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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/64878951?noj=FRM64878951-4DC" width="1" height="1"></div>

Cave Run.swf

This is the info page for
Flash #29690

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

100

START

RESET

CAVERN RUN

PLAY GAME

PLAY GAME

CONTROLS

MOVE MOUSE

DRAW LASER

BONUS POINTS

MUTATE

EXIT

PLATFORM

WALL

LET'S GO!

LET'S GO!

3

2

1

LEVEL BONUS

SCORE

000000

000

000

10

WELL DONE!
YOU ESCAPED
THE CAVES!

PLAY AGAIN

PLAY AGAIN

BEST SCORE

YOUR SCORE

ActionScript [AS1/AS2]

Frame 1
var rt = this; var loader_mc = this.load_mc.loadbar_mc; rt.onEnterFrame = function () { var _local2 = rt.getBytesLoaded(); var _local3 = rt.getBytesTotal(); var _local1 = Math.floor((_local2 / _local3) * 100); loader_mc.gotoAndStop(_local1); if (_local1 >= 100) { delete rt.onEnterFrame; rt.gotoAndPlay(3); } }; stop();
Frame 3
trace(" frame 3, play ");
Frame 10
var menuin_snd = new Sound(); menuin_snd.attachSound("menu_in"); var menu_loop_snd = new Sound(); menu_loop_snd.attachSound("menu_loop"); var menu_out = new Sound(); menu_out.attachSound("menu_out"); menuin_snd.onSoundComplete = function () { menu_loop_snd.start(0, 9999); }; menuin_snd.start();
Frame 25
this.play_mc.onRelease = function () { };
Frame 67
play_mc.onRelease = function () { var _local2 = new Date().getTime(); loadMovieNum ("tracker.swf?" + _local2, 10000); this._parent.play(); }; stop();
Frame 73
this.go_mc.onRelease = function () { };
Frame 96
go_mc.onRelease = function () { menu_loop_snd.stop(); menu_out.start(); this._parent.play(); }; stop();
Frame 107
stop(); var m = this; m.snd_mc.onRelease = function () { if (PlaySound.toggleSound()) { m.snd_mc.gotoAndStop(3); } else { m.snd_mc.gotoAndStop(1); } }; m.onEnterFrame = function () { if (Game.GAME_OVER) { trace(" spotted game over "); m.root_mc.removeMovieClip(); delete m.onEnterFrame; m.play(); } if (Game.IS_DEAD) { trace(" out of lives "); trace((" curr frame [ " + m._currentframe) + " ] "); m.root_mc.removeMovieClip(); m.gotoAndPlay(130); trace((" curr frame [ " + m._currentframe) + " ] "); delete m.onEnterFrame; } };
Frame 108
trace(" curretnframe " + _currentframe);
Frame 115
Frame 121
this.pTimer = 90; this.onEnterFrame = function () { if ((--this.pTimer) == 0) { delete this.onEnterFrame; play(); } }; stop();
Frame 129
Frame 137
Frame 153
this.playagain_mc.onRelease = function () { this._parent.gotoAndPlay("menubuild"); }; stop(); stopAllSounds(); this.best_mc.your_txt.text = Score.Scr; this.best_mc.best_txt.text = Game.BEST; var menuin_snd = new Sound(); menuin_snd.attachSound("menu_in"); var menu_loop_snd = new Sound(); menu_loop_snd.attachSound("menu_loop"); var menu_out = new Sound(); menu_out.attachSound("menu_out"); menuin_snd.onSoundComplete = function () { menu_loop_snd.start(0, 9999); }; menuin_snd.start(); Game.reset();
Symbol 7 MovieClip Frame 1
this._alpha = 0; this._parent.hitarea = this; stop();
Symbol 12 MovieClip [mc.soundclip] Frame 1
function setVol(x) { pVol = 100 * x; pDive.setVolume(pVol); pMenuLoop.setVolume(pVol); pMenuIntro.setVolume(pVol); pGameIntro.setVolume(pVol); pOctoShot.setVolume(pVol); pStinkShot.setVolume(pVol); pOctoBoom.setVolume(pVol); pBoom.setVolume(pVol); pGameIntro.setVolume(pVol); if (this.pAB == "A") { pGameLoopA.setVolume(pVol); pHover.setVolume(pVol); pBoatA.setVolume(pVol * this.pBoatVol); } else { pGameLoopB.setVolume(pVol); pWater.setVolume(pVol); pBoatB.setVolume(pVol * this.pBoatVol); } } function playsound(snd) { eval (snd).start(); } function playmenu() { pGameIntro.stop(); pGameLoopA.stop(); pGameLoopB.stop(); pMenuIntro.stop(); pMenuLoop.stop(); pMenuIntro.start(); pMenuIntro.onSoundComplete = function () { pMenuLoop.start(0, 999); }; } function playmusic() { pMenuIntro.stop(); pMenuLoop.stop(); pGameIntro.stop(); pGameLoopA.stop(); pGameLoopB.stop(); pBoatA.stop(); pBoatB.stop(); pGameIntro.start(); pBoatA.start(0, 999); pBoatB.start(0, 999); pBoatA.setVolume(30); pBoatB.setVolume(0); pGameIntro.onSoundComplete = function () { pGameLoopA.start(0, 999); pGameLoopB.start(0, 999); }; } function water() { pWater.start(0, 999); } function mutate(ab) { this.pAB = ab; if (this.pAB == "A") { pGameLoopA.setVolume(pVol); pGameLoopB.setVolume(0); pWater.stop(); pHover.start(0, 999); pBoatA.setVolume(pVol); pBoatB.setVolume(0); } else { pHover.stop(); pWater.start(0, 999); pGameLoopB.setVolume(pVol); pGameLoopA.setVolume(0); pBoatB.setVolume(30); pBoatA.setVolume(0); } } function gameover() { pGameIntro.stop(); pGameLoopA.stop(); pGameLoopB.stop(); } function setBoatVol(tx) { } function onRelease() { if (pVol == 100) { pVol = 0; this.setVol(0); gotoAndStop (3); } else { pVol = 100; this.setVol(1); gotoAndStop (2); } } var pVol = 100; var pGoto = "menu"; var pBoost = 1; this._x = 24; this._y = 1351; this.pVOover = 1; this.pAB = "B"; this.pBoatVol = 50; var i = 1; while (i <= 25) { this.createEmptyMovieClip(i + "_mc", this.getNextHighestDepth()); i++; } var pDive = new Sound("1_mc"); pDive.attachSound("divein"); var pBoatA = new Sound("2_mc"); pBoatA.attachSound("boatA"); var pBoatB = new Sound("3_mc"); pBoatB.attachSound("boatB"); var pMenuLoop = new Sound("4_mc"); pMenuLoop.attachSound("menuloop"); var pMenuIntro = new Sound("5_mc"); pMenuIntro.attachSound("menuintro"); var pGameIntro = new Sound("6_mc"); pGameIntro.attachSound("gameintro"); var pGameLoopA = new Sound("7_mc"); pGameLoopA.attachSound("loopA"); var pGameLoopB = new Sound("8_mc"); pGameLoopB.attachSound("loopB"); var pOctoShot = new Sound("9_mc"); pOctoShot.attachSound("octoshot"); var pStinkShot = new Sound("10_mc"); pStinkShot.attachSound("stinkflyshot"); var pOctoBoom = new Sound("11_mc"); pOctoBoom.attachSound("octoboom"); var pBoom = new Sound("12_mc"); pBoom.attachSound("s-grenade"); var pSplat = new Sound("13_mc"); pSplat.attachSound("splat"); var pGrenadeLaunch = new Sound("14_mc"); pGrenadeLaunch.attachSound("s-grenadelaunch"); var pMine = new Sound("15_mc"); pMine.attachSound("s-mine"); var pOcto = new Sound("16_mc"); pOcto.attachSound("octo_robots"); var pAttack = new Sound("17_mc"); pAttack.attachSound("s-attack"); var pMutate = new Sound("18_mc"); pMutate.attachSound("s-transform"); var pMutateA = new Sound("19_mc"); pMutateA.attachSound("s-mutateA"); var pMutateW = new Sound("20_mc"); pMutateW.attachSound("s-mutateW"); var pMan0 = new Sound("21_mc"); pMan0.attachSound("s-man0"); var pMan1 = new Sound("22_mc"); pMan1.attachSound("s-man1"); var pMan2 = new Sound("23_mc"); pMan2.attachSound("s-man2"); var pHover = new Sound("24_mc"); pHover.attachSound("s-hover"); var pWater = new Sound("25_mc"); pWater.attachSound("s-underwater"); this.setVol(1); stop();
Symbol 15 MovieClip [mouse_listen] Frame 1
#initclip 19 Object.registerClass("mouse_listen", MouseState); #endinitclip
Symbol 299 MovieClip [__Packages.MouseState] Frame 0
class MouseState extends MovieClip { var m_down, m_up, mx, _xmouse, my, _ymouse; function MouseState () { super(); } function get Down() { var _local2 = m_down; m_down = false; return(_local2); } function get Up() { var _local2 = m_up; m_up = false; return(_local2); } function init() { m_down = false; m_up = false; mx = _xmouse; my = _ymouse; } function onMouseDown() { m_down = true; } function onMouseUp() { m_up = true; } function onMouseMove() { mx = _xmouse; my = _ymouse; } }
Symbol 300 MovieClip [__Packages.Game] Frame 0
class Game { static var _instance; var fpsText, root, ms, fps, _so, levels, platforms, objects, starts, fins, is_switch_down, is_down, is_num_down, is_print_down, game_rec, bounds_rec, bg_mc, omnitrix_mc, bitmap_mc, buffer, d, c, obs, maus, pixels, p, m; function Game () { } static function getInstance() { if (_instance == undefined) { _instance = new Game(); } return(_instance); } static function reset() { LEVEL = 0; NEW_LEVEL = (GAME_OVER = (REBUILD = false)); IS_DEAD = false; MODE = "PLAY"; } static function getItemIndex(arr, item) { var _local2 = arr.length; var _local1 = 0; while (_local1 < _local2) { if (arr[_local1] == item) { return(_local1); } _local1++; } return(-1); } function initFps() { fpsText = root.createTextField("fps_txt", root.getNextHighestDepth(), -10, 0, 100, 100); fpsText.selectable = false; fpsText.border = true; fpsText.background = true; fpsText.backgroundColor = 16777215 /* 0xFFFFFF */; ms = getTimer(); fps = 0; } function calcFps() { if ((getTimer() - 1000) > ms) { ms = getTimer(); fpsText.text = (fps >> 0).toString(); fps = 0; } else { fps++; } } function init(game_mc, bg_mc, obj_mc, omnitrix_mc, char_mc, maus, pen_mc, canvas_mc, bitmap_mc) { LevelData.init(); is_first = true; Score.reset(); reset(); _so = SharedObject.getLocal("caverunner_edit"); if (IS_EDITOR) { if (_so.data.uname == undefined) { trace(" new editor shared object "); _so.data.uname = "bogdan"; levels = []; platforms = []; objects = []; starts = []; fins = []; _so.data.best_score = 0; _so.data.levels = levels; } else { starts = LevelData.Sts; fins = LevelData.Fin; levels = _so.data.levels.slice(); platforms = LevelData.Plats; objects = LevelData.Objs; } } else { if (_so.data.uname == undefined) { trace(" new game shared object "); _so.data.uname = "ben"; _so.data.best_score = 0; } else { trace((" played before, prev score [ " + _so.data.best_score) + " ] "); } starts = LevelData.Sts; fins = LevelData.Fin; platforms = LevelData.Plats; objects = LevelData.Objs; } is_switch_down = (is_down = (is_num_down = (is_print_down = false))); game_rec = new flash.geom.Rectangle(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT); bounds_rec = game_rec.clone(); bounds_rec.inflate(15, 40); root = game_mc; this.bg_mc = bg_mc; this.omnitrix_mc = omnitrix_mc; omnitrix_mc._visible = false; this.bitmap_mc = bitmap_mc; buffer = new flash.display.BitmapData(SCREEN_WIDTH, SCREEN_HEIGHT, true, 0); bitmap_mc.attachBitmap(buffer, 1); d = new Data(); c = new Char(char_mc, bg_mc, omnitrix_mc); obs = new ObjPool(obj_mc, d); this.maus = maus; maus.init(); pixels = new PixelPool(); p = new Pen(pen_mc, maus, pixels); m = new Main(root, c, p, obs, game_rec, bounds_rec, canvas_mc, pixels, buffer); p.init(m, d); d.init(p, m); obs.init(c); var _local2 = 0; d.set_start(starts[_local2]); d.set_finish(fins[_local2]); d.set_level_data(levels[_local2].slice()); d.set_plat_data(platforms[_local2].slice()); d.set_ob_data(objects[_local2].slice()); root.onEnterFrame = com.playerthree.util.Proxy.create(this, update); } function update() { if (is_first) { trace(" is first draw level "); d.draw_level(); is_first = false; } if (REBUILD) { reset_level(); rebuild(LEVEL); REBUILD = false; } if (NEW_LEVEL) { LEVEL++; if (LEVEL > 9) { trace(" FINISHED "); GAME_OVER = true; var _local2 = _so.data.best_score; if (Score.__get__Scr() > _local2) { trace((" new best score [ " + Score.__get__Scr()) + " ] "); _so.data.best_score = Score.Scr; BEST = Score.Scr; _so.flush(); } else { trace((((" you didnt do as well as before [ " + _local2) + " ] today [ ") + Score.__get__Scr()) + " ] "); BEST = _local2; } } else { reset_level(); rebuild(LEVEL); trace((" level [ " + LEVEL) + " ] "); trace(" draw new level "); } NEW_LEVEL = false; } if (IS_EDITOR) { editor_keys(); } buffer.fillRect(game_rec, 0); m.update(); } function toggle_mode() { if (MODE == "PLAY") { MODE = "EDIT"; m.obs.setEdit(true); } else { MODE = "PLAY"; save_changes(8); reset_level(); rebuild(8); m.obs.setEdit(false); } Debug.output((" toggle mode, now MODE [ " + MODE) + " ] "); } function clear_so() { _so.clear(); _so.flush(); } function save_changes(lvl) { starts[lvl] = m.obs.get_start(); fins[lvl] = m.obs.get_finish(); levels[lvl] = d.get_level_data(); platforms[lvl] = m.obs.get_plats(); objects[lvl] = m.obs.get_obs(); _so.data.starts = starts; _so.data.fins = fins; _so.data.levels = levels; _so.data.platforms = platforms; _so.data.objects = objects; trace("objects[8][0] " + objects[8][0]); trace("objects[8][1] " + objects[8][1]); trace("objects[8][2] " + objects[8][2]); trace("objects[8][3] " + objects[8][3]); trace("platforms[8][0] " + platforms[8][0]); trace("platforms[8][1] " + platforms[8][1]); trace("platforms[8][2] " + platforms[8][2]); trace("starts[8][0] " + starts[8][0]); trace("starts[8][1] " + starts[8][1]); trace("fins[8][0] " + fins[8][0]); trace("fins[8][1] " + fins[8][1]); _so.flush(); } function reset_level() { m.clear_out(); d.reset(); } function rebuild(lvl) { d.set_start(starts[lvl].slice()); d.set_finish(fins[lvl].slice()); d.set_plat_data(platforms[lvl].slice()); d.set_ob_data(objects[lvl].slice()); d.draw_level(); } function editor_keys() { if (Key.isDown(36)) { if (!is_print_down) { d.print_out(); is_print_down = true; } } else if (is_print_down) { is_print_down = false; } if (Key.isDown(46)) { if (!is_switch_down) { toggle_mode(); is_switch_down = true; } } else if (is_switch_down) { is_switch_down = false; } if (Key.isDown(Key.getCode())) { var _local2 = Key.getCode(); if ((_local2 >= 48) && (_local2 <= 57)) { if (!is_num_down) { Debug.output((" pressed key [ " + (_local2 - 48)) + " ] "); save_changes(_local2 - 48); is_num_down = true; } } } else if (is_num_down) { is_num_down = false; } if (Key.isDown(45)) { if (!is_down) { m.reset(); d.reset(); Debug.output(" reset level "); } } else if (is_down) { is_down = false; } if (Key.isDown(33)) { d.draw_level(); Debug.output(" draw level "); } if (Key.isDown(34)) { clear_so(); } } function button_reset() { if (!FADE_ON) { trace(" BUTTON RESET "); m.soft_reset(); m.kill_char(); } else { trace(" CANT RESET "); } } static var BEST = 0; static var FADE_ON = false; static var IS_EDITOR = false; static var NEW_LEVEL = false; static var LEVEL = 0; static var GAME_OVER = false; static var IS_DEAD = false; static var REBUILD = false; static var SCREEN_WIDTH = 600; static var SCREEN_HEIGHT = 400; static var MODE = "PLAY"; var is_first = true; }
Symbol 301 MovieClip [__Packages.Pen] Frame 0
class Pen { var maus, mc, pixels, tool_mc, canvas, seg_count, lastX, dir, down, lock, snap_len, m, _data, pin; function Pen (mc, maus, pixels) { this.maus = maus; this.mc = mc; this.pixels = pixels; tool_mc = mc.tool_mc; canvas = mc.canvas_mc; seg_count = (lastX = 0); dir = 1; down = false; lock = false; snap_len = 15; } function init(m, _data) { this.m = m; this._data = _data; } function update() { mouse(); animate(); draw_lines(maus.mx, maus.my, true, false, 0); } function draw_lines(mx, my, save, _lock, _type) { if (_type == undefined) { _type = 0; } if (down) { var _local3 = 5 + random(3); while (_local3-- , _local3 > -1) { pixels.create(mx, my); } var _local5 = new PointX(int(mx), int(my)); if (_local5.x == pin.x) { _local5.x = _local5.x + 1; } else if (_local5.y == pin.y) { _local5.y = _local5.y + 1; } canvas.clear(); canvas.lineStyle(0.5, 16763904, 100); canvas.moveTo(pin.x, pin.y); canvas.lineTo(_local5.x, _local5.y); if (flash.geom.Point.distance(_local5, pin) >= snap_len) { var _local4 = new Segment(pin, _local5, ++seg_count, _lock, _type); if (m.add_seg(_local4)) { var _local2 = m.get_neighbours(pin); _local2 = _local2.concat(m.get_neighbours(_local5)); for (_local3 in _local2) { _local2[_local3].addNeighbour(_local4); _local4.addNeighbour(_local2[_local3]); } } if (save) { _data.add_data(pin.x, pin.y, _local5.x, _local5.y); } pin = _local5.clone(); } } } function mouse() { if (maus.__get__Down()) { pen_down(maus.mx, maus.my); } if (maus.__get__Up()) { pen_up(); } } function pen_down(mx, my, mute) { if (mute == undefined) { mute = false; } down = true; pin = m.getPoint(int(mx), int(my)); if (!mute) { PlaySound.playClip("draw_loop"); PlaySound.playClip("start_draw"); } } function pen_up(mute) { if (mute == undefined) { mute = false; } down = false; pin = null; canvas.clear(); if (!mute) { PlaySound.playClip("stop_draw"); PlaySound.playClip("end_draw_loop"); } } function animate() { var _local2; var _local3; _local2 = maus.mx; _local3 = maus.my; if (down) { if (tool_mc._currentframe != 5) { tool_mc.gotoAndStop(5); } if (_local2 > lastX) { if (dir != -1) { dir = -1; } } else if (_local2 < lastX) { if (dir != 1) { dir = 1; } } } else { if (tool_mc._currentframe != 1) { tool_mc.gotoAndStop(1); } dir = 0; } tool_mc._x = _local2; tool_mc._y = _local3; lastX = _local2; } }
Symbol 302 MovieClip [__Packages.Main] Frame 0
class Main { var root, c, p, obs, game_rec, bounds_rec, canvas, pixels, buffer, save_canvas, cellsize, grid, segments, count_wait, is_print, is_drawn, timer, IS_COUNT, fade_timer, init_timer, tmp_level_score, tmp_display_score, fade_in, fade_int; function Main (root, c, p, obs, game_rec, bounds_rec, canvas_mc, pixels, buffer) { this.root = root; this.c = c; this.p = p; this.obs = obs; this.game_rec = game_rec; this.bounds_rec = bounds_rec; canvas = canvas_mc; this.pixels = pixels; this.buffer = buffer; save_canvas = new flash.display.BitmapData(buffer.width, buffer.height, true, 0); cellsize = 20; grid = []; segments = []; count_wait = COUNT; is_print = false; is_drawn = false; timer = 0; IS_COUNT = true; fade_timer = 0; init_timer = Blackout.INIT_TIME; } function clear_out() { grid = []; segments = []; save_canvas = new flash.display.BitmapData(Game.SCREEN_WIDTH, Game.SCREEN_HEIGHT, true, 0); is_drawn = true; obs.reset(); canvas.clear(); IS_COUNT = true; Score.timer_display(TIME_TO_COMPLETE / 10); Score.soft_reset(); c.step_reset(); Score.steps_display(0); Score.level_reset(); } function kill_char() { if (!c.take_life()) { Score.brute_score(); var _local2 = SharedObject.getLocal("caverunner_edit"); var _local3 = _local2.data.best_score; if (Score.__get__Scr() > _local3) { trace((" new best score [ " + Score.__get__Scr()) + " ] "); _local2.data.best_score = Score.Scr; Game.BEST = Score.Scr; _local2.flush(); } else { trace((((" you didnt do as well as before [ " + _local3) + " ] today [ ") + Score.__get__Scr()) + " ] "); Game.BEST = _local3; } Game.IS_DEAD = true; } Score.lives_display(c.__get__LivesLeft()); } function reset() { clear_out(); Game.NEW_LEVEL = true; } function update() { obs.update(); if (Game.MODE == "PLAY") { p.update(); } c.update(); if (c._state < 2) { collision(); } update_canvas(buffer); pixels.update(buffer); in_bounds(); countdown(); if (c.skip_frame) { c.skip_frame = false; } if (c._state == 3) { stop_countdown(); Score.add_score(Score.__get__LevScr()); var _local2; _local2 = int((TIME_TO_COMPLETE - timer) / 10); _local2 = Score.calc_bonus(_local2); tmp_level_score = Score.__get__Scr() + _local2; tmp_display_score = _local2; Blackout.show_bonus(tmp_display_score); start_fade(); c._state = 4; } c.render(); } function start_fade() { Game.FADE_ON = true; fade_in = false; fade_timer = 0; init_timer = Blackout.INIT_TIME; if (fade_int != null) { clearInterval(fade_int); } fade_int = setInterval(this, "fader", 20); } function fader() { if (init_timer > 0) { init_timer--; } else if (!fade_in) { if (fade_timer < Blackout.FADE_TIME) { fade_timer = fade_timer + 5; Blackout.fade(true, fade_timer); } else if (count_wait > 0) { if (count_wait == COUNT) { Blackout.show_bonus(tmp_display_score); } count_wait--; } else if (calc_score()) { c.reset_dir(); c.change_type(0); reset(); fade_in = true; } } else if (fade_timer > 0) { fade_timer = fade_timer - 10; Blackout.fade(true, fade_timer); } else { Game.FADE_ON = false; count_wait = COUNT; clearInterval(fade_int); } } function calc_score() { var _local2 = Score.__get__Scr(); if (_local2 < tmp_level_score) { Blackout.show_bonus(tmp_display_score); tmp_display_score = tmp_display_score - 100; Score.add_score(100); } else { Blackout.show_bonus(0); return(true); } return(false); } function update_canvas(buffer) { if (is_drawn) { save_canvas.draw(canvas); is_drawn = false; canvas.clear(); } buffer.copyPixels(save_canvas, game_rec, new flash.geom.Point(0, 0)); } function stop_countdown() { timer = 0; IS_COUNT = false; } function countdown() { if (IS_COUNT) { timer++; var _local2 = int((TIME_TO_COMPLETE - timer) / 10); if (_local2 < 1) { _local2 = 0; c.time_out(); } Score.timer_display(_local2); } } function in_bounds() { var _local2 = c.get_mid_p(); if (!bounds_rec.containsPoint(_local2)) { soft_reset(); kill_char(); } } function soft_reset() { c.reset(); c.change_type(0); obs.soft_reset(); Game.REBUILD = true; } function collision() { var _local8 = getCell(c.pos.x, c.pos.y); var _local7 = getCell(c.old_pos.x, c.old_pos.y); var _local11 = Math.max(_local8.x, _local7.x); var _local10 = Math.max(_local8.y, _local7.y); var _local4; var _local2; var _local3 = []; _local4 = Math.min(_local8.x, _local7.x); while (_local4 <= _local11) { _local2 = Math.min(_local8.y, _local7.y); while (_local2 <= _local10) { if (grid[_local4][_local2] != undefined) { if (grid[_local4][_local2].length > 0) { _local3 = _local3.concat(grid[_local4][_local2]); } } _local2++; } _local4++; } if (_local3.length > 0) { var _local6; var _local9; var _local5 = c.pos.clone(); for (var _local12 in _local3) { if (_local3[_local12].num == undefined) { } else if (Game.getItemIndex(c.local_segs, _local3[_local12]) == -1) { _local9 = _local3[_local12].intersect(_local5, c.old_pos); if (_local9 != _local5) { _local5 = _local9; _local6 = _local3[_local12]; } } if (_local6 != undefined) { if ((_local6._type == 1) && (c.char_type == 3)) { trace(" pass through "); } else { c.joinSegment(_local6, _local5); } } } } } function getCell(x, y) { var _local2 = new flash.geom.Point(); _local2.x = Math.floor(x / cellsize); _local2.y = Math.floor(y / cellsize); return(_local2); } function lineIntersectRec(s, rec) { if (rec.containsPoint(s.start) || (rec.containsPoint(s.end))) { return(true); } var _local6; var _local4; var _local7; var _local5; _local6 = new PointX(rec.left, rec.top); _local6.subP(s.start); _local4 = new PointX(rec.right, rec.top); _local4.subP(s.start); _local7 = new PointX(rec.left, rec.bottom); _local7.subP(s.start); _local5 = new PointX(rec.right, rec.bottom); _local5.subP(s.start); var _local3; _local3 = ((s.normal.dotZeroOne(_local6) + s.normal.dotZeroOne(_local4)) + s.normal.dotZeroOne(_local7)) + s.normal.dotZeroOne(_local5); if ((_local3 == 0) || (_local3 == 4)) { return(false); } return(true); } function findDup(s, x, y) { if (grid[x][y].length > 0) { var _local2; for (_local2 in grid[x][y].length > 0) { if (grid[x][y][_local2].start.equals(s.start) && (grid[x][y][_local2].end.equals(s.end))) { return(true); } } } return(false); } function add_seg(seg) { var _local10; var _local2; var _local3; var _local7 = getCell(seg.start.x, seg.start.y); var _local6 = getCell(seg.end.x, seg.end.y); var _local9 = Math.max(_local7.x, _local6.x); var _local8 = Math.max(_local7.y, _local6.y); _local2 = Math.min(_local7.x, _local6.x); while (_local2 <= _local9) { _local3 = Math.min(_local7.y, _local6.y); while (_local3 <= _local8) { var _local4 = new flash.geom.Rectangle(); _local4.x = _local2 * cellsize; _local4.y = _local3 * cellsize; _local4.width = (_local4.height = cellsize); if (lineIntersectRec(seg, _local4)) { if (grid[_local2] == undefined) { grid[_local2] = []; } if (grid[_local2][_local3] == undefined) { grid[_local2][_local3] = []; } if (findDup(seg, _local2, _local3)) { trace(" dup found "); return(false); } grid[_local2][_local3].push(seg); } _local3++; } _local2++; } drawSegment(seg, false); segments.push(seg); return(true); } function get_neighbours(p) { var _local6 = []; var _local2 = getCell(p.x, p.y); if (grid[_local2.x] != undefined) { if (grid[_local2.x][_local2.y] != undefined) { if (grid[_local2.x][_local2.y].length > 0) { var _local5; var _local3; for (_local5 in grid[_local2.x][_local2.y]) { _local3 = grid[_local2.x][_local2.y][_local5]; if (_local3.start.equals(p) || (_local3.end.equals(p))) { _local6.push(_local3); } } } } } return(_local6); } function getPoint(x, y) { var _local6 = new PointX(x, y); var _local2 = getCell(x, y); if (grid[_local2.x] != undefined) { if (grid[_local2.x][_local2.y] != undefined) { if (grid[_local2.x][_local2.y].length > 0) { var _local3; var _local5 = 8; var _local7 = new PointX(x, y); for (_local3 in grid[_local2.x][_local2.y]) { var _local4; _local4 = flash.geom.Point.distance(_local6, grid[_local2.x][_local2.y][_local3].start); if (_local4 < _local5) { _local5 = 1; _local7 = grid[_local2.x][_local2.y][_local3].start.clone(); } _local4 = flash.geom.Point.distance(_local6, grid[_local2.x][_local2.y][_local3].end); if (_local4 < _local5) { _local5 = 1; _local7 = grid[_local2.x][_local2.y][_local3].end.clone(); } } _local6 = _local7; } } } return(_local6); } function drawSegment(seg, n) { if (seg.locked) { return(undefined); } canvas.lineStyle(2, 15400917, 100, false, "none"); canvas.moveTo(seg.start.x, seg.start.y); canvas.lineTo(seg.end.x, seg.end.y); is_drawn = true; } static var TIME_TO_COMPLETE = 20000; static var COUNT = 40; }
Symbol 303 MovieClip [__Packages.Char] Frame 0
class Char { var mc, ani_mc, bg_mc, count_mc, omnitrix_mc, pos, old_pos, speed, start_pos, dir, local_segs, distance, _state, _savestate, pause_time, angle, _pause, is_playing, hitwall, step_cnt, lives, _savetype, char_type, _saveframe, curr_segment; function Char (mc, bg_mc, omnitrix_mc) { this.mc = mc; ani_mc = mc.ani_mc; this.bg_mc = bg_mc; count_mc = mc.count_mc; this.omnitrix_mc = omnitrix_mc; pos = new PointX(0, 0); old_pos = new PointX(0, 0); speed = new PointX(0, 0); start_pos = new PointX(64, 0); dir = 1; local_segs = []; distance = 0; _state = -1; _savestate = _state; pause_time = PAUSE_NUM; angle = 0; _pause = 0; is_playing = false; hitwall = 0; change_type(0); step_cnt = 0; lives = INIT_LIVES; render(); } function get LivesLeft() { return(lives); } function reset_lives() { lives = INIT_LIVES; } function take_life() { if (lives > 0) { lives--; trace((" now lives [ " + lives) + " ] "); return(true); } trace((" trying to kill with [ " + lives) + " ] lives "); return(false); } function step_reset() { step_cnt = 0; } function react(ob) { switch (ob._type) { case 0 : _savetype = ob._char; PlaySound.playClip("bip"); ob.remove(); stop_watch(); var _local3 = ["ben10", "cannonball", "diamondhead", "ghostfreak"]; Debug.output(("pickup watch, change char to [" + _local3[char_type]) + "]"); Score.add_level_score(250); break; case 1 : if (char_type != 3) { if (hitwall == 0) { change_dir(); } hitwall = 3; } trace(" collision with wall "); break; case 2 : Debug.output("hit boulder"); if (char_type != 2) { knock(ob); } break; case 3 : Score.add_level_score(ob._value); PlaySound.playClip("bip"); ob.remove(); return(true); case 4 : trace(" collision with other wlal "); break; case 7 : Score.add_level_score(1000); Debug.output(" reached finish "); _state = 3; change_type(0); bg_mc.gotoAndPlay(1); ani_mc.gotoAndPlay("win"); PlaySound.playClip("untransform"); trace(" does this HAPPENN "); } return(false); } function time_out() { _state = 2; speed.x = speed.x * -1; ani_mc.gotoAndPlay("fall"); is_playing = false; } function knock(ob) { _state = 2; var _local4 = new PointX(ob.pos.x - pos.x, ob.pos.y - pos.y); var _local3 = _local4.clone(); _local3.normalize(1); var _local2 = _local4.reflectOffUnit(_local3, 1); _local2.normalize(3); speed.x = _local2.x; speed.y = _local2.y; ani_mc.gotoAndPlay("fall"); is_playing = false; } function change_type(n) { if (n == null) { trace(" bad save state "); } if (char_type == n) { Debug.output(" change_type fail " + n); return(false); } char_type = n; mc.gotoAndStop(n + 1); Debug.output(" change type success "); return(true); } function reset_dir() { dir = 1; mc._xscale = 100; } function reset() { pos = new PointX(0, 0); old_pos = new PointX(0, 0); speed = new PointX(0, 0); local_segs = []; distance = 0; angle = 0; _state = -1; _pause = 0; is_playing = false; reset_dir(); set_start(start_pos.x, start_pos.y); } function set_start(x, y) { _state = -1; start_pos.x = x; start_pos.y = y; pos.x = start_pos.x; pos.y = start_pos.y; old_pos.x = pos.x; old_pos.y = pos.y; render(); } function stop_watch() { trace(" FIX : pause moving objects, too "); _savestate = _state; _saveframe = ani_mc._currentframe; ani_mc.stop(); omnitrix_mc._visible = true; omnitrix_mc.gotoAndPlay(1); omnitrix_mc.omni_mc.gotoAndPlay(1); omnitrix_mc.omni_mc.char_mc.gotoAndStop(_savetype + 1); _state = -2; } function update() { switch (_state) { case -2 : if (pause_time > 0) { pause_time--; } else { _state = _savestate; ani_mc.gotoAndPlay(_saveframe); change_type(_savetype); _savetype = null; omnitrix_mc._visible = false; PlaySound.playClip("transform"); bg_mc.gotoAndPlay(1); pause_time = PAUSE_NUM; } break; case -1 : if (wait_time > 0) { if (wait_time == WAIT) { ani_mc.gotoAndPlay("breath"); count_mc.gotoAndPlay(2); } wait_time--; } else { _state = 0; wait_time = WAIT; } break; case 0 : speed.offset(0, 0.5); old_pos = pos.clone(); pos.addP(speed); if ((pos.y > old_pos.y) && ((pos.y - old_pos.y) < 1)) { ani_mc.gotoAndPlay("fall"); } break; case 1 : var _local2; if (char_type == 1) { _local2 = STEP_NUM * 2; } else if (char_type == 3) { _local2 = STEP_NUM - 1; } else if (char_type == 2) { _local2 = STEP_NUM - 0.5; } else { _local2 = STEP_NUM; } var _local3 = false; move_on_seg(_local2, _local3); step_cnt++; Score.steps_display(int(step_cnt / 7)); break; case 2 : speed.offset(0, 0.5); old_pos = pos.clone(); pos.addP(speed); break; case 3 : } if (hitwall > 0) { hitwall--; } } function get_mid_p() { var _local2 = pos.clone(); return(_local2); } function move_on_seg(step, is_overlap) { if (_pause > 0) { _pause--; return(undefined); } if (_pause == 0) { if (!is_playing) { ani_mc.gotoAndPlay("run"); is_playing = true; } } if (!is_overlap) { old_pos = pos.clone(); } var _local2 = (step * dir) * (1 + (curr_segment.speed * dir)); distance = distance + _local2; var _local3 = 0; if (dir == 1) { if (distance > curr_segment.length) { pos = curr_segment.end.clone(); _local3 = distance - curr_segment.length; loadNextSegment(_local3); } else { pos.offset(curr_segment.unit.x * _local2, curr_segment.unit.y * _local2); } } else if (distance < 0) { pos = curr_segment.start.clone(); _local3 = Math.abs(distance); loadNextSegment(_local3); } else { pos.offset(curr_segment.unit.x * _local2, curr_segment.unit.y * _local2); } } function render() { mc._x = pos.x; mc._y = pos.y; } function loadNextSegment(_overlap) { if (dir == 1) { if (curr_segment.right != undefined) { if (curr_segment.right.platform) { curr_segment = curr_segment.right; distance = 0; change_angle(curr_segment.angle); local_segs = []; if (curr_segment.left != undefined) { local_segs.push(curr_segment.left); } local_segs.push(curr_segment); if (curr_segment.right != undefined) { local_segs.push(curr_segment.right); } move_on_seg(_overlap, true); return(undefined); } change_dir(); return(undefined); } jump(); } else { if (curr_segment.left != undefined) { if (curr_segment.left.platform) { curr_segment = curr_segment.left; distance = curr_segment.length; change_angle(curr_segment.angle); local_segs = []; if (curr_segment.right != undefined) { local_segs.push(curr_segment.right); } local_segs.push(curr_segment); if (curr_segment.left != undefined) { local_segs.push(curr_segment.left); } move_on_seg(_overlap, true); return(undefined); } change_dir(); return(undefined); } jump(); } } function jump() { pos.offset((curr_segment.normal.x * dir) * 2, (curr_segment.normal.y * dir) * 2); if (dir == 1) { pos = curr_segment.end.clone(); } else { pos = curr_segment.start.clone(); } old_pos = pos.clone(); var _local3; var _local2; if (char_type == 1) { _local3 = 8 * dir; _local2 = -7; } else if (char_type == 3) { _local3 = 3 * dir; _local2 = -4; } else if (char_type == 2) { _local3 = 4 * dir; _local2 = -4.5; } else { _local3 = 4 * dir; _local2 = -5; } speed.x = _local3; speed.y = _local2; _state = 0; curr_segment = undefined; local_segs = []; ani_mc.gotoAndPlay("jump"); is_playing = false; } function joinSegment(_seg, _pos) { if (skip_frame) { return(false); } skip_frame = true; if (_seg.platform) { if (_seg._type == 2) { _state = 3; change_type(0); bg_mc.gotoAndPlay(1); ani_mc.gotoAndPlay("win"); PlaySound.playClip("untransform"); } if (_state == 0) { _state = 1; if (speed.y > 6) { _pause = Math.ceil(speed.y - 6) + 2; ani_mc.gotoAndPlay("land"); } else { ani_mc.gotoAndPlay("run"); is_playing = true; } } local_segs = []; local_segs.push(_seg); if (_seg.right != undefined) { local_segs.push(_seg.right); } if (_seg.left != undefined) { local_segs.push(_seg.left); } curr_segment = _seg; change_angle(_seg.angle); distance = flash.geom.Point.distance(_seg.start, _pos); pos = _pos; old_pos = _pos.clone(); } else { bounce_off(_seg, _pos); } return(true); } function bounce_off(_seg, _pos) { var _local2 = _seg.reflect(pos, old_pos); pos = _pos; speed = _local2.clone(); _local2.mul(0.1); pos.addP(_local2); speed.mul(0.9); if (_state == 0) { _pause = 0; } if (_local2.x > 0) { if (dir == -1) { change_dir(); } } else if (dir == 1) { change_dir(); } } function change_dir() { if (dir > 0) { dir = -1; } else { dir = 1; } mc._xscale = 100 * dir; } function change_angle(n) { angle = n; mc._rotation = angle / 4; } static var STEP_NUM = 3.5; static var WAIT = 120; static var PAUSE_NUM = 37; static var INIT_LIVES = 10; var skip_frame = false; var wait_time = WAIT; }
Symbol 304 MovieClip [__Packages.PointX] Frame 0
class PointX extends flash.geom.Point { var x, y; function PointX (tX, tY) { super(); x = tX; y = tY; } function subtract(p) { var _local2 = new PointX(x - p.x, y - p.y); return(_local2); } function clone() { var _local2 = new PointX(x, y); return(_local2); } function dot(p) { return((x * p.x) + (y * p.y)); } function dotZeroOne(p) { var _local2 = dot(p); if (_local2 > 0) { return(1); } return(0); } function addP(p) { x = x + p.x; y = y + p.y; } function subP(p) { x = x - p.x; y = y - p.y; } function mul(n) { x = x * n; y = y * n; } function div(n) { x = x / n; y = y / n; } function rot90(d) { var _local2 = clone(); if (d > 0) { x = -_local2.y; y = _local2.x; } else { x = _local2.y; y = -_local2.x; } } function rot(r) { var _local2 = rMatrix(r); var _local4 = (x * _local2[0][0]) + (y * _local2[1][0]); var _local3 = (x * _local2[0][1]) + (y * _local2[1][1]); x = _local4; y = _local3; } function reflectOffUnit(unit, percent) { var _local3 = parallelToUnit(this, unit); _local3.mul(-1 - percent); var _local2 = clone(); _local2.addP(_local3); return(_local2); } static function rMatrix(r) { var _local2 = Math.cos(r); var _local1 = Math.sin(r); return([[_local2, _local1], [-_local1, _local2]]); } static function parallelToUnit(vector, unit) { var _local1 = unit.clone(); var _local2 = vector.dot(unit); _local1.mul(_local2); return(_local1); } }
Symbol 305 MovieClip [__Packages.Segment] Frame 0
class Segment { var _type, num, start, end, unit, length, normal, rect, angle, platform, wall, speed, left, right, lineLeft, lineRight, locked; function Segment (p1, p2, n, lock, _type) { if (_type == undefined) { this._type = 0; } else { this._type = _type; } num = n; if (p1.x < p2.x) { start = p1; end = p2; } else { start = p2; end = p1; } unit = end.subtract(start); length = unit.length; unit.normalize(1); normal = unit.clone(); normal.rot90(-1); rect = new flash.geom.Rectangle(); rect.x = Math.min(start.x, end.x); rect.y = Math.min(start.y, end.y); rect.width = Math.abs(start.x - end.x); rect.height = Math.abs(start.y - end.y); angle = (Math.atan2(normal.x, -normal.y) * 180) / Math.PI; platform = Math.abs(angle) <= 60; wall = !platform; speed = angle / 150; left = null; right = null; lineLeft = null; lineRight = null; locked = lock; } function print_start_end() { return((((((((" start x[" + start.x) + "]y[") + start.y) + "] end x[") + end.x) + "]y[") + end.y) + "]"); } function addNeighbour(seg) { if (seg.start.equals(start) && (seg.end.equals(end))) { return(undefined); } if (seg.start.equals(end) || (seg.end.equals(end))) { lineRight = seg; } else { lineLeft = seg; } if (wall) { return(undefined); } if (seg.start.equals(end) || (seg.end.equals(end))) { if (right != undefined) { var _local4 = right.angle; if (right.end.equals(end)) { _local4 = _local4 + -180; } } if (seg.wall) { if (seg.start.equals(end)) { var _local5 = seg.angle; } else if (seg.unit.y < 0) { var _local5 = 180 + seg.angle; } else { var _local5 = -180 + seg.angle; } if (_local5 > 0) { return(undefined); } if (right == undefined) { right = seg; } else if (_local5 < _local4) { right = seg; } } else if (seg.start.equals(end)) { if (right == undefined) { right = seg; } else if (seg.angle < _local4) { right = seg; } } } else { if (left != undefined) { var _local3 = left.angle; if (left.start.equals(start)) { _local3 = _local3 + 180; } } if (seg.wall) { if (seg.end.equals(start)) { var _local5 = seg.angle; } else if (seg.unit.y < 0) { var _local5 = 180 + seg.angle; } else { var _local5 = -180 + seg.angle; } if (_local5 < 0) { return(undefined); } if (left == undefined) { left = seg; } else if (_local5 > _local3) { left = seg; } } else if (seg.end.equals(start)) { if (left == undefined) { left = seg; } else if (seg.angle > _local3) { left = seg; } } } } function remove() { if (!locked) { die(); } } function die() { if (left != undefined) { left.removeNeighbour(1); } if (right != undefined) { right.removeNeighbour(-1); } if (lineLeft != undefined) { lineLeft.removeLine(this); } if (lineRight != undefined) { lineRight.removeLine(this); } delete num; delete start; delete end; delete unit; delete normal; delete length; delete rect; delete platform; delete wall; delete angle; delete speed; delete left; delete right; delete lineLeft; delete lineRight; delete locked; } function removeNeighbour(side) { if (side == 1) { right = undefined; } else { left = undefined; } } function removeLine(seg) { if (lineRight == seg) { lineRight = undefined; } else if (lineLeft == seg) { lineLeft = undefined; } } function intersect(pos, old) { var _local12 = old.subtract(start); var _local11 = pos.subtract(start); var _local8 = pos.subtract(old); if (platform) { var _local13 = _local8.dot(normal); if (_local13 > 0) { return(pos); } } var _local2 = _local12.dot(normal); var _local5 = _local11.dot(normal); var _local4 = false; if (_local2 > 0) { _local4 = _local5 < 0; } else if (_local2 < 0) { _local4 = _local5 > 0; } if (_local4) { var _local14 = Math.abs(_local2) / Math.abs(_local2 + (-_local5)); var _local3 = _local8.clone(); _local3.mul(_local14); _local3.addP(old); var _local10 = _local3.subtract(start); var _local6 = _local10.dot(unit); if ((_local6 > 0) && (_local6 <= length)) { return(_local3); } } return(pos); } function reflect(pos, old) { var _local3 = old.subtract(pos); var _local2 = _local3.reflectOffUnit(unit, 1); return(_local2); } }
Symbol 306 MovieClip [__Packages.Obj] Frame 0
class Obj { var mc, pos, start_pos, speed, is_dead, _type, is_active, rad, _value, _char; function Obj (mc) { this.mc = mc; pos = new PointX(0, 0); start_pos = new PointX(0, 0); speed = new PointX(0, 0); } function set_drag(enable) { if (enable) { mc.onRollOver = com.playerthree.util.Proxy.create(this, over); mc.onRollOut = com.playerthree.util.Proxy.create(this, out); mc.onPress = com.playerthree.util.Proxy.create(this, grab); mc.onMouseUp = com.playerthree.util.Proxy.create(this, drop); } else { mc.onRollOut = null; mc.onRollOver = null; mc.onPress = null; mc.onRelease = null; } } function over() { trace(" over obj "); } function out() { } function grab() { is_drag = true; } function drop() { is_drag = false; start_pos.x = pos.x; start_pos.y = pos.y; } function get Dead() { return(is_dead); } function remove() { is_dead = true; } function init(x, y, _type, _char) { pos.x = x; pos.y = y; start_pos.x = x; start_pos.y = y; this._type = _type; speed.x = SPEED_VEC[_type][0]; speed.y = SPEED_VEC[_type][1]; is_active = true; if (((_type != 7) && (_type != 5)) && (_type != 6)) { mc.gotoAndStop(_type + 1); } rad = mc.hit_mc._width * 0.5; _value = VAL; is_dead = false; this._char = _char; render(); } function reset() { pos.x = start_pos.x; pos.y = -40; } function update() { if (is_drag) { pos.x = _root._xmouse; pos.y = _root._ymouse; } switch (_type) { case 0 : break; case 1 : case 2 : pos.x = pos.x + speed.x; pos.y = pos.y + speed.y; if (pos.x > (Game.SCREEN_WIDTH + 100)) { pos.x = -100; } else if (pos.x < -100) { pos.x = Game.SCREEN_WIDTH + 100; } if (pos.y > (Game.SCREEN_HEIGHT + 30)) { pos.y = -30; } else { if (pos.y >= -100) { break; } pos.y = Game.SCREEN_HEIGHT + 100; } } } function collide(p) { if (!is_active) { return(false); } if (_type == 1) { if (p.x < (pos.x + 2)) { return(false); } if (p.x > (pos.x + 24)) { return(false); } trace(" wall collision "); return(true); } var _local2 = flash.geom.Point.distance(pos, p); var _local3 = rad + 16; if (_local2 < _local3) { is_active = false; return(true); } return(false); } function render() { mc._x = pos.x; mc._y = pos.y; } static var VAL = 100; static var SPEED_VEC = [[0, 0], [0, 0], [0, 2], [0, 0]]; var is_drag = false; }
Symbol 307 MovieClip [__Packages.com.playerthree.util.Proxy] Frame 0
class com.playerthree.util.Proxy { function Proxy () { } static function create(oTarget, fFunction) { var aParameters = new Array(); var _local2 = 2; while (_local2 < arguments.length) { aParameters[_local2 - 2] = arguments[_local2]; _local2++; } var _local4 = function () { var _local2 = arguments.concat(aParameters); fFunction.apply(oTarget, _local2); }; return(_local4); } }
Symbol 308 MovieClip [__Packages.PlaySound] Frame 0
class PlaySound { static var MC; function PlaySound () { } static function toggleSound() { if (!IS_MUTE) { trace(" mute sound "); MC.gotoAndPlay("end_loop"); stopAllSounds(); IS_MUTE = true; return(true); } trace(" unmute "); MC.gotoAndPlay("start_loop"); IS_MUTE = false; return(false); } static function init(mc) { trace(" init sound "); MC = mc; MC.gotoAndPlay("start_loop"); trace(" MC " + MC); } static function playClip(str) { if (IS_MUTE) { return(false); } MC.gotoAndPlay(str); return(true); } static var IS_MUTE = false; }
Symbol 309 MovieClip [__Packages.Debug] Frame 0
class Debug { static var MC, TXT; function Debug () { } static function init(mc) { MC = mc; TXT = MC.debug_txt; } static function output(s) { var _local1 = TXT.text; _local1 = (s + newline) + _local1; TXT.text = _local1; } }
Symbol 310 MovieClip [__Packages.Score] Frame 0
class Score { static var MC, TXT, TIME_TXT, STEPS_TXT, LIVES_TXT; function Score () { } static function init(mc) { MC = mc; TXT = MC.score_mc.score_txt; TXT.text = SCR_STRING; TIME_TXT = MC.timer_mc.score_txt; TIME_TXT.text = TIMER_STRING; STEPS_TXT = MC.steps_mc.score_txt; STEPS_TXT.text = STEPS_STRING; LIVES_TXT = MC.lives_mc.score_txt; LIVES_TXT.text = "10"; } static function soft_reset() { STEPS_NUM = (TIME_NUM = 0); } static function calc_bonus(n) { var _local1 = n; _local1 = _local1 - (STEPS_NUM * 10); return(_local1); } static function add_level_score(n) { LEVEL_BONUS = LEVEL_BONUS + n; var _local3 = SCR_NUM + LEVEL_BONUS; var _local2 = _local3.toString(); var _local1 = SCR_STRING; _local1 = _local1.substr(0, _local1.length - _local2.length); _local1 = _local1 + _local2; TXT.text = _local1; } static function brute_score() { SCR_NUM = SCR_NUM + LEVEL_BONUS; } static function add_score(n) { SCR_NUM = SCR_NUM + n; var _local2 = SCR_NUM.toString(); var _local1 = SCR_STRING; _local1 = _local1.substr(0, _local1.length - _local2.length); _local1 = _local1 + _local2; TXT.text = _local1; } static function steps_display(n) { STEPS_NUM = n; var _local1 = STEPS_STRING; var _local2 = STEPS_NUM.toString(); _local1 = _local1.substr(0, _local1.length - _local2.length); _local1 = _local1 + _local2; STEPS_TXT.text = _local1; } static function lives_display(n) { LIVES_TXT.text = n.toString(); } static function timer_display(n) { TIME_NUM = n; var _local1 = TIMER_STRING; _local1 = _local1.substr(0, _local1.length - n.toString().length); _local1 = _local1 + n.toString(); TIME_TXT.text = _local1; } static function get Scr() { return(SCR_NUM); } static function get LevScr() { return(LEVEL_BONUS); } static function level_reset() { LEVEL_BONUS = 0; var _local3 = SCR_NUM + LEVEL_BONUS; var _local2 = _local3.toString(); var _local1 = SCR_STRING; _local1 = _local1.substr(0, _local1.length - _local2.length); _local1 = _local1 + _local2; TXT.text = _local1; } static function reset() { SCR_NUM = 0; TIME_NUM = 0; STEPS_NUM = 0; LEVEL_BONUS = 0; } static var TOTAL_TIME = 10000; static var SCR_NUM = 0; static var TIME_NUM = 0; static var STEPS_NUM = 0; static var SCR_STRING = "00000"; static var TIMER_STRING = "0000"; static var STEPS_STRING = "000"; static var LEVEL_BONUS = 0; }
Symbol 311 MovieClip [__Packages.ObjPool] Frame 0
class ObjPool { var mc, d, objs, plats, c, start_ob, finish_ob, _id; function ObjPool (mc, d) { this.mc = mc; this.d = d; objs = []; plats = []; } function init(c) { this.c = c; } function create_platform(x, y, _type) { var _local2 = mc.attachMovie("platform", (("platform" + x) + "_") + y, mc.getNextHighestDepth()); _local2._x = x; _local2._y = y; _local2.gotoAndStop(_type + 1); var _local3 = new Obj(_local2); _local3.init(x, y, 5, _type); objs.push(_local3); } function setEdit(is_edit) { if (is_edit) { var _local2 = objs.length; while (_local2-- , _local2 > -1) { objs[_local2].set_drag(true); } } else { var _local2 = objs.length; while (_local2-- , _local2 > -1) { objs[_local2].set_drag(false); } } } function create_start(x, y) { var _local3 = mc.attachMovie("start", "start_mc", mc.getNextHighestDepth()); var _local2 = new Obj(_local3); _local2.init(x, y, 6, 0); objs.push(_local2); start_ob = _local2; } function create_finish(x, y) { var _local3 = mc.attachMovie("finish", "finish_mc", mc.getNextHighestDepth()); var _local2 = new Obj(_local3); _local2.init(x, y, 7, 0); objs.push(_local2); finish_ob = _local2; } function create_ob(x, y, _type, _char) { _id = ID; ID++; var _local3 = mc.attachMovie("obj", "obj" + _id, mc.getNextHighestDepth()); var _local2 = new Obj(_local3); _local2.init(x, y, _type, _char); objs.push(_local2); } function soft_reset() { var _local3 = objs.length; while (_local3-- , _local3 > -1) { var _local2 = objs[_local3]; if (_local2._type == 2) { _local2.reset(); } } } function reset() { var _local3 = objs.length; while (_local3-- , _local3 > -1) { var _local2 = objs[_local3]; _local2.remove(); } } function get_start() { var _local2; _local2 = []; _local2.push(start_ob.pos.x, start_ob.pos.y); trace(_local2.toString() + " < start "); return(_local2); } function get_finish() { var _local2; _local2 = []; _local2.push(finish_ob.pos.x, finish_ob.pos.y); trace(_local2.toString() + " < finish "); return(_local2); } function get_obs() { var _local3; _local3 = []; _local3.push([], [], [], []); var _local8 = objs.length; while (_local8-- , _local8 > -1) { var _local2 = objs[_local8]; if (((_local2._type != 5) && (_local2._type != 4)) && (_local2._type != 6)) { var _local6 = _local2.pos.x; var _local5 = _local2.pos.y; var _local4 = _local2._type; var _local7 = _local2._char; _local3[0].push(_local6); _local3[1].push(_local5); _local3[2].push(_local4); _local3[3].push(_local7); } } return(_local3); } function get_plats() { var _local3; _local3 = []; _local3.push([], [], [], []); var _local7; _local7 = objs.length; while (_local7-- , _local7 > -1) { var _local2 = objs[_local7]; if (_local2._type == 5) { var _local6 = _local2.pos.x; var _local5 = _local2.pos.y; var _local4 = _local2._char; _local3[0].push(_local6); _local3[1].push(_local5); _local3[2].push(_local4); } } return(_local3); } function update() { var _local5 = objs.length; while (_local5-- , _local5 > -1) { var _local2 = objs[_local5]; if (!_local2.__get__Dead()) { _local2.update(); var _local3 = new PointX(0, 0); _local3.x = c.pos.x; _local3.y = c.pos.y - 16; if (_local2.collide(_local3)) { if (c.react(_local2)) { var _local4 = mc.attachMovie("plum", "plum" + _local5, mc.getNextHighestDepth()); _local4._x = _local2.mc._x; _local4._y = _local2.mc._y; _local4.txt_mc.plum_txt.text = _local2._value.toString(); } } _local2.render(); } else { _local2.mc.removeMovieClip(); objs.splice(_local5, 1); } } } static var ID = 0; }
Symbol 312 MovieClip [__Packages.Data] Frame 0
class Data { var xp, yp, xpp, ypp, obx, oby, obtype, obchar, platx, platy, plattype, start_x, start_y, finish_x, finish_y, p, m; function Data () { xp = []; yp = []; xpp = []; ypp = []; obx = []; oby = []; obtype = []; obchar = []; obx = [-100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -100, -50, -150, 0, -150]; oby = [20, 20, 40, 40, 60, 60, 80, 80, 100, 100, 120, 120, 140, 140, 160, 160, 180, 180, 200, 200, 220, 220, 240, 240, 260, 260, 300, 300, 320, 320, 20, 440, 0]; obtype = [3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 4, 2]; obchar = [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0]; platx = []; platy = []; plattype = []; platx = [200, 400, 360, 640, 640, 640, 640, 640, 640, 640, 640]; platy = [120, 80, 255, 100, 120, 140, 160, 180, 200, 220, 240]; plattype = [0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1]; start_x = 64; start_y = 64; finish_x = 64; finish_y = 312; } function reset() { xp = []; yp = []; xpp = []; ypp = []; } function init(p, m) { this.p = p; this.m = m; } function add_data(px, py, x, y) { xpp.push(px); ypp.push(py); xp.push(x); yp.push(y); } function set_start(s) { if (s[0] == undefined) { start_x = 64; start_y = 64; trace(" default start "); return(false); } start_x = s[0]; start_y = s[1]; return(true); } function set_finish(f) { if (f[0] == undefined) { finish_x = 200; finish_y = 200; trace(" default finish "); return(false); } finish_x = f[0]; finish_y = f[1]; return(true); } function set_plat_data(obj_data) { if (obj_data[0] == undefined) { return(false); } platx = obj_data[0]; platy = obj_data[1]; plattype = obj_data[2]; return(true); } function set_level_data(level) { if (level[0] == undefined) { return(false); } xpp = level[0].slice(); ypp = level[1].slice(); xp = level[2].slice(); yp = level[3].slice(); return(true); } function set_ob_data(objects) { if (objects[0] == undefined) { return(false); } obx = objects[0]; oby = objects[1]; obtype = objects[2]; obchar = objects[3]; return(true); } function get_platforms() { var _local2 = new Array(); _local2.push(platx, platy, plattype); return(_local2); } function get_objects() { var _local2 = new Array(); _local2.push(obx, oby, obtype, obchar); return(_local2); } function get_level_data() { var _local1 = new Array(); _local1.push([], [], [], []); return(_local1); } function print_out() { trace(" xpp : " + xpp.toString()); trace(" ypp : " + ypp.toString()); trace(" xp : " + xp.toString()); trace(" yp : " + yp.toString()); } function draw_level() { var _local5 = xpp.length; while (_local5-- , _local5 > -1) { p.pen_down(xpp[_local5], ypp[_local5], true); p.draw_lines(xp[_local5], yp[_local5], false); p.pen_up(true); } create_start(); create_finish(); var _local7 = platx.length; while (_local7-- , _local7 > -1) { create_platform(platx[_local7], platy[_local7], plattype[_local7]); } var _local4 = obx.length; while (_local4-- , _local4 > -1) { var _local3 = obx[_local4]; var _local2 = oby[_local4]; var _local6 = obtype[_local4]; var _local8 = obchar[_local4]; m.obs.create_ob(_local3, _local2, _local6, _local8); if (_local6 == 4) { trace(" drawn horizontal wall "); p.pen_down(_local3, _local2, true); p.draw_lines(_local3 + 660, _local2, true, true, 1); p.pen_up(true); p.pen_down(_local3 + 660, _local2 + 36, true); p.draw_lines(_local3, _local2 + 36, true, true, 1); p.pen_up(true); } if (_local6 == 1) { p.pen_down(_local3, _local2, true); p.draw_lines(_local3 + 1, _local2 + 440, true, true, 1); p.pen_up(true); p.pen_down(_local3 + 35, _local2, true); p.draw_lines(_local3 + 36, _local2 + 438, true, true, 1); p.pen_up(true); } } } function create_platform(x, y, _type) { var _local2 = PLAT_WIDTH[_type]; p.pen_down(x - _local2, y, true); p.draw_lines(x + _local2, y, false, true); p.pen_up(true); m.obs.create_platform(x, y, _type); } function create_start() { p.pen_down(start_x - 16, start_y, true); p.draw_lines(start_x + 16, start_y, false, true); p.pen_up(true); m.obs.create_start(start_x, start_y, true); m.c.set_start(start_x, start_y - 2); } function create_finish() { p.pen_down(finish_x - 90, finish_y, true); p.draw_lines(finish_x + 30, finish_y, false, true, 2); p.pen_up(true); m.obs.create_finish(finish_x, finish_y); } static var PLAT_WIDTH = [30, 16]; }
Symbol 313 MovieClip [__Packages.PixelPool] Frame 0
class PixelPool { var pixels; function PixelPool () { pixels = []; } function create(x, y) { var _local2 = new Pixel(x, y, 4294967295); pixels.push(_local2); } function update(buffer) { var _local7; var _local6; var _local4; var _local3; var _local15; var _local14; var _local18; var _local19; var _local21; var _local5; var _local13 = pixels.length; while (_local13-- , _local13 > -1) { var _local2 = pixels[_local13]; if (!_local2.is_dead) { if (_local2.lifespan < 30) { _local2.lifespan++; } else { _local2.remove(); } _local7 = _local2.sx; _local6 = _local2.sy; _local4 = _local2.vx; _local3 = _local2.vy; if (_local2.is_first) { var _local10 = Math.random() * 8; if (_local10 > 4) { _local10 = _local10 - 8; } _local4 = _local10; _local3 = (-Math.random()) * 8; _local2.is_first = false; } _local15 = _local2.tx - _local7; _local14 = _local2.ty - _local6; _local4 = _local4 * DAMP; _local3 = _local3 * DAMP; var _local16 = 0.9; _local3 = _local3 + _local16; _local7 = _local7 + _local4; _local6 = _local6 + _local3; _local2.sx = _local7; _local2.sy = _local6; _local2.vx = _local4; _local2.vy = _local3; _local2.rec.x = _local7; _local2.rec.y = _local6; _local18 = (_local15 * _local15) + (_local14 * _local14); _local19 = (0.25 - _local18) / 0.25; _local5 = _local2.color; var _local11 = (_local5 & 4278190080) >>> 24; var _local8 = (_local5 & 16711680) >>> 16; var _local17 = (_local5 & 65280) >>> 8; var _local9 = _local5 & 255; _local11 = Math.max(0, _local11 - 12); _local8 = Math.max(0, _local8 - 12); _local9 = Math.max(0, _local9 - 12); var _local12 = (((_local11 << 24) | (_local8 << 16)) | (_local17 << 8)) | _local9; _local2.color = _local12; buffer.fillRect(_local2.rec, _local12); } else { pixels.splice(_local13, 1); } } } static var DAMP = 0.9; static var RAD = 30; }
Symbol 314 MovieClip [__Packages.Pixel] Frame 0
class Pixel { var is_dead, rec, color, sx, tx, sy, ty, fade, vx, vy; function Pixel (x, y, color) { is_dead = false; rec = new flash.geom.Rectangle(0, 0, 2, 2); if (color == undefined) { this.color = 4294967295; } else { this.color = color; } sx = (tx = x); sy = (ty = y); fade = (vx = (vy = 0)); } function reset() { fade = 0; vx = 0; vy = 0; sx = tx; sy = ty; rec.x = sx; rec.y = sy; remove(); } function remove() { is_dead = true; } var is_first = true; var lifespan = 0; }
Symbol 315 MovieClip [__Packages.Blackout] Frame 0
class Blackout { static var MC, TXT; function Blackout () { } static function init(mc) { MC = mc; TXT = MC.bonus_txt; TXT._alpha = 0; MC._alpha = 0; } static function fade(is_fade, n) { if (is_fade) { MC._alpha = n; if (n < 50) { TXT._alpha = 0; } else { TXT._alpha = n; } } } static function show_bonus(n) { if (n < 1) { n = 0; } TXT.text = n.toString(); } static var FADE_TIME = 100; static var INIT_TIME = 10; }
Symbol 316 MovieClip [__Packages.LevelData] Frame 0
class LevelData { static var objects, starts, fins, platforms; function LevelData () { } static function init() { objects = []; starts = []; fins = []; platforms = []; var _local7 = []; var _local6 = []; var _local2 = []; _local7.push(146, 388, 283, 249, 640, 640, 640, 549, 640, 640, 640); _local6.push(189, 220, 222, 78, 120, 140, 160, 306, 200, 220, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); var _local4 = []; var _local3 = []; var _local1 = []; var _local5 = []; _local4.push(-100, -50, -100, -50, -100, -50, -100, 263, -100, 386, -100, 234, -100, 550, -100, 132, -100, 162, -100, 270, -100, 298, -100, -50, -100, -50, -100, 620, -100, -50, 663, 620, 620, 630, -10); _local3.push(20, 20, 40, 40, 60, 60, 80, 58, 100, 196, 120, 59, 140, 289, 160, 172, 180, 173, 200, 206, 220, 207, 240, 240, 260, 260, 300, 446, 320, 320, 6, 446, 0, 0, 440); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2, 4); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([43, 179]); fins.push([544, 168]); _local7 = []; _local6 = []; _local2 = []; _local7.push(138, 418, 317, 243, 119, 640, 545, 549, 640, 640, 640); _local6.push(84, 256, 314, 78, 279, 140, 226, 306, 200, 220, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(-100, -50, -100, -50, -100, -50, -100, 258, 135, 413, 333, 230, 102, 550, 306, 400, 366, 192, 532, 123, 561, 154, 385, -50, -100, -50, -100, 620, -100, 312, 663, 484, 484, 484); _local3.push(20, 20, 40, 40, 60, 60, 80, 60, 262, 219, 297, 59, 262, 289, 297, 171, 101, 49, 207, 63, 207, 63, 132, 240, 260, 260, 300, 154, 320, 48, 6, 154, 20, 310); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([41, 80]); fins.push([546, 95]); _local7 = []; _local6 = []; _local2 = []; _local7.push(199, 419, 325, 543, 449, 640, 198, 326, 672, 660, 640); _local6.push(97, 117, 277, 167, 256, 140, 295, 119, 190, 209, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(420, 188, 324, 217, 339, -100, 310, -100, -50, -100, -50, -100, -50, 499, 620, -100, -50, 620, -10); _local3.push(96, 277, 96, 277, 259, 200, 259, 220, 220, 240, 240, 260, 260, 101, 458, 320, 320, -1, 204); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 4); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([64, 80]); fins.push([78, 325]); _local7 = []; _local6 = []; _local2 = []; _local7.push(200, 534, 312, 532, 433, 210, 640, 275, 122, 640, 640); _local6.push(113, 156, 245, 83, 282, 263, 160, 56, 279, 220, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(-100, -50, -100, -50, -100, -50, -100, 553, -100, 448, 417, 514, -100, 533, -100, 187, -100, 216, -100, 297, -100, 327, -100, -50, -100, -50, 276, 620, -100, -50, 360, 620); _local3.push(20, 20, 40, 40, 60, 60, 80, 63, 100, 262, 261, 62, 140, 136, 160, 96, 180, 96, 200, 224, 220, 224, 240, 240, 260, 260, 25, 264, 320, 320, -19, 264); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([49, 296]); fins.push([546, 300]); _local7 = []; _local6 = []; _local2 = []; _local7.push(44, 560, 562, 640, 640, 640, 640, 640, 640, 640, 640); _local6.push(296, 189, 275, 100, 120, 140, 160, 180, 200, 220, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(-100, -50, 148, 71, 110, 29, 80, 572, 110, 37, 65, 550, -100, 560, -100, 140, -100, 104, -100, 68, -100, 101, -100, -50, -100, -50, -100, 365, -100, 52, 620, 320, 404, 320, 404); _local3.push(20, 20, 55, 237, 67, 100, 80, 256, 255, 218, 116, 255, 140, 174, 160, 161, 180, 139, 200, 200, 220, 181, 240, 240, 260, 260, 300, 82, 320, 48, 20, -66, 412, 200, 300); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2, 2); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([128, 303]); fins.push([555, 87]); _local7 = []; _local6 = []; _local2 = []; _local7.push(138, 388, 283, 133, 456, 640, 640, 551, 466, 640, 29); _local6.push(297, 220, 222, 76, 122, 140, 160, 309, 309, 220, 296); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(-100, -50, -100, -50, -100, 443, -100, 150, -100, 386, -100, 116, -100, 550, -100, -127, -100, 27, -100, 270, -100, 298, -100, 464, -100, 470, -100, 392, -100, 139, 663, 284, 441, 473, 284, 441, 473); _local3.push(20, 20, 40, 40, 60, 102, 80, 54, 100, 196, 120, 54, 140, 289, 160, 330, 180, 276, 200, 206, 220, 207, 240, 287, 260, 101, 300, 26, 320, 262, 6, -84, 416, 50, 200, 0, 360); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2, 2, 2, 2); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([38, 71]); fins.push([547, 87]); _local7 = []; _local6 = []; _local2 = []; _local7.push(146, 483, 405, 233, 640, 299, 352, 193, 439, 43, 119); _local6.push(189, 238, 252, 93, 120, 267, 120, 287, 143, 285, 66); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(-100, 118, -100, -50, -100, -50, -100, 314, -100, 483, -100, 286, -100, 194, -100, 132, -100, 44, -100, 389, -100, 420, -100, -50, -100, -50, -100, 286, 227, -50, 663, 639, 353, 457); _local3.push(20, 48, 40, 40, 60, 60, 80, 248, 100, 221, 120, 247, 140, 270, 160, 172, 180, 265, 200, 234, 220, 236, 240, 240, 260, 260, 300, 166, 59, 320, 6, -78, 288, 498); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([59, 140]); fins.push([546, 225]); _local7 = []; _local6 = []; _local2 = []; _local7.push(425, 554, 283, 249, 640, 640, 640, 452, 640, 640, 640); _local6.push(81, 97, 222, 78, 120, 140, 160, 300, 200, 220, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(-100, -50, -100, -50, -100, -50, -100, 263, -100, 557, -100, 234, -100, 453, -100, 439, -100, 410, -100, 270, -100, 298, -100, -50, -100, -50, 85, 500, -100, -50, 158, 499, 632, 644); _local3.push(20, 20, 40, 40, 60, 60, 80, 58, 100, 78, 120, 59, 140, 285, 160, 64, 180, 64, 200, 206, 220, 207, 240, 240, 260, 260, 46, 276, 320, 320, -24, 497, 250, 250); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([76, 312]); fins.push([552, 299]); _local7 = []; _local6 = []; _local2 = []; _local7.push(652, 637, 649, 158, 640, 640, 640, 665, 640, 640, 640); _local6.push(336, 306, 275, 219, 120, 140, 160, 309, 200, 220, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(335, 433, 300, 408, 373, 369, 371, 256, 419, 299, 326, 283, 332, 299, 371, 457, 288, 463, 335, 270, 338, 259, 381, 405, 420, 439, -100, 220, -100, 158, 663, 647, 620, 630); _local3.push(152, 138, 162, 116, 161, 127, 200, 268, 207, 302, 222, 238, 255, 266, 231, 109, 192, 161, 286, 206, 185, 297, 263, 171, 249, 177, 300, 348, 320, 187, 6, 174, 328, 328); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 1, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([43, 179]); fins.push([551, 81]); _local7 = []; _local6 = []; _local2 = []; _local7.push(78, 364, -103, 468, 525, 325, 640, 512, 426, 640, 640); _local6.push(318, 257, 325, 198, 90, 89, 160, 314, 89, 220, 240); _local2.push(0, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); platforms.push([_local7, _local6, _local2]); _local4 = []; _local3 = []; _local1 = []; _local5 = []; _local4.push(509, 540, 308, 339, -100, -50, -100, 143, -100, 362, -100, 453, 423, 511, -100, 188, 482, 233, -100, 278, -100, 326, -100, -50, -100, -50, 80, 218, -100, -50, 663, 620, 287, 288, -10); _local3.push(69, 69, 70, 70, 60, 60, 80, 276, 100, 240, 120, 178, 71, 288, 160, 264, 178, 243, 200, 221, 220, 216, 240, 240, 260, 260, 287, 16, 320, 320, 6, 364, 434, 120, 160); _local1.push(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 2, 0, 0, 1, 2, 2, 2, 4); _local5.push(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 1, 2, 0, 0, 0, 0, 0); objects.push([_local4, _local3, _local1, _local5]); starts.push([428, 314]); fins.push([53, 73]); } static function get Sts() { return(starts); } static function get Plats() { return(platforms); } static function get Objs() { return(objects); } static function get Fin() { return(fins); } }
Symbol 41 MovieClip Frame 1
if (_parent._parent._parent.is_light) { gotoAndPlay ("opening"); }
Symbol 41 MovieClip Frame 23
stop();
Symbol 41 MovieClip Frame 47
stop();
Symbol 46 MovieClip Frame 10
stop();
Symbol 46 MovieClip Frame 22
trace(" parent parent is light " + _parent._parent.is_light); if (_parent._parent.is_light) { stop(); }
Symbol 50 MovieClip [finish] Frame 1
this.hit_mc._visible = false; is_light = true; this.door_mc.light_mc.gotoAndPlay("opening");
Symbol 64 MovieClip Frame 1
stop();
Symbol 66 MovieClip [watch] Frame 8
stop();
Symbol 79 MovieClip [obj] Frame 1
stop(); this.hit_mc._visible = false;
Symbol 79 MovieClip [obj] Frame 2
trace(" new wall <<<<<<<<< ");
Symbol 87 MovieClip [plum] Frame 20
stop(); this.removeMovieClip();
Symbol 95 MovieClip [help] Frame 10
stop();
Symbol 115 MovieClip Frame 13
stop();
Symbol 116 MovieClip Frame 9
stop();
Symbol 123 MovieClip Frame 11
stop();
Symbol 126 MovieClip Frame 13
stop();
Symbol 131 MovieClip Frame 9
stop();
Symbol 135 MovieClip Frame 1
stop(); var roll_snd = new Sound(); roll_snd.attachSound("rollover"); var click_snd = new Sound(); click_snd.attachSound("click");
Symbol 135 MovieClip Frame 2
roll_snd.start();
Symbol 135 MovieClip Frame 3
click_snd.start();
Symbol 145 MovieClip Frame 1
this.hit_mc._visible = false; is_light = true; this.door_mc.light_mc.gotoAndPlay("opening");
Symbol 153 MovieClip Frame 1
stop(); var roll_snd = new Sound(); roll_snd.attachSound("rollover"); var click_snd = new Sound(); click_snd.attachSound("click");
Symbol 153 MovieClip Frame 2
roll_snd.start();
Symbol 153 MovieClip Frame 3
click_snd.start();
Symbol 163 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 5
stop();
Symbol 163 MovieClip Frame 13
stop();
Symbol 163 MovieClip Frame 23
stop();
Symbol 163 MovieClip Frame 33
stop();
Symbol 163 MovieClip Frame 43
stop();
Symbol 163 MovieClip Frame 51
stop();
Symbol 163 MovieClip Frame 59
stop();
Symbol 163 MovieClip Frame 70
stop();
Symbol 163 MovieClip Frame 82
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 10
this.omni_mc.gotoAndPlay(1);
Symbol 178 MovieClip Frame 37
stop();
Symbol 190 MovieClip Frame 16
gotoAndPlay ("run");
Symbol 190 MovieClip Frame 21
stop();
Symbol 190 MovieClip Frame 28
gotoAndPlay ("run");
Symbol 190 MovieClip Frame 37
stop();
Symbol 190 MovieClip Frame 59
stop();
Symbol 190 MovieClip Frame 79
this.gotoAndPlay("breath"); this._parent.breath();
Symbol 190 MovieClip Frame 87
gotoAndPlay ("run");
Symbol 190 MovieClip Frame 127
this.gotoAndPlay("breath");
Symbol 190 MovieClip Frame 155
this.gotoAndPlay("breath");
Symbol 190 MovieClip Frame 203
this.gotoAndPlay("breath");
Symbol 190 MovieClip Frame 227
stop();
Symbol 190 MovieClip Frame 250
stop();
Symbol 190 MovieClip Frame 283
this.gotoAndPlay("win");
Symbol 194 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 20
gotoAndPlay ("run");
Symbol 209 MovieClip Frame 25
stop();
Symbol 209 MovieClip Frame 32
gotoAndPlay ("run");
Symbol 209 MovieClip Frame 41
stop();
Symbol 209 MovieClip Frame 63
stop();
Symbol 209 MovieClip Frame 82
gotoAndPlay ("run");
Symbol 222 MovieClip Frame 16
gotoAndPlay ("run");
Symbol 222 MovieClip Frame 21
stop();
Symbol 222 MovieClip Frame 28
gotoAndPlay ("run");
Symbol 222 MovieClip Frame 37
stop();
Symbol 222 MovieClip Frame 59
stop();
Symbol 222 MovieClip Frame 78
gotoAndPlay ("run");
Symbol 235 MovieClip Frame 20
gotoAndPlay ("run");
Symbol 235 MovieClip Frame 25
stop();
Symbol 235 MovieClip Frame 32
gotoAndPlay ("run");
Symbol 235 MovieClip Frame 45
stop();
Symbol 235 MovieClip Frame 67
stop();
Symbol 235 MovieClip Frame 86
gotoAndPlay ("run");
Symbol 275 MovieClip Frame 1
var roll_snd = new Sound(); roll_snd.attachSound("rollover"); var click_snd = new Sound(); click_snd.attachSound("click");
Symbol 275 MovieClip Frame 2
roll_snd.start();
Symbol 275 MovieClip Frame 3
click_snd.start();
Symbol 279 MovieClip Frame 1
function clear() { if (wint != null) { clearInterval(wint); } } function wait_timer(str) { wait = 0; hover = 0; h_mc.removeMovieClip(); if (wint != null) { clearInterval(wint); } wint = setInterval(this, "show_help", 30, str); } function show_help(str) { if (wait < 20) { wait++; } else if (hover < 30) { if (hover == 0) { h_mc = p.attachMovie("help", "help" + str, p.getNextHighestDepth()); h_mc._x = p._xmouse; h_mc._y = p._ymouse; h_mc.mc.help_txt.text = str; h_mc.mc.help_txt.backgroundColor = 0; } hover++; } else { h_mc.removeMovieClip(); wait = 0; hover = 0; clearInterval(wint); } } this.timer_mc.label_txt.text = "TIMER"; this.score_mc.label_txt.text = "SCORE"; this.steps_mc.label_txt.text = "STEPS"; var p = this._parent; var wint; var wait = 0; var hover = 0; var h_mc; this.reset_mc.onRollOver = function () { this.gotoAndStop(2); wait_timer("RESET"); }; this.reset_mc.onRollOut = function () { this.gotoAndStop(1); clear(); }; this.timer_mc.onRollOver = function () { wait_timer("TIME"); }; this.timer_mc.onRollOut = function () { clear(); }; this.steps_mc.onRollOver = function () { wait_timer("STEPS"); }; this.steps_mc.onRollOut = function () { clear(); }; this.lives_mc.onRollOut = function () { clear(); }; this.lives_mc.onRollOver = function () { wait_timer("LIVES"); };
Symbol 280 MovieClip Frame 11
stop(); PlaySound.init(this.sound_mc); Debug.init(this.debug_mc); Blackout.init(this.blackout_mc); Score.init(this.scr_mc); var g = Game.getInstance(); this.scr_mc.reset_mc.gotoAndStop(1); this.scr_mc.reset_mc.onRelease = function () { g.button_reset(); this.gotoAndStop(1); }; g.init(this.game_mc, this.bg_mc, this.obj_mc, this.omnitrix_mc, this.char_mc, this.mouse_mc, this.pen_mc, this.canvas_mc, this.bitmap_mc);
Symbol 282 MovieClip Frame 1
this._parent.hitArea = this; this._alpha = 0; stop();
Symbol 286 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [rollover]
Symbol 2 Sound [click]
Symbol 3 Sound [menu_out]Used by:163
Symbol 4 Sound [menu_in]Used by:163
Symbol 5 Sound [menu_loop]Used by:163
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:12
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:12
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip [mc.soundclip]Uses:7 9 11
Symbol 13 GraphicUsed by:14 66
Symbol 14 MovieClip [hearts]Uses:13
Symbol 15 MovieClip [mouse_listen]Used by:280
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 GraphicUsed by:30 135 153 293
Symbol 19 GraphicUsed by:30 135 153 293
Symbol 20 GraphicUsed by:25
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:25
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:20 23 24Used by:26
Symbol 26 MovieClipUses:25Used by:30
Symbol 27 GraphicUsed by:30 135 153
Symbol 28 FontUsed by:29 85 128 132 137 140 141 142 144 146 147 148 151 152 191 192 193 252 253 256 257 261 264 277 289 291 292 294 295 296 297
Symbol 29 TextUses:28Used by:30
Symbol 30 MovieClipUses:18 19 26 27 29Used by:Timeline
Symbol 299 MovieClip [__Packages.MouseState]
Symbol 300 MovieClip [__Packages.Game]
Symbol 301 MovieClip [__Packages.Pen]
Symbol 302 MovieClip [__Packages.Main]
Symbol 303 MovieClip [__Packages.Char]
Symbol 304 MovieClip [__Packages.PointX]
Symbol 305 MovieClip [__Packages.Segment]
Symbol 306 MovieClip [__Packages.Obj]
Symbol 307 MovieClip [__Packages.com.playerthree.util.Proxy]
Symbol 308 MovieClip [__Packages.PlaySound]
Symbol 309 MovieClip [__Packages.Debug]
Symbol 310 MovieClip [__Packages.Score]
Symbol 311 MovieClip [__Packages.ObjPool]
Symbol 312 MovieClip [__Packages.Data]
Symbol 313 MovieClip [__Packages.PixelPool]
Symbol 314 MovieClip [__Packages.Pixel]
Symbol 315 MovieClip [__Packages.Blackout]
Symbol 316 MovieClip [__Packages.LevelData]
Symbol 31 GraphicUsed by:47
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:47
Symbol 34 BitmapUsed by:35
Symbol 35 GraphicUses:34Used by:47 50
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:46
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:41
Symbol 41 MovieClipUses:38 40Used by:46
Symbol 42 BitmapUsed by:43
Symbol 43 GraphicUses:42Used by:46
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClipUses:37 41 43 45Used by:47
Symbol 47 MovieClipUses:31 33 35 46Used by:50 91 145
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:50
Symbol 50 MovieClip [finish]Uses:47 35 49Used by:Timeline
Symbol 51 GraphicUsed by:66
Symbol 52 GraphicUsed by:66
Symbol 53 GraphicUsed by:66 76
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:66 76
Symbol 56 GraphicUsed by:66
Symbol 57 GraphicUsed by:66
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:64
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:64
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClipUses:59 61 63Used by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [watch]Uses:51 52 53 55 13 56 57 64 65Used by:79 143 178  Timeline
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:79
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:79
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:79
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:73 74 53 55 75Used by:79  Timeline
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClip [obj]Uses:66 68 70 72 76 78Used by:Timeline
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:84
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClip [platform]Uses:81 83Used by:Timeline
Symbol 85 EditableTextUses:28Used by:86
Symbol 86 MovieClipUses:85Used by:87
Symbol 87 MovieClip [plum]Uses:86Used by:Timeline
Symbol 88 GraphicUsed by:91
Symbol 89 FontUsed by:90
Symbol 90 TextUses:89Used by:91
Symbol 91 MovieClip [start]Uses:88 90 47Used by:Timeline
Symbol 92 FontUsed by:93
Symbol 93 EditableTextUses:92Used by:94
Symbol 94 MovieClipUses:93Used by:95
Symbol 95 MovieClip [help]Uses:94Used by:Timeline
Symbol 96 GraphicUsed by:97 167
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:101 103Used by:254  Timeline
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:Timeline
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:116  Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:111
Symbol 111 MovieClipUses:110Used by:116  Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112Used by:114
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 MovieClipUses:108 111Used by:Timeline
Symbol 117 FontUsed by:118
Symbol 118 TextUses:117Used by:119
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:Timeline
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClipUses:121Used by:123
Symbol 123 MovieClipUses:122Used by:Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClipUses:125Used by:Timeline
Symbol 127 GraphicUsed by:135 153 293
Symbol 128 TextUses:28Used by:135
Symbol 129 ShapeTweeningUsed by:131 135 153 293
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:129 130Used by:135 153 293
Symbol 132 TextUses:28Used by:135
Symbol 133 GraphicUsed by:134 274 275
Symbol 134 MovieClipUses:133Used by:135 153 293
Symbol 135 MovieClipUses:18 19 127 27 128 131 132 129 134Used by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 137 TextUses:28Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 TextUses:28Used by:Timeline
Symbol 141 TextUses:28Used by:Timeline
Symbol 142 TextUses:28Used by:Timeline
Symbol 143 MovieClipUses:66Used by:Timeline
Symbol 144 TextUses:28Used by:Timeline
Symbol 145 MovieClipUses:47Used by:Timeline
Symbol 146 TextUses:28Used by:Timeline
Symbol 147 TextUses:28Used by:Timeline
Symbol 148 TextUses:28Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 TextUses:28Used by:153
Symbol 152 TextUses:28Used by:153
Symbol 153 MovieClipUses:18 19 127 27 151 131 152 129 134Used by:Timeline
Symbol 154 GraphicUsed by:Timeline
Symbol 155 GraphicUsed by:163
Symbol 156 SoundUsed by:163
Symbol 157 SoundUsed by:163
Symbol 158 SoundUsed by:163
Symbol 159 SoundUsed by:163
Symbol 160 SoundUsed by:163
Symbol 161 SoundUsed by:163
Symbol 162 SoundUsed by:163
Symbol 163 MovieClipUses:155 156 157 158 159 160 161 162 5 4 3Used by:280
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClipUses:165Used by:173
Symbol 167 MovieClipUses:96Used by:173
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:172
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:172
Symbol 172 MovieClipUses:169 171Used by:173
Symbol 173 MovieClipUses:166 167 172Used by:280
Symbol 174 MovieClipUsed by:280
Symbol 175 MovieClipUsed by:250 280
Symbol 176 MovieClipUsed by:280
Symbol 177 MovieClipUsed by:280
Symbol 178 MovieClipUses:66Used by:280
Symbol 179 GraphicUsed by:190
Symbol 180 GraphicUsed by:190
Symbol 181 GraphicUsed by:190
Symbol 182 GraphicUsed by:190
Symbol 183 GraphicUsed by:190
Symbol 184 GraphicUsed by:190
Symbol 185 GraphicUsed by:190
Symbol 186 GraphicUsed by:190
Symbol 187 GraphicUsed by:190
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190 278
Symbol 190 MovieClipUses:179 180 181 182 183 184 185 186 187 188 189Used by:236
Symbol 191 TextUses:28Used by:194
Symbol 192 TextUses:28Used by:194
Symbol 193 TextUses:28Used by:194
Symbol 194 MovieClipUses:191 192 193Used by:236
Symbol 195 GraphicUsed by:200 206 208
Symbol 196 GraphicUsed by:197 207
Symbol 197 MovieClipUses:196Used by:200 206
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:200 206 208
Symbol 200 MovieClipUses:195 197 199Used by:209
Symbol 201 GraphicUsed by:209
Symbol 202 GraphicUsed by:209
Symbol 203 GraphicUsed by:209
Symbol 204 GraphicUsed by:209
Symbol 205 GraphicUsed by:209
Symbol 206 MovieClipUses:195 197 199Used by:209
Symbol 207 MovieClipUses:196Used by:208
Symbol 208 MovieClipUses:195 207 199Used by:209
Symbol 209 MovieClipUses:200 201 202 203 204 205 206 208Used by:236
Symbol 210 GraphicUsed by:222
Symbol 211 GraphicUsed by:222
Symbol 212 GraphicUsed by:222
Symbol 213 GraphicUsed by:222
Symbol 214 GraphicUsed by:222
Symbol 215 GraphicUsed by:222
Symbol 216 GraphicUsed by:222
Symbol 217 GraphicUsed by:222
Symbol 218 GraphicUsed by:222
Symbol 219 GraphicUsed by:222
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:210 211 212 213 214 215 216 217 218 219 220 221Used by:236
Symbol 223 GraphicUsed by:235
Symbol 224 GraphicUsed by:235
Symbol 225 GraphicUsed by:235
Symbol 226 GraphicUsed by:235
Symbol 227 GraphicUsed by:230
Symbol 228 GraphicUsed by:230
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:227 228 229Used by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:223 224 225 226 230 231 232 233 234Used by:236
Symbol 236 MovieClipUses:190 194 209 222 235Used by:280
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:241 247
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:241 247
Symbol 241 MovieClipUses:238 240Used by:242
Symbol 242 MovieClipUses:241Used by:249
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:247
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:247
Symbol 247 MovieClipUses:244 240 246 238Used by:248
Symbol 248 MovieClipUses:247Used by:249
Symbol 249 MovieClipUses:242 248Used by:250
Symbol 250 MovieClipUses:249 175Used by:280
Symbol 251 GraphicUsed by:254
Symbol 252 TextUses:28Used by:254
Symbol 253 EditableTextUses:28Used by:254
Symbol 254 MovieClipUses:104 251 252 253Used by:280
Symbol 255 GraphicUsed by:258
Symbol 256 TextUses:28Used by:258
Symbol 257 EditableTextUses:28Used by:258
Symbol 258 MovieClipUses:255 256 257Used by:279
Symbol 259 GraphicUsed by:262
Symbol 260 GraphicUsed by:262
Symbol 261 EditableTextUses:28Used by:262
Symbol 262 MovieClipUses:259 260 261Used by:279
Symbol 263 GraphicUsed by:266
Symbol 264 EditableTextUses:28Used by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClipUses:263 264 265Used by:279
Symbol 267 GraphicUsed by:275
Symbol 268 GraphicUsed by:275
Symbol 269 GraphicUsed by:275
Symbol 270 GraphicUsed by:275
Symbol 271 GraphicUsed by:275
Symbol 272 GraphicUsed by:275
Symbol 273 GraphicUsed by:275
Symbol 274 MovieClipUses:133Used by:275
Symbol 275 MovieClipUses:267 268 269 270 271 272 273 133 274Used by:279
Symbol 276 GraphicUsed by:278
Symbol 277 EditableTextUses:28Used by:278
Symbol 278 MovieClipUses:276 189 277Used by:279
Symbol 279 MovieClipUses:258 262 266 275 278Used by:280
Symbol 280 MovieClipUses:163 173 15 174 175 176 177 178 236 250 254 279Used by:Timeline
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:286
Symbol 283 GraphicUsed by:286
Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:282 283 284 285Used by:Timeline
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:Timeline
Symbol 289 TextUses:28Used by:Timeline
Symbol 290 GraphicUsed by:293
Symbol 291 TextUses:28Used by:293
Symbol 292 TextUses:28Used by:293
Symbol 293 MovieClipUses:18 19 127 290 291 131 292 129 134Used by:Timeline
Symbol 294 TextUses:28Used by:298
Symbol 295 TextUses:28Used by:298
Symbol 296 EditableTextUses:28Used by:298
Symbol 297 EditableTextUses:28Used by:298
Symbol 298 MovieClipUses:294 295 296 297Used by:Timeline

Instance Names

"load_mc"Frame 1Symbol 30 MovieClip
"play_mc"Frame 57Symbol 135 MovieClip
"go_mc"Frame 96Symbol 153 MovieClip
"root_mc"Frame 107Symbol 280 MovieClip
"snd_mc"Frame 107Symbol 286 MovieClip
"playagain_mc"Frame 153Symbol 293 MovieClip
"best_mc"Frame 153Symbol 298 MovieClip
"loadbar_mc"Symbol 30 MovieClip Frame 1Symbol 26 MovieClip
"light_mc"Symbol 47 MovieClip Frame 1Symbol 46 MovieClip
"door_mc"Symbol 50 MovieClip [finish] Frame 1Symbol 47 MovieClip
"hit_mc"Symbol 50 MovieClip [finish] Frame 1Symbol 49 MovieClip
"char_mc"Symbol 66 MovieClip [watch] Frame 1Symbol 64 MovieClip
"hit_mc"Symbol 79 MovieClip [obj] Frame 1Symbol 68 MovieClip
"plum_txt"Symbol 86 MovieClip Frame 1Symbol 85 EditableText
"txt_mc"Symbol 87 MovieClip [plum] Frame 1Symbol 86 MovieClip
"help_txt"Symbol 94 MovieClip Frame 1Symbol 93 EditableText
"mc"Symbol 95 MovieClip [help] Frame 1Symbol 94 MovieClip
"door_mc"Symbol 145 MovieClip Frame 1Symbol 47 MovieClip
"omni_mc"Symbol 178 MovieClip Frame 1Symbol 66 MovieClip [watch]
"ani_mc"Symbol 236 MovieClip Frame 1Symbol 190 MovieClip
"count_mc"Symbol 236 MovieClip Frame 1Symbol 194 MovieClip
"ani_mc"Symbol 236 MovieClip Frame 2Symbol 209 MovieClip
"ani_mc"Symbol 236 MovieClip Frame 3Symbol 222 MovieClip
"ani_mc"Symbol 236 MovieClip Frame 4Symbol 235 MovieClip
"ani_mc"Symbol 236 MovieClip Frame 4Symbol 235 MovieClip
"tool_mc"Symbol 250 MovieClip Frame 1Symbol 249 MovieClip
"canvas_mc"Symbol 250 MovieClip Frame 1Symbol 175 MovieClip
"bonus_txt"Symbol 254 MovieClip Frame 1Symbol 253 EditableText
"score_txt"Symbol 258 MovieClip Frame 1Symbol 257 EditableText
"score_txt"Symbol 262 MovieClip Frame 1Symbol 261 EditableText
"score_txt"Symbol 266 MovieClip Frame 1Symbol 264 EditableText
"score_txt"Symbol 278 MovieClip Frame 1Symbol 277 EditableText
"score_mc"Symbol 279 MovieClip Frame 1Symbol 258 MovieClip
"timer_mc"Symbol 279 MovieClip Frame 1Symbol 262 MovieClip
"steps_mc"Symbol 279 MovieClip Frame 1Symbol 266 MovieClip
"reset_mc"Symbol 279 MovieClip Frame 1Symbol 275 MovieClip
"lives_mc"Symbol 279 MovieClip Frame 1Symbol 278 MovieClip
"sound_mc"Symbol 280 MovieClip Frame 11Symbol 163 MovieClip
"bg_mc"Symbol 280 MovieClip Frame 11Symbol 173 MovieClip
"mouse_mc"Symbol 280 MovieClip Frame 11Symbol 15 MovieClip [mouse_listen]
"game_mc"Symbol 280 MovieClip Frame 11Symbol 174 MovieClip
"canvas_mc"Symbol 280 MovieClip Frame 11Symbol 175 MovieClip
"obj_mc"Symbol 280 MovieClip Frame 11Symbol 176 MovieClip
"bitmap_mc"Symbol 280 MovieClip Frame 11Symbol 177 MovieClip
"omnitrix_mc"Symbol 280 MovieClip Frame 11Symbol 178 MovieClip
"char_mc"Symbol 280 MovieClip Frame 11Symbol 236 MovieClip
"pen_mc"Symbol 280 MovieClip Frame 11Symbol 250 MovieClip
"blackout_mc"Symbol 280 MovieClip Frame 11Symbol 254 MovieClip
"scr_mc"Symbol 280 MovieClip Frame 11Symbol 279 MovieClip
"best_txt"Symbol 298 MovieClip Frame 1Symbol 296 EditableText
"your_txt"Symbol 298 MovieClip Frame 1Symbol 297 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "rollover"
ExportAssets (56)Timeline Frame 1Symbol 2 as "click"
ExportAssets (56)Timeline Frame 1Symbol 3 as "menu_out"
ExportAssets (56)Timeline Frame 1Symbol 4 as "menu_in"
ExportAssets (56)Timeline Frame 1Symbol 5 as "menu_loop"
ExportAssets (56)Timeline Frame 1Symbol 12 as "mc.soundclip"
ExportAssets (56)Timeline Frame 1Symbol 14 as "hearts"
ExportAssets (56)Timeline Frame 1Symbol 15 as "mouse_listen"
ExportAssets (56)Timeline Frame 1Symbol 299 as "__Packages.MouseState"
ExportAssets (56)Timeline Frame 1Symbol 300 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 301 as "__Packages.Pen"
ExportAssets (56)Timeline Frame 1Symbol 302 as "__Packages.Main"
ExportAssets (56)Timeline Frame 1Symbol 303 as "__Packages.Char"
ExportAssets (56)Timeline Frame 1Symbol 304 as "__Packages.PointX"
ExportAssets (56)Timeline Frame 1Symbol 305 as "__Packages.Segment"
ExportAssets (56)Timeline Frame 1Symbol 306 as "__Packages.Obj"
ExportAssets (56)Timeline Frame 1Symbol 307 as "__Packages.com.playerthree.util.Proxy"
ExportAssets (56)Timeline Frame 1Symbol 308 as "__Packages.PlaySound"
ExportAssets (56)Timeline Frame 1Symbol 309 as "__Packages.Debug"
ExportAssets (56)Timeline Frame 1Symbol 310 as "__Packages.Score"
ExportAssets (56)Timeline Frame 1Symbol 311 as "__Packages.ObjPool"
ExportAssets (56)Timeline Frame 1Symbol 312 as "__Packages.Data"
ExportAssets (56)Timeline Frame 1Symbol 313 as "__Packages.PixelPool"
ExportAssets (56)Timeline Frame 1Symbol 314 as "__Packages.Pixel"
ExportAssets (56)Timeline Frame 1Symbol 315 as "__Packages.Blackout"
ExportAssets (56)Timeline Frame 1Symbol 316 as "__Packages.LevelData"
ExportAssets (56)Timeline Frame 4Symbol 50 as "finish"
ExportAssets (56)Timeline Frame 4Symbol 66 as "watch"
ExportAssets (56)Timeline Frame 4Symbol 79 as "obj"
ExportAssets (56)Timeline Frame 4Symbol 84 as "platform"
ExportAssets (56)Timeline Frame 4Symbol 87 as "plum"
ExportAssets (56)Timeline Frame 4Symbol 91 as "start"
ExportAssets (56)Timeline Frame 4Symbol 95 as "help"

Labels

"loader"Frame 2
"menubuild"Frame 11
"menu"Frame 64
"Menu_out"Frame 68
"instructions"Frame 96
"Game"Frame 107
"gameover"Frame 115
"score"Frame 129
"scoreonly"Frame 137
"closing"Symbol 41 MovieClip Frame 1
"opening"Symbol 41 MovieClip Frame 24
"locked"Symbol 46 MovieClip Frame 1
"opening"Symbol 46 MovieClip Frame 11
"open"Symbol 46 MovieClip Frame 17
"_up"Symbol 135 MovieClip Frame 1
"_over"Symbol 135 MovieClip Frame 2
"_down"Symbol 135 MovieClip Frame 3
"_up"Symbol 153 MovieClip Frame 1
"_over"Symbol 153 MovieClip Frame 2
"_down"Symbol 153 MovieClip Frame 3
"bip"Symbol 163 MovieClip Frame 2
"transform"Symbol 163 MovieClip Frame 6
"start_loop"Symbol 163 MovieClip Frame 14
"end_loop"Symbol 163 MovieClip Frame 24
"start_draw"Symbol 163 MovieClip Frame 34
"stop_draw"Symbol 163 MovieClip Frame 44
"draw_loop"Symbol 163 MovieClip Frame 52
"end_draw_loop"Symbol 163 MovieClip Frame 60
"untransform"Symbol 163 MovieClip Frame 71
"run"Symbol 190 MovieClip Frame 1
"looppoint"Symbol 190 MovieClip Frame 16
"land"Symbol 190 MovieClip Frame 17
"jump"Symbol 190 MovieClip Frame 30
"fall"Symbol 190 MovieClip Frame 38
"breath"Symbol 190 MovieClip Frame 60
"start"Symbol 190 MovieClip Frame 80
"checkwatch"Symbol 190 MovieClip Frame 88
"scratch"Symbol 190 MovieClip Frame 128
"checklaces"Symbol 190 MovieClip Frame 156
"stop"Symbol 190 MovieClip Frame 204
"lose"Symbol 190 MovieClip Frame 228
"win"Symbol 190 MovieClip Frame 251
"run"Symbol 209 MovieClip Frame 1
"looppoint"Symbol 209 MovieClip Frame 20
"land"Symbol 209 MovieClip Frame 21
"jump"Symbol 209 MovieClip Frame 34
"fall"Symbol 209 MovieClip Frame 42
"breath"Symbol 209 MovieClip Frame 64
"start"Symbol 209 MovieClip Frame 75
"checkwatch"Symbol 209 MovieClip Frame 83
"scratch"Symbol 209 MovieClip Frame 103
"checklaces"Symbol 209 MovieClip Frame 131
"stop"Symbol 209 MovieClip Frame 156
"lose"Symbol 209 MovieClip Frame 180
"WIN"Symbol 209 MovieClip Frame 203
"run"Symbol 222 MovieClip Frame 1
"looppoint"Symbol 222 MovieClip Frame 16
"land"Symbol 222 MovieClip Frame 17
"jump"Symbol 222 MovieClip Frame 30
"fall"Symbol 222 MovieClip Frame 38
"breath"Symbol 222 MovieClip Frame 60
"start"Symbol 222 MovieClip Frame 71
"checkwatch"Symbol 222 MovieClip Frame 79
"scratch"Symbol 222 MovieClip Frame 99
"checklaces"Symbol 222 MovieClip Frame 127
"stop"Symbol 222 MovieClip Frame 152
"lose"Symbol 222 MovieClip Frame 176
"WIN"Symbol 222 MovieClip Frame 199
"run"Symbol 235 MovieClip Frame 1
"looppoint"Symbol 235 MovieClip Frame 20
"land"Symbol 235 MovieClip Frame 21
"jump"Symbol 235 MovieClip Frame 34
"fall"Symbol 235 MovieClip Frame 46
"breath"Symbol 235 MovieClip Frame 68
"start"Symbol 235 MovieClip Frame 79
"checkwatch"Symbol 235 MovieClip Frame 87
"scratch"Symbol 235 MovieClip Frame 107
"checklaces"Symbol 235 MovieClip Frame 135
"stop"Symbol 235 MovieClip Frame 160
"lose"Symbol 235 MovieClip Frame 184
"WIN"Symbol 235 MovieClip Frame 207
"move"Symbol 249 MovieClip Frame 1
"draw"Symbol 249 MovieClip Frame 5
"on"Symbol 286 MovieClip Frame 2
"off"Symbol 286 MovieClip Frame 4
"_up"Symbol 293 MovieClip Frame 1
"_over"Symbol 293 MovieClip Frame 2
"_down"Symbol 293 MovieClip Frame 3




http://swfchan.com/6/29690/info.shtml
Created: 19/5 -2019 19:30:21 Last modified: 19/5 -2019 19:30:21 Server time: 04/05 -2024 06:27:06