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wrath II.swf

This is the info page for
Flash #29356

(Click the ID number above for more basic data on this flash file.)


Text
NOW LOOK WHAT
YOU'VE DONE!

I'm sorry, but you'll have to load the movie again! Sheesh, some people...

wrath ii v1.7

While WRATH loads...
Place Harvey the Sqaure in an
open space. See how long you can
survive without hitting the walls.
Click to Start...

:

00

00

00

00

00

00

best time

Loading Wrath II

Loading Wrath II.

Loading Wrath II..

Loading Wrath II...

Wrath II has loaded ... PRESS SPACE or CLICK HERE

your time

NEW BEST TIME
WELL DONE

ENTER

Armegalo wishes to make his appologies in advance for
the following material. If you are easily offended,
disgusted, and/or believe yourself to be of high moral
stature, do not click the button below.
You have been warned!
For best results, close all other windows or applications
you are running. (bookmark if you're on the web...)

Virtual violence is fun
Real violence sucks BIG time.
DO NOT TRY THIS AT HOME
no animals were harmed in any way during the making of wrath ii
wrath ii and all characters in this game are copyright 2002 richard pringle

and on the sixth day,
god created man

SKIP INTRO

SKIP INTRO

by the seventh day, he'd
realised his mistake...

and "bugger!" was the word

ARMEGALO presents...

ARMEGALO

Enter Password

Info & Instructions

Play Hard

Play Hard

Play Easy

Play Easy

More Online Games

Add Games To Your Site

What a bummer... You created mankind in your own
image huh? Bit of a silly thing to do wasn't it.
So naturally, they've run amok, and really pissed you
off, right? Sounds like punishment time...
It just so happens, that what we have here is a
specially designed set of controls and monitoring
equipment to help you do just that. Who needs divine
prescience, when you've got the wonders of modern
technology to help you?

Encylopedia Satanica

In order for your punishments on mankind to be
effective, they must know they are being punished. At
the bottom of the game screen is the Kill-O-Meter.
The Kill-O-Meter is directly connected to all the most
important opinion polls and news feeds, and tells you
how harsh the mortals think your WRATH!
Up to now, mankind has spread to 6 main regions. In
each of these regions, you'll need to impress upon
them the importance of believing in you and
remaining faithful. This will only be achieved when
the Kill-O-Meter fills up completely.

There are several new powers at your disposal to help
you achieve your goals. You will have to train in the
use of each power in turn, and will therefore only be
using one new power per region.
What follows is a list of those powers in the order
that you will recieve them...

Lightning Gun
This is the default weapon you will have experience
of if you have played Wrath I. The Lightning Gun
employs a simple point and click interface.
A slight disadvantage is that it can only be fired at
the ground.

Hay Bomb - Key "1"
This powerful device drifts down from your domain,
and fools passing cows into stopping for a bite to
eat. When the cows have eaten enough hay, or if
the bomb gets bored, it will explode, with quite
some blast radius. The Hay Bomb can be activated
by clicking on the icon, or pressing the number "1"
on your keyboard.

Flood - Key "2"
Useful for keeping people and animals in one place
without killing them. Using combinations of the
Hay Bomb and Flood are especially effective.. Flood
can be activated by clicking on the icon, or pressing
the number "2" on your keyboard.

Quake - Key "3"
Make the earth move for everyone! Not especially a
killer, but nice to remind them who's in charge.
Very useful for keeping marauding space aliens
from taking your flock. Earthquakes  can be
activated by clicking and holding the icon, or
pressing and holding the number "3" on your
keyboard. Excessive use of Earthquake may lead to
temporarily less responsive controls.

Angel of Death - Key "4"
If, for some reason, you can't reach the mortals
with conventional weapons, send someone down
there to do it by hand! The Angel of Death only kills
those who have sinned, but the very sight of the
Angel of Death can have a far greater effect on your
rating than normal killing methods. The Angel of
Death can be activated by clicking on the icon, or
pressing the number "4" on your keyboard.

Bonzai Volcano - Key "5"
Ohhh momma! Point, click, and watch them burn.
An excellent deterent for marauding space aliens
too. This is easily the most popular weapon in your
arsenal, which is why you'll be getting it last. The
Bonzai Volcano can be activated by clicking on the
icon, or pressing the number "5" on your keyboard.

Well, with all those weapons at your disposal,
what's to stop you just getting out there and
completely annhilating them?...

Angels
These are basically a good natured bunch, who'd
rather see things take their own natural course. Of
course, with you killing all over the place, they're
gonna get pretty upset. There's a fair chance that
they're willing to sacrifice themselves in order to
save the pathetic mortals. And don't think you can
just shoot straight through them either... if the
mortals see you killing your own angels, their
respect for you will drop like a rock off a cliff.

Aliens
If you didn't create these guys, who did?
The Aliens will try to beam up as many of your
people as they can carry. If you let the aliens steal
your flock, you're basically losing souls.
If the mortals see this, attention gets shifted from
your divine self, onto the less than divine aliens.
Naturally, this will all show up as a drop in your
Kill-O-Meter. Don't tolerate it. Hit them with
everthing you've got!

Evangelists
Trying to spread the word (which is "bugger!") is
like trying to spread butter with a chopstick. Poor
evangelists need all the help they can get, so if you
go around killing them too, who's going to be on
your side? No... best to leave them to themselves.

Satan Himself
What an evil chappy! Who'd have thought he'd turn
out like this?
He will do everthing in his power to defeat you by
converting your precious souls to his evil cult - thus
lowering your ratings all round. You can both shoot
at Satan himself, or you can carry on shooting the
mortals, in an attempt to secure the region.

Watch how your actions influence the Kill-O-Meter
at the bottom of the screen, and act accordingly.

Hints

Killing one person at a time wont do much to your
rating, but if you get groups of deaths, people will
look at this as some serious divine intervention.

If the going gets tough, leave your flock alone for a
while. Wait until they all start to blaspheme at you,
then let them have it. This will really make them see
the error of their ways!
(everything they say except for "REPENT" is regarded
as blasphemy!)

Write down the names of each level as they start.
These will act as passwords later on.

Autofire may be nice, but quick, well-aimed shots
will allow you to make more of an impression on the
Kill-O-Meter. Remember, you're trying to kill as
many people as you can with each shot. Cows and
sheep are people too.

as if you wanted to know...
Armegalo (a.k.a. Richard Pringle) is 27, English, but
at the time of writing, living in New Zealand.
He writes Flash games for anyone that pays,
especially if they pay in pizzas.
You can see a full portfolio at

www.armegalo.com

www.armegalo.com

About the Creator

Armegalo hereby licenses anyone, anywhere, to make
use of this game in any way they like provided it
remains unchanged, is available for free, and is
published at the correct size of 550x400 pixels. This
includes, but is not exclusive to publication on a
website, magazine coverdisk or any other media.
You may not, however, use it as a lamp shade.
This game has been an exercise in viral marketing. If
you are interested in a game with YOUR logo all over
it, contact

rich@armegalo.co.uk

rich@armegalo.co.uk

License

For help, support, advice or generally just being cool...
Paul, Lucy, Darren, Nigel, Sarah, Tony, Kris, Simon,
Shaun, Susan, Elvira, Scott, Lee, Michael, Rewa, Moo,
Rudolf, Pina Lou, Jason, Isabelle, Perry, Dom, Jude,
Mum, Caroline, Xavier, Jake, LichNexus, Newgrounds
For kickin' tunes...
Groove Armarda, Theivery Corporation, Kruder and
Dorfmeister, Salmanella Dub, Pitch Black, BT,  Moby,
Sensor, Chemical Brothers, Massive Attack.
Special thanks to Chris Evans for the scoreboard
code and database.

Thanks

I'm sorry if this game has offended you in any way. I
was deeply religious once myself. Now, I occasionally
find organised religion offensive.
Chaos moves in mysterious ways.
Armegalo

Final Word...

Passwords are the names of each level - for instance,
level one is called "MUhahahaha!" so type that to
get to level one...

There is a time penalty of 5 minutes per level.
Passwords only give access to Easy levels.

Enter Password

BAD PASSWORD!

all quotes in this multimedia experience are taken from the book of armegalo
with the kind permission of the author.

randomise

And yay, the Lord said verily, "without doubt, you cannot learn"
by which he meant that you should occasionally ask yourself , "is this
really the way to the toilet?"

And Roger went forth and multiplied, with his wife, which was natural,
and all good things came to those who waiteth... th... thorry, lithp.

And the Lord did bigup His-Self in the name, the Word, which, as will be
understood, is "Bugger!"

Mighty is the network, the everslow, all-encompasing, action-reaction,
thinking, rethinking, recursing, struggling, seething mass we live in.
Mighty indeed, yet perhaps a little bit silly.

If all thought were understood, who would be doing the understanding?

And they did say about the prequel to this game, yay, they said "THIS
GAME IS ADDICTIVE MAN! "

They also said "Your stupid cool simplistec game got me addicted and
wasted 30 minutes of my life. I hope you're happy."  about the before-
game.

And yay, they have talked about the original WRATH in the following
manner, "DIE MOOCOWS! DIE PARACHUTE SHEEP! DIE
HYPERACTIVE HOPPING CHILDREN!
WOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOO!!!!!!! !!!!!!!!"
which can be taken as somewhat over-enthusiastic.

And the Lord said, "I'm really looking forward to putting my feet up for a
while," which can be understood, seeing as he'd been overdoing it for
weeks now.

To which, Samuel replied, "I've seen Clyde on better days. Hadn't we
better help him out of the cesspit?"

Nothing could take away Mollys love for a nice cup of cocoa. Not even a
strapping young lad. which is unfortunate, because it was Molly's
undoing.

Twas a mighty blow, but not everyone enjoyed the first WRATH as much
as the Great Council. One heathen had this to say...
"1 u r japaneese fukka that beleves bhudah (do not explain how to spell it
for I don't care) 2. if u r christian or watever the that beleves in god i sure
wouldn't think god would sum wrath against cows and sheep and a few
people so here the deal don't bring religion in yer stupid ass games and
i'll shut the fuck up ight"
Which is just downright silly - go read the old testament buddy!

And also, of the first WRATH, it was said, "All they had to do was
follow a few thousand simple guidelines & there'd be no smitin'. . . but
NOOOOOO, they had to go & cross the street, didn't they?!"

Some would get a little over-excited, shouting "YAY, Strike DIE
MUHAHHAHAHAHAHA, YOU DIE TOO YOU SON OF A BITCH
COW! MUHAHAHAHA, thats one helluva game, and really fun!! :-)"

"Would anyone like any tea," said God.
"I think I might have some bisuits somewhere too."

"Does anyone have Gods email address?" said Nathanuel, who had just
managed to get online for the first time.

"Would it take the fun out of it, if I told you that none of this is real?"
said God, as he turneth to face his disciples.
"David, is that gum?" he spake.
"No sir," sayed David, hurridly trying to swallow something.
"There's other people here you know. I hope you brought enough for
everyone!" scoldeth the Lord, for his WRATH was mighty.

And Armegalo did quote from the book of Exodus, reciting thus...
"Now take off your jewelery and i will decide what to do with you"
which was Exodus 33:4. Armegalo then remarked that this was simply
one of a number of ways a man can get rich.

And Armegalo did quote from the book of Exodus, reciting thus...
"Then Moses took the blood in the bowls and threw it on the people"
which was Exodus 34:8

And Armegalo wenteth to bed, becuase he was tired and hadn't slept for a
long time, and had sore eyes. Diddums to Armegalo. Send donations to
Armegalo, or buy a t-shirt. he'd really like that. That's it, go to
WWW.ARMEGALO.COM and buy a t-shirt :)

As time went by, he realised what it was that people wanted... but
unfortunatly, he was unable to tell anyone on account of being too tired
to talk.

And Nigel the Ninja Toilet kicked down the door, to reveal his arch-
nemesis, Evil Ern, the Sphere from Bernne.

We are bound to the future like a train on a track. Understanding this, is
unimportant, and often, it's best people don't know.

Life may be a mystery, but don't go around thinking there's a plot - there
isn't, and you'd do well to remember that!

Nigels best friend, Murry the Toilet Roll Dispenser was just lying there,
lifeless in his hands.

Finally, after an argument between the Father and the Son, the Holy
Ghost leapt up from beneath the table and beat them verily around the
head.

Reg paced up and down the room, unable to figure out the difference
between the Old Testicle and the New Testicle.

And the question on the tip of everyone's tongue was, "recursive thought,
hive mind, is that really what we're coming too?"

And yay, the crowds gathered to hear him speak in the place where they
where. And the first thing he could think of to say was, "Oy! Stop
pushing at the back."

As time passed, they found the bit of the brain dedicated to spirituality
which evolved as a survival trait to explain the unexplainable. Naturally,
growing out of this trait would take time.

Were it not for moneylenders, there might be an even spread of wealth.
Lending money is wrong, and borrowing is stupid. Has anyone got a
house I can buy for $150?

Thus, the Lord spake unto his people, "can you turn that music down, I
can't hear myself think in here!"

And so spake the Lord. And the people turned to him and said, "SHUT
THE FUCK UP! Jeez, it's bad enough in here as it is!"

"NOBODY MOVE, THIS IS A ROBBERY!" said Fred, as his trousers
fell down again.

The interesting thing about chaos is the patterns, which would appear to
be a contradiction in terms. Take a Mandlebrot set, zoom in and watch
how it evolves. Now take a street map, and do the same. Find a leaf and
look closely at it. Look at someones life, look closer - try groups of
people, they way they interact. Repetitive, but infinitly different each
time. Watch planets orbitting their suns - suns orbiting galaxies. Watch
and learn. Remember that evolution is simply action, reaction. Any
chaotic system is infinatly recursive. Evolution is just another chaotic
system, and unfortunatly, it doesn't care WHO gets the cheese!

Is the Internet just a big neural network? Don't answer straight away...
look closer, slow down and really think hard about it. Enourmous
information storage - people reacting to information and messages in the
largest communication system known to mankind. Think about the hive
mind (thanks Terry Pratchett). Thousands of apparently independant little
minds, reacting to instinct, each other and outside stimuli...
We're blessed with high speed long distance communication (unless
you've got a really shit modem) and some pretty fearsome processing
power - Take it to the next level :)

It's fascinating the way governments label anyone "Terrorists" who
disagree with them, or gets in their way. Has anyone stopped to think that
it might be the governments causing more terror and pain, just to keep
their strangleholds secure? Most people believe the news they watch on
television, the spindoctors, the busybody liars. They take their impression
of what is right from their peers, and it becomes set in stone to them.
History is WRITTEN by the victors.

"I wonder why we're still using petrol and diesel..." said Armegalo as he
put the finishing touches to his water engine.
There was a knock at the door.
"Mr Pringle, I'm afraid I'm going to have to convisgate that invention."
"Why on earth would you do that?"
"National security sir. Please come with us."

Convention is for machines.
True learning is the stuff you figure out yourself.

FOOLS!!! Muhahahahaaaaaaaa!

Every day, a learning experience. every learning experience, a blessing.

People misinterpret each other so much that thereis no point in worrying
about it.

Nigel the ninja toilet, flushing the evil of the world down the pan.

The internet will only take you seriously if you take it seriously.

Those systems that must be run like machines will become machines.

Coping with pain by treating oneself encourages repeating mistakes.

Sometimes the world can have a mind of its own.

Forget the food chain, this is a money chain.

And the Lord said, "Fugth, mewwy mewwy chim... Biggles!"
The Lord talks like that sometimes if he forgets to take his pills.

Pray for me if I have sinned. Pray for yourselves if you know what's
good for you. Pray that you wake up one day when this is all over, and
realise it was just a bunch of people being really silly.

"It's not putting words into his mouth," said the priest. "It's more like re-
phrasing it, the way he would have wanted.

Christianity - mind games.

Belief != Truth

Desire != Truth

Reality = Truth

War in the name of an omnipotent, all-knowing, all-loving, immortal
God? I don't think so. He can fight his own wars.

Bush... you prick. Good verses Evil? You PRICK! What about oil verses
poverty. Sheesh, wake up world!

BOOK OF ARMEGALO - RANDOM VERSE RECITER

CONGRATULATIONS, YOU'VE FOUND THE SECRET....

Armegalo

100

00

:

<<<BACK

<<<BACK

Level 1 : MUhahahaha!

Achieve Megadeath by any means
as fast as possible.
New Weapon  - HAY BOMB
Select icon (or press "1") then place.
Cows and patience needed.
New Weapon - LIGHTNING GUN
Just click ya victim! Hold for autofire

Level 2 : Protection

Some of the Angels have got the funny idea
that what you're doing is wrong.
Don't shoot your own angels!
New Weapon : FLOOD
Select icon (or press "2") then place.
Flood doesn't kill, but it can be useful
for keeping people in one place.

Level 3 : Visitors

Are these one of yours? Whatever...
They're trying to stealing from you though.
don't stand for it!
New Weapon : QUAKE
Click icon (or press "3") and HOLD for
lasting effect. See the visitors try and
lock on to a moving target...

Level 4 : In the way

Don't hit the evangelists,
they're on your side!
New Weapon : ANGEL OF DEATH
Select icon (or press "4") then place.
Kills only those who have sinned.
Remember, you can specify target after
target, to effect sweeping death.

Level 5 : Good Shepherd

Now your flock has gone astray
it's time to WAIT for judgement day.
New Weapon : BONZAI VOLCANO
Select icon (or press "5") then place.
Groups of sheep burn a treat!

PRIZE

Congratulations - you've defeated
SATAN himself!
As a reward, you've decided
to let yourself be infinately
cruel. Isn't that nice!
Use the new icons to create your victims

Level 6 : Judgement

With all that smiting going on, someone
was bound to hear you...
If Satan converts any of your people,
be sure to kill them as soon as possible.
You've learned how to use them...
Choose your weapons and
Unleash your WRATH!!!

ARMEGALO

3

2

1

armegalo
rules!

FREEWORLDGROUP!!!

dummy
satan

Q

i

IN USE

SKIP EXTRO

SKIP EXTRO

and so it came to pass...

STARSPEED CONTROLLER

satan was defeated...

the mortals had been taught a
very valuable lesson...

and the lords mouse finger
hurt like hell!

Claim prize (infinite level)

Download Wrath & Stuff

Download Wrath & Stuff

Put Wrath on Your Website

0

Go on... click here to get a WRATH II T-shirt, mug or
mouse mat. I'll make more games if you do :)

Careful... your computer may become unresponsive if you
create too many! Or you might have a really nice PC...
I dunno, it's up to you... whatever :P

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); fscommand ("fullscreen", "false"); splat1 = new Sound(); splat1.attachSound("splat1"); splat2 = new Sound(); splat2.attachSound("splat2"); splat3 = new Sound(); splat3.attachSound("splat3"); splat4 = new Sound(); splat4.attachSound("splat4"); splat5 = new Sound(); splat5.attachSound("splat5"); splat6 = new Sound(); splat6.attachSound("splat6"); splat7 = new Sound(); splat7.attachSound("splat7"); splat8 = new Sound(); splat8.attachSound("splat8"); splat9 = new Sound(); splat9.attachSound("splat9"); scream6 = new Sound(); scream6.attachSound("scream6"); scream5 = new Sound(); scream5.attachSound("scream5"); scream4 = new Sound(); scream4.attachSound("scream4"); scream1 = new Sound(); scream1.attachSound("scream1"); burn1 = new Sound(); burn1.attachSound("burn1"); burn2 = new Sound(); burn2.attachSound("burn2"); burningflesh = new Sound(); burningflesh.attachSound("burningflesh"); cowbang1 = new Sound(); cowbang1.attachSound("bang1"); cowbang2 = new Sound(); cowbang2.attachSound("bang2"); cowbang3 = new Sound(); cowbang3.attachSound("bang3"); if (firsttime != 0) { gotoAndPlay (5); } else { tellTarget ("scronge") { gotoAndStop (2); }; }
Frame 4
gotoAndPlay (1);
Frame 5
hqsug = 2; levgot = 1; waitlimit = 2000; maintimer = 0; s = new Sound(); s.attachSound("mySound"); fscommand ("allowscale", "false"); fscommand ("fullscreen", "false"); qual = "MEDIUM"; xstart = 275; ystart = 400; mouseon = 0;
Frame 6
startDrag ("man", true); xmin = 0; ymin = 0; xmax = 500; ymax = 500; x = 0; y = 0; if (random(2) == 1) { xs = 4; ys = 6; } else { xs = 6; ys = 4; } friction = 0.98; accel = 2; maxs = 10; toptimer = 1; wannago = 0; goo = 0; Mouse.hide(); hitty = 0;
Frame 7
dead = 0; go = 0; if (maintimer < toptimer) { beaten = 0; } else { beaten = 1; toptimer = maintimer; }
Frame 8
if (go == 1) { maintimer = 0; } if ((goo == 1) and (wannago == 1)) { gotoAndPlay (12); } dead = 0;
Frame 9
if (go != 1) { gotoAndPlay (8); } else { maintimer = 0; }
Frame 10
if (dead == 1) { go = 0; gotoAndPlay (7); } else { if (maxs < xs) { xs = maxs; } if (xs < (-maxs)) { xs = -maxs; } if (maxs < ys) { ys = maxs; } if (ys < (-maxs)) { ys = -maxs; } x = x + xs; y = y + ys; if ((xmax < x) or (x < xmin)) { xs = -xs; x = x + xs; } if ((ymax < y) or (y < ymin)) { ys = -ys; y = y + ys; } setProperty("maze", _x , x); setProperty("maze", _y , y); } maintimer = maintimer + 1; if ((goo == 1) and (wannago == 1)) { gotoAndPlay (14); }
Frame 11
gotoAndPlay (10);
Frame 14
Mouse.show(); stop();
Frame 53
maintimer = 0;
Frame 756
gotoAndPlay (759);
Frame 938
stop();
Frame 976
stopAllSounds();
Frame 977
play(); gotoAndPlay (1098);
Frame 978
pageno = 1; maxpageno = 23; secret = 0; _quality = "HIGH";
Frame 1002
if (secret == 0) { gotoAndPlay (1001); } else { gotoAndStop (1096); }
Frame 1009
_quality = qual; if (donelevel != 1) { if (from == "Menu") { gotoAndPlay (938); } else if (from == "Scene 2") { gotoAndPlay (1098); } else if (from == "Scene 3") { gotoAndPlay (1143); } else if (from == "Scene 4") { gotoAndPlay (1188); } else if (from == "Scene 5") { gotoAndPlay (1233); } else if (from == "Scene 6") { gotoAndPlay (1278); } else if (from == "Scene 10") { gotoAndPlay (1323); } else if (from == "Prize") { gotoAndPlay (1854); } } else if (from == "Menu") { gotoAndPlay (938); } else if (from == "Scene 2") { gotoAndPlay (1143); } else if (from == "Scene 3") { gotoAndPlay (1188); } else if (from == "Scene 4") { gotoAndPlay (1233); } else if (from == "Scene 5") { gotoAndPlay (1278); } else if (from == "Scene 6") { gotoAndPlay (1323); } else if (from == "Scene 10") { gotoAndPlay (1383); } else if (from == "Prize") { gotoAndPlay (1854); }
Frame 1011
password = "";
Frame 1035
gotoAndPlay (1034);
Frame 1042
password = password.toLowerCase(); if (password == "muhahahaha!") { hard = 0; gotoAndPlay (1098); } else if (password == "protection") { hard = 0; maintimer = 6000; gotoAndPlay (1143); maintimer = 12000; } else if (password == "visitors") { hard = 0; gotoAndPlay (1188); maintimer = 18000; } else if (password == "in the way") { hard = 0; maintimer = 24000; gotoAndPlay (1233); } else if (password == "good shepherd") { hard = 0; maintimer = 30000; gotoAndPlay (1278); } else if (password == "judgement") { hard = 0; maintimer = 36000; gotoAndPlay (1323); } else if (password == "prize") { gotoAndPlay (1854); } else if (password == "secret") { gotoAndStop (1097); } else if (password == "armegalo") { gotoAndStop (1097); } else if (password == "i love armegalo") { getURL ("mailto:rich@armegalo.co.uk?subject='Lurve...'"); gotoAndStop (938); }
Frame 1095
gotoAndStop (938);
Frame 1096
maxfr = 48; chapter = random(129) + 1; verse = random(99) + 1;
Frame 1097
_quality = "LOW"; stop();
Frame 1098
_quality = qual; levelno = 1;
Frame 1112
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1122
gotoAndPlay (1121);
Frame 1139
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; if (hard == 1) { killbarbias = 0.4; } else { killbarbias = 0.7; } xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Frame 1140
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1141
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; }
Frame 1142
gotoAndPlay (1141);
Frame 1143
_quality = qual; levelno = 2;
Frame 1157
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1167
gotoAndPlay (1166);
Frame 1184
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; if (hard == 1) { killbarbias = 0.4; } else { killbarbias = 0.6; } xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Frame 1185
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1186
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; }
Frame 1187
gotoAndPlay (1186);
Frame 1188
_quality = qual; levelno = 3;
Frame 1202
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1212
gotoAndPlay (1211);
Frame 1229
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; if (hard == 1) { killbarbias = 0.5; } else { killbarbias = 0.6; } xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Instance of Symbol 1206 MovieClip "invisi" in Frame 1229
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1230
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1231
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1232
gotoAndPlay (1231);
Frame 1233
_quality = qual; levelno = 4; quake = 0; beenonthislevel = 0;
Frame 1247
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1257
gotoAndPlay (1256);
Frame 1274
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; if (hard == 1) { killbarbias = 0.65; } else { killbarbias = 0.77; } xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0;
Instance of Symbol 1206 MovieClip "invisi" in Frame 1274
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1275
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1276
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; beenonthislevel = beenonthislevel + 1; if (beenonthislevel == 100) { tellTarget ("bg/min/poster") { play(); }; } } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1277
gotoAndPlay (1276);
Frame 1278
_quality = qual; levelno = 5; quake = 0;
Frame 1292
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1302
gotoAndPlay (1301);
Frame 1319
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; if (hard == 1) { killbarbias = 0.8; } else { killbarbias = 1; } xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; func = 0; quake = 0;
Instance of Symbol 1206 MovieClip "invisi" in Frame 1319
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1320
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1321
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } else if (annagoto == 6) { gotoAndPlay (1323); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1322
gotoAndPlay (1321);
Frame 1323
_quality = qual; levelno = 7; donelevel = 0; quake = 0;
Frame 1337
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1347
gotoAndPlay (1346);
Frame 1364
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; if (hard == 1) { killbarbias = 0.085; } else { killbarbias = 0.2; } xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; tellTarget ("/santa/hitsy/satan/rightwing") { play(); }; tellTarget ("/santa/hitsy/satan/left wing") { play(); }; func = 0; quake = 0;
Instance of Symbol 1206 MovieClip "invisi" in Frame 1364
onClipEvent (keyDown) { if (Key.getCode() == 51) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1365
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = 5; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; sdown = 0; space = 0;
Frame 1366
play(); manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; otherstart = 0; if (donelevel == 0) { maintimer = maintimer + 1; } if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if (wannagoto != 0) { annagoto = wannagoto; wannagoto = 0; if (annagoto == 1) { gotoAndPlay (1098); } else if (annagoto == 2) { gotoAndPlay (1143); } else if (annagoto == 3) { gotoAndPlay (1188); } else if (annagoto == 4) { gotoAndPlay (1233); } else if (annagoto == 5) { gotoAndPlay (1278); } else if (annagoto == 6) { gotoAndPlay (1323); } else if (annagoto == 7) { gotoAndPlay (1368); } else if (annagoto == 8) { gotoAndPlay (1368); } } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (3); }; Set("/angle/:active", 0); Set("/angle/:angelkill", 0); Set("/angle/:yt", -20); tellTarget ("bg/min/hell") { play(); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1367
gotoAndPlay (1366);
Frame 1383
speed = 0; _quality = "HIGH";
Frame 1853
if (hard == 1) { vartosend = maintimer * 137527367; } else { vartosend = maintimer * 129871623; } vartosends = vartosend.toString(); len = vartosends.length(); parta = vartosends.slice(0, 3); partb = vartosends.slice(3, len); a = random(10).toString(); b = random(10).toString(); c = random(10).toString(); d = random(10).toString(); e = random(10).toString(); f = random(10).toString(); g = random(10).toString(); h = random(10).toString(); i = random(10).toString(); j = random(10).toString(); k = random(10).toString(); l = random(10).toString(); m = random(10).toString(); n = random(10).toString(); endishvar = partb.concat(parta); endvar = a.concat(b).concat(c).concat(d).concat(e).concat(f).concat(g).concat(endishvar).concat(h).concat(i).concat(j).concat(k).concat(l).concat(m).concat(n); stop(); leg = length(endvar); count = 0; total = 0; do { no = endvar.slice(count, count + 1); if (no == "1") { ab = 1; } if (no == "2") { ab = 2; } if (no == "3") { ab = 3; } if (no == "4") { ab = 4; } if (no == "5") { ab = 5; } if (no == "6") { ab = 6; } if (no == "7") { ab = 7; } if (no == "8") { ab = 8; } if (no == "9") { ab = 9; } if (no == "0") { ab = 0; } total = total + ab; count = count + 1; } while (count < leg); strig = total.toString(); leggy = length(strig); leggy = leggy.toString(); endvar22 = strig.concat(endvar).concat(leggy);
Frame 1854
_quality = qual; firsttime = 0; levelno = 6; quake = 0;
Frame 1868
tellTarget ("bg/min") { gotoAndStop(/:levelno); };
Frame 1878
gotoAndPlay (1877);
Frame 1895
hqsug = 2; y = getProperty("clip", _x); otherstart = 0; raining = 0; binwaiting = 0; killbarbias = 0.03; xleftboundry = 60; xrightboundry = 490; a = 0; donelevel = 0; dupecount = 3; func = 0; quake = 0;
Instance of Symbol 1479 MovieClip "invisi" in Frame 1895
onClipEvent (keyDown) { if (Key.isDown(51)) { Set("/:space", 1); Set("/:binwaiting", 0); } } onClipEvent (keyUp) { if (Key.getCode() == 51) { Set("/:space", 0); Set("/:binwaiting", 0); } }
Frame 1896
startDrag ("invisi", true, 0, 0, 550, 400); boltfiring = 0; oboltx = getProperty("bolt", _x); obolty = getProperty("bolt", _y); boltxs = 0; boltys = 0; boltspeed = 5; autoboltspeed = 3.5; radius = 30; radius2 = 100; radius3 = 50; gravity = 6; expradius = 0; counter = 0; maxsinners = "5"; time = getTimer(); otime = time; times = 0; haydown = 0; splatt = 0; gameover = 0; tellTarget ("/mainsound") { gotoAndPlay (2); }; deadthisframe = 0; store = 0; wannagoto = 0; devilstab = 0; space = 0; sdown = 0;
Frame 1897
manlightningdie = 0; manburning = 0; manscreaming = 0; cowbang = 0; play(); otherstart = 0; if (Number(chosentarget) == 1) { chosentarget = 0; if (Number(func) == 1) { tellTarget ("/angle") { play(); waited = 0; }; Set("/angle/:active", 1); if (Number(/angle/:y) < Number(-10)) { Set("/angle/:y", -10); } if (250 < Number(targety)) { targety = 250; } Set("/angle/:yt", targety); Set("/angle/:xt", targetx); } else if (Number(func) == 2) { if (Number(/raincloud/:cloudon) == 0) { tellTarget ("/raincloud") { cloudon = 1; x = /:targetx; }; } } else if (Number(func) == 3) { if ((Number(/:groundopen) == 0) and (Number(groundcontrol/:opening) == 0)) { Set("groundcontrol/:opening", 1); Set("groundcontrol/:x", Number(targetx) + 20); tellTarget ("/groundcontrol/Ground") { setProperty("Ground", _x , x); gotoAndPlay (2); }; } } else if (Number(func) == 4) { Set("/:haydown", 1); Set("/:hayleft", 100); tellTarget ("/hay") { gotoAndPlay (2); }; } func = 0; } rot = Number(-(Number(x / 6) + 110)) + 150; if (Number(fire) == 1) { binwaiting = 0; x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } if (x < xleftboundry) { x = xleftboundry; } if (xrightboundry < x) { x = xrightboundry; } if (Number(boltfiring) == 0) { x = getProperty("invisi", _x); y = getProperty("invisi", _y); setProperty("bolt", _rotation , rot); setProperty("bolt", _xscale , 100); setProperty("bolt", _yscale , 100); } else { boltx = Number(boltx) + Number(boltxs); bolty = Number(bolty) + Number(boltys); setProperty("bolt", _x , boltx); setProperty("bolt", _y , bolty); if ((((700 < Number(boltx)) or (Number(boltx) < Number(-150))) or (350 < Number(bolty))) or (Number(bolty) < Number(-100))) { boltfiring = 0; boltx = oboltx; bolty = obolty; setProperty("bolt", _x , oboltx); setProperty("bolt", _y , obolty); if (Number(fire) == 1) { boltfiring = 1; boltx = getProperty("bolt", _x); bolty = getProperty("bolt", _y); boltxs = (x - boltx) / autoboltspeed; boltys = -((bolty - 270) / autoboltspeed); s.start(); } } } a = a - 0.3; if (a < 0) { a = 0; } totaldead = store; store = deadthisframe; totaldead = totaldead + store; deadthisframe = 0; b = (totaldead * totaldead) * killbarbias; a = a + b; if (donelevel == 0) { tellTarget ("killbar") { if (0 < /:a) { gotoAndStop(int(/:a)); } else { gotoAndStop (1); } }; } else { tellTarget ("killbar") { gotoAndStop (100); }; } binwaiting = binwaiting + 1; if (waitlimit < binwaiting) { } if ((100 < a) and (donelevel != 1)) { donelevel = 1; Set("/:levgot", /:levgot + 1); tellTarget ("button") { gotoAndStop (2); }; } if ((space == 1) and (sdown == 0)) { sdown = 1; Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); }; Set("/:quake", 1); } if ((space == 0) and (sdown == 1)) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); sdown = 0; }
Frame 1898
gotoAndPlay (1897);
Symbol 26 MovieClip Frame 1
stop();
Symbol 36 MovieClip Frame 2
if (_root.man.hitTest(this) and (/:dead != 1)) { Set("/:dead", 1); gotoAndPlay (4); }
Symbol 36 MovieClip Frame 3
gotoAndPlay (2);
Symbol 36 MovieClip Frame 4
Set("/:hitty", 1);
Symbol 36 MovieClip Frame 6
Set("/:hitty", 0);
Symbol 36 MovieClip Frame 11
if (_root.man.hitTest(this)) { gotoAndPlay (10); }
Symbol 41 MovieClip Frame 2
if (/:hitty == 0) { gotoAndPlay (1); }
Symbol 41 MovieClip Frame 7
if (/:hitty == 1) { gotoAndPlay (3); }
Symbol 45 MovieClip Frame 2
if (random(100) < 95) { gotoAndPlay (1); } else if (random(2) == 1) { gotoAndPlay (5); }
Symbol 45 MovieClip Frame 4
if (random(100) < 95) { gotoAndPlay (3); } else if (random(2) == 1) { gotoAndPlay (1); }
Symbol 45 MovieClip Frame 6
if (random(100) < 95) { gotoAndPlay (5); } else if (random(2) == 1) { gotoAndPlay (3); }
Symbol 48 MovieClip Frame 3
if (random(100) < 95) { gotoAndPlay (1); } else if (random(2) == 1) { gotoAndPlay (7); }
Symbol 48 MovieClip Frame 6
gotoAndPlay (1);
Symbol 48 MovieClip Frame 8
if (random(100) < 95) { gotoAndPlay (7); }
Symbol 49 Button
on (release) { Set("/:go", 1); } on (keyPress "<Space>") { Set("/:wannago", 1); }
Symbol 59 MovieClip Frame 1
if (1728000 < /:maintimer) { Set("/:maintimer", 1728000) /* 0x1A5E00 */; } Set("/:sec", int(/:maintimer / 20)); Set("/:min", int((/:maintimer / 20) / 60)); Set("/:hr", int(((/:maintimer / 20) / 60) / 60)); Set("/:sec", /:sec - (/:min * 60)); Set("/:min", /:min - (/:hr * 60)); Set("/:sec_converted", String(/:sec)); if (/:sec < 10) { Set("/:sec_converted", "0".concat(/:sec_converted)); } Set("/:min_converted", String(/:min)); if (/:min < 10) { Set("/:min_converted", "0".concat(/:min_converted)); } Set("/:hr_converted", String(/:hr)); if (/:hr < 10) { Set("/:hr_converted", "0".concat(/:hr_converted)); }
Symbol 63 MovieClip Frame 1
Set("/:tsec", int(/:toptimer / 20)); Set("/:tmin", int((/:toptimer / 20) / 60)); Set("/:thr", int(((/:toptimer / 20) / 60) / 60)); Set("/:tsec", /:tsec - (/:tmin * 60)); Set("/:tmin", /:tmin - (/:thr * 60)); Set("/:tsec_converted", String(/:tsec)); if (/:tsec < 10) { Set("/:tsec_converted", "0".concat(/:tsec_converted)); } Set("/:tmin_converted", String(/:tmin)); if (/:tmin < 10) { Set("/:tmin_converted", "0".concat(/:tmin_converted)); } Set("/:thr_converted", String(/:thr)); if (/:thr < 10) { Set("/:thr_converted", "0".concat(/:thr_converted)); }
Symbol 73 MovieClip Frame 1
ifFrameLoaded (52) { gotoAndPlay (3); }
Symbol 73 MovieClip Frame 2
gotoAndPlay (1);
Symbol 73 MovieClip Frame 3
ifFrameLoaded (53) { gotoAndPlay (5); }
Symbol 73 MovieClip Frame 4
gotoAndPlay (3);
Symbol 73 MovieClip Frame 5
ifFrameLoaded (54) { gotoAndPlay (7); }
Symbol 73 MovieClip Frame 6
gotoAndPlay (5);
Symbol 73 MovieClip Frame 7
ifFrameLoaded (113) { gotoAndPlay (9); }
Symbol 73 MovieClip Frame 8
gotoAndPlay (7);
Symbol 73 MovieClip Frame 9
ifFrameLoaded (1) { gotoAndPlay (11); }
Symbol 73 MovieClip Frame 10
gotoAndPlay (9);
Symbol 73 MovieClip Frame 11
ifFrameLoaded (14) { gotoAndPlay (13); }
Symbol 73 MovieClip Frame 12
gotoAndPlay (11);
Symbol 73 MovieClip Frame 13
ifFrameLoaded (15) { gotoAndPlay (15); }
Symbol 73 MovieClip Frame 14
gotoAndPlay (13);
Symbol 73 MovieClip Frame 15
ifFrameLoaded (21) { gotoAndPlay (17); }
Symbol 73 MovieClip Frame 16
gotoAndPlay (15);
Symbol 73 MovieClip Frame 17
ifFrameLoaded (1) { gotoAndPlay (19); }
Symbol 73 MovieClip Frame 18
gotoAndPlay (17);
Symbol 73 MovieClip Frame 19
ifFrameLoaded (32) { gotoAndPlay (21); }
Symbol 73 MovieClip Frame 20
gotoAndPlay (19);
Symbol 73 MovieClip Frame 22
gotoAndPlay (21);
Symbol 78 Button
on (release) { tellTarget ("../") { gotoAndPlay (14); }; } on (rollOver, dragOver) { Mouse.show(); } on (rollOut, dragOut) { Mouse.hide(); }
Symbol 79 MovieClip Frame 1
ifFrameLoaded (50) { gotoAndStop (3); } Set("/:wannago", 0);
Symbol 79 MovieClip Frame 2
gotoAndPlay (1);
Symbol 79 MovieClip Frame 3
Set("/:goo", 1); stop();
Symbol 83 MovieClip Frame 1
if (/:beaten == 1) { gotoAndStop (3); } else { gotoAndStop (2); }
Symbol 88 Button
on (release) { play(); }
Symbol 101 Button
on (release) { gotoAndPlay (758); }
Symbol 124 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 134 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 6
stop();
Symbol 215 MovieClip Frame 21
stop();
Symbol 257 MovieClip Frame 1
setProperty("blood1", _rotation , random(360)); setProperty("blood3", _rotation , random(360)); setProperty("blood4", _rotation , random(360)); setProperty("blood2", _rotation , random(360));
Symbol 257 MovieClip Frame 18
stop();
Symbol 258 MovieClip Frame 18
stop();
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 2
Set("../../:swinging", 0);
Symbol 270 MovieClip Frame 12
gotoAndPlay (2);
Symbol 270 MovieClip Frame 14
Set("../../:swinging", 0);
Symbol 270 MovieClip Frame 24
gotoAndPlay (14);
Symbol 270 MovieClip Frame 34
if (Number(random(4)) != 1) { gotoAndPlay (30); }
Symbol 270 MovieClip Frame 38
Set("/:devilstab", 1); Set("/:devilstabx", ../../:x - 70);
Symbol 270 MovieClip Frame 39
Set("/:devilstab", 0);
Symbol 270 MovieClip Frame 48
Set("../../:swinging", 0); Set("../../:xs", -../../:walkspeed); gotoAndPlay (2);
Symbol 270 MovieClip Frame 49
Set("../../:jumpcomplete", 0);
Symbol 270 MovieClip Frame 53
if (0 < Number(../../:x)) { gotoAndStop (13); } else { gotoAndStop (1); } Set("../../:ys", -10); Set("../../:jumpcomplete", 1);
Symbol 270 MovieClip Frame 64
if (Number(random(4)) != 1) { gotoAndPlay (60); }
Symbol 270 MovieClip Frame 68
Set("/:devilstab", 1); Set("/:devilstabx", Number(../../:x) + 70);
Symbol 270 MovieClip Frame 69
Set("/:devilstab", 0);
Symbol 270 MovieClip Frame 78
Set("../../:swinging", 0); Set("../../:xs", ../../:walkspeed); gotoAndPlay (14);
Symbol 270 MovieClip Frame 150
Set("../../:satanon", 0); gotoAndStop (131);
Symbol 271 MovieClip Frame 1
x = random(800) - 200; y = -random(1000); xs = 0; ys = 0; friction = 0.9; gravity = 1; speed = 1; active = 1; jumpy = 100; dist = 30; setProperty("angel", _x , x); setProperty("angel", _y , y); rot = 0; scal = 30; totallydead = 0; choose = 0; ded = 0;
Symbol 271 MovieClip Frame 2
if (random(80) == 1) { xt = random(550); yt = random(100) + 280; } if (Number(xt) < Number(x)) { xs = xs - speed; } if (Number(x) < Number(xt)) { xs = Number(xs) + Number(speed); } if (Number(yt) < Number(y)) { ys = ys - speed; } if (Number(y) < Number(yt)) { ys = Number(ys) + Number(speed); } xs = xs * friction; ys = ys * friction; x = Number(x) + Number(xs); y = Number(y) + Number(ys); setProperty("angel", _x , x); setProperty("angel", _y , y); setProperty("angel", _rotation , xs * 3); setProperty("angel", _xscale , scal); setProperty("angel", _yscale , scal);
Symbol 271 MovieClip Frame 3
gotoAndPlay (2);
Symbol 314 Button
on (release) { gotoAndPlay (1011); }
Symbol 317 Button
on (release) { from = "Menu"; gotoAndPlay (978); }
Symbol 320 Button
on (release) { maintimer = 0; hard = 1; gotoAndPlay (973); }
Symbol 323 Button
on (release) { maintimer = 0; hard = 0; gotoAndPlay (973); }
Symbol 326 Button
on (release) { getURL ("http://www.freeworldgroup.com/game.html", "_blank"); }
Symbol 329 Button
on (release) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 339 MovieClip Frame 48
if (/:gamego == 1) { gotoAndPlay (66); } if (random(10) == 1) { gotoAndPlay (50); }
Symbol 339 MovieClip Frame 49
prevFrame(); play();
Symbol 339 MovieClip Frame 63
if (/:gamego == 1) { gotoAndPlay (66); }
Symbol 339 MovieClip Frame 64
gotoAndPlay (63);
Symbol 339 MovieClip Frame 95
stop();
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 2
stop();
Symbol 375 MovieClip Frame 1
tellTarget ("lw") { stop(); }; tellTarget ("rw") { stop(); };
Symbol 379 MovieClip Frame 17
stop();
Symbol 380 MovieClip Frame 15
stop();
Symbol 388 MovieClip Frame 11
stop();
Symbol 390 MovieClip Frame 12
stop();
Symbol 391 MovieClip Frame 1
stop();
Symbol 404 Button
on (release) { Set("/:secret", 1); }
Symbol 415 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 420 Button
on (release) { getURL ("mailto:rich@armegalo.co.uk?subject='Interested in a game....'"); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 427 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:pageno); };
Symbol 427 MovieClip Frame 2
gotoAndPlay (1);
Symbol 432 MovieClip Frame 7
stop();
Symbol 440 Button
on (release) { gotoAndPlay (1003); }
Symbol 441 Button
on (release) { pageno = pageno + 1; if (maxpageno < pageno) { gotoAndPlay (1003); } }
Symbol 442 Button
on (release) { pageno = pageno - 1; if (pageno < 1) { gotoAndPlay (1003); } }
Symbol 448 MovieClip Frame 1
stop();
Symbol 449 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:pageno); };
Symbol 449 MovieClip Frame 2
gotoAndPlay (1);
Symbol 450 Button
on (release) { gotoAndPlay (1036); }
Symbol 456 Button
on (release) { tellTarget ("quotes") { gotoAndStop(random(/:maxfr) + 1); }; Set("/:chapter", random(129) + 1); Set("/:verse", random(99) + 1); }
Symbol 514 MovieClip Frame 1
gotoAndStop(random(/:maxfr) + 1);
Symbol 526 Button
on (release) { Set("/:secret", 0); gotoAndPlay (979); }
Symbol 527 Button
on (release) { Set("/:secret", 0); _quality = "HIGH"; gotoAndPlay (1011); }
Symbol 541 MovieClip Frame 1
gotoAndPlay(random(175));
Symbol 541 MovieClip Frame 179
gotoAndPlay (2);
Symbol 542 MovieClip Frame 1
gotoAndPlay(random(30));
Symbol 542 MovieClip Frame 16
if (2 < random(10)) { gotoAndPlay (14); }
Symbol 542 MovieClip Frame 30
if (5 < random(10)) { gotoAndPlay (2); }
Symbol 542 MovieClip Frame 43
if (5 < random(10)) { gotoAndPlay (2); } else { gotoAndPlay (31); }
Symbol 543 MovieClip Frame 1
gotoAndPlay(random(500));
Symbol 543 MovieClip Frame 511
gotoAndPlay (2);
Symbol 546 MovieClip Frame 1
mode = random(3); if (mode == 1) { setProperty("flux", _xscale , 65); setProperty("flux", _yscale , 65); stop(); } else if ((mode == 0) or (mode == 2)) { x = random(750) - 375; y = random(750) - 375; xs = random(10) - 5; ys = random(10) - 5; accel = 0.1; xt = 0; yt = 0; setProperty("flux", _x , x); setProperty("flux", _y , y); }
Symbol 546 MovieClip Frame 2
if ((mode == 0) or (mode == 2)) { if (x < xt) { xs = xs + accel; } if (y < yt) { ys = ys + accel; } if (xt < x) { xs = xs - accel; } if (yt < y) { ys = ys - accel; } x = x + xs; y = y + ys; } setProperty("flux", _x , x); setProperty("flux", _y , y);
Symbol 546 MovieClip Frame 3
gotoAndPlay (2);
Symbol 558 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 558 MovieClip Frame 11
if (Number(random(5)) < 3) { gotoAndPlay (10); } else { tellTarget ("../") { gotoAndPlay (1); }; gotoAndPlay (2); }
Symbol 559 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 559 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l1", _xscale , scal); setProperty("l1", _yscale , scal); setProperty("l1", _rotation , rot);
Symbol 559 MovieClip Frame 3
gotoAndPlay (2);
Symbol 566 MovieClip Frame 1
gotoAndPlay(random(10));
Symbol 566 MovieClip Frame 10
if (Number(random(6)) < 4) { gotoAndPlay (9); } else { gotoAndPlay (2); tellTarget ("../") { gotoAndPlay (1); }; }
Symbol 567 MovieClip Frame 1
rot = random(360); scal = 100; rotsp = random(10) - 5; setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 567 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("l2", _xscale , scal); setProperty("l2", _yscale , scal); setProperty("l2", _rotation , rot);
Symbol 567 MovieClip Frame 3
gotoAndPlay (2);
Symbol 577 MovieClip Frame 1
gotoAndPlay(random(40));
Symbol 577 MovieClip Frame 40
gotoAndPlay (2);
Symbol 579 MovieClip Frame 1
rot = random(360); scal = Number(random(100)) + 50; rotsp = random(10) - 5; setProperty("sparkie", _xscale , scal); setProperty("sparkie", _yscale , scal); setProperty("sparkie", _rotation , rot);
Symbol 579 MovieClip Frame 2
rot = Number(rot) + Number(rotsp); setProperty("sparkie", _xscale , scal); setProperty("sparkie", _yscale , scal); setProperty("sparkie", _rotation , rot);
Symbol 579 MovieClip Frame 3
gotoAndPlay (2);
Symbol 584 MovieClip Frame 1
stop();
Symbol 584 MovieClip Frame 5
Set("../:angelkill", 3);
Symbol 584 MovieClip Frame 11
if ((Number(../:angelkill) != 0) and (230 < Number(../:y))) { gotoAndPlay (15); } else { Set("../:angelkill", 0); gotoAndPlay (18); }
Symbol 584 MovieClip Frame 17
if ((Number(../:angelkill) != 0) and (230 < Number(../:y))) { gotoAndPlay (15); } else { Set("../:angelkill", 0); }
Symbol 584 MovieClip Frame 22
gotoAndStop (1);
Symbol 585 MovieClip Frame 1
x = random(500); y = -10; xs = 0; ys = 0; xt = random(550); yt = -20; friction = 0.9; gravity = 1; speed = 1; active = 0; jumpy = 100; dist = 30; setProperty("angel", _x , x); setProperty("angel", _y , y); rot = 0; scal = 70;
Symbol 585 MovieClip Frame 2
if (100 < Number(waited)) { Set("/angle/:active", 0); Set("/angle/:angelkill", 0); Set("/angle/:yt", -20); } waited = Number(waited) + 1; if (((Number(angelkill) == 0) and (Number(active) == 1)) and (250 < Number(y))) { angelkill = 1; } if (Number(angelkill) == 1) { angelkill = 2; tellTarget ("angel") { gotoAndPlay (2); }; } if (xt < 100) { xt = 100; } if (450 < xt) { xt = 450; } if (Number(xt) < Number(x)) { xs = xs - speed; } if (Number(x) < Number(xt)) { xs = Number(xs) + Number(speed); } if (Number(yt) < Number(y)) { ys = ys - speed; } if (Number(y) < Number(yt)) { ys = Number(ys) + Number(speed); } xs = xs * friction; ys = ys * friction; x = Number(x) + Number(xs); y = Number(y) + Number(ys); setProperty("angel", _x , x); setProperty("angel", _y , y); setProperty("angel", _rotation , xs); setProperty("angel", _xscale , scal); setProperty("angel", _yscale , scal); if ((Number(y) < Number(-20)) and (Number(active) == 0)) { stop(); tellTarget ("angel/w1") { stop(); }; tellTarget ("angel/w2") { stop(); }; } else { tellTarget ("angel/w1") { play(); }; tellTarget ("angel/w2") { play(); }; }
Symbol 585 MovieClip Frame 3
gotoAndPlay (2);
Symbol 587 MovieClip Frame 1
stop();
Symbol 587 MovieClip Frame 23
stop();
Symbol 604 MovieClip Frame 1
stop();
Symbol 605 MovieClip Frame 1
tellTarget ("text") { gotoAndStop(/:levelno); };
Symbol 605 MovieClip Frame 2
gotoAndPlay (1);
Symbol 611 MovieClip Frame 3
if (random(5) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(40) == 1) { gotoAndPlay (25); } if (random(60) == 1) { gotoAndPlay (30); } }
Symbol 611 MovieClip Frame 4
gotoAndPlay (3);
Symbol 611 MovieClip Frame 14
gotoAndPlay (3);
Symbol 611 MovieClip Frame 19
gotoAndPlay (3);
Symbol 611 MovieClip Frame 24
gotoAndPlay (3);
Symbol 611 MovieClip Frame 29
gotoAndPlay (3);
Symbol 611 MovieClip Frame 34
gotoAndPlay (3);
Symbol 613 Button
on (release) { getURL ("http://www.armegalo.com", "_blank"); }
Symbol 628 MovieClip Frame 1
stop();
Symbol 628 MovieClip Frame 9
stop();
Symbol 675 MovieClip Frame 8
if (random(100) != 1) { gotoAndPlay (1); }
Symbol 680 MovieClip Frame 2
if (random(400) != 1) { gotoAndPlay (1); }
Symbol 686 MovieClip Frame 1
stop();
Symbol 687 MovieClip Frame 1
stop();
Symbol 687 MovieClip Frame 2
stop();
Symbol 687 MovieClip Frame 3
stop();
Symbol 687 MovieClip Frame 4
stop();
Symbol 687 MovieClip Frame 5
stop();
Symbol 687 MovieClip Frame 6
stop();
Symbol 688 MovieClip Frame 1
stop(); tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 688 MovieClip Frame 2
Set("/:binwaiting", 0); tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 688 MovieClip Frame 3
tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 688 MovieClip Frame 4
tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 688 MovieClip Frame 5
tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 688 MovieClip Frame 6
gotoAndPlay (2); tellTarget ("min") { gotoAndStop(/:levelno); };
Symbol 692 Button
on (release) { getURL ("http://www.freeworldgroup.com", "_blank"); }
Symbol 693 Button
on (release) { gotoAndPlay (1123); }
Symbol 698 MovieClip Frame 1
stop();
Symbol 698 MovieClip Frame 20
tellTarget ("../../../../") { paradone = 1; };
Symbol 705 MovieClip Frame 21
gotoAndPlay (1);
Symbol 711 MovieClip Frame 1
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 730 MovieClip Frame 1
gotoAndPlay(random(4) + 2);
Symbol 730 MovieClip Frame 15
Symbol 742 MovieClip Frame 10
stop();
Symbol 744 MovieClip Frame 26
gotoAndPlay (1);
Symbol 744 MovieClip Frame 30
Set("/:deadthisframe", /:deadthisframe + 1.5);
Symbol 744 MovieClip Frame 49
tellTarget ("../") { gotoAndPlay (1); };
Symbol 744 MovieClip Frame 69
tellTarget ("../") { gotoAndPlay (1); };
Symbol 744 MovieClip Frame 70
Set("../:oktogo", 0);
Symbol 744 MovieClip Frame 88
Set("../:oktogo", 1);
Symbol 744 MovieClip Frame 91
gotoAndPlay (70);
Symbol 744 MovieClip Frame 109
gotoAndPlay (100);
Symbol 744 MovieClip Frame 120
gotoAndPlay (110);
Symbol 744 MovieClip Frame 131
Set("../:moving", 1); Set("../:up", 0); gotoAndStop (100);
Symbol 744 MovieClip Frame 143
Set("../:moving", 1); Set("../:up", 0); gotoAndStop (110);
Symbol 744 MovieClip Frame 144
Set("/:deadthisframe", /:deadthisframe + 0.26);
Symbol 744 MovieClip Frame 156
tellTarget ("../") { gotoAndPlay (1); };
Symbol 744 MovieClip Frame 157
Set("/:deadthisframe", /:deadthisframe + 0.26);
Symbol 744 MovieClip Frame 170
tellTarget ("../") { gotoAndPlay (1); };
Symbol 744 MovieClip Frame 322
Set("/:saucergotsome", 1); Set("/:a", /:a - 10);
Symbol 744 MovieClip Frame 335
tellTarget ("../") { gotoAndPlay (1); };
Symbol 745 MovieClip Frame 1
gravity = 0.1; paradone = 0; bouncethreshold = 1; friction = 0.5; x = random(550); y = -random(1000); setProperty("sinner", _x , x); setProperty("sinner", _y , y); moving = 3; tellTarget ("sinner") { gotoAndStop (1); }; speed = 1; if (random(10) < 5) { xs = speed; direction = 0; } else { xs = -speed; direction = 1; } ys = random(5) + 1; waitingtomove = 0; oktogo = 1; up = 0; deathtype = 0; donesounds = 0;
Symbol 745 MovieClip Frame 2
bangburn = 0; if (((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); moving = 7; } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if ((((/:devilstab == 1) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) and (260 < y)) { ded = 1; deathtype = 1; } if ((((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) and (200 < y)) { ded = 1; } if (((((((moving != 2) and ((x - ../:radius) < ../:boltx)) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (../:boltfiring == 1)) or (ded == 1)) { ded = 0; if (deathtype == 0) { if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (30); }; } else { tellTarget ("sinner") { gotoAndPlay (50); }; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; bangburn = 1; } else if (deathtype == 1) { if (direction == 1) { tellTarget ("sinner") { gotoAndPlay (144); }; } else { tellTarget ("sinner") { gotoAndPlay (157); }; } moving = 8; xs = 0; ys = 0; bangburn = 2; } else if (deathtype == 2) { } } if (moving == 1) { if (/:quake == 1) { x = (x + random(10)) - 5; if (((random(40) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } x = x + xs; y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = "0"; tellTarget ("sinner") { gotoAndPlay (100); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (110); }; } if (random(300) == 5) { xs = -xs; } if (random(100) == 5) { moving = 0; tellTarget ("sinner") { gotoAndPlay (70); }; } } else if (moving == 0) { y = y + ys; if (random(30) == 5) { waitingtomove = 1; } if ((oktogo == 1) and (waitingtomove == 1)) { waitingtomove = 0; moving = 1; if (direction == 1) { tellTarget ("sinner") { gotoAndPlay (110); }; } else { tellTarget ("sinner") { gotoAndPlay (100); }; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = ys + ../:gravity; } else if (moving == 3) { if (y != 295) { x = x + xs; } y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if (paradone == 1) { moving = 1; x = x - 10; } if (295 < y) { y = 295; ys = 0; tellTarget ("sinner/para/para/para") { play(); }; tellTarget ("sinner/para/para") { gotoAndPlay (22); }; tellTarget ("sinner/para") { gotoAndStop (5); }; } } if (((((((/:cloudopen == 1) and (up == 0)) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (moving != 2)) and (moving != 3)) and (moving != 7)) { if (direction == 0) { tellTarget ("sinner") { gotoAndPlay (121); }; } else { tellTarget ("sinner") { gotoAndPlay (132); }; } moving = 10; up == 1; } setProperty("sinner", _x , x); setProperty("sinner", _y , y + 3); if (donesounds != 1) { if (bangburn == 1) { if (/:cowbang == 0) { zz = random(2); if (zz == 0) { _root.cowbang1.start(); } else if (zz == 1) { _root.cowbang2.start(); } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); donesounds = 1; } else if (zz == 2) { _root.splat2.start(); donesounds = 1; } else if (zz == 3) { _root.splat3.start(); donesounds = 1; } else if (zz == 4) { _root.splat4.start(); donesounds = 1; } else if (zz == 5) { _root.splat5.start(); donesounds = 1; } else if (zz == 6) { _root.splat6.start(); donesounds = 1; } else if (zz == 7) { _root.splat7.start(); donesounds = 1; } else if (zz == 8) { _root.splat8.start(); donesounds = 1; } } Set("/:manlighningdie", /:manlighningdie + 1); } } else if (bangburn == 2) { if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); donesounds = 1; } else if (zz == 2) { _root.splat2.start(); donesounds = 1; } else if (zz == 3) { _root.splat3.start(); donesounds = 1; } else if (zz == 4) { _root.splat4.start(); donesounds = 1; } else if (zz == 5) { _root.splat5.start(); donesounds = 1; } else if (zz == 6) { _root.splat6.start(); donesounds = 1; } else if (zz == 7) { _root.splat7.start(); donesounds = 1; } else if (zz == 8) { _root.splat8.start(); donesounds = 1; } } Set("/:manlighningdie", /:manlighningdie + 1); } }
Symbol 745 MovieClip Frame 3
gotoAndPlay (2);
Symbol 758 MovieClip Frame 1
stop();
Symbol 758 MovieClip Frame 2
play();
Symbol 758 MovieClip Frame 41
Set("/:haybang", 1);
Symbol 758 MovieClip Frame 43
Set("/:haybang", 0);
Symbol 758 MovieClip Frame 60
Set("/:haydown", 0); tellTarget ("/hay") { hayboom = 0; gotoAndStop (1); };
Symbol 760 MovieClip Frame 21
gotoAndPlay (1);
Symbol 760 MovieClip Frame 41
Set("../../../:paradone", 1);
Symbol 762 MovieClip Frame 26
gotoAndPlay (1);
Symbol 763 MovieClip Frame 1
gravity = 0.1; paradone = 0; bouncethreshold = 1; friction = 0.5; y = -20; setProperty("sinner", _x , x); setProperty("sinner", _y , y); moving = 3; tellTarget ("sinner") { gotoAndStop (8); }; speed = 1; xs = 0; ys = 5; waitingtomove = 0; oktogo = 1; hayboom = 0; Set("/:hayleft", 100); stop();
Symbol 763 MovieClip Frame 2
setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (hayboom == 0) { Set("/:hayleft", /:hayleft - 0.2); } if (moving == 1) { if (/:quake == 1) { x = (x + random(10)) - 5; if (random(40) == 1) { ded = 1; } } x = x + xs; y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((/:hayleft < 1) and (hayboom == 0)) { hayboom = 1; Set("/:hayleft", 100); tellTarget ("sinner/bale/bale2") { gotoAndPlay (2); }; moving = 0; } } else if (moving == 3) { if (y != 315) { x = x + xs; } y = y + ys; if (600 < x) { x = -50; } if (x < -50) { x = 600; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (paradone == 1) { moving = 1; tellTarget ("sinner") { gotoAndStop (30); }; } if (315 < y) { y = 315; ys = 0; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner/para/para") { gotoAndPlay (22); }; tellTarget ("sinner/para/para/para") { play(); }; tellTarget ("sinner/para") { gotoAndStop (18); }; } }
Symbol 763 MovieClip Frame 3
gotoAndPlay (2);
Symbol 807 MovieClip Frame 1
stop();
Symbol 807 MovieClip Frame 2
Set("../../:dontrepeat", 1);
Symbol 807 MovieClip Frame 21
stop();
Symbol 808 MovieClip Frame 1
rot = 0; rotsp = random(60) - 30; noran = 0;
Symbol 808 MovieClip Frame 2
rot = rot + rotsp; setProperty(bob, _rotation , rot); if ((random(40) == 1) and (noran == 0)) { tellTarget ("bob") { gotoAndPlay (2); }; Set("../:dontrepeat", 1); noran = 1; } if ((../:pop == 1) and (noran == 0)) { tellTarget ("bob") { gotoAndStop (21); }; }
Symbol 808 MovieClip Frame 3
gotoAndPlay (2);
Symbol 823 MovieClip Frame 13
Set("/:hayleft", /:hayleft - 5); if (Number(random(3)) == 1) { gotoAndPlay (7); }
Symbol 823 MovieClip Frame 20
if (Number(random(5)) == 1) { gotoAndPlay (7); } else if (Number(random(5)) != 1) { gotoAndPlay (14); }
Symbol 889 MovieClip Frame 1
dontrepeat = 0;
Symbol 889 MovieClip Frame 7
gotoAndPlay (1);
Symbol 889 MovieClip Frame 8
dontrepeat = 0;
Symbol 889 MovieClip Frame 14
gotoAndPlay (8);
Symbol 889 MovieClip Frame 15
rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (Number(rot) < 0) { rotspeed = -rotspeed; } Set("/:deadthisframe", /:deadthisframe + 1);
Symbol 889 MovieClip Frame 16
setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood1", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 889 MovieClip Frame 30
dontrepeat = 1; pop = 1;
Symbol 889 MovieClip Frame 35
tellTarget ("../") { gotoAndPlay (1); };
Symbol 889 MovieClip Frame 40
rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (Number(rot) < 0) { rotspeed = -rotspeed; } Set("/:deadthisframe", /:deadthisframe + 1); dontrepeat = 1;
Symbol 889 MovieClip Frame 41
setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood1", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 889 MovieClip Frame 60
tellTarget ("../") { gotoAndPlay (1); };
Symbol 889 MovieClip Frame 63
Set("/:deadthisframe", /:deadthisframe + 1); fart = random(2); if (fart == 1) { gotoAndPlay (65); }
Symbol 889 MovieClip Frame 64
fart = random(2); if (fart == 1) { gotoAndPlay (66); }
Symbol 889 MovieClip Frame 65
fart = random(2); if (fart == 1) { gotoAndPlay (67); }
Symbol 889 MovieClip Frame 66
fart = random(2); if (fart == 1) { gotoAndPlay (68); }
Symbol 889 MovieClip Frame 67
setProperty("cowbang", _rotation , random(360));
Symbol 889 MovieClip Frame 69
Set("../:moving", 2); Set("../:xs", random(20) - 10); Set("../:ys", -random(20)); setProperty("blood5", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood7", _rotation , random(180)); setProperty("blood6", _rotation , random(180));
Symbol 889 MovieClip Frame 90
dontrepeat = 0; Set("../:ded", 0); tellTarget ("../") { gotoAndPlay (1); };
Symbol 889 MovieClip Frame 91
Set("/:deadthisframe", /:deadthisframe + 1); fart = random(2); if (fart == 1) { gotoAndPlay (93); }
Symbol 889 MovieClip Frame 92
fart = random(2); if (fart == 1) { gotoAndPlay (94); }
Symbol 889 MovieClip Frame 93
fart = random(2); if (fart == 1) { gotoAndPlay (95); }
Symbol 889 MovieClip Frame 94
fart = random(2); if (fart == 1) { gotoAndPlay (96); }
Symbol 889 MovieClip Frame 95
setProperty("cowbang", _rotation , random(360));
Symbol 889 MovieClip Frame 97
Set("../:moving", 2); Set("../:xs", random(20) - 10); Set("../:ys", -random(20)); setProperty("blood5", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood7", _rotation , random(180)); setProperty("blood6", _rotation , random(180));
Symbol 889 MovieClip Frame 118
dontrepeat = 0; Set("../:ded", 0); tellTarget ("../") { gotoAndPlay (1); };
Symbol 889 MovieClip Frame 119
dontrepeat = 0; Set("../:down", 1);
Symbol 889 MovieClip Frame 124
if (10 < Number(random(30))) { gotoAndPlay (123); }
Symbol 889 MovieClip Frame 126
dontrepeat = 0; Set("../:down", 1);
Symbol 889 MovieClip Frame 129
Set("../:down", 0);
Symbol 889 MovieClip Frame 132
if (random(5) < 3) { Set("../:fallen", 0); gotoAndStop (1); }
Symbol 889 MovieClip Frame 160
Set("../:fallen", 0); gotoAndStop (1);
Symbol 889 MovieClip Frame 161
dontrepeat = 0; Set("../:down", 1);
Symbol 889 MovieClip Frame 165
if (10 < Number(random(30))) { gotoAndPlay (164); }
Symbol 889 MovieClip Frame 167
dontrepeat = 0; Set("../:down", 1);
Symbol 889 MovieClip Frame 170
Set("../:down", 0);
Symbol 889 MovieClip Frame 173
if (random(5) < 3) { Set("../:fallen", 0); gotoAndStop (8); }
Symbol 889 MovieClip Frame 200
Set("../:fallen", 0); gotoAndStop (8);
Symbol 889 MovieClip Frame 322
Set("/:saucergotsome", 1); Set("/:a", /:a - 10);
Symbol 889 MovieClip Frame 335
tellTarget ("../") { gotoAndPlay (1); };
Symbol 890 MovieClip Frame 1
givup = 0; if (random(2) == 1) { x = 600; } else { x = -50; } y = 289; setProperty("sinner", _x , x); setProperty("sinner", _y , y); moving = 0; tellTarget ("sinner") { gotoAndStop (8); }; direction = 0; speed = 2; xs = speed; ys = 0; fallen = 0; down = 0; ded = 0; Set("sinner/:dontrepeat", 0);
Symbol 890 MovieClip Frame 2
bangburn = 0; if (((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); moving = 7; } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if (((((/:devilstab == 1) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) and (moving != 5)) and (moving != 2)) { if (random(2) == 1) { givup = 1; if (0 < xs) { tellTarget ("sinner") { gotoAndPlay (63); }; bangburn = 2; moving = 5; xs = 0; } else { tellTarget ("sinner") { gotoAndPlay (91); }; bangburn = 2; moving = 5; xs = 0; } } else { ded = 1; } } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { ded = 1; } if (((((((x - ../:radius) < ../:boltx) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (sinner/:dontrepeat == 0)) or (((ded == 1) and (moving != 2)) and (sinner/:dontrepeat == 0))) { ded = 0; if (/:haybang == 1) { a = random(4); if (a == 1) { tellTarget ("sinner") { gotoAndPlay (15); }; bangburn = 1; } else if (a == 2) { tellTarget ("sinner") { gotoAndPlay (40); }; bangburn = 1; } else if (a == 3) { tellTarget ("sinner") { gotoAndPlay (95); }; bangburn = 2; } else { tellTarget ("sinner") { gotoAndPlay (67); }; bangburn = 2; } } else if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (15); }; bangburn = 1; } else { tellTarget ("sinner") { gotoAndPlay (40); }; bangburn = 1; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); if (((/:quake == 1) and (moving != 2)) and (moving != 7)) { if (((random(100) == 1) and (10 < x)) and (x < 490)) { ded = 1; } else { x = (x + random(14)) - 7; } } if (moving == 1) { x = x + xs; if (600 < x) { x = -50; } if (x < -50) { x = 600; } if (random(100) == 5) { xs = -xs; if ((xs < 0) and (direction == 1)) { direction = 0; tellTarget ("sinner") { gotoAndPlay (1); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (9); }; } } if (random(400) == 5) { moving = 0; if (direction == 1) { tellTarget ("sinner") { gotoAndStop (8); }; } else { tellTarget ("sinner") { gotoAndStop (1); }; } } } else if ((moving == 0) and (fallen == 0)) { if (random(10) < 4) { moving = 1; if (xs < 0) { direction = 0; tellTarget ("sinner") { gotoAndPlay (1); }; } if (0 < xs) { direction = 1; tellTarget ("sinner") { gotoAndPlay (9); }; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = (ys + ../:gravity) - 3; setProperty("sinner", _x , x); setProperty("sinner", _y , y); } if (((((((((/:haydown == 1) and (/hay/:y == 315)) and (x < (/hay/:x + /:radius))) and ((/hay/:x - /:radius) < x)) and (moving != 2)) and (moving != 6)) and (givup != 1)) and (moving != 7)) and (fallen == 0)) { moving = 6; if (/hay/:x < x) { tellTarget ("sinner") { gotoAndStop (61); }; } else { tellTarget ("sinner") { gotoAndStop (62); }; } } if ((((((/:raining == 1) and (down == 0)) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (moving != 2)) and (givup == 0)) { fallen = 1; moving = 0; if (direction == 1) { tellTarget ("sinner") { gotoAndPlay (119); }; } else { tellTarget ("sinner") { gotoAndPlay (161); }; } } if (moving == 6) { if (((/hay/:x + /:radius) < x) or (x < (/hay/:x - /:radius))) { moving = 0; if (direction == 1) { tellTarget ("sinner") { gotoAndStop (8); }; } else { tellTarget ("sinner") { gotoAndStop (1); }; } } } if (bangburn == 1) { if (/:cowbang == 0) { zz = random(3); if (zz == 0) { _root.cowbang1.start(); } else if (zz == 1) { _root.cowbang2.start(); } else if (zz == 2) { _root.cowbang3.start(); } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); } } else if (bangburn == 2) { if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); }
Symbol 890 MovieClip Frame 3
gotoAndPlay (2);
Symbol 906 MovieClip Frame 1
Set("../:rot", Number(../:rot) + Number(../:rotspeed)); setProperty("../sinner", _rotation , ../:rot); play();
Symbol 947 MovieClip Frame 1
gotoAndStop(Number(random(17)) + 1);
Symbol 976 MovieClip Frame 1
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180));
Symbol 977 MovieClip Frame 1
x = 0; y = 0; xs = random(10) - 5; ys = -random(10); gravity = 2; rot = 0; rotsp = random(14) - 7;
Symbol 977 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); setProperty("hed", _x , x); setProperty("hed", _y , y); setProperty("hed", _rotation , rot);
Symbol 977 MovieClip Frame 3
gotoAndPlay (2);
Symbol 993 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 993 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 10;
Symbol 993 MovieClip Frame 3
gotoAndPlay (2);
Symbol 996 MovieClip Frame 1
x = 0; y = 0; xs = -random(../:violence2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 996 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 5;
Symbol 996 MovieClip Frame 3
gotoAndPlay (2);
Symbol 999 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 999 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 5;
Symbol 999 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1002 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2); ys = random(../:violence2) - (../:violence2 / 2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 1002 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 10;
Symbol 1002 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1005 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = -random(../:violence2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 1005 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot);
Symbol 1005 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1008 MovieClip Frame 1
x = 0; y = 0; xs = random(../:violence2) - (../:violence2 / 2); ys = -random(../:violence2); gravity = ../:gravity; sc = 100; rot = 0; rotsp = random(../:violence) - (../:violence / 2); friction = ../:friction;
Symbol 1008 MovieClip Frame 2
ys = Number(ys) + Number(gravity); x = Number(x) + Number(xs); y = Number(y) + Number(ys); rot = Number(rot) + Number(rotsp); rotsp = rotsp * friction; setProperty("bit", _x , x); setProperty("bit", _y , y); setProperty("bit", _xscale , sc); setProperty("bit", _yscale , sc); setProperty("bit", _rotation , rot); sc = sc - 5;
Symbol 1008 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1045 MovieClip Frame 2
if (random(4) == 1) { z = random(3); if (z == 0) { gotoAndPlay (8); } else if (z == 1) { gotoAndPlay (24); } else if (z == 2) { gotoAndPlay (1); } } else { z = random(3); if (z == 0) { gotoAndPlay (3); } else if (z == 1) { gotoAndPlay (10); } else if (z == 2) { gotoAndPlay (26); } }
Symbol 1045 MovieClip Frame 9
if (random(4) == 1) { z = random(3); if (z == 0) { gotoAndPlay (8); } else if (z == 1) { gotoAndPlay (24); } else if (z == 2) { gotoAndPlay (1); } } else { z = random(3); if (z == 0) { gotoAndPlay (3); } else if (z == 1) { gotoAndPlay (10); } else if (z == 2) { gotoAndPlay (26); } }
Symbol 1045 MovieClip Frame 25
if (random(4) == 1) { z = random(3); if (z == 0) { gotoAndPlay (8); } else if (z == 1) { gotoAndPlay (24); } else if (z == 2) { gotoAndPlay (1); } } else { z = random(3); if (z == 0) { gotoAndPlay (3); } else if (z == 1) { gotoAndPlay (10); } else if (z == 2) { gotoAndPlay (26); } }
Symbol 1046 MovieClip Frame 2
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1046 MovieClip Frame 15
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1046 MovieClip Frame 31
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1046 MovieClip Frame 46
zz = random(3); if (zz == 0) { gotoAndPlay (3); } else if (zz == 1) { gotoAndPlay (16); } else if (zz == 2) { gotoAndPlay (32); }
Symbol 1140 MovieClip Frame 1
setProperty("blood1", _rotation , 225 + random(90)); setProperty("blood3", _rotation , 225 + random(90)); setProperty("blood4", _rotation , 225 + random(90)); setProperty("blood2", _rotation , 225 + random(90));
Symbol 1169 MovieClip Frame 1
friction = 0.9; gravity = 2; violence = 100; violence2 = 10; oktogo = 1; dontrepeat = 0; countmax = 50; count = 0;
Symbol 1169 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1169 MovieClip Frame 8
oktogo = 1; dontrepeat = 0;
Symbol 1169 MovieClip Frame 14
gotoAndPlay (8);
Symbol 1169 MovieClip Frame 15
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); if (../:satankilledme == 0) { Set("/:deadthisframe", /:deadthisframe + 1); } else { Set("/:a", /:a - 1); } rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (6 < Number(rotspeed)) { rotspeed = rotspeed * 2; } if (Number(rot) < 0) { rotspeed = -rotspeed; }
Symbol 1169 MovieClip Frame 26
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1169 MovieClip Frame 27
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); if (../:satankilledme == 0) { Set("/:deadthisframe", /:deadthisframe + 1); } else { Set("/:a", /:a - 1); } dontrepeat = 0;
Symbol 1169 MovieClip Frame 49
dontrepeat = 1; tellTarget ("../") { gotoAndPlay (1); };
Symbol 1169 MovieClip Frame 50
play(); dontrepeat = 0; Set("../:oktogo", 0);
Symbol 1169 MovieClip Frame 61
Set("../:oktogo", 1);
Symbol 1169 MovieClip Frame 62
gotoAndPlay (50);
Symbol 1169 MovieClip Frame 72
Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (3); };
Symbol 1169 MovieClip Frame 80
gotoAndPlay (65); Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (3); };
Symbol 1169 MovieClip Frame 88
Set("/:deadthisframe", /:deadthisframe + 1.7);
Symbol 1169 MovieClip Frame 94
Set("../:totallydead", 1);
Symbol 1169 MovieClip Frame 120
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1169 MovieClip Frame 126
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); Set("../:totallydead", 1); Set("/:deadthisframe", /:deadthisframe + 2);
Symbol 1169 MovieClip Frame 143
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1169 MovieClip Frame 172
if ((Number(../:x) < 10) or (490 < Number(../:x))) { gotoAndPlay (1); Set("../:moving", 1); }
Symbol 1169 MovieClip Frame 179
if (Number(random(3)) != 1) { gotoAndPlay (188); }
Symbol 1169 MovieClip Frame 188
Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (4); };
Symbol 1169 MovieClip Frame 197
gotoAndPlay (183);
Symbol 1169 MovieClip Frame 199
if ((Number(../:x) < 10) or (490 < Number(../:x))) { gotoAndPlay (1); Set("../:moving", 1); }
Symbol 1169 MovieClip Frame 206
if (Number(random(3)) != 1) { gotoAndPlay (205); }
Symbol 1169 MovieClip Frame 215
Set("/:score", /:score - 2); tellTarget ("/pain") { gotoAndPlay (4); };
Symbol 1169 MovieClip Frame 224
gotoAndPlay (210);
Symbol 1169 MovieClip Frame 225
Set("/:deadthisframe", /:deadthisframe + 1);
Symbol 1169 MovieClip Frame 232
Set("../:gravity", 1); Set("../:totallydead", 1);
Symbol 1169 MovieClip Frame 255
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1169 MovieClip Frame 256
oktogo = 1; dontrepeat = 0;
Symbol 1169 MovieClip Frame 262
gotoAndPlay (256);
Symbol 1169 MovieClip Frame 263
oktogo = 1; dontrepeat = 0;
Symbol 1169 MovieClip Frame 269
gotoAndPlay (263);
Symbol 1169 MovieClip Frame 270
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (273); }
Symbol 1169 MovieClip Frame 271
if (Number(random(2)) == 1) { gotoAndPlay (294); } else { gotoAndPlay (273); }
Symbol 1169 MovieClip Frame 276
count = 0;
Symbol 1169 MovieClip Frame 278
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (277); }
Symbol 1169 MovieClip Frame 293
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1169 MovieClip Frame 300
gotoAndPlay (274);
Symbol 1169 MovieClip Frame 301
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (304); }
Symbol 1169 MovieClip Frame 302
if (Number(random(2)) == 1) { gotoAndPlay (325); } else { gotoAndPlay (304); }
Symbol 1169 MovieClip Frame 307
count = 0;
Symbol 1169 MovieClip Frame 309
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (308); }
Symbol 1169 MovieClip Frame 324
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1169 MovieClip Frame 331
gotoAndPlay (305);
Symbol 1169 MovieClip Frame 332
Set("/:saucergotsome", 1); Set("/:a", /:a - 10);
Symbol 1169 MovieClip Frame 345
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1169 MovieClip Frame 346
friction = 0.9; gravity = 2; violence = 100; violence2 = 10; oktogo = 1; dontrepeat = 0; countmax = 50; count = 0;
Symbol 1169 MovieClip Frame 352
gotoAndPlay (346);
Symbol 1169 MovieClip Frame 353
oktogo = 1; dontrepeat = 0;
Symbol 1169 MovieClip Frame 359
gotoAndPlay (353);
Symbol 1169 MovieClip Frame 360
play(); dontrepeat = 0; Set("../:oktogo", 0);
Symbol 1169 MovieClip Frame 371
Set("../:oktogo", 1);
Symbol 1169 MovieClip Frame 377
gotoAndPlay (360);
Symbol 1170 MovieClip Frame 1
gravity = 6; bouncethreshold = 12; friction = 1; likelytocurse = 500; moving = 0; oktogo = 1; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner") { gotoAndStop (8); }; speed = 3; if (Number(random(10)) < 5) { xs = speed; direction = 0; } else { xs = -speed; direction = 1; } ys = 0; xsc = random(40) + 100; ysc = random(100) + 60; setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); waitingtomove = 0; dead = 0; rot = 0; fallen = 0; totallydead = 0; if (/:otherstart == 1) { x = random(550); y = -random(100); tellTarget ("sinner") { gotoAndPlay (277); }; oktogo = 0; } else { if (random(2) == 1) { x = 600; } else { x = -50; } y = 290 + random(5); } devilled = 0; Set("sinner/:dontrepeat", 0); satankilledme = 0;
Symbol 1170 MovieClip Frame 2
if ((devilled == 1) or (moving == 5)) { Set("/:a", /:a - 0.5); } if (/:spiritbomb == 1) { if (((/:spiritbombx - 20) < x) and (x < (/:spiritbombx + 20))) { if ((moving == 0) or (moving == 3)) { devilled = 1; oktogo = 1; tellTarget ("sinner") { gotoAndStop (346); }; } if (moving == 1) { devilled = 1; if (direction == 1) { direction = 0; tellTarget ("sinner") { gotoAndPlay (346); }; } if (direction == 0) { direction = 1; tellTarget ("sinner") { gotoAndPlay (354); }; } } } } if ((((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and (moving != 4)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; moving = 7; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { ded = 1; } if (((((((((/santa/:flying == 0) and (moving != 2)) and (moving != 4)) and (moving != 5)) and (moving != 6)) and (fallen == 0)) and (/santa/:x < (x + ../:radius2))) and ((x - ../:radius2) < /santa/:x)) and (devilled == 0)) { moving = 5; if (/santa/:x < x) { dir = 0; tellTarget ("sinner") { gotoAndPlay (171); }; } else { dir = 1; tellTarget ("sinner") { gotoAndPlay (198); }; } } if (((((/:devilstab == 1) and (moving != 2)) and (moving != 6)) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) { if ((/:groundopen == 1) and (random(2) == 1)) { if (random(4) == 1) { moving = 6; speed = 6; if (random(2) == 1) { xs = -speed; direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } else { xs = speed; direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } } else { tellTarget ("sinner") { gotoAndPlay (225); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } if (/:manscreaming == 0) { zz = random(8); if (zz == 1) { _root.scream1.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 2) { _root.scream4.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 3) { _root.scream5.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 4) { _root.scream6.start(); Set("/:manlighningdie", /:manlighningdie + 1); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } else if (/:groundopen == 0) { ded = 1; satankilledme = 1; } } else if ((((((/angle/:angelkill == 3) and (moving != 2)) and (sinner/:dontrepeat == 0)) and ((x - ../:radius2) < /angle/:x)) and (/angle/:x < (x + ../:radius2))) and (random(3) == 1)) { if (random(2) == 1) { Set("sinner/:dontrepeat", 1); if (moving == 3) { Set("/:deadthisframe", /:deadthisframe + 4); } moving = 4; if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (88); }; } else { tellTarget ("sinner") { gotoAndPlay (121); }; } if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); if (/:manscreaming == 0) { zz = random(8); if (zz == 1) { _root.scream1.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 2) { _root.scream4.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 3) { _root.scream5.start(); Set("/:manlighningdie", /:manlighningdie + 1); } else if (zz == 4) { _root.scream6.start(); Set("/:manlighningdie", /:manlighningdie + 1); } } } else { ded = 1; } } if (((((((x - ../:radius) < ../:boltx) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (sinner/:dontrepeat == 0)) or (ded == 1)) { ded = 0; if ((moving == 3) and (satankilledme == 0)) { Set("/:deadthisframe", /:deadthisframe + 2); } else if ((moving == 5) and (satankilledme == 0)) { Set("/:deadthisframe", /:deadthisframe + 0.5); } if (/:manlightningdie == 0) { zz = random(12) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } else if (zz == 9) { _root.scream1.start(); } else if (zz == 10) { _root.scream4.start(); } else if (zz == 11) { _root.scream5.start(); } else if (zz == 12) { _root.scream6.start(); } Set("/:manlighningdie", /:manlighningdie + 1); } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (27); }; } else { tellTarget ("sinner") { gotoAndPlay (15); }; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; } if (moving == 3) { ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } countout = countout - 1; if (((random(50) == 1) and (countout < 1)) or (/:donelevel == 1)) { moving = 1; if (xs < 0) { direction = 0; tellTarget ("sinner") { gotoAndPlay (1); }; } if (0 < xs) { direction = 1; tellTarget ("sinner") { gotoAndPlay (9); }; } } } if (moving == 1) { if (((((random(likelytocurse) == 1) and (devilled == 0)) and (50 < x)) and (x < 450)) and (/:donelevel == 0)) { moving = 3; countout = 40; likelytocurse = likelytocurse - 300; if (likelytocurse < 5) { likelytocurse = 5; } tellTarget ("sinner") { gotoAndPlay (64); }; } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(50) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } if ((0 < xs) and (direction == 0)) { direction = 1; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } if ((random(300) == 5) and (293 < y)) { xs = -speed; direction = 1; } if ((random(300) == 5) and (293 < y)) { xs = speed; direction = 0; } if (random(100) == 5) { moving = 0; if (random(8) == 4) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (50); }; } else { tellTarget ("sinner") { gotoAndPlay (360); }; } } else { if (devilled == 0) { tellTarget ("sinner") { gotoAndStop (1); }; } else { tellTarget ("sinner") { gotoAndStop (346); }; } oktogo = 1; } } } else if (moving == 0) { if (random(30) == 5) { waitingtomove = 1; } if ((oktogo == 1) and (waitingtomove == 1)) { waitingtomove = 0; moving = 1; if ((direction == 1) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } else if ((direction == 0) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } else { tellTarget ("sinner") { play(); }; } } ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); } else { rot = 0; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = ys + gravity; ys = ys * friction; } if (moving == 5) { if (dir == 0) { if (/santa/:x < x) { dir = 0; } else { tellTarget ("sinner") { gotoAndPlay (213); }; dir = 1; } } else if (/santa/:x < x) { tellTarget ("sinner") { gotoAndPlay (187); }; dir = 0; } else { dir = 1; } ys = ys + gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } } if (moving == 6) { if (/:raining == 1) { if ((x < (raincloud/:x + radius)) and ((raincloud/:x - radius) < x)) { tellTarget ("sinner") { }; } } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } if (((random(10) == 5) and (293 < y)) and (direction == 1)) { xs = -speed; direction = 1; } if (((random(10) == 5) and (293 < y)) and (direction == 0)) { xs = speed; direction = 0; } if (random(20) == 1) { tellTarget ("sinner") { gotoAndPlay (229); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } if ((((/:raining == 1) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (totallydead == 0)) { if (fallen == 0) { fallen = 1; devilled = 0; moving = 0; speed = 3; likelytocurse = likelytocurse + 1000; if (random(2) == 1) { xs = -speed; direction = 1; } else { xs = speed; direction = 0; } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (270); }; } else { tellTarget ("sinner") { gotoAndPlay (301); }; } } else { Set("sinner/:count", 0); } } if ((((/:satandead == 1) and (ded == 0)) and (standingovation != 1)) and (moving != 2)) { moving = 0; tellTarget ("sinner") { gotoAndPlay (50); }; standingovation = 1; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); setProperty("sinner", _rotation , rot);
Symbol 1170 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1172 MovieClip Frame 1
x = -1000;
Symbol 1188 MovieClip Frame 6
gotoAndPlay (3);
Symbol 1200 MovieClip Frame 9
gotoAndPlay (6);
Symbol 1201 MovieClip Frame 1
stop();
Symbol 1201 MovieClip Frame 2
Set("../:going", 1);
Symbol 1201 MovieClip Frame 9
Set("/:groundopen", 1); Set("/:devilstab", 1); Set("/:devilstabx", ../:x - 20);
Symbol 1201 MovieClip Frame 24
Set("../:going", 0); Set("/:devilstab", 0); Set("/:groundopen", 0);
Symbol 1201 MovieClip Frame 26
stop();
Symbol 1201 MovieClip Frame 27
Set("/:groundopen", 0); Set("/:devilstab", 0); Set("../:going", 0); Set("../:opening", 0);
Symbol 1201 MovieClip Frame 33
stop();
Symbol 1202 MovieClip Frame 1
closing = 0; Set("/:groundopen", 0); opening = 0; going = 0; mode = 1;
Symbol 1202 MovieClip Frame 2
if ((((Number(random(100)) == 1) and (Number(/:groundopen) == 0)) and (Number(opening) == 0)) and (Number(mode) == 2)) { opening = 1; x = Number(random(300)) + 125; tellTarget ("Ground") { gotoAndPlay (2); }; tellTarget ("/cloudfront") { gotoAndPlay (2); }; } if (Number(/:groundopen) == 1) { opening = 0; } setProperty("Ground", _x , x); setProperty("/cloudfront", _x , x);
Symbol 1202 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1204 Button
on (press) { Set("../:fire", 1); Set("/:binwaiting", 0); if (Number(../:boltfiring) == 0) { Set("../:boltfiring", 1); ../:s.start(); Set("../:boltx", getProperty("../bolt", _x)); Set("../:bolty", getProperty("../bolt", _y)); if (../:x < ../:xleftboundry) { Set("../:x", ../:xleftboundry); } if (../:xrightboundry < ../:x) { Set("../:x", ../:xrightboundry); } Set("../:boltxs", (../:x - ../:boltx) / ../:boltspeed); Set("../:boltys", -((../:bolty - 270) / ../:boltspeed)); } } on (rollOver, rollOut, release, dragOut, dragOver, releaseOutside) { Set("../:fire", 0); } on (keyPress "1") { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "2") { if (1 < /:levelno) { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } } on (keyPress "4") { if (3 < /:levelno) { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } } on (keyPress "5") { if (4 < /:levelno) { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1205 Button
on (press) { if (Number(/:func) == 1) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else if (Number(/:func) == 2) { if (Number(/raincloud/:cloudon) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 3) { if ((Number(/:groundopen) == 0) and (Number(/groundcontrol/:opening) == 0)) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 4) { if (Number(/:haydown) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); tellTarget ("/hay") { x = /:targetx; play(); }; gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 5) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } } on (keyPress "1") { if (/:func == 4) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:binwaiting", 0); Set("/:func", 4); Set("/:chosentarget", 0); } } on (keyPress "2") { if (/:func == 2) { Set("/:func", 0); gotoAndStop (1); } else if (1 < /:levelno) { Set("/:func", 2); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "4") { if (/:func == 1) { Set("/:func", 0); gotoAndStop (1); } else if (3 < /:levelno) { Set("/:func", 1); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "5") { if (/:func == 3) { Set("/:func", 0); gotoAndStop (1); } else if (4 < /:levelno) { Set("/:binwaiting", 0); Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1206 MovieClip Frame 1
stop();
Symbol 1214 Button
on (release) { Set("/:wannagoto", /:levelno + 1); }
Symbol 1231 MovieClip Frame 29
stop();
Symbol 1236 Button
on (release) { Set("/:wannagoto", /:levelno + 1); }
Symbol 1239 MovieClip Frame 1
stop();
Symbol 1242 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1243 MovieClip Frame 1
play(); tellTarget ("../") { play(); };
Symbol 1243 MovieClip Frame 2
play(); tellTarget ("../") { play(); };
Symbol 1261 MovieClip Frame 1
stop();
Symbol 1261 MovieClip Frame 5
Set("/:cloudopen", 1);
Symbol 1261 MovieClip Frame 11
Set("/:raining", 1);
Symbol 1261 MovieClip Frame 19
Set("/:raining", 0); Set("/:cloudopen", 0);
Symbol 1261 MovieClip Frame 20
Set("../:cloudon", 0);
Symbol 1262 MovieClip Frame 1
x = -100; y = -100; cloudon = 0;
Symbol 1262 MovieClip Frame 2
if (Number(cloudon) == 0) { } else if (Number(cloudon) == 1) { setProperty("wet", _x , Number(x) + 30); setProperty("wet", _y , 101); cloudon = 2; } else if (Number(cloudon) == 2) { tellTarget ("wet") { gotoAndPlay (2); }; cloudon = 3; }
Symbol 1262 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1263 MovieClip Frame 1
stop();
Symbol 1263 MovieClip Frame 3
stop();
Symbol 1264 MovieClip Frame 1
stop();
Symbol 1264 MovieClip Frame 3
stop();
Symbol 1266 MovieClip Frame 1
stop();
Symbol 1266 MovieClip Frame 3
stop();
Symbol 1266 MovieClip Frame 6
stop();
Symbol 1270 Button
on (release, keyPress "q") { if (qual == "HIGH") { qual = "MEDIUM"; _quality = qual; } else if (qual == "MEDIUM") { qual = "LOW"; _quality = qual; } else if (qual == "LOW") { qual = "HIGH"; _quality = qual; } }
Symbol 1273 Button
on (release, keyPress "i") { from = "Scene 2"; gotoAndPlay (978); }
Symbol 1285 MovieClip Frame 1
stop();
Symbol 1285 MovieClip Frame 11
tellTarget ("../") { gotoAndStop (1); };
Symbol 1286 MovieClip Frame 1
if (/:func == 4) { tellTarget ("icons") { gotoAndStop (2); }; } else if (/:func == 2) { tellTarget ("icons") { gotoAndStop (3); }; } else if (/:func == 1) { tellTarget ("icons") { gotoAndStop (5); }; } else if (/:func == 3) { tellTarget ("icons") { gotoAndStop (6); }; } else if (5 < /:func) { Set("/:func", /:func - 1); tellTarget ("icons") { gotoAndStop (7); }; if (/:func < 6) { Set("/:func", 0); } } else { tellTarget ("icons") { gotoAndStop (1); }; } setProperty(this, _x , getProperty(_root.invisi, _x)); setProperty(this, _y , getProperty(_root.invisi, _y));
Symbol 1286 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1292 MovieClip Frame 10
stop();
Symbol 1293 MovieClip Frame 1
stop(); tellTarget ("../") { gotoAndPlay (1); };
Symbol 1293 MovieClip Frame 2
Set("../:totallydead", 1); Set("/:deadthisframe", 0);
Symbol 1293 MovieClip Frame 3
Set("/:deadthisframe", 0);
Symbol 1293 MovieClip Frame 4
Set("/:deadthisframe", 0);
Symbol 1293 MovieClip Frame 22
gotoAndStop (1);
Symbol 1293 MovieClip Frame 23
Set("../:totallydead", 1); Set("/:deadthisframe", 0);
Symbol 1293 MovieClip Frame 24
Set("/:deadthisframe", 0);
Symbol 1293 MovieClip Frame 25
Set("/:deadthisframe", 0);
Symbol 1293 MovieClip Frame 43
gotoAndStop (1);
Symbol 1294 MovieClip Frame 1
x = random(800) - 200; y = -random(1000); xs = 0; ys = 0; friction = 0.9; gravity = 0.4; speed = 1; active = 1; jumpy = 100; dist = 30; setProperty("angel", _x , x); setProperty("angel", _y , y); rot = 0; scal = 30; totallydead = 0; choose = 0; ded = 0;
Symbol 1294 MovieClip Frame 2
ys = ys + gravity; if (((((ded == 0) and (/:groundopen == 1)) and ((/:devilstabx - /:radius3) < x)) and (x < (/:devilstabx + /:radius3))) and (220 < y)) { Set("/:a", /:a / 2); ys = ys - 2; ded = 1; choose = random(2); if (choose == 0) { tellTarget ("angel") { gotoAndPlay (2); }; } else { tellTarget ("angel") { gotoAndPlay (23); }; } } if ((((Number(/:haybang) == 1) and (Number(x) < Number(Number(/hay/:x) + Number(/:radius2)))) and (Number(/hay/:x - /:radius2) < Number(x))) and (200 < y)) { ded = 1; Set("/:a", /:a / 2); ys = ys - 2; ded = 1; choose = random(2); if (choose == 0) { tellTarget ("angel") { gotoAndPlay (2); }; } else { tellTarget ("angel") { gotoAndPlay (23); }; } } if ((_root.bolt.hitTest(angel.ang) and (../:boltfiring == 1)) and (ded == 0)) { Set("/:a", /:a / 2); ded = 1; choose = random(2); if (choose == 0) { tellTarget ("angel") { gotoAndPlay (2); }; } else { tellTarget ("angel") { gotoAndPlay (23); }; } } if (random(20) == 1) { xt = random(550); yt = random(100) + 160; } if (totallydead != 1) { if (Number(xt) < Number(x)) { xs = xs - speed; } if (Number(x) < Number(xt)) { xs = Number(xs) + Number(speed); } if (Number(yt) < Number(y)) { ys = ys - speed; } if (Number(y) < Number(yt)) { ys = Number(ys) + Number(speed); } xs = xs * friction; ys = ys * friction; x = Number(x) + Number(xs); y = Number(y) + Number(ys); } if (((Number(/:raining) == 1) and _root.raincloud.hitTest(this)) and (Number(totallydead) == 0)) { ys = ys + 2; if (290 < y) { y = 290; xs = random(40) - 20; } } if (/santa/:satanon == 1) { ys = ys - 10; } setProperty("angel", _x , x); setProperty("angel", _y , y); setProperty("angel", _rotation , xs); setProperty("angel", _xscale , scal); setProperty("angel", _yscale , scal);
Symbol 1294 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1299 MovieClip Frame 3
if (random(7) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(40) == 1) { gotoAndPlay (25); } if (random(60) == 1) { gotoAndPlay (30); } if (random(10) == 1) { gotoAndPlay (35); } if (random(10) == 1) { gotoAndPlay (40); } }
Symbol 1299 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1299 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1299 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1299 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1299 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1299 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1299 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1299 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1300 Button
on (release) { gotoAndPlay (1168); }
Symbol 1301 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1304 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1305 Button
on (release, keyPress "i") { from = "Scene 3"; gotoAndPlay (978); }
Symbol 1308 MovieClip Frame 2
if (random(10) != 1) { gotoAndPlay (1); }
Symbol 1308 MovieClip Frame 16
if (random(10) != 1) { gotoAndPlay (15); }
Symbol 1317 MovieClip Frame 1
a = random(2); if (a == 1) { gotoAndPlay (2); } else { gotoAndPlay (4); }
Symbol 1317 MovieClip Frame 3
stop();
Symbol 1317 MovieClip Frame 5
stop();
Symbol 1320 MovieClip Frame 1
stop();
Symbol 1327 MovieClip Frame 1
stop(); dontrepeat = 0;
Symbol 1327 MovieClip Frame 8
Set("../:abducting", 2);
Symbol 1327 MovieClip Frame 10
if (random(40) != 1) { gotoAndPlay (9); }
Symbol 1327 MovieClip Frame 11
Set("../:abducting", 0);
Symbol 1327 MovieClip Frame 19
Set("../:abducting", 0); Set("../:friction", 0.9); if (/:saucergotsome == 1) { Set("../:active", 0); }
Symbol 1327 MovieClip Frame 21
gotoAndStop (1);
Symbol 1327 MovieClip Frame 41
tellTarget ("../") { gotoAndPlay (1); }; gotoAndStop (1);
Symbol 1328 MovieClip Frame 1
x = random(500); y = -30; xs = 0; ys = 0; xt = random(550); yt = Number(random(100)) + 150; friction = 0.9; gravity = 1; speed = 2; active = 0; jumpy = 100; dist = 10; setProperty("saucer", _x , x); setProperty("saucer", _y , y); abducting = 0; ded = 0; maxhp = 30; hp = maxhp; /:saucergotsome == 0;
Symbol 1328 MovieClip Frame 2
if (active == 0) { if (-1 < extratime) { extratime = extratime - 1; } if ((random(50) == 5) and (extratime < 0)) { extratime = 0; active = 1; if (y < 0) { hp = maxhp; } /:saucergotsome == 0; } } if ((((Number(/:haybang) == 1) and (Number(x) < Number(Number(/hay/:x) + Number(/:radius2)))) and (Number(/hay/:x - /:radius2) < Number(x))) and (200 < y)) { hp = hp - 5; ys = ys + 3; abducting = 0; tellTarget ("saucer/sh") { gotoAndPlay (2); }; } if (((((ded == 0) and (/:groundopen == 1)) and ((/:devilstabx - /:radius3) < x)) and (x < (/:devilstabx + /:radius3))) and (150 < y)) { hp = hp - 3; ys = ys - 2; abducting = 0; tellTarget ("saucer/sh") { gotoAndPlay (2); }; } if (((ded == 0) and _root.bolt.hitTest(saucer.lid)) and (../:boltfiring == 1)) { hp = hp - 1; tellTarget ("saucer/sh") { gotoAndPlay (2); }; ys = ys + 5; } if ((hp < 0) and (ded == 0)) { ded = 1; extratime = 500; Set("/:deadthisframe", /:deadthisframe + 6); tellTarget ("saucer") { gotoAndPlay (25); }; abducting = 0; } if (active == 1) { if (random(jumpy / 3) == 1) { xt = random(550); } if ((random(jumpy / 3) == 1) and (abducting == 0)) { yt = random(100) + 70; } } else { yt = -100; } if (((((random(40) == 1) and (abducting == 0)) and (ded == 0)) and (100 < y)) and (active == 1)) { abducting = 1; friction = 0.8; yt = 170; tellTarget ("saucer") { gotoAndPlay (2); }; } if (((xt - dist) < x) and (x < (xt + dist))) { } else { if (xt < x) { xs = xs - speed; } if (x < xt) { xs = xs + speed; } } if (((yt - dist) < y) and (y < (yt + dist))) { } else { if (yt < y) { ys = ys - speed; } if (y < yt) { ys = ys + speed; } } xs = xs * friction; ys = ys * friction; x = x + xs; y = y + ys; setProperty("saucer", _x , x); setProperty("saucer", _y , y); if (hp < ((maxhp / 3) * 0.5)) { damage = 6; } else if (hp < ((maxhp / 3) * 1)) { damage = 5; } else if (hp < ((maxhp / 3) * 1.5)) { damage = 4; } else if (hp < ((maxhp / 3) * 2)) { damage = 3; } else if (hp < ((maxhp / 3) * 2.5)) { damage = 2; } else if (hp >= ((maxhp / 3) * 2.5)) { damage = 1; } tellTarget (saucer.sauce) { gotoAndStop(../../:damage); };
Symbol 1328 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1334 MovieClip Frame 3
if (random(5) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(20) == 1) { gotoAndPlay (25); } if (random(20) == 1) { gotoAndPlay (35); } if (random(10) == 1) { gotoAndPlay (40); } if (random(10) == 1) { gotoAndPlay (45); } }
Symbol 1334 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1334 MovieClip Frame 49
gotoAndPlay (3);
Symbol 1335 Button
on (release) { gotoAndPlay (1213); }
Symbol 1336 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1337 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1340 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1341 Button
on (release, keyPress "i") { from = "Scene 4"; gotoAndPlay (978); }
Symbol 1344 MovieClip Frame 2
if (random(30) != 1) { gotoAndPlay (1); }
Symbol 1368 MovieClip Frame 16
stop();
Symbol 1403 MovieClip Frame 1
friction = 0.9; gravity = 2; violence = 100; violence2 = 10; oktogo = 1; dontrepeat = 0; countmax = 50; count = 0;
Symbol 1403 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1403 MovieClip Frame 8
oktogo = 1; dontrepeat = 0;
Symbol 1403 MovieClip Frame 14
gotoAndPlay (8);
Symbol 1403 MovieClip Frame 15
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); Set("/:a", /:a - 10); Set("/:deadthisframe", 0); rot = random(20) - 10; setProperty("sinner", _rotation , rot); rotspeed = random(10); if (6 < Number(rotspeed)) { rotspeed = rotspeed * 2; } if (Number(rot) < 0) { rotspeed = -rotspeed; }
Symbol 1403 MovieClip Frame 16
Set("/:a", /:a - 5); Set("/:deadthisframe", 0);
Symbol 1403 MovieClip Frame 17
Set("/:a", /:a - 3); Set("/:deadthisframe", 0);
Symbol 1403 MovieClip Frame 26
tellTarget ("../") { gotoAndPlay (1); };
Symbol 1403 MovieClip Frame 27
setProperty("blood1", _rotation , random(180)); setProperty("blood3", _rotation , random(180)); setProperty("blood4", _rotation , random(180)); setProperty("blood2", _rotation , random(180)); Set("/:a", /:a - 10); Set("/:deadthisframe", 0); dontrepeat = 0;
Symbol 1403 MovieClip Frame 28
Set("/:a", /:a - 5); Set("/:deadthisframe", 0);
Symbol 1403 MovieClip Frame 29
Set("/:a", /:a - 3); Set("/:deadthisframe", 0);
Symbol 1403 MovieClip Frame 49
dontrepeat = 1; tellTarget ("../") { gotoAndPlay (1); };
Symbol 1403 MovieClip Frame 270
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (273); }
Symbol 1403 MovieClip Frame 271
if (Number(random(2)) == 1) { gotoAndPlay (294); } else { gotoAndPlay (273); }
Symbol 1403 MovieClip Frame 276
count = 0;
Symbol 1403 MovieClip Frame 278
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (277); }
Symbol 1403 MovieClip Frame 293
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1403 MovieClip Frame 300
gotoAndPlay (274);
Symbol 1403 MovieClip Frame 301
play(); dontrepeat = 0; Set("../:oktogo", 0); if (Number(random(5)) == 1) { gotoAndPlay (304); }
Symbol 1403 MovieClip Frame 302
if (Number(random(2)) == 1) { gotoAndPlay (325); } else { gotoAndPlay (304); }
Symbol 1403 MovieClip Frame 307
count = 0;
Symbol 1403 MovieClip Frame 309
count = count + 1; if ((Number(random(100)) != 1) or (count < countmax)) { gotoAndPlay (308); }
Symbol 1403 MovieClip Frame 324
Set("../:oktogo", 1); Set("../:fallen", 0); Set("../:waitingtomove", 0); stop();
Symbol 1403 MovieClip Frame 331
gotoAndPlay (305);
Symbol 1404 MovieClip Frame 1
gravity = 6; bouncethreshold = 12; friction = 1; likelytocurse = 500; moving = 0; oktogo = 1; setProperty("sinner", _x , x); setProperty("sinner", _y , y); tellTarget ("sinner") { gotoAndStop (8); }; speed = 3; if (Number(random(10)) < 5) { xs = speed; direction = 0; } else { xs = -speed; direction = 1; } ys = 0; xsc = 120; ysc = 120; setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); waitingtomove = 0; dead = 0; rot = 0; fallen = 0; totallydead = 0; if (/:otherstart == 1) { x = random(550); y = -random(100); tellTarget ("sinner") { gotoAndPlay (277); }; oktogo = 0; } else { if (random(2) == 1) { x = 600; } else { x = -50; } y = 290 + random(5); } devilled = 0; Set("sinner/:dontrepeat", 0); satankilledme = 0;
Symbol 1404 MovieClip Frame 2
if ((((((((/saucy/:abducting == 2) and (/:quake != 1)) and (moving != 7)) and (moving != 2)) and (moving != 4)) and ((/saucy/:x - /:radius) < x)) and (x < (/saucy/:x + /:radius))) and (200 < y)) { tellTarget ("sinner") { gotoAndPlay (332); }; moving = 7; if (/:manlightningdie == 0) { zz = random(8) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } } Set("/:manlighningdie", /:manlighningdie + 1); } if (moving == 7) { x = x + ((/saucy/:x - x) / 2); y = y + (((/saucy/:y - 20) - y) / 5); } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { ded = 1; } if (((((((((/santa/:flying == 0) and (moving != 2)) and (moving != 4)) and (moving != 5)) and (moving != 6)) and (fallen == 0)) and (/santa/:x < (x + ../:radius2))) and ((x - ../:radius2) < /santa/:x)) and (devilled == 0)) { moving = 5; if (/santa/:x < x) { dir = 0; tellTarget ("sinner") { gotoAndPlay (171); }; } else { dir = 1; tellTarget ("sinner") { gotoAndPlay (198); }; } } if (((((((x - ../:radius) < ../:boltx) and ((y - ../:radius) < ../:bolty)) and (../:boltx < (x + ../:radius))) and (../:bolty < (y + ../:radius))) and (sinner/:dontrepeat == 0)) or (ded == 1)) { ded = 0; if (/:manlightningdie == 0) { zz = random(12) + 1; if (zz == 1) { _root.splat1.start(); } else if (zz == 2) { _root.splat2.start(); } else if (zz == 3) { _root.splat3.start(); } else if (zz == 4) { _root.splat4.start(); } else if (zz == 5) { _root.splat5.start(); } else if (zz == 6) { _root.splat6.start(); } else if (zz == 7) { _root.splat7.start(); } else if (zz == 8) { _root.splat8.start(); } else if (zz == 9) { _root.scream1.start(); } else if (zz == 10) { _root.scream4.start(); } else if (zz == 11) { _root.scream5.start(); } else if (zz == 12) { _root.scream6.start(); } Set("/:manlighningdie", /:manlighningdie + 1); } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (27); }; } else { tellTarget ("sinner") { gotoAndPlay (15); }; } ys = -(random(30) + 5); xs = random(30) - 15; moving = 2; } if (moving == 1) { x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(50) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } if ((0 < xs) and (direction == 0)) { direction = 1; if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } if ((random(300) == 5) and (293 < y)) { xs = -speed; direction = 1; } if ((random(300) == 5) and (293 < y)) { xs = speed; direction = 0; } if (random(100) == 5) { moving = 0; tellTarget ("sinner") { gotoAndStop (1); }; oktogo = 1; } } else if (moving == 0) { if (random(30) == 5) { waitingtomove = 1; } if ((oktogo == 1) and (waitingtomove == 1)) { waitingtomove = 0; moving = 1; if ((direction == 1) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (9); }; } else { tellTarget ("sinner") { gotoAndPlay (354); }; } } else if ((direction == 0) and (random(6) != 5)) { if (devilled == 0) { tellTarget ("sinner") { gotoAndPlay (1); }; } else { tellTarget ("sinner") { gotoAndPlay (346); }; } } else { tellTarget ("sinner") { play(); }; } } ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); } else { rot = 0; } } } else if (moving == 2) { x = x + xs; y = y + ys; ys = ys + gravity; ys = ys * friction; } if (moving == 5) { if (dir == 0) { if (/santa/:x < x) { dir = 0; } else { tellTarget ("sinner") { gotoAndPlay (213); }; dir = 1; } } else if (/santa/:x < x) { tellTarget ("sinner") { gotoAndPlay (187); }; dir = 0; } else { dir = 1; } ys = ys + gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { ys = -random(20); if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } } else { ys = 0; } } } if (moving == 6) { if (/:raining == 1) { if ((x < (raincloud/:x + radius)) and ((raincloud/:x - radius) < x)) { tellTarget ("sinner") { }; } } x = x + xs; ys = ys + ../:gravity; y = y + ys; if (295 < y) { y = 295; if (../:quake == 1) { if (((random(10) == 1) and (10 < x)) and (x < 490)) { ded = 1; } ys = -random(20); xs = random(20) - 10; rot = random(40) - 20; } else { ys = 0; rot = 0; } } if (600 < x) { x = -50; } if (x < -50) { x = 600; } if ((xs < 0) and (direction == 1)) { direction = 0; tellTarget ("sinner") { gotoAndPlay (256); }; } if ((0 < xs) and (direction == 0)) { direction = 1; tellTarget ("sinner") { gotoAndPlay (263); }; } if (((random(10) == 5) and (293 < y)) and (direction == 1)) { xs = -speed; direction = 1; } if (((random(10) == 5) and (293 < y)) and (direction == 0)) { xs = speed; direction = 0; } if (random(20) == 1) { tellTarget ("sinner") { gotoAndPlay (229); }; if (/:manburning == 0) { zz = random(2); if (zz == 0) { _root.burn1.start(); } else if (zz == 1) { _root.burn2.start(); } } moving = 2; ys = 0; xs = 0; gravity = 0; friction = 0.9; } } if ((((/:raining == 1) and (/raincloud/:x < (x + 50))) and ((x - 50) < /raincloud/:x)) and (totallydead == 0)) { if (fallen == 0) { fallen = 1; devilled = 0; moving = 0; speed = 3; likelytocurse = likelytocurse + 1000; if (random(2) == 1) { xs = -speed; direction = 1; } else { xs = speed; direction = 0; } if (random(2) == 1) { tellTarget ("sinner") { gotoAndPlay (270); }; } else { tellTarget ("sinner") { gotoAndPlay (301); }; } } else { Set("sinner/:count", 0); } } if ((((/:satandead == 1) and (ded == 0)) and (standingovation != 1)) and (moving != 2)) { moving = 0; tellTarget ("sinner") { gotoAndPlay (50); }; standingovation = 1; } setProperty("sinner", _x , x); setProperty("sinner", _y , y); setProperty("sinner", _yscale , ysc); setProperty("sinner", _xscale , xsc); setProperty("sinner", _rotation , rot);
Symbol 1404 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1407 MovieClip Frame 3
if (random(7) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (20); } if (random(10) == 1) { gotoAndPlay (35); } if (random(10) == 1) { gotoAndPlay (40); } }
Symbol 1407 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1407 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1407 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1407 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1407 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1407 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1407 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1407 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1408 Button
on (release) { gotoAndPlay (1258); }
Symbol 1409 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1410 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1411 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1414 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1415 Button
on (release, keyPress "i") { from = "Scene 5"; gotoAndPlay (978); }
Symbol 1418 MovieClip Frame 3
if (random(5) == 1) { if (random(20) == 1) { gotoAndPlay (10); } if (random(20) == 1) { gotoAndPlay (15); } if (random(30) == 1) { gotoAndPlay (20); } if (random(10) == 1) { gotoAndPlay (25); } if (random(10) == 1) { gotoAndPlay (30); } if (random(10) == 1) { gotoAndPlay (35); } if (random(20) == 1) { gotoAndPlay (40); } if (random(10) == 1) { gotoAndPlay (45); } }
Symbol 1418 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1418 MovieClip Frame 49
gotoAndPlay (3);
Symbol 1419 Button
on (release) { gotoAndPlay (1303); }
Symbol 1420 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1421 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1422 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1423 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1426 Button
on (press) { if (/:func == 3) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1427 Button
on (release) { if (qual == "HIGH") { qual = "MEDIUM"; _quality = qual; } else if (qual == "MEDIUM") { qual = "LOW"; _quality = qual; } else if (qual == "LOW") { qual = "HIGH"; _quality = qual; } }
Symbol 1428 Button
on (release, keyPress "i") { from = "Scene 6"; gotoAndPlay (978); }
Symbol 1433 MovieClip Frame 1
stop();
Symbol 1433 MovieClip Frame 2
Set("/:spiritbomb", 1); Set("/:spiritbombx", ../:x);
Symbol 1433 MovieClip Frame 4
Set("/:spiritbomb", 0);
Symbol 1433 MovieClip Frame 5
Set("../:done", 1);
Symbol 1434 MovieClip Frame 1
x = /santa/:x - 10; y = /santa/:y - 100; gravity = 0.9; ground = 290; if (x < 275) { xs = random(10); } else { xs = -random(10); } ys = -10; rotspeed = random(20); rot = 0; done = 0; setProperty("spirit", _x , -20); setProperty("spirit", _y , -20); setProperty("spirit/sp", _rotation , rot);
Symbol 1434 MovieClip Frame 2
if (/:satanfiring == 0) { gotoAndPlay (1); } else if (random(20) != 1) { gotoAndPlay (1); } else if (/:donelevel == 1) { gotoAndPlay (1); }
Symbol 1434 MovieClip Frame 3
if (y < ground) { ys = ys + gravity; x = x + xs; y = y + ys; } if (ground < y) { y = ground; tellTarget ("spirit") { gotoAndPlay (2); }; } if (done == 1) { gotoAndPlay (1); } rot = rot + rotspeed; setProperty("spirit", _x , int(x)); setProperty("spirit", _y , int(y)); setProperty("spirit/sp", _rotation , rot);
Symbol 1434 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 3
if (random(5) == 1) { if (random(40) == 1) { gotoAndPlay (15); } if (random(20) == 1) { gotoAndPlay (25); } if (random(20) == 1) { gotoAndPlay (30); } if (random(10) == 1) { gotoAndPlay (35); } if (random(20) == 1) { gotoAndPlay (40); } if (random(20) == 1) { gotoAndPlay (45); } }
Symbol 1436 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 14
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 19
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 24
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 29
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 34
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 39
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 44
gotoAndPlay (3);
Symbol 1436 MovieClip Frame 49
gotoAndPlay (3);
Symbol 1437 Button
on (release) { gotoAndPlay (1348); }
Symbol 1438 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1439 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1440 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1441 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1442 Button
on (press) { if (/:func == 3) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1443 MovieClip Frame 1
stop();
Symbol 1446 MovieClip Frame 2
if (random(200) == 1) { gotoAndPlay (5); } if (/:satandead == 1) { stop(); }
Symbol 1446 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1446 MovieClip Frame 61
gotoAndPlay (2);
Symbol 1447 MovieClip Frame 1
sound = 0; minix = -50; miniy = -150; maxix = 50; maxiy = -100; x = random(500); y = -200; xs = 0; ys = 0; xt = random(500); yt = 150 + Number(random(50)); friction = 0.9; gravity = 1; walkspeed = 10; flyspeed = 1; flying = 1; swinging = 0; jumpcomplete = 1; Set("/:satanfiring", 0); setProperty("satan", _x , x); setProperty("satan", _y , y); satanon = 1; changing = 0; ded = 0;
Symbol 1447 MovieClip Frame 2
minx = minix + x; miny = miniy + y; maxx = x + maxix; maxy = y + maxiy; if (/:donelevel != 1) { if ((y < 20) or (250 < y)) { Set("/:satanfiring", 0); } else { Set("/:satanfiring", 1); } if (flying == 1) { if (((random(30) == 1) and (changing == 0)) and (satanon == 1)) { xt = random(500); yt = 150 + random(50); } if (jumpcomplete == 1) { if (xt < x) { xs = xs - flyspeed; } if (x < xt) { xs = xs + flyspeed; } if (yt < y) { ys = ys - flyspeed; } if (y < yt) { ys = ys + flyspeed; } xs = xs * friction; ys = ys * friction; x = x + xs; y = y + ys; setProperty("hitsy", _xscale , 100); setProperty("hitsy", _yscale , 100); setProperty("hitsy", _rotation , xs); if (4 < xs) { tellTarget ("hitsy/satan") { gotoAndStop (13); }; } if (xs < -4) { tellTarget ("hitsy/satan") { gotoAndStop (1); }; } } if ((random(70) == 1) and (ded == 0)) { changing = 1; yt = 300; } if ((changing == 1) and (295 < y)) { changing = 0; flying = 0; setProperty("hitsy", _xscale , 100); setProperty("hitsy", _yscale , 100); setProperty("hitsy", _rotation , 0); if (xs < 0) { xs = -walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (2); }; } else { xs = walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (14); }; } } } else { if (((/:devilstab == 1) and ((x - ../:radius3) < /:devilstabx)) and (/:devilstabx < (x + ../:radius3))) { tellTarget ("hitsy") { gotoAndPlay (2); }; Set("/:a", /:a + 0.8); } if (((/:haybang == 1) and (x < (/hay/:x + /:radius2))) and ((/hay/:x - /:radius2) < x)) { tellTarget ("hitsy") { gotoAndPlay (2); }; Set("/:a", /:a + 40); } if (((/:quake == 1) and random(3)) or (((((ded == 0) and (/:groundopen == 1)) and ((/:devilstabx - /:radius3) < x)) and (x < (/:devilstabx + /:radius3))) and (random(2) == 1))) { tellTarget ("hitsy") { gotoAndPlay (2); }; Set("/:a", /:a + 0.8); } if (x < 100) { xs = walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (14); }; } if (400 < x) { xs = -walkspeed; tellTarget ("hitsy/satan") { gotoAndPlay (2); }; } x = x + xs; if (random(100) == 1) { flying = 1; tellTarget ("hitsy/satan") { gotoAndPlay (49); }; ys = 0; yt = random(150) + 100; } if (((random(20) == 1) and (swinging == 0)) and (flying == 0)) { if (random(2) == 1) { tellTarget ("hitsy/satan") { gotoAndPlay (25); }; } else { tellTarget ("hitsy/satan") { gotoAndPlay (55); }; } swinging = 1; xs = 0; } } if (300 < y) { y = 300; } if ((((((satanon == 1) and (minx < ../:boltx)) and (miny < ../:bolty)) and (../:boltx < maxx)) and (../:bolty < maxy)) and (../:boltfiring == 1)) { Set("/:a", /:a + 2); tellTarget ("hitsy/satan/hed") { gotoAndPlay (2); }; } if (((((/angle/:angelkill == 3) and ((x - ../:radius2) < /angle/:x)) and (/angle/:x < (x + ../:radius2))) and (270 < y)) and (random(2) == 1)) { Set("/:a", /:a + 2); tellTarget ("hitsy") { gotoAndPlay (2); }; } setProperty("hitsy", _x , x); setProperty("hitsy", _y , y); } else { flying = 1; tellTarget ("hitsy/satan") { gotoAndPlay (80); }; Set("/:satandead", 1); gotoAndStop (4); }
Symbol 1447 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1448 Button
on (release, keyPress "i") { from = "Scene 10"; gotoAndPlay (978); }
Symbol 1452 MovieClip Frame 1
maxfr = 1000; position = random(maxfr) + 1;
Symbol 1452 MovieClip Frame 2
rot = random(360); setProperty("starpath", _rotation , rot); personalspeed = ((random(70) + 1) / 100) + 0.3;
Symbol 1452 MovieClip Frame 3
position = position + (/:speed * personalspeed); if ((maxfr + 1) < position) { position = 1; gotoAndPlay (2); } tellTarget ("starpath") { gotoAndStop(int(../:position)); };
Symbol 1452 MovieClip Frame 4
gotoAndPlay (3);
Symbol 1456 Button
on (release) { Set("/:speed", 40); gotoAndStop (1853); }
Symbol 1460 MovieClip Frame 1
Set("/:speed", /:speed + 0.1); if (40 < /:speed) { Set("/:speed", 40); }
Symbol 1460 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1469 Button
on (release) { gotoAndPlay (1854); }
Symbol 1473 Button
on (release) { getURL ("http://www.armegalo.com/wrath/downloads.html", "_blank"); }
Symbol 1474 Button
on (release) { maintimer = 0; hard = 1; gotoAndPlay (1098); }
Symbol 1475 Button
on (release) { maintimer = 0; hard = 0; gotoAndPlay (1098); }
Symbol 1476 Button
on (release) { gotoAndPlay (1879); }
Symbol 1477 Button
on (press) { Set("../:fire", 1); Set("/:binwaiting", 0); if (Number(../:boltfiring) == 0) { Set("../:boltfiring", 1); ../:s.start(); Set("../:boltx", getProperty("../bolt", _x)); Set("../:bolty", getProperty("../bolt", _y)); if (../:x < ../:xleftboundry) { Set("../:x", ../:xleftboundry); } if (../:xrightboundry < ../:x) { Set("../:x", ../:xrightboundry); } Set("../:boltxs", (../:x - ../:boltx) / ../:boltspeed); Set("../:boltys", -((../:bolty - 270) / ../:boltspeed)); } } on (rollOver, rollOut, release, dragOut, dragOver, releaseOutside) { Set("../:fire", 0); } on (keyPress "1") { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "2") { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "4") { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } on (keyPress "5") { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); }
Symbol 1478 Button
on (press) { if (Number(/:func) == 1) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else if (Number(/:func) == 2) { if (Number(/raincloud/:cloudon) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 3) { if ((Number(/:groundopen) == 0) and (Number(/groundcontrol/:opening) == 0)) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 4) { if (Number(/:haydown) == 0) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); tellTarget ("/hay") { x = /:targetx; play(); }; gotoAndStop (1); } else { Set("/:func", 10); gotoAndStop (1); } } else if (Number(/:func) == 5) { Set("/:targetx", getProperty("/invisi", _x)); Set("/:targety", getProperty("/invisi", _y)); Set("/:chosentarget", 1); gotoAndStop (1); } } on (keyPress "1") { if (/:func == 4) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:binwaiting", 0); Set("/:func", 4); Set("/:chosentarget", 0); } } on (keyPress "2") { if (/:func == 2) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:func", 2); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "4") { if (/:func == 1) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:func", 1); Set("/:binwaiting", 0); Set("/:chosentarget", 0); } } on (keyPress "5") { if (/:func == 3) { Set("/:func", 0); gotoAndStop (1); } else { Set("/:binwaiting", 0); Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1479 MovieClip Frame 1
stop();
Symbol 1483 Button
on (release) { dupecount = Number(dupecount) + 1; duplicateMovieClip ("/cow", dupecount, dupecount); }
Symbol 1486 Button
on (release) { dupecount = Number(dupecount) + 1; duplicateMovieClip ("/sinner1", dupecount, dupecount); }
Symbol 1489 Button
on (release) { dupecount = Number(dupecount) + 1; duplicateMovieClip ("/sheep", dupecount, dupecount); }
Symbol 1490 Button
on (release) { if (/:func == 4) { tellTarget ("/invisi") { gotoAndStop (1); Set("/:func", 0); }; } else { Set("/:binwaiting", 0); Set("/:func", 4); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1491 Button
on (release) { if (/:func == 2) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 2); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1492 Button
on (press) { Set("/:binwaiting", 0); tellTarget ("/quake") { gotoAndPlay (2); }; _quality = "LOW"; tellTarget ("/bg") { gotoAndPlay (2); play(); }; Set("/:quake", 1); } on (release, dragOver, releaseOutside) { tellTarget ("/quake") { gotoAndPlay (4); }; _quality = qual; tellTarget ("/bg") { gotoAndStop (2); }; Set("/:quake", 0); }
Symbol 1493 Button
on (press) { if (/:func == 1) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:func", 1); Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); } }
Symbol 1494 Button
on (press) { if (/:func == 3) { tellTarget ("/invisi") { gotoAndStop (1); }; Set("/:func", 0); } else { Set("/:binwaiting", 0); tellTarget ("/invisi") { gotoAndStop (2); }; Set("/:chosentarget", 0); Set("/:func", 3); } }
Symbol 1502 Button
on (release) { levelno = levelno + 1; if (7 < levelno) { levelno = 1; } tellTarget ("bg/min") { gotoAndStop(/:levelno); }; }
Symbol 1503 Button
on (release) { levelno = levelno - 1; if (levelno < 1) { levelno = 7; } tellTarget ("bg/min") { gotoAndStop(/:levelno); }; }
Symbol 1506 Button
on (release) { getURL ("http://www.armegalo.com/merchandise", "_blank"); }
Symbol 1507 MovieClip Frame 2
if (/:donelevel == 0) { gotoAndPlay (1); }
Symbol 1507 MovieClip Frame 187
stop();
Symbol 1510 MovieClip Frame 2
if (/:dupecount < 50) { gotoAndPlay (1); }
Symbol 1510 MovieClip Frame 110
stop();

Library Items

Symbol 1 Sound [splat6]
Symbol 2 Sound [splat5]
Symbol 3 Sound [splat4]
Symbol 4 Sound [splat3]
Symbol 5 Sound [splat2]
Symbol 6 Sound [splat8]
Symbol 7 Sound [scream6]
Symbol 8 Sound [scream5]
Symbol 9 Sound [scream4]
Symbol 10 Sound [scream1]
Symbol 11 Sound [splat7]
Symbol 12 Sound [mySound]
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Symbol 14 Sound [burn1]Used by:1046
Symbol 15 Sound [burn3]Used by:1046
Symbol 16 Sound [splat1]Used by:1169
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Symbol 18 Sound [bang2]Used by:270
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Symbol 278 MovieClipUses:277Used by:Timeline
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Symbol 295 MovieClipUses:294Used by:452  Timeline
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Symbol 307 GraphicUsed by:379  Timeline
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Instance Names

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Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "splat6"
ExportAssets (56)Timeline Frame 1Symbol 2 as "splat5"
ExportAssets (56)Timeline Frame 1Symbol 3 as "splat4"
ExportAssets (56)Timeline Frame 1Symbol 4 as "splat3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "splat2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "splat8"
ExportAssets (56)Timeline Frame 1Symbol 7 as "scream6"
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ExportAssets (56)Timeline Frame 1Symbol 9 as "scream4"
ExportAssets (56)Timeline Frame 1Symbol 10 as "scream1"
ExportAssets (56)Timeline Frame 1Symbol 11 as "splat7"
ExportAssets (56)Timeline Frame 1Symbol 12 as "mySound"
ExportAssets (56)Timeline Frame 1Symbol 13 as "burn2"
ExportAssets (56)Timeline Frame 1Symbol 14 as "burn1"
ExportAssets (56)Timeline Frame 1Symbol 15 as "burn3"
ExportAssets (56)Timeline Frame 1Symbol 16 as "splat1"
ExportAssets (56)Timeline Frame 1Symbol 17 as "bang3"
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ExportAssets (56)Timeline Frame 1Symbol 19 as "bang1"
ExportAssets (56)Timeline Frame 871Symbol 19 as "bang1"
ExportAssets (56)Timeline Frame 871Symbol 18 as "bang2"
ExportAssets (56)Timeline Frame 871Symbol 17 as "bang3"
ExportAssets (56)Timeline Frame 871Symbol 19 as "bang1"
ExportAssets (56)Timeline Frame 871Symbol 18 as "bang2"
ExportAssets (56)Timeline Frame 871Symbol 17 as "bang3"
ExportAssets (56)Timeline Frame 871Symbol 19 as "bang1"
ExportAssets (56)Timeline Frame 871Symbol 18 as "bang2"
ExportAssets (56)Timeline Frame 871Symbol 18 as "bang2"
ExportAssets (56)Timeline Frame 871Symbol 19 as "bang1"
ExportAssets (56)Timeline Frame 871Symbol 17 as "bang3"
ExportAssets (56)Timeline Frame 871Symbol 18 as "bang2"
ExportAssets (56)Timeline Frame 1118Symbol 16 as "splat1"
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ExportAssets (56)Timeline Frame 1118Symbol 13 as "burn2"
ExportAssets (56)Timeline Frame 1118Symbol 15 as "burn3"

Dynamic Text Variables

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TextField80Symbol 451 EditableText"BAD PASSWORD!"
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http://swfchan.com/6/29356/info.shtml
Created: 19/5 -2019 23:39:27 Last modified: 19/5 -2019 23:39:27 Server time: 11/05 -2024 05:07:18