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baby19.swf

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Flash #29872

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Design a baby? is loading

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Dissenyar genèticament un bebè?

click here to design a baby

Dissenyar genèticament un bebè?

y

Olá, eu sou um espermatozóide. Tenho um cromossoma Y e vou dar origem a um menino.

x

Hello, I'm a sperm.
I've got an X chromosome and I'll make a baby girl.

x

Hello. I'm an egg. I've got an X chromosome

To design a baby firstly you must choose a sperm to fertilise the egg. This is done in a dish in the laboratory.

Click on a sperm to fertilise the egg.

The type of sperm you choose decides the sex of your baby.

Design a baby?

Find out more

title

text

Close

title

text

Close

Back

Find out more

Congratulations you have made a boy embryo ­ because you selected a sperm containing a Y chromosome.

Find out more

Next

Back

Would you like to choose what your baby will look like when he/she is born and grows up?

You can do this by changing the embryo's genes in the laboratory. The embryo is then placed in the mother's womb to grow into a baby.

Click next to design your baby.

Next

Find out more

Back

Click on a hair colour gene - to choose your baby's future hair colour

Brown hair genes

Red hair genes

Fluorescent green hair genes

Blonde hair genes

Black hair genes

This is what your baby will look like.

Please make a selection

ok

ok

Find out more

Back

Next

Click on a gene below to determine what skin colour your child will have

Black

Brown

White

When your child is born he or she will have this skin colour

Find out more

Back

Next

Tall genes

Short genes

Medium genes

When your child is fully grown he or she is likely to look like this

Choose from the genes below to determine the future height of your child

Find out more

Back

Next

Choose from the genes below to determine the future body shape of your child

Fat

Muscle bound

Thin

When this child is fully grown he/she is likely to have a body shape like this

Find out more

Back

Next

Congratulations you have selected the genes of your embryo. This embryo is ready to implant into the mother's womb where it will hopefully grow into a baby

Click next to see what your baby will look like

Find out more

Back

Next

Your baby is likely to look like this.

Is it right to design babies? What do you think?

Click here to find out more and join a debate.

Find out more

Back

Exit

ActionScript [AS1/AS2]

Frame 1
loaded = _root.getBytesLoaded(); to_load = _root.getBytesTotal(); percentage = int((loaded / to_load) * 100) + "% loaded"; if ((language == "english") or (language == "1")) { _root.languageID = 1; } else if ((((language == "castellano") or (language == "spanish")) or (language == "castellan")) or (language == "2")) { _root.languageID = 2; } else if ((((language == "catalan") or (language == "català")) or (language == "catala")) or (language == "3")) { _root.languageID = 3; } else if (((language == "danish") or (language == "dansk")) or (language == "4")) { _root.languageID = 4; } else if (((language == "german") or (language == "deutsch")) or (language == "5")) { _root.languageID = 5; } else if ((((language == "french") or (language == "francais")) or (language == "français")) or (language == "6")) { _root.languageID = 6; } else if ((((language == "portuguese") or (language == "português")) or (language == "portugues")) or (language == "7")) { _root.languageID = 7; } else if (((language == "suomi") or (language == "finnish")) or (language == "8")) { _root.languageID = 8; } else if (((language == "svenska") or (language == "swedish")) or (language == "9")) { _root.languageID = 9; } else if (((language == "italiano") or (language == "italian")) or (language == "10")) { _root.languageID = 10; } else { _root.languageID = 1; } if (_root.languageID == 1) { title = "Design a baby?"; back_button = "Back"; next_button = "Next"; exit_button = "Exit"; play_again_button = "Play again"; click_to_start = "click here to design a baby"; find_out_more_label = "Find out more"; screen1_find_out_more_header = "Selecting the sex of a baby"; screen2_find_out_more_header = "Pre-implantation genetic diagnosis"; screen4_find_out_more_header = "Hair colour"; screen5_find_out_more_header = "Skin colour"; screen6_find_out_more_header = "Height"; screen7_find_out_more_header = "Body shape"; screen8a_find_out_more_header = "Genetic manipulation to prevent disease"; screen8b_find_out_more_header = "Genetic manipulation for cosmetic reasons"; screen1_find_out_more_text = "There are medical reasons why someone might prefer to have a male or a female child. For instance, some diseases can only be passed on to boys and other diseases can only be passed to girls.\n\nThere has been some recent progress in selecting the sex before fertilisation by sperm sorting - where sperm which will produce males are divided from those that produce females, using centrifugation. The gender of an embryo can be more easily determined after fertilisation through Pre-implantation genetic diagnosis."; screen2_find_out_more_text = "Some people carry or suffer from genetic diseases and the technique of pre-implantation genetic diagnosis can help these parents have a baby that does not have this disease. Embryos produced by IVF are screened using genetic techniques and only the embryos free of the genes for the disease are implanted back into the mother."; screen4_find_out_more_text = "Several genes control hair colour. All these genes affect the amount and type of melanin in your hair, but since some have stronger effects than others, selecting hair colour would be very complicated.\n\nScientists have altered hair genes in mice to make them fluoresce green in UV light. They did this by tagging a mouse hair gene with the gene for a Green Fluorescent Protein. This gene comes from jellyfish and makes them fluoresce in the dark."; screen5_find_out_more_text = "Like the genes that affect hair colour, there are many genes that control the colour of your skin. All these genes affect the amount and type of melanin in your skin cells. Therefore it would be very complicated to engineer an embryo to have a certain skin colour when it is born. In addition, the colour of your skin is affected by how much sun you are exposed to during your life."; screen6_find_out_more_text = "Your height depends partly on your genes, and partly on many other factors, such as whether you have a healthy diet. Tall parents usually have tall children and short parents tend to have short children - usually but not always. Several different genes, as well as other non-genetic factors, influence height - it is an example of complex inheritance."; screen7_find_out_more_text = "Your body shape depends on both your genes and the environment. Scientists have found a gene that restricts the size of muscles in mice. When the scientists 'turned off' this gene, the mice grew unusually large muscles.\n\nAnother gene found in mice tells the brain when the mouse is full after eating a meal. When scientists turned this gene off, the mouse over-ate and got very fat. A similar gene in humans might influence whether you have a tendency to be fat or thin."; screen8a_find_out_more_text = "In the future we may be able to correct the genetic alterations in embryos that lead to genetic disease. This technique is called germ line therapy, and is performed on an egg or a sperm, or on a tiny fertilised embryo. Although, to date, there is no practical way to do this for humans, there have been several recent breakthroughs in animals."; screen8b_find_out_more_text = "Someday, the same technique used for genetic therapy could be used for selecting other genetic characteristics. It is nowhere near possible today, but in the future, inherited characteristics like eye colour, hair colour or height could be selected or inserted into an embryo. Other characteristics, however, such as intelligence, athleticism and beauty are so greatly influenced by environmental factors (such as parenting and nutrition) that genetic manipulation is never likely to have more than a slight effect."; ysperm = "Hello, I'm a sperm.\nI've got a Y\nchromosome and I'll make a baby boy."; xsperm = "Hello, I'm a sperm.\nI've got an X chromosome and I'll make a baby girl."; egg_bubble = "Hello, I'm an egg. I've got an X chromosome."; screen1 = "To design a baby firstly you must choose a sperm to fertilise the egg. This is done in a dish in the laboratory.\n\nClick on a sperm to fertilise the egg. \n\nThe type of sperm you choose decides the sex of your baby."; screen2m = "Congratulations you made a male embryo because you selected a sperm with a Y-chromosome, which fertilised the egg with the X-chromosome. \n\nIf you had selected a sperm containing an X chromosome, you would have made a girl embryo."; screen2f = "Congratulations you made a girl embryo. Your embryo will be a girl because you selected a sperm with one X-chromosome, which fertilised the egg with the X-chromosome. \n\nIf you had selected a sperm containing a Y chromosome, you would have made a boy embryo."; screen3m = "Would you like to choose what your baby will look like when he is born and grows up?\n\nYou can do this by changing the embryo's genes in the laboratory. The embryo is then placed in the mother's womb to grow into a baby.\n\nClick next to design your baby."; screen3f = "Would you like to choose what your baby will look like when she is born and grows up?\n\nYou can do this by changing the embryo's genes in the laboratory. The embryo is then placed in the mother's womb to grow into a baby.\n\nClick next to design your baby."; screen4 = "Click on a hair colour gene - to choose your baby's future hair colour"; screen4a = "This is what your baby will look like."; screen5a = "Click on a gene below to determine what skin colour your child will have"; screen5bm = "When your child is born he will have this skin colour"; screen5bf = "When your child is born she will have this skin colour"; screen6a = "Choose from the genes below to determine the future height of your child"; screen6bm = "When your child is fully grown he is likely to look like this"; screen6bf = "When your child is fully grown she is likely to look like this"; screen7a = "Choose from the genes below to determine the future body shape of your child"; screen7bm = "When this child is fully grown he is likely to have a body shape like this"; screen7bf = "When this child is fully grown she is likely to have a body shape like this"; screen8 = "Congratulations you have selected the genes of your embryo. This embryo is ready to implant into the mother's womb where it will hopefully grow into a baby\n\nClick next to see what your baby will look like. "; screen9 = "Your baby is likely to look like this.\n\nIs it right to design babies? What do you think?\n\nClick exit to find out more and join a debate."; brown_hair_button = "Brown hair genes"; red_hair_button = "Red hair genes"; green_hair_button = "Fluorescent green hair genes"; blonde_hair_button = "Blonde hair genes"; black_hair_button = "Black hair genes"; skin_button_black = "Black"; skin_button_brown = "Brown"; skin_button_white = "White"; tall_button = "Tall genes"; short_button = "Short genes"; medium_button = "Medium genes"; fat_button = "Fat"; muscle_button = "Muscle Bound"; thin_button = "Thin"; message_text = "Please make a selection"; ok_text = "ok"; close = "close"; } else if (_root.languageID == 2) { title = "¿Diseñar un bebé?"; back_button = "Retroceder"; next_button = "Siguiente"; exit_button = "Salir"; play_again_button = "Volver a jugar"; click_to_start = "Haga clic aquí para planificar un bebé"; find_out_more_label = "Más información"; screen1_find_out_more_header = "Elegir el sexo del bebé"; screen2_find_out_more_header = "Diagnóstico genético pre-implantación"; screen4_find_out_more_header = "Color del cabello"; screen5_find_out_more_header = "Color de la piel"; screen6_find_out_more_header = "Estatura"; screen7_find_out_more_header = "Constitución física"; screen8a_find_out_more_header = "Manipulación genética para evitar enfermedades"; screen8b_find_out_more_header = "Manipulación genética por razones estéticas"; screen1_find_out_more_text = "Existen razones médicas para que se pueda elegir el sexo del bebé. Por ejemplo, algunas enfermedades sólo pueden transmitirse a los niños mientras que otras sólo pueden ser transmitidas a las niñas.\nRecientemente, se han registrado algunos progresos en la elección del sexo antes de la fecundación, a través de la separación de espermatozoides - los espermatozoides que dan origen a los niños son separados de los que dan origen a las niñas a través de la centrifugación. El sexo de un embrión puede ser determinado más fácilmente después de la fertilización a través del diagnóstico genético pre-implantación."; screen2_find_out_more_text = "Algunos progenitores son portadores o padecen enfermedades genéticas y la técnica del diagnóstico genético de pre-implantación puede ayudar a estas parejas a generar un bebé que no sea portador de esta enfermedad. Los embriones producidos por el proceso de FIV son filtrados a través de técnicas genéticas, siendo después reimplantados en el útero de la madre los embriones no portadores de los genes de la enfermedad."; screen4_find_out_more_text = "El color de pelo es controlado por muchos genes. Todos estos genes afectan a la cantidad y al tipo de melanina del cabello, pero, teniendo en cuenta que algunos genes tienen efectos más fuertes que otros, la elección del color de pelo será mucho más complicada.\n\nLos científicos han alterado los genes del cabello en ratones con el propósito de volverlo verde fluorescente bajo luces UV. Lo hicieron uniendo un gen de cabello de ratón con el gen para la proteína verde fluorescente. Este gen es de origen gelatinoso y los vuelve fluorescentes en la oscuridad."; screen5_find_out_more_text = "A semejanza de los genes que afectan al color del cabello, existen muchos genes que controlan el color de la piel. Todos estos genes afectan a la cantidad de melanina de las células de la piel. Por esta razón, sería muy complicado manipular un embrión para que tuviera un determinado color de piel nada más nacer. Además, el color de la piel depende de la exposición solar a la que cada uno se somete durante su vida."; screen6_find_out_more_text = "Su estatura no sólo depende de sus genes. Existen muchos otros factores que influyen, tales como el seguir una dieta alimenticia saludable. Normalmente, aunque no siempre, los padres de gran estatura generan hijos de gran estatura y los padres de estatura pequeña tienen tendencia a generar hijos pequeños. Muchos otros genes diferentes, así como otros factores no genéticos, influyen en la estatura, lo que constituye un ejemplo de herencia compleja."; screen7_find_out_more_text = "Su constitución física depende tanto de sus genes como del ambiente. Se ha descubierto un gen que limita el tamaño de los músculos de los ratones. Cuando se \"desactivó\" este gen, los ratones desarrollaron músculos anormalmente grandes.\n\nOtro gen encontrado en los ratones informa al cerebro de que el ratón está lleno después de haber comido. Después de que los científicos desactivaran ese gen, el ratón en cuestión comió de más y engordó mucho. Es un gen semejante el que puede influir en los humanos que tienen tendencia a engordar o a adelgazar."; screen8a_find_out_more_text = "En el futuro podremos corregir en los embriones las alteraciones que originan determinadas enfermedades genéticas. Esta técnica llamada terapia genética en la línea germinal, es efectuada sobre un óvulo, sobre un espermatozoide o en un pequeño embrión fertilizado. Hasta la fecha, no existe ningún método práctico para la aplicación de esta técnica en humanos aunque se han registrado numerosos avances en animales."; screen8b_find_out_more_text = "En un futuro, la misma técnica utilizada para la terapia genética podrá ser utilizada para escoger otro tipo de características. Actualmente, estamos todavía muy lejos, aunque en un futuro, características genéticas como el color de los ojos, el color del cabello o la estatura podrán ser escogidas o insertadas en un embrión. Otras características tales como el grado de inteligencia, la capacidad física y la belleza son tan influenciables por los factores ambientales (tales como los ascendentes y la alimentación) que es improbable que la manipulación genética represente algo más que una ligera influencia"; ysperm = "Hola, yo soy un espermatozoide. Tengo un cromosoma Y y voy a originar un niño."; xsperm = "Hola, yo soy un espermatozoide. Tengo un cromosoma X y voy a originar una niña."; egg_bubble = "Hola, yo soy un óvulo. Tengo un cromosoma X."; screen1 = "Para diseñar un bebé, primero debe escoger el espermatozoide que va a fertilizar al óvulo. Este proceso se realiza en un recipiente en el laboratorio.\n\nHaga clic en un espermatozoide para fecundar al óvulo.\n\nEl tipo de espermatozoide que elija determinará el sexo de su bebé."; screen2m = "Felicidades, ha generado un embrión masculino porque eligió un espermatozoide con un cromosoma Y, que fertilizó un óvulo con el cromosoma X.\n\nSi hubiera elegido un espermatozoide con un cromosoma X, habría concebido un embrión femenino."; screen2f = "Felicidades, generó un embrión femenino. Su embrión será una niña porque eligió un espermatozoide con un cromosoma X, que fecundó al óvulo con el cromosoma X.\n\nSi hubiera elegido un espermatozoide con un cromosoma Y, habría generado un embrión masculino."; screen3m = "¿Le gustaría elegir la apariencia física que su bebé tendrá cuando nazca y crezca?\n\nPuede hacerlo manipulando los genes del embrión en el laboratorio. A continuación, el embrión se coloca en el útero de la madre para generar un bebé.\n\nHaga clic en siguiente para planificar a su bebé."; screen3f = "¿Le gustaría elegir la apariencia física que su bebé tendrá cuando nazca y crezca?\n\nPuede hacerlo manipulando los genes del embrión en el laboratorio. A continuación, el embrión es colocado en el útero de la madre para generar un bebé.\n\nHaga clic en siguiente para planificar a su bebé."; screen4 = "Haga clic en el gen del color de pelo para elegir el cabello que tendrá su futuro bebé"; screen4a = "Su bebé va a tener este aspecto físico"; screen5a = "Haga clic en uno de los siguientes genes para determinar el color de la piel de su hija"; screen5bm = "Cuando su hijo nazca, el color de su piel va a ser este"; screen5bf = "Cuando su hija nazca, el color de su piel va a ser este"; screen6a = "Escoja entre los siguientes genes para determinar la estatura de su hija"; screen6bm = "Cuando su hijo se haya desarrollado completamente, es probable que tenga esta apariencia física"; screen6bf = "Cuando su hija se haya desarrollado completamente, es posible que tenga esta apariencia física"; screen7a = "Escoja entre los siguientes genes para determinar la constitución física de su futuro hija"; screen7bm = "Cuando este niño esté totalmente desarrollado, es probable que tenga esta constitución física"; screen7bf = "Cuando esta niña esté totalmente desarrollada, es probable que tenga esta constitución física"; screen8 = "Felicidades, eligió los genes de su embrión. Este embrión está listo para ser implantado en el útero de la madre donde esperamos que se transforme en un bebé\n\nHaga clic en siguiente para visualizar la apariencia física de su futuro bebé."; screen9 = "Esta es la probable apariencia física de su bebé.\n\n¿Es correcta la planificación de bebés? ¿Cuál es su opinión?\n\nHaga clic en Salir para descubrir más y unirse a un grupo de debate."; brown_hair_button = "Genes de pelo castaño"; red_hair_button = "Genes de pelo rojizo"; green_hair_button = "Genes de pelo verde fluorescente"; blonde_hair_button = "Genes de pelo rubio"; black_hair_button = "Genes de pelo negro"; skin_button_black = "Negro"; skin_button_brown = "Moreno"; skin_button_white = "Blanco"; tall_button = "Genes de estatura grande"; short_button = "Genes de estatura pequeña"; medium_button = "Genes de estatura media"; fat_button = "Gordo"; muscle_button = "Forzudo"; thin_button = "Delgado"; message_text = "Haz tu elección"; ok_text = "ok"; close = "cerrar"; } else if (_root.languageID == 3) { title = "Dissenyar genèticament un bebè?"; back_button = "Endarrere"; next_button = "Següent"; exit_button = "Sortir"; play_again_button = "Tornar a jugar"; click_to_start = "Feu clic aquí per dissenyar un bebè"; find_out_more_label = "Més informació"; screen1_find_out_more_header = "Elegiu el sexe del bebè"; screen2_find_out_more_header = "Diagnòstic genètic preimplantacional"; screen4_find_out_more_header = "Color del cabell"; screen5_find_out_more_header = "Color de la pell"; screen6_find_out_more_header = "Alçada"; screen7_find_out_more_header = "Constitució del cos"; screen8a_find_out_more_header = "Manipulació genètica per a prevenir malalties"; screen8b_find_out_more_header = "Manipulacó genètica amb fins estètics"; screen1_find_out_more_text = "Hi ha raons mèdiques per les quals es pot elegir el sexe del bebè. Per exemple, hi ha malalties que només es poden transmetre als nois i n'hi ha que només es poden transmetre a les noies.\n\nRecentment hi ha hagut un progrés en l'elecció del sexe abans de la fecundació, mitjançant la separació d'espermatozous, en la qual els espermatozous que produiran mascles se separen dels que produiran femelles fent servir la centrifugació. El sexe d'un embrió es pot definir més fàcilment després de la fecundació mitjançant el diagnòstic genètic preimplantacional."; screen2_find_out_more_text = "Alguns pares són portadors de malalties genètiques o les pateixen i la tècnica del diagnòstic genètic preimplantacional els pot ajudar a tenir un bebè que no tingui aquesta malaltia. Els embrions produïts amb FIV són examinats fent servir tècniques genètiques i només els embrions lliures dels gens de la malaltia es tornen a implantar a la mare."; screen4_find_out_more_text = "Són diversos gens els que controlen el color dels cabells. Tots aquests gens afecten la quantitat i el tipus de melanina dels cabells, però, atès que n'hi ha que tenen efectes més forts que d'altres, l'elecció del color dels cabells seria molt complicada.\n\nEls científics han modificat els gens dels cabells dels ratolins perquè siguin de color verd fluorescent en la llum UV. Ho han fet etiquetant un gen dels cabells d'un ratolí amb el gen d'una proteïna verda fluorescent. Aquest gen prové de la medusa i fa que sigui fluorescent a la foscor."; screen5_find_out_more_text = "De la mateixa manera que afecten el color dels cabells, hi ha molts gens que controlen el color de la pell. Tots aquests gens afecten la quantitat i el tipus de melanina a les cèl·lules de la pell. Per tant, seria molt complicat manipular un embrió per obtenir un determinat color de pell quan neixi. A més a més, el color de la pell també es veu afectat per la quantitat de sol a què ens exposem."; screen6_find_out_more_text = "L'alçada depèn en part dels gens i en part de molts altres factors, com ara el seguiment o no d'una dieta sana i equilibrada. Els pares que són alts acostumen a tenir fills alts i els que són baixos a tenir-ne de baixos, però això no sempre és així. Diversos gens diferents, i altres factors no genètics, defineixen l'alçada; és un exemple d'herència comlexa."; screen7_find_out_more_text = "La constitució del cos depèn tant dels gens com del nostre entorn. S'ha descobert un gen que limita la mida dels músculs als ratolins. Quan es va \"desactivar\" aquest gen, els músculs dels ratolins van créixer de forma desmesurada.\n\nUn altre gen que s'ha descobert als ratolins és el que li diu al cervell que el ratolí ja no té més gana. Quan es va desactivar aquest gen, els ratolins van començar a menjar més del compte i es van engreixar molt. Un gen similar als humans podria influir en el fet de ser gras o prim."; screen8a_find_out_more_text = "En el futur potser podrem corregir les alteracions genètiques als embrions que provoquin malalties genètiques. Aquesta tècnica es coneix com la teràpia en la línia germinal i s'aplica a un òvul, a un espermatozou o a un embrió tot just fecundat. Tot i que fins ara no hi ha cap manera factible d'aplicar-la als humans, recentment s'han assolit grans avenços als animals."; screen8b_find_out_more_text = "Algun dia, la mateixa tècnica que s'utilitza per a la teràpia genètica es podria fer servir per a escollir altres característiques genètiques. És impossible poder-ho fer avui dia, però en el futur, es podrien escollir o inserir a un embrió característiques heretades com el color dels ulls, el color dels cabells o l'alçada. Altres característiques, això no obstant, com la intel·ligència, les habilitats atlètiques i la bellesa es veuen tan influïdes per factors ambientals (com l'educació dels fills i la nutrició), que la influència que hi pot tenir la manipulació genètica és molt petita."; ysperm = "Hola, sóc un espermatozou. Tinc un cromosoma Y i faré un nen."; xsperm = "Hola, sóc un espermatozou. Tinc un cromosoma X i faré una nena."; egg_bubble = "Hola, sóc un òvul. Tinc un cromosoma X."; screen1 = "Per dissenyar genèticament un bebè, primer heu d'escollir un espermatozou que fecundi l'òvul. Això es realitza en un recipent en un laboratori.\n\nFeu clic a sobre d'un espermatozou per a fecundar l'òvul.\n\nEl tipus d'espermatozou que escolliu decideix el sexe del vostre bebè."; screen2m = "Enhorabona! Heu creat un embrió mascle, ja que heu escollit un espermatozou amb el cromosoma Y que ha fecundat l'òvul amb el cromosoma X.\n\nSi haguéssiu escollit un espermatozou amb el cromosoma X, hauríeu creat un embrió femella."; screen2f = "Enhorabona! Heu creat un embrió femella. El vostre embrió serà una nena, ja que heu escollit un espermatozou amb el cromosoma X que ha fecundat l'òvul amb el cromosoma X.\n\nSi haguéssiu escollit un espermatozou amb el cromosoma Y, hauríeu creat un embrió mascle."; screen3m = "Us agradaria triar l'aparença física de la vostra criatura quan sigui gran?\n\nHo podeu fer canviant els gens de l'embrió al laboratori. Llavors, l'embrió es col·loca a l'úter de la mare perquè es desenvolupi.\n\nFeu clic a següent per a dissenyar el vostre bebè."; screen3f = "Us agradaria triar l'aparença física de la vostra criatura quan sigui gran?\n\nHo podeu fer canviant els gens de l'embrió al laboratori. Llavors, l'embrió es col·loca a l'úter de la mare perquè es desenvolupi.\n\nFeu clic a següent per a dissenyar el vostre bebè."; screen4 = "Feu clic al gen del color dels cabells per a escollir el color dels cabells del vostre bebè"; screen4a = "Aquesta serà l'aparença física del vostre bebè."; screen5a = "Feu clic a un gen d'aquí sota per a determinar el color de la pell de la vostra criatura"; screen5bm = "Quan el vostre fill neixi tindrà aquest color de pell"; screen5bf = "Quan la vostra filla neixi tindrà aquest color de pell"; screen6a = "Escolliu d'entre els gens de sota per a definir l'alçada de la vostra criatura"; screen6bm = "Quan el vostre fill hagi crescut del tot, és probable que aquesta sigui la seva aparença física"; screen6bf = "Quan la vostra filla hagi crescut del tot, és probable que aquesta sigui la seva aparença física"; screen7a = "Escolliu d'entre els gens de sota per a determinar la constitució de la vostra criatura"; screen7bm = "Quan aquest nen hagi crescut del tot, és probable que tingui aquesta constitució"; screen7bf = "Quan aquesta nena hagi crescut del tot, és probable que tingui aquesta constitució"; screen8 = "Enhorabona! Heu seleccionat els gens del vostre embrió. Aquest embrió està a punt per ser implantat a l'úter de la mare, on, si tot va bé, es convertirà en bebè\n\nFeu clic a següent per veure l'aparença física del vostre bebè."; screen9 = "És probable que aquesta sigui l'aparença física del vostre bebè.\n\nEstà bé dissenyar genèticament bebès? Què en penseu?\n\nFeu clic a sortir per obtenir més informació i participar en un debat."; brown_hair_button = "Gens dels cabells castanys"; red_hair_button = "Gens dels cabells rojos"; green_hair_button = "Gens dels cabells verds fluorescents"; blonde_hair_button = "Gens dels cabells rossos"; black_hair_button = "Gens dels cabells negres"; skin_button_black = "Negre"; skin_button_brown = "Bru"; skin_button_white = "Blanc"; tall_button = "Gens d'estatura alta"; short_button = "Gens d'estatura baixa"; medium_button = "Gens d'estatura mitjana"; fat_button = "Gras"; muscle_button = "Musculat"; thin_button = "Prim"; message_text = "Fes la teva selecció"; ok_text = "ok"; close = "cancar"; } else if (_root.languageID == 4) { title = "Design en baby?"; back_button = "Tilbage"; next_button = "Næste"; exit_button = "Afslut"; play_again_button = "Afspil igen"; click_to_start = "Klik for at designe en baby"; find_out_more_label = "Få flere oplysninger her"; screen1_find_out_more_header = "Vælg køn på en baby"; screen2_find_out_more_header = "Præ-implantation genetisk diagnose"; screen4_find_out_more_header = "Hårfarve"; screen5_find_out_more_header = "Hudfarve"; screen6_find_out_more_header = "Højde"; screen7_find_out_more_header = "Kropsfacon"; screen8a_find_out_more_header = "Gensplejsning for at undgå sygdom"; screen8b_find_out_more_header = "Gensplejsning for kosmetiske årsager"; screen1_find_out_more_text = "Der kan være medicinske årsager til at man vælger at få en dreng eller en pige, fx kan visse sygdomme kun føres videre til drenge og andre sygdomme kun til piger.\n\nDer er for nylig sket fremskridt i kønsvalget før befrugtningen ved spermasortering, hvor sperma, som vil producere drenge, sorteres fra de sædceller der laver piger ved hjælp af centrifugering. Kønnet på et foster kan nemmere bestemmes efter befrugtning ved hjælp af en såkaldt præ-implantation genetisk diagnose."; screen2_find_out_more_text = "Visse mennsker viderefører eller lider af genetiske sygdomme og ved hjælp af teknikken til præ-implantation genetisk diagnose kan disse forældre undgå at få en baby med den pågældende sygdom. Fostre, som skabes ved IVF, scannes ved hjælp af genetiske teknikker og man implanterer kun de fostre, som ikke har gener med den pågældende sygdom, i moderen."; screen4_find_out_more_text = "Der er mange gener, som bestemmer hårfarven. Alle disse gener påvirker mængden og typen af melanin i dit hår, men da visse gener er mere virkningsfulde end andre gener, er valg af hårfarve meget kompliceret.\n\nVidenskaben har ændret hårfarven i mus for at give disse en fluorescerede grøn farve i ultraviolet lys. Dette blev gjort ved at sætte et hårgen i en mus sammen med genet for det grønne fluorescerede protein. Dette gen stammer fra vandmænd og gør dem fluorescerende i mørke."; screen5_find_out_more_text = "På samme måde som gener, der påvirker hårfarven, findes der mange gener, som bestemmer din hudfarve. Alle disse gener påvirker mængden og typen af melanin i dine hudceller. Det er derfor meget kompliceret at designe et foster med en bestemt hudfarve ved fødslen. Endvidere påvirkes din hudfarve af mængden af sollys, som du udsættes for gennem livet."; screen6_find_out_more_text = "Din højde afhænger dels af dine gener og dels af mange andre faktorer, herunder om du spiser sundt. Høje forældre får normalt høje børn og lave forældre får normalt lave børn. Det er normalt men ikke altid tilfældet. Der er mange forskellige gener samt ikke-genetiske faktorer, som påvirker din højde. Dette er et eksempel på de komplekse arvelige forhold."; screen7_find_out_more_text = "Din kropsfacon afhænger både af dine gener og af miljøet. Videnskabsfolk har fundet et gen, der begrænser muskelstørrelsen i mus. Da man gjorde dette gen inaktivt, fik musene usædvanligt store muskler.\n\nEt andet gen, som også er fundet i mus, fortæller hjernen, om musen er mæt efter at have spist. Da man gjorde dette gen inaktivt, forspiste musene sig og blev meget tykke. Et tilsvarende gen hos mennesker kan påvirke, om du har tendens til at være tyk eller tynd."; screen8a_find_out_more_text = "I fremtiden kan vi måske blive i stand til at korrigere genetiske forandringer i fostre, som medfører genetiske sygdomme. Denne teknik kaldes kønscelleterapi og udføres på et æg, sperma eller et lille befrugtet foster. Selvom der i dag ikke er nogen praktisk løsning på dette for mennesket, så har man gjort en del fremskridt på dyr i den senere tid."; screen8b_find_out_more_text = "En dag kan samme teknik for genterapi anvendes til at vælge andre genetiske egenskaber. Det er langt fra muligt i dag men fremover vil arvelige egenskaber som øjen- og hårfarve samt højde måske vælges eller indsættes i fostret. Andre egenskaber som intelligens, atletiske egenskaber og skønhed påvirkes dog i et sådant omfang af miljøet (forældre og kost), at gensplejsning aldrig vil få andet end minimal indvirkning herpå."; ysperm = "Hej, jeg er en sædcelle. Jeg har et Y-kromosom og jeg laver en baby-dreng."; xsperm = "Hej, jeg er en sædcelle. Jeg har et X-kromosom og jeg laver en baby-pige"; egg_bubble = "Hej, jeg er et æg. Jeg har et X-kromosom."; screen1 = "For at designe en baby skal du først vælge en sædcelle til at befrugte et æg. Det gøres i en skål i laboratoriet.\n\nKlik på sædcellen for at befrugte ægget.\n\nDen type sperma, som du vælger, afgør kønnet på babyen."; screen2m = "Tillykke! Du har lavet et hankønsfoster, fordi du valgte sperma med et Y-kromosom, som befrugtede ægget med X-kromosomet.\n\nHvis du havde valgt sperma med et X-kromosom, havde du lavet et pigefoster."; screen2f = "Tillykke! Du har lavet et hunkønsfoster. Dit foster vil blive til en pige, fordi du valgte sperma med et X-kromosom, som befrugtede ægget med X-kromosomet.\n\nHvis du havde valgt sperma med et Y-kromosom, havde du lavet et drengefoster."; screen3m = "Vil du gerne vælge, hvordan din baby kommer til at se ud, når han er født og vokser op?\n\nDet kan du gøre ved at ændre fosterets gener i laboratoriet. Fosteret placeres herefter i livmoderen og udvikler sig til en baby.\n\nKlik på næste for at designe din baby."; screen3f = "Vil du gerne vælge, hvordan din baby kommer til at se ud, når hun er født og vokser op?\n\nDet kan du gøre ved at ændre fosterets gener i laboratoriet. Fosteret placeres herefter i livmoderen og udvikler sig til en baby.\n\nKlik på næste for at designe din baby."; screen4 = "Klik på et hårfarvegen - for at vælge den fremtidige hårfarve på din baby"; screen4a = "Sådan kommer din baby til at se ud."; screen5a = "Klik på et gen for at bestemme hudfarven på dit barn"; screen5bm = "Når dit barn er født, får han denne hudfarve"; screen5bf = "Når dit barn er født, får hun denne hudfarve"; screen6a = "Vælg blandt følgende gener for at bestemme den fremtidige højde på dit barn"; screen6bm = "Når dit barn er fuldt udvokset, vil han formentlig se sådan ud"; screen6bf = "Når barnet er fuldt udvokset, vil hun formentlig se sådan ud"; screen7a = "Vælg blandt følgende gener for at bestemme den fremtidige kropsfacon på dit barn"; screen7bm = "Når barnet er fuldt udvokset, vil han formentlig have følgende kropsfacon"; screen7bf = "Når barnet er fuldt udvokset, vil hun formentlig have følgende kropsfacon"; screen8 = "Tillykke! Du har valgt generne til dit foster. Dette foster er klar til at blive implanteret i livmoderen, hvor det forhåbentligt vil udvikle sig til en baby\n\nKlik på næste for at se hvordan din baby formentlig vil se ud. "; screen9 = "Din baby vil sandsynligvis se sådan ud.\n\nEr det rigtigt at designe babyer? Hvad mener du?\n\nKlik på luk for at få mere at vide og deltage i debatten."; brown_hair_button = "Brunhårede gener"; red_hair_button = "Rødhårede gener"; green_hair_button = "Fluorescerede grønhårede gener"; blonde_hair_button = "Blonde hårgener"; black_hair_button = "Sorte hårgener"; skin_button_black = "Sort"; skin_button_brown = "Brun"; skin_button_white = "Hvid"; tall_button = "Høje gener"; short_button = "Lave gener"; medium_button = "Mellemhøje gener"; fat_button = "Fed"; muscle_button = "Muskuløs"; thin_button = "Tynd"; message_text = "Vælg"; ok_text = "ok"; close = "luk"; } else if (_root.languageID == 5) { title = "Ein Baby nach Maß?"; back_button = "Zurück"; next_button = "Weiter"; exit_button = "Ende"; play_again_button = "Spiel wiederholen"; click_to_start = "Start"; find_out_more_label = "Weitere Informationen"; screen1_find_out_more_header = "Die Auswahl des Geschlechts"; screen2_find_out_more_header = "Präimplantationsdiagnostik"; screen4_find_out_more_header = "Haarfarbe"; screen5_find_out_more_header = "Hautfarbe"; screen6_find_out_more_header = "Körpergröße"; screen7_find_out_more_header = "Körperbau"; screen8a_find_out_more_header = "Genetische Veränderungen zur Vermeidung von genetisch bedingten Krankheiten"; screen8b_find_out_more_header = "Genetische Veränderungen aus kosmetischen"; screen1_find_out_more_text = "Manchmal gibt es medizinische Gründe, warum jemand lieber einen Jungen oder ein Mädchen haben möchte. Zum Beispiel können einige Krankheiten nur an Mädchen vererbt werden, während andere nur bei Jungen auftreten.\n\nHeute kann man das Geschlecht eines Kindes vor der Befruchtung bestimmen, indem man die Samenzellen, die Jungen erzeugen, von denen, die Mädchen erzeugen trennt. Dies geschieht durch Zentrifugation. Einfacher kann man das Geschlecht eines Embryos nach der Befruchtung mit Hilfe der so genannten Präimplantationdiagnostik feststellen. Dies ist jedoch nicht in allen europäischen Ländern erlaubt."; screen2_find_out_more_text = "Manche Menschen leiden an genetisch bedingten Krankheiten oder sind, auch wenn sie selber gesund sind, Überträger einer solchen Krankheit, d.h. sie können sie an ihre Nachkommen vererben. Die Präimplantationsdiagnostik (PID) kann solchen Menschen helfen, gesunde Kinder zur Welt zu bringen, die nicht von der jeweiligen Krankheit betroffen sind. Dazu werden die durch in vitro-Fertilisation (künstliche Befruchtung außerhalb des Mutterleibs) im Labor gezeugten Embryonen auf bestimmte genetische Krankheiten hin untersucht. Anschließend werden nur solche Embryonen, die nicht die genetischen Merkmale für die betreffenden Krankheiten tragen, in die Gebärmutter der betreffenden Frau zurückverpflanzt. PID ist allerdings nicht in allen europäischen Ländern erlaubt."; screen4_find_out_more_text = "Die Haarfarbe eines Menschen wird von vielen verschiedenen Genen bestimmt. Alle diese Gene wirken sich auf die Menge und den Typ des Farbstoffs Melanin in unseren Haaren aus. Da aber einige Gene einen größeren Einfluss haben als andere, wäre es in Wirklichkeit sehr kompliziert, die Haarfarbe eines Kindes durch genetische Manipulation zu bestimmen.\nWissenschaftler haben bei Mäusen Haar-Gene so verändert, dass die Haare der Tiere bei Bestrahlung mit ultraviolettem Licht grün fluoreszieren. Sie erreichten dies, indem sie an ein Haar-Gen der Maus ein Gen für ein bei UV-Licht grün fluoreszierendes Protein anhängten. Dieses Gen stammt aus einer Quallenart, die dank dieses Gens im Dunkeln leuchtet."; screen5_find_out_more_text = "Genauso wie mehrere verschiedene Gene durch ihr Zusammenwirken die Haarfarbe eines Menschen bestimmen, bestimmen auch mehrere verschiedene andere Gene unsere Hautfarbe. Alle diese Gene haben einen Einfluß auf Typ und Menge des Farbstoffs Melanin in unseren Hautzellen. Daher wäre es in der Realität sehr kompliziert, einen Embryo genetisch derart zu verändern, dass das sich daraus entwickelnde Kind bei seiner Geburt eine vorher bestimmte Hautfarbe hätte. Außerdem wird die Hautfarbe auch von der Intensität der Sonnenstrahlung beeinflusst, der man im Laufe seines Lebens aussetzt ist."; screen6_find_out_more_text = "Unsere Körpergröße hängt zum Teil von unseren Genen ab, aber auch viele andere Faktoren, wie z.B. unsere Ernährung haben einen Einfluß. Normalerweise haben großgewachsene Eltern auch große Kinder und kleinere Eltern haben meist auch eher Kinder mit einer geringeren Körpergröße - normalerweise, aber eben nicht immer!\n\nViele verschiedene Gene und andere, nicht genetisch bedingte Faktoren beeinflussen unsere Körpergröße - ein gutes Beispiel für die Komplexität der Vererbung."; screen7_find_out_more_text = "Die körperliche Statur eines Menschen hängt sowohl von seinen Genen ab als auch von seiner Umwelt. Wissenschaftler haben in Mäusen ein Gen entdeckt, das den Muskelzuwachs reguliert. Wenn man dieses Gen „abschaltet\", entwickeln die betroffenen Mäuse ungewöhnlich große Muskeln.\n\nEin anderes in Mäusen identifiziertes Gen sorgt dafür, dass das Gehirn einer Maus „weiß\", wann sie genug gefressen hat und satt ist. Wurde dieses Gen im Versuch „abgeschaltet\", fraß die betreffende Maus viel zu viel und verfettete. Ein ähnliches Gen beim Menschen könnte mit dafür verantwortlich sein, ob jemand von seiner Veranlagung her eher dünn oder eher dick ist."; screen8a_find_out_more_text = "\nIn der Zukunft werden wir vielleicht in der Lage sein, Gendefekte, die zu genetisch bedingten Krankheiten führen, direkt in der betreffenden Eizelle, Samenzelle oder im sehr jungen Embryo zu korrigieren. Dieses Verfahren wird als „Gentherapie in der Keimbahn\" -oder kurz „Keimbahn-Therapie\"- bezeichnet. Zum heutigen Zeitpunkt ist dies bei Menschen nicht möglich, bei Tieren hat es jedoch in letzter Zeit einige erfolgreiche Versuche gegeben.\nAllerdings ist die so genannte Keimbahn-Therapie sehr umstritten und ihre Anwendung beim Menschen ist in den meisten Ländern verboten."; screen8b_find_out_more_text = "Gründen. Eines Tages könnten vielleicht dieselben Techniken, die heute verwendet werden, um Krankheiten zu verhindern, benutzt werden, um andere genetisch bedingte Eigenschaften für ein Kind auszuwählen. Zwar sind wir noch sehr weit davon entfernt, aber vielleicht wird es irgendwann in der Zukunft möglich sein, sich sein Kind wirklich nach Merkmalen wie Augenfarbe, Haarfarbe oder Körpergröße auszusuchen oder solche erblichen Eigenschaften sogar aktiv in einem bestimmten Embryo zu ändern. Andere Eigenschaften wie z.B. Intelligenz, athletischer Körperbau oder Schönheit sind dagegen derart stark von äußeren Faktoren wie z.B. Ernährung abhängig, dass es sehr unwahrscheinlich ist, dass genetische Manipulationen hierauf jemals mehr als nur einen kleinen Einfluß haben könnten."; ysperm = "Hallo, ich bin eine Samenzelle. Ich trage ein \nY-Chromosom und zeuge daher einen Jungen."; xsperm = "Hallo, ich bin eine Samenzelle. Ich trage ein \nX-Chromosom und zeuge daher ein Mädchen."; egg_bubble = "Ich bin eine Eizelle. Ich trage immer ein X-Chromosom."; screen1 = "Um ein Kind zu zeugen, müssen Sie hier zuerst diejenige Samenzelle auswählen, die die Eizelle befruchten soll. Dies passiert in einem Laborgefäß.\n\nKlicken Sie auf eine Samenzelle, um die Eizelle zu befruchten. \nDer Typ Samenzelle, den Sie aus wählen, bestimmt dabei das Geschlecht Ihres Babys."; screen2m = "Herzlichen Glückwunsch, Sie haben einen männlichen Embryo gezeugt, da Sie eine Samenzelle mit einem Y-Chromosom ausgewählt haben, die die Eizelle, die immer ein X-Chromosom trägt, befruchtet hat.\n\nWenn Sie eine Samenzelle mit einem X-Chromosom ausgewählt hätten, hätten Sie einen weiblichen Embryo gezeugt."; screen2f = "Herzlichen Glückwunsch, Ihr Embryo wird sich zu einem Mädchen entwickeln, da Sie eine Samenzelle mit einem X-Chromosom ausgewählt haben, um die Eizelle, die immer ein X-Chromosom trägt, zu befruchten.\n\nWenn Sie eine Samenzelle mit einem Y-Chromosom ausgewählt hätten, hätten Sie einen männlichen Embryo gezeugt."; screen3m = "Möchten Sie bestimmen, wie Ihr Kind aussehen wird, wenn es auf die Welt kommt und heranwächst?\n\nSie können dies tun, indem Sie die Gene des Embryos im Labor manipulieren, bevor er in die Gebärmutter seiner Mutter eingesetzt wird, wo er dann zu einem Baby heranwächst.\n\nKlicken Sie auf die \"weiter\"-Taste, um Ihr Baby zu planen."; screen3f = "Möchten Sie bestimmen, wie Ihr Kind aussehen wird, wenn es auf die Welt kommt und heranwächst?\n\nSie können dies tun, indem Sie die Gene des Embryos im Labor manipulieren, bevor er in die Gebärmutter seiner Mutter eingesetzt wird, wo er dann zu einem Baby heranwächst.\n\nKlicken Sie auf die \"weiter\"-Taste, um Ihr Baby zu planen."; screen4 = "Klicken Sie auf eines der Gene für \"Haarfarbe\", um die zukünftige Haarfarbe Ihres Babys zu bestimmen."; screen4a = "So wird Ihr Baby aussehen."; screen5a = "Klicken Sie auf eines der Gene unten, um zu bestimmen, welche Hautfarbe Ihr Baby haben wird."; screen5bm = "Wenn Ihr Sohn auf die Welt kommt, wird er diese Hautfarbe haben."; screen5bf = "Wenn Ihre Tochter auf die Welt kommt, wird sie diese Hautfarbe haben."; screen6a = "Wählen Sie unter diesen Genen aus, um die Körpergröße ihres zukünftigen Kindes zu bestimmen."; screen6bm = "Wenn Ihr Kind ausgewachsen ist, wird es wahrscheinlich diese Größe haben."; screen6bf = "Wenn Ihr Kind ausgewachsen ist, wird es wahrscheinlich diese Größe haben."; screen7a = "Wählen Sie unter den folgenden Genen aus, um den Körperbau Ihres zukünftigen Kindes festzulegen."; screen7bm = "Wenn dieses Kind ausgewachsen ist, wird es wahrscheinlich diese Statur haben."; screen7bf = "Wenn dieses Kind ausgewachsen ist, wird es wahrscheinlich diese Statur haben."; screen8 = "Herzlichen Glückwunsch, Sie haben nun die Gene Ihres Embryos ausgewählt. Der Embryo ist jetzt bereit, in die Gebärmutter seiner Mutter eingesetzt zu werden, wo er sich hoffentlich zu einem gesunden Baby entwickeln wird.\n\nKlicken Sie auf die „weiter\"-Taste, um zu sehen, wie Ihr „maßgeschneidertes\" Baby aussehen wird."; screen9 = "So wird Ihr Kind wahrscheinlich aussehen.\n\nIst es moralisch zu vertreten, Babys nach den eigenen Wünschen zu planen? Wie ist Ihre Meinung dazu?\n\nKlicken Sie auf die „Ende\"-Taste, um das Spiel zu verlassen und mehr über dieses Thema zu erfahren oder mit anderen darüber zu diskutieren."; brown_hair_button = "Gene für braune Haare"; red_hair_button = "Gene für rote Haare"; green_hair_button = "Gene für fluoreszierend-grüne Haare"; blonde_hair_button = "Gene für blonde Haare"; black_hair_button = "Gene für schwarze Haare"; skin_button_black = "Schwarz"; skin_button_brown = "Braun"; skin_button_white = "Weiß"; tall_button = "Hochgewachsen"; short_button = "Klein"; medium_button = "Mittelgroß"; fat_button = "Fett"; muscle_button = "Muskulös"; thin_button = "Dünn"; message_text = "Bitte treffen Sie eine Auswahl."; ok_text = "ok"; close = "Fenster schließen"; } else if (_root.languageID == 6) { title = "Un bébé sur mesure?"; back_button = "Retour"; next_button = "Suivant"; exit_button = "Sortir"; play_again_button = "Relancer"; click_to_start = "Cliquez ici pour un bébé sur mesure"; find_out_more_label = "En savoir plus"; screen1_find_out_more_header = "Sélectionner le sexe de votre bébé"; screen2_find_out_more_header = "Diagnostic génétique préimplantatoire "; screen4_find_out_more_header = "Couleur des cheveux"; screen5_find_out_more_header = "Couleur de peau"; screen6_find_out_more_header = "Taille"; screen7_find_out_more_header = "Aspect corporel"; screen8a_find_out_more_header = "Manipulation génétique pour diminuer le risque d'une maladie"; screen8b_find_out_more_header = "Manipulation génétique pour raisons de confort"; screen1_find_out_more_text = "Il existe des raisons médicales pour lesquelles quelqu'un pourrait préférer avoir un garçon ou une fille. Par exemple, certaines maladies peuvent seulement être passées à des garçons, alors que d'autres ne toucheront que des filles.\n\nRécemment, des progrès ont été réalisés dans la sélection du sexe avant fécondation grâce au tri de spermatozoïdes, là où les spermatozoïdes qui donneront un garçon sont séparés de ceux qui donneront une fille, en utilisation la centrifugation. Le sexe d'un embryon peu être plus facilement déterminé après fécondation grâce au diagnostic préimplantatoire."; screen2_find_out_more_text = "Certaines personnes portent ou souffrent de maladies génétiques et la technique du diagnostic préimplantatoire peut aider les parents à avoir un enfant qui n'aura pas cette maladie. Les embryons produits par fécondation in vitro sont triés par des techniques géniques et seuls les embryons ne portant pas les gènes de la maladie sont implantés dans la mère."; screen4_find_out_more_text = "Plusieurs gènes contrôlent la couleur des cheveux. Tous ces gènes affectent le quantité et le type de mélanine dans vos cheveux, mais, étant donné que certains ont des effets plus forts que d'autres, sélectionner la couleur des cheveux serait un vrai casse tête.\n\nDes scientifiques ont modifié les gènes des poils chez la souris pour les faire devenir d'un vert fluorescent aux ultraviolets. Ils ont fait cela en introduisant dans le gène des poils une protéine de vert fluorescent. Ce gène provient de la méduse et la rend fluorescente dans le noir."; screen5_find_out_more_text = "Tout comme les gènes déterminant la couleur des cheveux, il existe de nombreux gènes qui contrôlent la couleur de la peau. Tous ces gènes affectent la quantité et le type de mélanine dans votre épiderme. Il serait par conséquent très compliqué de sélectionner une certaine couleur de peau pour un enfant. De plus, la couleur de la peau dépend beaucoup de son exposition au soleil durant votre vie."; screen6_find_out_more_text = "Votre taille dépend en partie de vos gènes, ainsi que d'autres multiples facteurs, comme par exemple une alimentation saine. Des parents de grande taille ont généralement des enfants de grande taille également et de petits parent ont souvent des enfants de petite taille, mais pas toujours. Plusieurs gènes différents, ainsi que d'autres facteurs n'étant pas d'ordre génétique, déterminent la taille. On assiste ici à un exemple de la complexité de l'hérédité."; screen7_find_out_more_text = "Votre silhouette dépend de vos gènes et de votre environnement. Les scientifiques ont trouvé un gène réduisant la taille des muscles chez les souris. Une fois ce gène « désactivé », les muscles de la souris de façon surprenante.\n\nUn autre gène trouvé chez les souris dit au cerveau quand la souris a suffisamment mangé après un repas. Quand les scientifiques désactivèrent ce gène, la souris se suralimenta et devint obèse. Un gène similaire chez les humains pourrait influencer une certaine tendance à être plus ou moins gros ou mince."; screen8a_find_out_more_text = "Nous serons peut-être capables à l'avenir de corriger les altérations génétiques qui mènent à une maladie génétique chez les embryons. Cette technique est appelée la thérapie de la lignée germinale ; elle est exercée sur un ovule ou un spermatozoïde, ou sur un embryon récemment fécondé. Même s'il n'existe pas de solution pratique aujourd'hui pour l'appliquer sur les humains, nous avons assisté à de nombreuses avancées chez les animaux durant ces derniers temps."; screen8b_find_out_more_text = "Un jour peut-être, la même technique utilisée pour la thérapie génique pourrait l'être également pour la sélection d'autres caractéristiques génétiques. Nous en sommes encore très loin aujourd'hui, mais dans le futur, les caractéristiques de l'hérédité telles que la couleur des yeux, la couleur des cheveux ou la taille pourraient faire l'objet d'une sélection ou introduites dans l'embryon. D'autres caractéristiques comme l'intelligence, l'athlétisme ou la beauté sont si fortement influencées par des facteurs externes (comme le parentage et la nutrition) que la manipulation génétique n'aura certainement jamais plus qu'un très léger mot à dire dans ce domaine."; ysperm = "Salut, je suis un sperme. J'ai un chromosome Y et je deviendrai un petit garçon."; xsperm = "Salut, je suis un sperme. J'ai un chromosome X et je deviendrai une petite fille."; egg_bubble = "Salut, je suis un ovule. J'ai un chromosome X."; screen1 = "Pour concevoir un bébé, vous devez tout d'abord choisir un spermatozoïde pour féconder l'ovule. On réalise cela dans une éprouvette de laboratoire.\n\nCliquez sur un spermatozoïde pour féconder l'ovule.\n\nLe type de spermatozoïde que vous choisissez déterminera le sexe de votre enfant."; screen2m = "Félicitations, vous avez conçu un embryon mâle puisque vous avez sélectionné un spermatozoïde avec un chromosome Y, qui a fécondé l'ovule avec un chromosome X.\n\nSi vous aviez sélectionné un spermatozoïde avec un chromosome X, vous auriez conçu un embryon femelle."; screen2f = "Félicitations, vous avez conçu un embryon femelle. Votre embryon sera une fille car vous avez sélectionné un spermatozoïde avec un chromosome X, qui a fécondé l'ovule avec un chromosome X.\n\nSi vous aviez sélectionné un spermatozoïde avec un chromosome Y, vous auriez conçu un embryon mâle."; screen3m = "Voudriez-vous choisir ce à quoi votre fils ressemblera à la naissance et quand il grandira?\n\nVous pouvez faire cela en changeant les gènes de l'embryon dans le laboratoire. L'embryon est ensuite placé dans l'utérus de la mère pour se développer.\n\nCliquez sur suivant pour concevoir votre bébé."; screen3f = "Voudriez-vous choisir ce à quoi ressemblera votre fille à la naissance et quand elle grandira?\n\nVous pouvez faire cela en changeant les gènes de l'embryon dans le laboratoire. L'embryon est ensuite placé dans l'utérus de la mère pour se développer.\n\nCliquez sur suivant pour concevoir votre bébé."; screen4 = "Cliquez sur un gène de couleur de cheveux pour choisir la future couleur de cheveux de votre bébé"; screen4a = "Voilà à quoi ressemblera votre bébé."; screen5a = "Cliquez sur un gène ci-dessous pour déterminer la couleur de peau de votre enfant."; screen5bm = "A la naissance de votre fils, il aura cette couleur de peau."; screen5bf = "A la naissance de votre fille, elle aura cette couleur de peau."; screen6a = "Choisissez un des gènes ci-dessous pour déterminer la taille future de votre enfant."; screen6bm = "Quand la croissance de votre enfant sera terminée, il aura de fortes chances de ressembler à ça."; screen6bf = "Quand la croissance de votre enfant sera terminée, elle aura de fortes chances de ressembler à ça."; screen7a = "Choisissez un des gènes en dessous pour déterminer le futur aspect corporel de votre enfant."; screen7bm = "Quand la croissance de cet enfant sera terminée, il aura de fortes chances d'avoir une apparence corporelle comme celle là."; screen7bf = "Quand la croissance de cette enfant sera terminée, elle aura de fortes chances d'avoir une apparence corporelle comme celle là."; screen8 = "Félicitations, vous avez sélectionné les gènes de votre embryon. Cet embryon est prêt à être implanté dans l'utérus de la mère où il commencera à grandir pour devenir un bébé.\n\nCliquez sur suivant pour voir à quoi votre bébé ressemblera."; screen9 = "Votre enfant à de fortes chances de ressembler à cela.\n\nEst-il juste de concevoir des bébés? Qu'en pensez-vous?\n\nCliquez sur sortir pour en savoir plus en participer à un débat."; brown_hair_button = "Gènes de cheveux bruns"; red_hair_button = "Gènes de cheveux roux"; green_hair_button = "Gènes de cheveux verts fluorescents"; blonde_hair_button = "Gènes de cheveux blonds"; black_hair_button = "Gènes de cheveux noirs"; skin_button_black = "Noire"; skin_button_brown = "Marronne"; skin_button_white = "Blanche"; tall_button = "Gènes de grande taille"; short_button = "Gènes de petite taille"; medium_button = "Gènes de taille moyenne"; fat_button = "Gros"; muscle_button = "Musculaire"; thin_button = "Mince"; message_text = "Veuillez faire un choix"; ok_text = "ok"; close = "fermer"; } else if (_root.languageID == 7) { title = "Vamos conceber um bebé à medida?"; back_button = "Voltar"; next_button = "Seguinte"; exit_button = "Sair"; play_again_button = "Visualizar de novo"; click_to_start = "Clique aqui para conceber o bebé"; find_out_more_label = "Descubra mais"; screen1_find_out_more_header = "Escolher o sexo do bebé"; screen2_find_out_more_header = "Diagnóstico genético pré-implantação"; screen4_find_out_more_header = "Cor do cabelo"; screen5_find_out_more_header = "Cor da pele"; screen6_find_out_more_header = "Altura"; screen7_find_out_more_header = "Constituição física"; screen8a_find_out_more_header = "Manipulação genética para evitar doenças"; screen8b_find_out_more_header = "Manipulação genética por razões cosméticas"; screen1_find_out_more_text = "Existem razões médicas para que alguém possa preferir gerar um menino ou uma menina. Por exemplo, algumas doenças só podem ser transmitidas aos meninos enquanto outras só podem ser transmitidas às meninas.\nRecentemente, registaram-se alguns progressos na escolha de sexo antes da fertilização, através da separação de espermatozóides - os espermatozóides que dão origem aos meninos são separados dos que dão origem às meninas, através da centrifugação. O género de um embrião pode ser mais facilmente determinado após a fertilização através do diagnóstico genético pré-implantação."; screen2_find_out_more_text = "Algumas pessoas são portadoras ou padecem de doenças genéticas e a técnica do diagnóstico genético pré-implantação pode ajudar estes casais a gerar um bebé que não seja portador dessa doença. Os embriões produzidos com o processo de FIV são rastreados e apenas os embriões não portadores dos genes da doença são reimplantados no útero da mãe."; screen4_find_out_more_text = "A cor do cabelo é controlada por muitos genes. Todos esses genes afectam a quantidade e o tipo de melanina no seu cabelo. Contudo, uma vez que alguns genes são preponderantes sobre outros, a escolha da cor do cabelo seria muito complicada.\n\nOs cientistas alteraram os genes do pêlo de ratos de modo a torná-los verde fluorescente na presença de luzes UV. Fizeram-no unindo um gene de pêlo de rato com o gene para a proteína de verde fluorescente. Este gene é de origem gelatinosa e torna-os fluorescentes na escuridão."; screen5_find_out_more_text = "À semelhança dos genes que afectam a cor do cabelo, existem muitos genes que controlam a cor da sua pele. Todos estes genes afectam a quantidade de melanina nas suas células da pele. Por essa razão, seria muito complicado manipular um embrião para que tivesse uma determinada cor de pele à nascença. Além disso, a cor da sua pele é afectada pela exposição solar a que cada um se submete, durante a sua vida."; screen6_find_out_more_text = "A sua altura depende em parte dos seus genes e, em parte, de muitos outros factores, tais como se segue uma dieta alimentar saudável. Normalmente, mas nem sempre, os pais de grande estatura geram filhos de grande estatura e os pais de pequena estatura têm tendência a gerar filhos de pequena estatura. Muitos outros genes diferentes, assim como outros factores não genéticos, influenciam a altura, o que constitui um exemplo de hereditariedade complexa."; screen7_find_out_more_text = "A sua constituição física depende tanto dos seus genes como do ambiente. Os cientistas descobriram um gene que limita o tamanho dos músculos dos ratos. Quando os cientistas \"desactivaram\" este gene, os ratos desenvolveram músculos anormalmente grandes.\n\nOutro gene encontrado nos ratos informa o cérebro quando é que o rato está cheio depois de ter comido uma refeição. Depois de os cientistas desactivarem este gene, o rato comeu demais e engordou muito. Um gene semelhante nos humanos pode influenciar a nossa tendência para ser gordo ou magro."; screen8a_find_out_more_text = "No futuro, poderemos corrigir nos embriões as alterações genéticas que dão origem a doenças. Esta técnica é chamada terapia genética na linha germinal e é efectuada num ovo ou espermatozóide, ou num pequeno embrião fertilizado. No entanto, até à data, não existe nenhum método prático para o fazer em humanos e, recentemente, têm-se registado diversos avanços em animais."; screen8b_find_out_more_text = "Futuramente, a mesma técnica utilizada para a terapia genética poderá ser utilizada para escolher outras características genéticas. Actualmente, estamos ainda muito longe, mas, no futuro, as características hereditárias como a cor dos olhos, a cor do cabelo ou a altura poderão ser escolhidas ou inseridas num embrião. No entanto, outras características tais como o grau de inteligência, a capacidade física e a beleza são tão influenciáveis pelos factores ambientais (tais como os ascendentes e a alimentação) que é improvável que a manipulação genética represente mais do que uma ligeira influência."; ysperm = "Olá, eu sou um espermatozóide. Tenho um cromossoma Y e vou dar origem a um menino."; xsperm = "Olá, eu sou um espermatozóide. Tenho um cromossoma X e vou dar origem a uma menina."; egg_bubble = "Olá, eu sou um ovo. Tenho um cromossoma X."; screen1 = "Com vista a conceber um bebé, em primeiro lugar deve escolher o espermatozóide que irá fertilizar o ovo. Este processo é feito num prato no laboratório.\n\nClique num espermatozóide para fertilizar o ovo. \n\nO tipo de espermatozóide que escolher determina o sexo do seu bebé."; screen2m = "Parabéns, gerou um embrião masculino porque escolheu um espermatozóide com um cromossoma Y, que fertilizou o ovo com o cromossoma X. \n\nSe tivesse escolhido um espermatozóide com um cromossoma X, teria concebido um embrião feminino."; screen2f = "Parabéns, gerou um embrião feminino. O seu embrião será uma menina porque escolheu um espermatozóide com um cromossoma X, que fertilizou o ovo com o cromossoma X.\n\nSe tivesse escolhido um espermatozóide com um cromossoma Y, teria concebido um embrião masculino."; screen3m = "Gostaria de escolher a aparência do seu bebé quando ele nascer e crescer?\n\nPode fazê-lo manipulando os genes do embrião no laboratório. Em seguida, o embrião é colocado no útero da mãe de modo a gerar um bebé.\n\nClique em Seguinte para conceber o seu bebé."; screen3f = "Gostaria de escolher a aparência do seu bebé quando nascer e crescer?\n\nPode fazê-lo manipulando os genes do embrião no laboratório. Em seguida, o embrião é colocado no útero da mãe de modo a gerar um bebé.\n\nClique em Seguinte para conceber o seu bebé."; screen4 = "Clique num gene de cor de cabelo para escolher a cor do cabelo do seu futuro bebé"; screen4a = "O seu bebé vai ter esta aparência."; screen5a = "Clique num dos genes seguintes para determinar a cor da pele do seu bebé"; screen5bm = "Quando o seu filho nascer, a cor da sua pele vai ser esta"; screen5bf = "Quando a sua filha nascer, a cor da sua pele vai ser esta"; screen6a = "Escolha entre os genes seguintes para determinar a altura do seu futuro bebé"; screen6bm = "Quando o seu filho estiver completamente desenvolvido, é provável que tenha esta aparência"; screen6bf = "Quando a sua filha estiver completamente desenvolvida, é provável que tenha esta aparência"; screen7a = "Escolha entre os genes seguintes para determinar a constituição física do seu futuro bebé"; screen7bm = "Quando esta criança estiver completamente desenvolvida, é provável que tenha esta constituição física"; screen7bf = "Quando esta criança estiver completamente desenvolvida, é provável que tenha esta constituição física"; screen8 = "Parabéns, escolheu os genes do seu embrião. Este embrião está pronto a ser implantado no útero da mãe onde esperamos que se venha a transformar num bebé. \n\nClique em Seguinte para visualizar a aparência do seu futuro bebé."; screen9 = "Esta é a aparência provável do seu bebé.\n\nSerá correcto conceber bebés à medida? Qual é a sua opinião?\n\nClique em Sair para descobrir mais e participar no debate."; brown_hair_button = "Genes de cabelo castanho"; red_hair_button = "Genes de cabelo ruivo"; green_hair_button = "Genes de cabelo verde fluorescente"; blonde_hair_button = "Genes de cabelo loiro"; black_hair_button = "Genes de cabelo preto"; skin_button_black = "Cor preta"; skin_button_brown = "Cor castanha"; skin_button_white = "Cor branca"; tall_button = "Genes de grande estatura"; short_button = "Genes de pequena estatura"; medium_button = "Genes de média estatura"; fat_button = "Gordo"; muscle_button = "Musculado"; thin_button = "Magro"; message_text = "Faça a sua escolha"; ok_text = "ok"; close = "fechar"; } else if (_root.languageID == 8) { title = "Haluatko teettää mittatilausvauvan?"; back_button = "Takaisin"; next_button = "Seuraava"; exit_button = "Poistu"; play_again_button = "Näytä uudelleen"; click_to_start = "Klikkaa tästä, jos haluat teettää mittatilausvauvan"; find_out_more_label = "Haluatko tietää lisää?"; screen1_find_out_more_header = "Vauvan sukupuolen valitseminen"; screen2_find_out_more_header = "Ennen implantaatiota tapahtuva geenidiagnoosi"; screen4_find_out_more_header = "Hiusten väri"; screen5_find_out_more_header = "Ihon väri"; screen6_find_out_more_header = "Pituus"; screen7_find_out_more_header = "Ruumiinrakenne"; screen8a_find_out_more_header = "Sairauden ehkäisemiseen käytettävä geenimanipulaatio"; screen8b_find_out_more_header = "Ulkoisiin ominaisuuksiin käytettävä geenimanipulaatio"; screen1_find_out_more_text = "Jotkut haluavat mielummin saada poika- kuin tyttövauvan (tai päinvastoin) lääketieteellisistä syistä. Esimerkiksi tietyt sairaudet periytyvät vain pojille ja toiset vain tytöille.\n\nEnnen hedelmöitystä tapahtuvassa sukupuolen valinnassa, jossa käytetään siittiösolun karsintaa (poikavauvoja tuottavat siittiösolut erotetaan sentrifugaation avulla tyttövauvoja tuottavista), on tapahtunut lähiaikoina jonkin verran edistystä. Hedelmöityksen jälkeen alkion sukupuoli voidaan määritellä ennen implantaatiota tapahtuvan geenidiagnoosin avulla helpommin."; screen2_find_out_more_text = "Jotkut ihmiset kantavat geneettistä sairautta, tai kärsivät siitä. Näissä tapauksissa ennen implantaatiota tapahtuva geenidiagnoositekniikka saattaa auttaa vanhempia saamaan vauvan, jolla ei ole tätä sairautta. In vitro -hedelmöityksellä tuotetut alkiot seulotaan geenitekniikan avulla ja vain ne alkiot, joilla ei todeta sairautta kantavaa geeniä, istutetaan takaisin äidin kohtuun."; screen4_find_out_more_text = "Hiusten väriin eli melaniinin määrään ja tyyppiin vaikuttavat monet eri geenit. Koska tiettyjen geenien vaikutukset ovat toisia vahvempia, hiusten värin valitseminen on kuitenkin erittäin monimutkaista.\n\nTutkijat ovat muuttaneet hiirten turkkityypin sisältäviä geenejä saadakseen hiiret hohtamaan vihreänä UV-valossa. He onnistuivat siinä liittämällä hiiren turkin värin sisältävän geenin geeniin, joka sisälsi vihreän fluoresoivan proteiinin. Geeni oli peräisin meduusasta ja se sai hiiret loistamaan pimeässä."; screen5_find_out_more_text = "Kuten hiusten väriin vaikuttavia geenejä, on olemassa myös monia geenejä, jotka määrittävät ihon värin. Kaikki nämä geenit vaikuttavat ihosoluissasi olevaan melaniinin määrään ja tyyppiin. Siksi onkin vaikeaa manipuloida alkio, jolla olisi syntymän jälkeen tietty ihon väri. Lisäksi ihon väriin vaikuttaa myös elämän aikana saatu auringon määrä."; screen6_find_out_more_text = "Pituutesi riippuu osittain geeneistäsi ja osittain monista muista tekijöistä, kuten terveellisestä ruokavaliosta. Pitkät vanhemmat saavat yleensä pitkiä lapsia ja lyhyet vanhemmat lyhyitä - yleensä, muttei kuitenkaan aina. Monet eri geenit ja muut ei-perinnölliset tekijät vaikuttavat pituuteen - tämä on hyvä esimerkki siitä, kuinka monimutkainen perimä itse asiassa on."; screen7_find_out_more_text = "Ruumiinrakenteesi riippuu sekä geeneistäsi että ympäristöstä. Tutkijat ovat onnistuneet löytämään geenin, joka pienentää hiirten lihasten kokoa. Kun geeni poistettiin, hiirille kasvoi epätavallisen kookkaat lihakset.\n\nToinen hiiriltä löydetty geeni välittää hiiren aivoon tiedon siitä, million se on kylläinen aterian jälkeen. Kun tutkijat poistivat tämän geenin, hiiri söi liikaa ja lihoi suunnattomasti. Samantapainen geeni ihmisillä saattaa vaikuttaa siihen, miksi jotkut ovat taipuvaisia lihavuuteen ja toiset laihuuteen."; screen8a_find_out_more_text = "Tulevaisuudessa kykenemme ehkä korjaamaan alkion geneettisiä muutoksia, jotka johtavat perinnölliseen sairauteen. Tätä tekniikkaa kutsutaan sukusoluihin kohdistuvaksi terapiaksi, ja sitä käytetään joko siittiö-tai munasolussa tai pienen pienessä hedelmöittyneessä alkiossa. Vaikkei meillä ole vielä käytännön mahdollisuutta kokeilla tekniikkaa ihmisessä, on eläimillä tehdyissä kokeissa tehty viime aikoina useita läpimurtoja."; screen8b_find_out_more_text = "Jonakin päivänä tätä geeniterapiassa käytettävää tekniikkaa voidaan soveltaa myös muiden perinnöllisten ominaisuuksien valintaan. Tänä päivänä se ei ole kuitenkaan vielä mahdollista. Tulevaisuudessa perinnölliset ominaisuudet, kuten silmien tai hiusten väri tai pituus ovat kuitenkin valittavissa ja ne voidaan siirtää alkioon. Muut ominaisuudet, kuten älykkyys, urheilullisuus tai kauneus ovat kuitenkin siinä määrin riippuvaisia ympäristöllisistä tekijöistä (kuten vanhemmista tai ravinnosta), ettei geenimanipulaatiolla tule todennäköisesti koskaan olemaan suurta vaikutusta näihin ominaisuuksiin."; ysperm = "Hei. Minä olen siittiösolu. Minulla on Y-kromosomi ja teen poikavauvan."; xsperm = "Hei. Minä olen siittiösolu. Minulla on X-kromosomi ja teen tyttövauvan."; egg_bubble = "Hei. Minä olen munasolu. Minulla on X-kromosomi."; screen1 = "Kun alat suunnittella vauvaa, sinun pitää ensin valita siittiösolu munasolun hedelmöitykseen. Tämä tehdään laboratorioastiassa.\n\nKlikkaa siittiösolua hedelmöittääksesi munasolun.\n\nValitsemasi siittiösolu määrää vauvasi sukupuolen."; screen2m = "Onnittelut! Alkio on miespuolinen, koska valitsit Y-kromosomia kantavan alkion, joka hedelmöitti X-kromosomia kantavan munasolun.\n\nJos olisit valinnut X-kromosomia kantavan siittiösolun, olisi alkiosta tullut tyttö."; screen2f = "Onnittelut! Alkiosta tulee tyttö, koska valitsit X-kromosomia kantavan siittiösolun, joka hedelmöitti X-kromosomia kantavan munasolun.\n\nJos olisit valinnut Y-kromosomia kantavan siittiösolun, olisi alkiosta tullut poika."; screen3m = "Haluatko päättää, miltä poikavauvasi näyttää, kun se on syntynyt ja kasvanut isoksi?\n\nVoit päättää lapsen ulkonäön vaihtamalla alkion geenejä laboratoriossa. Alkio siirretään sen jälkeen äidin kohtuun, jossa siitä kasvaa vauva.\n\nKlikkaa tästä, kun haluat suunnitella vauvan."; screen3f = "Haluatko päättää, miltä tyttövauvasi näyttää, kun se on syntynyt ja kasvanut isoksi?\n\nVoit päättää lapsen ulkonäön vaihtamalla alkion geenejä laboratoriossa. Alkio siirretään sen jälkeen äidin kohtuun, jossa siitä kasvaa vauva.\n\nKlikkaa tästä, kun haluat suunnitella vauvan."; screen4 = "Klikkaa geeniä, joka määrää vauvasi hiusten värin."; screen4a = "Tältä vauvasi tulee näyttämään."; screen5a = "Klikkaa yhtä alla olevista geeneistä, kun haluat päättää vauvasi ihon värin"; screen5bm = "Kun poikalapsesi syntyy, sen iho on tämän värinen"; screen5bf = "Kun tyttölapsesi syntyy, sen iho on tämän värinen"; screen6a = "Klikkaa yhtä alla olevista geeneistä, kun haluat päättää vauvasi pituuden"; screen6bm = "Kun poikalapsesi on kasvanut isoksi, se näyttää tältä"; screen6bf = "Kun tyttölapsesi on kasvanut isoksi, se näyttää tältä"; screen7a = "Klikkaa yhtä alla olevista geeneistä, kun haluat päättää vauvasi ruumiinrakenteen"; screen7bm = "Kun poikalapsesi on kasvanut isoksi, sen ruumiinrakenne on ilmeisesti tällainen"; screen7bf = "Kun tyttölapsesi on kasvanut isoksi, sen ruumiinrakenne on ilmeisesti tällainen"; screen8 = "Onnittelut! Olet valinnut alkiolle geenit. Alkio voidaan nyt istuttaa äidin kohtuun, jossa siitä toivon mukaan kasvaa vauva.\n\nKlikkaa \"seuraava\", jos haluat nähdä, miltä vauvasi tulee näyttämään"; screen9 = "Vauvasi tulee ilmeisesti näyttämään tältä.\n\nOnko lasten tekeminen mittatilaustyönä oikein? MItä mieltä sinä olet?\n\nKlikkaa \"poistu\", jos haluat tietää enemmän tai osallistua keskusteluun."; brown_hair_button = "Ruskeiden hiusten geenit"; red_hair_button = "Punaisten hiusten geenit"; green_hair_button = "Fluorisoivan vihreiden hiusten geenit"; blonde_hair_button = "Vaaleiden hiusten geenit"; black_hair_button = "Mustien hiusten geenit"; skin_button_black = "Takaisin"; skin_button_brown = "Ruskea"; skin_button_white = "Valkoinen"; tall_button = "Pitkän ihmisen geenit"; short_button = "Lyhyen ihmisen geenit"; medium_button = "Keskipitkän ihmisen geenit"; fat_button = "Lihava"; muscle_button = "Lihaksikas"; thin_button = "Laiha"; message_text = "Valitse"; ok_text = "ok"; close = "sulje"; } else if (_root.languageID == 9) { title = "Vill du designa en baby?"; back_button = "Tillbaka"; next_button = "Nästa"; exit_button = "Avsluta"; play_again_button = "Börja om"; click_to_start = "Klicka här för att designa din baby"; find_out_more_label = "Vill du veta mer?"; screen1_find_out_more_header = "Att välja kön"; screen2_find_out_more_header = "Preimplantativ genetisk diagnos (PGD)"; screen4_find_out_more_header = "Hårfärg"; screen5_find_out_more_header = "Hudfärg"; screen6_find_out_more_header = "Längd"; screen7_find_out_more_header = "Kroppsbyggnad"; screen8a_find_out_more_header = "Genmodifiering för att undvika sjukdom"; screen8b_find_out_more_header = "Genmodifiering för utseendets skull"; screen1_find_out_more_text = "Det kan finnas medicinska skäl till att man hellre vill få en pojke eller en flicka. Exempelvis kan en del ärftliga sjukdomar bara överföras till pojkar och andra bara till flickor.\n\nPå senare tid har man gjort en del framsteg när det gäller att välja kön före befruktningen genom spermaseparation - då man genom centrifugering skiljer de spermier som producerar manliga embryon från dem som producerar kvinnliga. Men det är lättare att bestämma embryots kön efter befruktningen med hjälp av preimplantativ genetisk diagnostik (PGD)."; screen2_find_out_more_text = "En del människor bär på anlag för eller lider själva av en genetisk sjukdom och preimplantationsdiagnostik kan hjälpa sådana föräldrar att få ett barn som inte har denna sjukdom. Embryon som skapas vid IVF kontrolleras med genteknik och endast embryon som inte bär på sjukdomsgenen implanteras tillbaka i modern."; screen4_find_out_more_text = "Det finns flera gener som bestämmer hårfärgen. Alla dessa gener påverkar mängden och typen av melanin i håret, men eftersom somliga av dem har starkare effekt än andra skulle det vara mycket komplicerat att välja hårfärg.\n\nForskarna har förändrat hårfärgsgenerna på möss så att de blir fluorescerande i ultraviolett ljus. Detta gjordes genom att koppla en gen för grönt fluorescent protein till musens hårgener. Denna gen kommer från en manet och gör den fluorescerande i mörker."; screen5_find_out_more_text = "Liksom när det gäller hårfärgen bestäms hudfärgen av flera olika gener. Alla dessa gener påverkar mängden och typen av melanin i hudcellerna. Det skulle därför bli mycket komplicerat att manipulera ett embryo så att barnet får en viss hudfärg när det föds. Hudfärgen påverkas dessutom av hur mycket sol människan utsätts för under sin livstid."; screen6_find_out_more_text = "Kroppslängden beror bara delvis på generna; den påverkas också av många andra faktorer, som t ex vilken sorts mat man äter. Långa föräldrar får vanligen långa barn och korta föräldrar brukar få korta barn - vanligen men inte alltid. Flera olika gener påverkar kroppslängden, liksom många icke-genetiska faktorer - detta är ett exempel på komplex nedärvning."; screen7_find_out_more_text = "Kroppsbyggnaden beror både på generna och på miljön. Forskarna har hittat en gen hos möss som begränsar musklernas storlek. När man \"stängde av\" denna gen fick mössen vanligen extremt stora muskler.En annan gen som hittats i musceller ger en signal till hjärnan när musen är mätt efter en måltid. När denna gen stängdes av började musen äta för mycket och blev extremt fet. En liknande gen hos människan kan påverka benägenhet för fetma eller magerhet."; screen8a_find_out_more_text = "I framtiden kommer vi kanske att kunna korrigera sådana genetiska defekter i embryon som leder till genetiska sjukdomar. Denna teknik kallas germ line therapy (genterapi på könsceller). Sådana ingrepp kan göras på ägg och spermier men även på ett nyligen befruktat embryo. Även om detta ännu inte är praktiskt genomförbart när det gäller mänskliga könsceller eller embryon, har man gjort åtskilliga framsteg på försöksdjur."; screen8b_find_out_more_text = "En dag kan kanske samma teknik som används vid genterapi användas för att förändra eller välja ut andra genetiska egenskaper. Detta är visserligen långtifrån möjligt i dag, men i framtiden kan kanske ärftliga egenskaper som ögonfärg, hårfärg eller kroppslängd väljas eller planteras in i embryot. Andra egenskaper som intelligens, muskelstyrka och skönhet påverkas i så hög grad av miljöfaktorer (som omvårdnad och näringsintag) att genetisk manipulation aldrig kommer att kunna få mer än marginella effekter."; ysperm = "Hej, jag är en spermie. Jag har en Y-kromosom och jag ger upphov till en pojke."; xsperm = "Hej, jag är en spermie. Jag har en X-kromosom och jag ger upphov till en flicka."; egg_bubble = "Hej, jag är ett ägg. Jag har en X-kromosom."; screen1 = "För att designa en baby måste du först välja en spermie för att befrukta ägget. Det görs i en skål i laboratoriet.\n\nKlicka på en spermie för att befrukta ägget.\n\nDen typ av spermie du väljer bestämmer barnets kön."; screen2m = "Grattis, du skapade ett manligt embryo eftersom du valde en spermie med en Y-kromosom som befruktade ägget med X-kromosomen.\n\nOm du hade valt en spermie med en X-kromosom hade du fått ett flickembryo."; screen2f = "Grattis, du skapade ett flickembryo. Ditt embryo kommer att bli en flicka eftersom du valde en spermie med en X-kromosom som befruktade ägget med X-kromosomen.\n\nOm du hade valt en spermie med en Y-kromosom hade du fått ett pojkembryo."; screen3m = "Vill du välja hur din baby ska se ut när han växer upp och blir vuxen?\n\nDet kan du göra genom att förändra embryots gener i laboratoriet. Embryot planteras sedan in i mammans livmoder för att växa till ett foster.\n\nKlicka på Nästa för att designa din baby."; screen3f = "Vill du välja hur din baby ska se ut när hon växer upp och blir vuxen?\n\nDet kan du göra genom att förändra embryots gener i laboratoriet. Embryot planteras sedan in i mammans livmoder för att växa till ett foster.\n\nKlicka på Nästa för att designa din baby."; screen4 = "Klicka på en hårfärgsgen för att välja barnets hårfärg"; screen4a = "Så här kommer ditt barn att se ut."; screen5a = "Klicka på en gen nedanför för att bestämma vilken hudfärg ditt barn skall ha"; screen5bm = "När barnet föds kommer han att ha den här hudfärgen"; screen5bf = "När barnet föds kommer hon att ha den här hudfärgen"; screen6a = "Välj en av generna nedanför för att bestämma hur långt ditt barn skall bli"; screen6bm = "När pojken blir vuxen kommer han sannolikt att se ut så här"; screen6bf = "När flickan blir vuxen kommer hon sannolikt att se ut så här"; screen7a = "Välj en av generna nedanför för att bestämma vilken kroppsbyggnad ditt barn ska få"; screen7bm = "När pojken växer upp kommer han sannolikt att ha den här kroppsbyggnaden"; screen7bf = "När flickan växer upp kommer hon sannolikt att ha den här kroppsbyggnaden"; screen8 = "Grattis, du har valt ditt embryos gener. Embryot är nu klart att planteras in i mammans livmoder där det förhoppningsvis kommer att växa till en baby.\n\nKlicka på Nästa för att se hur din baby kommer att se ut."; screen9 = "Din baby kommer sannolikt att se ut så här.\n\nÄr det rätt att designa barn? Vad tycker du?\n\nKlicka på Avsluta för att ta reda på mer och delta i debatten."; brown_hair_button = "Gener för brunt hår"; red_hair_button = "Gener för rött hår"; green_hair_button = "Gener för hår som skiftar i grönt"; blonde_hair_button = "Gener för blont hår"; black_hair_button = "Gener för svart hår"; skin_button_black = "Svart"; skin_button_brown = "Brun"; skin_button_white = "Vit"; tall_button = "Lång"; short_button = "Kort"; medium_button = "Medellängd"; fat_button = "Fat"; muscle_button = "Muscle Bound"; thin_button = "Thin"; message_text = "Please make a selection"; ok_text = "ok"; close = "close"; } else if (_root.languageID == 10) { title = "Progettare un neonato?"; back_button = "Indietro"; next_button = "Avanti"; exit_button = "Esci"; play_again_button = "Gioca ancora"; click_to_start = "Clicca qui per progettare un neonato"; find_out_more_label = "Ulteriori informazioni"; screen1_find_out_more_header = "Scegli il sesso del neonato"; screen2_find_out_more_header = "Diagnosi Genetica Preimpianto"; screen4_find_out_more_header = "Colore dei capelli"; screen5_find_out_more_header = "Colore della pelle"; screen6_find_out_more_header = "Statura"; screen7_find_out_more_header = "Costituzione fisica"; screen8a_find_out_more_header = "Manipolazione geniche per evitare malattie"; screen8b_find_out_more_header = "Manipolazione geniche per ragioni estetiche"; screen1_find_out_more_text = "Esistono ragioni mediche affinché si possa determinare il sesso del neonato. Per esempio, alcune malattie vengono trasmesse solo ai bambini mentre altre vengono trasmesse solo alle bambine.\n\nRecentemente, sono stati compiuti dei progressi nella scelta del sesso prima della fecondazione, mediante la separazione di spermatozoi - gli spermatozoi che danno origine ai bambini vengono separati da quelli che danno origine alle bambine mediante la centrifugazione. Il sesso di un embrione può essere determinato più facilmente dopo la fecondazione mediante Diagnosi Genetica Preimpianto."; screen2_find_out_more_text = "Alcuni genitori sono portatori o soffrono di malattie genetiche e la tecnica di Diagnosi Genetica Preimpianto può aiutare queste coppie a generare un neonato che non sia portatore di questa malattia. Gli embrioni prodotti dal processo di FIVET vengono filtrati mediante tecniche genetiche, trasferendo poi nell'utero materno solo gli embrioni non portatori dei geni della malattia."; screen4_find_out_more_text = "Il colore dei capelli è controllato da molti geni. Tutti questi geni incidono sulla quantità e sul tipo di melanina dei capelli, ma considerando che alcuni geni hanno effetti più forti degli altri, la scelta del colore dei capelli sarà molto più complicata. Gli scienziati hanno alterato i geni dei peli nei topi con il proposito di farli diventare verde fluorescente se esposti alla luce UV. Lo hanno fatto unendo un gene di pelo di topo con il gene della proteina verde fluorescente. Questo gene è di natura gelatinosa e fa diventare i topi fluorescenti al buio."; screen4_find_out_more_text = "Il colore dei capelli è controllato da molti geni. Tutti questi geni incidono sulla quantità e sul tipo di melanina dei capelli, ma considerando che alcuni geni hanno effetti più forti degli altri, la scelta del colore dei capelli sarà molto più complicata. Gli scienziati hanno alterato i geni dei peli nei topi con il proposito di farli diventare verde fluorescente se esposti alla luce UV. Lo hanno fatto unendo un gene di pelo di topo con il gene della proteina verde fluorescente. Questo gene è di natura gelatinosa e fa diventare i topi fluorescenti al buio."; screen5_find_out_more_text = "Analogamente ai geni che incidono sul colore dei capelli, esistono molti geni che controllano il colore della pelle. Tutti questi geni incidono sulla quantità di melanina delle cellule della pelle. Per questa ragione, sarebbe molto complicato manipolare un embrione affinché assuma un determinato colore di pelle prima di nascere. Inoltre, il colore della pelle dipende dall'esposizione solare alla quale ognuno si sottopone durante la vita."; Screen6_find_out_more_text = "La statura non dipende soltanto dai geni. Esistono molti altri fattori che la influenzano, come il seguire una dieta alimentare corretta. Normalmente, anche se non sempre, genitori alti generano figli alti e genitori di bassa statura tenderanno a generare figli bassi. Molti altri geni differenti, così come altri fattori non genetici, influiscono sulla statura, il che costituisce un esempio di ereditarietà complessa."; Screen7_find_out_more_text = "La costituzione fisica dipende sia dai geni sia dall'ambiente. È stato scoperto un gene che limita la grandezza dei muscoli dei topi. Quando è stato \"disattivato\" questo gene, i topi hanno sviluppato una muscolatura al di sopra della norma.\n\nUn altro gene riscontrato nei topi informa il cervello che il topo è sazio dopo aver mangiato. Dopo che gli scienziati avevano disattivato questo gene, il topo in questione mangiò di più e ingrassò molto. È un gene simile a quello che può influire negli esseri umani che tendono a ingrassare o a dimagrire."; Screen8a_find_out_more_text = "In futuro potremo correggere negli embrioni le alterazioni che originano determinate malattie genetiche. Questa tecnica chiamata terapia genica della linea germinale, viene realizzata su un ovulo, su uno spermatozoo o su un piccolo embrione fecondato. Finora, non esiste nessun metodo pratico per l'applicazione di questa tecnica sugli esseri umani anche se sono stati compiuti numerosi progressi sugli animali."; Screen8b_find_out_more_text = "In futuro, la stessa tecnica utilizzata per la terapia genica potrà essere utilizzata per scegliere un altro tipo di caratteristiche. Attualmente, siamo ancora molto lontani, anche se in futuro, caratteristiche genetiche come il colore degli occhi, il colore dei capelli o la statura potranno essere scelte o inserite in un embrione. Altre caratteristiche come il grado di intelligenza, la capacità fisica e la bellezza sono talmente influenzabili dai fattori ambientali (come gli antenati e l'alimentazione) che è improbabile che la manipolazione genetica rappresenti qualcosa in più di una leggera influenza"; ysperm = "Ciao, sono uno spermatozoo.\nHo un cromosoma Y e darò origine a un bambino."; xsperm = "Ciao, sono uno spermatozoo.\nHo un cromosoma X e darò origine a una bambina."; egg_bubble = "Ciao, sono un ovulo. Ho un cromosoma X."; screen1 = "Per progettare un neonato, innanzitutto scegli lo spermatozoo che feconderà l'ovulo. Questo processo si effettua in laboratorio.\n\nClicca su uno spermatozoo per fecondare l'ovulo.\n\nIl tipo di spermatozoo che scegli determinerà il sesso del bambino."; screen2m = "Congratulazioni! È stato creato un embrione maschile perché hai scelto uno spermatozoo con un cromosoma Y, che ha fecondato un ovulo con il cromosoma X.\n\nSe avessi scelto uno spermatozoo con un cromosoma X, sarebbe stato concepito un embrione femminile."; screen2f = "Congratulazioni! È stato creato un embrione femminile. L'embrione sarà una bambina perché hai scelto uno spermatozoo con un cromosoma X, che ha fecondato un ovulo con il cromosoma X.\n\nSe avessi scelto uno spermatozoo con un cromosoma Y, sarebbe stato generato un embrione maschile."; screen3m = "Ti piacerebbe scegliere l'aspetto fisico che il neonato avrà quando nascerà e crescerà?\n\nLo puoi fare manipolando i geni dell'embrione in laboratorio. Successivamente, l'embrione verrà introdotto nell'utero materno per generare un neonato.\n\nClicca su Avanti per pianificare il neonato."; screen3f = "Ti piacerebbe scegliere l'aspetto fisico che il neonato avrà quando nascerà e crescerà?\n\nLo puoi fare manipolando i geni dell'embrione in laboratorio. Successivamente, l'embrione verrà introdotto nell'utero materno per generare un neonato.\n\nClicca su Avanti per pianificare il neonato."; screen4 = "Clicca sul gene del colore dei capelli per scegliere il colore dei capelli del futuro neonato"; screen4a = "Il neonato avrà quest'aspetto fisico"; screen5a = "Clicca su uno dei seguenti geni per determinare il colore della pelle del neonato"; screen5bm = "Quando il bambino nascerà, il colore della pelle sarà questo"; screen5bf = "Quando la bambina nascerà, il colore della pelle sarà questo"; screen6a = "Scegli tra i seguenti geni per determinare la statura del neonato"; screen6bm = "Quando il bambino si sarà sviluppato completamente, è probabile che abbia quest'aspetto fisico"; screen6bf = "Quando la bambina si sarà sviluppata completamente, è probabile che abbia quest'aspetto fisico"; screen7a = "Scegli tra i seguenti geni per determinare la costituzione fisica del futuro figlio."; screen7bm = "Quando questo bambino sarà totalmente sviluppato, è probabile che abbia questa costituzione fisica"; screen7bf = "Quando questa bambina sarà totalmente sviluppata, è probabile che abbia questa costituzione fisica"; screen8 = "Congratulazioni! Sono stati scelti i geni dell'embrione. Quest'embrione è pronto per essere impiantato nell'utero materno dove si spera diventi un neonato.\n\nClicca su Avanti per visualizzare l'aspetto fisico del futuro neonato."; screen9 = "Questo è il probabile aspetto fisico del neonato.\n\nÈ giusta la pianificazione di neonati? Qual è la tua opinione?\n\nClicca su Esci per saperne di più e per unirti a un foro di discussione"; brown_hair_button = "Geni dei capelli castani"; red_hair_button = "Geni dei capelli rossi"; green_hair_button = "Geni dei capelli verdi fluorescenti"; blonde_hair_button = "Geni dei capelli biondi"; black_hair_button = "Geni dei capelli neri"; skin_button_black = "Nero"; skin_button_brown = "Moro"; skin_button_white = "Bianco"; tall_button = "Geni della statura alta"; short_button = "Geni della statura piccola"; medium_button = "Geni della statura media"; fat_button = "Grasso"; muscle_button = "Muscoloso"; thin_button = "Magro"; message_text = "Scegli"; ok_text = "ok"; close = "chiudi"; }
Frame 2
loaded = _root.getBytesLoaded(); to_load = _root.getBytesTotal(); percentage = int((loaded / to_load) * 100) + "% loaded"; if (loaded == to_load) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (2);
Frame 4
stop();
Frame 10
stop(); _root.find_out_more_text = screen1_find_out_more_text; _root.find_out_more_header = screen1_find_out_more_header; _root.skin_colour = "normal"; _root.bounce._visible = false; _root.selection = 1; _root.loop_sperm2.gotoAndPlay(80); _root.loop_sperm_shadow2.gotoAndPlay(80); _root.loop_sperm3.gotoAndPlay(50); _root.loop_sperm_shadow3.gotoAndPlay(50); _root.sperm_selected = 0;
Frame 22
if (_root.sex == "m") { _root.screen2 = screen2m; } else { _root.screen2 = screen2f; } _root.bounce._visible = false;
Frame 59
stop(); _root.find_out_more_text = screen1_find_out_more_text; _root.find_out_more_header = screen1_find_out_more_header; _root.bounce._visible = false;
Frame 60
stop(); _root.find_out_more_text = screen2_find_out_more_text; _root.find_out_more_header = screen2_find_out_more_header; _root.bounce._visible = false; if (_root.sex == "m") { _root.screen3 = screen3m; } else { _root.screen3 = screen3f; }
Frame 61
stop(); _root.selection = 0; _root.find_out_more_text = screen4_find_out_more_text; _root.find_out_more_header = screen4_find_out_more_header; if (_root.sex == "m") { _root.screen4b = screen4bm; } else { _root.screen4b = screen4bf; } _root.bounce._visible = true;
Frame 62
stop(); _root.selection = 0; _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.find_out_more_text = screen5_find_out_more_text; _root.find_out_more_header = screen5_find_out_more_header; if (_root.sex == "m") { _root.screen5b = screen5bm; } else { _root.screen5b = screen5bf; }
Frame 63
stop(); _root.selection = 0; _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.find_out_more_text = screen6_find_out_more_text; _root.find_out_more_header = screen6_find_out_more_header; if (_root.sex == "m") { _root.screen6b = screen6bm; } else { _root.screen6b = screen6bf; }
Frame 64
stop(); _root.bounce._visible = true; _root.selection = 0; _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.find_out_more_text = screen7_find_out_more_text; _root.find_out_more_header = screen7_find_out_more_header; if (_root.sex == "m") { _root.screen7b = screen7bm; } else { _root.screen7b = screen7bf; }
Frame 65
stop(); _root.find_out_more_text = screen8a_find_out_more_text; _root.find_out_more_header = screen8a_find_out_more_header; _root.bounce._visible = false;
Frame 66
stop(); _root.bounce._visible = true; _root.bounce.baby.blanket.gotoAndStop("on"); _root.bounce.baby_shadow.blanket.gotoAndStop("on"); _root.find_out_more_text = screen8b_find_out_more_text; _root.find_out_more_header = screen8b_find_out_more_header;
Symbol 8 MovieClip Frame 1
stop();
Symbol 8 MovieClip Frame 3
gotoAndStop (1);
Symbol 8 MovieClip Frame 5
gotoAndStop (1);
Symbol 20 MovieClip Frame 8
gotoAndPlay (1);
Symbol 26 Button
on (release) { gotoAndPlay (10); }
Symbol 31 Button
on (rollOver) { _root.path = String(eval (targetPath(this))); if ((_root.path == "_level0.loop_sperm1.bubble") or (_root.path == "_level0.loop_sperm_shadow1.bubble")) { _root.loop_sperm1.bubble.gotoAndPlay(2); _root.loop_sperm_shadow1.bubble.gotoAndPlay(2); _root.loop_sperm2.bubble.gotoAndStop(1); _root.loop_sperm_shadow2.bubble.gotoAndStop(1); } else if ((_root.path == "_level0.loop_sperm2.bubble") or (_root.path == "_level0.loop_sperm_shadow2.bubble")) { _root.loop_sperm2.bubble.gotoAndPlay(2); _root.loop_sperm_shadow2.bubble.gotoAndPlay(2); _root.loop_sperm1.bubble.gotoAndStop(1); _root.loop_sperm_shadow1.bubble.gotoAndStop(1); } }
Symbol 32 Button
on (release) { _root.sperm_selected = 1; if ((_root.path == "_level0.loop_sperm1.bubble") or (_root.path == "_level0.loop_sperm_shadow1.bubble")) { _root.y_dive = 1; _root.loop_sperm.gotoAndStop("stop"); _root.loop_sperm_shadow.gotoAndStop("stop"); _root.loop_sperm2.gotoAndStop("stop"); _root.loop_sperm_shadow2.gotoAndStop("stop"); _root.loop_sperm3.gotoAndStop("stop"); _root.loop_sperm_shadow3.gotoAndStop("stop"); } else if ((_root.path == "_level0.loop_sperm2.bubble") or (_root.path == "_level0.loop_sperm_shadow2.bubble")) { _root.y_dive1 = 1; _root.loop_sperm1.gotoAndStop("stop"); _root.loop_sperm_shadow1.gotoAndStop("stop"); _root.loop_sperm.gotoAndStop("stop"); _root.loop_sperm_shadow.gotoAndStop("stop"); _root.loop_sperm3.gotoAndStop("stop"); _root.loop_sperm_shadow3.gotoAndStop("stop"); } _root.sex = "m"; _root.selection = 1; }
Symbol 38 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 38
_root.dive_path = String(eval (targetPath(this))); if ((_root.y_dive == 1) and ((_root.dive_path == "_level0.loop_sperm1") or (_root.dive_path == "_root.loop_sperm_shadow1"))) { _root.y_dive = 0; _root.loop_sperm1.gotoAndPlay("dive1"); _root.loop_sperm_shadow1.gotoAndPlay("dive1"); } else if ((_root.y_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm2") or (_root.dive_path == "_root.loop_sperm_shadow2"))) { _root.y_dive1 = 0; _root.loop_sperm2.gotoAndPlay("dive1"); _root.loop_sperm_shadow2.gotoAndPlay("dive1"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 39 MovieClip Frame 85
_root.dive_path = String(eval (targetPath(this))); if ((_root.y_dive == 1) and ((_root.dive_path == "_level0.loop_sperm1") or (_root.dive_path == "_root.loop_sperm_shadow1"))) { _root.y_dive = 0; _root.loop_sperm1.gotoAndPlay("dive2"); _root.loop_sperm_shadow1.gotoAndPlay("dive2"); } else if ((_root.y_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm2") or (_root.dive_path == "_root.loop_sperm_shadow2"))) { _root.y_dive1 = 0; _root.loop_sperm2.gotoAndPlay("dive2"); _root.loop_sperm_shadow2.gotoAndPlay("dive2"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 39 MovieClip Frame 153
_root.dive_path = String(eval (targetPath(this))); if ((_root.y_dive == 1) and ((_root.dive_path == "_level0.loop_sperm1") or (_root.dive_path == "_root.loop_sperm_shadow1"))) { _root.y_dive = 0; _root.loop_sperm1.gotoAndPlay("dive3"); _root.loop_sperm_shadow1.gotoAndPlay("dive3"); } else if ((_root.y_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm2") or (_root.dive_path == "_root.loop_sperm_shadow2"))) { _root.y_dive1 = 0; _root.loop_sperm2.gotoAndPlay("dive3"); _root.loop_sperm_shadow2.gotoAndPlay("dive3"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 39 MovieClip Frame 204
_root.dive_path = String(eval (targetPath(this))); if ((_root.y_dive == 1) and ((_root.dive_path == "_level0.loop_sperm1") or (_root.dive_path == "_root.loop_sperm_shadow1"))) { _root.y_dive = 0; _root.loop_sperm1.gotoAndPlay("dive4"); _root.loop_sperm_shadow1.gotoAndPlay("dive4"); } else if ((_root.y_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm2") or (_root.dive_path == "_root.loop_sperm_shadow2"))) { _root.y_dive1 = 0; _root.loop_sperm2.gotoAndPlay("dive4"); _root.loop_sperm_shadow2.gotoAndPlay("dive4"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 39 MovieClip Frame 238
gotoAndPlay (1);
Symbol 39 MovieClip Frame 239
sperm.gotoAndPlay("turn r");
Symbol 39 MovieClip Frame 262
stop(); _root.egg.gotoAndPlay(2);
Symbol 39 MovieClip Frame 272
sperm.gotoAndPlay("turn r");
Symbol 39 MovieClip Frame 281
stop(); _root.egg.gotoAndPlay(2);
Symbol 39 MovieClip Frame 289
sperm.gotoAndPlay("turn r");
Symbol 39 MovieClip Frame 300
stop(); _root.egg.gotoAndPlay(2);
Symbol 39 MovieClip Frame 320
stop(); _root.egg.gotoAndPlay(2);
Symbol 39 MovieClip Frame 321
stop();
Symbol 42 Button
on (rollOver) { _root.path = String(eval (targetPath(this))); if ((_root.path == "_level0.loop_sperm.bubble") or (_root.path == "_level0.loop_sperm_shadow.bubble")) { _root.loop_sperm.bubble.gotoAndPlay(2); _root.loop_sperm_shadow.bubble.gotoAndPlay(2); _root.loop_sperm3.bubble.gotoAndStop(1); _root.loop_sperm_shadow3.bubble.gotoAndStop(1); } else if ((_root.path == "_level0.loop_sperm3.bubble") or (_root.path == "_level0.loop_sperm_shadow3.bubble")) { _root.loop_sperm3.bubble.gotoAndPlay(2); _root.loop_sperm_shadow3.bubble.gotoAndPlay(2); _root.loop_sperm.bubble.gotoAndStop(1); _root.loop_sperm_shadow.bubble.gotoAndStop(1); } }
Symbol 43 Button
on (release) { _root.sperm_selected = 1; if ((_root.path == "_level0.loop_sperm.bubble") or (_root.path == "_level0.loop_sperm_shadow.bubble")) { _root.x_dive = 1; _root.loop_sperm1.gotoAndStop("stop"); _root.loop_sperm_shadow1.gotoAndStop("stop"); _root.loop_sperm2.gotoAndStop("stop"); _root.loop_sperm_shadow2.gotoAndStop("stop"); _root.loop_sperm3.gotoAndStop("stop"); _root.loop_sperm_shadow3.gotoAndStop("stop"); } else if ((_root.path == "_level0.loop_sperm3.bubble") or (_root.path == "_level0.loop_sperm_shadow3.bubble")) { _root.x_dive1 = 1; _root.loop_sperm1.gotoAndStop("stop"); _root.loop_sperm_shadow1.gotoAndStop("stop"); _root.loop_sperm2.gotoAndStop("stop"); _root.loop_sperm_shadow2.gotoAndStop("stop"); _root.loop_sperm.gotoAndStop("stop"); _root.loop_sperm_shadow.gotoAndStop("stop"); } _root.sex = "f"; _root.selection = 1; }
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 72
gotoAndPlay (1);
Symbol 47 MovieClip Frame 73
stop();
Symbol 48 MovieClip Frame 57
_root.dive_path = String(eval (targetPath(this))); if ((_root.x_dive == 1) and ((_root.dive_path == "_level0.loop_sperm") or (_root.dive_path == "_root.loop_sperm_shadow"))) { _root.x_dive = 0; _root.loop_sperm.gotoAndPlay("dive1"); _root.loop_sperm_shadow.gotoAndPlay("dive1"); } else if ((_root.x_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm3") or (_root.dive_path == "_root.loop_sperm_shadow3"))) { _root.x_dive1 = 0; _root.loop_sperm3.gotoAndPlay("dive1"); _root.loop_sperm_shadow3.gotoAndPlay("dive1"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 48 MovieClip Frame 107
_root.dive_path = String(eval (targetPath(this))); if ((_root.x_dive == 1) and ((_root.dive_path == "_level0.loop_sperm") or (_root.dive_path == "_root.loop_sperm_shadow"))) { _root.x_dive = 0; _root.loop_sperm.gotoAndPlay("dive2"); _root.loop_sperm_shadow.gotoAndPlay("dive2"); } else if ((_root.x_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm3") or (_root.dive_path == "_root.loop_sperm_shadow3"))) { _root.x_dive1 = 0; _root.loop_sperm3.gotoAndPlay("dive2"); _root.loop_sperm_shadow3.gotoAndPlay("dive2"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 48 MovieClip Frame 177
_root.dive_path = String(eval (targetPath(this))); if ((_root.x_dive == 1) and ((_root.dive_path == "_level0.loop_sperm") or (_root.dive_path == "_root.loop_sperm_shadow"))) { _root.x_dive = 0; _root.loop_sperm.gotoAndPlay("dive3"); _root.loop_sperm_shadow.gotoAndPlay("dive3"); } else if ((_root.x_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm3") or (_root.dive_path == "_root.loop_sperm_shadow3"))) { _root.x_dive1 = 0; _root.loop_sperm3.gotoAndPlay("dive3"); _root.loop_sperm_shadow3.gotoAndPlay("dive3"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 48 MovieClip Frame 220
_root.dive_path = String(eval (targetPath(this))); if ((_root.x_dive == 1) and ((_root.dive_path == "_level0.loop_sperm") or (_root.dive_path == "_root.loop_sperm_shadow"))) { _root.x_dive = 0; _root.loop_sperm.gotoAndPlay("dive4"); _root.loop_sperm_shadow.gotoAndPlay("dive4"); } else if ((_root.x_dive1 == 1) and ((_root.dive_path == "_level0.loop_sperm3") or (_root.dive_path == "_root.loop_sperm_shadow3"))) { _root.x_dive1 = 0; _root.loop_sperm3.gotoAndPlay("dive4"); _root.loop_sperm_shadow3.gotoAndPlay("dive4"); } else { sperm.gotoAndPlay("turn r"); }
Symbol 48 MovieClip Frame 238
gotoAndPlay (1);
Symbol 48 MovieClip Frame 246
if (_root.x_dive == 1) { _root.x_dive = 0; _root.dive_path = String(eval (targetPath(this))); if (_root.dive_path == "_level0.loop_sperm") { _root.loop_sperm.gotoAndPlay("dive4"); _root.loop_sperm_shadow.gotoAndPlay("dive4"); } else if (_root.dive_path == "_level0.loop_sperm3") { _root.loop_sperm3.gotoAndPlay("dive4"); _root.loop_sperm_shadow3.gotoAndPlay("dive4"); } else { sperm.gotoAndPlay("turn r"); } }
Symbol 48 MovieClip Frame 255
stop(); _root.egg.gotoAndPlay(2);
Symbol 48 MovieClip Frame 262
if (_root.x_dive == 1) { _root.x_dive = 0; _root.dive_path = String(eval (targetPath(this))); if (_root.dive_path == "_level0.loop_sperm") { _root.loop_sperm.gotoAndPlay("dive4"); _root.loop_sperm_shadow.gotoAndPlay("dive4"); } else if (_root.dive_path == "_level0.loop_sperm3") { _root.loop_sperm3.gotoAndPlay("dive4"); _root.loop_sperm_shadow3.gotoAndPlay("dive4"); } else { sperm.gotoAndPlay("turn r"); } }
Symbol 48 MovieClip Frame 271
stop(); _root.egg.gotoAndPlay(2);
Symbol 48 MovieClip Frame 279
if (_root.x_dive == 1) { _root.x_dive = 0; _root.dive_path = String(eval (targetPath(this))); if (_root.dive_path == "_level0.loop_sperm") { _root.loop_sperm.gotoAndPlay("dive4"); _root.loop_sperm_shadow.gotoAndPlay("dive4"); } else if (_root.dive_path == "_level0.loop_sperm3") { _root.loop_sperm3.gotoAndPlay("dive4"); _root.loop_sperm_shadow3.gotoAndPlay("dive4"); } else { sperm.gotoAndPlay("turn r"); } }
Symbol 48 MovieClip Frame 288
_root.egg.gotoAndPlay(2); stop();
Symbol 48 MovieClip Frame 293
if (_root.x_dive == 1) { _root.x_dive = 0; _root.dive_path = String(eval (targetPath(this))); if (_root.dive_path == "_level0.loop_sperm") { _root.loop_sperm.gotoAndPlay("dive4"); _root.loop_sperm_shadow.gotoAndPlay("dive4"); } else if (_root.dive_path == "_level0.loop_sperm3") { _root.loop_sperm3.gotoAndPlay("dive4"); _root.loop_sperm_shadow3.gotoAndPlay("dive4"); } else { sperm.gotoAndPlay("turn r"); } }
Symbol 48 MovieClip Frame 306
stop(); _root.egg.gotoAndPlay(2);
Symbol 48 MovieClip Frame 307
stop();
Symbol 53 Button
on (rollOver) { if (_root.sperm_selected != 1) { gotoAndPlay (2); } }
Symbol 57 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 58
gotoAndPlay (1);
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 2
_root.gotoAndPlay("sex selected");
Symbol 75 Button
on (release) { gotoAndPlay (1); }
Symbol 83 Button
on (release) { _root.popup.gotoAndStop(4); }
Symbol 84 Button
on (release) { _root.popup.gotoAndStop(3); }
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 2
stop();
Symbol 85 MovieClip Frame 3
stop(); _root.find_out_more_text = _root.screen8a_find_out_more_text; _root.find_out_more_header = _root.screen8a_find_out_more_header;
Symbol 85 MovieClip Frame 4
stop(); _root.find_out_more_text = _root.screen8b_find_out_more_text; _root.find_out_more_header = _root.screen8b_find_out_more_header;
Symbol 90 Button
on (release) { _root.popup.gotoAndPlay(2); }
Symbol 91 Button
on (release) { gotoAndPlay (1); }
Symbol 101 MovieClip Frame 1
stop();
Symbol 101 MovieClip Frame 2
stop();
Symbol 103 MovieClip Frame 1
stop();
Symbol 103 MovieClip Frame 2
stop();
Symbol 111 MovieClip Frame 1
stop(); gotoAndStop(_root.skin_colour);
Symbol 111 MovieClip Frame 2
stop();
Symbol 111 MovieClip Frame 3
stop();
Symbol 111 MovieClip Frame 4
stop();
Symbol 113 MovieClip Frame 172
gotoAndPlay (1);
Symbol 113 MovieClip Frame 173
_root.bounce.baby.head.face.gotoAndStop("surprise");
Symbol 113 MovieClip Frame 222
_root.bounce.baby.head.face.gotoAndStop("smile"); gotoAndPlay (1);
Symbol 113 MovieClip Frame 223
_root.bounce.baby.head.face.gotoAndStop("surprise");
Symbol 113 MovieClip Frame 287
_root.bounce.baby.head.face.gotoAndStop("smile");
Symbol 113 MovieClip Frame 302
gotoAndPlay (1);
Symbol 113 MovieClip Frame 303
_root.bounce.baby.head.face.gotoAndStop("surprise");
Symbol 113 MovieClip Frame 341
gotoAndPlay (1); _root.bounce.baby.head.face.gotoAndStop("smile");
Symbol 113 MovieClip Frame 362
_root.bounce.baby.head.face.gotoAndStop("surprise");
Symbol 113 MovieClip Frame 400
_root.bounce.baby.head.face.gotoAndStop("smile");
Symbol 113 MovieClip Frame 410
gotoAndPlay (1);
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
_root.skin_colour = "normal";
Symbol 117 MovieClip Frame 36
_root.skin_colour = "black";
Symbol 117 MovieClip Frame 44
stop();
Symbol 117 MovieClip Frame 45
_root.skin_colour = "normal";
Symbol 117 MovieClip Frame 81
_root.skin_colour = "brown";
Symbol 117 MovieClip Frame 89
stop();
Symbol 117 MovieClip Frame 90
_root.skin_colour = "normal";
Symbol 117 MovieClip Frame 126
_root.skin_colour = "pink";
Symbol 117 MovieClip Frame 134
stop();
Symbol 120 MovieClip Frame 1
stop();
Symbol 120 MovieClip Frame 2
stop();
Symbol 146 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 3
stop();
Symbol 156 MovieClip Frame 5
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 1
stop();
Symbol 180 MovieClip Frame 3
stop();
Symbol 180 MovieClip Frame 5
stop();
Symbol 198 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 3
stop();
Symbol 206 MovieClip Frame 5
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 1
stop();
Symbol 223 MovieClip Frame 9
if (_root.sex == "m") { _root.bounce.baby.rude.gotoAndStop("brown"); }
Symbol 223 MovieClip Frame 30
stop();
Symbol 223 MovieClip Frame 38
if (_root.sex == "m") { _root.bounce.baby.rude.gotoAndStop("black"); }
Symbol 223 MovieClip Frame 60
stop();
Symbol 223 MovieClip Frame 68
if (_root.sex == "m") { _root.bounce.baby.rude.gotoAndStop("pink"); }
Symbol 223 MovieClip Frame 90
stop();
Symbol 230 MovieClip Frame 13
if (_root.sex == "m") { gotoAndStop(_root.skin_colour); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); } else if (_root.sex == "f") { gotoAndStop (18); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); } else { gotoAndStop (1); }
Symbol 230 MovieClip Frame 14
stop();
Symbol 230 MovieClip Frame 15
stop();
Symbol 230 MovieClip Frame 16
stop();
Symbol 230 MovieClip Frame 17
stop();
Symbol 230 MovieClip Frame 18
stop();
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 11
stop();
Symbol 240 MovieClip Frame 21
stop();
Symbol 240 MovieClip Frame 31
stop();
Symbol 240 MovieClip Frame 41
stop();
Symbol 240 MovieClip Frame 51
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 21
stop();
Symbol 241 MovieClip Frame 31
stop();
Symbol 241 MovieClip Frame 39
stop();
Symbol 246 MovieClip Frame 2
if (_root.selection == 1) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 247 Button
on (release) { gotoAndPlay (60); }
Symbol 253 Button
on (release) { gotoAndPlay (59); }
Symbol 255 Button
on (release) { gotoAndPlay (61); }
Symbol 268 Button
on (release) { _root.surround1.gotoAndStop(2); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.bounce.baby.hair.gotoAndPlay("brown"); _root.bounce.baby.head.eyes.gotoAndPlay("look up"); _root.selection = 1; _root.soundboy.gotoAndPlay("surprise"); }
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 2
stop();
Symbol 271 Button
on (release) { _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(2); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.bounce.baby.hair.gotoAndPlay("red"); _root.bounce.baby.head.eyes.gotoAndPlay("look up"); _root.selection = 1; _root.soundboy.gotoAndPlay("cry"); }
Symbol 272 Button
on (release) { _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(2); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.bounce.baby.hair.gotoAndPlay("green"); _root.bounce.baby.head.eyes.gotoAndPlay("look up"); _root.soundboy.gotoAndPlay("surprise"); _root.selection = 1; }
Symbol 273 Button
on (release) { _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(2); _root.surround5.gotoAndStop(1); _root.bounce.baby.hair.gotoAndPlay("blonde"); _root.bounce.baby.head.eyes.gotoAndPlay("look up"); _root.soundboy.gotoAndPlay("cry"); _root.selection = 1; }
Symbol 274 Button
on (release) { _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(2); _root.bounce.baby.hair.gotoAndPlay("black"); _root.bounce.baby.head.eyes.gotoAndPlay("look up"); _root.soundboy.gotoAndPlay("surprise"); _root.selection = 1; }
Symbol 287 Button
on (release) { gotoAndStop (1); }
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 2
stop();
Symbol 289 Button
on (release) { gotoAndPlay (60); _root.bounce.baby.hair.gotoAndStop(1); _root.bounce.baby_shadow.hair.gotoAndStop(1); }
Symbol 290 Button
on (release) { if (_root.selection == 1) { gotoAndPlay (62); } else { _root.message.gotoAndPlay(2); } }
Symbol 298 Button
on (release) { _root.soundboy.gotoAndPlay("surprise"); _root.surround1.gotoAndStop(2); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.selection = 1; if (sex == "m") { _root.bounce.baby.rude.gotoAndStop("normal"); } _root.bounce.baby.torso.gotoAndPlay("black"); _root.bounce.baby_shadow.torso.gotoAndPlay("black"); _root.bounce.baby.head.gotoAndPlay("black"); _root.bounce.baby.head.cheeks.gotoAndStop("cheeks off"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 299 Button
on (release) { _root.soundboy.gotoAndPlay("cry"); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(2); _root.surround3.gotoAndStop(1); _root.selection = 1; _root.bounce.baby.torso.gotoAndPlay("brown"); _root.bounce.baby_shadow.torso.gotoAndPlay("brown"); if (sex == "m") { _root.bounce.baby.rude.gotoAndStop("normal"); } _root.bounce.baby.head.gotoAndPlay("brown"); _root.bounce.baby.head.cheeks.gotoAndStop("cheeks off"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 300 Button
on (release) { _root.soundboy.gotoAndPlay("surprise"); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(2); _root.selection = 1; _root.bounce.baby.torso.gotoAndPlay("pink"); if (sex == "m") { _root.bounce.baby.rude.gotoAndStop("normal"); } _root.bounce.baby.head.gotoAndPlay("pink"); _root.bounce.baby_shadow.torso.gotoAndPlay("pink"); _root.bounce.baby.head.cheeks.gotoAndStop("cheeks on"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 302 Button
on (release) { gotoAndPlay (61); _root.bounce.baby.hair.gotoAndStop(1); _root.bounce.baby_shadow.hair.gotoAndStop(1); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.bounce.baby.torso.gotoAndStop("normal"); _root.bounce.baby.rude.gotoAndPlay("reselect"); _root.bounce.baby.head.gotoAndStop(1); _root.bounce.baby.head.cheeks.gotoAndStop("cheeks on"); _root.skin_colour = "normal"; }
Symbol 303 Button
on (release) { if (_root.selection == 1) { gotoAndPlay (63); } else { _root.message.gotoAndPlay(2); } }
Symbol 310 Button
on (release) { _root.soundboy.gotoAndPlay("surprise"); _root.surround1.gotoAndStop(2); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.selection = 1; _root.bounce.baby.gotoAndPlay("tall"); _root.bounce.baby_shadow.gotoAndPlay("tall"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 311 Button
on (release) { _root.soundboy.gotoAndPlay("cry"); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(2); _root.surround3.gotoAndStop(1); _root.selection = 1; _root.bounce.baby_shadow.gotoAndPlay("short"); _root.bounce.baby.gotoAndPlay("short"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 312 Button
on (release) { _root.soundboy.gotoAndPlay("cry"); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(2); _root.selection = 1; _root.bounce.baby.gotoAndPlay("medium"); _root.bounce.baby_shadow.gotoAndPlay("medium"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 315 Button
on (release) { gotoAndPlay (62); _root.bounce.baby.torso.gotoAndStop("normal"); _root.bounce.baby.rude.gotoAndPlay("reselect"); _root.bounce.baby.head.gotoAndStop(1); _root.bounce.baby.head.cheeks.gotoAndStop("cheeks on"); _root.skin_colour = "normal"; _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.bounce.baby.gotoAndStop(1); _root.bounce.baby_shadow.gotoAndStop(1); }
Symbol 316 Button
on (release) { if (_root.selection == 1) { gotoAndPlay (64); } else { _root.message.gotoAndPlay(2); } }
Symbol 324 Button
on (release) { _root.soundboy.gotoAndPlay("surprise"); _root.surround1.gotoAndStop(2); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.selection = 1; _root.bounce.baby.torso.weight.gotoAndPlay("fat"); _root.bounce.baby_shadow.torso.l_arm.gotoAndStop(1); _root.bounce.baby_shadow.torso.r_arm.gotoAndStop(1); _root.bounce.baby.torso.l_arm.gotoAndStop(1); _root.bounce.baby.torso.r_arm.gotoAndStop(1); _root.bounce.baby_shadow.torso.weight.gotoAndPlay("fat"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 325 Button
on (release) { _root.soundboy.gotoAndPlay("surprise"); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(2); _root.surround3.gotoAndStop(1); _root.selection = 1; _root.bounce.baby.torso.l_arm.gotoAndPlay("flex"); _root.bounce.baby.torso.r_arm.gotoAndPlay("flex"); _root.bounce.baby_shadow.torso.l_arm.gotoAndPlay("flex"); _root.bounce.baby_shadow.torso.r_arm.gotoAndPlay("flex"); _root.bounce.baby_shadow.torso.weight.gotoAndStop("normal"); _root.bounce.baby.torso.weight.gotoAndStop("normal"); _root.bounce.baby.head.eyes.gotoAndPlay("muscle"); }
Symbol 326 Button
on (release) { _root.soundboy.gotoAndPlay("cry"); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(2); _root.selection = 1; _root.bounce.baby.torso.weight.gotoAndPlay("thin"); _root.bounce.baby_shadow.torso.l_arm.gotoAndStop(1); _root.bounce.baby_shadow.torso.r_arm.gotoAndStop(1); _root.bounce.baby.torso.l_arm.gotoAndStop(1); _root.bounce.baby.torso.r_arm.gotoAndStop(1); _root.bounce.baby_shadow.torso.weight.gotoAndPlay("thin"); _root.bounce.baby.head.eyes.gotoAndPlay("look down"); }
Symbol 328 Button
on (release) { gotoAndPlay (63); _root.bounce.baby.gotoAndStop(1); _root.bounce.baby_shadow.gotoAndStop(1); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.bounce.baby.torso.weight.gotoAndStop(1); _root.bounce.baby_shadow.torso.weight.gotoAndStop(1); }
Symbol 329 Button
on (release) { if (_root.selection == 1) { gotoAndPlay (65); } else { _root.message.gotoAndPlay(2); } }
Symbol 334 Button
on (release) { _root.bounce._visible = true; gotoAndPlay (63); _root.bounce.baby.gotoAndStop(1); _root.bounce.baby_shadow.gotoAndStop(1); _root.surround1.gotoAndStop(1); _root.surround2.gotoAndStop(1); _root.surround3.gotoAndStop(1); _root.surround4.gotoAndStop(1); _root.surround5.gotoAndStop(1); _root.bounce.baby.torso.weight.gotoAndStop(1); _root.bounce.baby_shadow.torso.weight.gotoAndStop(1); }
Symbol 339 Button
on (release) { _root.popup.gotoAndPlay(2); }
Symbol 340 Button
on (release) { gotoAndPlay (1); }
Symbol 343 Button
on (release) { getURL ("Javascript:window.close()"); }

Library Items

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Instance Names

"soundboy"Frame 1Symbol 8 MovieClip
"load_jiz1"Frame 2Symbol 21 MovieClip
"load_jiz2"Frame 2Symbol 21 MovieClip
"load_jiz1"Frame 2Symbol 21 MovieClip
"load_jiz2"Frame 2Symbol 21 MovieClip
"loop_sperm_shadow2"Frame 10Symbol 39 MovieClip
"loop_sperm2"Frame 10Symbol 39 MovieClip
"loop_sperm_shadow"Frame 10Symbol 48 MovieClip
"loop_sperm"Frame 10Symbol 48 MovieClip
"egg"Frame 10Symbol 58 MovieClip
"loop_sperm_shadow1"Frame 10Symbol 39 MovieClip
"loop_sperm1"Frame 10Symbol 39 MovieClip
"loop_sperm_shadow3"Frame 10Symbol 48 MovieClip
"loop_sperm3"Frame 10Symbol 48 MovieClip
"popup"Frame 10Symbol 85 MovieClip
"bounce"Frame 22Symbol 242 MovieClip
"surround1"Frame 61Symbol 270 MovieClip
"surround2"Frame 61Symbol 270 MovieClip
"surround3"Frame 61Symbol 270 MovieClip
"surround4"Frame 61Symbol 270 MovieClip
"surround5"Frame 61Symbol 270 MovieClip
"message"Frame 61Symbol 288 MovieClip
"sperm"Symbol 39 MovieClip Frame 1Symbol 20 MovieClip
"bubble"Symbol 39 MovieClip Frame 1Symbol 38 MovieClip
"sperm"Symbol 48 MovieClip Frame 1Symbol 20 MovieClip
"bubble"Symbol 48 MovieClip Frame 1Symbol 47 MovieClip
"lids"Symbol 113 MovieClip Frame 2Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 11Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 56Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 96Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 138Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 169Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 173Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 191Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 223Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 244Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 251Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 297Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 304Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 322Symbol 111 MovieClip
"lids"Symbol 113 MovieClip Frame 369Symbol 111 MovieClip
"face"Symbol 117 MovieClip Frame 1Symbol 101 MovieClip
"cheeks"Symbol 117 MovieClip Frame 1Symbol 103 MovieClip
"eyes"Symbol 117 MovieClip Frame 1Symbol 113 MovieClip
"weight"Symbol 223 MovieClip Frame 2Symbol 156 MovieClip
"l_arm"Symbol 223 MovieClip Frame 2Symbol 173 MovieClip
"r_arm"Symbol 223 MovieClip Frame 2Symbol 173 MovieClip
"weight"Symbol 223 MovieClip Frame 31Symbol 180 MovieClip
"l_arm"Symbol 223 MovieClip Frame 31Symbol 198 MovieClip
"r_arm"Symbol 223 MovieClip Frame 31Symbol 198 MovieClip
"weight"Symbol 223 MovieClip Frame 61Symbol 206 MovieClip
"l_arm"Symbol 223 MovieClip Frame 61Symbol 222 MovieClip
"r_arm"Symbol 223 MovieClip Frame 61Symbol 222 MovieClip
"head"Symbol 241 MovieClip Frame 1Symbol 117 MovieClip
"blanket"Symbol 241 MovieClip Frame 1Symbol 120 MovieClip
"torso"Symbol 241 MovieClip Frame 1Symbol 223 MovieClip
"rude"Symbol 241 MovieClip Frame 1Symbol 230 MovieClip
"hair"Symbol 241 MovieClip Frame 1Symbol 240 MovieClip
"baby_shadow"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"baby"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip

Labels

"loading"Frame 1
"loaded"Frame 4
"eggs and sperm"Frame 10
"sex selected"Frame 11
"sex"Frame 59
"manipulate"Frame 60
"hair"Frame 61
"skin"Frame 62
"height"Frame 63
"build"Frame 64
"end"Frame 65
"Final"Frame 66
"cry"Symbol 8 MovieClip Frame 2
"surprise"Symbol 8 MovieClip Frame 4
"straight"Symbol 20 MovieClip Frame 1
"turn r"Symbol 20 MovieClip Frame 8
"dive1"Symbol 39 MovieClip Frame 239
"dive2"Symbol 39 MovieClip Frame 263
"dive3"Symbol 39 MovieClip Frame 282
"dive4"Symbol 39 MovieClip Frame 301
"stop"Symbol 39 MovieClip Frame 321
"stop"Symbol 47 MovieClip Frame 73
"dive1"Symbol 48 MovieClip Frame 239
"dive2"Symbol 48 MovieClip Frame 256
"dive3"Symbol 48 MovieClip Frame 272
"dive4"Symbol 48 MovieClip Frame 289
"stop"Symbol 48 MovieClip Frame 307
"smile"Symbol 101 MovieClip Frame 1
"surprise"Symbol 101 MovieClip Frame 2
"cheeks on"Symbol 103 MovieClip Frame 1
"cheeks off"Symbol 103 MovieClip Frame 2
"normal"Symbol 111 MovieClip Frame 1
"brown"Symbol 111 MovieClip Frame 2
"pink"Symbol 111 MovieClip Frame 3
"black"Symbol 111 MovieClip Frame 4
"look around"Symbol 113 MovieClip Frame 1
"look up"Symbol 113 MovieClip Frame 173
"new skin"Symbol 113 MovieClip Frame 223
"look down"Symbol 113 MovieClip Frame 303
"muscle"Symbol 113 MovieClip Frame 342
"normal"Symbol 117 MovieClip Frame 1
"black"Symbol 117 MovieClip Frame 2
"brown"Symbol 117 MovieClip Frame 45
"pink"Symbol 117 MovieClip Frame 90
"off"Symbol 120 MovieClip Frame 1
"on"Symbol 120 MovieClip Frame 2
"flex"Symbol 146 MovieClip Frame 2
"normal"Symbol 156 MovieClip Frame 1
"fat"Symbol 156 MovieClip Frame 2
"thin"Symbol 156 MovieClip Frame 4
"flex"Symbol 173 MovieClip Frame 2
"normal"Symbol 180 MovieClip Frame 1
"fat"Symbol 180 MovieClip Frame 2
"thin"Symbol 180 MovieClip Frame 4
"flex"Symbol 198 MovieClip Frame 2
"normal"Symbol 206 MovieClip Frame 1
"fat"Symbol 206 MovieClip Frame 2
"thin"Symbol 206 MovieClip Frame 4
"flex"Symbol 222 MovieClip Frame 2
"normal"Symbol 223 MovieClip Frame 1
"brown"Symbol 223 MovieClip Frame 2
"black"Symbol 223 MovieClip Frame 31
"pink"Symbol 223 MovieClip Frame 61
"nowt"Symbol 230 MovieClip Frame 1
"reselect"Symbol 230 MovieClip Frame 13
"normal"Symbol 230 MovieClip Frame 14
"brown"Symbol 230 MovieClip Frame 15
"pink"Symbol 230 MovieClip Frame 16
"black"Symbol 230 MovieClip Frame 17
"front bum"Symbol 230 MovieClip Frame 18
"normal"Symbol 240 MovieClip Frame 1
"blonde"Symbol 240 MovieClip Frame 2
"blonde stop"Symbol 240 MovieClip Frame 11
"red"Symbol 240 MovieClip Frame 12
"red stop"Symbol 240 MovieClip Frame 21
"brown"Symbol 240 MovieClip Frame 22
"brown stop"Symbol 240 MovieClip Frame 31
"black"Symbol 240 MovieClip Frame 32
"black stop"Symbol 240 MovieClip Frame 41
"green"Symbol 240 MovieClip Frame 42
"green stop"Symbol 240 MovieClip Frame 51
"normal"Symbol 241 MovieClip Frame 1
"tall"Symbol 241 MovieClip Frame 2
"tall stop"Symbol 241 MovieClip Frame 21
"short"Symbol 241 MovieClip Frame 22
"short stop"Symbol 241 MovieClip Frame 31
"medium"Symbol 241 MovieClip Frame 32
"medium stop"Symbol 241 MovieClip Frame 39

Dynamic Text Variables

languageSymbol 2 EditableText"language"
percentageSymbol 22 EditableText"100% loaded"
titleSymbol 24 EditableText"Dissenyar genèticament un bebè?"
click_to_startSymbol 25 EditableText"click here to design a baby"
titleSymbol 27 EditableText"Dissenyar genèticament un bebè?"
_root.yspermSymbol 35 EditableText"Olá, eu sou um espermatozóide. Tenho um cromossoma Y e vou dar origem a um menino."
_root.xspermSymbol 44 EditableText"Hello, I'm a sperm. I've got an X chromosome and I'll make a baby girl."
TextField61Symbol 45 EditableText""
_root.egg_bubbleSymbol 55 EditableText"Hello. I'm an egg. I've got an X chromosome"
screen1Symbol 59 EditableText"To design a baby firstly you must choose a sperm to fertilise the egg. This is done in a dish in the laboratory. Click on a sperm to fertilise the egg. The type of sperm you choose decides the sex of your baby."
titleSymbol 63 EditableText"Design a baby?"
_root.find_out_more_labelSymbol 67 EditableText"Find out more"
_root.find_out_more_headerSymbol 68 EditableText"title"
_root.find_out_more_textSymbol 69 EditableText"text"
_root.closeSymbol 76 EditableText"Close"
_root.find_out_more_headerSymbol 77 EditableText"title"
_root.find_out_more_textSymbol 78 EditableText"text"
_root.closeSymbol 79 EditableText"Close"
back_buttonSymbol 86 EditableText"Back"
find_out_more_labelSymbol 92 EditableText"Find out more"
screen2Symbol 243 EditableText"Congratulations you have made a boy embryo ­ because you selected a sperm containing a Y chromosome. "
TextField3Symbol 244 EditableText""
find_out_more_labelSymbol 248 EditableText"Find out more"
next_buttonSymbol 249 EditableText"Next"
back_buttonSymbol 250 EditableText"Back"
screen3Symbol 251 EditableText"Would you like to choose what your baby will look like when he/she is born and grows up? You can do this by changing the embryo's genes in the laboratory. The embryo is then placed in the mother's womb to grow into a baby. Click next to design your baby. "
TextField3Symbol 252 EditableText""
next_buttonSymbol 254 EditableText"Next"
find_out_more_labelSymbol 256 EditableText"Find out more"
back_buttonSymbol 257 EditableText"Back"
screen4Symbol 258 EditableText"Click on a hair colour gene - to choose your baby's future hair colour"
brown_hair_buttonSymbol 259 EditableText"Brown hair genes"
red_hair_buttonSymbol 260 EditableText"Red hair genes"
green_hair_buttonSymbol 261 EditableText"Fluorescent green hair genes"
blonde_hair_buttonSymbol 262 EditableText"Blonde hair genes"
black_hair_buttonSymbol 263 EditableText"Black hair genes"
screen4aSymbol 275 EditableText"This is what your baby will look like."
_root.message_textSymbol 278 EditableText"Please make a selection"
TextField59Symbol 279 EditableText""
_root.ok_textSymbol 282 EditableText"ok"
_root.ok_textSymbol 284 EditableText"ok"
find_out_more_labelSymbol 291 EditableText"Find out more"
back_buttonSymbol 292 EditableText"Back"
next_buttonSymbol 293 EditableText"Next"
screen5aSymbol 294 EditableText"Click on a gene below to determine what skin colour your child will have"
skin_button_blackSymbol 295 EditableText"Black"
skin_button_brownSymbol 296 EditableText"Brown"
skin_button_whiteSymbol 297 EditableText"White"
screen5bSymbol 301 EditableText"When your child is born he or she will have this skin colour"
find_out_more_labelSymbol 304 EditableText"Find out more"
back_buttonSymbol 305 EditableText"Back"
next_buttonSymbol 306 EditableText"Next"
tall_buttonSymbol 307 EditableText"Tall genes"
short_buttonSymbol 308 EditableText"Short genes"
medium_buttonSymbol 309 EditableText"Medium genes"
screen6bSymbol 313 EditableText"When your child is fully grown he or she is likely to look like this"
screen6aSymbol 314 EditableText"Choose from the genes below to determine the future height of your child"
find_out_more_labelSymbol 317 EditableText"Find out more"
back_buttonSymbol 318 EditableText"Back"
next_buttonSymbol 319 EditableText"Next"
screen7aSymbol 320 EditableText"Choose from the genes below to determine the future body shape of your child"
fat_buttonSymbol 321 EditableText"Fat"
muscle_buttonSymbol 322 EditableText"Muscle bound"
thin_buttonSymbol 323 EditableText"Thin"
screen7bSymbol 327 EditableText"When this child is fully grown he/she is likely to have a body shape like this"
find_out_more_labelSymbol 330 EditableText"Find out more"
back_buttonSymbol 331 EditableText"Back"
next_buttonSymbol 332 EditableText"Next"
screen8Symbol 333 EditableText"Congratulations you have selected the genes of your embryo. This embryo is ready to implant into the mother's womb where it will hopefully grow into a baby Click next to see what your baby will look like "
find_out_more_labelSymbol 335 EditableText"Find out more"
back_buttonSymbol 336 EditableText"Back"
next_buttonSymbol 337 EditableText"Next"
screen9Symbol 338 EditableText"Your baby is likely to look like this. Is it right to design babies? What do you think? Click here to find out more and join a debate. "
find_out_more_labelSymbol 341 EditableText"Find out more"
play_again_buttonSymbol 342 EditableText"Back"
exit_buttonSymbol 344 EditableText"Exit"
TextField54Symbol 345 EditableText""




http://swfchan.com/6/29872/info.shtml
Created: 19/5 -2019 16:24:02 Last modified: 19/5 -2019 16:24:02 Server time: 12/05 -2024 01:01:25