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Masterblaster.swf

This is the info page for
Flash #29927

(Click the ID number above for more basic data on this flash file.)


Text
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ikoncity.com

ikoncity.com

ikoncity.com

play now

play now

play now

bgsnd

Extra

Life

Up

Level

Loading audio...

snd

AUDIO off

AUDIO on

000

gameend

MySpace

MySpace

MySpace

Official site

Official site

Official site

Pre order

Pre order

Pre order

Hi-Scores

Hi-Scores

Hi-Scores

play again

play again

play again

ActionScript [AS1/AS2]

Frame 1
_accProps = new Object(); _accProps.silent = true; if (stopVar == undefined) { stop(); stopVar = 1; } function clean() { var _local1 = _root; for (i in _local1) { _local1[i].removeMovieClip(); } } fscommand ("fullscreen", false); fscommand ("allowscale", false); Stage.showMenu = false; _root.clean(); function init() { var _local1 = _root; tarce("init called"); var point = new Object(); _local1.enemyArr = new Array(); _local1.totEnmyDied = new Array(); _local1.shipPower = 1; _local1.newFooter.myLife1._visible = true; _local1.newFooter.myLife2._visible = true; _local1.newFooter.myLife3._visible = true; _local1.bonus = 1; _local1.shield = 0; _local1.level = 1; _local1.pattern = 1; _local1.timerUnit = 1; _local1.totalPatternDone = 1; } function checkLevel() { var _local1 = _root; _local1.level++; _local1.timerUnit = _local1.timerUnit + 0.5; _local1.initialTime = _local1.initialTime + 15; _local1.levelup.gotoAndPlay(2); _local1.newFooter.score = _local1.newFooter.score + 1000; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 1000; } function genrateNewPattern(num) { var _local2 = _root; var _local1 = 50; var iniY = 20; var _local3 = 0; var row = 3; var col = 5; _local2.pattern = num; _local2.ctrMove = 0; switch (num) { case 1 : _local2.gContainer_mc._x = -597; _local2.gContainer_mc._y = 23; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); _local1 = _local1 + 100; j++; } _local1 = (50 * i) / 2; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 2 : _local2.gContainer_mc._x = -597; _local2.gContainer_mc._y = 22; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var l = 0; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); if (l == 2) { _local1 = _local1 + 150; } else if (l == 3) { _local1 = _local1 + 150; } else { _local1 = _local1 + 75; } j++; } _local1 = 50; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 3 : _local2.gContainer_mc._x = 75; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; _local1 = _local1 + 100; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); j++; } _local1 = (50 * i) / 2; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 4 : _local2.gContainer_mc._x = 0; _local2.gContainer_mc._y = -80; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 6; var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; _local1 = _local1 + 100; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); j++; } _local1 = 50 * (i + 2); iniY = iniY + 50; col--; i++; } _local2.gamePaused = false; return; case 5 : _local2.gContainer_mc._x = 25; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 3; col = 5; var i = 0; while (i < row) { var l = 0; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); if (l == 2) { _local1 = _local1 + 150; } else if (l == 3) { _local1 = _local1 + 150; } else { _local1 = _local1 + 75; } j++; } _local1 = 50; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 6 : _local2.gContainer_mc._x = 75; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 2; col = 5; _local1 = 25; iniY = 20; var i = 0; while (i < row) { var l = 0; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(_local2.pattern); if (i == 0) { _local1 = _local1 + 100; } else if ((j % 2) == 0) { _local1 = _local1 + 50; } else if (j == 0) { _local1 = _local1 + 50; } else { _local1 = _local1 + 50; } j++; } col = col * 2; _local1 = 0; iniY = iniY + 50; i++; } _local2.gamePaused = false; return; case 7 : row = 3; _local2.gContainer_mc._x = 75; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; var customPattern = 2; var myCtr = 0; _local1 = 25; iniY = 20; var i = 0; while (i < row) { var l = 0; _local1 = 25; if (i == 0) { col = 6; } else if (i == 1) { col = 3; _local1 = 50; } else { col = 6; } customPattern = 2; var j = 0; while (j < col) { _local3++; l++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(customPattern); if (i != 1) { if ((j % 2) == 0) { _local1 = _local1 + 50; } else if (j == 0) { _local1 = _local1 + 50; } else { _local1 = _local1 + 100; } myCtr++; if (myCtr == 2) { myCtr = 0; customPattern++; } } else { customPattern++; _local1 = _local1 + 150; } j++; } iniY = iniY + 50; customPattern = 2; i++; } _local2.gamePaused = false; return; case 8 : _local2.gContainer_mc._x = 25; _local2.gContainer_mc._y = -100; _local2.startX = _local2.gContainer_mc._x; _local2.StartY = _local2.gContainer_mc._y; row = 2; col = 3; var customPattern = 1; _local1 = 25; iniY = 20; var gapX = _local1; var m = 0; while (m < 3) { var i = 0; while (i < row) { var j = 0; while (j < col) { _local3++; var mc = _local2.gContainer_mc.attachMovie("gTarget_mc", "gTarget_mc" + _local3, 1500 + _local3); mc._x = _local1; mc._y = iniY; mc.enemyPower = _local2.level; mc.gotoAndStop(customPattern); _local1 = _local1 + 50; j++; } col--; iniY = iniY + 50; _local1 = gapX + 25; i++; } row = 2; col = 3; _local1 = gapX + 200; iniY = 20; gapX = _local1; customPattern++; m++; } _local2.gamePaused = false; return; } } function callRestartTimer1() { var _local1 = _root; var ctr = 0; _local1.createEmptyMovieClip("restartTimer_mc", 98); restartTimer_mc.onEnterFrame = function () { ctr++; if (ctr == 10) { _root.allow = true; ctr = 0; _root.restartTimer_mc.onEnterFrame = null; removeMovieClip(this); } }; } function callTimer() { var _local1 = _root; _local1.createEmptyMovieClip("timer_mc", 99); timer_mc.onEnterFrame = function () { var _local1 = _root; _local1.ctr++; if (_local1.ctr == 10) { _local1.allow = true; _local1.ctr = 0; _local1.timer_mc.onEnterFrame = null; removeMovieClip(this); } }; } function hitMissle() { var _local2 = _root; _local2.ctr1++; shotCount++; depth = (shotCount % 100) + 100; var _local1 = _local2.attachMovie("shipLaser" + _local2.bonus, "sparo" + _local2.ctr1, _local2.ctr1); _local1._x = ship._x; _local1._y = ship._y; _local1.n = 200; _local1.shotCount = 0; if (_local2.bonus == 1) { _local1.m1.onEnterFrame = runMissle; soundLaser1.start(); } else if (_local2.bonus == 2) { _local1.m1.onEnterFrame = runMissle; _local1.m2.onEnterFrame = runMissle; soundLaser2.start(); } else if (_local2.bonus == 3) { _local1.m1.onEnterFrame = runMissle; _local1.m2.onEnterFrame = runMissle; _local1.m3.onEnterFrame = runMissle; soundLaser3.start(); } } function runMissle() { var _local1 = this; var _local2 = _root; if ((_local1._parent._y > 1) && (_local1._parent._y < 350)) { _local1._parent._y = _local1._parent._y - shipMissleSpeed; if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc1)) { missleStatus(1, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc2)) { missleStatus(2, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc3)) { missleStatus(3, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc4)) { missleStatus(4, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc5)) { missleStatus(5, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc6)) { missleStatus(6, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc7)) { missleStatus(7, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc8)) { missleStatus(8, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc9)) { missleStatus(9, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc10)) { missleStatus(10, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc11)) { missleStatus(11, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc12)) { missleStatus(12, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc13)) { missleStatus(13, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc14)) { missleStatus(14, _local1._parent); } else if (_local1.hitTest(_local2.gContainer_mc.gTarget_mc15)) { missleStatus(15, _local1._parent); } else if (_local1.hitTest(_local2.gTarget_mc16)) { missleStatus(16, _local1._parent); } } else { removeMovieClip(_local1._parent); } } function missleStatus(num, mc) { var _local1 = _root; var _local3 = num; if (_local3 != 0) { if (_local3 < 16) { var _local2 = _local1.gContainer_mc["gTarget_mc" + _local3]; } else { var _local2 = _local1["gTarget_mc" + _local3]; } _local2.enemyPower--; if (_local2.enemyPower == 0) { var point = new Object(); point.x = _local2._x; point.y = _local2._y; _local1.newFooter.score = _local1.newFooter.score + (30 * _local1.totalPatternDone); _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + (30 * _local1.totalPatternDone); removeMovieClip(_local2); if (_local3 < 16) { var explod = _local1.gContainer_mc.attachMovie("explod_mc", "explod_mc" + _local3, 100 + _local3); } else { var explod = _local1.attachMovie("explodMonster_mc", "explodMonster_mc", 1015); _local1.randomMonster = true; _local1.ctrMonster = 0; _local1.newFooter.score = _local1.newFooter.score + 50; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 50; } explod._x = point.x; explod._y = point.y; } else if (_local3 < 16) { _local2._alpha = 100 / _local1.level; } else { _local2._alpha = 50; } if (mc != _local1.ship) { removeMovieClip(mc); } else if ((_local1.shipImmune == false) && (_local1.ship._currentframe == 1)) { _local1.shield++; _local1.ship.play(); } } } function genrateRandomBonus() { var _local1 = _root; var _local2 = this; _local1.randomBonus = false; var hit = false; var ran = (random(3) + 1); var _local3 = _local1.attachMovie("bonus" + ran, "bonus_mc", 1000); _local3._x = 10 + random(400); _local3._y = -20; var speed = (random(10) + 2); _local3.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local2._y < 350) { _local2._y = _local2._y + speed; if (_local2.hitTest(_local1.ship) && (hit == false)) { _local1.ship.glow.gotoAndPlay(2); var _local3 = new Object(); _local3.x = _local2._x; _local3.y = _local2._y; _local2.gotoAndPlay(2); if (_local1.shipPower < 3) { _local1.bonus++; _local1.shipPower++; } if (_local1.shipPower != 3) { _local1.newFooter.score = _local1.newFooter.score + 10; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 10; } else { _local1.newFooter.score = _local1.newFooter.score + 100; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck = _local1.lifeCheck + 100; } hit = true; } } else { _local1.randomBonus = true; _local1.ctrBonus = 0; removeMovieClip(_local2); } }; } function genrateRandomMonster() { var _local1 = _root; var _local2 = this; _local1.randomMonster = false; var mhit = false; var _local3 = _local1.attachMovie("monster", "gTarget_mc16", 1100); _local3._x = _local1.ship._x; _local3._y = -20; _local3.enemyPower = 3; var speed = (random(10) + 2); _local3.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local2._y < 350) { if (mhit == false) { _local2._y = _local2._y + speed; if (_local2.hitTest(_local1.ship)) { var _local3 = new Object(); _local3.x = _local2._x; _local3.y = _local2._y; removeMovieClip(_local2); var explod = _local1.attachMovie("explodMonster_mc", "explodMonster_mc", 1015); explod._x = _local3.x; explod._y = _local3.y; _local1.randomMonster = true; _local1.ctrMonster = 0; if ((_local1.shipImmune == false) && (_local1.ship._currentframe == 1)) { _local1.countoff = true; _local1.shield++; _local1.ship.play(); } mhit = true; } } } else { _local1.randomMonster = true; _local1.ctrMonster = 0; removeMovieClip(_local2); } }; } function enemyFire(num) { var _local1 = _root; var target = _local1.gContainer_mc["gTarget_mc" + num]; if (target) { _local1.enemyFireCtr++; var _local3 = _local1.attachMovie("enemyLaser_mc", "enemyLaser_mc" + _local1.enemyFireCtr, 2000 + _local1.enemyFireCtr); var _local2 = new Object(); _local2.x = target._x; _local2.y = target._y; _local1.gContainer_mc.localToGlobal(_local2); _local3._x = _local2.x; _local3._y = _local2.y; var speed = (random(10) + 2); _local3.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (_local2._y < 350) { _local2._y = _local2._y + speed; if (_local2.hitTest(_local1.ship.hitter) && (_local1.ship._currentframe == 1)) { removeMovieClip(_local2); if (_local1.shipImmune == false) { _local1.countoff = true; _local1.shield++; _local1.ship.play(); } } } else { removeMovieClip(_local2); } }; } } powerUpSound1 = new Sound(); powerUpSound2 = new Sound(); powerUpSound3 = new Sound(); powerUpSound1.attachSound("powerup1"); powerUpSound2.attachSound("powerup2"); powerUpSound3.attachSound("powerup3"); playonce = 0;
Instance of Symbol 112 MovieClip in Frame 1
onClipEvent (load) { this.swapDepths(31234); }
Instance of Symbol 140 MovieClip "loadingClip" in Frame 1
onClipEvent (load) { _parent.loadDep = this.getDepth(); this.swapDepths(1299998); }
Instance of Symbol 154 MovieClip "bar" in Frame 1
onClipEvent (load) { _parent.barDep = this.getDepth(); this.swapDepths(1299996); }
Instance of Symbol 247 MovieClip "newFooter" in Frame 1
onClipEvent (load) { _parent.shildDep = this.getDepth(); this.swapDepths(1299994); }
Instance of Symbol 256 MovieClip "titleClip" in Frame 1
onClipEvent (load) { _parent.titleDep = this.getDepth(); this.swapDepths(1299992); }
Frame 2
newFooter.soundController.gotoAndStop(2); function resetTimer() { var _local1 = _root; if (_local1.ship._currentframe == 1) { var temp = (100 - Math.round(_local1.percent)); _local1.percent = Math.round(_local1.percent); _local1.createEmptyMovieClip("timerReset_mc", 30000); _local1.timerReset_mc.onEnterFrame = function () { var _local1 = _root; _local1.percent++; if (temp != 0) { _local1.newFooter.score++; _local1.dbInterface.updateScore(_local1.newFooter.score); _local1.lifeCheck++; temp--; } setProperty("bar", _xscale , _local1.percent); if (_local1.percent > 80) { _local1.timer = 0; genrateNewPattern(_local1.pattern); removeMovieClip(this); } }; } else { _local1.timer = 0; genrateNewPattern(_local1.pattern); } } var Redge; _global.enemyHit = 0; var Ledge; var frameRate = 30; var timer = 0; var initialTime = 20; var gamePaused = false; var shipPower; var percent = 0; var Uedge; var Dedge; var shipSpeed = 7; var shipMissleSpeed = 12; var shipDead = false; var sy = ship._y; var ang = 0; var shield; var shipImmune; _root.Redge = 600 - (ship._width / 2); _root.Ledge = 0 + (ship._width / 2); _root.Uedge = 380 - (ship._height / 2); _root.Dedge = 0 + (ship._height / 2); var randomBonus = true; var randomMonster = true; var enemyMissleCtr = 0; var startX; var startY; stop(); var ctr = 0; var ctr1 = 0; var ctrBonus = 0; var ctrMonster = 0; var ctrMove = 0; var l = 0; _root.allow = true; _root.newFooter.score = 0; _root.dbInterface.updateScore(_root.newFooter.score); var lifeCheck = 0; var enemyFireCtr = 0; var regenerateBonus = 0; var pattern; var patternCount = 8; var levelCount = 3; var enemyCount = 15; var temp = 0; var bonus; var timerUnit; var totalPatternDone; var soundLaser1 = new Sound(); soundLaser1.attachSound("sound1"); var soundLaser2 = new Sound(); soundLaser2.attachSound("sound2"); var soundLaser3 = new Sound(); soundLaser3.attachSound("sound3"); var sndObj = new Sound(); this.sndObj.attachSound("sp031"); this.sndObj.start(0, 1000000); _root.createEmptyMovieClip("main_mc", 10000); main_mc.onEnterFrame = function () { var _local1 = _root; var _local2 = _global; if ((_local1._currentframe == 2) && (_local1.gamePaused == false)) { if (_local2.enemyHit == _local1.enemyCount) { _local1.pattern = _local1.pattern + 1; _local1.totalPatternDone++; _local1.gamePaused = true; if (_local1.pattern == 9) { _local1.pattern = 1; resetTimer(); checkLevel(); } else if (_local1.pattern < 9) { resetTimer(); } _local2.enemyHit = 0; _local1.enemyArr = []; } if (_local1.pattern < 3) { if (gContainer_mc._x < 610) { gContainer_mc._x = gContainer_mc._x + 6; } else if (gContainer_mc._x >= 610) { _local1.gContainer_mc._x = _local1.startX; _local1.gContainer_mc._y = _local1.StartY; } } else if ((_local1.pattern >= 3) && (_local1.pattern <= 6)) { if (gContainer_mc._y < 380) { if (_local1.ctrMove < 50) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 50) && (_local1.ctrMove < 100)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 100) && (_local1.ctrMove < 150)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 150) && (_local1.ctrMove < 200)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 200) && (_local1.ctrMove < 250)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 250) && (_local1.ctrMove < 300)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 300) && (_local1.ctrMove < 350)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 350) && (_local1.ctrMove < 400)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 400) && (_local1.ctrMove < 450)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 450) && (_local1.ctrMove < 500)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 500) && (_local1.ctrMove < 550)) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 550) && (_local1.ctrMove < 600)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if (_local1.ctrMove >= 600) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 1; } } else if (gContainer_mc._y >= 380) { _local1.ctrMove = 0; _local1.gContainer_mc._x = _local1.startX; _local1.gContainer_mc._y = _local1.StartY; } } else if ((_local1.pattern >= 7) && (_local1.pattern <= 8)) { if (gContainer_mc._y < 380) { if (_local1.ctrMove < 50) { gContainer_mc._y = gContainer_mc._y + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 50) && (_local1.ctrMove < 100)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 2; } else if ((_local1.ctrMove >= 100) && (_local1.ctrMove < 150)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 150) && (_local1.ctrMove < 200)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 200) && (_local1.ctrMove < 250)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 250) && (_local1.ctrMove < 300)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 300) && (_local1.ctrMove < 350)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 350) && (_local1.ctrMove < 400)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 400) && (_local1.ctrMove < 450)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 450) && (_local1.ctrMove < 500)) { gContainer_mc._x = gContainer_mc._x + 2; _local1.ctrMove = _local1.ctrMove + 1; } else if ((_local1.ctrMove >= 500) && (_local1.ctrMove < 550)) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } else if ((_local1.ctrMove >= 550) && (_local1.ctrMove < 600)) { gContainer_mc._x = gContainer_mc._x - 2; _local1.ctrMove = _local1.ctrMove + 1; } else if (_local1.ctrMove >= 600) { gContainer_mc._y = gContainer_mc._y + 4; _local1.ctrMove = _local1.ctrMove + 4; } } else if (gContainer_mc._y >= 380) { _local1.ctrMove = 0; _local1.gContainer_mc._x = _local1.startX; _local1.gContainer_mc._y = _local1.StartY; } } if ((_local1.ctrBonus == 100) && (_local1.randomBonus == false)) { _local1.regenerateBonus++; if (_local1.regenerateBonus >= 500) { _local1.randomBonus = true; trace("******************************************************"); trace("******************************************************"); } } if (_local1.ctrBonus < 100) { _local1.ctrBonus++; } else if ((_local1.ctrBonus == 100) && (_local1.randomBonus == true)) { _local1.regenerateBonus = 0; genrateRandomBonus(); } if ((_local1.ctrMonster < 50) && (_local1.pattern > 6)) { _local1.ctrMonster++; } else if ((_local1.ctrMonster == 50) && (_local1.randomMonster == true)) { genrateRandomMonster(); } if (_local1.lifeCheck >= 15000) { if (_local1.shield == 2) { _local1.extraLife.gotoAndPlay(2); _local1.shield--; _local1.newFooter.myLife2._visible = true; } else if (_local1.shield == 1) { _local1.extraLife.gotoAndPlay(2); _local1.shield--; _local1.newFooter.myLife1._visible = true; _local1.newFooter.myLife2._visible = true; } _local1.lifeCheck = 0; } if (_local1.enemyMissleCtr < 15) { _local1.enemyMissleCtr++; } else if (_local1.enemyMissleCtr >= 15) { _local1.enemyMissleCtr = 0; var _local3 = random(15) + 1; enemyFire(_local3); } if (_local1.timer == 0) { _local1.percent = 0; } _local1.timer = _local1.timer + _local1.timerUnit; _local1.percent = (_local1.timer / (_local1.initialTime * _local1.frameRate)) * 80; setProperty("bar", _xscale , _local1.percent); if (_local1.timer >= (_local1.initialTime * _local1.frameRate)) { if (_local2.enemyHit <= _local1.enemyCount) { _local1.gamePaused = true; if (_local1.ship._currentframe == 1) { _local1.shield++; _local1.ship.play(2); } } } } }; ship.onEnterFrame = function () { var _local1 = _root; var _local2 = this; if (ship._currentframe == 1) { if (_local2.hitTest(_local1.gContainer_mc)) { if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc1)) { if (_local1.shipImmune == false) { missleStatus(1, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc2)) { if (_local1.shipImmune == false) { missleStatus(2, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc3)) { if (_local1.shipImmune == false) { missleStatus(3, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc4)) { if (_local1.shipImmune == false) { missleStatus(4, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc5)) { if (_local1.shipImmune == false) { missleStatus(5, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc6)) { if (_local1.shipImmune == false) { missleStatus(6, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc7)) { if (_local1.shipImmune == false) { missleStatus(7, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc8)) { if (_local1.shipImmune == false) { missleStatus(8, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc9)) { if (_local1.shipImmune == false) { missleStatus(9, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc10)) { if (_local1.shipImmune == false) { missleStatus(10, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc11)) { if (_local1.shipImmune == false) { missleStatus(11, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc12)) { if (_local1.shipImmune == false) { missleStatus(12, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc13)) { if (_local1.shipImmune == false) { missleStatus(13, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc14)) { if (_local1.shipImmune == false) { missleStatus(14, _local2); } } else if (_local2.hitTest(_local1.gContainer_mc.gTarget_mc15)) { if (_local1.shipImmune == false) { missleStatus(15, _local2); } } } if (Key.isDown(39) and (ship._x <= _local1.Redge)) { ship._x = ship._x + _local1.shipSpeed; } if (Key.isDown(37) and (ship._x >= _local1.Ledge)) { ship._x = ship._x - _local1.shipSpeed; } if (Key.isDown(32)) { if (_local1.allow) { _local1.allow = false; _local1.hitMissle(); _local1.callTimer(); } } } }; init(); genrateNewPattern(_root.pattern);
Frame 3
stop();
Frame 5
_root.clean(); loadingClip.swapDepths(1299998); gameSound = true; stopAllSounds(); bgsndClip.stop();
Symbol 10 MovieClip [gTarget_mc] Frame 1
stop();
Symbol 10 MovieClip [gTarget_mc] Frame 2
stop();
Symbol 10 MovieClip [gTarget_mc] Frame 3
stop();
Symbol 10 MovieClip [gTarget_mc] Frame 4
stop();
Symbol 10 MovieClip [gTarget_mc] Frame 5
stop();
Symbol 10 MovieClip [gTarget_mc] Frame 6
stop();
Symbol 10 MovieClip [gTarget_mc] Frame 7
stop();
Symbol 10 MovieClip [gTarget_mc] Frame 8
stop();
Symbol 53 MovieClip Frame 17
removeMovieClip(this._parent);
Symbol 56 MovieClip Frame 17
_root.enemyArr.push(1); _root.totEnmyDied.push(1); _global.enemyHit++; removeMovieClip(this._parent);
Symbol 61 MovieClip [shipLaser2] Frame 1
stop();
Symbol 64 MovieClip [shipLaser3] Frame 1
stop();
Instance of Symbol 63 MovieClip "m3" in Symbol 64 MovieClip [shipLaser3] Frame 1
/* no clip actions */
Symbol 68 MovieClip [shipLaser1] Frame 1
stop();
Symbol 83 MovieClip [bonus3] Frame 1
stop();
Symbol 83 MovieClip [bonus3] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus == 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 83 MovieClip [bonus3] Frame 9
Symbol 83 MovieClip [bonus3] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 86 MovieClip [enemyLaser_mc] Frame 1
stop();
Symbol 86 MovieClip [enemyLaser_mc] Frame 2
stop();
Symbol 88 MovieClip [ship2] Frame 1
stop();
Symbol 88 MovieClip [ship2] Frame 2
stop();
Symbol 100 MovieClip [bonus1] Frame 1
stop();
Symbol 100 MovieClip [bonus1] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus == 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 100 MovieClip [bonus1] Frame 9
Symbol 100 MovieClip [bonus1] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 110 MovieClip [bonus2] Frame 1
stop();
Symbol 110 MovieClip [bonus2] Frame 2
if (_root.bonus == 1) { _root.playonce = 0; } if (_root.bonus == 2) { _root.playonce = 0; _root.powerUpSound2.start(); } if (_root.bonus == 3) { _root.playonce = _root.playonce + 1; if (_root.playonce == 1) { _root.powerUpSound3.start(); } else { _root.powerUpSound1.start(); } }
Symbol 110 MovieClip [bonus2] Frame 10
stop(); _root.randomBonus = true; _root.ctrBonus = 0; removeMovieClip(this._parent._parent);
Symbol 120 MovieClip Frame 1
stop();
Symbol 131 Button
on (release) { getURL ("http://www.ikoncity.com", "_blank"); }
Symbol 135 Button
on (release) { gotoAndStop (3); }
Symbol 140 MovieClip Frame 1
stop(); LoaderBlk.useHandCursor = false;
Instance of Symbol 120 MovieClip in Symbol 140 MovieClip Frame 1
onClipEvent (load) { total = _parent._parent.getBytesTotal(); } onClipEvent (enterFrame) { loaded = _parent._parent.getBytesLoaded(); percent = int((loaded / total) * 100); gotoAndStop(percent); perText = percent + "%"; if (percent >= 100) { _parent.gotoAndStop(2); } }
Symbol 140 MovieClip Frame 2
stop(); btn.useHandCursor = false; _parent.bgsndClip.gotoAndPlay(2);
Symbol 140 MovieClip Frame 3
stop(); _parent.loadingClip.swapDepths(_parent.loadDep); _parent.gotoAndPlay(1);
Symbol 143 MovieClip Frame 2
play(); trace("fgfg");
Symbol 143 MovieClip Frame 2828
trace("dfd");
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 40
gotoAndStop (1);
Symbol 152 MovieClip Frame 1
stop();
Symbol 152 MovieClip Frame 40
gotoAndStop (1);
Symbol 159 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 20
stop();
Symbol 212 MovieClip Frame 1
stop(); var ctr = 0; _root.shipImmune = true; _root.bonus = 1; _root.shipPower = 1; _root.ship._x = 275; _root.timer = 0; _root.gamePaused = false; _root.gContainer_mc._x = _root.startX; _root.gContainer_mc._y = _root.StartY; _root.ctrMove = 0; this.createEmptyMovieClip("immuneTimer_mc", 97); this.immuneTimer_mc.onEnterFrame = function () { var _local1 = this; _local1._parent.ctr++; if (_local1._parent.ctr == 100) { _root.shipImmune = false; _local1._parent.immune_mc._visible = false; _local1.onEnterFrame = undefined; delete _local1.onEnterFrame; } }; var ctr = 0; _root.shipImmune = true; _root.bonus = 1; _root.shipPower = 1; _root.ship._x = 275; _root.timer = 0; _root.gamePaused = false; _root.gContainer_mc._x = _root.startX; _root.gContainer_mc._y = _root.StartY; _root.ctrMove = 0; this.createEmptyMovieClip("immuneTimer_mc", 97); this.immuneTimer_mc.onEnterFrame = function () { var _local1 = this; _local1._parent.ctr++; if (_local1._parent.ctr == 100) { _root.shipImmune = false; _local1._parent.immune_mc._visible = false; _local1.onEnterFrame = undefined; delete _local1.onEnterFrame; } };
Symbol 212 MovieClip Frame 23
if (_root.shield == 1) { _root.newFooter.myLife1._visible = false; _root.newFooter.myLife2._visible = true; _root.newFooter.myLife3._visible = true; gotoAndStop (1); } else if (_root.shield == 2) { _root.newFooter.myLife1._visible = false; _root.newFooter.myLife2._visible = false; _root.newFooter.myLife3._visible = true; gotoAndStop (1); } else if (_root.shield >= 3) { _root.clean(); _root.newFooter.myLife1._visible = false; _root.newFooter.myLife2._visible = false; _root.newFooter.myLife3._visible = false; _root.timer = 0; _parent.finalScore = _parent.newFooter.score; _parent.titleClip.swapDepths(_parent.titleDep); _parent.bar.swapDepths(_parent.barDep); _parent.newFooter.swapDepths(_parent.shildDep); _root.gotoAndStop("over"); }
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 100
stop();
Symbol 224 Button
on (release) { _parent._parent.bgsndClip.stop(); gotoAndStop (3); }
Symbol 233 MovieClip Frame 1
titleMc.autoSize = true; titletxt = "YOU ARE LISTENING TO-PLAIN WHITE TS";
Symbol 237 Button
on (release) { _parent._parent.bgsndClip.play(); gotoAndStop (2); }
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
stop();
Instance of Symbol 226 MovieClip in Symbol 240 MovieClip Frame 2
onClipEvent (load) { speed = 0.4; titleClipX = _parent.titleClip._x + 180; } onClipEvent (enterFrame) { if ((_parent.titleClip.hitTest(_parent.hit1) || (_parent.titleClip.hitTest(_parent.hit2))) || (_parent.titleClip.hitTest(_parent.hit3))) { _parent.titleClip._x = _parent.titleClip._x - speed; } else if (_parent.hit3._x < _parent.titleClip._x) { _parent.titleClip._x = _parent.titleClip._x - speed; } else { _parent.titleClip._x = titleClipX; } }
Symbol 240 MovieClip Frame 3
stop();
Instance of Symbol 246 MovieClip in Symbol 247 MovieClip Frame 1
/* no clip actions */
Symbol 251 MovieClip Frame 1
b_btn.useHandCursor = false;
Symbol 263 MovieClip Frame 1
soundObj = new Sound(_parent); soundObj.attachSound("bgMusicNew"); soundObj.setVolume(20);
Symbol 265 MovieClip Frame 20
stop();
Symbol 273 Button
on (release) { getURL ("http://www.ikoncity.com", "_blank"); }
Symbol 293 Button
on (release) { _parent.loadingClip.gotoAndStop(2); }
Symbol 298 MovieClip Frame 41
stop();

Library Items

Symbol 1 Sound [powerup2]
Symbol 2 Sound [powerup3]
Symbol 3 Sound [powerup1]
Symbol 4 GraphicUsed by:5 10
Symbol 5 MovieClipUses:4Used by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [gTarget_mc]Uses:5 6 7 4 8 9
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:51
Symbol 13 BitmapUsed by:14
Symbol 14 GraphicUses:13Used by:51
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:51
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:51
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:51
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:51
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:51
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:51
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:51
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:51
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:51
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:51
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:51
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:51
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:51
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:51
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:51
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:51
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:51
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClipUses:12 14 16 18 20 22 24 26 28 30 32 34 36 38 40 42 44 46 48 50Used by:53 56
Symbol 52 SoundUsed by:53 56
Symbol 53 MovieClipUses:51 52Used by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [explodMonster_mc]Uses:53 54
Symbol 56 MovieClipUses:51 52Used by:58 88
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip [explod_mc]Uses:56 57
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClip [shipLaser2]Uses:60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClip [shipLaser3]Uses:63
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClip [shipLaser1]Uses:67
Symbol 69 GraphicUsed by:81 98 107
Symbol 70 GraphicUsed by:81 98 107
Symbol 71 GraphicUsed by:81
Symbol 72 GraphicUsed by:81 98 107
Symbol 73 GraphicUsed by:81 98 107
Symbol 74 GraphicUsed by:81 98 107
Symbol 75 GraphicUsed by:81 98 107
Symbol 76 GraphicUsed by:81
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:69 70 71 72 73 74 75 76 77 78 79 80Used by:82
Symbol 82 MovieClipUses:81Used by:83
Symbol 83 MovieClip [bonus3]Uses:82
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClip [enemyLaser_mc]Uses:85
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClip [ship2]Uses:87 56
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:91
Symbol 91 MovieClip [monster]Uses:90
Symbol 92 GraphicUsed by:98
Symbol 93 GraphicUsed by:98
Symbol 94 GraphicUsed by:98
Symbol 95 GraphicUsed by:98
Symbol 96 GraphicUsed by:98
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:69 70 92 72 73 74 75 93 94 95 96 97Used by:100
Symbol 99 GraphicUsed by:100
Symbol 100 MovieClip [bonus1]Uses:98 99
Symbol 101 GraphicUsed by:107
Symbol 102 GraphicUsed by:107
Symbol 103 GraphicUsed by:107
Symbol 104 GraphicUsed by:107
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:69 70 101 72 73 74 75 102 103 104 105 106Used by:108
Symbol 108 MovieClipUses:107Used by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClip [bonus2]Uses:108 109
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 FontUsed by:114 115
Symbol 114 EditableTextUses:113Used by:120
Symbol 115 EditableTextUses:113Used by:120
Symbol 116 GraphicUsed by:120
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:114 115 116 118 117 119Used by:140
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:121Used by:140
Symbol 123 GraphicUsed by:124
Symbol 124 ButtonUses:123Used by:140 298
Symbol 125 GraphicUsed by:131 135 273 277 281 285 289 293
Symbol 126 FontUsed by:127 128 130 132 133 134 274 275 276 278 279 280 282 283 284 286 287 288 290 291 292
Symbol 127 TextUses:126Used by:131 273
Symbol 128 TextUses:126Used by:131 273
Symbol 129 GraphicUsed by:131 135 273 277 281 285 289 293
Symbol 130 TextUses:126Used by:131 273
Symbol 131 ButtonUses:125 127 128 129 130Used by:140
Symbol 132 TextUses:126Used by:135
Symbol 133 TextUses:126Used by:135
Symbol 134 TextUses:126Used by:135
Symbol 135 ButtonUses:125 132 133 129 134Used by:140
Symbol 136 GraphicUsed by:137
Symbol 137 ButtonUses:136Used by:140
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:120 122 124 131 135 137 139Used by:Timeline
Symbol 141 FontUsed by:142 243
Symbol 142 TextUses:141Used by:143
Symbol 143 MovieClipUses:142 SS1Used by:Timeline
Symbol 144 FontUsed by:145 146 149 150
Symbol 145 TextUses:144Used by:148
Symbol 146 TextUses:144Used by:148
Symbol 147 GraphicUsed by:148
Symbol 148 MovieClipUses:145 146 147Used by:Timeline
Symbol 149 TextUses:144Used by:152
Symbol 150 TextUses:144Used by:152
Symbol 151 GraphicUsed by:152
Symbol 152 MovieClipUses:149 150 151Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 GraphicUsed by:159
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:158
Symbol 158 MovieClipUses:157Used by:159
Symbol 159 MovieClipUses:155 158Used by:212
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:160Used by:162
Symbol 162 MovieClipUses:161Used by:212
Symbol 163 GraphicUsed by:166
Symbol 164 GraphicUsed by:166
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:163 164 165Used by:167 212
Symbol 167 MovieClipUses:166Used by:212
Symbol 168 SoundUsed by:212
Symbol 169 SoundUsed by:212
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:211
Symbol 172 SoundUsed by:211
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:211
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:211
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:211
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:211
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:211
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:211
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:211
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:211
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:211
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:211
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:211
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:211
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:211
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:211
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:211
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:211
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:211
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:211
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:211
Symbol 211 MovieClipUses:171 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200 202 204 206 208 210Used by:212
Symbol 212 MovieClipUses:159 162 167 166 168 169 211Used by:Timeline
Symbol 213 FontUsed by:214
Symbol 214 TextUses:213Used by:218
Symbol 215 GraphicUsed by:218
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:214 216 217 215Used by:240
Symbol 219 FontUsed by:220
Symbol 220 TextUses:219Used by:240
Symbol 221 FontUsed by:222 236
Symbol 222 TextUses:221Used by:224
Symbol 223 GraphicUsed by:224 237
Symbol 224 ButtonUses:222 223Used by:240
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:240
Symbol 227 GraphicUsed by:240
Symbol 228 GraphicUsed by:240 260
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:240
Symbol 231 FontUsed by:232
Symbol 232 EditableTextUses:231Used by:233
Symbol 233 MovieClipUses:232Used by:240
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:240
Symbol 236 TextUses:221Used by:237
Symbol 237 ButtonUses:236 223Used by:240
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClipUses:218 220 224 226 227 230 233 228 235 237 239Used by:247
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:247
Symbol 243 EditableTextUses:141Used by:247
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:246
Symbol 246 MovieClipUses:245Used by:247
Symbol 247 MovieClipUses:240 242 243 246Used by:Timeline
Symbol 248 GraphicUsed by:249
Symbol 249 ButtonUses:248Used by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:249 250Used by:Timeline
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 GraphicUsed by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClipUses:259 228 258Used by:Timeline
Symbol 261 GraphicUsed by:Timeline
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:Timeline
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:Timeline
Symbol 266 GraphicUsed by:298
Symbol 267 FontUsed by:268
Symbol 268 TextUses:267Used by:298
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:298
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClipUses:271Used by:298
Symbol 273 ButtonUses:125 127 128 129 130Used by:298
Symbol 274 TextUses:126Used by:277
Symbol 275 TextUses:126Used by:277
Symbol 276 TextUses:126Used by:277
Symbol 277 ButtonUses:125 274 275 129 276Used by:298
Symbol 278 TextUses:126Used by:281
Symbol 279 TextUses:126Used by:281
Symbol 280 TextUses:126Used by:281
Symbol 281 ButtonUses:125 278 279 129 280Used by:298
Symbol 282 TextUses:126Used by:285
Symbol 283 TextUses:126Used by:285
Symbol 284 TextUses:126Used by:285
Symbol 285 ButtonUses:125 282 283 129 284Used by:298
Symbol 286 TextUses:126Used by:289
Symbol 287 TextUses:126Used by:289
Symbol 288 TextUses:126Used by:289
Symbol 289 ButtonUses:125 286 287 129 288Used by:298
Symbol 290 TextUses:126Used by:293
Symbol 291 TextUses:126Used by:293
Symbol 292 TextUses:126Used by:293
Symbol 293 ButtonUses:125 290 291 129 292Used by:298
Symbol 294 FontUsed by:295
Symbol 295 EditableTextUses:294Used by:298
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:298
Symbol 298 MovieClipUses:266 268 270 272 273 124 277 281 285 289 293 295 297Used by:Timeline
Symbol 299 GraphicUsed by:Timeline
Streaming Sound 1Used by:Symbol 143 MovieClip

Instance Names

"loadingClip"Frame 1Symbol 140 MovieClip
"bgsndClip"Frame 1Symbol 143 MovieClip
"extraLife"Frame 1Symbol 148 MovieClip
"levelup"Frame 1Symbol 152 MovieClip
"bar"Frame 1Symbol 154 MovieClip
"ship"Frame 1Symbol 212 MovieClip
"newFooter"Frame 1Symbol 247 MovieClip
"gContainer_mc"Frame 1Symbol 251 MovieClip
"titleClip"Frame 1Symbol 256 MovieClip
"m2"Symbol 61 MovieClip [shipLaser2] Frame 1Symbol 60 MovieClip
"m1"Symbol 61 MovieClip [shipLaser2] Frame 1Symbol 60 MovieClip
"m2"Symbol 64 MovieClip [shipLaser3] Frame 1Symbol 63 MovieClip
"m3"Symbol 64 MovieClip [shipLaser3] Frame 1Symbol 63 MovieClip
"m1"Symbol 64 MovieClip [shipLaser3] Frame 1Symbol 63 MovieClip
"m1"Symbol 68 MovieClip [shipLaser1] Frame 1Symbol 67 MovieClip
"txtPer"Symbol 120 MovieClip Frame 1Symbol 114 EditableText
"LoaderBlk"Symbol 140 MovieClip Frame 1Symbol 122 Button
"btn"Symbol 140 MovieClip Frame 2Symbol 137 Button
"glow"Symbol 212 MovieClip Frame 1Symbol 159 MovieClip
"immune_mc"Symbol 212 MovieClip Frame 1Symbol 162 MovieClip
"hitter"Symbol 212 MovieClip Frame 1Symbol 167 MovieClip
"titleMc"Symbol 233 MovieClip Frame 1Symbol 232 EditableText
"percentage"Symbol 240 MovieClip Frame 1Symbol 218 MovieClip
"sndButt"Symbol 240 MovieClip Frame 2Symbol 224 Button
"hit2"Symbol 240 MovieClip Frame 2Symbol 230 MovieClip
"hit3"Symbol 240 MovieClip Frame 2Symbol 230 MovieClip
"hit1"Symbol 240 MovieClip Frame 2Symbol 230 MovieClip
"titleClip"Symbol 240 MovieClip Frame 2Symbol 233 MovieClip
"sndButt"Symbol 240 MovieClip Frame 3Symbol 237 Button
"soundController"Symbol 247 MovieClip Frame 1Symbol 240 MovieClip
"myLife3"Symbol 247 MovieClip Frame 1Symbol 242 MovieClip
"myLife2"Symbol 247 MovieClip Frame 1Symbol 242 MovieClip
"myLife1"Symbol 247 MovieClip Frame 1Symbol 242 MovieClip
"b_btn"Symbol 251 MovieClip Frame 1Symbol 249 Button

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$uJ$CcN6.59FMNghorKHsy9Kj1."
ExportAssets (56)Timeline Frame 1Symbol 1 as "powerup2"
ExportAssets (56)Timeline Frame 1Symbol 2 as "powerup3"
ExportAssets (56)Timeline Frame 1Symbol 3 as "powerup1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "gTarget_mc"
ExportAssets (56)Timeline Frame 1Symbol 55 as "explodMonster_mc"
ExportAssets (56)Timeline Frame 1Symbol 58 as "explod_mc"
ExportAssets (56)Timeline Frame 1Symbol 61 as "shipLaser2"
ExportAssets (56)Timeline Frame 1Symbol 64 as "shipLaser3"
ExportAssets (56)Timeline Frame 1Symbol 68 as "shipLaser1"
ExportAssets (56)Timeline Frame 1Symbol 83 as "bonus3"
ExportAssets (56)Timeline Frame 1Symbol 86 as "enemyLaser_mc"
ExportAssets (56)Timeline Frame 1Symbol 88 as "ship2"
ExportAssets (56)Timeline Frame 1Symbol 91 as "monster"
ExportAssets (56)Timeline Frame 1Symbol 100 as "bonus1"
ExportAssets (56)Timeline Frame 1Symbol 110 as "bonus2"

Labels

"IkonMegaMania devloped @Icreon Comunications(p) Ltd"Frame 1
"gameover"Frame 1
"start"Frame 2
"boss1"Frame 3
"win"Frame 4
"over"Frame 5

Dynamic Text Variables

perTextSymbol 114 EditableText""
titletxtSymbol 232 EditableText""
scoreSymbol 243 EditableText"000"
_parent.finalScoreSymbol 295 EditableText""




http://swfchan.com/6/29927/info.shtml
Created: 19/5 -2019 15:41:43 Last modified: 19/5 -2019 15:41:43 Server time: 12/05 -2024 17:56:50