STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228126
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/68374019?noj=FRM68374019-13DC" width="1" height="1"></div>

13 Guardians.swf

This is the info page for
Flash #29904

(Click the ID number above for more basic data on this flash file.)


Text
WWW.SUGAR-FREE-GAMES.COM

ENGLISH

ESPAÑOL

РУССКИЙ

ABCDEF

<p align="center"><font face="Arial Black" size="8" color="#ffffff" letterSpacing="1.000000" kerning="0">SKIP</font></p>

<p align="center"><font face="Arial Black" size="8" color="#ffffff" letterSpacing="1.000000" kerning="0">OPTIONS</font></p>

ABCDEF

Cancel

Skill Name

Current Value

Required

Increase

+

BUY

ActionScript [AS1/AS2]

Frame 1
var MochiAd = {showPreloaderAd:function (options) { var _local29 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812}; options = MochiAd._parseOptions(options, _local29); var _local15 = options.clip; var _local25 = 11000; var _local28 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)) { return(undefined); } _local15.stop(); var mc = _local15._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local16 = MochiAd._getRes(options); var _local5 = _local16[0]; var _local14 = _local16[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local8 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local8._x = 10; _local8._y = _local14 - 20; var _local24 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local26 = options.outline; delete options.outline; var _local6 = _local8.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local8.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local24); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local7 = _local8.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local26, 100); _local7.moveTo(0, 0); _local7.lineTo(_local5 - 20, 0); _local7.lineTo(_local5 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local25; chk.ad_timeout = _local28; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; }, showTimedAd:function (options) { var _local15 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"}; options = MochiAd._parseOptions(options, _local15); var _local6 = options.clip; var _local12 = 11000; var _local14 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)) { return(undefined); } _local6.stop(); var mc = _local6._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local7 = MochiAd._getRes(options); var _local16 = _local7[0]; var _local13 = _local7[1]; mc._x = _local16 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local12; chk.ad_timeout = _local14; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; }, _allowDomains:function (server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); }, _loadCommunicator:function (options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!MochiAd._isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; MochiAd._allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); }, fetchHighScores:function (options, callbackObj, callbackMethod) { var _local1 = MochiAd._loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); }, sendHighScore:function (options, callbackObj, callbackMethod) { var _local1 = MochiAd._loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); }, load:function (options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local7 = options.clip; if (!MochiAd._isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = MochiAd._getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = MochiAd._allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); }, unload:function (clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); }, _isNetworkAvailable:function () { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); }, _getRes:function (options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); }, _parseOptions:function (options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); }, _:null}; if (((this._url.indexOf("http://www.addictinggames.com") != 0) and (this._url.indexOf("http://agstage.shockwave.com") != 0)) and (this._url.indexOf("http://farm.addictinggames.com") != 0)) { MochiAd.showPreloaderAd({id:"57d254277e31e307", res:"740x500"}); } else { stop(); this.createTextField("my_txt", 1, 0, 200, 500, 100); my_txt.multiline = true; my_txt.wordWrap = true; var my_fmt = new TextFormat(); my_fmt.color = 16777215 /* 0xFFFFFF */; my_fmt.align = "center"; my_fmt.bold = true; my_fmt.font = "Arial"; my_txt.text = "Loading"; my_txt.setTextFormat(my_fmt); this.onEnterFrame = function () { if (this.getBytesLoaded() >= this.getBytesTotal()) { my_txt.removeTextField(); delete onEnterFrame; gotoAndStop (2); } }; } _root.kongregateServices.connect();
Frame 2
stop();
Frame 3
function SaveGame(Slot, Name) { var _local1; Saved.data.Slots[Slot] = {Name:Name}; Saved.data.Slots[Slot].LastSubmitted = LastSubmitted; Saved.data.Slots[Slot].CurrLevel = CurrLevel; Saved.data.Slots[Slot].Score = Score; Saved.data.Slots[Slot].Money = Money; Saved.data.Slots[Slot].Experience = Experience; Saved.data.Slots[Slot].YourItems = new Array(); for (_local1 in YourItems) { Saved.data.Slots[Slot].YourItems[_local1] = YourItems[_local1]; } Saved.data.Slots[Slot].Character = new Object(); for (_local1 in Characters[1]) { if (typeof(Characters[1][_local1]) != "object") { Saved.data.Slots[Slot].Character[_local1] = Characters[1][_local1]; } } Saved.flush(); } function LoadGame(Slot) { var _local1; var _local3; CurrLevel = Saved.data.Slots[Slot].CurrLevel; Score = Saved.data.Slots[Slot].Score; Money = Saved.data.Slots[Slot].Money; Experience = Saved.data.Slots[Slot].Experience; YourItems = new Array(); for (_local1 in Saved.data.Slots[Slot].YourItems) { YourItems[_local1] = Saved.data.Slots[Slot].YourItems[_local1]; } ShopItems = new Array(); _local1 = 1; while (_local1 <= 13) { Found = false; for (_local3 in YourItems) { if (YourItems[_local3] == _local1) { Found = true; break; } } if (!Found) { ShopItems.push(_local1); } _local1++; } Characters[1] = new Object(); for (_local1 in Saved.data.Slots[Slot].Character) { Characters[1][_local1] = Saved.data.Slots[Slot].Character[_local1]; } } function GenerateAnim(Char) { Char.Anim = new Object(); Char.Anim.Head = Char.Head; Char.Anim.Body = Char.Body; Char.Anim.UpperArm1 = (Char.Anim.UpperArm2 = Char.UpperArm); Char.Anim.LowerArm1 = (Char.Anim.LowerArm2 = Char.LowerArm); Char.Anim.UpperLeg1 = (Char.Anim.UpperLeg2 = Char.UpperLeg); Char.Anim.LowerLeg1 = (Char.Anim.LowerLeg2 = Char.LowerLeg); Char.Anim.Foot1 = (Char.Anim.Foot2 = Char.Foot); Char.Anim.Hand1 = (Char.Anim.Hand2 = Char.Hand); Char.Anim.Sword = Char.Sword; Char.Anim.Neck = Char.Neck; } Language = 0; stop(); SoundOn = true; SoundControl = new Sound(this); Text = [["Stamina", "Aguante", "\u0421\u0438\u043B\u0430"], ["Magic", "Magia", "\u041C\u0430\u0433\u0438\u044F"], ["Health", "Salud", "\u0417\u0434\u043E\u0440\u043E\u0432\u044C\u0435"], ["Stamina Recovery", "Recuperaci\u00F3n del Aguante", "\u0412\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u0435 \u0441\u0438\u043B\u044B"], ["Max Stamina", "M\u00E1ximo Aguante", "\u041C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u0430\u044F \u0441\u0438\u043B\u0430"], ["Hit Damage", "Poder de Golpe", "\u0421\u0438\u043B\u0430 \u0443\u0434\u0430\u0440\u0430"], ["Avoid Hit", "Evitar Golpe", "\u0423\u0432\u0435\u0440\u043D\u0443\u0442\u044C\u0441\u044F \u043E\u0442 \u0443\u0434\u0430\u0440\u0430"], ["Healing Efficiency", "Efectividad de Curaci\u00F3n", "\u042D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E\u0441\u0442\u044C \u043B\u0435\u0447\u0435\u043D\u0438\u044F"], ["Auto Self Healing", "Curaci\u00F3n Propia Autom\u00E1tica", "\u0410\u0432\u0442\u043E\u043C\u0430\u0442\u0438\u0447\u0435\u0441\u043A\u043E\u0435 \u0441\u0430\u043C\u043E\u043B\u0435\u0447\u0435\u043D\u0438\u0435"], ["Max HP", "M\u00E1xima Salud", "\u041C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u043E\u0435 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u0435"], ["Magic Recovery", "Recuperaci\u00F3n de la Magia", "\u0412\u043E\u0441\u0441\u0442\u0430\u043D\u043E\u0432\u043B\u0435\u043D\u0438\u0435 \u043C\u0430\u0433\u0438\u0438"], ["Max Magic", "M\u00E1xima Magia", "\u041C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u0430\u044F \u043C\u0430\u0433\u0438\u044F"], ["Magic Attack Damage", "Poder de Ataque M\u00E1gico", "\u0421\u0438\u043B\u0430 \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u043E\u0439 \u0430\u0442\u0430\u043A\u0438"], ["Spell/Curse Power", "Poder de Hechizo/Maldici\u00F3n", "\u0421\u0438\u043B\u0430 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0439/\u043F\u0440\u043E\u043A\u043B\u044F\u0442\u0438\u0439"], ["Spell/Curse Duration", "Duraci\u00F3n de Hechizo/Maldici\u00F3n", "\u041F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u044C \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0439/\u043F\u0440\u043E\u043A\u043B\u044F\u0442\u0438\u0439"], ["Avoid Magic Attack", "Evitar Ataque M\u00E1gico", "\u0423\u0432\u0435\u0440\u043D\u0443\u0442\u044C\u0441\u044F \u043E\u0442 \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u043E\u0439 \u0430\u0442\u0430\u043A\u0438"], ["Avoid Curse", "Evitar Maldici\u00F3n", "\u0423\u0439\u0442\u0438 \u043E\u0442 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F"], ["Hit", "Golpe", "\u0423\u0434\u0430\u0440"], ["Magic Attack", "Ataque M\u00E1gico", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0430\u0442\u0430\u043A\u0430"], ["Spell", "Hechizo", "\u0417\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0435"], ["Curse", "Maldici\u00F3n", "\u041F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0435"], ["Heal", "Curaci\u00F3n", "\u041B\u0435\u0447\u0435\u043D\u0438\u0435"], ["Requires", "Requiere", "\u0422\u0440\u0435\u0431\u0443\u0435\u0442"], ["Physical Damage", "Da\u00F1o F\u00EDsico", "\u0424\u0438\u0437\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u0443\u0449\u0435\u0440\u0431"], ["Player", "Jugador", "\u0418\u0433\u0440\u043E\u043A"], ["Enemy", "Enemigo", "\u0412\u0440\u0430\u0433"], ["Duration", "Duraci\u00F3n", "\u041F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u0435\u043B\u044C\u043D\u043E\u0441\u0442\u044C"], ["turns", "turnos", "\u0445\u043E\u0434\u043E\u0432"], ["Physical Defense", "Defensa F\u00EDsica", "\u0424\u0438\u0437\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0437\u0430\u0449\u0438\u0442\u0430"], ["Magic Defense", "Defensa M\u00E1gica", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0437\u0430\u0449\u0438\u0442\u0430"], ["More Info", "M\u00E1s Info", "\u0414\u043E\u043F. \u0418\u043D\u0444\u043E."], ["Spells", "Hechizos", "\u0417\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u044F"], ["Curses", "Maldiciones", "\u041F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F"], ["per each turn", "por cada turno", "\u0437\u0430 \u043A\u0430\u0436\u0434\u044B\u0439 \u0445\u043E\u0434"], ["Discard", "Descartar", "\u0421\u0431\u0440. \u0444\u0438\u0448\u043A\u0443"], ["Options", "Opciones", "\u041E\u043F\u0446\u0438\u0438"], ["Turns Left", "Turnos Restantes", "\u041E\u0441\u0442\u0430\u043B\u043E\u0441\u044C \u0445\u043E\u0434\u043E\u0432"], ["Magic Damage", "Da\u00F1o M\u00E1gico", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u0443\u0449\u0435\u0440\u0431"], ["Removes the curse you choose", "Quita la maldici\u00F3n que elijas", "\u0423\u0431\u0435\u0440\u0430\u0435\u0442 \u043E\u0434\u043D\u043E \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0435 \u043D\u0430 \u0432\u044B\u0431\u043E\u0440"], ["Click on a curse to remove it", "Haz click en una maldici\u00F3n para quitarla", "\u0429\u0435\u043B\u043A\u043D\u0438\u0442\u0435 \u043C\u044B\u0448\u043A\u043E\u0439 \u043D\u0430 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0438, \u0447\u0442\u043E\u0431\u044B \u0443\u0431\u0440\u0430\u0442\u044C \u0435\u0433\u043E"], ["Removes the enemy's spell you choose", "Quita el hechizo del enemigo que elijas", "\u0423\u0431\u0438\u0440\u0430\u0435\u0442 \u043E\u0434\u043D\u043E \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u043E\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0435 \u043D\u0430 \u0432\u044B\u0431\u043E\u0440"], ["Click on an enemy spell to remove it", "Haz click en un hechizo del enemigo para quitarlo", "\u0429\u0435\u043B\u043A\u043D\u0438\u0442\u0435 \u043C\u044B\u0448\u043A\u043E\u0439 \u043D\u0430 \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u043E\u043C \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0438, \u0447\u0442\u043E\u0431\u044B \u0443\u0431\u0440\u0430\u0442\u044C \u0435\u0433\u043E"], ["Cancel", "Cancelar", "\u041E\u0442\u043C\u0435\u043D\u0438\u0442\u044C"], ["Click on a tile to discard it", "Haz click en una ficha para descartarla", "\u0429\u0435\u043B\u043A\u043D\u0438\u0442\u0435 \u043C\u044B\u0448\u043A\u043E\u0439 \u043D\u0430 \u0444\u0438\u0448\u043A\u0435, \u0447\u0442\u043E\u0431\u044B \u0441\u0431\u0440\u043E\u0441\u0438\u0442\u044C \u0435\u0435"], ["Removes all the curses", "Quita todas las maldiciones", "\u0423\u0431\u0438\u0440\u0430\u0435\u0442 \u0432\u0441\u0435 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F"], ["Removes all enemy spells", "Quita todos los hechizos del enemigo", "\u0423\u0431\u0438\u0440\u0430\u0435\u0442 \u0432\u0441\u0435 \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u0438\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u044F"], ["Victory!", "\u00A1Victoria!", "\u041F\u043E\u0431\u0435\u0434\u0430!"], ["Defeat", "Derrota", "\u041F\u043E\u0440\u0430\u0436\u0435\u043D\u0438\u0435"], ["Improve Skills", "Mejorar Habilidades", "\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C \u0441\u043F\u043E\u0441\u043E\u0431\u043D\u043E\u0441\u0442\u0438"], ["ExP", "PEx", "\u0415\u041E\u043F"], ["Available ExP", "PEx Disponibles", "\u0415\u041E\u043F \u0432 \u043D\u0430\u043B\u0438\u0447\u0438\u0438"], ["Skill", "Habilidad", "\u0421\u043F\u043E\u0441\u043E\u0431\u043D\u043E\u0441\u0442\u044C"], ["Current", "Actual", "\u0414\u0430\u043D\u043D\u0430\u044F"], ["Required", "Se Necesitan", "\u041D\u0443\u0436\u043D\u043E"], ["Increase", "Aumentar", "\u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0442\u044C"], ["To the Shop", "A la Tienda", "\u0412 \u043C\u0430\u0433\u0430\u0437\u0438\u043D"], ["Shop", "Tienda", "\u041C\u0430\u0433\u0430\u0437\u0438\u043D"], ["Money", "Dinero", "\u0414\u0435\u043D\u044C\u0433\u0438"], ["Improve Skills", "Mejorar Habilidades", "\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C \u0441\u043F\u043E\u0441\u043E\u0431\u043D\u043E\u0441\u0442\u0438"], ["Next Level", "Siguiente Nivel", "\u0421\u043B\u0435\u0434\u0443\u044E\u0449\u0438\u0439 \u0443\u0440\u043E\u0432\u0435\u043D\u044C"], ["Upgrade Helmet", "Mejorar Casco", "\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C \u0448\u043B\u0435\u043C"], ["Upgrade Armor", "Mejorar Armadura", "\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C \u0434\u043E\u0441\u043F\u0435\u0445\u0438"], ["Upgrade Sword", "Mejorar Espada", "\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C \u043C\u0435\u0447"], ["Price", "Precio", "\u0426\u0435\u043D\u0430"], ["Upgrade", "Mejorar", "\u0423\u043B\u0443\u0447\u0448\u0438\u0442\u044C"], ["No Money", "No Hay Dinero", "\u041D\u0435\u0442 \u0434\u0435\u043D\u0435\u0433"], ["Maximum level", "Nivel M\u00E1ximo", "\u041C\u0430\u043A\u0441\u0438\u043C\u0430\u043B\u044C\u043D\u044B\u0439 \u0443\u0440\u043E\u0432\u0435\u043D\u044C"], ["Your Items", "Sus Objetos", "\u0412\u0430\u0448\u0438 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B"], ["Buy Items", "Comprar Objetos", "\u041A\u0443\u043F\u0438\u0442\u044C \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u044B"], ["Buy", "Comprar", "\u041A\u0443\u043F\u0438\u0442\u044C"], ["No Items Left", "No Hay Objetos", "\u0411\u043E\u043B\u044C\u0448\u0435 \u043D\u0438\u0447\u0435\u0433\u043E \u043D\u0435\u0442"], ["Score", "Puntuaci\u00F3n", "\u041E\u0447\u043A\u0438"], ["Resume Game", "Volver al Juego", "\u0412\u0435\u0440\u043D\u0443\u0442\u044C\u0441\u044F \u0432 \u0438\u0433\u0440\u0443"], ["End Game", "Acabar el Juego", "\u0417\u0430\u043A\u043E\u043D\u0447\u0438\u0442\u044C \u0438\u0433\u0440\u0443"], ["Load Game", "Cargar Juego", "\u0417\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044C \u0438\u0433\u0440\u0443"], ["Save Game", "Guardar Juego", "\u0421\u043E\u0445\u0440\u0430\u043D\u0438\u0442\u044C \u0438\u0433\u0440\u0443"], ["Instructions", "Instrucciones", "\u0418\u043D\u0441\u0442\u0440\u0443\u043A\u0446\u0438\u0438"], ["Top Score", "Mejores Resultados", "\u0422\u0430\u0431\u043B\u0438\u0446\u0430 \u0440\u0435\u043A\u043E\u0440\u0434\u043E\u0432"], ["More Games", "M\u00E1s Juegos", "\u0415\u0449\u0435 \u0438\u0433\u0440\u044B"], ["Enter New Name", "Escribe un Nombre Nuevo", "\u0412\u0432\u0435\u0434\u0438\u0442\u0435 \u043D\u043E\u0432\u043E\u0435 \u0438\u043C\u044F"], ["Select Slot", "Escoge un Espacio", "\u0412\u044B\u0431\u0435\u0440\u0438\u0442\u0435 \u044F\u0447\u0435\u0439\u043A\u0443"], ["Cancel", "Cancelar", "\u041E\u0442\u043C\u0435\u043D\u0438\u0442\u044C"], ["Empty Slot", "Espacio Vac\u00EDo", "\u041F\u0443\u0441\u0442\u0430\u044F \u044F\u0447\u0435\u0439\u043A\u0430"], ["Are you sure you want to load a saved game?", "\u00BFEst\u00E1s seguro de que quieres cargar un juego guardado?", "\u0412\u044B \u0443\u0432\u0435\u0440\u0435\u043D\u043D\u044B, \u0447\u0442\u043E \u0445\u043E\u0442\u0438\u0442\u0435 \u0437\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044C \u0441\u043E\u0445\u0440\u0430\u043D\u0435\u043D\u043D\u0443\u044E \u0438\u0433\u0440\u0443?"], ["Yes", "S\u00ED", "\u0414\u0430"], ["No", "No", "\u041D\u0435\u0442"], ["Are you sure you want to abandon the game?", "\u00BFEst\u00E1s seguro de que quieres abandonar el juego?", "\u0412\u044B \u0443\u0432\u0435\u0440\u0435\u043D\u043D\u044B, \u0447\u0442\u043E \u0445\u043E\u0442\u0438\u0442\u0435 \u0432\u044B\u0439\u0442\u0438 \u0438\u0437 \u0438\u0433\u0440\u044B?"], ["Download", "Descargar", "\u0421\u043A\u0430\u0447\u0430\u0442\u044C"], ["New Game", "Empezar de Nuevo", "\u041D\u043E\u0432\u0430\u044F \u0438\u0433\u0440\u0430"], ["Sound", "Sonido", "\u0417\u0432\u0443\u043A"], ["Enter Name", "Escribe el Nombre", "\u0412\u0432\u0435\u0434\u0438\u0442\u0435 \u0438\u043C\u044F"], ["Your Character", "Tu Personaje", "\u0412\u0430\u0448 \u043F\u0435\u0440\u0441\u043E\u043D\u0430\u0436"], ["Select Profile", "Selecciona el Perfil", "\u0412\u044B\u0431\u0435\u0440\u0438\u0442\u0435 \u041F\u0440\u043E\u0444\u0438\u043B\u044C"], ["Warrior", "Guerrero", "\u0412\u043E\u0438\u043D"], ["Shrewd", "Astuto", "\u041B\u043E\u0432\u043A\u0430\u0447"], ["Wizzard", "Mago", "\u041C\u0430\u0433"], ["Warrior possesses great physical power. Warrior is healthy and can cause serious physical damage. Warrior has little knowledge of magic. His magic attack is weak as well as his spells and curses", "El Guerrero posee gran poder f\u00EDsico. El Guerrero tiene mucha salud y puede causar mucho da\u00F1o f\u00EDsico. El Guerrero tiene pocos conocimientos de Magia. Su ataque m\u00E1gico es d\u00E9bil as\u00ED como sus hechizos y maldiciones", "\u0412\u043E\u0438\u043D \u043E\u0431\u043B\u0430\u0434\u0430\u0435\u0442 \u0431\u043E\u043B\u044C\u0448\u043E\u0439 \u0444\u0438\u0437\u0438\u0447\u0435\u0441\u043A\u043E\u0439 \u0441\u0438\u043B\u043E\u0439 \u0438 \u043D\u0435\u0434\u044E\u0436\u0438\u043C \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u0435\u043C. \u0412\u043E\u0438\u043D \u0436\u0438\u0432\u0443\u0447 \u0438 \u043C\u043E\u0436\u0435\u0442 \u043D\u0430\u043D\u0435\u0441\u0442\u0438 \u0441\u0435\u0440\u044C\u0435\u0437\u043D\u044B\u0439 \u0444\u0438\u0437\u0438\u0447\u0435\u0441\u043A\u0438\u0439 \u0443\u0449\u0435\u0440\u0431. \u0412\u043E\u0438\u043D \u043F\u043B\u043E\u0445\u043E \u0437\u043D\u0430\u043A\u043E\u043C \u0441 \u043C\u0430\u0433\u0438\u0435\u0439. \u0415\u0433\u043E \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0438\u0435 \u0430\u0442\u0430\u043A\u0438, \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u044F \u0438 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F \u043E\u0441\u0442\u0430\u0432\u043B\u044F\u044E\u0442 \u0436\u0435\u043B\u0430\u0442\u044C \u043B\u0443\u0447\u0448\u0435\u0433\u043E"], ["Shrewd is a mediocre warrior and magician, but he's good in medicines and has a good chance to avoid enemy's hits and magic attacks.", "El Astuto es un guerrero y mago mediocre, pero es bueno en medicina y tiene muchas probabilidades de evitar los golpes y los ataques m\u00E1gicos del enemigo.", "\u041B\u043E\u0432\u043A\u0430\u0447 - \u043F\u043E\u0441\u0440\u0435\u0434\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u0432\u043E\u0438\u043D \u0438 \u043F\u043E\u0441\u0440\u0435\u0434\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u043C\u0430\u0433, \u043D\u043E \u043E\u043D \u0445\u043E\u0440\u043E\u0448 \u0432 \u043C\u0435\u0434\u0438\u0446\u0438\u043D\u0435 \u0438 \u0438\u043C\u0435\u0435\u0442 \u043D\u0435\u043F\u043B\u043E\u0445\u0438\u0435 \u0448\u0430\u043D\u0441\u044B \u0443\u0432\u0435\u0440\u043D\u0443\u0442\u044C\u0441\u044F \u043E\u0442 \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u043E\u0433\u043E \u0443\u0434\u0430\u0440\u0430 \u0438\u043B\u0438 \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u043E\u0439 \u0430\u0442\u0430\u043A\u0438."], ["Wizard is a great magician. His magic attacks, spells and curses are strong and last more. Wizard pays for these abilities with his physical powers. His health is bad and his sword doesn't cause much damage", "El Mago es bueno en magia. Sus ataques m\u00E1gicos, hechizos y maldiciones son fuertes y duran mucho. El Mago paga por estas habilidades con sus poderes f\u00EDsicos. Su salud es mala y su espada no causa mucho da\u00F1o.", "\u041C\u0430\u0433 \u0445\u043E\u0440\u043E\u0448\u043E \u0432\u043B\u0430\u0434\u0435\u0435\u0442 \u043C\u0430\u0433\u0438\u0435\u0439. \u0415\u0433\u043E \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0438\u0435 \u0430\u0442\u0430\u043A\u0438, \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u044F \u0438 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F \u0441\u0438\u043B\u044C\u043D\u044B \u0438 \u0434\u0435\u0440\u0436\u0430\u0442\u0441\u044F \u0434\u043E\u043B\u0433\u043E. \u041C\u0430\u0433 \u043F\u043B\u0430\u0442\u0438\u0442 \u0437\u0430 \u044D\u0442\u0438 \u0441\u043F\u043E\u0441\u043E\u0431\u043D\u043E\u0441\u0442\u0438 \u0441\u0432\u043E\u0435\u0439 \u0444\u0438\u0437\u0438\u0447\u0435\u0441\u043A\u043E\u0439 \u0441\u0438\u043B\u043E\u0439. \u0423 \u043D\u0435\u0433\u043E \u043F\u043B\u043E\u0445\u043E\u0435 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u0435 \u0438 \u0435\u0433\u043E \u043C\u0435\u0447\u044C \u043D\u0435 \u043D\u0430\u043D\u043E\u0441\u0438\u0442 \u043C\u043D\u043E\u0433\u043E \u0432\u0440\u0435\u0434\u0430."], ["Play", "Jugar", "\u0418\u0433\u0440\u0430\u0442\u044C"], ["Player", "Jugador", "\u0418\u0433\u0440\u043E\u043A"], ["You're Dead", "Est\u00E1s Muerto", "\u0412\u044B \u043C\u0435\u0440\u0442\u0432\u044B"], ["What would you like to do?", "\u00BFQu\u00E9 deseas hacer?", "\u0427\u0442\u043E \u0436\u0435\u043B\u0430\u0435\u0442\u0435 \u0434\u0435\u043B\u0430\u0442\u044C?"], ["Load Autosave", "Cargar Autosave", "\u0417\u0430\u0433\u0440\u0443\u0437\u0438\u0442\u044C \u0430\u0432\u0442\u043E\u0441\u0435\u0439\u0432"], ["Submit Score", "Enviar Puntuaci\u00F3n", "\u041E\u0442\u043F\u0440\u0430\u0432\u0438\u0442\u044C \u043E\u0447\u043A\u0438"], ["Your Score Is", "Tu Puntuaci\u00F3n Es", "\u0412\u0430\u0448\u0438 \u043E\u0447\u043A\u0438"], ["Congratulations! You have defeated Gorka and will be coronated as the new king of Laudruna. Hail to the king!!!", "Felicidades! Has vencido a Gorka y ser\u00E1s coronado como el nuevo rey de Laudruna. \u00A1Viva el rey!", "\u041F\u043E\u0437\u0434\u0440\u0430\u0432\u043B\u044F\u0435\u043C! \u0412\u044B \u043F\u043E\u0431\u0435\u0434\u0438\u043B\u0438 \u0413\u043E\u0440\u043A\u0443 \u0438 \u0431\u0443\u0434\u0435\u0442\u0435 \u043A\u043E\u0440\u043E\u043D\u043E\u0432\u0430\u043D\u044B, \u043A\u0430\u043A \u043D\u043E\u0432\u044B\u0439 \u043A\u043E\u0440\u043E\u043B\u044C \u041B\u0430\u0443\u0434\u0440\u0443\u043D\u044B. \u0414\u0430 \u0437\u0434\u0440\u0430\u0432\u0441\u0442\u0432\u0443\u0435\u0442 \u041A\u043E\u0440\u043E\u043B\u044C!!!"], ["To Main Menu", "Al Menu Principal", "\u0412 \u0433\u043B\u0430\u0432\u043D\u043E\u0435 \u043C\u0435\u043D\u044E"], ["*Note: You must be connected to the internet and allow pop-ups in order to save your score properly", "*Atenci\u00F3n: Tienes que estar conectado a internet y permetir pop-ups para enviar tu puntuaci\u00F3n correctamente", "*\u0412\u043D\u0438\u043C\u0430\u043D\u0438\u0435: \u0412\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u0431\u044B\u0442\u044C \u043F\u043E\u0434\u043A\u043B\u044E\u0447\u0435\u043D\u044B \u043A \u0438\u043D\u0442\u0435\u0440\u043D\u0435\u0442\u0443 \u0438 \u0440\u0430\u0437\u0440\u0435\u0448\u0438\u0442\u044C \u043F\u043E\u043F-\u0430\u043F\u044B, \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u0430\u0432\u0438\u043B\u044C\u043D\u043E \u0441\u043E\u0445\u0440\u0430\u043D\u0438\u0442\u044C \u043E\u0447\u043A\u0438."], ["The following information has been sent to Sugar-Free-Games.com:", "La siguiente informaci\u00F3n ha sido enviada a Sugar-Free-Games.com:", "\u0421\u043B\u0435\u0434\u0443\u044E\u0449\u0430\u044F \u0438\u043D\u0444\u043E\u0440\u043C\u0430\u0446\u0438\u044F \u0431\u044B\u043B\u0430 \u043E\u0442\u043F\u0440\u0430\u0432\u043B\u0435\u043D\u0430 \u043D\u0430 Sugar-Free-Games.com:"], ["Name", "Nombre", "\u0418\u043C\u044F"], ["Retry", "Reintentar", "\u0415\u0449\u0435 \u0440\u0430\u0437"], ["Done", "Finalizado", "\u0412\u0441\u0435"], ["If you could not see your name on the game's top score page opened in a new browser window, press \"RETRY\" to try again.", "Si no has visto tu nombre en la p\u00E1gina de los mejores resultados del juego en una ventana nueva del navegador, pulsa \"REINTENTAR\" para intentar de nuevo.", "\u0415\u0441\u043B\u0438 \u0412\u044B \u043D\u0435 \u0432\u0438\u0434\u0435\u0434\u0435\u043B\u0438 \u0412\u0430\u0448\u0435 \u0438\u043C\u044F \u0432 \u0442\u0430\u0431\u043B\u0438\u0446\u0435 \u0440\u0435\u043A\u043E\u0440\u0434\u043E\u0432 \u0438\u0433\u0440\u044B, \u043E\u0442\u043A\u0440\u044B\u0432\u0448\u0435\u0439\u0441\u044F \u0432 \u043D\u043E\u0432\u043E\u043C \u043E\u043A\u043D\u0435 \u0431\u0440\u0430\u0443\u0437\u0435\u0440\u0430, \u043D\u0430\u0436\u043C\u0438\u0442\u0435 \"\u0415\u0429\u0415 \u0420\u0410\u0417\", \u0447\u0442\u043E\u0431\u044B \u043F\u043E\u043F\u0440\u043E\u0431\u043E\u0432\u0430\u0442\u044C \u043E\u043F\u044F\u0442\u044C."], ["Created by Dmitry Zheltobriukhov for Sugar-Free-Games.com", "Creado por Dmitry Zheltobriukhov para Sugar-Free-Games.com", "\u0421\u043E\u0437\u0434\u0430\u043D\u043E \u0414\u043C\u0438\u0442\u0440\u0438\u0435\u043C \u0416\u0435\u043B\u0442\u043E\u0431\u0440\u044E\u0445\u043E\u0432\u044B\u043C \u0434\u043B\u044F Sugar-Free-Games.com"], ["Close", "Cerrar", "\u0417\u0430\u043A\u0440\u044B\u0442\u044C"], ["Is Defeated", "Est\u00E1 Vencido", "\u041F\u043E\u0431\u0435\u0436\u0434\u0435\u043D"], ["Continue", "Continuar", "\u041F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u044C"], ["Is Defeated", "Est\u00E1 Vencida", "\u041F\u043E\u0431\u0435\u0436\u0434\u0435\u043D\u0430"], ["Quality", "Calidad", "\u041A\u0430\u0447\u0435\u0441\u0442\u0432\u043E"], ["High", "Alta", "\u0412\u044B\u0441\u043E\u043A\u043E\u0435"], ["Medium", "Media", "\u0421\u0440\u0435\u0434\u043D\u0435\u0435"], ["Low", "Baja", "\u041D\u0438\u0437\u043A\u043E\u0435"]]; Instructions = ["Laudruna, once prosperous country now suffers under the evil rule of Gorka, the Shadow Lord. Gorka controls everything in Laudruna, but there\u2019s one sacred rule even he can\u2019t change: Any citizen of the country can argue Laudruna\u2019s throne in a death tournament against 13 best guardians of the king and the king himself. You are the one to dare. You have made your decision and it\u2019s too late to change your mind. You can either kill them all or die together with Laudruna\u2019s last hope.\r\rIn each combat of the tournament, the participants can use a number of moves. You will receive 7 move tiles. You can use one of them in each of your turns. Roll your mouse above a tile to see the move\u2019s description. Click on it to use it.\r\rYou will see your health meter in the left side panel next to stamina and magic meters. Stamina and magic are needed to make moves. If you don\u2019t have stamina or magic the move requires you cannot use this move.\r\rStamina and magic grow naturally in each turn and can be increased as a result of certain moves. If you can\u2019t or don\u2019t want to use any of your tiles, you can discard one and skip your turn. To do so, press \"Discard\" button left to your tiles and then click on the tile you want to discard.\r\rSome of your moves are long lasting spells or curses. They not only take affect in the turn when they are used, but remain for several turns. These spells and curses appear as small icons in your and your enemy\u2019s panels. Roll your mouse over them to see their descriptions. If you use a \"Remove Spell\"/\"Remove Curse\" move, you must click on one of these icons after you use the move.\r\rThe effects of each tile as well as your general performance depend on your skills and items. If you win a combat, you earn experience points and money you can use to improve your skills and to shop for items.", "Laudruna, anta\u00F1o un pa\u00EDs pr\u00F3spero, sufre ahora bajo el cruel gobierno de Gorka, el Se\u00F1or de las Sombras. Gorka controla todo en Laudruna, pero existe una regla sagrada que incluso \u00E9l no puede cambiar: cualquier ciudadano del pa\u00EDs puede disputar el trono de Laudruna en un torneo a muerte contra los 13 mejores guardianes del rey y el mismo rey. T\u00FA eres el que va a atreverse a hacerlo. Has tomado la decisi\u00F3n y es demasiado tarde para cambiar de opini\u00F3n. Puedes matarlos a todos o morir juntos con la \u00FAltima esperanza para Laudruna.\r\rEn cada combate del torneo los participantes pueden utilizar un n\u00FAmero de movimientos. Recibir\u00E1s 7 fichas de movimiento. Puedes utilizar una de ellas en cada uno de tus turnos. Mueve tu rat\u00F3n situ\u00E1ndolo encima de una ficha para ver la descripci\u00F3n del movimiento. Clica sobre la ficha para utilizarla.\r\rVer\u00E1s tu medidor de salud en el lado izquierdo del panel, al lado de los medidores de magia y aguante. El aguante y la magia son necesarios para realizar movimientos. Si no tienes el aguante o magia necesarios para el movimiento no podr\u00E1s utilizarlo.\r\rEl aguante y la magia crecen de forma natural en cada turno y pueden incrementarse como resultado de ciertos movimientos. Si no puedes o no quieres utilizar ninguna ficha puedes descartarla y saltar tu turno. Para hacerlo, presiona el bot\u00F3n \"Descartar\", situado a la izquierda de tus fichas y entonces clica en la ficha que quieras descartar.\r\rAlgunos de tus movimientos son hechizos o maldiciones duraderos que no s\u00F3lo tienen efecto en el turno en el que los utilizas sino que permanecen durante varios turnos. Estos hechizos y maldiciones aparecen como peque\u00F1os iconos tanto en tu panel como en los paneles de los enemigos. Mueve tu rat\u00F3n sobre ellos para ver sus descripciones. Si utilizas un movimiento de \"Quitar Hechizo\" o \"Quitar Maldici\u00F3n\", debes clicar en uno de estos iconos despu\u00E9s de utilizar el movimiento.\r\rLos efectos de cada ficha, as\u00ED como tu actuaci\u00F3n en general, dependen de tus habilidades y de los objetos. Si ganas un combate ganas puntos de experiencia y dinero que puedes utilizar para mejorar tus habilidades y comprar objetos.", "\u041D\u0435\u043A\u043E\u0433\u0434\u0430 \u043F\u0440\u043E\u0446\u0432\u0435\u0442\u0430\u0432\u0448\u0430\u044F \u0441\u0442\u0440\u0430\u043D\u0430 \u041B\u0430\u0443\u0434\u0440\u0443\u043D\u0430 \u0442\u0435\u043F\u0435\u0440\u044C \u043D\u0430\u0445\u043E\u0434\u0438\u0442\u0441\u044F \u043F\u043E\u0434 \u0433\u043D\u0451\u0442\u043E\u043C \u0437\u043B\u043E\u0433\u043E \u0412\u043B\u0430\u0441\u0442\u0438\u0442\u0435\u043B\u044F \u0442\u0435\u043D\u0435\u0439 \u0413\u043E\u0440\u043A\u0438. \u0413\u043E\u0440\u043A\u0430 \u043A\u043E\u043D\u0442\u0440\u043E\u043B\u0438\u0440\u0443\u0435\u0442 \u0432\u0441\u0451 \u0432 \u041B\u0430\u0443\u0434\u0440\u0443\u043D\u0435, \u043D\u043E \u0435\u0441\u0442\u044C \u043E\u0434\u0438\u043D \u0441\u0432\u044F\u0442\u043E\u0439 \u0437\u0430\u043A\u043E\u043D, \u043A\u043E\u0442\u043E\u0440\u044B\u0439 \u043E\u043D \u043D\u0435 \u0432 \u0441\u0438\u043B\u0430\u0445 \u043F\u043E\u043C\u0435\u043D\u044F\u0442\u044C: \u043A\u0430\u0436\u0434\u044B\u0439 \u0433\u0440\u0430\u0436\u0434\u0430\u043D\u0438\u043D \u041B\u0430\u0443\u0434\u0440\u0443\u043D\u044B \u043C\u043E\u0436\u0435\u0442 \u043F\u0440\u0435\u0442\u0435\u043D\u0434\u043E\u0432\u0430\u0442\u044C \u043D\u0430 \u0433\u043E\u0441\u0443\u0434\u0430\u0440\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u0439 \u0442\u0440\u043E\u043D, \u043F\u0440\u0438\u043D\u044F\u0432 \u0443\u0447\u0430\u0441\u0442\u0438\u0435 \u0432 \u0422\u0443\u0440\u043D\u0438\u0440\u0435 \u0441\u043C\u0435\u0440\u0442\u0438, \u0433\u0434\u0435 \u043E\u043D \u0434\u043E\u043B\u0436\u0435\u043D \u043F\u043E\u0431\u0435\u0434\u0438\u0442\u044C 13 \u043B\u0443\u0447\u0448\u0438\u0445 \u0441\u0442\u0440\u0430\u0436\u0435\u0439 \u043A\u043E\u0440\u043E\u043B\u044F \u0438 \u0441\u0430\u043C\u043E\u0433\u043E \u043A\u043E\u0440\u043E\u043B\u044F. \u0412\u044B \u0440\u0435\u0448\u0438\u043B\u0438\u0441\u044C \u043D\u0430 \u0443\u0447\u0430\u0441\u0442\u0438\u0435 \u0438 \u043F\u0435\u0440\u0435\u0434\u0443\u043C\u0430\u0442\u044C \u0443\u0436\u0435 \u043D\u0435\u043B\u044C\u0437\u044F. \u0412\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u043B\u0438\u0431\u043E \u0443\u0431\u0438\u0442\u044C \u0438\u0445 \u0432\u0441\u0435\u0445, \u043B\u0438\u0431\u043E \u0443\u043C\u0435\u0440\u0435\u0442\u044C \u0432\u043C\u0435\u0441\u0442\u0435 \u0441 \u043F\u043E\u0441\u043B\u0435\u0434\u043D\u0435\u0439 \u043D\u0430\u0434\u0435\u0436\u0434\u043E\u0439 \u041B\u0430\u0443\u0434\u0440\u0443\u043D\u044B.\r\r\u0412 \u043A\u0430\u0436\u0434\u043E\u043C \u043F\u043E\u0435\u0434\u0438\u043D\u043A\u0435 \u0442\u0443\u0440\u043D\u0438\u0440\u0430 \u0443\u0447\u0430\u0441\u0442\u043D\u0438\u043A\u0438 \u043C\u043E\u0433\u0443\u0442 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u043F\u0440\u0438\u0435\u043C\u043E\u0432. \u0412\u044B \u043F\u043E\u043B\u0443\u0447\u0438\u0442\u0435 7 \u0444\u0438\u0448\u0435\u043A, \u043A\u0430\u0436\u0434\u0430\u044F \u0438\u0437 \u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u043F\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043B\u044F\u0435\u0442 \u043E\u0434\u0438\u043D \u043F\u0440\u0438\u0435\u043C. \u0412\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u043E\u0434\u043D\u0443 \u0444\u0438\u0448\u043A\u0443 \u0432 \u043A\u0430\u0436\u0434\u043E\u043C \u0445\u043E\u0434\u0443. \u041F\u043E\u0434\u0432\u0438\u043D\u044C\u0442\u0435 \u043A\u0443\u0440\u0441\u043E\u0440 \u043C\u044B\u0448\u043A\u0438 \u043D\u0430 \u0444\u0438\u0448\u043A\u0443, \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u043E\u0447\u0438\u0442\u0430\u0442\u044C \u043E\u043F\u0438\u0441\u0430\u043D\u0438\u0435 \u043F\u0440\u0438\u0435\u043C\u0430. \u0429\u0435\u043B\u043A\u043D\u0438\u0442\u0435 \u043D\u0430 \u0444\u0438\u0448\u043A\u0435, \u0447\u0442\u043E\u0431\u044B \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u0435\u0435.\r\r\u0418\u043D\u0434\u0438\u043A\u0430\u0442\u043E\u0440 \u0412\u0430\u0448\u0435\u0433\u043E \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F \u043D\u0430\u0445\u043E\u0434\u0438\u0442\u0441\u044F \u043D\u0430 \u043B\u0435\u0432\u043E\u0439 \u043F\u0430\u043D\u0435\u043B\u0438 \u0440\u044F\u0434\u043E\u043C \u0441 \u0438\u043D\u0434\u0438\u043A\u0430\u0442\u043E\u0440\u0430\u043C\u0438 \u0441\u0438\u043B\u044B \u0438 \u043C\u0430\u0433\u0438\u0438. \u0421\u0438\u043B\u0430 \u0438 \u043C\u0430\u0433\u0438\u044F \u043D\u0443\u0436\u043D\u044B, \u0447\u0442\u043E\u0431\u044B \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u043F\u0440\u0438\u0435\u043C\u044B. \u0415\u0441\u043B\u0438 \u043F\u0440\u0438\u0435\u043C \u0442\u0440\u0435\u0431\u0443\u0435\u0442 \u0431\u043E\u043B\u044C\u0448\u0435 \u0441\u0438\u043B\u044B \u0438\u043B\u0438 \u043C\u0430\u0433\u0438\u0438, \u0447\u0435\u043C \u0443 \u0432\u0430\u0441 \u0435\u0441\u0442\u044C, \u0432\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u0435\u0433\u043E \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C.\r\r\u0421\u0438\u043B\u0430 \u0438 \u043C\u0430\u0433\u0438\u044F \u0443\u0432\u0435\u043B\u0438\u0447\u0438\u0432\u0430\u044E\u0442\u0441\u044F \u0435\u0441\u0442\u0435\u0441\u0442\u0432\u0435\u043D\u043D\u044B\u043C \u043E\u0431\u0440\u0430\u0437\u043E\u043C \u0432 \u043A\u0430\u0436\u0434\u043E\u043C \u0445\u043E\u0434\u0443 \u0438 \u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u043F\u043E\u043F\u043E\u043B\u043D\u0435\u043D\u044B \u043F\u0440\u0438 \u043F\u043E\u043C\u043E\u0449\u0438 \u043D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u043F\u0440\u0438\u0435\u043C\u043E\u0432. \u0415\u0441\u043B\u0438 \u0432\u044B \u043D\u0435 \u043C\u043E\u0436\u0435\u0442\u0435 \u0438\u043B\u0438 \u043D\u0435 \u0445\u043E\u0442\u0438\u0442\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u0442\u044C \u043D\u0438 \u043E\u0434\u043D\u0443 \u0438\u0437 \u0432\u0430\u0448\u0438\u0445 \u0444\u0438\u0448\u0435\u043A, \u0432\u044B \u043C\u043E\u0436\u0435\u0442\u0435 \u0441\u0431\u0440\u043E\u0441\u0438\u0442\u044C \u043E\u0434\u043D\u0443 \u0438\u0437 \u043D\u0438\u0445 \u0438 \u043F\u0440\u043E\u043F\u0443\u0441\u0442\u0438\u0442\u044C \u0445\u043E\u0434. \u0427\u0442\u043E\u0431\u044B \u0441\u0431\u0440\u043E\u0441\u0438\u0442\u044C \u0444\u0438\u0449\u043A\u0443, \u043D\u0430\u0436\u043C\u0438\u0442\u0435 \u043D\u0430 \u043A\u043D\u043E\u043F\u043A\u0443 \"\u0421\u0431\u0440. \u0424\u0438\u0448\u043A\u0443\" \u0438 \u043F\u043E\u0442\u043E\u043C \u0449\u0435\u043B\u043A\u043D\u0438\u0442\u0435 \u043D\u0430 \u043D\u0443\u0436\u043D\u043E\u0439 \u0444\u0438\u0448\u043A\u0435.\r\r\u041D\u0435\u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u0438\u0437 \u043F\u0440\u0438\u0435\u043C\u043E\u0432 \u2013 \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u0435\u043B\u044C\u043D\u044B\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u044F \u0438\u043B\u0438 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F. \u041E\u043D\u0438 \u043F\u0440\u043E\u044F\u0432\u043B\u044F\u044E\u0442 \u0441\u0432\u043E\u0438 \u0441\u0432\u043E\u0439\u0441\u0442\u0432\u0430 \u043D\u0435 \u0442\u043E\u043B\u044C\u043A\u043E \u0432 \u0434\u0430\u043D\u043D\u043E\u043C \u0445\u043E\u0434\u0443, \u043D\u043E \u043E\u0441\u0442\u0430\u044E\u0442\u0441\u044F \u043D\u0430 \u043D\u0435\u0441\u043A\u043E\u043B\u044C\u043A\u043E \u0445\u043E\u0434\u043E\u0432. \u042D\u0442\u0438 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u044F \u0438 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F \u043F\u043E\u044F\u0432\u043B\u044F\u044E\u0442\u0441\u044F \u043D\u0430 \u0432\u0430\u0448\u0435\u0439 \u043F\u0430\u043D\u0435\u043B\u0438 \u0438 \u043D\u0430 \u043F\u0430\u043D\u0435\u043B\u0438 \u0432\u0440\u0430\u0433\u0430, \u043A\u0430\u043A \u043C\u0430\u043B\u0435\u043D\u044C\u043A\u0438\u0435 \u0438\u043A\u043E\u043D\u043A\u0438. \u041F\u043E\u0434\u0432\u0438\u043D\u044C\u0442\u0435 \u043A\u0443\u0440\u0441\u043E\u0440 \u043C\u044B\u0448\u0438 \u043D\u0430 \u043B\u044E\u0431\u0443\u044E \u0438\u0437 \u043D\u0438\u0445, \u0447\u0442\u043E\u0431\u044B \u043F\u0440\u043E\u0447\u0438\u0442\u0430\u0442\u044C \u0435\u0435 \u043E\u043F\u0438\u0441\u0430\u043D\u0438\u0435. \u0415\u0441\u043B\u0438 \u0412\u044B \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u0443\u0435\u0442\u0435 \u043F\u0440\u0438\u0435\u043C \"\u0423\u0431\u0440\u0430\u0442\u044C \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0435\"/\"\u0423\u0431\u0440\u0430\u0442\u044C \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0435\", \u0412\u044B \u0434\u043E\u043B\u0436\u043D\u044B \u0449\u0435\u043B\u043A\u043D\u0443\u0442\u044C \u043D\u0430 \u043E\u0434\u043D\u043E\u0439 \u0438\u0437 \u044D\u0442\u0438\u0445 \u0438\u043A\u043E\u043D\u043E\u043A \u043F\u043E\u0441\u043B\u0435 \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u0438\u044F \u0444\u0438\u0448\u043A\u0438.\r\r\u042D\u0444\u0444\u0435\u043A\u0442\u044B \u043A\u0430\u0436\u0434\u043E\u0439 \u0444\u0438\u0448\u043A\u0438, \u0430 \u0442\u0430\u043A\u0436\u0435 \u0412\u0430\u0448\u0430 \u043E\u0431\u0449\u0430\u044F \u044D\u0444\u0444\u0435\u043A\u0442\u0438\u0432\u043D\u043E\u0441\u0442\u044C \u0437\u0430\u0432\u0438\u0441\u044F\u0442 \u043E\u0442 \u0412\u0430\u0448\u0438\u0445 \u0441\u043F\u043E\u0441\u043E\u0431\u043D\u043E\u0441\u0442\u0435\u0439 \u0438 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432. \u0415\u0441\u043B\u0438 \u0432\u044B \u043F\u043E\u0431\u0435\u0436\u0434\u0430\u0435\u0442\u0435 \u0432 \u043F\u043E\u0435\u0434\u0438\u043D\u043A\u0435, \u0432\u044B \u043F\u043E\u043B\u0443\u0447\u0430\u0435\u0442\u0435 \u0435\u0434\u0435\u043D\u0438\u0446\u044B \u043E\u043F\u044B\u0442\u0430 \u0438 \u0434\u0435\u043D\u044C\u0433\u0438, \u043A\u043E\u0442\u043E\u0440\u044B\u0435 \u043C\u043E\u0433\u0443\u0442 \u0431\u044B\u0442\u044C \u0438\u0441\u043F\u043E\u043B\u044C\u0437\u043E\u0432\u0430\u043D\u044B \u0434\u043B\u044F \u0443\u043B\u0443\u0447\u0448\u0435\u043D\u0438\u044F \u0441\u043F\u043E\u0441\u043E\u0431\u043D\u043E\u0441\u0442\u0435\u0439 \u0438 \u043F\u043E\u043A\u0443\u043F\u043A\u0438 \u043F\u0440\u0435\u0434\u043C\u0435\u0442\u043E\u0432."]; EnemyNames = [undefined, ["Woodcutter", "Le\u00F1ador", "\u0414\u0440\u043E\u0432\u043E\u0441\u0435\u043A"], ["Aspirant", "Aspirante", "\u0410\u0441\u043F\u0438\u0440\u0430\u043D\u0442"], ["Barbara", "B\u00E1rbara", "\u0412\u0430\u0440\u0432\u0430\u0440\u0430"], ["Gnome", "Gnomo", "\u0413\u043D\u043E\u043C"], ["Troll", "Trol", "\u0422\u0440\u043E\u043B\u043B\u044C"], ["Goldie", "Goldie", "\u0413\u043E\u043B\u0434\u0438"], ["Skeleton", "Esqueleto", "\u0421\u043A\u0435\u043B\u0435\u0442"], ["Furrum", "Ferrum", "\u0424\u0435\u0440\u0440\u0443\u043C"], ["Satyr", "S\u00E1tiro", "\u0421\u0430\u0442\u0438\u0440"], ["Ghost", "Fantasma", "\u041F\u0440\u0438\u0437\u0440\u0430\u043A"], ["Blacky", "Negrita", "\u0411\u043B\u0435\u043A\u0438"], ["Ogre", "Ogro", "\u041E\u0433\u0440"], ["Flames", "Llamas", "\u041F\u043B\u0430\u043C\u044F"], ["Gorka", "Gorka", "\u0413\u043E\u0440\u043A\u0430"]]; ParRef = new Object(); ParRef.MagicDamage = (ParRef.PhysicalDamage = Text[23]); ParRef.Stamina = Text[0]; ParRef.Mana = Text[1]; ParRef.HP = Text[2]; ParRef.StaminaRecovery = Text[3]; ParRef.MaxStamina = Text[4]; ParRef.HitDamage = Text[5]; ParRef.AvoidHit = Text[6]; ParRef.HealingEfficiency = Text[7]; ParRef.AutoSelfHealing = Text[8]; ParRef.MaxHP = Text[9]; ParRef.ManaRecovery = Text[10]; ParRef.MaxMana = Text[11]; ParRef.MagicAttackDamage = Text[12]; ParRef.SpellCursePower = Text[13]; ParRef.SpellCurseDuration = Text[14]; ParRef.AvoidMagicAttack = Text[15]; ParRef.AvoidCurse = Text[16]; ParRef.PhysicalDefense = Text[28]; ParRef.MagicDefense = Text[29]; ParRef.PhysicalDamage = Text[23]; ParRef.MagicDamage = Text[37]; ParRef.Price = Text[63]; Enemies = [undefined, {Neck:2, Head:7, Body:7, UpperArm:6, LowerArm:6, UpperLeg:5, LowerLeg:5, Foot:4, Hand:4, Sword:7, Scale:102, Name:"Enemy", StaminaRecovery:2, MaxStamina:100, HitDamage:4, AvoidHit:2, HealingEfficiency:4, AutoSelfHealing:0, MaxHP:100, ManaRecovery:1, MaxMana:70, MagicAttackDamage:2, SpellCursePower:1, SpellCurseDuration:2, AvoidMagicAttack:0, AvoidCurse:0, PhysicalDefense:0, MagicDefense:0, Ghost:false}, {Neck:3, Head:8, Body:8, UpperArm:7, LowerArm:7, UpperLeg:6, LowerLeg:6, Foot:5, Hand:5, Sword:1, Scale:100, Name:"Enemy 2", StaminaRecovery:2, MaxStamina:80, HitDamage:3, AvoidHit:10, HealingEfficiency:10, AutoSelfHealing:1, MaxHP:80, ManaRecovery:6, MaxMana:150, MagicAttackDamage:6, SpellCursePower:4, SpellCurseDuration:5, AvoidMagicAttack:10, AvoidCurse:5, PhysicalDefense:0, MagicDefense:5, Ghost:false}, {Neck:4, Head:9, Body:9, UpperArm:8, LowerArm:8, UpperLeg:7, LowerLeg:7, Foot:6, Hand:6, Sword:8, Scale:97, Name:"Enemy 3", StaminaRecovery:5, MaxStamina:100, HitDamage:9, AvoidHit:8, HealingEfficiency:6, AutoSelfHealing:0, MaxHP:110, ManaRecovery:4, MaxMana:120, MagicAttackDamage:5, SpellCursePower:4, SpellCurseDuration:3, AvoidMagicAttack:4, AvoidCurse:2, PhysicalDefense:0, MagicDefense:0, Ghost:false}, {Neck:5, Head:10, Body:10, UpperArm:9, LowerArm:9, UpperLeg:8, LowerLeg:8, Foot:7, Hand:7, Sword:9, Scale:80, Name:"Enemy 4", StaminaRecovery:6, MaxStamina:120, HitDamage:9, AvoidHit:3, HealingEfficiency:5, AutoSelfHealing:0, MaxHP:130, ManaRecovery:5, MaxMana:160, MagicAttackDamage:7, SpellCursePower:7, SpellCurseDuration:5, AvoidMagicAttack:10, AvoidCurse:3, PhysicalDefense:1, MagicDefense:0, Ghost:false}, {Neck:6, Head:11, Body:11, UpperArm:10, LowerArm:10, UpperLeg:9, LowerLeg:9, Foot:8, Hand:8, Sword:10, Scale:115, Name:"Enemy 5", StaminaRecovery:5, MaxStamina:200, HitDamage:17, AvoidHit:0, HealingEfficiency:1, AutoSelfHealing:0, MaxHP:300, ManaRecovery:1, MaxMana:80, MagicAttackDamage:5, SpellCursePower:4, SpellCurseDuration:3, AvoidMagicAttack:2, AvoidCurse:0, PhysicalDefense:0, MagicDefense:0, Ghost:false}, {Neck:7, Head:12, Body:12, UpperArm:11, LowerArm:11, UpperLeg:10, LowerLeg:10, Foot:9, Hand:9, Sword:11, Scale:100, Name:"Enemy 6", StaminaRecovery:4, MaxStamina:150, HitDamage:8, AvoidHit:20, HealingEfficiency:7, AutoSelfHealing:2, MaxHP:120, ManaRecovery:5, MaxMana:300, MagicAttackDamage:10, SpellCursePower:7, SpellCurseDuration:6, AvoidMagicAttack:15, AvoidCurse:5, PhysicalDefense:5, MagicDefense:8, Ghost:false}, {Neck:8, Head:13, Body:13, UpperArm:12, LowerArm:12, UpperLeg:11, LowerLeg:11, Foot:10, Hand:10, Sword:1, Scale:100, Name:"Enemy 7", StaminaRecovery:5, MaxStamina:100, HitDamage:7, AvoidHit:10, HealingEfficiency:2, AutoSelfHealing:0, MaxHP:150, ManaRecovery:10, MaxMana:500, MagicAttackDamage:17, SpellCursePower:8, SpellCurseDuration:10, AvoidMagicAttack:10, AvoidCurse:8, PhysicalDefense:0, MagicDefense:10, Ghost:false}, {Neck:9, Head:14, Body:14, UpperArm:13, LowerArm:13, UpperLeg:12, LowerLeg:12, Foot:11, Hand:11, Sword:2, Scale:100, Name:"Enemy 8", StaminaRecovery:5, MaxStamina:150, HitDamage:12, AvoidHit:3, HealingEfficiency:5, AutoSelfHealing:0, MaxHP:170, ManaRecovery:3, MaxMana:120, MagicAttackDamage:12, SpellCursePower:6, SpellCurseDuration:5, AvoidMagicAttack:2, AvoidCurse:1, PhysicalDefense:15, MagicDefense:0, Ghost:false}, {Neck:12, Head:17, Body:17, UpperArm:16, LowerArm:16, UpperLeg:15, LowerLeg:15, Foot:14, Hand:14, Sword:3, Scale:100, Name:"Enemy 9", StaminaRecovery:7, MaxStamina:200, HitDamage:15, AvoidHit:20, HealingEfficiency:7, AutoSelfHealing:0, MaxHP:180, ManaRecovery:3, MaxMana:100, MagicAttackDamage:6, SpellCursePower:7, SpellCurseDuration:4, AvoidMagicAttack:7, AvoidCurse:4, PhysicalDefense:0, MagicDefense:0, Ghost:false}, {Neck:10, Head:15, Body:15, UpperArm:14, LowerArm:14, UpperLeg:13, LowerLeg:13, Foot:12, Hand:12, Sword:12, Scale:100, Name:"Enemy 10", StaminaRecovery:0, MaxStamina:0, HitDamage:0, AvoidHit:0, HealingEfficiency:0, AutoSelfHealing:0, MaxHP:180, ManaRecovery:7, MaxMana:200, MagicAttackDamage:20, SpellCursePower:20, SpellCurseDuration:20, AvoidMagicAttack:10, AvoidCurse:5, PhysicalDefense:0, MagicDefense:10, Ghost:true}, {Neck:13, Head:18, Body:18, UpperArm:17, LowerArm:17, UpperLeg:16, LowerLeg:16, Foot:15, Hand:15, Sword:13, Scale:100, Name:"Enemy 11", StaminaRecovery:5, MaxStamina:200, HitDamage:20, AvoidHit:40, HealingEfficiency:10, AutoSelfHealing:2, MaxHP:170, ManaRecovery:3, MaxMana:120, MagicAttackDamage:7, SpellCursePower:8, SpellCurseDuration:10, AvoidMagicAttack:15, AvoidCurse:10, PhysicalDefense:10, MagicDefense:5, Ghost:false}, {Neck:11, Head:16, Body:16, UpperArm:15, LowerArm:15, UpperLeg:14, LowerLeg:14, Foot:13, Hand:13, Sword:10, Scale:120, Name:"Enemy 12", StaminaRecovery:10, MaxStamina:500, HitDamage:40, AvoidHit:0, HealingEfficiency:5, AutoSelfHealing:0, MaxHP:600, ManaRecovery:3, MaxMana:100, MagicAttackDamage:6, SpellCursePower:7, SpellCurseDuration:8, AvoidMagicAttack:5, AvoidCurse:0, PhysicalDefense:5, MagicDefense:0, Ghost:false}, {Neck:14, Head:19, Body:19, UpperArm:18, LowerArm:18, UpperLeg:17, LowerLeg:17, Foot:16, Hand:16, Sword:14, Scale:100, Name:"Enemy 13", StaminaRecovery:10, MaxStamina:400, HitDamage:40, AvoidHit:10, HealingEfficiency:10, AutoSelfHealing:2, MaxHP:400, ManaRecovery:10, MaxMana:400, MagicAttackDamage:30, SpellCursePower:10, SpellCurseDuration:15, AvoidMagicAttack:10, AvoidCurse:10, PhysicalDefense:10, MagicDefense:10, Ghost:false}, {Neck:15, Head:20, Body:20, UpperArm:19, LowerArm:19, UpperLeg:18, LowerLeg:18, Foot:17, Hand:17, Sword:15, Scale:100, Name:"The King", StaminaRecovery:20, MaxStamina:200, HitDamage:30, AvoidHit:10, HealingEfficiency:10, AutoSelfHealing:5, MaxHP:150, ManaRecovery:20, MaxMana:500, MagicAttackDamage:50, SpellCursePower:30, SpellCurseDuration:30, AvoidMagicAttack:10, AvoidCurse:10, PhysicalDefense:10, MagicDefense:20, Ghost:false}]; Tiles = [undefined, {Names:["Hit Level 1", "Golpe Nivel 1", "\u0423\u0434\u0430\u0440 \u043F\u0435\u0440\u0432\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[5, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage"]}], Type:1}, {Names:["Magic Attack Level 1", "Ataque M\u00E1gico Nivel 1", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0430\u0442\u0430\u043A\u0430 \u043F\u0435\u0440\u0432\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 5], You:[], Enemy:[{par:"MagicDamage", formula:["+", "MagicAttackDamage"]}], Type:2}, {Names:["Healing Level 1", "Curaci\u00F3n Nivel 1", "\u041B\u0435\u0447\u0435\u043D\u0438\u0435 \u043F\u0435\u0440\u0432\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 0], You:[{par:"HP", formula:["+", "HealingEfficiency"]}], Enemy:[], Type:5}, {Names:["Healing Spell Level 1", "Hechizo Curativo Nivel 1", "\u041B\u0435\u0447\u0435\u0431\u043D\u044B\u0439 \u0437\u0430\u0433\u043E\u0432\u043E\u0440 1-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 5], You:[{par:"HP", formula:["+", "SpellCursePower"]}], Enemy:[], Type:3}, {Names:["Hit Level 2", "Golpe Nivel 2", "\u0423\u0434\u0430\u0440 2-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[7, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 1.5]}], Type:1}, {Names:["Weakening Curse", "Maldici\u00F3n Debilitante", "\u041E\u0441\u043B\u0430\u0431\u043B\u044F\u044E\u0449\u0435\u0435 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0435"], Requirements:[0, 10], You:[], Enemy:[{par:"HitDamage", formula:["-", "SpellCursePower", "/", 5, "-", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Type:4}, {Names:["Healing Level 2", "Curaci\u00F3n Nivel 2", "\u041B\u0435\u0447\u0435\u043D\u0438\u0435 2-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 0], You:[{par:"HP", formula:["+", "HealingEfficiency", "*", 1.5]}], Enemy:[], Type:5}, {Names:["Healing Spell Level 2", "Hechizo Curativo Nivel 2", "\u041B\u0435\u0447\u0435\u0431\u043D\u044B\u0439 \u0437\u0430\u0433\u043E\u0432\u043E\u0440 2-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 7], You:[{par:"HP", formula:["+", "SpellCursePower", "*", 1.5]}], Enemy:[], Type:3}, {Names:["Hit with Magic", "Golpe con Magia", "\u0423\u0434\u0430\u0440 \u0441 \u043C\u0430\u0433\u0438\u0435\u0439"], Requirements:[7, 7], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 1.5]}, {par:"MagicDamage", formula:["+", "MagicAttackDamage", "*", 1.5]}], Type:1}, {Names:["Magic Attack Level 2", "Ataque M\u00E1gico Nivel 2", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0430\u0442\u0430\u043A\u0430 2-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 7], You:[], Enemy:[{par:"MagicDamage", formula:["+", "MagicAttackDamage", "*", 1.5]}], Type:2}, {Names:["Hit Level 3", "Golpe Nivel 3", "\u0423\u0434\u0430\u0440 3-\u0435\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[10, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 2]}], Type:1}, {Names:["Gain Hit Damage", "Agregar Poder de Golpe", "\u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0442\u044C \u0441\u0438\u043B\u0443 \u0443\u0434\u0430\u0440\u0430"], Requirements:[0, 20], You:[{par:"HitDamage", formula:["+", "SpellCursePower", "/", 2, "+", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Enemy:[], Type:3}, {Names:["Tricky Hit", "Golpe Astuto", "\u0425\u0438\u0442\u0440\u044B\u0439 \u0443\u0434\u0430\u0440"], Requirements:[7, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 1.5, "+", "AvoidHit"]}], Type:1}, {Names:["Health Drip", "Goteo de Salud", "\u0423\u0442\u0435\u0447\u043A\u0430 \u0437\u0434\u043E\u0440\u043E\u0432\u044C\u044F"], Requirements:[0, 30], You:[], Enemy:[{par:"HP", formula:["-", "SpellCursePower", "*", 1.5]}, {par:"Duration", formula:["+", "SpellCurseDuration", "*", 1.5]}], Type:4, Repeat:[{}, {HP:true}]}, {Names:["Remove a Curse", "Quitar una Maldici\u00F3n", "\u0423\u0431\u0440\u0430\u0442\u044C \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0435"], Requirements:[0, 20], You:[], Enemy:[], Type:3, Special:1, Description:Text[38]}, {Names:["Hit Level 4", "Golpe Nivel 4", "\u0423\u0434\u0430\u0440 4-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[12, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 2.5]}], Type:1}, {Names:["Magic Attack Level 3", "Ataque M\u00E1gico Nivel 3", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0430\u0442\u0430\u043A\u0430 3-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 10], You:[], Enemy:[{par:"MagicDamage", formula:["+", "MagicAttackDamage", "*", 2]}], Type:2}, {Names:["Gain Magic Attack Damage", "Agregar Poder de Ataque M\u00E1gico", "\u0423\u0432\u0435\u043B\u0438\u0447\u0438\u0442\u044C \u0441\u0438\u043B\u0443 \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u043E\u0439 \u0430\u0442\u0430\u043A\u0438"], Requirements:[0, 20], You:[{par:"MagicAttackDamage", formula:["+", "SpellCursePower", "/", 2, "+", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Enemy:[], Type:3}, {Names:["Remove an Enemy Spell", "Quitar un Hechizo del Enemigo", "\u0423\u0431\u0440\u0430\u0442\u044C \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u043E\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0435"], Requirements:[0, 20], You:[], Enemy:[], Type:3, Special:2, Description:Text[40]}, {Names:["Exhausting Hit", "Golpe Agotador", "\u0418\u0441\u0442\u043E\u0449\u0430\u044E\u0449\u0438\u0439 \u0423\u0434\u0430\u0440"], Requirements:[10, 15], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 2]}, {par:"Stamina", formula:["-", "SpellCursePower", "*", 8]}], Type:1}, {Names:["Recharge Stamina", "Recargar Aguante", "\u041F\u0435\u0440\u0435\u0437\u0430\u0440\u044F\u0434\u0438\u0442\u044C \u0421\u0438\u043B\u0443"], Requirements:[0, 15], You:[{par:"Stamina", formula:["+", "SpellCursePower", "*", 4]}], Enemy:[], Type:3}, {Names:["Stamina Drip", "Goteo de Aguante", "\u0423\u0442\u0435\u0447\u043A\u0430 \u0441\u0438\u043B\u044B"], Requirements:[0, 20], You:[], Enemy:[{par:"Stamina", formula:["-", "SpellCursePower", "*", 2]}, {par:"Duration", formula:["+", "SpellCurseDuration", "*", 1.5]}], Type:4, Repeat:[{}, {Stamina:true}]}, {Names:["Healing Level 3", "Curaci\u00F3n Nivel 3", "\u041B\u0435\u0447\u0435\u043D\u0438\u0435 3-\u0435\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 0], You:[{par:"HP", formula:["+", "HealingEfficiency", "*", 2]}], Enemy:[], Type:5}, {Names:["Hit Level 5", "Golpe Nivel 5", "\u0423\u0434\u0430\u0440 5-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[15, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 3]}], Type:1}, {Names:["Reduce Enemy's Magic Attack Damage", "Reducir Poder de Ataque M\u00E1gico del Enemigo", "\u0423\u043C\u0435\u043D\u044C\u0449\u0438\u0442\u044C \u0441\u0438\u043B\u0443 \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u043E\u0439 \u0430\u0442\u0430\u043A\u0438 \u0432\u0440\u0430\u0433\u0430"], Requirements:[0, 20], You:[], Enemy:[{par:"MagicAttackDamage", formula:["-", "SpellCursePower", "/", 2, "-", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Type:4}, {Names:["Magic Attack Level 4", "Ataque M\u00E1gico Nivel 4", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0430\u0442\u0430\u043A\u0430 4-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 12], You:[], Enemy:[{par:"MagicDamage", formula:["+", "MagicAttackDamage", "*", 2.5]}], Type:2}, {Names:["Avoiding Spell", "Hechizo para Evitar", "\u0423\u0432\u043E\u0440\u043E\u0442\u043B\u0438\u0432\u043E\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0435"], Requirements:[0, 30], You:[{par:"AvoidHit", formula:["+", "SpellCursePower", "*", 2]}, {par:"AvoidMagicAttack", formula:["+", "SpellCursePower", "*", 2]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Enemy:[], Type:3}, {Names:["Healing Spell Level 3", "Hechizo Curativo Nivel 3", "\u041B\u0435\u0447\u0435\u0431\u043D\u044B\u0439 \u0437\u0430\u0433\u043E\u0432\u043E\u0440 3-\u0435\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 10], You:[{par:"HP", formula:["+", "SpellCursePower", "*", 2]}], Enemy:[], Type:3}, {Names:["Long Hit Damage Spell", "Hechizo de Poder de Golpe Duradero", "\u0414\u043E\u043B\u0433\u043E\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0435 \u0441\u0438\u043B\u044B \u0443\u0434\u0430\u0440\u0430"], Requirements:[0, 40], You:[{par:"HitDamage", formula:["+", "SpellCursePower", "/", 2, "+", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration", "*", 2]}], Enemy:[], Type:3}, {Names:["Long Weakening Curse", "Maldici\u00F3n Debilitante Duradera", "\u0414\u043E\u043B\u0433\u043E\u0435 \u043E\u0441\u043B\u0430\u0431\u043B\u044F\u044E\u0449\u0435\u0435 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0435"], Requirements:[0, 40], You:[], Enemy:[{par:"HitDamage", formula:["-", "SpellCursePower", "/", 5, "-", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration", "*", 2]}], Type:4}, {Names:["Strong Hit with Magic", "Fuerte Golpe con Magia", "\u0421\u0438\u043B\u044C\u043D\u044B\u0439 \u0443\u0434\u0430\u0440 \u0441 \u043C\u0430\u0433\u0438\u0435\u0439"], Requirements:[10, 10], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 2]}, {par:"MagicDamage", formula:["+", "MagicAttackDamage", "*", 2]}], Type:1}, {Names:["Reduce Enemy's Stamina", "Reducir Aguante del Enemigo", "\u041F\u043E\u043D\u0438\u0437\u0438\u0442\u044C \u0441\u0438\u043B\u0443 \u0432\u0440\u0430\u0433\u0430"], Requirements:[0, 30], You:[], Enemy:[{par:"Stamina", formula:["-", "SpellCursePower", "*", 5]}], Type:4}, {Names:["Reduce Enemy's Magic", "Reducir Magia del Enemigo", "\u041F\u043E\u043D\u0438\u0437\u0438\u0442\u044C \u043C\u0430\u0433\u0438\u044E \u0432\u0440\u0430\u0433\u0430"], Requirements:[0, 30], You:[], Enemy:[{par:"Mana", formula:["-", "SpellCursePower", "*", 5]}], Type:4}, {Names:["Healing Level 4", "Curaci\u00F3n Nivel 4", "\u041B\u0435\u0447\u0435\u043D\u0438\u0435 4-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 0], You:[{par:"HP", formula:["+", "HealingEfficiency", "*", 2.5]}], Enemy:[], Type:5}, {Names:["Reduce Enemy's Physical Defense", "Reducir Defensa F\u00EDsica del Enemigo", "\u041F\u043E\u043D\u0438\u0437\u0438\u0442\u044C \u0444\u0438\u0437\u0438\u0447\u0435\u0441\u043A\u0443\u044E \u0437\u0430\u0449\u0438\u0442\u0443 \u0432\u0440\u0430\u0433\u0430"], Requirements:[0, 30], You:[], Enemy:[{par:"PhysicalDefense", formula:["-", "SpellCursePower", "/", 2, "-", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Type:4}, {Names:["Reduce Enemy's Magic Defense", "Reducir Defensa M\u00E1gica del Enemigo", "\u041F\u043E\u043D\u0438\u0437\u0438\u0442\u044C \u043C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0443\u044E \u0437\u0430\u0449\u0438\u0442\u0443 \u0432\u0440\u0430\u0433\u0430"], Requirements:[0, 30], You:[], Enemy:[{par:"MagicDefense", formula:["-", "SpellCursePower", "/", 2, "-", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Type:4}, {Names:["Healing Spell Level 4", "Hechizo Curativo Nivel 4", "\u041B\u0435\u0447\u0435\u0431\u043D\u044B\u0439 \u0437\u0430\u0433\u043E\u0432\u043E\u0440 4-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 12], You:[{par:"HP", formula:["+", "SpellCursePower", "*", 2.5]}], Enemy:[], Type:3}, {Names:["Remove all Curses", "Quitar todas las maldiciones", "\u0423\u0431\u0440\u0430\u0442\u044C \u0432\u0441\u0435 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u044F"], Requirements:[0, 60], You:[], Enemy:[], Type:3, Special:3, Description:Text[44]}, {Names:["Remove all Enemy's Spells", "Quitar todos los Hechizos del Enemigo", "\u0423\u0431\u0440\u0430\u0442\u044C \u0432\u0441\u0435 \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u0438\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u044F"], Requirements:[0, 60], You:[], Enemy:[], Type:3, Special:4, Description:Text[45]}, {Names:["Magic Attack Level 5", "Ataque M\u00E1gico Nivel 5", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0430\u0442\u0430\u043A\u0430 5-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 15], You:[], Enemy:[{par:"MagicDamage", formula:["+", "MagicAttackDamage", "*", 3]}], Type:2}, {Names:["Clumsy Enemy", "Enemigo Torpe", "\u041D\u0435\u0443\u043A\u043B\u044E\u0436\u0438\u0439 \u0432\u0440\u0430\u0433"], Requirements:[0, 30], You:[], Enemy:[{par:"AvoidHit", formula:["-", "SpellCursePower"]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Type:4}, {Names:["Strong Hit Damage Spell", "Hechizo de Poder de Golpe Fuerte", "\u0421\u0438\u043B\u044C\u043D\u043E\u0435 \u0437\u0430\u043A\u043B\u0438\u043D\u0430\u043D\u0438\u0435 \u0441\u0438\u043B\u044B \u0443\u0434\u0430\u0440\u0430"], Requirements:[0, 40], You:[{par:"HitDamage", formula:["+", "SpellCursePower", "+", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Enemy:[], Type:3}, {Names:["Strong Weakening Curse", "Maldici\u00F3n Debilizante Fuerte", "\u0421\u0438\u043B\u044C\u043D\u043E\u0435 \u043E\u0441\u043B\u0430\u0431\u043B\u044F\u044E\u0449\u0435\u0435 \u043F\u0440\u043E\u043A\u043B\u044F\u0442\u044C\u0435"], Requirements:[0, 40], You:[], Enemy:[{par:"HitDamage", formula:["-", "SpellCursePower", "/", 2, "-", 1]}, {par:"Duration", formula:["+", "SpellCurseDuration"]}], Type:4}, {Names:["Hit Level 6", "Golpe Nivel 6", "\u0423\u0434\u0430\u0440 6-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[17, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 3.5]}], Type:1}, {Names:["Stamina Drain", "Drenaje de Aguante", "\u0412\u044B\u043A\u0430\u0447\u0438\u0432\u0430\u043D\u0438\u0435 \u0441\u0438\u043B\u044B"], Requirements:[0, 20], You:[], Enemy:[{par:"Stamina", formula:["-", "SpellCursePower", "*", 2]}], Type:3, Drain:true}, {Names:["Magic Drain", "Drenaje de Magia", "\u0412\u044B\u043A\u0430\u0447\u0438\u0432\u0430\u043D\u0438\u0435 \u043C\u0430\u0433\u0438\u0438"], Requirements:[0, 10], You:[], Enemy:[{par:"Mana", formula:["-", "SpellCursePower", "*", 2]}], Type:3, Drain:true}, {Names:["Healing Spell Level 5", "Hechizo Curativo Nivel 5", "\u041B\u0435\u0447\u0435\u0431\u043D\u044B\u0439 \u0437\u0430\u0433\u043E\u0432\u043E\u0440 5-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 15], You:[{par:"HP", formula:["+", "SpellCursePower", "*", 3]}], Enemy:[], Type:3}, {Names:["Magic Attack Level 6", "Ataque M\u00E1gico Nivel 6", "\u041C\u0430\u0433\u0438\u0447\u0435\u0441\u043A\u0430\u044F \u0430\u0442\u0430\u043A\u0430 6-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 17], You:[], Enemy:[{par:"MagicDamage", formula:["+", "MagicAttackDamage", "*", 3.5]}], Type:2}, {Names:["Bust Enemy's Stamina", "Agotar Aguante del Enemigo", "\u0418\u0441\u0442\u043E\u0449\u0438\u0442\u044C \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u0443\u044E \u0441\u0438\u043B\u0443"], Requirements:[0, 50], You:[], Enemy:[{par:"Stamina", formula:["-", Infinity]}], Type:4}, {Names:["Bust Enemy's Magic", "Agotar Magia del Enemigo", "\u0418\u0441\u0442\u043E\u0449\u0438\u0442\u044C \u0432\u0440\u0430\u0436\u0435\u0441\u043A\u0443\u044E \u043C\u0430\u0433\u0438\u044E"], Requirements:[0, 50], You:[], Enemy:[{par:"Mana", formula:["-", Infinity]}], Type:4}, {Names:["Healing Level 5", "Curaci\u00F3n Nivel 5", "\u041B\u0435\u0447\u0435\u043D\u0438\u0435 5-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[0, 0], You:[{par:"HP", formula:["+", "HealingEfficiency", "*", 3]}], Enemy:[], Type:5}, {Names:["Hit Level 7", "Golpe Nivel 7", "\u0423\u0434\u0430\u0440 7-\u043E\u0433\u043E \u0443\u0440\u043E\u0432\u043D\u044F"], Requirements:[20, 0], You:[], Enemy:[{par:"PhysicalDamage", formula:["+", "HitDamage", "*", 4]}], Type:1}]; Items = [undefined, {Name:["Small Defense Amulet", "Peque\u00F1o Amuleto de Defensa", "\u041C\u0430\u043B\u044B\u0439 \u0437\u0430\u0449\u0438\u0442\u043D\u044B\u0439 \u0430\u043C\u0443\u043B\u0435\u0442"], Price:1100, MagicDefense:1}, {Name:["Ring of Protection", "Anillo de Protecci\u00F3n", "\u041A\u043E\u043B\u044C\u0446\u043E \u0437\u0430\u0449\u0438\u0442\u044B"], Price:1210, MagicDefense:1}, {Name:["Protective Bracelet", "Brazalete de Protecci\u00F3n", "\u0417\u0430\u0449\u0438\u0442\u043D\u044B\u0439 \u0431\u0440\u0430\u0441\u043B\u0435\u0442"], Price:2350, MagicDefense:2}, {Name:["Fire Amulet", "Amuleto de Fuego", "\u0410\u043C\u0443\u043B\u0435\u0442 \u041E\u0433\u043D\u044F"], Price:2420, MagicDefense:2}, {Name:["Water Amulet", "Amuleto de Agua", "\u0410\u043C\u0443\u043B\u0435\u0442 \u0412\u043E\u0434\u044B"], Price:3700, MagicDefense:3}, {Name:["Earth Amulet", "Amuleto de Tierra", "\u0410\u043C\u0443\u043B\u0435\u0442 \u0417\u0435\u043C\u043B\u0438"], Price:3730, MagicDefense:3}, {Name:["Air Amulet", "Amuleto de Aire", "\u0410\u043C\u0443\u043B\u0435\u0442 \u0412\u043E\u0437\u0434\u0443\u0445\u0430"], Price:5100, MagicDefense:4}, {Name:["Moonstone Amulet", "Amuleto de Piedra Lunar", "\u0410\u043C\u0443\u043B\u0435\u0442 \u043B\u0443\u043D\u043D\u043E\u0433\u043E \u043A\u0430\u043C\u043D\u044F"], Price:4780, MagicDefense:4}, {Name:["Armor Stone", "Piedra de Armadura", "\u041A\u0430\u043C\u0435\u043D\u044C \u0411\u0440\u043E\u043D\u0438"], Price:6250, MagicDefense:5}, {Name:["Medium Defense Amulet", "Amuleto de Defensa Media", "\u0421\u0440\u0435\u0434\u043D\u0438\u0439 \u0437\u0430\u0449\u0438\u0442\u043D\u044B\u0439 \u0430\u043C\u0443\u043B\u0435\u0442"], Price:6100, MagicDefense:5}, {Name:["Rune of Lost Souls", "Runa de Almas Perdidas", "\u0420\u0443\u043D\u0430 \u043F\u043E\u0442\u0435\u0440\u044F\u043D\u043D\u044B\u0445 \u0434\u0443\u0448"], Price:7480, MagicDefense:6}, {Name:["Grand Defense Amulet", "El Gran Amuleto de Defensa", "\u0412\u0435\u043B\u0438\u043A\u0438\u0439 \u0437\u0430\u0449\u0438\u0442\u043D\u044B\u0439 \u0430\u043C\u0443\u043B\u0435\u0442"], Price:7535, MagicDefense:6}, {Name:["Crown of Darkness", "Corona de la Oscuridad", "\u041A\u043E\u0440\u043E\u043D\u0430 \u0442\u044C\u043C\u044B"], Price:9300, MagicDefense:7}]; StartWith = 13; Profiles = [undefined, {StaminaRecovery:4, MaxStamina:150, HitDamage:10, AvoidHit:0, HealingEfficiency:5, AutoSelfHealing:0, MaxHP:150, ManaRecovery:2, MaxMana:80, MagicAttackDamage:4, SpellCursePower:2, SpellCurseDuration:3, AvoidMagicAttack:0, AvoidCurse:0}, {StaminaRecovery:3, MaxStamina:100, HitDamage:6, AvoidHit:8, HealingEfficiency:12, AutoSelfHealing:1, MaxHP:110, ManaRecovery:4, MaxMana:130, MagicAttackDamage:6, SpellCursePower:5, SpellCurseDuration:5, AvoidMagicAttack:8, AvoidCurse:3}, {StaminaRecovery:1, MaxStamina:80, HitDamage:3, AvoidHit:5, HealingEfficiency:4, AutoSelfHealing:0, MaxHP:90, ManaRecovery:6, MaxMana:170, MagicAttackDamage:12, SpellCursePower:10, SpellCurseDuration:7, AvoidMagicAttack:10, AvoidCurse:2}]; BasicPrices = {StaminaRecovery:5, MaxStamina:0.02, HitDamage:2, AvoidHit:2, HealingEfficiency:2, AutoSelfHealing:20, MaxHP:0.06, ManaRecovery:5, MaxMana:0.02, MagicAttackDamage:2, SpellCursePower:3, SpellCurseDuration:3, AvoidMagicAttack:2, AvoidCurse:4}; HelmetUpgrades = [undefined, {Price:900, Head:1, PhysicalDefense:1}, {Price:1330, Head:1, PhysicalDefense:1}, {Price:2520, Head:1, PhysicalDefense:2}, {Price:3500, Head:1, PhysicalDefense:2}, {Price:5650, Head:1, PhysicalDefense:4, MagicDefense:2}]; ArmorUpgrades = [undefined, {Price:1750, Body:1, UpperArm:1, LowerArm:1, PhysicalDefense:2}, {Price:2610, Body:1, PhysicalDefense:2}, {Price:5535, Body:1, UpperArm:1, LowerArm:1, UpperLeg:1, LowerLeg:1, PhysicalDefense:4}, {Price:9550, Body:1, UpperArm:1, LowerArm:1, UpperLeg:1, LowerLeg:1, Foot:1, Hand:1, PhysicalDefense:4}, {Price:12300, Body:1, UpperArm:1, LowerArm:1, UpperLeg:1, LowerLeg:1, Foot:1, Hand:1, PhysicalDefense:8, MagicDefense:3}]; SwordUpgrades = [undefined, undefined, {Price:1000, Sword:1, HitDamage:1}, {Price:2300, Sword:1, HitDamage:2}, {Price:4650, Sword:1, HitDamage:3}, {Price:9320, Sword:1, HitDamage:4}, {Price:12100, Sword:1, HitDamage:5, MagicAttackDamage:3}]; RedText = new TextFormat(); RedText.color = 16711680 /* 0xFF0000 */; WhiteText = new TextFormat(); WhiteText.color = 16777215 /* 0xFFFFFF */; GreenText = new TextFormat(); GreenText.color = 65280; var Saved = SharedObject.getLocal("SavedGames"); if ((!Saved.data.Slots.length) > 0) { Saved.data.Slots = new Array(); } HEAL = new Sound(this); HEAL.attachSound("HEAL"); MAGICATTACK = new Sound(this); MAGICATTACK.attachSound("MAGICATTACK"); SPELLCURSE = new Sound(this); SPELLCURSE.attachSound("SPELLCURSE"); SWORDHIT = new Sound(this); SWORDHIT.attachSound("SWORDHIT"); SWORDSWING = new Sound(this); SWORDSWING.attachSound("SWORDSWING");
Frame 4
function OpenOptions(Frame) { var _local2; Options._visible = true; Options.gotoAndStop(Frame); for (_local2 in this) { if (_local2 != "Options") { if (this[_local2] instanceof MovieClip) { StatusBeforeOptions[_local2] = this[_local2]._visible; this[_local2]._visible = false; } if (this[_local2] instanceof Button) { StatusBeforeOptions[_local2] = this.enabled; this[_local2].enabled = false; } } } Paused = true; } function CloseOptions() { var _local2; Options._visible = false; Options.gotoAndStop(6); for (_local2 in this) { if (_local2 != "Options") { if (this[_local2] instanceof MovieClip) { this[_local2]._visible = StatusBeforeOptions[_local2]; } if (this[_local2] instanceof Button) { this[_local2].enabled = StatusBeforeOptions[_local2]; } } } Paused = false; } MT.gotoAndStop(Language + 1); stop(); Characters = [undefined, {Head:1, Body:1, UpperArm:1, LowerArm:1, UpperLeg:1, LowerLeg:1, Foot:1, Hand:1, Sword:1, Neck:1, PhysicalDefense:0, MagicDefense:0, Armor:0, Helmet:0}, {}]; CreatedByTxt = Text[114][Language]; FromMain = true; CurrLevel = 1; Experience = 0; Money = 0; ShopItems = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13]; YourItems = new Array(); Score = 0; PrevBG = (BackG = 0); LastSubmitted = 0; Options._visible = false; StatusBeforeOptions = new Object(); Pause = false; Options.TitleText = Text[35][Language].toUpperCase(); Options.SoundTxt = Text[89][Language].toUpperCase(); Options.Button1Txt = Text[72][Language].toUpperCase(); Options.Button2Txt = Text[73][Language].toUpperCase(); Options.Button3Txt = Text[74][Language].toUpperCase(); Options.Button4Txt = Text[76][Language].toUpperCase(); Options.Button5Txt = Text[77][Language].toUpperCase(); Options.Button6Txt = Text[87][Language].toUpperCase(); Options.Button7Txt = Text[78][Language].toUpperCase(); Options.QualityTxt = Text[119][Language].toUpperCase() + ":"; Options.LowTxt = Text[122][Language].toUpperCase(); Options.MediumTxt = Text[121][Language].toUpperCase(); Options.HighTxt = Text[120][Language].toUpperCase(); Button1Txt = Text[88][Language].toUpperCase(); Button3Txt = Text[74][Language].toUpperCase(); Button4Txt = Text[76][Language].toUpperCase(); Button5Txt = Text[77][Language].toUpperCase(); Button6Txt = Text[87][Language].toUpperCase(); Button7Txt = Text[78][Language].toUpperCase();
Frame 5
function SelectProfile(Ind) { var _local2; SelectedProfile = Ind; _local2 = 1; while (_local2 <= 3) { if (_local2 == SelectedProfile) { this["CB" + _local2].gotoAndStop(1); } else { this["CB" + _local2].gotoAndStop(2); } _local2++; } } EnterNameTxt = Text[90][Language]; Title = Text[91][Language].toUpperCase(); SelectProfileTxt = Text[92][Language]; Profile1Name = Text[93][Language].toUpperCase(); Profile2Name = Text[94][Language].toUpperCase(); Profile3Name = Text[95][Language].toUpperCase(); WarriorDescription = Text[96][Language]; TricksterDescription = Text[97][Language]; WizardDescription = Text[98][Language]; PlayTxt = Text[99][Language].toUpperCase(); PlayerName.text = Text[100][Language]; Selection.setFocus(PlayerName); SelectProfile(2); i = 1; while (i <= 3) { this["CB" + i].Index = i; this["CB" + i].onPress = function () { SelectProfile(this.Index); }; i++; }
Frame 7
function GetTileEffects(Char, Ind) { var _local13 = Characters[Char].Tiles[Ind].Value; var _local1; var _local3; var _local8; var _local6; var _local2; var _local5; var _local16; var _local17; var _local14; var _local15; var _local9; var _local4; var _local7; _local16 = new Array(); _local17 = new Array(); _local14 = new Object(); _local15 = new Object(); _local8 = 1; while (_local8 <= 2) { if (_local8 == 1) { Now = Tiles[_local13].You; AffectedNow = _local16; _local9 = _local14; } else { Now = Tiles[_local13].Enemy; AffectedNow = _local17; _local9 = _local15; } for (_local5 in Now) { _local4 = 0; _local1 = 0; while (_local1 < Now[_local5].formula.length) { _local6 = Now[_local5].formula[_local1]; _local2 = Now[_local5].formula[_local1 + 1]; if (typeof(_local2) == "string") { _local2 = Characters[Char][_local2]; if (_local2 < 0) { _local2 = 0; } } switch (_local6) { case "+" : _local4 = _local4 + _local2; break; case "-" : _local4 = _local4 - _local2; break; case "*" : _local4 = _local4 * _local2; break; case "/" : _local4 = _local4 / _local2; } _local1 = _local1 + 2; } AffectedNow.push({par:Now[_local5].par, val:_local4}); } _local1 = 0; while (_local1 < AffectedNow.length) { if (!AffectedNow.Del) { _local3 = _local1 + 1; while (_local3 < AffectedNow.length) { if (AffectedNow[_local1].par == AffectedNow[_local3].par) { AffectedNow[_local1].val = AffectedNow[_local1].val + AffectedNow[_local3].val; AffectedNow[_local3].Del = true; } _local3++; } } _local1++; } for (_local1 in AffectedNow) { if (AffectedNow[_local1].Del) { AffectedNow.splice(_local1, 1); } } for (_local1 in AffectedNow) { _local9[AffectedNow[_local1].par] = Math.round(AffectedNow[_local1].val); } _local8++; } _local7 = [_local14, _local15]; if (Tiles[_local13].Drain) { for (_local1 in _local7[1]) { if (Characters[NowTurning].Enemy[_local1] < (-_local7[1][_local1])) { _local7[1][_local1] = -Characters[NowTurning].Enemy[_local1]; } _local7[0][_local1] = -_local7[1][_local1]; } } return(_local7); } function UpdatePlayersTiles(Enable) { var _local1; _local1 = 1; while (_local1 <= 7) { if ((Characters[1].Stamina >= Tiles[Characters[1].Tiles[_local1].Value].Requirements[0]) and (Characters[1].Mana >= Tiles[Characters[1].Tiles[_local1].Value].Requirements[1])) { Characters[1].Tiles[_local1].Symbol.enabled = Enable; Characters[1].Tiles[_local1].Symbol._alpha = 100; } else { Characters[1].Tiles[_local1].Symbol.enabled = false; Characters[1].Tiles[_local1].Symbol._alpha = 30; } _local1++; } } function SetInfoTo(Char, Tile) { TileInfo.gotoAndStop(1); var _local1; var _local2; var _local4; var _local6 = Tiles[Characters[Char].Tiles[Tile].Value]; TileInfo.TileName = _local6.Names[Language]; TileInfo.Tile.Value.gotoAndStop(Characters[Char].Tiles[Tile].Value); TileInfo.TypeName = Text[16 + _local6.Type][Language]; TileInfo.RequiresTxt = Text[22][Language] + ":"; TileInfo.ReqStamina = (Text[0][Language] + ": ") + _local6.Requirements[0]; TileInfo.ReqMagic = (Text[1][Language] + ": ") + _local6.Requirements[1]; if (_local6.Requirements[0] > Characters[Char].Stamina) { TileInfo.SText.setTextFormat(RedText); } else { TileInfo.SText.setTextFormat(WhiteText); } if (_local6.Requirements[1] > Characters[Char].Mana) { TileInfo.MText.setTextFormat(RedText); } else { TileInfo.MText.setTextFormat(WhiteText); } if (_local6.Special > 0) { TileInfo.Description = _local6.Description[Language]; } else { var _local3 = GetTileEffects(Char, Tile); TileInfo.Description = ""; if ((_local6.Type == 1) or (_local6.Type == 2)) { for (_local1 in _local3[1]) { TileInfo.Description = TileInfo.Description + (((ParRef[_local1][Language] + ": ") + _local3[1][_local1]) + "\r"); } } if (_local6.Type > 2) { var _local5 = ["", ""]; var _local7 = 0; _local1 = 0; while (_local1 <= 1) { for (_local2 in _local3[_local1]) { if (_local2 != "Duration") { if (_local3[_local1][_local2] == (-Infinity)) { _local5[_local1] = _local5[_local1] + ((ParRef[_local2][Language] + " = 0") + "\r"); } else { if (_local3[_local1][_local2] < 0) { _local4 = _local3[_local1][_local2]; } else { _local4 = "+" + _local3[_local1][_local2]; } if (_local6.Repeat[_local1][_local2]) { RIET = (" (" + Text[33][Language]) + ")"; } else { RIET = ""; } _local5[_local1] = _local5[_local1] + ((((ParRef[_local2][Language] + ": ") + _local4) + RIET) + "\r"); } } else { _local7 = _local3[_local1][_local2]; } } _local1++; } if (_local5[0].length > 0) { if (_local6.Type != 5) { TileInfo.Description = TileInfo.Description + ((Text[24][Language].toUpperCase() + ":") + "\r"); } TileInfo.Description = TileInfo.Description + (_local5[0] + "\r"); } if (_local5[1].length > 0) { if (_local6.Type != 5) { if (_local5[0].length > 0) { TileInfo.Descripton = TileInfo.Descripton + "\r"; } TileInfo.Description = TileInfo.Description + ((Text[25][Language].toUpperCase() + ":") + "\r"); } TileInfo.Description = TileInfo.Description + _local5[1]; } if (_local7 > 0) { TileInfo.Description = TileInfo.Description + ((((("\r" + Text[26][Language]) + ": ") + _local7) + " ") + Text[27][Language]); } } } } function UseTile(Ind) { var _local1; if (NowTurning == 1) { Experience = Experience + ExpIncrease; ExpIncrease = ExpIncrease * 0.95; } _local1 = 1; while (_local1 <= 7) { Characters[1].Tiles[_local1].Symbol.enabled = false; _local1++; } Phase = 2; SelectedTile = Ind; Counter = 0; if (NowTurning == 2) { Characters[2].Tiles[Ind].Symbol.Value._visible = true; } if (!Tiles[Characters[NowTurning].Tiles[SelectedTile].Value].Special) { Characters[NowTurning].Stamina = Characters[NowTurning].Stamina - Tiles[Characters[NowTurning].Tiles[Ind].Value].Requirements[0]; Characters[NowTurning].Mana = Characters[NowTurning].Mana - Tiles[Characters[NowTurning].Tiles[Ind].Value].Requirements[1]; UpdatePlayerInfo(); } SkipButton.enabled = false; } function UpdatePlayerInfo() { var _local2; var _local3; _local2 = 1; while (_local2 <= 2) { this["PI" + _local2].Name = Characters[_local2].Name; this["PI" + _local2].Health = (((ParRef.HP[Language] + ": ") + Characters[_local2].HP) + "/") + Characters[_local2].MaxHP; this["PI" + _local2].Stamina = (((ParRef.Stamina[Language] + ": ") + Characters[_local2].Stamina) + "/") + Characters[_local2].MaxStamina; this["PI" + _local2].Magic = (((ParRef.Mana[Language] + ": ") + Characters[_local2].Mana) + "/") + Characters[_local2].MaxMana; this["PI" + _local2].MoreInfo = Text[30][Language].toUpperCase(); this["PI" + _local2].HealthMeter.gotoAndStop((HealthPercent = Math.round((Characters[_local2].HP / Characters[_local2].MaxHP) * 100) + 1)); this["PI" + _local2].StaminaMeter.gotoAndStop(Math.round((Characters[_local2].Stamina / Characters[_local2].MaxStamina) * 100) + 1); this["PI" + _local2].MagicMeter.gotoAndStop(Math.round((Characters[_local2].Mana / Characters[_local2].MaxMana) * 100) + 1); if (HealthPercent > 50) { R = 50 + (100 - HealthPercent); G = 100; } else { R = 100; G = 50 + HealthPercent; } this["PI" + _local2].HealthColor.setTransform({ra:R, rb:0, ga:G, gb:0, ba:50, bb:0, aa:100, ab:0}); this["PI" + _local2].StaminaColor.setTransform({ra:70, rb:0, ga:85, gb:0, ba:100, bb:0, aa:100, ab:0}); this["PI" + _local2].MagicColor.setTransform({ra:70, rb:0, ga:85, gb:0, ba:100, bb:0, aa:100, ab:0}); this["PI" + _local2].Spells = Text[31][Language].toUpperCase() + ":"; this["PI" + _local2].Curses = Text[32][Language].toUpperCase() + ":"; _local3 = 0; while (_local3 <= 29) { if (_local3 < Characters[_local2].Spells.length) { this["PI" + _local2]["S" + _local3]._visible = true; this["PI" + _local2]["S" + _local3].Value.gotoAndStop(Characters[_local2].Spells[_local3].Type); this["PI" + _local2]["S" + _local3].enabled = false; } else { this["PI" + _local2]["S" + _local3]._visible = false; } if (_local3 < Characters[_local2].Curses.length) { this["PI" + _local2]["C" + _local3]._visible = true; this["PI" + _local2]["C" + _local3].Value.gotoAndStop(Characters[_local2].Curses[_local3].Type); this["PI" + _local2]["C" + _local3].enabled = false; } else { this["PI" + _local2]["C" + _local3]._visible = false; } _local3++; } _local2++; } OldOverInfo = 0; } function MoreCharInfo(Char) { var _local3 = ["HitDamage", "MagicAttackDamage", "PhysicalDefense", "MagicDefense", "AvoidHit", "AvoidMagicAttack", "AvoidCurse", "SpellCursePower", "SpellCurseDuration", "StaminaRecovery", "ManaRecovery", "HealingEfficiency", "AutoSelfHealing"]; var _local1; var _local2; TileInfo.gotoAndStop(2); TileInfo.CharName = Characters[Char].Name; _local1 = 0; while (_local1 < _local3.length) { TileInfo["ParamName" + _local1] = ParRef[_local3[_local1]][Language] + ":"; _local2 = Characters[Char][_local3[_local1]]; if (_local2 < 0) { _local2 = 0; } TileInfo["ParamVal" + _local1] = _local2; _local1++; } } function ImplementTileEffects(Effects, TileVal) { var _local1; var _local2; var _local8 = 0; var _local10; var _local11; var _local6 = 0; var _local7 = 0; var _local9; var _local4; for (_local1 in Effects) { for (_local2 in Effects[_local1]) { if (_local2 == "Duration") { _local8 = Effects[_local1][_local2]; _local9 = _local1; } } } if (_local8 == 0) { _local10 = Effects[1].PhysicalDamage; _local11 = Effects[1].MagicDamage; if ((_local10 > 0) and (!Characters[NowTurning].Enemy.Ghost)) { _local10 = _local10 - Characters[NowTurning].Enemy.PhysicalDefense; if (_local10 < 0) { _local10 = 0; } _local6 = _local6 - _local10; } if (_local11 > 0) { _local11 = _local11 - Characters[NowTurning].Enemy.MagicDefense; if (_local11 < 0) { _local11 = 0; } _local6 = _local6 - _local11; } for (_local1 in Effects) { for (_local2 in Effects[_local1]) { if ((_local1 == 1) and (_local2 == "HP")) { _local6 = _local6 + Effects[_local1][_local2]; } else if (_local2 != "Duration") { if (_local1 == 0) { if (_local2 == "HP") { _local7 = _local7 + Effects[_local1][_local2]; } else { Characters[NowTurning][_local2] = Characters[NowTurning][_local2] + Effects[_local1][_local2]; } if (Characters[NowTurning][_local2] < 0) { Characters[NowTurning][_local2] = 0; } } else { Characters[NowTurning].Enemy[_local2] = Characters[NowTurning].Enemy[_local2] + Effects[_local1][_local2]; if (Characters[NowTurning].Enemy[_local2] < 0) { Characters[NowTurning].Enemy[_local2] = 0; } } } } } if ((Characters[NowTurning].Enemy.HP + _local6) < 0) { _local6 = -Characters[NowTurning].Enemy.HP; } Characters[NowTurning].Enemy.HP = Characters[NowTurning].Enemy.HP + _local6; if (_local6 != 0) { if (NowTurning == 1) { RunHPHit(2, _local6); } else { RunHPHit(1, _local6); } } if ((Characters[NowTurning].HP + _local7) > Characters[NowTurning].MaxHP) { _local7 = Characters[NowTurning].MaxHP - Characters[NowTurning].HP; } if (_local7 > 0) { Characters[NowTurning].HP = Characters[NowTurning].HP + _local7; RunHPHit(NowTurning, _local7); } _local1 = 1; while (_local1 <= 2) { if (Characters[_local1].HP > Characters[_local1].MaxHP) { Characters[_local1].HP = Characters[_local1].MaxHP; } if (Characters[_local1].Stamina > Characters[_local1].MaxStamina) { Characters[_local1].Stamina = Characters[_local1].MaxStamina; } if (Characters[_local1].Mana > Characters[_local1].MaxMana) { Characters[_local1].Mana = Characters[_local1].MaxMana; } for (_local2 in Characters[_local1]) { if (Characters[_local1][_local2] < 0) { Characters[_local1][_local2] = 0; } } _local1++; } } else { if (_local9 == 0) { _local4 = Characters[NowTurning].Spells.push({Type:TileVal}); _local4--; for (_local1 in Effects[0]) { Characters[NowTurning].Spells[_local4][_local1] = Effects[0][_local1]; } Characters[NowTurning].Spells[_local4].FirstTime = true; Characters[NowTurning].Spells[_local4].Repeat = new Array(); for (_local1 in Tiles[TileVal].Repeat[0]) { Characters[NowTurning].Spells[_local4].Repeat[_local1] = Tiles[TileVal].Repeat[0][_local1]; } for (_local1 in Characters[NowTurning].Spells[_local4]) { if (((((!Characters[NowTurning].Spells[_local4].Repeat[_local1]) and (_local1 != "Repeat")) and (_local1 != "Duration")) and (_local1 != "Type")) and (_local1 != "FirstTime")) { Characters[NowTurning][_local1] = Characters[NowTurning][_local1] + Characters[NowTurning].Spells[_local4][_local1]; } } } if (_local9 == 1) { _local4 = Characters[NowTurning].Enemy.Curses.push({Type:TileVal}); _local4--; for (_local1 in Effects[1]) { Characters[NowTurning].Enemy.Curses[_local4][_local1] = Effects[1][_local1]; } Characters[NowTurning].Enemy.Curses[_local4].Repeat = new Array(); for (_local1 in Tiles[TileVal].Repeat[1]) { Characters[NowTurning].Enemy.Curses[_local4].Repeat[_local1] = Tiles[TileVal].Repeat[1][_local1]; } for (_local1 in Characters[NowTurning].Enemy.Curses[_local4]) { if ((((!Characters[NowTurning].Enemy.Curses[_local4].Repeat[_local1]) and (_local1 != "Repeat")) and (_local1 != "Duration")) and (_local1 != "Type")) { Characters[NowTurning].Enemy[_local1] = Characters[NowTurning].Enemy[_local1] + Characters[NowTurning].Enemy.Curses[_local4][_local1]; } } } } UpdatePlayerInfo(); } function RunHPHit(Char, Val) { var _local4; if (Val > 0) { _local4 = "+" + Val; } else { _local4 = Val; } this["HPHit" + Char].Inside.Value = _local4; this["HPHit" + Char].gotoAndPlay(2); if (Val < 0) { this["HPHit" + Char].Inside.ValText.setTextFormat(RedText); } else { this["HPHit" + Char].Inside.ValText.setTextFormat(GreenText); } if ((Char == 2) and (Val < 0)) { Score = Score + (-Val); } } function DisplaySpellCurse(ItsASpell, Char, Ind) { var _local2; var _local1; var _local4; var _local3; if (ItsASpell) { _local2 = Characters[Char].Spells[Ind]; } else { _local2 = Characters[Char].Curses[Ind]; } TileInfo.gotoAndStop(3); TileInfo.TileName = Tiles[_local2.Type].Names[Language]; TileInfo.Tile.Value.gotoAndStop(_local2.Type); TileInfo.TypeName = Text[16 + Tiles[_local2.Type].Type][Language]; TileInfo.Description = ""; for (_local1 in _local2) { if ((((_local1 != "Duration") and (_local1 != "Type")) and (_local1 != "Repeat")) and (_local1 != "FirstTime")) { if (_local2[_local1] < 0) { _local4 = _local2[_local1]; } else { _local4 = "+" + _local2[_local1]; } if (_local2.Repeat[_local1]) { _local3 = (" (" + Text[33][Language]) + ")"; } else { _local3 = ""; } TileInfo.Description = TileInfo.Description + ((((ParRef[_local1][Language] + ": ") + _local4) + _local3) + "\r"); } } TileInfo.Description = TileInfo.Description + ((("\r" + Text[36][Language]) + ": ") + _local2.Duration); } function RemoveSpellCurse(Char, Spell, Ind) { var _local1; if (Spell) { for (_local1 in Characters[Char].Spells[Ind]) { if (((((!Characters[Char].Spells[Ind].Repeat[_local1]) and (_local1 != "Type")) and (_local1 != "Repeat")) and (_local1 != "Duration")) and (_local1 != "FirstTime")) { Characters[Char][_local1] = Characters[Char][_local1] - Characters[Char].Spells[Ind][_local1]; } } Characters[Char].Spells.splice(Ind, 1); } else { for (_local1 in Characters[Char].Curses[Ind]) { if (((((!Characters[Char].Curses[Ind].Repeat[_local1]) and (_local1 != "Type")) and (_local1 != "Repeat")) and (_local1 != "Duration")) and (_local1 != "FirstTime")) { Characters[Char][_local1] = Characters[Char][_local1] - Characters[Char].Curses[Ind][_local1]; } } Characters[Char].Curses.splice(Ind, 1); } UpdatePlayerInfo(); Phase = 4; MessageText = ""; CancelButt._visible = false; Characters[NowTurning].Stamina = Characters[NowTurning].Stamina - Tiles[Characters[NowTurning].Tiles[SelectedTile].Value].Requirements[0]; Characters[NowTurning].Mana = Characters[NowTurning].Mana - Tiles[Characters[NowTurning].Tiles[SelectedTile].Value].Requirements[1]; UpdatePlayerInfo(); } function ValueTiles() { var _local4; var _local1; var _local2; var _local13; var _local14; var _local6 = new Array(); var _local15; var _local22; var _local16; var _local7; var _local11 = new Array(); var _local8; var _local9; var _local12; var _local10; var _local21 = 0; var _local20 = 0; var _local3; var _local5; for (_local4 in Characters[NowTurning].Spells) { if (Characters[NowTurning].Spells[_local4].HitDamage > 0) { _local21 = _local21 + Characters[NowTurning].Spells[_local4].HitDamage; } } for (_local4 in Characters[NowTurning].Spells) { if (Characters[NowTurning].Spells[_local4].MagicAttackDamage > 0) { _local20 = _local20 + Characters[NowTurning].Spells[_local4].MagicAttackDamage; } } for (_local4 in Characters[NowTurning].Curses) { if (Characters[NowTurning].Curses[_local4].HitDamage < 0) { _local21 = _local21 + Characters[NowTurning].Curses[_local4].HitDamage; } } for (_local4 in Characters[NowTurning].Curses) { if (Characters[NowTurning].Curses[_local4].MagicAttackDamage < 0) { _local20 = _local20 + Characters[NowTurning].Curses[_local4].MagickAttackDamage; } } _local4 = 1; while (_local4 <= 7) { _local11[_local4] = GetTileEffects(NowTurning, _local4); _local4++; } _local4 = 1; while (_local4 <= 7) { _local7 = _local11[_local4]; _local6[_local4] = {Value:Characters[NowTurning].Tiles[_local4].Value, Index:_local4, Score:0}; if ((Tiles[_local6[_local4].Value].Type == 1) or (Tiles[_local6[_local4].Value].Type == 2)) { _local13 = (_local7[1].PhysicalDamage - Characters[NowTurning].Enemy.PhysicalDefense) * (1 - (Characters[NowTurning].Enemy.AvoidHit / 100)); _local14 = (_local7[1].MagicDamage - Characters[NowTurning].Enemy.MagicDefense) * (1 - (Characters[NowTurning].Enemy.AvoidMagicAttack / 100)); if (_local13 > 0) { _local13 = _local13 + _local21; } else { _local13 = 0; } if (_local14 > 0) { _local14 = _local14 + _local20; } else { _local14 = 0; } _local16 = ((Characters[NowTurning].HitDamage - Characters[NowTurning].Enemy.PhysicalDefense) * 2) + ((Characters[NowTurning].MagicAttackDamage - Characters[NowTurning].Enemy.MagicDefense) * 2); if ((_local13 + _local14) >= Characters[NowTurning].Enemy.HP) { _local6[_local4].Score = 10000; } else if (Characters[NowTurning].Enemy.HP <= _local16) { _local6[_local4].Score = _local6[_local4].Score + ((_local13 + _local14) * Math.pow(_local16 / Characters[NowTurning].Enemy.HP, 2)); } else { _local6[_local4].Score = _local6[_local4].Score + (_local13 + _local14); } } if (_local7[0].HP > 0) { _local15 = _local7[0].HP; _local22 = 0; if ((Characters[NowTurning].HP + _local15) > Characters[NowTurning].MaxHP) { _local22 = (Characters[NowTurning].HP + _local15) - Characters[NowTurning].MaxHP; _local15 = Characters[NowTurning].MaxHP - Characters[NowTurning].HP; } _local16 = ((Characters[NowTurning].Enemy.HitDamage - Characters[NowTurning].PhysicalDefense) * 2) + ((Characters[NowTurning].Enemy.MagicAttackDamage - Characters[NowTurning].MagicDefense) * 2); if (Characters[NowTurning].HP < _local16) { _local15 = _local15 * Math.pow(_local16 / Characters[NowTurning].HP, 2); } _local6[_local4].Score = _local6[_local4].Score + (_local15 - (_local22 / 10)); } if (_local7[0].HitDamage > 0) { _local9 = new Array(); _local1 = 1; while (_local1 <= 7) { if ((_local11[_local1][1].PhysicalDamage + _local7[0].HitDamage) > 0) { _local9.push({Damage:_local11[_local1][1].PhysicalDamage, Stamina:Tiles[Characters[NowTurning].Tiles[_local1].Value].Requirements[0]}); } _local1++; } _local9.sortOn("Damage", 18); _local12 = Characters[NowTurning].Stamina; _local8 = 0; _local10 = 1; while (_local10 <= _local7[0].Duration) { _local12 = _local12 + Characters[NowTurning].StaminaRecovery; _local1 = 0; while (_local1 < _local9.length) { if (_local9[_local1].Stamina <= _local12) { _local12 = _local12 - _local9[_local1].Stamina; _local8 = _local8 + (_local7[0].HitDamage * (_local9[_local1].Damage / Characters[NowTurning].HitDamage)); _local9.splice(_local1, 1); break; } _local1++; } _local10++; } _local6[_local4].Score = _local6[_local4].Score + _local8; } if (_local7[0].MagicAttackDamage > 0) { _local9 = new Array(); _local1 = 1; while (_local1 <= 7) { if ((_local11[_local1][1].MagicDamage + _local7[0].MagicAttackDamage) > 0) { _local9.push({Damage:_local11[_local1][1].MagicDamage, Mana:Tiles[Characters[NowTurning].Tiles[_local1].Value].Requirements[1]}); } _local1++; } _local9.sortOn("Damage", 18); CurrMana = Characters[NowTurning].Mana; _local8 = 0; _local10 = 1; while (_local10 <= _local7[0].Duration) { CurrMana = CurrMana + Characters[NowTurning].ManaRecovery; _local1 = 0; while (_local1 < _local9.length) { if (_local9[_local1].Mana <= CurrMana) { CurrMana = CurrMana - _local9[_local1].Mana; _local8 = _local8 + (_local7[0].MagicAttackDamage * (_local9[_local1].Damage / Characters[NowTurning].MagicAttackDamage)); _local9.splice(_local1, 1); break; } _local1++; } _local10++; } _local6[_local4].Score = _local6[_local4].Score + _local8; } if (_local7[1].HitDamage < 0) { _local8 = -_local7[1].HitDamage; if (_local8 >= Characters[NowTurning].Enemy.HitDamage) { _local8 = Characters[NowTurning].Enemy.HitDamage; } if (_local7[1].Duration > 0) { _local6[_local4].Score = _local6[_local4].Score + ((_local8 * _local7[1].Duration) / 3); } } if (_local7[1].MagicAttackDamage < 0) { _local8 = -_local7[1].MagicAttackDamage; if (_local8 >= Characters[NowTurning].Enemy.MagicAttackDamage) { _local8 = Characters[NowTurning].Enemy.MagicAttackDamage; } if (_local7[1].Duration > 0) { _local6[_local4].Score = _local6[_local4].Score + ((_local8 * _local7[1].Duration) / 3); } } if (Tiles[Characters[NowTurning].Tiles[_local4].Value].Special == 1) { _local8 = 0; for (_local1 in Characters[NowTurning].Curses) { _local3 = 0; for (_local2 in Characters[NowTurning].Curses[_local1]) { if ((((_local2 != "FirstTime") and (_local2 != "Duration")) and (_local2 != "Repeat")) and (_local2 != "Type")) { _local5 = 1; if (_local2 == "Stamina") { _local5 = Characters[NowTurning].StaminaRecovery * 3; } if (_local2 == "Mana") { _local5 = Characters[NowTurning].ManaRecovery * 3; } if (_local2 == "AvoidHit") { _local5 = 100 / (Characters[NowTurning].HitDamage * 2); } if (_local2 == "AvoidMagicAttack") { _local5 = 100 / (Characters[NowTurning].MagicAttackDamage * 2); } _local3 = _local3 - (Characters[NowTurning].Curses[_local1][_local2] / _local5); if (isNaN(_local3)) { _local3 = 0; } } } if (Characters[NowTurning].Curses[_local1].Duration > 0) { _local3 = _local3 * Characters[NowTurning].Curses[_local1].Duration; } if (_local3 > _local8) { _local8 = _local3; } } _local6[_local4].Score = _local6[_local4].Score + _local8; } if (Tiles[Characters[NowTurning].Tiles[_local4].Value].Special == 2) { _local8 = 0; for (_local1 in Characters[NowTurning].Enemy.Spells) { _local3 = 0; for (_local2 in Characters[NowTurning].Enemy.Spells[_local1]) { if ((((_local2 != "FirstTime") and (_local2 != "Duration")) and (_local2 != "Repeat")) and (_local2 != "Type")) { _local5 = 1; if (_local2 == "Stamina") { _local5 = Characters[NowTurning].Enemy.StaminaRecovery * 3; } if (_local2 == "Mana") { _local5 = Characters[NowTurning].Enemy.ManaRecovery * 3; } if (_local2 == "AvoidHit") { _local5 = 100 / (Characters[NowTurning].HitDamage * 2); } if (_local2 == "AvoidMagicAttack") { _local5 = 100 / (Characters[NowTurning].MagicAttackDamage * 2); } _local3 = _local3 + (Characters[NowTurning].Enemy.Spells[_local1][_local2] / _local5); if (isNaN(_local3)) { _local3 = 0; } } } if (Characters[NowTurning].Enemy.Spells[_local1].Duration > 0) { _local3 = _local3 * Characters[NowTurning].Enemy.Spells[_local1].Duration; } if (_local3 > _local8) { _local8 = _local3; } } _local6[_local4].Score = _local6[_local4].Score + _local8; } if (Tiles[Characters[NowTurning].Tiles[_local4].Value].Special == 3) { _local8 = 0; for (_local1 in Characters[NowTurning].Curses) { _local3 = 0; for (_local2 in Characters[NowTurning].Curses[_local1]) { if ((((_local2 != "FirstTime") and (_local2 != "Duration")) and (_local2 != "Repeat")) and (_local2 != "Type")) { _local5 = 1; if (_local2 == "Stamina") { _local5 = Characters[NowTurning].StaminaRecovery * 3; } if (_local2 == "Mana") { _local5 = Characters[NowTurning].ManaRecovery * 3; } if (_local2 == "AvoidHit") { _local5 = 100 / (Characters[NowTurning].Enemy.HitDamage * 2); } if (_local2 == "AvoidMagicAttack") { _local5 = 100 / (Characters[NowTurning].Enemy.MagicAttackDamage * 2); } _local3 = _local3 - (Characters[NowTurning].Curses[_local1][_local2] / _local5); if (isNaN(_local3)) { _local3 = 0; } } } if (Characters[NowTurning].Curses[_local1].Duration > 0) { _local3 = _local3 * Characters[NowTurning].Curses[_local1].Duration; } _local8 = _local8 + _local3; } _local6[_local4].Score = _local6[_local4].Score + _local8; } if (Tiles[Characters[NowTurning].Tiles[_local4].Value].Special == 4) { _local8 = 0; for (_local1 in Characters[NowTurning].Enemy.Spells) { _local3 = 0; for (_local2 in Characters[NowTurning].Enemy.Spells[_local1]) { if ((((_local2 != "FirstTime") and (_local2 != "Duration")) and (_local2 != "Repeat")) and (_local2 != "Type")) { _local5 = 1; if (_local2 == "Stamina") { _local5 = Characters[NowTurning].Enemy.StaminaRecovery * 3; } if (_local2 == "Mana") { _local5 = Characters[NowTurning].Enemy.ManaRecovery * 3; } if (_local2 == "AvoidHit") { _local5 = 100 / (Characters[NowTurning].HitDamage * 2); } if (_local2 == "AvoidMagicAttack") { _local5 = 100 / (Characters[NowTurning].MagicAttackDamage * 2); } _local3 = _local3 + (Characters[NowTurning].Enemy.Spells[_local1][_local2] / _local5); if (isNaN(_local3)) { _local3 = 0; } } } if (Characters[NowTurning].Enemy.Spells[_local1].Duration > 0) { _local3 = _local3 * Characters[NowTurning].Enemy.Spells[_local1].Duration; } _local8 = _local8 + _local3; } _local6[_local4].Score = _local6[_local4].Score + _local8; } if (_local7[1].HP < 0) { if (Tiles[Characters[NowTurning].Tiles[_local4].Value].Repeat[1].HP and (_local7[1].Duration > 0)) { _local8 = -(_local7[1].HP * _local7[1].Duration); } else { _local8 = _local7[1].HP; } _local6[_local4].Score = _local6[_local4].Score + _local8; } _local8 = 0; for (_local1 in _local7[0]) { _local3 = 0; if ((((((_local1 != "Duration") and (_local1 != "HP")) and (_local1 != "PhysicalDamage")) and (_local1 != "MagicDamage")) and (_local1 != "HitDamage")) and (_local1 != "MagickAttackDamage")) { RealEff = _local7[0][_local1]; if ((_local1 == "Stamina") and (Characters[NowTurning].StaminaRecovery > 0)) { if ((!Tiles[_local6[_local4].Value].Repeat[0].Stamina) and ((Characters[NowTurning].Stamina + RealEff) > Characters[NowTurning].MaxStamina)) { RealEff = Characters[NowTurning].MaxStamina - Characters[NowTurning].Stamina; } if (Characters[NowTurning].StaminaRecovery != 0) { _local3 = _local3 + ((RealEff / Characters[NowTurning].StaminaRecovery) / 3); } } if ((_local1 == "Mana") and (Characters[NowTurning].ManaRecovery > 0)) { if ((!Tiles[_local6[_local4].Value].Repeat[0].Mana) and ((Characters[NowTurning].Mana + RealEff) > Characters[NowTurning].MaxMana)) { RealEff = Characters[NowTurning].MaxMana - Characters[NowTurning].Mana; } if (Characters[NowTurning].ManaRecovery != 0) { _local3 = _local3 + ((RealEff / Characters[NowTurning].ManaRecovery) / 3); } } if (_local1 == "AvoidHit") { _local3 = _local3 + ((_local7[0][_local1] * (Characters[NowTurning].Enemy.HitDamage * 2)) / 100); } if (_local1 == "AvoidMagicAttack") { _local3 = _local3 + ((_local7[0][_local1] * (Characters[NowTurning].Enemy.MagicAttackDamage * 2)) / 100); } if (isNaN(_local3)) { _local3 = 0; } } if (_local7[0].Duration > 0) { _local3 = _local3 * _local7[0].Duration; } _local8 = _local8 + _local3; } for (_local1 in _local7[1]) { _local3 = 0; if (((((((_local1 != "Duration") and (_local1 != "HP")) and (_local1 != "PhysicalDamage")) and (_local1 != "MagicDamage")) and (_local1 != "HitDamage")) and (_local1 != "MagickAttackDamage")) and (_local7[1][_local1] != (-Infinity))) { RealEff = _local7[1][_local1]; if ((!Tiles[_local6[_local4].Value].Repeat[1][_local1]) and (Characters[NowTurning].Enemy[_local1] < RealEff)) { RealEff = Characters[NowTurning].Enemy[_local1]; } if ((_local1 == "Stamina") and (Characters[NowTurning].Enemy.StaminaRecovery != 0)) { if (Characters[NowTurning].Enemy.StaminaRecovery != 0) { _local3 = _local3 - ((RealEff / Characters[NowTurning].Enemy.StaminaRecovery) / 3); } } if ((_local1 == "Mana") and (Characters[NowTurning].Enemy.ManaRecovery != 0)) { if (Characters[NowTurning].Enemy.ManaRecovery != 0) { _local3 = _local3 - ((RealEff / Characters[NowTurning].Enemy.ManaRecovery) / 3); } } if (_local1 == "AvoidHit") { _local3 = _local3 - ((RealEff * (Characters[NowTurning].HitDamage * 2)) / 100); } if (_local1 == "AvoidMagicAttack") { _local3 = _local3 - ((RealEff * (Characters[NowTurning].MagicAttackDamage * 2)) / 100); } if (isNaN(_local3)) { _local3 = 0; } } if (_local7[1].Duration > 0) { _local3 = _local3 * _local7[1].Duration; } _local8 = _local8 + _local3; } _local6[_local4].Score = _local6[_local4].Score + _local8; if ((_local7[1].Stamina == (-Infinity)) and (Characters[NowTurning].Enemy.StaminaRecovery != 0)) { _local6[_local4].Score = _local6[_local4].Score + (Characters[NowTurning].Stamina / Characters[NowTurning].Enemy.StaminaRecovery); } if ((_local7[1].Mana == (-Infinity)) and (Characters[NowTurning].Enemy.ManaRecovery != 0)) { _local6[_local4].Score = _local6[_local4].Score + (Characters[NowTurning].Mana / Characters[NowTurning].Enemy.ManaRecovery); } _local4++; } _local6.splice(0, 1); for (_local4 in _local6) { if ((Characters[NowTurning].StaminaRecovery != 0) and (Characters[NowTurning].ManaRecovery != 0)) { _local6[_local4].Score = _local6[_local4].Score - (((Tiles[_local6[_local4].Value].Requirements[0] / Characters[NowTurning].StaminaRecovery) / 3) + ((Tiles[_local6[_local4].Value].Requirements[1] / Characters[NowTurning].ManaRecovery) / 3)); } } if (Characters[NowTurning].Ghost) { for (_local4 in _local6) { if ((((((((((((((((((((((((_local6[_local4].Value == 1) or (_local6[_local4].Value == 5)) or (_local6[_local4].Value == 6)) or (_local6[_local4].Value == 9)) or (_local6[_local4].Value == 11)) or (_local6[_local4].Value == 12)) or (_local6[_local4].Value == 13)) or (_local6[_local4].Value == 16)) or (_local6[_local4].Value == 20)) or (_local6[_local4].Value == 21)) or (_local6[_local4].Value == 22)) or (_local6[_local4].Value == 24)) or (_local6[_local4].Value == 29)) or (_local6[_local4].Value == 30)) or (_local6[_local4].Value == 31)) or (_local6[_local4].Value == 32)) or (_local6[_local4].Value == 35)) or (_local6[_local4].Value == 41)) or (_local6[_local4].Value == 42)) or (_local6[_local4].Value == 43)) or (_local6[_local4].Value == 44)) or (_local6[_local4].Value == 45)) or (_local6[_local4].Value == 49)) or (_local6[_local4].Value == 52)) { _local6[_local4].Score = -Infinity; } } } _local6.sortOn("Score", 18); for (_local4 in _local6) { _local6[_local4].CanUse = (Tiles[_local6[_local4].Value].Requirements[0] <= Characters[NowTurning].Stamina) and (Tiles[_local6[_local4].Value].Requirements[1] <= Characters[NowTurning].Mana); } if (!_local6[0].CanUse) { if (Tiles[_local6[0].Value].Requirements[0] > Characters[NowTurning].Stamina) { _local4 = 1; while (_local4 < _local6.length) { if (Characters[NowTurning].StaminaRecovery != 0) { _local6[_local4].Score = _local6[_local4].Score - (Tiles[_local6[_local4].Value].Requirements[0] / Characters[NowTurning].StaminaRecovery); } _local4++; } } if (Tiles[_local6[0].Value].Requirements[1] > Characters[NowTurning].Mana) { _local4 = 1; while (_local4 < _local6.length) { if (Characters[NowTurning].ManaRecovery != 0) { _local6[_local4].Score = _local6[_local4].Score - (Tiles[_local6[_local4].Value].Requirements[1] / Characters[NowTurning].ManaRecovery); } _local4++; } } _local6.sortOn("Score", 18); } return(_local6); } ExpIncrease = CurrLevel * 3; Options._visible = false; if (CurrLevel == 1) { Saved.data.Slots[0] = undefined; } if (CurrLevel == 14) { BackG = 5; } else { while (BackG == PrevBG) { BackG = random(4) + 1; } } BG.gotoAndStop(BackG); PrevBG = BackG; OriginalParams = new Array(); for (i in Characters[1]) { if (typeof(Characters[1][i]) != "object") { OriginalParams[i] = Characters[1][i]; } } FT._visible = CurrLevel == 13; if (CurrLevel == 13) { FT.setMask(Char2); } MessageText = ""; MT._visible = false; PermitedTiles = (StartWith + (CurrLevel * 3)) - 3; CancelButt.ButtText = Text[42][Language].toUpperCase(); CancelButt._visible = false; CancelButt.onPress = function () { var _local3; var _local2; this._visible = false; MessageText = ""; MT._visible = false; if (Phase == 13) { Phase = 1; SkipButton.enabled = true; } else { _local3 = 1; while (_local3 <= 2) { _local2 = 0; while (_local2 <= 29) { this._parent["PI" + _local3]["S" + _local2].enabled = false; this._parent["PI" + _local3]["C" + _local2].enabled = false; _local2++; } _local3++; } Phase = 1; UpdatePlayersTiles(); SkipButton.enabled = true; } }; SkipTurnBText = Text[34][Language].toUpperCase(); OptionsBText = Text[35][Language].toUpperCase(); i = 1; while (i <= 2) { this["PI" + i].HealthColor = new Color(this["PI" + i].HealthMeter.MI); this["PI" + i].StaminaColor = new Color(this["PI" + i].StaminaMeter.MI); this["PI" + i].MagicColor = new Color(this["PI" + i].MagicMeter.MI); ii = 0; while (ii <= 29) { this["PI" + i]["S" + ii].Char = i; this["PI" + i]["S" + ii].Spell = true; this["PI" + i]["S" + ii].Ind = ii; this["PI" + i]["S" + ii].onPress = function () { RemoveSpellCurse(this.Char, this.Spell, this.Ind); }; ii++; } ii = 0; while (ii <= 29) { this["PI" + i]["C" + ii].Char = i; this["PI" + i]["C" + ii].Spell = false; this["PI" + i]["C" + ii].Ind = ii; this["PI" + i]["C" + ii].onPress = function () { RemoveSpellCurse(this.Char, this.Spell, this.Ind); }; ii++; } i++; } for (prm in Enemies[CurrLevel]) { Characters[2][prm] = Enemies[CurrLevel][prm]; } Characters[2].Name = EnemyNames[CurrLevel][Language]; ch = 1; while (ch <= 2) { GenerateAnim(Characters[ch]); for (prm in Characters[ch].Anim) { this["Char" + ch][prm].gotoAndStop(Characters[ch].Anim[prm]); this[("Char" + ch) + "Shadow"][prm].gotoAndStop(Characters[ch].Anim[prm]); this["SampleChar" + ch][prm].gotoAndStop(Characters[ch].Anim[prm]); } this["SampleChar" + ch].gotoAndStop(1); Characters[ch].Char = this["Char" + ch]; this[("Char" + ch) + "Shadow"].Ind = ch; this[("Char" + ch) + "Shadow"].onEnterFrame = function () { this.gotoAndStop(this._parent["Char" + this.Ind]._currentframe); }; if (Characters[ch].Ghost) { this[("Char" + ch) + "Shadow"]._visible = false; } Characters[ch].Char.gotoAndStop(1); Characters[ch].Tiles = new Array(); i = 1; while (i <= 7) { Characters[ch].Tiles[i] = new Object(); Characters[ch].Tiles[i].Symbol = this[(("P" + ch) + "T") + i]; Characters[ch].Tiles[i].Col = new Color(Characters[ch].Tiles[i].Symbol); Characters[ch].Tiles[i].Value = random(PermitedTiles) + 1; Characters[ch].Tiles[i].OriginalX = Characters[ch].Tiles[i].Symbol._x; if (ch == 1) { Characters[ch].Tiles[i].Symbol.Char = ch; Characters[ch].Tiles[i].Symbol.Ind = i; Characters[ch].Tiles[i].Symbol.onPress = function () { if (Phase == 13) { SelectedTile = this.Ind; MessageText = ""; MT._visible = false; CancelButt._visible = false; Phase = 4; UpdatePlayersTiles(false); } else { UseTile(this.Ind); } }; } Characters[ch].Tiles[i].Symbol.Value.gotoAndStop(Characters[ch].Tiles[i].Value); if (ch == 2) { Characters[ch].Tiles[i].Symbol.Value._visible = false; } i++; } Characters[ch].HP = Characters[ch].MaxHP; Characters[ch].Stamina = Math.round(Characters[ch].MaxStamina / 2); Characters[ch].Mana = Math.round(Characters[ch].MaxMana / 2); Characters[ch].Curses = new Array(); Characters[ch].Spells = new Array(); ch++; } Characters[1].Enemy = Characters[2]; Characters[2].Enemy = Characters[1]; Char2._xscale = (Char2Shadow._xscale = (Char2._yscale = Characters[2].Scale)); Char2Shadow._yscale = Char2Shadow._yscale * (Characters[2].Scale / 100); Char2._y = 340 - (0.95 * Characters[2].Scale); Char2Shadow._y = 340 - (0.16 * Char2Shadow._yscale); Char2Shadow._x = 441 + (0.8 * Char2Shadow._yscale); NowTurning = random(2) + 1; UpdatePlayersTiles(NowTurning == 1); Phase = 1; TileInfo._alpha = 0; UpdatePlayerInfo(); UCBG1.gotoAndStop(2); UCBG2.gotoAndStop(2);
Instance of Symbol 502 MovieClip "Char1Shadow" in Frame 7
onClipEvent (enterFrame) { if ((_currentframe > 1) and (_currentframe != 91)) { play(); } }
Instance of Symbol 502 MovieClip "Char2Shadow" in Frame 7
onClipEvent (enterFrame) { if ((_currentframe > 1) and (_currentframe != 91)) { play(); } }
Frame 8
if (!Paused) { if (CurrLevel == 13) { FT.filters = [new flash.filters.GlowFilter(16737792, 50, 30, 30, 1.5, 3, false, false), new flash.filters.BlurFilter(4, 4, 3)]; Char2Shadow.filters = [new flash.filters.BlurFilter(10, 10, 3)]; } if ((Phase == 1) and (Characters[NowTurning].Char.getDepth() > Characters[NowTurning].Enemy.Char.getDepth())) { Characters[NowTurning].Char.swapDepths(Characters[NowTurning].Enemy.Char); } if (Phase == 1) { if (NowTurning == 1) { UCBG1.gotoAndStop(1); UCBG2.gotoAndStop(2); } if (NowTurning == 2) { UCBG1.gotoAndStop(2); UCBG2.gotoAndStop(1); } } OverTile = 0; if ((NowTurning == 1) and ((Phase == 1) or (Phase == 13))) { i = 1; while (i <= 7) { if ((((_xmouse >= Characters[1].Tiles[i].Symbol._x) and (_xmouse <= (Characters[1].Tiles[i].Symbol._x + 50))) and (_ymouse >= Characters[1].Tiles[i].Symbol._y)) and (_ymouse <= (Characters[1].Tiles[i].Symbol._y + 50))) { OverTile = i; } i++; } } if (OverTile > 0) { if (OldOverTile != OverTile) { SetInfoTo(1, OverTile); } Characters[1].Tiles[OverTile].Col.setTransform({ra:120, rb:0, ga:120, gb:0, ba:120, bb:0}); AnyOn = true; } i = 1; while (i <= 7) { if (i != OverTile) { Characters[1].Tiles[i].Col.setTransform({ra:100, rb:0, ga:100, gb:0, ba:100, bb:0}); } i++; } if (OverTile == 0) { AnyOn = false; } OldOverTile = OverTile; OverInfo = 0; i = 1; while (i <= 2) { if ((((_xmouse >= (this["PI" + i]._x - 45)) and (_xmouse <= (this["PI" + i]._x + 45))) and (_ymouse >= (this["PI" + i]._y + 110))) and (_ymouse <= (this["PI" + i]._y + 130))) { OverInfo = i; } i++; } if (OverInfo > 0) { if (OverInfo != OldOverInfo) { MoreCharInfo(OverInfo); } } OldOverInfo = OverInfo; OverSpell = false; i = 1; while (i <= 2) { if ((((_xmouse >= (this["PI" + i]._x - 44)) and (_xmouse <= (this["PI" + i]._x + 46))) and (_ymouse >= (this["PI" + i]._y + 161))) and (_ymouse <= (this["PI" + i]._y + 236))) { SpellX = _xmouse - (this["PI" + i]._x - 44); SpellY = _ymouse - (this["PI" + i]._y + 161); SpellNum = (Math.floor(SpellY / 15) * 6) + Math.floor(SpellX / 15); if (Characters[i].Spells.length > SpellNum) { OverSpell = true; DisplaySpellCurse(true, i, SpellNum); } } i++; } OverCurse = false; i = 1; while (i <= 2) { if ((((_xmouse >= (this["PI" + i]._x - 44)) and (_xmouse <= (this["PI" + i]._x + 46))) and (_ymouse >= (this["PI" + i]._y + 262))) and (_ymouse <= (this["PI" + i]._y + 337))) { SpellX = _xmouse - (this["PI" + i]._x - 44); SpellY = _ymouse - (this["PI" + i]._y + 262); SpellNum = (Math.floor(SpellY / 15) * 6) + Math.floor(SpellX / 15); if (Characters[i].Curses.length > SpellNum) { OverCurse = true; DisplaySpellCurse(false, i, SpellNum); } } i++; } if (((OverSpell or OverCurse) or (OverInfo > 0)) or (OverTile > 0)) { if (TileInfo._alpha < 100) { TileInfo._alpha = TileInfo._alpha + 10; } } else if (TileInfo._alpha > 0) { TileInfo._alpha = TileInfo._alpha - 10; } if ((Phase == 1) and (NowTurning == 2)) { ValuedTiles = ValueTiles(); Selected = undefined; i = 0; while (i < ValuedTiles.length) { if (ValuedTiles[i].CanUse and (ValuedTiles[i].Score > 0)) { Selected = i; break; } i++; } if (Selected != undefined) { UseTile(ValuedTiles[Selected].Index); } else { for (i in ValuedTiles) { Effects = GetTileEffects(NowTurning, ValuedTiles[i].Index); if ((Effects[0].HP > 0) and ((Effects[0].HP + Characters[NowTurning].HP) > Characters[NowTurning].MaxHP)) { ValuedTiles[i].Score = ValuedTiles[i].Score + (((Effects[0].HP + Characters[NowTurning].HP) - Characters[NowTurning].MaxHP) * 1.1); } } ValuedTiles.sortOn("Score", 18); SelectedTile = ValuedTiles[ValuedTiles.length - 1].Index; Phase = 4; } } if (Phase == 2) { Counter = Counter + 3; if (Counter == 30) { SelectedTileType = Tiles[Characters[NowTurning].Tiles[SelectedTile].Value].Type; if (Tiles[Characters[NowTurning].Tiles[SelectedTile].Value].Special > 0) { switch (Tiles[Characters[NowTurning].Tiles[SelectedTile].Value].Special) { case 1 : if (NowTurning == 1) { i = 0; while (i < Characters[NowTurning].Curses.length) { this["PI" + NowTurning]["C" + i].enabled = true; i++; } Phase = 12; MessageText = Text[39][Language]; MT._visible = true; CancelButt._visible = true; } else { TheBest = 0; Selected = undefined; for (i in Characters[NowTurning].Curses) { Curr = 0; for (ii in Characters[NowTurning].Curses[i]) { if ((((ii != "FirstTime") and (ii != "Repeat")) and (ii != "Type")) and (ii != "Duration")) { Div = 1; if (ii == "Stamina") { Div = Characters[NowTurning].StaminaRecovery * 3; } if (ii == "Mana") { Div = Characters[NowTurning].ManaRecovery * 3; } if (ii == "AvoidHit") { Div = 100 / (Characters[NowTurning].Enemy.HitDamage * 2); } if (ii == "AvoidMagicAttack") { Div = 100 / (Characters[NowTurning].Enemy.MagicAttackDamage * 2); } Curr = Curr - (Characters[NowTurning].Curses[i][ii] / Div); } } if (Characters[NowTurning].Curses[i].Duration > 0) { Curr = Curr * Characters[NowTurning].Curses[i].Duration; } if (Curr > TheBest) { TheBest = Curr; Selected = i; } } if (Selected != undefined) { RemoveSpellCurse(2, false, Selected); } else { Phase = 4; } } break; case 2 : if (NowTurning == 1) { if (NowTurning == 1) { Opposite = 2; } else { Opposite = 1; } i = 0; while (i < Characters[NowTurning].Enemy.Spells.length) { this["PI" + Opposite]["S" + i].enabled = true; i++; } Phase = 12; MessageText = Text[41][Language]; MT._visible = true; CancelButt._visible = true; } else { TheBest = 0; Selected = undefined; for (i in Characters[NowTurning].Enemy.Spells) { Curr = 0; for (ii in Characters[NowTurning].Enemy.Spells[i]) { if ((((ii != "FirstTime") and (ii != "Repeat")) and (ii != "Type")) and (ii != "Duration")) { Div = 1; if (ii == "Stamina") { Div = Characters[NowTurning].Enemy.StaminaRecovery * 3; } if (ii == "Mana") { Div = Characters[NowTurning].Enemy.ManaRecovery * 3; } if (ii == "AvoidHit") { Div = 100 / (Characters[NowTurning].HitDamage * 2); } if (ii == "AvoidMagicAttack") { Div = 100 / (Characters[NowTurning].MagicAttackDamage * 2); } Curr = Curr + (Characters[NowTurning].Enemy.Spells[i][ii] / Div); } } if (Characters[NowTurning].Enemy.Spells[i].Duration > 0) { Curr = Curr * Characters[NowTurning].Enemy.Spells[i].Duration; } if (Curr > TheBest) { TheBest = Curr; Selected = i; } } if (Selected != undefined) { RemoveSpellCurse(1, true, Selected); } else { Phase = 4; } } break; case 3 : for (i in Characters[NowTurning].Curses) { RemoveSpellCurse(NowTurning, false, i); } UpdatePlayerInfo(); Phase = 4; break; case 4 : if (NowTurning == 1) { Opposite = 2; } if (NowTurning == 2) { Opposite = 1; } for (i in Characters[NowTurning].Enemy.Spells) { RemoveSpellCurse(Opposite, true, i); } UpdatePlayerInfo(); Phase = 4; } } else { TileEffects = GetTileEffects(NowTurning, SelectedTile); if (SelectedTileType == 5) { Phase = 4; ImplementTileEffects(TileEffects, Characters[NowTurning].Tiles[SelectedTile].Value); HEAL.start(); } else { Phase = 3; AnimCounter = 0; EnemyBehavior = 0; AffectEnemyHP = 0; Avoid = false; if (TileEffects[1].HP != undefined) { AffectEnemyHP = AffectEnemyHP + TileEffects[1].HP; } if (TileEffects[1].PhysicalDamage != undefined) { AffectEnemyHP = AffectEnemyHP - (TileEffects[1].PhysicalDamage - Characters[NowTurning].Enemy.PhysicalDefense); } if (TileEffects[1].MagicDamage != undefined) { AffectEnemyHP = AffectEnemyHP - (TileEffects[1].MagicDamage - Characters[NowTurning].Enemy.MagicDefense); } if ((SelectedTileType == 1) and (!Characters[NowTurning].Enemy.Ghost)) { Avoid = Math.random() < (Characters[NowTurning].Enemy.AvoidHit / 100); if (Avoid) { EnemyBehavior = 2; } else if ((Characters[NowTurning].Enemy.HP + AffectEnemyHP) <= 0) { EnemyBehavior = 5; } else { EnemyBehavior = 1; } } if (SelectedTileType == 2) { Avoid = Math.random() < (Characters[NowTurning].Enemy.AvoidMagicAttack / 100); if (Avoid) { EnemyBehavior = 4; } else if ((Characters[NowTurning].Enemy.HP + AffectEnemyHP) <= 0) { if (!Characters[NowTurning].Enemy.Ghost) { EnemyBehavior = 6; } else { EnemyBehavior = 7; } } else if (!Characters[NowTurning].Enemy.Ghost) { EnemyBehavior = 3; } } if (SelecetedTileType == 4) { Avoid = Math.random() < (Characters[NowTurning].Enemy.AvoidCurse / 100); if (Avoid) { EnemyBehavior = 4; } } } } } } if (((Phase >= 2) and (Phase <= 5)) or (Phase == 12)) { Characters[NowTurning].Tiles[SelectedTile].Symbol.filters = [new flash.filters.GlowFilter(14544639, Counter / 50, Counter, Counter, Counter / 10, 3, false, false)]; } if (Phase == 3) { switch (SelectedTileType) { case 1 : Characters[NowTurning].Char.gotoAndStop(2 + AnimCounter); if ((AnimCounter == 15) and (!Avoid)) { SWORDHIT.start(); } if ((AnimCounter == 15) and Avoid) { SWORDSWING.start(); } if ((AnimCounter == 17) and (!Avoid)) { ImplementTileEffects(TileEffects, Characters[NowTurning].Tiles[SelectedTile].Value); } if (AnimCounter >= 38) { if (((EnemyBehavior != 5) and (EnemyBehavior != 6)) and (EnemyBehavior != 7)) { Phase = 4; } else { Characters[NowTurning].Char.gotoAndStop(1); } } break; case 2 : case 3 : case 4 : if (AnimCounter == 1) { if (SelectedTileType == 2) { MAGICATTACK.start(); } else { SPELLCURSE.start(); } } if (AnimCounter <= 19) { Characters[NowTurning].Char.gotoAndStop(79 + AnimCounter); Characters[NowTurning].Char.filters = [new flash.filters.GlowFilter(14544639, AnimCounter / 30, AnimCounter * 2, AnimCounter * 2, AnimCounter / 5, 3, false, false)]; } if ((AnimCounter > 19) and (AnimCounter <= 29)) { Characters[NowTurning].Char.gotoAndStop(98); Characters[NowTurning].Char.filters = [new flash.filters.GlowFilter(14544639, 0.633333333333333, 38, 38, 3.8, 3, false, false)]; } if ((AnimCounter == 25) and (!Avoid)) { ImplementTileEffects(TileEffects, Characters[NowTurning].Tiles[SelectedTile].Value); } if (AnimCounter >= 30) { Characters[NowTurning].Char.gotoAndStop(98 - (AnimCounter - 30)); Characters[NowTurning].Char.filters = [new flash.filters.GlowFilter(14544639, (19 - (AnimCounter - 30)) / 30, (19 - (AnimCounter - 30)) * 2, (19 - (AnimCounter - 30)) * 2, (19 - (AnimCounter - 30)) / 5, 3, false, false)]; } if (AnimCounter < 50) { break; } if (((EnemyBehavior != 5) and (EnemyBehavior != 6)) and (EnemyBehavior != 7)) { Phase = 4; } else { Characters[NowTurning].Char.gotoAndStop(1); } } switch (EnemyBehavior) { case 1 : if (AnimCounter >= 17) { Characters[NowTurning].Enemy.Char.gotoAndStop(41 + (AnimCounter - 17)); } if (AnimCounter > 34) { Characters[NowTurning].Enemy.Char.gotoAndStop(1); } break; case 2 : if (AnimCounter <= 17) { Characters[NowTurning].Enemy.Char.gotoAndStop(60 + AnimCounter); } if ((AnimCounter > 17) and (AnimCounter <= 34)) { Characters[NowTurning].Enemy.Char.gotoAndStop(77 - (AnimCounter - 17)); } if (AnimCounter > 34) { Characters[NowTurning].Enemy.Char.gotoAndStop(1); } break; case 3 : if (AnimCounter >= 24) { Characters[NowTurning].Enemy.Char.gotoAndStop(41 + (AnimCounter - 24)); } if (AnimCounter > 41) { Characters[NowTurning].Enemy.Char.gotoAndStop(1); } break; case 4 : if (AnimCounter < 25) { Characters[NowTurning].Enemy.Char.filters = [new flash.filters.GlowFilter(16755268, AnimCounter / 30, AnimCounter * 3, AnimCounter * 3, AnimCounter / 10, 3, false, false)]; } else { Characters[NowTurning].Enemy.Char.filters = [new flash.filters.GlowFilter(16755268, (50 - AnimCounter) / 30, (50 - AnimCounter) * 3, (50 - AnimCounter) * 3, (50 - AnimCounter) / 10, 3, false, false)]; } break; case 5 : if ((AnimCounter >= 17) and (AnimCounter <= 48)) { Characters[NowTurning].Enemy.Char.gotoAndStop(102 + (AnimCounter - 17)); } if (AnimCounter >= 48) { Phase = 9; } break; case 6 : if ((AnimCounter >= 25) and (AnimCounter <= 56)) { Characters[NowTurning].Enemy.Char.gotoAndStop(102 + (AnimCounter - 25)); } if (AnimCounter >= 56) { Phase = 9; } break; case 7 : if ((AnimCounter >= 25) and (AnimCounter <= 50)) { Characters[NowTurning].Enemy.Char._alpha = 100 - ((AnimCounter - 25) * 4); } if (AnimCounter < 50) { break; } Phase = 9; } AnimCounter++; } if (Phase == 4) { Characters[1].Char.gotoAndStop(1); Characters[2].Char.gotoAndStop(1); FadeCounter = 0; Phase = 5; } if (Phase == 5) { FadeCounter++; Characters[NowTurning].Tiles[SelectedTile].Symbol.filters = [new flash.filters.BlurFilter(FadeCounter, FadeCounter, 3)]; Characters[NowTurning].Tiles[SelectedTile].Symbol._alpha = 100 - (FadeCounter * 5); if (FadeCounter >= 20) { Counter = 0; if (SelectedTile < 7) { Phase = 6; } else { Phase = 7; } } } if (Phase == 6) { Counter++; i = SelectedTile; while (i <= 7) { Characters[NowTurning].Tiles[i].Symbol._x = Characters[NowTurning].Tiles[i].OriginalX - (Counter * 5.7); i++; } if (Counter >= 10) { Phase = 7; } } if (Phase == 7) { i = SelectedTile; while (i <= 7) { Characters[NowTurning].Tiles[i].Symbol._x = Characters[NowTurning].Tiles[i].OriginalX; i++; } Characters[NowTurning].Tiles[SelectedTile].Symbol._alpha = 100; if (NowTurning == 2) { Characters[NowTurning].Tiles[SelectedTile].Symbol.Value._visible = false; } i = SelectedTile; while (i <= 6) { Characters[NowTurning].Tiles[i].Value = Characters[NowTurning].Tiles[i + 1].Value; i++; } Characters[NowTurning].Tiles[7].Value = random(PermitedTiles) + 1; i = 1; while (i <= 7) { Characters[NowTurning].Tiles[i].Symbol.Value.gotoAndStop(Characters[NowTurning].Tiles[i].Value); i++; } UpdatePlayersTiles(false); GetAlphaTo = Characters[NowTurning].Tiles[7].Symbol._alpha; Characters[NowTurning].Tiles[7].Symbol._alpha = 0; Phase = 8; Counter = 0; } if (Phase == 8) { Counter = Counter + 10; Characters[NowTurning].Tiles[7].Symbol._alpha = Counter; if (Counter >= GetAlphaTo) { Phase = 1; AffectHP = 0; for (i in Characters[NowTurning].Spells) { if (Characters[NowTurning].Spells[i].FirstTime) { Characters[NowTurning].Spells[i].FirstTime = false; } else { for (ii in Characters[NowTurning].Spells[i]) { if ((((Characters[NowTurning].Spells[i].Repeat[ii] and (ii != "Type")) and (ii != "Repeat")) and (ii != "Duration")) and (ii != "FirstTime")) { Characters[NowTurning][ii] = Characters[NowTurning][ii] + Characters[NowTurning].Spells[i][ii]; if (ii == "HP") { AffectHP = AffectHP + Characters[NowTurning].Spells[i][ii]; } } } Characters[NowTurning].Spells[i].Duration--; if (Characters[NowTurning].Spells[i].Duration <= 0) { for (ii in Characters[NowTurning].Spells[i]) { if (((((!Characters[NowTurning].Spells[i].Repeat[ii]) and (ii != "Type")) and (ii != "Repeat")) and (ii != "Duration")) and (ii != "FirstTime")) { Characters[NowTurning][ii] = Characters[NowTurning][ii] - Characters[NowTurning].Spells[i][ii]; } } Characters[NowTurning].Spells.splice(i, 1); } } } for (i in Characters[NowTurning].Curses) { for (ii in Characters[NowTurning].Curses[i]) { if (((Characters[NowTurning].Curses[i].Repeat[ii] and (ii != "Type")) and (ii != "Repeat")) and (ii != "Duration")) { Characters[NowTurning][ii] = Characters[NowTurning][ii] + Characters[NowTurning].Curses[i][ii]; if (ii == "HP") { AffectHP = AffectHP + Characters[NowTurning].Curses[i][ii]; } } } Characters[NowTurning].Curses[i].Duration--; if (Characters[NowTurning].Curses[i].Duration <= 0) { for (ii in Characters[NowTurning].Curses[i]) { if ((((!Characters[NowTurning].Curses[i].Repeat[ii]) and (ii != "Type")) and (ii != "Repeat")) and (ii != "Duration")) { Characters[NowTurning][ii] = Characters[NowTurning][ii] - Characters[NowTurning].Curses[i][ii]; } } Characters[NowTurning].Curses.splice(i, 1); } } if (Characters[NowTurning].AutoSelfHealing > 0) { Characters[NowTurning].HP = Characters[NowTurning].HP + Characters[NowTurning].AutoSelfHealing; AffectHP = AffectHP + Characters[NowTurning].AutoSelfHealing; } if (Characters[NowTurning].HP <= 0) { AffectHP = AffectHP + Characters[NowTurning].HP; Characters[NowTurning].HP = 0; Phase = 11; AnimCounter = 0; } if (Characters[NowTurning].HP > Characters[NowTurning].MaxHP) { AffectHP = AffectHP - (Characters[NowTurning].HP - Characters[NowTurning].MaxHP); Characters[NowTurning].HP = Characters[NowTurning].MaxHP; } if (Characters[NowTurning].Stamina > Characters[NowTurning].MaxStamina) { Characters[NowTurning].Stamina = Characters[NowTurning].MaxStamina; } if (Characters[NowTurning].Mana > Characters[NowTurning].MaxMana) { Characters[NowTurning].Mana = Characters[NowTurning].MaxMana; } for (i in Characters[NowTurning]) { if (Characters[NowTurning][i] < 0) { Characters[NowTurning][i] = 0; } } if (AffectHP != 0) { RunHPHit(NowTurning, AffectHP); } if (Phase != 11) { if (NowTurning == 1) { NowTurning = 2; } else { NowTurning = 1; } Characters[NowTurning].Stamina = Characters[NowTurning].Stamina + Characters[NowTurning].StaminaRecovery; Characters[NowTurning].Mana = Characters[NowTurning].Mana + Characters[NowTurning].ManaRecovery; if (Characters[NowTurning].Stamina > Characters[NowTurning].MaxStamina) { Characters[NowTurning].Stamina = Characters[NowTurning].MaxStamina; } if (Characters[NowTurning].Mana > Characters[NowTurning].MaxMana) { Characters[NowTurning].Mana = Characters[NowTurning].MaxMana; } if (NowTurning == 1) { SkipButton.enabled = true; } } UpdatePlayerInfo(); UpdatePlayersTiles(NowTurning == 1); } } if (Phase == 9) { if (NowTurning == 1) { VicDef.Inside.TheText = Text[46][Language].toUpperCase(); VicDef.Inside.Txt.setTextFormat(GreenText); } if (NowTurning == 2) { VicDef.Inside.TheText = Text[47][Language].toUpperCase(); VicDef.Inside.Txt.setTextFormat(RedText); } Counter = 0; Phase = 10; } if (Phase == 10) { Counter++; VicDef.gotoAndStop(Counter); if (Counter == 30) { for (i in OriginalParams) { Characters[1][i] = OriginalParams[i]; } if (NowTurning == 1) { Earn = (CurrLevel * 500) + (CurrLevel * Characters[1].HP); if (Characters[1].HP == Characters[1].MaxHP) { Earn = Earn * 2; } if (CurrLevel < 14) { Money = Money + Earn; Score = Score + Math.round(Earn / 2); SaveGame(0, ((("autosave \"" + Characters[1].Name) + " l.") + (CurrLevel + 1)) + "\""); gotoAndStop ("Between"); } else { Score = Score + (Math.round(Earn / 2) + 5000); gotoAndStop ("Game Passed"); } } if (NowTurning == 2) { gotoAndStop ("Dead"); } } } if (Phase == 11) { Characters[NowTurning].Char.gotoAndStop(102 + AnimCounter); if (AnimCounter >= 31) { if (NowTurning == 1) { NowTurning = 2; } else { NowTurning = 1; } Phase = 9; } AnimCounter++; } }
Frame 9
gotoAndPlay ("Cycle");
Frame 10
gotoAndStop ("Level End");
Frame 12
gotoAndStop ("Level End");
Frame 13
gotoAndStop ("Dead");
Frame 14
YoureDeadTxt = Text[101][Language].toUpperCase(); WhatToDoTxt = Text[102][Language]; AutosaveButton.LoadSavedTxt = Text[103][Language].toUpperCase(); SSButt.SubmitScoreTxt = Text[104][Language].toUpperCase(); TMMTxt = Text[107][Language].toUpperCase(); ScoreTxt = (Text[105][Language].toUpperCase() + " ") + Score; if (Score <= LastSubmitted) { SSButt._alpha = 30; SSButt.TheButton.enabled = false; } if (!(Saved.data.Slots[0] instanceof Object)) { AutosaveButton._alpha = 30; AutosaveButton.TheButton.enabled = false; } _root.kongregateStats.submit("Score", Score);
Frame 15
gotoAndStop ("Dead");
Frame 16
gotoAndStop ("Between");
Frame 17
if ((CurrLevel == 3) or (CurrLevel == 10)) { LevelPassedTxt = (Characters[2].Name.toUpperCase() + " ") + Text[118][Language].toUpperCase(); } else { LevelPassedTxt = (Characters[2].Name.toUpperCase() + " ") + Text[116][Language].toUpperCase(); } WhatToDoTxt = Text[102][Language]; ContinueTxt = Text[117][Language].toUpperCase(); ScoreTxt = (Text[105][Language].toUpperCase() + " ") + Score; _root.kongregateStats.submit("Score", Score); _root.kongregateStats.submit("LevelPassed", CurrLevel);
Frame 18
gotoAndStop ("Between");
Frame 19
gotoAndStop ("Game Passed");
Frame 20
ScoreTxt = (Text[105][Language].toUpperCase() + " ") + Score; CongratulationsTxt = Text[106][Language]; SubmitScoreTxt = Text[104][Language].toUpperCase(); _root.kongregateStats.submit("Score", Score); _root.kongregateStats.submit("LevelPassed", CurrLevel);
Frame 21
gotoAndStop ("Game Passed");
Frame 22
gotoAndStop ("Submit Score");
Symbol 13 Button
on (press) { getURL ("http://www.sugar-free-games.com", "_SELF"); }
Symbol 21 MovieClip Frame 100
_parent.gotoAndPlay("Language Select");
Symbol 38 Button
on (release) { Language = 0; gotoAndStop ("Main Menu"); }
Symbol 39 Button
on (release) { Language = 1; gotoAndStop ("Main Menu"); }
Symbol 40 Button
on (release) { Language = 2; gotoAndStop ("Main Menu"); }
Symbol 63 Button
on (release) { gotoAndStop ("Char Setup"); }
Symbol 64 Button
on (release) { OpenOptions(4); }
Symbol 65 Button
on (release) { OpenOptions(5); }
Symbol 66 Button
on (press) { getURL ("http://www.sugar-free-games.com/13guardians.php", "_blank"); }
Symbol 67 Button
on (press) { getURL ("http://www.sugar-free-games.com/showgame.php?game=1313", "_blank"); }
Symbol 68 Button
on (press) { getURL ("http://www.sugar-free-games.com", "_blank"); }
Symbol 79 Button
on (release) { _parent.CloseOptions(); }
Symbol 80 Button
on (release) { gotoAndStop (3); }
Symbol 81 Button
on (release) { gotoAndStop (2); }
Symbol 82 Button
on (release) { gotoAndStop (5); }
Symbol 101 Button
on (release) { gotoAndStop (4); }
Symbol 102 Button
on (release) { gotoAndStop (1); }
Symbol 103 Button
on (release) { _parent.gotoAndStop("Dead"); _parent.CloseOptions(); }
Symbol 110 Button
on (press) { _parent.SelectSlot(Index); }
Symbol 115 Button
on (release) { _parent._parent.LoadGame(_parent.SelectedSlot); _parent._parent.gotoAndStop("Level End"); _parent._parent.CloseOptions(); }
Symbol 119 Button
on (release) { if (_parent.FromMain) { _parent.CloseOptions(); } else { gotoAndStop (1); } }
Symbol 122 MovieClip Frame 1
function SetCheckBox() { if (_parent.SoundOn) { SoundCB.gotoAndStop(1); _parent.SoundControl.setVolume(100); } else { SoundCB.gotoAndStop(2); _parent.SoundControl.setVolume(0); } } function SetQualityCB() { HighCB.gotoAndStop(2); MediumCB.gotoAndStop(2); LowCB.gotoAndStop(2); if (_parent._quality == "HIGH") { HighCB.gotoAndStop(1); } if (_parent._quality == "MEDIUM") { MediumCB.gotoAndStop(1); } if (_parent._quality == "LOW") { LowCB.gotoAndStop(1); } } SetCheckBox(); SoundCB.onPress = function () { _parent.SoundOn = !_parent.SoundOn; SetCheckBox(); }; SetQualityCB(); HighCB.onPress = function () { _parent._quality = "HIGH"; SetQualityCB(); }; MediumCB.onPress = function () { _parent._quality = "MEDIUM"; SetQualityCB(); }; LowCB.onPress = function () { _parent._quality = "LOW"; SetQualityCB(); };
Symbol 122 MovieClip Frame 2
AreYouSureTxt = _parent.Text[83][_parent.Language]; YesTxt = _parent.Text[84][_parent.Language].toUpperCase(); NoTxt = _parent.Text[85][_parent.Language].toUpperCase();
Symbol 122 MovieClip Frame 3
AreYouSureTxt = _parent.Text[86][_parent.Language]; YesTxt = _parent.Text[84][_parent.Language].toUpperCase(); NoTxt = _parent.Text[85][_parent.Language].toUpperCase();
Symbol 122 MovieClip Frame 4
function SelectSlot(Ind) { var _local2; SelectedSlot = Ind; _local2 = 0; while (_local2 <= 7) { if (_local2 == SelectedSlot) { this["Slot" + _local2].gotoAndStop(1); } else { this["Slot" + _local2].gotoAndStop(2); } _local2++; } LoadButton._alpha = 100; LoadButton.TheButton.enabled = true; } SelectSlotTxt = _parent.Text[80][_parent.Language]; LoadTitle = _parent.Text[74][_parent.Language].toUpperCase(); SelectedSlot = 0; LoadButton._alpha = 30; LoadButton.TheButton.enabled = false; LoadButton.TheText = _parent.Text[74][_parent.Language].toUpperCase(); CancelButtonTxt = _parent.Text[81][_parent.Language].toUpperCase(); i = 0; while (i <= 7) { this["Slot" + i].gotoAndStop(2); this["Slot" + i].Index = i; if (_parent.Saved.data.Slots[i] instanceof Object) { SName = _parent.Saved.data.Slots[i].Name; this["Slot" + i].TheButton.enabled = true; this["Slot" + i]._alpha = 100; } else { SName = _parent.Text[82][_parent.Language]; this["Slot" + i].TheButton.enabled = false; this["Slot" + i]._alpha = 50; } this["Slot" + i].TheText = (i + ". ") + SName; i++; }
Symbol 122 MovieClip Frame 5
CancelButtonTxt = _parent.Text[115][_parent.Language].toUpperCase(); InstructionsTxt = _parent.Instructions[_parent.Language];
Symbol 136 Button
on (release) { for (prm in Profiles[SelectedProfile]) { Characters[1][prm] = Profiles[SelectedProfile][prm]; } Characters[1].Name = PlayerName.text; gotoAndPlay ("Init"); }
Symbol 511 MovieClip Frame 1
stop();
Symbol 525 MovieClip Frame 1
stop();
Symbol 621 Button
on (press) { MessageText = Text[43][Language]; MT._visible = true; CancelButt._visible = true; Phase = 13; var i; i = 1; while (i <= 7) { Characters[1].Tiles[i].Symbol.enabled = true; i++; } SkipButton.enabled = false; }
Symbol 622 Button
on (release) { OpenOptions(1); FromMain = false; }
Symbol 625 MovieClip Frame 1
stop();
Symbol 726 Button
on (press) { MessageText = Text[43][Language]; CancelButt._visible = true; Phase = 13; var i; i = 1; while (i <= 7) { Characters[1].Tiles[i].Symbol.enabled = true; i++; } SkipButton.enabled = false; }
Symbol 729 Button
on (release) { gotoAndStop (2); }
Symbol 731 Button
on (release) { gotoAndStop (3); }
Symbol 744 Button
on (release) { for (i in _parent._parent._parent[Reference + "Upgrades"][Level]) { if (i != "Price") { _parent._parent._parent.Characters[1][i] = _parent._parent._parent.Characters[1][i] + _parent._parent._parent[Reference + "Upgrades"][Level][i]; } } _parent._parent._parent.Characters[1][Reference]++; _parent._parent._parent.Money = _parent._parent._parent.Money - Price; _parent._parent.UpdateShop(); }
Symbol 793 Button
on (release) { gotoAndStop (1); }
Symbol 794 Button
on (release) { _parent.CurrLevel++; _parent.gotoAndPlay("Init"); }
Symbol 795 Button
on (press) { SelectedItem++; UpdateShop(); }
Symbol 796 Button
on (press) { SelectedItem--; UpdateShop(); }
Symbol 797 Button
on (release) { _parent.Characters[1].MagicDefense = _parent.Characters[1].MagicDefense + _parent.Items[_parent.ShopItems[SelectedItem]].MagicDefense; _parent.Money = _parent.Money - _parent.Items[_parent.ShopItems[SelectedItem]].Price; _parent.YourItems.push(_parent.ShopItems[SelectedItem]); _parent.ShopItems.splice(SelectedItem, 1); UpdateShop(); }
Symbol 800 Button
on (release) { _parent._parent.SaveGame(_parent.SelectedSlot, _parent.SlotNameInput); _parent.gotoAndStop(1); }
Symbol 809 MovieClip Frame 1
function UpdateSkills() { ExPAmount = _parent.Experience; i = 0; while (i <= 13) { this[("S" + i) + "Name"] = _parent.ParRef[SkillsOrder[i]][_parent.Language]; CurrVal = _parent.Characters[1][SkillsOrder[i]]; NextPrice = Math.round(_parent.BasicPrices[SkillsOrder[i]] * (CurrVal + 1)); this[("S" + i) + "Value"] = CurrVal; this[("S" + i) + "Price"] = (NextPrice + " ") + _parent.Text[49][_parent.Language]; if (NextPrice <= _parent.Experience) { this["IncrButt" + i]._alpha = 100; this["IncrButt" + i].enabled = true; this["IncrButt" + i].TheButton.enabled = true; this["IncrButt" + i].Param = SkillsOrder[i]; this["IncrButt" + i].Price = NextPrice; this["IncrButt" + i].onPress = function () { _parent.Characters[1][this.Param]++; _parent.Experience = _parent.Experience - this.Price; UpdateSkills(); }; } else { this["IncrButt" + i]._alpha = 30; this["IncrButt" + i].enabled = false; this["IncrButt" + i].TheButton.enabled = false; } i++; } } stop(); Title = _parent.Text[48][_parent.Language].toUpperCase(); AvailableExP = _parent.Text[50][_parent.Language] + ":"; _parent.Experience = Math.round(_parent.Experience); SkillNameTxt = _parent.Text[51][_parent.Language]; CurrentValueTxt = _parent.Text[52][_parent.Language]; IncreasementPriceTxt = _parent.Text[53][_parent.Language]; IncreaseTxt = _parent.Text[54][_parent.Language]; ShopButtonTxt = _parent.Text[55][_parent.Language].toUpperCase(); SaveButtonTxt = _parent.Text[75][_parent.Language].toUpperCase(); SkillsOrder = ["MaxHP", "MaxStamina", "StaminaRecovery", "HitDamage", "AvoidHit", "HealingEfficiency", "AutoSelfHealing", "MaxMana", "ManaRecovery", "MagicAttackDamage", "SpellCursePower", "SpellCurseDuration", "AvoidMagicAttack", "AvoidCurse"]; UpdateSkills();
Symbol 809 MovieClip Frame 2
function UpdateShop() { var _local3; var _local5; var _local4; MoneyAmount = _parent.Money; PhysicalDefenseTxt = (_parent.ParRef.PhysicalDefense[_parent.Language] + ": ") + _parent.Characters[1].PhysicalDefense; MagicDefenseTxt = (_parent.ParRef.MagicDefense[_parent.Language] + ": ") + _parent.Characters[1].MagicDefense; _parent.GenerateAnim(_parent.Characters[1]); for (_local3 in _parent.Characters[1].Anim) { CharSample[_local3].gotoAndStop(_parent.Characters[1].Anim[_local3]); } _local3 = 1; while (_local3 <= 3) { if (_local3 == 1) { Reference = "Helmet"; } if (_local3 == 2) { Reference = "Armor"; } if (_local3 == 3) { Reference = "Sword"; } this["Upgrade" + _local3].NameText = _parent.Text[59 + _local3][_parent.Language].toUpperCase(); _local5 = _parent.Characters[1][Reference] + 1; if (_local5 < _parent[Reference + "Upgrades"].length) { this["Upgrade" + _local3].ParamsText = ""; for (_local4 in _parent[Reference + "Upgrades"][_local5]) { if ((((_local4 == "PhysicalDefense") or (_local4 == "MagicDefense")) or (_local4 == "HitDamage")) or (_local4 == "MagicAttackDamage")) { this["Upgrade" + _local3].ParamsText = this["Upgrade" + _local3].ParamsText + (((_parent.ParRef[_local4][_parent.Language] + " +") + _parent[Reference + "Upgrades"][_local5][_local4]) + "\r"); } } this["Upgrade" + _local3].PriceText = (_parent.Text[63][_parent.Language] + ": ") + _parent[Reference + "Upgrades"][_local5].Price; this["Upgrade" + _local3].UpgradeButton.TheText = _parent.Text[64][_parent.Language].toUpperCase(); this["Upgrade" + _local3].UpgradeButton.NEM = _parent.Text[65][_parent.Language]; if (_parent[Reference + "Upgrades"][_local5].Price <= _parent.Money) { this["Upgrade" + _local3].UpgradeButton.gotoAndStop(1); } else { this["Upgrade" + _local3].UpgradeButton.gotoAndStop(2); } this["Upgrade" + _local3].UpgradeButton.Reference = Reference; this["Upgrade" + _local3].UpgradeButton.Price = _parent[Reference + "Upgrades"][_local5].Price; this["Upgrade" + _local3].UpgradeButton.Level = _local5; } else { this["Upgrade" + _local3].PriceText = ""; this["Upgrade" + _local3].UpgradeButton._visible = false; this["Upgrade" + _local3].ParamsText = _parent.Text[66][_parent.Language]; } _local3++; } if (SelectedItem >= _parent.ShopItems.length) { SelectedItem = 0; } if (SelectedItem < 0) { SelectedItem = _parent.ShopItems.length - 1; } if (_parent.ShopItems.length == 0) { ItemToBuy._visible = false; ItemDefense = _parent.Text[70][_parent.Language]; ItemName = ""; ItemPrice = ""; PressNext.enabled = false; PressPrev.enabled = false; PressBuy.enabled = false; BuyButton._alpha = 30; } else { ItemToBuy.gotoAndStop(_parent.ShopItems[SelectedItem]); ItemName = _parent.Items[_parent.ShopItems[SelectedItem]].Name[_parent.Language]; ItemDefense = (_parent.ParRef.MagicDefense[_parent.Language] + " +") + _parent.Items[_parent.ShopItems[SelectedItem]].MagicDefense; ItemPrice = (_parent.ParRef.Price[_parent.Language] + ": ") + _parent.Items[_parent.ShopItems[SelectedItem]].Price; if (_parent.Items[_parent.ShopItems[SelectedItem]].Price <= _parent.Money) { BuyButton._alpha = 100; PressBuy.enabled = true; } else { BuyButton._alpha = 30; PressBuy.enabled = false; } } _local3 = 0; while (_local3 <= 13) { if (_local3 >= _parent.YourItems.length) { this["YourItem" + _local3]._visible = false; } else { this["YourItem" + _local3]._visible = true; this["YourItem" + _local3].gotoAndStop(_parent.YourItems[_local3]); } _local3++; } } Title = _parent.Text[56][_parent.Language].toUpperCase(); AvailableMoney = _parent.Text[57][_parent.Language] + ":"; CharSample.gotoAndStop(1); BackToSkillsTxt = _parent.Text[58][_parent.Language].toUpperCase(); NextLevelTxt = _parent.Text[59][_parent.Language].toUpperCase(); YourItemsTxt = _parent.Text[67][_parent.Language].toUpperCase(); BuyItemsTxt = _parent.Text[68][_parent.Language].toUpperCase(); BuyButton.Txt = _parent.Text[69][_parent.Language].toUpperCase(); SelectedItem = 0; UpdateShop();
Symbol 809 MovieClip Frame 3
function SelectSlot(Ind) { var _local2; SelectedSlot = Ind; _local2 = 1; while (_local2 <= 7) { if (_local2 == SelectedSlot) { this["Slot" + _local2].gotoAndStop(1); } else { this["Slot" + _local2].gotoAndStop(2); } _local2++; } SlotName.onChanged(); } Title = _parent.Text[75][_parent.Language].toUpperCase(); SaveButton.TheText = _parent.Text[75][_parent.Language].toUpperCase(); CancelTxt = _parent.Text[81][_parent.Language].toUpperCase(); EnterNameTxt = _parent.Text[79][_parent.Language]; SelectSlotTxt = _parent.Text[80][_parent.Language]; SlotNameInput = ""; SelectedSlot = 0; SlotName.onChanged = function () { if ((SlotNameInput.length > 0) and (SelectedSlot > 0)) { SaveButton._alpha = 100; SaveButton.TheButton.enabled = true; } else { SaveButton._alpha = 30; SaveButton.TheButton.enabled = false; } }; i = 1; while (i <= 7) { this["Slot" + i].gotoAndStop(2); this["Slot" + i].Index = i; if (_parent.Saved.data.Slots[i] instanceof Object) { SaveName = _parent.Saved.data.Slots[i].Name; } else { SaveName = _parent.Text[82][_parent.Language]; } this["Slot" + i].TheText = (i + ". ") + SaveName; i++; } SaveButton._alpha = 30; SaveButton.TheButton.enabled = false;
Symbol 815 Button
on (release) { _parent.LoadGame(0); _parent.gotoAndStop("Level End"); }
Symbol 818 Button
on (release) { _parent.gotoAndStop("Submit Score"); }
Symbol 821 Button
on (release) { gotoAndStop ("Main Menu"); }
Symbol 825 Button
on (release) { gotoAndStop ("Level End"); }
Symbol 829 Button
on (release) { gotoAndStop ("Submit Score"); }
Symbol 833 Button
on (press) { if (UserName.length > 0) { _parent.LastSubmitted = _parent.TotalScore; _parent.SaveGame(); Masks = new Array("lkjsdfKSDFJiasdfr9egtrt456", "LKJorijforei9940358safLKlkjri95690864", "SDJKireg985435'68sdfkjgjnuren`\u00F1vmnz.,", "DSKLFjireg54098948'63oipgjoipjj45gjoasdn\u00F1sd", "sdfakj95904567odgh98Uuhg950=hogiuhtriunvperuy", "Fjir9j540jnsdnbioUHC98re40g50gjba90g65jg", "SDAig5490'43yhsdhuvihtr5498uicfahrieuhUHDFiur"); Data = new Array(); Data[0] = random(Masks.length); Data[1] = random(Masks[Data[0]].length); Data[2] = UserName.length; ScoreSt = UserScore.toString(); Data[3] = ScoreSt.length; i = 0; while (i < Data[2]) { Data[5 + i] = ord(UserName.charAt(i)); i++; } i = 0; while (i < Data[3]) { Data[(5 + Data[2]) + i] = ord(ScoreSt.charAt(i)); i++; } CheckSum = 0; i = 5; while (i < Data.length) { CheckSum = CheckSum + Data[i]; i++; } Data[4] = CheckSum % 100; COS = Data[1]; i = 2; while (i < Data.length) { MaskCo = ord(Masks[Data[0]].charAt(COS)) % 40; if (MaskCo == 0) { MaskCo = 40; } Data[i] = Data[i] + ord(Masks[Data[0]].charAt(COS)); Data[i] = Data[i] * MaskCo; COS++; if (COS >= Masks[Data[0]].length) { COS = 0; } i++; } Output = Data.join("x"); Dt.res = Output; SendData = true; RName = UserName; RScore = UserScore; gotoAndStop (4); } else { Nm.gotoAndPlay(2); } }
Symbol 834 Button
on (press) { _parent.gotoAndStop("Main Menu"); }
Symbol 844 Button
on (press) { getURL ("http://www.sugar-free-games.com", "_blank"); }
Symbol 848 Button
on (press) { SendData = true; }
Symbol 854 MovieClip Frame 1
Ind = ScoreInd; Par = _parent.Score; YourScoreIsTxt = _parent.Text[105][_parent.Language].toUpperCase(); EnterNameTxt = _parent.Text[90][_parent.Language]; UName.text = _parent.Characters[1].Name; SubmitTxt = _parent.Text[104][_parent.Language].toUpperCase(); CancelTxt = _parent.Text[81][_parent.Language].toUpperCase(); NoteTxt = _parent.Text[108][_parent.Language]; ScoreText = _parent.Score; UserScore = _parent.Score; Selection.setFocus(UName); _parent.Score = 0; stop();
Instance of Symbol 845 MovieClip "Dt" in Symbol 854 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.SendData) { getURL ("http://www.sugar-free-games.com/13guardians.php", "_blank", "POST"); _parent.SendData = false; } }
Symbol 854 MovieClip Frame 2
gotoAndStop (1);
Symbol 854 MovieClip Frame 3
gotoAndStop (4);
Symbol 854 MovieClip Frame 4
RName = (_parent.Text[110][_parent.Language] + ": ") + RName; RScore = (_parent.Text[71][_parent.Language] + ": ") + RScore; InfoSentTxt = _parent.Text[109][_parent.Language]; RetryTxt = _parent.Text[111][_parent.Language].toUpperCase(); DoneTxt = _parent.Text[112][_parent.Language].toUpperCase(); CouldNotSeeTxt = _parent.Text[113][_parent.Language]; stop();
Symbol 854 MovieClip Frame 5
gotoAndStop (4);

Library Items

Symbol 1 Sound [SWORDSWING]Used by:Timeline
Symbol 2 GraphicUsed by:20  Timeline
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:21
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:21
Symbol 9 FontUsed by:10 509 619 620 623 630 639 666
Symbol 10 TextUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:21
Symbol 12 GraphicUsed by:13 110 525 844
Symbol 13 ButtonUses:12Used by:21
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClipUses:15Used by:21
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:21
Symbol 20 MovieClipUses:2Used by:21
Symbol 21 MovieClipUses:5 8 11 13 16 19 20Used by:Timeline
Symbol 22 Sound [SWORDHIT]Used by:Timeline
Symbol 23 Sound [SPELLCURSE]Used by:Timeline
Symbol 24 Sound [MAGICATTACK]Used by:Timeline
Symbol 25 Sound [HEAL]Used by:Timeline
Symbol 26 BitmapUsed by:30
Symbol 27 BitmapUsed by:30
Symbol 28 BitmapUsed by:30
Symbol 29 BitmapUsed by:30 69 123
Symbol 30 GraphicUses:26 27 28 29Used by:Timeline
Symbol 31 FontUsed by:32 33 34 53 54 55 56 57 58 71 72 73 74 75 76 77 78 83 90 91 92 93 94 97 98 107 109 112 114 118 120 124 127 128 129 130 131 132 137 608 614 615 616 632 638 667 670 671 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 725 728 730 739 779 780 781 782 783 784 785 786 787 790 792 798 799 802 805 806 807 808 810 811 812 814 817 820 822 823 824 826 827 828 831 832 837 838 839 840 846 847 849 850 851
Symbol 32 TextUses:31Used by:Timeline
Symbol 33 TextUses:31Used by:Timeline
Symbol 34 TextUses:31Used by:Timeline
Symbol 35 GraphicUsed by:Timeline
Symbol 36 GraphicUsed by:38 39 40
Symbol 37 GraphicUsed by:38 39 40
Symbol 38 ButtonUses:36 37Used by:Timeline
Symbol 39 ButtonUses:36 37Used by:Timeline
Symbol 40 ButtonUses:36 37Used by:Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:49
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:49
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:44 46 48Used by:Timeline
Symbol 50 BitmapUsed by:52 70 113 123 813 830
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:50 51Used by:Timeline
Symbol 53 EditableTextUses:31Used by:Timeline
Symbol 54 EditableTextUses:31Used by:Timeline
Symbol 55 EditableTextUses:31Used by:Timeline
Symbol 56 EditableTextUses:31Used by:Timeline
Symbol 57 EditableTextUses:31Used by:Timeline
Symbol 58 EditableTextUses:31Used by:Timeline
Symbol 59 FontUsed by:60 121 133 134 135 609 610 611 631 636 637 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 668 740 741 743 745 788 791 841 852 853
Symbol 60 EditableTextUses:59Used by:Timeline
Symbol 61 GraphicUsed by:63 64 65 66 67 68 79 80 81 82 115 119 136 729 731 793 794 800 815 818 821 825 829 833 834 848
Symbol 62 GraphicUsed by:63 64 65 66 67 68 79 80 81 82 115 119 136 729 731 793 794 800 815 818 821 825 829 833 834 848
Symbol 63 ButtonUses:61 62Used by:Timeline
Symbol 64 ButtonUses:61 62Used by:Timeline
Symbol 65 ButtonUses:61 62Used by:Timeline
Symbol 66 ButtonUses:61 62Used by:122  Timeline
Symbol 67 ButtonUses:61 62Used by:122  Timeline
Symbol 68 ButtonUses:61 62Used by:122  Timeline
Symbol 69 GraphicUses:29Used by:122  Timeline
Symbol 70 GraphicUses:50Used by:122
Symbol 71 EditableTextUses:31Used by:122
Symbol 72 EditableTextUses:31Used by:122
Symbol 73 EditableTextUses:31Used by:122
Symbol 74 EditableTextUses:31Used by:122
Symbol 75 EditableTextUses:31Used by:122
Symbol 76 EditableTextUses:31Used by:122
Symbol 77 EditableTextUses:31Used by:122
Symbol 78 EditableTextUses:31Used by:122
Symbol 79 ButtonUses:61 62Used by:122
Symbol 80 ButtonUses:61 62Used by:122
Symbol 81 ButtonUses:61 62Used by:122
Symbol 82 ButtonUses:61 62Used by:122
Symbol 83 EditableTextUses:31Used by:122
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:89
Symbol 86 GraphicUsed by:89
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:89
Symbol 89 MovieClipUses:85 86 88Used by:122  Timeline
Symbol 90 EditableTextUses:31Used by:122
Symbol 91 EditableTextUses:31Used by:122
Symbol 92 EditableTextUses:31Used by:122
Symbol 93 EditableTextUses:31Used by:122
Symbol 94 EditableTextUses:31Used by:122
Symbol 95 BitmapUsed by:96 618 724 735 742
Symbol 96 GraphicUses:95Used by:122
Symbol 97 EditableTextUses:31Used by:122
Symbol 98 EditableTextUses:31Used by:122
Symbol 99 GraphicUsed by:101 102 103 621 622 726 744 795 796 797
Symbol 100 GraphicUsed by:101 102 103 621 622 726 744 795 796 797
Symbol 101 ButtonUses:99 100Used by:122
Symbol 102 ButtonUses:99 100Used by:122
Symbol 103 ButtonUses:99 100Used by:122
Symbol 104 GraphicUsed by:122 809
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:105Used by:122
Symbol 107 EditableTextUses:31Used by:122
Symbol 108 GraphicUsed by:111
Symbol 109 EditableTextUses:31Used by:111
Symbol 110 ButtonUses:12Used by:111
Symbol 111 MovieClipUses:108 109 110Used by:122 809
Symbol 112 EditableTextUses:31Used by:122
Symbol 113 GraphicUses:50Used by:116 122 801 809
Symbol 114 EditableTextUses:31Used by:116
Symbol 115 ButtonUses:61 62Used by:116
Symbol 116 MovieClipUses:113 114 115Used by:122
Symbol 117 GraphicUsed by:122
Symbol 118 EditableTextUses:31Used by:122
Symbol 119 ButtonUses:61 62Used by:122
Symbol 120 EditableTextUses:31Used by:122
Symbol 121 EditableTextUses:59Used by:122
Symbol 122 MovieClipUses:69 70 71 72 73 74 75 76 77 78 79 80 81 82 66 67 68 83 89 90 91 92 93 94 96 97 98 101 102 103 104 106 107 111 112 116 113 117 118 119 120 121Used by:Timeline
Symbol 123 GraphicUses:50 29Used by:Timeline
Symbol 124 EditableTextUses:31Used by:Timeline
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125Used by:809  Timeline
Symbol 127 EditableTextUses:31Used by:Timeline
Symbol 128 EditableTextUses:31Used by:Timeline
Symbol 129 EditableTextUses:31Used by:Timeline
Symbol 130 EditableTextUses:31Used by:Timeline
Symbol 131 EditableTextUses:31Used by:Timeline
Symbol 132 EditableTextUses:31Used by:Timeline
Symbol 133 EditableTextUses:59Used by:Timeline
Symbol 134 EditableTextUses:59Used by:Timeline
Symbol 135 EditableTextUses:59Used by:Timeline
Symbol 136 ButtonUses:61 62Used by:Timeline
Symbol 137 EditableTextUses:31Used by:Timeline
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:Timeline
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:150
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:150
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:150
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:150
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClipUses:141 143 145 147 149Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:182
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:182
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:182
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:182
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:182
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:182
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:182
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:182
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:182
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:182
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:182
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:182
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:182
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:182
Symbol 179 GraphicUsed by:182
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:182
Symbol 182 MovieClipUses:152 154 156 158 160 162 164 166 168 170 172 174 176 178 179 181Used by:502
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:218
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:218
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:218
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:218
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:218
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:218
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:218
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:218
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:218
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:218
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:218
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:218
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:218
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:218
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:218
Symbol 213 BitmapUsed by:214
Symbol 214 GraphicUses:213Used by:218
Symbol 215 GraphicUsed by:218
Symbol 216 BitmapUsed by:217
Symbol 217 GraphicUses:216Used by:218
Symbol 218 MovieClipUses:184 186 188 190 192 194 196 198 200 202 204 206 208 210 212 214 215 217Used by:502
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:254
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:254
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:254
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:254
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:254
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:254
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:254
Symbol 233 BitmapUsed by:234
Symbol 234 GraphicUses:233Used by:254
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:254
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:254
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:254
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:254
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:254
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:254
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:254
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:254
Symbol 251 GraphicUsed by:254
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClipUses:220 222 224 226 228 230 232 234 236 238 240 242 244 246 248 250 251 253Used by:502
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:288
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:288
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:288
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:288
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:288
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:288
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:288
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:288
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:288
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:288
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:288
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:288
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:288
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:288
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:288
Symbol 285 GraphicUsed by:288
Symbol 286 BitmapUsed by:287
Symbol 287 GraphicUses:286Used by:288
Symbol 288 MovieClipUses:256 258 260 262 264 266 268 270 272 274 276 278 280 282 284 285 287Used by:502
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:322
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:322
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:322
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:322
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:322
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:322
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:322
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:322
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:322
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:322
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:322
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:322
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:322
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:322
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:322
Symbol 319 GraphicUsed by:322
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:322
Symbol 322 MovieClipUses:290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 319 321Used by:502
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:354
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:354
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:354
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:354
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:354
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:354
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:354
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:354
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:354
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:354
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:354
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:354
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:354
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:354
Symbol 351 GraphicUsed by:354
Symbol 352 BitmapUsed by:353
Symbol 353 GraphicUses:352Used by:354
Symbol 354 MovieClipUses:324 326 328 330 332 334 336 338 340 342 344 346 348 350 351 353Used by:502
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:382
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:382
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:382
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:382
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:382
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:382
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:382
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:382
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:382
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:382
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:382
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:382
Symbol 379 GraphicUsed by:382
Symbol 380 BitmapUsed by:381
Symbol 381 GraphicUses:380Used by:382
Symbol 382 MovieClipUses:356 358 360 362 364 366 368 370 372 374 376 378 379 381Used by:502
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:420
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:420
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:420
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:420
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:420
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:420
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:420
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:420
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:420
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:420
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:420
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:420
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:420
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:420
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:420
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:420
Symbol 415 BitmapUsed by:416
Symbol 416 GraphicUses:415Used by:420
Symbol 417 GraphicUsed by:420
Symbol 418 BitmapUsed by:419
Symbol 419 GraphicUses:418Used by:420
Symbol 420 MovieClipUses:384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414 416 417 419Used by:502
Symbol 421 BitmapUsed by:422
Symbol 422 GraphicUses:421Used by:460
Symbol 423 BitmapUsed by:424
Symbol 424 GraphicUses:423Used by:460
Symbol 425 BitmapUsed by:426
Symbol 426 GraphicUses:425Used by:460
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:460
Symbol 429 BitmapUsed by:430
Symbol 430 GraphicUses:429Used by:460
Symbol 431 BitmapUsed by:432
Symbol 432 GraphicUses:431Used by:460
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:460
Symbol 435 BitmapUsed by:436
Symbol 436 GraphicUses:435Used by:460
Symbol 437 BitmapUsed by:438
Symbol 438 GraphicUses:437Used by:460
Symbol 439 BitmapUsed by:440
Symbol 440 GraphicUses:439Used by:460
Symbol 441 BitmapUsed by:442
Symbol 442 GraphicUses:441Used by:460
Symbol 443 BitmapUsed by:444
Symbol 444 GraphicUses:443Used by:460
Symbol 445 BitmapUsed by:446
Symbol 446 GraphicUses:445Used by:460
Symbol 447 BitmapUsed by:448
Symbol 448 GraphicUses:447Used by:460
Symbol 449 BitmapUsed by:450
Symbol 450 GraphicUses:449Used by:460
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:460
Symbol 453 BitmapUsed by:454
Symbol 454 GraphicUses:453Used by:460
Symbol 455 BitmapUsed by:456
Symbol 456 GraphicUses:455Used by:460
Symbol 457 GraphicUsed by:460
Symbol 458 BitmapUsed by:459
Symbol 459 GraphicUses:458Used by:460
Symbol 460 MovieClipUses:422 424 426 428 430 432 434 436 438 440 442 444 446 448 450 452 454 456 457 459Used by:502
Symbol 461 BitmapUsed by:462
Symbol 462 GraphicUses:461Used by:501
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:501
Symbol 465 BitmapUsed by:466
Symbol 466 GraphicUses:465Used by:501
Symbol 467 BitmapUsed by:468
Symbol 468 GraphicUses:467Used by:501
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:501
Symbol 471 BitmapUsed by:472
Symbol 472 GraphicUses:471Used by:481
Symbol 473 BitmapUsed by:474
Symbol 474 GraphicUses:473Used by:481
Symbol 475 BitmapUsed by:476
Symbol 476 GraphicUses:475Used by:481
Symbol 477 BitmapUsed by:478
Symbol 478 GraphicUses:477Used by:481
Symbol 479 BitmapUsed by:480
Symbol 480 GraphicUses:479Used by:481
Symbol 481 MovieClipUses:472 474 476 478 480Used by:501
Symbol 482 BitmapUsed by:483
Symbol 483 GraphicUses:482Used by:501
Symbol 484 BitmapUsed by:485
Symbol 485 GraphicUses:484Used by:501
Symbol 486 BitmapUsed by:487
Symbol 487 GraphicUses:486Used by:501
Symbol 488 BitmapUsed by:489
Symbol 489 GraphicUses:488Used by:501
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:501
Symbol 492 BitmapUsed by:493
Symbol 493 GraphicUses:492Used by:501
Symbol 494 GraphicUsed by:501
Symbol 495 BitmapUsed by:496
Symbol 496 GraphicUses:495Used by:497
Symbol 497 MovieClipUses:496Used by:498
Symbol 498 MovieClipUses:497Used by:501
Symbol 499 BitmapUsed by:500
Symbol 500 GraphicUses:499Used by:501
Symbol 501 MovieClipUses:462 464 466 468 470 481 483 485 487 489 491 493 494 498 500Used by:502
Symbol 502 MovieClipUses:182 218 254 288 322 354 382 420 460 501Used by:809  Timeline
Symbol 503 BitmapUsed by:504
Symbol 504 GraphicUses:503Used by:508
Symbol 505 BitmapUsed by:506
Symbol 506 GraphicUses:505Used by:507
Symbol 507 MovieClipUses:506Used by:508
Symbol 508 MovieClipUses:504 507Used by:Timeline
Symbol 509 EditableTextUses:9Used by:510
Symbol 510 MovieClipUses:509Used by:511
Symbol 511 MovieClipUses:510Used by:Timeline
Symbol 512 BitmapUsed by:513
Symbol 513 GraphicUses:512Used by:514
Symbol 514 MovieClipUses:513Used by:515
Symbol 515 MovieClipUses:514Used by:Timeline
Symbol 516 BitmapUsed by:517
Symbol 517 GraphicUses:516Used by:Timeline
Symbol 518 GraphicUsed by:617
Symbol 519 BitmapUsed by:520
Symbol 520 GraphicUses:519Used by:525
Symbol 521 BitmapUsed by:522
Symbol 522 GraphicUses:521Used by:523
Symbol 523 MovieClipUses:522Used by:525
Symbol 524 ShapeTweeningUsed by:525
Symbol 525 MovieClipUses:520 12 523 524Used by:617
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:607
Symbol 528 GraphicUsed by:606
Symbol 529 BitmapUsed by:530
Symbol 530 GraphicUses:529Used by:606
Symbol 531 BitmapUsed by:532
Symbol 532 GraphicUses:531Used by:606
Symbol 533 BitmapUsed by:534
Symbol 534 GraphicUses:533Used by:606
Symbol 535 BitmapUsed by:536
Symbol 536 GraphicUses:535Used by:606
Symbol 537 BitmapUsed by:538
Symbol 538 GraphicUses:537Used by:606
Symbol 539 BitmapUsed by:540
Symbol 540 GraphicUses:539Used by:606
Symbol 541 BitmapUsed by:542 575 593
Symbol 542 GraphicUses:541Used by:606
Symbol 543 BitmapUsed by:544 577
Symbol 544 GraphicUses:543Used by:606
Symbol 545 BitmapUsed by:546
Symbol 546 GraphicUses:545Used by:606
Symbol 547 BitmapUsed by:548 574 592
Symbol 548 GraphicUses:547Used by:606
Symbol 549 BitmapUsed by:550
Symbol 550 GraphicUses:549Used by:606
Symbol 551 BitmapUsed by:552
Symbol 552 GraphicUses:551Used by:606
Symbol 553 BitmapUsed by:554
Symbol 554 GraphicUses:553Used by:606
Symbol 555 BitmapUsed by:556
Symbol 556 GraphicUses:555Used by:606
Symbol 557 BitmapUsed by:558
Symbol 558 GraphicUses:557Used by:606
Symbol 559 BitmapUsed by:560
Symbol 560 GraphicUses:559Used by:606
Symbol 561 BitmapUsed by:562
Symbol 562 GraphicUses:561Used by:606
Symbol 563 BitmapUsed by:564
Symbol 564 GraphicUses:563Used by:606
Symbol 565 BitmapUsed by:566
Symbol 566 GraphicUses:565Used by:606
Symbol 567 BitmapUsed by:568
Symbol 568 GraphicUses:567Used by:606
Symbol 569 BitmapUsed by:570
Symbol 570 GraphicUses:569Used by:606
Symbol 571 BitmapUsed by:572
Symbol 572 GraphicUses:571Used by:606
Symbol 573 BitmapUsed by:574 575
Symbol 574 GraphicUses:573 547Used by:606
Symbol 575 GraphicUses:541 573Used by:606
Symbol 576 BitmapUsed by:577 592 593
Symbol 577 GraphicUses:543 576Used by:606
Symbol 578 BitmapUsed by:579
Symbol 579 GraphicUses:578Used by:606
Symbol 580 BitmapUsed by:581
Symbol 581 GraphicUses:580Used by:606
Symbol 582 BitmapUsed by:583
Symbol 583 GraphicUses:582Used by:606
Symbol 584 BitmapUsed by:585
Symbol 585 GraphicUses:584Used by:606
Symbol 586 BitmapUsed by:587
Symbol 587 GraphicUses:586Used by:606
Symbol 588 BitmapUsed by:589
Symbol 589 GraphicUses:588Used by:606
Symbol 590 BitmapUsed by:591
Symbol 591 GraphicUses:590Used by:606
Symbol 592 GraphicUses:547 576Used by:606
Symbol 593 GraphicUses:541 576Used by:606
Symbol 594 BitmapUsed by:595
Symbol 595 GraphicUses:594Used by:606
Symbol 596 BitmapUsed by:597
Symbol 597 GraphicUses:596Used by:606
Symbol 598 BitmapUsed by:599
Symbol 599 GraphicUses:598Used by:606
Symbol 600 BitmapUsed by:601
Symbol 601 GraphicUses:600Used by:606
Symbol 602 BitmapUsed by:603
Symbol 603 GraphicUses:602Used by:606
Symbol 604 BitmapUsed by:605
Symbol 605 GraphicUses:604Used by:606
Symbol 606 MovieClipUses:528 530 532 534 536 538 540 542 544 546 548 550 552 554 556 558 560 562 564 566 568 570 572 574 575 577 579 581 583 585 587 589 591 592 593 595 597 599 601 603 605Used by:607
Symbol 607 MovieClipUses:527 606Used by:617 669  Timeline
Symbol 608 EditableTextUses:31Used by:617
Symbol 609 EditableTextUses:59Used by:617
Symbol 610 EditableTextUses:59Used by:617
Symbol 611 EditableTextUses:59Used by:617
Symbol 612 BitmapUsed by:613
Symbol 613 GraphicUses:612Used by:617 672
Symbol 614 EditableTextUses:31Used by:617
Symbol 615 EditableTextUses:31Used by:617
Symbol 616 EditableTextUses:31Used by:617
Symbol 617 MovieClipUses:518 525 607 608 609 610 611 613 614 615 616Used by:Timeline
Symbol 618 GraphicUses:95Used by:Timeline
Symbol 619 EditableTextUses:9Used by:Timeline
Symbol 620 EditableTextUses:9Used by:Timeline
Symbol 621 ButtonUses:99 100Used by:Timeline
Symbol 622 ButtonUses:99 100Used by:Timeline
Symbol 623 EditableTextUses:9Used by:624
Symbol 624 MovieClipUses:623Used by:625
Symbol 625 MovieClipUses:624Used by:Timeline
Symbol 626 BitmapUsed by:627
Symbol 627 GraphicUses:626Used by:669
Symbol 628 BitmapUsed by:629
Symbol 629 GraphicUses:628Used by:669
Symbol 630 EditableTextUses:9Used by:669
Symbol 631 EditableTextUses:59Used by:669
Symbol 632 EditableTextUses:31Used by:669
Symbol 633 BitmapUsed by:635
Symbol 634 BitmapUsed by:635
Symbol 635 GraphicUses:633 634Used by:669
Symbol 636 EditableTextUses:59Used by:669
Symbol 637 EditableTextUses:59Used by:669
Symbol 638 EditableTextUses:31Used by:669
Symbol 639 EditableTextUses:9Used by:669
Symbol 640 EditableTextUses:59Used by:669
Symbol 641 EditableTextUses:59Used by:669
Symbol 642 EditableTextUses:59Used by:669
Symbol 643 EditableTextUses:59Used by:669
Symbol 644 EditableTextUses:59Used by:669
Symbol 645 EditableTextUses:59Used by:669
Symbol 646 EditableTextUses:59Used by:669
Symbol 647 EditableTextUses:59Used by:669
Symbol 648 EditableTextUses:59Used by:669
Symbol 649 EditableTextUses:59Used by:669
Symbol 650 EditableTextUses:59Used by:669
Symbol 651 EditableTextUses:59Used by:669
Symbol 652 EditableTextUses:59Used by:669
Symbol 653 EditableTextUses:59Used by:669
Symbol 654 EditableTextUses:59Used by:669
Symbol 655 EditableTextUses:59Used by:669
Symbol 656 EditableTextUses:59Used by:669
Symbol 657 EditableTextUses:59Used by:669
Symbol 658 EditableTextUses:59Used by:669
Symbol 659 EditableTextUses:59Used by:669
Symbol 660 EditableTextUses:59Used by:669
Symbol 661 EditableTextUses:59Used by:669
Symbol 662 EditableTextUses:59Used by:669
Symbol 663 EditableTextUses:59Used by:669
Symbol 664 EditableTextUses:59Used by:669
Symbol 665 EditableTextUses:59Used by:669
Symbol 666 EditableTextUses:9Used by:669
Symbol 667 EditableTextUses:31Used by:669
Symbol 668 EditableTextUses:59Used by:669
Symbol 669 MovieClipUses:627 629 607 630 631 632 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668Used by:Timeline
Symbol 670 EditableTextUses:31Used by:Timeline
Symbol 671 EditableTextUses:31Used by:672
Symbol 672 MovieClipUses:613 671Used by:Timeline
Symbol 673 GraphicUsed by:809
Symbol 674 GraphicUsed by:809
Symbol 675 EditableTextUses:31Used by:809
Symbol 676 EditableTextUses:31Used by:809
Symbol 677 EditableTextUses:31Used by:809
Symbol 678 EditableTextUses:31Used by:809
Symbol 679 EditableTextUses:31Used by:809
Symbol 680 EditableTextUses:31Used by:809
Symbol 681 EditableTextUses:31Used by:809
Symbol 682 EditableTextUses:31Used by:809
Symbol 683 EditableTextUses:31Used by:809
Symbol 684 EditableTextUses:31Used by:809
Symbol 685 EditableTextUses:31Used by:809
Symbol 686 EditableTextUses:31Used by:809
Symbol 687 EditableTextUses:31Used by:809
Symbol 688 EditableTextUses:31Used by:809
Symbol 689 EditableTextUses:31Used by:809
Symbol 690 EditableTextUses:31Used by:809
Symbol 691 EditableTextUses:31Used by:809
Symbol 692 EditableTextUses:31Used by:809
Symbol 693 EditableTextUses:31Used by:809
Symbol 694 EditableTextUses:31Used by:809
Symbol 695 EditableTextUses:31Used by:809
Symbol 696 EditableTextUses:31Used by:809
Symbol 697 EditableTextUses:31Used by:809
Symbol 698 EditableTextUses:31Used by:809
Symbol 699 EditableTextUses:31Used by:809
Symbol 700 EditableTextUses:31Used by:809
Symbol 701 EditableTextUses:31Used by:809
Symbol 702 EditableTextUses:31Used by:809
Symbol 703 EditableTextUses:31Used by:809
Symbol 704 EditableTextUses:31Used by:809
Symbol 705 EditableTextUses:31Used by:809
Symbol 706 EditableTextUses:31Used by:809
Symbol 707 EditableTextUses:31Used by:809
Symbol 708 EditableTextUses:31Used by:809
Symbol 709 EditableTextUses:31Used by:809
Symbol 710 EditableTextUses:31Used by:809
Symbol 711 EditableTextUses:31Used by:809
Symbol 712 EditableTextUses:31Used by:809
Symbol 713 EditableTextUses:31Used by:809
Symbol 714 EditableTextUses:31Used by:809
Symbol 715 EditableTextUses:31Used by:809
Symbol 716 EditableTextUses:31Used by:809
Symbol 717 EditableTextUses:31Used by:809
Symbol 718 EditableTextUses:31Used by:809
Symbol 719 EditableTextUses:31Used by:809
Symbol 720 EditableTextUses:31Used by:809
Symbol 721 EditableTextUses:31Used by:809
Symbol 722 EditableTextUses:31Used by:809
Symbol 723 EditableTextUses:31Used by:809
Symbol 724 GraphicUses:95Used by:727
Symbol 725 TextUses:31Used by:727
Symbol 726 ButtonUses:99 100Used by:727
Symbol 727 MovieClipUses:724 725 726Used by:809
Symbol 728 EditableTextUses:31Used by:809
Symbol 729 ButtonUses:61 62Used by:809
Symbol 730 EditableTextUses:31Used by:809
Symbol 731 ButtonUses:61 62Used by:809
Symbol 732 GraphicUsed by:809
Symbol 733 GraphicUsed by:734
Symbol 734 MovieClipUses:733Used by:809
Symbol 735 GraphicUses:95Used by:736
Symbol 736 MovieClipUses:735Used by:789 809
Symbol 737 GraphicUsed by:738
Symbol 738 MovieClipUses:737Used by:747
Symbol 739 EditableTextUses:31Used by:747
Symbol 740 EditableTextUses:59Used by:747
Symbol 741 EditableTextUses:59Used by:747
Symbol 742 GraphicUses:95Used by:746
Symbol 743 EditableTextUses:59Used by:746
Symbol 744 ButtonUses:99 100Used by:746
Symbol 745 EditableTextUses:59Used by:746
Symbol 746 MovieClipUses:742 743 744 745Used by:747
Symbol 747 MovieClipUses:738 739 740 741 746Used by:809
Symbol 748 GraphicUsed by:749
Symbol 749 MovieClipUses:748Used by:809
Symbol 750 BitmapUsed by:751
Symbol 751 GraphicUses:750Used by:776
Symbol 752 BitmapUsed by:753
Symbol 753 GraphicUses:752Used by:776
Symbol 754 BitmapUsed by:755
Symbol 755 GraphicUses:754Used by:776
Symbol 756 BitmapUsed by:757
Symbol 757 GraphicUses:756Used by:776
Symbol 758 BitmapUsed by:759
Symbol 759 GraphicUses:758Used by:776
Symbol 760 BitmapUsed by:761
Symbol 761 GraphicUses:760Used by:776
Symbol 762 BitmapUsed by:763
Symbol 763 GraphicUses:762Used by:776
Symbol 764 BitmapUsed by:765
Symbol 765 GraphicUses:764Used by:776
Symbol 766 BitmapUsed by:767
Symbol 767 GraphicUses:766Used by:776
Symbol 768 BitmapUsed by:769
Symbol 769 GraphicUses:768Used by:776
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:776
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:776
Symbol 774 BitmapUsed by:775
Symbol 775 GraphicUses:774Used by:776
Symbol 776 MovieClipUses:751 753 755 757 759 761 763 765 767 769 771 773 775Used by:809
Symbol 777 GraphicUsed by:778
Symbol 778 MovieClipUses:777Used by:809
Symbol 779 EditableTextUses:31Used by:809
Symbol 780 EditableTextUses:31Used by:809
Symbol 781 EditableTextUses:31Used by:809
Symbol 782 EditableTextUses:31Used by:809
Symbol 783 EditableTextUses:31Used by:809
Symbol 784 EditableTextUses:31Used by:809
Symbol 785 EditableTextUses:31Used by:809
Symbol 786 EditableTextUses:31Used by:809
Symbol 787 EditableTextUses:31Used by:809
Symbol 788 EditableTextUses:59Used by:789
Symbol 789 MovieClipUses:736 788Used by:809
Symbol 790 EditableTextUses:31Used by:809
Symbol 791 EditableTextUses:59Used by:809
Symbol 792 EditableTextUses:31Used by:809
Symbol 793 ButtonUses:61 62Used by:809
Symbol 794 ButtonUses:61 62Used by:809
Symbol 795 ButtonUses:99 100Used by:809
Symbol 796 ButtonUses:99 100Used by:809
Symbol 797 ButtonUses:99 100Used by:809
Symbol 798 EditableTextUses:31Used by:809
Symbol 799 EditableTextUses:31Used by:801
Symbol 800 ButtonUses:61 62Used by:801
Symbol 801 MovieClipUses:113 799 800Used by:809
Symbol 802 EditableTextUses:31Used by:809
Symbol 803 GraphicUsed by:804
Symbol 804 MovieClipUses:803Used by:809
Symbol 805 EditableTextUses:31Used by:809
Symbol 806 EditableTextUses:31Used by:809
Symbol 807 EditableTextUses:31Used by:809
Symbol 808 EditableTextUses:31Used by:809
Symbol 809 MovieClipUses:673 126 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 727 113 728 729 730 731 732 734 736 747 749 776 778 779 780 781 782 783 784 785 502 786 787 789 790 791 792 793 794 795 796 797 798 801 802 804 805 806 807 808 111 104Used by:Timeline
Symbol 810 EditableTextUses:31Used by:Timeline
Symbol 811 EditableTextUses:31Used by:Timeline
Symbol 812 EditableTextUses:31Used by:Timeline
Symbol 813 GraphicUses:50Used by:816 819  Timeline
Symbol 814 EditableTextUses:31Used by:816
Symbol 815 ButtonUses:61 62Used by:816
Symbol 816 MovieClipUses:813 814 815Used by:Timeline
Symbol 817 EditableTextUses:31Used by:819
Symbol 818 ButtonUses:61 62Used by:819
Symbol 819 MovieClipUses:813 817 818Used by:Timeline
Symbol 820 EditableTextUses:31Used by:Timeline
Symbol 821 ButtonUses:61 62Used by:Timeline
Symbol 822 EditableTextUses:31Used by:Timeline
Symbol 823 EditableTextUses:31Used by:Timeline
Symbol 824 EditableTextUses:31Used by:Timeline
Symbol 825 ButtonUses:61 62Used by:Timeline
Symbol 826 EditableTextUses:31Used by:Timeline
Symbol 827 EditableTextUses:31Used by:Timeline
Symbol 828 EditableTextUses:31Used by:Timeline
Symbol 829 ButtonUses:61 62Used by:Timeline
Symbol 830 GraphicUses:50Used by:854
Symbol 831 EditableTextUses:31Used by:854
Symbol 832 EditableTextUses:31Used by:854
Symbol 833 ButtonUses:61 62Used by:854
Symbol 834 ButtonUses:61 62Used by:854
Symbol 835 BitmapUsed by:836
Symbol 836 GraphicUses:835Used by:854
Symbol 837 EditableTextUses:31Used by:854
Symbol 838 EditableTextUses:31Used by:854
Symbol 839 EditableTextUses:31Used by:854
Symbol 840 EditableTextUses:31Used by:854
Symbol 841 EditableTextUses:59Used by:854
Symbol 842 BitmapUsed by:843
Symbol 843 GraphicUses:842Used by:854
Symbol 844 ButtonUses:12Used by:854
Symbol 845 MovieClipUsed by:854
Symbol 846 EditableTextUses:31Used by:854
Symbol 847 EditableTextUses:31Used by:854
Symbol 848 ButtonUses:61 62Used by:854
Symbol 849 EditableTextUses:31Used by:854
Symbol 850 EditableTextUses:31Used by:854
Symbol 851 EditableTextUses:31Used by:854
Symbol 852 EditableTextUses:59Used by:854
Symbol 853 EditableTextUses:59Used by:854
Symbol 854 MovieClipUses:830 831 832 833 834 836 837 838 839 840 841 843 844 845 846 847 848 849 850 851 852 853Used by:Timeline

Instance Names

"SFGad"Frame 2Symbol 21 MovieClip
"MT"Frame 4Symbol 49 MovieClip
"Options"Frame 4Symbol 122 MovieClip
"CB1"Frame 5Symbol 89 MovieClip
"CB2"Frame 5Symbol 89 MovieClip
"CB3"Frame 5Symbol 89 MovieClip
"PlayerName"Frame 5Symbol 137 EditableText
"BG"Frame 7Symbol 150 MovieClip
"Char1Shadow"Frame 7Symbol 502 MovieClip
"Char2Shadow"Frame 7Symbol 502 MovieClip
"FT"Frame 7Symbol 508 MovieClip
"Char1"Frame 7Symbol 502 MovieClip
"Char2"Frame 7Symbol 502 MovieClip
"HPHit2"Frame 7Symbol 511 MovieClip
"HPHit1"Frame 7Symbol 511 MovieClip
"UCBG1"Frame 7Symbol 515 MovieClip
"UCBG2"Frame 7Symbol 515 MovieClip
"PI1"Frame 7Symbol 617 MovieClip
"PI2"Frame 7Symbol 617 MovieClip
"P1T1"Frame 7Symbol 607 MovieClip
"P1T2"Frame 7Symbol 607 MovieClip
"P1T3"Frame 7Symbol 607 MovieClip
"P1T4"Frame 7Symbol 607 MovieClip
"P1T5"Frame 7Symbol 607 MovieClip
"P1T6"Frame 7Symbol 607 MovieClip
"P1T7"Frame 7Symbol 607 MovieClip
"P2T1"Frame 7Symbol 607 MovieClip
"P2T2"Frame 7Symbol 607 MovieClip
"P2T3"Frame 7Symbol 607 MovieClip
"P2T4"Frame 7Symbol 607 MovieClip
"P2T5"Frame 7Symbol 607 MovieClip
"P2T6"Frame 7Symbol 607 MovieClip
"P2T7"Frame 7Symbol 607 MovieClip
"SkipButton"Frame 7Symbol 621 Button
"VicDef"Frame 7Symbol 625 MovieClip
"TileInfo"Frame 7Symbol 669 MovieClip
"MT"Frame 7Symbol 670 EditableText
"CancelButt"Frame 7Symbol 672 MovieClip
"AutosaveButton"Frame 14Symbol 816 MovieClip
"SSButt"Frame 14Symbol 819 MovieClip
"TheButton"Symbol 111 MovieClip Frame 1Symbol 110 Button
"TheButton"Symbol 116 MovieClip Frame 1Symbol 115 Button
"SoundCB"Symbol 122 MovieClip Frame 1Symbol 89 MovieClip
"LowCB"Symbol 122 MovieClip Frame 1Symbol 89 MovieClip
"MediumCB"Symbol 122 MovieClip Frame 1Symbol 89 MovieClip
"HighCB"Symbol 122 MovieClip Frame 1Symbol 89 MovieClip
"Slot1"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"Slot2"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"Slot3"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"Slot4"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"Slot5"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"Slot6"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"Slot7"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"LoadButton"Symbol 122 MovieClip Frame 4Symbol 116 MovieClip
"Slot0"Symbol 122 MovieClip Frame 4Symbol 111 MovieClip
"Hand2"Symbol 502 MovieClip Frame 1Symbol 182 MovieClip
"UpperArm2"Symbol 502 MovieClip Frame 1Symbol 218 MovieClip
"LowerArm2"Symbol 502 MovieClip Frame 1Symbol 254 MovieClip
"UpperLeg2"Symbol 502 MovieClip Frame 1Symbol 288 MovieClip
"LowerLeg2"Symbol 502 MovieClip Frame 1Symbol 322 MovieClip
"Foot2"Symbol 502 MovieClip Frame 1Symbol 354 MovieClip
"Neck"Symbol 502 MovieClip Frame 1Symbol 382 MovieClip
"Head"Symbol 502 MovieClip Frame 1Symbol 420 MovieClip
"Body"Symbol 502 MovieClip Frame 1Symbol 460 MovieClip
"UpperLeg1"Symbol 502 MovieClip Frame 1Symbol 288 MovieClip
"LowerLeg1"Symbol 502 MovieClip Frame 1Symbol 322 MovieClip
"Foot1"Symbol 502 MovieClip Frame 1Symbol 354 MovieClip
"Sword"Symbol 502 MovieClip Frame 1Symbol 501 MovieClip
"Hand1"Symbol 502 MovieClip Frame 1Symbol 182 MovieClip
"UpperArm1"Symbol 502 MovieClip Frame 1Symbol 218 MovieClip
"LowerArm1"Symbol 502 MovieClip Frame 1Symbol 254 MovieClip
"ValText"Symbol 510 MovieClip Frame 1Symbol 509 EditableText
"Inside"Symbol 511 MovieClip Frame 1Symbol 510 MovieClip
"MI"Symbol 525 MovieClip Frame 1Symbol 523 MovieClip
"MI"Symbol 525 MovieClip Frame 2Symbol 523 MovieClip
"MI"Symbol 525 MovieClip Frame 101Symbol 523 MovieClip
"Value"Symbol 607 MovieClip Frame 1Symbol 606 MovieClip
"HealthMeter"Symbol 617 MovieClip Frame 1Symbol 525 MovieClip
"StaminaMeter"Symbol 617 MovieClip Frame 1Symbol 525 MovieClip
"MagicMeter"Symbol 617 MovieClip Frame 1Symbol 525 MovieClip
"S0"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S1"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S2"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S3"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S4"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S5"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S6"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S7"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S8"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S9"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S10"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S11"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S12"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S13"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S14"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S15"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S16"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S17"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S18"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S19"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S20"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S21"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S22"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S23"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C0"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C1"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C2"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C3"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C4"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C5"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C6"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C7"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C8"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C9"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C10"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C11"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C12"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C13"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C14"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C15"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C16"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C17"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C18"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C19"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C20"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C21"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C22"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C23"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S24"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S25"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S26"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S27"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S28"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"S29"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C24"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C25"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C26"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C27"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C28"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"C29"Symbol 617 MovieClip Frame 1Symbol 607 MovieClip
"Txt"Symbol 624 MovieClip Frame 1Symbol 623 EditableText
"Inside"Symbol 625 MovieClip Frame 1Symbol 624 MovieClip
"Tile"Symbol 669 MovieClip Frame 1Symbol 607 MovieClip
"SText"Symbol 669 MovieClip Frame 1Symbol 636 EditableText
"MText"Symbol 669 MovieClip Frame 1Symbol 637 EditableText
"Tile"Symbol 669 MovieClip Frame 3Symbol 607 MovieClip
"TheButton"Symbol 727 MovieClip Frame 1Symbol 726 Button
"UpgradeButton"Symbol 747 MovieClip Frame 1Symbol 746 MovieClip
"TheButton"Symbol 801 MovieClip Frame 1Symbol 800 Button
"IncrButt0"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt1"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt2"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt3"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt4"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt5"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt6"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt7"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt8"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt9"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt10"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt11"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt12"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"IncrButt13"Symbol 809 MovieClip Frame 1Symbol 727 MovieClip
"PrevButton"Symbol 809 MovieClip Frame 2Symbol 736 MovieClip
"NextButton"Symbol 809 MovieClip Frame 2Symbol 736 MovieClip
"Upgrade1"Symbol 809 MovieClip Frame 2Symbol 747 MovieClip
"Upgrade2"Symbol 809 MovieClip Frame 2Symbol 747 MovieClip
"Upgrade3"Symbol 809 MovieClip Frame 2Symbol 747 MovieClip
"ItemToBuy"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem0"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem1"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem2"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem3"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem4"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem5"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem6"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem7"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem8"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem9"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem10"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem11"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem12"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"YourItem13"Symbol 809 MovieClip Frame 2Symbol 776 MovieClip
"CharSample"Symbol 809 MovieClip Frame 2Symbol 502 MovieClip
"BuyButton"Symbol 809 MovieClip Frame 2Symbol 789 MovieClip
"PressNext"Symbol 809 MovieClip Frame 2Symbol 795 Button
"PressPrev"Symbol 809 MovieClip Frame 2Symbol 796 Button
"PressBuy"Symbol 809 MovieClip Frame 2Symbol 797 Button
"SaveButton"Symbol 809 MovieClip Frame 3Symbol 801 MovieClip
"SlotName"Symbol 809 MovieClip Frame 3Symbol 808 EditableText
"Slot1"Symbol 809 MovieClip Frame 3Symbol 111 MovieClip
"Slot2"Symbol 809 MovieClip Frame 3Symbol 111 MovieClip
"Slot3"Symbol 809 MovieClip Frame 3Symbol 111 MovieClip
"Slot4"Symbol 809 MovieClip Frame 3Symbol 111 MovieClip
"Slot5"Symbol 809 MovieClip Frame 3Symbol 111 MovieClip
"Slot6"Symbol 809 MovieClip Frame 3Symbol 111 MovieClip
"Slot7"Symbol 809 MovieClip Frame 3Symbol 111 MovieClip
"TheButton"Symbol 816 MovieClip Frame 1Symbol 815 Button
"TheButton"Symbol 819 MovieClip Frame 1Symbol 818 Button
"UName"Symbol 854 MovieClip Frame 1Symbol 837 EditableText
"Dt"Symbol 854 MovieClip Frame 1Symbol 845 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Bz$lCf9Uov/LHf9/C5gBMKDK.."
ExportAssets (56)Timeline Frame 1Symbol 1 as "SWORDSWING"
ExportAssets (56)Timeline Frame 2Symbol 22 as "SWORDHIT"
ExportAssets (56)Timeline Frame 2Symbol 23 as "SPELLCURSE"
ExportAssets (56)Timeline Frame 2Symbol 24 as "MAGICATTACK"
ExportAssets (56)Timeline Frame 2Symbol 25 as "HEAL"

Labels

"Language Select"Frame 3
"Main Menu"Frame 4
"Char Setup"Frame 5
"Init"Frame 7
"Cycle"Frame 8
"Level End"Frame 11
"Dead"Frame 14
"Between"Frame 17
"Game Passed"Frame 20
"Submit Score"Frame 23

Dynamic Text Variables

Button1TxtSymbol 53 EditableText""
Button3TxtSymbol 54 EditableText""
Button4TxtSymbol 55 EditableText""
Button5TxtSymbol 56 EditableText""
Button6TxtSymbol 57 EditableText""
Button7TxtSymbol 58 EditableText""
CreatedByTxtSymbol 60 EditableText""
TitleTextSymbol 71 EditableText""
Button1TxtSymbol 72 EditableText""
Button2TxtSymbol 73 EditableText""
Button3TxtSymbol 74 EditableText""
Button4TxtSymbol 75 EditableText""
Button5TxtSymbol 76 EditableText""
Button6TxtSymbol 77 EditableText""
Button7TxtSymbol 78 EditableText""
SoundTxtSymbol 83 EditableText""
QualityTxtSymbol 90 EditableText""
MediumTxtSymbol 91 EditableText""
LowTxtSymbol 92 EditableText""
HighTxtSymbol 93 EditableText""
AreYouSureTxtSymbol 94 EditableText""
YesTxtSymbol 97 EditableText""
NoTxtSymbol 98 EditableText""
SelectSlotTxtSymbol 107 EditableText""
TheTextSymbol 109 EditableText""
LoadTitleSymbol 112 EditableText""
TheTextSymbol 114 EditableText""
CancelButtonTxtSymbol 118 EditableText""
CancelButtonTxtSymbol 120 EditableText""
InstructionsTxtSymbol 121 EditableText""
PlayTxtSymbol 124 EditableText""
EnterNameTxtSymbol 127 EditableText""
TitleSymbol 128 EditableText""
SelectProfileTxtSymbol 129 EditableText""
Profile1NameSymbol 130 EditableText""
Profile2NameSymbol 131 EditableText""
Profile3NameSymbol 132 EditableText""
WarriorDescriptionSymbol 133 EditableText""
TricksterDescriptionSymbol 134 EditableText""
WizardDescriptionSymbol 135 EditableText""
ValueSymbol 509 EditableText"ABCDEF"
NameSymbol 608 EditableText""
HealthSymbol 609 EditableText""
StaminaSymbol 610 EditableText""
MagicSymbol 611 EditableText""
MoreInfoSymbol 614 EditableText""
SpellsSymbol 615 EditableText""
CursesSymbol 616 EditableText""
SkipTurnBTextSymbol 619 EditableText"<p align="center"><font face="Arial Black" size="8" color="#ffffff" letterSpacing="1.000000" kerning="0">SKIP</font></p>"
OptionsBTextSymbol 620 EditableText"<p align="center"><font face="Arial Black" size="8" color="#ffffff" letterSpacing="1.000000" kerning="0">OPTIONS</font></p>"
TheTextSymbol 623 EditableText"ABCDEF"
TileNameSymbol 630 EditableText""
TypeNameSymbol 631 EditableText""
RequiresTxtSymbol 632 EditableText""
ReqStaminaSymbol 636 EditableText""
ReqMagicSymbol 637 EditableText""
DescriptionSymbol 638 EditableText""
CharNameSymbol 639 EditableText""
ParamName0Symbol 640 EditableText""
ParamVal0Symbol 641 EditableText""
ParamName1Symbol 642 EditableText""
ParamVal1Symbol 643 EditableText""
ParamName2Symbol 644 EditableText""
ParamVal2Symbol 645 EditableText""
ParamName3Symbol 646 EditableText""
ParamVal3Symbol 647 EditableText""
ParamName4Symbol 648 EditableText""
ParamVal4Symbol 649 EditableText""
ParamName5Symbol 650 EditableText""
ParamVal5Symbol 651 EditableText""
ParamName6Symbol 652 EditableText""
ParamVal6Symbol 653 EditableText""
ParamName7Symbol 654 EditableText""
ParamVal7Symbol 655 EditableText""
ParamName8Symbol 656 EditableText""
ParamVal8Symbol 657 EditableText""
ParamName9Symbol 658 EditableText""
ParamVal9Symbol 659 EditableText""
ParamName10Symbol 660 EditableText""
ParamVal10Symbol 661 EditableText""
ParamName11Symbol 662 EditableText""
ParamVal11Symbol 663 EditableText""
ParamName12Symbol 664 EditableText""
ParamVal12Symbol 665 EditableText""
TileNameSymbol 666 EditableText""
DescriptionSymbol 667 EditableText""
TypeNameSymbol 668 EditableText""
MessageTextSymbol 670 EditableText""
ButtTextSymbol 671 EditableText"Cancel"
TitleSymbol 675 EditableText""
AvailableExPSymbol 676 EditableText""
ExPAmountSymbol 677 EditableText""
SkillNameTxtSymbol 678 EditableText"Skill Name"
CurrentValueTxtSymbol 679 EditableText"Current Value"
IncreasementPriceTxtSymbol 680 EditableText"Required"
IncreaseTxtSymbol 681 EditableText"Increase"
S0NameSymbol 682 EditableText""
S0ValueSymbol 683 EditableText""
S0PriceSymbol 684 EditableText""
S1NameSymbol 685 EditableText""
S1ValueSymbol 686 EditableText""
S1PriceSymbol 687 EditableText""
S2NameSymbol 688 EditableText""
S2ValueSymbol 689 EditableText""
S2PriceSymbol 690 EditableText""
S3NameSymbol 691 EditableText""
S3ValueSymbol 692 EditableText""
S3PriceSymbol 693 EditableText""
S4NameSymbol 694 EditableText""
S4ValueSymbol 695 EditableText""
S4PriceSymbol 696 EditableText""
S5NameSymbol 697 EditableText""
S5ValueSymbol 698 EditableText""
S5PriceSymbol 699 EditableText""
S6NameSymbol 700 EditableText""
S6ValueSymbol 701 EditableText""
S6PriceSymbol 702 EditableText""
S7NameSymbol 703 EditableText""
S7ValueSymbol 704 EditableText""
S7PriceSymbol 705 EditableText""
S8NameSymbol 706 EditableText""
S8ValueSymbol 707 EditableText""
S8PriceSymbol 708 EditableText""
S9NameSymbol 709 EditableText""
S9ValueSymbol 710 EditableText""
S9PriceSymbol 711 EditableText""
S10NameSymbol 712 EditableText""
S10ValueSymbol 713 EditableText""
S10PriceSymbol 714 EditableText""
S11NameSymbol 715 EditableText""
S11ValueSymbol 716 EditableText""
S11PriceSymbol 717 EditableText""
S12NameSymbol 718 EditableText""
S12ValueSymbol 719 EditableText""
S12PriceSymbol 720 EditableText""
S13NameSymbol 721 EditableText""
S13ValueSymbol 722 EditableText""
S13PriceSymbol 723 EditableText""
ShopButtonTxtSymbol 728 EditableText""
SaveButtonTxtSymbol 730 EditableText""
NameTextSymbol 739 EditableText""
ParamsTextSymbol 740 EditableText""
PriceTextSymbol 741 EditableText""
TheTextSymbol 743 EditableText""
NEMSymbol 745 EditableText""
TitleSymbol 779 EditableText""
AvailableMoneySymbol 780 EditableText""
MoneyAmountSymbol 781 EditableText""
BackToSkillsTxtSymbol 782 EditableText""
NextLevelTxtSymbol 783 EditableText""
PhysicalDefenseTxtSymbol 784 EditableText""
YourItemsTxtSymbol 785 EditableText""
BuyItemsTxtSymbol 786 EditableText""
MagicDefenseTxtSymbol 787 EditableText""
TxtSymbol 788 EditableText"BUY"
ItemNameSymbol 790 EditableText""
ItemDefenseSymbol 791 EditableText""
ItemPriceSymbol 792 EditableText""
SaveButtonTxtSymbol 798 EditableText""
TheTextSymbol 799 EditableText""
CancelTxtSymbol 802 EditableText""
TitleSymbol 805 EditableText""
EnterNameTxtSymbol 806 EditableText""
SelectSlotTxtSymbol 807 EditableText""
SlotNameInputSymbol 808 EditableText""
YoureDeadTxtSymbol 810 EditableText""
WhatToDoTxtSymbol 811 EditableText""
ScoreTxtSymbol 812 EditableText""
LoadSavedTxtSymbol 814 EditableText""
SubmitScoreTxtSymbol 817 EditableText""
TMMTxtSymbol 820 EditableText""
LevelPassedTxtSymbol 822 EditableText""
ScoreTxtSymbol 823 EditableText""
ContinueTxtSymbol 824 EditableText""
CongratulationsTxtSymbol 826 EditableText""
ScoreTxtSymbol 827 EditableText""
SubmitScoreTxtSymbol 828 EditableText""
SubmitTxtSymbol 831 EditableText""
CancelTxtSymbol 832 EditableText""
UserNameSymbol 837 EditableText""
YourScoreIsTxtSymbol 838 EditableText""
ScoreTextSymbol 839 EditableText""
EnterNameTxtSymbol 840 EditableText""
NoteTxtSymbol 841 EditableText""
RetryTxtSymbol 846 EditableText""
DoneTxtSymbol 847 EditableText""
InfoSentTxtSymbol 849 EditableText""
RNameSymbol 850 EditableText""
RScoreSymbol 851 EditableText""
NoteTxtSymbol 852 EditableText""
CouldNotSeeTxtSymbol 853 EditableText""




http://swfchan.com/6/29904/info.shtml
Created: 19/5 -2019 15:59:22 Last modified: 19/5 -2019 15:59:22 Server time: 13/05 -2024 18:09:57