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Piano Pooch.swf

This is the info page for
Flash #30370

(Click the ID number above for more basic data on this flash file.)


Text
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p

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offthewrist.com

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
Instance of Symbol 116 MovieClip [noteblack] in Frame 3
onClipEvent (load) { stop(); }
Instance of Symbol 116 MovieClip [noteblack] in Frame 3
onClipEvent (load) { stop(); }
Instance of Symbol 113 MovieClip [notewhitecentre] in Frame 3
onClipEvent (load) { stop(); }
Instance of Symbol 110 MovieClip [notewhiteright] in Frame 3
onClipEvent (load) { stop(); }
Instance of Symbol 107 MovieClip [notewhiteleft] "highC" in Frame 3
onClipEvent (load) { stop(); }
Frame 4
Frame 112
gotoAndStop ("FRAME_TITLE");
Symbol 87 MovieClip Frame 107
stop();
Symbol 122 MovieClip Frame 1
bytesLoaded = _root.getBytesLoaded(); bytesTotal = _root.getBytesTotal(); percentSetup = (bytesLoaded / bytesTotal) * 100; percentage = int(percentSetup) + "%"; setProperty("_root.DropIn.LoaderBar", _xscale , percentSetup); if (bytesLoaded == bytesTotal) { _root.gotoAndPlay("FRAME_SPLASH"); }
Symbol 122 MovieClip Frame 2
if (bytesLoaded < bytesTotal) { _root.DropIn.gotoAndPlay(1); }
Symbol 173 MovieClip [__Packages.Engine] Frame 0
class Engine { static var dog, scoreText, score, levelText, finger, bustCount, livesLost, gameOver, gameComplete, gotoEndScreen, tuneId, dogTurn, scoreColourCool, levelColourCool; function Engine () { } static function init() { var _local3; var _local10; var _local4; var _local2 = 0; while (_local2 < 12) { _local3 = _local2 * 4; switch (noteData[_local3 + 2]) { case NOTE_WHITE_LEFT : _local4 = "notewhiteleft"; break; case NOTE_WHITE_CENTRE : _local4 = "notewhitecentre"; break; case NOTE_WHITE_RIGHT : _local4 = "notewhiteright"; break; case NOTE_BLACK : _local4 = "noteblack"; } var _local8 = new Note(_local2, _local4, noteData[_local3], noteData[_local3 + 1], noteData[_local3 + 3]); notes.push(_local8); _local2++; } _local2 = BUST_COUNT; while (_local2-- , _local2 >= 0) { var _local6 = _root.attachMovie("bust" + _local2, "bust" + _local2, _root.getNextHighestDepth()); _local6._x = bustCoords[_local2 << 1]; _local6._y = bustCoords[(_local2 << 1) + 1] - 5; } dog = new Dog(); var _local9 = new TextFormat(); _local9.bold = true; _local9.font = "font"; _local9.size = TEXT_SIZE; _local9.color = 16777215 /* 0xFFFFFF */; Text.init(_local9); scoreText = _root.createTextField("scoreText", _root.getNextHighestDepth(), 2, 2, 530, 100); scoreText.setNewTextFormat(_local9); scoreText.embedFonts = true; scoreText.selectable = false; score = 0; levelText = _root.createTextField("levelText", _root.getNextHighestDepth(), 280, 2, 530, 100); levelText.setNewTextFormat(_local9); levelText.embedFonts = true; levelText.selectable = false; _local2 = 0; while (_local2 < MOVING_SYMBOL_COUNT) { var _local7 = new MovingSymbol(); movingSymbols.push(_local7); _local2++; } _local2 = LIFE_COUNT; while (_local2-- , _local2 >= 0) { var _local5 = _root.attachMovie("lanternClip", "life" + _local2, 800 + _local2); _local5._x = 125 - (_local2 * 45); _local5._y = LIFE_Y; lives.push(_local5); } finger = new Finger(); reset(); } static function reset() { dog.state = Dog.STATE_INACTIVE; dog.setFrame(1); showAll(true); bustCount = 0; var _local2 = BUST_COUNT; while (_local2-- , _local2 >= 0) { _root["bust" + _local2]._alpha = 0; } _local2 = LIFE_COUNT; while (_local2-- , _local2 >= 0) { lives[_local2]._y = LIFE_Y; } livesLost = 0; gameOver = false; gameComplete = false; gotoEndScreen = false; tuneId = FIRST_TUNE; if (PRACTICE) { if (PRACTICE) { finger.enter(tunes[0]); } } else { finger.exit(); dog.playTune(tunes[tuneId]); } Text.floobyText("READY MAESTRO?", WIDTH / 2, TEXT_Y, Text.CENTRE, 120); } static function getNoteAt(x) { var _local2; var _local3; var _local1 = 0; while (_local1 < 12) { _local2 = _local1 * 4; _local3 = noteData[_local2]; if ((x >= _local3) && (x < (_local3 + noteWidth[noteData[_local2 + 2]]))) { return(_local1); } _local1++; } return(-1); } static function dogFinishedTune(tune) { finger.enter(tune); dogTurn = false; } static function playerFinishedTune() { if (bustLevels[bustCount] == tuneId) { _root["bust" + bustCount]._alpha = 1; Text.floobyText(("YOU WON " + composerName[bustCount]) + "!", WIDTH / 2, TEXT_Y, Text.CENTRE, 200); bustCount++; if (tuneId == LAST_TUNE) { gameComplete = true; return(undefined); } } else { Text.floobyText("BRAVO!", WIDTH / 2, TEXT_Y, Text.CENTRE, 100); } dogTurn = true; tuneId++; if (tuneId >= tunes.length) { tuneId = 0; } dog.bark(); } static function playerFailedTune() { dogTurn = true; dog.despair(); lostLife(); } static function addPoints(points) { score = score + points; scoreText.text = "SCORE: " + score; scoreText.textColor = 16776960 /* 0xFFFF00 */; scoreColourCool = 0; } static function lostLife() { if (gameOver) { return(undefined); } lives[livesLost]._y++; livesLost++; if (livesLost == LIFE_COUNT) { Text.floobyText("GAME OVER", WIDTH / 2, TEXT_Y, Text.CENTRE, 200); gameOver = true; } else { Text.floobyText("OH DEAR!", WIDTH / 2, TEXT_Y, Text.CENTRE, 100); } } static function notifyTextFinished(text) { if (gameComplete) { gotoEndScreen = true; } else if (text == "GAME OVER") { gotoEndScreen = true; } } static function showAll(flag) { dog.graphic._visible = flag; var _local2 = 0; while (_local2 < 12) { notes[_local2].graphic._visible = flag; _local2++; } _local2 = BUST_COUNT; while (_local2-- , _local2 >= 0) { _root["bust" + _local2]._visible = flag; } _local2 = LIFE_COUNT; while (_local2-- , _local2 >= 0) { lives[_local2]._visible = flag; } } static function mousePressed() { } static function requestMovingSymbol(name, x, y, scale) { var _local2; var _local1 = 0; while (_local1 < MOVING_SYMBOL_COUNT) { _local2 = movingSymbols[_local1]; if (!_local2.active) { _local2.init(name, x, y, scale); return(_local2); } _local1++; } return(undefined); } static function update() { if (gotoEndScreen) { gotoEndScreen = false; showAll(false); _root.gotoAndStop("FRAME_END"); if (gameComplete) { _root.dogEnd.gotoAndStop(2); Text.floobyText("BELLA!", 142, 60, Text.CENTRE, 0); } else { _root.dogEnd.gotoAndStop(1); Text.floobyText("ENCORE!", 142, 60, Text.CENTRE, 0); } gameComplete = false; } var _local2; var _local3 = BUST_COUNT; while (_local3-- , _local3 >= 0) { _local2 = _root["bust" + _local3]; if ((_local2._alpha > 0) && (_local2._alpha < 100)) { _local2._alpha = _local2._alpha + BUST_FADE_IN_SPEED; if (_local2._alpha > 100) { _local2._alpha = 100; } } } _local3 = LIFE_COUNT; while (_local3-- , _local3 >= 0) { if ((lives[_local3]._y > LIFE_Y) && (lives[_local3]._y < 1000)) { lives[_local3]._y = lives[_local3]._y + 2; } } if (scoreColourCool < 255) { scoreColourCool = scoreColourCool + 8; if (scoreColourCool > 255) { scoreColourCool = 255; } scoreText.textColor = 16776960 + scoreColourCool; } if (levelColourCool < 255) { levelColourCool = levelColourCool + 8; if (levelColourCool > 255) { levelColourCool = 255; } levelText.textColor = 16776960 + levelColourCool; } countTo360 = countTo360 + 0.1; if (countTo360 > 360) { countTo360 = countTo360 - 360; } Text.update(); } static function keyPressed(keyCode) { } static var FIRST_TUNE = 0; static var LAST_TUNE = 32; static var PRACTICE = false; static var TEXT_Y = 120; static var TEXT_SIZE = 30; static var WIDTH = Stage.width; static var HEIGHT = Stage.height; static var HALFWIDTH = WIDTH / 2; static var HALFHEIGHT = HEIGHT / 2; static var TO_RADIANS = (Math.PI/180); static var LIFE_COUNT = 3; static var MOVING_SYMBOL_COUNT = 5; static var LIFE_Y = HEIGHT - 50; static var BUST_COUNT = 9; static var BUST_FADE_IN_SPEED = 1; static var countTo360 = 0; static var lives = new Array(); static var movingSymbols = new Array(); static var playedIntro = false; static var notes = new Array(); static var NOTE_WHITE_LEFT = 0; static var NOTE_WHITE_CENTRE = 1; static var NOTE_WHITE_RIGHT = 2; static var NOTE_BLACK = 3; static var CROTCHET = 0; static var QUAVER = 1; static var bustCoords = new Array(4, 4, 50, 6, 106, 8, 160, 4, 218, 10, 279, 4, 346, 9, 394, 5, 455, 8); static var noteWidth = new Array(33, 20.3, 33, 26.4); static var noteData = new Array(176.8, 215.4, NOTE_WHITE_LEFT, 5, 211.8, 192.89, NOTE_BLACK, 0, 240.6, 215.4, NOTE_WHITE_CENTRE, 6, 262, 192.9, NOTE_BLACK, 1, 289.8, 215.4, NOTE_WHITE_RIGHT, 7, 328.3, 215.4, NOTE_WHITE_LEFT, 8, 363.3, 192.9, NOTE_BLACK, 2, 392.1, 215.4, NOTE_WHITE_CENTRE, 9, 413.4, 192.9, NOTE_BLACK, 3, 442.6, 215.4, NOTE_WHITE_CENTRE, 10, 463.6, 192.9, NOTE_BLACK, 4, 491.7, 215.4, NOTE_WHITE_RIGHT, 11); static var C = 0; static var Db = 1; static var D = 2; static var Eb = 3; static var E = 4; static var F = 5; static var Gb = 6; static var G = 7; static var Ab = 8; static var A = 9; static var Bb = 10; static var B = 11; static var composerName = new Array("LISZT", "SCHUBERT", "WAGNER", "TCHAIKOVSKY", "HANDEL", "BACH", "MOZART", "CHOPIN", "BEETHOVEN"); static var bustLevels = new Array(3, 6, 9, 16, 23, 26, 28, 30, 32); static var tunes = new Array(new Array(A, QUAVER, B, QUAVER), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER), new Array(E, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER), new Array(E, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, QUAVER, A, QUAVER), new Array(E, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, QUAVER, A, QUAVER, G, QUAVER, A, CROTCHET), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, QUAVER, A, QUAVER, G, QUAVER, A, CROTCHET), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET), new Array(E, QUAVER, D, QUAVER, G, QUAVER, G, QUAVER), new Array(E, QUAVER, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET, E, QUAVER, D, QUAVER, G, QUAVER, G, QUAVER), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET, E, QUAVER, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER), new Array(E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET), new Array(D, QUAVER, G, QUAVER, G, QUAVER), new Array(D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET), new Array(E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER), new Array(E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(E, CROTCHET, E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, QUAVER, A, QUAVER, G, QUAVER, A, CROTCHET), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET, E, QUAVER, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET), new Array(E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET, E, QUAVER, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET, E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET, E, QUAVER, E, QUAVER, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET), new Array(A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, A, QUAVER, B, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, QUAVER, A, QUAVER, G, QUAVER, A, CROTCHET, G, QUAVER, A, QUAVER, G, QUAVER, E, QUAVER, D, QUAVER, E, QUAVER, G, CROTCHET, E, QUAVER, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET, E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET, E, CROTCHET, E, CROTCHET, D, QUAVER, C, QUAVER, D, QUAVER, E, QUAVER, D, QUAVER, E, CROTCHET, D, QUAVER, G, QUAVER, G, QUAVER, B, QUAVER, A, CROTCHET)); }
Symbol 174 MovieClip [__Packages.Dog] Frame 0
class Dog { var graphic, x, y, currentNote, direction, state, frameCount, barkSound, growlSound, noteIndex, tune, noteType, heightCount, dHeightCount, dx, dy, jumpStepCount, changeDirection, totalJumpSteps, targetX, targetNote, frame, targetY; function Dog () { graphic = _root.attachMovie("dog", "dog", _root.getNextHighestDepth()); graphic._x = (x = STARTX); graphic._y = (y = STARTY); setFrame(1); currentNote = -1; var self = this; direction = RIGHT; state = STATE_INACTIVE; frameCount = 0; graphic.onEnterFrame = function () { self.update(); }; barkSound = new Sound(); barkSound.attachSound("bark"); growlSound = new Sound(); growlSound.attachSound("growl"); graphic.onPress = function () { self.pressed(); }; } function pressed() { if (state == STATE_INACTIVE) { wince(); growlSound.start(); } } function nextNote() { jumpToNote(tune[noteIndex << 1], tune[(noteIndex << 1) + 1]); noteIndex++; if ((noteIndex << 1) > tune.length) { jumpToNote(-1, -1); } } function bark() { state = STATE_BARKING; } function update() { if (!Engine.dogTurn) { Mouse.hide(); } Engine.update(); switch (state) { case STATE_BARKING : frameCount++; if (frameCount == 30) { barkSound.start(); } if (frameCount == 35) { setFrame(12); } else if (frameCount == 45) { setFrame(1); playTune(Engine.tunes[Engine.tuneId]); } break; case STATE_DESPAIRING : frameCount--; if (frameCount == 0) { graphic.stop(); if (!Engine.gameOver) { Text.floobyText("TRY AGAIN", Engine.WIDTH / 2, Engine.TEXT_Y, Text.CENTRE, 150); setFrame(1); playTune(tune); } } break; case STATE_WINCING : frameCount--; if (frameCount == 0) { state = STATE_INACTIVE; setFrame(1); } break; case STATE_RESTING : frameCount--; if (frameCount == 0) { nextNote(); } break; case STATE_STARTING : frameCount++; if (frameCount > TIME_START) { frameCount = 0; nextNote(); } break; case STATE_LANDING : frameCount++; if (frameCount > TIME_LAND) { switch (noteType) { case Engine.QUAVER : nextNote(); break; case Engine.CROTCHET : frameCount = REST_TIME; state = STATE_RESTING; } } else if (frameCount > 5) { setFrame(6); } break; case STATE_JUMPING : frameCount++; if (frameCount == TIME_PREPARE_JUMP) { setFrame(4); Engine.notes[currentNote].released(false); } else { if (frameCount <= TIME_PREPARE_JUMP) { break; } heightCount = heightCount + dHeightCount; x = x + dx; y = y + dy; if ((--jumpStepCount) <= 0) { land(); } if (!changeDirection) { break; } if (jumpStepCount < ((totalJumpSteps * 1) / 3)) { if (direction == RIGHT) { direction = LEFT; } else { direction = RIGHT; } setFrame(4); changeDirection = false; } else { if (jumpStepCount >= ((totalJumpSteps * 2) / 3)) { break; } setFrame(3); } } } graphic._x = x; graphic._y = y; if (state == STATE_JUMPING) { graphic._y = graphic._y - (Math.sin(heightCount) * MAX_HEIGHT); } } function land() { setFrame(6); x = targetX; state = STATE_LANDING; frameCount = 0; currentNote = targetNote; if (currentNote == -1) { setFrame(1); state = STATE_INACTIVE; Engine.dogFinishedTune(tune); Text.floobyText("REPEAT", Engine.WIDTH / 2, Engine.TEXT_Y, Text.CENTRE, 150); } else { Engine.notes[currentNote].pressed(false); Engine.requestMovingSymbol("noteGood", Engine.notes[currentNote].graphic._x + 15, Engine.notes[currentNote].graphic._y, 1); } } function wince() { state = STATE_WINCING; setFrame(10); frameCount = TIME_WINCE; } function despair() { state = STATE_DESPAIRING; setFrame(11); frameCount = TIME_DESPAIR; } function setFrame(num) { frame = num; if (((direction == LEFT) && (num > 3)) && (num < 10)) { num = num + 3; } graphic.gotoAndStop(num); } function playTune(t) { tune = t; noteIndex = 0; state = STATE_STARTING; frameCount = 0; Engine.dogTurn = true; } function jumpToNote(num, type) { targetNote = num; noteType = type; if (currentNote == -1) { setFrame(2); } else { setFrame(6); } if (num == -1) { targetX = STARTX; targetY = STARTY; } else { var _local2 = num * 4; switch (Engine.noteData[_local2 + 2]) { case Engine.NOTE_BLACK : targetX = Engine.noteData[_local2] + 15; targetY = 250; break; case Engine.NOTE_WHITE_LEFT : targetX = Engine.noteData[_local2] + 20; targetY = 330; break; case Engine.NOTE_WHITE_CENTRE : targetX = (Engine.noteData[_local2] + 20) - 13.3; targetY = 330; break; case Engine.NOTE_WHITE_RIGHT : targetX = (Engine.noteData[_local2] + 20) - 12; targetY = 330; } } jumpStepCount = (totalJumpSteps = JUMP_STEPS_MIN); dx = (targetX - x) / jumpStepCount; dy = (targetY - y) / jumpStepCount; dHeightCount = Math.PI / jumpStepCount; changeDirection = false; if (((direction == RIGHT) && (dx < 0)) || ((direction == LEFT) && (dx > 0))) { changeDirection = true; } frameCount = 0; state = STATE_JUMPING; heightCount = 0; } static var STARTX = 100; static var STARTY = 300; static var STATE_STARTING = 0; static var STATE_JUMPING = 1; static var STATE_LANDING = 2; static var STATE_RESTING = 3; static var STATE_INACTIVE = 4; static var STATE_WINCING = 5; static var STATE_DESPAIRING = 6; static var STATE_BARKING = 7; static var TIME_PREPARE_JUMP = 3; static var TIME_LAND = 7; static var TIME_START = 100; static var TIME_WINCE = 30; static var TIME_DESPAIR = 100; static var MAX_HEIGHT = 40; static var JUMP_STEPS_MIN = 5; static var REST_TIME = (JUMP_STEPS_MIN + TIME_PREPARE_JUMP) + TIME_LAND; static var LEFT = 0; static var RIGHT = 1; }
Symbol 175 MovieClip [__Packages.Text] Frame 0
class Text { static var textFormat, textList; function Text () { } static function init(format) { textFormat = format; textList = new Vector(); } static function floobyText(text, x, y, handle, time) { if (textList.length > 0) { textList[0].destroy(); textList.pop(); } text = new FloobyText(text, x, y, textFormat, handle, time); textList.push(text); } static function update() { var _local1 = textList.length; while (_local1-- , _local1 >= 0) { if (!textList[_local1].update()) { textList.removeElementAt(_local1); } } } static var LEFT = 0; static var CENTRE = 1; static var RIGHT = 2; }
Symbol 176 MovieClip [__Packages.Vector] Frame 0
class Vector extends Array { var length, pop; function Vector () { super(); } function removeElementAt(i) { var _local2 = length; if (i == (_local2 - 1)) { pop(); return(undefined); } var _local4 = this[_local2 - 1]; this[_local2 - 1] = this[i]; this[i] = _local4; pop(); return(undefined); } function removeElement(object) { var _local3 = length; var _local2 = _local3; while (_local2-- , _local2 >= 0) { if (this[_local2] == object) { var _local4 = this[_local3 - 1]; this[_local3 - 1] = this[_local2]; this[_local2] = _local4; pop(); return(undefined); } } } }
Symbol 177 MovieClip [__Packages.FloobyText] Frame 0
class FloobyText { var textFields, text, deathTime, size, startX, startY, angleDiv, lifeTime; function FloobyText (t, x, y, textFormat, handle, time) { textFields = new Array(); text = t; var _local5; var _local3; deathTime = time; size = textFormat.size; var _local4 = 0; while (_local4 < text.length) { _local5 = text.charAt(_local4); _local3 = _root.createTextField("t" + _local5, _root.getNextHighestDepth(), x + (_local4 * size), y, size, size); _local3.setNewTextFormat(textFormat); _local3.embedFonts = true; _local3.selectable = false; _local3.textColor = 16777215 /* 0xFFFFFF */; _local3.text = _local5; textFields.push(_local3); _local3._alpha = 0; _local4++; } var _local9 = ((text.length - 1) * size) + textFields[textFields.length - 1].textWidth; startX = x; startY = y; if (handle == Text.RIGHT) { startX = startX - _local9; } else if (handle == Text.CENTRE) { startX = startX - (_local9 / 2); } _local4 = 0; while (_local4 < text.length) { textFields[_local4]._x = startX + (_local4 * size); _local4++; } angleDiv = 360 / text.length; lifeTime = 0; } function update() { var _local6; var _local8; var _local5; var _local9; var _local7; var _local3; var _local2; var _local4 = textFields.length; while (_local4-- , _local4 >= 0) { _local5 = (lifeTime / 8) + ((_local4 * angleDiv) * Engine.TO_RADIANS); _local6 = Math.sin(_local5); _local8 = Math.cos(_local5); _local2 = textFields[_local4]; _local2._xscale = 100 + (_local6 * 20); _local2._yscale = 100 + (_local8 * 20); _local9 = (_local2._xscale * _local2.textWidth) / 100; _local7 = (_local2._yscale * _local2.textHeight) / 100; _local3 = _local2.textWidth - _local9; _local2._x = (startX + (_local4 * size)) + (_local3 / 2); _local3 = _local2.textHeight - _local7; _local2._y = startY + (_local3 / 2); if ((deathTime != 0) && (lifeTime >= (deathTime - FADE_OUT_TIME))) { _local3 = ((lifeTime - (deathTime - FADE_OUT_TIME)) * 100) / FADE_OUT_TIME; _local2._alpha = 100 - _local3; } else { _local3 = ((100 * lifeTime) / FADE_IN_TIME) - (_local4 * 5); if (_local3 > 100) { _local3 = 100; } _local2._alpha = _local3; } } lifeTime++; if ((deathTime != 0) && (lifeTime > deathTime)) { destroy(); return(false); } return(true); } function destroy() { var _local2 = textFields.length; while (_local2-- , _local2 >= 0) { textFields[_local2].removeTextField(); } Engine.notifyTextFinished(text); } static var FADE_IN_TIME = 50; static var FADE_OUT_TIME = 30; }
Symbol 178 MovieClip [__Packages.Finger] Frame 0
class Finger { var graphic, state, tune, noteIndex, lastNotePressed, wrongNote; function Finger () { graphic = _root.attachMovie("finger", "pointer", _root.getNextHighestDepth()); graphic._y = 500; state = STATE_HIDDEN; var self = this; graphic.onEnterFrame = function () { self.update(); }; graphic.onMouseDown = function () { self.press(); }; graphic.onMouseUp = function () { self.release(); }; graphic.stop(); exit(); } function press() { graphic.gotoAndStop(2); } function release() { graphic.gotoAndStop(1); if (((tune != undefined) && ((noteIndex << 1) >= tune.length)) && (!Engine.dogTurn)) { exit(); Engine.playerFinishedTune(); Engine.notes[lastNotePressed].released(); } } function notePressed(id) { if (!Engine.PRACTICE) { lastNotePressed = id; if (id == tune[noteIndex << 1]) { noteIndex++; wrongNote = false; Engine.requestMovingSymbol("noteGood", Engine.notes[id].graphic._x + 15, Engine.notes[id].graphic._y, 1); } else if (wrongNote) { exit(); Engine.playerFailedTune(); Engine.requestMovingSymbol("noteBad", Engine.notes[id].graphic._x + 15, Engine.notes[id].graphic._y, 1); } else { Engine.dog.wince(); wrongNote = true; Text.floobyText("CAREFUL!", Engine.WIDTH / 2, Engine.TEXT_Y, Text.CENTRE, 100); Engine.requestMovingSymbol("noteBad", Engine.notes[id].graphic._x + 15, Engine.notes[id].graphic._y, 1); } } } function enter(t) { tune = t; noteIndex = 0; Mouse.hide(); graphic._visible = true; wrongNote = false; } function exit() { Mouse.show(); graphic._visible = false; } function update() { graphic._x = _root._xmouse; graphic._y = _root._ymouse; } static var STATE_HIDDEN = 0; static var STATE_ENTERING = 1; static var STATE_ACTIVE = 2; static var BLACK_Y = 250; static var WHITE_Y = 300; static var X_MIN = 200; static var X_MAX = 510; }
Symbol 179 MovieClip [__Packages.Note] Frame 0
class Note { var id, graphic, sound; function Note (i, movieClipName, x, y, depth) { id = i; graphic = _root.attachMovie(movieClipName, "note" + i, depth); graphic._x = x; graphic._y = y; graphic.gotoAndStop(1); var self = this; graphic.onPress = function () { self.pressed(true); }; graphic.onRelease = function () { self.released(true); }; graphic.onReleaseOutside = function () { self.released(true); }; graphic.onDragOut = function () { self.released(true); }; sound = new Sound(); sound.attachSound("n" + id); } function pressed(mouse) { if (mouse && (Engine.dogTurn)) { return(undefined); } sound.start(); graphic.gotoAndStop(2); if (mouse) { Engine.finger.notePressed(id); } } function released(mouse) { graphic.gotoAndStop(1); } }
Symbol 180 MovieClip [__Packages.MovingSymbol] Frame 0
class MovingSymbol { var active, graphic, scale, lifetime; function MovingSymbol () { active = false; } function init(name, x, y, _scale) { if (graphic.name != name) { graphic = _root.attachMovie(name, name, _root.getNextHighestDepth()); } var self = this; graphic.onEnterFrame = function () { self.onEnterFrame(); }; scale = _scale; graphic._x = x; graphic._y = y; lifetime = 100; active = true; } function onEnterFrame() { if (!active) { return(undefined); } graphic._y = graphic._y - RISE_SPEED; lifetime = lifetime - DECAY_SPEED; if (lifetime < 0) { graphic.removeMovieClip(); active = false; } else { graphic._alpha = lifetime; } } static var DECAY_SPEED = 2; static var RISE_SPEED = 1; }
Symbol 125 Button
on (release) { getURL ("http://www.offthewrist.com"); }
Symbol 127 Button
on (release) { getURL ("http://www.offthewrist.com"); }
Symbol 143 Button
on (release) { Engine.init(); _root.gotoAndStop("FRAME_GAME"); }
Symbol 151 Button
on (release) { getURL ("http://frenzy.morpheme.co.uk/frenzy/index.jsp?gameId=0"); }
Symbol 154 Button
on (release) { getURL ("http://frenzy.morpheme.co.uk/frenzy/index.jsp?gameId=2"); }
Symbol 157 Button
on (release) { getURL ("http://frenzy.morpheme.co.uk/offthewrist/bhb.jsp"); }
Symbol 160 Button
on (release) { getURL ("http://frenzy.morpheme.co.uk/frenzy/index.jsp?gameId=1"); }
Symbol 166 Button
on (release) { Engine.reset(); _root.gotoAndStop("FRAME_GAME"); }

Library Items

Symbol 1 Font [font]
Symbol 2 Sound [growl]
Symbol 3 Sound [n7]
Symbol 4 Sound [n8]
Symbol 5 Sound [n5]
Symbol 6 Sound [n6]
Symbol 7 Sound [n3]
Symbol 8 Sound [n4]
Symbol 9 Sound [n2]
Symbol 10 Sound [n0]
Symbol 11 Sound [n1]
Symbol 12 Sound [n10]
Symbol 13 Sound [bark]
Symbol 14 Sound [n11]
Symbol 15 Sound [n9]
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [bust2]Uses:16
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClip [bust3]Uses:18
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClip [bust8]Uses:20
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClip [bust1]Uses:22
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClip [bust7]Uses:24
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [bust6]Uses:26
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [bust5]Uses:28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [bust0]Uses:30
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClip [bust4]Uses:32
Symbol 34 GraphicUsed by:43
Symbol 35 GraphicUsed by:43
Symbol 36 GraphicUsed by:43
Symbol 37 GraphicUsed by:43
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:43
Symbol 40 GraphicUsed by:43
Symbol 41 GraphicUsed by:43
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [noteBad]Uses:34 35 36 37 38 39 40 41 42
Symbol 44 GraphicUsed by:63
Symbol 45 GraphicUsed by:63
Symbol 46 GraphicUsed by:63
Symbol 47 GraphicUsed by:63
Symbol 48 GraphicUsed by:63
Symbol 49 GraphicUsed by:63
Symbol 50 GraphicUsed by:63
Symbol 51 GraphicUsed by:63
Symbol 52 GraphicUsed by:63
Symbol 53 GraphicUsed by:63
Symbol 54 GraphicUsed by:63
Symbol 55 GraphicUsed by:63
Symbol 56 GraphicUsed by:63
Symbol 57 GraphicUsed by:63
Symbol 58 GraphicUsed by:63
Symbol 59 GraphicUsed by:63
Symbol 60 GraphicUsed by:63
Symbol 61 GraphicUsed by:63
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [noteGood]Uses:44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62
Symbol 64 BitmapUsed by:65
Symbol 65 GraphicUses:64Used by:66
Symbol 66 MovieClip [heartClip]Uses:65
Symbol 67 GraphicUsed by:69
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip [finger]Uses:67 68
Symbol 70 GraphicUsed by:89
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:76
Symbol 73 GraphicUsed by:76
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:72 73 74 75Used by:89
Symbol 77 GraphicUsed by:89
Symbol 78 GraphicUsed by:89 143 166  Timeline
Symbol 79 GraphicUsed by:89
Symbol 80 GraphicUsed by:89
Symbol 81 GraphicUsed by:89
Symbol 82 GraphicUsed by:89  Timeline
Symbol 83 GraphicUsed by:89
Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
Symbol 87 MovieClipUses:84 85 86Used by:89
Symbol 88 GraphicUsed by:89
Symbol 89 MovieClip [dog]Uses:70 76 77 78 79 80 81 82 83 87 88
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip [bubbleClip]Uses:91
Symbol 93 GraphicUsed by:104  Timeline
Symbol 94 GraphicUsed by:104  Timeline
Symbol 95 GraphicUsed by:104  Timeline
Symbol 96 GraphicUsed by:104  Timeline
Symbol 97 GraphicUsed by:104  Timeline
Symbol 98 GraphicUsed by:104  Timeline
Symbol 99 GraphicUsed by:104  Timeline
Symbol 100 GraphicUsed by:104  Timeline
Symbol 101 GraphicUsed by:104  Timeline
Symbol 102 GraphicUsed by:104  Timeline
Symbol 103 GraphicUsed by:104  Timeline
Symbol 104 MovieClip [lanternClip]Uses:93 94 95 96 97 98 99 100 101 102 103
Symbol 105 GraphicUsed by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClip [notewhiteleft]Uses:105 106Used by:Timeline
Symbol 108 GraphicUsed by:110
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClip [notewhiteright]Uses:108 109Used by:Timeline
Symbol 111 GraphicUsed by:113
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClip [notewhitecentre]Uses:111 112Used by:Timeline
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [noteblack]Uses:114 115Used by:Timeline
Symbol 117 GraphicUsed by:Timeline
Symbol 118 GraphicUsed by:122
Symbol 119 GraphicUsed by:122
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:122
Symbol 122 MovieClipUses:118 119 121Used by:Timeline
Symbol 173 MovieClip [__Packages.Engine]
Symbol 174 MovieClip [__Packages.Dog]
Symbol 175 MovieClip [__Packages.Text]
Symbol 176 MovieClip [__Packages.Vector]
Symbol 177 MovieClip [__Packages.FloobyText]
Symbol 178 MovieClip [__Packages.Finger]
Symbol 179 MovieClip [__Packages.Note]
Symbol 180 MovieClip [__Packages.MovingSymbol]
Symbol 123 GraphicUsed by:125 151 154 157 160  Timeline
Symbol 124 GraphicUsed by:Timeline
Symbol 125 ButtonUses:123Used by:Timeline
Symbol 126 GraphicUsed by:127 168  Timeline
Symbol 127 ButtonUses:126Used by:Timeline
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 FontUsed by:133 134 135 136 137 138 139 140 141 142 148 164 165 167
Symbol 133 TextUses:132Used by:143
Symbol 134 TextUses:132Used by:143
Symbol 135 TextUses:132Used by:143
Symbol 136 TextUses:132Used by:143
Symbol 137 TextUses:132Used by:143
Symbol 138 TextUses:132Used by:143
Symbol 139 TextUses:132Used by:143
Symbol 140 TextUses:132Used by:143
Symbol 141 TextUses:132Used by:143
Symbol 142 TextUses:132Used by:143
Symbol 143 ButtonUses:78 133 134 135 136 137 138 139 140 141 142Used by:Timeline
Symbol 144 GraphicUsed by:Timeline
Symbol 145 GraphicUsed by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:Timeline
Symbol 148 TextUses:132Used by:Timeline
Symbol 149 BitmapUsed by:150
Symbol 150 GraphicUses:149Used by:151
Symbol 151 ButtonUses:123 150Used by:Timeline
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:154
Symbol 154 ButtonUses:123 153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:157
Symbol 157 ButtonUses:123 156Used by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 ButtonUses:123 159Used by:Timeline
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:161 162Used by:Timeline
Symbol 164 TextUses:132Used by:166
Symbol 165 TextUses:132Used by:166
Symbol 166 ButtonUses:78 164 165Used by:Timeline
Symbol 167 TextUses:132Used by:Timeline
Symbol 168 MovieClipUses:126Used by:Timeline
Symbol 169 GraphicUsed by:172
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:172
Symbol 172 MovieClipUses:169 171Used by:Timeline

Instance Names

"DropIn"Frame 1Symbol 122 MovieClip
"highC"Frame 3Symbol 107 MovieClip [notewhiteleft]
"dogEnd"Frame 4Symbol 163 MovieClip
"LoaderBar"Symbol 122 MovieClip Frame 1Symbol 121 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "font"
ExportAssets (56)Timeline Frame 1Symbol 2 as "growl"
ExportAssets (56)Timeline Frame 1Symbol 3 as "n7"
ExportAssets (56)Timeline Frame 1Symbol 4 as "n8"
ExportAssets (56)Timeline Frame 1Symbol 5 as "n5"
ExportAssets (56)Timeline Frame 1Symbol 6 as "n6"
ExportAssets (56)Timeline Frame 1Symbol 7 as "n3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "n4"
ExportAssets (56)Timeline Frame 1Symbol 9 as "n2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "n0"
ExportAssets (56)Timeline Frame 1Symbol 11 as "n1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "n10"
ExportAssets (56)Timeline Frame 1Symbol 13 as "bark"
ExportAssets (56)Timeline Frame 1Symbol 14 as "n11"
ExportAssets (56)Timeline Frame 1Symbol 15 as "n9"
ExportAssets (56)Timeline Frame 1Symbol 17 as "bust2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "bust3"
ExportAssets (56)Timeline Frame 1Symbol 21 as "bust8"
ExportAssets (56)Timeline Frame 1Symbol 23 as "bust1"
ExportAssets (56)Timeline Frame 1Symbol 25 as "bust7"
ExportAssets (56)Timeline Frame 1Symbol 27 as "bust6"
ExportAssets (56)Timeline Frame 1Symbol 29 as "bust5"
ExportAssets (56)Timeline Frame 1Symbol 31 as "bust0"
ExportAssets (56)Timeline Frame 1Symbol 33 as "bust4"
ExportAssets (56)Timeline Frame 1Symbol 43 as "noteBad"
ExportAssets (56)Timeline Frame 1Symbol 63 as "noteGood"
ExportAssets (56)Timeline Frame 1Symbol 66 as "heartClip"
ExportAssets (56)Timeline Frame 1Symbol 69 as "finger"
ExportAssets (56)Timeline Frame 1Symbol 89 as "dog"
ExportAssets (56)Timeline Frame 1Symbol 92 as "bubbleClip"
ExportAssets (56)Timeline Frame 1Symbol 104 as "lanternClip"
ExportAssets (56)Timeline Frame 1Symbol 107 as "notewhiteleft"
ExportAssets (56)Timeline Frame 1Symbol 110 as "notewhiteright"
ExportAssets (56)Timeline Frame 1Symbol 113 as "notewhitecentre"
ExportAssets (56)Timeline Frame 1Symbol 116 as "noteblack"
ExportAssets (56)Timeline Frame 1Symbol 173 as "__Packages.Engine"
ExportAssets (56)Timeline Frame 1Symbol 174 as "__Packages.Dog"
ExportAssets (56)Timeline Frame 1Symbol 175 as "__Packages.Text"
ExportAssets (56)Timeline Frame 1Symbol 176 as "__Packages.Vector"
ExportAssets (56)Timeline Frame 1Symbol 177 as "__Packages.FloobyText"
ExportAssets (56)Timeline Frame 1Symbol 178 as "__Packages.Finger"
ExportAssets (56)Timeline Frame 1Symbol 179 as "__Packages.Note"
ExportAssets (56)Timeline Frame 1Symbol 180 as "__Packages.MovingSymbol"

Labels

"FRAME_TITLE"Frame 2
"FRAME_GAME"Frame 3
"FRAME_END"Frame 4
"FRAME_SPLASH"Frame 5
"sad"Symbol 163 MovieClip Frame 1
"happy"Symbol 163 MovieClip Frame 2




http://swfchan.com/7/30370/info.shtml
Created: 19/5 -2019 09:46:00 Last modified: 19/5 -2019 09:46:00 Server time: 08/05 -2024 16:47:27