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Forest Waterfall.swf

This is the info page for
Flash #29548

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

30%

<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="9" COLOR="#FFFFFF">free games at www.gogasoft.com</FONT></P>

<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="9" COLOR="#86A7BF">free games at www.gogasoft.com</FONT></P>

puzzle

step:

time:

0

0:00

Mystery Forest

Mystery Forest

New Game

New Game

View Image

View Image

More Puzzle's

More Puzzle's

Download

Download

GAME OVER

Time:  7:39   Steps:  74

CLOSE

CLOSE

Amount of pieces

4 x 4

5 x 5

6 x 6

7 x 7

8 x 8

ActionScript [AS1/AS2]

Frame 1
fscommand ("FFish_Run", "gmBLD"); stop(); _root.onEnterFrame = function () { if (getBytesTotal() != getBytesLoaded()) { preloader.proc = parseInt(getBytesLoaded() / (getBytesTotal() / 100)) + "%"; } else { gotoAndStop (2); } }; downloadURL = "http://activemediasoft.com/go/download.php"; morePuzzleUrl = "http://activemediasoft.com/go/more.php"; gameType = "puzzle"; copySTRING = "More free games from <u>www.ActiveMediaSoft.com</u>"; copyURL = "http://activemediasoft.com/go/site.php"; bannerURL = ((((("http://activemediasoft.com/banners/banner1.swf?gmName=" + escape(_parent.gameName)) + "&gmBuild=") + _parent.gameBUILD) + "&prType=") + _parent.gameType) + ""; if (gameBUILD == "exeBUILD") { preloader._visible = false; }
Frame 2
gameName = "Forest Waterfall"; function strCOL() { myColor = new Color(panel); myColorTransform = new Object(); myColorTransform = set_color1; myColor.setTransform(myColorTransform); myColor = new Color(interface); myColorTransform = new Object(); myColorTransform = set_color1; myColor.setTransform(myColorTransform); myColor = new Color(color1); myColorTransform = new Object(); myColorTransform = set_color1; myColor.setTransform(myColorTransform); myColor = new Color(color2); myColorTransform = new Object(); myColorTransform = set_color2; myColor.setTransform(myColorTransform); myColor = new Color(color3); myColorTransform = new Object(); myColorTransform = set_color3; myColor.setTransform(myColorTransform); } function changeColor(name) { myColor = new Color(interface); myColorTransform = new Object(); if (name == "color1") { myColorTransform = set_color1; } if (name == "color2") { myColorTransform = set_color2; } if (name == "color3") { myColorTransform = set_color3; } myColor.setTransform(myColorTransform); myColor = new Color(panel); myColorTransform = new Object(); if (name == "color1") { myColorTransform = set_color1; } if (name == "color2") { myColorTransform = set_color2; } if (name == "color3") { myColorTransform = set_color3; } myColor.setTransform(myColorTransform); } set_color1 = {ra:"100", rb:"1", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; set_color2 = {ra:"100", rb:"100", ga:"100", gb:"0", ba:"100", bb:"-50", aa:"100", ab:"0"}; set_color3 = {ra:"100", rb:"0", ga:"100", gb:"50", ba:"100", bb:"0", aa:"100", ab:"0"}; panel.swapDepths(30200); strCOL(); stop();
Instance of Symbol 87 MovieClip [Forest Waterfall] in Frame 2
onClipEvent (load) { _visible = false; }
Symbol 10 MovieClip Frame 40
gotoAndPlay (1);
Symbol 18 Button
on (release) { goURL = ((((((_parent.copyURL + "?gmName=") + escape(_parent.gameName)) + "&gmBuild=") + _parent.gameBUILD) + "&prType=") + _parent.gameType) + ""; getURL (goURL); }
Symbol 34 Button
on (release) { _parent._parent.panel.gotoAndStop(3); }
Symbol 37 Button
on (rollOver) { if (_parent._parent.panel._currentframe == 1) { _parent._parent.game.fullIMG(1); } } on (rollOut) { _parent._parent.game.fullIMG(0); }
Symbol 40 Button
on (release) { _parent.btMorePuzzles(); }
Symbol 43 Button
on (release) { _parent.btDownload(); }
Symbol 47 MovieClip Frame 1
function btMorePuzzles() { goURL = ((((((_parent.morePuzzleUrl + "?gmName=") + escape(_parent.gameName)) + "&gmBuild=") + _parent.gameBUILD) + "&prType=") + _parent.gameType) + ""; getURL (goURL); } function btDownload() { goURL = ((((((_parent.downloadUrl + "?gmName=") + escape(_parent.gameName)) + "&gmBuild=") + _parent.gameBUILD) + "&prType=") + _parent.gameType) + ""; getURL (goURL); } if (_parent.gameBUILD == "exeBUILD") { btPNL1._visible = false; } else { btPNL2._visible = false; banner.loadMovie(_parent.bannerURL); } logo1 = _parent.gameName; logo2 = _parent.gameName; copyright = _parent.copySTRING; gmTYPE = _parent.gameType;
Symbol 50 Button
on (release) { _parent.changeColor(this._name); }
Symbol 57 MovieClip Frame 1
stop();
Symbol 59 Button
on (press) { _parent._parent.pressPuzzle(_parent._name); } on (rollOver) { _parent._parent.tst = _parent.truPOS; }
Symbol 60 MovieClip Frame 1
stop(); if ((_parent.truX == _parent._x) && (_parent.truY == _parent._y)) { _parent.truPOS = 1; } else { _parent.truPOS = 0; }
Symbol 60 MovieClip Frame 10
if ((_parent.truX == _parent._x) && (_parent.truY == _parent._y)) { _parent.truPOS = 1; } else { _parent.truPOS = 0; }
Symbol 62 MovieClip Frame 1
this.onEnterFrame = function () { if (gamePlay == 1) { tmpTIME = getTimer() - startTime; tMIN = Math.floor(tmpTIME / 60000); tSEC = Math.floor((tmpTIME / 1000) - (tMIN * 60)); if (tSEC < 10) { tSEC = "0" + tSEC; } _parent.interface.sTime = (tMIN + ":") + tSEC; } }; function pressPuzzle(name) { if (chkEND != 1) { if (_parent.panel._currentframe == 1) { if (CHKD_PUZ != 2) { eval (name + ".btn").gotoAndStop(10); FST_PUZ = eval (name); FST_PUZ_X = eval (name)._x; FST_PUZ_Y = eval (name)._y; CHKD_PUZ = 2; } else { eval (name + ".btn").gotoAndPlay(10); eval (FST_PUZ)._x = eval (name)._x; eval (FST_PUZ)._y = eval (name)._y; eval (name)._x = FST_PUZ_X; eval (name)._y = FST_PUZ_Y; if ((eval (name)._x == eval (name).truX) && (eval (name)._y == eval (name).truY)) { eval (name).truPOS = 1; } else { eval (name).truPOS = 0; } if ((eval (FST_PUZ)._x == eval (FST_PUZ).truX) && (eval (FST_PUZ)._y == eval (FST_PUZ).truY)) { eval (FST_PUZ).truPOS = 1; } else { eval (FST_PUZ).truPOS = 0; } eval (FST_PUZ + ".btn").play(); CHKD_PUZ = 1; _parent.interface.sStep++; chkEND = 1; checkPUZZLE(); } } } } function checkPUZZLE() { i = 0; while (i < ((x_number * y_number) - 1)) { if (eval ("puzzle" + i).truPOS == 1) { goodPUZZLE = 1; } else { goodPUZZLE = 2; break; } i++; } if (goodPUZZLE == 1) { gamePlay = 0; _parent.panel.gotoAndStop(2); } chkEND = 0; } function start_game(xn, yn) { x_number = xn; y_number = yn; puzzle.msk._width = game_width / x_number; puzzle.msk._height = game_height / y_number; puzzle.btn._width = game_width / x_number; puzzle.btn._height = game_height / y_number; puzzle_width = game_width / x_number; puzzle_height = game_height / y_number; rcnt = 0; while (eval ("puzzle" + rcnt)) { removeMovieClip(eval ("puzzle" + rcnt)); rcnt++; } fst_array = new Array(); i = 0; while (i < (x_number * y_number)) { fst_array[i] = "puzzle" + i; i++; } arrX = new Array(); arrY = new Array(); i = 0; while (i < (x_number * y_number)) { rnd = Math.round(Math.random() * (fst_array.length - 1)); duplicateMovieClip ("puzzle", fst_array[rnd], 10 + i); name = eval (fst_array[rnd]); name._x = Xcnt * puzzle_width; name._y = Ycnt * puzzle_height; arrX[i] = name._x; arrY[i] = name._y; name.msk._width = puzzle_width; name.msk._height = puzzle_height; name.btn._width = puzzle_width; name.btn._height = puzzle_height; Xcnt++; if (Xcnt == x_number) { Xcnt = 0; Ycnt++; } if (Ycnt == y_number) { Ycnt = 0; } fst_array.splice(rnd, 1); _parent.panel.gotoAndStop(1); FRST_GAME = 1; i++; } z = 0; while (z < arrX.length) { eval ("puzzle" + z).truX = arrX[z]; eval ("puzzle" + z).truY = arrY[z]; z++; } cnt = 0; y = 0; while (y < y_number) { x = 0; while (x < x_number) { name = eval ("puzzle" + cnt); name.img.img.imgSRC.attachMovie(crIMG, "z321", 1); name.img._x = name.img._x - (puzzle_width * x); name.img._y = name.img._y - (puzzle_height * y); cnt++; x++; } y++; } _parent.interface.sStep = 0; _parent.interface.sTime = "0:00"; gamePlay = 1; startTime = getTimer(); fullImg(0); } crIMG = _parent.gameName; puzzle.img.img.imgSRC.attachMovie(crIMG, "zzz", 3); game_width = puzzle.img.msk._width; game_height = puzzle.img.msk._height; puzzle._x = -100; puzzle._y = -100; function fullImg(act) { puzzle.msk._height = puzzle.img._height; puzzle.msk._width = puzzle.img._width; if (act == 1) { puzzle._x = 0; puzzle._y = 0; } else if (FRST_GAME == 1) { puzzle._x = -5000; puzzle._y = -5000; } } puzzle.swapDepths(12000); puzzle.btn._visible = false; fullImg(1); startTIME = getTimer();
Symbol 70 Button
on (release) { gotoAndStop (1); }
Symbol 72 Button
on (release) { _parent.game.start_game(6, 6); }
Symbol 73 Button
on (release) { _parent.game.start_game(7, 7); }
Symbol 74 Button
on (release) { _parent.game.start_game(8, 8); }
Symbol 76 Button
on (release) { _parent.game.start_game(4, 4); }
Symbol 77 Button
on (release) { _parent.game.start_game(5, 5); }
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 2
score = (("Steps: " + _parent.interface.sStep) + " Time: ") + _parent.interface.sTime;
Symbol 84 MovieClip Frame 3
stop();

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:10
Symbol 3 GraphicUsed by:6
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClipUses:3 5Used by:10
Symbol 7 FontUsed by:8 9 25 26
Symbol 8 TextUses:7Used by:10
Symbol 9 EditableTextUses:7Used by:10
Symbol 10 MovieClipUses:2 6 8 9Used by:Timeline
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:47
Symbol 14 FontUsed by:15 16 19
Symbol 15 EditableTextUses:14Used by:18
Symbol 16 EditableTextUses:14Used by:18
Symbol 17 GraphicUsed by:18
Symbol 18 ButtonUses:15 16 17Used by:47
Symbol 19 EditableTextUses:14Used by:47
Symbol 20 FontUsed by:21 22 23 24 27 31 35 36 38 39 41 42 67 71 75 79 80 81 82 83
Symbol 21 EditableTextUses:20Used by:47
Symbol 22 EditableTextUses:20Used by:47
Symbol 23 EditableTextUses:20Used by:47
Symbol 24 EditableTextUses:20Used by:47
Symbol 25 EditableTextUses:7Used by:47
Symbol 26 EditableTextUses:7Used by:47
Symbol 27 EditableTextUses:20Used by:34
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:30
Symbol 30 MovieClipUses:29Used by:34 37 40 43
Symbol 31 EditableTextUses:20Used by:34
Symbol 32 GraphicUsed by:34 37 40 43
Symbol 33 GraphicUsed by:34 37 40 43
Symbol 34 ButtonUses:27 30 31 32 33Used by:44 45
Symbol 35 EditableTextUses:20Used by:37
Symbol 36 EditableTextUses:20Used by:37
Symbol 37 ButtonUses:35 30 36 32 33Used by:44 45
Symbol 38 EditableTextUses:20Used by:40
Symbol 39 EditableTextUses:20Used by:40
Symbol 40 ButtonUses:38 30 39 32 33Used by:44 45
Symbol 41 EditableTextUses:20Used by:43
Symbol 42 EditableTextUses:20Used by:43
Symbol 43 ButtonUses:41 30 42 32 33Used by:44
Symbol 44 MovieClipUses:34 37 40 43Used by:47
Symbol 45 MovieClipUses:34 37 40Used by:47
Symbol 46 MovieClipUsed by:47
Symbol 47 MovieClipUses:13 18 19 21 22 23 24 25 26 44 45 46Used by:Timeline
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50
Symbol 50 ButtonUses:49Used by:51
Symbol 51 MovieClipUses:50Used by:Timeline
Symbol 52 GraphicUsed by:53 59
Symbol 53 MovieClipUses:52Used by:57 60 61
Symbol 54 MovieClipUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:54 55Used by:57
Symbol 57 MovieClipUses:53 56Used by:61
Symbol 58 GraphicUsed by:60
Symbol 59 ButtonUses:52Used by:60
Symbol 60 MovieClipUses:58 59 53Used by:61
Symbol 61 MovieClipUses:53 57 60Used by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 BitmapUsed by:64 68
Symbol 64 GraphicUses:63Used by:84
Symbol 65 FontUsed by:66 78
Symbol 66 TextUses:65Used by:84
Symbol 67 EditableTextUses:20Used by:84
Symbol 68 GraphicUses:63Used by:69 70 72 73 74 76 77
Symbol 69 MovieClipUses:68Used by:70 72 73 74 76 77
Symbol 70 ButtonUses:69 68Used by:84
Symbol 71 EditableTextUses:20Used by:84
Symbol 72 ButtonUses:69 68Used by:84
Symbol 73 ButtonUses:69 68Used by:84
Symbol 74 ButtonUses:69 68Used by:84
Symbol 75 EditableTextUses:20Used by:84
Symbol 76 ButtonUses:69 68Used by:84
Symbol 77 ButtonUses:69 68Used by:84
Symbol 78 TextUses:65Used by:84
Symbol 79 EditableTextUses:20Used by:84
Symbol 80 EditableTextUses:20Used by:84
Symbol 81 EditableTextUses:20Used by:84
Symbol 82 EditableTextUses:20Used by:84
Symbol 83 EditableTextUses:20Used by:84
Symbol 84 MovieClipUses:64 66 67 70 71 72 73 74 75 76 77 78 79 80 81 82 83Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClip [Forest Waterfall]Uses:86Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 10 MovieClip
"interface"Frame 2Symbol 47 MovieClip
"color3"Frame 2Symbol 51 MovieClip
"color2"Frame 2Symbol 51 MovieClip
"color1"Frame 2Symbol 51 MovieClip
"game"Frame 2Symbol 62 MovieClip
"panel"Frame 2Symbol 84 MovieClip
"btPNL1"Symbol 47 MovieClip Frame 1Symbol 44 MovieClip
"btPNL2"Symbol 47 MovieClip Frame 1Symbol 45 MovieClip
"banner"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"imgSRC"Symbol 56 MovieClip Frame 1Symbol 54 MovieClip
"msk"Symbol 57 MovieClip Frame 1Symbol 53 MovieClip
"img"Symbol 57 MovieClip Frame 1Symbol 56 MovieClip
"msk"Symbol 61 MovieClip Frame 1Symbol 53 MovieClip
"img"Symbol 61 MovieClip Frame 1Symbol 57 MovieClip
"btn"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"puzzle"Symbol 62 MovieClip Frame 1Symbol 61 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 2Symbol 87 as "Forest Waterfall"

Dynamic Text Variables

procSymbol 9 EditableText"30%"
copyrightSymbol 15 EditableText"<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="9" COLOR="#FFFFFF">free games at www.gogasoft.com</FONT></P>"
copyrightSymbol 16 EditableText"<P ALIGN="LEFT"><FONT FACE="Tahoma" SIZE="9" COLOR="#86A7BF">free games at www.gogasoft.com</FONT></P>"
gmTypeSymbol 19 EditableText"puzzle"
sSTEPSymbol 23 EditableText"0"
sTIMESymbol 24 EditableText"0:00"
logo2Symbol 25 EditableText"Mystery Forest"
logo1Symbol 26 EditableText"Mystery Forest"
scoreSymbol 67 EditableText"Time:  7:39   Steps:  74"




http://swfchan.com/6/29548/info.shtml
Created: 19/5 -2019 21:55:26 Last modified: 19/5 -2019 21:55:26 Server time: 27/04 -2024 07:40:59