speed == shotSpeed) { everhit++; delete _root["shot" + i]; removeMovieClip(_root["MCshot" + i]); } else { delete _root["shot" + i]; removeMovieClip(_root["MCshot2" + i]); } } } i++; } if (boss2health > 0) { levelup = 10; } else { boss2.gotoAndStop(1); boss2health = 70; j = 1; while (j < 45) { removeMovieClip(_root["asteroid" + j].mc); j++; } } } else if (levelNumber == 20) { boss2.play(); if (boss2.bossin._currentframe < 10) { boss2strelba = false; } if (random(150) > 147) { boss2strelba = true; } if (boss2strelba == true) { if (boss2.bossin._currentframe < 10) { boss2.bossin.gotoAndPlay(10); } else { boss2.bossin.play(); } if (boss2.bossin._currentframe == 12) { i = 1; while (i < 20) { if ((_root["asteroid" + i].mc == null) or (_root["asteroid" + i].x == -999)) { delete _root["asteroid" + i]; _root["asteroid" + i] = new Casteroid(boss2.bossin._x - 40, boss2.bossin._y, "small", i, i + 300, 4.71238898038469 - (random(15) / 30), 4); break; } i++; } i = 1; while (i < 20) { if ((_root["asteroid" + i].mc == null) or (_root["asteroid" + i].x == -999)) { delete _root["asteroid" + i]; _root["asteroid" + i] = new Casteroid(boss2.bossin._x + 40, boss2.bossin._y, "small", i, i + 300, (Math.PI/2) + (random(15) / 30), 4); break; } i++; } } } i = 1; while (i < CountElement) { if ((((i == 5) or (i == 7)) or (i == 9)) or (i == 11)) { if (boss2.bossin.hitTest(_root["element" + i].mc) and (countDeath <= 0)) { SNDexploze(); _root["element" + i].vY = _root["element" + i].vY + 5; if ((i == 5) and leftLeg) { leftLeg = false; st45._x = -100; blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; } else if ((i == 7) and rightLeg) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; rightLeg = false; st76._x = -100; } else if ((i == 9) and leftHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st89._x = -100; leftHand = false; } else if ((i == 11) and rightHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st1011._x = -100; rightHand = false; } } } else if (boss2.bossin.hitTest(_root["element" + i].mc._x, _root["element" + i].mc._y, true) and (countDeath <= 0)) { SNDexploze(); compact = false; countDeath = 80; lives--; boss2health = boss2health - demage; uexp = random(30); levelscore = levelscore + 5; attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss2.bossin._x; _root["explozeU" + uexp]._y = boss2.bossin._y - 30; SNDexploze(); _root["element" + i].vX = random(2) - 1; _root["element" + i].vY = random(2) - 1; } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] != null) { if (boss2.bossin.hitTest(_root["shot" + i].mc._x, _root["shot" + i].mc._y, true)) { boss2health = boss2health - demage; uexp = random(30); attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss2.bossin._x + 20; _root["explozeU" + uexp]._y = boss2.bossin._y - 30; SNDexploze(); if (_root["shot" + i].speed == shotSpeed) { everhit++; delete _root["shot" + i]; removeMovieClip(_root["MCshot" + i]); } else { delete _root["shot" + i]; removeMovieClip(_root["MCshot2" + i]); } } } i++; } boss1.play(); if (boss1.bossin._currentframe < 10) { boss1strelba = false; } if (random(100) > 97) { boss1strelba = true; } if (boss1strelba == true) { if (boss1.bossin._currentframe < 10) { boss1.bossin.gotoAndPlay(10); } else { boss1.bossin.play(); } if (boss1.bossin._currentframe == 12) { i = 1; while (i < 20) { if ((_root["asteroid" + i].mc == null) or (_root["asteroid" + i].x == -999)) { delete _root["asteroid" + i]; _root["asteroid" + i] = new Casteroid(boss1.bossin._x, boss1.bossin._y, "small", i, i + 300, 4.71238898038469 - (random(15) / 30), 5); break; } i++; } } } i = 1; while (i < CountElement) { if ((((i == 5) or (i == 7)) or (i == 9)) or (i == 11)) { if (boss1.bossin.hitTest(_root["element" + i].mc) and (countDeath <= 0)) { SNDexploze(); _root["element" + i].vY = _root["element" + i].vY + 5; if ((i == 5) and leftLeg) { leftLeg = false; st45._x = -100; blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; } else if ((i == 7) and rightLeg) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; rightLeg = false; st76._x = -100; } else if ((i == 9) and leftHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st89._x = -100; leftHand = false; } else if ((i == 11) and rightHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st1011._x = -100; rightHand = false; } } } else if (boss1.bossin.hitTest(_root["element" + i].mc._x, _root["element" + i].mc._y, true) and (countDeath <= 0)) { SNDexploze(); compact = false; countDeath = 80; lives--; boss1health = boss1health - demage; levelscore = levelscore + 5; uexp = random(30); attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss1.bossin._x + 20; _root["explozeU" + uexp]._y = boss1.bossin._y - 30; SNDexploze(); _root["element" + i].vX = random(2) - 1; _root["element" + i].vY = random(2) - 1; } i++; } i = 0; while (i <= maxStrel) { if (_root["shot" + i] != null) { if (boss1.bossin.hitTest(_root["shot" + i].mc._x, _root["shot" + i].mc._y, true)) { boss1health = boss1health - demage; uexp = random(30); attachMovie("explozeU", "explozeU" + uexp, uexp + 400); _root["explozeU" + uexp]._x = boss1.bossin._x + 20; _root["explozeU" + uexp]._y = boss1.bossin._y - 30; SNDexploze(); if (_root["shot" + i].speed == shotSpeed) { everhit++; delete _root["shot" + i]; removeMovieClip(_root["MCshot" + i]); } else { delete _root["shot" + i]; removeMovieClip(_root["MCshot2" + i]); } } } i++; } if (boss1health > 0) { levelup = 10; } else if (boss2health > 0) { levelup = 10; } else { boss1.gotoAndStop(1); boss1health = 70; boss2.gotoAndStop(1); boss2health = 70; j = 1; while (j < 45) { removeMovieClip(_root["asteroid" + j].mc); j++; } } } else { j = 1; while (j < 45) { if ((_root["asteroid" + j].x != -999) and (_root["asteroid" + j].mc != null)) { levelup++; } j++; } } j = 1; while (j < 45) { if ((_root["asteroid" + j].x != -999) and (_root["asteroid" + j].mc != null)) { i = 0; while (i <= maxStrel) { if (_root["shot" + i] != null) { if (_root["asteroid" + j].mc.hitTest(_root["shot" + i].mc._x, _root["shot" + i].mc._y, true)) { _root["asteroid" + j].mc.gotoAndPlay(5); _root["asteroid" + j].Crash(demage); SNDexploze(); if (_root["shot" + i].speed == shotSpeed) { everhit++; delete _root["shot" + i]; removeMovieClip(_root["MCshot" + i]); } else { delete _root["shot" + i]; removeMovieClip(_root["MCshot2" + i]); } } } i++; } i = 1; while (i < CountElement) { if ((((i == 5) or (i == 7)) or (i == 9)) or (i == 11)) { if (_root["asteroid" + j].mc.hitTest(_root["element" + i].mc) and (countDeath <= 0)) { SNDexploze(); _root["element" + i].vY = _root["element" + i].vY + 5; if ((i == 5) and leftLeg) { leftLeg = false; st45._x = -100; blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; } else if ((i == 7) and rightLeg) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; rightLeg = false; st76._x = -100; } else if ((i == 9) and leftHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st89._x = -100; leftHand = false; } else if ((i == 11) and rightHand) { blabla = random(100); _root.attachMovie("explozeF", "explozeF" + blabla, blabla + 400); _root["explozeF" + blabla]._x = _root["element" + i].x; _root["explozeF" + blabla]._y = _root["element" + i].y; st1011._x = -100; rightHand = false; } } } else if (_root["asteroid" + j].mc.hitTest(_root["element" + i].mc._x, _root["element" + i].mc._y, true) and (countDeath <= 0)) { SNDexploze(); compact = false; countDeath = 80; lives--; _root["asteroid" + j].mc.gotoAndPlay(5); _root["asteroid" + j].Crash(demage); _root["element" + i].vX = random(2) - 1; _root["element" + i].vY = random(2) - 1; } i++; } } j++; } if ((countDeath < 36) and (countDeath >= -1)) { blick(countDeath); } if (levelup == 0) { levelNumber++; leveluper(levelNumber); } secondLive(); } if (!snd) { stopAllSounds(); } };
Frame 5
stop(); Mouse.show(); score = score + Math.round((levelscore * accurancy) / 100); function sendScore() { if (score > 0) { now = new Date(); _root.diff = 0; _root.username = _root.nick; _root.game_id = 21; _root.chs = ((_root.score * now.getUTCHours()) * now.getUTCDate()) + (now.getUTCFullYear() * 77); loadVariablesNum ("http://scores.funny-games.biz/scores.php", 0, "POST"); HS = true; HSwaiting = 0; nick = ""; score = "wait please..."; } }
Instance of Symbol 169 MovieClip in Frame 5
onClipEvent (load) { stop(); }
Frame 6
gotoAndStop (4);
Symbol 12 MovieClip [nuke] Frame 1
stop();
Symbol 12 MovieClip [nuke] Frame 2
_root.SNDatom(); _root.zvuk4.setVolume(0);
Symbol 12 MovieClip [nuke] Frame 26
_root.zvuk1.setVolume(100);
Symbol 21 MovieClip [explozeU] Frame 11
stop();
Symbol 30 MovieClip [explozeF] Frame 10
stop();
Symbol 37 MovieClip [big1] Frame 1
stop();
Symbol 42 MovieClip [exploze] Frame 11
stop();
Symbol 72 MovieClip [medium2] Frame 1
stop();
Symbol 79 MovieClip [medium1] Frame 1
stop();
Symbol 115 MovieClip Frame 138
stop();
Symbol 118 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 118 MovieClip Frame 2
gotoAndPlay (1);
Symbol 118 MovieClip Frame 3
_root.play();
Symbol 353 MovieClip [__Packages.Engine] Frame 0
class Engine { var funkce, d1, d2, agl, i; function Engine (afunkce) { funkce = afunkce; } function Distance(mc1, mc2) { d1 = mc1._x - mc2._x; d2 = mc1._y - mc2._y; return(Math.sqrt((d1 * d1) + (d2 * d2))); } function DirectAngle(mc1, mc2) { agl = -Math.atan((mc2._x - mc1._x) / (mc2._y - mc1._y)); if (mc1._y < mc2._y) { agl = agl + Math.PI; } return(agl); } function pruzina(e1, e2, speed, distance, str) { var _local4; var _local5; _local5 = e1.W + e2.W; _local4 = ((speed * Math.abs(distance - Distance(e1.mc, e2.mc))) / distance) * 4; if (Distance(e1.mc, e2.mc) > (distance + 5)) { e1.vX = e1.vX + (((Math.sin(DirectAngle(e1.mc, e2.mc)) * _local4) * e2.W) / _local5); e1.vY = e1.vY - (((Math.cos(DirectAngle(e1.mc, e2.mc)) * _local4) * e2.W) / _local5); e2.vX = e2.vX + (((Math.sin(DirectAngle(e2.mc, e1.mc)) * _local4) * e1.W) / _local5); e2.vY = e2.vY - (((Math.cos(DirectAngle(e2.mc, e1.mc)) * _local4) * e1.W) / _local5); } if (Distance(e1.mc, e2.mc) < (distance - 5)) { e1.vX = e1.vX + (((Math.sin(DirectAngle(e2.mc, e1.mc)) * _local4) * e2.W) / _local5); e1.vY = e1.vY - (((Math.cos(DirectAngle(e2.mc, e1.mc)) * _local4) * e2.W) / _local5); e2.vX = e2.vX + (((Math.sin(DirectAngle(e1.mc, e2.mc)) * _local4) * e1.W) / _local5); e2.vY = e2.vY - (((Math.cos(DirectAngle(e1.mc, e2.mc)) * _local4) * e1.W) / _local5); } str._rotation = (DirectAngle(e2.mc, e1.mc) * 180) / Math.PI; str._yscale = Distance(e2.mc, e1.mc); str._x = e2.x; str._y = e2.y; } function treni(kolik) { i = 2; while (i < _root.CountElement) { _root["element" + i].treni(kolik); i++; } _root.element1.treni(0.8); _root.element2.treni(0.5); } }
Symbol 354 MovieClip [__Packages.Items] Frame 0
class Items { var x, y, layer, id, mc; function Items (ax, ay, atype, aid, alayer) { x = ax; y = ay; layer = alayer; id = aid; _root.attachMovie(atype, String(atype + id), alayer); mc = _root[atype + id]; Refresh(); } function Refresh() { mc._x = x; mc._y = y; } }
Symbol 355 MovieClip [__Packages.Celement] Frame 0
class Celement extends Items { var vX, vY, x, y, W, layer, id, mc, Refresh; function Celement (ax, ay, atype, aid, alayer, aW) { super(); vX = 0; vY = 0; x = ax; y = ay; W = aW; layer = alayer; id = aid; _root.attachMovie(atype, String(atype + id), alayer); mc = _root[atype + id]; Refresh(); } function treni(cx) { vX = vX * cx; vY = vY * cx; } function Move() { x = x + vX; y = y + vY; } }
Symbol 356 MovieClip [__Packages.Cshot] Frame 0
class Cshot extends Items { var x, y, layer, id, mc, angle, speed, Refresh; function Cshot (ax, ay, atype, aid, alayer, aangle, aspeed) { super(); x = ax; y = ay; layer = alayer; id = aid; _root.attachMovie(atype, String(atype + id), alayer); mc = _root[atype + id]; angle = aangle; speed = aspeed; Refresh(); } function Move() { x = x + (speed * Math.sin(angle)); y = y - (speed * Math.cos(angle)); mc._rotation = (angle * 180) / Math.PI; Refresh(); } }
Symbol 357 MovieClip [__Packages.Casteroid] Frame 0
class Casteroid extends Cshot { var x, y, layer, id, size, mc, angle, speed, health, type, Refresh, blabla; function Casteroid (ax, ay, atype, aid, alayer, aangle, aspeed) { super(); x = ax; y = ay; layer = alayer; id = aid; if (atype == "big") { size = 3; } if (atype == "medium") { size = 2; } if (atype == "small") { size = 1; } _root.attachMovie(String(atype + (random(4 - size) + 1)), String(atype + id), alayer); mc = _root[atype + id]; angle = aangle; speed = aspeed; health = size * 2; type = atype; Refresh(); } function kolize() { if (x > (_root.ScreenX + (size * 8))) { x = (-size) * 8; } if (x < ((-size) * 8)) { x = _root.ScreenX + (size * 8); } if (y > (_root.ScreenY + (size * 8))) { y = (-size) * 8; } if (y < ((-size) * 8)) { y = _root.ScreenY + (size * 8); } } function Crash(demage) { health = health - demage; _root.levelscore = _root.levelscore + 5; if (health <= 0) { blabla = random(100); _root.attachMovie("exploze", "exploze" + blabla, blabla + 400); _root["exploze" + blabla]._x = x; _root["exploze" + blabla]._y = y; if (type == "big") { _root.levelscore = _root.levelscore + 15; _root["asteroid" + (id + 1)] = new Casteroid(x, y, "medium", id + 1, (id + 1) + 300, angle + 0.628318530717959, speed); _root["asteroid" + (id + 6)] = new Casteroid(x, y, "medium", id + 6, (id + 6) + 300, angle - 0.628318530717959, speed); } if (type == "medium") { _root.levelscore = _root.levelscore + 15; _root["asteroid" + (id + 1)] = new Casteroid(x + 13, y + 13, "small", id + 1, (id + 1) + 300, angle + 0.628318530717959, speed); _root["asteroid" + (id + 2)] = new Casteroid(x - 13, y, "small", id + 2, (id + 2) + 300, angle, speed); _root["asteroid" + (id + 3)] = new Casteroid(x + 13, y - 13, "small", id + 3, (id + 3) + 300, angle - 0.628318530717959, speed); } if (type == "small") { _root.levelscore = _root.levelscore + 15; } removeMovieClip(mc); x = -999; } } }
Symbol 358 MovieClip [__Packages.CasteroidY] Frame 0
class CasteroidY extends Cshot { var x, y, layer, id, size, mc, angle, speed, health, type, vX, vY, Refresh, blabla; function CasteroidY (ax, ay, atype, aid, alayer, aangle, aspeed) { super(); x = ax; y = ay; layer = alayer; id = aid; if (atype == "medium") { size = 2; } if (atype == "small") { size = 1; } _root.attachMovie(String(("Y" + atype) + (random(3 - size) + 1)), String(atype + id), alayer); mc = _root[atype + id]; angle = aangle; speed = aspeed; health = size * 2; type = atype; vX = Math.sin(angle) * speed; vY = (-Math.cos(angle)) * speed; Refresh(); } function kolize() { if ((x > _root.ScreenX) or (x < 0)) { vX = -vX; } if ((y > _root.ScreenY) or (y < 0)) { vY = -vY; } } function Move() { x = x + vX; y = y + vY; Refresh(); } function Crash(demage) { health = health - demage; _root.levelscore = _root.levelscore + 5; if (health <= 0) { blabla = random(100); _root.attachMovie("exploze", "exploze" + blabla, blabla + 400); _root["exploze" + blabla]._x = x; _root["exploze" + blabla]._y = y; if (type == "medium") { _root.levelscore = _root.levelscore + 15; _root["asteroid" + (id + 1)] = new CasteroidY(x + 17, y + 17, "small", id + 1, (id + 1) + 300, angle + 1.0471975511966, speed + 1); _root["asteroid" + (id + 2)] = new CasteroidY(x - 17, y + 17, "small", id + 2, (id + 2) + 300, angle + 0.523598775598299, speed + 1); _root["asteroid" + (id + 3)] = new CasteroidY(x + 17, y - 17, "small", id + 3, (id + 3) + 300, angle - 0.523598775598299, speed + 1); _root["asteroid" + (id + 4)] = new CasteroidY(x - 17, y - 17, "small", id + 4, (id + 4) + 300, angle - 1.0471975511966, speed + 1); } if (type == "small") { _root.levelscore = _root.levelscore + 15; } removeMovieClip(mc); x = -999; } } }
Symbol 123 Button
on (release) { gotoAndPlay (3); }
Symbol 135 MovieClip Frame 13
stop();
Symbol 163 Button
on (release) { _root.instr.gotoAndStop(2); }
Symbol 164 Button
on (release) { play(); if (_currentframe < 55) { gotoAndPlay (55); } }
Symbol 165 Button
on (release) { tellTarget (_root) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }; }
Symbol 166 Button
on (release) { tellTarget (_root) { getURL ("http://scores.funny-games.biz/show.php?game_id=21&difficulty=0", "_blank"); }; }
Symbol 171 Button
on (release) { tellTarget (_root) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }; }
Symbol 187 Button
on (press) { getURL ("http://oneeyedchild.wz.cz", "_blank"); credit.gotoAndStop(2); stop(); }
Symbol 189 MovieClip Frame 1
stop();
Symbol 190 MovieClip Frame 54
stop();
Instance of Symbol 169 MovieClip in Symbol 190 MovieClip Frame 54
onClipEvent (load) { stop(); }
Symbol 190 MovieClip Frame 84
_root.gotoAndStop(4); stopAllSounds();
Symbol 195 Button
on (release) { if (snd == true) { snd = false; stopAllSounds(); } else { snd = true; SNDgame(); } }
Symbol 198 Button
on (release) { if (bg._currentframe == 1) { bg.nextFrame(); } else if (bg._currentframe == 2) { bg.prevFrame(); } }
Symbol 199 Button
on (keyPress "<Space>") { if (pauza == true) { pauza = false; } else { pauza = true; } }
Symbol 246 Button
on (release) { prevFrame(); }
Symbol 254 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 1
stop();
Instance of Symbol 267 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.boss2health); }
Symbol 285 MovieClip Frame 9
gotoAndPlay (1);
Symbol 286 MovieClip Frame 1
stop();
Symbol 286 MovieClip Frame 795
gotoAndPlay (30);
Instance of Symbol 267 MovieClip in Symbol 305 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.boss1health); }
Symbol 305 MovieClip Frame 9
gotoAndPlay (1);
Symbol 306 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 468
gotoAndPlay (50);
Symbol 324 MovieClip Frame 15
Symbol 324 MovieClip Frame 76
stop();
Symbol 344 Button
on (release) { _root.sendScore(); } on (keyPress "<Enter>") { _root.sendScore(); }
Symbol 348 Button
on (release) { gotoAndStop (6); }
Symbol 352 Button
on (release) { tellTarget (_root) { getURL ("http://www.funny-games.biz/main.html", "_blank"); }; }

Library Items

Symbol 1 Sound [victory]
Symbol 2 Sound [SNDshot]
Symbol 3 Sound [buben]
Symbol 4 Sound [newlevel]
Symbol 5 Sound [fastrack]
Symbol 6 Sound [explode]
Symbol 7 Sound [endgame]
Symbol 8 Sound [dritte]
Symbol 9 Sound [powerup]
Symbol 10 Sound [atom]
Symbol 11 GraphicUsed by:12 116
Symbol 12 MovieClip [nuke]Uses:11
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClip [Ysmall2]Uses:13
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [Ymedium1]Uses:15
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClip [Ysmall1]Uses:17
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClip [explozeU]Uses:20
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24
Symbol 24 MovieClip [MCshot2]Uses:23
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:25 26 27 28Used by:30
Symbol 30 MovieClip [explozeF]Uses:29
Symbol 31 GraphicUsed by:37
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [big1]Uses:31 32 33 34 35 36
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:42
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:42
Symbol 42 MovieClip [exploze]Uses:39 41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [MCelbow]Uses:43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [MCass]Uses:45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [MCleg]Uses:47
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClip [MCchest]Uses:49
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClip [MChand]Uses:51
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [MCknee]Uses:53
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [MChead]Uses:55
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [small3]Uses:57
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClip [small2]Uses:59
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [small1]Uses:61
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClip [MCshot]Uses:64
Symbol 66 GraphicUsed by:72
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [medium2]Uses:66 67 68 69 70 71Used by:190 285
Symbol 73 GraphicUsed by:79
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [medium1]Uses:73 74 75 76 77 78Used by:190
Symbol 80 GraphicUsed by:115
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:115
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:88
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:88
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:84 86 87Used by:115
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:94
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:94
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:90 92 93Used by:115
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:100 103
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:100
Symbol 99 GraphicUsed by:100 103
Symbol 100 MovieClipUses:96 98 99Used by:115
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:103
Symbol 103 MovieClipUses:96 102 99Used by:115
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:104Used by:109
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:106Used by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:105 107 108Used by:115
Symbol 110 GraphicUsed by:115
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClipUses:112Used by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:80 82 88 94 100 103 109 110 113 114 SS1Used by:Timeline
Symbol 116 MovieClipUses:11Used by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:116 117Used by:Timeline
Symbol 353 MovieClip [__Packages.Engine]
Symbol 354 MovieClip [__Packages.Items]
Symbol 355 MovieClip [__Packages.Celement]
Symbol 356 MovieClip [__Packages.Cshot]
Symbol 357 MovieClip [__Packages.Casteroid]
Symbol 358 MovieClip [__Packages.CasteroidY]
Symbol 119 GraphicUsed by:120 123
Symbol 120 MovieClipUses:119Used by:121 123
Symbol 121 MovieClipUses:120Used by:123
Symbol 122 GraphicUsed by:123
Symbol 123 ButtonUses:120 121 122 119Used by:Timeline
Symbol 124 GraphicUsed by:126 256
Symbol 125 GraphicUsed by:126 256
Symbol 126 MovieClipUses:124 125Used by:190 254
Symbol 127 GraphicUsed by:190
Symbol 128 FontUsed by:129 130 131 132 134 143 144 145 148 149 150 153 154 155 159 160 161 223 224 225 226 227 228 229 230 231 232 234 235 236 237 238 240 241 244 250 253 307 308 309 310 311 312 315 316 317 318 319 320 323 337 339 340 341 342 345 346 347 349 350
Symbol 129 TextUses:128Used by:190
Symbol 130 TextUses:128Used by:135
Symbol 131 TextUses:128Used by:135
Symbol 132 TextUses:128Used by:135
Symbol 133 FontUsed by:134 148 149 150 224 231 236 237 240 241 244 247 313
Symbol 134 TextUses:128 133Used by:135
Symbol 135 MovieClipUses:130 131 132 134Used by:190
Symbol 136 SoundUsed by:190
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:190 305
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:190
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:190
Symbol 143 TextUses:128Used by:147 163
Symbol 144 TextUses:128Used by:147 163
Symbol 145 TextUses:128Used by:147 162 163 166 187
Symbol 146 GraphicUsed by:147 162 163 166 187
Symbol 147 ButtonUses:143 144 145 146Used by:190
Symbol 148 TextUses:128 133Used by:152 164
Symbol 149 TextUses:128 133Used by:152 164
Symbol 150 TextUses:128 133Used by:152 164
Symbol 151 GraphicUsed by:152 164
Symbol 152 ButtonUses:148 149 150 151Used by:190
Symbol 153 TextUses:128Used by:157 165
Symbol 154 TextUses:128Used by:157 165
Symbol 155 TextUses:128Used by:157 165 348 352
Symbol 156 GraphicUsed by:157 165 348
Symbol 157 ButtonUses:153 154 155 156Used by:190
Symbol 158 FontUsed by:159 160 161 188 337 338 340 341 342 345 346 347
Symbol 159 TextUses:128 158Used by:162 166 187
Symbol 160 TextUses:128 158Used by:162 166 187
Symbol 161 TextUses:128 158Used by:162 166 187
Symbol 162 ButtonUses:159 160 161 146 145Used by:190
Symbol 163 ButtonUses:143 144 145 146Used by:190
Symbol 164 ButtonUses:148 149 150 151Used by:190
Symbol 165 ButtonUses:153 154 155 156Used by:190
Symbol 166 ButtonUses:159 160 161 146 145Used by:190
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClipUses:168Used by:190  Timeline
Symbol 170 GraphicUsed by:171
Symbol 171 ButtonUses:170Used by:190  Timeline
Symbol 172 GraphicUsed by:173 331
Symbol 173 MovieClipUses:172Used by:184
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:184
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:184
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:184
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:184
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:184
Symbol 184 MovieClipUses:173 175 177 179 181 183Used by:190
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:190
Symbol 187 ButtonUses:159 160 161 146 145Used by:190
Symbol 188 TextUses:158Used by:189
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 MovieClipUses:126 127 129 135 136 79 138 140 72 142 147 152 157 162 163 164 165 166 169 171 184 186 187 189Used by:Timeline
Symbol 191 GraphicUsed by:195 199
Symbol 192 GraphicUsed by:195 199
Symbol 193 GraphicUsed by:195 199
Symbol 194 GraphicUsed by:195 198 199
Symbol 195 ButtonUses:191 192 193 194Used by:Timeline
Symbol 196 GraphicUsed by:198
Symbol 197 GraphicUsed by:198
Symbol 198 ButtonUses:196 197 194Used by:Timeline
Symbol 199 ButtonUses:191 192 193 194Used by:Timeline
Symbol 200 GraphicUsed by:254
Symbol 201 GraphicUsed by:254
Symbol 202 GraphicUsed by:204 206 208 210 212 214 216 218 220 222 249 252
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:202 203Used by:254  Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:202 205Used by:254  Timeline
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:202 207Used by:254  Timeline
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:202 209Used by:254  Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:202 211Used by:254  Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:202 213Used by:254  Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:202 215Used by:254  Timeline
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:202 217Used by:254  Timeline
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:202 219Used by:254  Timeline
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:202 221Used by:254  Timeline
Symbol 223 TextUses:128Used by:254
Symbol 224 TextUses:128 133Used by:254
Symbol 225 TextUses:128Used by:254
Symbol 226 TextUses:128Used by:254
Symbol 227 TextUses:128Used by:254
Symbol 228 TextUses:128Used by:254
Symbol 229 TextUses:128Used by:254
Symbol 230 TextUses:128Used by:254
Symbol 231 TextUses:128 133Used by:254
Symbol 232 TextUses:128Used by:254
Symbol 233 FontUsed by:234
Symbol 234 TextUses:128 233Used by:254
Symbol 235 TextUses:128Used by:254
Symbol 236 TextUses:133 128Used by:254
Symbol 237 TextUses:133 128Used by:254
Symbol 238 TextUses:128Used by:254
Symbol 239 GraphicUsed by:246
Symbol 240 TextUses:133 128Used by:246
Symbol 241 TextUses:133 128Used by:246
Symbol 242 GraphicUsed by:246
Symbol 243 GraphicUsed by:246
Symbol 244 TextUses:133 128Used by:246
Symbol 245 GraphicUsed by:246
Symbol 246 ButtonUses:239 240 241 242 243 244 245Used by:254
Symbol 247 TextUses:133Used by:254
Symbol 248 GraphicUsed by:249
Symbol 249 MovieClipUses:202 248Used by:254  Timeline
Symbol 250 TextUses:128Used by:254
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:202 251Used by:254  Timeline
Symbol 253 TextUses:128Used by:254
Symbol 254 MovieClipUses:200 126 201 204 206 208 210 212 214 216 218 220 222 223 224 225 226 227 228 229 230 231 232 234 235 236 237 238 246 247 249 250 252 253Used by:Timeline
Symbol 255 GraphicUsed by:260
Symbol 256 MovieClipUses:124 125Used by:260
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:255 256 258 259Used by:Timeline
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClipUses:261Used by:285 305
Symbol 263 GraphicUsed by:285
Symbol 264 GraphicUsed by:285
Symbol 265 GraphicUsed by:285
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:285 305
Symbol 268 GraphicUsed by:285 305
Symbol 269 GraphicUsed by:285 305
Symbol 270 GraphicUsed by:285 305
Symbol 271 GraphicUsed by:285 305
Symbol 272 GraphicUsed by:285
Symbol 273 GraphicUsed by:285
Symbol 274 GraphicUsed by:285
Symbol 275 GraphicUsed by:285
Symbol 276 GraphicUsed by:285
Symbol 277 GraphicUsed by:285
Symbol 278 GraphicUsed by:285
Symbol 279 GraphicUsed by:285
Symbol 280 GraphicUsed by:285
Symbol 281 GraphicUsed by:285
Symbol 282 GraphicUsed by:285
Symbol 283 GraphicUsed by:285
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:262 263 72 264 265 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284Used by:286
Symbol 286 MovieClipUses:285Used by:Timeline
Symbol 287 GraphicUsed by:305
Symbol 288 GraphicUsed by:305
Symbol 289 GraphicUsed by:305
Symbol 290 GraphicUsed by:305
Symbol 291 GraphicUsed by:305
Symbol 292 GraphicUsed by:305
Symbol 293 GraphicUsed by:305
Symbol 294 GraphicUsed by:305
Symbol 295 GraphicUsed by:305
Symbol 296 GraphicUsed by:305
Symbol 297 GraphicUsed by:305
Symbol 298 GraphicUsed by:305
Symbol 299 GraphicUsed by:305
Symbol 300 GraphicUsed by:305
Symbol 301 GraphicUsed by:305
Symbol 302 GraphicUsed by:305
Symbol 303 GraphicUsed by:305
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:262 287 138 288 289 267 268 269 270 271 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304Used by:306
Symbol 306 MovieClipUses:305Used by:Timeline
Symbol 307 TextUses:128Used by:Timeline
Symbol 308 TextUses:128Used by:Timeline
Symbol 309 EditableTextUses:128Used by:Timeline
Symbol 310 EditableTextUses:128Used by:Timeline
Symbol 311 TextUses:128Used by:Timeline
Symbol 312 EditableTextUses:128Used by:Timeline
Symbol 313 TextUses:133Used by:Timeline
Symbol 314 GraphicUsed by:324
Symbol 315 TextUses:128Used by:324
Symbol 316 EditableTextUses:128Used by:324
Symbol 317 TextUses:128Used by:324
Symbol 318 EditableTextUses:128Used by:324
Symbol 319 EditableTextUses:128Used by:324
Symbol 320 TextUses:128Used by:324
Symbol 321 FontUsed by:322
Symbol 322 TextUses:321Used by:324
Symbol 323 EditableTextUses:128Used by:324
Symbol 324 MovieClipUses:314 315 316 317 318 319 320 322 323Used by:Timeline
Symbol 325 FontUsed by:326 327 328 329 330
Symbol 326 EditableTextUses:325Used by:Timeline
Symbol 327 EditableTextUses:325Used by:Timeline
Symbol 328 EditableTextUses:325Used by:Timeline
Symbol 329 EditableTextUses:325Used by:Timeline
Symbol 330 EditableTextUses:325Used by:Timeline
Symbol 331 MovieClipUses:172Used by:Timeline
Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:332Used by:Timeline
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:Timeline
Symbol 336 GraphicUsed by:Timeline
Symbol 337 TextUses:128 158Used by:Timeline
Symbol 338 EditableTextUses:158Used by:Timeline
Symbol 339 TextUses:128Used by:Timeline
Symbol 340 TextUses:128 158Used by:344
Symbol 341 TextUses:128 158Used by:344
Symbol 342 TextUses:128 158Used by:344
Symbol 343 GraphicUsed by:344
Symbol 344 ButtonUses:340 341 342 343Used by:Timeline
Symbol 345 TextUses:128 158Used by:348
Symbol 346 TextUses:128 158Used by:348
Symbol 347 TextUses:128 158Used by:348
Symbol 348 ButtonUses:345 346 347 156 155Used by:Timeline
Symbol 349 EditableTextUses:128Used by:Timeline
Symbol 350 TextUses:128Used by:352
Symbol 351 GraphicUsed by:352
Symbol 352 ButtonUses:350 351 155Used by:Timeline
Streaming Sound 1Used by:Symbol 115 MovieClip

Instance Names

"instr"Frame 3Symbol 254 MovieClip
"bg"Frame 4Symbol 260 MovieClip
"PUasUp"Frame 4Symbol 204 MovieClip
"PUasDown"Frame 4Symbol 206 MovieClip
"PUbomb"Frame 4Symbol 208 MovieClip
"PUimortality"Frame 4Symbol 210 MovieClip
"PUlifedown"Frame 4Symbol 212 MovieClip
"PUlifeup"Frame 4Symbol 214 MovieClip
"PUspeeddown"Frame 4Symbol 220 MovieClip
"PUspeedup"Frame 4Symbol 222 MovieClip
"PUgravity"Frame 4Symbol 249 MovieClip
"PUshot4"Frame 4Symbol 252 MovieClip
"boss2"Frame 4Symbol 286 MovieClip
"PUshot2"Frame 4Symbol 216 MovieClip
"PUshot3"Frame 4Symbol 218 MovieClip
"boss1"Frame 4Symbol 306 MovieClip
"level"Frame 4Symbol 324 MovieClip
"st43"Frame 4Symbol 333 MovieClip
"st23"Frame 4Symbol 333 MovieClip
"st12"Frame 4Symbol 333 MovieClip
"st36"Frame 4Symbol 333 MovieClip
"st82"Frame 4Symbol 333 MovieClip
"st102"Frame 4Symbol 333 MovieClip
"st76"Frame 4Symbol 333 MovieClip
"st45"Frame 4Symbol 333 MovieClip
"st1011"Frame 4Symbol 333 MovieClip
"st89"Frame 4Symbol 333 MovieClip
"cross"Frame 4Symbol 335 MovieClip
"bar"Symbol 118 MovieClip Frame 1Symbol 116 MovieClip
"credit"Symbol 190 MovieClip Frame 64Symbol 189 MovieClip
"bossin"Symbol 286 MovieClip Frame 2Symbol 285 MovieClip
"bossin"Symbol 306 MovieClip Frame 2Symbol 305 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "victory"
ExportAssets (56)Timeline Frame 1Symbol 2 as "SNDshot"
ExportAssets (56)Timeline Frame 1Symbol 3 as "buben"
ExportAssets (56)Timeline Frame 1Symbol 4 as "newlevel"
ExportAssets (56)Timeline Frame 1Symbol 5 as "fastrack"
ExportAssets (56)Timeline Frame 1Symbol 6 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 7 as "endgame"
ExportAssets (56)Timeline Frame 1Symbol 8 as "dritte"
ExportAssets (56)Timeline Frame 1Symbol 9 as "powerup"
ExportAssets (56)Timeline Frame 1Symbol 10 as "atom"
ExportAssets (56)Timeline Frame 1Symbol 12 as "nuke"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Ysmall2"
ExportAssets (56)Timeline Frame 1Symbol 16 as "Ymedium1"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Ysmall1"
ExportAssets (56)Timeline Frame 1Symbol 21 as "explozeU"
ExportAssets (56)Timeline Frame 1Symbol 24 as "MCshot2"
ExportAssets (56)Timeline Frame 1Symbol 30 as "explozeF"
ExportAssets (56)Timeline Frame 1Symbol 37 as "big1"
ExportAssets (56)Timeline Frame 1Symbol 42 as "exploze"
ExportAssets (56)Timeline Frame 1Symbol 44 as "MCelbow"
ExportAssets (56)Timeline Frame 1Symbol 46 as "MCass"
ExportAssets (56)Timeline Frame 1Symbol 48 as "MCleg"
ExportAssets (56)Timeline Frame 1Symbol 50 as "MCchest"
ExportAssets (56)Timeline Frame 1Symbol 52 as "MChand"
ExportAssets (56)Timeline Frame 1Symbol 54 as "MCknee"
ExportAssets (56)Timeline Frame 1Symbol 56 as "MChead"
ExportAssets (56)Timeline Frame 1Symbol 58 as "small3"
ExportAssets (56)Timeline Frame 1Symbol 60 as "small2"
ExportAssets (56)Timeline Frame 1Symbol 62 as "small1"
ExportAssets (56)Timeline Frame 1Symbol 65 as "MCshot"
ExportAssets (56)Timeline Frame 1Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 1Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 1Symbol 353 as "__Packages.Engine"
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ExportAssets (56)Timeline Frame 1Symbol 355 as "__Packages.Celement"
ExportAssets (56)Timeline Frame 1Symbol 356 as "__Packages.Cshot"
ExportAssets (56)Timeline Frame 1Symbol 357 as "__Packages.Casteroid"
ExportAssets (56)Timeline Frame 1Symbol 358 as "__Packages.CasteroidY"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 3Symbol 79 as "medium1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"
ExportAssets (56)Timeline Frame 4Symbol 72 as "medium2"

Labels

"loaded"Symbol 118 MovieClip Frame 3

Dynamic Text Variables

scoreSymbol 309 EditableText""
livesSymbol 310 EditableText""
accurancySymbol 312 EditableText""
_root.levelNumberSymbol 316 EditableText""
_root.levelscoreSSymbol 318 EditableText""
_root.accurancySSymbol 319 EditableText""
_root.scoreSSymbol 323 EditableText""
PU_indexSymbol 326 EditableText""
choseSymbol 327 EditableText""
PUcounterSymbol 328 EditableText""
imortalityCounterSymbol 329 EditableText""
countDeathSymbol 330 EditableText""
nickSymbol 338 EditableText""
scoreSymbol 349 EditableText""




http://swfchan.com/6/29321/info.shtml
Created: 19/5 -2019 23:55:00 Last modified: 19/5 -2019 23:55:00 Server time: 02/05 -2024 10:31:50