STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 229455 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2574 · P5148 |
This is the info page for Flash #30117 |
Concept and Graphic Preparation : Madhavi Graphic Preparation and Hentai Stash: -HaZard- Story Scripting : -HaZard- / Madhavi / Dazmo / Klacid Sitting around being annoying : Dazmo Assisted help with programming : Klacid Music : Moby - "Oil 1" |
CONTINUE |
EXIT |
Tit squeeze count |
We hope you enjoyed Sex Kitten sim date 2!!! Keep an eye out for "Dominus" a predator sim done by -HaZard- |
Replay |
ActionScript [AS1/AS2]
Frame 1stopAllSounds(); fscommand ("showmenu", "false"); stop();Frame 2if (PercentLoaded != 100) { gotoAndStop (1); }Frame 4stop();Frame 5var write = "dfgdfgdfg"; var beenin = [false, false, false, false, false]; var keys = 0; var tit = 0; var mis = 0; stop();Frame 6var write = "You : Woah... where am I? What the hell did I do last night??"; stop();Frame 7var write = "You : Oh thats right I met that new fucked up cat girl bitch, we got really drunk and oooohhh anal beads..."; stop();Frame 8var write = "You : Oh thats right I was mysteriously kidnapped by that brothel owner because I didn't pay her for tha FUCKY FUCKY."; stop();Frame 9var write = "Sucky Fucko : Morning! You fucked up last night because you didn't pay for the sex. Now it's time for your punishment."; stop();Frame 10var write = "Sucky Fucko : You need to satisfy the 5 girls in 5 different rooms. They then will give you a key and once you have all 5 keys you will be able to leave."; stop();Frame 11var write = "Sucky Fucko : Well go on now dear, down the corridor, scoot!"; stop();Frame 12stop();Frame 13stop();Frame 14var write = "Suzie : Hey, I've heard about you... I know what you're after."; stop();Frame 15var write = "Suzie : Help me find my car keys..."; stop();Frame 16var write = "You : 'Its on the table dumbass' (Stare up her skirt and start drooling) "; stop();Frame 17var write = "Suzie : Fuck off motherfucker (slaps you and pushes you out of the door)"; stop();Frame 18var write = "Suzie : Hehm so they are. You can keep that key as a reward. Ooh look what's on the VCR... ITS pr0n!!!1"; stop();Frame 19stop();Frame 20var write = "Tootsie : Oh, hey um... yeah I got something you need."; stop();Frame 21var write = "Tootsie : Answer my question and you will be rewarded!!"; stop();Frame 22var write = "Tootsie : How many planets are there in the solar system?"; stop();Frame 23var write = "You : 7 8 9 "; stop();Frame 24var write = "Tootsie : Fuck you, You dumbass cunt!!! Get out and then try again!"; stop();Frame 25var write = "Tootsie : Wow you're so clever dude! Now scratch my back for me when I am naked. And I'll give you a key!"; stop();Frame 26var write = "Tootsie : Wow your so clever dude! Now scratch my back for me when I am naked. And I'll give you a key!"; stop();Frame 27var write = "Sissy : If you want the key, you need to be a little observant."; stop();Frame 28var write = "Sissy : I'm going to place this ball under a cup. You have to guess which one it's under after I'm done. Ok?"; stop();Frame 29var write = "(Click on the cup to choose)"; stop();Frame 30var write = "Sissy : Correct!!"; stop();Frame 31var write = "Sissy : Correct!!"; stop();Frame 32var write = "Sissy : Correct!!"; stop();Frame 33var write = "Sissy : WRONG!!! Get out!"; stop();Frame 34var write = "Sissy : WRONG!!! Get out!"; stop();Frame 35var write = "Sissy : WRONG!!! Get out!"; stop();Frame 36var write = "Sissy : Here is your key!!! you = good sex (get)"; stop();Frame 37stop();Frame 38var write = "Tulip : Hey there boy! I want to challenge you to my tit squeezing contest!!"; stop();Frame 39var write = "Tulip : Before the time limit is up I want you to squeeze my tit 30 times! READY? GO!!!"; stop();Frame 40stop();Frame 41var write = "Tulip : Sorry you didn't get it! Go away and practice on yourself before you come back. Buh bye!"; if (comp == false) { var tit = 0; stop(); } else { gotoAndPlay (42); }Frame 42var write = "Tulip : You're a really good tit squeezer!! The fastest hand in the west! Now I have to have a lie down. Feel free to perve on me!"; stop();Frame 43stop();Frame 44var write = "Wetty McFuck : Yo! I bet you like to look at tits you fuck-fuck!"; stop();Frame 45var write = "Wetty McFuck : I want you to point out the newest girl to the brothel. If you can guess correctly you will be rewarded!"; stop();Frame 46var write = "Wetty McFuck : So are you ready for the line up? Make sure to click on the girl to choose."; stop();Frame 47stop();Frame 48var write = "Wetty McFuck : Wrong! Try again later. For now I am going to kick you out!"; stop();Frame 49var write = "n00b : I'm so embarassed!! You get my key!"; stop();Frame 50stop();Frame 51var write = "You need all 5 keys to exit!"; stop();Frame 52var write = "You Feel a whack in the back of your head."; stop();Frame 53var write = "Some bitch : hahahah! You didn't think you would escape that easily. I'm gonna cut your balls off!"; stop();Frame 54var write = "Just then she gets blown away by a missile."; stop();Frame 55var write = "Slutty McSlut : Don't worry Babe, I came to save you from that bitch!! Now that you have the magic good back Lets watch some good porn fun!!!"; stop();Frame 56stop();Frame 57stop();Symbol 6 MovieClip Frame 1_root.stop(); _root.PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (_root.PercentLoaded != 100) { } else { _root.gotoandplay(3); }Symbol 6 MovieClip Frame 2gotoAndPlay (1);Symbol 14 Buttonon (release) { play(); }Symbol 20 Buttonon (release) { play(); }Symbol 30 Buttonon (release) { _root.play(); }Symbol 43 Buttonon (release) { play(); }Symbol 50 Buttonon (release) { if (beenin[0] == false) { play(); } if (beenin[0] == true) { gotoAndPlay (19); } }Symbol 51 Buttonon (release) { if (beenin[2] == false) { gotoAndPlay (27); } if (beenin[2] == true) { gotoAndPlay (37); } }Symbol 52 Buttonon (release) { if (beenin[4] == false) { gotoAndPlay (44); } if (beenin[4] == true) { gotoAndPlay (50); } }Symbol 53 Buttonon (release) { if (beenin[3] == false) { gotoAndPlay (38); } if (beenin[3] == true) { gotoAndPlay (43); } }Symbol 54 Buttonon (release) { if (beenin[1] == false) { gotoAndPlay (20); } if (beenin[1] == true) { gotoAndPlay (26); } }Symbol 55 Buttonon (release) { if (keys < 5) { gotoAndPlay (51); } else { gotoAndPlay (52); } }Symbol 63 Buttonon (release) { beenin[0] = true; var keys = (keys + 1); gotoAndPlay (18); }Symbol 64 Buttonon (release) { gotoAndPlay (13); }Symbol 92 Buttonon (release) { gotoAndPlay (13); }Symbol 98 Buttonon (release) { _root.play(); }Symbol 99 Buttonon (release) { gotoAndPlay (25); }Symbol 100 Buttonon (release) { beenin[1] = true; var keys = (keys + 1); play(); }Symbol 103 Buttonon (release) { gotoAndPlay (13); }Symbol 109 Buttonon (release) { var ball = random(3); if (ball == 0) { gotoAndPlay (30); } if (ball == 1) { gotoAndPlay (34); } if (ball == 2) { gotoAndPlay (35); } }Symbol 110 Buttonon (release) { var ball = random(3); if (ball == 0) { gotoAndPlay (31); } if (ball == 1) { gotoAndPlay (33); } if (ball == 2) { gotoAndPlay (35); } }Symbol 111 Buttonon (release) { var ball = random(3); if (ball == 0) { gotoAndPlay (32); } if (ball == 1) { gotoAndPlay (34); } if (ball == 2) { gotoAndPlay (33); } }Symbol 112 Buttonon (release) { var ball = random(3); if (ball == 0) { gotoAndPlay (30); } if (ball == 0) { gotoAndPlay (34); } if (ball == 0) { gotoAndPlay (35); } }Symbol 115 Buttonon (release) { beenin[2] = true; var keys = (keys + 1); gotoAndPlay (36); }Symbol 141 Buttonon (release) { play(); }Symbol 142 Buttonon (release) { var time = 180; play(); }Symbol 145 Buttonon (press) { _root.tit = _root.tit + 1; play(); }Symbol 149 MovieClip Frame 1stop();Symbol 154 MovieClip Frame 1if (_root.time <= 0) { if (_root.tit >= 30) { _root.comp = true; } else { _root.comp = false; } _root.play(); } _root.time = _root.time - 1; play();Symbol 154 MovieClip Frame 2gotoAndPlay (1);Symbol 156 Buttonon (release) { beenin[3] = true; var keys = (keys + 1); play(); }Symbol 167 Buttonon (release) { play(); }Symbol 170 Buttonon (release) { play(); }Symbol 173 Buttonon (release) { play(); }Symbol 176 Buttonon (release) { beenin[4] = true; var keys = (keys + 1); gotoAndPlay (49); }Symbol 216 MovieClip Frame 31stop();Symbol 237 Buttonon (release) { gotoAndPlay (4); }
Library Items
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Symbol 5 MovieClip | Uses:4 | Used by:6 |
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Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Dynamic Text Variables
_root.write | Symbol 27 EditableText | "" |
keys | Symbol 39 EditableText | "" |
keys | Symbol 40 EditableText | "" |
_root.tit | Symbol 152 EditableText | "" |
_root.time | Symbol 153 EditableText | "" |
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