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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/98535460?noj=FRM98535460-16DC" width="1" height="1"></div>

Hansen's Eyebrows Pinball.swf

This is the info page for
Flash #29756

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial" size="20" color="#000000">tilt</font></p>

matmi

mobmusic

Total bytes to load:

Loaded so far:

Still remaining

Percent Done:

Just 7 lines of code!

1%

CLICK HERE TO VISIT THE WEBSITE

Download the Song
Get the Ringtones
Find out about The Turnstiles

CLICK HERE TO VISIT THE WEBSITE

WORLD CUP

PINBALL

how to play...

scoring system...

x5000

x2000

x500

x1500

x250

x1000

-250

You've heard the song, now play the game.
Not heard the song? CLICK HERE
Use Hansen's eyebrows as your pinball flippers and try to beat the
current high score. To view the current scoreboard CLICK HERE
Points definately mean prizes in this game! If you choose to submit
your score  you will be entered into our competition to win either a
Flatscreen TV, some Beer for you to enjoy during the World Cup,
lots of Football merchandise and, of course, the cd single itself.

'Q' key

'P' key

E

M

A

G

Y

L

P

E

M

A

G

Y

L

P

- 500
2x: Lose a Life

*EU Only

*

CREDITS

CREDITS

'SPACE' key

credits...

Coded and Designed by Matmi New Media Ltd
Presented by Mob.TV
Music by The Turnstiles

Go Back

Go Back

Please wait...
Loading XML level data

Phony

Phony

0000000000

score:

0

x

(skip this)

(skip this)

Think you made it on the Scoreboard?
Fancy winning a Flat Screen TV, free Beer, football merchandise
or a nice shiney CD? Fill in your details below and click SUBMIT

GAME OVER

Your Name ( or nickname)

Your Email Address

Your Mobile Number ( optional )

Which World Cup Nationality you are Supporting (choose from list)

Feedback on song (1-10)  1 = poor 10 = excellent

Most important England player

Age

SCORE: 0000000000

Angola

Argentina

Australia

Brazil

Costa Rica

Côte d'Ivoire

Croatia

Czech Republic

Ecuador

England

France

Germany

Ghana

Iran

Italy

Japan

Korea Republic

Mexico

Netherlands

Paraguay

Poland

Portugal

Saudi Arabia

Serbia & Montenegro

Spain

Switzerland

Sweden

Togo

Trinidad & Tobago

Tunisia

Ukraine

USA

Missing Data

All text boses (excluding the
mobile number text box) must
be filled in...

Try Again

Try Again

Your Score has been submitted!
You are being redirected there now

AGAIN

AGAIN

SCORE: 0000000000

ActionScript [AS1/AS2]

Frame 1
total_bytes = _root.getBytesTotal(); loaded_bytes = _root.getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percent_done = int((loaded_bytes / total_bytes) * 100); _root.showperc = percent_done + "%"; bar.gotoAndStop(percent_done); if (remaining_bytes <= 0) { gotoAndStop (4); }
Frame 3
gotoAndPlay (1); _root.qual = 1;
Frame 4
stop();
Frame 5
stop();
Frame 6
function init() { var _local1 = _root; engine.copyInstanceNames(this); initGame(); engine.compile(); engine.render(this); startGame(); _local1.sides._alpha = 100; _local1.scoreboard._alpha = 100; _local1.sb._alpha = 100; _local1.goalkeeper._alpha = 100; } function initGame() { var _local3 = _root; inactiveBalls = [ball1, ball2, ball3, ball4]; for (var _local1 in inactiveBalls) { inactiveBalls[_local1].enabled = false; } hole.addListener({onEnter:function (eo) { ballLost(eo.movableObject); }}); topRamp.addListener({onUpperLevel:function (eo) { eo.movableObject.mc.swapDepths(upperDepthDummy.zIndex); }}); var _local2 = {onUpperLevel:function (eo) { eo.movableObject.mc.swapDepths(upperDepthDummy.zIndex); }, onLowerLevel:function (eo) { eo.movableObject.mc.swapDepths(lowerDepthDummy.zIndex); }}; ramp1.addListener(_local2); ramp2.addListener(_local2); ballLostSound = new Sound(); ballLostSound.attachSound("loose"); Defender1Rebound = new ReboundSystem(def1area, def1area, [def1, def1]); Defender2Rebound = new ReboundSystem(def2area, def2area, [def2, def2]); Defender3Rebound = new ReboundSystem(def3area, def3area, [def3, def3]); Defender4Rebound = new ReboundSystem(def4area, def4area, [def4, def4]); tgroup1 = new TargetGroup(targetGroup1); tgroup2 = new TargetGroup(targetGroup2); tgroup1.onComplete = function () { gameSound.stop(); tgroup1.setState(true); Defender1Rebound.open(); Defender2Rebound.open(); Defender3Rebound.open(); Defender4Rebound.open(); }; tgroup2.onComplete = function () { _root.score = _root.score + 2000; tgroup2.setState(true); }; hideOut1.addListener({onHoldBall:function () { Defender1Rebound.open(); Defender2Rebound.open(); Defender3Rebound.open(); Defender4Rebound.open(); tellTarget (_root.goalkeeper) { gotoAndStop (2); }; newBall(); }}); } function startGame() { ballNum = 1; gamePoints = 0; engine.start(); newBall(); Defender1Rebound.open(); Defender2Rebound.open(); Defender3Rebound.open(); Defender4Rebound.open(); } function stopGame() { engine.stop(); } function newBall() { var _local1 = inactiveBalls.shift(); bposx = _root.ballposition._x; bposy = _root.ballposition._y; _local1.position = new Vector(bposx, bposy); _local1.velocity = new Vector(0, 0); _local1.setEnabled(true); _local1.level = 1; _local1.mc.swapDepths(lowerDepthDummy.zIndex); } function ballLost(b) { var _local1 = _root; var _local2 = b; tellTarget (_local1.goalkeeper) { gotoAndStop (1); }; Defender1Rebound.open(); Defender2Rebound.open(); Defender3Rebound.open(); Defender4Rebound.open(); _local2.position = _local2.initPosition.clone(); _local2.setEnabled(false); _local2.onAfterStepPhysics(); inactiveBalls.push(_local2); if (hideOut1.occupied) { hideOut1.releaseBall(); } else if (ballNum == 4) { stopGame(); _local1.qual = 1; _local1.qqq.qu.gotoAndStop("qual" + _local1.qual); stopAllSounds(); ballLostSound.start(); endSound = new Sound(this); endSound.attachSound("endsound"); endSound.start(0, 1); _local1.scr = "SCORE: " + _local1.score; _local1.endgame._visible = 1; } else { ballNum++; newBall(); Defender1Rebound.open(); Defender2Rebound.open(); Defender3Rebound.open(); Defender4Rebound.open(); ballLostSound.start(); } } function ReboundSystem(inner, outer, door) { var _local1 = this; _local1.inner = inner; _local1.outer = outer; _local1.door = door; var _local2 = new Object(); _local2.parent = _local1; _local2.onEnter = function () { this.parent.open(); this.parent.openSound.start(); }; _local1.inner.addListener(_local2); _local2 = new Object(); _local2.parent = _local1; _local2.onExit = function (eo) { var _local1 = eo.movableObject; if (_local1.position.y < outer.position.y) { this.parent.close(); } }; _local1.outer.addListener(_local2); } function TargetGroup(group, autoReset) { var _local1 = this; var _local2 = group; _local1.group = _local2; _local1.autoReset = autoReset; _local2.target1.addListener(_local1); _local2.target2.addListener(_local1); _local1.setState(true); } function onEnterFrame() { var _local1 = _root; _local1.showscore = _local1.score; x = length(_local1.score); while (x < 10) { x++; _local1.showscore = "0" + _local1.showscore; } _local1.ballsleft = 4 - _local1.ballNum; } _global.ICE = new Object(); o = (_global.ASBroadcaster = new Object()); o._broadcastMessage = function () { var _local3 = arguments; var _local1 = this._listeners.concat(); var _local2 = _local3.shift(); for (var i in _local1) { _local1[i][_local2].apply(_local1[i], _local3); } }; o.addListener = function (obj) { var _local3 = obj; var _local1 = this._listeners; var _local2 = _local1.length; _local1[-1] = _local3; _local2--; while (_local1[_local2] != _local3) { } delete _local1[-1]; if (_local2 < 0) { _local1.unshift(_local3); this.broadcastMessage = ASBroadcaster._broadcastMessage; return(true); } return(false); }; o.removeListener = function (obj) { var _local3 = obj; var _local1 = this._listeners; var _local2 = _local1.length; _local1[-1] = _local3; _local2--; while (_local1[_local2] != _local3) { } delete _local1[-1]; if (_local2 >= 0) { _local1.splice(_local2, 1); if (_local1.length == 0) { this.broadcastMessage = undefined; } return(true); } return(false); }; o.initialize = function (obj) { var _local1 = obj; _local1.broadcastMessage = undefined; _local1.addListener = ASBroadcaster.addListener; _local1.removeListener = ASBroadcaster.removeListener; _local1._listeners = []; AsSetPropFlags(_local1, "broadcastMessage,addListener,removeListener,_listeners", 131); }; ASSetPropFlags(o, null, 131); delete o; if (!$moveTo) { var p = MovieClip.prototype; p._xpen = (p._ypen = (p._xpenStart = (p._ypenStart = 0))); p.$moveTo = p.moveTo; p.moveTo = function (x, y) { var _local1 = this; _local1.$moveTo(x, y); _local1._xpen = (_local1._xpenStart = x); _local1._ypen = (_local1._ypenStart = y); }; p.$lineTo = p.lineTo; p.lineTo = function (x, y) { var _local1 = this; _local1.$lineTo(x, y); _local1._xpen = x; _local1._ypen = y; }; p.$curveTo = p.curveTo; p.curveTo = function (cx, cy, ax, ay) { var _local1 = this; _local1.$curveTo(cx, cy, ax, ay); _local1._xpen = ax; _local1._ypen = ay; }; p.$clear = p.clear; p.clear = function () { var _local1 = this; _local1.$clear(); _local1._xpen = (_local1._ypen = (_local1._xpenStart = (_local1._ypenStart = 0))); }; p.drawLine = function (x1, y1, x2, y2) { this.moveTo(x1, y1); this.lineTo(x2, y2); }; p.drawTri = function (p1, p2, p3) { with (this) { moveTo(p1.x, p1.y); lineTo(p2.x, p2.y); lineTo(p3.x, p3.y); lineTo(p1.x, p1.y); } }; p.drawQuad = function (p1, p2, p3, p4) { with (this) { moveTo(p1.x, p1.y); lineTo(p2.x, p2.y); lineTo(p3.x, p3.y); lineTo(p4.x, p4.y); lineTo(p1.x, p1.y); } }; p.drawRect = function (x1, y1, x2, y2) { with (this) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } }; p.drawRectRel = function (x, y, width, height) { this.drawRect(x, y, x + width, y + height); }; p.drawRectCenter = function (x, y, w, h) { this.drawRect(x - (w / 2), y - (h / 2), x + (w / 2), y + (h / 2)); }; p.drawSquare = function (x, y, width) { this.drawRect(x, y, x + width, y + width); }; p.drawSquareCent = function (x, y, width) { var _local1 = width / 2; this.drawRect(x - _local1, y - _local1, x + _local1, y + _local1); }; p.drawDot = function (x, y) { this.drawRect(x - 0.5, y - 0.5, x + 0.5, y + 0.5); }; p.drawPoly = function (pts) { var _local2 = pts; var _local3 = this; _local3.moveTo(_local2[0].x, _local2[0].y); var _local1 = _local2.length; while (_local1--) { _local3.lineTo(_local2[_local1].x, _local2[_local1].y); } }; p.drawRegPoly = function (x, y, radius, numPts, rotation) { var _local1 = rotation; var pts = []; var _local3; var _local2; var dAngle = ((Math.PI*2) / numPts); var cos = Math.cos; var sin = Math.sin; while (numPts--) { _local1 = _local1 + dAngle; _local3 = (radius * cos(_local1)) + x; _local2 = (radius * sin(_local1)) + y; pts.push({x:_local3, y:_local2}); } this.drawPoly(pts); }; p.drawOval = function (x, y, rx, ry) { var _local1 = y; var _local2 = x; var _local3 = rx; this.moveTo(_local2 + _local3, _local1); this.curveTo(_local3 + _local2, (0.4142 * ry) + _local1, (0.7071 * _local3) + _local2, (0.7071 * ry) + _local1); this.curveTo((0.4142 * _local3) + _local2, ry + _local1, _local2, ry + _local1); this.curveTo((-0.4142 * _local3) + _local2, ry + _local1, (-0.7071 * _local3) + _local2, (0.7071 * ry) + _local1); this.curveTo((-_local3) + _local2, (0.4142 * ry) + _local1, (-_local3) + _local2, _local1); this.curveTo((-_local3) + _local2, (-0.4142 * ry) + _local1, (-0.7071 * _local3) + _local2, (-0.7071 * ry) + _local1); this.curveTo((-0.4142 * _local3) + _local2, (-ry) + _local1, _local2, (-ry) + _local1); this.curveTo((0.4142 * _local3) + _local2, (-ry) + _local1, (0.7071 * _local3) + _local2, (-0.7071 * ry) + _local1); this.curveTo(_local3 + _local2, (-0.4142 * ry) + _local1, _local3 + _local2, _local1); }; p.drawCircle = function (x, y, r) { this.drawOval(x, y, r, r); }; p.arcTo = function (s, e, r) { var res = 10; var fill = (e - s); var steps = (Math.abs(Math.ceil(fill / ((Math.PI*2) / res))) + 1); var _local3 = fill / steps; var r2 = (r / Math.cos(_local3 / 2)); var x = (this._xpen - (Math.cos(s) * r)); var y = (this._ypen - (Math.sin(s) * r)); var _local2 = 1; while (_local2 <= steps) { var _local1 = s + (_local2 * _local3); this.curveTo((Math.cos(_local1 - (_local3 / 2)) * r2) + x, (Math.sin(_local1 - (_local3 / 2)) * r2) + y, (Math.cos(_local1) * r) + x, (Math.sin(_local1) * r) + y); _local2++; } }; p.drawArc = function (x, y, s, e, r) { var _local1 = s; var _local2 = r; this.moveTo(x + (Math.cos(_local1) * _local2), y + (Math.sin(_local1) * _local2)); this.arcTo(_local1, e, _local2); }; ASSetPropFlags(p, null, 1); } _global.Function.prototype.as1_extends = function (superclassString) { var _local1 = this; _local1.prototype.__proto__ = superclassString.prototype; _local1.prototype.__constructor__ = superclassString; ASSetPropFlags(_local1.prototype, "__constructor__", 1); return(_local1.prototype); }; _global.getDistance = function (v1, v2) { return(v1.clone().minus(v2).getLength()); }; _global.getAngle = function (v1, v2) { return(Math.atan2(v1.y - v2.y, v1.x - v2.x)); }; _global.fixAngle = function (a) { var _local1 = a; while (_local1 < 0) { _local1 = _local1 + (Math.PI*2); } while (_local1 > (Math.PI*2)) { _local1 = _local1 - (Math.PI*2); } return(_local1); }; ASBroadcaster.initialize(MovieClip); _root.createEmptyMovieClip("onEnterFrameBraodcaster", 99999).onEnterFrame = function () { MovieClip.broadcastMessage("onEnterFrame"); }; XMLNode.prototype.__resolve = function (name) { var _local1 = this; var _local2 = name; for (var _local3 in _local1.childNodes) { if (_local1.childNodes[_local3].nodeName == _local2) { return(_local1.childNodes[_local3]); } } return(undefined); }; XML.prototype.ignoreWhite = true; var c = ((_global.Vector = function (x, y) { this.reset(x, y); })); var p = ((c.prototype = new Object())); Object.registerclassString("Vector", Vector); c.max = function (v1, v2) { return(new Vector(Math.max(v1.x, v2.x), Math.max(v1.y, v2.y))); }; c.min = function (v1, v2) { return(new Vector(Math.min(v1.x, v2.x), Math.min(v1.y, v2.y))); }; p.toString = function () { return((this.x + ",") + this.y); }; p.reset = function (x, y) { var _local1 = this; _local1.x = x; _local1.y = y; return(_local1); }; p.clone = function () { return(new Vector(this.x, this.y)); }; p.plus = function (v) { var _local1 = this; _local1.x = _local1.x + v.x; _local1.y = _local1.y + v.y; return(_local1); }; p.minus = function (v) { var _local1 = this; _local1.x = _local1.x - v.x; _local1.y = _local1.y - v.y; return(_local1); }; p.scale = function (s) { var _local1 = this; _local1.x = _local1.x * s; _local1.y = _local1.y * s; return(_local1); }; p.getLength = function () { var _local1 = this; return(Math.sqrt((_local1.x * _local1.x) + (_local1.y * _local1.y))); }; p.setLength = function (len) { var _local2 = this; var _local1 = _local2.getLength(); if (_local1) { _local2.scale(len / _local1); } else { _local2.x = len; } return(_local2); }; p.getAngle = function () { return(Math.atan2(this.y, this.x)); }; p.setAngle = function (ang) { var _local2 = this; var _local1 = _local2.getLength(); _local2.x = _local1 * Math.cos(ang); _local2.y = _local1 * Math.sin(ang); return(_local2); }; p.rotate = function (ang) { var _local1 = this; var _local3 = Math.cos(ang); var _local2 = Math.sin(ang); var rx = ((_local1.x * _local3) - (_local1.y * _local2)); _local1.y = (_local1.x * _local2) + (_local1.y * _local3); _local1.x = rx; return(_local1); }; p.rotateAround = function (p, a) { var _local1 = this; _local1.minus(p); _local1.rotate(a); _local1.plus(p); return(_local1); }; p.reverse = function () { this.x = this.x * -1; this.y = this.y * -1; }; var c = ((ICE.PhysicsObject = function (x, y) { var _local1 = this; _local1.position = ((x == null) ? (_local1.position.clone()) : (new Vector(x, y))); _local1.velocity = _local1.velocity.clone(); _local1.id = ICE.PhysicsObject.uid++; ASBroadcaster.initialize(_local1); })); var p = c.as1_extends(Object); c.uid = 0; p.name = ""; p.position = new Vector(0, 0); p.velocity = new Vector(0, 0); p.bounceFriction = 0.2; p.slidingFriction = 0.02; p.useDefaultBounds = true; p.autoRender = true; p.fillColor = 6710886 /* 0x666666 */; p.fillAlpha = 100; p.lineWidth = undefined; p.lineColor = 0; p.lineAlpha = 100; p.useSymbol = false; p.symbolID = ""; p.symbolXScale = 100; p.symbolYScale = 100; p.symbolRotation = 0; p.symbolAlpha = 100; p.render = function (mc) { var _local1 = this; _local1.mc = mc.createEmptyMovieClip("physicsObject_" + _local1.id, _local1.zIndex); _local1.mc._x = _local1.position.x; _local1.mc._y = _local1.position.y; _local1.mc.obj = _local1; _local1._render(_local1.mc); }; p._render = function (mc) { var _local1 = this; var _local2 = mc; if (_local1.autoRender) { _local1.drawShapeAt(_local2, 0, 0, _local1.rotation); } if (_local1.useSymbol) { _local2.attachMovie(_local1.symbolID, "symbol", 0); _local2.symbol._xscale = _local1.symbolXScale; _local2.symbol._yscale = _local1.symbolYScale; _local2.symbol._rotation = (_local1.symbolRotation / Math.PI) * 180; _local2.symbol._alpha = _local1.symbolAlpha; } }; p.setProperties = function (o) { var _local1 = o; var _local2 = this; for (var _local3 in _local1) { _local2[_local3] = _local1[_local3]; } }; p.drawShape = function (mc) { var _local1 = this; _local1.drawShapeAt(mc, _local1.position.x, _local1.position.y, _local1.rotation); }; p.drawShapeAt = function (mc, x, y, a) { var _local1 = this; var _local2 = mc; _local2.beginFill(_local1.fillColor, _local1.fillAlpha); _local2.lineStyle(_local1.lineWidth, _local1.lineColor, _local1.lineAlpha); _local1._drawShapeAt(_local2, x, y, a); _local2.endFill(); }; p.flipVertical = function (y, s) { var _local1 = this; if (y != null) { _local1.position.y = (y * 2) - _local1.position.y; } if (!s) { _local1.symbolYScale = _local1.symbolYScale * -1; _local1.symbolRotation = _local1.symbolRotation * -1; } return(_local1); }; p.flipHorizontal = function (x, s) { var _local1 = this; if (x != null) { _local1.position.x = (x * 2) - _local1.position.x; } if (!s) { _local1.symbolXScale = _local1.symbolXScale * -1; _local1.symbolRotation = _local1.symbolRotation * -1; } return(_local1); }; p.rotate = function (a) { this.symbolRotation = this.symbolRotation + a; }; p.scale = function (factor) { this.symbolXScale = this.symbolXScale * factor; this.symbolYScale = this.symbolYScale * factor; }; p.clone = function () { var _local2 = this; var _local1 = new _local2.constructor(); _local1.position = _local2.position.clone(); _local1.velocity = _local2.velocity.clone(); _local2.cloneProp("name", _local1); _local2.cloneProp("bounceFriction", _local1); _local2.cloneProp("slidingFriction", _local1); _local2.cloneProp("useSymbol", _local1); _local2.cloneProp("symbolID", _local1); _local2.cloneProp("symbolXScale", _local1); _local2.cloneProp("symbolYScale", _local1); _local2.cloneProp("symbolRotation", _local1); _local2.cloneProp("symbolAlpha", _local1); _local2.cloneProp("autoRender", _local1); _local2.cloneProp("fillColor", _local1); _local2.cloneProp("fillAlpha", _local1); _local2.cloneProp("lineWidth", _local1); _local2.cloneProp("lineColor", _local1); _local2.cloneProp("lineAlpha", _local1); return(_local1); }; p.getObjectRef = function (path) { var _local2 = path.split("."); var _local3 = this.parent; var _local1 = 0; while (_local1 < _local2.length) { if (_local2[_local1] == "_parent") { _local3 = _local3.parent; } else { _local3 = _local3[_local2[_local1]]; } _local1++; } return(_local3); }; p.getBounds = function () { var _local1 = this; if (_local1.useDefaultBounds) { _local1.getDefaultBounds(); } return(_local1); }; p.getLocalBounds = function () { var _local3 = this; var _local2 = _local3.getGlobalPosition(); var _local1 = new Object(); _local1.xMin = _local3.xMin - _local2.x; _local1.xMax = _local3.xMax - _local2.x; _local1.yMin = _local3.yMin - _local2.y; _local1.yMax = _local3.yMax - _local2.y; return(_local1); }; p.getParentBounds = function () { var _local2 = this; var _local1 = _local2.getLocalBounds(); _local1.xMin = _local1.xMin + _local2.position.x; _local1.xMax = _local1.xMax + _local2.position.x; _local1.yMin = _local1.yMin + _local2.position.y; _local1.yMax = _local1.yMax + _local2.position.y; return(_local1); }; p.getGlobalPosition = function () { var _local1 = this; if (!_local1.isGrouped) { return(_local1.position.clone()); } return(_local1.position.clone().plus(_local1.parentGroup.getGlobalPosition())); }; p.getRoot = function () { return(this.parent.getRoot()); }; p.getDefaultBounds = function () { return(this._getDefaultBounds(this.getGlobalPosition())); }; p.cloneProp = function (name, o) { var _local1 = name; var _local2 = this; if (_local2.__proto__[_local1] != _local2[_local1]) { o[_local1] = _local2[_local1]; } }; p.exportProperties = function () { var _local2 = this; var _local1 = ""; _local1 = _local1 + _local2.exportProp("name"); _local1 = _local1 + ((" classString='" + _local2.classString) + "'"); _local1 = _local1 + ((((" position='" + _local2.position.x) + ",") + _local2.position.y) + "'"); _local1 = _local1 + _local2.exportProp("bounceFriction"); _local1 = _local1 + _local2.exportProp("slidingFriction"); _local1 = _local1 + _local2.exportProp("useSymbol"); _local1 = _local1 + _local2.exportProp("symbolID"); _local1 = _local1 + _local2.exportProp("symbolXScale"); _local1 = _local1 + _local2.exportProp("symbolYScale"); _local1 = _local1 + _local2.exportProp("symbolRotation"); _local1 = _local1 + _local2.exportProp("symbolAlpha"); _local1 = _local1 + _local2.exportProp("autoRender"); _local1 = _local1 + _local2.exportProp("fillColor", "Color"); _local1 = _local1 + _local2.exportProp("fillAlpha"); _local1 = _local1 + _local2.exportProp("lineWidth"); _local1 = _local1 + _local2.exportProp("lineColor", "Color"); _local1 = _local1 + _local2.exportProp("lineAlpha"); return(_local1); }; p.exportProp = function (name, type) { var _local1 = name; var _local2 = this; if (_local2.__proto__[_local1] != _local2[_local1]) { if (_local1 == "border") { trace(_local2[_local1]); } if (type == "Color") { var _local3 = _local2[_local1].toString(16).toUpperCase(); } else { var _local3 = _local2[_local1]; } return((((" " + _local1) + "='") + _local3) + "'"); } return(""); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; _local2.importProp("position", _local1, "Vector"); _local2.importProp("name", _local1, "String"); _local2.importProp("bounceFriction", _local1); _local2.importProp("slidingFriction", _local1); _local2.importProp("useSymbol", _local1, "Boolean"); _local2.importProp("symbolID", _local1, "String"); _local2.importProp("symbolXScale", _local1); _local2.importProp("symbolYScale", _local1); _local2.importProp("symbolRotation", _local1); _local2.importProp("symbolAlpha", _local1); _local2.importProp("autoRender", _local1, "Boolean"); _local2.importProp("fillColor", _local1, "Color"); _local2.importProp("fillAlpha", _local1); _local2.importProp("lineWidth", _local1); _local2.importProp("lineColor", _local1, "Color"); _local2.importProp("lineAlpha", _local1); }; p.importProp = function (name, o, type) { var _local2 = type; var _local3 = o.attributes[name]; if (_local3 != null) { if (_local2 == "Vector") { var _local1 = _local3.split(","); _local3 = new Vector(parseFloat(_local1[0]), parseFloat(_local1[1])); } else if (_local2 == "String") { } else if (_local2 == "Boolean") { _local3 = ((_local3 == "true") ? true : false); } else if (_local2 == "Color") { _local3 = parseInt(_local3, 16); } else { _local3 = parseFloat(_local3); } this[name] = _local3; } }; var c = ((ICE.MovableObject = function (x, y, radius) { super(x, y); if (radius != null) { this.radius = radius; } this.contacts = new Object(); })); var p = c.as1_extends(ICE.PhysicsObject); p.classString = "MovableObject"; p.enabled = true; p.radius = 20; p.fillColor = 0; p.maxSpeed = 30; p.level = 0; p.contactAngle = 0; p.mass = 1; p.bounceFriction = 0.3; p.rollingEnabled = false; p.rotationSpeed = 0; p.rollingGrip = 0.5; p.rotationFriction = 0.02; p.rotation = 0; p.started = false; p.setEnabled = function (enabled) { var _local1 = this; _local1.enabled = enabled; _local1.parent.updateMovableObjects(); if (_local1.started) { if (enabled) { _local1.parent.addListener(_local1); } else { _local1.parent.removeListener(_local1); } } }; p.start = function () { var _local1 = this; if (_local1.started) { } else { _local1.started = true; _local1.initVelocity = _local1.velocity.clone(); _local1.initPosition = _local1.position.clone(); _local1.initLevel = _local1.level; if (_local1.enabled) { _local1.parent.addListener(_local1); } } }; p.stop = function () { var _local1 = this; if (!_local1.started) { } else { _local1.started = false; _local1.velocity = _local1.initVelocity; _local1.position = _local1.initPosition; _local1.level = _local1.initLevel; _local1.mc._x = _local1.position.x; _local1.mc._y = _local1.position.y; _local1.mc.swapDepths(_local1.zIndex); _local1.getDefaultBounds(); if (_local1.enabled) { _local1.parent.removeListener(_local1); } } }; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local1.radius = _local2.radius; _local1.dragForce = _local2.dragForce; _local1.dragFriction = _local2.dragFriction; _local1.fillColor = _local2.fillColor; _local1.level = _local2.level; _local1.contactAngle = _local2.contactAngle; _local1.mass = _local2.mass; return(_local1); }; p.scale = function (factor) { super.scale(factor); this.radius = this.radius * factor; return(this); }; p.hasContactWith = function (f) { return((this.contacts[f.id] ? true : false)); }; p.hasContact = function () { var _local1 = this; for (var _local2 in _local1.contacts) { return(true); } return(false); }; p._getDefaultBounds = function (p) { var _local1 = this; var _local2 = p; _local1.xMin = _local2.x - _local1.radius; _local1.xMax = _local2.x + _local1.radius; _local1.yMin = _local2.y - _local1.radius; _local1.yMax = _local2.y + _local1.radius; }; p._drawShapeAt = function (mc, x, y) { mc.drawCircle(x, y, this.radius); }; p.startDrag = function () { this.obj.onBeforeStepPhysics = this.obj.drag; }; p.stopDrag = function () { delete this.obj.onBeforeStepPhysics; }; p.drag = function () { var _local1 = this; var _local2 = _local1.mc._parent; var _local3 = new Vector(_local2._xmouse, _local2._ymouse).minus(_local1.position); _local1.velocity.plus(_local3.scale(_local1.dragForce)); _local1.velocity.scale(1 - _local1.dragFriction); }; p.onAfterStepPhysics = function () { var _local1 = this; _local1.mc._x = _local1.position.x; _local1.mc._y = _local1.position.y; _local1.mc._rotation = (_local1.rotation / Math.PI) * 180; if (_local1.velocity.getLength() > _local1.maxSpeed) { _local1.velocity.setLength(_local1.maxSpeed); } }; p.detectCollision = function (b) { var _local1 = this; var _local2 = b; var overLap = ((_local1.radius + _local2.radius) - _global.getDistance(_local1.position, _local2.position)); if (overLap <= 0) { return(false); } var _local3 = (Math.PI/2) - _global.getAngle(_local2.position, _local1.position); _local1.velocity.rotate(_local3); _local1.position.rotate(_local3); _local2.velocity.rotate(_local3); _local2.position.rotate(_local3); var totMom = Math.abs((_local1.mass * _local1.velocity.y) - (_local2.mass * _local2.velocity.y)); var mr = (_local1.mass / (_local1.mass + _local2.mass)); var eo = {bounceSpeed:_local1.velocity.y - _local2.velocity.y, angle:_local3, movableObject1:_local1, movableObject2:_local2}; _local1.position.y = _local1.position.y - (overLap * (1 - mr)); _local1.velocity.y = _local1.velocity.y - ((totMom / _local1.mass) * (1 - _local1.bounceFriction)); _local1.velocity.x = _local1.velocity.x * (1 - _local1.slidingFriction); _local2.position.y = _local2.position.y + (overLap * mr); _local2.velocity.y = _local2.velocity.y + ((totMom / _local2.mass) * (1 - _local1.bounceFriction)); _local2.velocity.x = _local2.velocity.x * (1 - _local1.slidingFriction); if (_local1.rollingEnabled) { var svy = ((_local2.rotationSpeed * _local2.radius) - (_local1.rotationSpeed * _local1.radius)); var staticFrictionC = 0.2; var kineticFrictionC = 0.1; var maxStatic = staticFrictionC; var frictionForce = ((-svy) / 5); _local1.velocity.x = _local1.velocity.x + frictionForce; _local1.rotationSpeed = _local1.rotationSpeed - (frictionForce / _local1.radius); _local2.velocity.x = _local2.velocity.x - frictionForce; _local2.rotationSpeed = _local2.rotationSpeed + (frictionForce / _local2.radius); } _local1.velocity.rotate(-_local3); _local1.position.rotate(-_local3); _local2.velocity.rotate(-_local3); _local2.position.rotate(-_local3); _local1.getRoot().broadcastMessage("onMovableCollision", eo); return(true); }; p.export = function () { return(("<MovableObject" + this.exportProperties()) + " />"); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("radius"); _local1 = _local1 + _local2.exportProp("velocity"); _local1 = _local1 + _local2.exportProp("maxSpeed"); _local1 = _local1 + _local2.exportProp("dragForce"); _local1 = _local1 + _local2.exportProp("dragFriction"); _local1 = _local1 + _local2.exportProp("level"); _local1 = _local1 + _local2.exportProp("mass"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("radius", _local1); _local2.importProp("velocity", _local1, "Vector"); _local2.importProp("maxSpeed", _local1); _local2.importProp("dragForce", _local1); _local2.importProp("dragFriction", _local1); _local2.importProp("level", _local1); _local2.importProp("mass", _local1); }; var c = ((ICE.FixedObject = function (x, y, rotation) { super(x, y); if (rotation != null) { this.rotation = rotation; } })); var p = c.as1_extends(ICE.PhysicsObject); p.enabled = true; p.nested = false; p.transparent = false; p.rotation = 0; p.rotationSpeed = 0; p.forceMultiplier = 1; p.zIndex = null; p.startLevel = 0; p.endLevel = 0; p.isGrouped = false; p.parentGroup = null; p.xMin = -100; p.xMax = 100; p.yMin = -100; p.yMax = 100; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("enabled", _local1); _local2.cloneProp("nested", _local1); _local2.cloneProp("transparent", _local1); _local2.cloneProp("rotation", _local1); _local2.cloneProp("rotationSpeed", _local1); _local2.cloneProp("forceMultiplier", _local1); _local2.cloneProp("startLevel", _local1); _local2.cloneProp("endLevel", _local1); _local2.cloneProp("zIndex", _local1); _local2.cloneProp("useDefaultBounds", _local1); _local2.cloneProp("xMin", _local1); _local2.cloneProp("xMax", _local1); _local2.cloneProp("yMin", _local1); _local2.cloneProp("yMax", _local1); return(_local1); }; p.scale = function (factor) { super.scale(factor); }; p.rotate = function (a) { super.rotate(a); this.rotation = this.rotation + a; }; p.flipVertical = function (y, s) { super.flipVertical(y, s); }; p.flipHorizontal = function (x, s) { super.flipHorizontal(x, s); }; p.compile = function () { var _local2 = this; _local2.levels = new Array(); var _local1 = 0; while (_local1 <= _local2.endLevel) { _local2.levels[_local1] = _local1 >= _local2.startLevel; _local1++; } }; p.detectCollision = function (b) { return(this._detectCollision(b, this.getGlobalPosition())); }; p.resolveCollision = function (m, a, p) { var _local1 = m; var _local2 = this; if (_local2.nested) { return(_local2.parent.resolveCollision(_local1, a, p)); } if (_local2.transparent) { return(true); } var _local3 = _local1.velocity.rotate(-a); var f = _local2.velocity.clone().plus(_local2.getRoot().velocity.clone().scale(1 / _local2.forceMultiplier)); var initVx = _local3.x; _local3.x = _local3.x * (((_local3.x < 0) ? -1 : 1) * (1 - _local2.bounceFriction)); if (p instanceof Vector) { _local1.position = p.clone().plus(new Vector(0, _local1.radius).setAngle(a)); if (_local2.rotationSpeed != 0) { var rf = (_global.getDistance(p, _local2.position) * _local2.rotationSpeed); var ca = (_global.getAngle(_local2.position, p) - (Math.PI/2)); f.x = f.x + (Math.cos(ca) * rf); f.y = f.y + (Math.sin(ca) * rf); } } if ((f.x != 0) || (f.y != 0)) { f.rotate(-a); if (f.x > 0) { _local3.x = _local3.x + ((f.x * _local2.forceMultiplier) * (1 - _local2.bounceFriction)); } } if (_local1.rollingEnabled) { var svy = ((_local3.y - (_local1.rotationSpeed * _local1.radius)) - f.y); var staticFrictionC = 0.7; var kineticFrictionC = 0.6; var linearMomentumY = (_local1.mass * svy); var maxStatic = (staticFrictionC * _local1.mass); if (Math.abs(linearMomentumY) > maxStatic) { var frictionForce = ((kineticFrictionC * _local1.mass) * ((svy < 0) ? 1 : -1)); } else { var frictionForce = (-linearMomentumY); } _local3.y = _local3.y + (frictionForce / _local1.mass); _local1.rotationSpeed = _local1.rotationSpeed - ((frictionForce / _local1.mass) / _local1.radius); } else { _local3.y = _local3.y - ((_local3.y - f.y) * _local2.slidingFriction); } var eo = {angle:a, bounceSpeed:_local3.x, slidingSpeed:_local3.y, fixedObject:_local2, movableObject:_local1}; _local3.rotate(a); _local1.contactAngle = a; _local2.broadcastMessage("onCollision", eo); _local1.broadcastMessage("onCollision", eo); return(true); }; p.export = function () { return(("<FixedObject" + this.exportProperties()) + " />"); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("enabled"); _local1 = _local1 + _local2.exportProp("transparent"); _local1 = _local1 + _local2.exportProp("rotation"); _local1 = _local1 + _local2.exportProp("forceMultiplier"); _local1 = _local1 + _local2.exportProp("startLevel"); _local1 = _local1 + _local2.exportProp("endLevel"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("enabled", _local1, "Boolean"); _local2.importProp("transparent", _local1, "Boolean"); _local2.importProp("forceMultiplier", _local1); _local2.importProp("rotation", _local1); _local2.importProp("startLevel", _local1); _local2.importProp("endLevel", _local1); }; var c = ((ICE.Circle = function (x, y, radius) { super(x, y); if (radius != null) { this.radius = radius; } })); var p = c.as1_extends(ICE.FixedObject); p.classString = "Circle"; p.radius = 40; p.clone = function () { var _local1 = super.clone(); this.cloneProp("radius", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); this.radius = this.radius * factor; return(this); }; p.flipVertical = function (y) { super.flipVertical(y); return(this); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); return(this); }; p._getDefaultBounds = function (p) { var _local1 = this; var _local2 = p; _local1.xMin = _local2.x - _local1.radius; _local1.xMax = _local2.x + _local1.radius; _local1.yMin = _local2.y - _local1.radius; _local1.yMax = _local2.y + _local1.radius; }; p._detectCollision = function (b, p) { var _local1 = b; var _local3 = p; if (((_local1.radius + this.radius) - _global.getDistance(_local1.position, _local3)) < 0) { return(false); } var _local2 = _global.getAngle(_local1.position, _local3); _local3 = _local3.clone().plus(new Vector(0, this.radius).setAngle(_local2)); return(this.resolveCollision(_local1, _local2, _local3)); }; p._drawShapeAt = function (mc, x, y) { mc.drawCircle(x, y, this.radius); }; p.exportProperties = function () { var _local1 = super.exportProperties(); _local1 = _local1 + this.exportProp("radius"); return(_local1); }; p.importObject = function (o) { super.importObject(o); this.importProp("radius", o); }; var c = ((ICE.CircleBumper = function (x, y, r) { super(x, y, r); })); var p = c.as1_extends(ICE.Circle); p.classString = "CircleBumper"; p.radius = 20; p.fillColor = 3355443 /* 0x333333 */; p.radius = 50; p.hitForce = 5; p.hitThreshold = 0; p.hitSoundID = ""; p.playSymbol = false; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("hitForce", _local1); _local2.cloneProp("hitThreshold", _local1); _local2.cloneProp("hitSoundID", _local1); _local2.cloneProp("playSymbol", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); }; p.flipVertical = function (y) { super.flipVertical(y); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); }; p.start = function () { this.addListener(this); }; p.stop = function () { this.removeListener(this); }; p.compile = function () { var _local1 = this; super.compile(); if (_local1.hitSoundID != null) { _local1.hitSound = new Sound(_local1.mc); _local1.hitSound.attachSound(_local1.hitSoundID); } else { _local1.hitSound = null; } }; p.onCollision = function (eo) { var _local1 = this; var _local2 = eo; if (Math.abs(_local2.bounceSpeed) >= _local1.hitThreshold) { _local2.movableObject.velocity.plus(new Vector(0, _local1.hitForce).setAngle(_local2.angle)); _local1.hitSound.start(); if (_local1.playSymbol) { _local1.mc.symbol.play(); } _local1.broadcastMessage("onBump", _local2); } }; p._drawShapeAt = function (mc, x, y) { mc.drawCircle(x, y, this.radius); var _local1 = mc.createEmptyMovieClip("mid", 1); _local1.beginFill(16777215, 20); _local1.drawCircle(x, y, this.radius * 0.7); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("hitForce"); _local1 = _local1 + _local2.exportProp("hitThreshold"); _local1 = _local1 + _local2.exportProp("hitSoundID"); _local1 = _local1 + _local2.exportProp("playSymbol"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("hitForce", _local1); _local2.importProp("hitThreshold", _local1); _local2.importProp("hitSoundID", _local1, "String"); _local2.importProp("playSymbol", _local1, "Boolean"); }; var c = ((ICE.HideOut = function (x, y, r) { super(x, y, r); this.releaseVelocity = this.releaseVelocity.clone(); })); var p = c.as1_extends(ICE.Circle); p.classString = "HideOut"; p.fillColor = 10066329 /* 0x999999 */; p.lineWidth = 2; p.targetRadius = 2; p.outerRadius = 20; p.releaseVelocity = new Vector(0, 0); p.randomFactor = 1; p.holdSoundID = ""; p.releaseSoundID = ""; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("targetRadius", _local1); _local2.cloneProp("outerRadius", _local1); _local2.cloneProp("holdSoundID", _local1); _local2.cloneProp("releaseSoundID", _local1); _local2.cloneProp("releaseVelocity", _local1); _local2.cloneProp("randomFactor", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); }; p.flipVertical = function (y) { super.flipVertical(y); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); }; p.start = function () { var _local1 = this; _local1.addListener(_local1); _local1.onEnter = _local1._onEnter; delete _local1.onExit; _local1.radius = _local1.targetRadius; _local1.occupied = false; _local1.transparent = true; _local1.mc.fakeball.removeMovieClip(); }; p.stop = function () { this.removeListener(this); }; p.compile = function () { var _local1 = this; super.compile(); if (_local1.holdSoundID != null) { _local1.holdSound = new Sound(_local1.mc); _local1.holdSound.attachSound(_local1.holdSoundID); } else { delete _local1.holdSound; } if (_local1.releaseSoundID != null) { _local1.releaseSound = new Sound(_local1.mc); _local1.releaseSound.attachSound(_local1.releaseSoundID); } else { delete _local1.releaseSound; } }; p.holdBall = function (ball) { var _local1 = this; var _local2 = ball; _local1.occupied = true; _local1.ball = _local2; _local2.position = _local1.position.clone(); _local2.onAfterStepPhysics(); _local2.setEnabled(false); _local1.transparent = false; _local1.radius = _local2.radius; delete _local1.onExit; delete _local1.onEnter; _local1.holdSound.start(); }; p.releaseBall = function () { var _local1 = this; _local1.occupied = false; var _local2 = (_local1.ball.velocity = _local1.releaseVelocity.clone()); _local2.x = _local2.x + ((Math.random() - 0.5) * _local1.randomFactor); _local2.y = _local2.y + ((Math.random() - 0.5) * _local1.randomFactor); _local1.radius = _local1.targetRadius; _local1.transparent = true; _local1.onExit = _local1._onExit; _local1.ball.setEnabled(true); _local1.releaseSound.start(); return(_local1.ball); }; p._getDefaultBounds = function (p) { var _local1 = this; var _local2 = p; _local1.xMin = _local2.x - _local1.outerRadius; _local1.xMax = _local2.x + _local1.outerRadius; _local1.yMin = _local2.y - _local1.outerRadius; _local1.yMax = _local2.y + _local1.outerRadius; }; p._drawShapeAt = function (mc, x, y) { mc.drawCircle(x, y, this.outerRadius); mc.drawCircle(x, y, this.targetRadius); }; p._onEnter = function (eo) { var _local1 = this; if (!_local1.occupied) { _local1.holdBall(eo.movableObject); _local1.broadcastMessage("onHoldBall", eo); } }; p._onExit = function () { var _local1 = this; if (!_local1.occupied) { delete _local1.onExit; _local1.onEnter = _local1._onEnter; } }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("targetRadius"); _local1 = _local1 + _local2.exportProp("outerRadius"); _local1 = _local1 + _local2.exportProp("holdSoundID"); _local1 = _local1 + _local2.exportProp("releaseSoundID"); _local1 = _local1 + _local2.exportProp("releaseVelocity"); _local1 = _local1 + _local2.exportProp("randomFactor"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("targetRadius", _local1); _local2.importProp("outerRadius", _local1); _local2.importProp("holdSoundID", _local1, "String"); _local2.importProp("releaseSoundID", _local1, "String"); _local2.importProp("releaseVelocity", _local1, "Vector"); _local2.importProp("randomFactor", _local1); }; var c = ((ICE.Rectangle = function (x, y, rotation, width, height) { super(x, y, rotation); if (height != null) { this.height = height; } if (width != null) { this.width = width; } })); var p = c.as1_extends(ICE.FixedObject); p.classString = "Rectangle"; p.width = 80; p.height = 80; p.clone = function () { var _local1 = super.clone(); this.cloneProp("width", _local1); this.cloneProp("height", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { var _local1 = this; var _local2 = factor; super.scale(_local2); _local1.width = _local1.width * _local2; _local1.height = _local1.height * _local2; return(_local1); }; p.flipVertical = function (y) { var _local1 = this; super.flipVertical(y); _local1.rotation = Math.PI - _local1.rotation; return(_local1); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); this.rotation = this.rotation * -1; return(this); }; p._getDefaultBounds = function (p) { var _local1 = this; var _local3 = new Vector(_local1.width / 2, _local1.height / 2); _local3.rotate(_local1.rotation); var _local2 = new Vector(_local1.width / 2, (-_local1.height) / 2); _local2.rotate(_local1.rotation); var xMax = Math.max(Math.abs(_local3.x), Math.abs(_local2.x)); var yMax = Math.max(Math.abs(_local3.y), Math.abs(_local2.y)); _local1.xMin = p.x - xMax; _local1.xMax = p.x + xMax; _local1.yMin = p.y - yMax; _local1.yMax = p.y + yMax; }; p._detectCollision = function (b, p) { var _local1 = this; var _local2 = b.position.clone().rotateAround(p, -_local1.rotation); var _local3 = b.radius; var left = ((p.x - (_local1.width / 2)) - _local3); var right = ((p.x + (_local1.width / 2)) + _local3); if ((_local2.x < right) && (_local2.x > left)) { var top = ((p.y - (_local1.height / 2)) - _local3); var bottom = ((p.y + (_local1.height / 2)) + _local3); if ((_local2.y < bottom) && (_local2.y > top)) { var corner = new Vector(); var overlap = new Vector(); var edge = new Vector(); if (_local2.y < p.y) { overlap.y = top - _local2.y; corner.y = top + _local3; var ya = (_local1.rotation - (Math.PI/2)); } else { overlap.y = _local2.y - bottom; corner.y = bottom - _local3; var ya = (_local1.rotation + (Math.PI/2)); } if (_local2.x < p.x) { overlap.x = left - _local2.x; corner.x = left + _local3; var xa = (_local1.rotation + Math.PI); } else { overlap.x = _local2.x - right; corner.x = right - _local3; var xa = _local1.rotation; } if (((-overlap.x) < _local3) && ((-overlap.y) < _local3)) { var overLap = (_local3 - _global.getDistance(corner, _local2)); if (overLap > 0) { var a = (_local1.rotation + _global.getAngle(_local2, corner)); var p = corner.rotateAround(p, _local1.rotation); return(_local1.resolveCollision(b, a, p)); } } else { if (overlap.x > overlap.y) { var p = new Vector(corner.x, _local2.y).rotateAround(p, _local1.rotation); return(_local1.resolveCollision(b, xa, p)); } var p = new Vector(_local2.x, corner.y).rotateAround(p, _local1.rotation); return(_local1.resolveCollision(b, ya, p)); } } } return(false); }; p._drawShapeAt = function (mc, x, y, a) { var _local1 = []; var w = (this.width / 2); var _local3 = this.height / 2; var _local2 = new Vector(x, y); _local1[0] = new Vector(-w, -_local3).rotate(a).plus(_local2); _local1[1] = new Vector(w, -_local3).rotate(a).plus(_local2); _local1[2] = new Vector(w, _local3).rotate(a).plus(_local2); _local1[3] = new Vector(-w, _local3).rotate(a).plus(_local2); mc.drawPoly(_local1); }; p.exportProperties = function () { var _local1 = super.exportProperties(); _local1 = _local1 + this.exportProp("width"); _local1 = _local1 + this.exportProp("height"); return(_local1); }; p.importObject = function (o) { var _local1 = o; super.importObject(_local1); this.importProp("width", _local1); this.importProp("height", _local1); }; var c = ((ICE.Ramp = function (x, y, a) { super(x, y, a); })); var p = c.as1_extends(ICE.Rectangle); p.classString = "Ramp"; p.transparent = true; p.autoRender = false; p.lowerLevel = 0; p.upperLevel = 1; p.width = 100; p.height = 10; p.clone = function () { var _local1 = super.clone(); this.cloneProp("lowerLevel", _local1); this.cloneProp("upperLevel", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); }; p.flipVertical = function (y) { super.flipVertical(y); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); }; p.compile = function () { super.compile(); this.transparent = true; }; p.start = function () { this.addListener(this); }; p.stop = function () { this.removeListener(this); }; p.onExit = function (eo) { var _local1 = this; var _local3 = eo.movableObject; var _local2 = _local3.position.clone().minus(_local1.getGlobalPosition()).rotate(-_local1.rotation); if ((_local2.x > ((-_local1.width) / 2)) && (_local2.x < (_local1.width / 2))) { if (_local2.y > 0) { _local3.level = _local1.lowerLevel; _local1.broadcastMessage("onLowerLevel", eo); } else { _local3.level = _local1.upperLevel; _local1.broadcastMessage("onUpperLevel", eo); } } }; p.exportProperties = function () { var _local1 = super.exportProperties(); _local1 = _local1 + this.exportProp("lowerLevel"); _local1 = _local1 + this.exportProp("upperLevel"); return(_local1); }; p.importObject = function (o) { var _local1 = o; super.importObject(_local1); this.importProp("lowerLevel", _local1); this.importProp("upperLevel", _local1); }; var c = ((ICE.Target = function (x, y, a) { super(x, y, a); })); var p = c.as1_extends(ICE.Rectangle); p.classString = "Target"; p.transparent = true; p.fillColor = 0; p.light = ""; p.state = true; p.switchSoundID = ""; p.width = 40; p.height = 3; p.setState = function (state) { var _local1 = this; _local1.state = state; _local1.lightRef.setState(state); _local1.mc.symbol.gotoAndStop((_local1.state ? "on" : "off")); _local1.broadcastMessage("onStateChanged", {target:_local1, state:state}); }; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("light", _local1); _local2.cloneProp("state", _local1); _local2.cloneProp("switchSoundID", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); }; p.flipVertical = function (y) { super.flipVertical(y); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); }; p.compile = function () { var _local1 = this; super.compile(); if (_local1.switchSoundID != "") { _local1.switchSound = new Sound(_local1.mc); _local1.switchSound.attachSound(_local1.switchSoundID); } _local1.lightRef = _local1.getObjectRef(_local1.light); _local1.setState(_local1.state); }; p.start = function () { var _local1 = this; _local1.addListener(_local1); _local1.initState = _local1.state; }; p.stop = function () { var _local1 = this; _local1.removeListener(_local1); _local1.state = _local1.initState; }; p.onEnter = function (eo) { var _local1 = this; if (_local1.state) { _local1.setState(false); _local1.switchSound.start(); _local1.broadcastMessage("onSwitch", eo); } }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("light"); _local1 = _local1 + _local2.exportProp("state"); _local1 = _local1 + _local2.exportProp("switchSoundID"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("light", _local1, "String"); _local2.importProp("state", _local1, "Boolean"); _local2.importProp("switchSoundID", _local1, "String"); }; var c = ((ICE.Plunger = function (x, y, a) { super(x, y, a); })); var p = c.as1_extends(ICE.Rectangle); p.classString = "Plunger"; p.fillColor = 3355443 /* 0x333333 */; p.pullSpeed = 3; p.pullAmount = 40; p.pullPos = 0; p.plungerSpeed = 0; p.randomFactor = 1; p.hitSoundID = ""; p.keyCode = 32; p.width = 30; p.height = 80; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("pullSpeed", _local1); _local2.cloneProp("pullAmount", _local1); _local2.cloneProp("randomFactor", _local1); _local2.cloneProp("hitSoundID", _local1); _local2.cloneProp("keyCode", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); }; p.flipVertical = function (y) { super.flipVertical(y); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); }; p.compile = function () { var _local1 = this; super.compile(); if (_local1.hitSoundID != "") { _local1.hitSound = new Sound(_local1.mc); _local1.hitSound.attachSound(_local1.hitSoundID); } }; p.start = function () { Key.addListener(this); }; p.stop = function () { Key.removeListener(this); }; p._render = function (mc) { var _local1 = mc; var _local2 = this; _local1.createEmptyMovieClip("cnt", 0); if (_local2.autoRender) { _local2.drawShapeAt(_local1.cnt, 0, 0, _local2.rotation); } if (_local2.useSymbol) { _local1.cnt.attachMovie(_local2.symbolID, "symbol", 0); _local1.cnt.symbol._xscale = _local2.symbolXScale; _local1.cnt.symbol._yscale = _local2.symbolYScale; _local1.cnt.symbol._rotation = (_local2.symbolRotation / Math.PI) * 180; _local1.cnt.symbol._alpha = _local2.symbolAlpha; } _local1.createEmptyMovieClip("mask", 1); _local2.drawShapeAt(_local1.mask, 0, 0, _local2.rotation); _local1.cnt.setMask(_local1.mask); }; p._detectCollision = function (m, p) { var _local1 = this; var _local3 = m; var _local2 = _local3.position.clone().minus(p).rotate(-_local1.rotation); if (((_local2.x > ((-_local1.width) / 2)) && (_local2.x < (_local1.width / 2))) && (_local2.y < (_local1.height / 2))) { var y = (((-_local1.height) / 2) + _local1.pullPos); if (_local2.y > (y - _local3.radius)) { _local2.y = y; _local2.rotate(_local1.rotation).plus(p); _local1.velocity = new Vector(0, _local1.plungerSpeed).rotate(_local1.rotation); var a = (_local1.rotation - (Math.PI/2)); if (_local1.direction == -1) { _local1.hitSound.start(); _local3.velocity.x = _local3.velocity.x + ((Math.random() - 0.5) * _local1.randomFactor); _local3.velocity.y = _local3.velocity.y + ((Math.random() - 0.5) * _local1.randomFactor); _local1.broadcastMessage("onShoot", {fixedObject:_local1, movableObject:_local3}); } return(_local1.resolveCollision(_local3, a, _local2)); } } return(undefined); }; p.onKeyDown = function () { var _local1 = this; if (_local1.isDown) { } else if (Key.getCode() != _local1.keyCode) { } else { _local1.isDown = true; _local1.pull(); } }; p.onKeyUp = function () { var _local1 = this; if (Key.getCode() != _local1.keyCode) { } else { _local1.isDown = false; _local1.release(); } }; p.pull = function () { var _local1 = this; if (!_local1.moving) { _local1.getRoot().addListener(_local1); if (_root.sides.foot._currentframe < 15) { _root.sides.foot.play(); } } _local1.moving = true; _local1.direction = 1; _local1.broadcastMessage("onPull", {fixedObject:_local1}); }; p.release = function () { var _local1 = this; if (!_local1.moving) { _local1.getRoot().addListener(_local1); } _root.sides.foot.gotoAndPlay(17); _local1.moving = true; _local1.direction = -1; _local1.broadcastMessage("onRelease", {fixedObject:_local1}); }; p.onBeforeStepPhysics = function () { var _local1 = this; var _local3 = _local1.pullPos; if (_local1.direction == 1) { if (_local1.pullPos >= _local1.pullAmount) { _local1.pullPos = _local1.pullAmount; _local1.getRoot().removeListener(_local1); _local1.moving = false; _local1.direction = 0; } else { _local1.pullPos = _local1.pullPos + _local1.pullSpeed; _local1.pullPos = Math.min(_local1.pullPos, _local1.pullAmount); } } if (_local1.direction == -1) { if (_local1.pullPos <= 0) { _local1.pullPos = 0; _local1.getRoot().removeListener(_local1); _local1.moving = false; _local1.direction = 0; } else { _local1.pullPos = 0; } } _local1.plungerSpeed = _local1.pullPos - _local3; var _local2 = new Vector(0, _local1.pullPos).rotate(_local1.rotation); _local1.mc.cnt._x = _local2.x; _local1.mc.cnt._y = _local2.y; }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("pullSpeed"); _local1 = _local1 + _local2.exportProp("pullAmount"); _local1 = _local1 + _local2.exportProp("randomFactor"); _local1 = _local1 + _local2.exportProp("hitSoundID"); _local1 = _local1 + _local2.exportProp("keyCode"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("pullSpeed", _local1); _local2.importProp("pullAmount", _local1); _local2.importProp("randomFactor", _local1); _local2.importProp("hitSoundID", _local1, "String"); _local2.importProp("keyCode", _local1); }; var c = ((ICE.Ring = function (x, y, rotation, fill, inner, outer, detect) { var _local1 = this; super(x, y, rotation); if (outer != null) { _local1.outerRadius = outer; } if (inner != null) { _local1.innerRadius = inner; } if (fill != null) { _local1.fillAngle = fill; } if (detect != null) { _local1.detectCorners = detect; } })); var p = c.as1_extends(ICE.FixedObject); p.classString = "Ring"; p.innerRadius = 20; p.outerRadius = 40; p.fillAngle = Math.PI; p.detectCorners = true; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("innerRadius", _local1); _local2.cloneProp("outerRadius", _local1); _local2.cloneProp("fillAngle", _local1); _local2.cloneProp("detectCorners", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { var _local1 = this; var _local2 = factor; super.scale(_local2); _local1.innerRadius = _local1.innerRadius * _local2; _local1.outerRadius = _local1.outerRadius * _local2; return(_local1); }; p.flipVertical = function (y) { var _local1 = this; super.flipVertical(y); _local1.rotation = -(_local1.rotation + _local1.fillAngle); return(_local1); }; p.flipHorizontal = function (x) { var _local1 = this; super.flipHorizontal(x); _local1.rotation = Math.PI - (_local1.rotation + _local1.fillAngle); return(_local1); }; p._getDefaultBounds = function (p) { var _local1 = this; var _local2 = p; var p1 = new Vector(0, _local1.innerRadius).setAngle(_local1.rotation); var p2 = new Vector(0, _local1.innerRadius).setAngle(_local1.rotation + _local1.fillAngle); var p3 = new Vector(0, _local1.outerRadius).setAngle(_local1.rotation); var _local3 = new Vector(0, _local1.outerRadius).setAngle(_local1.rotation + _local1.fillAngle); if (_local1.isAngleBetween(Math.PI)) { _local1.xMin = _local2.x - _local1.outerRadius; } else { _local1.xMin = _local2.x + Math.min(p1.x, Math.min(p2.x, Math.min(p3.x, _local3.x))); } if (_local1.isAngleBetween(0)) { _local1.xMax = _local2.x + _local1.outerRadius; } else { _local1.xMax = _local2.x + Math.max(p1.x, Math.max(p2.x, Math.max(p3.x, _local3.x))); } if (_local1.isAngleBetween(4.71238898038469)) { _local1.yMin = _local2.y - _local1.outerRadius; } else { _local1.yMin = _local2.y + Math.min(p1.y, Math.min(p2.y, Math.min(p3.y, _local3.y))); } if (_local1.isAngleBetween((Math.PI/2))) { _local1.yMax = _local2.y + _local1.outerRadius; } else { _local1.yMax = _local2.y + Math.max(p1.y, Math.max(p2.y, Math.max(p3.y, _local3.y))); } }; p.isAngleBetween = function (a) { var _local1 = a; var _local2 = this; while (_local1 < _local2.rotation) { _local1 = _local1 + (Math.PI*2); } while (_local1 > (_local2.rotation + (Math.PI*2))) { _local1 = _local1 - (Math.PI*2); } return(_local1 <= (_local2.rotation + _local2.fillAngle)); }; p._detectCollision = function (b, p) { var _local1 = this; var r = b.radius; var dist = _global.getDistance(p, b.position); if (((dist + r) > _local1.innerRadius) && ((dist - r) < _local1.outerRadius)) { var _local2 = _global.getAngle(b.position, p); if (_local1.isAngleBetween(_local2)) { if (dist > ((_local1.outerRadius + _local1.innerRadius) / 2)) { var ca = _local2; var lmt = _local1.outerRadius; } else { var ca = (_local2 - Math.PI); var lmt = _local1.innerRadius; } var p2 = p.clone().plus(new Vector(0, lmt).setAngle(_local2)); return(_local1.resolveCollision(b, ca, p2)); } if (_local1.detectCorners) { while (_local2 < _local1.rotation) { _local2 = _local2 + (Math.PI*2); } if (((((_local1.rotation * 2) + _local1.fillAngle) / 2) + Math.PI) > _local2) { var ta = (4.71238898038469 - (_local1.rotation + _local1.fillAngle)); var ca = ((_local1.rotation + _local1.fillAngle) + (Math.PI/2)); var top = (p.y - _local1.outerRadius); var bottom = (p.y - _local1.innerRadius); } else { var ta = ((Math.PI/2) - _local1.rotation); var ca = (_local1.rotation - (Math.PI/2)); var top = (p.y + _local1.innerRadius); var bottom = (p.y + _local1.outerRadius); } var _local3 = b.position.clone().rotateAround(p, ta); if ((_local3.x - r) > p.x) { return(false); } if ((_local3.y > top) && (_local3.y < bottom)) { var p2 = new Vector(p.x, _local3.y).rotateAround(p, -ta); return(_local1.resolveCollision(b, ca, p2)); } var corner = p.clone(); corner.y = ((_local3.y < top) ? (top) : (bottom)); var dist = _global.getDistance(_local3, corner); var overLap = (r - dist); if (overLap > 0) { var ca2 = _global.getAngle(_local3, corner); var p = corner.rotateAround(p, -ta); return(_local1.resolveCollision(b, ca2 - ta, p)); } } } return(false); }; p._drawShapeAt = function (mc, x, y, a) { var _local1 = this; var _local2 = a; var _local3 = new Vector((Math.cos(_local2) * _local1.outerRadius) + x, (Math.sin(_local2) * _local1.outerRadius) + y); mc.moveTo(_local3.x, _local3.y); mc.arcTo(_local2, _local2 + _local1.fillAngle, _local1.outerRadius); mc.lineTo((Math.cos(_local2 + _local1.fillAngle) * _local1.innerRadius) + x, (Math.sin(_local2 + _local1.fillAngle) * _local1.innerRadius) + y); mc.arcTo(_local2 + _local1.fillAngle, _local2, _local1.innerRadius); mc.lineTo(_local3.x, _local3.y); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("innerRadius"); _local1 = _local1 + _local2.exportProp("outerRadius"); _local1 = _local1 + _local2.exportProp("fillAngle"); _local1 = _local1 + _local2.exportProp("detectCorners"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("innerRadius", _local1); _local2.importProp("outerRadius", _local1); _local2.importProp("fillAngle", _local1); _local2.importProp("detectCorners", _local1, "Boolean"); }; var c = ((ICE.Flipper = function (x, y, a, r1, r2, l) { var _local1 = this; super(x, y, a); if (r1 != null) { _local1.radius1 = r1; } if (r2 != null) { _local1.radius2 = r2; } if (l != null) { _local1.flatLength = l; } })); var p = c.as1_extends(ICE.FixedObject); p.classString = "Flipper"; p.radius1 = 30; p.radius2 = 15; p.flatLength = 80; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("radius1", _local1); _local2.cloneProp("radius2", _local1); _local2.cloneProp("flatLength", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { var _local1 = this; var _local2 = factor; super.scale(_local2); _local1.radius1 = _local1.radius1 * _local2; _local1.radius2 = _local1.radius2 * _local2; _local1.flatLength = _local1.flatLength * _local2; return(_local1); }; p.flipVertical = function (y, s) { super.flipVertical(y, s); this.rotation = this.rotation * -1; return(this); }; p.flipHorizontal = function (x, s) { var _local1 = this; super.flipHorizontal(x, s); _local1.rotation = Math.PI - _local1.rotation; return(_local1); }; p._getDefaultBounds = function (p) { var _local1 = this; var _local3 = p; var _local2 = new Vector(_local1.flatLength, 0).setAngle(_local1.rotation).plus(_local3); _local1.xMin = Math.min(_local3.x - _local1.radius1, _local2.x - _local1.radius2); _local1.xMax = Math.max(_local3.x + _local1.radius1, _local2.x + _local1.radius2); _local1.yMin = Math.min(_local3.y - _local1.radius1, _local2.y - _local1.radius2); _local1.yMax = Math.max(_local3.y + _local1.radius1, _local2.y + _local1.radius2); }; p._detectCollision = function (b, p) { var _local2 = this; var x = p.x; var r1 = _local2.radius1; var r2 = _local2.radius2; var r = b.radius; var _local1 = b.position.clone().rotateAround(p, -_local2.rotation); if (((_local1.x + r) > (x - r1)) && ((_local1.x - r) < ((x + _local2.flatLength) + r2))) { var maxr = Math.max(r1, r2); var _local3 = p.y; if (((_local1.y + r) > (_local3 - maxr)) && ((_local1.y - r) < (_local3 + maxr))) { var d = (r2 - r1); var fl = Math.sqrt((_local2.flatLength * _local2.flatLength) - (d * d)); var da = Math.atan2(d, Math.abs(fl)); _local2.tweak(_local1, _local3); if (_local1.y < _local3) { var ca = (da - _local2.rotation); var left = x; var right = (x + fl); var flip = 1; } else { var ca = ((Math.PI - da) - _local2.rotation); var right = x; var left = (x - fl); var flip = -1; } _local1.rotateAround(p, _local2.rotation); _local1.rotateAround(p, ca); if ((_local1.y + r) > (_local3 - r1)) { if ((_local1.x > left) && (_local1.x < right)) { if ((_local1.y + r) > (_local3 - r1)) { var p = new Vector(_local1.x, _local3 - r1).rotateAround(p, -ca); return(_local2.resolveCollision(b, (-ca) - (Math.PI/2), p)); } } else { var side = (((x - _local1.x) * flip) > 0); b.position = _local1.rotateAround(p, -ca); var c = (new ICE.Circle(0, 0, 0)); c.nested = true; c.parent = _local2; if (side) { c.position = new Vector(x, _local3); c.radius = r1; } else { c.position = new Vector(x + (_local2.flatLength * Math.cos(_local2.rotation)), _local3 + (_local2.flatLength * Math.sin(_local2.rotation))); c.radius = r2; } return(c.detectCollision(b)); } } } } return(0); }; p._drawShapeAt = function (mc, x, y, r) { var _local1 = this; var _local2 = r; var p = new Vector(x, y); var p2 = new Vector(0, _local1.flatLength).setAngle(_local2).plus(p); var d = (_local1.radius2 - _local1.radius1); var da = Math.atan2(d, Math.sqrt(Math.abs((_local1.flatLength * _local1.flatLength) - (d * d)))); var _local3 = (Math.PI/2) + da; var c1 = new Vector(0, _local1.radius1).rotate(_local2 + da).plus(p); var c2 = new Vector(0, -_local1.radius2).rotate(_local2 - da).plus(p2); mc.moveTo(c1.x, c1.y); mc.arcTo(_local2 + _local3, (_local2 - _local3) + (Math.PI*2), _local1.radius1); mc.lineTo(c2.x, c2.y); mc.arcTo(_local2 - _local3, _local2 + _local3, _local1.radius2); mc.lineTo(c1.x, c1.y); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("radius1"); _local1 = _local1 + _local2.exportProp("radius2"); _local1 = _local1 + _local2.exportProp("flatLength"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("radius1", _local1); _local2.importProp("radius2", _local1); _local2.importProp("flatLength", _local1); }; var c = ((ICE.PinballFlipper = function (x, y, r1, r2, l, start, end, steps) { var _local1 = this; super(x, y, 0, r1, r2, l); if (start != null) { _local1.startAngle = start; } if (end != null) { _local1.endAngle = end; } if (steps != null) { _local1.steps = steps; } _local1.rotation = _local1.startAngle; _local1.setInputEnabled(true); })); var p = c.as1_extends(ICE.Flipper); p.classString = "PinballFlipper"; p.radius1 = 13; p.radius2 = 6; p.flatLength = 70; p.flipType = 0; p.startAngle = 0.4; p.endAngle = -0.5; p.steps = 5; p.stepPosition = 1; p.fillColor = 3355443 /* 0x333333 */; p.forceMultiplier = 2.5; p.keyCode = null; p.hitSoundID = ""; p.upSoundID = ""; p.downSoundID = ""; p.isDown = false; p.direction = 0; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("flipType", _local1); _local2.cloneProp("startAngle", _local1); _local2.cloneProp("endAngle", _local1); _local2.cloneProp("steps", _local1); _local2.cloneProp("keyCode", _local1); _local2.cloneProp("hitSoundID", _local1); _local2.cloneProp("upSoundID", _local1); _local2.cloneProp("downSoundID", _local1); return(_local1); }; p.flipVertical = function (y) { var _local1 = this; super.flipVertical(y, true); _local1.startAngle = _local1.startAngle * -1; _local1.rotation = _local1.startAngle; _local1.endAngle = _local1.endAngle * -1; _local1.symbolYscale = _local1.symbolYscale * -1; return(_local1); }; p.flipHorizontal = function (x) { var _local1 = this; super.flipHorizontal(x, true); _local1.startAngle = Math.PI - _local1.startAngle; _local1.rotation = _local1.startAngle; _local1.endAngle = Math.PI - _local1.endAngle; _local1.symbolYscale = _local1.symbolYscale * -1; return(_local1); }; p.rotate = function (a) { var _local1 = this; _local1.startAngle = _local1.startAngle + a; _local1.rotation = _local1.startAngle; _local1.endAngle = _local1.endAngle + a; }; p.scale = function (factor) { super.scale(factor); }; p._render = function (mc) { var _local1 = this; var _local2 = mc; if (_local1.autoRender) { _local1.drawShapeAt(_local2, 0, 0, 0); } if (_local1.useSymbol) { _local2.attachMovie(_local1.symbolID, "symbol", 0); _local2.symbol._xscale = _local1.symbolXScale; _local2.symbol._yscale = _local1.symbolYScale; _local2.symbol._alpha = _local1.symbolAlpha; } _local1.onRender(); }; p.onRender = function () { this.mc._rotation = (this.rotation / Math.PI) * 180; }; p.moveToEnd = function () { var _local1 = this; _local1.direction = 1; if (!_local1.moving) { _local1.getRoot().addListener(_local1); } _local1.moving = true; _local1.upSound.start(); _local1.broadcastMessage("onFlipperUp", {fixedObject:_local1}); }; p.moveToStart = function () { var _local1 = this; _local1.direction = -1; if (!_local1.moving) { _local1.getRoot().addListener(_local1); } _local1.moving = true; _local1.downSound.start(); _local1.broadcastMessage("onFlipperDown", {fixedObject:_local1}); }; p.start = function () { var _local1 = this; if (_local1.keyCode != null) { Key.addListener(_local1); } _local1.addListener(_local1); }; p.stop = function () { var _local1 = this; Key.removeListener(_local1); _local1.removeListener(_local1); }; p.compile = function () { var _local1 = this; super.compile(); if (_local1.hitSoundID != "") { _local1.hitSound = new Sound(_local1.mc); _local1.hitSound.attachSound(_local1.hitSoundID); } else { _local1.hitSound = null; } if (_local1.upSoundID != "") { _local1.upSound = new Sound(_local1.mc); _local1.upSound.attachSound(_local1.upSoundID); } else { _local1.upSound = null; } if (_local1.downSoundID != "") { _local1.downSound = new Sound(_local1.mc); _local1.downSound.attachSound(_local1.downSoundID); } else { _local1.downSound = null; } _local1.rotation = _local1.startAngle; if (_local1.flipType == 0) { _local1.onBeforeStepPhysics = _local1.onBeforeStepPhysics_type0; _local1._detectCollision = _local1.__detectCollision; delete _local1.onCollision; delete _local1.tweak; } else { _local1.onBeforeStepPhysics = _local1.onBeforeStepPhysics_type1; delete _local1._detectCollision; _local1.onCollision = _local1._onCollision; _local1.tweak = _local1._tweak; } }; p._getDefaultBounds = function (p) { var _local1 = this; var _local2 = p; var p1 = new Vector(_local1.flatLength, 0).setAngle(_local1.startAngle).plus(_local2); var _local3 = new Vector(_local1.flatLength, 0).setAngle(_local1.endAngle).plus(_local2); if (_local1.isAngleBetween(Math.PI)) { _local1.xMin = (_local2.x - _local1.flatLength) - _local1.radius2; } else { _local1.xMin = Math.min(Math.min(_local2.x - _local1.radius1, p1.x - _local1.radius2), _local3.x - _local1.radius2); } if (_local1.isAngleBetween(0)) { _local1.xMax = (_local2.x + _local1.flatLength) + _local1.radius2; } else { _local1.xMax = Math.max(Math.max(_local2.x + _local1.radius1, p1.x + _local1.radius2), _local3.x + _local1.radius2); } if (_local1.isAngleBetween(4.71238898038469)) { _local1.yMin = (_local2.y - _local1.flatLength) - _local1.radius2; } else { _local1.yMin = Math.min(Math.min(_local2.y - _local1.radius1, p1.y - _local1.radius2), _local3.y - _local1.radius2); } if (_local1.isAngleBetween((Math.PI/2))) { _local1.yMax = (_local2.y + _local1.flatLength) + _local1.radius2; } else { _local1.yMax = Math.max(Math.max(_local2.y + _local1.radius1, p1.y + _local1.radius2), _local3.y + _local1.radius2); } }; p.isAngleBetween = function (a) { var _local1 = a; var _local3 = this; var _local2 = Math.min(_local3.startAngle, _local3.endAngle); var end = Math.max(_local3.startAngle, _local3.endAngle); while (_local1 < _local2) { _local1 = _local1 + (Math.PI*2); } return(_local1 < end); }; p.onBeforeStepPhysics_type0 = function () { var _local1 = this; if (_local1.direction == 1) { if (_local1.stepPosition == -1) { var _local2 = 1; } } if (_local1.direction == -1) { if (_local1.stepPosition == 1) { var _local2 = 1; } } if (_local2) { _local1.getRoot().removeListener(_local1); _local1.moving = false; _local1.direction = 0; } else { _local1.stepPosition = -_local1.direction; _local1.rotation = ((_local1.direction == -1) ? (_local1.startAngle) : (_local1.endAngle)); } _local1.onRender(); }; p.__detectCollision = function (m, p) { var _local1 = this; var _local3 = m; if (!_local1.moving) { return(super._detectCollision(_local3, p)); } _local1.rotationSpeed = (_local1.endAngle - _local1.startAngle) * _local1.direction; var stepSize = (_local1.rotationSpeed / _local1.steps); var initAngle = ((_local1.direction == 1) ? (_local1.startAngle) : (_local1.endAngle)); var hasHit = false; var _local2 = 0; while (_local2 <= _local1.steps) { _local1.rotation = initAngle + (stepSize * _local2); var c = super._detectCollision(_local3, p); if (c) { _local3.position.plus(_local3.velocity.clone().scale(1 / _local1.steps)); hasHit = true; } _local2++; } _local1.rotationSpeed = 0; if (hasHit) { _local1.hitSound.start(); } return(hasHit); }; p.onBeforeStepPhysics_type1 = function () { var _local1 = this; if (_local1.direction == 1) { if (_local1.stepPosition == _local1.steps) { var _local2 = 1; } } if (_local1.direction == -1) { if (_local1.stepPosition == 0) { var _local2 = 1; } } if (_local2) { _local1.parent.removeListener(_local1); _local1.moving = false; _local1.rotationSpeed = 0; } else { _local1.stepPosition = _local1.stepPosition + _local1.direction; _local1.rotationSpeed = ((_local1.endAngle - _local1.startAngle) / _local1.steps) * _local1.direction; _local1.rotation = _local1.startAngle + (((_local1.endAngle - _local1.startAngle) / _local1.steps) * _local1.stepPosition); _local1.onRender(); } }; p._onCollision = function () { if (this.moving) { this.hitSound.start(); } }; p._tweak = function (oc, y) { var _local1 = this; var _local2 = oc; if (_local1.moving) { if (_local1.direction == 1) { if (_local1.rotationSpeed > 0) { if (y > _local2.y) { _local2.y = _local2.y + _local1.radius2; } } else if (y < _local2.y) { _local2.y = _local2.y - _local1.radius2; } } } }; p.onKeyDown = function () { var _local1 = this; if (_local1.isDown) { } else if (Key.getCode() != _local1.keyCode) { } else { _local1.isDown = true; _local1.moveToEnd(); } }; p.onKeyUp = function () { var _local1 = this; if (!_local1.isDown) { } else if (Key.getCode() != _local1.keyCode) { } else { _local1.isDown = false; _local1.moveToStart(); } }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("flipType"); _local1 = _local1 + _local2.exportProp("startAngle"); _local1 = _local1 + _local2.exportProp("endAngle"); _local1 = _local1 + _local2.exportProp("steps"); _local1 = _local1 + _local2.exportProp("keyCode"); _local1 = _local1 + _local2.exportProp("hitSoundID"); _local1 = _local1 + _local2.exportProp("upSoundID"); _local1 = _local1 + _local2.exportProp("downSoundID"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("flipType", _local1); _local2.importProp("startAngle", _local1); _local2.importProp("endAngle", _local1); _local2.importProp("steps", _local1); _local2.importProp("keyCode", _local1); _local2.importProp("hitSoundID", _local1, "String"); _local2.importProp("upSoundID", _local1, "String"); _local2.importProp("downSoundID", _local1, "String"); }; var c = ((ICE.RegularPolygon = function (x, y, rotation, radius, sides) { super(x, y, rotation); if (sides != null) { this.sides = sides; } if (radius != null) { this.radius = radius; } })); var p = c.as1_extends(ICE.FixedObject); p.classString = "RegularPolygon"; p.radius = 100; p.sides = 5; p.clone = function () { var _local1 = super.clone(); this.cloneProp("radius", _local1); this.cloneProp("sides", _local1); return(_local1); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); this.radius = this.radius * factor; return(this); }; p.flipVertical = function (y) { super.flipVertical(y); this.rotation = this.rotation * -1; return(this); }; p.flipHorizontal = function (x) { var _local1 = this; super.flipHorizontal(x); _local1.rotation = Math.PI - _local1.rotation; return(_local1); }; p._getDefaultBounds = function (p) { var _local1 = this; var _local3 = p; var _local2 = (Math.PI*2) / _local1.sides; _local1.xMax = _local3.x + (Math.cos((Math.round((-_local1.rotation) / _local2) * _local2) + _local1.rotation) * _local1.radius); _local1.xMin = _local3.x + (Math.cos((Math.round((Math.PI - _local1.rotation) / _local2) * _local2) + _local1.rotation) * _local1.radius); _local1.yMax = _local3.y + (Math.sin((Math.round(((Math.PI/2) - _local1.rotation) / _local2) * _local2) + _local1.rotation) * _local1.radius); _local1.yMin = _local3.y + (Math.sin((Math.round((4.71238898038469 - _local1.rotation) / _local2) * _local2) + _local1.rotation) * _local1.radius); }; p._detectCollision = function (b, p) { var _local2 = this; var a = (Math.PI / _local2.sides); var adj = (Math.cos(a) * _local2.radius); var opp = (Math.sin(a) * _local2.radius); var _local1 = b.position.clone().minus(p); var a = _global.fixAngle(_local1.getAngle() - _local2.rotation); var edgeNum = Math.floor(a / ((Math.PI*2) / _local2.sides)); var _local3 = ((Math.PI*2) * ((edgeNum + 0.5) / _local2.sides)) + _local2.rotation; _local1.rotate(-_local3); if (((adj + b.radius) - _local1.x) > 0) { if (Math.abs(_local1.y) < opp) { _local1.x = adj; return(_local2.resolveCollision(b, _local3, _local1.rotate(_local3).plus(p))); } var corner = new Vector(adj, opp * ((_local1.y < 0) ? -1 : 1)); var overlap = (b.radius - _global.getDistance(_local1, corner)); if (overlap > 0) { var ca2 = _global.getAngle(_local1, corner); return(_local2.resolveCollision(b, _local3 + ca2, corner.rotate(_local3).plus(p))); } } return(undefined); }; p._drawShapeAt = function (mc, x, y, a) { mc.drawRegPoly(x, y, this.radius, this.sides, a); }; p.exportProperties = function () { var _local1 = super.exportProperties(); _local1 = _local1 + this.exportProp("radius"); _local1 = _local1 + this.exportProp("sides"); return(_local1); }; p.importObject = function (o) { var _local1 = o; super.importObject(_local1); this.importProp("radius", _local1); this.importProp("sides", _local1); }; var c = ((ICE.ConvexPolygon = function (x, y, rotation, border) { var _local2 = arguments; var _local3 = this; super(x, y, rotation); if (border != null) { _local3.border = border; } if (_local2.length > 5) { _local3.points = new Array(); var _local1 = 0; while (_local1 < (_local2.length - 4)) { _local3.points.push(_local2[_local1 + 4]); _local1++; } } else { _local3.points = [new Vector(-30, -30), new Vector(-30, 30), new Vector(30, -30), new Vector(30, 30)]; } _local3.compile(); })); var p = c.as1_extends(ICE.FixedObject); p.classString = "ConvexPolygon"; p.border = 10; p.points = null; p.clone = function () { var _local2 = this; var _local3 = super.clone(); _local2.cloneProp("border", _local3); _local3.points = new Array(); var _local1 = 0; while (_local1 < _local2.points.length) { _local3.points[_local1] = _local2.points[_local1].clone(); _local1++; } return(_local3); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { var _local2 = this; var _local3 = factor; super.scale(_local3); var _local1 = 0; while (_local1 < _local2.points.length) { _local2.points[_local1].scale(_local3); _local1++; } _local2.border = _local2.border * _local3; return(_local2); }; p.flipVertical = function (y) { var _local2 = this; super.flipVertical(y); var _local1 = 0; while (_local1 < _local2.points.length) { _local2.points[_local1].y = _local2.points[_local1].y * -1; _local1++; } _local2.rotation = _local2.rotation * -1; return(_local2); }; p.flipHorizontal = function (x) { var _local2 = this; super.flipHorizontal(x); var _local1 = 0; while (_local1 < _local2.points.length) { _local2.points[_local1].x = _local2.points[_local1].x * -1; _local1++; } _local2.rotation = _local2.rotation * -1; return(_local2); }; p.compile = function () { super.compile(); var l = this.points.length; var total = new Vector(0, 0); var _local2 = 0; while (_local2 < l) { total.plus(this.points[_local2]); _local2++; } var mid = ((this.middle = total.scale(1 / l))); this.points.sort(function (a, b) { var _local2 = _global.fixAngle(a.clone().minus(mid).getAngle()); var _local1 = _global.fixAngle(b.clone().minus(mid).getAngle()); return(_local2 > _local1); }); this.segments = new Array(); _local2 = 0; while (_local2 < l) { var _local1 = (this.segments[_local2] = new Object()); _local1.p1 = this.points[_local2]; _local1.p2 = this.points[(_local2 + 1) % l]; var p1 = _local1.p1.clone().minus(mid); var _local3 = _local1.p2.clone().minus(mid); _local1.startAngle = p1.getAngle(); _local1.endAngle = _local3.getAngle(); while (_local1.startAngle < 0) { _local1.startAngle = _local1.startAngle + (Math.PI*2); } while (_local1.endAngle < _local1.startAngle) { _local1.endAngle = _local1.endAngle + (Math.PI*2); } _local1.lineAngle = _global.getAngle(_local3, p1); var rp1 = p1.clone().rotate(-_local1.lineAngle); var rp2 = _local3.clone().rotate(-_local1.lineAngle); _local1.y = rp1.y; _local1.x1 = rp1.x; _local1.x2 = rp2.x; _local2++; } }; p._getDefaultBounds = function (p) { var _local1 = this; var _local3 = new Vector(-99999, -99999); var pMin = new Vector(99999, 99999); var _local2 = 0; while (_local2 < _local1.points.length) { _local3 = Vector.max(_local3, _local1.points[_local2].clone().rotate(_local1.rotation)); var pMin = Vector.min(pMin, _local1.points[_local2].clone().rotate(_local1.rotation)); _local2++; } _local3.plus(p); pMin.plus(p); _local1.xMin = pMin.x - _local1.border; _local1.xMax = _local3.x + _local1.border; _local1.yMin = pMin.y - _local1.border; _local1.yMax = _local3.y + _local1.border; }; p._detectCollision = function (m, p) { var _local2 = this; var _local3 = m.position.clone().minus(p).rotate(-_local2.rotation).minus(_local2.middle); var oa = _global.fixAngle(_local3.getAngle()); var i = 0; var l = _local2.points.length; while (i < l) { var _local1 = _local2.segments[i]; var a = ((oa < _local1.startAngle) ? (oa + (Math.PI*2)) : (oa)); if ((_local1.startAngle <= a) && (_local1.endAngle >= a)) { _local3.rotate(-_local1.lineAngle); if ((_local3.y + m.radius) > (_local1.y - _local2.border)) { if ((_local3.x > _local1.x1) && (_local3.x < _local1.x2)) { _local3.y = _local1.y - _local2.border; var a = ((_local1.lineAngle - (Math.PI/2)) + _local2.rotation); var p = _local3.rotate(_local1.lineAngle).plus(_local2.middle).rotate(_local2.rotation).plus(p); return(_local2.resolveCollision(m, a, p)); } if ((_local3.x > ((_local1.x1 - m.radius) - _local2.border)) && (_local3.x < ((_local1.x2 + m.radius) + _local2.border))) { var cp = new Vector(((_local3.x < 0) ? (_local1.x1) : (_local1.x2)), _local1.y); cp.rotate(_local1.lineAngle).plus(_local2.middle).rotate(_local2.rotation).plus(p); var c = (new ICE.Circle(cp.x, cp.y, _local2.border)); c.parent = _local2; c.nested = true; return(c.detectCollision(m)); } } return(false); } i++; } return(false); }; p._drawShapeAt = function (mc, x, y, a) { var _local1 = this; _local1.compile(); var mid = _local1.middle.clone().rotate(_local1.rotation); var p0 = _local1.points[0].clone().plus(new Vector(0, _local1.border).setAngle(_local1.segments[0].lineAngle - (Math.PI/2))).rotate(_local1.rotation); mc.moveTo(p0.x + x, p0.y + y); var _local3 = 0; var l = _local1.points.length; while (_local3 < l) { var s0 = _local1.segments[_local3]; var s1 = _local1.segments[(_local3 + 1) % l]; var p0 = _local1.points[(_local3 + 1) % l].clone().plus(new Vector(0, _local1.border).setAngle(s0.lineAngle - (Math.PI/2))).rotate(_local1.rotation); var a0 = ((s0.lineAngle - (Math.PI/2)) + _local1.rotation); var _local2 = (s1.lineAngle - (Math.PI/2)) + _local1.rotation; while (_local2 < a0) { _local2 = _local2 + (Math.PI*2); } mc.lineTo(p0.x + x, p0.y + y); mc.arcTo(a0, _local2, _local1.border); _local3++; } }; p.exportProperties = function () { var str = super.exportProperties(); str = str + this.exportProp("border"); str = str + " points='"; var _local1 = 0; var _local3 = this.points.length; while (_local1 < _local3) { var _local2 = this.points[_local1]; str = str + ((_local2.x + ",") + _local2.y); if ((_local1 + 1) < _local3) { str = str + "|"; } _local1++; } str = str + "'"; return(str); }; p.importObject = function (o) { super.importObject(o); this.importProp("border", o); this.points = new Array(); var _local3 = o.attributes.points.split("|"); var _local1 = 0; while (_local1 < _local3.length) { var _local2 = _local3[_local1].split(","); this.points.push(new Vector(parseFloat(_local2[0]), parseFloat(_local2[1]))); _local1++; } }; var c = ((ICE.PolyBumper = function (x, y, r) { super(x, y, r); })); var p = c.as1_extends(ICE.ConvexPolygon); c.uid = 0; p.classString = "PolyBumper"; p.fillColor = 3355443 /* 0x333333 */; p.hitSegment = 0; p.hitForce = 5; p.hitThreshold = 0; p.hitSoundID = ""; p.playSymbol = false; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("hitSegment", _local1); _local2.cloneProp("hitForce", _local1); _local2.cloneProp("hitThreshold", _local1); _local2.cloneProp("hitSoundID", _local1); _local2.cloneProp("playSymbol", _local1); return(_local1); }; p.start = function () { this.addListener(this); }; p.stop = function () { this.removeListener(this); }; p.rotate = function (a) { super.rotate(a); }; p.scale = function (factor) { super.scale(factor); }; p.flipVertical = function (y) { super.flipVertical(y); }; p.flipHorizontal = function (x) { super.flipHorizontal(x); }; p.compile = function () { var _local1 = this; super.compile(); if (_local1.hitSoundID != null) { _local1.hitSound = new Sound(_local1.mc); _local1.hitSound.attachSound(_local1.hitSoundID); } else { _local1.hitSound = null; } _local1.bumpAngle = (_local1.segments[_local1.hitSegment].lineAngle - (Math.PI/2)) + _local1.rotation; }; p.onCollision = function (eo) { var _local1 = this; var _local2 = eo; if (_local2.angle == _local1.bumpAngle) { if (Math.abs(_local2.bounceSpeed) >= _local1.hitThreshold) { _local2.movableObject.velocity.plus(new Vector(0, _local1.hitForce).setAngle(_local2.angle)); _local1.hitSound.start(); if (_local1.playSymbol) { _local1.mc.symbol.play(); } _local1.broadcastMessage("onBump", _local2); } } }; p._drawShapeAt = function (mc, x, y, a) { var _local2 = this; var _local3 = a; super._drawShapeAt(mc, x, y, _local3); var pts = []; var _local1 = 0; while (_local1 < _local2.points.length) { pts.push(_local2.points[_local1].clone().rotate(_local3).plus(new Vector(x, y))); _local1++; } var c = mc.createEmptyMovieClip("mid", 1); c.beginFill(16777215, _local2.fillAlpha / 5); c.drawPoly(pts); c.endFill(); var s = _local2.segments[_local2.hitSegment]; var p = new Vector(0, _local2.border).setAngle((s.lineAngle + _local3) - (Math.PI/2)); var p1 = s.p1.clone().rotate(_local3).plus(new Vector(x, y)); var p2 = s.p2.clone().rotate(_local3).plus(new Vector(x, y)); var tp1 = p1.clone().plus(p); var tp2 = p2.clone().plus(p); var bmpmc = mc.createEmptyMovieClip("bmp", 2); bmpmc.beginFill(0, _local2.fillAlpha / 2); bmpmc.drawPoly([tp1, p1, p2, tp2]); bmpmc.endFill(); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("hitSegment"); _local1 = _local1 + _local2.exportProp("hitForce"); _local1 = _local1 + _local2.exportProp("hitThreshold"); _local1 = _local1 + _local2.exportProp("hitSoundID"); _local1 = _local1 + _local2.exportProp("playSymbol"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("hitSegment", _local1); _local2.importProp("hitForce", _local1); _local2.importProp("hitThreshold", _local1); _local2.importProp("hitSoundID", _local1, "String"); _local2.importProp("playSymbol", _local1, "Boolean"); }; var c = ((ICE.Tilt = function () { var _local1 = this; _local1.position = ((x == null) ? (_local1.position.clone()) : (new Vector(x, y))); _local1.tiltAmount = _local1.tiltAmount.clone(); _local1.id = ICE.PhysicsObject.uid++; })); var p = c.as1_extends(Object); p.classString = "Tilt"; p.autoRender = true; p.tiltAmount = new Vector(0, -3); p.keyCode = 40; p.position = new Vector(0, 0); p.start = function () { var _local1 = this; Key.addListener(_local1); _local1.def_y = _local1.root.mc._y; _local1.def_x = _local1.root.mc._x; }; p.stop = function () { var _local1 = this; Key.removeListener(_local1); if (_local1.isDown) { _local1.onKeyUp(); } }; p.onKeyDown = function () { var _local1 = this; if (_local1.isDown) { } else if (Key.getCode() != _local1.keyCode) { } else { _local1.isDown = true; _local1.direction = 1; _local1.hasMoved = false; _local1.getRoot().addListener(_local1); } }; p.onKeyUp = function () { var _local1 = this; if (Key.getCode() != _local1.keyCode) { } else { _local1.isDown = false; _local1.direction = -1; _local1.hasMoved = false; _local1.getRoot().addListener(_local1); } }; p.onBeforeStepPhysics = function () { var _local2 = this; if (_local2.hasMoved) { _local2.getRoot().removeListener(_local2); _local2.getRoot().velocity = new Vector(0, 0); } else { var amount = _local2.tiltAmount.clone(); if (_local2.direction == 1) { _local2.getRoot().mc._x = _local2.def_x + amount.x; _local2.getRoot().mc._y = _local2.def_y + amount.y; } if (_local2.direction == -1) { _local2.getRoot().mc._x = _local2.def_x; _local2.getRoot().mc._y = _local2.def_y; amount.reverse(); } _local2.getRoot().velocity = amount; var _local3 = _local2.getRoot().movableObjects; var _local1 = 0; while (_local1 < _local3.length) { _local3[_local1].position.minus(amount); _local1++; } _local2.hasMoved = true; } }; p.drawShapeAt = function (mc) { mc.attachMovie("TiltSymbol", "tilt", 0); }; p.getBounds = function () { var _local1 = this; var _local2 = _local1.mc.getBounds(_local1.getRoot().mc); _local1.xMin = _local2.xMin; _local1.xMax = _local2.xMax; _local1.yMin = _local2.yMin; _local1.yMax = _local2.yMax; return(_local1); }; p.clone = function () { var _local1 = this; var _local2 = new ICE.Tilt(); _local2.tiltAmount = _local1.tiltAmount.clone(); _local1.cloneProp("keyCode"); _local1.cloneProp("position"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; _local2.importProp("tiltAmount", _local1, "Vector"); _local2.importProp("keyCode", _local1); _local2.importProp("position", _local1, "Vector"); }; p.exportProperties = function () { var _local2 = this; var _local1 = (" classString='" + _local2.classString) + "'"; _local1 = _local1 + _local2.exportProp("tiltAmount"); _local1 = _local1 + _local2.exportProp("keyCode"); _local1 = _local1 + _local2.exportProp("position"); return(_local1); }; p.export = function () { return(("<Tilt " + this.exportProperties()) + " />"); }; p.exportProp = ICE.PhysicsObject.prototype.exportProp; p.importProp = ICE.PhysicsObject.prototype.importProp; p.cloneProp = ICE.PhysicsObject.prototype.cloneProp; p.getLocalBounds = ICE.PhysicsObject.prototype.getLocalBounds; p.getParentBounds = ICE.PhysicsObject.prototype.getParentBounds; p.getGlobalPosition = ICE.PhysicsObject.prototype.getGlobalPosition; p.getRoot = ICE.PhysicsObject.prototype.getRoot; var c = ((ICE.Decal = function (x, y) { var _local1 = this; _local1.position = ((x == null) ? (_local1.position.clone()) : (new Vector(x, y))); _local1.id = ICE.PhysicsObject.uid++; })); var p = c.as1_extends(Object); p.classString = "Decal"; p.name = ""; p.position = new Vector(0, 0); p.useSymbol = true; p.symbolID = ""; p.symbolXScale = 100; p.symbolYScale = 100; p.symbolRotation = 0; p.symbolAlpha = 100; p.render = function (mc) { var _local1 = this; _local1.mc = mc.createEmptyMovieClip("physicsObject_" + _local1.id, _local1.zIndex); _local1.mc._x = _local1.position.x; _local1.mc._y = _local1.position.y; _local1.mc.attachMovie(_local1.symbolID, "symbol", 0); _local1.mc.symbol._xscale = _local1.symbolXScale; _local1.mc.symbol._yscale = _local1.symbolYScale; _local1.mc.symbol._rotation = (_local1.symbolRotation / Math.PI) * 180; _local1.mc.symbol._alpha = _local1.symbolAlpha; }; p.flipVertical = function (y) { var _local1 = this; if (y != null) { _local1.position.y = (y * 2) - _local1.position.y; } _local1.symbolYScale = _local1.symbolYScale * -1; _local1.symbolRotation = _local1.symbolRotation * -1; return(_local1); }; p.flipHorizontal = function (x) { var _local1 = this; if (x != null) { _local1.position.x = (x * 2) - _local1.position.x; } _local1.symbolXScale = _local1.symbolXScale * -1; _local1.symbolRotation = _local1.symbolRotation * -1; return(_local1); }; p.rotate = function (a) { this.symbolRotation = this.symbolRotation + a; }; p.scale = function (factor) { this.symbolXScale = this.symbolXScale * factor; this.symbolYScale = this.symbolYScale * factor; }; p.clone = function () { var _local2 = this; var _local1 = new _local2.constructor(); _local1.position = _local2.position.clone(); _local2.cloneProp("name", _local1); _local2.cloneProp("useSymbol", _local1); _local2.cloneProp("symbolID", _local1); _local2.cloneProp("symbolXScale", _local1); _local2.cloneProp("symbolYScale", _local1); _local2.cloneProp("symbolRotation", _local1); _local2.cloneProp("symbolAlpha", _local1); return(_local1); }; p.getBounds = function () { var _local1 = this; _local1.mc.render(); var _local2 = _local1.mc.symbol.getBounds(_local1.getRoot().mc); _local1.xMin = _local2.xMin; _local1.xMax = _local2.xMax; _local1.yMin = _local2.yMin; _local1.yMax = _local2.yMax; return(_local1); }; p.export = function () { return(("<Decal " + this.exportProperties()) + " />"); }; p.exportProperties = function () { var _local2 = this; var _local1 = ""; _local1 = _local1 + _local2.exportProp("name"); _local1 = _local1 + ((" classString='" + _local2.classString) + "'"); _local1 = _local1 + ((((" position='" + _local2.position.x) + ",") + _local2.position.y) + "'"); _local1 = _local1 + _local2.exportProp("useSymbol"); _local1 = _local1 + _local2.exportProp("symbolID"); _local1 = _local1 + _local2.exportProp("symbolXScale"); _local1 = _local1 + _local2.exportProp("symbolYScale"); _local1 = _local1 + _local2.exportProp("symbolRotation"); _local1 = _local1 + _local2.exportProp("symbolAlpha"); return(_local1); }; p.importObject = function (o) { var _local1 = o; var _local2 = this; _local2.importProp("position", _local1, "Vector"); _local2.importProp("name", _local1, "String"); _local2.importProp("useSymbol", _local1, "Boolean"); _local2.importProp("symbolID", _local1, "String"); _local2.importProp("symbolXScale", _local1); _local2.importProp("symbolYScale", _local1); _local2.importProp("symbolRotation", _local1); _local2.importProp("symbolAlpha", _local1); }; p.exportProp = ICE.PhysicsObject.prototype.exportProp; p.importProp = ICE.PhysicsObject.prototype.importProp; p.cloneProp = ICE.PhysicsObject.prototype.cloneProp; p.getLocalBounds = ICE.PhysicsObject.prototype.getLocalBounds; p.getParentBounds = ICE.PhysicsObject.prototype.getParentBounds; p.getGlobalPosition = ICE.PhysicsObject.prototype.getGlobalPosition; p.getRoot = ICE.PhysicsObject.prototype.getRoot; var c = ((ICE.Light = function (x, y) { super(x, y); })); var p = c.as1_extends(ICE.Decal); p.classString = "Light"; p.state = true; p.symbolID = "Light"; p.setState = function (state) { var _local1 = this; _local1.state = state; _local1.mc.symbol.gotoAndStop((_local1.state ? "on" : "off")); }; p.start = function () { this.initState = this.state; }; p.stop = function () { this.setState(this.initState); }; p.exportProperties = function () { var _local1 = super.exportProperties(); _local1 = _local1 + this.exportProp("state"); return(_local1); }; p.importObject = function (o) { super.importObject(o); this.importProp("state", o, "Boolean"); }; var c = ((ICE.Container = function () { this.objects = new Object(); this.depths = new Array(); })); var p = c.as1_extends(Object); p.addObject = function (o) { var _local1 = o; var _local2 = this; _local1.parent = _local2; _local1.root = _local2.root; _local2.objects[_local1.id] = _local1; var _local3 = _local2.depths.length; _local2.depths[_local3] = _local1; _local1.zIndex = _local3; return(_local1); }; p.removeObject = function (o) { var _local1 = o; var _local2 = this; delete _local2.objects[_local1.id]; _local2.depths.splice(_local1.zIndex, 1); _local2.updateDepths(_local1.zIndex); return(_local1); }; p.removeAll = function () { this.objects = new Object(); this.depths = new Array(); }; p.getObject = function (id) { return(this.objects[id]); }; p.getObjectByID = function (id) { return(this.objects[id]); }; p.getObjectByDepth = function (d) { return(this.depths[d]); }; p.setObjectDepth = function (o, d) { var _local1 = d; var _local3 = this; var l = _local3.depths.length; if (_local1 < 0) { _local1 = 0; } if (_local1 > (l - 1)) { _local1 = l - 1; } var _local2 = o.zIndex; _local3.depths.splice(_local2, 1); _local3.depths.splice(_local1, 0, o); _local3.updateDepths(Math.min(_local2, _local1), Math.max(_local2, _local1)); }; p.updateDepths = function (start, end) { var _local2 = this; var _local3 = end; if (start == null) { start = 0; } if (_local3 == null) { _local3 = _local2.depths.length - 1; } var _local1 = start; while (_local1 <= _local3) { _local2.depths[_local1].zIndex = _local1; _local2.depths[_local1].mc.swapDepths(_local1); _local1++; } }; p.copyInstanceNames = function (scope) { var _local2 = this; for (var _local3 in _local2.objects) { var _local1 = _local2.objects[_local3]; if (_local1.name != null) { scope[_local1.name] = _local1; } if (_local1.isGroup) { _local1.copyInstanceNames(_local1); } } }; p.getRoot = function () { return(this.parent.getRoot()); }; p.exportProp = ICE.PhysicsObject.prototype.exportProp; p.importProp = ICE.PhysicsObject.prototype.importProp; p.cloneProp = ICE.PhysicsObject.prototype.cloneProp; var c = ((ICE.Engine = function () { var _local1 = this; super(); _local1.root = _local1; _local1.gravity = _local1.gravity.clone(); _local1.velocity = _local1.velocity.clone(); ASBroadcaster.initialize(_local1); })); var p = c.as1_extends(ICE.Container); p.airFriction = 0.01; p.gravity = new Vector(0, 1); p.velocity = new Vector(0, 0); p.movableCollisions = true; p.start = function () { var _local1 = this; if (_local1.started) { } else { _local1.started = true; _local1.paused = false; for (var _local2 in _local1.objects) { _local1.objects[_local2].start(); } MovieClip.addListener(_local1); } }; p.stop = function () { var _local1 = this; if (!_local1.started) { } else { _local1.started = false; for (var _local2 in _local1.objects) { _local1.objects[_local2].stop(); } MovieClip.removeListener(_local1); } }; p.pause = function () { var _local1 = this; if (!_local1.started) { } else { _local1.paused = !_local1.paused; if (_local1.paused) { MovieClip.removeListener(_local1); } else { MovieClip.addListener(_local1); } } }; p.compile = function () { var _local1 = this; _local1.copyInstanceNames(_local1); _local1.fixedObjects = new Object(); _local1.movableObjects = new Array(); for (var _local3 in _local1.objects) { _local1.compileObject(_local1.objects[_local3]); } var _local2 = 0; _local1.leftBounds = new Array(); _local1.rightBounds = new Array(); _local1.topBounds = new Array(); _local1.bottomBounds = new Array(); for (var _local3 in _local1.fixedObjects) { var o = _local1.fixedObjects[_local3]; o.getBounds(); _local1.rightBounds[_local2] = (_local1.leftBounds[_local2] = (_local1.bottomBounds[_local2] = (_local1.topBounds[_local2] = o))); _local2++; } _local1.lastIndex = _local2 - 1; _local1.leftBounds.sort(function (a, b) { return(a.xMax > b.xMax); }); _local1.rightBounds.sort(function (a, b) { return(a.xMin < b.xMin); }); _local1.topBounds.sort(function (a, b) { return(a.yMax > b.yMax); }); _local1.bottomBounds.sort(function (a, b) { return(a.yMin < b.yMin); }); var _local3 = 0; var l = _local1.movableObjects.length; while (_local3 < l) { _local1.compileMovableObject(_local1.movableObjects[_local3]); _local3++; } _local1.updateMovableObjects(); }; p.render = function (mc) { var _local1 = this; var _local2 = mc; _local1.mc = _local2; for (var _local3 in _local1.objects) { _local1.objects[_local3].render(_local2); } }; p.renderBounds = function (mc) { var _local2 = mc; var _local3 = this; for (var i in _local3.objects) { var _local1 = _local3.objects[i]; _local2.lineStyle(1, 1193046); _local2.moveTo(_local1.xMin, _local1.yMin); _local2.lineTo(_local1.xMin, _local1.yMax); _local2.lineTo(_local1.xMax, _local1.yMax); _local2.lineTo(_local1.xMax, _local1.yMin); _local2.lineTo(_local1.xMin, _local1.yMin); } }; p.getGlobalPosition = function () { return(new Vector(0, 0)); }; p.getRoot = function () { return(this); }; p.stepPhysics = (p.onEnterFrame = function () { this.broadcastMessage("onBeforeStepPhysics", {engine:this}); var m = this.activeMovableObjects; var ml = m.length; var i = 0; while (i < ml) { var o = m[i]; o.velocity.plus(this.gravity); o.velocity.scale(1 - this.airFriction); o.position.plus(o.velocity); o.rotationSpeed = o.rotationSpeed * (1 - o.rotationFriction); o.rotation = o.rotation + o.rotationSpeed; i++; } if (this.movableCollisions) { var i = 0; while (i < (ml - 1)) { var j = (i + 1); while (j < ml) { if (m[i].level == m[j].level) { m[i].detectCollision(m[j]); } j++; } i++; } } var i = 0; while (i < ml) { var _local1 = m[i]; var dl = ((_local1.position.x - _local1.radius) - _local1.xMin); var dr = ((_local1.position.x + _local1.radius) - _local1.xMax); var dt = ((_local1.position.y - _local1.radius) - _local1.yMin); var db = ((_local1.position.y + _local1.radius) - _local1.yMax); if ((dl + dr) < 0) { this.moveLeftBound(_local1, dl); this.moveRightBound(_local1, dr); } else { this.moveRightBound(_local1, dr); this.moveLeftBound(_local1, dl); } if ((dt + db) < 0) { this.moveTopBound(_local1, dt); this.moveBottomBound(_local1, db); } else { this.moveBottomBound(_local1, db); this.moveTopBound(_local1, dt); } var cs = new Object(); var newc = new Object(); var oldc = _local1.contacts; var f = _local1.activeObjects; for (var j in f) { var _local2 = f[j]; if (_local2.enabled) { if (_local2.levels[_local1.level]) { if (_local2.detectCollision(_local1)) { var _local3 = _local2.id; cs[_local3] = _local2; if (oldc[_local3] == null) { newc[_local3] = _local2; } else { delete oldc[_local3]; } } } } } for (var k in oldc) { oldc[k].broadcastMessage("onExit", {fixedObject:oldc[k], movableObject:_local1}); } for (var k in newc) { newc[k].broadcastMessage("onEnter", {fixedObject:newc[k], movableObject:_local1}); } _local1.contacts = cs; i++; } this.broadcastMessage("onAfterStepPhysics", {engine:this}); }); p.compileObject = function (o) { var _local1 = o; var _local2 = this; _local1.compile(); if (_local1 instanceof ICE.Group) { for (var _local3 in _local1.objects) { _local2.compileObject(_local1.objects[_local3]); } } else if (_local1 instanceof ICE.FixedObject) { _local2.addFixedObject(_local1); } else if (_local1 instanceof ICE.MovableObject) { _local2.addMovableObject(_local1); } }; p.compileMovableObject = function (obj) { var _local2 = obj; var _local3 = this; _local2.xMin = -10000; _local2.xMax = 10000; _local2.yMin = -10000; _local2.yMax = 10000; _local2.activeObjects = new Object(); _local2.rightIndex = -1; _local2.leftIndex = -1; _local2.bottomIndex = -1; _local2.topIndex = -1; for (var i in _local3.fixedObjects) { var _local1 = _local3.fixedObjects[i]; _local1.vActive[_local2.id] = true; _local1.hActive[_local2.id] = true; _local2.activeObjects[_local1.id] = _local1; } }; p.updateMovableObjects = function () { var _local3 = (this.activeMovableObjects = new Array()); var _local2 = this.movableObjects; var l = ((l = _local2.length)); var _local1 = 0; while (_local1 < l) { if (_local2[_local1].enabled) { _local3.push(_local2[_local1]); } _local1++; } }; p.addMovableObject = function (obj) { this.movableObjects.push(obj); return(obj); }; p.addFixedObject = function (obj) { var _local1 = obj; this.fixedObjects[_local1.id] = _local1; _local1.vActive = new Object(); _local1.hActive = new Object(); return(_local1); }; p.moveLeftBound = function (o, x) { var _local1 = o; var _local3 = this; _local1.xMin = _local1.xMin + x; if (x < 0) { while (_local1.leftIndex > -1) { var _local2 = _local3.leftBounds[_local1.leftIndex]; if (_local2.xMax > _local1.xMin) { _local2.hActive[_local1.id] = true; _local1.leftIndex--; if (_local2.vActive[_local1.id]) { _local1.activeObjects[_local2.id] = _local2; } } else { break; } } } else { while (_local1.leftIndex < _local3.lastIndex) { var _local2 = _local3.leftBounds[_local1.leftIndex + 1]; if (_local2.xMax < _local1.xMin) { _local2.hActive[_local1.id] = false; _local1.leftIndex++; if (_local2.vActive[_local1.id]) { delete _local1.activeObjects[_local2.id]; } } else { return; } } } }; p.moveRightBound = function (o, x) { var _local1 = o; var _local3 = this; _local1.xMax = _local1.xMax + x; if (x < 0) { while (_local1.rightIndex < _local3.lastIndex) { var _local2 = _local3.rightBounds[_local1.rightIndex + 1]; if (_local2.xMin > _local1.xMax) { _local2.hActive[_local1.id] = false; _local1.rightIndex++; if (_local2.vActive[_local1.id]) { delete _local1.activeObjects[_local2.id]; } } else { break; } } } else { while (_local1.rightIndex > -1) { var _local2 = _local3.rightBounds[_local1.rightIndex]; if (_local2.xMin < _local1.xMax) { _local2.hActive[_local1.id] = true; _local1.rightIndex--; if (_local2.vActive[_local1.id]) { _local1.activeObjects[_local2.id] = _local2; } } else { return; } } } }; p.moveTopBound = function (o, y) { var _local1 = o; var _local3 = this; _local1.yMin = _local1.yMin + y; if (y < 0) { while (_local1.topIndex > -1) { var _local2 = _local3.topBounds[_local1.topIndex]; if (_local2.yMax > _local1.yMin) { _local2.vActive[_local1.id] = true; _local1.topIndex--; if (_local2.hActive[_local1.id]) { _local1.activeObjects[_local2.id] = _local2; } } else { break; } } } else { while (_local1.topIndex < _local3.lastIndex) { var _local2 = _local3.topBounds[_local1.topIndex + 1]; if (_local2.yMax < _local1.yMin) { _local2.vActive[_local1.id] = false; _local1.topIndex++; if (_local2.hActive[_local1.id]) { delete _local1.activeObjects[_local2.id]; } } else { return; } } } }; p.moveBottomBound = function (o, y) { var _local1 = o; var _local3 = this; _local1.yMax = _local1.yMax + y; if (y < 0) { while (_local1.bottomIndex < _local3.lastIndex) { var _local2 = _local3.bottomBounds[_local1.bottomIndex + 1]; if (_local2.yMin > _local1.yMax) { _local2.vActive[_local1.id] = false; _local1.bottomIndex++; if (_local2.hActive[_local1.id]) { delete _local1.activeObjects[_local2.id]; } } else { break; } } } else { while (_local1.bottomIndex > -1) { var _local2 = _local3.bottomBounds[_local1.bottomIndex]; if (_local2.yMin < _local1.yMax) { _local2.vActive[_local1.id] = true; _local1.bottomIndex--; if (_local2.hActive[_local1.id]) { _local1.activeObjects[_local2.id] = _local2; } } else { return; } } } }; p.export = function () { var _local2 = this; var _local3 = ("<Engine" + _local2.exportProperties()) + ">"; _local3 = _local3 + "<Objects>"; var _local1 = 0; while (_local1 < _local2.depths.length) { _local3 = _local3 + _local2.depths[_local1].export(); _local1++; } _local3 = _local3 + "</Objects>"; _local3 = _local3 + "</Engine>"; return(_local3); }; p.exportProperties = function () { var _local1 = ""; _local1 = _local1 + this.exportProp("airFriction"); _local1 = _local1 + this.exportProp("gravity"); _local1 = _local1 + ((" bounceFriction='" + ICE.FixedObject.prototype.bounceFriction) + "'"); _local1 = _local1 + ((" slidingFriction='" + ICE.FixedObject.prototype.slidingFriction) + "'"); return(_local1); }; p.import = function (o) { this.importProp("gravity", o, "Vector"); this.importProp("airFriction", o); var fo = o.Objects.childNodes; var _local1 = 0; var l = fo.length; while (_local1 < l) { var _local2 = fo[_local1].attributes; var _local3 = new ICE[_local2[((_local2.class != null) ? "class" : "classString")]](); _local3.importObject(fo[_local1]); this.addObject(_local3); _local1++; } ICE.FixedObject.prototype.bounceFriction = parseFloat(o.attributes.bounceFriction); ICE.FixedObject.prototype.slidingFriction = parseFloat(o.attributes.slidingFriction); }; p.load = function (url) { var _local1 = this; _local1.loader = new XML(); _local1.loader.parent = _local1; _local1.loader.ignoreWhite = true; _local1.loader.load(url); _local1.loader.onLoad = function (success) { var _local1 = this; _local1.parent.import(_local1.firstChild); _local1.parent.onLoad(success); }; }; var c = ((ICE.Group = function (x, y) { super(); this.position = new Vector(x, y); this.id = ICE.PhysicsObject.uid++; })); var p = c.as1_extends(ICE.Container); p.classString = "Group"; p.isGroup = true; p.isGrouped = false; p.parentGroup = null; p.addObject = function (o) { var _local1 = o; super.addObject(_local1); _local1.isGrouped = true; _local1.parentGroup = this; return(_local1); }; p.removeObject = function (o) { var _local1 = o; super.removeObject(_local1); _local1.isGrouped = false; delete _local1.parentGroup; }; p.setProperties = function (o) { var _local1 = o; var _local2 = this; for (var _local3 in _local1) { _local2[_local3] = _local1[_local3]; } }; p.copyProperty = function (name, o) { var _local1 = name; if (this[_local1] != null) { o[_local1] = this[_local1]; } }; p.compile = function () { var _local1 = this; for (var _local2 in _local1.objects) { _local1.objects[_local2].compile(); } }; p.start = function () { var _local1 = this; for (var _local2 in _local1.objects) { _local1.objects[_local2].start(); } }; p.stop = function () { var _local1 = this; for (var _local2 in _local1.objects) { _local1.objects[_local2].stop(); } }; p.clone = function () { var _local1 = this; var _local2 = new _local1.constructor(_local1.position.x, _local1.position.y); _local2.position = _local1.position.clone(); _local1.cloneProp("name", _local2); for (var _local3 in _local1.objects) { _local2.addObject(_local1.objects[_local3].clone()); } return(_local2); }; p.flipVertical = function (y) { var _local1 = this; var _local3 = y; if (_local3 == null) { _local3 = _local1.position.y; } for (var _local2 in _local1.objects) { _local1.objects[_local2].flipVertical(0); } if (_local3 != null) { _local1.position.y = (_local3 * 2) - _local1.position.y; } return(_local1); }; p.flipHorizontal = function (x) { var _local1 = this; var _local3 = x; if (_local3 == null) { _local3 = _local1.position.x; } for (var _local2 in _local1.objects) { _local1.objects[_local2].flipHorizontal(0); } if (_local3 != null) { _local1.position.x = (_local3 * 2) - _local1.position.x; } return(_local1); }; p.scale = function (factor) { var _local1 = this; var _local2 = factor; for (var _local3 in _local1.objects) { _local1.objects[_local3].scale(_local2); _local1.objects[_local3].position.scale(_local2); } }; p.rotate = function (a) { var _local1 = this; var _local2 = a; for (var _local3 in _local1.objects) { _local1.objects[_local3].rotate(_local2); _local1.objects[_local3].position.rotate(_local2); } }; p.getGlobalPosition = function () { var _local1 = this; if (!_local1.isGrouped) { return(_local1.position.clone()); } return(_local1.position.clone().plus(_local1.parentGroup.getGlobalPosition())); }; p.render = function (mc) { var _local1 = this; _local1.mc = mc.createEmptyMovieClip("physicsObject_" + _local1.id, _local1.zIndex); _local1.mc._x = _local1.position.x; _local1.mc._y = _local1.position.y; for (var _local2 in _local1.objects) { _local1.objects[_local2].render(_local1.mc); } }; p.getBounds = function () { var _local1 = this; _local1.xMin = 999999 /* 0x0F423F */; _local1.xMax = -999999; _local1.yMin = 999999 /* 0x0F423F */; _local1.yMax = -999999; var _local2 = _local1.objects; for (var _local3 in _local2) { _local2[_local3].getBounds(); _local1.xMin = Math.min(_local1.xMin, _local2[_local3].xMin); _local1.xMax = Math.max(_local1.xMax, _local2[_local3].xMax); _local1.yMin = Math.min(_local1.yMin, _local2[_local3].yMin); _local1.yMax = Math.max(_local1.yMax, _local2[_local3].yMax); } return(_local1); }; p.getLocalBounds = function () { var _local3 = this; var _local2 = _local3.getGlobalPosition(); var _local1 = new Object(); _local1.xMin = _local3.xMin - _local2.x; _local1.xMax = _local3.xMax - _local2.x; _local1.yMin = _local3.yMin - _local2.y; _local1.yMax = _local3.yMax - _local2.y; return(_local1); }; p.getParentBounds = function () { var _local2 = this; var _local1 = _local2.getLocalBounds(); _local1.xMin = _local1.xMin + _local2.position.x; _local1.xMax = _local1.xMax + _local2.position.x; _local1.yMin = _local1.yMin + _local2.position.y; _local1.yMax = _local1.yMax + _local2.position.y; return(_local1); }; p.importObject = function (o) { this.importProp("position", o, "Vector"); this.importProp("name", o, "String"); var fo = o.Objects.childNodes; var _local1 = 0; while (_local1 < fo.length) { var _local2 = fo[_local1].attributes; var _local3 = new ICE[_local2[((_local2.class != null) ? "class" : "classString")]](); _local3.importObject(fo[_local1]); this.addObject(_local3); _local1++; } }; p.export = function () { return(((("<Group" + this.exportProperties()) + ">\n") + this.exportChildNodes()) + "</Group>\n"); }; p.exportChildNodes = function () { return(this.exportObjects()); }; p.exportProperties = function () { var _local2 = this; var _local1 = (" classString='" + _local2.classString) + "'"; _local1 = _local1 + _local2.exportProp("name"); _local1 = _local1 + _local2.exportProp("position"); return(_local1); }; p.exportObjects = function () { var _local2 = this; var _local3 = "<Objects>"; var _local1 = 0; while (_local1 < _local2.depths.length) { _local3 = _local3 + ((" " + _local2.depths[_local1].export()) + newline); _local1++; } _local3 = _local3 + "</Objects>"; return(_local3); }; var c = ((ICE.MultiShape = function (x, y, a) { super(x, y, a); })); var p = c.as1_extends(ICE.Group); p.isGroup = false; p.__resolve = function (name) { return(ICE.FixedObject.prototype[name]); }; p.inheritProp = function (name) { var _local1 = this; var _local2 = name; if (_local1[_local2] != _local1.__proto__[_local2]) { for (var _local3 in _local1.objects) { _local1.objects[_local3][_local2] = _local1[_local2]; } } }; p.clone = function () { var _local2 = this; var _local1 = super.clone(); _local2.cloneProp("bounceFriction", _local1); _local2.cloneProp("slidingFriction", _local1); _local2.cloneProp("useSymbol", _local1); _local2.cloneProp("symbolID", _local1); _local2.cloneProp("symbolScale", _local1); _local2.cloneProp("symbolRotation", _local1); _local2.cloneProp("symbolAlpha", _local1); _local2.cloneProp("fillColor", _local1); _local2.cloneProp("fillAlpha", _local1); _local2.cloneProp("lineWidth", _local1); _local2.cloneProp("lineColor", _local1); _local2.cloneProp("lineAlpha", _local1); _local2.cloneProp("startLevel", _local1); _local2.cloneProp("endLevel", _local1); _local2.cloneProp("enabled", _local1); _local2.cloneProp("transparent", _local1); return(_local1); }; p.compile = function () { var _local1 = this; _local1.inheritProp("bounceFriction"); _local1.inheritProp("slidingFriction"); _local1.inheritProp("fillColor"); _local1.inheritProp("fillAlpha"); _local1.inheritProp("lineWidth"); _local1.inheritProp("lineColor"); _local1.inheritProp("lineAlpha"); _local1.inheritProp("startLevel"); _local1.inheritProp("endLevel"); _local1.inheritProp("enabled"); _local1.inheritProp("transparent"); super.compile(); }; p.render = function (mc) { var _local1 = this; _local1.mc = mc.createEmptyMovieClip("physicsObject_" + _local1.id, _local1.zIndex); _local1.mc._x = _local1.position.x; _local1.mc._y = _local1.position.y; if (_local1.autoRender) { _local1.drawShapeAt(_local1.mc, 0, 0); } if (_local1.useSymbol) { _local1.mc.attachMovie(_local1.symbolID, "symbol", 0); _local1.mc.symbol._xscale = _local1.symbolXScale; _local1.mc.symbol._yscale = _local1.symbolYScale; _local1.mc.symbol._rotation = (_local1.symbolRotation / Math.PI) * 180; _local1.mc.symbol._alpha = _local1.symbolAlpha; } }; p.scale = function (factor) { this.symbolXScale = this.symbolXScale * factor; this.symbolYScale = this.symbolYScale * factor; }; p.rotate = function (a) { this.symbolRotation = this.symbolRotation + a; }; p.flipVertical = function (y) { var _local1 = this; if (y != null) { _local1.position.y = (y * 2) - _local1.position.y; } _local1.symbolYScale = _local1.symbolYScale * -1; return(_local1); }; p.flipHorizontal = function (x) { var _local1 = this; if (x != null) { _local1.position.x = (x * 2) - _local1.position.x; } _local1.symbolXScale = _local1.symbolXScale * -1; return(_local1); }; p.drawShape = function (mc) { var _local1 = this; _local1.drawShapeAt(mc, _local1.position.x, _local1.position.y); }; p.drawShapeAt = function (mc, x, y) { var _local2 = this; var _local3 = mc; for (var i in _local2.objects) { var _local1 = _local2.objects[i]; _local1.drawShapeAt(_local3, x + _local1.position.x, y + _local1.position.y, _local1.rotation); } }; p.importObject = function (o) { var _local1 = o; var _local2 = this; super.importObject(_local1); _local2.importProp("bounceFriction", _local1); _local2.importProp("slidingFriction", _local1); _local2.importProp("useSymbol", _local1, "Boolean"); _local2.importProp("symbolID", _local1); _local2.importProp("symbolScale", _local1); _local2.importProp("symbolRotation", _local1); _local2.importProp("symbolAlpha", _local1); _local2.importProp("autoRender", _local1, "Boolean"); _local2.importProp("fillColor", _local1, "Color"); _local2.importProp("fillAlpha", _local1); _local2.importProp("lineWidth", _local1); _local2.importProp("lineColor", _local1, "Color"); _local2.importProp("lineAlpha", _local1); _local2.importProp("startLevel", _local1); _local2.importProp("endLevel", _local1); _local2.importProp("enabled", _local1, "Boolean"); _local2.importProp("transparent", _local1, "Boolean"); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("bounceFriction"); _local1 = _local1 + _local2.exportProp("slidingFriction"); _local1 = _local1 + _local2.exportProp("useSymbol"); _local1 = _local1 + _local2.exportProp("symbolID"); _local1 = _local1 + _local2.exportProp("symbolScale"); _local1 = _local1 + _local2.exportProp("symbolRotation"); _local1 = _local1 + _local2.exportProp("symbolAlpha"); _local1 = _local1 + _local2.exportProp("autoRender"); _local1 = _local1 + _local2.exportProp("fillColor", "Color"); _local1 = _local1 + _local2.exportProp("fillAlpha"); _local1 = _local1 + _local2.exportProp("lineWidth", "Color"); _local1 = _local1 + _local2.exportProp("lineColor"); _local1 = _local1 + _local2.exportProp("lineAlpha"); _local1 = _local1 + _local2.exportProp("startLevel"); _local1 = _local1 + _local2.exportProp("endLevel"); _local1 = _local1 + _local2.exportProp("enabled"); _local1 = _local1 + _local2.exportProp("transparent"); return(_local1); }; var c = ((ICE.Tube = function (x, y, a) { var _local1 = this; super(x, y, a); _local1.segments = new Array(); _local1.appendSegment(); var _local2 = _local1.appendSegment(); _local2.type = 1; })); var p = c.as1_extends(ICE.MultiShape); p.classString = "Tube"; p.rotation = 0; p.width = 50; p.wallWidth = 10; p.clone = function () { var o = super.clone(); o.segments = new Array(); var _local1 = 0; while (_local1 < this.segments.length) { var _local2 = this.segments[_local1]; var _local3 = (o.segments[_local1] = new Object()); for (var j in _local2) { _local3[j] = _local2[j]; } _local1++; } this.cloneProp("rotation", o); this.cloneProp("width", o); this.cloneProp("wallWidth", o); return(o); }; p.insertSegment = function (index) { var _local1 = {type:0, len:100, radius:100, angle:(Math.PI/4), left:true, right:true}; this.segments.splice(index, 0, _local1); return(_local1); }; p.appendSegment = function () { return(this.insertSegment(this.segments.length)); }; p.removeSegment = function (index) { this.segments.splice(index, 1); }; p.flipVertical = function (y) { var _local1 = this; super.flipVertical(y); _local1.rotation = Math.PI - _local1.rotation; _local1.mirror(); return(_local1); }; p.flipHorizontal = function (x) { var _local1 = this; super.flipHorizontal(x); _local1.rotation = _local1.rotation * -1; _local1.mirror(); return(_local1); }; p.mirror = function () { var _local2 = 0; while (_local2 < this.segments.length) { var _local1 = this.segments[_local2]; _local1.radius = _local1.radius * -1; var _local3 = _local1.left; _local1.left = _local1.right; _local1.right = _local3; _local2++; } }; p.scale = function (factor) { var _local3 = this; super.scale(factor); var _local2 = 0; while (_local2 < _local3.segments.length) { var _local1 = _local3.segments[_local2]; if (_local1.type == 0) { _local1.len = _local1.len * factor; } else { _local1.radius = _local1.radius * factor; } _local2++; } _local3.width = _local3.width * factor; _local3.wallWidth = _local3.wallWidth * factor; return(_local3); }; p.rotate = function (a) { super.rotate(a); this.rotation = this.rotation + a; return(this); }; p.compile = function () { this.removeAll(); this.renderPieces = new Array(); var p = new Vector(0, 0); var a = this.rotation; var _local2 = this.width; var t = this.wallWidth; var i = 0; var l = this.segments.length; while (i < l) { var _local1 = this.segments[i]; _local1.leftWall = null; _local1.rightWall = null; if (_local1.type == 0) { var p1 = new Vector((_local2 / 2) + (t / 2), _local1.len / 2).rotate(a).plus(p); var p2 = new Vector(((-_local2) / 2) - (t / 2), _local1.len / 2).rotate(a).plus(p); var pm = new Vector(0, _local1.len / 2).rotate(a).plus(p); if (_local1.left) { var lw = (new ICE.Rectangle(p1.x, p1.y, a, t, _local1.len)); this.addObject(lw); _local1.leftWall = lw; } if (_local1.right) { var rw = (new ICE.Rectangle(p2.x, p2.y, a, t, _local1.len)); this.addObject(rw); _local1.rightWall = rw; } this.renderPieces.push(new ICE.Rectangle(pm.x, pm.y, a, _local2, _local1.len)); var p = new Vector(0, _local1.len).rotate(a).plus(p); } else { var _local3 = new Vector(_local1.radius, 0).rotate(a).plus(p); var a0 = (a + ((_local1.radius > 0) ? (Math.PI - _local1.angle) : 0)); var absr = Math.abs(_local1.radius); if (_local1.left) { var lw = (new ICE.Ring(_local3.x, _local3.y, a0, _local1.angle, (absr - (_local2 / 2)) - t, absr - (_local2 / 2), false)); this.addObject(lw); _local1.leftWall = lw; } if (_local1.right) { var rw = (new ICE.Ring(_local3.x, _local3.y, a0, _local1.angle, absr + (_local2 / 2), (absr + (_local2 / 2)) + t, false)); this.addObject(rw); _local1.rightWall = rw; } this.renderPieces.push(new ICE.Ring(_local3.x, _local3.y, a0, _local1.angle, absr - (_local2 / 2), absr + (_local2 / 2))); var a = (a + (((_local1.radius < 0) ? 1 : -1) * _local1.angle)); var p = _local3.plus(new Vector(absr, 0).setAngle(((_local1.radius > 0) ? (Math.PI + a) : (a)))); } i++; } super.compile(); }; p.drawShapeAt = function (mc, x, y) { var _local2 = this; var _local3 = mc; super.drawShapeAt(_local3, x, y); for (var i in _local2.renderPieces) { var _local1 = _local2.renderPieces[i].clone(); _local1.fillColor = _local2.fillColor; _local1.fillAlpha = _local2.fillAlpha / 5; _local1.drawShapeAt(_local3, x + _local1.position.x, y + _local1.position.y, _local1.rotation); } }; p.importObject = function (o) { super.importObject(o); this.importProp("rotation", o); this.importProp("width", o); this.importProp("wallWidth", o); var segs = o.Segments.childNodes; this.segments = new Array(); var l = segs.length; var _local3 = 0; while (_local3 < l) { var _local2 = segs[_local3].attributes; var _local1 = this.appendSegment(); _local1.type = parseInt(_local2.type); _local1.left = ((_local2.left == "true") ? true : false); _local1.right = ((_local2.right == "true") ? true : false); _local1.len = parseFloat(_local2.len); _local1.radius = parseFloat(_local2.radius); _local1.angle = parseFloat(_local2.angle); _local3++; } }; p.exportChildNodes = function () { var l = this.segments.length; var _local3 = "<Segments>"; var _local2 = 0; while (_local2 < l) { var _local1 = this.segments[_local2]; _local3 = _local3 + (((((("<Segment type='" + _local1.type) + "' left='") + _local1.left) + "' right='") + _local1.right) + "' "); _local3 = _local3 + (((((("len='" + _local1.len) + "' radius='") + _local1.radius) + "' angle='") + _local1.angle) + "' />"); _local2++; } _local3 = _local3 + "</Segments>"; return(_local3); }; p.exportProperties = function () { var _local2 = this; var _local1 = super.exportProperties(); _local1 = _local1 + _local2.exportProp("rotation"); _local1 = _local1 + _local2.exportProp("width"); _local1 = _local1 + _local2.exportProp("wallWidth"); return(_local1); }; delete p; delete c; if (!_root.qualchanged) { _root.qual = 2; } _root.endgame._visible = 0; var engine = (new ICE.Engine()); engine.onLoad = function () { init(); }; engine.load("/userassets/256000/256300/hansen.xml"); mainVolume = new Sound(this); mainVolume.setVolume(100); gameSound = new Sound(this); gameSound.attachSound("ingameloop"); gameSound.start(0, 99999); var p = ReboundSystem.prototype; p.isOpen = true; p.open = function () { var _local2 = this; _local2.isOpen = true; _local2.inner.enabled = false; _local2.outer.enabled = true; var _local1 = 0; while (_local1 < _local2.door.length) { _local2.door[_local1].enabled = true; _local2.door[_local1].mc._visible = true; _local1++; } }; p.close = function () { var _local2 = this; var _local3 = _root; _local2.isOpen = false; _local2.inner.enabled = true; _local2.outer.enabled = false; var _local1 = 0; while (_local1 < _local2.door.length) { _local2.door[_local1].enabled = false; _local2.door[_local1].mc._visible = false; _local3.score = _local3.score + 1500; _local1++; } }; var p = TargetGroup.prototype; p.reset = function () { this.setState(true); }; p.setState = function (state) { this.group.target1.setState(state); this.group.target2.setState(state); }; p.onSwitch = function () { var _local1 = this; if (_local1.isComplete()) { if (_local1.autoReset) { _local1.reset(); } _local1.onComplete(); } }; p.isComplete = function () { return(!this.group.target1.state); }; sides.swapDepths(199); goalkeeper.swapDepths(200); scoreboard.swapDepths(201); endgame.swapDepths(1000); sb.swapDepths(202); _root.foot_start_point = _root.foot_area._y; stop();
Instance of Symbol 325 MovieClip "qqq" in Frame 6
onClipEvent (load) { this.swapDepths(300); _root.qqq.qu.gotoAndStop("qual" + _root.qual); }
Symbol 29 MovieClip [flagman] Frame 1
stop();
Symbol 29 MovieClip [flagman] Frame 2
_root.score = _root.score - 250;
Symbol 35 MovieClip [circle2] Frame 1
stop();
Symbol 35 MovieClip [circle2] Frame 2
_root.score = _root.score + 500;
Symbol 37 MovieClip [PolyBumper] Frame 1
stop();
Symbol 40 MovieClip [Light] Frame 1
stop();
Symbol 44 MovieClip [CircleBumper] Frame 1
stop();
Symbol 86 MovieClip [goal-light] Frame 1
stop();
Symbol 86 MovieClip [goal-light] Frame 2
tellTarget (_root.scoreboard) { gotoAndPlay ("goal"); }; _root.score = _root.score + 5000;
Symbol 93 MovieClip [bluebutton] Frame 1
stop();
Symbol 104 Button
on (press) { getURL ("http://www.mob.tv/music", "_blank"); }
Symbol 107 Button
on (press) { getURL ("http://www.mob.tv", "_blank"); }
Symbol 111 Button
on (press) { getURL ("http://www.matmi.com", "_blank"); }
Symbol 113 Button
on (press) { getURL ("http://www.matmi.com", "_blank"); }
Symbol 115 Button
on (press) { getURL ("http://www.mob.tv", "_blank"); }
Symbol 118 Button
on (press) { getURL ("http://www.mob.tv/music", "_blank"); }
Symbol 121 Button
on (press) { getURL ("http://www.matmi.com", "_blank"); }
Symbol 124 Button
on (press) { getURL ("http://www.mob.tv", "_blank"); }
Symbol 136 MovieClip [tunnelbrawl] Frame 1
stop();
Symbol 136 MovieClip [tunnelbrawl] Frame 2
_root.scoreboard.gotoAndPlay("tunnel");
Symbol 155 MovieClip Frame 1
gotoAndStop("LooseLife" + _root.looselife); stop();
Symbol 155 MovieClip Frame 2
stop();
Symbol 161 MovieClip [refmain] Frame 1
stop();
Symbol 161 MovieClip [refmain] Frame 2
_root.score = _root.score - 500; if (_root.ballNum < 4) { if (_root.looselife == 1) { _root.ballNum++; tellTarget (_root.scoreboard) { gotoAndPlay ("Foul2Frame"); }; _root.looselife = 2; } else { _root.looselife = 1; tellTarget (_root.scoreboard) { gotoAndPlay ("FoulFrame"); }; } } else { tellTarget (_root.scoreboard) { gotoAndPlay ("FoulFrame"); }; }
Symbol 180 MovieClip [pepperami] Frame 1
stop();
Symbol 180 MovieClip [pepperami] Frame 2
_root.score = _root.score + 1000;
Symbol 195 MovieClip [streaker] Frame 1
stop();
Symbol 203 MovieClip [police] Frame 1
stop();
Symbol 203 MovieClip [police] Frame 2
_root.score = _root.score + 1000; tellTarget (_root.scoreboard) { gotoAndPlay ("Bobby Dazzler"); };
Symbol 207 MovieClip Frame 1
play();
Symbol 207 MovieClip Frame 50
gotoAndPlay (1);
Symbol 209 MovieClip [flag] Frame 1
stop();
Symbol 209 MovieClip [flag] Frame 2
play(); _root.score = _root.score + 1000; tellTarget (_root.scoreboard) { gotoAndPlay ("Ball Bounce"); };
Symbol 218 MovieClip [defenders] Frame 1
stop(); stop();
Symbol 218 MovieClip [defenders] Frame 2
_root.score = _root.score + 250;
Symbol 223 MovieClip [circle1] Frame 1
stop();
Symbol 223 MovieClip [circle1] Frame 2
_root.score = _root.score + 500;
Symbol 231 MovieClip Frame 1
stop();
Symbol 233 MovieClip [cup] Frame 1
stop();
Symbol 233 MovieClip [cup] Frame 2
_root.score = _root.score + 500; tellTarget (_root.scoreboard) { gotoAndPlay ("Ball Bounce"); };
Symbol 236 MovieClip [goaly] Frame 1
stop();
Symbol 236 MovieClip [goaly] Frame 2
stop(); _root.score = _root.score + 2000; tellTarget (_root.scoreboard) { gotoAndPlay ("What A Save!"); };
Symbol 249 MovieClip Frame 1
bar.stop();
Symbol 265 Button
on (press) { getURL ("http://www.hansenseyebrows.com/merch.html"); }
Symbol 303 Button
on (press) { gotoAndStop (6); stopAllSounds(); _root.score = 0; }
Symbol 308 Button
on (press) { getURL ("http://www.matmi.com", "_blank"); }
Symbol 314 Button
on (press) { getURL ("http://www.mob.tv/music", "_blank"); }
Symbol 316 MovieClip Frame 1
stop();
Symbol 316 MovieClip Frame 15
stop();
Symbol 316 MovieClip Frame 18
gotoAndStop (1);
Symbol 319 MovieClip Frame 1
if (_root.qual == null) { _root.qual = 2; gotoAndStop("qual" + _root.qual); } _quality = "HIGH"; stop();
Symbol 319 MovieClip Frame 2
_quality = "MEDIUM";
Symbol 319 MovieClip Frame 3
_quality = "LOW";
Symbol 322 Button
on (press) { _root.qual = 1; _root.qqq.qu.gotoAndStop("qual" + _root.qual); _root.qualchanged = true; }
Symbol 323 Button
on (press) { _root.qual = 2; _root.qqq.qu.gotoAndStop("qual" + _root.qual); _root.qualchanged = true; }
Symbol 324 Button
on (press) { _root.qual = 3; _root.qqq.qu.gotoAndStop("qual" + _root.qual); _root.qualchanged = true; }
Symbol 333 Button
on (press) { gotoAndStop (5); }
Symbol 336 Button
on (press) { getURL ("http://www.hansenseyebrows.com/game/scoreboard.php", "_blank"); }
Symbol 337 Button
on (press) { getURL ("http://www.myspace.com/hansenseyebrows"); }
Symbol 346 Button
on (press) { gotoAndStop (4); }
Symbol 349 Button
on (press) { getURL ("http://www.monstermob.com", "_blank"); }
Symbol 353 MovieClip Frame 5
stop();
Symbol 361 MovieClip Frame 1
x = 0; stop();
Symbol 361 MovieClip Frame 40
x++; if (x < 4) { gotoAndPlay (2); }
Symbol 361 MovieClip Frame 67
_root.gameSound = new Sound(_root); _root.gameSound.attachSound("ingameloop"); _root.gameSound.start(0, 99999);
Symbol 422 MovieClip Frame 1
stop();
Symbol 422 MovieClip Frame 2
tellTarget (_root.sides.tunnelbottom) { gotoAndPlay (2); }; _root.goals++; t = new Sound(_root); t.attachSound("england"); t.start(0, 1);
Symbol 422 MovieClip Frame 100
gotoAndStop (1);
Symbol 422 MovieClip Frame 101
s.stop(); s = new Sound(this); s.attachSound("tunnelhan"); s.start(0, 1);
Symbol 422 MovieClip Frame 208
gotoAndStop (1);
Symbol 422 MovieClip Frame 253
gotoAndStop (1);
Symbol 422 MovieClip Frame 313
gotoAndStop (1);
Symbol 422 MovieClip Frame 349
stop();
Symbol 422 MovieClip Frame 406
stop();
Symbol 422 MovieClip Frame 478
stop();
Symbol 435 Button
on (press) { _root.loadMovie("http://uploads.ungrounded.net/312000/312179_newgrounds.swf"); }
Symbol 457 Button
on (press) { score = _root.score; nam = _root.nam; mob = _root.mob; email = _root.ema; nat = _root.nat; fee = _root.fee; imp = _root.imp; age = _root.age; goals = _root.goals; rnd = random(999999); if ((((((nam == null) || (email == null)) || (nat == null)) || (fee == null)) || (imp == null)) || (age == null)) { _root.endgame.tellerror._visible = 1; } else { getURL ((((((((((((((((((("http://www.hansenseyebrows.com/game/hansen.php?@@@@@@&trhr=h5g@@@@&@@@@5656=46@@@&@@@@566@34527=gfgdw3@@@&rtyy=@@@@@@@&@@@@@@@@&x=" + nam) + "&f=") + score) + "&r=") + mob) + "&i=") + email) + "&s=") + nat) + "&y=") + fee) + "&m=") + imp) + "&w=") + age) + "&rnd=") + rnd) + "&gg=") + goals); _root.endgame.gotoAndStop(2); } }
Symbol 462 Button
on (press) { this.gotoAndStop(2); }
Symbol 531 Button
on (press) { this.gotoAndStop(1); }
Symbol 535 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "angola"; }
Symbol 536 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "argentina"; }
Symbol 537 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "australia"; }
Symbol 538 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "brazil"; }
Symbol 539 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "costa_rica"; }
Symbol 540 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "cote_d_ivoire"; }
Symbol 541 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "croatia"; }
Symbol 542 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "czech_republic"; }
Symbol 543 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "iran"; }
Symbol 544 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "italy"; }
Symbol 545 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "japan"; }
Symbol 546 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "korea_republic"; }
Symbol 547 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "mexico"; }
Symbol 548 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "netherlands"; }
Symbol 549 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "paraguay"; }
Symbol 550 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "poland"; }
Symbol 551 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "sweden"; }
Symbol 552 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "togo"; }
Symbol 553 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "trinidad_and_tobago"; }
Symbol 554 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "tunisia"; }
Symbol 555 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "ukraine"; }
Symbol 556 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "usa"; }
Symbol 557 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "portugal"; }
Symbol 558 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "saudi_arabia"; }
Symbol 559 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "serbia_and_montenegro"; }
Symbol 560 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "spain"; }
Symbol 561 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "switzerland"; }
Symbol 562 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "ecuador"; }
Symbol 563 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "england"; }
Symbol 564 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "france"; }
Symbol 565 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "germany"; }
Symbol 566 Button
on (press) { _root.endgame.flags.gotoAndStop(1); _root.nat = "ghana"; }
Symbol 567 MovieClip Frame 1
stop();
Symbol 567 MovieClip Frame 2
stop();
Symbol 576 Button
on (press) { _root.endgame.tellerror._visible = 0; }
Symbol 579 Button
on (press) { _root.loadMovie("http://uploads.ungrounded.net/312000/312179_newgrounds.swf"); }
Symbol 583 MovieClip Frame 1
stop();
Instance of Symbol 577 MovieClip "tellerror" in Symbol 583 MovieClip Frame 1
onClipEvent (load) { this._visible = 0; }

Library Items

Symbol 1 Sound [tick]
Symbol 2 Sound [slap]
Symbol 3 Sound [refwhistle]
Symbol 4 Sound [reboundOpen]
Symbol 5 Sound [rebound]
Symbol 6 Sound [plunger]
Symbol 7 Sound [pig]
Symbol 8 Sound [oof]
Symbol 9 Sound [OI]
Symbol 10 Sound [kick]
Symbol 11 Sound [ingameloopOLD]
Symbol 12 Sound [tunnelhan]
Symbol 13 Sound [gong]
Symbol 14 Sound [flip_up]
Symbol 15 Sound [flip_hit]
Symbol 16 Sound [flip_down]
Symbol 17 Sound [england]
Symbol 18 Sound [endsound]
Symbol 19 Sound [ingameloop]
Symbol 20 Sound [camflash]
Symbol 21 Sound [bumper2]
Symbol 22 Sound [bumper]
Symbol 23 Sound [boing]
Symbol 24 Sound [ballLost]
Symbol 25 Sound [loose]Used by:422
Symbol 26 GraphicUsed by:29  Timeline
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [flagman]Uses:26 27 28
Symbol 30 GraphicUsed by:35
Symbol 31 ShapeTweeningUsed by:35
Symbol 32 ShapeTweeningUsed by:35
Symbol 33 ShapeTweeningUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [circle2]Uses:30 31 32 33 34
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [PolyBumper]Uses:36
Symbol 38 GraphicUsed by:40 319
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [Light]Uses:38 39
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [Flipper]Uses:41
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [CircleBumper]Uses:43
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [Ball]Uses:45
Symbol 47 GraphicUsed by:50
Symbol 48 FontUsed by:49 365 366
Symbol 49 EditableTextUses:48Used by:50
Symbol 50 MovieClip [TiltSymbol]Uses:47 49
Symbol 51 MovieClip [ICE.Editor.Tube]
Symbol 52 MovieClip [ICE.Editor.Ramp]
Symbol 53 MovieClip [ICE.Editor.PolyBumper]
Symbol 54 MovieClip [ICE.Editor.Plunger]
Symbol 55 MovieClip [ICE.Editor.PinballFlipper]
Symbol 56 MovieClip [ICE.Editor.PhysicsObject]
Symbol 57 MovieClip [ICE.Editor.MovableObject]
Symbol 58 MovieClip [ICE.Editor.Group]
Symbol 59 MovieClip [ICE.Editor.Decal]
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [ICE.Editor.Cover]Uses:60
Symbol 62 MovieClip [ICE.Editor.ConvexPolygon]
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:65
Symbol 65 MovieClip [top_background]Uses:64
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClip [hansen_flipper]Uses:66 67
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClip [throwin]Uses:69
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClip [defenderoff]Uses:71
Symbol 73 GraphicUsed by:82
Symbol 74 GraphicUsed by:81
Symbol 75 GraphicUsed by:81
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:74 75 77 78 79 80Used by:82
Symbol 82 MovieClipUses:73 81Used by:83 132 301 303 579
Symbol 83 MovieClip [head]Uses:82
Symbol 84 Graphic [brimg]Used by:85
Symbol 85 MovieClip [brimg]Uses:84
Symbol 86 MovieClip [goal-light]
Symbol 87 GraphicUsed by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [goalimg]Uses:87 88
Symbol 90 GraphicUsed by:93
Symbol 91 ShapeTweeningUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClip [bluebutton]Uses:90 91 92
Symbol 94 GraphicUsed by:132
Symbol 95 GraphicUsed by:132
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:132
Symbol 98 GraphicUsed by:132
Symbol 99 GraphicUsed by:132
Symbol 100 GraphicUsed by:132
Symbol 101 GraphicUsed by:132
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 ButtonUses:103Used by:132
Symbol 105 BitmapUsed by:106 114
Symbol 106 GraphicUses:105Used by:107
Symbol 107 ButtonUses:106Used by:132
Symbol 108 GraphicUsed by:111
Symbol 109 FontUsed by:110 117 256 269 271 272 274 275 276 277 278 279 280 282 284 285 317 328 330 332 334 340 341 343 345 351 432 433 436 448 452 570 572 574 578 582
Symbol 110 TextUses:109Used by:111 121
Symbol 111 ButtonUses:108 110Used by:132
Symbol 112 GraphicUsed by:113
Symbol 113 ButtonUses:112Used by:132
Symbol 114 GraphicUses:105Used by:115
Symbol 115 ButtonUses:114Used by:132
Symbol 116 GraphicUsed by:118
Symbol 117 TextUses:109Used by:118
Symbol 118 ButtonUses:116 117Used by:132
Symbol 119 GraphicUsed by:132
Symbol 120 GraphicUsed by:121
Symbol 121 ButtonUses:120 110Used by:132
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 ButtonUses:122 123Used by:132 583  Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:132
Symbol 127 GraphicUsed by:131
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:127 129 130Used by:132
Symbol 132 MovieClip [floor]Uses:94 95 97 98 99 82 100 101 104 107 111 113 115 118 119 121 124 126 131
Symbol 133 GraphicUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [tunnel]Uses:133 134
Symbol 136 MovieClip [tunnelbrawl]
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [balll]Uses:137
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClip [tunnelbottom]Uses:139
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClip [foot_area]Uses:141
Symbol 143 GraphicUsed by:161
Symbol 144 GraphicUsed by:161
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:161
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:147Used by:161
Symbol 149 GraphicUsed by:161
Symbol 150 GraphicUsed by:161
Symbol 151 GraphicUsed by:155
Symbol 152 GraphicUsed by:155
Symbol 153 GraphicUsed by:155
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:151 152 153 154Used by:161
Symbol 156 GraphicUsed by:161
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClip [refmain]Uses:143 144 146 148 149 150 155 156 158 159 160Used by:Timeline
Symbol 162 GraphicUsed by:180
Symbol 163 GraphicUsed by:180
Symbol 164 GraphicUsed by:180
Symbol 165 GraphicUsed by:180
Symbol 166 GraphicUsed by:180
Symbol 167 ShapeTweeningUsed by:180
Symbol 168 GraphicUsed by:180
Symbol 169 GraphicUsed by:180
Symbol 170 GraphicUsed by:180
Symbol 171 ShapeTweeningUsed by:180
Symbol 172 GraphicUsed by:180
Symbol 173 GraphicUsed by:180
Symbol 174 GraphicUsed by:180
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClip [pepperami]Uses:162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179Used by:Timeline
Symbol 181 GraphicUsed by:195
Symbol 182 GraphicUsed by:195
Symbol 183 GraphicUsed by:195
Symbol 184 GraphicUsed by:195
Symbol 185 ShapeTweeningUsed by:195
Symbol 186 ShapeTweeningUsed by:195
Symbol 187 ShapeTweeningUsed by:195
Symbol 188 ShapeTweeningUsed by:195
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 ShapeTweeningUsed by:195
Symbol 193 ShapeTweeningUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClip [streaker]Uses:181 182 183 184 185 186 187 188 189 190 191 192 193 194Used by:Timeline
Symbol 196 GraphicUsed by:203
Symbol 197 GraphicUsed by:203
Symbol 198 GraphicUsed by:203
Symbol 199 GraphicUsed by:203
Symbol 200 GraphicUsed by:203
Symbol 201 GraphicUsed by:203
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClip [police]Uses:196 197 198 199 200 201 202Used by:Timeline
Symbol 204 GraphicUsed by:207
Symbol 205 GraphicUsed by:207 209
Symbol 206 GraphicUsed by:207 209
Symbol 207 MovieClipUses:204 205 206Used by:209
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClip [flag]Uses:207 208 205 206Used by:Timeline
Symbol 210 GraphicUsed by:218
Symbol 211 GraphicUsed by:218
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Instance Names

"grassbg"Frame 1Symbol 237 MovieClip
"bar"Frame 1Symbol 249 MovieClip
"grassbg"Frame 4Symbol 237 MovieClip
"qqq"Frame 4Symbol 325 MovieClip
"qqq"Frame 5Symbol 325 MovieClip
"ballposition"Frame 6Symbol 355 MovieClip
"sides"Frame 6Symbol 363 MovieClip
"goalkeeper"Frame 6Symbol 236 MovieClip [goaly]
"scoreboard"Frame 6Symbol 422 MovieClip
"sb"Frame 6Symbol 430 MovieClip
"endgame"Frame 6Symbol 583 MovieClip
"qqq"Frame 6Symbol 325 MovieClip
"thecup"Symbol 233 MovieClip [cup] Frame 1Symbol 231 MovieClip
"qu"Symbol 325 MovieClip Frame 1Symbol 319 MovieClip
"tunnelbottom"Symbol 363 MovieClip Frame 1Symbol 361 MovieClip
"foot"Symbol 363 MovieClip Frame 1Symbol 316 MovieClip
"grassbg"Symbol 583 MovieClip Frame 1Symbol 237 MovieClip
"flags"Symbol 583 MovieClip Frame 1Symbol 567 MovieClip
"tellerror"Symbol 583 MovieClip Frame 1Symbol 577 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Uv$5W3KHigyQDhD9we.kd4KF.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "tick"
ExportAssets (56)Timeline Frame 1Symbol 2 as "slap"
ExportAssets (56)Timeline Frame 1Symbol 3 as "refwhistle"
ExportAssets (56)Timeline Frame 1Symbol 4 as "reboundOpen"
ExportAssets (56)Timeline Frame 1Symbol 5 as "rebound"
ExportAssets (56)Timeline Frame 1Symbol 6 as "plunger"
ExportAssets (56)Timeline Frame 1Symbol 7 as "pig"
ExportAssets (56)Timeline Frame 1Symbol 8 as "oof"
ExportAssets (56)Timeline Frame 1Symbol 9 as "OI"
ExportAssets (56)Timeline Frame 1Symbol 10 as "kick"
ExportAssets (56)Timeline Frame 1Symbol 11 as "ingameloopOLD"
ExportAssets (56)Timeline Frame 1Symbol 12 as "tunnelhan"
ExportAssets (56)Timeline Frame 1Symbol 13 as "gong"
ExportAssets (56)Timeline Frame 1Symbol 14 as "flip_up"
ExportAssets (56)Timeline Frame 1Symbol 15 as "flip_hit"
ExportAssets (56)Timeline Frame 1Symbol 16 as "flip_down"
ExportAssets (56)Timeline Frame 1Symbol 17 as "england"
ExportAssets (56)Timeline Frame 1Symbol 18 as "endsound"
ExportAssets (56)Timeline Frame 1Symbol 19 as "ingameloop"
ExportAssets (56)Timeline Frame 1Symbol 20 as "camflash"
ExportAssets (56)Timeline Frame 1Symbol 21 as "bumper2"
ExportAssets (56)Timeline Frame 1Symbol 22 as "bumper"
ExportAssets (56)Timeline Frame 1Symbol 23 as "boing"
ExportAssets (56)Timeline Frame 1Symbol 24 as "ballLost"
ExportAssets (56)Timeline Frame 1Symbol 25 as "loose"
ExportAssets (56)Timeline Frame 1Symbol 29 as "flagman"
ExportAssets (56)Timeline Frame 1Symbol 35 as "circle2"
ExportAssets (56)Timeline Frame 1Symbol 37 as "PolyBumper"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Light"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Flipper"
ExportAssets (56)Timeline Frame 1Symbol 44 as "CircleBumper"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 50 as "TiltSymbol"
ExportAssets (56)Timeline Frame 1Symbol 51 as "ICE.Editor.Tube"
ExportAssets (56)Timeline Frame 1Symbol 52 as "ICE.Editor.Ramp"
ExportAssets (56)Timeline Frame 1Symbol 53 as "ICE.Editor.PolyBumper"
ExportAssets (56)Timeline Frame 1Symbol 54 as "ICE.Editor.Plunger"
ExportAssets (56)Timeline Frame 1Symbol 55 as "ICE.Editor.PinballFlipper"
ExportAssets (56)Timeline Frame 1Symbol 56 as "ICE.Editor.PhysicsObject"
ExportAssets (56)Timeline Frame 1Symbol 57 as "ICE.Editor.MovableObject"
ExportAssets (56)Timeline Frame 1Symbol 58 as "ICE.Editor.Group"
ExportAssets (56)Timeline Frame 1Symbol 59 as "ICE.Editor.Decal"
ExportAssets (56)Timeline Frame 1Symbol 61 as "ICE.Editor.Cover"
ExportAssets (56)Timeline Frame 1Symbol 62 as "ICE.Editor.ConvexPolygon"
ExportAssets (56)Timeline Frame 1Symbol 65 as "top_background"
ExportAssets (56)Timeline Frame 1Symbol 68 as "hansen_flipper"
ExportAssets (56)Timeline Frame 1Symbol 70 as "throwin"
ExportAssets (56)Timeline Frame 1Symbol 72 as "defenderoff"
ExportAssets (56)Timeline Frame 1Symbol 83 as "head"
ExportAssets (56)Timeline Frame 1Symbol 84 as "brimg"
ExportAssets (56)Timeline Frame 1Symbol 84 as "brimg"
ExportAssets (56)Timeline Frame 1Symbol 85 as "brimg"
ExportAssets (56)Timeline Frame 1Symbol 86 as "goal-light"
ExportAssets (56)Timeline Frame 1Symbol 89 as "goalimg"
ExportAssets (56)Timeline Frame 1Symbol 93 as "bluebutton"
ExportAssets (56)Timeline Frame 1Symbol 132 as "floor"
ExportAssets (56)Timeline Frame 1Symbol 135 as "tunnel"
ExportAssets (56)Timeline Frame 1Symbol 136 as "tunnelbrawl"
ExportAssets (56)Timeline Frame 1Symbol 138 as "balll"
ExportAssets (56)Timeline Frame 1Symbol 140 as "tunnelbottom"
ExportAssets (56)Timeline Frame 1Symbol 142 as "foot_area"
ExportAssets (56)Timeline Frame 1Symbol 161 as "refmain"
ExportAssets (56)Timeline Frame 1Symbol 180 as "pepperami"
ExportAssets (56)Timeline Frame 1Symbol 195 as "streaker"
ExportAssets (56)Timeline Frame 1Symbol 203 as "police"
ExportAssets (56)Timeline Frame 1Symbol 209 as "flag"
ExportAssets (56)Timeline Frame 1Symbol 218 as "defenders"
ExportAssets (56)Timeline Frame 1Symbol 223 as "circle1"
ExportAssets (56)Timeline Frame 1Symbol 225 as "defender"
ExportAssets (56)Timeline Frame 1Symbol 233 as "cup"
ExportAssets (56)Timeline Frame 1Symbol 236 as "goaly"
ExportAssets (56)Timeline Frame 4Symbol 236 as "goaly"
ExportAssets (56)Timeline Frame 4Symbol 233 as "cup"
ExportAssets (56)Timeline Frame 4Symbol 225 as "defender"
ExportAssets (56)Timeline Frame 4Symbol 223 as "circle1"
ExportAssets (56)Timeline Frame 4Symbol 218 as "defenders"
ExportAssets (56)Timeline Frame 4Symbol 209 as "flag"
ExportAssets (56)Timeline Frame 4Symbol 203 as "police"
ExportAssets (56)Timeline Frame 4Symbol 195 as "streaker"
ExportAssets (56)Timeline Frame 4Symbol 180 as "pepperami"
ExportAssets (56)Timeline Frame 4Symbol 161 as "refmain"
ExportAssets (56)Timeline Frame 6Symbol 236 as "goaly"
ExportAssets (56)Timeline Frame 6Symbol 25 as "loose"

Labels

"on"Symbol 40 MovieClip [Light] Frame 1
"off"Symbol 40 MovieClip [Light] Frame 6
"on"Symbol 86 MovieClip [goal-light] Frame 1
"off"Symbol 86 MovieClip [goal-light] Frame 2
"on"Symbol 136 MovieClip [tunnelbrawl] Frame 1
"off"Symbol 136 MovieClip [tunnelbrawl] Frame 2
"LooseLife1"Symbol 155 MovieClip Frame 1
"LooseLife2"Symbol 155 MovieClip Frame 2
"has"Symbol 236 MovieClip [goaly] Frame 2
"qual1"Symbol 319 MovieClip Frame 1
"qual2"Symbol 319 MovieClip Frame 2
"qual3"Symbol 319 MovieClip Frame 3
"goal"Symbol 422 MovieClip Frame 2
"tunnel"Symbol 422 MovieClip Frame 101
"Ball Bounce"Symbol 422 MovieClip Frame 209
"Bobby Dazzler"Symbol 422 MovieClip Frame 254
"FoulFrame"Symbol 422 MovieClip Frame 314
"What A Save!"Symbol 422 MovieClip Frame 350
"Foul2Frame"Symbol 422 MovieClip Frame 407

Dynamic Text Variables

total_bytesSymbol 242 EditableText""
loaded_bytesSymbol 243 EditableText""
percent_doneSymbol 244 EditableText""
remaining_bytesSymbol 254 EditableText""
_root.showpercSymbol 256 EditableText"1%"
_root.showscoreSymbol 425 EditableText"0000000000"
_root.ballsleftSymbol 427 EditableText"0"
_root.namSymbol 446 EditableText""
_root.emaSymbol 447 EditableText""
_root.mobSymbol 448 EditableText""
_root.feeSymbol 449 EditableText""
_root.impSymbol 450 EditableText""
_root.ageSymbol 451 EditableText""
_root.scrSymbol 452 EditableText"SCORE: 0000000000"
_root.natSymbol 463 EditableText""
_root.natSymbol 532 EditableText""
_root.scrSymbol 582 EditableText"SCORE: 0000000000"




http://swfchan.com/6/29756/info.shtml
Created: 19/5 -2019 18:10:43 Last modified: 19/5 -2019 18:10:43 Server time: 16/05 -2024 21:25:26