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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/87447696?noj=FRM87447696-4DC" width="1" height="1"></div>

Roll Game.swf

This is the info page for
Flash #29973

(Click the ID number above for more basic data on this flash file.)


Text
http://www.binarysun.co.uk/

MUSIC

COLLISION

LEVEL

BALLS

Press "P"
to Pause

WALLS

<p align="center"><font face="Kimberley" size="18" color="#dddd55" letterSpacing="0.000000" kerning="1">99</font></p>

<p align="center"><font face="Kimberley" size="18" color="#dddd55" letterSpacing="0.000000" kerning="1">99</font></p>

HS CLIP

R   LL

Play

Play

Use this ...

... to push these ...

... into this ....

... or this

BINARY SUN

BINARY SUN

v2.2

View Scores

View Scores

Level 1

Level Name

HURRY UP

Level Score

Time Remaining

0123456789

x Lives Remaining

0123456789

TOTAL

0123456789

0123456789

Level Score

Pause

Return to Menu

Return to Menu

Lose a Life :(

Lose a Life :(

Game Over!!!

Next

Next

Congratulations!

WINNER

Final Score

0123456789

LOADING...

High Scores

Submit Score

Error

This game appears to be stolen from
http://www.binarysun.co.uo.uk/online-games/roll/
If you think you see this message in error, then
please use our support to tell us of the problem
page and we will do our best to repair the issue.

Continue

To play this game and more (and without these
interruptions) then visit
http://www.binarysun.co.uk/online-games/roll/

To play this game and more (and without these
banners) then visit
http://www.binarysun.co.uo.uk/online-games/roll/

ActionScript [AS1/AS2]

Frame 10
function nextLevel() { lev++; newLevel(); } function quitGame() { killLevel(); ballKillAll(); _root.targetScope._x = -250; } function newGame() { lev = 1; oldLev = 0; life = 3; score = 0; newLevel(); } function loseLife() { if (!lifeLost) { lifeLost = true; life--; score = score - 250; deletePlayer(); _root.targetScope._x = -250; this.onEnterFrame = function () { }; if (life <= 0) { gotoAndStop ("gameOver"); } else { gotoAndStop ("loseLife"); } } } function deletePlayer() { var _local1 = balls.length - 1; while (_local1 >= 0) { if (balls[_local1] == player) { ballKill(_local1); } _local1--; } } function newLevel() { lifeLost = false; hurryUp = false; deathReason = ""; skipIntro = false; if (!draw_level(lev)) { gameComplete(); } else { _root.playTarget = "game"; _root.gotoAndStop("tween"); player.vx = 0; player.vy = 0; } } function killLevel() { for (all in _root.levelMC) { _root.levelMC[all].removeMovieClip(); } for (all in _root.levelCollision) { _root.levelCollision[all].removeMovieClip(); } for (all in _root.levelWallMC) { _root.levelWallMC[all].removeMovieClip(); } } function gameComplete() { gotoAndStop ("gameComplete"); } function addBall(x, y, type) { if (oldLev == lev) { return(true); } x = ((tileSize * x) + (tileSize / 2)) + randRange(-3, 3); y = ((tileSize * y) + (tileSize / 2)) + randRange(-3, 3); vx = 0; vy = 0; r = type; m = r; t = 2; balls.push(new ball(x, y, vx, vy, r, m, t)); } function draw_level(number) { if (oldLev != number) { ballKillAll(); } level = new Array(); switch (number) { case 1 : subtitle = "Tutorial 1 : In the Beginning"; ball_start_x = 1; ball_start_y = 3; gui_x = 0; gui_y = 0; level[0] = new Array(150, 1, 3, 1, 150, 150, 150, 4); level[1] = new Array(150, 1, 13, 5, 1, 1, 1, 1); level[2] = new Array(150, 150, 151, 150, 150, 150, 150, 150); level[3] = new Array(3, 2, 1, 1, 1, 1, 1, 200); level[4] = new Array(150, 150, 150, 150, 150, 150, 150, 151); level[5] = new Array(1, 1, 1, 1, 1, 4, 4, 4); addBall(5, 3, 8); break; case 2 : subtitle = "Tutorial 2 : Easy Movement"; ball_start_x = 0; ball_start_y = 2; gui_x = 3; gui_y = 4; level[0] = new Array(150, 150, 150, 150, 150, 150, 150, 151); level[1] = new Array(150, 151, 150, 150, 150, 150, 150, 150); level[2] = new Array(2, 3, 13, 103, 103, 103, 103, 200); level[3] = new Array(150, 150, 150, 150, 150, 150, 150, 150); level[4] = new Array(150, 150, 150, 150, 151, 150, 150, 150); level[5] = new Array(151, 150, 150, 150, 150, 150, 150, 150); addBall(2, 2, 20); break; case 3 : subtitle = "Tutorial 3 : Pop the RED Ball"; ball_start_x = 0; ball_start_y = 1; gui_x = 5; gui_y = 2; level[0] = new Array(151, 150, 151, 150, 150, 150, 150, 150); level[1] = new Array(2, 1, 1, 1, 1, 1, 1, 180); level[2] = new Array(150, 150, 151, 150, 150, 150, 150, 151); level[3] = new Array(1, 4, 180, 180, 1, 1, 3, 1); level[4] = new Array(6, 1, 5, 3, 1, 13, 180, 6); level[5] = new Array(1, 180, 180, 180, 180, 180, 180, 1); addBall(3, 1, 20); break; case 4 : subtitle = "Tutorial 4 : Oops - no friction!"; ball_start_x = 0; ball_start_y = 3; gui_x = 2; gui_y = 1; level[0] = new Array(105, 104, 150, 104, 104, 104, 105, 150); level[1] = new Array(104, 104, 150, 104, 105, 104, 104, 150); level[2] = new Array(151, 150, 150, 150, 150, 150, 150, 150); level[3] = new Array(2, 104, 104, 104, 104, 105, 104, 200); level[4] = new Array(150, 150, 150, 151, 150, 150, 150, 151); level[5] = new Array(104, 105, 150, 104, 104, 104, 104, 104); addBall(2, 3, 25); break; case 5 : subtitle = "Around and Around"; ball_start_x = 0; ball_start_y = 5; gui_x = 3; gui_y = 3; level[0] = new Array(1, 1, 1, 1, 1, 1, 3, 1); level[1] = new Array(1, 150, 150, 151, 150, 150, 150, 1); level[2] = new Array(3, 150, 4, 9, 4, 4, 151, 1); level[3] = new Array(1, 150, 4, 150, 150, 200, 150, 3); level[4] = new Array(1, 150, 9, 151, 150, 150, 150, 1); level[5] = new Array(2, 151, 1, 5, 1, 13, 1, 1); addBall(4, 2, 10); break; case 6 : subtitle = "2 by 4"; ball_start_x = 3; ball_start_y = 2; gui_x = 4; gui_y = 0; level[0] = new Array(150, 150, 151, 150, 150, 150, 150, 151); level[1] = new Array(3, 1, 1, 13, 1, 1, 1, 1); level[2] = new Array(1, 1, 1, 2, 3, 1, 1, 1); level[3] = new Array(4, 9, 4, 4, 4, 4, 4, 4); level[4] = new Array(6, 4, 4, 4, 4, 9, 4, 6); level[5] = new Array(200, 3, 1, 1, 1, 5, 1, 200); addBall(1, 1, 10); addBall(6, 1, 30); addBall(1, 4, 30); addBall(6, 4, 10); break; case 7 : subtitle = "Conveyor Confusion"; ball_start_x = 6; ball_start_y = 0; gui_x = 0; gui_y = 5; level[0] = new Array(200, 103, 103, 100, 102, 150, 2, 1); level[1] = new Array(200, 100, 102, 102, 101, 150, 1, 13); level[2] = new Array(180, 102, 102, 103, 101, 151, 6, 6); level[3] = new Array(200, 101, 103, 101, 103, 150, 100, 100); level[4] = new Array(151, 150, 101, 100, 102, 102, 102, 100); level[5] = new Array(180, 150, 101, 102, 101, 101, 102, 102); addBall(7, 1, 25); break; case 8 : subtitle = "Danger! Spikes!"; ball_start_x = 0; ball_start_y = 2; gui_x = 0; gui_y = 0; level[0] = new Array(150, 104, 104, 104, 180, 104, 104, 180); level[1] = new Array(3, 104, 105, 104, 104, 104, 104, 180); level[2] = new Array(2, 104, 104, 104, 104, 104, 104, 180); level[3] = new Array(13, 104, 104, 104, 104, 105, 104, 180); level[4] = new Array(1, 104, 104, 104, 104, 104, 104, 180); level[5] = new Array(180, 105, 104, 104, 180, 104, 104, 180); addBall(2, 1, 15); addBall(2, 2, 15); addBall(2, 3, 15); addBall(2, 4, 15); addBall(3, 1, 15); addBall(3, 2, 15); addBall(3, 3, 15); addBall(3, 4, 15); addBall(4, 1, 15); addBall(4, 2, 15); addBall(4, 3, 15); addBall(4, 4, 15); break; case 9 : subtitle = "Moving Icely"; ball_start_x = 6; ball_start_y = 0; gui_x = 7; gui_y = 1; level[0] = new Array(103, 104, 103, 103, 105, 104, 2, 180); level[1] = new Array(104, 150, 150, 150, 150, 151, 150, 150); level[2] = new Array(101, 150, 100, 104, 102, 150, 9, 4); level[3] = new Array(104, 151, 104, 150, 105, 151, 4, 4); level[4] = new Array(104, 150, 104, 150, 104, 150, 151, 100); level[5] = new Array(101, 104, 102, 151, 101, 105, 104, 102); addBall(6, 2, 20); addBall(6, 2, 15); addBall(7, 2, 20); addBall(6, 3, 15); addBall(6, 3, 20); break; case 10 : subtitle = "In the Middle"; ball_start_x = 3; ball_start_y = 2; gui_x = 3; gui_y = 0; level[0] = new Array(200, 150, 151, 150, 150, 150, 150, 200); level[1] = new Array(8, 1, 1, 100, 1, 1, 1, 8); level[2] = new Array(103, 103, 103, 2, 102, 102, 102, 102); level[3] = new Array(1, 4, 1, 101, 1, 1, 3, 1); level[4] = new Array(6, 1, 1, 101, 1, 13, 1, 6); level[5] = new Array(200, 150, 150, 150, 151, 150, 150, 200); addBall(1, 1, 10); addBall(6, 1, 30); addBall(1, 4, 30); addBall(6, 4, 10); break; case 11 : subtitle = "Slopes"; ball_start_x = 5; ball_start_y = 5; gui_x = 2; gui_y = 3; level[0] = new Array(150, 161, 162, 150, 150, 161, 1, 162); level[1] = new Array(161, 163, 164, 162, 161, 163, 164, 1); level[2] = new Array(1, 151, 150, 1, 1, 150, 161, 13); level[3] = new Array(1, 162, 150, 150, 150, 150, 1, 163); level[4] = new Array(164, 3, 1, 162, 150, 161, 5, 150); level[5] = new Array(150, 151, 164, 200, 150, 2, 1, 162); addBall(6, 4, 25); addBall(6, 0, 15); break; case 12 : subtitle = "3 Balls, 3 Holes"; ball_start_x = 7; ball_start_y = 1; gui_x = 4; gui_y = 4; level[0] = new Array(150, 150, 150, 151, 150, 150, 150, 1); level[1] = new Array(200, 103, 5, 1, 3, 1, 102, 2); level[2] = new Array(150, 151, 150, 150, 150, 150, 151, 1); level[3] = new Array(200, 103, 103, 1, 1, 3, 102, 1); level[4] = new Array(150, 150, 150, 150, 150, 151, 150, 1); level[5] = new Array(200, 103, 103, 103, 1, 3, 102, 1); addBall(2, 1, 20); addBall(3, 3, 25); addBall(4, 5, 30); break; case 13 : subtitle = "Oooh - Circles"; ball_start_x = 2; ball_start_y = 0; gui_x = 1; gui_y = 0; level[0] = new Array(200, 150, 2, 1, 1, 1, 1, 1); level[1] = new Array(1, 160, 1, 160, 1, 160, 1, 160); level[2] = new Array(1, 3, 1, 1, 1, 1, 5, 1); level[3] = new Array(160, 4, 160, 1, 160, 1, 160, 4); level[4] = new Array(1, 1, 1, 3, 1, 13, 1, 1); level[5] = new Array(1, 160, 1, 160, 1, 160, 1, 160); addBall(7, 3, 25); addBall(1, 3, 25); break; case 14 : subtitle = "Push it Round"; ball_start_x = 0; ball_start_y = 0; gui_x = 3; gui_y = 2; level[0] = new Array(2, 150, 13, 1, 5, 1, 1, 1); level[1] = new Array(1, 151, 1, 1, 1, 3, 1, 10); level[2] = new Array(1, 150, 1, 150, 151, 150, 150, 11); level[3] = new Array(1, 150, 5, 150, 4, 9, 4, 4); level[4] = new Array(1, 3, 1, 150, 4, 150, 150, 150); level[5] = new Array(164, 4, 163, 150, 9, 4, 4, 200); addBall(0, 2, 15); addBall(4, 1, 20); break; case 15 : subtitle = "Ouch Spiky"; ball_start_x = 0; ball_start_y = 0; gui_x = 1; gui_y = 0; level[0] = new Array(2, 150, 180, 1, 5, 13, 180, 150); level[1] = new Array(1, 180, 1, 1, 180, 3, 1, 180); level[2] = new Array(1, 180, 1, 150, 180, 1, 180, 150); level[3] = new Array(3, 150, 5, 180, 151, 9, 4, 4); level[4] = new Array(1, 180, 1, 150, 180, 180, 180, 5); level[5] = new Array(1, 4, 1, 180, 150, 200, 4, 4); addBall(7, 5, 25); break; case 16 : subtitle = "Ice Circles"; ball_start_x = 4; ball_start_y = 5; gui_x = 0; gui_y = 5; level[0] = new Array(104, 105, 104, 104, 104, 105, 104, 104); level[1] = new Array(1, 160, 1, 160, 1, 160, 1, 160); level[2] = new Array(104, 104, 105, 104, 104, 104, 104, 104); level[3] = new Array(160, 4, 160, 1, 160, 3, 10, 4); level[4] = new Array(104, 104, 104, 104, 105, 104, 11, 105); level[5] = new Array(150, 160, 1, 160, 2, 160, 200, 160); addBall(0, 0, 25); addBall(0, 2, 25); break; case 17 : subtitle = "A-Mazing"; ball_start_x = 2; ball_start_y = 0; gui_x = 1; gui_y = 0; level[0] = new Array(200, 150, 2, 160, 160, 3, 1, 1); level[1] = new Array(1, 160, 1, 1, 160, 1, 160, 1); level[2] = new Array(5, 1, 160, 1, 1, 1, 160, 5); level[3] = new Array(160, 1, 160, 4, 160, 160, 160, 1); level[4] = new Array(160, 3, 160, 1, 160, 1, 4, 1); level[5] = new Array(160, 1, 1, 1, 160, 1, 1, 160); addBall(5, 2, 30); addBall(6, 4, 30); break; case 18 : subtitle = "Ice Maze"; ball_start_x = 7; ball_start_y = 0; gui_x = 2; gui_y = 1; level[0] = new Array(180, 105, 104, 104, 104, 1, 151, 2); level[1] = new Array(150, 104, 150, 180, 180, 104, 150, 104); level[2] = new Array(1, 1, 150, 150, 105, 104, 150, 104); level[3] = new Array(3, 180, 150, 1, 104, 151, 1, 1); level[4] = new Array(1, 150, 150, 1, 180, 180, 1, 180); level[5] = new Array(200, 151, 180, 104, 104, 104, 104, 150); addBall(0, 4, 35); break; case 19 : subtitle = "Conveyor Carnage"; ball_start_x = 6; ball_start_y = 0; gui_x = 0; gui_y = 2; level[0] = new Array(150, 103, 103, 1, 103, 1, 2, 1); level[1] = new Array(180, 103, 5, 103, 12, 3, 1, 1); level[2] = new Array(150, 103, 103, 1, 103, 103, 1, 5); level[3] = new Array(200, 103, 4, 103, 103, 12, 1, 1); level[4] = new Array(150, 103, 1, 103, 1, 103, 103, 1); level[5] = new Array(180, 103, 1, 103, 3, 103, 12, 1); addBall(2, 1, 25); addBall(4, 5, 25); addBall(2, 3, 25); break; case 20 : subtitle = "It Takes All Types"; ball_start_x = 3; ball_start_y = 2; gui_x = 7; gui_y = 1; level[0] = new Array(105, 104, 105, 180, 104, 104, 104, 180); level[1] = new Array(104, 180, 104, 151, 105, 150, 105, 150); level[2] = new Array(200, 150, 1, 2, 1, 150, 104, 180); level[3] = new Array(104, 180, 1, 1, 1, 180, 104, 104); level[4] = new Array(103, 150, 180, 101, 150, 150, 180, 104); level[5] = new Array(102, 101, 102, 103, 180, 105, 104, 104); addBall(0, 1, 20); addBall(0, 3, 15); addBall(6, 2, 25); addBall(5, 5, 30); break; default : return(false); } killLevel(); balls.push(new ball(0, 0, 0, 0, 15, 15, 1)); _root.player = balls[balls.length - 1]; ballSetBounds(0, 0, 640, 480); oldLev = number; player.movie._x = (tileSize * ball_start_x) + (tileSize / 2); player.movie._y = (tileSize * ball_start_y) + (tileSize / 2); var _local2 = balls.length - 1; while (_local2 >= 0) { balls[_local2].vx = 0; balls[_local2].vy = 0; _local2--; } _root.gameGui._x = (tileSize * gui_x) + (tileSize / 2); _root.gameGui._y = (tileSize * gui_y) + (tileSize / 2); y = 0; while (y <= tileYCount) { x = 0; while (x <= tileXCount) { if (level[y][x] > 0) { depth = (y * 12) + x; tile = level[y][x]; tx = (x * tileSize) + (tileSize / 2); ty = (y * tileSize) + (tileSize / 2); if ((tile >= 150) && (tile <= 180)) { place_brick = _root.levelWallMC.attachMovie("brick", "brick_" + depth, _root.levelWallMC.getNextHighestDepth(), {_x:tx, _y:ty}); place_brick.gotoAndStop(tile); if (tile >= 150) { place_brick = _root.levelCollision.attachMovie("brickCollision", "brick_" + depth, _root.levelCollision.getNextHighestDepth(), {_x:tx, _y:ty}); place_brick.gotoAndStop(tile); } tile = 99; } place_brick = _root.levelMC.attachMovie("brick", "brick_" + depth, _root.levelMC.getNextHighestDepth(), {_x:tx, _y:ty}); place_brick.gotoAndStop(tile); } x++; } y++; } return(true); } function timeStart(time) { if (time != 0) { timeDirection = -1; } else { timeDirection = 1; } currentTime = time; startTime = getTimer(); timePauseLength = 0; timePauseStart = 0; } function timePause() { timePauseStart = getTimer(); } function timeUnpause() { timePauseLength = timePauseLength + (getTimer() - timePauseStart); } function timeStop() { totalTime = timeGetMillisecs(); } function timeGetSecs() { return(Math.floor(timeGetMillisecs() / 1000)); } function timeGet() { return((timeGetSecs() * timeDirection) + currentTime); } function timeGetMillisecs() { return((getTimer() - startTime) - timePauseLength); } function ballShoot() { var _local1 = targetScope.power._totalframes / 2; var _local3 = Math.abs(targetScope.power._currentframe - _local1); var _local2 = ((_local1 - _local3) + 5) * 0.55; player.vx = player.vx + (Math.cos(radians(targetScope._rotation - 90)) * _local2); player.vy = player.vy + (Math.sin(radians(targetScope._rotation - 90)) * _local2); } function ballAmount() { return(balls.length); } function ballScale(ball, percent) { scale = (ball.radius * percent) / 5; ball.movie._xscale = (ball.movie._yscale = scale); } function ballKill(b) { balls[b].movie.removeMovieClip(); delete balls[b]; balls.splice(b, 1); } function ballKillAll() { var _local1 = balls.length - 1; while (_local1 >= 0) { ballKill(_local1); _local1--; } ballCount = 0; } function ballInBox(ball, x, y, width, height, debug) { if (debug == true) { } var _local3 = -0.6; var _local2 = ball.radius * (ball._z / 100); if (ball.movie._x < (x + _local2)) { ball.movie._x = x + _local2; ball.vx = ball.vx * _local3; playWallBounce = true; } if (ball.movie._x > ((x + width) - _local2)) { ball.movie._x = (x + width) - _local2; ball.vx = ball.vx * _local3; playWallBounce = true; } if (ball.movie._y < (y + _local2)) { ball.movie._y = y + _local2; ball.vy = ball.vy * _local3; playWallBounce = true; } if (ball.movie._y > ((y + height) - _local2)) { ball.movie._y = (y + height) - _local2; ball.vy = ball.vy * _local3; playWallBounce = true; } } function isBallInBox(ball, x, y, width, height, debug) { if (debug == true) { } if (ball.movie._x > x) { if (ball.movie._x < (x + width)) { if (ball.movie._y > y) { if (ball.movie._y < (y + height)) { return(true); } } } } return(false); } function ballReaction(b1, b2, dist, xdiff, ydiff) { var _local12 = Math.atan2(ydiff, xdiff); var _local4 = Math.cos(_local12); var _local3 = Math.sin(_local12); var _local5 = (_local4 * b1.vx) + (_local3 * b1.vy); var _local9 = (_local4 * b1.vy) - (_local3 * b1.vx); var _local6 = (_local4 * b2.vx) + (_local3 * b2.vy); var _local8 = (_local4 * b2.vy) - (_local3 * b2.vx); var _local14 = (_local5 * b1.mass) + (_local6 * b2.mass); var _local13 = _local5 - _local6; _local5 = (_local14 - (b2.mass * _local13)) / (b1.mass + b2.mass); _local6 = _local13 + _local5; b1.vx = (_local4 * _local5) - (_local3 * _local9); b1.vy = (_local4 * _local9) + (_local3 * _local5); b2.vx = (_local4 * _local6) - (_local3 * _local8); b2.vy = (_local4 * _local8) + (_local3 * _local6); b1.xmov = b1.xmov * 0.99; b1.ymov = b1.ymov * 0.99; b2.xmov = b2.xmov * 0.99; b2.ymov = b2.ymov * 0.99; var _local10 = (((b1.radius + b2.radius) + 2) - dist) / 2; var _local11 = _local4 * _local10; var _local7 = _local3 * _local10; b1.movie._x = b1.movie._x - _local11; b1.movie._y = b1.movie._y - _local7; b2.movie._x = b2.movie._x + _local11; b2.movie._y = b2.movie._y + _local7; } function isCollision(tx, ty) { tile = currentTile(tx, ty); if ((tile >= 150) && (tile <= 180)) { if (tile >= 160) { if (_root.levelCollision.hitTest(tx, ty, true)) { if (tile == 180) { playPop = true; return(2); } playWallBounce = true; return(1); } return(0); } playWallBounce = true; return(1); } return(0); } function print_r(obj, indent) { if (indent == null) { indent = " "; } var _local2 = ""; for (item in obj) { if (typeof(obj[item]) == "object") { _local2 = _local2 + (((indent + "[") + item) + "] => Object\n"); } else { _local2 = _local2 + (((((indent + "[") + item) + "] => ") + obj[item]) + newline); } _local2 = _local2 + print_r(obj[item], indent + " "); } return(_local2); } function soundAddSound(soundName) { snd = sounds.push(new soundCreate(soundName, false)); return(snd - 1); } function soundAddMusic(soundName) { music = sounds.push(new soundCreate(soundName, true)); return(music - 1); } function soundPlay(sound, loop) { if ((sounds[sound].delay <= 0) || (loop > 1)) { if (sounds[sound].isPlaying == false) { sounds[sound].sound.start(0, loop); sounds[sound].setVolume(100); if (loop > 1) { sounds[sound].isPlaying = true; } else { sounds[sound].isPlaying = false; } } else { sounds[s].setVolume(100); sounds[s].length = 0; sounds[s].duration = 0; } sounds[sound].delay = 6; } } function soundStop(sound) { sounds[sound].sound.stop(); sounds[sound].isPlaying = false; } function soundCreate(soundName, isMusic) { this.name = "sound_" + soundName; this.soundName = soundName; this.isPlaying = false; this.delay = 0; this.length = 0; this.duration = 0; if (isMusic == true) { _root.createEmptyMovieClip(this.name, _root.getNextHighestDepth()); this.sound = new Sound(this.name); } else { this.sound = new Sound(_root); } this.sound.attachSound(soundName); } function soundFadeCreate(s, duration) { if (sounds[s].isPlaying == true) { sounds[s].length = duration; sounds[s].duration = duration; } } function soundUpdate() { var _local1; for (var _local2 in sounds) { sounds[_local2].delay--; if (sounds[_local2].length > 0) { sounds[_local2].length--; _local1 = sounds[_local2].length / sounds[_local2].duration; _local1 = _local1 * 100; sounds[_local2].sound.setVolume(_local1); if (sounds[_local2].length <= 0) { sounds[_local2].sound.stop(); sounds[_local2].isPlaying = false; sounds[_local2].sound.setVolume(100); } } } } function soundFadeAll() { for (var _local1 in sounds) { soundF.push(new soundFade(_local1, 30)); } } function start() { intro.play(); } function reset() { _root.targetScope._x = -250; _root.gotoAndStop("menu"); } function quit() { GameManager.getInstance().gameDone(); } function enableConsole() { gameActive = false; GameManager.getInstance().enableConsole(); } function disableConsole() { gameActive = true; GameManager.getInstance().disableConsole(); } function preload() { this.onEnterFrame = function () { percentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; _root.preloader.gotoAndStop(Math.floor(percentLoaded)); if (percentLoaded >= 95) { gotoAndStop ("loaded"); delete this.onEnterFrame; } }; } function badSite() { siteOk = 0; var _local2 = new Array("http://binarysun.co.uk", "http://www.binaryjoy.co.uk", "http://www.binarymoon.co.uk", "http://www.newgrounds.com", "http://newgrounds.com", "http://uploads.ungrounded.net/", "file://", "http://www.binarysun.co.uk"); for (var _local3 in _local2) { if (_root._url.indexOf(_local2[_local3]) == 0) { siteOk++; } } if (siteOk > 0) { return(false); } return(true); } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } _global.yspeed = 0; _global.xspeed = 0; _global.lev = 1; _global.oldLev = 0; _global.life = 0; _global.lifeLost = false; _global.score = 0; _global.subtitleq = ""; _global.gameActive = false; _global.hurryUp = false; _global.deathReason = ""; _global.skipIntro = false; _global.newTarget = ""; _global.tileSize = 80; _global.tileXCount = 7; _global.tileYCount = 5; _global.playPop = false; _global.playBallBounce = false; _global.playWallBounce = false; updateMenu = function () { menuScope._x = player.movie._x; menuScope._y = player.movie._y; menuScope._rotation = -90 + degrees(Math.atan2(menuScope._y - _root._ymouse, menuScope._x - _xmouse)); }; updateGame = function () { friction = 0.99; power = 0.4; playPop = false; playBallBounce = false; playWallBounce = false; ballUpdate(); targetScope._x = player.movie._x; targetScope._y = player.movie._y; targetScope._rotation = -90 + degrees(Math.atan2(targetScope._y - _root._ymouse, targetScope._x - _xmouse)); gameTime = timeGet(); if (timeGet() <= 0) { deathReason = "Out of Time"; loseLife(); } if ((timeGet() <= 10) && (hurryUp == false)) { hurryUp = true; mcHurryUp.gotoAndPlay("play"); } if (playPop == true) { soundPlay(sndPop, 1); } if (playBallBounce == true) { soundPlay(sndBallBounce, 1); } if (playWallBounce == true) { soundPlay(sndWallBounce, 1); } if (ballAmount() <= 1) { if (balls[0] == player) { gotoAndStop ("levelComplete"); } else { loseLife(); } } }; _global.startTime = 0; _global.totalTime = 0; _global.timeDirection = 1; _global.timePauseLength = 0; _global.timePauseStart = 0; _global.currenttime = 0; _global.ballXMax; _global.ballYMax; _global.ballXMin; _global.ballYMin; _global.ballFriction = 0.97; _global.balls = Array(); _global.ballCount = 0; ballDemo = function () { ballSetBounds(0, 0, 550, 400); var _local3 = 5; var _local2 = _local3; while (_local2 >= 1) { var _local1 = 1; while (_local1 <= _local2) { x = ((5 - _local2) * 27) + 150; y = ((_local1 * 31) - ((_local2 * 31) / 2)) + 200; vx = 0; vy = 0; radius = 20; mass = radius * 5; balls.push(new ball(x, y, vx, vy, radius, mass)); _local1++; } _local2--; } balls.push(new ball(500, 115, -40, 1, 10, 25)); }; ball = function (x, y, vx, vy, r, m, t) { ballCount++; this._mcname = "ball" + ballCount; this.movie = _root.ballClip.attachMovie("ball", this._mcname, ballClip.getNextHighestDepth()); this.movie._x = x; this.movie._y = y; this._z = 100; this.movie._status = "alive"; this.vx = vx; this.vy = vy; this.vz = 0; this.radius = r; this.texture = t; if ((m == 0) || (m == undefined)) { this.mass = this.radius * 3; } else { this.mass = m; } this.movie.texture.gotoAndStop(t); this.movie.t = t; return(this); }; ballSetBounds = function (xMin, yMin, xMax, yMax) { ballXMax = xMax; ballYMax = yMax; ballXMin = xMin; ballYMin = yMin; }; ballReset = function (b) { b = balls[b]; b.movie._x = 0; b.movie._y = 0; b.vx = 0; b.vy = 0; }; ballUpdate = function () { var _local5; var _local4; var _local6; var _local3; var _local1 = balls.length - 1; while (_local1 >= 0) { if (balls[_local1].movie._status == "alive") { shapeCollision(balls[_local1]); if (Math.abs(balls[_local1].vx) < 0.1) { balls[_local1].vx = 0; } if (Math.abs(balls[_local1].vy) < 0.1) { balls[_local1].vy = 0; } var _local2 = balls.length - 1; while (_local2 >= 0) { if (_local2 != _local1) { if (Math.abs(balls[_local1]._z - balls[_local2]._z) < 5) { _local5 = balls[_local2].movie._x - balls[_local1].movie._x; _local4 = balls[_local2].movie._y - balls[_local1].movie._y; _local6 = (balls[_local1].radius + balls[_local2].radius) * (balls[_local1].radius + balls[_local2].radius); _local3 = (_local5 * _local5) + (_local4 * _local4); if (_local3 <= _local6) { playBallBounce = true; _local6 = balls[_local1].radius + balls[_local2].radius; _local3 = Math.sqrt(_local3); ballReaction(balls[_local1], balls[_local2], _local3, _local5, _local4); } } } _local2--; } } switch (currentTile(balls[_local1].movie._x, balls[_local1].movie._y)) { case 100 : balls[_local1].vx = balls[_local1].vx * ballFriction; balls[_local1].vy = balls[_local1].vy * ballFriction; balls[_local1].vy = balls[_local1].vy + 0.2; break; case 101 : balls[_local1].vx = balls[_local1].vx * ballFriction; balls[_local1].vy = balls[_local1].vy * ballFriction; balls[_local1].vy = balls[_local1].vy - 0.2; break; case 102 : balls[_local1].vx = balls[_local1].vx * ballFriction; balls[_local1].vy = balls[_local1].vy * ballFriction; balls[_local1].vx = balls[_local1].vx - 0.2; break; case 103 : balls[_local1].vx = balls[_local1].vx * ballFriction; balls[_local1].vy = balls[_local1].vy * ballFriction; balls[_local1].vx = balls[_local1].vx + 0.2; break; case 104 : case 105 : break; case 200 : boxSize = tileSize - balls[_local1].radius; boxX = Math.floor(balls[_local1].movie._x / tileSize) * tileSize; boxY = Math.floor(balls[_local1].movie._y / tileSize) * tileSize; boxX = boxX + (balls[_local1].radius / 2); boxY = boxY + (balls[_local1].radius / 2); if (isBallInBox(balls[_local1], boxX, boxY, boxSize, boxSize)) { balls[_local1].vz = -2; } break; default : balls[_local1].vx = balls[_local1].vx * ballFriction; balls[_local1].vy = balls[_local1].vy * ballFriction; } ballInBox(balls[_local1], 0, 0, ballXMax, ballYMax); balls[_local1].movie.texture._y = balls[_local1].movie.texture._y + (balls[_local1].vy / 2); balls[_local1].movie.texture._x = balls[_local1].movie.texture._x + (balls[_local1].vx / 2); if (balls[_local1].movie.texture._x > 53) { balls[_local1].movie.texture._x = balls[_local1].movie.texture._x - 63; } if (balls[_local1].movie.texture._x < -53) { balls[_local1].movie.texture._x = balls[_local1].movie.texture._x + 63; } if (balls[_local1].movie.texture._y > 53) { balls[_local1].movie.texture._y = balls[_local1].movie.texture._y - 63; } if (balls[_local1].movie.texture._y < -53) { balls[_local1].movie.texture._y = balls[_local1].movie.texture._y + 63; } ballScale(balls[_local1], balls[_local1]._z); if (balls[_local1].vz != 0) { boxSize = (tileSize * (balls[_local1]._z / 100)) + ((balls[_local1].radius * (balls[_local1]._z / 100)) * 2); boxOffset = (tileSize - boxSize) / 2; boxX = Math.floor(balls[_local1].movie._x / tileSize) * tileSize; boxY = Math.floor(balls[_local1].movie._y / tileSize) * tileSize; boxX = boxX + boxOffset; boxY = boxY + boxOffset; ballInBox(balls[_local1], boxX, boxY, boxSize, boxSize); } if (balls[_local1]._z < 0) { balls[_local1].movie._status = "dead"; } switch (balls[_local1].movie._status) { case "splat" : balls[_local1].movie.gotoAndPlay("splat"); balls[_local1].movie._status = "splatting"; balls[_local1].movie.texture.gotoAndStop(balls[_local1].texture); balls[_local1].movie.texture.stop(); break; case "dead" : if (balls[_local1] == player) { loseLife(); } ballKill(_local1); } _local1--; } }; currentTile = function (x, y) { brick_x = Math.floor(x / tileSize); brick_y = Math.floor(y / tileSize); return(level[brick_y][brick_x]); }; _global.maxSpeed = 20; shapeCollision = function (b) { var _local13 = 0; var _local7 = 24; var _local11 = 2; while (_local13 < _local11) { ((b.vx <= maxSpeed) ? (((b.vx >= (-maxSpeed)) ? 0 : ((b.vx = -maxSpeed)))) : ((b.vx = maxSpeed))); ((b.vy <= maxSpeed) ? (((b.vy >= (-maxSpeed)) ? 0 : ((b.vy = -maxSpeed)))) : ((b.vy = maxSpeed))); b.movie._x = b.movie._x + (b.vx / _local11); b.movie._y = b.movie._y + (b.vy / _local11); b._z = b._z + (b.vz / _local11); var _local4 = 0; var _local9 = 0; var _local8 = 0; var _local3 = 1; while (_local3 < _local7) { var _local6 = b.movie._x + (b.radius * Math.sin(radians((_local3 * 360) / _local7))); var _local5 = b.movie._y - (b.radius * Math.cos(radians((_local3 * 360) / _local7))); colStat = isCollision(_local6, _local5); switch (colStat) { case 1 : _local4++; _local9 = _local9 + _local6; _local8 = _local8 + _local5; break; case 2 : b.movie._status = "splat"; } _local3++; } if (_local4 > 0) { _root.pointer._rotation = (degrees(Math.atan2(b.movie._x - (_local9 / _local4), b.movie._y - (_local8 / _local4))) * -1) + 90; _root.pointer._x = b.movie._x - (b.radius * Math.sin(radians(_root.pointer._rotation + 90))); _root.pointer._y = b.movie._y + (b.radius * Math.cos(radians(_root.pointer._rotation + 90))); px = _root.pointer._x; py = _root.pointer._y; } if ((_local4 > 0) && (_local4 < _local7)) { ix = ((px - b.movie._x) / b.radius) * -1; iy = ((py - b.movie._y) / b.radius) * -1; speed = Math.sqrt((b.vx * b.vx) + (b.vy * b.vy)) * ballFriction; var _local12 = (degrees(Math.atan2(b.vx, b.vy)) * -1) + 90; var _local10 = ((2 * (_root.pointer._rotation - _local12)) + _local12) - 180; _root.pointer._rotation = _local10 - 180; b.vx = Math.sin(radians(_local10 + 90)) * speed; b.vy = Math.cos(radians(_local10 + 90)) * (-speed); while (isCollision(px, py)) { b.movie._x = b.movie._x + ix; b.movie._y = b.movie._y + iy; px = b.movie._x - (ix * b.radius); py = b.movie._y - (iy * b.radius); } } _local13++; } }; _global.cDeg = 57.2957795130823; _global.cRad = (Math.PI/180); degrees = function (r) { return(r * cDeg); }; radians = function (d) { return(d * cRad); }; randRange = function (min, max, integer) { if (integer == true) { return(Math.floor(Math.random() * ((max - min) + 1)) + min); } return((Math.random() * ((max - min) + 1)) + min); }; distance = function (x1, y1, x2, y2) { xD = x1 - x2; yD = y1 - y2; return(Math.sqrt((xD * xD) + (yD * yD))); }; sgn = function (number) { if (number < 0) { return(-1); } if (number > 0) { return(1); } return(0); }; _global.soundF = new Array(); _global.sounds = new Array(); if (_root._url.indexOf("file://") != 0) { MochiAd.showPreGameAd({id:"723da8d8bff21bae", res:"640x480", no_bg:true, color:14540117, outline:12368968}); stop(); }
Frame 15
__com_mochibot__("9df824a1", this, 10301, true); _root.kongregateServices.connect(); start();
Frame 20
_global.sndMenu = soundAddMusic("menu"); _global.sndGame = soundAddMusic("game"); _global.sndBeep = soundAddSound("beep"); _global.sndPop = soundAddSound("pop"); _global.sndBallBounce = soundAddSound("ballBounce"); _global.sndWallBounce = soundAddSound("wallBounce"); mochi.MochiServices.connect("723da8d8bff21bae", _root.mc_highScoreClip); mochi.MochiScores.setBoardID("15566176ec6c2a0a"); bSunUrl = "http://www.binarysun.co.uk/downloads/refer.php?a=game-roll&t=";
Instance of Symbol 36 MovieClip "targetScope" in Frame 20
onClipEvent (mouseDown) { if (_root.gameActive == true) { _alpha = 100; power.gotoAndPlay(1); } } onClipEvent (mouseUp) { _alpha = 20; if (_root.gameActive == true) { _root.ballShoot(); } power.gotoAndStop(1); }
Frame 25
stop(); enableConsole(); gameActive = false; soundPlay(sndMenu, 999); _root.b_play.onRelease = function () { soundPlay(sndBeep, 1); newGame(); }; _root.b_submitscore.onRelease = function () { soundPlay(sndSleep, 1); _root.gotoAndStop("submitscore"); }; _root.b_viewscores.onRelease = function () { soundPlay(sndBeep, 1); _root.gotoAndStop("viewscore"); }; onEnterFrame = function () { soundUpdate(); updateMenu(); };
Instance of Symbol 36 MovieClip "menuScope" in Frame 25
onClipEvent (load) { _alpha = 15; _x = _root.menuPlayer._x; _y = _root.menuPlayer._y; power.gotoAndStop(1); }
Instance of Symbol 10 MovieClip [ball] in Frame 25
onClipEvent (load) { texture.gotoAndStop(2); }
Instance of Symbol 10 MovieClip [ball] in Frame 25
onClipEvent (load) { texture.gotoAndStop(2); }
Instance of Symbol 10 MovieClip [ball] in Frame 25
onClipEvent (load) { texture.gotoAndStop(2); }
Instance of Symbol 10 MovieClip [ball] in Frame 25
onClipEvent (load) { texture.gotoAndStop(2); }
Frame 30
disableConsole(); gameActive = true; messageLevel.level_title.text = "Level " + lev; messageLevel.level_description.text = subtitle; soundFadeCreate(sndMenu, 10); soundPlay(sndGame, 999); if (skipIntro != true) { timeStart(99); } onEnterFrame = function () { updateGame(); soundUpdate(); if (Key.isDown(32) || (Key.isDown(80))) { timePause(); gotoAndStop ("pause"); } }; stop();
Frame 35
stop(); enableConsole(); gameActive = false; soundFadeCreate(sndGame, 8); soundPlay(sndMenu, 999); tTime = timeGet(); tOldScore = score; tLevelScore = tTime * life; tScore = tLevelScore + score; tLives = life; if (tTime >= 60) { life++; } score = tScore; _root.b_play.onRelease = function () { soundPlay(sndBeep, 1); nextLevel(); }; _root.b_website.onRelease = function () { soundPlay(sndBeep, 1); getURL (bSunUrl, "_blank"); }; onEnterFrame = function () { soundUpdate(); };
Frame 40
stop(); enableConsole(); soundFadeCreate(sndGame, 8); _root.b_play.onRelease = function () { soundPlay(sndBeep, 1); timeUnpause(); skipIntro = true; gotoAndStop ("game"); }; _root.b_website.onRelease = function () { soundPlay(sndBeep, 1); getURL (bSunUrl, "_blank"); }; _root.b_menu.onRelease = function () { soundPlay(sndBeep, 1); quitGame(); gotoAndStop ("menu"); }; onEnterFrame = function () { soundUpdate(); };
Frame 45
stop(); enableConsole(); gameActive = false; level_reason.text = deathReason; soundFadeCreate(sndGame, 16); _root.b_play.onRelease = function () { soundPlay(sndBeep, 1); newLevel(); }; onEnterFrame = function () { soundUpdate(); }; _root.b_website.onRelease = function () { soundPlay(sndBeep, 1); getURL (bSunUrl, "_blank"); };
Frame 50
stop(); enableConsole(); gameActive = false; soundPlay(sndMenu, 999); _root.b_play.onRelease = function () { soundPlay(sndBeep, 1); quitGame(); _root.playTarget = "menu"; _root.gotoAndStop("submitscore"); }; _root.b_submitscore.onRelease = function () { soundPlay(sndSleep, 1); _root.playTarget = "menu"; _root.gotoAndStop("submitscore"); }; onEnterFrame = function () { soundUpdate(); }; _root.b_website.onRelease = function () { soundPlay(sndBeep, 1); getURL (bSunUrl, "_blank"); };
Frame 55
stop(); enableConsole(); gameActive = false; soundPlay(sndMenu, 999); tScore = score; _root.kongregateStats.submit("GameComplete", 1); _root.b_play.onRelease = function () { soundPlay(sndBeep, 1); quitGame(); _root.playTarget = "menu"; _root.gotoAndStop("submitscore"); }; onEnterFrame = function () { soundUpdate(); }; _root.b_submitscore.onRelease = function () { soundPlay(sndSleep, 1); _root.playTarget = "menu"; _root.gotoAndStop("submitscore"); }; _root.b_website.onRelease = function () { soundPlay(sndBeep, 1); getURL (bSunUrl, "_blank"); };
Frame 60
stop(); enableConsole(); gameActive = false; var myOptions = {onClose:function () { _root.playTarget = "menu"; _root.gotoAndStop("tween"); }}; mochi.MochiScores.showLeaderboard(myOptions);
Frame 65
stop(); enableConsole(); gameActive = false; _root.kongregateScores.submit(_root.score); var myOptions = {score:_root.score, onClose:function () { _root.gotoAndStop("tween"); }}; mochi.MochiScores.showLeaderboard(myOptions);
Frame 70
stop(); _root.b_website.onRelease = function () { soundPlay(sndBeep, 1); getURL (bSunUrl, "_blank"); };
Frame 75
stop(); if (badSite() == true) { switch (lev) { case 5 : case 10 : case 15 : break; default : gotoAndStop(playTarget); } } else { gotoAndStop(playTarget); } _root.b_play.onRelease = function () { soundPlay(sndBeep, 1); gotoAndStop(playTarget); };
Symbol 3 MovieClip [texture] Frame 1
stop();
Symbol 9 MovieClip Frame 16
stop();
Symbol 10 MovieClip [ball] Frame 1
stop();
Symbol 10 MovieClip [ball] Frame 11
texture.gotoAndStop(t);
Symbol 10 MovieClip [ball] Frame 26
_status = "dead"; stop();
Symbol 17 Button
on (release) { getURL ("http://www.binarysun.co.uk/", "_blank"); }
Symbol 18 MovieClip Frame 1
stop();
Symbol 18 MovieClip Frame 70
_root.gotoAndPlay("start");
Symbol 214 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.1"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { showInterLevelAd(options); } static function showPreloaderAd(options) { showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 215 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if (options.clip != null) { if (options.clip.__mochiservicesMC != mochi.MochiServices.__get__clip()) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { if (mochi.MochiServices.__get__clip() == _root.__mochiservicesMC) { mochi.MochiServices.__get__clip()._parent.play(); } else { mochi.MochiServices.__get__clip().play(); } }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function doClose(args) { if (args.error == true) { onError.apply(null, [args.errorCode, args.httpStatus]); } else { onClose.apply(); } } }
Symbol 216 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _sendChannelName, _rcvChannelName, __get__comChannelName, onError, _sendChannel, _loader, _loaderListener, _rcvChannel, _listenChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function getVersion() { return("1.1"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; _rcvChannelName = val; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_container == undefined)) { _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); if (_sendChannel._queue != undefined) { } if (_container != undefined) { _container.removeMovieClip(); delete _container; } } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip.createEmptyMovieClip("__mochiservicesMC", clip.getNextHighestDepth()); } else { _container = _root.createEmptyMovieClip("__mochiservicesMC", _root.getNextHighestDepth()); } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { if (!isNetworkAvailable) { return(undefined); } allowDomains(_gatewayURL); _loader = new MovieClipLoader(); _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loader.addListener(_loaderListener); _loader.loadClip(_gatewayURL, clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; _rcvChannel = new LocalConnection(); _rcvChannel.allowDomain = function (d) { return(true); }; _rcvChannel.allowInsecureDomain = _rcvChannel.allowDomain; _rcvChannel._nextcallbackID = 0; _rcvChannel._callbacks = {}; listen(); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel.connect(_listenChannelName); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_container, version:getVersion()}); _rcvChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _rcvChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _rcvChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _rcvChannel.connect(_rcvChannelName); _connecting = false; _connected = true; _listenChannel.close(); while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } else if (_container == undefined) { onError.apply(null, ["NotConnected"]); } else { _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_rcvChannel._nextcallbackID}); } _rcvChannel._callbacks[_rcvChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _rcvChannel._nextcallbackID++; } static var _gatewayURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__mochiservices"; static var _connecting = false; static var _connected = false; }
Symbol 27 MovieClip Frame 1
stop();
Symbol 109 MovieClip [brick] Frame 1
stop();
Symbol 116 MovieClip [brickCollision] Frame 1
stop();
Symbol 146 Button
on (release) { soundPlay(sndBeep, 1); getURL ("http://www.binarysun.co.uk/downloads/refer.php?a=game-roll&t=", "_blank"); }
Symbol 157 MovieClip Frame 1
if (_root.skipIntro == true) { gotoAndStop (51); }
Symbol 157 MovieClip Frame 51
stop();
Symbol 159 MovieClip Frame 1
stop();
Symbol 159 MovieClip Frame 51
stop();
Symbol 160 MovieClip Frame 10
stop();

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Symbol 214 MovieClip [__Packages.MochiAd]
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Symbol 140 TextUses:14Used by:Timeline
Symbol 141 GraphicUses:105 107Used by:142
Symbol 142 MovieClipUses:141Used by:Timeline
Symbol 143 TextUses:14Used by:146 175
Symbol 144 TextUses:14Used by:146 175
Symbol 145 GraphicUsed by:146 175
Symbol 146 ButtonUses:143 144 145Used by:Timeline
Symbol 147 TextUses:14Used by:Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150 153 179
Symbol 150 MovieClipUses:149Used by:153 179
Symbol 151 TextUses:14Used by:153
Symbol 152 TextUses:14Used by:153
Symbol 153 ButtonUses:150 151 152 149Used by:Timeline
Symbol 154 GraphicUsed by:157 160
Symbol 155 EditableTextUses:14Used by:157
Symbol 156 EditableTextUses:14Used by:157
Symbol 157 MovieClipUses:154 155 156Used by:Timeline
Symbol 158 TextUses:14Used by:159
Symbol 159 MovieClipUses:158Used by:Timeline
Symbol 160 MovieClipUses:154Used by:Timeline
Symbol 161 GraphicUsed by:Timeline
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 MovieClipUses:163Used by:Timeline
Symbol 165 TextUses:14Used by:Timeline
Symbol 166 TextUses:14Used by:Timeline
Symbol 167 EditableTextUses:14Used by:Timeline
Symbol 168 TextUses:14Used by:Timeline
Symbol 169 GraphicUsed by:Timeline
Symbol 170 EditableTextUses:14Used by:Timeline
Symbol 171 TextUses:14Used by:Timeline
Symbol 172 EditableTextUses:14Used by:Timeline
Symbol 173 EditableTextUses:14Used by:Timeline
Symbol 174 TextUses:14Used by:Timeline
Symbol 175 ButtonUses:143 144 145Used by:Timeline
Symbol 176 TextUses:14Used by:Timeline
Symbol 177 TextUses:14Used by:179
Symbol 178 TextUses:14Used by:179
Symbol 179 ButtonUses:149 177 178 150Used by:Timeline
Symbol 180 TextUses:14Used by:Timeline
Symbol 181 EditableTextUses:14Used by:Timeline
Symbol 182 TextUses:14Used by:Timeline
Symbol 183 TextUses:14Used by:185
Symbol 184 TextUses:14Used by:185
Symbol 185 ButtonUses:131 183 184 130Used by:Timeline
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:Timeline
Symbol 188 TextUses:14Used by:Timeline
Symbol 189 GraphicUsed by:197
Symbol 190 GraphicUsed by:197
Symbol 191 GraphicUsed by:197
Symbol 192 GraphicUsed by:197
Symbol 193 GraphicUsed by:197
Symbol 194 GraphicUsed by:197
Symbol 195 GraphicUsed by:197
Symbol 196 TextUses:14Used by:197
Symbol 197 MovieClipUses:189 190 191 192 193 194 195 33 196Used by:Timeline
Symbol 198 TextUses:14Used by:Timeline
Symbol 199 EditableTextUses:14Used by:Timeline
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:Timeline
Symbol 202 TextUses:14Used by:Timeline
Symbol 203 TextUses:14Used by:Timeline
Symbol 204 TextUses:14Used by:Timeline
Symbol 205 GraphicUsed by:Timeline
Symbol 206 TextUses:14Used by:Timeline
Symbol 207 TextUses:14Used by:Timeline
Symbol 208 TextUses:14Used by:Timeline
Symbol 209 TextUses:14Used by:213
Symbol 210 GraphicUsed by:213
Symbol 211 GraphicUsed by:213
Symbol 212 TextUses:14Used by:213
Symbol 213 ButtonUses:209 210 211 212Used by:Timeline

Instance Names

"intro"Frame 1Symbol 18 MovieClip
"levelCollision"Frame 20Symbol 30 MovieClip
"levelMC"Frame 20Symbol 32 MovieClip
"targetScope"Frame 20Symbol 36 MovieClip
"pointer"Frame 20Symbol 37 MovieClip
"ballClip"Frame 20Symbol 39 MovieClip
"levelWallMC"Frame 20Symbol 118 MovieClip
"gameGui"Frame 20Symbol 123 MovieClip
"mc_highScoreClip"Frame 20Symbol 125 MovieClip
"b_play"Frame 25Symbol 136 Button
"menuScope"Frame 25Symbol 36 MovieClip
"menuPlayer"Frame 25Symbol 10 MovieClip [ball]
"b_website"Frame 25Symbol 146 Button
"b_viewscores"Frame 25Symbol 153 Button
"messageLevel"Frame 30Symbol 157 MovieClip
"mcHurryUp"Frame 30Symbol 159 MovieClip
"b_play"Frame 35Symbol 136 Button
"b_website"Frame 35Symbol 175 Button
"b_menu"Frame 40Symbol 179 Button
"level_reason"Frame 45Symbol 181 EditableText
"b_play"Frame 50Symbol 185 Button
"b_website"Frame 70Symbol 175 Button
"b_play"Frame 75Symbol 136 Button
"texture"Symbol 10 MovieClip [ball] Frame 1Symbol 3 MovieClip [texture]
"texture"Symbol 10 MovieClip [ball] Frame 11Symbol 3 MovieClip [texture]
"power"Symbol 36 MovieClip Frame 1Symbol 35 MovieClip
"level_title"Symbol 157 MovieClip Frame 1Symbol 155 EditableText
"level_description"Symbol 157 MovieClip Frame 1Symbol 156 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$qP$1HJl64Nx2HxDBJ1QYSCJE0."
ExportAssets (56)Timeline Frame 1Symbol 3 as "texture"
ExportAssets (56)Timeline Frame 1Symbol 10 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 214 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 215 as "__Packages.mochi.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 216 as "__Packages.mochi.MochiServices"
ExportAssets (56)Timeline Frame 15Symbol 21 as "menu"
ExportAssets (56)Timeline Frame 15Symbol 22 as "game"
ExportAssets (56)Timeline Frame 15Symbol 23 as "beep"
ExportAssets (56)Timeline Frame 15Symbol 24 as "pop"
ExportAssets (56)Timeline Frame 15Symbol 25 as "ballBounce"
ExportAssets (56)Timeline Frame 15Symbol 26 as "wallBounce"
ExportAssets (56)Timeline Frame 20Symbol 109 as "brick"
ExportAssets (56)Timeline Frame 20Symbol 116 as "brickCollision"

Labels

"loaded"Frame 15
"start"Frame 20
"menu"Frame 25
"game"Frame 30
"levelComplete"Frame 35
"pause"Frame 40
"loseLife"Frame 45
"gameOver"Frame 50
"gameComplete"Frame 55
"viewscore"Frame 60
"submitScore"Frame 65
"stolen"Frame 70
"tween"Frame 75
"normal"Symbol 10 MovieClip [ball] Frame 1
"splat"Symbol 10 MovieClip [ball] Frame 5
"menu"Symbol 27 MovieClip Frame 6
"game"Symbol 27 MovieClip Frame 15
"beep"Symbol 27 MovieClip Frame 25
"pop"Symbol 27 MovieClip Frame 35
"ballBounce"Symbol 27 MovieClip Frame 45
"wallBounce"Symbol 27 MovieClip Frame 55
"play"Symbol 159 MovieClip Frame 2

Dynamic Text Variables

_root.gameTimeSymbol 121 EditableText"<p align="center"><font face="Kimberley" size="18" color="#dddd55" letterSpacing="0.000000" kerning="1">99</font></p>"
_root.lifeSymbol 122 EditableText"<p align="center"><font face="Kimberley" size="18" color="#dddd55" letterSpacing="0.000000" kerning="1">99</font></p>"
tTimeSymbol 167 EditableText"0123456789"
tLivesSymbol 170 EditableText"0123456789"
tScoreSymbol 172 EditableText"0123456789"
tLevelScoreSymbol 173 EditableText"0123456789"
tScoreSymbol 199 EditableText"0123456789"




http://swfchan.com/6/29973/info.shtml
Created: 19/5 -2019 15:07:22 Last modified: 19/5 -2019 15:07:22 Server time: 04/05 -2024 17:59:03