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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/84904795?noj=FRM84904795-13DC" width="1" height="1"></div>

- Heist -.swf

This is the info page for
Flash #30324

(Click the ID number above for more basic data on this flash file.)


Text
12%

loading...

SUBMIT SCORE

X

Score:

25000

Name:

Submit

Submit

Sending...

Highscore Received

View Highscores

View Highscores

View Highscores

loader

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="0">qweqweqwe</font></p>

Exit

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="0">qweqweqwe</font></p>

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="0">qweqweqwe</font></p>

Drag this

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="0">qweqweqwe</font></p>

Answer:

Enter

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="0">qweqweqwe</font></p>

<p align="left"><font face="Arial" size="15" color="#00ff00" letterSpacing="0.000000" kerning="0">qweqweqwe</font></p>

81

82

80

<p align="left"></p>

You must click  all
objects in toolbox

RETURN TO MENU AND PLAY

This button will allow you to undo a maximum of 10 steps when playing the game.

These colored pass cards are stored here.

Copyright 2007 freeworldgroup.com

Credits

V.1.0

SETTINGS

MORE  ONLINE  GAMES

DOWNLOAD  GAMES

ADD  THIS  GAME  TO  YOUR  SITE

VIEW  HIGHSCORES

PLAY

LOAD  GAME

TRAINING

LOW  QUALITY

HIGH  QUALITY

MEDIUM  QUALITY

BEST  QUALITY

Space

Esc

F12

F11

F9

F6

F5

F7

F8

F1

F4

F2

F3

1

2

3

4

5

6

7

8

9

0

`

-

=

\

Q

W

E

R

T

Y

U

I

O

P

[

]

A

S

D

F

G

H

J

K

L

;

'

Z

X

C

V

B

N

M

,

.

/

*

+

BACK TO MENU

Key settings

Image quality

1

3

2

4

5

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

LOAD GAME

TRY  AGAIN

PLAY AGAIN

SCORE:  100000

MAIN MENU

GAME OVER

Congratulations!
You finished!

map

Undo
Move

MAIN MENU

Q

SAVE

LOAD

RESET

BACK

LOW

MED

HIGH

BEST

F81

Click the  map button to change map

Your  position

Security  code

Security
camera

F82

F80

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

SAVE

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

YOUR  SAVE

LOAD

Click to skip

Continue

Story
You're a thief, but not just any thief, the best thief in the
world. You plan on taking on your greatest challenge yet -
stealing the World Diamond - the biggest diamond in the
world worth millions of dollars.
You have to enter the world’s most secure facility holding
this precious jewel.  The diamond is located in the top three
floors of a high-rise building.  It’s up to you to figure out
where it is, grab it and get out of the building before the
alarms are triggered or a guard spots you.
You have 45 Minutes you complete this mission or you will
find yourself trapped in the building and soon afterwards
sent to prison.
Instructions
Go through the training program for more details about
the building, objects and how to play this game.  All keys can
be customized in the game settings.

T

TH

THE

THE  E

THE  EN

THE  END

MUSIC  CREDITS

"The Graveyard(o)_(o) "

By  Earthbound-boy

skip

ActionScript [AS1/AS2]

Frame 1
var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); this.menu = my_cm; MochiAd.showPreloaderAd({id:"64072e0330928c64", res:"500x500"});
Frame 3
if (_root.getBytesLoaded() < _root.getBytesTotal()) { gotoAndStop ("loading"); }
Frame 5
stop();
Instance of Symbol 71 MovieClip in Frame 5
//component parameters onClipEvent (construct) { _game_name = "heist"; score_var = "_parent.n"; }
Instance of Symbol 43 MovieClip in Frame 5
on (press) { _root.gotoAndStop(7); }
Frame 7
stop();
Instance of Symbol 43 MovieClip "game_sd" in Frame 7
onClipEvent (load) { var bar_sd = new Sound(this); var gun_sd = new Sound(this); var door_op = new Sound(this); var bomb_sd = new Sound(this); bomb_sd.attachSound("bfire"); var lift_op = new Sound(this); lift_op.attachSound("liftop"); var lift_ar = new Sound(this); lift_ar.attachSound("liftar"); var step_sd = new Sound(this); step_sd.attachSound("step"); var dead_sd = new Sound(this); dead_sd.attachSound("death"); }
Symbol 5 MovieClip Frame 1
onEnterFrame = function () { var _local4 = _root.getBytesLoaded(); var _local3 = _root.getBytesTotal(); var _local5 = int((_local4 / _local3) * 100); num_txt.text = _local5 + "%"; if (_local4 == _local3) { delete this.onEnterFrame; if ((_root._mochiad instanceof MovieClip) != true) { _root.play(); } } };
Symbol 9 MovieClip Frame 1
this._visible = false;
Symbol 9 MovieClip Frame 2
this._visible = true;
Symbol 9 MovieClip Frame 39
stop();
Instance of Symbol 2 MovieClip in Symbol 9 MovieClip Frame 39
on (release) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 1014 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 1015 MovieClip [__Packages.Game] Frame 0
class Game { var halfvx, halfvy, centerx, centery, tiles_wb, tiles_st, ob_roll, timer, iq_btn, ie_btn, gameover, gamerst, mini, lifton, clip, cra, sd_path, mapopen, mappingnow, mapwidth, mapheight, enemy_num, object_num, event_num, inf_num, monitor_num, player, xm, ym; function Game (mc) { xl = [[0, 0], [-1, -1], [0, -1], [1, -1], [1, 0], [1, 1], [0, 1], [-1, 1], [-1, 0]]; halfvx = 5; halfvy = 5; centerx = 250; centery = 250; tiles_wb = 5; tiles_st = 45; ob_roll = 7; player_info[0] = [14, 7, -1, 0, 87, 83, 65, 68, 81, 69]; player_info[1] = [false, false, false, false, true, false, false, false]; player_info[2] = [9, 9, 2, 10, 0, 0, 0, 0]; player_info[3] = [false, false, false, false, false, false, false, false, false, false, false, false]; player_info[4] = [false, false, false, false, false, false, false, false, false]; player_info[5] = [10, 2, 1, 0, 8, 7, 5, 4, 6, 3, 9, 11]; player_info[6] = [false, false, false, false, false, false, false, false, false, false, false, false]; word = ["", "a blue card", "a red card", "a yellow card", "a gun", "a bomb", "a box", "night-vision IR glasses"]; player_it = [[], [], [], [], []]; level_info = []; level_it = []; timer = new Date(); timer.setTime(2700000); iq_btn = true; ie_btn = true; gameover = false; gamerst = false; mini = false; lifton = false; mc.createEmptyMovieClip("main", 10); if (mc.mask == undefined) { mc.attachMovie("mask", "mask", 20); } else if (mc.mu > 10) { mc.mask.gotoAndStop(1); } mc.mask.cacheAsBitmap = true; clip = mc.main; clip.createEmptyMovieClip("back", 10); clip.attachMovie("mouse", "mouse", 20); clip.createEmptyMovieClip("middle", 30); clip.createEmptyMovieClip("fround", 40); cra = new Camera_game(); sd_path = clip._parent._parent.game_sd; remary = []; mapopen = 0; } function mapping(map, en, ob, ev, inf, mon) { mappingnow = true; mapary = map.concat(); mapwidth = mapary[0].length; mapheight = mapary.length; enemy_num = en.length; object_num = ob.length; event_num = ev.length; inf_num = inf.length; monitor_num = mon.length; eve = ev; var _local13 = false; if (gameover) { if ((mapopen == 10) || (mapopen == 14)) { _local13 = true; } } if ((!level_info[mapopen].length) > 0) { level_info[mapopen] = new Array(); level_info[mapopen][0] = new Array(); var _local8 = 0; while (_local8 < enemy_num) { level_info[mapopen][0][_local8] = true; _local8++; } level_info[mapopen][1] = new Array(); _local8 = 0; while (_local8 < object_num) { level_info[mapopen][1][_local8] = true; _local8++; } level_info[mapopen][2] = new Array(); _local8 = 0; while (_local8 < inf_num) { level_info[mapopen][2][_local8] = true; _local8++; } player_info[2][4] = player_info[2][4] + 300; } var _local8 = 0; while (_local8 < level_info.length) { level_it[_local8] = []; var _local5 = 0; while (_local5 < level_info[_local8].length) { level_it[_local8][_local5] = []; if ((_local13 || (lastm)) && (remary.length > 0)) { level_it[_local8][_local5] = remary[remary.length - 1][4][_local8][_local5].concat(); } else { level_it[_local8][_local5] = level_info[_local8][_local5].concat(); } _local5++; } _local8++; } _local8 = 0; while (_local8 < player_info.length) { if ((_local13 || (lastm)) && (remary.length > 0)) { player_it[_local8] = remary[remary.length - 1][0][_local8].concat(); } else { player_it[_local8] = player_info[_local8].concat(); } _local8++; } if (!lastm) { player_it[2][6] = 0; } player = new Player_game(player_it[0][0], player_it[0][1]); player.dirx = player_it[0][2]; player.diry = player_it[0][3]; obchar(player); cra.viewer = player; if (player.xtile < halfvx) { xm = player.xtile - halfvx; } else if ((player.xtile + halfvx) > (mapwidth - 1)) { xm = ((player.xtile + halfvx) - mapwidth) + 1; } else { xm = 0; } if (player.ytile < halfvy) { ym = player.ytile - halfvy; } else if ((player.ytile + halfvy) > (mapheight - 1)) { ym = ((player.ytile + halfvy) - mapheight) + 1; } else { ym = 0; } _local8 = 0; while (_local8 < enemy_num) { if (level_it[mapopen][0][_local8]) { if ((_local13 || (lastm)) && (remary.length > 0)) { enemy[_local8] = new Enemy_game(remary[remary.length - 1][3][_local8][0], remary[remary.length - 1][3][_local8][1]); } else { enemy[_local8] = new Enemy_game(en[_local8][0][0], en[_local8][0][1]); } enemy[_local8].num = _local8; enemy[_local8].action = en[_local8][1]; obxy(enemy[_local8]); } _local8++; } _local8 = 0; while (_local8 < object_num) { if (level_it[mapopen][1][_local8]) { if ((_local13 || (lastm)) && (remary.length > 0)) { object[_local8] = new Object_game(remary[remary.length - 1][1][_local8][0], remary[remary.length - 1][1][_local8][1]); } else { object[_local8] = new Object_game(ob[_local8][0], ob[_local8][1]); } object[_local8].num = _local8; object[_local8].frame = ob[_local8][2]; object[_local8].destroy = ob[_local8][3]; object[_local8].roll = object[_local8].frame >= ob_roll; obxy(object[_local8]); } _local8++; } _local8 = 0; while (_local8 < inf_num) { if (level_it[mapopen][2][_local8]) { infrared[_local8] = new Infrared_game(inf[_local8][0], inf[_local8][1]); infrared[_local8].num = _local8; infrared[_local8].dirx = inf[_local8][2]; infrared[_local8].diry = inf[_local8][3]; infrared[_local8].frame = ((infrared[_local8].dirx > 0) ? 1 : 2); infrared[_local8].time = inf[_local8][4]; infrared[_local8].timeud = inf[_local8][5]; infrared[_local8].power = inf[_local8][6]; obxy(infrared[_local8]); var _local2 = 1; var _local4 = infrared[_local8].xtile; var _local6 = infrared[_local8].ytile; while (true) { var _local12; if (infrared[_local8].dirx != 0) { _local12 = getdepth(_local4 + _local2, _local6, 7); if (mapary[_local6][_local4 + _local2] < tiles_wb) { clip.middle.attachMovie("line", (("line" + _local8) + "_") + _local2, _local12); clip.middle[(("line" + _local8) + "_") + _local2]._x = ((_local4 + _local2) - _local6) * tilew; clip.middle[(("line" + _local8) + "_") + _local2]._y = (((_local4 + _local2) + _local6) * tilew) / 2; clip.middle[(("line" + _local8) + "_") + _local2].gotoAndStop(1); infrared[_local8].lth = _local2; } else { break; } } else { _local12 = getdepth(_local4, _local6 + _local2, 6); if (mapary[_local6 + _local2][_local4] < tiles_wb) { clip.middle.attachMovie("line", (("line" + _local8) + "_") + _local2, _local12); clip.middle[(("line" + _local8) + "_") + _local2]._x = (_local4 - (_local6 + _local2)) * tilew; clip.middle[(("line" + _local8) + "_") + _local2]._y = (((_local4 + _local2) + _local6) * tilew) / 2; clip.middle[(("line" + _local8) + "_") + _local2].gotoAndStop(2); infrared[_local8].lth = _local2; } else { break; } } _local2++; } } _local8++; } _local8 = 0; while (_local8 < monitor_num) { monitor[_local8] = new Monitor_game(mon[_local8][0], mon[_local8][1]); monitor[_local8].num = _local8; monitor[_local8].frame = mon[_local8][2]; if (monitor[_local8].frame == 1) { monitor[_local8].dirx = 0; monitor[_local8].diry = 1; } else { monitor[_local8].dirx = 1; monitor[_local8].diry = 0; } obxy(monitor[_local8]); _local8++; } _local8 = 0; while (_local8 < event_num) { var _local3 = (("ev_" + ev[_local8][0][1]) + "_") + ev[_local8][0][0]; this[_local3] = new Event_game(ev[_local8][1]); this[_local3].condition = ev[_local8][2]; this[_local3].active = ev[_local8][0][2]; _local8++; } if ((_local13 || (lastm)) && (remary.length > 0)) { _local8 = 0; while (_local8 < remary[remary.length - 1][2].length) { listener(remary[remary.length - 1][2][_local8][1], remary[remary.length - 1][2][_local8][0], 1); listener(remary[remary.length - 1][2][_local8][1], remary[remary.length - 1][2][_local8][0], 0); _local8++; } } ob = cra.viewer; var _local6 = ob.ytile - (halfvy + ym); while (_local6 <= (ob.ytile + (halfvy - ym))) { var _local4 = ob.xtile - (halfvx + xm); while (_local4 <= (ob.xtile + (halfvx - xm))) { var _local3 = (("t_" + _local6) + "_") + _local4; var _local12 = getdepth(_local4, _local6, 0); if ((((_local6 >= 0) && (_local4 >= 0)) && (_local6 < mapheight)) && (_local4 < mapwidth)) { var _local9 = mapary[_local6][_local4]; this[_local3] = new Tiles_game(_local9, _local9 < tiles_wb); } else { this[_local3] = new Tiles_game(70, false); } if (this[_local3].walkable) { var _local7 = clip.back; } else { var _local7 = clip.middle; } _local7.attachMovie("tile", _local3, _local12); this[_local3].clip_1 = _local7[_local3]; _local7[_local3]._x = (_local4 - _local6) * tilew; _local7[_local3]._y = ((_local4 + _local6) * tilew) / 2; _local7[_local3].gotoAndStop(this[_local3].frame); _local7[_local3].cacheAsBitmap = true; _local4++; } _local6++; } _local8 = 0; while (_local8 < object_num) { if (level_it[mapopen][1][_local8]) { this[(("t_" + object[_local8].ytile) + "_") + object[_local8].xtile].obon = true; this[(("t_" + object[_local8].ytile) + "_") + object[_local8].xtile].ob_n = _local8; } _local8++; } player.a1 = clip.middle[(("t_" + (player.ytile + 1)) + "_") + (player.xtile + 1)]; player.a2 = clip.middle[(("t_" + (player.ytile + 1)) + "_") + player.xtile]; player.a3 = clip.middle[(("t_" + player.ytile) + "_") + (player.xtile + 1)]; player.a1._alpha = 50; player.a2._alpha = 50; player.a3._alpha = 50; if (_local13 || (lastm)) { remary.pop(); } lifton = false; gameover = false; lastm = false; mappingnow = false; } function it_info() { var _local3 = 0; while (_local3 < level_it.length) { level_info[_local3] = []; var _local2 = 0; while (_local2 < level_it[_local3].length) { level_info[_local3][_local2] = level_it[_local3][_local2].concat(); _local2++; } _local3++; } _local3 = 0; while (_local3 < player_it.length) { player_info[_local3] = player_it[_local3].concat(); _local3++; } } function changemap(frame, x, y, dx, dy) { mappingnow = true; if (((!gameover) && (!gamerst)) && (!lastm)) { it_info(); } var _local7 = false; if (gameover) { if ((mapopen == 10) || (mapopen == 14)) { _local7 = true; } } if ((gamerst || (!_local7)) && (!lastm)) { remary = []; } if ((x != undefined) && (y != undefined)) { player_info[0][0] = x; player_info[0][1] = y; player_info[0][2] = dx; player_info[0][3] = dy; } var _local6 = 0; while (_local6 < enemy_num) { delete enemy[_local6]; _local6++; } _local6 = 0; while (_local6 < object_num) { delete object[_local6]; _local6++; } _local6 = 0; while (_local6 < event_num) { var _local4 = (("ev_" + clip._parent.evary[_local6][0][1]) + "_") + clip._parent.evary[_local6][0][0]; delete this[_local4]; _local6++; } _local6 = 0; while (_local6 < inf_num) { delete infrared[_local6]; _local6++; } _local6 = 0; while (_local6 < monitor_num) { delete monitor[_local6]; _local6++; } var _local3 = cra.viewer; y = _local3.ytile - (halfvy + 1); while (y <= (_local3.ytile + (halfvy + 1))) { x = _local3.xtile - (halfvx + 1); while (x <= (_local3.xtile + (halfvx + 1))) { var _local4 = (("t_" + y) + "_") + x; delete this[_local4]; x++; } y++; } enemy = []; object = []; mapary = []; infrared = []; monitor = []; bomb = []; clip.createEmptyMovieClip("back", 10); clip.createEmptyMovieClip("middle", 30); clip.createEmptyMovieClip("fround", 40); if (!gameover) { mapopen = frame - 2; } gamerst = false; clip._parent.gotoAndStop(frame); } function Keys(ob) { var _local21 = Key.isDown(player_info[0][7]); var _local20 = Key.isDown(player_info[0][6]); var _local19 = Key.isDown(player_info[0][4]); var _local11 = Key.isDown(player_info[0][5]); if (ob.statement == 2) { ob.clip.gotoAndStop(8); ob.clip.char.gotoAndStop((3 - ob.dirx) - (ob.diry * 2)); if (ob.dirx != 0) { if (((ob.dirx > 0) ? (!_local21) : (!_local20))) { ob.statement = 0; } ob.xcent = ob.dirx; ob.ycent = ob.dirx; if (_local19) { ob.up = true; ob.down = false; } else if (_local11) { ob.up = false; ob.down = true; } else { ob.up = false; ob.down = false; } ob.right = false; ob.left = false; } else { if (((ob.diry > 0) ? (!_local11) : (!_local19))) { ob.statement = 0; } ob.xcent = -ob.diry; ob.ycent = ob.diry; if (_local21) { ob.right = true; ob.left = false; } else if (_local20) { ob.right = false; ob.left = true; } else { ob.right = false; ob.left = false; } ob.up = false; ob.down = false; } if (((ob.dirx != 0) ? (ob.up || (ob.down)) : (ob.left || (ob.right)))) { ob.statement = 3; } } else if (ob.statement == 3) { if (((ob.x % tilew) == 0) && ((ob.y % tilew) == 0)) { if (ob.dirx != 0) { if (((ob.dirx > 0) ? (!_local21) : (!_local20))) { ob.statement = 0; } else if ((_local19 != ob.up) || (_local11 != ob.down)) { ob.statement = 2; } } else if (((ob.diry > 0) ? (!_local11) : (!_local19))) { ob.statement = 0; } else if ((_local21 != ob.right) || (_local20 != ob.left)) { ob.statement = 2; } if (ob.statement == 3) { switch (getfround((ob.xtile + (Math.abs(ob.diry) * (ob.right ? 1 : -1))) + ob.dirx, (ob.ytile + (Math.abs(ob.dirx) * (ob.down ? 1 : -1))) + ob.diry)) { case 0 : case 1 : case 2 : ob.statement = 2; break; case 3 : ob.statement = 3; } if (ob.statement == 3) { switch (getfround(ob.xtile + (Math.abs(ob.diry) * (ob.right ? 1 : -1)), ob.ytile + (Math.abs(ob.dirx) * (ob.down ? 1 : -1)))) { case 0 : ob.statement = 3; break; case 1 : ob.statement = 2; break; case 2 : case 3 : ob.statement = 2; } if (ob.statement == 3) { if (remary.length == 10) { remary.shift(); } getchange(remary.length); } } } } if (ob.statement == 3) { obchar(ob); } } else if (ob.statement == 1) { if (((ob.x % tilew) == 0) && ((ob.y % tilew) == 0)) { if (_local21) { ob.dirx = 1; ob.diry = 0; } else if (_local20) { ob.dirx = -1; ob.diry = 0; } else if (_local19) { ob.dirx = 0; ob.diry = -1; } else if (_local11) { ob.dirx = 0; ob.diry = 1; } else { ob.statement = 0; } if (ob.statement == 1) { switch (getfround(ob.xtile + ob.dirx, ob.ytile + ob.diry, ob.dirx, ob.diry)) { case 0 : ob.statement = 1; break; case 1 : ob.statement = 1; var _local6 = this[(("t_" + (ob.ytile + ob.diry)) + "_") + (ob.xtile + ob.dirx)].ob_n; var _local5 = 0; while (_local5 < rollnow.length) { if (rollnow[_local5] == _local6) { rollnow.splice(_local5, 1); break; } _local5++; } object[_local6].dirx = ob.dirx; object[_local6].diry = ob.diry; this[(("t_" + object[_local6].ytile) + "_") + object[_local6].xtile].obon = false; this[(("t_" + object[_local6].ytile) + "_") + object[_local6].xtile].ob_n = undefined; rollnow[rollnow.length] = object[_local6].num; object[_local6].statement = 1; break; case 2 : ob.statement = 0; break; case 3 : ob.statement = 2; } if (ob.statement == 1) { if (remary.length == 10) { remary.shift(); } getchange(remary.length); } } } if (ob.statement == 1) { obchar(ob); } } else if (ob.statement == 0) { ob.xcent = 0; ob.ycent = 0; ob.clip.gotoAndStop(3); ob.clip.char.gotoAndStop((ob.dirx + (ob.diry * 2)) + 3); if (((_local21 || (_local20)) || (_local19)) || (_local11)) { ob.statement = 1; } if (Key.isDown(player_info[0][8])) { if (iq_btn) { listener(ob.xtile + ob.dirx, ob.ytile + ob.diry, 0); } iq_btn = false; } else { iq_btn = true; } } if (((ob.statement == 0) || (ob.statement == 4)) && (Key.isDown(player_info[0][9]))) { if (ie_btn) { switch (player_it[2][1]) { case 5 : ob.statement = 4; ob.gun = true; sd_path.gun_sd.attachSound("grd"); sd_path.gun_sd.start(); ob.clip.gotoAndStop(13); ob.clip.char.gotoAndStop((ob.dirx + (ob.diry * 2)) + 3); break; case 6 : ob.statement = 4; if (player_it[2][3] != 0) { if (bomb[0] == undefined) { var _local13 = ob.xtile; var _local12 = ob.ytile; if (this[(("t_" + _local12) + "_") + _local13].walkable && (!this[(("t_" + _local12) + "_") + _local13].obon)) { bomb[0] = new Object_game(_local13, _local12); bomb[0].roll = false; bomb[0].frame = 12; bomb[0].num = 0; bomb[0].name = "bomb"; obxy(bomb[0]); } } else { _local11 = 1; while (_local11 < 6) { var _local5 = 0; while (_local5 < xl.length) { var _local8 = getdepth(bomb[0].xtile + xl[_local5][0], bomb[0].ytile + xl[_local5][1], _local11); var _local3 = clip.middle.getInstanceAtDepth(_local8); if (_local3 != undefined) { if (_local3._name.substr(0, 1) == "o") { var _local6 = Number(_local3._name.substring(3)); if (object[_local6].destroy) { this[(("t_" + object[_local6].ytile) + "_") + object[_local6].xtile].obon = false; this[(("t_" + object[_local6].ytile) + "_") + object[_local6].xtile].ob_n = undefined; listener(object[_local6].xtile, object[_local6].ytile, 1); level_it[mapopen][1][_local6] = false; delete object[_local6]; removeMovieClip(_local3); } } else if (_local3._name.substr(0, 1) == "e") { var _local6 = Number(_local3._name.substring(5)); level_it[mapopen][0][_local6] = false; delete enemy[Number(_local3._name.substring(5))]; removeMovieClip(_local3); } else if (_local3._name.substr(0, 1) == "i") { } else if (_local3._name.substr(0, 1) == "c") { if (clip._parent._currentframe != 30) { gameover = true; player_info[2][5]++; var _local13 = _local3._x; var _local12 = _local3._y; var _local7 = 100; var _local4; if (_local3._currentframe < 3) { _local4 = "player_b"; } else if (_local3._currentframe > 3) { _local4 = "player_f"; } else if (_local3.char._currentframe < 3) { _local4 = "player_b"; } else if (_local3.char._currentframe > 3) { _local4 = "player_f"; } if ((player.dirx == 1) || (player.diry == -1)) { _local7 = -100; _local13 = _local3._x + (tilew * 2); } removeMovieClip(_local3); clip.middle.attachMovie(_local4, "player", _local8, {_x:_local13, _y:_local12, _xscale:_local7}); } else { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"That was silly, you died."}); var _local13 = _local3._x; var _local12 = _local3._y; var _local7 = 100; if (_local3._currentframe < 3) { var _local4 = "player_b"; } else if (_local3._currentframe > 3) { var _local4 = "player_f"; } else if (_local3.char._currentframe < 3) { var _local4 = "player_b"; } else if (_local3.char._currentframe > 3) { var _local4 = "player_f"; } if ((player.dirx == 1) || (player.diry == -1)) { _local7 = -100; _local13 = _local3._x + (tilew * 2); } clip.middle.attachMovie(_local4, "tplayer", _local8 + 2, {_x:_local13, _y:_local12, _xscale:_local7}); } } else if (_local3._name.substr(0, 1) != "t") { removeMovieClip(_local3); } } _local5++; } _local11++; } sd_path.bomb_sd.start(); player_it[2][3]--; clip.middle.attachMovie("boom", "boom", bomb[0].depth, {_x:bomb[0].xiso, _y:bomb[0].yiso}); delete bomb[0]; } } break; case 7 : ob.statement = 4; ob.hide = true; ob.clip.gotoAndStop(12); ob.clip.char.gotoAndStop((ob.dirx + (ob.diry * 2)) + 3); break; case 8 : } } if (ob.gun && (player_it[2][2] != 0)) { if (ob.ban) { player_it[2][2]--; sd_path.gun_sd.attachSound("gfire"); sd_path.gun_sd.start(); ob.clip.char.mc.play(); var _local18 = false; var _local10 = -1; while (_local10 < 2) { var _local5 = 1; while (_local5 < (halfvx + 3)) { var _local13 = (ob.xtile + (ob.dirx * _local5)) + _local10; var _local12 = (ob.ytile + (ob.diry * _local5)) + _local10; if (mapary[_local12][_local13] < tiles_st) { var _local8 = getdepth(_local13, _local12, 4); var _local3 = clip.middle.getInstanceAtDepth(_local8); if ((_local3 != undefined) && (_local3._name.substr(0, 1) == "e")) { var _local6 = Number(_local3._name.substring(5)); level_it[mapopen][0][_local6] = false; _local13 = _local3._x; _local12 = _local3._y; delete enemy[Number(_local3._name.substring(5))]; var _local9; if ((_local3._currentframe != 3) && (_local3._currentframe < 6)) { _local9 = _local3._currentframe; } else { _local9 = _local3.char._currentframe; } player_it[2][7]++; removeMovieClip(_local3); clip.middle.attachMovie("dead", "dead" + _local6, _local8, {_x:_local13, _y:_local12}); clip.middle["dead" + _local6].gotoAndStop(_local9); _local18 = true; break; } } else { break; } _local5++; } if (_local18) { break; } _local10++; } ob.ban = false; } } ie_btn = false; } else { ob.hide = false; if (ob.statement == 4) { ob.statement = 0; } if (ob.gun) { sd_path.gun_sd.attachSound("gsb"); sd_path.gun_sd.start(); ob.gun = false; } ie_btn = true; } } function getchange(num) { remary[num] = []; remary[num][0] = []; var _local5 = 0; while (_local5 < player_it.length) { remary[num][0][_local5] = []; remary[num][0][_local5] = player_it[_local5].concat(); _local5++; } remary[num][0][0][0] = player.xtile; remary[num][0][0][1] = player.ytile; remary[num][0][0][2] = player.dirx; remary[num][0][0][3] = player.diry; remary[num][1] = []; _local5 = 0; while (_local5 < object_num) { if (level_it[mapopen][1][_local5]) { remary[num][1][_local5] = new Array(object[_local5].xtile, object[_local5].ytile); } _local5++; } remary[num][2] = []; _local5 = 0; while (_local5 < event_num) { var _local2 = (("ev_" + eve[_local5][0][1]) + "_") + eve[_local5][0][0]; if (this[_local2].active == 1) { var _local4 = 0; while (_local4 < this[_local2].action.length) { if ((this[_local2].action[_local4][0] == "setter") && (this[_local2].action[_local4][5] != 2)) { if (this[_local2].action[_local4][2] > 0) { if (this[_local2].action[_local4][3] == this[_local2].action[_local4][4]) { remary[num][2][remary[num][2].length] = new Array(eve[_local5][0][1], eve[_local5][0][0]); break; } } } _local4++; } } else { var _local4 = 0; while (_local4 < this[_local2].action.length) { if ((this[_local2].action[_local4][0] == "setter") && (this[_local2].action[_local4][5] == 4)) { if (this[_local2].action[_local4][2] < 0) { if (this[_local2].action[_local4][3] == this[_local2].action[_local4][4]) { remary[num][2][remary[num][2].length] = new Array(eve[_local5][0][1], eve[_local5][0][0]); break; } } } _local4++; } } _local5++; } remary[num][3] = []; _local5 = 0; while (_local5 < enemy_num) { remary[num][3][_local5] = new Array(enemy[_local5].xtile, enemy[_local5].ytile); _local5++; } remary[num][4] = []; _local5 = 0; while (_local5 < level_it.length) { remary[num][4][_local5] = []; var _local4 = 0; while (_local4 < level_it[_local5].length) { remary[num][4][_local5][_local4] = []; remary[num][4][_local5][_local4] = level_it[_local5][_local4].concat(); _local4++; } _local5++; } } function obchar(ob) { if (ob.statement == 1) { ob.x = ob.x + (ob.speed * ob.dirx); ob.y = ob.y + (ob.speed * ob.diry); ob.frame = (ob.dirx + (ob.diry * 2)) + 3; } else if (ob.statement == 3) { ob.x = ob.x + (ob.speed * ((ob.dirx != 0) ? 0 : ((ob.right ? 1 : -1)))); ob.y = ob.y + (ob.speed * ((ob.diry != 0) ? 0 : ((ob.up ? -1 : 1)))); ob.frame = (8 - ob.dirx) - (ob.diry * 2); } ob.xiso = ob.x - ob.y; ob.yiso = (ob.x + ob.y) / 2; var _local5 = Math.round(ob.x / tilew); var _local4 = Math.round(ob.y / tilew); switch ((((_local5 - ob.xtile) * 10) + _local4) - ob.ytile) { case 10 : case -10 : var _local8 = ob.xtile - ((_local5 - ob.xtile) * halfvx); var _local6 = _local5 + ((_local5 - ob.xtile) * halfvx); if (_local6 < 0) { xm = _local6; } else if (_local6 > (mapwidth - 1)) { xm = (_local6 - mapwidth) + 1; } else { if (xm < 0) { xm++; } else if (xm > 0) { xm--; } var _local3 = ob.ytile - (halfvy + ym); while (_local3 <= (ob.ytile + (halfvy - ym))) { changeTile(_local8, _local3, _local6, _local3); _local3++; } } break; case 1 : case -1 : var _local9 = ob.ytile - ((_local4 - ob.ytile) * halfvy); var _local7 = _local4 + ((_local4 - ob.ytile) * halfvy); if (_local7 < 0) { ym = _local7; } else if (_local7 > (mapheight - 1)) { ym = (_local7 - mapheight) + 1; } else { if (ym < 0) { ym++; } else if (ym > 0) { ym--; } var _local3 = ob.xtile - (halfvx + xm); for(;;){ if (_local3 > (ob.xtile + (halfvx - xm))) { break; } changeTile(_local3, _local9, _local3, _local7); _local3++; }; } } clip._x = (centerx - ob.xiso) - tilew; clip._y = (centery - ob.yiso) - (tilew / 2); if ((ob.xtile != _local5) || (ob.ytile != _local4)) { var _local3 = 1; while (_local3 < 9) { ob["a" + _local3]._alpha = 100; _local3++; } ob.a1 = changealpha(_local5 + 1, _local4 + 1); ob.a2 = changealpha(_local5, _local4 + 1); ob.a3 = changealpha(_local5 + 1, _local4); ob.a4 = changealpha(_local5 + 2, _local4 + 2); ob.a5 = changealpha(_local5 + 2, _local4 + 1); ob.a6 = changealpha(_local5 + 2, _local4); ob.a7 = changealpha(_local5 + 1, _local4 + 2); ob.a8 = changealpha(_local5, _local4 + 2); _local3 = 1; while (_local3 < 9) { ob["a" + _local3]._alpha = 50; _local3++; } listener(_local5 - ob.dirx, _local4 - ob.diry, 1, ob); listener(_local5, _local4, 1, ob); } if (ob.depth == undefined) { ob.depth = getdepth(_local5, _local4, ob.level); } else if ((ob.xtile != _local5) || (ob.ytile != _local4)) { ob.depth = getdepth(_local5, _local4, ob.level); } if (ob.clip == undefined) { var _local10 = clip.middle; _local10.attachMovie(ob.name, ob.name + ob.num, ob.depth); ob.clip = _local10[ob.name + ob.num]; } ob.clip._x = ob.xiso; ob.clip._y = ob.yiso; ob.clip.swapDepths(ob.depth); ob.clip.gotoAndStop(ob.frame); ob.xtile = _local5; ob.ytile = _local4; } function changealpha(x, y) { if (mapary[y][x] >= tiles_st) { return(clip.middle[(("t_" + y) + "_") + x]); } return(undefined); } function obroll(ob) { ob.x = ob.x + (ob.dirx * ob.speed); ob.y = ob.y + (ob.diry * ob.speed); obxy(ob); if (((ob.x % tilew) == 0) && ((ob.y % tilew) == 0)) { var _local5 = mapary[ob.ytile + ob.diry][ob.xtile + ob.dirx] < tiles_wb; var _local4 = clip.middle.getInstanceAtDepth(getdepth(ob.xtile + ob.dirx, ob.ytile + ob.diry, 1)); if (ob.roll) { if ((!_local5) || (_local4 != undefined)) { if (_local5 && (_local4 != undefined)) { var _local3 = Number(_local4._name.substr(3)); var _local7 = mapary[ob.ytile + (2 * ob.diry)][ob.xtile + (2 * ob.dirx)] < tiles_wb; var _local6 = clip.middle.getInstanceAtDepth(getdepth(ob.xtile + (2 * ob.dirx), ob.ytile + (2 * ob.diry), 1)); if (_local7 && (_local6 == undefined)) { object[_local3].dirx = ob.dirx; object[_local3].diry = ob.diry; this[(("t_" + object[_local3].ytile) + "_") + object[_local3].xtile].obon = false; this[(("t_" + object[_local3].ytile) + "_") + object[_local3].xtile].ob_n = undefined; rollnow[rollnow.length] = object[_local3].num; object[_local3].statement = 1; } } this[(("t_" + ob.ytile) + "_") + ob.xtile].obon = true; this[(("t_" + ob.ytile) + "_") + ob.xtile].ob_n = ob.num; ob.statement = 0; } } else { this[(("t_" + ob.ytile) + "_") + ob.xtile].obon = true; this[(("t_" + ob.ytile) + "_") + ob.xtile].ob_n = ob.num; ob.statement = 0; } } } function changeTile(xold, yold, xnew, ynew) { var _local6 = (("t_" + yold) + "_") + xold; var _local2 = (("t_" + ynew) + "_") + xnew; if (this[_local6].walkable) { var _local10 = clip.back; } else { var _local10 = clip.middle; } delete this[_local6]; var _local8 = getdepth(xnew, ynew, 0); if ((((ynew >= 0) && (xnew >= 0)) && (ynew <= (mapheight - 1))) && (xnew <= (mapwidth - 1))) { var _local9 = mapary[ynew][xnew]; this[_local2] = new Tiles_game(_local9, _local9 < tiles_wb); if (this[_local2].walkable) { var _local7 = clip.middle.getInstanceAtDepth(_local8 + ((((ynew + xnew) + (halfvx * 2)) - 1) * 1)); if ((_local7 != undefined) && (object[Number(_local7._name.substr(3))].statement != 1)) { this[_local2].obon = true; this[_local2].ob_n = Number(_local7._name.substring(3)); } } } else { this[_local2] = new Tiles_game(70, false); } if (this[_local2].walkable) { var _local3 = clip.back; } else { var _local3 = clip.middle; } if (_local10 != _local3) { _local10[_local6].removeMovieClip(); _local3.attachMovie("tile", _local2, _local8); } else { _local3[_local6]._name = _local2; _local3[_local2].swapDepths(_local8); } this[_local2].clip_1 = _local3[_local2]; _local3[_local2]._x = (xnew - ynew) * tilew; _local3[_local2]._y = ((ynew + xnew) * tilew) / 2; _local3[_local2].gotoAndStop(this[_local2].frame); _local3[_local2].cacheAsBitmap = true; } function getdepth(x, y, num) { var _local2 = ((y + x) + (halfvx * 2)) - 2; return(((((_local2 * 5) + num) * (_local2 + 1)) + y) + halfvy); } function getsight(ob0, ob1) { var _local18; var _local17; if (ob1.xcent == ob1.ycent) { _local18 = ob1.xcent; _local17 = 0; } else { _local18 = 0; _local17 = ob1.ycent; } var _local15 = (ob1.x + ((ob1.width / 2) * _local18)) - ob0.x; var _local14 = (ob1.y + ((ob1.height / 2) * _local17)) - ob0.y; if (((ob0.statement > 6) ? true : (!ob1.hide)) && ((_local15 < ob0.sight_d) || (_local14 < ob0.sight_d))) { var _local21 = Math.atan2(_local14, _local15); var _local20 = Math.atan2(ob0.diry, ob0.dirx); var _local16 = (Math.abs(_local21 - _local20) / Math.PI) * 180; if (((_local16 < 280) ? (_local16 < ob0.sight_r) : ((360 - _local16) < ob0.sight_r))) { var _local19 = Math.sqrt((_local15 * _local15) + (_local14 * _local14)); if (_local19 < ob0.sight_d) { var _local3 = ob0.clip._x + tilew; var _local6 = ob0.clip._y + (tilew / 2); var _local13 = ((ob1.clip._x + ((ob1.width / 2) * ob1.xcent)) - ob0.clip._x) / 50; var _local12 = ((ob1.clip._y + ((ob1.height / 4) * ob1.ycent)) - ob0.clip._y) / 50; var _local5 = 0; while (_local5 < 50) { _local3 = _local3 + _local13; _local6 = _local6 + _local12; if ((Math.abs(((ob1.clip._x + tilew) + ((ob1.width / 2) * ob1.xcent)) - _local3) < 2) && (Math.abs(((ob1.clip._y + (tilew / 2)) + ((ob1.height / 4) * ob1.ycent)) - _local6) < 2)) { break; } var _local4 = ((2 * _local6) - _local3) / 2; var _local8 = _local3 + _local4; var _local9 = Math.round(_local4 / tilew); var _local10 = Math.round(_local8 / tilew) - 1; var _local7 = mapary; if (_local7[_local9][_local10] >= tiles_st) { return(false); } _local5++; } if (_local19 < (tilew * 2.5)) { clip.fround.attachMovie("mark", "mark", 0, {_x:ob0.xiso + tilew, _y:ob0.yiso - (tilew * 2), st:"!"}); player_info[2][5]++; gameover = true; } return(true); } } } return(false); } function getfround(x, y, dx, dy) { if (mapary[y][x] < tiles_wb) { if (this[(("t_" + y) + "_") + x].obon) { if (this[(("t_" + (y + dy)) + "_") + (x + dx)].obon || (mapary[y + dy][x + dx] >= tiles_wb)) { return(2); } return(1); } return(0); } if ((mapary[y][x] >= tiles_st) && (mapary[y][x] != undefined)) { return(3); } return(2); } function obxy(ob) { if (ob.name == "enemy") { ob.frame = (ob.dirx + (ob.diry * 2)) + 3; } ob.xiso = ob.x - ob.y; ob.yiso = (ob.x + ob.y) / 2; var _local4 = Math.round(ob.x / tilew); var _local3 = Math.round(ob.y / tilew); if (ob.depth == undefined) { ob.depth = getdepth(_local4, _local3, ob.level); } else if ((ob.xtile != _local4) || (ob.ytile != _local3)) { ob.depth = getdepth(_local4, _local3, ob.level); } if (ob.name != "enemy") { if (ob.clip == undefined) { var _local6; if (ob.name == "monitor") { _local6 = clip.fround; } else { _local6 = clip.middle; } if (ob.name != "bomb") { _local6.attachMovie(ob.name, ob.name + ob.num, ob.depth); ob.clip = _local6[ob.name + ob.num]; } else { _local6.attachMovie("obj", "bomb" + ob.num, ob.depth); ob.clip = _local6["bomb" + ob.num]; } } if ((ob.name == "obj") && (ob.statement == 1)) { if ((ob.xtile != _local4) || (ob.ytile != _local3)) { listener(_local4 - ob.dirx, _local3 - ob.diry, 1); listener(_local4, _local3, 1); } } ob.clip._x = ob.xiso; ob.clip._y = ob.yiso; ob.clip.swapDepths(ob.depth); ob.clip.gotoAndStop(ob.frame); } else { var _local5 = false; if (_local4 > player.xtile) { if ((_local4 - player.xtile) > (halfvx - xm)) { _local5 = true; } } else if ((player.xtile - _local4) > (halfvx + xm)) { _local5 = true; } if (_local3 > player.ytile) { if ((_local3 - player.ytile) > (halfvy - ym)) { _local5 = true; } } else if ((player.ytile - _local3) > (halfvy + ym)) { _local5 = true; } if (_local5 && (ob.statement == 6)) { removeMovieClip(ob.clip); ob.clip = undefined; } else { if (ob.clip == undefined) { var _local6 = clip.middle; _local6.attachMovie(ob.name, ob.name + ob.num, ob.depth); ob.clip = _local6[ob.name + ob.num]; } ob.clip._x = ob.xiso; ob.clip._y = ob.yiso; ob.clip.swapDepths(ob.depth); ob.clip.gotoAndStop(ob.frame); } } ob.xtile = _local4; ob.ytile = _local3; } function listener(x, y, num, ob) { var _local2 = (("ev_" + y) + "_") + x; if ((this[_local2] == undefined) && (num == 0)) { if ((((mapary[y][x] > tiles_wb) && (mapary[y][x] != 55)) && (mapary[y][x] != 57)) && (mapary[y][x] != 58)) { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Nothing here!"}); } } if ((this[_local2] != undefined) && (this[_local2].active == num)) { var _local7; if (this[_local2].condition.length < 1) { _local7 = true; } else { var _local3 = 0; _local7 = true; while (_local3 < this[_local2].condition.length) { switch (this[_local2].condition[_local3][0]) { case "player_it" : _local7 = _local7 * (player_it[this[_local2].condition[_local3][1]][this[_local2].condition[_local3][2]] == this[_local2].condition[_local3][3]); break; case false : _local7 = _local7 * this[_local2].condition[_local3][0]; break; case true : _local7 = _local7 * this[_local2].condition[_local3][0]; } _local3++; } } if (_local7) { var _local3 = 0; while (_local3 < this[_local2].action.length) { switch (this[_local2].action[_local3][0]) { case "changemap" : changemap(this[_local2].action[_local3][1], this[_local2].action[_local3][2], this[_local2].action[_local3][3], this[_local2].action[_local3][4], this[_local2].action[_local3][5]); sd_path.door_op.attachSound("door"); sd_path.door_op.start(); break; case "cutdown" : _local3 = 0; while (_local3 < level_it[mapopen][2].length) { level_it[mapopen][2][_local3] = false; _local3++; } clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Turn off IR motion detectors"}); break; case "lift" : mini = true; clip._parent.attachMovie("lift", "lift", 100, {_x:centerx, _y:centery}); clip._parent.lift.game = this; clip._parent.lift.slift = function (num) { if (num != (this.game.mapopen + 2)) { this.game.changemap(num, 1, 1, -1, 0); } else { this.game.ev_2_0.active = 1; this.game.ev_2_0.action[0] = this.game.ev_2_0.action[0][8]; } this.game.lifton = true; this.game.sd_path.lift_ar.start(); }; break; case "lift_2" : mini = true; clip._parent.attachMovie("lift_2", "lift_2", 100, {_x:centerx, _y:centery}); clip._parent.lift_2.game = this; clip._parent.lift_2.slift = function (num) { if (num != (this.game.mapopen + 2)) { this.game.changemap(num, 1, 3, -1, 0); } this.game.ev_4_2.active = 1; this.game.ev_4_2.action[0] = this.game.ev_4_2.action[0][8]; this.game.lifton = true; this.game.sd_path.lift_ar.start(); }; break; case "getter" : if (player_it[this[_local2].action[_local3][2]][this[_local2].action[_local3][3]] != this[_local2].action[_local3][1]) { player_it[this[_local2].action[_local3][2]][this[_local2].action[_local3][3]] = this[_local2].action[_local3][1]; if (this[_local2].action[_local3][2] == 1) { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You found " + word[this[_local2].action[_local3][3]]}); clip.fround.word.attachMovie("item_mc", "item_mc", 0, {_y:40}); clip.fround.word.item_mc.gotoAndStop(this[_local2].action[_local3][3] + 1); } else if (this[_local2].action[_local3][2] == 4) { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Active"}); } else if (this[_local2].action[_local3][2] == 3) { player_it[1][0] = true; var _local8 = 0; var _local4 = 0; while (_local4 < 12) { if (player_it[3][_local4]) { _local8++; } _local4++; } if (clip._parent._currentframe == 30) { clip.fround.attachMovie("word_b", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You found a security code.\nYou need 12 codes to access the safe with the diamond"}); } else if (_local8 != 12) { clip.fround.attachMovie("word_b", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:((("You found a security code. [" + _local8) + "/12]") + newline) + "You need 12 codes to access the safe with the diamond"}); } else { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You found the last security code!"}); } clip.fround.word.attachMovie("item_mc", "item_mc", 0, {_y:70}); clip.fround.word.item_mc.gotoAndStop(1); } else if (this[_local2].action[_local3][2] == 6) { player_it[2][2] = player_it[2][2] + this[_local2].action[_local3][4]; clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You found bullets"}); } if ((this[_local2].action[_local3][4] != undefined) && (this[_local2].action[_local3][2] != 6)) { object[this[_local2].action[_local3][4]].clip.removeMovieClip(); delete object[this[_local2].action[_local3][4]]; level_it[mapopen][1][this[_local2].action[_local3][4]] = false; this[(("t_" + y) + "_") + x].obon = false; this[(("t_" + y) + "_") + x].ob_n = undefined; } } else { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Nothing here!"}); } break; case "score" : if (!player_it[6][this[_local2].action[_local3][1]]) { player_it[6][this[_local2].action[_local3][1]] = true; clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You found some Money!"}); } else { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Nothing here!"}); } break; case "outhere" : if (ob.name == "char") { if (player_it[4][5]) { clip._parent.mask.gotoAndStop(7); mini = true; } else { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You can't leave now!"}); } } break; case "final" : _local7 = true; _local3 = 0; while (_local3 < player_it[3].length) { _local7 = _local7 * player_it[3][_local3]; if (!_local7) { break; } _local3++; } if (_local7 && (player_it[2][0] == 1)) { mini = true; clip._parent.attachMovie("game_1", "game_1", 100, {_x:90, _y:170}); clip._parent.game_1.game = this; clip._parent.game_1.ary = player_info[5].concat(); clip._parent.game_1.theend = function (t) { if (t) { this.game.player_it[4][5] = true; } this.game.mini = false; removeMovieClip(this); }; } else { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You need 12 security codes"}); } break; case "game_2" : mini = true; clip._parent.attachMovie("game_2", "game_2", 100, {_x:30, _y:30}); clip._parent.game_2.game = this; clip._parent.game_2.theend = function (t) { if (t) { this.game.player_it[4][1] = true; } else { this.game.player_it[2][6]++; if (this.game.player_it[2][6] >= 3) { this.game.gameover = true; this.game.player_info[2][5]++; } } this.game.mini = false; removeMovieClip(this); }; break; case "game_3" : mini = true; clip._parent.attachMovie("game_3", "game_3", 100, {_x:30, _y:30}); clip._parent.game_3.game = this; clip._parent.game_3.theend = function (t) { if (t) { this.game.player_it[4][2] = true; } else { this.game.player_it[2][6]++; if (this.game.player_it[2][6] >= 3) { this.game.gameover = true; this.game.player_info[2][5]++; } } this.game.mini = false; removeMovieClip(this); }; break; case "game_4" : mini = true; clip._parent.attachMovie("game_4", "game_4", 100, {_x:30, _y:30}); clip._parent.game_4.game = this; clip._parent.game_4.theend = function (t) { if (t) { this.game.player_it[4][0] = true; } else { this.game.player_it[2][6]++; if (this.game.player_it[2][6] >= 3) { this.game.gameover = true; this.game.player_info[2][5]++; } } this.game.mini = false; removeMovieClip(this); }; break; case "game_5" : mini = true; clip._parent.attachMovie("game_5", "game_5", 100, {_x:30, _y:30}); clip._parent.game_5.game = this; clip._parent.game_5.theend = function (t) { if (t) { this.game.player_it[4][6] = true; } else { this.game.player_it[2][6]++; if (this.game.player_it[2][6] >= 3) { this.game.gameover = true; this.game.player_info[2][5]++; } } this.game.mini = false; removeMovieClip(this); }; break; case "game_6" : mini = true; clip._parent.attachMovie("game_6", "game_6", 100, {_x:30, _y:30}); clip._parent.game_6.game = this; clip._parent.game_6.theend = function (t) { if (t) { this.game.player_it[4][7] = true; } else { this.game.player_it[2][6]++; if (this.game.player_it[2][6] >= 3) { this.game.gameover = true; this.game.player_info[2][5]++; } } this.game.mini = false; removeMovieClip(this); }; break; case "game_7" : mini = true; clip._parent.attachMovie("game_7", "game_7", 100, {_x:30, _y:30}); clip._parent.game_7.game = this; clip._parent.game_7.theend = function (t) { if (t) { this.game.player_it[4][8] = true; } else { this.game.player_it[2][6]++; if (this.game.player_it[2][6] >= 3) { this.game.gameover = true; this.game.player_info[2][5]++; } } this.game.mini = false; removeMovieClip(this); }; break; case "showme_1" : mini = true; clip._parent.attachMovie("show1", "show1", 100, {_x:30, _y:30}); break; case "setter" : var _local10 = false; if (this[_local2].action[_local3][2] < 0) { if (this[_local2].action[_local3][4] != this[_local2].action[_local3][3]) { this[_local2].action[_local3][4] = this[_local2].action[_local3][3]; _local10 = true; } } else { this[_local2].action[_local3][4] = !this[_local2].action[_local3][4]; _local10 = true; } if (!_local10) { break; } switch (this[_local2].action[_local3][5]) { case 3 : var _local6 = this[_local2].action[_local3][6]; var _local5 = this[_local2].action[_local3][7]; if (mapary[_local5][_local6] != 3) { this[_local2].active = 1; this[_local2].action[0] = this[_local2].action[0][8]; clip.middle[(("t_" + _local5) + "_") + _local6].clip.play(); mapary[_local5][_local6] = 3; } break; case 4 : _local6 = this[_local2].action[_local3][6]; _local5 = this[_local2].action[_local3][7]; if (this[_local2].action[_local3][4]) { mapary[_local5][_local6] = clip._parent.mymap[_local5][_local6]; } else { mapary[_local5][_local6] = clip._parent.ground; } if (this[(("t_" + _local5) + "_") + _local6] != undefined) { changeTile(_local6, _local5, _local6, _local5); sd_path.door_op.attachSound("door"); sd_path.door_op.start(); } break; case 5 : infrared[this[_local2].action[_local3][6]].power = this[_local2].action[_local3][4]; break; case 6 : var _local9; var _local12; if (this[_local2].action[_local3][4]) { _local9 = this[_local2].action[_local3][9]; _local12 = this[_local2].action[_local3][8]; } else { _local9 = this[_local2].action[_local3][8]; _local12 = this[_local2].action[_local3][9]; } if (mapary[this[_local2].action[_local3][7]][this[_local2].action[_local3][6]] == _local12) { clip.back[(("t_" + this[_local2].action[_local3][7]) + "_") + this[_local2].action[_local3][6]].gotoAndStop(_local9); mapary[this[_local2].action[_local3][7]][this[_local2].action[_local3][6]] = _local9; sd_path.door_op.attachSound("glow"); sd_path.door_op.start(); } break; case 7 : this[(("ev_" + this[_local2].action[_local3][7]) + "_") + this[_local2].action[_local3][6]].condition[this[_local2].action[_local3][8]][0] = this[_local2].action[_local3][4]; } } _local3++; } } else if (((this[_local2].condition[0][0] == "player_it") && (this[_local2].condition[0][1] == 2)) && (this[_local2].condition[0][2] == 0)) { if (this[_local2].condition[0][3] == 2) { clip.fround.attachMovie("word_b", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Locked.\nYou need a blue card to open door."}); } else if (this[_local2].condition[0][3] == 3) { clip.fround.attachMovie("word_b", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Locked.\nYou need a red card to open door."}); } else { clip.fround.attachMovie("word_b", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Locked.\nYou need a yellow card to open door."}); } } else { clip.fround.attachMovie("word", "word", 10000, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"Locked"}); } } } function changedir(ob) { if (ob.dirx == 0) { if (mapary[ob.ytile][ob.xtile + 1] < tiles_st) { ob.dirx = 1; ob.diry = 0; } else if (mapary[ob.ytile][ob.xtile - 1] < tiles_st) { ob.dirx = -1; ob.diry = 0; } else { ob.diry = -ob.diry; } } else if (mapary[ob.ytile + 1][ob.xtile] < tiles_st) { (ob.dirx = 0); (ob.diry = 1); } else if (mapary[ob.ytile - 1][ob.xtile] < tiles_st) { ob.dirx = 0; ob.diry = -1; } else { ob.dirx = -ob.dirx; } } function move_road(ob) { if (((ob.x % tilew) == 0) && ((ob.y % tilew) == 0)) { if (ob.road_on == ob.road.length) { ob.road_on = 0; return(true); } if ((ob.xtile == ob.road[ob.road_on][0]) && (ob.ytile == ob.road[ob.road_on][1])) { ob.road_on++; } if ((ob.road[ob.road_on][0] - ob.xtile) > 0) { ob.dirx = 1; } else if ((ob.road[ob.road_on][0] - ob.xtile) < 0) { ob.dirx = -1; } else { ob.dirx = 0; } if (ob.dirx == 0) { if ((ob.road[ob.road_on][1] - ob.ytile) > 0) { ob.diry = 1; } else if ((ob.road[ob.road_on][1] - ob.ytile) < 0) { ob.diry = -1; } else { ob.diry = 0; } } else { ob.diry = 0; } var _local4 = ob.xtile + ob.dirx; var _local3 = ob.ytile + ob.diry; var _local5 = clip.middle.getInstanceAtDepth(getdepth(_local4, _local3, 1)); if ((mapary[_local3][_local4] >= tiles_st) || (_local5 != undefined)) { changedir(ob); } } ob.x = ob.x + (ob.speed * ob.dirx); ob.y = ob.y + (ob.speed * ob.diry); obxy(ob); return(false); } function move_road_2(ob) { if (((ob.x % tilew) == 0) && ((ob.y % tilew) == 0)) { if (ob.road_on_2 == ob.road_2.length) { return(true); } ob.dirx = ob.road_2[ob.road_on_2][0] - ob.xtile; ob.diry = ob.road_2[ob.road_on_2][1] - ob.ytile; if ((ob.statement == 7) || (ob.statement == 9)) { ob.road_on_2++; } else { ob.road_2.shift(); } } ob.x = ob.x + (ob.speed * ob.dirx); ob.y = ob.y + (ob.speed * ob.diry); obxy(ob); return(false); } function actz(ob) { if (getsight(ob, player)) { if (ob.statement == 8) { ob.road_2.reverse(); ob.road_on_2 = ob.road_2.length; } ob.statement = 7; } else { if (ob.statement == 7) { ob.time_2 = undefined; ob.statement = 9; } if (ob.statement < 7) { ob.statement = ob.action[ob.action_num][0]; } } switch (ob.statement) { case 5 : if (ob.time == undefined) { ob.time = ob.action[ob.action_num][1]; ob.dirx = ob.action[ob.action_num][2]; ob.diry = ob.action[ob.action_num][3]; ob.clip.gotoAndStop(3); ob.clip.char.gotoAndStop((ob.dirx + (ob.diry * 2)) + 3); } else if (ob.time == 0) { if (ob.action_dir) { if (ob.action_num == (ob.action.length - 1)) { ob.action_dir = false; ob.action_num--; } else { ob.action_num++; } } else if (ob.action_num == 0) { ob.action_dir = true; ob.action_num++; } else { ob.action_num--; } ob.time = undefined; } else { ob.time--; } break; case 6 : if (ob.road.length == 0) { ob.road = ob.action[ob.action_num].concat(); ob.road.shift(); if (!ob.action_dir) { ob.road.reverse(); } } else if (move_road(ob)) { if (ob.action_dir) { ob.action_num++; } else { ob.action_num--; } ob.road = []; } break; case 7 : if (ob.road_2.length == 0) { ob.road_2 = [[ob.xtile + ob.dirx, ob.ytile + ob.diry]]; } var _local7 = ob.road_2.length - 1; if (_local7 != -1) { if ((ob.road_2[_local7][0] != player.xtile) || (ob.road_2[_local7][1] != player.ytile)) { var _local9 = player.xtile - ob.road_2[_local7][0]; var _local8 = player.ytile - ob.road_2[_local7][1]; var _local6 = 0; var _local5 = 0; var _local3; var _local4; if (Math.abs(_local9) < Math.abs(_local8)) { if (_local8 == 0) { _local4 = 0; _local3 = ((_local9 > 0) ? 1 : -1); } else { _local3 = 0; _local4 = ((_local8 > 0) ? 1 : -1); } } else if (_local9 == 0) { _local3 = 0; _local4 = ((_local8 > 0) ? 1 : -1); } else { _local4 = 0; _local3 = ((_local9 > 0) ? 1 : -1); } while ((_local6 != _local9) || (_local5 != _local8)) { if (!this[(("t_" + ((ob.road_2[_local7][1] + _local5) + _local4)) + "_") + ((ob.road_2[_local7][0] + _local6) + _local3)].walkable) { if (_local3 == 0) { _local4 = 0; _local3 = ((_local9 > 0) ? 1 : -1); } else { _local3 = 0; _local4 = ((_local8 > 0) ? 1 : -1); } } if (_local6 == _local9) { _local3 = 0; _local4 = ((_local8 > 0) ? 1 : -1); } else if (_local5 == _local8) { _local4 = 0; _local3 = ((_local9 > 0) ? 1 : -1); } _local6 = _local6 + _local3; _local5 = _local5 + _local4; ob.road_2.push([ob.road_2[_local7][0] + _local6, ob.road_2[_local7][1] + _local5]); } } } move_road_2(ob); break; case 8 : if (move_road_2(ob)) { ob.road_2 = []; ob.road_on_2 = 0; ob.statement = 0; } break; case 9 : if (!move_road_2(ob)) { break; } if (ob.time_2 == undefined) { ob.time_2 = 40; if (ob.dirx == 0) { if ((player.xtile - ob.xtile) > 0) { ob.dirx = 1; } else { ob.dirx = -1; } ob.diry = 0; } else { if ((player.ytile - ob.ytile) > 0) { ob.diry = 1; } else { ob.diry = -1; } ob.dirx = 0; } ob.clip.gotoAndStop(3); ob.clip.char.gotoAndStop((ob.dirx + (ob.diry * 2)) + 3); } else if (ob.time_2 == 20) { if (ob.dirx == 0) { ob.diry = -ob.diry; } else { ob.dirx = -ob.dirx; } ob.clip.gotoAndStop(3); ob.clip.char.gotoAndStop((ob.dirx + (ob.diry * 2)) + 3); } else if (ob.time_2 == 0) { ob.road_2.reverse(); ob.road_on_2 = 0; ob.statement = 8; ob.time_2 = undefined; } if (ob.time_2 == undefined) { break; } ob.time_2--; } } function actz_m(ob) { if (((ob.dirx > 0) ? ((player.xtile - ob.xtile) > 0) : ((player.ytile - ob.ytile) > 0))) { if (getsight(ob, player)) { clip.fround.attachMovie("mark", "mark", 10000, {_x:ob.xiso + tilew, _y:ob.yiso - (tilew * 3), st:"!"}); gameover = true; player_info[2][5]++; } } } function actz_i(ob) { if (ob.timeud >= 0) { if (ob.time != 0) { ob.time--; } else { ob.power = !ob.power; ob.time = ob.timeud; } } if (ob.power && (level_it[mapopen][2][ob.num])) { if (ob.dirx != 0) { if ((ob.ytile - player.ytile) == 0) { if (((player.xtile - ob.xtile) >= 0) && ((player.xtile - ob.xtile) <= ob.lth)) { clip.fround.attachMovie("mark", "mark", 0, {_x:ob.xiso + (tilew * 1.5), _y:ob.yiso - tilew, st:"!"}); if (clip._parent._currentframe != 30) { gameover = true; } else if (clip.fround.getInstanceAtDepth(1) == undefined) { clip.fround.attachMovie("word", "word", 1, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You were detected by the IR beam."}); } player_info[2][5]++; } } } else if ((ob.xtile - player.xtile) == 0) { if (((player.ytile - ob.ytile) >= 0) && ((player.ytile - ob.ytile) <= ob.lth)) { clip.fround.attachMovie("mark", "mark", 0, {_x:ob.xiso + (tilew * 1.5), _y:ob.yiso - tilew, st:"!"}); if (clip._parent._currentframe != 30) { gameover = true; } else if (clip.fround.getInstanceAtDepth(1) == undefined) { clip.fround.attachMovie("word", "word", 1, {_x:player.clip._x + tilew, _y:player.clip._y - 50, st:"You were detected by the IR beam."}); } player_info[2][5]++; } } } if (((player_it[2][1] == 8) && (ob.power)) && (level_it[mapopen][2][ob.num])) { var _local3 = 0; while (_local3 < ob.lth) { if (clip.middle[(("line" + ob.num) + "_") + (_local3 + 1)]._visible != true) { clip.middle[(("line" + ob.num) + "_") + (_local3 + 1)]._visible = true; } _local3++; } } else { var _local3 = 0; while (_local3 < ob.lth) { if (clip.middle[(("line" + ob.num) + "_") + (_local3 + 1)]._visible != false) { clip.middle[(("line" + ob.num) + "_") + (_local3 + 1)]._visible = false; } _local3++; } } } function mappingforme(map) { mapary = map; mapwidth = mapary[0].length; mapheight = mapary.length; cra.xtile = Math.ceil(mapwidth / 2); cra.ytile = Math.ceil(mapheight / 2); var _local6 = cra; _local6.x = _local6.xtile * tilew; _local6.y = _local6.ytile * tilew; _local6.xiso = _local6.x - _local6.y; _local6.yiso = (_local6.x + _local6.y) / 2; clip._x = (centerx - _local6.xiso) - tilew; clip._y = (centery - _local6.yiso) - (tilew / 2); clip.createEmptyMovieClip("back", 10); var _local3 = _local6.ytile - halfvy; while (_local3 <= (_local6.ytile + halfvy)) { var _local2 = _local6.xtile - halfvx; while (_local2 <= (_local6.xtile + halfvx)) { if ((((_local3 >= 0) && (_local2 >= 0)) && (_local3 < mapheight)) && (_local2 < mapwidth)) { var _local7 = mapary[_local3][_local2]; var _local4 = (("t_" + _local3) + "_") + _local2; var _local5 = clip.back; _local5.attachMovie("tile", _local4, getdepth(_local2, _local3, 0)); _local5[_local4]._x = (_local2 - _local3) * tilew; _local5[_local4]._y = ((_local2 + _local3) * tilew) / 2; _local5[_local4].gotoAndStop(_local7); } _local2++; } _local3++; } } static var tilew = 32; var player_info = new Array(); var level_info = new Array(); var player_it = new Array(); var level_it = new Array(); var enemy = new Array(); var object = new Array(); var objecttemp = new Array(); var infrared = new Array(); var monitor = new Array(); var bomb = new Array(); var eve = new Array(); var rollnow = new Array(); var eventtemp = new Array(); var mapary = new Array(); var word = new Array(); var xl = new Array(); var remary = new Array(); var lastm = false; }
Symbol 1016 MovieClip [__Packages.Char_game] Frame 0
class Char_game { var speed, width, height, xtile, ytile, x, y, statement; function Char_game (_xtile, _ytile) { speed = 5; width = 20; height = 20; xtile = _xtile; ytile = _ytile; x = xtile * Game.tilew; y = ytile * Game.tilew; statement = 0; } var dirx = -1; var diry = 0; }
Symbol 1017 MovieClip [__Packages.Player_game] Frame 0
class Player_game extends Char_game { var hide, busy, num, name, speed, width, height, level, xtile, ytile, x, y, xcent, ycent, statement; function Player_game (_xtile, _ytile) { super(); hide = false; busy = false; num = 0; name = "char"; speed = 4; width = 30; height = 30; level = 5; xtile = _xtile; ytile = _ytile; x = xtile * Game.tilew; y = ytile * Game.tilew; xcent = x + (width / 2); ycent = y + (width / 2); statement = 0; } }
Symbol 1018 MovieClip [__Packages.Camera_game] Frame 0
class Camera_game { var speed; function Camera_game () { speed = 2; } }
Symbol 1019 MovieClip [__Packages.Mouse_game] Frame 0
class Mouse_game { var width, height; function Mouse_game () { width = 20; height = 20; } }
Symbol 1020 MovieClip [__Packages.Enemy_game] Frame 0
class Enemy_game extends Char_game { var name, speed, width, height, level, xtile, ytile, x, y, statement; function Enemy_game (_xtile, _ytile) { super(); name = "enemy"; speed = 4; width = 30; height = 30; level = 4; xtile = _xtile; ytile = _ytile; x = xtile * Game.tilew; y = ytile * Game.tilew; statement = 0; } var road = new Array(); var road_2 = new Array(); var road_on = 0; var road_on_2 = 0; var sight_d = 150; var sight_r = 60; var action = new Array(); var action_num = 0; var action_dir = true; }
Symbol 1021 MovieClip [__Packages.Object_game] Frame 0
class Object_game extends Char_game { var name, speed, level, width, height, xtile, ytile, x, y, statement; function Object_game (_xtile, _ytile) { super(); name = "obj"; speed = 4; level = 1; width = 32; height = 32; xtile = _xtile; ytile = _ytile; x = xtile * Game.tilew; y = ytile * Game.tilew; statement = 0; } }
Symbol 1022 MovieClip [__Packages.Infrared_game] Frame 0
class Infrared_game { var name, level, xtile, ytile, x, y, statement, power; function Infrared_game (_xtile, _ytile) { name = "infrared"; level = 1; xtile = _xtile; ytile = _ytile; x = xtile * Game.tilew; y = ytile * Game.tilew; statement = 0; power = true; } var dirx = 1; var diry = 0; }
Symbol 1023 MovieClip [__Packages.Monitor_game] Frame 0
class Monitor_game extends Char_game { var level, name, xtile, ytile, x, y, statement; function Monitor_game (_xtile, _ytile) { super(); level = 1; name = "monitor"; xtile = _xtile; ytile = _ytile; x = xtile * Game.tilew; y = ytile * Game.tilew; statement = 0; } var sight_d = 150; var sight_r = 30; }
Symbol 1024 MovieClip [__Packages.Event_game] Frame 0
class Event_game { function Event_game (a1) { action = a1; } var condition = new Array(); var action = new Array(); }
Symbol 1025 MovieClip [__Packages.Tiles_game] Frame 0
class Tiles_game { var level, frame, walkable, obon; function Tiles_game (a, b) { level = 0; frame = a; walkable = b; obon = false; } }
Symbol 44 MovieClip Frame 145
_root.nextFrame();
Symbol 48 Button
on (press) { gotoAndStop ("submit"); }
Symbol 56 Button
on (release) { gotoAndStop (1); }
Symbol 70 Button
on (release) { viewHighscore(); }
Symbol 71 MovieClip Frame 1
stop(); _global.game_name = _game_name; var highscore = eval (score_var); _global.viewHighscore = function () { getURL ("http://www.freeworldgroup.com/score/index.asp?game=" + game_name, "_blank"); }; if (highscore == 0) { this._visible = false; }
Symbol 71 MovieClip Frame 3
function sendData() { send_var.game = game_name; send_var.score = highscore; send_var.name = name_txt.text; if (send_var.name == "") { send_var.name = "guest" + int(Math.random() * 1000); } send_var.sendAndLoad("http://www.freeworldgroup.com/score/score.asp", load_var, "POST"); gotoAndStop ("sending"); } stop(); gold_txt.text = highscore; gold_txt.backgroundColor = 3368601 /* 0x336699 */; name_txt.backgroundColor = 3368601 /* 0x336699 */; send_var = new LoadVars(); load_var = new LoadVars(); ok_btn.onRelease = sendData; load_var.onLoad = function () { gotoAndStop ("done"); };
Instance of Symbol 52 MovieClip in Symbol 71 MovieClip Frame 3
on (release) { }
Symbol 83 MovieClip [item_mc] Frame 1
stop();
Symbol 87 MovieClip [mark] Frame 1
var st; tmc.txt.text = st; var time = 30; onEnterFrame = function () { if (time != 0) { time--; } else { removeMovieClip(this); } };
Symbol 87 MovieClip [mark] Frame 8
stop();
Symbol 93 MovieClip [word] Frame 1
var st; tmc.txt.text = st; var time = 30; onEnterFrame = function () { if (time != 0) { time--; } else { removeMovieClip(this); } };
Symbol 93 MovieClip [word] Frame 8
stop();
Symbol 97 MovieClip [word_b] Frame 1
var st; tmc.txt.text = st; var time = 120; onEnterFrame = function () { if (time != 0) { time--; } else { removeMovieClip(this); } };
Symbol 97 MovieClip [word_b] Frame 8
stop();
Symbol 108 MovieClip Frame 150
_parent.theend(true); stop();
Symbol 109 MovieClip [game_1] Frame 1
var theend;
Symbol 121 MovieClip Frame 1
onPress = function () { if (!_parent.gameend) { if ((!_parent.player) && (_parent.time != 0)) { _parent.time = 0; } else { play(); } } }; stop();
Symbol 121 MovieClip Frame 6
stop();
Symbol 121 MovieClip Frame 11
stop();
Symbol 121 MovieClip Frame 16
stop();
Symbol 121 MovieClip Frame 21
gotoAndStop (1);
Symbol 122 MovieClip Frame 1
function fun_mask() { var _local5; var _local2 = 0; while (_local2 < num_sum) { _local2 && (mc0.duplicateMovieClip("mc" + _local2, _local2)); if (time < 0) { _local5 = (Math.round(Math.random() * 3) * 5) + 1; this["mc" + _local2].gotoAndStop(_local5); ary[_local2] = _local5; } else { this["mc" + _local2].gotoAndStop(1); } if (!(action === 0)) { } else if (ff) { this["mc" + _local2]._x = (fx ? (_local2 % num_x) : ((num_x - (_local2 % num_x)) - 1)) * dw; this["mc" + _local2]._y = (fy ? (Math.floor(_local2 / num_x)) : ((num_y - Math.floor(_local2 / num_x)) - 1)) * dh; } else { this["mc" + _local2]._x = (fx ? (Math.floor(_local2 / num_y)) : ((num_x - Math.floor(_local2 / num_y)) - 1)) * dw; this["mc" + _local2]._y = (fy ? (_local2 % num_y) : ((num_y - (_local2 % num_y)) - 1)) * dh; } this["mc" + _local2]._xscale = dw * b_x; this["mc" + _local2]._yscale = dh * b_y; var _local4 = this["mc" + _local2]._x; var _local3 = this["mc" + _local2]._y; this["mc" + _local2]._x = _local4 - _local3; this["mc" + _local2]._y = (_local4 + _local3) / 2; _local2++; } } function ckit() { var _local2 = 0; while (_local2 < num_sum) { if (ary[_local2] != this["mc" + _local2]._currentframe) { return(false); } _local2++; } return(true); } function fun_time() { if (time == 0) { if (player) { clearInterval(Id); } else { fun_mask(); time = 20; player = true; } } else { time--; } } var Width = 150; var Height = 150; var num_x = 3; var num_y = 3; var timer = 10; var action = 0; var ff = false; var fx = true; var fy = true; var b_x = 10; var b_y = 10; var ck = 3; var time = -1; var dw = (Width / num_x); var dh = (Height / num_y); var num_sum = (num_x * num_y); var ary = new Array(); var player = false; var gameend = false; var cl_1 = "<font color='#ff00ff'>"; var cl_2 = "<font color='#ffff00'>"; var cl_ed = "</font>"; fun_mask(); time = 20; var Id = setInterval(this, "fun_time", 1000); onEnterFrame = function () { if (!gameend) { if (player) { if (time == 0) { if (ckit()) { _parent.end = true; gameend = true; _parent.txt.htmlText = "You Win!"; } else { gameend = true; _parent.txt.htmlText = "Time Over! You Lose!"; } } else { _parent.txt.htmlText = (("Time Remaining : " + cl_2) + time) + cl_ed; if (ckit()) { _parent.end = true; gameend = true; _parent.txt.htmlText = "You Win!"; } } } else { _parent.txt.htmlText = ((((("Try to remember the pattern below.\nYou have " + cl_2) + time) + cl_ed) + " seconds to remember.") + newline) + "Click on the squares to change their shapes."; } } };
Symbol 128 Button
on (release) { theend(end); }
Symbol 130 MovieClip [game_2] Frame 1
var theend; var end = false;
Symbol 131 MovieClip Frame 20
stop();
Symbol 132 MovieClip Frame 20
stop();
Symbol 134 MovieClip Frame 1
function timedown() { if (player) { if ((gameend != true) && (_parent.end != true)) { if (time != 0) { _parent.txt.htmlText = (("Time Remaining : " + cl_2) + time) + cl_ed; time--; } else { _parent.txt.htmlText = "Time over. You lose"; gameend = true; } } } } function fun_mask() { if (i < num_sum) { i && (mc0.duplicateMovieClip("mc" + i, i)); if (ff) { this["mc" + i]._x = (fx ? (i % num_x) : ((num_x - (i % num_x)) - 1)) * dw; this["mc" + i]._y = (fy ? (Math.floor(i / num_x)) : ((num_y - Math.floor(i / num_x)) - 1)) * dh; } else { this["mc" + i]._x = (fx ? (Math.floor(i / num_y)) : ((num_x - Math.floor(i / num_y)) - 1)) * dw; this["mc" + i]._y = (fy ? (i % num_y) : ((num_y - (i % num_y)) - 1)) * dh; } this["mc" + i]._xscale = dw * b_x; this["mc" + i]._yscale = dh * b_y; this["mc" + i].gotoAndStop(2); i++; } else { clearInterval(intervalId); } } function changeall() { var _local2 = 0; while (_local2 < num_sum) { if ((((this["mc" + _local2]._y / dh) % 2) == 0) && (((this["mc" + _local2]._x / dw) % 2) == 0)) { this["mc" + _local2].gotoAndStop(1); } else { this["mc" + _local2].gotoAndStop(2); } this["mc" + _local2]._name = (("mc" + (this["mc" + _local2]._y / dh)) + "_") + (this["mc" + _local2]._x / dw); _local2++; } } function changec(mc) { if (mc._currentframe != 2) { mc.nextFrame(); } else { mc.prevFrame(); } } function ck() { var _local2 = 0; while (_local2 < num_sum) { if (this[(("mc" + Math.floor(_local2 / 5)) + "_") + (_local2 % 5)]._currentframe != 2) { return(false); } _local2++; } return(true); } var Width = 400; var Height = 300; var num_x = 5; var num_y = 5; var timer = 10; var ff = false; var fx = true; var fy = true; var b_x = 10; var b_y = 10; var i = 0; var dw = (Width / num_x); var dh = (Height / num_y); var num_sum = (num_x * num_y); var time = 120; var gameend = false; xl = [[0, 0], [0, -1], [1, 0], [0, 1], [-1, 0]]; var player = false; var cl_1 = "<font color='#ff00ff'>"; var cl_2 = "<font color='#ffff00'>"; var cl_ed = "</font>"; var Id = setInterval(this, "timedown", 1000); _parent.txt.htmlText = "Rearrange all the squares so the whole board looks like the image below.\nClick on the image below to begin.\nYou have 2 minutes to solve this puzzle."; var intervalId = setInterval(this, "fun_mask", timer); onPress = function () { if (time != 0) { if (player) { var _local5 = Math.floor((_xmouse / dw) + 0.5); var _local4 = Math.floor((_ymouse / dh) + 0.5); var _local3 = 0; while (_local3 < xl.length) { changec(this[(("mc" + (_local4 + xl[_local3][1])) + "_") + (_local5 + xl[_local3][0])]); _local3++; } if (ck()) { _parent.txt.htmlText = "You Win"; _parent.end = true; } } else { changeall(); player = true; } } };
Symbol 136 MovieClip [game_3] Frame 1
var theend; var end = false;
Symbol 148 MovieClip Frame 1
stop();
Symbol 149 MovieClip [game_4] Frame 1
function timedown() { if (gameplay) { if (time != 0) { time--; } } } function p_5(pt) { if (p_ary[pt][0] != undefined) { p1 = p_ary[pt][0]; p2 = p_ary[pt][1]; p3 = p_ary[pt][2]; p4 = p_ary[pt][3]; p5 = p_ary[pt][4]; var len = flash.geom.Point.distance(p1, p3); var pianyi = ((lenmax - len) * r); if (pianyi < 0) { pianyi = 0; } var ax = ((((p1.x + p3.x) / 2) - p2.x) / i); var ay = (((((p1.y + p3.y) / 2) - p2.y) + pianyi) / i); p_ary[pt][5] = p_ary[pt][5] + ax; p_ary[pt][6] = p_ary[pt][6] + ay; p_ary[pt][5] = p_ary[pt][5] * q; p_ary[pt][6] = p_ary[pt][6] * q; p2.x = p2.x + p_ary[pt][5]; p2.y = p2.y + p_ary[pt][6]; with (p_ary[pt][7]) { clear(); lineStyle(4, 16711680, 100); moveTo(p1.x, p1.y); p4.x = ((p1.x + p2.x) / 2) - p_ary[pt][5]; p4.y = (((p1.y + p2.y) / 2) + (pianyi / 2)) - p_ary[pt][6]; curveTo(p4.x, p4.y, p2.x, p2.y); var len2 = flash.geom.Point.distance(p2, p3); var lent = flash.geom.Point.distance(p2, p4); lent_x = p4.x - p2.x; lent_y = p4.y - p2.y; p5.x = p2.x - (((len2 * lent_x) / lent) * p); p5.y = p2.y - (((len2 * lent_y) / lent) * p); curveTo(p5.x, p5.y, p3.x, p3.y); } if (((md != pt) && (Math.abs(p_ary[pt][5]) < 0.01)) && (Math.abs(p_ary[pt][6]) < 0.01)) { p_ary[pt][0] = undefined; } } } function ckhit() { var _local4 = mc._x; var _local3 = mc._y; var _local6 = (mc._x - p_ary[md][0].x) / 100; var _local5 = (mc._y - p_ary[md][0].y) / 100; var _local2 = 0; while (_local2 < 100) { _local4 = _local4 - _local6; _local3 = _local3 - _local5; if (ground.hitTest(_local4 + 30, _local3 + 30, true)) { mc._x = p_ary[md][0].x; mc._y = p_ary[md][0].y; p_ary[md][8].removeMovieClip(); p_ary.pop(); break; } _local2++; } _local2 = 1; while (_local2 < 3) { if (this["a" + _local2].hitTest(mc)) { this["t" + _local2] = true; mc._x = this["a" + _local2]._x; mc._y = this["a" + _local2]._y; p_ary[md][2].x = mc._x; p_ary[md][2].y = mc._y; } _local2++; } if (t1 && (t2)) { end = true; } mc.stopDrag(); md = -1; mc.gotoAndStop(1); } i = 9; q = 0.91; lenmax = 10; r = 0.2; p = 0.7; var p_ary = new Array(); var md = -1; var t1 = ((t2 = false)); var theend; var end = false; var gameplay = false; var time = 25; var Id = setInterval(this, "timedown", 1000); var cl_1 = "<font color='#ff00ff'>"; var cl_2 = "<font color='#ffff00'>"; var cl_ed = "</font>"; mc.onPress = function () { gameplay = true; if (time != 0) { this.startDrag(true); this.gotoAndStop(2); md = p_ary.length; p_ary[p_ary.length] = new Array(); var _local2 = 0; while (_local2 < 9) { if (_local2 < 5) { if (md == 0) { p_ary[p_ary.length - 1][_local2] = new flash.geom.Point(this._x, this._y); } else { p_ary[p_ary.length - 1][_local2] = new flash.geom.Point(p_ary[p_ary.length - 2][2].x, p_ary[p_ary.length - 2][2].y); } } else if (_local2 < 7) { p_ary[p_ary.length - 1][_local2] = 0; } else { this._parent.createEmptyMovieClip("mc" + (p_ary.length - 1), p_ary.length - 1); p_ary[p_ary.length - 1][_local2] = this._parent["mc" + (p_ary.length - 1)]; } _local2++; } } }; mc.onRelease = function () { ckhit(); }; this.onEnterFrame = function () { var _local1 = 0; while (_local1 < p_ary.length) { if (md != _local1) { p_5(_local1); } _local1++; } if (md >= 0) { if (ground.hitTest(mc._x + 30, mc._y + 30, true)) { mc.stopDrag(); mc.gotoAndStop(1); mc._x = p_ary[md][0].x; mc._y = p_ary[md][0].y; p_ary[md][8].removeMovieClip(); md = -1; p_ary.pop(); } else { p_ary[md][2].x = mc._x; p_ary[md][2].y = mc._y; p_5(md); } } if (end) { txt.htmlText = "The lift is actived."; } else if (time == 0) { txt.htmlText = "Time over. You lose."; } else if (!gameplay) { txt.htmlText = "Connect the 3 flashing points by drawing a line (wire) between each point. \nYou cannot touch the circuit walls, but you can make any number of connections to link the wire together."; } else { txt.htmlText = (("Time Remaining : " + cl_2) + time) + cl_ed; } };
Symbol 153 Button
on (release, keyPress "<Enter>") { if (gameend == false) { if (answer.htmlText == "prison") { end = true; gameend = true; txt.htmlText = "OK! The answer is right!"; } else { end = false; this.attachMovie("word", "word", 0, {_x:215, _y:200, st:"No! The answer is wrong!"}); } } else { theend(end); } }
Symbol 155 MovieClip [game_5] Frame 1
function timedown() { if (time != 0) { time--; } else { gameend = true; } } var theend; var end = false; var gameend = false; var time = 25; var Id = setInterval(this, "timedown", 1000); var cl_1 = "<font color='#ff00ff'>"; var cl_2 = "<font color='#ffff00'>"; var cl_ed = "</font>"; answer.type = "input"; answer.restrict = "a-z"; answer.maxChars = 6; answer.password = true; onEnterFrame = function () { if (gameend) { if (end == false) { txt.htmlText = "Timeover. You lose."; } } else { txt.htmlText = (("Where you are going if you fail?\nAnagram of prions.\nTime Remaining : " + cl_2) + time) + cl_ed; } };
Symbol 158 Button
on (release, keyPress "<Enter>") { if (gameend == false) { if (answer.htmlText == "f") { end = true; gameend = true; txt.htmlText = "OK! The answer is right!"; } else { end = false; this.attachMovie("word", "word", 0, {_x:215, _y:200, st:"No! The answer is wrong!"}); } } else { theend(end); } }
Symbol 159 MovieClip [game_6] Frame 1
function timedown() { if (time != 0) { time--; } else { gameend = true; } } var theend; var end = false; var gameend = false; var time = 25; var Id = setInterval(this, "timedown", 1000); var cl_1 = "<font color='#ff00ff'>"; var cl_2 = "<font color='#ffff00'>"; var cl_ed = "</font>"; answer.type = "input"; answer.restrict = "a-z"; answer.maxChars = 1; answer.password = true; onEnterFrame = function () { if (gameend) { if (end == false) { txt.htmlText = "Timeover. You lose."; } } else { txt.htmlText = (("What is the next letter in the sequence below.\na, c, b, d, c, e, d, ...\nTime Remaining : " + cl_2) + time) + cl_ed; } };
Symbol 162 Button
on (release, keyPress "<Enter>") { if (gameend == false) { if (answer.htmlText == "heist") { end = true; gameend = true; txt.htmlText = "OK! The answer is right!"; } else { end = false; this.attachMovie("word", "word", 0, {_x:215, _y:200, st:"No! The answer is wrong!"}); } } else { theend(end); } }
Symbol 163 MovieClip [game_7] Frame 1
function timedown() { if (time != 0) { time--; } else { gameend = true; } } var theend; var end = false; var gameend = false; var time = 25; var Id = setInterval(this, "timedown", 1000); var cl_1 = "<font color='#ff00ff'>"; var cl_2 = "<font color='#ffff00'>"; var cl_ed = "</font>"; answer.type = "input"; answer.restrict = "a-z"; answer.maxChars = 5; answer.password = true; onEnterFrame = function () { if (gameend) { if (end == false) { txt.htmlText = "Timeover. You lose."; } } else { txt.htmlText = (("What you are doing now?\nAnagram of shite.\nTime Remaining : " + cl_2) + time) + cl_ed; } };
Symbol 166 Button
on (release) { n = 8; if (_parent._currentframe == 8) { gotoAndPlay (25); } else if (_parent._currentframe == 7) { gotoAndPlay (15); } else { gotoAndPlay (5); } }
Symbol 167 Button
on (release) { n = 7; if (_parent._currentframe == 8) { gotoAndPlay (25); } else if (_parent._currentframe == 7) { gotoAndPlay (15); } else { gotoAndPlay (5); } }
Symbol 168 Button
on (release) { n = 14; if (_parent._currentframe == 8) { gotoAndPlay (25); } else if (_parent._currentframe == 7) { gotoAndPlay (35); } else { gotoAndPlay (5); } }
Symbol 174 MovieClip [lift] Frame 1
for (var name in this) { if (typeof(this[name]) == "movieclip") { if (Number(name.substr(2)) != _parent._currentframe) { this[name]._visible = false; } } } var n; var slift; var mc = _parent.main.middle.t_2_0.clip; mc.gotoAndStop(1); stop();
Symbol 174 MovieClip [lift] Frame 5
if (n == 14) { slift(14); }
Symbol 174 MovieClip [lift] Frame 14
if (n == 14) { mc.play(); _parent.my.mapary[2][0] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 174 MovieClip [lift] Frame 15
if (n == 7) { slift(7); }
Symbol 174 MovieClip [lift] Frame 24
if (n == 7) { mc.play(); _parent.my.mapary[2][0] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 174 MovieClip [lift] Frame 25
if (n == 8) { slift(8); }
Symbol 174 MovieClip [lift] Frame 34
if (n == 8) { mc.play(); _parent.my.mapary[2][0] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 174 MovieClip [lift] Frame 35
if (n == 7) { slift(7); }
Symbol 174 MovieClip [lift] Frame 44
if (n == 7) { mc.play(); _parent.my.mapary[2][0] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 174 MovieClip [lift] Frame 45
if (n == 14) { slift(14); }
Symbol 174 MovieClip [lift] Frame 55
if (n == 14) { mc.play(); _parent.my.mapary[2][0] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 176 Button
on (release) { n = 19; if (_parent._currentframe == 20) { gotoAndPlay (5); } else { gotoAndPlay (15); } }
Symbol 177 Button
on (release) { n = 20; if (_parent._currentframe == 20) { gotoAndPlay (5); } else { gotoAndPlay (15); } }
Symbol 178 MovieClip [lift_2] Frame 1
for (var name in this) { if (typeof(this[name]) == "movieclip") { if (Number(name.substr(2)) != _parent._currentframe) { this[name]._visible = false; } } } var n; var slift; var mc = _parent.main.middle.t_4_2.clip; mc.gotoAndStop(1); stop();
Symbol 178 MovieClip [lift_2] Frame 5
if (n == 20) { slift(20); }
Symbol 178 MovieClip [lift_2] Frame 14
if (n == 20) { mc.play(); _parent.my.mapary[4][2] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 178 MovieClip [lift_2] Frame 15
if (n == 19) { slift(19); }
Symbol 178 MovieClip [lift_2] Frame 24
if (n == 19) { mc.play(); _parent.my.mapary[4][2] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 178 MovieClip [lift_2] Frame 25
if (n == 20) { slift(20); }
Symbol 178 MovieClip [lift_2] Frame 35
if (n == 20) { mc.play(); _parent.my.mapary[4][2] = 3; _parent.my.mini = false; removeMovieClip(this); stop(); }
Symbol 185 Button
on (press) { _parent._parent.mask.gotoAndStop(1); _parent._parent.gotoAndStop(1); }
Symbol 193 MovieClip [trmc] Frame 1
function chcl(t, st) { if (t) { return((cl_1 + st) + cl_ed); } return((cl_2 + st) + cl_ed); } var up = String.fromCharCode(_parent.my.player_info[0][4]); var down = String.fromCharCode(_parent.my.player_info[0][5]); var left = String.fromCharCode(_parent.my.player_info[0][6]); var right = String.fromCharCode(_parent.my.player_info[0][7]); var h1 = String.fromCharCode(_parent.my.player_info[0][8]); var h2 = String.fromCharCode(_parent.my.player_info[0][9]); var a; var b; var c; var d; var e; var f; var g; var h = false; var t = 0; var cl_1 = "<font color='#00ff00'>"; var cl_2 = "<font color='#ffffff'>"; var cl_ed = "</font>"; mc._visible = false; mc_2._visible = false; mc_4._visible = false; if (temp == undefined) { var temp = _parent.my.player_info[0][8]; } _parent.my.player_info[0][8] = 0; onEnterFrame = function () { if (_parent._currentframe < 30) { removeMovieClip(this); } else { switch (_currentframe) { case 1 : (!a) && ((a = Key.isDown(_parent.my.player_info[0][4]))); (!b) && ((b = Key.isDown(_parent.my.player_info[0][5]))); (!c) && ((c = Key.isDown(_parent.my.player_info[0][6]))); (!d) && ((d = Key.isDown(_parent.my.player_info[0][7]))); if (((a & b) & c) & d) { _parent.my.player_info[0][8] = temp; a = (b = (c = (d = (e = (f = (g = (h = false))))))); nextFrame(); } else { txt.htmlText = ((((((("Press " + chcl(a, up)) + " ") + chcl(b, down)) + " ") + chcl(c, left)) + " ") + chcl(d, right)) + " Keys to move character."; } break; case 2 : a = _parent.my.player_it[1][4]; b = _parent.my.player_it[1][5]; c = _parent.my.player_it[1][6]; d = _parent.my.player_it[1][7]; if (((a & b) & c) & d) { if (_parent.my.player_it[2][1] == 9) { mc._visible = true; _parent.mask.item_e._visible = (_parent.mask.item_q._visible = true); txt.htmlText = (((cl_2 + "Now click on each of the items in the toolbox.") + cl_ed) + newline) + "These items will help you through different parts of the game."; } else if (_parent.my.player_it[2][1] == 5) { txt.htmlText = ("Hold " + chcl(Key.isDown(_parent.my.player_info[0][9]), h2)) + " to activate your gun and click mouse to shoot."; e = 1; } else if (_parent.my.player_it[2][1] == 6) { txt.htmlText = ((((((((("Now Press " + chcl(Key.isDown(_parent.my.player_info[0][9]), h2)) + " to place a bomb in front of the box near the door.") + newline) + "And press ") + chcl(Key.isDown(_parent.my.player_info[0][9]), h2)) + " again to activate the bomb. ") + newline) + cl_1) + "Move away from bomb, be careful, it could hurt you!") + cl_ed; f = 1; } else if (_parent.my.player_it[2][1] == 7) { txt.htmlText = ("Hold " + chcl(Key.isDown(_parent.my.player_info[0][9]), h2)) + " to hide in a box."; g = 1; } else if (_parent.my.player_it[2][1] == 8) { txt.htmlText = "Use the IR goggles to see infra-red security movement detectors in a room."; h = 1; } if ((_parent.main.back.t_7_2._currentframe == 1) && ((((e + f) + g) + h) < 4)) { e = (f = (g = (h = 1))); } if (((e & f) & g) & h) { if (t != 40) { t++; } else { mc._visible = false; txt.htmlText = (((("Walk to the door and face it. Press " + chcl(Key.isDown(_parent.my.player_info[0][8]), h1)) + " to open the door. ") + newline) + "And search the lockers in the next room.") + newline; if (_parent.main.back.t_7_2._currentframe == 1) { txt.htmlText = (((((((cl_2 + "Click on the night-vision glasses from your toolbox.") + cl_ed) + newline) + "You will see an IR motion detector with the IR glasses.") + newline) + "Time your movement passed the detector for when it is turned off.") + newline) + "After you pass by the IR beam, search the 3 lockers."; a = (b = (c = (d = (e = (f = (g = (h = false))))))); nextFrame(); } } } } else { mc._visible = false; mc_2._visible = false; txt.htmlText = (((("Walk to the lockers, face them and press " + chcl(Key.isDown(_parent.my.player_info[0][8]), h1)) + " to search them.") + newline) + chcl(Key.isDown(_parent.my.player_info[0][8]), h1)) + " is an action key that will allow you to open doors, use card items and search for things. "; _parent.mask.item_e._visible = (_parent.mask.item_q._visible = false); } break; case 3 : a = _parent.my.player_it[1][1]; b = _parent.my.player_it[1][2]; c = _parent.my.player_it[1][3]; if ((a & b) & c) { if (_parent.main.back.t_7_9._currentframe == 1) { txt.htmlText = ("The switch on the wall can turn on or off the IR motion detectors.\nWalk to the switch and click on it by pressing " + chcl(Key.isDown(_parent.my.player_info[0][8]), h1)) + " ."; a = (b = (c = (d = (e = (f = (g = (h = false))))))); nextFrame(); } else if ((_parent.main.back.t_1_14._currentframe == 3) || (d == true)) { d = true; txt.htmlText = "Now go to the red door and use the red card to open it."; } else if ((_parent.main.back.t_1_7._currentframe == 1) && (d != true)) { mc_4._visible = false; txt.htmlText = "Walk to the chair and push it.\nIt will press a floor button that will turn off the IR motion detectors."; } else { mc_4._visible = true; txt.htmlText = ("You will need to use the blue card to open the blue door.\nFirst select the blue card from the card list\nWalk to the blue door and then press " + chcl(Key.isDown(_parent.my.player_info[0][8]), h1)) + " to open door."; } } break; case 4 : a = _parent.my.player_it[3][0]; if (a) { mc_2._visible = true; txt.text = "End of Tutorial."; } else { if (_parent.my.level_it[_parent.my.mapopen][2][0] != false) { break; } txt.text = ("Now search the table - move to it and press " + h1) + "."; } } } }; stop();
Instance of Symbol 43 MovieClip in Symbol 193 MovieClip [trmc] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.mc_3._visible = true; } else { _parent.mc_3._visible = false; } }
Symbol 205 MovieClip Frame 4
_root.game_sd.step_sd.start();
Symbol 205 MovieClip Frame 12
_root.game_sd.step_sd.start();
Symbol 220 MovieClip Frame 4
_root.game_sd.step_sd.start();
Symbol 220 MovieClip Frame 12
_root.game_sd.step_sd.start();
Symbol 248 MovieClip Frame 4
stop();
Symbol 250 MovieClip Frame 4
stop();
Symbol 257 MovieClip Frame 1
stop();
Symbol 257 MovieClip Frame 4
gotoAndStop (1);
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 4
gotoAndStop (1);
Symbol 293 MovieClip [infrared] Frame 1
stop();
Symbol 339 MovieClip Frame 1
stop();
Symbol 339 MovieClip Frame 2
_root.game_sd.lift_op.start();
Symbol 339 MovieClip Frame 10
stop();
Symbol 375 Button
on (release) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 378 Button
on (release) { gotoAndStop (8); }
Symbol 380 Button
on (press) { viewHighscore(); }
Symbol 381 Button
on (press) { getURL ("http://www.ifungames.com", "_blank"); }
Symbol 382 Button
on (press) { gotoAndStop (2); }
Symbol 383 Button
on (press) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 384 Button
on (press) { getURL ("http://www.freeworldgroup.com/koalafiles.htm", "_blank"); }
Symbol 391 Button
on (press) { gotoAndStop (3); }
Symbol 393 Button
on (press) { _parent.gotoAndStop(30); _parent.mu = 10; }
Symbol 399 Button
on (press) { gotoAndStop (6); }
Symbol 400 Button
on (press) { _root._quality = "BEST"; }
Symbol 401 Button
on (press) { _root._quality = "HIGH"; }
Symbol 402 Button
on (press) { _root._quality = "LOW"; }
Symbol 403 Button
on (press) { _root._quality = "MEDIUM"; }
Symbol 408 Button
on (press) { gotoAndStop (1); }
Symbol 478 MovieClip Frame 1
function movTo(mc) { this._x = mc._x + 10; this.clear(); this.lineStyle(1, 16777215); this.moveTo(0, 0); this.lineTo(0, mc._y - this._y); }
Symbol 479 MovieClip Frame 1
function getCode(id) { return(keyCodeArr[id]); } function setKey(key_mc) { key_mc.isUsed = true; key_mc.info = currentKey.info; currentKey.prevFrame(); key_mc.nextFrame(); popup_mc.movTo(key_mc); popup_mc.txt = key_mc.info; save(currentKey.code, key_mc.code); var _local2 = 0; while (_local2 < 256) { key_mc = keyBoard["key_mc" + _local2]; if (typeof(key_mc) == "movieclip") { key_mc.enabled = key_mc.isUsed; if (!key_mc.enabled) { key_mc.prevFrame(); } } _local2++; } } function save(oldCode, newCode) { var _local2 = 0; while (_local2 < 11) { if (keyCodeArr[_local2] == oldCode) { keyCodeArr[_local2] = newCode; _parent._parent.my.player_info[0][_local2 + 4] = newCode; } _local2++; } } key_mc27.str = "Esc"; key_mc32.str = "Space"; key_mc37.str = "Left"; key_mc38.str = "Up"; key_mc39.str = "Right"; key_mc40.str = "Down"; key_mc47.str = ""; key_mc48.str = "0"; key_mc49.str = "1"; key_mc50.str = "2"; key_mc51.str = "3"; key_mc52.str = "4"; key_mc53.str = "5"; key_mc54.str = "6"; key_mc55.str = "7"; key_mc56.str = "8"; key_mc57.str = "9"; key_mc65.str = "A"; key_mc66.str = "B"; key_mc67.str = "C"; key_mc68.str = "D"; key_mc69.str = "E"; key_mc70.str = "F"; key_mc71.str = "G"; key_mc72.str = "H"; key_mc73.str = "I"; key_mc74.str = "J"; key_mc75.str = "K"; key_mc76.str = "L"; key_mc77.str = "M"; key_mc78.str = "N"; key_mc79.str = "O"; key_mc80.str = "P"; key_mc81.str = "Q"; key_mc82.str = "R"; key_mc83.str = "S"; key_mc84.str = "T"; key_mc85.str = "U"; key_mc86.str = "V"; key_mc87.str = "W"; key_mc88.str = "X"; key_mc89.str = "Y"; key_mc90.str = "Z"; key_mc96.str = "NumPad0"; key_mc97.str = "NumPad1"; key_mc98.str = "NumPad2"; key_mc99.str = "NumPad3"; key_mc100.str = "NumPad4"; key_mc101.str = "NumPad5"; key_mc102.str = "NumPad6"; key_mc103.str = "NumPad7"; key_mc104.str = "NumPad8"; key_mc105.str = "NumPad9"; key_mc106.str = "*"; key_mc107.str = "+"; key_mc108.str = ""; key_mc109.str = "-"; key_mc110.str = "."; key_mc111.str = "/"; key_mc112.str = "F1"; key_mc113.str = "F2"; key_mc114.str = "F3"; key_mc115.str = "F4"; key_mc116.str = "F5"; key_mc117.str = "F6"; key_mc118.str = "F7"; key_mc119.str = "F8"; key_mc120.str = "F9"; key_mc122.str = "F11"; key_mc123.str = "F12"; key_mc186.str = ";"; key_mc187.str = "="; key_mc188.str = ","; key_mc189.str = "-"; key_mc190.str = "."; key_mc191.str = "/"; key_mc192.str = "`"; key_mc219.str = "["; key_mc220.str = "\\"; key_mc221.str = "]"; key_mc222.str = "'"; var keyCodeArr = new Array(); keyCodeArr = _parent._parent.my.player_info[0].slice(4); var keyArr = [[getCode(0), "up"], [getCode(1), "down"], [getCode(2), "left"], [getCode(3), "right"], [getCode(4), "hand_1"], [getCode(5), "hand_2"]]; var totalCtrl = keyArr.length; var keyBoard = this; var currentKey; popup_mc._visible = false; var i = 0; while (i < 256) { var key_mc = this["key_mc" + i]; if (typeof(key_mc) == "movieclip") { key_mc.gotoAndStop(1); key_mc.code = i; key_mc.isUsed = false; key_mc.enabled = false; key_mc.onRollOver = function () { this.nextFrame(); if (this.isUsed) { popup_mc.movTo(this); popup_mc._visible = true; popup_mc.txt = this.info; } _root.userMouse.rollOver(); }; key_mc.onRollOut = function () { if (this.isUsed) { popup_mc._visible = false; } else { this.prevFrame(); } _root.userMouse.rollOut(); }; key_mc.onPress = function () { if (this.isUsed) { currentKey = this; currentKey.isUsed = false; popup_mc.txt = "Select Any Key To Change"; var _local2 = 0; while (_local2 < 256) { var _local3 = keyBoard["key_mc" + _local2]; if (typeof(_local3) == "movieclip") { _local3.enabled = !_local3.isUsed; } _local2++; } } else { setKey(this); } }; } i++; } var i = 0; while (i < totalCtrl) { var key_mc = keyBoard["key_mc" + keyArr[i][0]]; key_mc.info = keyArr[i][1]; key_mc.isUsed = true; key_mc.enabled = true; key_mc.nextFrame(); i++; }
Symbol 479 MovieClip Frame 2
stop();
Symbol 483 Button
on (press) { load(1); }
Symbol 484 Button
on (press) { load(2); }
Symbol 485 Button
on (press) { load(3); }
Symbol 486 Button
on (press) { load(4); }
Symbol 487 Button
on (press) { load(5); }
Symbol 501 Button
on (press) { _parent._parent.time = 20; _parent._parent.gotoAndStop(_parent._parent.my.mapopen + 2); }
Symbol 503 Button
on (press) { _parent._parent.time = 20; _parent._parent.gotoAndStop(1); _parent.gotoAndStop(6); }
Symbol 507 Button
on (press) { gotoAndStop (1); _parent.gotoAndStop(1); }
Symbol 512 Button
on (press) { if (!_parent._parent.my.mini) { _parent._parent.mu = 12; if (map._currentframe < 3) { map.nextFrame(); } else { save = false; load = false; map.gotoAndStop(1); } } }
Symbol 514 Button
on (press) { if ((!_parent._parent.my.mini) && (_parent._parent.mu == 10)) { _parent._parent.my.lastm = true; _parent._parent.gotoAndStop(40); } }
Symbol 529 Button
on (press) { var mc = _parent._parent._parent; mc.gotoAndStop(1); }
Symbol 533 Button
on (press) { if (_parent._parent._parent.sd) { _parent._parent._parent.sd = false; s_1._visible = false; s_2._visible = true; } else { _parent._parent._parent.sd = true; s_1._visible = true; s_2._visible = false; } }
Symbol 534 Button
on (press) { if (_parent._parent._parent.bkmu.bkmust != true) { _parent._parent._parent.bkmu.stop(); _parent._parent._parent.bkmu.bkmust = true; m_op._visible = false; m_ed._visible = true; } else { _parent._parent._parent.bkmu.bkmust = false; _parent._parent._parent.bkmu.start(); m_op._visible = true; m_ed._visible = false; } }
Symbol 535 Button
on (press) { if (_currentframe != 2) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 549 Button
on (press) { _parent._parent._parent.mu = 12; _parent.save = true; _parent.map.gotoAndStop(4); }
Symbol 550 Button
on (press) { var mc = _parent._parent._parent; mc.my.gamerst = true; mc.gotoAndStop(40); mc.mu = 10; mc.mask.gotoAndStop(8); }
Symbol 551 Button
on (press) { _parent._parent._parent.mu = 12; _parent.load = true; _parent.map.gotoAndStop(5); }
Symbol 555 Button
on (release) { _parent._parent._parent.mu = 10; }
Symbol 557 Button
on (press) { _root._quality = "LOW"; gotoAndStop (1); }
Symbol 558 Button
on (press) { _root._quality = "MEDIUM"; gotoAndStop (1); }
Symbol 559 Button
on (press) { _root._quality = "HIGH"; gotoAndStop (1); }
Symbol 560 Button
on (press) { _root._quality = "BEST"; gotoAndStop (1); }
Symbol 565 MovieClip Frame 1
stop();
Instance of Symbol 539 MovieClip "s_2" in Symbol 565 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent.sd != true) { _visible = true; } else { _visible = false; } }
Instance of Symbol 541 MovieClip "s_1" in Symbol 565 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent.sd == true) { _visible = true; } else { _visible = false; } }
Instance of Symbol 543 MovieClip "m_op" in Symbol 565 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent.bkmu.bkmust != true) { _visible = true; } else { _visible = false; } }
Instance of Symbol 545 MovieClip "m_ed" in Symbol 565 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent.bkmu.bkmust == true) { _visible = true; } else { _visible = false; } }
Instance of Symbol 578 MovieClip in Symbol 580 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][0]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 583 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][1]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 583 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][2]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 592 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][3]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 592 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][4]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 609 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][5]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 612 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][7]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 615 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][6]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 628 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][11]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 628 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][9]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 631 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][10]) { this._visible = false; } else { this._visible = true; } }
Instance of Symbol 578 MovieClip in Symbol 634 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent._parent._parent._parent.my.player_it[3][8]) { this._visible = false; } else { this._visible = true; } }
Symbol 636 Button
on (press) { save(1); }
Symbol 637 Button
on (press) { save(2); }
Symbol 638 Button
on (press) { save(3); }
Symbol 639 Button
on (press) { save(4); }
Symbol 640 Button
on (press) { save(5); }
Symbol 653 MovieClip Frame 1
function save(datanum) { if (_root.word == undefined) { if (this["data_" + datanum].text == "none") { _root.attachMovie("word", "word", 500, {_x:250, _y:15, st:"Change a name!"}); } else { _root.attachMovie("word", "word", 500, {_x:250, _y:15, st:"Saved"}); so.data["data" + datanum] = new Array(); so.data["data" + datanum] = []; so.data["data" + datanum][0] = game.my.mapopen; so.data["data" + datanum][1] = []; var _local4 = 0; while (_local4 < game.my.player_info.length) { so.data["data" + datanum][1][_local4] = game.my.player_info[_local4].concat(); _local4++; } so.data["data" + datanum][2] = []; _local4 = 0; while (_local4 < game.my.level_info.length) { so.data["data" + datanum][2][_local4] = []; var _local3 = 0; while (_local3 < game.my.level_info[_local4].length) { so.data["data" + datanum][2][_local4][_local3] = game.my.level_info[_local4][_local3].concat(); _local3++; } _local4++; } so.data["data" + datanum][3] = this["data_" + datanum].text; so.data["data" + datanum][4] = game.my.timer.getTime(); so.flush(); } } } function load(datanum) { if (so.data["data" + datanum] != undefined) { if (game.my.mapopen == so.data["data" + datanum][0]) { game.gotoAndStop(41); } game.my.gamerst = true; game.my.mapopen = so.data["data" + datanum][0]; game.my.player_info = []; var _local3 = 0; while (_local3 < so.data["data" + datanum][1].length) { game.my.player_info[_local3] = so.data["data" + datanum][1][_local3].concat(); _local3++; } game.my.level_info = []; _local3 = 0; while (_local3 < so.data["data" + datanum][2].length) { game.my.level_info[_local3] = []; var _local2 = 0; while (_local2 < so.data["data" + datanum][2][_local3].length) { game.my.level_info[_local3][_local2] = so.data["data" + datanum][2][_local3][_local2].concat(); _local2++; } _local3++; } game.my.timer.setTime(so.data["data" + datanum][4]); game.mu = 10; game.my.changemap(game.my.mapopen + 2); } else { _root.attachMovie("word", "word", 500, {_x:250, _y:15, st:"No Data!"}); } } function mimap(num, mc) { if ((!game.my.level_it[num].length) > 0) { mc._visible = false; } else if (game.my.mapopen == num) { mc.gotoAndStop(2); mc.attachMovie("playerp", "playerp", 0, {_x:(6 * game.my.player.xtile) + 3, _y:(6 * game.my.player.ytile) + 3}); var _local1 = 0; while (_local1 < game.my.monitor_num) { mc.attachMovie("monitor_sight", "monitor_sight" + _local1, 10 + _local1, {_x:(6 * game.my.monitor[_local1].xtile) + 3, _y:(6 * game.my.monitor[_local1].ytile) + 3, _rotation:((game.my.monitor[_local1].dirx == 0) ? 90 : 0)}); _local1++; } } else { mc.stop(); } } var game = _parent._parent._parent; var so = SharedObject.getLocal("heist_info"); if (_parent.save == true) { gotoAndStop (4); } else if (_parent.load == true) { gotoAndStop (5); } else if (run == undefined) { if ((game.my.mapopen + 2) < 8) { stop(); } else if (((game.my.mapopen + 2) > 13) && ((game.my.mapopen + 2) != 19)) { gotoAndStop (3); } else { gotoAndStop (2); } } if (run == undefined) { run = true; }
Instance of Symbol 580 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (load) { _parent.mimap(0, this); }
Instance of Symbol 583 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (load) { _parent.mimap(1, this); }
Instance of Symbol 586 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (load) { _parent.mimap(2, this); }
Instance of Symbol 589 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (load) { _parent.mimap(3, this); }
Instance of Symbol 592 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (load) { _parent.mimap(4, this); }
Instance of Symbol 595 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (load) { _parent.mimap(5, this); }
Instance of Symbol 602 MovieClip in Symbol 653 MovieClip Frame 1
onClipEvent (load) { _parent.mimap(28, this); }
Instance of Symbol 606 MovieClip in Symbol 653 MovieClip Frame 2
onClipEvent (load) { _parent.mimap(7, this); }
Instance of Symbol 609 MovieClip in Symbol 653 MovieClip Frame 2
onClipEvent (load) { _parent.mimap(8, this); }
Instance of Symbol 612 MovieClip in Symbol 653 MovieClip Frame 2
onClipEvent (load) { _parent.mimap(9, this); }
Instance of Symbol 615 MovieClip in Symbol 653 MovieClip Frame 2
onClipEvent (load) { _parent.mimap(10, this); }
Instance of Symbol 618 MovieClip in Symbol 653 MovieClip Frame 2
onClipEvent (load) { _parent.mimap(11, this); }
Instance of Symbol 595 MovieClip in Symbol 653 MovieClip Frame 2
onClipEvent (load) { _parent.mimap(6, this); }
Instance of Symbol 621 MovieClip in Symbol 653 MovieClip Frame 2
onClipEvent (load) { _parent.mimap(17, this); }
Instance of Symbol 625 MovieClip in Symbol 653 MovieClip Frame 3
onClipEvent (load) { _parent.mimap(13, this); }
Instance of Symbol 628 MovieClip in Symbol 653 MovieClip Frame 3
onClipEvent (load) { _parent.mimap(15, this); }
Instance of Symbol 631 MovieClip in Symbol 653 MovieClip Frame 3
onClipEvent (load) { _parent.mimap(14, this); }
Instance of Symbol 634 MovieClip in Symbol 653 MovieClip Frame 3
onClipEvent (load) { _parent.mimap(16, this); }
Instance of Symbol 595 MovieClip in Symbol 653 MovieClip Frame 3
onClipEvent (load) { _parent.mimap(12, this); }
Instance of Symbol 621 MovieClip in Symbol 653 MovieClip Frame 3
onClipEvent (load) { _parent.mimap(18, this); }
Symbol 653 MovieClip Frame 4
var i = 1; while (i < 6) { this["data_" + i].type = "input"; this["data_" + i].restrict = "A-Z a-z 0-9"; this["data_" + i].maxChars = 10; if (so.data["data" + i][3] == undefined) { this["data_" + i].text = "none"; } else { this["data_" + i].text = so.data["data" + i][3]; } i++; }
Symbol 653 MovieClip Frame 5
var i = 1; while (i < 6) { if (so.data["data" + i][3] == undefined) { this["data_" + i].text = "none"; } else { this["data_" + i].text = so.data["data" + i][3]; } i++; }
Instance of Symbol 525 MovieClip in Symbol 657 MovieClip Frame 1
on (rollOver) { if (!_parent._parent._parent.my.mini) { _parent._parent._parent.mu = 11; } }
Symbol 657 MovieClip Frame 2
save = false; load = false; stop();
Instance of Symbol 565 MovieClip in Symbol 657 MovieClip Frame 9
onClipEvent (enterFrame) { if (!_parent._parent.hitTest(_parent._parent._xmouse, _parent._parent._ymouse, true)) { _parent._parent._parent.mu = 10; } }
Symbol 657 MovieClip Frame 26
stop();
Symbol 659 MovieClip Frame 1
var main = _parent._parent; item_now.gotoAndStop(_parent._parent.my.player_it[2][1]); item_4.onPress = (item_5.onPress = (item_6.onPress = (item_7.onPress = function () { if (this._currentframe != 10) { this._parent.item_now.gotoAndStop(this._currentframe); main.my.player_it[2][1] = this._currentframe; } main.mu = 10; }))); item_now.onPress = function () { if ((!main.my.gameover) && (!Key.isDown(main.my.player_info[0][9]))) { if ((main.mu == 13) || (main.mu == 10)) { main.mu = 14; var _local2 = main.my.player_info[1].length / 2; while (_local2 < main.my.player_it[1].length) { if (main.my.player_it[1][_local2]) { this._parent["item_" + _local2].gotoAndStop(_local2 + 1); } else { this._parent["item_" + _local2].gotoAndStop(main.my.player_it[1].length + 1); } if (_local2 == 4) { this._parent["item_" + _local2].txt.text = main.my.player_it[2][2]; } else if (_local2 == 5) { this._parent["item_" + _local2].txt.text = main.my.player_it[2][3]; } _local2++; } } else { main.mu = 10; } } }; stop();
Symbol 659 MovieClip Frame 10
stop();
Symbol 660 MovieClip Frame 1
item_now.gotoAndStop(_parent._parent.my.player_it[2][0]); var main = _parent._parent; item_0.onPress = (item_1.onPress = (item_2.onPress = (item_3.onPress = function () { if (this._currentframe != 10) { this._parent.item_now.gotoAndStop(this._currentframe); main.my.player_it[2][0] = this._currentframe; } main.mu = 10; }))); item_now.onPress = function () { if (!main.my.gameover) { if ((main.mu == 14) || (main.mu == 10)) { main.mu = 13; var _local4 = 0; while (_local4 < (main.my.player_it[1].length / 2)) { if (main.my.player_it[1][_local4]) { this._parent["item_" + _local4].gotoAndStop(_local4 + 1); } else { this._parent["item_" + _local4].gotoAndStop(main.my.player_it[1].length + 1); } if (_local4 == 0) { var _local5 = 0; var _local3 = 0; while (_local3 < _parent._parent.my.player_it[3].length) { _local5 = _local5 + _parent._parent.my.player_it[3][_local3]; _local3++; } this._parent["item_" + _local4].txt.text = _local5; } _local4++; } } else { main.mu = 10; } } }; stop();
Symbol 660 MovieClip Frame 10
stop();
Symbol 729 MovieClip Frame 415
stop();
Symbol 732 MovieClip Frame 1
back._visible = false;
Instance of Symbol 43 MovieClip in Symbol 732 MovieClip Frame 1
on (press) { _parent._parent._parent._parent.mu = 10; _parent._parent._parent._parent.gotoAndStop(30); }
Instance of Symbol 43 MovieClip in Symbol 732 MovieClip Frame 1
on (press) { _parent._parent._parent.gotoAndStop(2); }
Symbol 740 MovieClip Frame 1
function time() { if ((!down) && (scrollBar._y < scrollBar._bottom)) { scrollBar._y = scrollBar._y + 0.3; } } var _maskY = int(scrollMask._y); var _maskH = int(scrollMask._height); var _barH = int(scrollBar._height); var _upH = int(scrollUp._height); var _downH = int(scrollDown._height); var top = (_maskY + _upH); var bottom = (((_maskY + _maskH) - _barH) - _downH); var id = setInterval(this, "time", 300); scrollBar._top = top; scrollBar._bottom = bottom; scrollBar._y = _maskY + _upH; scrollBar._x = Math.floor(scrollMask._width + (scrollUp._width / 2)) - Math.floor(scrollBar._width / 2); left = int(scrollBar._x); scrollLine._x = Math.floor(scrollMask._width + (scrollUp._width / 2)); scrollLine._y = _maskY; scrollLine._height = _maskH; scrollUp._x = scrollMask._width; scrollUp._y = _maskY; scrollDown._x = scrollMask._width; scrollDown._y = (_maskY + _maskH) - _downH; var speed = 6; var nSpeedLow = 1; var nSpeedHigh = 3; dis = ((scrollContent._height - _maskH) + 10) / (bottom - top); contentStartY = scrollContent._y; var down = false; scrollContent._y = bottom; scrollBar.onPress = function () { scrollBar.startDrag(0, left, top, left, bottom); down = true; }; scrollBar.onRelease = (scrollBar.onReleaseOutside = function () { scrollBar.stopDrag(); down = false; }); this.onEnterFrame = function () { disMove = (scrollBar._y - top) * dis; scrollContent.yMove = contentStartY - disMove; scrollContent._y = scrollContent._y + ((scrollContent.yMove - scrollContent._y) / speed); }; scrollBar.onEnterFrame = function () { if (this.d && (this._y < this._bottom)) { this._y = this._y + this.s; } else if (this.u && (this._y > this._top)) { this._y = this._y - this.s; } }; scrollDown.onRollOver = function () { scrollBar.d = true; scrollBar.s = nSpeedLow; down = true; }; scrollDown.onPress = function () { scrollBar.d = true; scrollBar.s = nSpeedHigh; down = true; }; scrollDown.onRelease = function () { scrollBar.d = true; scrollBar.s = nSpeedLow; down = true; }; scrollDown.onRollOut = function () { scrollBar.d = false; scrollBar.s = 0; down = false; }; scrollDown.onReleaseOutside = function () { scrollBar.d = false; scrollBar.s = 0; down = false; }; scrollUp.onRollOver = function () { scrollBar.u = true; scrollBar.s = nSpeedLow; down = true; }; scrollUp.onPress = function () { scrollBar.u = true; scrollBar.s = nSpeedHigh; down = true; }; scrollUp.onRelease = function () { scrollBar.u = true; scrollBar.s = nSpeedLow; down = true; }; scrollUp.onRollOut = function () { scrollBar.u = false; scrollBar.s = 0; down = false; }; scrollUp.onReleaseOutside = function () { scrollBar.u = false; scrollBar.s = 0; down = false; };
Symbol 814 MovieClip Frame 682
var t = 20; onEnterFrame = function () { if (t != 0) { t--; } else { _parent._parent.time = 0; _parent._parent.my.gameover = true; _parent._parent.my.mini = false; } }; stop();
Symbol 818 MovieClip [mask] Frame 1
this._alpha = 0; onEnterFrame = function () { ((this._alpha < 100) ? ((this._alpha = this._alpha + 10)) : ((this._alpha = 100))); }; stop();
Instance of Symbol 2 MovieClip in Symbol 818 MovieClip [mask] Frame 1
on (release) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 818 MovieClip [mask] Frame 2
this._alpha = 0;
Symbol 818 MovieClip [mask] Frame 3
function load(datanum) { if (so.data["data" + datanum] != undefined) { _parent.my.mapopen = so.data["data" + datanum][0]; _parent.my.player_info = []; var _local4 = 0; while (_local4 < so.data["data" + datanum][1].length) { _parent.my.player_info[_local4] = so.data["data" + datanum][1][_local4].concat(); _local4++; } _parent.my.level_info = []; _local4 = 0; while (_local4 < so.data["data" + datanum][2].length) { _parent.my.level_info[_local4] = []; var _local3 = 0; while (_local3 < so.data["data" + datanum][2][_local4].length) { _parent.my.level_info[_local4][_local3] = so.data["data" + datanum][2][_local4][_local3].concat(); _local3++; } _local4++; } _parent.my.timer.setTime(so.data["data" + datanum][4]); so = null; _parent.mu = 10; _parent.gotoAndStop(_parent.my.mapopen + 2); } else { _root.attachMovie("word", "word", 500, {_x:250, _y:250, st:"No Data!"}); } } this._alpha = 0; var so = SharedObject.getLocal("heist_info"); var i = 1; while (i < 6) { if (so.data["data" + i][3] == undefined) { this["data_" + i].text = "none"; } else { this["data_" + i].text = so.data["data" + i][3]; } i++; }
Symbol 818 MovieClip [mask] Frame 4
this._alpha = 0; if (_parent.my.player_it[4][5] && (_parent.my.player.ytile == 0)) { word.gotoAndStop(2); trybtn.gotoAndStop(2); t = _parent.my.timer.getTime() / 1000; } else { word.gotoAndStop(1); trybtn.gotoAndStop(1); t = _parent.my.timer.getTime() / 4000; } var n = ((((((t + _parent.my.player_it[2][4]) - (_parent.my.player_info[2][5] * 100)) + (_parent.my.player_it[2][0] * 50)) + (_parent.my.player_it[2][1] * 100)) + (1000 / (_parent.my.player_it[2][7] + 1))) * (_parent.my.player_it[2][4] / 6000)); n = Math.round(n); if (n < 0) { n = 0; } txt.text = "SCORE: " + n;
Instance of Symbol 71 MovieClip in Symbol 818 MovieClip [mask] Frame 4
//component parameters onClipEvent (construct) { _game_name = "heist"; score_var = "_parent.n"; }
Symbol 818 MovieClip [mask] Frame 5
this._alpha = 0;
Instance of Symbol 729 MovieClip in Symbol 818 MovieClip [mask] Frame 6
on (press) { if (_parent._ymouse > 120) { var so = SharedObject.getLocal("heist_info"); if (so.data.firstp == undefined) { so.clear(); so.data.firstp = new Boolean(); so.data.firstp = true; _parent._parent.gotoAndStop(30); _parent._parent.mu = 10; } else { _parent._parent.gotoAndStop(_parent._parent.my.mapopen + 2); _parent._parent.mu = 10; } } }
Symbol 818 MovieClip [mask] Frame 8
this._alpha = 0;
Symbol 874 MovieClip [boom] Frame 28
removeMovieClip(this); stop();
Symbol 896 MovieClip [player_b] Frame 1
_parent._parent._parent.my.mini = true;
Symbol 896 MovieClip [player_b] Frame 38
_parent._parent._parent.my.mini = false; removeMovieClip(this);
Symbol 917 MovieClip [player_f] Frame 1
_parent._parent._parent.my.mini = true;
Symbol 917 MovieClip [player_f] Frame 38
_parent._parent._parent.my.mini = false; removeMovieClip(this);
Symbol 921 MovieClip Frame 1
_root.game_sd.dead_sd.start();
Symbol 921 MovieClip Frame 7
stop();
Symbol 925 MovieClip Frame 1
_root.game_sd.dead_sd.start();
Symbol 925 MovieClip Frame 7
stop();
Symbol 934 MovieClip Frame 1
stop();
Symbol 1011 MovieClip Frame 85
_root.nextFrame();
Symbol 1012 Button
on (release) { getURL ("http://www.freeworldgroup.com/", "_blank"); }
Symbol 1013 MovieClip Frame 1
function timed() { if (_currentframe != 1) { if ((((!my.mappingnow) && (!my.gameover)) && (mu == 10)) && (!my.mini)) { var _local1 = my.timer.getTime() - 1000; if (_local1 != 0) { my.timer.setTime(_local1); mask.timetxt.text = (my.timer.getHours() - 8) + my.timer.toString().slice(12, 18); } else { my.gameover = true; } } } } delete my; var my = new Game(this); var time = 20; var over = 41; var mu = 0; var sd = true; clearInterval(id_t); var id_t = setInterval(timed, 1000); stopAllSounds(); if (bkmu == undefined) { var bkmu = new Sound(this); } bkmu.attachSound("bk"); bkmu.start(0, 100); if (firstp == undefined) { var firstp = false; } onMouseDown = function () { my.player.ban = true; }; onMouseUp = function () { my.player.ban = false; }; onMouseMove = function () { if (sd) { _parent.game_sd.bar_sd.setVolume(100); } else { _parent.game_sd.bar_sd.setVolume(0); } if (my.player.gun) { if ((_xmouse > 250) && (_ymouse > 250)) { my.player.dirx = 1; my.player.diry = 0; } if ((_xmouse < 250) && (_ymouse > 250)) { my.player.dirx = 0; my.player.diry = 1; } if ((_xmouse < 250) && (_ymouse < 250)) { my.player.dirx = -1; my.player.diry = 0; } if ((_xmouse > 250) && (_ymouse < 250)) { my.player.dirx = 0; my.player.diry = -1; } my.player.clip.char.gotoAndStop((my.player.dirx + (my.player.diry * 2)) + 3); } }; onEnterFrame = function () { if (_currentframe == 1) { } else if (_currentframe < 40) { if (!my.mini) { mask.gotoAndStop(5); } else { my.player.clip.char.stop(); } if (mu == 10) { if (!mask.timetxt._visible) { if (mask.arm._currentframe == 1) { mask.timetxt._visible = true; } if ((((my.player.statement != 0) && (my.player.statement != 2)) && (my.player.statement != 4)) && (!my.mini)) { my.player.clip.char.play(); } } mask.arm.prevFrame(); mask.item_q.item_now.gotoAndStop(my.player_it[2][0]); mask.item_e.item_now.gotoAndStop(my.player_it[2][1]); mask.item_q.prevFrame(); mask.item_e.prevFrame(); } else { if (mask.timetxt._visible) { mask.timetxt._visible = false; } if (mu == 11) { if (mask.arm._currentframe != 9) { mask.arm.nextFrame(); } } else if (mu == 12) { if (mask.arm._currentframe < 26) { mask.arm.nextFrame(); } } if (mu == 13) { mask.item_q.nextFrame(); } else { mask.item_q.prevFrame(); } if (mu == 14) { mask.item_e.nextFrame(); } else { mask.item_e.prevFrame(); } my.player.clip.char.stop(); } if (my.player_it[2][0] == 1) { mask.item_q.item_now.txt.text = mask.item_q.item_0.txt.text; } else { mask.item_q.item_now.txt.text = ""; } if (my.player_it[2][1] == 5) { mask.item_e.item_now.txt.text = my.player_it[2][2]; } else if (my.player_it[2][1] == 6) { mask.item_e.item_now.txt.text = my.player_it[2][3]; } else { mask.item_e.item_now.txt.text = ""; } if ((((!my.mappingnow) && (!my.gameover)) && (mu == 10)) && (!my.mini)) { my.Keys(my.player); var _local3 = 0; while (_local3 < my.enemy_num) { var _local4 = my.enemy[_local3]; my.actz(_local4); _local3++; } _local3 = 0; while (_local3 < my.rollnow.length) { if (my.object[my.rollnow[_local3]].statement == 1) { my.obroll(my.object[my.rollnow[_local3]]); } else { my.rollnow.splice(_local3, 1); } _local3++; } if (my.player.statement != 0) { _local3 = 0; while (_local3 < my.monitor_num) { var _local4 = my.monitor[_local3]; my.actz_m(_local4); _local3++; } } _local3 = 0; while (_local3 < my.inf_num) { var _local4 = my.infrared[_local3]; my.actz_i(_local4); _local3++; } } if (my.gameover && (!my.mappingnow)) { if (time == 0) { if (this._currentframe != over) { my.changemap(over); } mask.gotoAndStop(4); } else { var _local3 = 0; while (_local3 < my.enemy_num) { var _local2 = my.enemy[_local3]; if (_local2.statement == 7) { _local2.clip.gotoAndStop(6); } else { _local2.clip.gotoAndStop(3); } _local2.clip.char.gotoAndStop((_local2.dirx + (_local2.diry * 2)) + 3); _local3++; } my.player.clip.gotoAndStop(11); my.player.clip.char.gotoAndStop((my.player.dirx + (my.player.diry * 2)) + 3); time = time - 0.5; } } } }; stop();
Symbol 1013 MovieClip Frame 2
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 49, 55, 58, 55, 55, 55, 55, 55, 55, 58, 55, 55]; mymap[1] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 35, 39, 31]; mymap[2] = [55, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14]; mymap[3] = [55, 61, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14]; mymap[4] = [57, 5, 1, 1, 17, 33, 1, 1, 1, 1, 1, 1, 1, 1, 14]; mymap[5] = [54, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12]; mymap[6] = [56, 1, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 7]; mymap[7] = [55, 5, 1, 1, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[8] = [55, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[9] = [55, 1, 1, 1, 1, 1, 1, 17, 34, 39, 33, 1, 1, 1, 1]; mymap[10] = [57, 1, 1, 1, 1, 1, 1, 14, 1, 1, 14, 1, 1, 1, 1]; mymap[11] = [54, 1, 1, 1, 1, 1, 1, 15, 1, 1, 14, 1, 1, 1, 1]; mymap[12] = [55, 5, 1, 1, 1, 1, 1, 11, 34, 34, 11, 1, 1, 1, 1]; mymap[13] = [55, 61, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[14] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; var enary = new Array(); var obary = new Array(); obary[0] = [4, 5, 11, false]; obary[1] = [13, 2, 10, true]; obary[2] = [5, 6, 3, true]; var evary = new Array(); evary[0] = [[0, 11, 0], [["changemap", 3, 19, 10, -1, 0]], []]; evary[1] = [[0, 5, 0], [["changemap", 3, 19, 4, -1, 0]], [["player_it", 4, 6, true]]]; evary[2] = [[3, 0, 0], [["changemap", 4, 7, 14, 0, -1]], []]; evary[3] = [[4, 5, 0], [["getter", true, 3, 0, 0]], []]; evary[4] = [[1, 3, 0], [["getter", true, 6, 3, 1]], []]; evary[5] = [[1, 13, 0], [["getter", true, 6, 4, 1]], []]; evary[6] = [[0, 6, 0], [["game_5"]], [["player_it", 4, 6, false]]]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 3
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 58, 55, 55, 55, 55, 55, 58, 55, 55, 55, 55, 55, 55, 58, 55, 55, 58, 55, 70]; mymap[1] = [55, 18, 1, 1, 1, 1, 60, 1, 1, 1, 1, 55, 17, 39, 33, 7, 1, 1, 1, 5, 70]; mymap[2] = [55, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 11, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[3] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 57, 5, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[4] = [55, 61, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54, 1, 1, 1, 1, 1, 1, 1, 1, 54]; mymap[5] = [55, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[6] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[7] = [55, 55, 55, 55, 58, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 58, 55, 55, 70]; mymap[8] = [55, 5, 60, 60, 1, 1, 60, 1, 60, 60, 1, 55, 5, 1, 1, 1, 1, 1, 1, 5, 70]; mymap[9] = [57, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[10] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 51, 1, 1, 1, 1, 1, 1, 1, 1, 54]; mymap[11] = [55, 61, 1, 1, 27, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[12] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 57, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[13] = [55, 1, 1, 1, 7, 1, 1, 1, 1, 1, 1, 55, 61, 1, 1, 31, 1, 1, 1, 1, 70]; var enary = new Array(); enary[0] = [[2, 10], [[5, 20, 1, 0], [6, [2, 10], [9, 10]], [5, 20, -1, 0]]]; var obary = new Array(); obary[0] = [4, 11, 11, false]; obary[1] = [1, 1, 11, false]; var evary = new Array(); evary[0] = [[20, 4, 0], [["changemap", 2, 1, 5, 1, 0]], []]; evary[1] = [[20, 10, 0], [["changemap", 2, 1, 11, 1, 0]], []]; evary[2] = [[11, 10, 0], [["setter", 3, -1, false, true, 4, 11, 10]], [["player_it", 2, 0, 3]]]; evary[3] = [[11, 4, 0], [["setter", 3, -1, false, true, 4, 11, 4]], []]; evary[4] = [[12, 13, 0], [["getter", true, 1, 7]], []]; evary[5] = [[4, 11, 0], [["getter", true, 3, 1, 0]], []]; evary[6] = [[1, 1, 0], [["getter", true, 3, 2, 1]], []]; evary[7] = [[1, 4, 0], [["getter", true, 1, 5]], []]; evary[8] = [[3, 8, 0], [["getter", true, 6, 5, 1]], []]; evary[9] = [[6, 1, 0], [["getter", true, 6, 6, 1]], []]; var infary = new Array(); infary[0] = [16, 0, 0, 1, 30, 60, true]; infary[1] = [17, 0, 0, 1, 60, 60, true]; var monary = new Array(); monary[0] = [16, 8, 1]; monary[1] = [4, 1, 1]; my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 4
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55, 55, 55, 55, 58, 55, 70]; mymap[1] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[2] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 53]; mymap[3] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[4] = [55, 55, 55, 55, 55, 1, 1, 1, 1, 70]; mymap[5] = [70, 70, 70, 70, 55, 9, 1, 1, 1, 70]; mymap[6] = [70, 70, 70, 70, 55, 5, 1, 1, 1, 70]; mymap[7] = [70, 70, 70, 70, 54, 1, 1, 1, 1, 70]; mymap[8] = [70, 70, 70, 70, 57, 1, 1, 1, 1, 70]; mymap[9] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 70]; mymap[10] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 70]; mymap[11] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 70]; mymap[12] = [70, 70, 70, 70, 57, 1, 1, 1, 1, 70]; mymap[13] = [70, 70, 70, 70, 54, 1, 1, 1, 1, 54]; mymap[14] = [70, 70, 70, 70, 55, 5, 1, 1, 1, 70]; mymap[15] = [70, 70, 70, 70, 70, 70, 70, 49, 70, 70]; var enary = new Array(); var obary = new Array(); obary[0] = [1, 1, 1, true]; obary[1] = [2, 1, 2, true]; obary[2] = [2, 3, 2, true]; obary[3] = [3, 3, 2, true]; obary[4] = [3, 1, 2, true]; obary[5] = [3, 2, 2, true]; var evary = new Array(); evary[0] = [[4, 7, 0], [["changemap", 6, 15, 7, -1, 0]], []]; evary[1] = [[4, 13, 0], [["changemap", 6, 15, 13, -1, 0]], []]; evary[2] = [[9, 13, 0], [["changemap", 5, 1, 13, 1, 0]], []]; evary[3] = [[7, 15, 0], [["changemap", 2, 3, 1, 0, 1]], []]; evary[4] = [[1, 1, 0], [["getter", true, 1, 6, 0]], []]; evary[5] = [[9, 2, 0], [["setter", 5, -1, false, true, 3, 9, 2, ["changemap", 7, 1, 2, 1, 0]]], [["player_it", 4, 0, true]]]; var infary = new Array(); infary[0] = [4, 9, 1, 0, 35, 70, true]; infary[1] = [4, 10, 1, 0, 70, 70, true]; infary[2] = [4, 11, 1, 0, 35, 70, true]; var monary = new Array(); monary[0] = [6, 1, 1]; my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 5
var mymap = new Array(); var ground = 1; mymap[0] = [70, 70, 70, 70, 55, 55, 55, 55, 58, 55]; mymap[1] = [70, 70, 70, 70, 55, 35, 39, 33, 7, 1]; mymap[2] = [70, 70, 70, 70, 56, 1, 1, 1, 1, 1]; mymap[3] = [70, 70, 70, 70, 57, 1, 1, 1, 1, 1]; mymap[4] = [55, 55, 55, 55, 55, 1, 1, 1, 1, 1]; mymap[5] = [55, 41, 1, 60, 58, 55, 45, 55, 58, 55]; mymap[6] = [55, 1, 1, 1, 1, 1, 1, 1, 41, 5]; mymap[7] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[8] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[9] = [55, 61, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[10] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[11] = [57, 61, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[12] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[13] = [54, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[14] = [55, 5, 1, 1, 1, 1, 1, 1, 1, 5]; var enary = new Array(); enary[0] = [[3, 7], [[5, 30, 1, 0], [6, [3, 7], [3, 12], [8, 12], [8, 7]], [5, 30, -1, 0]]]; var obary = new Array(); var evary = new Array(); evary[0] = [[0, 13, 0], [["changemap", 4, 8, 13, -1, 0]], []]; evary[1] = [[6, 5, 0], [["setter", 5, -1, false, true, 4, 6, 5]], [["player_it", 2, 0, 2]]]; evary[2] = [[4, 2, 0], [["game_4"]], [["player_it", 4, 0, false]]]; evary[3] = [[3, 5, 0], [["getter", true, 6, 7, 2]], []]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 6
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55, 55, 58, 55, 55, 55, 55, 55, 55, 55, 70, 70, 70, 70]; mymap[1] = [55, 2, 1, 35, 34, 33, 1, 1, 1, 5, 9, 1, 55, 70, 70, 70, 70]; mymap[2] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 70, 70, 70, 70]; mymap[3] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 70, 70, 70, 70]; mymap[4] = [57, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 55, 58, 55, 55, 70]; mymap[5] = [55, 61, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 70]; mymap[6] = [55, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[7] = [57, 1, 1, 1, 1, 1, 41, 1, 1, 1, 1, 1, 1, 1, 1, 1, 54]; mymap[8] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[9] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 70]; mymap[10] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 55, 55, 55, 55, 55, 55, 55, 70]; mymap[11] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 55, 27, 34, 34, 39, 33, 5, 70]; mymap[12] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 55, 15, 1, 1, 1, 1, 1, 70]; mymap[13] = [55, 1, 1, 1, 1, 2, 1, 1, 1, 55, 11, 1, 1, 1, 1, 1, 54]; mymap[14] = [55, 1, 1, 1, 1, 2, 1, 1, 1, 55, 7, 1, 1, 1, 1, 1, 70]; mymap[15] = [55, 61, 1, 1, 1, 1, 1, 1, 1, 57, 1, 1, 1, 1, 1, 1, 70]; var enary = new Array(); var obary = new Array(); obary[0] = [10, 13, 11, false]; obary[1] = [4, 1, 11, false]; obary[2] = [2, 2, 7, true]; obary[3] = [6, 2, 7, true]; var evary = new Array(); evary[0] = [[16, 13, 0], [["changemap", 4, 5, 13, 1, 0]], []]; evary[1] = [[16, 7, 0], [["changemap", 4, 5, 7, 1, 0]], []]; evary[2] = [[1, 15, 0], [["getter", true, 1, 1]], []]; evary[3] = [[10, 13, 0], [["getter", true, 3, 3, 0]], []]; evary[4] = [[4, 1, 0], [["getter", true, 3, 4, 1]], []]; evary[5] = [[1, 1, 1], [["setter", 6, 1, true, false, 6, 1, 1, 2, 3], ["setter", 6, 1, false, true, 5, 0], ["setter", 6, 1, false, true, 5, 1]], []]; evary[6] = [[1, 6, 1], [["setter", 6, 1, true, false, 6, 1, 6, 2, 3], ["setter", 6, 1, false, true, 5, 2]], []]; evary[7] = [[5, 13, 1], [["setter", 6, 1, true, false, 6, 5, 13, 2, 3], ["setter", 6, 1, false, true, 5, 3]], []]; evary[8] = [[5, 14, 1], [["setter", 6, 1, true, false, 6, 5, 14, 2, 3], ["setter", 6, 1, false, true, 5, 4]], []]; evary[9] = [[1, 5, 0], [["getter", true, 6, 8, 3]], []]; var infary = new Array(); infary[0] = [0, 10, 1, 0, 60, -1, true]; infary[1] = [0, 11, 1, 0, 60, -1, true]; infary[2] = [0, 12, 1, 0, 60, -1, true]; infary[3] = [0, 13, 1, 0, 60, -1, true]; infary[4] = [0, 14, 1, 0, 60, -1, true]; var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 7
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55]; mymap[1] = [56, 3, 3, 3]; mymap[2] = [53, 3, 3, 3]; mymap[3] = [55, 3, 3, 3]; var enary = new Array(); var obary = new Array(); var evary = new Array(); if (my.lifton) { evary[0] = [[0, 2, 1], [["changemap", 4, 8, 2, -1, 0]], []]; } else { evary[0] = [[0, 2, 0], [["setter", 5, -1, false, true, 3, 0, 2, ["changemap", 4, 8, 2, -1, 0]]], []]; } evary[1] = [[0, 1, 0], [["lift"]], []]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 8
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55]; mymap[1] = [56, 3, 3, 3]; mymap[2] = [53, 3, 3, 3]; mymap[3] = [55, 3, 3, 3]; var enary = new Array(); var obary = new Array(); var evary = new Array(); if (my.lifton) { evary[0] = [[0, 2, 1], [["changemap", 9, 4, 2, -1, 0]], []]; } else { evary[0] = [[0, 2, 0], [["setter", 5, -1, false, true, 3, 0, 2, ["changemap", 9, 4, 2, -1, 0]]], []]; } evary[1] = [[0, 1, 0], [["lift"]], []]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 9
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 58, 55, 70]; mymap[1] = [55, 1, 1, 1, 1, 70]; mymap[2] = [55, 1, 1, 1, 1, 53]; mymap[3] = [55, 61, 1, 1, 1, 70]; mymap[4] = [55, 61, 1, 1, 1, 70]; mymap[5] = [57, 1, 1, 1, 1, 70]; mymap[6] = [55, 1, 1, 1, 1, 70]; mymap[7] = [52, 1, 1, 1, 1, 70]; mymap[8] = [55, 1, 1, 1, 1, 70]; mymap[9] = [57, 1, 1, 1, 1, 70]; mymap[10] = [55, 61, 1, 1, 1, 70]; mymap[11] = [55, 1, 1, 1, 1, 70]; mymap[12] = [55, 61, 1, 1, 1, 70]; mymap[13] = [57, 1, 1, 1, 1, 70]; mymap[14] = [55, 1, 1, 1, 1, 70]; mymap[15] = [52, 1, 1, 1, 1, 70]; mymap[16] = [55, 1, 1, 1, 1, 70]; mymap[17] = [57, 61, 1, 1, 1, 70]; mymap[18] = [55, 1, 1, 1, 1, 70]; mymap[19] = [70, 70, 70, 70, 45, 70]; var enary = new Array(); enary[0] = [[3, 11], [[5, 20, 1, 0], [6, [3, 16], [3, 4]], [5, 20, 0, -1]]]; var obary = new Array(); var evary = new Array(); evary[0] = [[0, 7, 0], [["changemap", 11, 8, 15, -1, 0]], [["player_it", 2, 0, 4]]]; evary[1] = [[0, 15, 0], [["changemap", 12, 16, 4, -1, 0]], [["player_it", 2, 0, 4]]]; evary[2] = [[4, 19, 0], [["changemap", 10, 7, 1, 0, 1]], [["player_it", 2, 0, 2]]]; evary[3] = [[5, 2, 0], [["setter", 5, -1, false, true, 3, 5, 2, ["changemap", 8, 1, 2, 1, 0]]], [["player_it", 4, 0, true]]]; evary[4] = [[1, 17, 0], [["getter", true, 6, 9, 1]], []]; var infary = new Array(); var monary = new Array(); monary[0] = [1, 7, 2]; monary[1] = [1, 15, 2]; my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 10
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 58, 55, 55, 55, 45]; mymap[1] = [55, 60, 1, 1, 1, 1, 1, 1]; mymap[2] = [55, 1, 1, 1, 1, 1, 1, 1]; mymap[3] = [55, 1, 1, 1, 1, 1, 1, 1]; mymap[4] = [55, 1, 1, 1, 1, 1, 1, 1]; mymap[5] = [55, 55, 58, 47, 55, 58, 55, 55]; mymap[6] = [55, 5, 1, 1, 1, 1, 1, 5]; mymap[7] = [55, 9, 1, 1, 1, 1, 1, 1]; mymap[8] = [55, 18, 1, 1, 1, 1, 1, 1]; mymap[9] = [57, 11, 1, 1, 1, 1, 1, 1]; var enary = new Array(); var obary = new Array(); obary[0] = [1, 8, 11, false]; var evary = new Array(); evary[0] = [[7, 0, 0], [["changemap", 9, 4, 18, 0, -1]], [["player_it", 2, 0, 2]]]; evary[2] = [[3, 5, 0], [["setter", 10, -1, false, true, 4, 3, 5]], [["player_it", 2, 0, 4]]]; evary[3] = [[1, 1, 0], [["getter", true, 1, 2]], []]; evary[4] = [[1, 8, 0], [["getter", true, 3, 5, 0]], []]; var infary = new Array(); var monary = new Array(); monary[0] = [1, 2, 2]; my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 11
var mymap = new Array(); var ground = 1; mymap[0] = [70, 70, 70, 70, 55, 55, 55, 55, 55, 55, 55, 55, 58, 55]; mymap[1] = [70, 70, 70, 70, 55, 1, 1, 1, 27, 35, 34, 33, 1, 1]; mymap[2] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[3] = [70, 70, 70, 70, 57, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[4] = [70, 70, 70, 70, 55, 61, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[5] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[6] = [70, 70, 70, 70, 55, 61, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[7] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 1, 1, 1, 1, 2]; mymap[8] = [70, 70, 70, 70, 55, 55, 49, 59, 58, 70, 70, 70, 70, 70]; mymap[9] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[10] = [70, 70, 70, 70, 57, 61, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[11] = [70, 70, 70, 70, 55, 61, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[12] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[13] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[14] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[15] = [55, 55, 55, 58, 55, 1, 1, 1, 1, 52, 70, 70, 70, 70]; mymap[16] = [55, 5, 1, 1, 60, 1, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[17] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70, 70]; mymap[18] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70, 70]; var enary = new Array(); enary[0] = [[7, 14], [[5, 20, 0, -1], [6, [7, 10], [7, 17], [4, 17]], [5, 20, -1, 0]]]; var obary = new Array(); obary[0] = [10, 1, 11, false]; obary[1] = [8, 7, 2, true]; obary[2] = [9, 2, 10, true]; var evary = new Array(); evary[0] = [[9, 15, 0], [["changemap", 9, 1, 7, 1, 0]], [["player_it", 2, 0, 4]]]; evary[1] = [[6, 8, 0], [["setter", 11, -1, false, true, 4, 6, 8]], [["player_it", 4, 8, true]]]; evary[2] = [[10, 1, 0], [["getter", true, 3, 7, 0]], []]; evary[3] = [[7, 8, 0], [["game_7"]], [["player_it", 4, 8, false]]]; evary[4] = [[13, 7, 1], [["setter", 6, 1, true, false, 6, 13, 7, 2, 3], ["setter", 6, 1, true, false, 5, 0], ["setter", 6, 1, false, true, 5, 1]], []]; var infary = new Array(); infary[0] = [4, 3, 1, 0, 20, -1, false]; infary[1] = [4, 5, 1, 0, 40, -1, true]; var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 12
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55, 49, 58, 55, 55, 55, 55, 55, 55, 55, 55, 55, 58, 55, 70]; mymap[1] = [55, 61, 1, 1, 1, 1, 1, 1, 55, 17, 39, 33, 1, 1, 1, 1, 5, 70]; mymap[2] = [55, 61, 1, 1, 1, 1, 1, 1, 55, 11, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[3] = [57, 1, 1, 1, 1, 1, 1, 1, 57, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[4] = [55, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 52]; mymap[5] = [55, 1, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[6] = [55, 1, 1, 1, 1, 1, 1, 1, 55, 5, 1, 1, 1, 1, 1, 1, 1, 70]; mymap[7] = [55, 1, 1, 1, 1, 5, 1, 1, 55, 5, 1, 1, 1, 1, 1, 1, 5, 70]; mymap[8] = [55, 55, 55, 55, 49, 55, 55, 55, 55, 58, 55, 49, 55, 55, 70, 70, 70, 70]; mymap[9] = [55, 1, 1, 1, 1, 1, 1, 55, 5, 1, 1, 1, 1, 5, 70, 70, 70, 70]; mymap[10] = [55, 1, 1, 1, 1, 1, 1, 57, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70]; mymap[11] = [57, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70]; mymap[12] = [55, 2, 1, 1, 1, 1, 1, 54, 1, 1, 1, 2, 1, 1, 70, 70, 70, 70]; mymap[13] = [55, 41, 1, 1, 1, 1, 1, 56, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70]; mymap[14] = [55, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70]; mymap[15] = [57, 1, 1, 1, 41, 1, 1, 57, 1, 41, 1, 1, 41, 1, 70, 70, 70, 70]; mymap[16] = [55, 5, 1, 1, 1, 1, 5, 55, 1, 1, 2, 1, 1, 1, 70, 70, 70, 70]; var enary = new Array(); var obary = new Array(); obary[0] = [11, 1, 11, false]; obary[1] = [11, 3, 9, true]; obary[2] = [11, 13, 3, true]; obary[3] = [9, 16, 5, true]; obary[4] = [1, 10, 9, true]; var evary = new Array(); evary[0] = [[17, 4, 0], [["changemap", 9, 1, 15, 1, 0]], [["player_it", 2, 0, 4]]]; evary[1] = [[4, 0, 0], [["changemap", 13, 8, 18, 0, -1]], []]; evary[2] = [[11, 8, 0], [["setter", 12, -1, false, true, 4, 11, 8]], []]; evary[3] = [[7, 12, 0], [["setter", 12, -1, false, true, 4, 7, 12]], [["player_it", 4, 1, true]]]; evary[4] = [[4, 8, 0], [["setter", 12, -1, false, true, 4, 4, 8]], []]; evary[5] = [[11, 1, 0], [["getter", true, 3, 6, 0]], []]; evary[6] = [[11, 12, 1], [["setter", 12, 1, true, false, 6, 11, 12, 2, 3], ["setter", 12, 1, false, true, 5, 1]], []]; evary[7] = [[10, 16, 1], [["setter", 12, 1, true, false, 6, 10, 16, 2, 3], ["setter", 12, 1, false, true, 5, 0]], []]; evary[8] = [[1, 12, 1], [["setter", 12, 1, true, false, 6, 1, 12, 2, 3], ["setter", 12, 1, false, true, 5, 2]], []]; evary[9] = [[7, 13, 0], [["game_2"]], [["player_it", 4, 1, false]]]; var infary = new Array(); infary[0] = [10, 8, 0, 1, 60, -1, true]; infary[1] = [7, 11, 1, 0, 60, -1, true]; infary[2] = [0, 11, 1, 0, 60, -1, true]; var monary = new Array(); monary[0] = [14, 1, 1]; monary[1] = [2, 9, 1]; my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 13
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 59, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 48, 55]; mymap[1] = [55, 5, 1, 1, 1, 1, 1, 67, 65, 63, 5, 1, 1, 1, 1, 1]; mymap[2] = [55, 1, 1, 1, 1, 1, 1, 66, 64, 62, 1, 1, 1, 1, 1, 1]; mymap[3] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 41]; mymap[4] = [55, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[5] = [55, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[6] = [55, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 1, 1, 1, 1, 1]; mymap[7] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1]; mymap[8] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1]; mymap[9] = [55, 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, 1, 1, 1, 1, 1]; mymap[10] = [55, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 1]; mymap[11] = [55, 1, 1, 1, 1, 1, 1, 1, 2, 1, 1, 2, 1, 1, 1, 1]; mymap[12] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[13] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]; mymap[14] = [55, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5]; mymap[15] = [55, 55, 55, 55, 55, 1, 1, 1, 1, 1, 1, 3, 70, 70, 70, 70]; mymap[16] = [70, 70, 70, 70, 55, 1, 41, 1, 1, 1, 41, 1, 70, 70, 70, 70]; mymap[17] = [70, 70, 70, 70, 55, 1, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70]; mymap[18] = [70, 70, 70, 70, 55, 5, 1, 1, 1, 1, 1, 1, 70, 70, 70, 70]; mymap[19] = [70, 70, 70, 70, 70, 70, 70, 70, 49, 70, 70, 70, 70, 70, 70, 70]; var enary = new Array(); var obary = new Array(); obary[0] = [11, 2, 3, true]; obary[1] = [11, 10, 7, true]; obary[2] = [11, 15, 9, true]; obary[3] = [6, 17, 5, true]; obary[4] = [14, 2, 7, true]; var evary = new Array(); evary[0] = [[8, 19, 0], [["changemap", 12, 4, 1, 0, 1]], []]; evary[1] = [[8, 2, 0], [["final"]], [["player_it", 4, 5, false]]]; evary[2] = [[11, 15, 1], [["setter", 6, 1, true, false, 6, 11, 15, 3, 2], ["setter", 6, 1, false, true, 5, 0], ["setter", 6, 1, true, false, 5, 3]], []]; evary[3] = [[11, 11, 1], [["setter", 6, 1, true, false, 6, 11, 11, 2, 3], ["setter", 6, 1, true, false, 5, 1], ["setter", 6, 1, false, true, 5, 2]], []]; evary[4] = [[8, 11, 1], [["setter", 6, 1, true, false, 6, 8, 11, 2, 3], ["setter", 6, 1, false, true, 5, 11]], []]; evary[5] = [[8, 10, 1], [["setter", 6, 1, true, false, 6, 8, 10, 2, 3], ["setter", 6, 1, false, true, 5, 10]], []]; evary[6] = [[8, 9, 1], [["setter", 6, 1, true, false, 6, 8, 9, 2, 3], ["setter", 6, 1, false, true, 5, 9]], []]; evary[7] = [[9, 9, 1], [["setter", 6, 1, true, false, 6, 9, 9, 2, 3], ["setter", 6, 1, false, true, 5, 9]], []]; evary[8] = [[10, 9, 1], [["setter", 6, 1, true, false, 6, 10, 9, 2, 3], ["setter", 6, 1, false, true, 5, 9]], []]; evary[9] = [[10, 8, 1], [["setter", 6, 1, true, false, 6, 10, 8, 2, 3], ["setter", 6, 1, false, true, 5, 8]], []]; evary[10] = [[10, 7, 1], [["setter", 6, 1, true, false, 6, 10, 7, 2, 3], ["setter", 6, 1, false, true, 5, 7]], []]; evary[11] = [[10, 6, 1], [["setter", 6, 1, true, false, 6, 10, 6, 2, 3], ["setter", 6, 1, false, true, 5, 6]], []]; evary[12] = [[9, 6, 1], [["setter", 6, 1, true, false, 6, 9, 6, 2, 3], ["setter", 6, 1, false, true, 5, 6]], []]; evary[13] = [[8, 6, 1], [["setter", 6, 1, true, false, 6, 8, 6, 2, 3], ["setter", 6, 1, false, true, 5, 6]], []]; evary[14] = [[7, 6, 1], [["setter", 6, 1, true, false, 6, 7, 6, 2, 3], ["setter", 6, 1, false, true, 5, 6]], []]; evary[15] = [[6, 6, 1], [["setter", 6, 1, true, false, 6, 6, 6, 2, 3], ["setter", 6, 1, false, true, 5, 6]], []]; evary[16] = [[6, 5, 1], [["setter", 6, 1, true, false, 6, 6, 5, 2, 3], ["setter", 6, 1, false, true, 5, 5]], []]; evary[17] = [[6, 4, 1], [["setter", 6, 1, true, false, 6, 6, 4, 2, 3], ["setter", 6, 1, false, true, 5, 4]], []]; evary[18] = [[14, 0, 0], [["setter", 5, -1, false, true, 3, 14, 0, ["changemap", 19, 2, 3, 0, -1]]], [["player_it", 4, 0, true]]]; evary[19] = [[3, 0, 0], [["cutdown"]], []]; var infary = new Array(); infary[0] = [4, 0, 0, 1, 60, -1, true]; infary[1] = [12, 0, 0, 1, 30, -1, false]; infary[2] = [0, 12, 1, 0, 60, -1, true]; infary[3] = [0, 13, 1, 0, 30, -1, false]; infary[4] = [0, 4, 1, 0, 30, -1, true]; infary[5] = [0, 5, 1, 0, 60, -1, true]; infary[6] = [0, 6, 1, 0, 30, -1, true]; infary[7] = [0, 7, 1, 0, 30, -1, true]; infary[8] = [0, 8, 1, 0, 60, -1, true]; infary[9] = [0, 9, 1, 0, 30, -1, true]; infary[10] = [0, 10, 1, 0, 60, -1, true]; infary[11] = [0, 11, 1, 0, 30, -1, true]; var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 14
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55]; mymap[1] = [56, 3, 3, 3]; mymap[2] = [53, 3, 3, 3]; mymap[3] = [55, 3, 3, 3]; var enary = new Array(); var obary = new Array(); var evary = new Array(); if (my.lifton) { evary[0] = [[0, 2, 1], [["changemap", 15, 6, 3, -1, 0]], []]; } else { evary[0] = [[0, 2, 0], [["setter", 5, -1, false, true, 3, 0, 2, ["changemap", 15, 6, 3, -1, 0]]], []]; } evary[1] = [[0, 1, 0], [["lift"]], []]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 15
var mymap = new Array(); var ground = 4; mymap[0] = [55, 55, 55, 47, 55, 58, 55, 70]; mymap[1] = [55, 6, 4, 4, 4, 4, 6, 70]; mymap[2] = [57, 4, 4, 4, 4, 4, 4, 70]; mymap[3] = [55, 4, 4, 4, 4, 4, 4, 53]; mymap[4] = [55, 4, 4, 4, 4, 4, 4, 70]; mymap[5] = [51, 4, 4, 4, 4, 4, 4, 70]; mymap[6] = [57, 4, 4, 4, 4, 4, 4, 70]; mymap[7] = [55, 4, 4, 4, 4, 4, 4, 70]; mymap[8] = [55, 6, 4, 4, 4, 4, 6, 70]; mymap[9] = [70, 70, 70, 46, 70, 70, 70, 70]; var enary = new Array(); var obary = new Array(); evary[0] = [[0, 5, 0], [["changemap", 16, 15, 5, -1, 0]], [["player_it", 2, 0, 3]]]; evary[1] = [[3, 9, 0], [["changemap", 17, 8, 1, 0, 1]], [["player_it", 2, 0, 3]]]; evary[2] = [[7, 3, 0], [["setter", 5, -1, false, true, 3, 7, 3, ["changemap", 14, 1, 2, 1, 0]]], [["player_it", 4, 0, true]]]; evary[3] = [[3, 0, 0], [["changemap", 18, 8, 11, 0, -1]], [["player_it", 2, 0, 4]]]; var infary = new Array(); infary[0] = [0, 4, 1, 0, 20, 40, true]; infary[1] = [4, 0, 0, 1, 40, 40, true]; var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 16
var mymap = new Array(); var ground = 4; mymap[0] = [55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 55, 58, 55, 70]; mymap[1] = [57, 10, 32, 40, 36, 60, 4, 4, 4, 55, 61, 4, 4, 4, 4, 4, 70]; mymap[2] = [55, 4, 4, 4, 4, 4, 4, 4, 4, 57, 4, 4, 42, 4, 4, 4, 70]; mymap[3] = [55, 6, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 70]; mymap[4] = [55, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 70]; mymap[5] = [55, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 51]; mymap[6] = [55, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 6, 70]; mymap[7] = [55, 55, 55, 58, 59, 49, 55, 58, 55, 55, 55, 55, 55, 49, 55, 55, 70]; mymap[8] = [55, 61, 2, 4, 4, 4, 4, 4, 4, 4, 55, 6, 4, 4, 4, 4, 70]; mymap[9] = [55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 57, 4, 4, 4, 4, 4, 70]; mymap[10] = [55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 70]; mymap[11] = [55, 6, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 70]; mymap[12] = [57, 4, 4, 42, 4, 4, 4, 4, 4, 4, 54, 4, 4, 3, 4, 4, 70]; mymap[13] = [55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 70]; mymap[14] = [55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 57, 4, 4, 4, 4, 4, 70]; mymap[15] = [55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 70]; mymap[16] = [55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 42, 4, 4, 70]; mymap[17] = [55, 61, 4, 4, 2, 4, 4, 4, 4, 4, 55, 61, 4, 4, 4, 4, 70]; var enary = new Array(); enary[0] = [[3, 4], [[5, 20, -1, 0], [6, [3, 4], [6, 4]], [5, 10, 1, 0]]]; var obary = new Array(); obary[0] = [4, 1, 11, false]; obary[1] = [13, 2, 9, true]; obary[2] = [13, 12, 7, true]; obary[3] = [11, 11, 3, true]; var evary = new Array(); evary[0] = [[16, 5, 0], [["changemap", 15, 1, 5, 1, 0]], [["player_it", 2, 0, 3]]]; evary[1] = [[13, 7, 0], [["setter", 16, -1, false, true, 4, 13, 7]], []]; evary[2] = [[10, 12, 0], [["setter", 16, -1, false, true, 4, 10, 12]], []]; evary[3] = [[5, 7, 0], [["setter", 16, -1, false, true, 4, 5, 7]], [["player_it", 4, 7, true]]]; evary[4] = [[5, 1, 0], [["getter", true, 1, 3]], []]; evary[6] = [[4, 1, 0], [["getter", true, 3, 10, 0]], []]; evary[7] = [[13, 12, 1], [["setter", 16, 1, true, false, 6, 13, 12, 3, 2], ["setter", 16, 1, false, true, 5, 0], ["setter", 16, 1, false, true, 5, 1], ["setter", 16, 1, false, true, 5, 2], ["setter", 16, 1, false, true, 5, 3]], []]; evary[8] = [[4, 17, 1], [["setter", 16, 1, true, false, 6, 4, 17, 2, 3], ["setter", 16, 1, false, true, 5, 5]], []]; evary[9] = [[2, 8, 1], [["setter", 16, 1, true, false, 6, 2, 8, 2, 3], ["setter", 16, 1, false, true, 5, 4]], []]; evary[10] = [[4, 7, 0], [["game_6"]], [["player_it", 4, 7, false]]]; var infary = new Array(); infary[0] = [10, 11, 1, 0, 50, -1, true]; infary[1] = [10, 13, 1, 0, 50, -1, true]; infary[2] = [12, 7, 0, 1, 50, -1, true]; infary[3] = [14, 7, 0, 1, 50, -1, true]; infary[4] = [0, 10, 1, 0, 50, -1, true]; infary[5] = [0, 14, 1, 0, 50, -1, true]; var monary = new Array(); monary[0] = [12, 1, 1]; my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 17
var mymap = new Array(); var ground = 4; mymap[0] = [70, 70, 70, 70, 70, 55, 55, 55, 46, 55, 55, 55, 55, 70, 70, 70, 70, 70, 70, 70]; mymap[1] = [70, 70, 70, 70, 70, 55, 4, 4, 4, 4, 4, 4, 55, 70, 70, 70, 70, 70, 70, 70]; mymap[2] = [70, 70, 70, 70, 70, 57, 61, 4, 4, 4, 4, 4, 55, 55, 55, 58, 55, 55, 55, 55]; mymap[3] = [70, 70, 70, 70, 70, 55, 4, 4, 4, 4, 4, 4, 55, 38, 40, 36, 8, 60, 2, 60]; mymap[4] = [70, 70, 70, 70, 70, 55, 61, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 6]; mymap[5] = [70, 70, 70, 70, 70, 57, 4, 4, 4, 4, 4, 4, 52, 4, 4, 4, 4, 4, 4, 4]; mymap[6] = [70, 70, 70, 70, 70, 55, 4, 42, 4, 4, 4, 4, 57, 4, 4, 4, 4, 4, 4, 4]; mymap[7] = [70, 70, 70, 70, 70, 55, 4, 4, 4, 4, 4, 4, 55, 6, 4, 4, 4, 4, 4, 4]; mymap[8] = [70, 70, 70, 70, 70, 55, 4, 4, 4, 4, 4, 4, 55, 61, 4, 4, 4, 4, 4, 4]; mymap[9] = [55, 55, 55, 55, 58, 55, 55, 55, 58, 55, 55, 55, 55, 4, 4, 4, 4, 4, 4, 4]; mymap[10] = [55, 6, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 55, 61, 4, 4, 4, 4, 4, 4]; mymap[11] = [55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 56, 4, 4, 4, 4, 4, 4, 4]; mymap[12] = [55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 54, 4, 4, 4, 4, 4, 4, 4]; mymap[13] = [55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 4]; mymap[14] = [55, 6, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 57, 6, 4, 4, 4, 4, 4, 4]; var enary = new Array(); enary[0] = [[16, 13], [[5, 30, 1, 0], [6, [16, 13], [16, 10]], [5, 30, 0, -1]]]; enary[1] = [[8, 5], [[5, 60, 1, 0], [6, [8, 5], [8, 6]], [5, 80, 0, -1]]]; var obary = new Array(); obary[0] = [13, 3, 11, false]; obary[1] = [7, 6, 11, true]; obary[2] = [16, 4, 10, true]; obary[3] = [2, 11, 2, true]; obary[4] = [2, 13, 2, true]; obary[5] = [3, 11, 2, true]; obary[6] = [4, 11, 2, true]; obary[7] = [4, 12, 2, true]; obary[8] = [4, 13, 2, true]; obary[9] = [3, 13, 2, true]; obary[10] = [3, 10, 2, true]; obary[11] = [3, 14, 2, true]; var evary = new Array(); evary[0] = [[8, 0, 0], [["changemap", 15, 3, 8, 0, -1]], [["player_it", 2, 0, 3]]]; evary[1] = [[12, 5, 0], [["setter", 17, -1, false, true, 4, 12, 5]], [["player_it", 2, 0, 4]]]; evary[2] = [[12, 12, 0], [["setter", 17, -1, false, true, 4, 12, 12]], [["player_it", 4, 2, true]]]; evary[3] = [[13, 3, 0], [["getter", true, 3, 9, 0]], []]; evary[4] = [[18, 3, 1], [["setter", 17, 1, true, false, 6, 18, 3, 2, 3], ["setter", 17, 1, false, true, 5, 0]], []]; evary[5] = [[1, 11, 0], [["score", 0]], []]; evary[6] = [[1, 12, 0], [["score", 1]], []]; evary[7] = [[1, 13, 0], [["score", 2]], []]; evary[8] = [[7, 6, 0], [["getter", true, 3, 11, 1]], []]; evary[9] = [[12, 11, 0], [["game_3"]], [["player_it", 4, 2, false]]]; var infary = new Array(); infary[0] = [12, 9, 1, 0, 50, -1, true]; var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 18
var mymap = new Array(); var ground = 4; mymap[0] = [70, 70, 70, 55, 55, 55, 55, 2, 55, 58, 55, 55, 55, 55, 55, 55, 55, 55, 58, 55, 55]; mymap[1] = [70, 70, 70, 55, 60, 60, 6, 4, 4, 4, 8, 4, 4, 55, 38, 40, 36, 8, 6, 60, 60]; mymap[2] = [70, 70, 70, 55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 57, 4, 4, 4, 4, 4, 4, 4]; mymap[3] = [70, 70, 70, 55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 54, 4, 4, 4, 4, 4, 4, 4]; mymap[4] = [70, 70, 70, 55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 4]; mymap[5] = [55, 48, 55, 55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 6]; mymap[6] = [55, 4, 4, 4, 4, 55, 55, 55, 55, 58, 55, 55, 55, 55, 55, 58, 55, 55, 55, 55, 58]; mymap[7] = [55, 4, 4, 4, 4, 57, 4, 4, 60, 4, 60, 4, 60, 4, 4, 4, 60, 4, 60, 4, 4]; mymap[8] = [55, 4, 4, 4, 4, 55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]; mymap[9] = [55, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 4, 42, 4, 4, 4, 4, 4, 4, 4]; mymap[10] = [55, 4, 4, 4, 4, 55, 61, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]; mymap[11] = [57, 4, 4, 4, 4, 55, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4]; mymap[12] = [70, 70, 70, 70, 70, 70, 70, 70, 70, 47, 70, 70, 70, 70, 4, 4, 4, 4, 4, 4, 4]; var enary = new Array(); enary[0] = [[18, 8], [[5, 20, -1, 0], [6, [18, 8], [8, 8], [8, 10], [18, 10]], [5, 20, 1, 0]]]; enary[1] = [[5, 3], [[5, 20, 0, 1], [6, [7, 3], [11, 3]], [5, 20, -1, 0]]]; enary[2] = [[15, 3], [[5, 20, -1, 0], [6, [15, 3], [19, 3]], [5, 20, -1, 0]]]; var obary = new Array(); obary[0] = [14, 1, 11, false]; obary[1] = [7, 0, 2, true]; obary[2] = [7, 1, 2, true]; obary[3] = [8, 1, 2, true]; var evary = new Array(); evary[0] = [[9, 12, 0], [["changemap", 15, 3, 1, 0, 1]], [["player_it", 2, 0, 4]]]; evary[1] = [[13, 9, 0], [["setter", 18, -1, false, true, 4, 13, 9]], [["player_it", 2, 0, 2]]]; evary[2] = [[13, 3, 0], [["setter", 28, -1, false, true, 4, 13, 3]], []]; evary[3] = [[14, 1, 0], [["getter", true, 3, 8, 0]], []]; evary[4] = [[1, 5, 0], [["setter", 5, -1, false, true, 3, 1, 5, ["changemap", 20, 2, 3, 0, -1]]], [["player_it", 4, 0, true]]]; evary[5] = [[18, 7, 0], [["getter", true, 6, 10, 3]], []]; evary[6] = [[7, 0, 1], [["outhere"]], []]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 19
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55]; mymap[1] = [55, 3, 3, 3]; mymap[2] = [55, 3, 3, 3]; mymap[3] = [56, 3, 3, 3]; mymap[4] = [70, 70, 48, 70]; var enary = new Array(); var obary = new Array(); var evary = new Array(); if (my.lifton) { evary[0] = [[2, 4, 1], [["changemap", 13, 14, 1, 0, 1]], []]; } else { evary[0] = [[2, 4, 0], [["setter", 5, -1, false, true, 3, 2, 4, ["changemap", 13, 14, 1, 0, 1]]], []]; } evary[1] = [[0, 3, 0], [["lift_2"]], []]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 20
var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55]; mymap[1] = [55, 3, 3, 3]; mymap[2] = [55, 3, 3, 3]; mymap[3] = [56, 3, 3, 3]; mymap[4] = [70, 70, 48, 70]; var enary = new Array(); var obary = new Array(); var evary = new Array(); if (my.lifton) { evary[0] = [[2, 4, 1], [["changemap", 18, 1, 6, 0, 1]], []]; } else { evary[0] = [[2, 4, 0], [["setter", 5, -1, false, true, 3, 2, 4, ["changemap", 18, 1, 6, 0, 1]]], []]; } evary[1] = [[0, 3, 0], [["lift_2"]], []]; var infary = new Array(); var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); stop();
Symbol 1013 MovieClip Frame 30
my.player_info[0][0] = 2; my.player_info[0][1] = 14; my.player_info[0][2] = 1; my.player_info[0][3] = 0; my.player_info[1] = [false, false, false, false, false, false, false, false]; my.player_info[2][2] = 99; my.player_info[2][3] = 99; my.player_info[3] = [false, false, false, false, false, false, false, false, false, false, false, false]; my.mapopen = 28; var mymap = new Array(); var ground = 1; mymap[0] = [55, 55, 55, 55, 55, 58, 55, 55, 55, 55, 55, 55, 58, 55, 55]; mymap[1] = [55, 61, 1, 1, 1, 1, 1, 50, 1, 1, 1, 1, 1, 1, 2]; mymap[2] = [55, 61, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[3] = [55, 61, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[4] = [55, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[5] = [55, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[6] = [55, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[7] = [55, 55, 49, 55, 55, 55, 55, 55, 55, 46, 55, 55, 55, 55, 59]; mymap[8] = [55, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[9] = [55, 1, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[10] = [55, 5, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[11] = [55, 61, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[12] = [55, 61, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[13] = [55, 61, 1, 1, 1, 1, 1, 55, 1, 1, 1, 1, 1, 1, 1]; mymap[14] = [55, 61, 1, 1, 1, 1, 1, 55, 41, 1, 1, 1, 1, 1, 1]; var enary = new Array(); var obary = new Array(); obary[0] = [2, 8, 2, true]; obary[1] = [3, 8, 3, true]; obary[2] = [4, 8, 8, true]; obary[3] = [11, 1, 9, true]; obary[4] = [8, 14, 11, false]; obary[5] = [13, 1, 9, true]; var evary = new Array(); evary[0] = [[1, 11, 0], [["getter", true, 1, 7]], []]; evary[1] = [[1, 12, 0], [["getter", true, 1, 6]], []]; evary[2] = [[1, 13, 0], [["getter", true, 1, 5]], []]; evary[3] = [[1, 14, 0], [["getter", true, 1, 4]], []]; evary[4] = [[1, 1, 0], [["getter", true, 1, 1]], []]; evary[5] = [[1, 2, 0], [["getter", true, 1, 2]], []]; evary[6] = [[1, 3, 0], [["getter", true, 1, 3]], []]; evary[7] = [[2, 7, 0], [["setter", 17, -1, false, true, 4, 2, 7]], []]; evary[8] = [[7, 1, 0], [["setter", 17, -1, false, true, 4, 7, 1]], [["player_it", 2, 0, 2]]]; evary[9] = [[14, 1, 1], [["setter", 30, 1, true, false, 6, 14, 1, 2, 3], ["setter", 6, 1, false, true, 5, 1]], []]; evary[10] = [[9, 7, 0], [["setter", 17, -1, false, true, 4, 9, 7]], [["player_it", 2, 0, 3]]]; evary[11] = [[14, 7, 0], [["cutdown"]], []]; evary[12] = [[8, 14, 0], [["getter", true, 3, 0, 4]], []]; var infary = new Array(); infary[0] = [0, 4, 1, 0, 60, 60, true]; infary[1] = [7, 4, 1, 0, 60, -1, true]; infary[2] = [7, 10, 1, 0, 60, -1, true]; infary[3] = [7, 11, 1, 0, 60, -1, true]; var monary = new Array(); my.mapping(mymap, enary, obary, evary, infary, monary); if ((this.trmc == undefined) || (my.remary.length == 0)) { attachMovie("trmc", "trmc", 500); } stop();
Symbol 1013 MovieClip Frame 40
my.changemap(my.mapopen + 2);

Library Items

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Symbol 825 GraphicUses:824Used by:874
Symbol 826 BitmapUsed by:827
Symbol 827 GraphicUses:826Used by:874
Symbol 828 BitmapUsed by:829
Symbol 829 GraphicUses:828Used by:874
Symbol 830 BitmapUsed by:831
Symbol 831 GraphicUses:830Used by:874
Symbol 832 BitmapUsed by:833
Symbol 833 GraphicUses:832Used by:874
Symbol 834 BitmapUsed by:835
Symbol 835 GraphicUses:834Used by:874
Symbol 836 BitmapUsed by:837
Symbol 837 GraphicUses:836Used by:874
Symbol 838 BitmapUsed by:839 876 880 901
Symbol 839 GraphicUses:838Used by:874
Symbol 840 BitmapUsed by:841
Symbol 841 GraphicUses:840Used by:874
Symbol 842 BitmapUsed by:843
Symbol 843 GraphicUses:842Used by:874
Symbol 844 BitmapUsed by:845
Symbol 845 GraphicUses:844Used by:874
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Symbol 847 GraphicUses:846Used by:874
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Symbol 849 GraphicUses:848Used by:874
Symbol 850 BitmapUsed by:851
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Symbol 853 GraphicUses:852Used by:874
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Symbol 859 GraphicUses:858Used by:874
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Symbol 861 GraphicUses:860Used by:874
Symbol 862 BitmapUsed by:863
Symbol 863 GraphicUses:862Used by:874
Symbol 864 BitmapUsed by:865
Symbol 865 GraphicUses:864Used by:874
Symbol 866 BitmapUsed by:867
Symbol 867 GraphicUses:866Used by:874
Symbol 868 BitmapUsed by:869
Symbol 869 GraphicUses:868Used by:874
Symbol 870 BitmapUsed by:871
Symbol 871 GraphicUses:870Used by:874
Symbol 872 BitmapUsed by:873
Symbol 873 GraphicUses:872Used by:874
Symbol 874 MovieClip [boom]Uses:821 823 825 827 829 831 833 835 837 839 841 843 845 847 849 851 853 855 857 859 861 863 865 867 869 871 873Used by:934
Symbol 875 GraphicUsed by:896
Symbol 876 GraphicUses:838Used by:896 917
Symbol 877 GraphicUsed by:896
Symbol 878 GraphicUsed by:896
Symbol 879 GraphicUsed by:896
Symbol 880 GraphicUses:838Used by:896
Symbol 881 GraphicUsed by:896
Symbol 882 GraphicUsed by:896
Symbol 883 GraphicUsed by:896
Symbol 884 GraphicUsed by:896
Symbol 885 GraphicUsed by:896
Symbol 886 GraphicUsed by:896
Symbol 887 GraphicUsed by:896
Symbol 888 GraphicUsed by:896
Symbol 889 GraphicUsed by:896
Symbol 890 GraphicUsed by:896
Symbol 891 GraphicUsed by:896
Symbol 892 GraphicUsed by:896
Symbol 893 GraphicUsed by:896
Symbol 894 GraphicUsed by:896
Symbol 895 GraphicUsed by:896
Symbol 896 MovieClip [player_b]Uses:875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895Used by:934
Symbol 897 GraphicUsed by:917
Symbol 898 GraphicUsed by:917
Symbol 899 GraphicUsed by:917
Symbol 900 GraphicUsed by:917
Symbol 901 GraphicUses:838Used by:917
Symbol 902 GraphicUsed by:917
Symbol 903 GraphicUsed by:917
Symbol 904 GraphicUsed by:917
Symbol 905 GraphicUsed by:917
Symbol 906 GraphicUsed by:917
Symbol 907 GraphicUsed by:917
Symbol 908 GraphicUsed by:917
Symbol 909 GraphicUsed by:917
Symbol 910 GraphicUsed by:917
Symbol 911 GraphicUsed by:917
Symbol 912 GraphicUsed by:917
Symbol 913 GraphicUsed by:917
Symbol 914 GraphicUsed by:917
Symbol 915 GraphicUsed by:917
Symbol 916 GraphicUsed by:917
Symbol 917 MovieClip [player_f]Uses:897 876 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916Used by:934
Symbol 918 GraphicUsed by:921
Symbol 919 GraphicUsed by:921
Symbol 920 GraphicUsed by:921
Symbol 921 MovieClipUses:918 919 920Used by:926
Symbol 922 GraphicUsed by:925
Symbol 923 GraphicUsed by:925
Symbol 924 GraphicUsed by:925
Symbol 925 MovieClipUses:922 923 924Used by:926
Symbol 926 MovieClip [dead]Uses:921 925Used by:934
Symbol 927 Sound [door]Used by:934
Symbol 928 Sound [glow]Used by:934
Symbol 929 Sound [bk]Used by:934
Symbol 930 Sound [step]Used by:934
Symbol 931 Sound [grd]Used by:934
Symbol 932 Sound [gsb]Used by:934
Symbol 933 Sound [gfire]Used by:934
Symbol 934 MovieClipUses:72 83 87 93 97 98 109 130 136 149 155 159 163 164 174 178 193 194 262 291 293 297 301 305 313 316 354 355 818 819 874 896 917 926 927 928 929 930 931 932 933 92 104Used by:Timeline
Symbol 935 TextUses:49Used by:Timeline
Symbol 936 GraphicUsed by:1011
Symbol 937 BitmapUsed by:938
Symbol 938 GraphicUses:937Used by:1011
Symbol 939 BitmapUsed by:940 950 952 961
Symbol 940 GraphicUses:939Used by:1011
Symbol 941 BitmapUsed by:942 953 954 956 958 959
Symbol 942 GraphicUses:941Used by:1011
Symbol 943 BitmapUsed by:944
Symbol 944 GraphicUses:943Used by:1011
Symbol 945 BitmapUsed by:946 965 967 1010
Symbol 946 GraphicUses:945Used by:1011
Symbol 947 BitmapUsed by:948 949
Symbol 948 GraphicUses:947Used by:1011
Symbol 949 GraphicUses:947Used by:1011
Symbol 950 GraphicUses:939Used by:1011
Symbol 951 GraphicUsed by:1011
Symbol 952 GraphicUses:939Used by:1011
Symbol 953 GraphicUses:941Used by:1011
Symbol 954 GraphicUses:941Used by:1011
Symbol 955 GraphicUsed by:1011
Symbol 956 GraphicUses:941Used by:1011
Symbol 957 GraphicUsed by:1011
Symbol 958 GraphicUses:941Used by:1011
Symbol 959 GraphicUses:941Used by:1011
Symbol 960 GraphicUsed by:1011
Symbol 961 GraphicUses:939Used by:1011
Symbol 962 GraphicUsed by:1011
Symbol 963 GraphicUsed by:1011
Symbol 964 GraphicUsed by:1011
Symbol 965 GraphicUses:945Used by:1011
Symbol 966 GraphicUsed by:1011
Symbol 967 GraphicUses:945Used by:1011
Symbol 968 GraphicUsed by:1011
Symbol 969 BitmapUsed by:970 972
Symbol 970 GraphicUses:969Used by:1011
Symbol 971 GraphicUsed by:1011
Symbol 972 GraphicUses:969Used by:1011
Symbol 973 GraphicUsed by:1011
Symbol 974 GraphicUsed by:1011
Symbol 975 GraphicUsed by:1011
Symbol 976 GraphicUsed by:1011
Symbol 977 GraphicUsed by:1011
Symbol 978 GraphicUsed by:1011
Symbol 979 GraphicUsed by:1011
Symbol 980 GraphicUsed by:1011
Symbol 981 GraphicUsed by:1011
Symbol 982 GraphicUsed by:1011
Symbol 983 GraphicUsed by:1011
Symbol 984 GraphicUsed by:1011
Symbol 985 GraphicUsed by:1011
Symbol 986 GraphicUsed by:1011
Symbol 987 GraphicUsed by:1011
Symbol 988 GraphicUsed by:1011
Symbol 989 GraphicUsed by:1011
Symbol 990 GraphicUsed by:1011
Symbol 991 GraphicUsed by:1011
Symbol 992 GraphicUsed by:1011
Symbol 993 GraphicUsed by:1011
Symbol 994 GraphicUsed by:1011
Symbol 995 GraphicUsed by:1011
Symbol 996 GraphicUsed by:1011
Symbol 997 GraphicUsed by:1011
Symbol 998 GraphicUsed by:1011
Symbol 999 GraphicUsed by:1011
Symbol 1000 GraphicUsed by:1011
Symbol 1001 GraphicUsed by:1011
Symbol 1002 GraphicUsed by:1011
Symbol 1003 GraphicUsed by:1011
Symbol 1004 GraphicUsed by:1011
Symbol 1005 GraphicUsed by:1011
Symbol 1006 GraphicUsed by:1011
Symbol 1007 GraphicUsed by:1011
Symbol 1008 GraphicUsed by:1011
Symbol 1009 GraphicUsed by:1011
Symbol 1010 GraphicUses:945Used by:1011
Symbol 1011 MovieClipUses:936 938 940 942 944 946 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 43Used by:Timeline
Symbol 1012 ButtonUses:603Used by:Timeline
Symbol 1013 MovieClipUsed by:Timeline

Instance Names

"game_sd"Frame 7Symbol 43 MovieClip
"num_txt"Symbol 5 MovieClip Frame 1Symbol 4 EditableText
"gold_txt"Symbol 71 MovieClip Frame 3Symbol 58 EditableText
"name_txt"Symbol 71 MovieClip Frame 3Symbol 60 EditableText
"ok_btn"Symbol 71 MovieClip Frame 3Symbol 64 Button
"txt"Symbol 83 MovieClip [item_mc] Frame 1Symbol 75 EditableText
"txt"Symbol 86 MovieClip Frame 1Symbol 85 EditableText
"tmc"Symbol 87 MovieClip [mark] Frame 1Symbol 86 MovieClip
"txt"Symbol 91 MovieClip Frame 1Symbol 90 EditableText
"tmc"Symbol 93 MovieClip [word] Frame 1Symbol 91 MovieClip
"txt"Symbol 96 MovieClip Frame 1Symbol 95 EditableText
"tmc"Symbol 97 MovieClip [word_b] Frame 1Symbol 96 MovieClip
"mc0"Symbol 122 MovieClip Frame 1Symbol 121 MovieClip
"txt"Symbol 130 MovieClip [game_2] Frame 1Symbol 123 EditableText
"mc0"Symbol 134 MovieClip Frame 1Symbol 133 MovieClip
"txt"Symbol 136 MovieClip [game_3] Frame 1Symbol 135 EditableText
"txt"Symbol 149 MovieClip [game_4] Frame 1Symbol 137 EditableText
"a2"Symbol 149 MovieClip [game_4] Frame 1Symbol 140 MovieClip
"a1"Symbol 149 MovieClip [game_4] Frame 1Symbol 140 MovieClip
"ground"Symbol 149 MovieClip [game_4] Frame 1Symbol 142 MovieClip
"mc"Symbol 149 MovieClip [game_4] Frame 1Symbol 148 MovieClip
"txt"Symbol 155 MovieClip [game_5] Frame 1Symbol 150 EditableText
"answer"Symbol 155 MovieClip [game_5] Frame 1Symbol 152 EditableText
"txt"Symbol 159 MovieClip [game_6] Frame 1Symbol 156 EditableText
"answer"Symbol 159 MovieClip [game_6] Frame 1Symbol 157 EditableText
"txt"Symbol 163 MovieClip [game_7] Frame 1Symbol 160 EditableText
"answer"Symbol 163 MovieClip [game_7] Frame 1Symbol 161 EditableText
"m_7"Symbol 174 MovieClip [lift] Frame 1Symbol 170 MovieClip
"m_8"Symbol 174 MovieClip [lift] Frame 1Symbol 170 MovieClip
"m_14"Symbol 174 MovieClip [lift] Frame 1Symbol 170 MovieClip
"m_14"Symbol 174 MovieClip [lift] Frame 5Symbol 170 MovieClip
"m_7"Symbol 174 MovieClip [lift] Frame 15Symbol 170 MovieClip
"m_8"Symbol 174 MovieClip [lift] Frame 25Symbol 170 MovieClip
"m_7"Symbol 174 MovieClip [lift] Frame 35Symbol 170 MovieClip
"m_14"Symbol 174 MovieClip [lift] Frame 45Symbol 170 MovieClip
"m_19"Symbol 178 MovieClip [lift_2] Frame 1Symbol 170 MovieClip
"m_20"Symbol 178 MovieClip [lift_2] Frame 1Symbol 170 MovieClip
"m_14"Symbol 178 MovieClip [lift_2] Frame 5Symbol 170 MovieClip
"m_8"Symbol 178 MovieClip [lift_2] Frame 15Symbol 170 MovieClip
"m_14"Symbol 178 MovieClip [lift_2] Frame 25Symbol 170 MovieClip
"txt"Symbol 193 MovieClip [trmc] Frame 1Symbol 179 EditableText
"mc"Symbol 193 MovieClip [trmc] Frame 1Symbol 184 MovieClip
"mc_2"Symbol 193 MovieClip [trmc] Frame 1Symbol 187 MovieClip
"mc_3"Symbol 193 MovieClip [trmc] Frame 1Symbol 190 MovieClip
"mc_4"Symbol 193 MovieClip [trmc] Frame 1Symbol 192 MovieClip
"mc"Symbol 261 MovieClip Frame 1Symbol 257 MovieClip
"mc"Symbol 261 MovieClip Frame 4Symbol 260 MovieClip
"char"Symbol 262 MovieClip [char] Frame 1Symbol 205 MovieClip
"char"Symbol 262 MovieClip [char] Frame 3Symbol 210 MovieClip
"char"Symbol 262 MovieClip [char] Frame 4Symbol 220 MovieClip
"char"Symbol 262 MovieClip [char] Frame 6Symbol 228 MovieClip
"char"Symbol 262 MovieClip [char] Frame 8Symbol 233 MovieClip
"char"Symbol 262 MovieClip [char] Frame 9Symbol 242 MovieClip
"char"Symbol 262 MovieClip [char] Frame 11Symbol 245 MovieClip
"char"Symbol 262 MovieClip [char] Frame 12Symbol 251 MovieClip
"char"Symbol 262 MovieClip [char] Frame 13Symbol 261 MovieClip
"char"Symbol 291 MovieClip [enemy] Frame 3Symbol 276 MovieClip
"char"Symbol 291 MovieClip [enemy] Frame 6Symbol 290 MovieClip
"clip"Symbol 354 MovieClip [tile] Frame 48Symbol 339 MovieClip
"clip"Symbol 354 MovieClip [tile] Frame 53Symbol 339 MovieClip
"key_mc27"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc32"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc123"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc122"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc120"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc119"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc118"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc117"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc116"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc115"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc114"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc113"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc112"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc220"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc187"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc189"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc48"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc57"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc56"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc55"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc54"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc53"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc52"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc51"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc50"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc49"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc192"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc221"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc219"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc80"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc79"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc73"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc85"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc89"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc84"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc82"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc69"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc87"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc81"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc222"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc186"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc76"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc75"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc74"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc72"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc71"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc70"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc68"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc83"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc65"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc191"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc190"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc188"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc77"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc78"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc66"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc86"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc67"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc88"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc90"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc106"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc111"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc105"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc104"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc103"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc102"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc101"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc100"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc99"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc98"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc97"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc110"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc96"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc109"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc107"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc38"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc39"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc40"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"key_mc37"Symbol 479 MovieClip Frame 1Symbol 474 MovieClip
"popup_mc"Symbol 479 MovieClip Frame 1Symbol 478 MovieClip
"s_2"Symbol 565 MovieClip Frame 1Symbol 539 MovieClip
"s_1"Symbol 565 MovieClip Frame 1Symbol 541 MovieClip
"m_op"Symbol 565 MovieClip Frame 1Symbol 543 MovieClip
"m_ed"Symbol 565 MovieClip Frame 1Symbol 545 MovieClip
"data_1"Symbol 653 MovieClip Frame 4Symbol 641 EditableText
"data_2"Symbol 653 MovieClip Frame 4Symbol 642 EditableText
"data_3"Symbol 653 MovieClip Frame 4Symbol 643 EditableText
"data_4"Symbol 653 MovieClip Frame 4Symbol 644 EditableText
"data_5"Symbol 653 MovieClip Frame 4Symbol 645 EditableText
"data_1"Symbol 653 MovieClip Frame 5Symbol 647 EditableText
"data_2"Symbol 653 MovieClip Frame 5Symbol 648 EditableText
"data_3"Symbol 653 MovieClip Frame 5Symbol 649 EditableText
"data_4"Symbol 653 MovieClip Frame 5Symbol 650 EditableText
"data_5"Symbol 653 MovieClip Frame 5Symbol 651 EditableText
"map"Symbol 657 MovieClip Frame 26Symbol 653 MovieClip
"item_7"Symbol 659 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_6"Symbol 659 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_5"Symbol 659 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_4"Symbol 659 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_now"Symbol 659 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_3"Symbol 660 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_2"Symbol 660 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_1"Symbol 660 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_0"Symbol 660 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"item_now"Symbol 660 MovieClip Frame 1Symbol 83 MovieClip [item_mc]
"back"Symbol 732 MovieClip Frame 1Symbol 43 MovieClip
"scrollMask"Symbol 740 MovieClip Frame 1Symbol 730 MovieClip
"scrollContent"Symbol 740 MovieClip Frame 1Symbol 732 MovieClip
"scrollLine"Symbol 740 MovieClip Frame 1Symbol 734 MovieClip
"scrollBar"Symbol 740 MovieClip Frame 1Symbol 735 MovieClip
"scrollUp"Symbol 740 MovieClip Frame 1Symbol 737 MovieClip
"scrollDown"Symbol 740 MovieClip Frame 1Symbol 739 MovieClip
"keyBoard"Symbol 818 MovieClip [mask] Frame 2Symbol 479 MovieClip
"data_1"Symbol 818 MovieClip [mask] Frame 3Symbol 493 EditableText
"data_2"Symbol 818 MovieClip [mask] Frame 3Symbol 494 EditableText
"data_3"Symbol 818 MovieClip [mask] Frame 3Symbol 495 EditableText
"data_4"Symbol 818 MovieClip [mask] Frame 3Symbol 496 EditableText
"data_5"Symbol 818 MovieClip [mask] Frame 3Symbol 497 EditableText
"trybtn"Symbol 818 MovieClip [mask] Frame 4Symbol 505 MovieClip
"txt"Symbol 818 MovieClip [mask] Frame 4Symbol 506 EditableText
"word"Symbol 818 MovieClip [mask] Frame 4Symbol 511 MovieClip
"arm"Symbol 818 MovieClip [mask] Frame 5Symbol 657 MovieClip
"timetxt"Symbol 818 MovieClip [mask] Frame 5Symbol 658 EditableText
"item_e"Symbol 818 MovieClip [mask] Frame 5Symbol 659 MovieClip
"item_q"Symbol 818 MovieClip [mask] Frame 5Symbol 660 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1014 as "__Packages.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 1015 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 1016 as "__Packages.Char_game"
ExportAssets (56)Timeline Frame 1Symbol 1017 as "__Packages.Player_game"
ExportAssets (56)Timeline Frame 1Symbol 1018 as "__Packages.Camera_game"
ExportAssets (56)Timeline Frame 1Symbol 1019 as "__Packages.Mouse_game"
ExportAssets (56)Timeline Frame 1Symbol 1020 as "__Packages.Enemy_game"
ExportAssets (56)Timeline Frame 1Symbol 1021 as "__Packages.Object_game"
ExportAssets (56)Timeline Frame 1Symbol 1022 as "__Packages.Infrared_game"
ExportAssets (56)Timeline Frame 1Symbol 1023 as "__Packages.Monitor_game"
ExportAssets (56)Timeline Frame 1Symbol 1024 as "__Packages.Event_game"
ExportAssets (56)Timeline Frame 1Symbol 1025 as "__Packages.Tiles_game"
ExportAssets (56)Timeline Frame 5Symbol 83 as "item_mc"
ExportAssets (56)Timeline Frame 5Symbol 87 as "mark"
ExportAssets (56)Timeline Frame 5Symbol 93 as "word"
ExportAssets (56)Timeline Frame 5Symbol 97 as "word_b"
ExportAssets (56)Timeline Frame 5Symbol 98 as "liftar"
ExportAssets (56)Timeline Frame 5Symbol 109 as "game_1"
ExportAssets (56)Timeline Frame 5Symbol 130 as "game_2"
ExportAssets (56)Timeline Frame 5Symbol 136 as "game_3"
ExportAssets (56)Timeline Frame 5Symbol 149 as "game_4"
ExportAssets (56)Timeline Frame 5Symbol 155 as "game_5"
ExportAssets (56)Timeline Frame 5Symbol 159 as "game_6"
ExportAssets (56)Timeline Frame 5Symbol 163 as "game_7"
ExportAssets (56)Timeline Frame 5Symbol 164 as "bfire"
ExportAssets (56)Timeline Frame 5Symbol 174 as "lift"
ExportAssets (56)Timeline Frame 5Symbol 178 as "lift_2"
ExportAssets (56)Timeline Frame 5Symbol 193 as "trmc"
ExportAssets (56)Timeline Frame 5Symbol 262 as "char"
ExportAssets (56)Timeline Frame 5Symbol 291 as "enemy"
ExportAssets (56)Timeline Frame 5Symbol 293 as "infrared"
ExportAssets (56)Timeline Frame 5Symbol 297 as "line"
ExportAssets (56)Timeline Frame 5Symbol 301 as "monitor"
ExportAssets (56)Timeline Frame 5Symbol 305 as "monitor_sight"
ExportAssets (56)Timeline Frame 5Symbol 313 as "obj"
ExportAssets (56)Timeline Frame 5Symbol 316 as "playerp"
ExportAssets (56)Timeline Frame 5Symbol 354 as "tile"
ExportAssets (56)Timeline Frame 5Symbol 355 as "death"
ExportAssets (56)Timeline Frame 5Symbol 818 as "mask"
ExportAssets (56)Timeline Frame 5Symbol 819 as "liftop"
ExportAssets (56)Timeline Frame 5Symbol 874 as "boom"
ExportAssets (56)Timeline Frame 5Symbol 896 as "player_b"
ExportAssets (56)Timeline Frame 5Symbol 917 as "player_f"
ExportAssets (56)Timeline Frame 5Symbol 926 as "dead"
ExportAssets (56)Timeline Frame 5Symbol 927 as "door"
ExportAssets (56)Timeline Frame 5Symbol 928 as "glow"
ExportAssets (56)Timeline Frame 5Symbol 929 as "bk"
ExportAssets (56)Timeline Frame 5Symbol 930 as "step"
ExportAssets (56)Timeline Frame 5Symbol 931 as "grd"
ExportAssets (56)Timeline Frame 5Symbol 932 as "gsb"
ExportAssets (56)Timeline Frame 5Symbol 933 as "gfire"

Labels

"loading"Frame 2
"protect"Frame 4
"submited"Symbol 71 MovieClip Frame 2
"submit"Symbol 71 MovieClip Frame 3
"sending"Symbol 71 MovieClip Frame 4
"done"Symbol 71 MovieClip Frame 5

Dynamic Text Variables

txtSymbol 477 EditableText""




http://swfchan.com/7/30324/info.shtml
Created: 19/5 -2019 10:59:31 Last modified: 19/5 -2019 10:59:31 Server time: 13/05 -2024 10:24:40