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Marble Match.swf

This is the info page for
Flash #30963

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

LOADING...

PLAY

INSTRUCTIONS

MARBLE
MATCH

Copyright © 2003. GameRival is a Service Mark of eUniverse, Inc. All Rights Reserved.

Version 2.1

GAME OVER

GAME OVER

With three different gameplay modes
(Marble Match, Mega-Marble Match & Time Attack),
Marble Match is the kind of fun that you'll love.

- Four different bonus marbles including Bury, 8-Ball & Color Wipe
- Marble Match Bonus Drop where you can score big with the drop of a marble
- Play the original "wooden" version of Marble Match
- Save your high scores

Good times are ahead - Make a match today!

E

L

B

R

A

M

H

C

T

A

M

DOWNLOAD NOW

MAYBE LATER

Match three or more marbles of the same color to clear them from the board.
You must clear a certain number of marbles to advance to the next level.
Striped marbles are worth twice as much as solids.
Click the mouse to make the marbles fall more quickly.

TIP: Get to know your bonus marbles for maximum points!

INSTRUCTIONS

MAIN MENU

NEXT

How do Wild Card Marbles work?
Wild Card marbles will make a match if they touch two or more marbles of any color
when they land. A match will also be made if Wild Card marbles touch a marble that is
adjacent to another marble of the same color. If a match is not made when a Wild Card
marble lands, it will disappear.

FREQUENTLY ASKED QUESTIONS

BACK

3x

8

MATCH: Wild Card
Marble is
touching a marble
that is also
touching another
marble of the
same color.

MATCH: Wild Card
Marble is
touching two
marbles of the
same color.

MATCH: Wild Card
Marble is
touching any two
marbles.

MATCH: Wild Card
Marble will also
clear rows and
columns of same-
colored marbles.

NO MATCH: Wild Card
Marble is only
touching one
marble.
This marble is not
touching other
marbles of the
same color.

BONUS MARBLE LIST

9x

BURY

EIGHT BALL:
The dreaded eight ball will move all marbles
up one row if a match is made.
Avoid this marble!

BURY BOMB:
This marble will move all marbles down one
row if it is buried under ten marbles.

COLOR WIPE:
The color wipe marble will clear all marbles
of the same color from the board if
a match is made.

w

WILD CARD MARBLE:
If a match is made, these marbles will
multiply your score by the number printed
on the marble. (1-9)

H

C

T

A

M

S

2x

5x

6x

9x

LEVEL 1

100

BONUS!

SCORE

SCORE

MARBLES LEFT:

MAKE A MATCH!

MAKE A MATCH!

BEAT THE
CLOCK!

BONUS COLOR
Match this color
for triple points!

EIGHT BALL:
The dreaded eight ball will
move all marbles up one row
if a match is made.
Avoid this marble!

BURY BOMB:
This marble will move all
marbles down one row if it is
buried under ten marbles.

COLOR WIPE:
The color wipe marble will
clear all marbles of the same
color from the board if a
match is made.

WILD CARD MARBLE:
If a match is made, these
marbles will multiply your
score by the number printed
on the marble. (1-9)

WILD CARD MARBLE:
If a match is
made, these
marbles will
multiply your
score by the
number printed on
the marble. (1-9)

EIGHT BALL:
The dreaded eight
ball will move all
marbles up one
row if a match
is made.
Avoid this marble!

BURY BOMB:
This marble will
move all marbles
down one row if it
is buried under
ten marbles.

COLOR WIPE:
The color wipe
marble will clear
all marbles of the
same color from
the board if a
match is made.

PAUSE GAME

PLAY

LEVEL 1

LEVEL 1

COMPLETE

You must clear

to complete the
next level!

NEXT LEVEL

NEXT LEVEL

NEXT LEVEL

NEXT LEVEL

ActionScript [AS1/AS2]

Frame 1
function Grab_decode(toDecode) { if ((toDecode == undefined) || (toDecode == "")) { return(""); } _root.Grab_equalSign = false; var _local1 = new Array(); _local1 = Base64toBinary(toDecode); var _local2 = "decode"; var _local3 = XOR_decode(_local2, _local1, _root.secWord); return(_local3); } function Grab_encode(toEncode) { var _local2 = toEncode; if ((_local2 == undefined) || (_local2 == "")) { return(""); } var _local3 = "encode"; var _local1 = new Array(); _local1 = XOR_encode(_local3, _local2, _root.secWord); var out = intToBin_enc(_local1); return(out); } function encodeBase64(n) { var _local1 = base64.charAt(n); return(_local1); } function XOR_encode(code, myString, secWord) { var len = (myString.length - 1); var secLen = (secWord.length - 1); var _local2 = -1; var _local3; var charString; var foo; var xor_enc_array = new Array(); var _local1 = 0; while (_local1 <= len) { _local2++; if (_local2 > secLen) { _local2 = 0; } _local3 = secWord.charCodeAt(_local2); charString = myString.charCodeAt(_local1); foo = _local3 ^ charString; xor_enc_array[_local1] = foo; _local1++; } return(xor_enc_array); } function XOR_decode(code, myArray, secWord) { var len = (myArray.length - 1); var secLen = (secWord.length - 1); var _local2 = -1; var _local3; var charString; var foo; var encoded = ""; var xor_enc_array = new Array(); var _local1 = 0; while (_local1 <= len) { _local2++; if (_local2 > secLen) { _local2 = 0; } _local3 = secWord.charCodeAt(_local2); charString = myArray[_local1]; foo = _local3 ^ charString; encoded = encoded + String.fromCharCode(foo); _local1++; } if (_root.Grab_equalSign) { encoded = encoded.substring(0, len); } return(encoded); } function toBinary(val) { var _local1 = val; var _local3 = ""; var _local2; var p; var bit = 0; while (bit < 8) { _local2 = _local1 % 2; _local2 = _local2.toString(); p = _local2.indexOf("."); if (p != -1) { _local2 = _local2.substring(0, p); } _local2 = Number(_local2); if (_local2 == 0) { _local3 = _local3 + "0"; } else { _local3 = _local3 + "1"; } _local1 = _local1 / 2; _local1 = _local1.toString(); p = _local1.indexOf("."); if (p != -1) { _local1 = _local1.substring(0, p); } _local1 = Number(_local1); bit++; } var tmp = _local3; _local3 = ""; var i = 7; while (i >= 0) { _local3 = _local3 + tmp.slice(i, i + 1); i--; } return(_local3); } function intToBin_enc(codedArray) { var len = (codedArray.length - 1); var _local2; var _local3; var binString = ""; var _local1 = 0; while (_local1 <= len) { _local2 = codedArray[_local1]; _local3 = toBinary(_local2); binString = binString + _local3; _local1++; } var out = binToBase64(binString); return(out); } function binToBase64(bin) { var len = bin.length; var j = 0; var _local2 = new Array(); var z = 0; var Base64OutString; var i = 0; while (i <= (len - 1)) { if (j < 6) { j++; } else { j = 1; z++; } if (_local2[z] == undefined) { _local2[z] = ""; } _local2[z] = _local2[z] + bin.charAt(i); i++; } if (j == 2) { needed = 2; } if (j == 6) { needed = 0; } if (j == 4) { needed = 1; } var binLen = _local2.length; var _local1 = 0; while (_local1 <= (binLen - 1)) { var elemLen = (_local2[_local1].length - 1); if (elemLen < 5) { var addN = (4 - elemLen); var _local3 = 0; while (_local3 <= addN) { if (_local2[_local1] == undefined) { _local2[_local1] = ""; } _local2[_local1] = _local2[_local1] + "0"; _local3++; } } _local1++; } var out = bin6ToInt(_local2, needed); return(out); } function bin6ToInt(myArray, needed) { var len = myArray.length; var n; var _local2; var outArray = new Array(); var t = 0; var digit; var binLen; var Base64OutString = ""; var _local1 = 0; while (_local1 <= (len - 1)) { n = myArray[_local1]; outArray[_local1] = 0; digitVal = 1; binLen = n.length; var _local3 = binLen - 1; while (_local3 >= 0) { _local2 = n.charAt(_local3); _local2 = Number(_local2); _local2 = _local2 * digitVal; if (outArray[_local1] == undefined) { outArray[_local1] = ""; } outArray[_local1] = outArray[_local1] + _local2; digitVal = digitVal * 2; _local3--; } Base64OutString = Base64OutString + encodeBase64(outArray[_local1]); _local1++; } var kk = needed; while (kk >= 1) { Base64OutString = Base64OutString + "-"; kk--; } return(Base64OutString); } function Base64toBinary(sentText) { var _local3; var _local2 = new Array(); var binString = ""; var _local1 = 0; while (_local1 <= (sentText.length - 1)) { _local3 = sentText.charAt(_local1); if (_local3 != "-") { _local2[_local1] = decodeBase64(_local3); _local2[_local1] = toBinary(_local2[_local1]); _local2[_local1] = _local2[_local1].substring(2); binString = binString + _local2[_local1]; } else { _root.Grab_equalSign = true; } _local1++; } var decodedArray = new Array(); decodedArray = sixToEightBit(binString); return(decodedArray); } function sixToEightBit(binString) { var j = 0; var _local2 = 0; var _local3 = new Array(); var len = (binString.length - 1); var _local1 = 0; while (_local1 <= len) { if (j < 8) { j++; } else { j = 1; _local2++; } var char = binString.charAt(_local1); if (_local3[_local2] == undefined) { _local3[_local2] = ""; } _local3[_local2] = _local3[_local2] + char; _local1++; } var decodedArray = new Array(); decodedArray = binToInt8(_local3, 0); return(decodedArray); } function binToInt8(myArray, needed) { var len = myArray.length; var n; var _local1; var outArray = new Array(); var k; var digit; var binLen; var decoded; var digitVal; var _local2 = 0; while (_local2 <= (len - 1)) { n = myArray[_local2]; digitVal = 1; binLen = n.length; var _local3 = binLen - 1; while (_local3 >= 0) { _local1 = n.charAt(_local3); _local1 = Number(_local1); _local1 = _local1 * digitVal; if (outArray[_local2] == undefined) { outArray[_local2] = 0; } outArray[_local2] = outArray[_local2] + _local1; digitVal = digitVal * 2; _local3--; } _local2++; } return(outArray); } function intToText(decodedArray) { var len = (decodedArray.length - 1); var _local3 = ""; var _local2; var _local1 = 0; while (_local1 <= len) { _local2 = decodedArray[_local1]; _local3 = _local3 + String.fromCharCode(_local2); _local1++; } return(_local3); } function decodeBase64(c) { var _local1 = base64.indexOf(c); return(_local1); } function mix_chk(v, shimUrl) { var _local2 = v; var u = shimUrl; if (u == undefined) { } else if (u.indexOf("http://") != 0) { } else { u = u.substring(7); var n = u.indexOf("/"); u = u.substring(0, n); _local2 = Grab_decode(_local2); if ((_local2 == undefined) || (_local2 == "")) { } else { _local2 = _local2.split(","); var len = (_local2.length - 1); var _local1 = 0; while (_local1 <= len) { if (((_local2[_local1] == undefined) || (_local2[_local1] == "")) || (_local2[_local1] == null)) { return; } var _local3 = u.indexOf(_local2[_local1]); if ((_local3 != -1) && (_local3 != undefined)) { gotoAndPlay ("continueLoad"); return; } _local1++; } } } } function grab_shm_int() { if ((grab_sec_mc.getBytesTotal() > 0) && (grab_sec_mc.getBytesLoaded() == grab_sec_mc.getBytesTotal())) { var _local2 = grab_sec_mc._url; var _local1 = grab_sec_mc.v; if (((_local1 != undefined) && (_local1 != null)) && (_local1 != "")) { _root.mix_chk(grab_sec_mc.v, _local2); clearInterval(grab_int); } } } function grab_security() { grab_sec_mc._visible = false; var _local1 = Math.ceil(Math.random() * 1000); grab_sec_mc.loadMovie("./mix_license.swf?cacheKiller=" + _local1); grab_int = setInterval(grab_shm_int, 200); } base64 = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789._"; secWord = "Gh6789FFgddg87dfj7"; gameID = "4ABBEE89"; if (grab_ccode == undefined) { grab_ccode = ""; } Stage.showMenu = false; stop(); grab_security();
Frame 6
if (_framesloaded >= _totalframes) { gotoAndStop ("mainM"); } else { gotoAndPlay ("continueLoad"); }
Frame 11
trace("ok"); function mainClearAll() { clearInterval(makeGemsInterval); clearInterval(columnChooseInterval); clearInterval(mouseSnapInterval); clearInterval(dropInterval); clearInterval(clearGroupsInterval); clearInterval(fallAfterInterval); clearInterval(gameTimeAttackInterval); clearInterval(makeGemsOLDInterval); clearInterval(gameTimeWebNewInterval); removeMovieClip(goBackMessage); clearInterval(gameTimeInterval); timeAttack = false; timeNow = " "; var _local1 = ballNumberEightBallUp; while (_local1 >= 12000) { removeMovieClip("ball" + _local1); _local1--; } levelRun(); removeMovieClip(chute); removeMovieClip(chuteOLD); unloadMovieNum (3); } mainClearAll(); stop();
Frame 12
clearInterval(makeGemsInterval); clearInterval(columnChooseInterval); clearInterval(mouseSnapInterval); clearInterval(dropInterval); clearInterval(clearGroupsInterval); clearInterval(fallAfterInterval); clearInterval(gameTimeAttackInterval); clearInterval(gameTimeWebNewInterval); removeMovieClip(goBackMessage); unloadMovieNum (3); trace("scene 2"); function lightScoreArrayCheck() { var _local3 = _root; var HighMade = false; var _local2 = 10; while (_local2 >= 1) { if (score > lightScoreArray[_local2]) { higherScore = _local2; _local3["high" + _local2].textColor = 16776960 /* 0xFFFF00 */; _local3["name" + _local2].textColor = 16776960 /* 0xFFFF00 */; HighMade = true; break; } _local2--; } if (HighMade == true) { var _local1 = 1; while (_local1 <= higherScore) { lightScoreArray[_local1] = lightScoreArray[_local1 + 1]; lightNameArray[_local1] = lightNameArray[_local1 + 1]; _local1++; } lightScoreArray[higherScore] = score; lightNameArray[higherScore] = "YourName"; _local3.gotoAndStop("yesHighScore"); } else if (HighMade == false) { _local3.gotoAndStop("noHighScore"); } } function heavyScoreArrayCheck() { var _local3 = false; var _local2 = 10; while (_local2 >= 1) { if (score > heavyScoreArray[_local2]) { higherScore = _local2; _root["high" + _local2].textColor = 16776960 /* 0xFFFF00 */; _local3 = true; break; } _local2--; } if (_local3 == true) { var _local1 = 1; while (_local1 <= higherScore) { heavyScoreArray[_local1] = heavyScoreArray[_local1 + 1]; heavyNameArray[_local1] = heavyNameArray[_local1 + 1]; _local1++; } heavyScoreArray[higherScore] = score; heavyNameArray[higherScore] = "YourName"; _root.gotoAndStop("yesHighScore"); } else if (_local3 == false) { _root.gotoAndStop("noHighScore"); } } function timeScoreArrayCheck() { var _local3 = false; var _local2 = 10; while (_local2 >= 1) { if (score > timeScoreArray[_local2]) { higherScore = _local2; _root["high" + _local2].textColor = 16776960 /* 0xFFFF00 */; _local3 = true; break; } _local2--; } if (_local3 == true) { var _local1 = 1; while (_local1 <= higherScore) { timeScoreArray[_local1] = timeScoreArray[_local1 + 1]; timeNameArray[_local1] = timeNameArray[_local1 + 1]; _local1++; } timeScoreArray[higherScore] = score; timeNameArray[higherScore] = "YourName"; _root.gotoAndStop("yesHighScore"); } else if (_local3 == false) { _root.gotoAndStop("noHighScore"); } } stop(); if (mode == "light") { modeDisplay = "MARBLE MATCH HIGH SCORES"; lightScoreArrayCheck(); } else if (mode == "heavy") { modeDisplay = "MEGA MARBLE MATCH HIGH SCORES"; heavyScoreArrayCheck(); } else if (mode == "time") { modeDisplay = "TIME ATTACK HIGH SCORES"; timeScoreArrayCheck(); } else if (mode == "webNEW") { gotoAndPlay (73); } var def = ballNumberEightBallUp; while (def >= 12000) { removeMovieClip("ball" + def); def--; } levelRun(); removeMovieClip(chute);
Frame 21
Frame 72
stop(); score = _level0.score; gcode = _level0.gcode; getURL ("game.cfm", "_self", "POST");
Frame 73
levelRun(); chute._visible = false; clearInterval(gameTimeInterval); clearInterval(makeGemsInterval); clearInterval(columnChooseInterval); clearInterval(mouseSnapInterval); clearInterval(dropInterval); clearInterval(clearGroupsInterval); clearInterval(fallAfterInterval);
Frame 82
stop(); _root.createEmptyMovieClip("sender", 24210); sender.gcode = _root.gcode; sender.gameID = _root.gameID; if (gScore < 5) { gScore = 5; } sender.score = _root.score; sender.getURL("game.cfm", "_self", "POST");
Frame 83
ml.onRelease = function () { _root.gotoAndPlay("begin"); }; dl.onRelease = function () { getURL ("/download/go.cfm?game=" + _root.gameID, "_self"); txt = "START GAME!"; dl.onPress = function () { _root.gotoAndPlay("begin"); }; }; stop();
Frame 84
removeMovieClip(oldVersionPopUp); stop();
Frame 85
stop();
Frame 92
gotoAndStop (84);
Frame 93
function gameTimeWebNew() { if (paused == false) { newTime = getTimer(); timeSeconds = 601 - ((newTime - startTimeCoop) / 1000); Minutes = Math.floor(timeSeconds / 60); realSeconds = Math.floor(timeSeconds - Math.floor(Minutes * 60)); if (realSeconds < 10) { seconds = "0" + realSeconds; } else { seconds = realSeconds; } if ((timeSeconds > 0) && (timeSeconds < 11)) { timeText.textColor = 10027008 /* 0x990000 */; timeNow = (Minutes + ":") + seconds; beepIt(); } else if ((timeSeconds <= 0) && (gameEnd == false)) { timeNow = "0:00"; gotoAndPlay (73); gameEnd = true; } else { if (timeSeconds <= 0) { timeNow = "0:00"; } else { timeNow = (Minutes + ":") + seconds; } matchOld = match; } } } function gameTime() { newTime = getTimer(); timeSeconds = 61 - ((newTime - startTimeCoop) / 1000); Minutes = Math.floor(timeSeconds / 60); realSeconds = Math.floor(timeSeconds - Math.floor(Minutes * 60)); if (realSeconds < 10) { seconds = "0" + realSeconds; } else { seconds = realSeconds; } if ((timeSeconds > 0) && (timeSeconds < 11)) { timeText.textColor = 10027008 /* 0x990000 */; timeNow = (Minutes + ":") + seconds; beepIt(); } else if ((timeSeconds <= 0) && (gameEnd == false)) { timeNow = "0:00"; gotoAndPlay ("ender"); gameEnd = true; } else { if (timeSeconds <= 0) { timeNow = "0:00"; } else { timeNow = (Minutes + ":") + seconds; } matchOld = match; } } function gameTimeAttack() { if (paused == false) { newTime = getTimer(); timeSeconds = 61 - ((newTime - startTimeCoop) / 1000); Minutes = Math.floor(timeSeconds / 60); realSeconds = Math.floor(timeSeconds - Math.floor(Minutes * 60)); if (realSeconds < 10) { seconds = "0" + realSeconds; } else { seconds = realSeconds; } if ((timeSeconds > 0) && (timeSeconds < 11)) { timeText.textColor = 10027008 /* 0x990000 */; timeNow = (Minutes + ":") + seconds; beepIt(); } else if (timeSeconds <= 0) { timeAttackStarter = false; if (zeroSwitch == true) { zeroSwitch = false; Playable = false; trace("not playable"); timeAttackSoundF(); levelRun(); } } else { timeNow = (Minutes + ":") + seconds; } } } zeroSwitch = true; timeAttackStarter = false; startTimeCoop = getTimer(); gameEnd = false; if (timeAttack != true) { } else if (mode == "webNEW") { timeNow = "10:00"; } else { timeNow = "1:00"; } if (mode == "webNEW") { timeNow = "10:00"; gameTimeWebNewInterval = setInterval(gameTimeWebNew, 1000); trace("WEBNEW"); } if (timeAttack != true) { } else { gameTimeAttackInterval = setInterval(gameTimeAttack, 1000); } function bonusKindThisLevel() { bbKind = Math.round((Math.random() * kinds) + 1); bonusKindGraph.kind = bbKind; bonusKindGraph.gotoAndStop(bbKind); bonusKindGraph.wipeBonusGraphic._visible = false; } function CheckForHighestFullSpace() { k = 1; while (k <= 6) { j = 1; while (j <= 11) { if (gridFill[k][j] != 0) { break; } j++; } k++; } } function makeGemsStart() { var _local1 = _root; d = 1; while (d <= 5) { duplicateMovieClip (ball, "ball" + ballNumber, ballNumber); ball1._x = 100; stKind = Math.round((Math.random() * kinds) + 1); if (stKind == 5) { redCounter++; } _local1["ball" + ballNumber].gotoAndStop(stKind); _local1["ball" + ballNumber].wipeBonusGraphic._visible = false; _local1["ball" + ballNumber].grayOut._visible = false; _local1["ball" + ballNumber].kind = stKind; _local1["ball" + ballNumber].bor._visible = false; _local1["ball" + ballNumber]._y = 42 + startCelly; _local1["ball" + ballNumber]._x = 221; _local1["ball" + ballNumber].movedAlready = 0; startCelly = startCelly + cellSize; ballNumber++; d++; } if (mode == "light") { ballMaxMeter._visible = true; timerOvalGraph.gotoAndStop(2); ballMax = ballNumber + 100; if (level <= 14) { if (level == 1) { levelRowBuildTo = 1; ballMax = 50; myLevelRedCounter = 5; } if (level == 2) { levelRowBuildTo = 1; ballMax = 60; myLevelRedCounter = 2; levelWaiter = 2.3; } if (level == 3) { levelRowBuildTo = 2; ballMax = 70; kinds++; myLevelRedCounter = 3; levelWaiter = 2.2; } if (level == 4) { levelRowBuildTo = 2; ballMax = 86; myLevelRedCounter = 3; levelWaiter = 2; } if (level == 5) { levelRowBuildTo = 3; ballMax = 96; kinds++; myLevelRedCounter = 2; levelWaiter = 2; } if (level == 6) { levelRowBuildTo = 3; ballMax = 112; levelWaiter = 1.9; } if (level == 7) { levelRowBuildTo = 3; ballMax = 122; levelWaiter = 1.7; } if (level == 8) { levelRowBuildTo = 4; ballMax = 132; } if (level == 9) { ballMax = 138; levelWaiter = 1.5; myLevelRedCounter = 1; } if (level == 10) { ballMax = 138; } if (level == 11) { levelRowBuildTo = 5; ballMax = 138; levelWaiter = 1.2; } if (level == 12) { ballMax = 144; } if (level == 13) { ballMax = 144; levelWaiter = 1; } if (level == 14) { ballMax = 144; levelWaiter = 0.8; } } else { ballMax = 144; myLevelRedCounter = 1; if (levelWaiter > 0.2) { levelWaiter = levelWaiter - 0.1; } else { levelWaiter = 0.1; } myLevelRedCounter = 1; } ballMaxShow = ballMax - ballNumber; ballNumberShow = ballMaxShow; } else if (mode == "heavy") { myLevelRedCounter = 1; ballMaxMeter._visible = true; timerOvalGraph.gotoAndStop(2); if (level == 1) { trace("level is 1"); ballMax = (Math.ceil((Math.random() * 18) + 2) * 10) + ballNumber; } ballMaxShow = ballMax - ballNumber; ballNumberShow = ballMaxShow; } else if (mode == "time") { ballMax = 999999999 /* 0x3B9AC9FF */; timerOvalGraph.gotoAndStop(1); ballMaxMeter.gotoAndStop(2); if (level == 1) { levelWaiter = 1.5; levelRowBuildTo = 1; myLevelRedCounter = 6; } if (level == 2) { levelWaiter = 0.7; levelRowBuildTo = 1; myLevelRedCounter = 2; } if (level == 3) { levelWaiter = 1; levelRowBuildTo = 2; myLevelRedCounter = 1; kinds++; } if (level == 4) { levelWaiter = 0.9; levelRowBuildTo = 2; myLevelRedCounter = 3; } if (level == 5) { levelWaiter = 0.8; levelRowBuildTo = 3; myLevelRedCounter = 3; kinds++; } if (level == 6) { levelWaiter = 0.7; levelRowBuildTo = 4; myLevelRedCounter = 6; } if (level == 7) { levelWaiter = 0.6; levelRowBuildTo = 4; myLevelRedCounter = 4; } if (level == 8) { levelWaiter = 0.5; levelRowBuildTo = 5; myLevelRedCounter = 4; } if (level == 9) { levelWaiter = 0.4; levelRowBuildTo = 6; myLevelRedCounter = 3; } if (level == 10) { levelWaiter = 0.3; levelRowBuildTo = 6; myLevelRedCounter = 2; } if (level == 11) { levelWaiter = 0.2; levelRowBuildTo = 7; myLevelRedCounter = 2; } if (level >= 12) { levelWaiter = 0.1; levelRowBuildTo = 8; myLevelRedCounter = 1; } } else if (mode == "webNEW") { ballMaxMeter._visible = true; timerOvalGraph.gotoAndStop(1); ballMax = ballNumber + 100; if (level <= 14) { if (level == 1) { levelRowBuildTo = 1; ballMax = 50; myLevelRedCounter = 5; } if (level == 2) { levelRowBuildTo = 1; ballMax = 60; myLevelRedCounter = 2; levelWaiter = 2.3; } if (level == 3) { levelRowBuildTo = 2; ballMax = 70; kinds++; myLevelRedCounter = 3; levelWaiter = 2.2; } if (level == 4) { levelRowBuildTo = 2; ballMax = 86; myLevelRedCounter = 3; levelWaiter = 2; } if (level == 5) { levelRowBuildTo = 3; ballMax = 96; kinds++; myLevelRedCounter = 2; levelWaiter = 2; } if (level == 6) { levelRowBuildTo = 3; ballMax = 112; levelWaiter = 1.9; } if (level == 7) { levelRowBuildTo = 3; ballMax = 122; levelWaiter = 1.7; } if (level == 8) { levelRowBuildTo = 4; ballMax = 132; } if (level == 9) { ballMax = 138; levelWaiter = 1.5; myLevelRedCounter = 1; } if (level == 10) { ballMax = 138; } if (level == 11) { levelRowBuildTo = 5; ballMax = 138; levelWaiter = 1.2; } if (level == 12) { ballMax = 144; } if (level == 13) { ballMax = 144; levelWaiter = 1; } if (level == 14) { ballMax = 144; levelWaiter = 0.8; } ballMaxShow = ballMax - ballNumber; ballNumberShow = ballMaxShow; } } } function makeGems() { var _local1 = _root; updateAfterEvent(); if (paused == false) { if (Playable == true) { if (newGemTime == true) { if (madeAGem == false) { if (ballNumberShow > 0) { ballNumberShow--; } else { ballMaxMeter.ballsLeftMakeMatch.gotoAndStop(2); } duplicateMovieClip (ball, "ball" + ballNumber, ballNumber); _local1["ball" + ballNumber]._y = 192; _local1["ball" + ballNumber]._x = 221; stKind = Math.round((Math.random() * kinds) + 1); _local1["ball" + ballNumber].gotoAndStop(stKind); _local1["ball" + ballNumber].kind = stKind; _local1["ball" + ballNumber].wipeBonusGraphic._visible = false; _local1["ball" + ballNumber].grayOut._visible = false; if (redCounter >= myLevelRedCounter) { redCounter = 0; var _local2 = Math.ceil(Math.random() * 2); trace("fittyCent is " + _local2); if (_local2 == 1) { stKind = Math.round((Math.random() * 4) + 80); } if (_local2 == 2) { stKind = Math.round((Math.random() * 4) + 83); } trace("stKind is " + stKind); if (stKind == 87) { stKind = Math.round((Math.random() * kinds) + 1); _local1["ball" + ballNumber].wipeBonus = true; _local1["ball" + ballNumber].wipeBonusGraphic._visible = true; } _local1["ball" + ballNumber].kind = stKind; _local1["ball" + ballNumber].gotoAndStop(stKind); } if (stKind == 5) { redCounter++; } _local1["ball" + ballNumber]._visible = false; _local1["ball" + ballNumber].bor._visible = false; ballNumber++; madeAGem = true; } if (makeGemCounter <= cellSpeed) { makeGemCounter++; _local1["ball" + (ballNumber - 1)]._y = _local1["ball" + (ballNumber - 1)]._y - celly; _local1["ball" + (ballNumber - 2)]._y = _local1["ball" + (ballNumber - 2)]._y - celly; _local1["ball" + (ballNumber - 3)]._y = _local1["ball" + (ballNumber - 3)]._y - celly; _local1["ball" + (ballNumber - 4)]._y = _local1["ball" + (ballNumber - 4)]._y - celly; _local1["ball" + (ballNumber - 5)]._y = _local1["ball" + (ballNumber - 5)]._y - celly; _local1["ball" + (ballNumber - 6)]._x = _local1["ball" + (ballNumber - 6)]._x + celly; fallingPiece = "ball" + (ballNumber - 6); } else { _local1["ball" + (ballNumber - 1)]._visible = true; readyForRandom = true; readyForColumnChoose = true; readyForRandom = false; _local1[fallingPiece]._x = g_01._x; if (_xmouse <= (_local1.g_01._x + (cellSize / 2))) { gemX = _local1.g_01._x; fallColumn = 1; } else if ((_xmouse > (_local1.g_01._x + (cellSize / 2))) && (_xmouse <= (_local1.g_02._x + (cellSize / 2)))) { gemX = _local1.g_02._x; fallColumn = 2; } else if ((_xmouse > (_local1.g_02._x + (cellSize / 2))) && (_xmouse <= (_local1.g_03._x + (cellSize / 2)))) { gemX = _local1.g_03._x; fallColumn = 3; } else if ((_xmouse > (_local1.g_03._x + (cellSize / 2))) && (_xmouse <= (_local1.g_04._x + (cellSize / 2)))) { gemX = _local1.g_04._x; fallColumn = 4; } else if ((_xmouse > (_local1.g_04._x + (cellSize / 2))) && (_xmouse <= (_local1.g_05._x + (cellSize / 2)))) { gemX = _local1.g_05._x; fallColumn = 5; } else if (_xmouse > (_local1.g_05._x + (cellSize / 2))) { gemX = _local1.g_06._x; fallColumn = 6; } newGemTime = false; madeAGem = false; makeGemCounter = 1; } } } } } function columnChoose() { var _local1 = _root; if (paused == false) { if (readyForColumnChoose == true) { if (_local1[fallingPiece]._x < gemX) { if (_xmouse <= (_local1.g_01._x + (cellSize / 2))) { gemX = _local1.g_01._x; fallColumn = 1; } else if ((_xmouse > (_local1.g_01._x + (cellSize / 2))) && (_xmouse <= (_local1.g_02._x + (cellSize / 2)))) { gemX = _local1.g_02._x; fallColumn = 2; } else if ((_xmouse > (_local1.g_02._x + (cellSize / 2))) && (_xmouse <= (_local1.g_03._x + (cellSize / 2)))) { gemX = _local1.g_03._x; fallColumn = 3; } else if ((_xmouse > (_local1.g_03._x + (cellSize / 2))) && (_xmouse <= (_local1.g_04._x + (cellSize / 2)))) { gemX = _local1.g_04._x; fallColumn = 4; } else if ((_xmouse > (_local1.g_04._x + (cellSize / 2))) && (_xmouse <= (_local1.g_05._x + (cellSize / 2)))) { gemX = _local1.g_05._x; fallColumn = 5; } else if (_xmouse > (_local1.g_05._x + (cellSize / 2))) { gemX = _local1.g_06._x; fallColumn = 6; } _local1[fallingPiece]._x = _local1[fallingPiece]._x + celly; } else { mouseSnapsTheGem = true; if (mouseClickedOnce == false) { if (dropTimeStarted == false) { dropTimeBegin = getTimer(); dropTimeStarted = true; } dropTimeNow = getTimer(); if (((dropTimeNow - dropTimeBegin) / 1000) > levelWaiter) { _local1.dropTimer.gotoAndPlay(2); dropTimeStarted = false; readyForColumnChoose = false; } } else { _local1.dropTimer.gotoAndStop("dropFrame"); dropTimeStarted = false; readyForColumnChoose = false; mouseClickedOnce = false; } } } } } function mouseSnap() { var _local1 = _root; if (paused == false) { if (Playable == true) { updateAfterEvent(); if (_xmouse <= (_local1.g_01._x + (cellSize / 2))) { cross._x = _local1.g_01._x; } else if ((_xmouse > (_local1.g_01._x + (cellSize / 2))) && (_xmouse <= (_local1.g_02._x + (cellSize / 2)))) { cross._x = _local1.g_02._x; } else if ((_xmouse > (_local1.g_02._x + (cellSize / 2))) && (_xmouse <= (_local1.g_03._x + (cellSize / 2)))) { cross._x = _local1.g_03._x; } else if ((_xmouse > (_local1.g_03._x + (cellSize / 2))) && (_xmouse <= (_local1.g_04._x + (cellSize / 2)))) { cross._x = _local1.g_04._x; } else if ((_xmouse > (_local1.g_04._x + (cellSize / 2))) && (_xmouse <= (_local1.g_05._x + (cellSize / 2)))) { cross._x = _local1.g_05._x; } else if (_xmouse > (_local1.g_05._x + (cellSize / 2))) { cross._x = _local1.g_06._x; } } if (mouseSnapsTheGem == true) { if (_xmouse <= (_local1.g_01._x + (cellSize / 2))) { _local1[fallingPiece]._x = _local1.g_01._x; fallColumn = 1; } else if ((_xmouse > (_local1.g_01._x + (cellSize / 2))) && (_xmouse <= (_local1.g_02._x + (cellSize / 2)))) { _local1[fallingPiece]._x = _local1.g_02._x; fallColumn = 2; } else if ((_xmouse > (_local1.g_02._x + (cellSize / 2))) && (_xmouse <= (_local1.g_03._x + (cellSize / 2)))) { _local1[fallingPiece]._x = _local1.g_03._x; fallColumn = 3; } else if ((_xmouse > (_local1.g_03._x + (cellSize / 2))) && (_xmouse <= (_local1.g_04._x + (cellSize / 2)))) { _local1[fallingPiece]._x = _local1.g_04._x; fallColumn = 4; } else if ((_xmouse > (_local1.g_04._x + (cellSize / 2))) && (_xmouse <= (_local1.g_05._x + (cellSize / 2)))) { _local1[fallingPiece]._x = _local1.g_05._x; fallColumn = 5; } else if (_xmouse > (_local1.g_05._x + (cellSize / 2))) { _local1[fallingPiece]._x = _local1.g_06._x; fallColumn = 6; } } } } function drop() { var _local1 = _root; if (paused == false) { if (readyToDrop == true) { if (keepGoing == true) { if (rowStop[fallColumn2] == 0) { gameOver = true; gotoAndPlay (12); readyToDrop = false; } _local1[fallingPiece2]._y = _local1[fallingPiece2]._y + _local1.celly; i++; c++; updateAfterEvent(); if (c >= cellSpeed) { c = 0; if ((i / cellSpeed) >= rowStop[fallColumn2]) { bingIt(); fallColumn3 = fallColumn2; keepGoing = false; var2 = rowStop[fallColumn3]; gridFill[fallColumn3][var2] = fallingPiece2; _local1[fallingPiece2]._y = _local1.g_01._y + (var2 * cellSize); pantsMan = gridFill[fallColumn3][var2]; i = 0; fallen = true; rowStop[fallColumn3] = var2 - 1; ef = 0; scoreX = _local1[fallingPiece2]._x; scoreY = _local1[fallingPiece2]._y; _local1[fallingPiece2].checkFourH(); } } } } } } function clearGroups() { var _local1 = _root; if (paused == false) { if (matchMade == true) { i = 0; while (i <= groupNum) { col = _local1["groupArray" + i].col; groupArrayFALLcol[i] = col; row = _local1["groupArray" + i].row; groupArrayFALLrow[i] = row; rowStop[col]++; malcBonusKind = _local1["groupArray" + i].kind; if (malcBonusKind < 10) { _local1["malcBonusKind" + malcBonusKind]++; if (_local1["malcBonusKind" + malcBonusKind] == 25) { if (timerOvalGraph["bonusKindGraph" + malcBonusKind].grayOut._visible == true) { pachCounter++; timerOvalGraph["bonusKindGraph" + malcBonusKind].grayOut._visible = false; } timerOvalGraph.starMovie._x = timerOvalGraph["bonusKindGraph" + malcBonusKind]._x; timerOvalGraph.starMovie.gotoAndPlay(2); } } removeMovieClip(_local1["groupArray" + i]); _local1["groupArray" + i] = 0; i++; } matchMade = false; cleared = true; clackIt(); } } } function fallAfter() { var _local1 = _root; if (paused == false) { if (cleared == true) { nb = 0; while (nb <= groupNum) { coly = groupArrayFALLcol[nb]; rowy = groupArrayFALLrow[nb]; homer = gridFill[coly][rowy]; gridFillAgain[coly][rowy] = gridFill[coly][rowy]; if (homer != 0) { gridFill[coly][rowy] = 0; } gg = 1; while (gg <= (rowy - 1)) { booby = gridFill[coly][rowy - gg]; if (booby != 0) { _local1[booby]._y = _local1[booby]._y + celly; } gg++; } nb++; } cor++; if (cor >= cellSpeed) { tb = 1; while (tb <= groupNum) { coly = groupArrayFALLcol[tb]; ja = rows; groupArrayFallAgainCol[tb] = groupArrayFALLcol[tb]; groupArrayFallAgainRow[tb] = groupArrayFALLrow[tb]; while (gridFill[coly][ja] != 0) { ja--; } sa = 0; while (sa <= (ja - 1)) { gridFill[coly][ja - sa] = gridFill[coly][(ja - sa) - 1]; terry = gridFill[coly][ja - sa]; _local1[terry].movedAlready = 0; sa++; } tb++; } cor = 0; cleared = false; groupNumAgain = groupNum; gridFillAgain = gridFill; groupNum = 0; checkAgain2 = true; readyForCheckAgain = true; fallAgain2(); } } } } function fallAgain2() { var _local1 = _root; if (paused == false) { groupNum = 0; rb = 0; while (rb <= groupNumAgain) { cold = groupArrayFallAgainCol[rb]; rowd = groupArrayFallAgainRow[rb]; jal = 11; sal = 0; while (sal <= 10) { homerj = gridFillAgain[cold][rowd - sal]; if (homerj != 0) { fallColumn3 = cold; var2 = rowd - sal; scoreX = _local1[homerj]._x; scoreY = _local1[homerj]._y; _local1[homerj].checkFourH2(); } sal++; } rb++; } if (matchMadeAgain == true) { jess = 0; while (jess <= groupNum) { snes = 0; while (snes <= groupNum) { if ((_local1["groupArray" + jess] == _local1["groupArray" + snes]) && (snes != jess)) { _local1["groupArray" + jess] = 0; } snes++; } jess++; } matchMade = true; matchMadeAgain = false; checkAlready = 0; } else { groupNum = 0; if (ballNumber >= ballMax) { levelRun(); } } } } function makeLevels() { var _local1 = _root; trace("levelRowBuildTo is " + levelRowBuildTo); bn = 0; while (bn <= levelRowBuildTo) { gl = 0; while (gl <= 5) { duplicateMovieClip (ball, "ball" + ballNumber, ballNumber); ballerY = g_01._y + ((rows - bn) * cellSize); ballerX = _local1["g_0" + (gl + 1)]._x; sashaRow = rows - bn; sashaColumn = gl + 1; do { stKind = Math.round((Math.random() * kinds) + 1); } while ((stKind == _local1["ball" + (ballNumber - 1)].kind) || (stKind == _local1["ball" + (ballNumber - 6)].kind)); _local1["ball" + ballNumber].gotoAndStop(stKind); if (stKind == 5) { redCounter++; } _local1["ball" + ballNumber].wipeBonusGraphic._visible = false; _local1["ball" + ballNumber].grayOut._visible = false; _local1["ball" + ballNumber].kind = stKind; _local1["ball" + ballNumber].bor._visible = false; _local1["ball" + ballNumber]._y = ballerY; _local1["ball" + ballNumber]._x = ballerX; gridFill[sashaColumn][sashaRow] = _local1["ball" + ballNumber]._name; rowStop[sashaColumn] = sashaRow - 1; _local1["ball" + ballNumber].movedAlready = 0; ballNumber++; gl++; } bn++; } makeGemsStart(); if (mode != "heavy") { cornMine.gotoAndStop(1); trace("NEEDER"); } else { youNeed = ("You need " + ballMax) + " marbles to advance to level two!"; } } function levelRun() { Playable = false; def = 1; while (def <= ballNumber) { removeMovieClip("ball" + def); def++; } def = ballNumber - 66; while (def <= ballNumber) { removeMovieClip("ball" + def); def++; } def = ballNumberEightBallUp; while (def >= 12000) { removeMovieClip("ball" + def); def--; } levelText = "LEVEL " + level; cross._visible = false; hoponpop.gotoAndPlay(2); } function scoreLove() { var _local1 = _root; duplicateMovieClip (scoreLoveDis, "scoreLoveDis" + bigScoreNum, bigScoreNum); if (bonusReward == true) { _local1["scoreLoveDis" + bigScoreNum].bonusRewardShow._visible = true; } else { _local1["scoreLoveDis" + bigScoreNum].bonusRewardShow._visible = false; } _local1["scoreLoveDis" + bigScoreNum].gotoAndPlay("here"); _local1["scoreLoveDis" + bigScoreNum]._x = scoreX; _local1["scoreLoveDis" + bigScoreNum]._y = scoreY; scoreChangeShow = "+" + scoreChange; removeMovieClip("scoreLoveDis" + (bigScoreNum - 1)); bigScoreNum++; bonusReward = false; } function removeBonusMarble() { removeMovieClip(removeBonusMarbleName); } function eightBallUp() { var _local1 = _root; bonus_glass._y = 165; bonus_glass.gotoAndPlay(2); badIt(); highestRowTest1 = gridFill[1][1]; highestRowTest2 = gridFill[2][1]; highestRowTest3 = gridFill[3][1]; highestRowTest4 = gridFill[4][1]; highestRowTest5 = gridFill[5][1]; highestRowTest6 = gridFill[6][1]; zt = 0; while (zt <= groupNum) { _local1["groupArray" + zt].checked = false; _local1["groupArray" + zt].myMatches = 0; _local1["groupArray" + zt] = 0; zt++; } groupNum = 0; gridFill[fallColumn3][var2] = 0; rowStop[fallColumn3] = rowStop[fallColumn3] + 1; removeMovieClip(eightBallName); collieE = 1; while (collieE <= 6) { rowStop[collieE] = rowStop[collieE] - 1; rowieE = 1; while (rowieE <= 10) { gridFill[collieE][rowieE] = gridFill[collieE][rowieE + 1]; marbleGraphicE = gridFill[collieE][rowieE + 1]; _local1[marbleGraphicE]._y = _local1[marbleGraphicE]._y - cellSize; _local1[marbleGraphicE].checked = false; if (rowieE == 10) { ballNumberEightBallUp++; duplicateMovieClip (ball, "ball" + ballNumberEightBallUp, ballNumberEightBallUp); marbleOnRowTen = gridFill[collieE][10]; do { stKind = Math.round((Math.random() * kinds) + 1); } while ((stKind == _local1["ball" + (ballNumberEightBallUp - 1)].kind) || (stKind == _local1[marbleOnRowTen].kind)); _local1["ball" + ballNumberEightBallUp].gotoAndStop(stKind); _local1["ball" + ballNumberEightBallUp].wipeBonusGraphic._visible = false; _local1["ball" + ballNumberEightBallUp].grayOut._visible = false; _local1["ball" + ballNumberEightBallUp].kind = stKind; _local1["ball" + ballNumberEightBallUp].bor._visible = false; ballerY = g_01._y + (rows * cellSize); ballerX = _local1["g_0" + collieE]._x; _local1["ball" + ballNumberEightBallUp]._y = ballerY; _local1["ball" + ballNumberEightBallUp]._x = ballerX; gridFill[collieE][11] = _local1["ball" + ballNumberEightBallUp]._name; } rowieE++; } collieE++; } if ((((((highestRowTest1 != 0) || (highestRowTest2 != 0)) || (highestRowTest3 != 0)) || (highestRowTest4 != 0)) || (highestRowTest5 != 0)) || (highestRowTest6 != 0)) { gameOver = true; gotoAndPlay (12); readyToDrop = false; } } function malcBonusSet() { switch (kindSide) { case 1 : malcBonusKindOne++; trace("malcBonusKindOne is " + malcBonusKindOne); return; case 2 : malcBonusKindTwo++; trace("malcBonusKindTwo is " + malcBonusKindTwo); return; case 3 : malcBonusKindThree++; trace("malcBonusKindThree is " + malcBonusKindThree); return; case 4 : malcBonusKindFour++; trace("malcBonusKindFour is " + malcBonusKindFour); return; case 5 : malcBonusKindFive++; trace("malcBonusKindFive is " + malcBonusKindFive); return; case 6 : malcBonusKindSix++; trace("malcBonusKindSix is " + malcBonusKindSix); return; case 7 : malcBonusKindSeven++; trace("malcBonusKindSeven is " + malcBonusKindSeven); return; case 8 : malcBonusKindEight++; trace("malcBonusKindEight is " + malcBonusKindEight); return; case 9 : malcBonusKindNine++; trace("malcBonusKindNine is " + malcBonusKindNine); return; default : trace("must be bonus"); } } function clearMalcBonus() { var _local2 = _root; trace("function clearMalcBonus()"); pachCounter = 0; var _local1 = 1; while (_local1 <= 9) { _local2["malcBonusKind" + _local1] = 0; trace("_root[malcBonusKind + i] is " + _local2["malcBonusKind" + _local1]); _local1++; } } function heavyPreLevelSet() { if (level == 3) { levelRowBuildTo = 2; kinds++; myLevelRedCounter = 3; levelWaiter = 2.2; } if (level == 4) { levelRowBuildTo = 2; myLevelRedCounter = 3; levelWaiter = 2; } if (level == 5) { levelRowBuildTo = 3; kinds++; myLevelRedCounter = 2; levelWaiter = 2; } if (level == 6) { levelRowBuildTo = 3; levelWaiter = 1.9; } if (level == 7) { levelRowBuildTo = 3; levelWaiter = 1.7; } if (level == 8) { levelRowBuildTo = 4; } if (level == 9) { levelWaiter = 1.5; myLevelRedCounter = 1; } if (level == 10) { } if (level == 11) { levelRowBuildTo = 5; levelWaiter = 1.2; } if (level == 12) { } if (level == 13) { levelWaiter = 1; } if (level == 14) { levelWaiter = 0.8; } if (level > 14) { myLevelRedCounter = 1; if (levelWaiter > 0.2) { levelWaiter = levelWaiter - 0.1; } else { levelWaiter = 0.1; } myLevelRedCounter = 1; } trace("ballMax is " + ballMax); trace("ballNumber is " + ballNumber); trace("ballMaxTEMP is " + ballMaxTEMP); ballMaxTEMP = ballMax - ballNumber; } stop(); levelRowBuildTo = 1; myLevelRedCounter = 100; levelPaused = false; paused = false; pachCounter = 0; pachIsInPlay = false; allsLeftMakeMatch.gotoAndStop(2); goBackMessage._visible = false; bonusReward = false; redCounter = 0; score = 0; scoreChange = 432; scoreShow = "Score: " + score; level = 1; levelShow = "LEVEL " + level; clack = new Sound(); clack.attachSound("chimesID"); clackIt = function () { clack.start(0, 1); }; spider = new Sound(); spider.attachSound("spiderID"); spiderIt = function () { spider.start(0, 1); }; bing = new Sound(); bing.attachSound("bingID"); bingIt = function () { bing.start(0, 0.5); }; beep = new Sound(); beep.attachSound("beepID"); beepIt = function () { beep.start(0, 1); }; bad = new Sound(); bad.attachSound("badID"); badIt = function () { bad.start(0, 1); }; dingDing = new Sound(); dingDing.attachSound("dingDingID"); dingDingF = function () { dingDing.start(0, 1); }; timeAttackSound = new Sound(); timeAttackSound.attachSound("timeAttackSoundID"); timeAttackSoundF = function () { timeAttackSound.start(0, 1); }; readyToDrop = false; fallingPiece = "namehere"; cellSize = 30; kinds = 6; rows = 11; columns = 6; fallColumn = 1; celly = 5; cellSpeed = 6; interval = 1; i = 0; dropTimeStarted = false; gettingToColumn = true; columnFill1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill3 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill4 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); gridFill = new Array(null, columnFill1, columnFill2, columnFill3, columnFill4, columnFill5, columnFill6); columnFill1Ag = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill2Ag = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill3Ag = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill4Ag = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill5Ag = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); columnFill6Ag = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); gridFillAgain = new Array(null, columnFill1Ag, columnFill2Ag, columnFill3Ag, columnFill4Ag, columnFill5Ag, columnFill6Ag); leftOverRowAgain = new Array(); leftOverColAgain = new Array(); rowStop = new Array(null, 11, 11, 11, 11, 11, 11); rowst1 = rowStop[1]; rowst6 = rowStop[6]; leftOverCol = new Array(); leftOverRow = new Array(); tomer = new Array(); keepGoing = true; newGemTime = true; MouseclickedOnce = false; fallen = true; checkAgain2 = false; meGroup = 2; groupNum = 0; oldKind = 0; matchMade = false; matchMadeAgain = false; cleared = false; chute.swapDepths(1000); checkedAlready = new Array(); checkAlready = 0; bonusKindThisLevel(); CheckForHighestFullSpace(); ran6times = false; c = 0; gameOver = false; ballNumber = 2; startCelly = 0; mouseSnapsTheGem = false; bonusTwenty = 20; madeAGem = false; makeGemCounter = 1; readyForRandom = false; readyForColumnChoose = false; makeGemsInterval = setInterval(makeGems, interval); columnChooseInterval = setInterval(columnChoose, interval); mouseSnapInterval = setInterval(mouseSnap, interval); dropInterval = setInterval(drop, interval); cor = 0; groupArrayFALLrow = new Array(); groupArrayFALLcol = new Array(); groupArrayFallAgainRow = new Array(); groupArrayFallAgainCol = new Array(); clearGroupsInterval = setInterval(clearGroups, interval); fallAfterInterval = setInterval(fallAfter, interval); ef = 0; gi = 11; readyForCheckAgain = false; leftOverColZ = new Array(); levelChange = 10; highNumber = ballMax + 66; level = 1; levelWaiter = 2.5; makeLevels(); bigScore = false; bigScoreNum = ballMax + 8000; scoreLoveRan = false; wipeBonus2 = false; kindSide = 0; Playable = true; ballNumberEightBallUp = 12000; malcBonusKind1 = 0; malcBonusKind2 = 0; malcBonusKind3 = 0; malcBonusKind4 = 0; malcBonusKind5 = 0; malcBonusKind6 = 0; malcBonusKind7 = 0; malcBonusKind8 = 0; malcBonusKind9 = 0;
Instance of Symbol 177 MovieClip "ball" in Frame 93
onClipEvent (load) { function checkFourH() { var _local1 = _root; toRight = _local1.gridFill[_local1.fallColumn3 + 1][_local1.var2]; toLeft = _local1.gridFill[_local1.fallColumn3 - 1][_local1.var2]; toAbove = _local1.gridFill[_local1.fallColumn3][_local1.var2 - 1]; toBelow = _local1.gridFill[_local1.fallColumn3][_local1.var2 + 1]; col = _local1.fallColumn3; row = _local1.var2; _local1.leftOverCol[_local1.groupNum] = col; _local1.leftOverRow[_local1.groupNum] = row; if ((((kind == _local1[toRight].kind) || ((_local1[toRight].kind > 79) && (_local1[toRight].kind != 86))) || (((kind > 79) && (kind != 86)) && (_local1[toRight].kind > 0))) && (_local1[toRight].checked != true)) { _local1[toRight].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toRight]; _local1[toRight].col = _local1.fallColumn3 + 1; _local1[toRight].row = _local1.var2; _local1.leftOverCol[_local1.groupNum] = _local1[toRight].col; _local1.leftOverRow[_local1.groupNum] = _local1[toRight].row; _local1[toRight].checkFour(); } if ((((kind == _local1[toAbove].kind) || ((_local1[toAbove].kind > 79) && (_local1[toAbove].kind != 86))) || (((kind > 79) && (kind != 86)) && (_local1[toAbove].kind > 0))) && (_local1[toAbove].checked != true)) { _local1[toAbove].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toAbove]; _local1[toAbove].col = _local1.fallColumn3; _local1[toAbove].row = _local1.var2 - 1; _local1.leftOverCol[_local1.groupNum] = _local1[toAbove].col; _local1.leftOverRow[_local1.groupNum] = _local1[toAbove].row; _local1[toAbove].checkFour(); } if ((((kind == _local1[toLeft].kind) || ((_local1[toLeft].kind > 79) && (_local1[toLeft].kind != 86))) || (((kind > 79) && (kind != 86)) && (_local1[toLeft].kind > 0))) && (_local1[toLeft].checked != true)) { _local1[toLeft].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toLeft]; _local1[toLeft].col = _local1.fallColumn3 - 1; _local1[toLeft].row = _local1.var2; _local1.leftOverCol[_local1.groupNum] = _local1[toLeft].col; _local1.leftOverRow[_local1.groupNum] = _local1[toLeft].row; _local1[toLeft].checkFour(); } if ((((kind == _local1[toBelow].kind) || ((_local1[toBelow].kind > 79) && (_local1[toBelow].kind != 86))) || (((kind > 79) && (kind != 86)) && (_local1[toBelow].kind > 0))) && (_local1[toBelow].checked != true)) { _local1[toBelow].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toBelow]; _local1[toBelow].col = _local1.fallColumn3; _local1[toBelow].row = _local1.var2 + 1; _local1.leftOverCol[_local1.groupNum] = _local1[toBelow].col; _local1.leftOverRow[_local1.groupNum] = _local1[toBelow].row; _local1[toBelow].checkFour(); } if (_local1.groupNum > _local1.meGroup) { _local1.kindSide = kind; i = 0; while (i <= _local1.groupNum) { _local1["groupArray" + i].bor._visible = true; i++; } if (wipeBonus == true) { _local1.bonusReward = true; _local1.bonus_glass._y = 315; _local1.bonus_glass.gotoAndPlay(2); trace("_root.bonus_glass._y = 300;"); philCol = 1; while (philCol <= 6) { philRow = 1; while (philRow <= 11) { jimmyFallon = _local1.gridFill[philCol][philRow]; if ((kind == _local1[jimmyFallon].kind) && (_local1[jimmyFallon].checked != true)) { _local1.groupNum++; _local1["groupArray" + _local1.groupNum] = _local1[jimmyFallon]; _local1.leftOverCol[_local1.groupNum] = philCol; _local1.leftOverRow[_local1.groupNum] = philRow; _local1["groupArray" + _local1.groupNum].col = philCol; _local1["groupArray" + _local1.groupNum].row = philRow; } philRow++; } philCol++; } } if (kind != 85) { _local1.matchMade = true; } else { _local1.eightBallName = _name; _local1.eightBallUp(); } _local1.oldScore = _local1.score; if (kind == 80) { _local1.bonus_glass._y = 84; _local1.bonus_glass.gotoAndPlay(2); _local1.bonusReward = true; _local1.score = _local1.score + (((_local1.groupNum - 1) * 216) * 2); } else if (kind == 81) { _local1.bonus_glass._y = 84; _local1.bonus_glass.gotoAndPlay(2); _local1.bonusReward = true; _local1.score = _local1.score + (((_local1.groupNum - 1) * 216) * 3); } else if (kind == 82) { _local1.bonus_glass._y = 84; _local1.bonus_glass.gotoAndPlay(2); _local1.bonusReward = true; _local1.score = _local1.score + (((_local1.groupNum - 1) * 216) * 5); } else if (kind == 83) { _local1.bonus_glass._y = 84; _local1.bonus_glass.gotoAndPlay(2); _local1.bonusReward = true; _local1.score = _local1.score + (((_local1.groupNum - 1) * 216) * 6); } else if (kind == 84) { _local1.bonus_glass._y = 84; _local1.bonus_glass.gotoAndPlay(2); _local1.bonusReward = true; _local1.score = _local1.score + (((_local1.groupNum - 1) * 216) * 9); } else if (kind == 85) { _local1.bonus_glass._y = 84; _local1.bonus_glass.gotoAndPlay(2); _local1.score = _local1.score - ((_local1.groupNum - 1) * 316); } else { _local1.score = _local1.score + ((_local1.groupNum - 1) * 216); } _local1.scoreChange = _local1.score - _local1.oldScore; if ((((kind == 3) || (kind == 4)) || (kind == 5)) || (kind == 6)) { _local1.scoreChange = _local1.scoreChange * 2; } if (kind == _local1.bbKind) { _local1.scoreChange = _local1.scoreChange * 3; _local1.starBonusMovie.gotoAndPlay(2); } _local1.scoreShow = "Score: " + _local1.score; _local1.scoreLove(); } else { zt = 0; while (zt <= _local1.groupNum) { _local1["groupArray" + zt].checked = false; _local1["groupArray" + zt] = 0; zt++; } _local1.groupNum = 0; _local1.readyForCheckAgain = false; if (_local1.var2 == 1) { checkForBury = _local1.gridFill[_local1.fallColumn3][11]; if (_local1[checkForBury].kind == 86) { _local1.bonus_glass._y = 240; _local1.bonus_glass.gotoAndPlay(2); _local1.kindSide = 86; buryCol = 1; while (buryCol <= 6) { buryName = _local1.gridFill[buryCol][11]; if ((buryName != 0) && (buryName != "eightBallWiped")) { _local1.groupNum++; _local1["groupArray" + _local1.groupNum] = _local1[buryName]; _local1.leftOverCol[_local1.groupNum] = buryCol; _local1.leftOverRow[_local1.groupNum] = 11; _local1["groupArray" + _local1.groupNum].col = buryCol; _local1["groupArray" + _local1.groupNum].row = 11; _local1["groupArray" + _local1.groupNum].checked = true; } buryCol++; } _local1.oldScore = _local1.score; _local1.score = _local1.score + 652; _local1.scoreChange = _local1.score - _local1.oldScore; _local1.scoreShow = "Score: " + _local1.score; _local1.bonusReward = true; _local1.scoreLove(); _local1.matchMade = true; } } } _local1.oldKind = kind; if ((((kind >= 80) && (kind != 86)) || (wipeBonus == true)) && (_local1.matchMade == false)) { _local1.removeBonusMarbleName = _local1.gridFill[_local1.fallColumn3][_local1.var2]; _local1.gridFill[_local1.fallColumn3][_local1.var2] = 0; _local1.rowStop[_local1.fallColumn3]++; _local1.removeBonusMarble(); } } function checkFour() { var _local1 = _root; toRight2 = _local1.gridFill[col + 1][row]; toLeft2 = _local1.gridFill[col - 1][row]; toAbove2 = _local1.gridFill[col][row - 1]; toBelow2 = _local1.gridFill[col][row + 1]; if ((((kind == _local1[toRight2].kind) || ((_local1[toRight2].kind > 79) && (_local1[toRight2].kind != 86))) || ((kind > 79) && (_local1[toRight2].kind > 0))) && (_local1[toRight2].checked != true)) { _local1[toRight2].checked = true; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toRight2]; _local1[toRight2].col = col + 1; _local1[toRight2].row = row; _local1.leftOverCol[_local1.groupNum] = _local1[toRight2].col; _local1.leftOverRow[_local1.groupNum] = _local1[toRight2].row; _local1[toRight2].checkFour(); } if ((((kind == _local1[toAbove2].kind) || ((_local1[toAbove2].kind > 79) && (_local1[toAbove2].kind != 86))) || ((kind > 79) && (_local1[toAbove2].kind > 0))) && (_local1[toAbove2].checked != true)) { _local1[toAbove2].checked = true; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toAbove2]; _local1[toAbove2].col = col; _local1[toAbove2].row = row - 1; _local1.leftOverCol[_local1.groupNum] = _local1[toAbove2].col; _local1.leftOverRow[_local1.groupNum] = _local1[toAbove2].row; _local1[toAbove2].checkFour(); } if ((((kind == _local1[toLeft2].kind) || ((_local1[toLeft2].kind > 79) && (_local1[toLeft2].kind != 86))) || ((kind > 79) && (_local1[toLeft2].kind > 0))) && (_local1[toLeft2].checked != true)) { _local1[toLeft2].checked = true; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toLeft2]; _local1[toLeft2].col = col - 1; _local1[toLeft2].row = row; _local1.leftOverCol[_local1.groupNum] = _local1[toLeft2].col; _local1.leftOverRow[_local1.groupNum] = _local1[toLeft2].row; _local1[toLeft2].checkFour(); } if ((((kind == _local1[toBelow2].kind) || ((_local1[toBelow2].kind > 79) && (_local1[toBelow2].kind != 86))) || ((kind > 79) && (_local1[toBelow2].kind > 0))) && (_local1[toBelow2].checked != true)) { _local1[toBelow2].checked = true; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toBelow2]; _local1[toBelow2].col = col; _local1[toBelow2].row = row + 1; _local1.leftOverCol[_local1.groupNum] = _local1[toBelow2].col; _local1.leftOverRow[_local1.groupNum] = _local1[toBelow2].row; _local1[toBelow2].checkFour(); } } function checkFourH2() { var _local1 = _root; myMatches = 0; oldGroupNum = _local1.groupNum; toRight = _local1.gridFill[_local1.fallColumn3 + 1][_local1.var2]; toLeft = _local1.gridFill[_local1.fallColumn3 - 1][_local1.var2]; toAbove = _local1.gridFill[_local1.fallColumn3][_local1.var2 - 1]; toBelow = _local1.gridFill[_local1.fallColumn3][_local1.var2 + 1]; col = _local1.fallColumn3; row = _local1.var2; _local1.leftOverCol[_local1.groupNum] = col; _local1.leftOverRow[_local1.groupNum] = row; if ((((kind == _local1[toRight].kind) || (_local1[toRight].kind == 80)) || ((kind == 80) && (_local1[toRight].kind > 0))) && (_local1[toRight].checked != true)) { _local1[toRight].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toRight]; _local1[toRight].col = _local1.fallColumn3 + 1; _local1[toRight].row = _local1.var2; _local1.leftOverCol[_local1.groupNum] = _local1[toRight].col; _local1.leftOverRow[_local1.groupNum] = _local1[toRight].row; _local1[toRight].checkFour(); } if ((((kind == _local1[toAbove].kind) || (_local1[toAbove].kind == 80)) || ((kind == 80) && (_local1[toAbove].kind > 0))) && (_local1[toAbove].checked != true)) { _local1[toAbove].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toAbove]; _local1[toAbove].col = _local1.fallColumn3; _local1[toAbove].row = _local1.var2 - 1; _local1.leftOverCol[_local1.groupNum] = _local1[toAbove].col; _local1.leftOverRow[_local1.groupNum] = _local1[toAbove].row; _local1[toAbove].checkFour(); } if ((((kind == _local1[toLeft].kind) || (_local1[toLeft].kind == 80)) || ((kind == 80) && (_local1[toLeft].kind > 0))) && (_local1[toLeft].checked != true)) { _local1[toLeft].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toLeft]; _local1[toLeft].col = _local1.fallColumn3 - 1; _local1[toLeft].row = _local1.var2; _local1.leftOverCol[_local1.groupNum] = _local1[toLeft].col; _local1.leftOverRow[_local1.groupNum] = _local1[toLeft].row; _local1[toLeft].checkFour(); } if ((((kind == _local1[toBelow].kind) || (_local1[toBelow].kind == 80)) || ((kind == 80) && (_local1[toBelow].kind > 0))) && (_local1[toBelow].checked != true)) { _local1[toBelow].checked = true; myMatches = myMatches + 1; _local1.groupNum = _local1.groupNum + 1; _local1["groupArray" + _local1.groupNum] = _local1[toBelow]; _local1[toBelow].col = _local1.fallColumn3; _local1[toBelow].row = _local1.var2 + 1; _local1.leftOverCol[_local1.groupNum] = _local1[toBelow].col; _local1.leftOverRow[_local1.groupNum] = _local1[toBelow].row; _local1[toBelow].checkFour(); } if ((_local1.groupNum - oldGroupNum) > _local1.meGroup) { _local1.matchMadeAgain = true; i = oldGroupNum + 1; while (i <= _local1.groupNum) { _local1["groupArray" + i].bor._visible = true; i++; } _local1.oldScore = _local1.score; _local1.score = _local1.score + ((_local1.groupNum - oldGroupNum) * 216); _local1.scoreChange = _local1.score - _local1.oldScore; _local1.scoreShow = "Score: " + _local1.score; _local1.scoreLove(); } else { zt = oldGroupNum + 1; while (zt <= _local1.groupNum) { _local1["groupArray" + zt].checked = false; _local1["groupArray" + zt] = 0; zt++; } _local1.groupNum = oldGroupNum; } _local1.oldKind = kind; } myMatches = 0; }
Instance of Symbol 211 MovieClip "timerOvalGraph" in Frame 93
onClipEvent (load) { }
Instance of Symbol 177 MovieClip "bonusKindGraph" in Frame 93
onClipEvent (load) { grayOut._visible = false; }
Frame 108
stop(); gotoAndPlay (12);
Symbol 49 Button
on (release) { mode = "webNEW"; timeAttack = false; _root.gotoAndPlay("upsell"); }
Symbol 51 Button
on (release) { _root.gotoAndStop("instruct"); }
Symbol 90 MovieClip Frame 1
Symbol 104 Button
on (release) { _root.gotoAndStop("mainM"); }
Symbol 106 Button
on (press) { nextFrame(); }
Symbol 111 Button
on (release) { prevFrame(); }
Symbol 138 Button
on (release) { if (paused == false) { if ((fallen == true) && (mouseSnapsTheGem == true)) { if (levelPaused == false) { _root.dropTimer.gotoAndStop("dropFrame"); dropTimeStarted = false; readyForColumnChoose = false; mouseClickedOnce = false; } } } }
Symbol 177 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
myY = _root[_root.fallingPiece]._y;
Symbol 181 MovieClip Frame 3
_root[_root.fallingPiece]._y = _root[_root.fallingPiece]._y - 1;
Symbol 181 MovieClip Frame 4
_root[_root.fallingPiece]._y = _root[_root.fallingPiece]._y + 2;
Symbol 181 MovieClip Frame 5
_root[_root.fallingPiece]._y = _root[_root.fallingPiece]._y - 2;
Symbol 181 MovieClip Frame 6
_root[_root.fallingPiece]._y = _root[_root.fallingPiece]._y + 2;
Symbol 181 MovieClip Frame 7
_root[_root.fallingPiece]._y = myY; _root.mouseSnapsTheGem = false; _root.readyToDrop = true; _root.keepGoing = true; _root.fallingPiece2 = _root.fallingPiece; _root.fallColumn2 = _root.fallColumn; _root.newGemTime = true; _root.fallen = false; gotoAndStop (1);
Symbol 187 MovieClip Frame 1
stop();
Symbol 187 MovieClip Frame 34
gotoAndStop (1);
Symbol 192 MovieClip Frame 1
stop();
Symbol 192 MovieClip Frame 2
play();
Symbol 192 MovieClip Frame 29
stop();
Symbol 200 MovieClip Frame 1
stop();
Symbol 200 MovieClip Frame 2
stop();
Symbol 200 MovieClip Frame 10
gotoAndPlay (2);
Symbol 202 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 1
stop();
Symbol 211 MovieClip Frame 2
stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 59
gotoAndStop (1);
Symbol 221 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 2
stop();
Symbol 223 Button
on (rollOver) { gotoAndStop ("wild"); } on (rollOut) { gotoAndStop (1); }
Symbol 224 Button
on (rollOver) { gotoAndStop ("eight"); } on (rollOut) { gotoAndStop (1); }
Symbol 225 Button
on (rollOver) { gotoAndStop ("bury"); } on (rollOut) { gotoAndStop (1); }
Symbol 226 Button
on (rollOver) { gotoAndStop ("color"); } on (rollOut) { gotoAndStop (1); }
Symbol 235 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 1
Symbol 237 MovieClip Frame 2
_root.youNeed = ("You need " + (_root.ballMax - 19)) + " marbles to advance to level two!";
Symbol 237 MovieClip Frame 52
stop();
Symbol 239 Button
on (release) { stopAllSounds(); _root.paused = true; nextFrame(); }
Symbol 241 Button
on (release) { unPausedTime = getTimer(); _root.startTimeCoop = _root.startTimeCoop + (unPausedTime - _root.newTime); _root.paused = false; nextFrame(); }
Symbol 242 MovieClip Frame 1
stop();
Symbol 242 MovieClip Frame 3
gotoAndStop (1);
Symbol 257 Button
on (release) { _root.timeAttackStarter = true; _root.levelWaiter = _root.levelWaiter - 0.35; gotoAndStop (1); _root.cross._visible = true; _root.Playable = true; cl = 1; while (cl <= 6) { _root.rowStop[cl] = 11; _root.leftOverColAgain[cl] = 0; _root.leftOverCol[cl] = 0; _root.groupArrayFALLcol[cl] = 0; _root.groupArrayFallAgainCol[cl] = 0; rw = 1; while (rw <= 11) { _root.gridFill[cl][rw] = 0; _root.gridFillAgain[cl][rw] = 0; _root.leftOverRowAgain[rw] = 0; _root.leftOverRow[rw] = 0; _root.groupArrayFALLrow[rw] = 0; _root.groupArrayFallAgainRow[rw] = 0; rw++; } cl++; } _root.bonusKindThisLevel(); _root.levelShow = "LEVEL " + _root.level; _root.startTimeCoop = getTimer(); _root.zeroSwitch = true; _root.levelPaused = false; _root.makeLevels(); }
Symbol 261 Button
on (release) { if (_root.paused == false) { _root.starBonusMovie.gotoAndStop(1); _root.timeAttackStarter = true; gotoAndStop (1); _root.cross._visible = true; _root.Playable = true; cl = 1; while (cl <= 6) { _root.rowStop[cl] = 11; _root.leftOverColAgain[cl] = 0; _root.leftOverCol[cl] = 0; _root.groupArrayFALLcol[cl] = 0; _root.groupArrayFallAgainCol[cl] = 0; rw = 1; while (rw <= 11) { _root.gridFill[cl][rw] = 0; _root.gridFillAgain[cl][rw] = 0; _root.leftOverRowAgain[rw] = 0; _root.leftOverRow[rw] = 0; _root.groupArrayFALLrow[rw] = 0; _root.groupArrayFallAgainRow[rw] = 0; rw++; } cl++; } _root.bonusKindThisLevel(); _root.levelShow = "LEVEL " + _root.level; if (_root.mode == "time") { _root.startTimeCoop = getTimer(); } _root.zeroSwitch = true; _root.levelPaused = false; _root.makeLevels(); } }
Symbol 262 MovieClip Frame 1
stop();
Symbol 262 MovieClip Frame 3
function checkForSlots() { var _local2 = _root; var _local1 = 1; while (_local1 <= 9) { if (_local2.timerOvalGraph["bonusKindGraph" + _local1].grayOut._visible == false) { playerHasSlots = true; return; } _local1++; } } var playerHasSlots = false; checkForSlots(); trace("playerHasSlots is " + playerHasSlots); if (((_root.mode != "time") && (_root.mode != "web")) && (playerHasSlots == true)) { gotoAndStop (10); } else { play(); }
Symbol 262 MovieClip Frame 7
stop(); _root.levelPaused = true; _root.ballMaxMeter.ballsLeftMakeMatch.gotoAndStop(1); ballMaxGraphic._visible = false; _root.dropTimeBegin = 0; _root.dropTimeStarted = false; _root.homer = 0; _root.homerj = 0; _root.keepGoing = true; _root.newGemTime = true; _root.MouseclickedOnce = false; _root.fallen = true; _root.checkAgain2 = false; _root.groupNum = 0; _root.oldKind = 0; _root.matchMade = false; _root.matchMadeAgain = false; _root.cleared = false; _root.checkAlready = 0; _root.level = _root.level + 1; _root.startCelly = 0; _root.ballNumber = 2; _root.madeAGem = false; _root.makeGemCounter = 1; _root.readyForRandom = false; _root.readyToDrop = false; _root.readyForColumnChoose = false; _root.fallingPiece = "namehere"; _root.highNumber = _root.ballMax + 66; _root.cor = 0; _root.ef = 0; _root.gi = 11; _root.readyForCheckAgain = false; _root.levelChange = 10; if (_root.mode == "heavy") { if (_root.level > 1) { _root.ballMax = Math.ceil((Math.random() * 200) + 56); _root.heavyPreLevelSet(); _root.ballMaxTEMP = _root.ballMax - ((6 * (_root.levelRowBuildTo + 1)) + 8); _root.ballMaxTEMP = _root.ballMaxTEMP + " MARBLES"; ballMaxGraphic._visible = true; trace("HEAVY MODE - Movie Clip has changed ballMax"); } }
Symbol 262 MovieClip Frame 10
var percy = Math.round((_root.pachCounter * 100) / 9); var showChances = (((("Because you have " + _root.pachCounter) + " active bonus slots, your chances of winning are ") + percy) + " %."); function spinCycle() { var _local1 = _root; if (_local1.spinMeter <= (18 + _local1.casinoKind)) { _local1.spinMeter++; if ((_local1.spinMeter != 9) && (_local1.spinMeter != 18)) { spinHead._x = spinHead._x + spinHeadWidth; } else { spinHead._x = spinHead.startX; } } else { spinHead.gotoAndStop(2); if (win == true) { winFunction(); } else { loseFunction(); } } } function winFunction() { var _local1 = _root; if (_local1.pachCounter == 1) { _local1.pachScore = 500; } if (_local1.pachCounter == 2) { _local1.pachScore = 1500; } if (_local1.pachCounter == 3) { _local1.pachScore = 2750; } if (_local1.pachCounter == 4) { _local1.pachScore = 4250; } if (_local1.pachCounter == 5) { _local1.pachScore = 6000; } if (_local1.pachCounter == 6) { _local1.pachScore = 8000; } if (_local1.pachCounter == 7) { _local1.pachScore = 10250; } if (_local1.pachCounter == 8) { _local1.pachScore = 12750; } if (_local1.pachCounter == 9) { _local1.pachScore = 17500; } if (_local1.whichPachSlot == newBonus) { _local1.pachScore = _local1.pachScore * 3; _local1.multiplyShow = _local1.pachCounterShow + " x3"; } else { _local1.multiplyShow = " "; } trace("pachCounter is " + _local1.pachCounter); trace("pachScore is " + _local1.pachScore); _local1.score = _local1.score + _local1.pachScore; winFunctionScoreShow = ("YOU WIN " + _local1.pachScore) + " POINTS!"; _local1.hoponpop.PachConsole.gotoAndStop(4); clearRootSlots(); } function loseFunction() { winFunctionScoreShow = "YOU LOST!"; _root.hoponpop.PachConsole.gotoAndStop(3); clearRootSlots(); } function clearRootSlots() { var _local2 = _root; var _local1 = 1; while (_local1 <= 9) { _local2["malcBonusKind" + _local1] = 0; _local2.timerOvalGraph["bonusKindGraph" + _local1].grayOut._visible = true; _local1++; } _local2.levelPaused = false; } function plungerFall() { var _local2 = _root; if (readyForPachFall == true) { updateAfterEvent(); ymov = ymov + gravity; plunger._y = plunger._y + ymov; plunger._x = plunger._x + xmov; var _local1 = 1; while (_local1 <= 18) { if (plunger.hitTest(_local2.hoponpop["bumper" + _local1])) { bumperHitIt(); collisionReaction(_local2.hoponpop["bumper" + _local1]); } _local1++; } if (plunger._y > 205) { plunger._y = 205; ymov = ymov * (-1 * decay); xmov = xmov * decay; readyForPinball = false; if ((ymov < 0.1) && (ymov > -0.1)) { doneFallin = true; readyForPachFall = false; endBlink(); } } _local1 = 1; while (_local1 <= 10) { if (plunger.hitTest(_local2.hoponpop["border" + _local1])) { ymov = -ymov; ymov = ymov * decay; if (_local2.hoponpop["border" + _local1]._x >= plunger._x) { xmov = xmov - 1; xmov = xmov * decay; } else { xmov = xmov + 1; xmov = xmov * decay; } } _local1++; } if (plunger._x < ((wallL._x + plunger._width) - 2)) { plunger._x = (wallL._x + plunger._width) - 2; xmov = -xmov; xmov = xmov * decay; } if (plunger._x > ((wallR._x - plunger._width) + 3)) { plunger._x = (wallR._x - plunger._width) + 3; xmov = -xmov; xmov = xmov * decay; } } } function endBlink() { var _local2 = _root; var _local3 = this; var _local1 = 0; while (_local1 <= 9) { if (plunger.hitTest(_local2.hoponpop["endBlock" + _local1])) { flashPants._x = _local2.hoponpop["bonusKindGraph" + _local1]._x; if (_local3["bonusKindGraph" + _local1].grayOut._visible == false) { _local2.whichPachSlot = _local1; flashPants.gotoAndPlay(4); } else { flashPants.gotoAndStop(3); loseFunction(); } } _local1++; } } function mouseSnapPach() { if (PlayablePach == true) { updateAfterEvent(); if (_xmouse <= (gPach_01._x + (cellSizePach / 2))) { crossPach._x = gPach_01._x; plunger._x = gPach_01._x; } else if ((_xmouse > (gPach_01._x + (cellSizePach / 2))) && (_xmouse <= (gPach_02._x + (cellSizePach / 2)))) { crossPach._x = gPach_02._x; plunger._x = gPach_02._x; } else if ((_xmouse > (gPach_02._x + (cellSizePach / 2))) && (_xmouse <= (gPach_03._x + (cellSizePach / 2)))) { crossPach._x = gPach_03._x; plunger._x = gPach_03._x; } else if ((_xmouse > (gPach_03._x + (cellSizePach / 2))) && (_xmouse <= (gPach_04._x + (cellSizePach / 2)))) { crossPach._x = gPach_04._x; plunger._x = gPach_04._x; } else if ((_xmouse > (gPach_04._x + (cellSizePach / 2))) && (_xmouse <= (gPach_05._x + (cellSizePach / 2)))) { crossPach._x = gPach_05._x; plunger._x = gPach_05._x; } else if ((_xmouse > (gPach_05._x + (cellSizePach / 2))) && (_xmouse <= (gPach_06._x + (cellSizePach / 2)))) { crossPach._x = gPach_06._x; plunger._x = gPach_06._x; } else if ((_xmouse > (gPach_06._x + (cellSizePach / 2))) && (_xmouse <= (gPach_07._x + (cellSizePach / 2)))) { crossPach._x = gPach_07._x; plunger._x = gPach_07._x; } else if ((_xmouse > (gPach_07._x + (cellSizePach / 2))) && (_xmouse <= (gPach_08._x + (cellSizePach / 2)))) { crossPach._x = gPach_08._x; plunger._x = gPach_08._x; } else if ((_xmouse > (gPach_08._x + (cellSizePach / 2))) && (_xmouse <= (gPach_09._x + (cellSizePach / 2)))) { crossPach._x = gPach_09._x; plunger._x = gPach_09._x; } else if (_xmouse > (gPach_09._x + (cellSizePach / 2))) { crossPach._x = gPach_09._x; plunger._x = gPach_09._x; } } } function Pushoff(pinArg, lArg) { var d = lArg; var pin = pinArg; var _local1 = pin._x; var _local2 = pin._y; var xball = plunger._x; var _local3 = plunger._y; if (Math.abs(xball - _local1) < 0.01) { var yballpushed = (_local3 + (d * pickASide(_local3 - _local2))); plunger._y = yballpushed; } else { var slope = ((_local3 - _local2) / (xball - _local1)); var deltax = ((d * pickASide(xball - _local1)) / Math.sqrt(1 + (slope * slope))); var deltay = (slope * deltax); var xballpushed = (_local1 + deltax); yballpushed = _local2 + deltay; plunger._x = xballpushed; plunger._y = yballpushed; } } function collisionReaction(thisBumper) { var decay = 0.6; x1 = plunger._x; y1 = plunger._y; x2 = thisBumper._x; y2 = thisBumper._y; var _local3 = 1; var mass2 = 9999; var xVel1 = xmov; var xVel2 = 0; var yVel1 = ymov; var yVel2 = 0; var run = (x1 - x2); var rise = (y1 - y2); var Theta = Math.atan2(rise, run); var _local2 = math.cos(Theta); var _local1 = math.sin(Theta); var xVel1prime = ((xVel1 * _local2) + (yVel1 * _local1)); var xVel2prime = 0; var yVel1prime = ((yVel1 * _local2) - (xVel1 * _local1)); var yVel2prime = 0; var P = ((_local3 * xVel1prime) + (mass2 * xVel2prime)); var V = (xVel1prime - xVel2prime); var v2f = ((P + (_local3 * V)) / (_local3 + mass2)); var v1f = ((v2f - xVel1prime) + xVel2prime); var xVel1prime = v1f; var xVel2prime = 0; var xVel1 = ((xVel1prime * _local2) - (yVel1prime * _local1)); var xVel2 = ((xVel2prime * _local2) - (yVel2prime * _local1)); var yVel1 = ((yVel1prime * _local2) + (xVel1prime * _local1)); var yVel2 = ((yVel2prime * _local2) + (xVel2prime * _local1)); b2.tempx = b2.xpos + (b2.xmov * time); b2.tempy = b2.ypos + (b2.ymov * time); xmov = xVel1; b2.xmov = xVel2; ymov = yVel1; b2.ymov = yVel2; ymov = ymov * decay; xmov = xmov * decay; if (Math.abs(xmov) < 0.2) { xmov = 0.2 * pickASide(xmov); } var pushOffDistance = ((radiusBall + radiusPin) * 1.6); trace("pushOffDistance is " + pushOffDistance); var daBumper = thisBumper; trace("daBumper is " + daBumper); Pushoff(daBumper, pushOffDistance); } function pickASide(x) { if (x >= 0) { return(1); } return(-1); } readyForPinball = false; _root.pachIsInPlay = false; _root.levelPaused = true; _root.chute._visible = false; var win = false; bumperHit = new Sound(); bumperHit.attachSound("bumperHitID"); bumperHitIt = function () { bumperHit.start(0, 1); }; if (_root.pachCounter == 1) { _root.pachScoreShow = 1500; } if (_root.pachCounter == 2) { _root.pachScoreShow = 4500; } if (_root.pachCounter == 3) { _root.pachScoreShow = 8250; } if (_root.pachCounter == 4) { _root.pachScoreShow = 12750; } if (_root.pachCounter == 5) { _root.pachScoreShow = 18000; } if (_root.pachCounter == 6) { _root.pachScoreShow = 24000; } if (_root.pachCounter == 7) { _root.pachScoreShow = 30750; } if (_root.pachCounter == 8) { _root.pachScoreShow = 38250; } if (_root.pachCounter == 9) { _root.pachScoreShow = 52500; } _root.pachScoreShow = _root.pachScoreShow / 3; var i = 1; while (i <= 9) { if (_root.timerOvalGraph["bonusKindGraph" + i].grayOut._visible == false) { trace("BONUS _root.timerOvalGraph[bonusKindGraph+i].grayOut._visible == false"); this["bonusKindGraph" + i].grayOut._visible = false; } else { this["bonusKindGraph" + i].grayOut._visible = true; this["bonusKindGraph" + i]._visible = false; PachConsole["bonus_arrow" + i]._visible = false; } i++; } if (_root.pachCounter > 0) { newBonus = Math.ceil(Math.random() * 9); while (this["bonusKindGraph" + newBonus].grayOut._visible == true) { newBonus = Math.ceil(Math.random() * 9); } PachConsole.bonus_marble_bonus.grayOut._visible = false; PachConsole.bonus_marble_bonus.wipeBonusGraphic._visible = false; PachConsole.bonus_marble_bonus.gotoAndStop(newBonus); } spinHeadWidth = 50; spinInterval = 5; _root.spinMeter = 0; _root.casinoKind = Math.round((Math.random() * 8) + 1); trace(("casinoKind + 18 is " + _root.casinoKind) + 18); spinHead.startX = spinHead._x; decay = 0.6; ymov = 0; xmov = 0; gravity = 0.2; startX = plunger._x; startY = plunger._y; doneFallin = flase; var readyForPachFall = false; plungerFallInterval = setInterval(plungerFall, 5); cellSizePach = 33.4; PlayablePach = true; dArg = 24; trace("dArg is " + dArg); radiusBall = plunger._width / 2; trace("radiusBall is " + radiusBall); radiusPin = bumper1._width / 2; trace("radiusPin is " + radiusPin); time = 1; function bumberRandomize() { var _local1 = Math.round((Math.random() * 7) + 1); _root.bumberConfig2 = _local1; gotoAndStop(_local1 + 9); } bumberRandomize();

Library Items

Symbol 1 Sound [chimesID]
Symbol 2 Sound [timeAttackSoundID]
Symbol 3 Sound [bumperHitID]
Symbol 4 Sound [bingID]
Symbol 5 Sound [beepID]
Symbol 6 Sound [badID]
Symbol 7 Sound [spiderID]Used by:181
Symbol 8 GraphicUsed by:Timeline
Symbol 9 FontUsed by:10 11 60 61 62 63 64 99 100 101 108 115 117 118 119 120 121 122 124 127 128 129 130 135 170 171 172 173 183 194 195 196 197 198 201 212 213 217 218 219 220 229 231 233 234 236 244 245 246 247 248 252 254
Symbol 10 TextUses:9Used by:12
Symbol 11 TextUses:9Used by:12
Symbol 12 MovieClipUses:10 11Used by:Timeline
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:20
Symbol 17 GraphicUsed by:20 23 27 30 34 38 113 162 165 168 235  Timeline
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:16 17 18 19Used by:177 235  Timeline
Symbol 21 GraphicUsed by:23
Symbol 22 GraphicUsed by:23 40
Symbol 23 MovieClipUses:21 22 17Used by:90 177  Timeline
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:24 17 25 26Used by:177  Timeline
Symbol 28 GraphicUsed by:30
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:28 17 29Used by:177  Timeline
Symbol 31 GraphicUsed by:34
Symbol 32 GraphicUsed by:34
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:31 32 33 17Used by:177  Timeline
Symbol 35 GraphicUsed by:38
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:35 36 37 17Used by:177  Timeline
Symbol 39 GraphicUsed by:Timeline
Symbol 40 MovieClipUses:22Used by:Timeline
Symbol 41 GraphicUsed by:49 51 104 106 111 239 241 261
Symbol 42 GraphicUsed by:49 51 104 106 111 239 241 261
Symbol 43 GraphicUsed by:49 51 104 106 111 239 241 261
Symbol 44 GraphicUsed by:49 51 104 106 111 239 241 261
Symbol 45 GraphicUsed by:49 51 104 106 111 239 241 261
Symbol 46 FontUsed by:47 50 103 105 110
Symbol 47 TextUses:46Used by:49
Symbol 48 SoundUsed by:49 51 104 106 111
Symbol 49 ButtonUses:41 42 43 44 45 47 48Used by:Timeline
Symbol 50 TextUses:46Used by:51
Symbol 51 ButtonUses:41 42 43 44 45 50 48Used by:Timeline
Symbol 52 FontUsed by:53 65 66 67 68 69 70 72 73 74 75 76 98 102 109 123 143 144 145 146 147 182 188 189 190 193 213 249
Symbol 53 TextUses:52Used by:Timeline
Symbol 54 GraphicUsed by:Timeline
Symbol 55 GraphicUsed by:Timeline
Symbol 56 FontUsed by:57 58 169 238 240 258 259
Symbol 57 EditableTextUses:56Used by:Timeline
Symbol 58 EditableTextUses:56Used by:Timeline
Symbol 59 SoundUsed by:Timeline
Symbol 60 TextUses:9Used by:Timeline
Symbol 61 TextUses:9Used by:Timeline
Symbol 62 TextUses:9Used by:Timeline
Symbol 63 TextUses:9Used by:Timeline
Symbol 64 TextUses:9Used by:Timeline
Symbol 65 TextUses:52Used by:Timeline
Symbol 66 TextUses:52Used by:Timeline
Symbol 67 TextUses:52Used by:Timeline
Symbol 68 TextUses:52Used by:Timeline
Symbol 69 TextUses:52Used by:Timeline
Symbol 70 TextUses:52Used by:Timeline
Symbol 71 GraphicUsed by:Timeline
Symbol 72 TextUses:52Used by:Timeline
Symbol 73 TextUses:52Used by:Timeline
Symbol 74 TextUses:52Used by:Timeline
Symbol 75 TextUses:52Used by:Timeline
Symbol 76 TextUses:52Used by:Timeline
Symbol 77 GraphicUsed by:Timeline
Symbol 78 GraphicUsed by:90
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:90
Symbol 81 GraphicUsed by:90
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:90
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:90
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:90
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClipUses:78 80 81 23 83 85 87 89Used by:Timeline
Symbol 91 GraphicUsed by:Timeline
Symbol 92 GraphicUsed by:94
Symbol 93 GraphicUsed by:94
Symbol 94 ButtonUses:92 93Used by:Timeline
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 ButtonUses:95 96Used by:Timeline
Symbol 98 EditableTextUses:52Used by:Timeline
Symbol 99 TextUses:9Used by:Timeline
Symbol 100 TextUses:9Used by:Timeline
Symbol 101 TextUses:9Used by:Timeline
Symbol 102 TextUses:52Used by:Timeline
Symbol 103 TextUses:46Used by:104
Symbol 104 ButtonUses:41 42 43 44 45 103 48Used by:Timeline
Symbol 105 TextUses:46Used by:106
Symbol 106 ButtonUses:41 42 43 44 45 105 48Used by:Timeline
Symbol 107 GraphicUsed by:Timeline
Symbol 108 TextUses:9Used by:Timeline
Symbol 109 TextUses:52Used by:Timeline
Symbol 110 TextUses:46Used by:111
Symbol 111 ButtonUses:41 42 43 44 45 110 48Used by:Timeline
Symbol 112 GraphicUsed by:113
Symbol 113 MovieClipUses:112 17Used by:177 235  Timeline
Symbol 114 GraphicUsed by:177 235  Timeline
Symbol 115 TextUses:9Used by:177  Timeline
Symbol 116 GraphicUsed by:Timeline
Symbol 117 TextUses:9Used by:177 235  Timeline
Symbol 118 TextUses:9Used by:Timeline
Symbol 119 TextUses:9Used by:Timeline
Symbol 120 TextUses:9Used by:Timeline
Symbol 121 TextUses:9Used by:Timeline
Symbol 122 TextUses:9Used by:Timeline
Symbol 123 TextUses:52Used by:Timeline
Symbol 124 TextUses:9Used by:235  Timeline
Symbol 125 GraphicUsed by:Timeline
Symbol 126 GraphicUsed by:177 235  Timeline
Symbol 127 TextUses:9Used by:177 235  Timeline
Symbol 128 TextUses:9Used by:Timeline
Symbol 129 TextUses:9Used by:Timeline
Symbol 130 TextUses:9Used by:Timeline
Symbol 131 GraphicUsed by:134
Symbol 132 FontUsed by:133 185
Symbol 133 EditableTextUses:132Used by:134
Symbol 134 MovieClipUses:131 133Used by:177 235  Timeline
Symbol 135 TextUses:9Used by:Timeline
Symbol 136 GraphicUsed by:250 262  Timeline
Symbol 137 GraphicUsed by:138
Symbol 138 ButtonUses:137Used by:Timeline
Symbol 139 GraphicUsed by:Timeline
Symbol 140 GraphicUsed by:250 262  Timeline
Symbol 141 GraphicUsed by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 TextUses:52Used by:Timeline
Symbol 144 TextUses:52Used by:Timeline
Symbol 145 TextUses:52Used by:Timeline
Symbol 146 TextUses:52Used by:Timeline
Symbol 147 TextUses:52Used by:Timeline
Symbol 148 GraphicUsed by:Timeline
Symbol 149 GraphicUsed by:Timeline
Symbol 150 GraphicUsed by:Timeline
Symbol 151 GraphicUsed by:Timeline
Symbol 152 GraphicUsed by:Timeline
Symbol 153 GraphicUsed by:Timeline
Symbol 154 GraphicUsed by:155 156
Symbol 155 MovieClipUses:154Used by:Timeline
Symbol 156 MovieClipUses:154Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:177
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:159 17 160 161Used by:177
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:163 17 164Used by:177
Symbol 166 GraphicUsed by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:166 167 17Used by:177
Symbol 169 TextUses:56Used by:177
Symbol 170 TextUses:9Used by:177
Symbol 171 TextUses:9Used by:177
Symbol 172 TextUses:9Used by:177
Symbol 173 TextUses:9Used by:177
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:27 158 134 30 20 34 23 162 165 168 38 169 113 114 170 115 171 172 173 174 117 126 127 175 176Used by:Timeline
Symbol 178 GraphicUsed by:Timeline
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:179 180 7Used by:Timeline
Symbol 182 EditableTextUses:52Used by:Timeline
Symbol 183 EditableTextUses:9Used by:Timeline
Symbol 184 GraphicUsed by:187
Symbol 185 EditableTextUses:132Used by:187
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:184 185 186Used by:Timeline
Symbol 188 EditableTextUses:52Used by:192
Symbol 189 EditableTextUses:52Used by:192
Symbol 190 EditableTextUses:52Used by:191
Symbol 191 MovieClipUses:190Used by:192
Symbol 192 MovieClipUses:188 189 191Used by:Timeline
Symbol 193 TextUses:52Used by:Timeline
Symbol 194 TextUses:9Used by:Timeline
Symbol 195 EditableTextUses:9Used by:202
Symbol 196 EditableTextUses:9Used by:200
Symbol 197 TextUses:9Used by:199
Symbol 198 TextUses:9Used by:199
Symbol 199 MovieClipUses:197 198Used by:200
Symbol 200 MovieClipUses:196 199Used by:202
Symbol 201 TextUses:9Used by:202
Symbol 202 MovieClipUses:195 200 201Used by:Timeline
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:Timeline
Symbol 205 GraphicUsed by:Timeline
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:206 207Used by:Timeline
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:209 210Used by:Timeline
Symbol 212 EditableTextUses:9Used by:Timeline
Symbol 213 TextUses:52 9Used by:Timeline
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:Timeline
Symbol 216 GraphicUsed by:Timeline
Symbol 217 TextUses:9Used by:Timeline
Symbol 218 TextUses:9Used by:Timeline
Symbol 219 TextUses:9Used by:Timeline
Symbol 220 TextUses:9Used by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:223 224 225 226
Symbol 223 ButtonUses:222Used by:235
Symbol 224 ButtonUses:222Used by:235
Symbol 225 ButtonUses:222Used by:235
Symbol 226 ButtonUses:222Used by:235
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 TextUses:9Used by:235
Symbol 230 GraphicUsed by:235
Symbol 231 TextUses:9Used by:235
Symbol 232 GraphicUsed by:235
Symbol 233 TextUses:9Used by:235
Symbol 234 TextUses:9Used by:235
Symbol 235 MovieClipUses:223 224 225 226 227 228 113 114 124 229 17 230 117 231 232 126 127 233 234 20 134Used by:Timeline
Symbol 236 EditableTextUses:9Used by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 EditableTextUses:56Used by:239
Symbol 239 ButtonUses:41 42 43 44 45 238Used by:242
Symbol 240 EditableTextUses:56Used by:241
Symbol 241 ButtonUses:41 42 43 44 45 240Used by:242
Symbol 242 MovieClipUses:239 241Used by:Timeline
Symbol 243 GraphicUsed by:250 262
Symbol 244 EditableTextUses:9Used by:262
Symbol 245 EditableTextUses:9Used by:262
Symbol 246 TextUses:9Used by:262
Symbol 247 TextUses:9Used by:250
Symbol 248 TextUses:9Used by:250
Symbol 249 EditableTextUses:52Used by:250
Symbol 250 MovieClipUses:136 243 140 247 248 249Used by:262
Symbol 251 GraphicUsed by:257
Symbol 252 TextUses:9Used by:257
Symbol 253 GraphicUsed by:257
Symbol 254 TextUses:9Used by:257
Symbol 255 SoundUsed by:257
Symbol 256 SoundUsed by:257
Symbol 257 ButtonUses:251 252 253 254 255 256Used by:262
Symbol 258 EditableTextUses:56Used by:261
Symbol 259 EditableTextUses:56Used by:261
Symbol 260 SoundUsed by:261
Symbol 261 ButtonUses:41 42 43 44 45 258 259 260Used by:262
Symbol 262 MovieClipUses:136 243 140 244 245 246 250 257 261Used by:Timeline

Instance Names

"grab_sec_mc"Frame 1Symbol 14 MovieClip
"fghfgh"Frame 11Symbol 40 MovieClip
"dl"Frame 83Symbol 94 Button
"ml"Frame 83Symbol 97 Button
"wipeBonusGraphic"Frame 86Symbol 134 MovieClip
"g_02"Frame 93Symbol 155 MovieClip
"g_03"Frame 93Symbol 155 MovieClip
"g_04"Frame 93Symbol 155 MovieClip
"g_05"Frame 93Symbol 155 MovieClip
"g_06"Frame 93Symbol 155 MovieClip
"g_01"Frame 93Symbol 156 MovieClip
"ball"Frame 93Symbol 177 MovieClip
"dropTimer"Frame 93Symbol 181 MovieClip
"scoreMovie"Frame 93Symbol 187 MovieClip
"scoreLoveDis"Frame 93Symbol 192 MovieClip
"ballMaxMeter"Frame 93Symbol 202 MovieClip
"cross"Frame 93Symbol 204 MovieClip
"chute"Frame 93Symbol 208 MovieClip
"timerOvalGraph"Frame 93Symbol 211 MovieClip
"bonusKindGraph"Frame 93Symbol 177 MovieClip
"starBonusMovie"Frame 93Symbol 215 MovieClip
"wipeBonusGraphic"Frame 93Symbol 134 MovieClip
"wild_desc"Frame 93Symbol 221 MovieClip
"cornMine"Frame 93Symbol 237 MovieClip
"hoponpop"Frame 93Symbol 262 MovieClip
"grayOut"Symbol 177 MovieClip Frame 1Symbol 158 MovieClip
"wipeBonusGraphic"Symbol 177 MovieClip Frame 1Symbol 134 MovieClip
"bonusRewardShow"Symbol 192 MovieClip Frame 1Symbol 191 MovieClip
"ballsLeftMakeMatch"Symbol 202 MovieClip Frame 1Symbol 200 MovieClip
"wipeBonusGraphic"Symbol 235 MovieClip Frame 17Symbol 134 MovieClip
"ballMaxGraphic"Symbol 262 MovieClip Frame 7Symbol 250 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "chimesID"
ExportAssets (56)Timeline Frame 1Symbol 2 as "timeAttackSoundID"
ExportAssets (56)Timeline Frame 1Symbol 3 as "bumperHitID"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bingID"
ExportAssets (56)Timeline Frame 1Symbol 5 as "beepID"
ExportAssets (56)Timeline Frame 1Symbol 6 as "badID"
ExportAssets (56)Timeline Frame 1Symbol 7 as "spiderID"
ExportAssets (56)Timeline Frame 93Symbol 7 as "spiderID"

Labels

"continueLoad"Frame 2
"mainM"Frame 11
"main"Frame 11
"upsell"Frame 83
"instruct"Frame 84
"EXTRAS_frame"Frame 84
"begin"Frame 93
"ender"Frame 108
"dropFrame"Symbol 181 MovieClip Frame 7
"here"Symbol 192 MovieClip Frame 2
"wild"Symbol 235 MovieClip Frame 2
"eight"Symbol 235 MovieClip Frame 9
"bury"Symbol 235 MovieClip Frame 13
"color"Symbol 235 MovieClip Frame 17

Dynamic Text Variables

txtSymbol 98 EditableText"DOWNLOAD NOW"
scoreSymbol 182 EditableText""
levelShowSymbol 183 EditableText"LEVEL 1"
_root.scoreChangeShowSymbol 188 EditableText""
_root.scoreChangeShowSymbol 189 EditableText""
_root.ballNumberShowSymbol 196 EditableText""
timeNowSymbol 212 EditableText""
_root.youNeedSymbol 236 EditableText""
_root.levelTextSymbol 244 EditableText"LEVEL 1"
_root.levelTextSymbol 245 EditableText"LEVEL 1"
_root.ballMaxTEMPSymbol 249 EditableText""




http://swfchan.com/7/30963/info.shtml
Created: 18/5 -2019 23:12:23 Last modified: 18/5 -2019 23:12:23 Server time: 22/05 -2024 02:55:19