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shoot2.swf

This is the info page for
Flash #30498

(Click the ID number above for more basic data on this flash file.)


Text
revenge of square

game by TONYPA www.tonypa.pri.ee
music by KEVIN MACLEOD www.incompetech.com

ver 1/2008

Move mouse and avoid hitting circles.
Shooting is automatic. X and Z keys help to rotate.
Pressing left mouse button will pause the game.

+0123

GAME PAUSED

Click to continue

Enter the 5 letter code below:

9999999999

XXXXXXXXXXXXXXX

Enter your name in the Hi-Score Table:

XXXXX

Submit

Submit

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Back

Back

View Score

View Score

Could not store hi-score details. Click on back, generate a new security code and re-submit.

GAME              OVER

Play again

ActionScript [AS3]

Section 1
//Color (fl.motion.Color) package fl.motion { import flash.display.*; import flash.geom.*; public class Color extends ColorTransform { private var _tintMultiplier:Number;// = 0 private var _tintColor:Number;// = 0 public function Color(_arg1:Number=1, _arg2:Number=1, _arg3:Number=1, _arg4:Number=1, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0, _arg8:Number=0){ _tintColor = 0; _tintMultiplier = 0; super(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6, _arg7, _arg8); } public function setTint(_arg1:uint, _arg2:Number):void{ var _local3:uint; var _local4:uint; var _local5:uint; this._tintColor = _arg1; this._tintMultiplier = _arg2; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = (1 - _arg2))); _local3 = ((_arg1 >> 16) & 0xFF); _local4 = ((_arg1 >> 8) & 0xFF); _local5 = (_arg1 & 0xFF); this.redOffset = Math.round((_local3 * _arg2)); this.greenOffset = Math.round((_local4 * _arg2)); this.blueOffset = Math.round((_local5 * _arg2)); } public function set tintColor(_arg1:uint):void{ this.setTint(_arg1, this.tintMultiplier); } public function get brightness():Number{ return ((this.redOffset) ? (1 - this.redMultiplier) : (this.redMultiplier - 1)); } private function deriveTintColor():uint{ var _local1:Number; var _local2:uint; var _local3:uint; var _local4:uint; var _local5:uint; _local1 = (1 / this.tintMultiplier); _local2 = Math.round((this.redOffset * _local1)); _local3 = Math.round((this.greenOffset * _local1)); _local4 = Math.round((this.blueOffset * _local1)); _local5 = (((_local2 << 16) | (_local3 << 8)) | _local4); return (_local5); } public function get tintMultiplier():Number{ return (this._tintMultiplier); } public function get tintColor():uint{ return (this._tintColor); } public function set brightness(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < -1){ _arg1 = -1; }; }; _local2 = (1 - Math.abs(_arg1)); _local3 = 0; if (_arg1 > 0){ _local3 = (_arg1 * 0xFF); }; this.redMultiplier = (this.greenMultiplier = (this.blueMultiplier = _local2)); this.redOffset = (this.greenOffset = (this.blueOffset = _local3)); } public function set tintMultiplier(_arg1:Number):void{ this.setTint(this.tintColor, _arg1); } private function parseXML(_arg1:XML=null):Color{ var _local2:XML; var _local3:XML; var _local4:String; var _local5:uint; if (!_arg1){ return (this); }; _local2 = _arg1.elements()[0]; if (!_local2){ return (this); }; for each (_local3 in _local2.attributes()) { _local4 = _local3.localName(); if (_local4 == "tintColor"){ _local5 = (Number(_local3.toString()) as uint); this.tintColor = _local5; } else { this[_local4] = Number(_local3.toString()); }; }; return (this); } public static function interpolateColor(_arg1:uint, _arg2:uint, _arg3:Number):uint{ var _local4:Number; var _local5:uint; var _local6:uint; var _local7:uint; var _local8:uint; var _local9:uint; var _local10:uint; var _local11:uint; var _local12:uint; var _local13:uint; var _local14:uint; var _local15:uint; var _local16:uint; var _local17:uint; _local4 = (1 - _arg3); _local5 = ((_arg1 >> 24) & 0xFF); _local6 = ((_arg1 >> 16) & 0xFF); _local7 = ((_arg1 >> 8) & 0xFF); _local8 = (_arg1 & 0xFF); _local9 = ((_arg2 >> 24) & 0xFF); _local10 = ((_arg2 >> 16) & 0xFF); _local11 = ((_arg2 >> 8) & 0xFF); _local12 = (_arg2 & 0xFF); _local13 = ((_local5 * _local4) + (_local9 * _arg3)); _local14 = ((_local6 * _local4) + (_local10 * _arg3)); _local15 = ((_local7 * _local4) + (_local11 * _arg3)); _local16 = ((_local8 * _local4) + (_local12 * _arg3)); _local17 = ((((_local13 << 24) | (_local14 << 16)) | (_local15 << 8)) | _local16); return (_local17); } public static function interpolateTransform(_arg1:ColorTransform, _arg2:ColorTransform, _arg3:Number):ColorTransform{ var _local4:Number; var _local5:ColorTransform; _local4 = (1 - _arg3); _local5 = new ColorTransform(((_arg1.redMultiplier * _local4) + (_arg2.redMultiplier * _arg3)), ((_arg1.greenMultiplier * _local4) + (_arg2.greenMultiplier * _arg3)), ((_arg1.blueMultiplier * _local4) + (_arg2.blueMultiplier * _arg3)), ((_arg1.alphaMultiplier * _local4) + (_arg2.alphaMultiplier * _arg3)), ((_arg1.redOffset * _local4) + (_arg2.redOffset * _arg3)), ((_arg1.greenOffset * _local4) + (_arg2.greenOffset * _arg3)), ((_arg1.blueOffset * _local4) + (_arg2.blueOffset * _arg3)), ((_arg1.alphaOffset * _local4) + (_arg2.alphaOffset * _arg3))); return (_local5); } public static function fromXML(_arg1:XML):Color{ return (Color(new (Color).parseXML(_arg1))); } } }//package fl.motion
Section 2
//Elastic (fl.transitions.easing.Elastic) package fl.transitions.easing { public class Elastic { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; return (((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) + _arg3) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * 0.3); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; --_arg1; return ((-(((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; if (!_arg6){ _arg6 = (_arg4 * (0.3 * 1.5)); }; if (((!(_arg5)) || ((_arg5 < Math.abs(_arg3))))){ _arg5 = _arg3; _local7 = (_arg6 / 4); } else { _local7 = ((_arg6 / (2 * Math.PI)) * Math.asin((_arg3 / _arg5))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_arg5 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6)))) + _arg2)); }; --_arg1; return ((((((_arg5 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _arg6))) * 0.5) + _arg3) + _arg2)); } } }//package fl.transitions.easing
Section 3
//Regular (fl.transitions.easing.Regular) package fl.transitions.easing { public class Regular { public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } } }//package fl.transitions.easing
Section 4
//Tween (fl.transitions.Tween) package fl.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tween extends EventDispatcher { private var _position:Number;// = NAN public var prevTime:Number;// = NAN public var prevPos:Number;// = NAN public var isPlaying:Boolean;// = false public var begin:Number;// = NAN private var _fps:Number;// = NAN private var _time:Number;// = NAN public var change:Number;// = NAN private var _finish:Number;// = NAN public var looping:Boolean;// = false private var _intervalID:uint;// = 0 public var func:Function; private var _timer:Timer;// = null private var _startTime:Number;// = NAN public var prop:String;// = "" private var _duration:Number;// = NAN public var obj:Object;// = null public var useSeconds:Boolean;// = false protected static var _mc:MovieClip = new MovieClip(); public function Tween(_arg1:Object, _arg2:String, _arg3:Function, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ isPlaying = false; obj = null; prop = ""; func = function (_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); }; begin = NaN; change = NaN; useSeconds = false; prevTime = NaN; prevPos = NaN; looping = false; _duration = NaN; _time = NaN; _fps = NaN; _position = NaN; _startTime = NaN; _intervalID = 0; _finish = NaN; _timer = null; super(); if (!arguments.length){ return; }; this.obj = _arg1; this.prop = _arg2; this.begin = _arg4; this.position = _arg4; this.duration = _arg6; this.useSeconds = _arg7; if ((_arg3 is Function)){ this.func = _arg3; }; this.finish = _arg5; this._timer = new Timer(100); this.start(); } public function continueTo(_arg1:Number, _arg2:Number):void{ this.begin = this.position; this.finish = _arg1; if (!isNaN(_arg2)){ this.duration = _arg2; }; this.start(); } public function stop():void{ this.stopEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_STOP, this._time, this._position)); } private function fixTime():void{ if (this.useSeconds){ this._startTime = (getTimer() - (this._time * 1000)); }; } public function set FPS(_arg1:Number):void{ var _local2:Boolean; _local2 = this.isPlaying; this.stopEnterFrame(); this._fps = _arg1; if (_local2){ this.startEnterFrame(); }; } public function get finish():Number{ return ((this.begin + this.change)); } public function get duration():Number{ return (this._duration); } protected function startEnterFrame():void{ var _local1:Number; if (isNaN(this._fps)){ _mc.addEventListener(Event.ENTER_FRAME, this.onEnterFrame, false, 0, true); } else { _local1 = (1000 / this._fps); this._timer.delay = _local1; this._timer.addEventListener(TimerEvent.TIMER, this.timerHandler, false, 0, true); this._timer.start(); }; this.isPlaying = true; } public function set time(_arg1:Number):void{ this.prevTime = this._time; if (_arg1 > this.duration){ if (this.looping){ this.rewind((_arg1 - this._duration)); this.update(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_LOOP, this._time, this._position)); } else { if (this.useSeconds){ this._time = this._duration; this.update(); }; this.stop(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_FINISH, this._time, this._position)); }; } else { if (_arg1 < 0){ this.rewind(); this.update(); } else { this._time = _arg1; this.update(); }; }; } protected function stopEnterFrame():void{ if (isNaN(this._fps)){ _mc.removeEventListener(Event.ENTER_FRAME, this.onEnterFrame); } else { this._timer.stop(); }; this.isPlaying = false; } public function getPosition(_arg1:Number=NaN):Number{ if (isNaN(_arg1)){ _arg1 = this._time; }; return (this.func(_arg1, this.begin, this.change, this._duration)); } public function set finish(_arg1:Number):void{ this.change = (_arg1 - this.begin); } public function set duration(_arg1:Number):void{ this._duration = ((_arg1)<=0) ? Infinity : _arg1; } public function setPosition(_arg1:Number):void{ this.prevPos = this._position; if (this.prop.length){ this.obj[this.prop] = (this._position = _arg1); }; this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_CHANGE, this._time, this._position)); } public function resume():void{ this.fixTime(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_RESUME, this._time, this._position)); } public function fforward():void{ this.time = this._duration; this.fixTime(); } protected function onEnterFrame(_arg1:Event):void{ this.nextFrame(); } public function get position():Number{ return (this.getPosition(this._time)); } public function yoyo():void{ this.continueTo(this.begin, this.time); } public function nextFrame():void{ if (this.useSeconds){ this.time = ((getTimer() - this._startTime) / 1000); } else { this.time = (this._time + 1); }; } protected function timerHandler(_arg1:TimerEvent):void{ this.nextFrame(); _arg1.updateAfterEvent(); } public function get FPS():Number{ return (this._fps); } public function rewind(_arg1:Number=0):void{ this._time = _arg1; this.fixTime(); this.update(); } public function set position(_arg1:Number):void{ this.setPosition(_arg1); } public function get time():Number{ return (this._time); } private function update():void{ this.setPosition(this.getPosition(this._time)); } public function start():void{ this.rewind(); this.startEnterFrame(); this.dispatchEvent(new TweenEvent(TweenEvent.MOTION_START, this._time, this._position)); } public function prevFrame():void{ if (!this.useSeconds){ this.time = (this._time - 1); }; } } }//package fl.transitions
Section 5
//TweenEvent (fl.transitions.TweenEvent) package fl.transitions { import flash.events.*; public class TweenEvent extends Event { public var time:Number;// = NAN public var position:Number;// = NAN public static const MOTION_START:String = "motionStart"; public static const MOTION_STOP:String = "motionStop"; public static const MOTION_LOOP:String = "motionLoop"; public static const MOTION_CHANGE:String = "motionChange"; public static const MOTION_FINISH:String = "motionFinish"; public static const MOTION_RESUME:String = "motionResume"; public function TweenEvent(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Boolean=false, _arg5:Boolean=false){ time = NaN; position = NaN; super(_arg1, _arg4, _arg5); this.time = _arg2; this.position = _arg3; } override public function clone():Event{ return (new TweenEvent(this.type, this.time, this.position, this.bubbles, this.cancelable)); } } }//package fl.transitions
Section 6
//movEntryScreen_2 (HiScores_fla.movEntryScreen_2) package HiScores_fla { import flash.display.*; import flash.text.*; public dynamic class movEntryScreen_2 extends MovieClip { public var txtName:TextField; public var movCode:MovieClip; public var txtMsg2:TextField; public var btnRefreshCode:SimpleButton; public var txtCode:TextField; public var txtMsg1:TextField; public var btnSubmit:SimpleButton; } }//package HiScores_fla
Section 7
//movInfoScreen_6 (HiScores_fla.movInfoScreen_6) package HiScores_fla { import flash.display.*; import flash.text.*; public dynamic class movInfoScreen_6 extends MovieClip { public var btnView:SimpleButton; public var txtInfo:TextField; public var btnBack:SimpleButton; } }//package HiScores_fla
Section 8
//logo_3 (shooot2_fla.logo_3) package shooot2_fla { import flash.display.*; public dynamic class logo_3 extends MovieClip { public function logo_3(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shooot2_fla
Section 9
//MainTimeline (shooot2_fla.MainTimeline) package shooot2_fla { import flash.display.*; import flash.events.*; public dynamic class MainTimeline extends MovieClip { public var mygame:Game; public var movSplash:Splash; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function splashEnterFrame(_arg1:Event){ if (movSplash.isComplete()){ movSplash.removeEventListener(Event.ENTER_FRAME, splashEnterFrame); gotoAndStop(3); }; } function frame3(){ MochiBot.track(this, "ac514510"); mygame = new Game(this); stop(); } function frame1(){ MochiAd.showPreGameAd({clip:root, id:"abca7db4dabce3ac", res:"600x450"}); stop(); } function frame2(){ movSplash.addEventListener(Event.ENTER_FRAME, splashEnterFrame); stop(); } } }//package shooot2_fla
Section 10
//pauseMC_9 (shooot2_fla.pauseMC_9) package shooot2_fla { import flash.display.*; public dynamic class pauseMC_9 extends MovieClip { public function pauseMC_9(){ addFrameScript(0, frame1); } function frame1(){ this.mouseEnabled = false; stop(); } } }//package shooot2_fla
Section 11
//showbonus_10 (shooot2_fla.showbonus_10) package shooot2_fla { import flash.display.*; import flash.text.*; public dynamic class showbonus_10 extends MovieClip { public var txt:TextField; } }//package shooot2_fla
Section 12
//soundsMC_16 (shooot2_fla.soundsMC_16) package shooot2_fla { import flash.display.*; public dynamic class soundsMC_16 extends MovieClip { public function soundsMC_16(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package shooot2_fla
Section 13
//startbut_7 (shooot2_fla.startbut_7) package shooot2_fla { import flash.display.*; public dynamic class startbut_7 extends MovieClip { public var startBut:SimpleButton; } }//package shooot2_fla
Section 14
//bonusMC (bonusMC) package { import flash.display.*; public dynamic class bonusMC extends MovieClip { public function bonusMC(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 15
//bulletMC (bulletMC) package { import flash.display.*; public dynamic class bulletMC extends MovieClip { } }//package
Section 16
//enemyMC (enemyMC) package { import flash.display.*; public dynamic class enemyMC extends MovieClip { public function enemyMC(){ addFrameScript(2, frame3, 21, frame22); } function frame3(){ gotoAndStop(1); } function frame22(){ stop(); } } }//package
Section 17
//enemyMC2 (enemyMC2) package { import flash.display.*; public dynamic class enemyMC2 extends MovieClip { public function enemyMC2(){ addFrameScript(2, frame3, 21, frame22); } function frame3(){ gotoAndStop(1); } function frame22(){ stop(); } } }//package
Section 18
//Game (Game) package { import flash.display.*; import flash.events.*; import fl.transitions.*; import fl.motion.*; import flash.geom.*; import fl.transitions.easing.*; import flash.media.*; import flash.net.*; import flash.external.*; public class Game { private var logomc:MovieClip; private var stageH:Number; private var keys:Object; private var playH:Number; private var stageW:Number; private var myClip:Sprite; private var backBmp:Bitmap; private var myTween:Tween; private var playW:Number; private var mainClip:Sprite; private var myColors:Object; private var gameData:Object; private var myParent; private var hero:Object; public function Game(_arg1:Sprite){ myParent = _arg1; prepareGame(); } private function addBullet(_arg1:Number):void{ var _local2:*; gameData.bulletCounter++; if (gameData.bulletCounter > 1000){ gameData.bulletCounter = 1; }; gameData.bullets[("b" + gameData.bulletCounter)] = new Object(); _local2 = gameData.bullets[("b" + gameData.bulletCounter)]; _local2.spr = getMCClass("bulletMC"); gameData.bulSpr.addChild(_local2.spr); _local2.myx = hero.myx; _local2.myy = hero.myy; _local2.speed = gameData.bulletSpeed; _local2.dx = Math.cos(((hero.myrot + _arg1) * gameData.degToRad)); _local2.dy = Math.sin(((hero.myrot + _arg1) * gameData.degToRad)); _local2.spr.rotation = (hero.myrot + _arg1); } private function moveOb(_arg1:Object):void{ var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; _arg1.targetx = mainClip.mouseX; _arg1.targety = mainClip.mouseY; if (_arg1.targetx < _arg1.sz){ _arg1.targetx = _arg1.sz; } else { if (_arg1.targetx > (gameData.playW - _arg1.sz)){ _arg1.targetx = (gameData.playW - _arg1.sz); }; }; if (_arg1.targety < _arg1.sz){ _arg1.targety = _arg1.sz; } else { if (_arg1.targety > (gameData.playH - _arg1.sz)){ _arg1.targety = (gameData.playH - _arg1.sz); }; }; _arg1.dx = (_arg1.targetx - _arg1.myx); _arg1.dy = (_arg1.targety - _arg1.myy); if (((!((_arg1.dx == 0))) || (!((_arg1.dy == 0))))){ _arg1.dist = Math.sqrt(((_arg1.dx * _arg1.dx) + (_arg1.dy * _arg1.dy))); _arg1.maxDist = (gameData.timeStep * _arg1.speed); if (_arg1.dist < _arg1.maxDist){ _arg1.myx = _arg1.targetx; _arg1.myy = _arg1.targety; } else { _arg1.dx = (((_arg1.dx * gameData.timeStep) * _arg1.speed) / _arg1.dist); _arg1.dy = (((_arg1.dy * gameData.timeStep) * _arg1.speed) / _arg1.dist); _arg1.myx = (_arg1.myx + _arg1.dx); _arg1.myy = (_arg1.myy + _arg1.dy); }; }; if (gameData.bonusOb.onStage == true){ _local6 = (gameData.bonusOb.myx - _arg1.myx); _local7 = (gameData.bonusOb.myy - _arg1.myy); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); if (_local8 < (_arg1.sz / 2)){ gameData.bonusOb.spr.visible = false; gameData.bonusOb.onStage = false; if ((((_arg1.guns < _arg1.maxguns)) && (((Math.random() * 5) < 1)))){ addSound("sh1"); _arg1.guns++; showHP(); gameData.textMC.txt.text = "UPGRADE"; gameData.textMC.x = gameData.bonusOb.myx; gameData.textMC.y = gameData.bonusOb.myy; backBmp.bitmapData.draw(gameData.textMC, gameData.textMC.transform.matrix, gameData.myColT1); } else { if ((((_arg1.guns > 2)) && (((Math.random() * 4) < 1)))){ if ((Math.random() * 2) < 1){ _arg1.spreadAngle = 30; logomc.bonus.txt.text = "Focus"; } else { _arg1.spreadAngle = 150; logomc.bonus.txt.text = "Spread"; }; _arg1.quickFire = 1; gameData.enSlowRate = 1; gameData.doublePoints = 1; addSound("sh4"); gameData.bonusTime = (gameData.newTime + gameData.bonusEffectTime); } else { if ((Math.random() * 3) < 1){ hero.shootTime = gameData.newTime; _arg1.quickFire = 3; gameData.enSlowRate = 1; _arg1.spreadAngle = 90; gameData.doublePoints = 1; addSound("sh2"); logomc.bonus.txt.text = "Caffeine"; gameData.bonusTime = (gameData.newTime + gameData.bonusEffectTime); } else { if ((Math.random() * 2) < 1){ gameData.enSlowRate = 10; _arg1.quickFire = 1; _arg1.spreadAngle = 90; gameData.doublePoints = 1; addSound("sh3"); logomc.bonus.txt.text = "Naptime"; gameData.bonusTime = (gameData.newTime + gameData.bonusEffectTime); } else { gameData.enSlowRate = 1; _arg1.quickFire = 1; _arg1.spreadAngle = 90; gameData.doublePoints = 2; addSound("sh3"); logomc.bonus.txt.text = "Doubler"; gameData.bonusTime = (gameData.newTime + gameData.bonusEffectTime); }; }; }; }; }; }; _local2 = new Object(); if (gameData.boss.bossOb != undefined){ if ((((gameData.newTime > _arg1.hurtTime)) && ((_arg1.guns > 0)))){ _local2 = gameData.boss.bossOb; _local6 = (_local2.myx - _arg1.myx); _local7 = (_local2.myy - _arg1.myy); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); if (_local8 < (_local2.sz + (_arg1.sz / 2))){ _arg1.hurtTime = (_arg1.hurtRate + gameData.newTime); addSound("shurt"); _arg1.hurt = true; _arg1.guns--; showHP(); }; }; }; _local3 = Math.floor((_arg1.myx / gameData.gridStep)); _local4 = Math.floor((_arg1.myy / gameData.gridStep)); _local5 = -1; while (_local5 < 2) { _local9 = -1; while (_local9 < 2) { _local10 = ((("g" + (_local4 + _local9)) + "_") + (_local3 + _local5)); _local11 = gameData.grid[_local10]; if (_local11 != null){ for (_local12 in _local11) { if ((((gameData.newTime > _arg1.hurtTime)) && ((_arg1.guns > 0)))){ _local2 = _local11[_local12]; _local6 = (_local2.myx - _arg1.myx); _local7 = (_local2.myy - _arg1.myy); _local8 = Math.sqrt(((_local6 * _local6) + (_local7 * _local7))); if (_local8 < (_local2.sz + (_arg1.sz / 2))){ _arg1.hurtTime = (_arg1.hurtRate + gameData.newTime); addSound("shurt"); _arg1.hurt = true; _arg1.guns--; showHP(); }; }; }; }; _local9 = (_local9 + 1); }; _local5 = (_local5 + 1); }; if (hero.hurt == true){ _local13 = new Color(); if (gameData.newTime > _arg1.hurtTime){ _arg1.hurt = false; if (_arg1.guns > 0){ _local14 = "white"; } else { gameData.gameover = true; _arg1.spr.visible = false; gameData.sounds.channel.stop(); }; } else { _local15 = ["red", "blue", "green", "yellow", "purple"]; _local16 = Math.round((Math.random() * _local15.length)); _local14 = _local15[_local16]; }; _local13.setTint(myColors[_local14], 1); _arg1.spr.transform.colorTransform = _local13; }; placeOb(_arg1); } private function moveEnemies():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; for (_local1 in gameData.en) { _local2 = gameData.en[_local1]; if (_local2.dead == true){ if (_local2.spr.currentFrame == _local2.spr.totalFrames){ gameData.enSpr.removeChild(_local2.spr); delete gameData.en[_local1]; gameData.curEnCount--; if (_local2.iAmBoss){ gameData.boss = new Object(); }; }; } else { if (gameData.gameover == true){ _local3 = (((_local2.dx * gameData.timeStep) * _local2.speed) / gameData.enSlowRate); _local4 = (((_local2.dy * gameData.timeStep) * _local2.speed) / gameData.enSlowRate); _local2.myx = (_local2.myx + _local3); _local2.myy = (_local2.myy + _local4); if ((((((((_local2.myx < -(_local2.sz))) || ((_local2.myx > (gameData.playW + _local2.sz))))) || ((_local2.myy < -(_local2.sz))))) || ((_local2.myy > (gameData.playH + _local2.sz))))){ gameData.enSpr.removeChild(_local2.spr); delete gameData.en[_local1]; gameData.curEnCount--; } else { placeOb(_local2); }; } else { if (_local2.col == "purple"){ _local3 = (hero.myx - _local2.myx); _local4 = (hero.myy - _local2.myy); _local5 = (50 * Math.sqrt(((_local3 * _local3) + (_local4 * _local4)))); _local2.dx = (_local2.dx + (_local3 / _local5)); _local2.dy = (_local2.dy + (_local4 / _local5)); _local5 = Math.sqrt(((_local2.dx * _local2.dx) + (_local2.dy * _local2.dy))); _local2.dx = (_local2.dx / _local5); _local2.dy = (_local2.dy / _local5); }; _local3 = (((_local2.dx * gameData.timeStep) * _local2.speed) / gameData.enSlowRate); _local4 = (((_local2.dy * gameData.timeStep) * _local2.speed) / gameData.enSlowRate); _local2.myx = (_local2.myx + _local3); _local2.myy = (_local2.myy + _local4); if (_local2.onStage == true){ _local6 = false; if (_local2.hor == 1){ if (_local2.myx < _local2.sz){ _local2.myx = _local2.sz; _local2.dx = (_local2.dx * -1); _local6 = true; } else { if (_local2.myx > (gameData.playW - _local2.sz)){ _local2.myx = (gameData.playW - _local2.sz); _local2.dx = (_local2.dx * -1); _local6 = true; }; }; }; if (_local2.ver == 1){ if (_local2.myy < _local2.sz){ _local2.myy = _local2.sz; _local2.dy = (_local2.dy * -1); _local6 = true; } else { if (_local2.myy > (gameData.playH - _local2.sz)){ _local2.myy = (gameData.playH - _local2.sz); _local2.dy = (_local2.dy * -1); _local6 = true; }; }; }; if ((((_local6 == true)) && ((_local2.col == "yellow")))){ _local3 = (hero.myx - _local2.myx); _local4 = (hero.myy - _local2.myy); _local5 = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); _local2.dx = (_local3 / _local5); _local2.dy = (_local4 / _local5); }; } else { if ((((((((_local2.myx > _local2.sz)) && ((_local2.myx < (gameData.playW - _local2.sz))))) && ((_local2.myy > _local2.sz)))) && ((_local2.myy < (gameData.playH - _local2.sz))))){ _local2.onStage = true; }; }; if (_local2.myx < -(_local2.sz)){ _local2.myx = (gameData.playW + _local2.sz); } else { if (_local2.myx > (gameData.playW + _local2.sz)){ _local2.myx = -(_local2.sz); }; }; if (_local2.myy < -(_local2.sz)){ _local2.myy = (gameData.playH + _local2.sz); } else { if (_local2.myy > (gameData.playH + _local2.sz)){ _local2.myy = -(_local2.sz); }; }; if (((_local2.iAmBoss) && ((_local2.shootTime < gameData.newTime)))){ _local2.shootTime = (gameData.bossShootRate + gameData.newTime); addEnemy(_local2.col, 1, _local2.myx, _local2.myy); }; placeOb(_local2); addToGrid(_local2, _local1); }; }; }; } private function pauseGame(_arg1:MouseEvent):void{ var _local2:*; if (gameData.gameStatus == "playing"){ logomc.pauseMC.gotoAndStop(2); gameData.gameStatus = "paused"; gameData.pausedTime = gameData.lastTime; gameData.sounds.channel.stop(); } else { gameData.gameStatus = "playing"; logomc.pauseMC.gotoAndStop(1); gameData.now = new Date(); _local2 = gameData.now.getTime(); gameData.pausedTime = (_local2 - gameData.pausedTime); if (gameData.pausedTime < 0){ gameData.pausedTime = 0; }; if (gameData.gameover != true){ addLoop(); }; myParent.stage.focus = mainClip; }; } private function runGame(_arg1:Event):void{ var _local2:Number; if (gameData.gameStatus == "playing"){ gameData.now = new Date(); gameData.newTime = (gameData.now.getTime() - gameData.pausedTime); gameData.timeStep = ((gameData.newTime - gameData.lastTime) / 10); if (gameData.bonusTime != 0){ if (gameData.bonusTime < gameData.newTime){ gameData.bonusTime = 0; hero.quickFire = 1; gameData.enSlowRate = 1; hero.spreadAngle = 90; gameData.doublePoints = 1; logomc.bonus.graphics.clear(); logomc.bonus.txt.text = ""; } else { _local2 = ((gameData.bonusTime - gameData.newTime) / gameData.bonusEffectTime); logomc.bonus.graphics.clear(); logomc.bonus.graphics.lineStyle(2, myColors.white, 1, true, "none", null, null, 3); logomc.bonus.graphics.drawRect(0, 0, 100, 10); logomc.bonus.graphics.beginFill(myColors.white); logomc.bonus.graphics.drawRect(0, 0, (_local2 * 100), 10); }; }; hero.myrot = (hero.myrot + (hero.rotspeed * gameData.timeStep)); if (keys[90].down == 1){ hero.myrot = (hero.myrot + ((2 * gameData.timeStep) / 10)); } else { if (keys[88].down == 1){ hero.myrot = (hero.myrot - ((2 * gameData.timeStep) / 10)); }; }; if (hero.myrot > 360){ hero.myrot = (hero.myrot - 360); }; hero.spr.rotation = hero.myrot; moveOb(hero); gameData.grid = new Object(); newLevel(); moveEnemies(); shoot(); moveBullets(); makeEyeCandy(); gameData.lastTime = gameData.newTime; }; } private function prepareGame(){ stageW = 600; stageH = 450; myColors = new Object(); myColors.black = 0; myColors.white = 0xFFFFFF; myColors.red = 0xFF3300; myColors.blue = 6737151; myColors.green = 0x33CC00; myColors.yellow = 16777011; myColors.purple = 16724991; myClip = new Sprite(); myClip.graphics.lineStyle(2, myColors.white, 1, true, "none", null, null, 3); myClip.graphics.beginFill(myColors.black); myClip.graphics.drawRect(4, 4, (stageW - 8), (stageH - 8)); myParent.addChildAt(myClip, 0); showIntro(); } private function restartGame(_arg1:MouseEvent):void{ logomc.endbut.removeEventListener(MouseEvent.CLICK, restartGame); myClip.removeChildAt(0); mainClip.removeChild(backBmp); showIntro(); } private function shoot():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; if (gameData.newTime > hero.shootTime){ hero.shootTime = ((hero.shootRate / hero.quickFire) + gameData.newTime); if (gameData.bulletHit == true){ gameData.bulletPoint++; } else { gameData.bulletPoint = 1; }; gameData.bulletHit = false; _local1 = (hero.guns % 2); if ((hero.guns % 2) == 0){ _local4 = (hero.guns / 2); _local5 = (hero.guns / 2); } else { _local4 = Math.ceil((hero.guns / 2)); _local5 = Math.floor((hero.guns / 2)); }; _local2 = (hero.spreadAngle / (_local4 + 1)); _local3 = 1; while (_local3 <= _local4) { addBullet(((-(hero.spreadAngle) / 2) + (_local3 * _local2))); _local3++; }; _local2 = (hero.spreadAngle / (_local5 + 1)); _local3 = 1; while (_local3 <= _local5) { addBullet(((180 - (hero.spreadAngle / 2)) + (_local3 * _local2))); _local3++; }; }; } private function moveBullets():void{ var _local1:*; var _local2:*; var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; var _local8:*; var _local9:*; var _local10:*; var _local11:*; var _local12:*; var _local13:*; var _local14:*; var _local15:*; var _local16:*; var _local17:*; var _local18:*; for (_local1 in gameData.bullets) { _local2 = gameData.bullets[_local1]; _local3 = (_local2.dx / Math.abs(_local2.dx)); _local4 = (_local2.dy / Math.abs(_local2.dy)); _local5 = Math.floor((_local2.myx / gameData.gridStep)); _local6 = Math.floor((_local2.myy / gameData.gridStep)); _local2.grids = new Object(); if (gameData.boss.bossOb != undefined){ _local2.grids.boss = gameData.boss.bossOb; }; _local7 = 0; while (_local7 < 2) { _local9 = 0; while (_local9 < 2) { _local10 = ((("g" + (_local6 + (_local4 * _local9))) + "_") + (_local5 + (_local3 * _local7))); _local11 = gameData.grid[_local10]; if (_local11 != null){ for (_local12 in _local11) { _local2.grids[_local12] = _local11[_local12]; }; }; _local9++; }; _local7++; }; _local8 = false; for (_local12 in _local2.grids) { _local13 = _local2.grids[_local12]; if ((((_local13.dead == null)) && ((_local8 == false)))){ _local14 = new Object(); _local14.vx = ((_local13.dx * gameData.timeStep) * _local13.speed); _local14.vy = ((_local13.dy * gameData.timeStep) * _local13.speed); _local14.p1 = new Object(); _local14.p1.x = _local13.myx; _local14.p1.y = _local13.myy; _local15 = new Object(); _local15.vx = ((_local2.dx * gameData.timeStep) * _local2.speed); _local15.vy = ((_local2.dy * gameData.timeStep) * _local2.speed); _local15.p1 = new Object(); _local15.p1.x = (_local2.myx + _local15.vx); _local15.p1.y = (_local2.myy + _local15.vy); _local15.p0 = new Object(); _local15.p0.x = _local2.myx; _local15.p0.y = _local2.myy; _local15.dx = _local2.dx; _local15.dy = _local2.dy; _local15.lx = _local15.dy; _local15.ly = -(_local15.dx); _local16 = findIntersection(_local14, _local15); _local16.len = Math.sqrt(((_local16.vx * _local16.vx) + (_local16.vy * _local16.vy))); _local17 = (_local13.sz - _local16.len); if (_local17 >= 0){ _local13.hp--; _local8 = true; gameData.bulletHit = true; if (_local13.hp < 0){ _local13.spr.gotoAndPlay(4); _local13.dead = true; if (_local13.iAmBoss == true){ _local18 = 0; while (_local18 < gameData.bossSize) { addEnemy(_local13.col, 1, _local13.myx, _local13.myy); _local18++; }; addSound("se2"); } else { if (_local13.baseSize > 1){ addEnemy(_local13.col, (_local13.baseSize - 1), _local13.myx, _local13.myy); addEnemy(_local13.col, (_local13.baseSize - 1), _local13.myx, _local13.myy); addEnemy(_local13.col, (_local13.baseSize - 1), _local13.myx, _local13.myy); addSound("se2"); } else { addSound("se1"); if (gameData.bonusOb.onStage == false){ if ((((((((_local13.myx > (hero.sz * 2))) && ((_local13.myy > (hero.sz * 2))))) && ((_local13.myx < (gameData.playW - (hero.sz * 2)))))) && ((_local13.myy < (gameData.playH - (hero.sz * 2)))))){ if ((Math.random() * 10) < 3){ gameData.bonusOb.myx = _local13.myx; gameData.bonusOb.myy = _local13.myy; placeOb(gameData.bonusOb); gameData.bonusOb.spr.visible = true; gameData.bonusOb.spr.gotoAndPlay(2); gameData.bonusOb.onStage = true; }; }; }; }; }; } else { _local13.spr.gotoAndPlay(2); addSound("sh"); }; gameData.textMC.txt.text = ("+" + (gameData.bulletPoint * gameData.doublePoints)); gameData.textMC.x = _local13.myx; gameData.textMC.y = _local13.myy; backBmp.bitmapData.draw(gameData.textMC, gameData.textMC.transform.matrix, gameData.myColT1); gameData.myScore = (gameData.myScore + (gameData.bulletPoint * gameData.doublePoints)); logomc.txt.text = gameData.myScore; }; }; }; _local2.myx = (_local2.myx + ((_local2.dx * gameData.timeStep) * _local2.speed)); _local2.myy = (_local2.myy + ((_local2.dy * gameData.timeStep) * _local2.speed)); if ((((((((((_local2.myx < -20)) || ((_local2.myy < -20)))) || ((_local2.myx > (gameData.playW + 20))))) || ((_local2.myy > (gameData.playH + 20))))) || ((_local8 == true)))){ gameData.bulSpr.removeChild(_local2.spr); delete gameData.bullets[_local1]; } else { placeOb(_local2); }; }; } private function setVolume(_arg1:MouseEvent):void{ var _local2:SoundTransform; addSound("sclick"); _local2 = gameData.sounds.channel.soundTransform; if (_local2.volume == 0){ _local2.volume = 1; } else { _local2.volume = (_local2.volume - 0.2); }; gameData.sounds.channel.soundTransform = _local2; saveso(); showVolume(); } private function upKeys(_arg1:KeyboardEvent):void{ if (keys[_arg1.keyCode] != undefined){ keys[_arg1.keyCode].down = 0; }; } private function saveso():void{ var _local1:SharedObject; _local1 = SharedObject.getLocal("shooot2"); _local1.data.soundVolume = gameData.sounds.channel.soundTransform.volume; _local1.flush(); } private function downKeys(_arg1:KeyboardEvent):void{ if (keys[_arg1.keyCode] != undefined){ keys[_arg1.keyCode].down = 1; }; } private function placeOb(_arg1:Object):void{ _arg1.spr.x = _arg1.myx; _arg1.spr.y = _arg1.myy; } private function makeEyeCandy():void{ if (gameData.gameover == true){ return; }; if (gameData.newTime > gameData.drawTime){ gameData.drawTime = (gameData.newTime + 120); backBmp.bitmapData.draw(gameData.bulSpr, gameData.myMatrix, gameData.myColT1); }; backBmp.bitmapData.colorTransform(backBmp.bitmapData.rect, gameData.myColT2); } private function newLevel():void{ var _local1:*; var _local2:*; if (gameData.curEnCount > 0){ return; }; if (gameData.gameover == true){ gameData.gameStatus = "gameover"; mainClip.removeEventListener(Event.ENTER_FRAME, runGame); mainClip.removeEventListener(MouseEvent.CLICK, pauseGame); mainClip.removeEventListener(KeyboardEvent.KEY_DOWN, downKeys); mainClip.removeEventListener(KeyboardEvent.KEY_UP, upKeys); logomc.gotoAndStop(4); mainClip.removeChild(gameData.bonusOb.spr); delete gameData.bonusOb; mainClip.removeChild(gameData.enSpr); delete gameData.enSpr; mainClip.removeChild(gameData.bulSpr); delete gameData.bulSpr; mainClip.removeChild(hero.spr); delete gameData.textMC; logomc.mouseEnabled = true; logomc.mouseChildren = true; logomc.sc = gameData.myScore; logomc.endbut.y = 195; logomc.endbut.addEventListener(MouseEvent.CLICK, restartGame); return; }; showHP(); logomc.txt.text = gameData.myScore; gameData.curLvl++; logomc.lvlbox.txt.text = gameData.curLvl; _local1 = gameData.levels[("l" + gameData.curLvl)]; if (_local1 == null){ _local1 = gameData.levels.l0; }; gameData.boss = new Object(); gameData.sounds.curSound = []; _local2 = 0; while (_local2 < _local1.length) { addEnemy(_local1[_local2], _local1[(_local2 + 1)], -1000, -1000); if (_local1[_local2] == "red"){ gameData.sounds.curSound.push("s3"); } else { if (_local1[_local2] == "blue"){ gameData.sounds.curSound.push("s4"); } else { if (_local1[_local2] == "green"){ gameData.sounds.curSound.push("s5"); } else { if (_local1[_local2] == "yellow"){ gameData.sounds.curSound.push("s1"); } else { if (_local1[_local2] == "purple"){ gameData.sounds.curSound.push("s2"); }; }; }; }; }; _local2 = (_local2 + 2); }; if (gameData.curLvl == 1){ gameData.sounds.channel.stop(); addLoop(); }; } private function showHP():void{ var _local1:*; logomc.bullets.graphics.clear(); logomc.bullets.graphics.beginFill(myColors.white); _local1 = 0; while (_local1 < hero.guns) { logomc.bullets.graphics.drawRect((_local1 * 8), 0, 4, 8); _local1++; }; } private function hideIntro(_arg1:MouseEvent):void{ addSound("sclick"); logomc.logo.gotoAndStop(1); logomc.gotoAndStop(1); logomc.startBut.visible = false; logomc.sndBut.visible = false; myTween = new Tween(logomc.logo, "y", Regular.easeOut, 0, -400, 1, true); myTween.addEventListener(TweenEvent.MOTION_FINISH, startGame, false, 0, true); } private function projectVector(_arg1:Object, _arg2:Number, _arg3:Number):Object{ var _local4:*; var _local5:*; _local4 = ((_arg1.vx * _arg2) + (_arg1.vy * _arg3)); _local5 = new Object(); _local5.vx = (_local4 * _arg2); _local5.vy = (_local4 * _arg3); return (_local5); } private function endTween(_arg1:TweenEvent):void{ gameData = new Object(); logomc.logo.gotoAndStop(2); logomc.gotoAndStop(2); logomc.startBut.visible = true; logomc.sndBut.visible = true; logomc.startBut.addEventListener(MouseEvent.CLICK, hideIntro, false, 0, true); logomc.sndBut.addEventListener(MouseEvent.CLICK, setVolume, false, 0, true); myParent.stage.stageFocusRect = false; myParent.stage.focus = myClip; gameData.sounds = new Object(); gameData.sounds.curSound = ["s1", "s2"]; gameData.sounds.soundCounter = 0; addLoop(); readso(); } private function soundLoop(_arg1:Event):void{ addLoop(); } private function findIntersection(_arg1:Object, _arg2:Object):Object{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; _local3 = new Object(); _local4 = _local3; _local3.vx = (_arg1.p1.x - _arg2.p0.x); _local3.vy = (_arg1.p1.y - _arg2.p0.y); _local5 = ((_local3.vx * _arg2.dx) + (_local3.vy * _arg2.dy)); if (_local5 < 0){ _local4 = _local3; } else { _local6 = new Object(); _local6.vx = (_arg1.p1.x - _arg2.p1.x); _local6.vy = (_arg1.p1.y - _arg2.p1.y); _local5 = ((_local6.vx * _arg2.dx) + (_local6.vy * _arg2.dy)); if (_local5 > 0){ _local4 = _local6; } else { _local4 = projectVector(_local3, _arg2.lx, _arg2.ly); }; }; return (_local4); } private function addLoop():void{ var _local1:*; var _local2:SoundTransform; _local1 = Math.floor((Math.random() * gameData.sounds.curSound.length)); _local2 = new SoundTransform(1, 0); if (gameData.sounds.channel != null){ _local2 = gameData.sounds.channel.soundTransform; }; gameData.sounds.sloop = getMCClass(gameData.sounds.curSound[_local1]); gameData.sounds.channel = gameData.sounds.sloop.play(0, 4); gameData.sounds.channel.soundTransform = _local2; gameData.sounds.channel.addEventListener(Event.SOUND_COMPLETE, soundLoop, false, 0, true); } private function addEnemy(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number):void{ var _local5:*; var _local6:*; var _local7:*; gameData.enCounter++; if (gameData.enCounter > 1000){ gameData.enCounter = 1; }; gameData.curEnCount++; gameData.en[("e" + gameData.enCounter)] = new Object(); _local5 = gameData.en[("e" + gameData.enCounter)]; if (_arg2 == gameData.bossSize){ _local5.iAmBoss = true; gameData.boss.bossOb = _local5; _local5.hp = gameData.bossSize; _local5.shootTime = (gameData.bossShootRate + gameData.newTime); _local5.spr = getMCClass("enemyMC2"); } else { _local5.iAmBoss = false; _local5.hp = Math.floor((gameData.curLvl / 20)); _local5.spr = getMCClass("enemyMC"); }; gameData.enSpr.addChild(_local5.spr); _local5.sz = (_arg2 * gameData.enSize); _local5.baseSize = _arg2; _local5.spr.width = (_local5.sz * 2); _local5.spr.height = (_local5.sz * 2); _local5.col = _arg1; _local6 = new Color(); _local6.setTint(myColors[_arg1], 1); _local5.spr.transform.colorTransform = _local6; if (_arg3 == -1000){ if (Math.random() < 0.5){ if (Math.random() < 0.5){ _local5.myy = -(_local5.sz); } else { _local5.myy = (gameData.playH + _local5.sz); }; _local5.myx = (gameData.playW * Math.random()); } else { if (Math.random() < 0.5){ _local5.myx = -(_local5.sz); } else { _local5.myx = (gameData.playW + _local5.sz); }; _local5.myy = (gameData.playH * Math.random()); }; } else { _local5.myx = _arg3; _local5.myy = _arg4; }; _local5.speed = ((gameData.enSpeed + (gameData.curLvl / 30)) + ((Math.random() * 0.2) - 0.1)); _local5.onStage = false; _local5.hor = gameData[("en_" + _arg1)][0]; _local5.ver = gameData[("en_" + _arg1)][1]; _local5.dx = ((Math.random() * 0.6) + 0.2); if (Math.random() < 0.5){ _local5.dx = (_local5.dx * -1); }; _local5.dy = ((Math.random() * 0.6) + 0.2); if (Math.random() < 0.5){ _local5.dy = (_local5.dy * -1); }; if (((!((gameData.boss.bossOb == undefined))) && ((gameData.boss.bossOb.dead == null)))){ if (_local5.iAmBoss == true){ _local5.dx = ((gameData.playW / 2) - _local5.myx); _local5.dy = ((gameData.playH / 2) - _local5.myy); } else { _local5.dx = (hero.myx - _local5.myx); _local5.dy = (hero.myy - _local5.myy); }; }; _local7 = Math.sqrt(((_local5.dx * _local5.dx) + (_local5.dy * _local5.dy))); _local5.dx = (_local5.dx / _local7); _local5.dy = (_local5.dy / _local7); addToGrid(_local5, ("e" + gameData.enCounter)); } private function getBMPClass(_arg1:String){ var _local2:Class; var _local3:*; var _local4:*; _local2 = (myParent.loaderInfo.applicationDomain.getDefinition(_arg1) as Class); _local3 = new _local2(0, 0); _local4 = new Bitmap(_local3); return (_local4); } private function getMCClass(_arg1:String){ var _local2:Class; var _local3:*; _local2 = (myParent.loaderInfo.applicationDomain.getDefinition(_arg1) as Class); _local3 = new (_local2); return (_local3); } private function addSound(_arg1:String):void{ var _local2:SoundTransform; var _local3:*; gameData.sounds.soundCounter++; if (gameData.sounds.soundCounter == 20){ gameData.sounds.soundCounter = 0; }; gameData.sounds[("s" + gameData.sounds.soundCounter)] = getMCClass(_arg1); _local2 = gameData.sounds.channel.soundTransform; _local3 = gameData.sounds[("s" + gameData.sounds.soundCounter)].play(); _local3.soundTransform = _local2; } private function showIntro():void{ if (myClip.numChildren > 0){ myClip.removeChildAt(0); }; logomc = getMCClass("intro"); logomc.startBut.visible = false; logomc.sndBut.visible = false; myClip.addChildAt(logomc, 0); logomc.x = (stageW / 2); logomc.y = (stageH / 2); logomc.logo.startTween; myTween = new Tween(logomc.logo, "y", Elastic.easeOut, 260, 0, 3, true); myTween.addEventListener(TweenEvent.MOTION_FINISH, endTween); } private function addToGrid(_arg1:Object, _arg2:String):void{ var _local3:*; var _local4:*; var _local5:*; var _local6:*; var _local7:*; _local3 = Math.floor((_arg1.myx / gameData.gridStep)); _local4 = Math.floor((_arg1.myy / gameData.gridStep)); _local5 = -1; while (_local5 < 2) { _local6 = -1; while (_local6 < 2) { _local7 = ((("g" + (_local4 + _local6)) + "_") + (_local3 + _local5)); if (gameData.grid[_local7] == null){ gameData.grid[_local7] = new Object(); }; gameData.grid[_local7][_arg2] = _arg1; _local6 = (_local6 + 1); }; _local5 = (_local5 + 1); }; } private function readso(){ var _local1:SharedObject; var _local2:SoundTransform; _local1 = SharedObject.getLocal("shooot2"); _local2 = gameData.sounds.channel.soundTransform; if (_local1.data.soundVolume != null){ _local2.volume = _local1.data.soundVolume; }; gameData.sounds.channel.soundTransform = _local2; showVolume(); } private function startGame(_arg1:TweenEvent):void{ logomc.gotoAndStop(3); gameData.playL = 5; gameData.playU = 5; gameData.playW = (stageW - 10); gameData.playH = (stageH - 10); gameData.levels = new Object(); gameData.levels.l0 = ["red", 3, "green", 3, "blue", 3, "yellow", 3, "purple", 3]; gameData.levels.l1 = ["red", 2]; gameData.levels.l2 = ["blue", 3]; gameData.levels.l3 = ["green", 3, "green", 3, "green", 3]; gameData.levels.l4 = ["red", 2, "green", 2, "blue", 2]; gameData.levels.l5 = ["red", 3, "green", 3, "blue", 3]; gameData.levels.l6 = ["red", 12]; gameData.levels.l7 = ["yellow", 2, "yellow", 2, "yellow", 2]; gameData.levels.l8 = ["red", 2, "green", 2, "blue", 2, "yellow", 2]; gameData.levels.l9 = ["purple", 2]; gameData.levels.l10 = ["purple", 2, "purple", 2, "blue", 2, "blue", 2]; gameData.levels.l11 = ["green", 12]; gameData.levels.l12 = ["yellow", 3, "purple", 2]; gameData.levels.l13 = ["red", 2, "green", 2, "blue", 2, "yellow", 2, "purple", 2]; gameData.levels.l14 = ["red", 3, "green", 3, "blue", 3]; gameData.levels.l15 = ["blue", 4, "purple", 3, "blue", 1, "purple", 1]; gameData.levels.l16 = ["blue", 12]; gameData.levels.l17 = ["green", 2, "green", 2, "purple", 4]; gameData.levels.l18 = ["blue", 4, "green", 4, "yellow", 4, "red", 2]; gameData.levels.l19 = ["yellow", 4, "purple", 4]; mainClip = new Sprite(); mainClip.x = gameData.playL; mainClip.y = gameData.playU; myClip.addChildAt(mainClip, 0); mainClip.scrollRect = new Rectangle(0, 0, gameData.playW, gameData.playH); mainClip.cacheAsBitmap = true; backBmp = new Bitmap(new BitmapData(gameData.playW, gameData.playH, true, 0)); mainClip.mouseChildren = false; mainClip.addChildAt(backBmp, 0); gameData.textMC = getMCClass("textMC"); myParent.stage.focus = mainClip; hero = new Object(); hero.spr = getMCClass("heroMC"); hero.sz = 30; hero.speed = 2; hero.myrot = 0; hero.guns = 2; hero.maxguns = 12; hero.rotspeed = (3 / 10); hero.shootRate = 1800; hero.quickFire = 1; hero.spreadAngle = 90; hero.hurtRate = 3600; hero.hurt = false; hero.spr.width = hero.sz; hero.spr.height = hero.sz; hero.myx = (gameData.playW / 2); hero.myy = (gameData.playH / 2); hero.targetx = mainClip.mouseX; hero.targety = mainClip.mouseY; placeOb(hero); mainClip.addChildAt(hero.spr, 1); gameData.curLvl = 0; gameData.myScore = 0; gameData.doublePoints = 1; gameData.gameover = false; gameData.gameStatus = "playing"; gameData.bullets = new Object(); gameData.bulletCounter = 0; gameData.bulletSpeed = 3; gameData.bulSpr = new Sprite(); mainClip.addChildAt(gameData.bulSpr, 1); gameData.en = new Object(); gameData.en_red = [0, 0]; gameData.en_blue = [1, 0]; gameData.en_green = [0, 1]; gameData.en_yellow = [1, 1]; gameData.en_purple = [1, 1]; gameData.enCounter = 0; gameData.curEnCount = 0; gameData.enSpeed = 1; gameData.enSize = 15; gameData.bossSize = 12; gameData.bossShootRate = (hero.shootRate * 2); gameData.boss = new Object(); gameData.enSpr = new Sprite(); mainClip.addChildAt(gameData.enSpr, 2); gameData.now = new Date(); gameData.lastTime = gameData.now.getTime(); gameData.newTime = 0; gameData.pausedTime = 0; gameData.timeStep = 0; gameData.degToRad = (Math.PI / 180); hero.shootTime = (hero.shootRate + gameData.lastTime); hero.hurtTime = 0; gameData.bonusTime = 0; gameData.bonusEffectTime = 10000; gameData.enSlowRate = 1; gameData.drawTime = (gameData.lastTime + 50); gameData.myMatrix = new Matrix(); gameData.myColT1 = new ColorTransform(1, 1, 1, 0.6, 0, 0, 0, 0); gameData.myColT2 = new ColorTransform(1, 1, 1, 0.95, 0, 0, 0, 0); gameData.fpscount = 0; gameData.fpstime = 0; gameData.grid = new Object(); gameData.gridStep = 30; gameData.bonusOb = new Object(); gameData.bonusOb.spr = getMCClass("bonusMC"); gameData.bonusOb.onStage = false; mainClip.addChildAt(gameData.bonusOb.spr, 1); gameData.bonusOb.spr.visible = false; mainClip.addEventListener(Event.ENTER_FRAME, runGame, false, 0, true); mainClip.addEventListener(MouseEvent.CLICK, pauseGame, false, 0, true); mainClip.addEventListener(KeyboardEvent.KEY_DOWN, downKeys); mainClip.addEventListener(KeyboardEvent.KEY_UP, upKeys); logomc.mouseEnabled = false; logomc.mouseChildren = false; keys = new Object(); keys[90] = {down:0}; keys[88] = {down:0}; } private function showVolume():void{ var _local1:SoundTransform; _local1 = gameData.sounds.channel.soundTransform; logomc.sndBut.graphics.clear(); logomc.sndBut.graphics.beginFill(myColors.white); logomc.sndBut.graphics.drawRect(5, (-10 * _local1.volume), 4, (20 * _local1.volume)); } } }//package
Section 19
//heroMC (heroMC) package { import flash.display.*; public dynamic class heroMC extends MovieClip { } }//package
Section 20
//HiScores (HiScores) package { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class HiScores extends MovieClip { private var KEY:String;// = "rocket" private var score:Number; private var lowIsBest:Boolean; private var gameId:Number; private var infoScreen:MovieClip;// = null public var movEntryScreen:MovieClip; private var levelId:Number; private var entryScreen:MovieClip;// = null public var movInfoScreen:MovieClip; private var gameCode:String; public static var HS_SERVLET_URL:String = (SERVER_URL + "/servlet/hiServlet"); public static var SERVER_URL:String = "http://www.gimme5games.com"; public static var INDEX_URL:String = (SERVER_URL + "/index.jsp?id="); public function HiScores(){ KEY = "rocket"; infoScreen = null; entryScreen = null; super(); this.visible = false; } public function secCodeLoad():void{ var _local1:Loader; var _local2:String; _local1 = new Loader(); _local1.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, secCodeLoadError); _local2 = ((HS_SERVLET_URL + "?type=genCode&cachebuster=") + new Date().getTime()); _local1.load(new URLRequest(_local2)); entryScreen["movCode"].addChild(_local1); } public function submitDetails():void{ var _local1:Boolean; var _local2:String; var _local3:String; var _local4:Number; var _local5:Number; var _local6:URLVariables; var _local7:URLRequest; var _local8:URLLoader; entryScreen.visible = false; infoScreen.visible = true; _local1 = true; if (entryScreen["txtName"].text.length == 0){ showInfoMessage("Please enter your name.", true); } else { if (entryScreen["txtCode"].text.length != 5){ showInfoMessage("Please enter all 5 letters of the security code.", true); } else { showInfoMessage("Submitting hi-score details to the server, please wait.", true); infoScreen["btnBack"].visible = false; _local1 = false; }; }; if (!_local1){ _local2 = ((((((((("save|" + entryScreen["txtName"].text) + "|") + entryScreen["txtCode"].text) + "|") + score) + "|") + gameId) + "|") + levelId); _local3 = ""; _local4 = 0; _local5 = 0; while (_local4 < _local2.length) { if (_local5 >= KEY.length){ _local5 = 0; }; _local3 = (_local3 + String.fromCharCode(((_local2.charCodeAt(_local4) ^ KEY.charCodeAt(_local5)) + 1))); _local4++; _local5++; }; _local6 = new URLVariables(); _local6.ffdata = _local3; _local6.lowIsBest = lowIsBest; _local7 = new URLRequest(HS_SERVLET_URL); _local8 = new URLLoader(); _local8.dataFormat = URLLoaderDataFormat.VARIABLES; _local7.data = _local6; _local7.method = URLRequestMethod.POST; _local8.addEventListener(Event.COMPLETE, submitHiScoreHandler); _local8.addEventListener(IOErrorEvent.IO_ERROR, submitHiScoreError); _local8.load(_local7); }; } public function back():void{ entryScreen.visible = true; infoScreen.visible = false; } public function submitHiScoreHandler(_arg1:Event):void{ var _local2:URLLoader; var _local3:Number; _local2 = URLLoader(_arg1.target); _local3 = _local2.data.res; if (_local3 == -1){ showInfoMessage("Could not store hi-score details. Click on back, generate a new security code and re-submit.", true); } else { if (_local3 == 0){ showInfoMessage("Sorry, a better score already exists with that name.", false); } else { if (_local3 == 1){ showInfoMessage("Congratulations! You made it into the\nhi-score table.", false); }; }; }; } public function showInfoMessage(_arg1:String, _arg2:Boolean):void{ infoScreen["txtInfo"].text = _arg1; infoScreen["btnBack"].visible = _arg2; infoScreen["btnView"].visible = !(_arg2); } public function secCodeLoadError(_arg1:IOErrorEvent):void{ entryScreen.visible = false; infoScreen.visible = true; showInfoMessage("Could not generate a security code. Click on back and try to refresh the code window.", true); } public function setDetails(_arg1:Number, _arg2:Number, _arg3:String, _arg4:Boolean, _arg5:Number, _arg6:String, _arg7:String):void{ this.gameId = _arg1; this.levelId = _arg2; this.gameCode = _arg3; this.lowIsBest = _arg4; this.score = _arg5; this.entryScreen = this["movEntryScreen"]; this.infoScreen = this["movInfoScreen"]; entryScreen["txtMsg1"].text = _arg6; entryScreen["txtMsg2"].text = _arg7; entryScreen["txtName"].text = ""; entryScreen["txtCode"].text = ""; entryScreen.visible = true; infoScreen.visible = false; secCodeLoad(); entryScreen["btnRefreshCode"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); entryScreen["btnSubmit"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); infoScreen["btnView"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); infoScreen["btnBack"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); this.visible = true; } public function submitHiScoreError(_arg1:IOErrorEvent):void{ showInfoMessage("A serious problem was encountered with the server, please try again in a few minutes.", true); } public function onButtonPress(_arg1:MouseEvent):void{ switch (_arg1.target.name){ case "btnRefreshCode": secCodeLoad(); break; case "btnSubmit": submitDetails(); break; case "btnView": viewScore(); break; case "btnBack": back(); break; }; } public function viewScore():void{ var _local1:URLRequest; _local1 = new URLRequest(((((((((INDEX_URL + gameCode) + "_hs") + "&name=") + entryScreen["txtName"].text) + "&levelId=") + levelId) + "&cachebuster=") + new Date().getTime())); navigateToURL(_local1, "_blank"); } } }//package
Section 21
//intro (intro) package { import flash.display.*; import flash.text.*; public dynamic class intro extends MovieClip { public var pauseMC:MovieClip; public var bonus:MovieClip; public var sc:Number; public var sndBut:MovieClip; public var lvlbox:textMC; public var txt:TextField; public var bullets:MovieClip; public var fpsbox:textMC; public var logo:MovieClip; public var movHiScores:HiScores; public var endbut:MovieClip; public var startBut:MovieClip; public function intro(){ addFrameScript(0, frame1, 3, frame4); } function frame1(){ sc = 0; stop(); } function frame4(){ movHiScores.setDetails(36, 0, "shooot2", false, sc, sc.toString(), "points!"); } } }//package
Section 22
//MochiAd (MochiAd) package { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class MochiAd { public static function getVersion():String{ return ("2.1"); } public static function showTimedAd(_arg1:Object):void{ MochiAd.showInterLevelAd(_arg1); } public static function _allowDomains(_arg1:String):String{ var _local2:String; _local2 = _arg1.split("/")[2].split(":")[0]; Security.allowDomain("*"); Security.allowDomain(_local2); Security.allowInsecureDomain("*"); Security.allowInsecureDomain(_local2); return (_local2); } public static function load(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var depth:Number; var mc:MovieClip; var wh:Array; var lv:URLVariables; var k:String; var server:String; var hostname:String; var lc:LocalConnection; var name:String; var loader:Loader; var f:Function; var g:Function; var req:URLRequest; var v:Object; var options = _arg1; DEFAULTS = {server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip._mochiad_loaded){ return (null); }; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, "_mochiad", depth); wh = MochiAd._getRes(options, clip); options.res = ((wh[0] + "x") + wh[1]); options.server = (options.server + options.id); delete options.id; clip._mochiad_loaded = true; if (clip.loaderInfo.loaderURL.indexOf("http") == 0){ options.as3_swf = clip.loaderInfo.loaderURL; }; lv = new URLVariables(); for (k in options) { v = options[k]; if (!(v is Function)){ lv[k] = v; }; }; server = lv.server; delete lv.server; hostname = _allowDomains(server); lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.lc = lc; lv.lc = name; lv.st = getTimer(); loader = new Loader(); f = function (_arg1:Object):void{ mc._mochiad_ctr_failed = true; }; loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, f); g = function (_arg1:Object):void{ MochiAd.unload(clip); }; loader.contentLoaderInfo.addEventListener(Event.UNLOAD, g); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader.load(req); mc.addChild(loader); mc._mochiad_ctr = loader; return (mc); } public static function sendHighScore(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["sendHighScore", _arg1], _arg2, _arg3); return (true); } public static function _parseOptions(_arg1:Object, _arg2:Object):Object{ var _local3:Object; var _local4:String; var _local5:Array; var _local6:Number; var _local7:Array; _local3 = {}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; if (_arg1){ for (_local4 in _arg1) { _local3[_local4] = _arg1[_local4]; }; }; _arg1 = _local3.clip.loaderInfo.parameters.mochiad_options; if (_arg1){ _local5 = _arg1.split("&"); _local6 = 0; while (_local6 < _local5.length) { _local7 = _local5[_local6].split("="); _local3[unescape(_local7[0])] = unescape(_local7[1]); _local6++; }; }; return (_local3); } public static function _isNetworkAvailable():Boolean{ return (!((Security.sandboxType == "localWithFile"))); } public static function unload(_arg1:Object):Boolean{ if (((_arg1.clip) && (_arg1.clip._mochiad))){ _arg1 = _arg1.clip; }; if (!_arg1._mochiad){ return (false); }; if (_arg1._mochiad.onUnload){ _arg1._mochiad.onUnload(); }; _arg1.removeChild(_arg1._mochiad); delete _arg1._mochiad_loaded; delete _arg1._mochiad; return (true); } public static function showInterLevelAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ options.ad_finished(); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; mc.unloadAd = function ():void{ MochiAd.unload(clip); }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = (_arg1 - 250); }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Number; var _local3:Boolean; var _local4:Number; _local1 = this.parent._mochiad_ctr; _local2 = (getTimer() - this.started); _local3 = false; if (!chk.showing){ _local4 = _local1.loaderInfo.bytesTotal; if ((((_local4 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local2 > chk.ad_timeout){ _local3 = true; }; }; }; if ((((_local2 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local3 = true; }; if (_local3){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function _getRes(_arg1:Object, _arg2:Object):Array{ var _local3:Object; var _local4:Number; var _local5:Number; var _local6:Array; _local3 = _arg2.getBounds(_arg2.root); _local4 = 0; _local5 = 0; if (typeof(_arg1.res) != "undefined"){ _local6 = _arg1.res.split("x"); _local4 = parseFloat(_local6[0]); _local5 = parseFloat(_local6[1]); } else { _local4 = (_local3.xMax - _local3.xMin); _local5 = (_local3.yMax - _local3.yMin); }; if ((((_local4 == 0)) || ((_local5 == 0)))){ _local4 = _arg2.stage.stageWidth; _local5 = _arg2.stage.stageHeight; }; return ([_local4, _local5]); } public static function createEmptyMovieClip(_arg1:Object, _arg2:String, _arg3:Number):MovieClip{ var _local4:MovieClip; _local4 = new MovieClip(); if (((false) && (_arg3))){ _arg1.addChildAt(_local4, _arg3); } else { _arg1.addChild(_local4); }; _arg1[_arg2] = _local4; _local4["_name"] = _arg2; return (_local4); } public static function _loadCommunicator(_arg1:Object):MovieClip{ var DEFAULTS:Object; var clip:Object; var clipname:String; var server:String; var depth:Number; var mc:MovieClip; var lv:URLVariables; var k:String; var lc:LocalConnection; var name:String; var req:URLRequest; var loader:Loader; var options = _arg1; DEFAULTS = {com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = MochiAd._parseOptions(options, DEFAULTS); options.swfv = 9; options.mav = MochiAd.getVersion(); clip = options.clip; clipname = ("_mochiad_com_" + options.id); if (!MochiAd._isNetworkAvailable()){ return (null); }; if (clip[clipname]){ return (clip[clipname]); }; server = (options.com_server + options.id); MochiAd._allowDomains(server); delete options.id; delete options.com_server; depth = options.depth; delete options.depth; mc = createEmptyMovieClip(clip, clipname, depth); lv = new URLVariables(); for (k in options) { lv[k] = options[k]; }; lc = new LocalConnection(); lc.client = mc; name = ["", Math.floor(new Date().getTime()), Math.floor((Math.random() * 999999))].join("_"); lc.allowDomain("*", "localhost"); lc.allowInsecureDomain("*", "localhost"); lc.connect(name); mc.name = name; mc.lc = lc; lv.lc = name; mc._id = 0; mc._queue = []; mc.rpcResult = function (_arg1:Object):void{ var _local3:Array; var _local4:Array; var _local5:Number; var _local6:Object; var _local7:Object; _arg1 = parseInt(_arg1.toString()); _local3 = mc._callbacks[_arg1]; if (typeof(_local3) == "undefined"){ return; }; delete mc._callbacks[_arg1]; _local4 = []; _local5 = 2; while (_local5 < _local3.length) { _local4.push(_local3[_local5]); _local5++; }; _local5 = 1; while (_local5 < arguments.length) { _local4.push(arguments[_local5]); _local5++; }; _local6 = _local3[1]; _local7 = _local3[0]; if (((_local7) && ((typeof(_local6) == "string")))){ _local6 = _local7[_local6]; }; if (typeof(_local6) == "function"){ _local6.apply(_local7, _local4); }; }; mc._didConnect = function (_arg1:String):void{ var _local2:Array; var _local3:Function; var _local4:Number; var _local5:Array; mc._endpoint = _arg1; _local2 = mc._queue; delete mc._queue; _local3 = mc.doSend; _local4 = 0; while (_local4 < _local2.length) { _local5 = _local2[_local4]; _local3.apply(this, _local5); _local4++; }; }; mc.doSend = function (_arg1:Array, _arg2:Object, _arg3:Object):void{ var _local5:Number; var _local6:LocalConnection; var _local7:Array; var _local8:Number; if (mc._endpoint == null){ _local7 = []; _local8 = 0; while (_local8 < arguments.length) { _local7.push(arguments[_local8]); _local8++; }; mc._queue.push(_local7); return; }; mc._id = (mc._id + 1); _local5 = mc._id; mc._callbacks[_local5] = [_arg2, ((_arg3) || (_arg2))]; _local6 = new LocalConnection(); _local6.send(mc._endpoint, "rpc", _local5, _arg1); }; mc._callbacks = {}; mc._callbacks[0] = [mc, "_didConnect"]; lv.st = getTimer(); req = new URLRequest((server + ".swf")); req.contentType = "application/x-www-form-urlencoded"; req.method = URLRequestMethod.POST; req.data = lv; loader = new Loader(); loader.load(req); mc.addChild(loader); mc._mochiad_com = loader; return (mc); } public static function showPreGameAd(_arg1:Object):void{ var DEFAULTS:Object; var clip:Object; var ad_msec:Number; var ad_timeout:Number; var fadeout_time:Number; var mc:MovieClip; var wh:Array; var w:Number; var h:Number; var chk:MovieClip; var bar:MovieClip; var bar_color:Number; var bar_background:Number; var bar_outline:Number; var backing_mc:MovieClip; var backing:Object; var inside_mc:MovieClip; var inside:Object; var outline_mc:MovieClip; var outline:Object; var complete:Boolean; var unloaded:Boolean; var f:Function; var r:MovieClip; var options = _arg1; DEFAULTS = {ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:0xFF8A00, background:16777161, outline:13994812, ad_started:function ():void{ this.clip.stop(); }, ad_finished:function ():void{ this.clip.play(); }}; options = MochiAd._parseOptions(options, DEFAULTS); clip = options.clip; ad_msec = 11000; ad_timeout = options.ad_timeout; delete options.ad_timeout; fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!MochiAd.load(options)){ options.ad_finished(); return; }; options.ad_started(); mc = clip._mochiad; mc["onUnload"] = function ():void{ var fn:Function; fn = function ():void{ options.ad_finished(); }; setTimeout(fn, 100); }; wh = MochiAd._getRes(options, clip); w = wh[0]; h = wh[1]; mc.x = (w * 0.5); mc.y = (h * 0.5); chk = createEmptyMovieClip(mc, "_mochiad_wait", 3); chk.x = (w * -0.5); chk.y = (h * -0.5); bar = createEmptyMovieClip(chk, "_mochiad_bar", 4); bar.x = 10; bar.y = (h - 20); bar_color = options.color; delete options.color; bar_background = options.background; delete options.background; bar_outline = options.outline; delete options.outline; backing_mc = createEmptyMovieClip(bar, "_outline", 1); backing = backing_mc.graphics; backing.beginFill(bar_background); backing.moveTo(0, 0); backing.lineTo((w - 20), 0); backing.lineTo((w - 20), 10); backing.lineTo(0, 10); backing.lineTo(0, 0); backing.endFill(); inside_mc = createEmptyMovieClip(bar, "_inside", 2); inside = inside_mc.graphics; inside.beginFill(bar_color); inside.moveTo(0, 0); inside.lineTo((w - 20), 0); inside.lineTo((w - 20), 10); inside.lineTo(0, 10); inside.lineTo(0, 0); inside.endFill(); inside_mc.scaleX = 0; outline_mc = createEmptyMovieClip(bar, "_outline", 3); outline = outline_mc.graphics; outline.lineStyle(0, bar_outline, 100); outline.moveTo(0, 0); outline.lineTo((w - 20), 0); outline.lineTo((w - 20), 10); outline.lineTo(0, 10); outline.lineTo(0, 0); chk.ad_msec = ad_msec; chk.ad_timeout = ad_timeout; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function ():void{ var _local1:Number; _local1 = (100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time))); if (_local1 > 0){ this.parent.alpha = (_local1 * 0.01); } else { MochiAd.unload(clip); delete this["onEnterFrame"]; }; }; complete = false; unloaded = false; f = function (_arg1:Event):void{ complete = true; if (unloaded){ MochiAd.unload(clip); }; }; clip.loaderInfo.addEventListener(Event.COMPLETE, f); if ((clip.root is MovieClip)){ r = (clip.root as MovieClip); if (r.framesLoaded >= r.totalFrames){ complete = true; }; }; mc.unloadAd = function ():void{ unloaded = true; if (complete){ MochiAd.unload(clip); }; }; mc.adjustProgress = function (_arg1:Number):void{ var _local2:Object; _local2 = mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = _arg1; }; chk["onEnterFrame"] = function ():void{ var _local1:Object; var _local2:Object; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Object; var _local10:Number; var _local11:Number; if (!this.parent.parent){ delete this["onEnterFrame"]; return; }; _local1 = this.parent.parent.root; _local2 = this.parent._mochiad_ctr; _local3 = (getTimer() - this.started); _local4 = false; _local5 = _local1.loaderInfo.bytesTotal; _local6 = _local1.loaderInfo.bytesLoaded; _local7 = ((100 * _local6) / _local5); _local8 = ((100 * _local3) / chk.ad_msec); _local9 = this._mochiad_bar._inside; _local10 = Math.min(100, Math.min(((_local7) || (0)), _local8)); _local10 = Math.max(this.last_pcnt, _local10); this.last_pcnt = _local10; _local9.scaleX = (_local10 * 0.01); if (!chk.showing){ _local11 = _local2.loaderInfo.bytesTotal; if ((((_local11 > 0)) || (("number" == "undefined")))){ chk.showing = true; chk.started = getTimer(); } else { if (_local3 > chk.ad_timeout){ _local4 = true; }; }; }; if ((((_local3 > chk.ad_msec)) || (this.parent._mochiad_ctr_failed))){ _local4 = true; }; if (((complete) && (_local4))){ if (this.server_control){ delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; }; }; }; doOnEnterFrame(chk); } public static function showPreloaderAd(_arg1:Object):void{ MochiAd.showPreGameAd(_arg1); } public static function fetchHighScores(_arg1:Object, _arg2:Object, _arg3:Object=null):Boolean{ var _local4:MovieClip; _local4 = MochiAd._loadCommunicator({clip:_arg1.clip, id:_arg1.id}); if (!_local4){ return (false); }; _local4.doSend(["fetchHighScores", _arg1], _arg2, _arg3); return (true); } public static function doOnEnterFrame(_arg1:MovieClip):void{ var f:Function; var mc = _arg1; f = function (_arg1:Object):void{ if (((("onEnterFrame" in mc)) && (mc.onEnterFrame))){ mc.onEnterFrame(); } else { mc.removeEventListener(Event.ENTER_FRAME, f); }; }; mc.addEventListener(Event.ENTER_FRAME, f); } } }//package
Section 23
//MochiBot (MochiBot) package { import flash.display.*; import flash.net.*; import flash.system.*; public dynamic class MochiBot extends Sprite { public static function track(_arg1:Sprite, _arg2:String):MochiBot{ var _local3:MochiBot; var _local4:String; var _local5:URLVariables; var _local6:String; var _local7:URLRequest; var _local8:Loader; if (Security.sandboxType == "localWithFile"){ return (null); }; _local3 = new (MochiBot); _arg1.addChild(_local3); Security.allowDomain("*"); Security.allowInsecureDomain("*"); _local4 = "http://core.mochibot.com/my/core.swf"; _local5 = new URLVariables(); _local5["sb"] = Security.sandboxType; _local5["v"] = Capabilities.version; _local5["swfid"] = _arg2; _local5["mv"] = "8"; _local5["fv"] = "9"; _local6 = _local3.root.loaderInfo.loaderURL; if (_local6.indexOf("http") == 0){ _local5["url"] = _local6; } else { _local5["url"] = "local"; }; _local7 = new URLRequest(_local4); _local7.contentType = "application/x-www-form-urlencoded"; _local7.method = URLRequestMethod.POST; _local7.data = _local5; _local8 = new Loader(); _local3.addChild(_local8); _local8.load(_local7); return (_local3); } } }//package
Section 24
//s1 (s1) package { import flash.media.*; public dynamic class s1 extends Sound { } }//package
Section 25
//s2 (s2) package { import flash.media.*; public dynamic class s2 extends Sound { } }//package
Section 26
//s3 (s3) package { import flash.media.*; public dynamic class s3 extends Sound { } }//package
Section 27
//s4 (s4) package { import flash.media.*; public dynamic class s4 extends Sound { } }//package
Section 28
//s5 (s5) package { import flash.media.*; public dynamic class s5 extends Sound { } }//package
Section 29
//sclick (sclick) package { import flash.media.*; public dynamic class sclick extends Sound { } }//package
Section 30
//se1 (se1) package { import flash.media.*; public dynamic class se1 extends Sound { } }//package
Section 31
//se2 (se2) package { import flash.media.*; public dynamic class se2 extends Sound { } }//package
Section 32
//sh (sh) package { import flash.media.*; public dynamic class sh extends Sound { } }//package
Section 33
//sh1 (sh1) package { import flash.media.*; public dynamic class sh1 extends Sound { } }//package
Section 34
//sh2 (sh2) package { import flash.media.*; public dynamic class sh2 extends Sound { } }//package
Section 35
//sh3 (sh3) package { import flash.media.*; public dynamic class sh3 extends Sound { } }//package
Section 36
//sh4 (sh4) package { import flash.media.*; public dynamic class sh4 extends Sound { } }//package
Section 37
//shurt (shurt) package { import flash.media.*; public dynamic class shurt extends Sound { } }//package
Section 38
//sndSlap (sndSlap) package { import flash.media.*; public dynamic class sndSlap extends Sound { } }//package
Section 39
//Splash (Splash) package { import flash.display.*; import flash.events.*; import flash.net.*; public dynamic class Splash extends MovieClip { public var hand:MovieClip; public var btnUrl:SimpleButton; public static var SERVER_URL:String = "http://www.gimme5games.com"; public function Splash(){ this.addEventListener(Event.ENTER_FRAME, splashEnterFrame); this["btnUrl"].addEventListener(MouseEvent.MOUSE_DOWN, onButtonPress); } public function splashEnterFrame(_arg1:Event):void{ if (this.currentFrame == this.totalFrames){ this.removeEventListener(Event.ENTER_FRAME, splashEnterFrame); this.stop(); }; } public function isComplete():Boolean{ return ((this.currentFrame == this.totalFrames)); } public function onButtonPress(_arg1:MouseEvent):void{ var _local2:URLRequest; switch (_arg1.target.name){ case "btnUrl": _local2 = new URLRequest(SERVER_URL); navigateToURL(_local2, "_blank"); break; }; } } }//package
Section 40
//textMC (textMC) package { import flash.display.*; import flash.text.*; public dynamic class textMC extends MovieClip { public var txt:TextField; } }//package

Library Items

Symbol 1 FontUsed by:2 6 17 18 19 20 23 24 26 62 63
Symbol 2 EditableTextUses:1Used by:3
Symbol 3 MovieClip {textMC}Uses:2Used by:64  Timeline
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:8
Symbol 6 TextUses:1Used by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip {shooot2_fla.logo_3}Uses:5 6 7Used by:64
Symbol 9 GraphicUsed by:14
Symbol 10 GraphicUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13 76
Symbol 13 ButtonUses:10 11 12Used by:14 16
Symbol 14 MovieClipUses:9 13Used by:64
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip {shooot2_fla.startbut_7}Uses:15 13Used by:64
Symbol 17 TextUses:1Used by:64
Symbol 18 TextUses:1Used by:64
Symbol 19 TextUses:1Used by:64
Symbol 20 EditableTextUses:1Used by:64
Symbol 21 MovieClipUsed by:64
Symbol 22 GraphicUsed by:25
Symbol 23 TextUses:1Used by:25
Symbol 24 TextUses:1Used by:25
Symbol 25 MovieClip {shooot2_fla.pauseMC_9}Uses:22 23 24Used by:64
Symbol 26 EditableTextUses:1Used by:27
Symbol 27 MovieClip {shooot2_fla.showbonus_10}Uses:26Used by:64
Symbol 28 BitmapUsed by:29
Symbol 29 GraphicUses:28Used by:61
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:61
Symbol 32 GraphicUsed by:51
Symbol 33 FontUsed by:34 35 36 37 38 42 44 50 52 53 55 56 59
Symbol 34 TextUses:33Used by:51
Symbol 35 EditableTextUses:33Used by:51
Symbol 36 EditableTextUses:33Used by:51
Symbol 37 TextUses:33Used by:51
Symbol 38 EditableTextUses:33Used by:51
Symbol 39 GraphicUsed by:45 54 57
Symbol 40 GraphicUsed by:45 54 57
Symbol 41 GraphicUsed by:45 54 57
Symbol 42 TextUses:33Used by:45
Symbol 43 GraphicUsed by:45 54 57
Symbol 44 TextUses:33Used by:45
Symbol 45 ButtonUses:39 40 41 42 43 44Used by:51
Symbol 46 GraphicUsed by:47
Symbol 47 ButtonUses:46Used by:51
Symbol 48 GraphicUsed by:51
Symbol 49 MovieClipUsed by:51
Symbol 50 EditableTextUses:33Used by:51
Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2}Uses:32 34 35 36 37 38 45 47 48 49 50Used by:61
Symbol 52 TextUses:33Used by:54
Symbol 53 TextUses:33Used by:54
Symbol 54 ButtonUses:39 40 41 52 43 53Used by:60
Symbol 55 TextUses:33Used by:57
Symbol 56 TextUses:33Used by:57
Symbol 57 ButtonUses:39 40 41 55 43 56Used by:60
Symbol 58 GraphicUsed by:60
Symbol 59 EditableTextUses:33Used by:60
Symbol 60 MovieClip {HiScores_fla.movInfoScreen_6}Uses:54 57 58 59Used by:61
Symbol 61 MovieClip {HiScores}Uses:29 31 51 60Used by:64
Symbol 62 TextUses:1Used by:64
Symbol 63 TextUses:1Used by:64
Symbol 64 MovieClip {intro}Uses:8 14 16 17 18 19 3 20 21 25 27 61 62 63Used by:Timeline
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip {heroMC}Uses:65Used by:Timeline
Symbol 67 GraphicUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 ShapeTweeningUsed by:71
Symbol 70 GraphicUsed by:71 75
Symbol 71 MovieClip {enemyMC2}Uses:67 68 69 70Used by:Timeline
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 ShapeTweeningUsed by:75
Symbol 75 MovieClip {enemyMC}Uses:72 73 74 70Used by:Timeline
Symbol 76 MovieClip {bulletMC}Uses:12Used by:Timeline
Symbol 77 GraphicUsed by:79
Symbol 78 ShapeTweeningUsed by:79
Symbol 79 MovieClip {bonusMC}Uses:77 78Used by:Timeline
Symbol 80 Sound {s1}Used by:94
Symbol 81 Sound {s2}Used by:94
Symbol 82 Sound {s3}Used by:94
Symbol 83 Sound {s4}Used by:94
Symbol 84 Sound {s5}Used by:94
Symbol 85 Sound {se1}Used by:94
Symbol 86 Sound {se2}Used by:94
Symbol 87 Sound {sh}Used by:94
Symbol 88 Sound {shurt}Used by:94
Symbol 89 Sound {sclick}Used by:94
Symbol 90 Sound {sh1}Used by:94
Symbol 91 Sound {sh2}Used by:94
Symbol 92 Sound {sh3}Used by:94
Symbol 93 Sound {sh4}Used by:94
Symbol 94 MovieClip {shooot2_fla.soundsMC_16}Uses:80 81 82 83 84 85 86 87 88 89 90 91 92 93Used by:Timeline
Symbol 95 GraphicUsed by:101
Symbol 96 GraphicUsed by:101
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:101
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:95 96 98 100Used by:115
Symbol 102 GraphicUsed by:104
Symbol 103 GraphicUsed by:104
Symbol 104 ButtonUses:102 103Used by:115
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:115
Symbol 108 GraphicUsed by:111
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClipUses:108 110Used by:115
Symbol 112 Sound {sndSlap}Used by:115
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClip {Splash}Uses:101 104 107 111 112 114Used by:Timeline

Instance Names

"movSplash"Frame 2Symbol 115 MovieClip {Splash}
"txt"Symbol 3 MovieClip {textMC} Frame 1Symbol 2 EditableText
"startBut"Symbol 16 MovieClip {shooot2_fla.startbut_7} Frame 1Symbol 13 Button
"txt"Symbol 27 MovieClip {shooot2_fla.showbonus_10} Frame 1Symbol 26 EditableText
"txtMsg1"Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 35 EditableText
"txtName"Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 36 EditableText
"txtCode"Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 38 EditableText
"btnSubmit"Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 45 Button
"btnRefreshCode"Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 47 Button
"movCode"Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 49 MovieClip
"txtMsg2"Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2} Frame 1Symbol 50 EditableText
"btnBack"Symbol 60 MovieClip {HiScores_fla.movInfoScreen_6} Frame 1Symbol 54 Button
"btnView"Symbol 60 MovieClip {HiScores_fla.movInfoScreen_6} Frame 1Symbol 57 Button
"txtInfo"Symbol 60 MovieClip {HiScores_fla.movInfoScreen_6} Frame 1Symbol 59 EditableText
"movEntryScreen"Symbol 61 MovieClip {HiScores} Frame 1Symbol 51 MovieClip {HiScores_fla.movEntryScreen_2}
"movInfoScreen"Symbol 61 MovieClip {HiScores} Frame 1Symbol 60 MovieClip {HiScores_fla.movInfoScreen_6}
"logo"Symbol 64 MovieClip {intro} Frame 1Symbol 8 MovieClip {shooot2_fla.logo_3}
"sndBut"Symbol 64 MovieClip {intro} Frame 1Symbol 14 MovieClip
"startBut"Symbol 64 MovieClip {intro} Frame 1Symbol 16 MovieClip {shooot2_fla.startbut_7}
"lvlbox"Symbol 64 MovieClip {intro} Frame 3Symbol 3 MovieClip {textMC}
"txt"Symbol 64 MovieClip {intro} Frame 3Symbol 20 EditableText
"endbut"Symbol 64 MovieClip {intro} Frame 3Symbol 16 MovieClip {shooot2_fla.startbut_7}
"fpsbox"Symbol 64 MovieClip {intro} Frame 3Symbol 3 MovieClip {textMC}
"bullets"Symbol 64 MovieClip {intro} Frame 3Symbol 21 MovieClip
"pauseMC"Symbol 64 MovieClip {intro} Frame 3Symbol 25 MovieClip {shooot2_fla.pauseMC_9}
"bonus"Symbol 64 MovieClip {intro} Frame 3Symbol 27 MovieClip {shooot2_fla.showbonus_10}
"movHiScores"Symbol 64 MovieClip {intro} Frame 4Symbol 61 MovieClip {HiScores}
"btnUrl"Symbol 115 MovieClip {Splash} Frame 1Symbol 104 Button
"hand"Symbol 115 MovieClip {Splash} Frame 10Symbol 111 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 131 bytes "..$1$Re$LxNejMO.BHRhApm9.iN1W/."




http://swfchan.com/7/30498/info.shtml
Created: 19/5 -2019 08:04:58 Last modified: 19/5 -2019 08:04:58 Server time: 10/05 -2024 15:19:04