STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228125
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/27893536?noj=FRM27893536-12DC" width="1" height="1"></div>

meatwad arMOONgeddon.swf

This is the info page for
Flash #29926

(Click the ID number above for more basic data on this flash file.)


Text
quality

a greg panovich production

konamicode

easy hard

x

30

GAME
OVER

wave1a

wave1b

wave1c

wave2intro

warning text

WARNING

approaching inflatable
super dimensional
opponent

BALLOON
ENSTEIN

rejuvinate your
intimate aliveness
plutonian pharmacy

oglethor
pe&emory

***
no one beats level 3
***

gorgo
tron

wave2

wave2out

bossDead

wave3

wave3b

wave3c

wave4

warning text

wave4out

wave5

wave5b

wave5c

wave6

warning text

***
no one makes it past level 3
***

blood

wave6out

wave7

konami

thanks

aqua teen adventures

aqua teen central

[adultswim]

http://www.mcpeepants.com

http://www.aquateencentral.com

http://www.konami.com

http://www.adultswim.com

all rights reserved by the
original copyright holders
*please don't sue*

meatwad - mission moon
preflight check

meatwad - mission moon
preflight check
circuit breakers
flight controls
avionics
transponder
fuel pressure
fuel mixture
cowl flaps
elevators
life support
dewey
vanessa

check
check
check
check
check
check
check
check
check
check
check

ready?

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false; qualityToggle = 0; qualityList = ["BEST", "MEDIUM", "LOW"];
Frame 2
stop();
Frame 4
function updateEnemyControl() { if (getTimer() > enemyTimer) { if (waveNum < waveCount) { var myList = waveList[waveNum]; var nextEnemy = myList[0]; var nextTime = myList[1]; var nextX = myList[2]; var newName = ("attacker_" + (waveNum + 50)); spawn.duplicateMovieClip(newName, waveNum + 50); var newObject = eval (newName); newObject.gotoAndPlay(nextEnemy); newObject._x = nextX; newObject.weaponType = myList[3]; newObject.threatRadius = myList[4]; var fatalPause = myList[5]; if (fatalPause > 0) { fatalDelay = getTimer() + fatalPause; } targetList.push(newName); enemyTimer = getTimer() + nextTime; waveNum++; } } } function spawnMeatPew() { if (getTimer() > fireDelay) { fireDelay = getTimer() + 75; var temp = ""; var empty = ""; i = 0; while (i <= 7) { temp = fireControl[i]; if (temp == "") { empty = i; i = 8; } i++; } if (empty != "") { pew_master.duplicateMovieClip("pew_" + empty, empty); eval ("pew_" + empty)._x = meatwad._x; eval ("pew_" + empty)._y = meatwad._y; eval ("pew_" + empty).threatRadius = 1; fireControl[empty] = "pew_" + empty; var tempRand = (Math.round(Math.random() * 9) + 5); eval ("pew_" + empty).gotoAndPlay(tempRand); } } } function updateFireControl() { i = 0; while (i <= 7) { var fireString = fireControl[i]; if (fireString != "") { var fireObject = eval (fireString); var fire_y = (fireObject._y - 15); if (fire_y <= 0) { removeMovieClip(fireString); fireControl[i] = ""; } else { fireObject._y = fire_y; targetCount = targetList.length; j = 0; while (j < targetCount) { var hitTemp = targetList[j]; var hitObject = eval (hitTemp); if (fireObject.hitTest(hitObject)) { if (hitObject.hitpoints > 0) { removeMovieClip(fireString); fireControl[i] = ""; hitObject.hitDetect(); } } j++; } } } i++; } } function forgetMe(naught) { var targetLength = targetList.length; var temp = ""; i = 0; while (i < targetLength) { temp = targetList[i]; if (temp == naught) { targetList.splice(i, 1); } i++; } } function FatalForgetMe(naught) { eval (naught).removeMovieClip(); var fatalLength = fatalList.length; var temp = ""; i = 0; while (i < fatalLength) { temp = fatalList[i]; if (temp == naught) { fatalList.splice(i, 1); } i++; } } function updateDangerousControl() { if (meatwad._currentframe <= 4) { var bottleneck = 0; var fatalLength = fatalList.length; var temp = ""; var tempObject = ""; i = 0; while (i < fatalLength) { temp = fatalList[i]; if (hitTestDistance(eval (temp), meatwad)) { bottleneck = 1; FatalForgetMe(temp); i = fatalLength; } i++; } if (bottleneck == 0) { var targetLength = targetList.length; i = 0; while (i < targetLength) { temp = targetList[i]; tempObject = eval (temp); if (meatwad.hitTest(tempObject)) { bottleneck = 1; tempObject.hitDetect(); i = targetLength; } i++; } } if (bottleneck == 1) { meatwad.gotoAndPlay("dying"); } } } function clearAll() { var fatalLength = fatalList.length; var temp = ""; i = 0; while (i < fatalLength) { temp = fatalList[i]; eval (temp).removeMovieClip(); i++; } var targetLength = targetList.length; i = 0; while (i < targetLength) { temp = targetList[i]; eval (temp).removeMovieClip(); i++; } var targetLength = fireControl.length; i = 0; while (i < targetLength) { temp = fireControl[i]; eval (temp).removeMovieClip(); i++; } fireControl = new Array(); i = 0; while (i <= 7) { fireControl[i] = ""; i++; } fireDelay = getTimer(); enemyDelay = getTimer(); enemyList = new Array(); fatalList = new Array(); } function makeNewGame() { if (konamicode == 1) { credits = 30; } else { credits = 3; } gameOver = 0; fireControl = new Array(); i = 0; while (i <= 7) { fireControl[i] = ""; i++; } fireDelay = getTimer(); enemyDelay = getTimer(); enemyList = new Array(); fatalList = new Array(); } function spawnTrackingFatalSlowPew(origX, origY) { fatalNum++; if (fatalNum > 35) { fatalNum = 1; } var xDiff = (origX - meatwad._x); var yDiff = (origY - meatwad._y); angle = twoDiffsToAngle(xDiff, yDiff); var tempString = ("fatal_10" + fatalNum); slow_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = (shotspeed / 5) * Math.sin(angle); tempObject.yspeed = (shotspeed / 5) * Math.cos(angle); tempObject.threatRadius = 15; fatalList.push(tempString); } function spawnTrackingFatalPew(origX, origY) { fatalNum++; if (fatalNum > 35) { fatalNum = 1; } var xDiff = (origX - meatwad._x); var yDiff = (origY - meatwad._y); angle = twoDiffsToAngle(xDiff, yDiff); var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle); tempObject.yspeed = shotspeed * Math.cos(angle); tempObject.threatRadius = 5; fatalList.push(tempString); } function spawnDirectedFatalPew(origX, origY, addAngle) { fatalNum++; if (fatalNum > 35) { fatalNum = 1; } var xDiff = (origX - meatwad._x); var yDiff = (origY - meatwad._y); angle = twoDiffsToAngle(xDiff, yDiff); var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle + addAngle); tempObject.yspeed = shotspeed * Math.cos(angle + addAngle); tempObject.threatRadius = 5; fatalList.push(tempString); } function spawnTrackingFatalTriPew(origX, origY) { fatalNum++; if (fatalNum > 35) { fatalNum = 1; } var xDiff = (origX - meatwad._x); var yDiff = (origY - meatwad._y); angle = twoDiffsToAngle(xDiff, yDiff); var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle); tempObject.yspeed = shotspeed * Math.cos(angle); tempObject.threatRadius = 5; fatalList.push(tempString); fatalNum++; var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle + 0.1); tempObject.yspeed = shotspeed * Math.cos(angle + 0.1); tempObject.threatRadius = 5; fatalList.push(tempString); fatalNum++; var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle - 0.1); tempObject.yspeed = shotspeed * Math.cos(angle - 0.1); tempObject.threatRadius = 5; fatalList.push(tempString); } function spawnTrackingGorgoEyePews() { fatalNum++; if (fatalNum > 35) { fatalNum = 1; } var origX = (gorgo._x + gorgo.enemy._x); var origY = (gorgo._y + gorgo.enemy._y); var xDiff = (origX - meatwad._x); var yDiff = (origY - meatwad._y); angle = twoDiffsToAngle(xDiff, yDiff); var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = (origX + 35.6) + 3.5; tempObject._y = origY - 16.5; tempObject.xspeed = shotspeed * Math.sin(angle); tempObject.yspeed = shotspeed * Math.cos(angle); tempObject.threatRadius = 5; fatalList.push(tempString); fatalNum++; var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = (origX - 34.3) + 3.5; tempObject._y = origY - 16.5; tempObject.xspeed = shotspeed * Math.sin(angle); tempObject.yspeed = shotspeed * Math.cos(angle); tempObject.threatRadius = 5; fatalList.push(tempString); } function spawnTrackingGorgoMouthPewk(pewNumber) { var spread = 0.3; fatalNum++; if (fatalNum > 35) { fatalNum = 1; } var origX = (gorgo._x + gorgo.enemy._x); var origY = ((gorgo._y + gorgo.enemy._y) + 30); var xDiff = (origX - meatwad._x); var yDiff = (origY - meatwad._y); angle = twoDiffsToAngle(xDiff, yDiff); if (pewNumber == 3) { var tempString = ("fatal_10" + fatalNum); slow_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle); tempObject.yspeed = shotspeed * Math.cos(angle); tempObject.threatRadius = 15; fatalList.push(tempString); fatalNum++; } else { spread = 0.2; } var tempString = ("fatal_10" + fatalNum); slow_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle + spread); tempObject.yspeed = shotspeed * Math.cos(angle + spread); tempObject.threatRadius = 15; fatalList.push(tempString); fatalNum++; var tempString = ("fatal_10" + fatalNum); slow_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle - spread); tempObject.yspeed = shotspeed * Math.cos(angle - spread); tempObject.threatRadius = 15; fatalList.push(tempString); } function spawnStaticGorgoPew(origX, origY) { fatalNum++; if (fatalNum > 35) { fatalNum = 1; } angle = Math.PI; var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle); tempObject.yspeed = shotspeed * Math.cos(angle); tempObject.threatRadius = 5; fatalList.push(tempString); fatalNum++; var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle + 0.3); tempObject.yspeed = shotspeed * Math.cos(angle + 0.3); tempObject.threatRadius = 5; fatalList.push(tempString); fatalNum++; var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX; tempObject._y = origY; tempObject.xspeed = shotspeed * Math.sin(angle - 0.3); tempObject.yspeed = shotspeed * Math.cos(angle - 0.3); tempObject.threatRadius = 5; fatalList.push(tempString); } function spawnCurvedGorgoWave(waveGap) { var pointList = [[-6, -105], [-8, -99], [9, -98], [8, -106]]; fatalNum++; if (fatalNum > 35) { fatalNum = 1; } var origX = (gorgo._x + gorgo.enemy._x); var origY = (gorgo._y + gorgo.enemy._y); var xDiff = (origX - meatwad._x); var yDiff = (origY - meatwad._y); angle = twoDiffsToAngle(xDiff, yDiff); var pointCounter = 0; var angleAdjust = -0.3; var x = 0; while (x <= 4) { if (x != waveGap) { var tempString = ("fatal_10" + fatalNum); fatal_master.duplicateMovieClip(tempString, 10 + fatalNum); var tempObject = eval (tempString); tempObject._x = origX + pointList[pointCounter][0]; tempObject._y = origY + pointList[pointCounter][1]; tempObject.xspeed = shotspeed * Math.sin(angle + angleAdjust); tempObject.yspeed = shotspeed * Math.cos(angle + angleAdjust); tempObject.threatRadius = 5; fatalList.push(tempString); fatalNum++; pointCounter++; } angleAdjust = angleAdjust + 0.15; x++; } } function updateFatalList() { if (getTimer() > fatalDelay) { if (targetList.length > 0) { var randomTarget = random(targetList.length); var patsy = targetList[randomTarget]; var patsyObject = eval (patsy); switch (patsyObject.weaponType) { case 1 : spawnTrackingFatalPew(patsyObject.enemy._x + patsyObject._x, patsyObject.enemy._y - 50); break; case 2 : if (patsy == "bstein.body") { spawnTrackingFatalTriPew(patsyObject._x + 200, patsyObject._y + 220); } else { spawnTrackingFatalPew(patsyObject._x + 200, patsyObject._y + 220); } break; case 3 : spawnTrackingFatalTriPew(patsyObject.enemy._x + patsyObject._x, patsyObject.enemy._y - 50); break; case 4 : spawnTrackingFatalSlowPew(patsyObject.enemy._x + patsyObject._x, patsyObject.enemy._y - 50); break; case 5 : gorgo.attackCounter++; if (gorgo.attackCounter < 3) { if (difficulty == "easy") { variableFatalDelay = 200; } else { variableFatalDelay = 100; } } else { gorgo.attackCounter = 0; variableFatalDelay = 600; } gorgo.pixel.mouth.gotoAndPlay("open"); spawnStaticGorgoPew(gorgo._x, gorgo._y + 30); break; case 6 : if (gorgo.attackFlavor == "") { var rand = Math.random(); if (rand > 0.5) { gorgo.attackFlavor = "eyes"; } else { gorgo.attackFlavor = "mouth"; } } if (gorgo.attackFlavor == "eyes") { spawnTrackingGorgoEyePews(); gorgo.attackCounter++; if (difficulty == "easy") { if (gorgo.attackCounter < 4) { variableFatalDelay = 60; } else { variableFatalDelay = 1000; gorgo.attackCounter = 0; gorgo.attackFlavor = ""; } } else if (gorgo.attackCounter < 8) { variableFatalDelay = 20; } else { variableFatalDelay = 1000; gorgo.attackCounter = 0; gorgo.attackFlavor = ""; } } if (gorgo.attackFlavor == "mouth") { gorgo.enemy.body.mouth.gotoAndPlay("open"); gorgo.attackCounter++; if ((gorgo.attackCounter % 2) == 0) { spawnTrackingGorgoMouthPewk(2); } else { spawnTrackingGorgoMouthPewk(3); } if (gorgo.attackCounter < 4) { if (difficulty == "easy") { variableFatalDelay = 1000; } else { variableFatalDelay = 600; } } else { if (difficulty == "easy") { variableFatalDelay = 1200; } else { variableFatalDelay = 1000; } gorgo.attackCounter = 0; gorgo.attackFlavor = ""; } } break; case 7 : spawnTrackingGorgoEyePews(); gorgo.attackCounter++; if (difficulty == "easy") { if (gorgo.attackCounter < 4) { variableFatalDelay = 60; } else { variableFatalDelay = 1000; gorgo.attackCounter = 0; gorgo.attackFlavor = ""; } } else if (gorgo.attackCounter < 8) { variableFatalDelay = 20; } else { variableFatalDelay = 1000; gorgo.attackCounter = 0; } gorgo.curve = 2; break; case 8 : if (gorgo.attackCounter == 0) { gorgo.curve = Math.round(Math.random() * 2) + 1; } gorgo.attackCounter++; if (difficulty == "easy") { if (gorgo.attackCounter < 4) { variableFatalDelay = 200; } else { gorgo.attackCounter = 0; variableFatalDelay = 2000; } } else if (gorgo.attackCounter < 4) { variableFatalDelay = 75; } else { gorgo.attackCounter = 0; variableFatalDelay = 1200; } spawnCurvedGorgoWave(gorgo.curve); break; case 801 : var rand = Math.round(Math.random() * 3); var randAngle = ((Math.random() * 0.6) - 0.3); var randomX = 0; var randomY = 0; switch (rand) { case 0 : randomX = -6; randomY = -105; break; case 1 : randomX = -8; randomY = -99; break; case 2 : randomX = 9; randomY = -98; break; case 3 : randomX = 8; randomY = -106; } spawnDirectedFatalPew((gorgo._x + gorgo.enemy._x) + randomX, (gorgo._y + gorgo.enemy._y) + randomY, randAngle); variableFatalDelay = 50; } if ((difficulty == "easy") && (patsyObject.weaponType == 4)) { trace("Easy slow shot"); fatalDelay = (getTimer() + variableFatalDelay) + 100; } else { fatalDelay = getTimer() + variableFatalDelay; } } else { fatalDelay = (getTimer() + random(200)) + 200; } } } function switchMusic(linkageName, onetime) { musicMaster.stop(currentSong); currentSong = linkageName; musicMaster.attachSound(linkageName); if (onetime == 1) { musicMaster.start(); } else { musicMaster.start(0, 99); } } function stopMusic() { musicMaster.stop(currentSong); currentSong = ""; } function playEffect(linkageName) { noiseMaster.attachSound(linkageName); noiseMaster.start(); } musicMaster = 0; musicMaster = new Sound(); noiseMaster = 0; noiseMaster = new Sound(); currentSong = ""; function hitTestDistance(shotObject, targetObject) { var rad1 = targetObject.threatRadius; var rad2 = shotObject.threatRadius; var hitDistance = (rad1 + rad2); var distance = twoObjectsToDistance(shotObject, targetObject); if (distance < hitDistance) { return(true); } return(false); } function twoPointsToAngle(point1x, point1y, point2x, point2y) { var xDiff = (point1x - point2x); var yDiff = (point1y - point2y); return(twoDiffsToAngle(xDiff, yDiff)); } function twoDiffsToAngle(xDiff, yDiff) { var angle = 0; if (Math.abs(yDiff) < 0.0001) { angle = (Math.PI/2); } else { angle = Math.abs(Math.atan(xDiff / yDiff)); } if (yDiff < 0) { angle = Math.PI - angle; } if (xDiff < 0) { angle = angle * -1; } return(angle); } function twoObjectsToDistance(objecta, objectb) { return(twoPointsToDistance(objecta._x, objecta._y, objectb._x, objectb._y)); } function twoPointsToDistance(point1x, point1y, point2x, point2y) { var xDiff = (point1x - point2x); var yDiff = (point1y - point2y); return(twoDiffsToDistance(xDiff, yDiff)); } function twoDiffsToDistance(xDiff, yDiff) { distance = Math.sqrt(Math.pow(xDiff, 2) + Math.pow(yDiff, 2)); return(distance); } function updateKeys() { if (meatwad._currentframe <= 4) { if (Key.isDown(39)) { var temp = (meatwad._x + 5); if (temp < 380) { meatwad._x = temp; } } if (Key.isDown(37)) { var temp = (meatwad._x - 5); if (temp > 20) { meatwad._x = temp; } } if (Key.isDown(38)) { var temp = (meatwad._y - 5); if (temp > 50) { meatwad._y = temp; } } if (Key.isDown(40)) { var temp = (meatwad._y + 5); if (temp < 630) { meatwad._y = temp; } } if (Key.isDown(32)) { if (fireIsAllowed == 1) { spawnMeatPew(); } } } } function updateEverything() { updateKeys(); updateFireControl(); updateFatalControl(); updateEnemyControl(); updateFatalList(); updateDangerousControl(); } konamicode = 0; difficulty = "easy"; shotspeed = 6;
Frame 6
stop();
Frame 7
starfield_l.gotoAndPlay(largeStar); starfield_s.gotoAndPlay(smallStar); targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave1"; currentLoop = "wave1loop"; variableFatalDelay = 1000; waveList = new Array(); waveList[0] = new Array("pattern_1", 500, 200, 1, 1, 30); waveList[1] = new Array("pattern_1", 500, 200, 1, 1, 30); waveList[2] = new Array("pattern_1", 500, 200, 1, 1, 30); waveList[3] = new Array("pattern_1", 500, 200, 1, 1, 30); waveList[4] = new Array("pattern_1", 2500, 200, 1, 1, 30); waveList[5] = new Array("pattern_2", 500, 200, 1, 1, 30); waveList[6] = new Array("pattern_2", 500, 200, 1, 1, 30); waveList[7] = new Array("pattern_2", 500, 200, 1, 1, 30); waveList[8] = new Array("pattern_2", 500, 200, 1, 1, 30); waveList[9] = new Array("pattern_2", 2500, 200, 1, 1, 30); waveList[10] = new Array("pattern_1", 200, 200, 1, 1, 30); waveList[11] = new Array("pattern_1", 200, 200, 1, 1, 30); waveList[12] = new Array("pattern_1", 2500, 200, 1, 1, 30); waveList[13] = new Array("pattern_2", 200, 200, 1, 1, 30); waveList[14] = new Array("pattern_2", 200, 200, 1, 1, 30); waveList[15] = new Array("pattern_2", 2500, 200, 1, 1, 30); waveList[16] = new Array("pattern_1", 200, 200, 1, 1, 30); waveList[17] = new Array("pattern_2", 200, 200, 1, 1, 30); waveList[18] = new Array("pattern_1", 200, 200, 1, 1, 30); waveList[19] = new Array("pattern_2", 1, 200, 1, 1, 30); waveNum = 0; waveCount = waveList.length;
Frame 9
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 10
targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave1b"; currentLoop = "wave1bloop"; variableFatalDelay = 1000; waveList = new Array(); waveList[0] = new Array("pattern_3", 200, 200, 1, 1, 30); waveList[1] = new Array("pattern_3", 200, 200, 1, 1, 30); waveList[2] = new Array("pattern_3", 200, 200, 1, 1, 30); waveList[3] = new Array("pattern_3", 200, 200, 1, 1, 30); waveList[4] = new Array("pattern_3", 2500, 200, 1, 1, 30); waveList[5] = new Array("pattern_4", 200, 200, 1, 1, 30); waveList[6] = new Array("pattern_4", 200, 200, 1, 1, 30); waveList[7] = new Array("pattern_4", 200, 200, 1, 1, 30); waveList[8] = new Array("pattern_4", 200, 200, 1, 1, 30); waveList[9] = new Array("pattern_4", 2500, 200, 1, 1, 30); waveList[10] = new Array("pattern_3", 500, 200, 1, 1, 30); waveList[11] = new Array("pattern_4", 500, 200, 1, 1, 30); waveList[12] = new Array("pattern_3", 500, 200, 1, 1, 30); waveList[13] = new Array("pattern_4", 500, 200, 1, 1, 30); waveList[14] = new Array("pattern_3", 500, 200, 1, 1, 30); waveList[15] = new Array("pattern_4", 500, 200, 1, 1, 30); waveList[16] = new Array("pattern_3", 500, 200, 1, 1, 30); waveList[17] = new Array("pattern_4", 500, 200, 1, 1, 30); waveList[18] = new Array("pattern_3", 500, 200, 1, 1, 30); waveList[19] = new Array("pattern_4", 1, 200, 1, 1, 30); waveNum = 0; waveCount = waveList.length;
Frame 12
updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 13
targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave1c"; currentLoop = "wave1cloop"; variableFatalDelay = 1000; waveList = new Array(); waveList[0] = new Array("pattern_5", 1, 100, 4, 25, 600); waveList[1] = new Array("pattern_5", 1, 300, 4, 25, 600); waveNum = 0; waveCount = waveList.length;
Frame 15
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 16
currentLoop = "bstein intro loop"; bossDead = 0; stopMusic();
Frame 18
fireIsAllowed = 0; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else { gotoAndPlay(currentLoop); }
Frame 21
fireIsAllowed = 1; updateEverything(); if (bstein._currentframe <= 3) { if (bstein.body.hitpoints <= 0) { bstein.gotoAndPlay("lose"); } } if (gameOver == 1) { gotoAndPlay (3); } else if (bossDead == 0) { gotoAndPlay(currentLoop); }
Frame 22
currentLoop = "bstein_dead_loop"; bossDead = 0; fireIsAllowed = 0;
Frame 24
updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (bossDead != 1) { gotoAndPlay(currentLoop); }
Frame 25
switchMusic("normMusic", 0); targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave2"; currentLoop = "wave2loop"; variableFatalDelay = 1000; waveList = new Array(); waveList[0] = new Array("pattern_8", 500, 200, 1, 1, 30); waveList[1] = new Array("pattern_8", 500, 200, 1, 1, 30); waveList[2] = new Array("pattern_8", 500, 200, 1, 1, 30); waveList[3] = new Array("pattern_8", 2500, 200, 1, 1, 30); waveList[4] = new Array("pattern_9", 500, 200, 1, 1, 30); waveList[5] = new Array("pattern_9", 500, 200, 1, 1, 30); waveList[6] = new Array("pattern_9", 500, 200, 1, 1, 30); waveList[7] = new Array("pattern_9", 2500, 200, 1, 1, 30); waveList[8] = new Array("pattern_8", 1, 200, 1, 1, 30); waveList[9] = new Array("pattern_9", 500, 200, 1, 1, 30); waveList[10] = new Array("pattern_8", 1, 200, 1, 1, 30); waveList[11] = new Array("pattern_9", 500, 200, 1, 1, 30); waveList[12] = new Array("pattern_8", 1, 200, 1, 1, 30); waveList[13] = new Array("pattern_9", 1, 200, 1, 1, 30); waveNum = 0; waveCount = waveList.length;
Frame 27
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 28
targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave2b"; currentLoop = "wave2bloop"; variableFatalDelay = 600; waveList = new Array(); waveList[0] = new Array("pattern_1", 1, 180, 1, 1, 30); waveList[1] = new Array("pattern_1", 1, 190, 1, 1, 30); waveList[2] = new Array("pattern_1", 2500, 200, 1, 1, 30); waveList[3] = new Array("pattern_2", 1, 220, 1, 1, 30); waveList[4] = new Array("pattern_2", 1, 210, 1, 1, 30); waveList[5] = new Array("pattern_2", 2500, 200, 1, 1, 30); waveList[6] = new Array("pattern_3", 1, 160, 1, 1, 30); waveList[7] = new Array("pattern_3", 1, 180, 1, 1, 30); waveList[8] = new Array("pattern_3", 2500, 200, 1, 1, 30); waveList[9] = new Array("pattern_4", 1, 240, 1, 1, 30); waveList[10] = new Array("pattern_4", 1, 220, 1, 1, 30); waveList[11] = new Array("pattern_4", 1, 200, 1, 1, 30); waveNum = 0; waveCount = waveList.length;
Frame 30
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 31
targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave2c"; currentLoop = "wave2cloop"; variableFatalDelay = 1000; waveList = new Array(); waveList[0] = new Array("pattern_5", 1, 200, 4, 25, 300); waveList[1] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[2] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[3] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[4] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[5] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[6] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[7] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[8] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[9] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[10] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[11] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[12] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[13] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[14] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[15] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[16] = new Array("pattern_9", 400, 200, 1, 1, 300); waveList[17] = new Array("pattern_8", 400, 200, 1, 1, 300); waveList[18] = new Array("pattern_9", 1, 200, 1, 1, 300); waveNum = 0; waveCount = waveList.length;
Frame 33
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 34
bossDead = 0; fireIsAllowed = 0; stopMusic();
Frame 36
updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (bossDead < 2) { gotoAndPlay(currentLoop); }
Frame 37
currentLoop = "pluto_dead_loop"; bossDead = 0; fireIsAllowed = 0;
Frame 39
updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (bossDead != 1) { gotoAndPlay(currentLoop); }
Frame 40
switchMusic("normMusic", 0); targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave3"; currentLoop = "wave3loop"; variableFatalDelay = 1000; waveList = new Array(); waveList[0] = new Array("pattern_6", 1, 200, 4, 30, 20000); waveList[1] = new Array("pattern_7", 1200, 200, 4, 30, 30); waveList[2] = new Array("pattern_1", 750, 200, 1, 1, 30); waveList[3] = new Array("pattern_2", 750, 200, 1, 1, 30); waveList[4] = new Array("pattern_1", 750, 200, 1, 1, 30); waveList[5] = new Array("pattern_2", 750, 200, 1, 1, 30); waveList[6] = new Array("pattern_1", 750, 200, 1, 1, 30); waveList[7] = new Array("pattern_2", 750, 200, 1, 1, 30); waveList[8] = new Array("pattern_1", 750, 200, 1, 1, 30); waveList[9] = new Array("pattern_2", 750, 200, 1, 1, 30); waveList[10] = new Array("pattern_1", 750, 200, 1, 1, 30); waveList[11] = new Array("pattern_2", 1, 200, 1, 1, 30); waveNum = 0; waveCount = waveList.length;
Frame 42
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 43
targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave3b"; currentLoop = "wave3bloop"; variableFatalDelay = 600; waveList = new Array(); waveList[0] = new Array("pattern_5", 1, 100, 4, 25, 20000); waveList[1] = new Array("pattern_5", 1, 300, 4, 25, 20000); waveList[2] = new Array("pattern_5", 1, 200, 4, 25, 20000); waveList[3] = new Array("pattern_6", 1, 200, 4, 25, 20000); waveList[4] = new Array("pattern_7", 1, 200, 4, 25, 30); waveNum = 0; waveCount = waveList.length;
Frame 45
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 46
targetList = new Array(); enemyTimer = getTimer(); currentWave = "wave3c"; currentLoop = "wave3cloop"; variableFatalDelay = 900; waveList = new Array(); waveList[0] = new Array("pattern_1", 600, 200, 1, 1, 350); waveList[1] = new Array("pattern_2", 600, 200, 1, 1, 350); waveList[2] = new Array("pattern_3", 600, 200, 1, 1, 350); waveList[3] = new Array("pattern_4", 600, 200, 1, 1, 350); waveList[4] = new Array("pattern_8", 600, 200, 1, 1, 350); waveList[5] = new Array("pattern_9", 600, 200, 1, 1, 350); waveList[6] = new Array("pattern_5", 600, 200, 4, 25, 350); waveList[7] = new Array("pattern_1", 600, 200, 1, 1, 30); waveList[8] = new Array("pattern_2", 600, 200, 1, 1, 30); waveList[9] = new Array("pattern_3", 600, 200, 1, 1, 30); waveList[10] = new Array("pattern_4", 600, 200, 1, 1, 30); waveList[11] = new Array("pattern_8", 600, 200, 1, 1, 30); waveList[12] = new Array("pattern_9", 600, 200, 1, 1, 30); waveList[13] = new Array("pattern_6", 600, 200, 4, 25, 30); waveList[14] = new Array("pattern_1", 600, 200, 1, 1, 30); waveList[15] = new Array("pattern_2", 600, 200, 1, 1, 30); waveList[16] = new Array("pattern_3", 600, 200, 1, 1, 30); waveList[17] = new Array("pattern_4", 600, 200, 1, 1, 30); waveList[18] = new Array("pattern_8", 600, 200, 1, 1, 30); waveList[19] = new Array("pattern_9", 600, 200, 1, 1, 30); waveList[20] = new Array("pattern_7", 600, 200, 4, 25, 30); waveList[21] = new Array("pattern_1", 600, 200, 1, 1, 30); waveList[22] = new Array("pattern_2", 600, 200, 1, 1, 30); waveList[23] = new Array("pattern_3", 600, 200, 1, 1, 30); waveList[24] = new Array("pattern_4", 600, 200, 1, 1, 30); waveList[25] = new Array("pattern_8", 600, 200, 1, 1, 30); waveList[26] = new Array("pattern_9", 1, 200, 1, 1, 30); waveNum = 0; waveCount = waveList.length;
Frame 48
fireIsAllowed = 1; updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (waveCount > waveNum) { gotoAndPlay(currentLoop); } else if ((targetList.length > 0) || (fatalList.length > 0)) { gotoAndPlay(currentLoop); }
Frame 49
stopMusic(); bossDead = 0; fireIsAllowed = 0;
Frame 51
updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (bossDead < 2) { gotoAndPlay(currentLoop); }
Frame 52
currentLoop = "gorgo_dead_loop"; bossDead = 0; fireIsAllowed = 0;
Frame 54
updateEverything(); if (gameOver == 1) { gotoAndPlay (3); } else if (bossDead != 1) { gotoAndPlay(currentLoop); }
Frame 55
clearAll(); stopMusic();
Frame 57
Frame 63
starfield_l.stop(); starfield_s.stop();
Frame 114
err.gotoAndPlay("walk"); ignignokt.gotoAndPlay("walk");
Frame 149
err.gotoAndPlay("stand"); ignignokt.gotoAndPlay("stand");
Frame 212
ignignokt.gotoAndPlay("pee");
Frame 332
err.gotoAndPlay("joy");
Frame 440
stop();
Frame 442
gotoAndPlay (3);
Frame 504
meatwad.gotoAndPlay("rolling");
Frame 582
meatwad.gotoAndPlay("action");
Frame 887
shake.gotoAndPlay("waddle");
Frame 1179
shake.gotoAndPlay("boom");
Frame 1297
shake.gotoAndPlay("eyedrop");
Frame 1484
switchMusic("normMusic", 0);
Frame 1585
makeNewGame(); largeStar = starfield_l._currentframe; smallStar = starfield_s._currentframe; gotoAndPlay (7);
Symbol 6 MovieClip Frame 2
var temp_loaded = _root.getBytesLoaded(); temp_total = Math.round(_root.getBytesTotal() * 1); var myPerc = (temp_loaded / temp_total); if (myPerc >= 1) { _parent.gotoAndPlay("loadingloop"); }
Symbol 6 MovieClip Frame 4
temp_total = Math.round(_root.getBytesTotal() * 1); displayString = "0%";
Symbol 6 MovieClip Frame 5
var temp_loaded = _root.getBytesLoaded(); var myPerc = (temp_loaded / temp_total); if (myPerc > 1) { myPerc = 1; } var myPercRound = Math.round(myPerc * 100); Uptherm._height = logoBase._height * myPerc; Uptherm._width = 150; if (myPerc >= 1) { _parent.gotoAndPlay("loadingloop"); }
Symbol 6 MovieClip Frame 6
gotoAndPlay (5);
Symbol 16 MovieClip Frame 2
stop();
Symbol 26 MovieClip Frame 2
stop();
Symbol 26 MovieClip Frame 4
stop();
Symbol 26 MovieClip Frame 6
stop();
Symbol 26 MovieClip Frame 8
stop();
Symbol 26 MovieClip Frame 10
stop();
Symbol 28 Button
on (release) { code.clearCode(); gotoAndPlay (448); } on (rollOver) { siding.gotoAndPlay("click"); } on (rollOut, dragOut) { siding.gotoAndPlay("main"); }
Symbol 30 Button
on (release) { switchMusic("normMusic", 0); code.clearCode(); gotoAndPlay (1584); } on (rollOver) { siding.gotoAndPlay("skip"); } on (rollOut, dragOut) { siding.gotoAndPlay("main"); }
Symbol 32 Button
on (release) { qualityToggle++; if (qualityToggle > 2) { qualityToggle = 0; } _quality = qualityList[qualityToggle]; } on (rollOver) { siding.gotoAndPlay("gsp"); } on (rollOut, dragOut) { siding.gotoAndPlay("main"); }
Symbol 49 MovieClip Frame 1
function codeDetect() { if (previousCounter == codeCounter) { if (Key.isDown(codeSequence[codeCounter])) { codeCounter++; myString = "frame_" + codeCounter; gotoAndPlay(myString); if (codeCounter >= codeSequence.length) { _parent.konamicode = 1; clearCode(); } } } } function advanceCodeDetect() { if (previousCounter != codeCounter) { previousCounter = codeCounter; } } function clearCode() { Key.removeListener(codeKeyDownListener); Key.removeListener(codeKeyUpListener); gotoAndPlay (34); } codeKeyUpListener = new Object(); codeKeyUpListener.onKeyUp = advanceCodeDetect; Key.addListener(codeKeyUpListener); codeKeyDownListener = new Object(); codeKeyDownListener.onKeyDown = codeDetect; Key.addListener(codeKeyDownListener); codeSequence = new Array(); codeSequence = [38, 38, 40, 40, 37, 39, 37, 39, 66, 65, 83, 84, 65, 82, 84]; codeCounter = 0; previousCounter = 0; myString = "";
Symbol 49 MovieClip Frame 3
stop();
Symbol 49 MovieClip Frame 5
stop();
Symbol 49 MovieClip Frame 7
stop();
Symbol 49 MovieClip Frame 9
stop();
Symbol 49 MovieClip Frame 11
stop();
Symbol 49 MovieClip Frame 13
stop();
Symbol 49 MovieClip Frame 15
stop();
Symbol 49 MovieClip Frame 17
stop();
Symbol 49 MovieClip Frame 19
stop();
Symbol 49 MovieClip Frame 21
stop();
Symbol 49 MovieClip Frame 23
stop();
Symbol 49 MovieClip Frame 25
stop();
Symbol 49 MovieClip Frame 27
stop();
Symbol 49 MovieClip Frame 29
stop();
Symbol 49 MovieClip Frame 31
stop();
Symbol 49 MovieClip Frame 33
stop();
Symbol 49 MovieClip Frame 44
stop();
Symbol 53 MovieClip Frame 2
stop();
Symbol 53 MovieClip Frame 4
stop();
Symbol 55 Button
on (release) { if (difficulty == "easy") { easyhard.gotoAndPlay("hard"); shotspeed = 10; difficulty = "hard"; } else { easyhard.gotoAndPlay("easy"); shotspeed = 6; difficulty = "easy"; } }
Symbol 60 MovieClip Frame 240
gotoAndPlay (1);
Symbol 63 MovieClip Frame 120
gotoAndPlay (1);
Symbol 76 MovieClip Frame 12
gotoAndPlay (1);
Symbol 77 MovieClip Frame 2
threatRadius = 27;
Symbol 77 MovieClip Frame 4
stop();
Symbol 77 MovieClip Frame 37
_parent.credits--; if (_parent.credits > 0) { _parent.clearAll(); _parent.gotoAndPlay(_parent.currentWave); this._x = 200; this._y = 550; } else { this._x = 200; this._y = 325; gotoAndPlay (58); }
Symbol 77 MovieClip Frame 55
gotoAndPlay (3);
Symbol 77 MovieClip Frame 58
_parent.stopMusic();
Symbol 77 MovieClip Frame 252
trace("firing"); _parent.gameOver = 1; _parent.clearAll(); _parent.stopMusic(); stop();
Symbol 77 MovieClip Frame 256
stop();
Symbol 79 MovieClip Frame 2
this._x = this._x - xspeed; this._y = this._y - yspeed; if (((this._x < -10) || (this._x > 410)) || (this._y > 660)) { _parent.FatalForgetMe(this._name); } else { gotoAndPlay (1); }
Symbol 80 MovieClip Frame 2
this._x = this._x - xspeed; this._y = this._y - yspeed; if (((this._x < -10) || (this._x > 410)) || (this._y > 660)) { _parent.FatalForgetMe(this._name); } else { gotoAndPlay (1); }
Symbol 82 MovieClip Frame 1
function updatePos() { this._y = this._y - 20; }
Symbol 82 MovieClip Frame 2
stop();
Symbol 82 MovieClip Frame 16
gotoAndPlay (5);
Symbol 91 MovieClip Frame 8
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 99 MovieClip Frame 4
_root.forgetMe(_parent._name);
Symbol 99 MovieClip Frame 12
stop();
Symbol 99 MovieClip Frame 16
stop();
Symbol 99 MovieClip Frame 33
gotoAndPlay (20);
Symbol 99 MovieClip Frame 54
gotoAndPlay (34);
Symbol 107 MovieClip Frame 2
stop();
Symbol 107 MovieClip Frame 4
_root.forgetMe(_parent._name);
Symbol 107 MovieClip Frame 13
stop();
Symbol 107 MovieClip Frame 15
stop();
Symbol 107 MovieClip Frame 32
gotoAndPlay (20);
Symbol 107 MovieClip Frame 37
stop();
Symbol 108 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { enemy.gotoAndPlay("explode"); } else { _parent.playEffect("impact"); } }
Symbol 108 MovieClip Frame 4
stop();
Symbol 108 MovieClip Frame 5
hitpoints = 1;
Symbol 108 MovieClip Frame 130
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 108 MovieClip Frame 131
hitpoints = 1;
Symbol 108 MovieClip Frame 256
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 108 MovieClip Frame 257
hitpoints = 1;
Symbol 108 MovieClip Frame 382
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 108 MovieClip Frame 383
hitpoints = 1;
Symbol 108 MovieClip Frame 507
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 108 MovieClip Frame 508
hitpoints = 30;
Symbol 108 MovieClip Frame 541
stop();
Symbol 108 MovieClip Frame 542
hitpoints = 30;
Symbol 108 MovieClip Frame 556
stop();
Symbol 108 MovieClip Frame 557
hitpoints = 30;
Symbol 108 MovieClip Frame 571
stop();
Symbol 108 MovieClip Frame 575
hitpoints = 1;
Symbol 108 MovieClip Frame 694
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 108 MovieClip Frame 695
hitpoints = 1;
Symbol 108 MovieClip Frame 814
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 108 MovieClip Frame 820
hitpoints = 1;
Symbol 108 MovieClip Frame 985
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 108 MovieClip Frame 986
hitpoints = 1;
Symbol 108 MovieClip Frame 1119
_root.forgetMe(this._name); this.removeMovieClip();
Symbol 125 MovieClip Frame 1
function typeItOut() { var tempTimer = getTimer(); if (tempTimer > charTimer) { var tempString = bufferString.charAt(charNum); enemyName.text = enemyName.text + tempString; charNum++; charTimer = getTimer() + 200; typeNoise(); if (charNum >= charLimit) { gotoAndPlay (213); _parent._parent.switchMusic("bossMusic", 0); } } } function typeNoise() { typeSound.attachSound("keypress"); typeSound.start(); } bufferString = "balloonenstein"; charNum = 0; charLimit = bufferString.length; charTimer = 0; typeSound = new Sound();
Symbol 125 MovieClip Frame 211
typeItOut();
Symbol 125 MovieClip Frame 212
gotoAndPlay (210);
Symbol 125 MovieClip Frame 262
_parent.gotoAndPlay("entry");
Symbol 127 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { gotoAndPlay (11); } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 127 MovieClip Frame 2
stop();
Symbol 127 MovieClip Frame 10
gotoAndPlay (1);
Symbol 127 MovieClip Frame 22
_root.variableFatalDelay = _root.variableFatalDelay + 100; _root.forgetMe("bstein." + this._name); stop();
Symbol 127 MovieClip Frame 24
stop();
Symbol 129 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { gotoAndPlay (11); } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 129 MovieClip Frame 2
stop();
Symbol 129 MovieClip Frame 10
gotoAndPlay (1);
Symbol 129 MovieClip Frame 22
_root.variableFatalDelay = _root.variableFatalDelay + 100; _root.forgetMe("bstein." + this._name); stop();
Symbol 129 MovieClip Frame 24
stop();
Symbol 134 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == -1) { } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 134 MovieClip Frame 2
stop();
Symbol 134 MovieClip Frame 10
gotoAndPlay (1);
Symbol 136 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { gotoAndPlay (11); } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 136 MovieClip Frame 2
stop();
Symbol 136 MovieClip Frame 9
gotoAndPlay (1);
Symbol 136 MovieClip Frame 22
_root.variableFatalDelay = _root.variableFatalDelay + 100; _root.forgetMe("bstein." + this._name); stop();
Symbol 136 MovieClip Frame 24
stop();
Symbol 138 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { gotoAndPlay (11); } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 138 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 10
gotoAndPlay (1);
Symbol 138 MovieClip Frame 22
_root.variableFatalDelay = _root.variableFatalDelay + 100; _root.forgetMe("bstein." + this._name); stop();
Symbol 138 MovieClip Frame 24
stop();
Symbol 139 MovieClip Frame 1
_root.currentLoop = "bstein intro loop"; _root.currentWave = "bstein intro loop";
Symbol 139 MovieClip Frame 3
stop();
Symbol 139 MovieClip Frame 110
_root.currentLoop = "bstein fight loop"; stop();
Symbol 141 MovieClip Frame 1
_root.currentLoop = "bstein fight loop"; _root.currentWave = "bstein fight loop"; _root.targetList = new Array("bstein.body", "bstein.closeleg", "bstein.closearm", "bstein.backleg", "bstein.backarm"); backarm.hitpoints = 30; backleg.hitpoints = 30; body.hitpoints = 100; closearm.hitpoints = 30; closeleg.hitpoints = 30; backarm.gotoAndPlay("base"); backleg.gotoAndPlay("base"); closearm.gotoAndPlay("base"); closeleg.gotoAndPlay("base"); backarm.weaponType = 2; backleg.weaponType = 2; body.weaponType = 2; closearm.weaponType = 2; closeleg.weaponType = 2; _root.variableFatalDelay = 600;
Symbol 141 MovieClip Frame 3
gotoAndPlay (2);
Symbol 141 MovieClip Frame 4
_parent.targetList = new Array();
Symbol 141 MovieClip Frame 86
_parent.bossDead = 1; stop();
Symbol 141 MovieClip Frame 88
stop();
Symbol 144 MovieClip Frame 2
_parent.switchMusic("boss_dead_sunsetriders", 1);
Symbol 144 MovieClip Frame 258
_parent.bossDead = 1; stop();
Symbol 152 MovieClip Frame 1
function typeItOut() { var tempTimer = getTimer(); if (tempTimer > charTimer) { var tempString = bufferString.charAt(charNum); enemyName.text = enemyName.text + tempString; charNum++; charTimer = getTimer() + 200; typeNoise(); if (charNum >= charLimit) { gotoAndPlay (213); _parent._parent.switchMusic("bossMusic", 0); } } } function typeNoise() { typeSound.attachSound("keypress"); typeSound.start(); } bufferString = "oglethorp&emory"; charNum = 0; charLimit = bufferString.length; charTimer = 0; typeSound = new Sound();
Symbol 152 MovieClip Frame 211
typeItOut();
Symbol 152 MovieClip Frame 212
gotoAndPlay (210);
Symbol 152 MovieClip Frame 262
_parent.gotoAndPlay("entry");
Symbol 167 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { _root.variableFatalDelay = _root.variableFatalDelay + 100; _parent.defeat = _parent.defeat + 1; _root.forgetMe("plutonians." + this._name); gotoAndPlay (11); } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 167 MovieClip Frame 2
stop();
Symbol 167 MovieClip Frame 9
if (hitpoints > 0) { gotoAndPlay (1); } else { gotoAndPlay (11); }
Symbol 167 MovieClip Frame 11
Symbol 167 MovieClip Frame 82
_parent._parent.bossDead++; stop();
Symbol 170 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { _root.variableFatalDelay = _root.variableFatalDelay + 100; _parent.defeat = _parent.defeat + 2; _root.forgetMe("plutonians." + this._name); gotoAndPlay (11); } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 170 MovieClip Frame 2
stop();
Symbol 170 MovieClip Frame 9
if (hitpoints > 0) { gotoAndPlay (1); } else { gotoAndPlay (11); }
Symbol 170 MovieClip Frame 11
Symbol 170 MovieClip Frame 77
_parent._parent.bossDead++; stop();
Symbol 174 MovieClip Frame 1
function nextAnim() { if (_parent.bossDead < 2) { gotoAndPlay (630); } else { stop(); } } function chooseAnotherAnim() { if (_parent.bossDead < 2) { if (defeat == 0) { var tempRand = Math.round(Math.random() * 3); switch (tempRand) { case 0 : gotoAndPlay (327); break; case 1 : gotoAndPlay (423); break; case 2 : gotoAndPlay (135); break; case 3 : gotoAndPlay (231); } } if (defeat == 1) { gotoAndPlay (231); } if (defeat == 2) { gotoAndPlay (327); } } else { stop(); } } _root.currentLoop = "plutonian fight loop"; _root.currentWave = "plutonian fight loop"; defeat = 0;
Symbol 174 MovieClip Frame 4
stop();
Symbol 174 MovieClip Frame 134
_root.targetList = new Array("plutonians.emory", "plutonians.oglethorp"); emory.hitpoints = 75; oglethorp.hitpoints = 75; emory.weaponType = -1; oglethorp.weaponType = -1; defeat = 0; _root.variableFatalDelay = 600; _parent.fireIsAllowed = 1;
Symbol 174 MovieClip Frame 230
nextAnim();
Symbol 174 MovieClip Frame 326
nextAnim();
Symbol 174 MovieClip Frame 422
nextAnim();
Symbol 174 MovieClip Frame 622
nextAnim();
Symbol 174 MovieClip Frame 701
chooseAnotherAnim();
Symbol 174 MovieClip Frame 702
stop();
Symbol 186 MovieClip Frame 1
function typeItOut() { var tempTimer = getTimer(); if (tempTimer > charTimer) { var tempString = bufferString.charAt(charNum); enemyName.text = enemyName.text + tempString; charNum++; charTimer = getTimer() + 200; typeNoise(); if (charNum >= charLimit) { gotoAndPlay (244); _parent._parent.switchMusic("bossMusic", 0); } } } function typeNoise() { typeSound.attachSound("keypress"); typeSound.start(); } bufferString = "gorgotron"; charNum = 0; charLimit = bufferString.length; charTimer = 0; typeSound = new Sound();
Symbol 186 MovieClip Frame 242
typeItOut();
Symbol 186 MovieClip Frame 243
gotoAndPlay (241);
Symbol 186 MovieClip Frame 293
_parent.gotoAndPlay("entry");
Symbol 190 MovieClip Frame 2
stop();
Symbol 190 MovieClip Frame 8
gotoAndPlay (1);
Symbol 191 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { _parent.pixelExplode(); } else { _parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 191 MovieClip Frame 2
stop();
Symbol 191 MovieClip Frame 8
gotoAndPlay (1);
Symbol 191 MovieClip Frame 12
_parent.gotoAndPlay("pixel_explode");
Symbol 200 MovieClip Frame 2
function hitDetect() { hitpoints--; if (hitpoints == 0) { gotoAndPlay (3); _parent.body.gotoAndPlay("explode_jaw"); _parent._parent.skullRupture(); } else { _parent._parent._parent.playEffect("impact"); _parent.body.gotoAndPlay("ouch_jaw"); } } stop();
Symbol 200 MovieClip Frame 4
stop();
Symbol 202 MovieClip Frame 2
function hitDetect() { hitpoints--; if (hitpoints == 0) { gotoAndPlay (3); _parent.body.gotoAndPlay("explode_skull"); } else { _parent._parent._parent.playEffect("impact"); _parent.body.gotoAndPlay("ouch_skull"); } } stop();
Symbol 202 MovieClip Frame 4
stop();
Symbol 204 MovieClip Frame 2
function hitDetect() { hitpoints--; if (hitpoints == 0) { gotoAndPlay (3); _parent.body.gotoAndPlay("explode_brain"); } else { _parent._parent._parent.playEffect("impact"); _parent.body.gotoAndPlay("ouch_brain"); } if (hitpoints == 40) { _parent._parent._parent.playEffect("bellow"); _parent.body.blood.gotoAndPlay("show"); } } stop();
Symbol 204 MovieClip Frame 4
stop();
Symbol 206 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 4
stop();
Symbol 210 MovieClip Frame 1
var randomRot = Math.round(Math.random() * 360); this._rotation = randomRot;
Symbol 210 MovieClip Frame 14
stop();
Symbol 213 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { _root.variableFatalDelay = _root.variableFatalDelay + 100; _root.forgetMe("gorgo.enemy." + this._name); gotoAndPlay (12); } else { _parent._parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 213 MovieClip Frame 2
stop();
Symbol 213 MovieClip Frame 10
stop();
Symbol 213 MovieClip Frame 39
_parent._parent.legDetonate(2); stop();
Symbol 213 MovieClip Frame 41
stop();
Symbol 217 MovieClip Frame 1
function hitDetect() { hitpoints--; if (hitpoints == 0) { _root.variableFatalDelay = _root.variableFatalDelay + 100; _root.forgetMe("gorgo.enemy." + this._name); gotoAndPlay (13); } else { _parent._parent._parent.playEffect("impact"); gotoAndPlay (3); } }
Symbol 217 MovieClip Frame 2
stop();
Symbol 217 MovieClip Frame 10
gotoAndPlay (1);
Symbol 217 MovieClip Frame 38
_parent._parent.legDetonate(1); stop();
Symbol 217 MovieClip Frame 40
stop();
Symbol 222 MovieClip Frame 2
stop();
Symbol 222 MovieClip Frame 9
gotoAndPlay (1);
Symbol 222 MovieClip Frame 11
stop();
Symbol 233 MovieClip Frame 2
stop();
Symbol 233 MovieClip Frame 29
gotoAndPlay (3);
Symbol 235 MovieClip Frame 2
stop();
Symbol 235 MovieClip Frame 10
gotoAndPlay (1);
Symbol 235 MovieClip Frame 14
_parent._parent.skullFracture();
Symbol 235 MovieClip Frame 40
_parent._parent.prepSkull();
Symbol 235 MovieClip Frame 42
stop();
Symbol 235 MovieClip Frame 51
gotoAndPlay (41);
Symbol 235 MovieClip Frame 52
_parent.left_leg.gotoAndPlay("hide"); _parent.right_leg.gotoAndPlay("hide");
Symbol 235 MovieClip Frame 81
_parent._parent.brainPrep();
Symbol 235 MovieClip Frame 83
stop();
Symbol 235 MovieClip Frame 92
gotoAndPlay (82);
Symbol 235 MovieClip Frame 93
_parent._parent.stopGorgo();
Symbol 235 MovieClip Frame 191
_parent._parent.bossDead(); stop();
Symbol 236 MovieClip Frame 2
stop();
Symbol 237 MovieClip Frame 1
_root.currentLoop = "gorgo fight loop"; _root.currentWave = "gorgo fight loop";
Symbol 237 MovieClip Frame 4
stop();
Symbol 237 MovieClip Frame 36
function pixelExplode() { _root.fireIsAllowed = 0; _root.targetList = new Array(); pixel.weaponType = -1; gotoAndPlay (38); } _root.targetList = new Array("gorgo.pixel"); pixel.hitpoints = 40; pixel.weaponType = 5; attackCounter = 0; _parent.fireIsAllowed = 1; _root.variableFatalDelay = 600;
Symbol 237 MovieClip Frame 37
stop();
Symbol 237 MovieClip Frame 97
function nextAnim() { var tempRand = Math.round(Math.random() * 5); switch (tempRand) { case 4 : gotoAndPlay (105); return; case 5 : gotoAndPlay (183); return; default : gotoAndPlay (150); } } function faceSetup() { _root.targetList = new Array("gorgo.enemy.right_leg", "gorgo.enemy.left_leg", "gorgo.enemy.jaw"); enemy.right_leg.hitpoints = 40; enemy.left_leg.hitpoints = 40; enemy.jaw.hitpoints = 80; enemy.right_leg.weaponType = 6; enemy.left_leg.weaponType = 6; enemy.jaw.weaponType = 6; attackCounter = 0; attackFlavor = ""; legCounter = 0; } function pixelExplode() { _root.fireIsAllowed = 0; _root.targetList = new Array(); pixel.weaponType = -1; gotoAndPlay (38); } function legDetonate(value) { legCounter = legCounter + value; enemy.batch.gotoAndPlay("hide"); } function skullFracture() { _root.targetList = new Array(); switch (legCounter) { case 0 : enemy.left_leg.gotoAndPlay("explode"); enemy.right_leg.gotoAndPlay("explode"); return; case 1 : enemy.right_leg.gotoAndPlay("explode"); return; case 2 : enemy.left_leg.gotoAndPlay("explode"); return; case 3 : return; } } function prepSkull() { _root.targetList = new Array("gorgo.enemy.skull"); enemy.skull.hitpoints = 60; enemy.skull.weaponType = 7; attackCounter = 0; attackFlavor = ""; } function brainPrep() { _root.targetList = new Array("gorgo.enemy.brain"); enemy.brain.hitpoints = 100; enemy.brain.weaponType = 8; attackCounter = 0; attackFlavor = ""; } function stopGorgo() { _root.targetList = new Array(); enemy.brain.weaponType = -1; } function bossDead() { _parent.bossDead = 2; } _parent.fireIsAllowed = 1; faceSetup(); _root.variableFatalDelay = 600; _parent.playEffect("bellow");
Symbol 237 MovieClip Frame 104
nextAnim();
Symbol 237 MovieClip Frame 149
nextAnim();
Symbol 237 MovieClip Frame 182
nextAnim();
Symbol 237 MovieClip Frame 237
nextAnim();
Symbol 250 MovieClip Frame 10
gotoAndPlay (1);
Symbol 251 MovieClip Frame 10
stop();
Symbol 267 MovieClip Frame 1
trace("What?!?");
Symbol 267 MovieClip Frame 951
_parent.gotoAndPlay("backToBeginning"); stop();
Symbol 285 MovieClip Frame 2
stop();
Symbol 285 MovieClip Frame 12
gotoAndPlay (3);
Symbol 285 MovieClip Frame 14
stop();
Symbol 285 MovieClip Frame 16
stop();
Symbol 285 MovieClip Frame 18
stop();
Symbol 285 MovieClip Frame 20
stop();
Symbol 285 MovieClip Frame 22
stop();
Symbol 285 MovieClip Frame 24
stop();
Symbol 285 MovieClip Frame 26
stop();
Symbol 285 MovieClip Frame 57
stop();
Symbol 289 MovieClip Frame 14
gotoAndPlay (89);
Symbol 289 MovieClip Frame 29
gotoAndPlay (89);
Symbol 289 MovieClip Frame 44
gotoAndPlay (89);
Symbol 289 MovieClip Frame 58
gotoAndPlay (89);
Symbol 289 MovieClip Frame 73
gotoAndPlay (89);
Symbol 289 MovieClip Frame 88
gotoAndPlay (89);
Symbol 289 MovieClip Frame 90
stop();
Symbol 290 MovieClip Frame 1
a.gotoAndPlay("a");
Symbol 290 MovieClip Frame 2
b.gotoAndPlay("b");
Symbol 290 MovieClip Frame 5
c.gotoAndPlay("c");
Symbol 290 MovieClip Frame 6
d.gotoAndPlay("d");
Symbol 290 MovieClip Frame 8
e.gotoAndPlay("e");
Symbol 290 MovieClip Frame 9
f.gotoAndPlay("f");
Symbol 290 MovieClip Frame 12
g.gotoAndPlay("a");
Symbol 290 MovieClip Frame 15
h.gotoAndPlay("f");
Symbol 290 MovieClip Frame 17
i.gotoAndPlay("e");
Symbol 290 MovieClip Frame 20
j.gotoAndPlay("d");
Symbol 290 MovieClip Frame 22
k.gotoAndPlay("e");
Symbol 290 MovieClip Frame 27
l.gotoAndPlay("b");
Symbol 290 MovieClip Frame 44
stop();
Symbol 292 MovieClip Frame 8
gotoAndPlay (1);

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:6
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:6
Symbol 6 MovieClipUses:2 5Used by:Timeline
Symbol 7 GraphicUsed by:16 125 152 186
Symbol 8 Sound [bossMusic]Used by:16
Symbol 9 Sound [boss_dead_contra]Used by:16
Symbol 10 Sound [boss_dead_sunsetriders]Used by:16
Symbol 11 Sound [normMusic]Used by:16
Symbol 12 Sound [poot]Used by:16
Symbol 13 Sound [keypress]Used by:16
Symbol 14 Sound [impact]Used by:16
Symbol 15 Sound [bellow]Used by:16
Symbol 16 MovieClipUses:7 8 9 10 11 12 13 14 15Used by:Timeline
Symbol 17 GraphicUsed by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 FontUsed by:22 33 34 50 67 68 115 118 119 120 121 122 123 124 151 183 185 261 262 263 264 265 273 274 275 303
Symbol 22 TextUses:21Used by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:17 18 19 20 22 23 24 25Used by:Timeline
Symbol 27 GraphicUsed by:28
Symbol 28 ButtonUses:27Used by:Timeline
Symbol 29 GraphicUsed by:30
Symbol 30 ButtonUses:29Used by:Timeline
Symbol 31 GraphicUsed by:32
Symbol 32 ButtonUses:31Used by:Timeline
Symbol 33 TextUses:21Used by:Timeline
Symbol 34 TextUses:21Used by:49
Symbol 35 GraphicUsed by:49
Symbol 36 GraphicUsed by:49
Symbol 37 GraphicUsed by:49
Symbol 38 GraphicUsed by:49
Symbol 39 GraphicUsed by:49
Symbol 40 GraphicUsed by:49
Symbol 41 GraphicUsed by:49
Symbol 42 GraphicUsed by:49
Symbol 43 GraphicUsed by:49
Symbol 44 GraphicUsed by:49
Symbol 45 GraphicUsed by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:34 35 36 37 38 39 40 41 42 43 44 45 46 47 48Used by:Timeline
Symbol 50 TextUses:21Used by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 ButtonUses:54Used by:Timeline
Symbol 56 SoundUsed by:Timeline
Symbol 57 GraphicUsed by:125 152 186 200 267  Timeline
Symbol 58 GraphicUsed by:60
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:58 59Used by:Timeline
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:61 62Used by:Timeline
Symbol 64 GraphicUsed by:77  Timeline
Symbol 65 GraphicUsed by:77  Timeline
Symbol 66 SoundUsed by:77
Symbol 67 TextUses:21Used by:77
Symbol 68 EditableTextUses:21Used by:77
Symbol 69 FontUsed by:70
Symbol 70 TextUses:69Used by:77
Symbol 71 SoundUsed by:77
Symbol 72 GraphicUsed by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:72 73 74 75Used by:77
Symbol 77 MovieClipUses:64 65 66 67 68 70 71 76Used by:Timeline
Symbol 78 GraphicUsed by:79 80 250
Symbol 79 MovieClipUses:78Used by:Timeline
Symbol 80 MovieClipUses:78Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 GraphicUsed by:99
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 SoundUsed by:91
Symbol 87 GraphicUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:84 85 86 87 88 89 90Used by:99 107 141 167 170 213 217 235 237
Symbol 92 GraphicUsed by:99
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 SoundUsed by:99  Timeline
Symbol 99 MovieClipUses:83 91 92 93 94 95 96 97 98Used by:108  Timeline
Symbol 100 GraphicUsed by:107
Symbol 101 GraphicUsed by:107
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:100 91 101 102 103 104 105 106Used by:108  Timeline
Symbol 108 MovieClipUses:99 107Used by:Timeline
Symbol 109 FontUsed by:110 111 112 113 114 140 142 143 145 146 147 148 149 175 176 177 178 179 180 231 238 239
Symbol 110 EditableTextUses:109Used by:Timeline
Symbol 111 EditableTextUses:109Used by:Timeline
Symbol 112 EditableTextUses:109Used by:Timeline
Symbol 113 EditableTextUses:109Used by:Timeline
Symbol 114 EditableTextUses:109Used by:125
Symbol 115 TextUses:21Used by:125 152 186
Symbol 116 SoundUsed by:125 152 186
Symbol 117 GraphicUsed by:125
Symbol 118 EditableTextUses:21Used by:125
Symbol 119 TextUses:21Used by:125 152 186
Symbol 120 TextUses:21Used by:125 152 186
Symbol 121 TextUses:21Used by:125 152 186
Symbol 122 TextUses:21Used by:125 152 186
Symbol 123 TextUses:21Used by:125 152
Symbol 124 TextUses:21Used by:125 152 186
Symbol 125 MovieClipUses:114 57 7 115 116 117 118 119 120 121 122 123 124Used by:139
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:139 141
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:139 141
Symbol 130 GraphicUsed by:139 141
Symbol 131 GraphicUsed by:139 141
Symbol 132 GraphicUsed by:139 141
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:139 141
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:139 141
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139 141
Symbol 139 MovieClipUses:125 127 129 130 131 132 134 136 138Used by:Timeline
Symbol 140 EditableTextUses:109Used by:Timeline
Symbol 141 MovieClipUses:127 129 130 131 132 134 136 138 91Used by:Timeline
Symbol 142 EditableTextUses:109Used by:Timeline
Symbol 143 EditableTextUses:109Used by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 EditableTextUses:109Used by:Timeline
Symbol 146 EditableTextUses:109Used by:Timeline
Symbol 147 EditableTextUses:109Used by:Timeline
Symbol 148 EditableTextUses:109Used by:Timeline
Symbol 149 EditableTextUses:109Used by:152
Symbol 150 GraphicUsed by:152
Symbol 151 EditableTextUses:21Used by:152
Symbol 152 MovieClipUses:149 57 7 115 116 150 151 119 120 121 122 123 124Used by:174
Symbol 153 GraphicUsed by:167 170
Symbol 154 GraphicUsed by:167 170
Symbol 155 GraphicUsed by:167 170
Symbol 156 GraphicUsed by:167 170
Symbol 157 GraphicUsed by:167 170
Symbol 158 GraphicUsed by:167 170
Symbol 159 GraphicUsed by:167 170
Symbol 160 GraphicUsed by:167 170
Symbol 161 GraphicUsed by:167 170
Symbol 162 GraphicUsed by:167 170
Symbol 163 GraphicUsed by:167 170
Symbol 164 GraphicUsed by:167
Symbol 165 GraphicUsed by:167 170
Symbol 166 SoundUsed by:167
Symbol 167 MovieClipUses:153 154 155 156 157 158 159 160 161 162 163 164 165 166 91Used by:174
Symbol 168 GraphicUsed by:170
Symbol 169 SoundUsed by:170
Symbol 170 MovieClipUses:153 154 155 156 157 158 159 160 161 162 163 168 165 169 91Used by:174
Symbol 171 SoundUsed by:174
Symbol 172 SoundUsed by:174
Symbol 173 SoundUsed by:174
Symbol 174 MovieClipUses:152 167 170 171 172 173Used by:Timeline
Symbol 175 EditableTextUses:109Used by:Timeline
Symbol 176 EditableTextUses:109Used by:Timeline
Symbol 177 EditableTextUses:109Used by:Timeline
Symbol 178 EditableTextUses:109Used by:Timeline
Symbol 179 EditableTextUses:109Used by:Timeline
Symbol 180 EditableTextUses:109Used by:186
Symbol 181 GraphicUsed by:186
Symbol 182 SoundUsed by:186
Symbol 183 EditableTextUses:21Used by:186
Symbol 184 SoundUsed by:186
Symbol 185 TextUses:21Used by:186
Symbol 186 MovieClipUses:180 57 7 115 116 181 182 183 184 119 120 121 122 185 124Used by:237
Symbol 187 GraphicUsed by:191
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190 237
Symbol 190 MovieClipUses:188 189Used by:191
Symbol 191 MovieClipUses:187 190Used by:237
Symbol 192 GraphicUsed by:237
Symbol 193 GraphicUsed by:237
Symbol 194 GraphicUsed by:237
Symbol 195 GraphicUsed by:237
Symbol 196 GraphicUsed by:237
Symbol 197 GraphicUsed by:237
Symbol 198 ShapeTweeningUsed by:237
Symbol 199 GraphicUsed by:237
Symbol 200 MovieClipUses:57Used by:236 237
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:201Used by:236 237
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:236 237
Symbol 205 GraphicUsed by:206 237
Symbol 206 MovieClipUses:205Used by:236 237
Symbol 207 GraphicUsed by:213 236 237
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:208 209Used by:213 217 233 235
Symbol 211 SoundUsed by:213 235 285
Symbol 212 GraphicUsed by:213 235 236 237
Symbol 213 MovieClipUses:207 91 210 211 212Used by:236 237
Symbol 214 GraphicUsed by:217 236 237
Symbol 215 SoundUsed by:217 235 285
Symbol 216 GraphicUsed by:217 235 236 237
Symbol 217 MovieClipUses:214 91 210 215 216Used by:236 237
Symbol 218 GraphicUsed by:235
Symbol 219 GraphicUsed by:235 236
Symbol 220 GraphicUsed by:222 236 237
Symbol 221 GraphicUsed by:222 236 237
Symbol 222 MovieClipUses:220 221Used by:235
Symbol 223 GraphicUsed by:235
Symbol 224 GraphicUsed by:235
Symbol 225 GraphicUsed by:235
Symbol 226 GraphicUsed by:235 236 237
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235 236 237
Symbol 231 EditableTextUses:109Used by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:231 232 210Used by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:218 219 222 223 210 215 224 225 226 227 216 212 211 228 229 230 233 91 234Used by:236 237
Symbol 236 MovieClipUses:200 202 204 206 213 217 235 207 216 219 230 221 212 214 220 226Used by:237
Symbol 237 MovieClipUses:186 191 192 193 194 195 196 197 189 91 198 199 200 202 204 206 213 217 235 236 205 207 214 220 221 216 212 226 230Used by:Timeline
Symbol 238 EditableTextUses:109Used by:Timeline
Symbol 239 EditableTextUses:109Used by:Timeline
Symbol 240 GraphicUsed by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 GraphicUsed by:Timeline
Symbol 243 GraphicUsed by:Timeline
Symbol 244 GraphicUsed by:Timeline
Symbol 245 SoundUsed by:Timeline
Symbol 246 GraphicUsed by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 GraphicUsed by:Timeline
Symbol 249 SoundUsed by:Timeline
Symbol 250 MovieClipUses:78Used by:251
Symbol 251 MovieClipUses:250Used by:Timeline
Symbol 252 SoundUsed by:Timeline
Symbol 253 FontUsed by:254 257 258
Symbol 254 TextUses:253Used by:267
Symbol 255 FontUsed by:256
Symbol 256 TextUses:255Used by:267
Symbol 257 TextUses:253Used by:267
Symbol 258 TextUses:253Used by:267
Symbol 259 FontUsed by:260
Symbol 260 TextUses:259Used by:267
Symbol 261 TextUses:21Used by:267
Symbol 262 TextUses:21Used by:267
Symbol 263 TextUses:21Used by:267
Symbol 264 TextUses:21Used by:267
Symbol 265 TextUses:21Used by:267
Symbol 266 SoundUsed by:267
Symbol 267 MovieClipUses:57 254 256 257 258 260 261 262 263 264 265 266Used by:Timeline
Symbol 268 BitmapUsed by:269
Symbol 269 GraphicUses:268Used by:Timeline
Symbol 270 GraphicUsed by:Timeline
Symbol 271 SoundUsed by:Timeline
Symbol 272 SoundUsed by:Timeline
Symbol 273 TextUses:21Used by:Timeline
Symbol 274 TextUses:21Used by:Timeline
Symbol 275 TextUses:21Used by:Timeline
Symbol 276 GraphicUsed by:285  Timeline
Symbol 277 GraphicUsed by:285  Timeline
Symbol 278 GraphicUsed by:285  Timeline
Symbol 279 GraphicUsed by:285  Timeline
Symbol 280 GraphicUsed by:285  Timeline
Symbol 281 GraphicUsed by:285  Timeline
Symbol 282 GraphicUsed by:285 289 292
Symbol 283 GraphicUsed by:285
Symbol 284 GraphicUsed by:285
Symbol 285 MovieClipUses:276 277 278 279 280 281 282 283 284 215 211Used by:Timeline
Symbol 286 GraphicUsed by:Timeline
Symbol 287 GraphicUsed by:289
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:287 288 282Used by:290
Symbol 290 MovieClipUses:289Used by:Timeline
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:282 291Used by:Timeline
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:Timeline
Symbol 295 SoundUsed by:Timeline
Symbol 296 GraphicUsed by:Timeline
Symbol 297 GraphicUsed by:Timeline
Symbol 298 GraphicUsed by:Timeline
Symbol 299 GraphicUsed by:Timeline
Symbol 300 GraphicUsed by:Timeline
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:Timeline
Symbol 303 TextUses:21Used by:Timeline

Instance Names

"siding"Frame 5Symbol 26 MovieClip
"code"Frame 5Symbol 49 MovieClip
"easyhard"Frame 5Symbol 53 MovieClip
"starfield_s"Frame 7Symbol 60 MovieClip
"starfield_l"Frame 7Symbol 63 MovieClip
"meatwad"Frame 7Symbol 77 MovieClip
"fatal_master"Frame 7Symbol 79 MovieClip
"slow_master"Frame 7Symbol 80 MovieClip
"pew_master"Frame 7Symbol 82 MovieClip
"spawn"Frame 7Symbol 108 MovieClip
"bstein"Frame 19Symbol 141 MovieClip
"plutonians"Frame 34Symbol 174 MovieClip
"gorgo"Frame 49Symbol 237 MovieClip
"err"Frame 114Symbol 99 MovieClip
"ignignokt"Frame 114Symbol 107 MovieClip
"err"Frame 212Symbol 99 MovieClip
"ignignokt"Frame 212Symbol 107 MovieClip
"meatwad"Frame 502Symbol 77 MovieClip
"shake"Frame 885Symbol 285 MovieClip
"shake"Frame 1179Symbol 285 MovieClip
"meatwad"Frame 1367Symbol 77 MovieClip
"starfield_s"Frame 1467Symbol 60 MovieClip
"starfield_l"Frame 1467Symbol 63 MovieClip
"therm"Symbol 5 MovieClip Frame 1Symbol 4 MovieClip
"logoBase"Symbol 6 MovieClip Frame 5Symbol 2 MovieClip
"Uptherm"Symbol 6 MovieClip Frame 5Symbol 5 MovieClip
"logoBase"Symbol 6 MovieClip Frame 5Symbol 2 MovieClip
"enemy"Symbol 108 MovieClip Frame 5Symbol 99 MovieClip
"enemy"Symbol 108 MovieClip Frame 508Symbol 107 MovieClip
"enemy"Symbol 108 MovieClip Frame 575Symbol 99 MovieClip
"enemy"Symbol 108 MovieClip Frame 820Symbol 99 MovieClip
"enemyName"Symbol 125 MovieClip Frame 165Symbol 118 EditableText
"warning"Symbol 139 MovieClip Frame 1Symbol 125 MovieClip
"backarm"Symbol 139 MovieClip Frame 4Symbol 127 MovieClip
"backleg"Symbol 139 MovieClip Frame 4Symbol 129 MovieClip
"body"Symbol 139 MovieClip Frame 4Symbol 134 MovieClip
"closearm"Symbol 139 MovieClip Frame 4Symbol 136 MovieClip
"closeleg"Symbol 139 MovieClip Frame 4Symbol 138 MovieClip
"backarm"Symbol 141 MovieClip Frame 1Symbol 127 MovieClip
"backleg"Symbol 141 MovieClip Frame 1Symbol 129 MovieClip
"body"Symbol 141 MovieClip Frame 1Symbol 134 MovieClip
"closearm"Symbol 141 MovieClip Frame 1Symbol 136 MovieClip
"closeleg"Symbol 141 MovieClip Frame 1Symbol 138 MovieClip
"enemyName"Symbol 152 MovieClip Frame 165Symbol 151 EditableText
"warning"Symbol 174 MovieClip Frame 1Symbol 152 MovieClip
"oglethorp"Symbol 174 MovieClip Frame 5Symbol 167 MovieClip
"emory"Symbol 174 MovieClip Frame 5Symbol 170 MovieClip
"emory"Symbol 174 MovieClip Frame 51Symbol 170 MovieClip
"oglethorp"Symbol 174 MovieClip Frame 51Symbol 167 MovieClip
"oglethorp"Symbol 174 MovieClip Frame 90Symbol 167 MovieClip
"emory"Symbol 174 MovieClip Frame 90Symbol 170 MovieClip
"enemyName"Symbol 186 MovieClip Frame 168Symbol 183 EditableText
"mouth"Symbol 191 MovieClip Frame 1Symbol 190 MovieClip
"mouth"Symbol 235 MovieClip Frame 1Symbol 222 MovieClip
"blood"Symbol 235 MovieClip Frame 81Symbol 233 MovieClip
"jaw"Symbol 236 MovieClip Frame 1Symbol 200 MovieClip
"skull"Symbol 236 MovieClip Frame 1Symbol 202 MovieClip
"brain"Symbol 236 MovieClip Frame 1Symbol 204 MovieClip
"batch"Symbol 236 MovieClip Frame 1Symbol 206 MovieClip
"right_leg"Symbol 236 MovieClip Frame 1Symbol 213 MovieClip
"left_leg"Symbol 236 MovieClip Frame 1Symbol 217 MovieClip
"body"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"warning"Symbol 237 MovieClip Frame 1Symbol 186 MovieClip
"pixel"Symbol 237 MovieClip Frame 5Symbol 191 MovieClip
"jaw"Symbol 237 MovieClip Frame 86Symbol 200 MovieClip
"skull"Symbol 237 MovieClip Frame 86Symbol 202 MovieClip
"brain"Symbol 237 MovieClip Frame 86Symbol 204 MovieClip
"batch"Symbol 237 MovieClip Frame 86Symbol 206 MovieClip
"right_leg"Symbol 237 MovieClip Frame 86Symbol 213 MovieClip
"left_leg"Symbol 237 MovieClip Frame 86Symbol 217 MovieClip
"body"Symbol 237 MovieClip Frame 86Symbol 235 MovieClip
"enemy"Symbol 237 MovieClip Frame 97Symbol 236 MovieClip
"a"Symbol 290 MovieClip Frame 1Symbol 289 MovieClip
"b"Symbol 290 MovieClip Frame 2Symbol 289 MovieClip
"c"Symbol 290 MovieClip Frame 5Symbol 289 MovieClip
"d"Symbol 290 MovieClip Frame 6Symbol 289 MovieClip
"e"Symbol 290 MovieClip Frame 8Symbol 289 MovieClip
"f"Symbol 290 MovieClip Frame 9Symbol 289 MovieClip
"g"Symbol 290 MovieClip Frame 12Symbol 289 MovieClip
"h"Symbol 290 MovieClip Frame 15Symbol 289 MovieClip
"i"Symbol 290 MovieClip Frame 17Symbol 289 MovieClip
"j"Symbol 290 MovieClip Frame 20Symbol 289 MovieClip
"k"Symbol 290 MovieClip Frame 22Symbol 289 MovieClip
"l"Symbol 290 MovieClip Frame 27Symbol 289 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$0c$BPIDkXiTjUGJnppe9dulp1."
ExportAssets (56)Timeline Frame 4Symbol 8 as "bossMusic"
ExportAssets (56)Timeline Frame 4Symbol 9 as "boss_dead_contra"
ExportAssets (56)Timeline Frame 4Symbol 10 as "boss_dead_sunsetriders"
ExportAssets (56)Timeline Frame 4Symbol 11 as "normMusic"
ExportAssets (56)Timeline Frame 4Symbol 12 as "poot"
ExportAssets (56)Timeline Frame 4Symbol 13 as "keypress"
ExportAssets (56)Timeline Frame 4Symbol 14 as "impact"
ExportAssets (56)Timeline Frame 4Symbol 15 as "bellow"

Labels

"loadingloop"Frame 3
"wave1"Frame 7
"wave1loop"Frame 8
"wave1b"Frame 10
"wave1bloop"Frame 11
"wave1c"Frame 13
"wave1cloop"Frame 14
"bstein intro loop"Frame 17
"bstein fight loop"Frame 20
"bstein_dead_loop"Frame 23
"wave2"Frame 25
"wave2loop"Frame 26
"wave2b"Frame 28
"wave2bloop"Frame 29
"wave2c"Frame 31
"wave2cloop"Frame 32
"after bstein"Frame 34
"plutonian fight loop"Frame 35
"pluto_dead_loop"Frame 38
"wave3"Frame 40
"wave3loop"Frame 41
"wave3b"Frame 43
"wave3bloop"Frame 44
"wave3c"Frame 46
"wave3cloop"Frame 47
"gorgo fight loop"Frame 50
"gorgo_dead_loop"Frame 53
"postGorgo"Frame 55
"positionLoop"Frame 56
"ending"Frame 58
"backToBeginning"Frame 441
"intromovie"Frame 448
"skipintro"Frame 1584
"loading"Symbol 6 MovieClip Frame 1
"loop"Symbol 6 MovieClip Frame 5
"main"Symbol 26 MovieClip Frame 1
"gsp"Symbol 26 MovieClip Frame 3
"logo"Symbol 26 MovieClip Frame 5
"click"Symbol 26 MovieClip Frame 7
"skip"Symbol 26 MovieClip Frame 9
"frame_0"Symbol 49 MovieClip Frame 2
"frame_1"Symbol 49 MovieClip Frame 4
"frame_2"Symbol 49 MovieClip Frame 6
"frame_3"Symbol 49 MovieClip Frame 8
"frame_4"Symbol 49 MovieClip Frame 10
"frame_5"Symbol 49 MovieClip Frame 12
"frame_6"Symbol 49 MovieClip Frame 14
"frame_7"Symbol 49 MovieClip Frame 16
"frame_8"Symbol 49 MovieClip Frame 18
"frame_9"Symbol 49 MovieClip Frame 20
"frame_10"Symbol 49 MovieClip Frame 22
"frame_11"Symbol 49 MovieClip Frame 24
"frame_12"Symbol 49 MovieClip Frame 26
"frame_13"Symbol 49 MovieClip Frame 28
"frame_14"Symbol 49 MovieClip Frame 30
"frame_15"Symbol 49 MovieClip Frame 32
"end"Symbol 49 MovieClip Frame 34
"easy"Symbol 53 MovieClip Frame 1
"hard"Symbol 53 MovieClip Frame 3
"loop"Symbol 60 MovieClip Frame 1
"loop"Symbol 63 MovieClip Frame 1
"prep"Symbol 77 MovieClip Frame 1
"action"Symbol 77 MovieClip Frame 3
"dying"Symbol 77 MovieClip Frame 5
"youlose"Symbol 77 MovieClip Frame 58
"rolling"Symbol 77 MovieClip Frame 255
"fire"Symbol 82 MovieClip Frame 5
"show"Symbol 99 MovieClip Frame 1
"explode"Symbol 99 MovieClip Frame 3
"stand"Symbol 99 MovieClip Frame 14
"walk"Symbol 99 MovieClip Frame 20
"joy"Symbol 99 MovieClip Frame 34
"explode"Symbol 107 MovieClip Frame 3
"stand"Symbol 107 MovieClip Frame 14
"walk"Symbol 107 MovieClip Frame 20
"pee"Symbol 107 MovieClip Frame 33
"hide"Symbol 108 MovieClip Frame 1
"pattern_1"Symbol 108 MovieClip Frame 5
"pattern_2"Symbol 108 MovieClip Frame 131
"pattern_3"Symbol 108 MovieClip Frame 257
"pattern_4"Symbol 108 MovieClip Frame 383
"pattern_5"Symbol 108 MovieClip Frame 508
"pattern_6"Symbol 108 MovieClip Frame 542
"pattern_7"Symbol 108 MovieClip Frame 557
"pattern_8"Symbol 108 MovieClip Frame 575
"pattern_9"Symbol 108 MovieClip Frame 695
"pattern_fbomb"Symbol 108 MovieClip Frame 820
"pattern_you"Symbol 108 MovieClip Frame 986
"loop"Symbol 125 MovieClip Frame 210
"pauseOver"Symbol 125 MovieClip Frame 213
"base"Symbol 127 MovieClip Frame 1
"ouch"Symbol 127 MovieClip Frame 3
"deflate"Symbol 127 MovieClip Frame 11
"hide"Symbol 127 MovieClip Frame 23
"base"Symbol 129 MovieClip Frame 1
"ouch"Symbol 129 MovieClip Frame 3
"deflate"Symbol 129 MovieClip Frame 11
"hide"Symbol 129 MovieClip Frame 23
"base"Symbol 134 MovieClip Frame 1
"ouch"Symbol 134 MovieClip Frame 3
"base"Symbol 136 MovieClip Frame 1
"ouch"Symbol 136 MovieClip Frame 3
"deflate"Symbol 136 MovieClip Frame 11
"hide"Symbol 136 MovieClip Frame 23
"base"Symbol 138 MovieClip Frame 1
"ouch"Symbol 138 MovieClip Frame 3
"deflate"Symbol 138 MovieClip Frame 11
"hide"Symbol 138 MovieClip Frame 23
"entry"Symbol 139 MovieClip Frame 4
"lose"Symbol 141 MovieClip Frame 4
"hide"Symbol 141 MovieClip Frame 87
"loop"Symbol 152 MovieClip Frame 210
"pauseOver"Symbol 152 MovieClip Frame 213
"base"Symbol 167 MovieClip Frame 1
"ouch"Symbol 167 MovieClip Frame 3
"explode"Symbol 167 MovieClip Frame 11
"base"Symbol 170 MovieClip Frame 1
"ouch"Symbol 170 MovieClip Frame 3
"explode"Symbol 170 MovieClip Frame 11
"entry"Symbol 174 MovieClip Frame 5
"pressure_drop_both"Symbol 174 MovieClip Frame 135
"pressure_drop_left"Symbol 174 MovieClip Frame 231
"pressure_drop_right"Symbol 174 MovieClip Frame 327
"scylla"Symbol 174 MovieClip Frame 423
"immobile"Symbol 174 MovieClip Frame 630
"loop"Symbol 186 MovieClip Frame 241
"pauseOver"Symbol 186 MovieClip Frame 244
"closed"Symbol 190 MovieClip Frame 1
"open"Symbol 190 MovieClip Frame 3
"base"Symbol 191 MovieClip Frame 1
"ouch"Symbol 191 MovieClip Frame 3
"explode"Symbol 191 MovieClip Frame 11
"hide"Symbol 200 MovieClip Frame 3
"hide"Symbol 202 MovieClip Frame 3
"hide"Symbol 204 MovieClip Frame 3
"reveal"Symbol 206 MovieClip Frame 1
"hide"Symbol 206 MovieClip Frame 3
"base"Symbol 213 MovieClip Frame 1
"ouch"Symbol 213 MovieClip Frame 3
"explode"Symbol 213 MovieClip Frame 12
"hide"Symbol 213 MovieClip Frame 40
"base"Symbol 217 MovieClip Frame 1
"ouch"Symbol 217 MovieClip Frame 3
"explode"Symbol 217 MovieClip Frame 13
"hide"Symbol 217 MovieClip Frame 39
"closed"Symbol 222 MovieClip Frame 1
"open"Symbol 222 MovieClip Frame 3
"hide"Symbol 222 MovieClip Frame 10
"hide"Symbol 233 MovieClip Frame 1
"show"Symbol 233 MovieClip Frame 3
"jaw"Symbol 235 MovieClip Frame 1
"ouch_jaw"Symbol 235 MovieClip Frame 3
"explode_jaw"Symbol 235 MovieClip Frame 13
"skull"Symbol 235 MovieClip Frame 41
"ouch_skull"Symbol 235 MovieClip Frame 43
"explode_skull"Symbol 235 MovieClip Frame 52
"brain"Symbol 235 MovieClip Frame 82
"ouch_brain"Symbol 235 MovieClip Frame 84
"explode_brain"Symbol 235 MovieClip Frame 93
"entry"Symbol 237 MovieClip Frame 5
"pixel"Symbol 237 MovieClip Frame 36
"pixel_explode"Symbol 237 MovieClip Frame 38
"enemy"Symbol 237 MovieClip Frame 98
"circle"Symbol 237 MovieClip Frame 105
"hover"Symbol 237 MovieClip Frame 150
"zip"Symbol 237 MovieClip Frame 183
"stand"Symbol 285 MovieClip Frame 1
"waddle"Symbol 285 MovieClip Frame 3
"left"Symbol 285 MovieClip Frame 13
"right"Symbol 285 MovieClip Frame 15
"down"Symbol 285 MovieClip Frame 17
"surprised"Symbol 285 MovieClip Frame 19
"benddown"Symbol 285 MovieClip Frame 21
"bomb"Symbol 285 MovieClip Frame 23
"boom"Symbol 285 MovieClip Frame 25
"eyedrop"Symbol 285 MovieClip Frame 27
"a"Symbol 289 MovieClip Frame 1
"b"Symbol 289 MovieClip Frame 15
"c"Symbol 289 MovieClip Frame 30
"d"Symbol 289 MovieClip Frame 45
"e"Symbol 289 MovieClip Frame 59
"f"Symbol 289 MovieClip Frame 74
"hide"Symbol 289 MovieClip Frame 89

Dynamic Text Variables

_parent.creditsSymbol 68 EditableText"30"




http://swfchan.com/6/29926/info.shtml
Created: 19/5 -2019 15:42:27 Last modified: 19/5 -2019 15:42:27 Server time: 12/05 -2024 21:20:01