STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228063
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2560 · P5120

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71465426?noj=FRM71465426-27DC" width="1" height="1"></div>

Red Light.swf

This is the info page for
Flash #29545

(Click the ID number above for more basic data on this flash file.)


Text
Crashes:

Wrecks:

0

0

Help

Click on the lights to change them from red
to green. The cars will keep going no matter
what's in their way.

Albinoblacksheep

Albinoblacksheep

Albinoblacksheep

James Trofe

ActionScript [AS1/AS2]

Frame 1
function MakeSound(sound) { var _local2 = new Sound(_root); _local2.attachSound(sound); _local2.start(); } function GetHit(obj, obj2) { _root.Crashed = _root.Crashes; var _local4 = false; var _local3 = obj2; for (i in obj.Front) { obj.Front.localToGlobal((p = {x:obj.Front[i]._x, y:obj.Front[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.Front._currentframe != 3) { obj.Car.Car.Front.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "Front"; if (_local3.weight == obj.weight) { obj.HitSpeed = obj.speed * 0.8; obj.speed = obj.speed * -0.8; } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.rotation = _local3.rotation; obj.speed = _local3.speed; obj.HitSpeed = obj.speed * 0.8; } _local4 = true; } } for (i in obj.Back) { obj.Back.localToGlobal((p = {x:obj.Back[i]._x, y:obj.Back[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.Back._currentframe != 3) { obj.Car.Car.Back.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "Back"; if (_local3.weight == obj.weight) { obj.HitSpeed = _local3.speed / 4; obj.speed = obj.speed + (_local3.speed / 4); } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.speed = _local3.speed * 1.5; obj.HitSpeed = obj.speed * 1.5; } _local4 = true; } } for (i in obj.Left) { obj.Left.localToGlobal((p = {x:obj.Left[i]._x, y:obj.Left[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.Left._currentframe != 3) { obj.Car.Car.Left.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "Left"; if (_local3.weight == obj.weight) { obj.HitSpeed = _local3.speed; obj.rotation = _local3.rotation; obj.speed = _local3.speed; } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.rotation = _local3.rotation; obj.speed = _local3.speed * 1.5; obj.HitSpeed = obj.speed * 1.5; } } } for (i in obj.Right) { obj.Right.localToGlobal((p = {x:obj.Right[i]._x, y:obj.Right[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.Right._currentframe != 3) { obj.Car.Car.Right.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "Right"; if (_local3.weight == obj.weight) { obj.HitSpeed = _local3.speed; obj.rotation = _local3.rotation; obj.speed = _local3.speed; } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.rotation = _local3.rotation; obj.speed = _local3.speed * 1.5; obj.HitSpeed = obj.speed * 1.5; } } } for (i in obj.Corner1) { obj.Corner1.localToGlobal((p = {x:obj.Corner1[i]._x, y:obj.Corner1[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.C1._currentframe != 3) { obj.Car.Car.C1.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "C1"; if (_local3.weight == obj.weight) { obj.HitSpeed = _local3.speed / 2; obj.rotation = _local3.rotation; obj._rotation = obj._rotation + 15; obj.speed = _local3.speed; } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.rotation = _local3.rotation + 20; obj._rotation = obj._rotation + 20; obj.speed = _local3.speed; obj.HitSpeed = _local3.speed * 0.75; } _local4 = true; } } for (i in obj.Corner2) { obj.Corner2.localToGlobal((p = {x:obj.Corner2[i]._x, y:obj.Corner2[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.C2._currentframe != 3) { obj.Car.Car.C2.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "C2"; if (_local3.weight == obj.weight) { obj.HitSpeed = _local3.speed / 2; obj.rotation = _local3.rotation - 15; obj._rotation = obj._rotation - 15; obj.speed = _local3.speed; } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.rotation = _local3.rotation - 20; obj._rotation = obj._rotation - 20; obj.speed = _local3.speed; obj.HitSpeed = _local3.speed * 0.75; } _local4 = true; } } for (i in obj.Corner3) { obj.Corner3.localToGlobal((p = {x:obj.Corner3[i]._x, y:obj.Corner3[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.C3._currentframe != 3) { obj.Car.Car.C3.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "C3"; if (_local3.weight == obj.weight) { obj.HitSpeed = _local3.speed / 2; obj.rotation = _local3.rotation + 15; obj._rotation = obj._rotation + 15; obj.speed = _local3.speed; } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.rotation = _local3.rotation + 20; obj._rotation = obj._rotation + 20; obj.speed = _local3.speed; obj.HitSpeed = _local3.speed * 0.75; } _local4 = true; } } for (i in obj.Corner4) { obj.Corner4.localToGlobal((p = {x:obj.Corner4[i]._x, y:obj.Corner4[i]._y})); if (_local3.hitTest(p.x, p.y, true) && (!_local4)) { if (obj.Car.Car.C4._currentframe != 3) { obj.Car.Car.C4.nextFrame(); } _root.Crashes++; MakeSound("Punch"); obj.Damage++; obj.HasHit = true; obj.HitSpot = "C4"; if (_local3.weight == obj.weight) { obj.HitSpeed = _local3.speed / 2; obj.rotation = _local3.rotation - 15; obj._rotation = obj._rotation - 15; obj.speed = _local3.speed; } else if (_local3.weight > obj.weight) { obj.Damage = obj.Damage + 2; obj.rotation = _local3.rotation - 20; obj._rotation = obj._rotation - 20; obj.speed = _local3.speed; obj.HitSpeed = _local3.speed * 0.75; } _local4 = true; } } } function BottomOnEnter() { if (this.rotation <= 0) { this.rotation = this.rotation + 360; } else if (this.rotation > 360) { this.rotation = this.rotation - 360; } if (this._rotation == -180) { this._rotation = 180; } if (this.HitSpeed < 2) { if ((((_root.BGo or (this._y <= 180)) or this.HasHit) or (this._y > 320)) or ((this.Turn != 1) && ((this._x > 200) or (this._x < 100)))) { if ((this.Turn == 1) or (this._y > 340)) { if ((this._rotation > 9) && (this._rotation <= 180)) { this._rotation = this._rotation - 5; } else if ((this._rotation > 180) && (this._rotation < 351)) { this._rotation = this._rotation + 5; } } else if (this.Turn == 2) { if (this._y < 280) { if ((this._rotation < 81) or (this._rotation > 270)) { this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; this.speed = this.speed * 0.5; } else if (this._rotation > 99) { this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; this.speed = this.speed * 0.5; } } } else if (this.Turn == 3) { if (this._y < 220) { if (!((this._rotation > -99) && (this._rotation < -81))) { if (((this._rotation > 90) && (this._rotation <= 180)) or ((this._rotation > -180) && (this._rotation < -99))) { this.speed = this.speed * 0.5; this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; } else if (this._rotation >= -99) { this.speed = this.speed * 0.5; this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; } } } } this.rotation = this._rotation; this.speed = this.speed + 2; if (this.speed > 20) { this.speed = 20; } } else if ((this._y > 180) && (!_root.BGo)) { this.speed = this.speed * 0.6; } i = 0; while (i < _root.Cars.length) { var _local3 = _root.Cars[i]; var _local5 = this._x - _local3._x; var _local4 = this._y - _local3._y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); if ((_local6 < 50) && (_local3 != this)) { this.speed = this.speed * 0.85; if (_local3._y > this._y) { this.rotation = this.rotation + 9; this._rotation = this._rotation + 9; } else { this.rotation = this.rotation - 9; this._rotation = this._rotation - 9; } } i++; } var i = 0; while (i < _root.Cars.length) { var _local3 = _root.Cars[i]; if (_local3 != this) { Hit = false; _root.GetHit(this, _local3); } i++; } } else { this.rotation = this.rotation + this.HitSpeed; this._rotation = this._rotation + this.HitSpeed; this.HitSpeed = this.HitSpeed * 0.8; } if (this._currentframe == 1) { this._x = this._x + (Math.sin(this.rotation * (Math.PI/180)) * this.speed); this._y = this._y + (Math.cos(this.rotation * (Math.PI/180)) * (-this.speed)); } if (this.Damage > 25) { this.play(); } this.speed = this.speed * 0.9; if (((((this._y < -40) or (this._currentframe >= 18)) or (this._y > 1000)) or (this._x < -140)) or (this._x > 440)) { SetCar(this.Spot, this); } } function LeftOnEnter() { if (this._rotation < 0) { this._rotation = this._rotation + 360; } else if (this._rotation > 360) { this._rotation = this._rotation - 360; } if (this.rotation <= 0) { this.rotation = this.rotation + 360; } else if (this.rotation > 360) { this.rotation = this.rotation - 360; } if (this.HitSpeed < 2) { if ((((_root.LGo or (this._x >= 200)) or this.HasHit) or (this._x < 10)) or ((this.Turn != 1) && ((this._y > 240) or (this._y < 140)))) { if ((this.Turn == 1) or (this._x < 0)) { if ((this.rotation > 99) && (this.rotation <= 270)) { this._rotation = this._rotation - 5; } else if (((this.rotation > 270) && (this.rotation <= 360)) or (this.rotation < 81)) { this._rotation = this._rotation + 5; } } else if (this.Turn == 2) { if (this._x > 60) { if ((this._rotation > 0) && (this._rotation < 171)) { this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; this.speed = this.speed * 0.5; } else if ((this._rotation > -171) && (this._rotation <= 0)) { this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; this.speed = this.speed * 0.5; } } } else if (this.Turn == 3) { if (this._x > 120) { if ((this._rotation < -9) && (this._rotation > -180)) { this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; this.speed = this.speed * 0.5; } else if ((this._rotation > 9) && (this._rotation <= 180)) { this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; this.speed = this.speed * 0.5; } } } this.rotation = this._rotation; this.speed = this.speed + 2; if (this.speed > 20) { this.speed = 20; } } else if ((this._x < 200) && (!_root.LGo)) { this.speed = this.speed * 0.6; } i = 0; while (i < _root.Cars.length) { var _local3 = _root.Cars[i]; var _local5 = this._x - _local3._x; var _local4 = this._y - _local3._y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); if ((_local6 < 50) && (_local3 != this)) { this.speed = this.speed * 0.85; if (_local3._y > this._y) { this.rotation = this.rotation + 9; this._rotation = this._rotation + 9; } else { this.rotation = this.rotation - 9; this._rotation = this._rotation - 9; } } i++; } var i = 0; while (i < _root.Cars.length) { var _local3 = _root.Cars[i]; if (_local3 != this) { Hit = false; _root.GetHit(this, _local3); } i++; } } else { this.rotation = this.rotation + this.HitSpeed; this._rotation = this._rotation + this.HitSpeed; this.HitSpeed = this.HitSpeed * 0.8; } if (this._currentframe == 1) { this._x = this._x + (Math.sin(this.rotation * (Math.PI/180)) * this.speed); this._y = this._y + (Math.cos(this.rotation * (Math.PI/180)) * (-this.speed)); } if (this.Damage > 25) { this.play(); } this.speed = this.speed * 0.9; if (((((this._x > 380) or (this._currentframe >= 18)) or (this._x < -600)) or (this._y > 480)) or (this._y < -100)) { SetCar(this.Spot, this); } } function TopOnEnter() { if (this._rotation < 0) { this._rotation = this._rotation + 360; } else if (this._rotation > 360) { this._rotation = this._rotation - 360; } if (this.rotation <= 0) { this.rotation = this.rotation + 360; } else if (this.rotation > 360) { this.rotation = this.rotation - 360; } if (this.HitSpeed < 2) { if ((((_root.TGo or (this._y >= 240)) or this.HasHit) or (this._y < 60)) or ((this.Turn != 1) && ((this._x > 200) or (this._x < 100)))) { if ((this.Turn == 1) or (this._y < 100)) { if ((this._rotation > 189) && (this._rotation <= 360)) { this._rotation = this._rotation - 5; } else if ((this._rotation < 170) && (this._rotation > 0)) { this._rotation = this._rotation + 5; } } else if (this.Turn == 2) { if (this._y > 100) { if ((this._rotation > -81) && (this._rotation < 90)) { this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; this.speed = this.speed * 0.5; } else if ((this._rotation < -99) or (this._rotation >= 90)) { this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; this.speed = this.speed * 0.5; } } } else if (this.Turn == 3) { if (this._y > 160) { if ((this._rotation < 81) && (this._rotation > -90)) { this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; this.speed = this.speed * 0.5; } else if ((this._rotation <= -90) or (this._rotation > 99)) { this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; this.speed = this.speed * 0.5; } } } this.rotation = this._rotation; this.speed = this.speed + 2; if (this.speed > 20) { this.speed = 20; } } else if ((this._y < 240) && (!_root.TGo)) { this.speed = this.speed * 0.6; } i = 0; while (i < (_root.Cars.length + 1)) { var _local3 = _root.Cars[i]; var _local5 = this._x - _local3._x; var _local4 = this._y - _local3._y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); if ((_local6 < 50) && (_local3 != this)) { this.speed = this.speed * 0.85; if (_local3._y > this._y) { this.rotation = this.rotation + 9; this._rotation = this._rotation + 9; } else { this.rotation = this.rotation - 9; this._rotation = this._rotation - 9; } } i++; } var i = 0; while (i < _root.Cars.length) { var _local3 = _root.Cars[i]; if (_local3 != this) { Hit = false; _root.GetHit(this, _local3); } i++; } } else { this.rotation = this.rotation + this.HitSpeed; this._rotation = this._rotation + this.HitSpeed; this.HitSpeed = this.HitSpeed * 0.8; } if (this._currentframe == 1) { this._x = this._x + (Math.sin(this.rotation * (Math.PI/180)) * this.speed); this._y = this._y + (Math.cos(this.rotation * (Math.PI/180)) * (-this.speed)); } if (this.Damage > 25) { this.play(); } this.speed = this.speed * 0.9; if (((((this._y > 380) or (this._currentframe >= 18)) or (this._y < -600)) or (this._x < -140)) or (this._x > 440)) { SetCar(this.Spot, this); } } function RightOnEnter() { if (this._rotation < 0) { this._rotation = this._rotation + 360; } else if (this._rotation > 360) { this._rotation = this._rotation - 360; } if (this.rotation <= 0) { this.rotation = this.rotation + 360; } else if (this.rotation > 360) { this.rotation = this.rotation - 360; } if (this.HitSpeed < 2) { if ((((_root.RGo or (this._x <= 100)) or this.HasHit) or (this._x > 290)) or ((this.Turn != 1) && ((this._y > 240) or (this._y < 140)))) { if ((this.Turn == 1) or (this._x > 240)) { if ((this.rotation > 279) && (this.rotation <= 90)) { this._rotation = this._rotation - 5; } else if ((this.rotation > 90) && (this.rotation <= 261)) { this._rotation = this._rotation + 5; } } else if (this.Turn == 2) { if (this._x < 240) { if ((this._rotation > -180) && (this._rotation < -9)) { this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; this.speed = this.speed * 0.5; } else if ((this._rotation <= 180) && (this._rotation > 9)) { this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; this.speed = this.speed * 0.5; } } } else if (this.Turn == 3) { if (this._x < 180) { if ((this._rotation > 0) && (this._rotation < 171)) { this._rotation = this._rotation + 5; this.rotation = this.rotation + 5; this.speed = this.speed * 0.5; } else if ((this._rotation > -171) && (this._rotation <= 0)) { this._rotation = this._rotation - 5; this.rotation = this.rotation - 5; this.speed = this.speed * 0.5; } } } this.rotation = this._rotation; this.speed = this.speed + 2; if (this.speed > 20) { this.speed = 20; } } else if ((this._x > 100) && (!_root.RGo)) { this.speed = this.speed * 0.6; } i = 0; while (i < _root.Cars.length) { var _local3 = _root.Cars[i]; var _local5 = this._x - _local3._x; var _local4 = this._y - _local3._y; var _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); if ((_local6 < 50) && (_local3 != this)) { this.speed = this.speed * 0.85; if (_local3._y > this._y) { this.rotation = this.rotation + 9; this._rotation = this._rotation + 9; } else { this.rotation = this.rotation - 9; this._rotation = this._rotation - 9; } } i++; } var i = 0; while (i < (_root.Cars.length + 1)) { var _local3 = _root.Cars[i]; if (_local3 != this) { Hit = false; _root.GetHit(this, _local3); } i++; } } else { this.rotation = this.rotation + this.HitSpeed; this._rotation = this._rotation + this.HitSpeed; this.HitSpeed = this.HitSpeed * 0.8; } if (this._currentframe == 1) { this._x = this._x + (Math.sin(this.rotation * (Math.PI/180)) * this.speed); this._y = this._y + (Math.cos(this.rotation * (Math.PI/180)) * (-this.speed)); } if (this.Damage > 25) { this.play(); } this.speed = this.speed * 0.9; if (((((this._x < -40) or (this._currentframe >= 18)) or (this._x > 1000)) or (this._y < -100)) or (this._y > 480)) { SetCar(this.Spot, this); } } function SetCar(Spot, car) { car.Spot = Spot; car.speed = random(20); car.HitSpeed = 0; car.HasHit = false; car.Damage = 0; car.gotoAndStop(1); Type = random(4) + 1; car.Car.gotoAndStop(Type); var _local5 = random(100) + 1; var _local3 = 0; if (_local5 > 75) { _local3 = 3; } else if (_local5 > 50) { _local3 = 2; } else { _local3 = 1; } car.Turn = _local3; car.weight = Weights[Type - 1]; if (Spot == "Bottom") { car.rotation = 0; car._y = 440 + random(400); car._x = 180; car._rotation = 0; } else if (Spot == "Left") { car.rotation = 90; car._x = -100 - random(400); car._y = 220; car._rotation = 90; } else if (Spot == "Top") { car.rotation = 180; car._y = -60 - random(400); car._x = 120; car._rotation = 180; } else if (Spot == "Right") { car.rotation = -90; car._x = 400 + random(400); car._y = 160; car._rotation = -90; } car.onEnterFrame = _root[Spot + "OnEnter"]; } fscommand ("allowscale", true); Weights = new Array(500, 1000, 500, 400);
Frame 3
stop(); Cars = new Array(); Crashes = 0; Wrecks = 0;
Instance of Symbol 136 MovieClip in Frame 3
onClipEvent (load) { speed = 0; rotation = 0; _root.Cars.push(this); weight = 500; HitSpeed = 0; HasHit = false; Damage = 0; Spot = "Bottom"; _root.SetCar(Spot, this); }
Instance of Symbol 136 MovieClip in Frame 3
onClipEvent (load) { speed = 0; rotation = 90; _root.Cars.push(this); weight = 500; HitSpeed = 0; HasHit = false; Damage = 0; Spot = "Left"; _root.SetCar(Spot, this); }
Instance of Symbol 136 MovieClip in Frame 3
onClipEvent (load) { speed = 0; rotation = -90; _root.Cars.push(this); weight = 500; HitSpeed = 0; HasHit = false; Damage = 0; Spot = "Right"; _root.SetCar(Spot, this); }
Instance of Symbol 136 MovieClip in Frame 3
onClipEvent (load) { speed = 0; rotation = 180; _root.Cars.push(this); weight = 500; HitSpeed = 0; HasHit = false; Damage = 0; Spot = "Top"; _root.SetCar(Spot, this); }
Instance of Symbol 142 MovieClip in Frame 3
onClipEvent (load) { _root.BGo = true; Red = false; } onClipEvent (enterFrame) { if (this.Red) { _root.BGo = false; R.gotoAndStop(2); G.gotoAndStop(1); } else { _root.BGo = true; R.gotoAndStop(1); G.gotoAndStop(2); } }
Instance of Symbol 142 MovieClip in Frame 3
onClipEvent (load) { _root.LGo = false; Red = true; } onClipEvent (enterFrame) { if (this.Red) { _root.LGo = false; R.gotoAndStop(2); G.gotoAndStop(1); } else { _root.LGo = true; R.gotoAndStop(1); G.gotoAndStop(2); } }
Instance of Symbol 142 MovieClip in Frame 3
onClipEvent (load) { _root.TGo = true; Red = false; } onClipEvent (enterFrame) { if (this.Red) { _root.TGo = false; R.gotoAndStop(2); G.gotoAndStop(1); } else { _root.TGo = true; R.gotoAndStop(1); G.gotoAndStop(2); } }
Instance of Symbol 142 MovieClip in Frame 3
onClipEvent (load) { _root.RGo = false; Red = true; } onClipEvent (enterFrame) { if (this.Red) { _root.RGo = false; R.gotoAndStop(2); G.gotoAndStop(1); } else { _root.RGo = true; R.gotoAndStop(1); G.gotoAndStop(2); } }
Symbol 9 MovieClip Frame 1
stop();
Symbol 9 MovieClip Frame 2
stop();
Symbol 9 MovieClip Frame 3
stop();
Symbol 13 MovieClip Frame 1
stop();
Symbol 13 MovieClip Frame 2
stop();
Symbol 13 MovieClip Frame 3
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 2
stop();
Symbol 17 MovieClip Frame 3
stop();
Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 2
stop();
Symbol 21 MovieClip Frame 3
stop();
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 2
stop();
Symbol 25 MovieClip Frame 3
stop();
Symbol 29 MovieClip Frame 1
stop();
Symbol 29 MovieClip Frame 2
stop();
Symbol 29 MovieClip Frame 3
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 2
stop();
Symbol 33 MovieClip Frame 3
stop();
Symbol 40 MovieClip Frame 1
stop();
Symbol 40 MovieClip Frame 2
stop();
Symbol 40 MovieClip Frame 3
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 2
stop();
Symbol 44 MovieClip Frame 3
stop();
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 2
stop();
Symbol 48 MovieClip Frame 3
stop();
Symbol 52 MovieClip Frame 1
stop();
Symbol 52 MovieClip Frame 2
stop();
Symbol 52 MovieClip Frame 3
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 2
stop();
Symbol 56 MovieClip Frame 3
stop();
Symbol 60 MovieClip Frame 1
stop();
Symbol 60 MovieClip Frame 2
stop();
Symbol 60 MovieClip Frame 3
stop();
Symbol 64 MovieClip Frame 1
stop();
Symbol 64 MovieClip Frame 2
stop();
Symbol 64 MovieClip Frame 3
stop();
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 2
stop();
Symbol 71 MovieClip Frame 3
stop();
Symbol 75 MovieClip Frame 1
stop();
Symbol 75 MovieClip Frame 2
stop();
Symbol 75 MovieClip Frame 3
stop();
Symbol 79 MovieClip Frame 1
stop();
Symbol 79 MovieClip Frame 2
stop();
Symbol 79 MovieClip Frame 3
stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 83 MovieClip Frame 2
stop();
Symbol 83 MovieClip Frame 3
stop();
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 87 MovieClip Frame 3
stop();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
stop();
Symbol 91 MovieClip Frame 3
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 2
stop();
Symbol 95 MovieClip Frame 3
stop();
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 101 MovieClip Frame 3
stop();
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
stop();
Symbol 105 MovieClip Frame 3
stop();
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 2
stop();
Symbol 109 MovieClip Frame 3
stop();
Symbol 113 MovieClip Frame 1
stop();
Symbol 113 MovieClip Frame 2
stop();
Symbol 113 MovieClip Frame 3
stop();
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
stop();
Symbol 117 MovieClip Frame 3
stop();
Symbol 121 MovieClip Frame 1
stop();
Symbol 121 MovieClip Frame 2
stop();
Symbol 121 MovieClip Frame 3
stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 2
stop();
Symbol 125 MovieClip Frame 3
stop();
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 2
stop();
Symbol 127 MovieClip Frame 3
stop();
Symbol 127 MovieClip Frame 4
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 2
_root.Wrecks++; _root.Wrecked = _root.Wrecks;
Symbol 141 MovieClip Frame 1
stop();
Symbol 141 MovieClip Frame 2
stop();
Instance of Symbol 141 MovieClip in Symbol 142 MovieClip Frame 1
on (release) { if (_parent.Red) { _parent.Red = false; } else { _parent.Red = true; } } onClipEvent (enterFrame) { if (_parent.Red) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }
Symbol 158 Button
on (release) { getURL ("http://www.albinoblacksheep.com"); }

Library Items

Symbol 1 Sound [Punch]
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:Timeline
Symbol 5 GraphicUsed by:35
Symbol 6 GraphicUsed by:9
Symbol 7 GraphicUsed by:9
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:6 7 8Used by:35
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:10 11 12Used by:35
Symbol 14 GraphicUsed by:17
Symbol 15 GraphicUsed by:17
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:14 15 16Used by:35
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:18 19 20Used by:35
Symbol 22 GraphicUsed by:25
Symbol 23 GraphicUsed by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:22 23 24Used by:35
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:26 27 28Used by:35
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:30 31 32Used by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:5 9 13 17 21 25 29 33 34Used by:127
Symbol 36 GraphicUsed by:66
Symbol 37 GraphicUsed by:40
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:37 38 39Used by:66
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:41 42 43Used by:66
Symbol 45 GraphicUsed by:48
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:45 46 47Used by:66
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:49 50 51Used by:66
Symbol 53 GraphicUsed by:56
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:53 54 55Used by:66
Symbol 57 GraphicUsed by:60
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:57 58 59Used by:66
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:61 62 63Used by:66
Symbol 65 GraphicUsed by:66 96 126
Symbol 66 MovieClipUses:36 40 44 48 52 56 60 64 65Used by:127
Symbol 67 GraphicUsed by:96
Symbol 68 GraphicUsed by:71
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:68 69 70Used by:96
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClipUses:72 73 74Used by:96
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:76 77 78Used by:96
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 MovieClipUses:80 81 82Used by:96
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:96
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:88 89 90Used by:96
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:92 93 94Used by:96
Symbol 96 MovieClipUses:67 71 75 79 83 87 91 95 65Used by:127
Symbol 97 GraphicUsed by:126
Symbol 98 GraphicUsed by:101
Symbol 99 GraphicUsed by:101
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:98 99 100Used by:126
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClipUses:102 103 104Used by:126
Symbol 106 GraphicUsed by:109
Symbol 107 GraphicUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:106 107 108Used by:126
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:110 111 112Used by:126
Symbol 114 GraphicUsed by:117
Symbol 115 GraphicUsed by:117
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:114 115 116Used by:126
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:118 119 120Used by:126
Symbol 122 GraphicUsed by:125
Symbol 123 GraphicUsed by:125
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:122 123 124Used by:126
Symbol 126 MovieClipUses:97 101 105 109 113 117 121 125 65Used by:127
Symbol 127 MovieClipUses:35 66 96 126Used by:136
Symbol 128 MovieClipUsed by:129 130 131
Symbol 129 MovieClipUses:128Used by:136
Symbol 130 MovieClipUses:128Used by:136
Symbol 131 MovieClipUses:128Used by:136
Symbol 132 GraphicUsed by:136
Symbol 133 ShapeTweeningUsed by:136
Symbol 134 SoundUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:127 129 130 131 132 133 134 135Used by:Timeline
Symbol 137 GraphicUsed by:Timeline
Symbol 138 GraphicUsed by:142
Symbol 139 GraphicUsed by:141
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:139 140Used by:142
Symbol 142 MovieClipUses:138 141Used by:Timeline
Symbol 143 FontUsed by:144 145 146 147
Symbol 144 TextUses:143Used by:Timeline
Symbol 145 TextUses:143Used by:Timeline
Symbol 146 EditableTextUses:143Used by:Timeline
Symbol 147 EditableTextUses:143Used by:Timeline
Symbol 148 FontUsed by:149 151 154 155 156 159
Symbol 149 TextUses:148Used by:153
Symbol 150 GraphicUsed by:153
Symbol 151 TextUses:148Used by:153
Symbol 152 GraphicUsed by:153
Symbol 153 ButtonUses:149 150 151 152Used by:Timeline
Symbol 154 TextUses:148Used by:158
Symbol 155 TextUses:148Used by:158
Symbol 156 TextUses:148Used by:158
Symbol 157 GraphicUsed by:158
Symbol 158 ButtonUses:154 155 156 157Used by:Timeline
Symbol 159 TextUses:148Used by:Timeline

Instance Names

"C2"Symbol 35 MovieClip Frame 1Symbol 9 MovieClip
"C1"Symbol 35 MovieClip Frame 1Symbol 13 MovieClip
"Front"Symbol 35 MovieClip Frame 1Symbol 17 MovieClip
"Right"Symbol 35 MovieClip Frame 1Symbol 21 MovieClip
"Left"Symbol 35 MovieClip Frame 1Symbol 25 MovieClip
"C4"Symbol 35 MovieClip Frame 1Symbol 29 MovieClip
"C3"Symbol 35 MovieClip Frame 1Symbol 33 MovieClip
"C2"Symbol 66 MovieClip Frame 1Symbol 40 MovieClip
"C1"Symbol 66 MovieClip Frame 1Symbol 44 MovieClip
"Front"Symbol 66 MovieClip Frame 1Symbol 48 MovieClip
"Right"Symbol 66 MovieClip Frame 1Symbol 52 MovieClip
"Left"Symbol 66 MovieClip Frame 1Symbol 56 MovieClip
"C4"Symbol 66 MovieClip Frame 1Symbol 60 MovieClip
"C3"Symbol 66 MovieClip Frame 1Symbol 64 MovieClip
"C2"Symbol 96 MovieClip Frame 1Symbol 71 MovieClip
"C1"Symbol 96 MovieClip Frame 1Symbol 75 MovieClip
"Front"Symbol 96 MovieClip Frame 1Symbol 79 MovieClip
"Right"Symbol 96 MovieClip Frame 1Symbol 83 MovieClip
"Left"Symbol 96 MovieClip Frame 1Symbol 87 MovieClip
"C4"Symbol 96 MovieClip Frame 1Symbol 91 MovieClip
"C3"Symbol 96 MovieClip Frame 1Symbol 95 MovieClip
"C2"Symbol 126 MovieClip Frame 1Symbol 101 MovieClip
"C1"Symbol 126 MovieClip Frame 1Symbol 105 MovieClip
"Front"Symbol 126 MovieClip Frame 1Symbol 109 MovieClip
"Right"Symbol 126 MovieClip Frame 1Symbol 113 MovieClip
"Left"Symbol 126 MovieClip Frame 1Symbol 117 MovieClip
"C4"Symbol 126 MovieClip Frame 1Symbol 121 MovieClip
"C3"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"Car"Symbol 127 MovieClip Frame 1Symbol 35 MovieClip
"Car"Symbol 127 MovieClip Frame 2Symbol 66 MovieClip
"Car"Symbol 127 MovieClip Frame 3Symbol 96 MovieClip
"Car"Symbol 127 MovieClip Frame 4Symbol 126 MovieClip
"Car"Symbol 136 MovieClip Frame 1Symbol 127 MovieClip
"Corner2"Symbol 136 MovieClip Frame 1Symbol 129 MovieClip
"Corner1"Symbol 136 MovieClip Frame 1Symbol 129 MovieClip
"Left"Symbol 136 MovieClip Frame 1Symbol 130 MovieClip
"Right"Symbol 136 MovieClip Frame 1Symbol 130 MovieClip
"Corner4"Symbol 136 MovieClip Frame 1Symbol 129 MovieClip
"Corner3"Symbol 136 MovieClip Frame 1Symbol 129 MovieClip
"Right"Symbol 136 MovieClip Frame 1Symbol 131 MovieClip
"Back"Symbol 136 MovieClip Frame 1Symbol 131 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "Punch"

Labels

"Loading"Frame 1
"Menu"Frame 2
"Game"Frame 3

Dynamic Text Variables

CrashedSymbol 146 EditableText"0"
WreckedSymbol 147 EditableText"0"




http://swfchan.com/6/29545/info.shtml
Created: 19/5 -2019 21:57:11 Last modified: 19/5 -2019 21:57:11 Server time: 27/04 -2024 06:37:32