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Salto Game.swf

This is the info page for
Flash #31112

(Click the ID number above for more basic data on this flash file.)


Text
0

0

Reset Score

3

2

1

0

0

Game paused

exit to main menu

Level 1

Time: 2 sec.

START

Use arrow keys to
control your ball. Touch
the big white ball and
keep it for given time.

Level 2

Time: 3 sec.

Enemies try to steal
your ball. Don't let
them hold it for long
time or you will lose.

Level 3

Time: 4 sec.

Some enemies are
faster and more clever.

Level 4

Level 5

Time: 5 sec.

Level 6

Level 7

Can you see your
enemy?

Level 8

That's a lot of 'em!

Level 9

These are fast.

Level 10

Meet him.

Final
Level

Time: 6 sec.

Well done, you finished Salto: Part 1.
Go back to main menu

5

4

3

2

1

15

15

SALTO

by Jonas Lekevičius

# START GAME

# TWO PLAYERS

# HOW TO PLAY

Pause - SPACE
Sound on/off - I
Quality - O
Effects on/off - P

# SELECT LEVEL

This game automatically
saves your progress.

Controls

Enemies

Rules

You have to grab the big white ball and keep it for certain
time. You win if you manage to reach that time without the
ball being taken.
Your enemies try to steal the ball. If they manage to keep the
ball for the same time, you lose.
Once the ball is yours, you can touch it as many times as you
like.

Single player:

UP - Up arrow
DOWN - Down arrow
LEFT - Left arrow
RIGHT - Right arrow

Player 2 (in 2P mode):

UP - W
DOWN - S
LEFT - A
RIGHT - D

Turn sound on/off - I
Quality - O
Effects on/off - P

PAUSE - Space

Types of enemies:

Slow and stupid, easy one.

A little faster and more clever.

Big and slow.

Slow and quite invisible

Very fast and quite stupid.

The hardest one.

Go back

1

2

3

4

5

6

7

8

9

10

Final

ActionScript [AS1/AS2]

Frame 1
Stage.scaleMode = "noScale"; total_bytes = getBytesTotal(); loaded_bytes = getBytesLoaded(); remaining_bytes = total_bytes - loaded_bytes; percent_done = int((loaded_bytes / total_bytes) * 100); bar.gotoAndStop(percent_done); if (total_bytes == loaded_bytes) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
stop();
Frame 4
function newGame(laikas, gravitacija, trintis, galia, iks, igrik) { _root.toa = laikas; _root.gravity = gravitacija; _root.friction = trintis; _root.power = galia; score1 = 0; score2 = 0; pabaiga = false; kam = 0; ec = 3; fxc = 1; trc = 1; trcc = 1; _root.b.f.gotoAndPlay(1); attachMovie("p1", "b2", _root.getNextHighestDepth()); b2._x = iks; b2._y = igrik; attachMovie("b", "b1", _root.getNextHighestDepth()); b1._x = (Stage.width / 2) - ((Stage.width - 550) / 2); b1._y = (Stage.height / 2) - ((Stage.height - 400) / 2); setAll(); } function newEnemy(style, iks, igrik, galia, ail) { attachMovie("enemy" + style, "b" + _root.ec, _root.getNextHighestDepth()); _root["b" + ec]._x = iks; _root["b" + ec]._y = igrik; _root["b" + ec].power = galia; _root["b" + ec].ai = ail; _root.ec++; } function setAll() { var _local1 = Math.round((Stage.height - 400) / 2); var _local2 = Math.round((Stage.width - 550) / 2); leftSide = -_local2; topSide = -_local1; rightSide = _local2 + 550; bottomSide = _local1 + 400; setProperty(control, _x , rightSide - 25); setProperty(control, _y , 5 - _local1); setProperty(bg, _x , -_local2); setProperty(bg, _y , -_local1); setProperty(bg, _width , (2 * _local2) + 550); setProperty(bg, _height , (2 * _local1) + 400); } function ballBallReaction(b1, b2, dist, xdiff, ydiff) { var _local12 = Math.atan2(ydiff, xdiff); var _local4 = Math.cos(_local12); var _local2 = Math.sin(_local12); var _local5 = (_local4 * b1.xspeed) + (_local2 * b1.yspeed); var _local9 = (_local4 * b1.yspeed) - (_local2 * b1.xspeed); var _local6 = (_local4 * b2.xspeed) + (_local2 * b2.yspeed); var _local8 = (_local4 * b2.yspeed) - (_local2 * b2.xspeed); var _local14 = (_local5 * b1.mass) + (_local6 * b2.mass); var _local13 = _local5 - _local6; _local5 = (_local14 - (b2.mass * _local13)) / (b1.mass + b2.mass); _local6 = _local13 + _local5; b1.xspeed = (_local4 * _local5) - (_local2 * _local9); b1.yspeed = (_local4 * _local9) + (_local2 * _local5); b2.xspeed = (_local4 * _local6) - (_local2 * _local8); b2.yspeed = (_local4 * _local8) + (_local2 * _local6); var _local10 = (((b1._width / 2) + (b2._width / 2)) - dist) / 2; var _local11 = _local4 * _local10; var _local7 = _local2 * _local10; b1._x = b1._x - _local11; b1._y = b1._y - _local7; b2._x = b2._x + _local11; b2._y = b2._y + _local7; } function fxas(type, iks, igrik) { if (_root.dofx) { attachMovie("fx" + type, "fxi" + _root.fxc, _root.getNextHighestDepth()); if ((type == 0) and (soundon == true)) { _root.attachMovie("sound-susidurimas", "sound" + _root.sc, _root.getNextHighestDepth()); _root.sc++; } _root["fxi" + _root.fxc]._x = iks; _root["fxi" + _root.fxc]._y = igrik; _root.fxc++; } } function tracer() { if ((!pabaiga) and dofx) { _root.attachMovie("tracei", "tr" + _root.trc, _root.getNextHighestDepth()); _root["tr" + _root.trc]._x = _root.b2._x; _root["tr" + _root.trc]._y = _root.b2._y; trc++; } } function gameOver(kas) { if (kas == 1) { currlevel++; newLevel = true; score1 = 0; score2 = 0; kam = 0; } else { newLevel = false; } r = 1; while (r < ec) { removeMovieClip(_root["b" + r]); r++; } pabaiga = true; so = SharedObject.getLocal("saltogame"); lygis = so.data.Level; if ((currlevel > lygis) and (currlevel < 12)) { so.data.Level = currlevel; so.flush(); } level(currlevel, newLevel); } function pauze() { _root.attachMovie("pauzeMC", "pauzeMC", _root.getNextHighestDepth()); _root.pauzeMC._x = (Stage.width / 2) - ((Stage.width - 550) / 2); _root.pauzeMC._y = (Stage.height / 2) - ((Stage.height - 400) / 2); } function boom() { _root.attachMovie("sound-booom", "sound" + _root.sc, _root.getNextHighestDepth()); _root.sc++; } function cleanUp() { dofx = false; r = 1; while (r < ec) { removeMovieClip(_root["b" + r]); r++; } removeMovieClip(_root.pauzeMC); _root.control.s.stop(); removeMovieClip(_root.control); removeMovieClip(_root.screenas); } function starter() { dofx = true; attachMovie("starteris", "starteris", _root.getNextHighestDepth()); starteris._x = (Stage.width / 2) - ((Stage.width - 550) / 2); starteris._y = (Stage.height / 2) - ((Stage.height - 400) / 2); } function level(lygis, arNaujas) { dofx = false; if (arNaujas) { _root.screenas._x = (Stage.width / 2) - ((Stage.width - 550) / 2); _root.screenas._y = (Stage.height / 2) - ((Stage.height - 400) / 2); _root.screenas.gotoAndPlay(lygis); } else if (lygis == 1) { level1(); } else if (lygis == 2) { level2(); } else if (lygis == 3) { level3(); } else if (lygis == 4) { level4(); } else if (lygis == 5) { level5(); } else if (lygis == 6) { level6(); } else if (lygis == 7) { level7(); } else if (lygis == 8) { level8(); } else if (lygis == 9) { level9(); } else if (lygis == 10) { level10(); } else if (lygis == 11) { level11(); } } function level1() { newGame(120, 0.1, 0.99, 0.65, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 100, (Stage.height / 2) - ((Stage.height - 400) / 2)); starter(); } function level2() { newGame(180, 0.1, 0.99, 0.65, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 100, (Stage.height / 2) - ((Stage.height - 400) / 2)); newEnemy(1, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 100, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.35, 0.45); starter(); } function level3() { newGame(240, 0.1, 0.99, 0.65, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 100, (Stage.height / 2) - ((Stage.height - 400) / 2)); newEnemy(2, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 100, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.45, 0.35); starter(); } function level4() { newGame(240, 0.1, 0.99, 0.65, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) - 100); newEnemy(1, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.35, 0.45); newEnemy(1, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.35, 0.45); starter(); } function level5() { newGame(300, 0.1, 0.99, 0.65, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) - 100); newEnemy(3, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.25, 0.4); newEnemy(3, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.25, 0.4); starter(); } function level6() { newGame(300, 0.1, 0.99, 0.65, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) - 100); newEnemy(1, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.35, 0.45); newEnemy(1, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.35, 0.45); newEnemy(2, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) + 100, 0.45, 0.35); starter(); } function level7() { newGame(300, 0.1, 0.99, 0.65, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) - 100); newEnemy(4, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.3, 0.3); newEnemy(4, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.3, 0.3); starter(); } function level8() { newGame(300, 0.1, 0.99, 0.65, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) - 100); newEnemy(1, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 150, ((Stage.height / 2) - ((Stage.height - 400) / 2)) + 100, 0.35, 0.45); newEnemy(2, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 50, ((Stage.height / 2) - ((Stage.height - 400) / 2)) + 100, 0.45, 0.35); newEnemy(3, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 50, ((Stage.height / 2) - ((Stage.height - 400) / 2)) + 100, 0.25, 0.4); newEnemy(4, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 150, ((Stage.height / 2) - ((Stage.height - 400) / 2)) + 100, 0.3, 0.3); starter(); } function level9() { newGame(300, 0.1, 0.99, 0.65, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) - 100); newEnemy(5, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 1, 0.4); newEnemy(5, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 150, (Stage.height / 2) - ((Stage.height - 400) / 2), 1, 0.4); starter(); } function level10() { newGame(300, 0.1, 0.99, 0.65, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 100, (Stage.height / 2) - ((Stage.height - 400) / 2)); newEnemy(6, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 100, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.6, 0.1); starter(); } function level11() { newGame(300, 0.1, 0.99, 0.65, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) - 100); newEnemy(6, ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 100, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.6, 0.1); newEnemy(6, ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 100, (Stage.height / 2) - ((Stage.height - 400) / 2), 0.6, 0.1); newEnemy(6, (Stage.width / 2) - ((Stage.width - 550) / 2), ((Stage.height / 2) - ((Stage.height - 400) / 2)) + 100, 0.6, 0.1); starter(); } stop(); rightSide = 550; leftSide = 0; topSide = 0; bottomSide = 400; yspeed = 0; xspeed = 0; wind = 0; power = 0.65; upconstant = 0.75; friction = 0.99; mass = 1; i = 1; toa = 100; gravity = 0.1; melv = 0; redv = 0; sc = 1; currlevel = leveltogo; so = SharedObject.getLocal("saltogame"); so.data.Level = 2; so.flush(); soundon = true; dofx = true; Stage.scaleMode = "noScale"; attachMovie("control", "control", _root.getNextHighestDepth()); control._alpha = 50; _root.qu = 3; attachMovie("screenas", "screenas", _root.getNextHighestDepth()); var resizeListener = new Object(); Stage.addListener(resizeListener); resizeListener.onResize = function () { setAll(); }; onEnterFrame = function () { j1 = 1; while (j1 < _root.ec) { j2 = 1; while (j2 < _root.ec) { if (j1 < j2) { var _local3 = _root["b" + j2]._x - _root["b" + j1]._x; var _local2 = _root["b" + j2]._y - _root["b" + j1]._y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); if (_local4 <= ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2))) { ballBallReaction(_root["b" + j1], _root["b" + j2], _local4, _local3, _local2); fxas(0, (_local3 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._x, (_local2 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._y); if (((!(kam === 1)) and (j1 == 1)) and (j2 == 2)) { kam = 1; score1 = 0; score2 = 0; fxas(1, (_local3 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._x, (_local2 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._y); } if (((!(kam === 2)) and (j1 == 1)) and (j2 > 2)) { kam = 2; score1 = 0; score2 = 0; fxas(2, (_local3 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._x, (_local2 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._y); } } } j2++; } j1++; } if ((kam == 1) and (!pabaiga)) { _root.b1.f.gotoAndPlay(2); score1++; _root.b1.phase.suk((score1 * 100) / toa); } if ((kam == 2) and (!pabaiga)) { _root.b1.f.gotoAndPlay(3); score2++; _root.b1.phase.suk((score2 * 100) / toa); } if (score1 > toa) { gameOver(1); } if (score2 > toa) { gameOver(2); } }; level(leveltogo, true); setAll();
Frame 5
function newGame() { _root.toa = 300; _root.gravity = 0.1; _root.friction = 0.99; _root.power = 0.65; score1 = 0; score2 = 0; kam = 0; fxc = 1; trc = 1; trcc = 1; _root.b.f.gotoAndPlay(1); attachMovie("p1", "b2", _root.getNextHighestDepth()); b2._x = ((Stage.width / 2) - ((Stage.width - 550) / 2)) - 150; b2._y = (Stage.height / 2) - ((Stage.height - 400) / 2); attachMovie("p2", "b3", _root.getNextHighestDepth()); b3._x = ((Stage.width / 2) - ((Stage.width - 550) / 2)) + 150; b3._y = (Stage.height / 2) - ((Stage.height - 400) / 2); attachMovie("b", "b1", _root.getNextHighestDepth()); b1._x = (Stage.width / 2) - ((Stage.width - 550) / 2); b1._y = (Stage.height / 2) - ((Stage.height - 400) / 2); starter(); setAll(); } function setAll() { var _local1 = Math.round((Stage.height - 400) / 2); var _local2 = Math.round((Stage.width - 550) / 2); leftSide = -_local2; topSide = -_local1; rightSide = _local2 + 550; bottomSide = _local1 + 400; setProperty(control, _x , rightSide - 25); setProperty(control, _y , 5 - _local1); setProperty(bg, _x , -_local2); setProperty(bg, _y , -_local1); setProperty(bg, _width , (2 * _local2) + 550); setProperty(bg, _height , (2 * _local1) + 400); } function ballBallReaction(b1, b2, dist, xdiff, ydiff) { var _local12 = Math.atan2(ydiff, xdiff); var _local4 = Math.cos(_local12); var _local2 = Math.sin(_local12); var _local5 = (_local4 * b1.xspeed) + (_local2 * b1.yspeed); var _local9 = (_local4 * b1.yspeed) - (_local2 * b1.xspeed); var _local6 = (_local4 * b2.xspeed) + (_local2 * b2.yspeed); var _local8 = (_local4 * b2.yspeed) - (_local2 * b2.xspeed); var _local14 = (_local5 * b1.mass) + (_local6 * b2.mass); var _local13 = _local5 - _local6; _local5 = (_local14 - (b2.mass * _local13)) / (b1.mass + b2.mass); _local6 = _local13 + _local5; b1.xspeed = (_local4 * _local5) - (_local2 * _local9); b1.yspeed = (_local4 * _local9) + (_local2 * _local5); b2.xspeed = (_local4 * _local6) - (_local2 * _local8); b2.yspeed = (_local4 * _local8) + (_local2 * _local6); var _local10 = (((b1._width / 2) + (b2._width / 2)) - dist) / 2; var _local11 = _local4 * _local10; var _local7 = _local2 * _local10; b1._x = b1._x - _local11; b1._y = b1._y - _local7; b2._x = b2._x + _local11; b2._y = b2._y + _local7; } function fxas(type, iks, igrik) { if (_root.dofx) { attachMovie("fx" + type, "fxi" + _root.fxc, _root.getNextHighestDepth()); if ((type == 0) and (soundon == true)) { _root.attachMovie("sound-susidurimas", "sound" + _root.sc, _root.getNextHighestDepth()); _root.sc++; } _root["fxi" + _root.fxc]._x = iks; _root["fxi" + _root.fxc]._y = igrik; _root.fxc++; } } function gameOver(kas) { boom(); dofx = false; if (kas == 1) { redv++; } else { melv++; } r = 1; while (r < ec) { removeMovieClip(_root["b" + r]); r++; } pabaiga = true; attachMovie("scoreboard", "scoreboard", _root.getNextHighestDepth()); scoreboard._x = (Stage.width / 2) - ((Stage.width - 550) / 2); scoreboard._y = (Stage.height / 2) - ((Stage.height - 400) / 2); newGame(); } function pauze() { _root.attachMovie("pauzeMC", "pauzeMC", _root.getNextHighestDepth()); _root.pauzeMC._x = (Stage.width / 2) - ((Stage.width - 550) / 2); _root.pauzeMC._y = (Stage.height / 2) - ((Stage.height - 400) / 2); } function boom() { _root.attachMovie("sound-booom", "sound" + _root.sc, _root.getNextHighestDepth()); _root.sc++; } function cleanUp() { dofx = false; r = 1; while (r < ec) { removeMovieClip(_root["b" + r]); r++; } removeMovieClip(_root.pauzeMC); _root.control.s.stop(); removeMovieClip(_root.control); } function starter() { dofx = true; attachMovie("starteris", "starteris", _root.getNextHighestDepth()); starteris._x = (Stage.width / 2) - ((Stage.width - 550) / 2); starteris._y = (Stage.height / 2) - ((Stage.height - 400) / 2); } stop(); rightSide = 550; leftSide = 0; topSide = 0; bottomSide = 400; yspeed = 0; xspeed = 0; wind = 0; power = 0.65; upconstant = 0.75; friction = 0.99; mass = 1; i = 1; toa = 300; gravity = 0.1; melv = 0; redv = 0; sc = 1; ec = 4; soundon = true; dofx = true; Stage.scaleMode = "noScale"; fscommand ("fullscreen", "true"); attachMovie("control", "control", _root.getNextHighestDepth()); control._alpha = 50; _root.qu = 3; var resizeListener = new Object(); Stage.addListener(resizeListener); resizeListener.onResize = function () { setAll(); }; onEnterFrame = function () { j1 = 1; while (j1 < _root.ec) { j2 = 1; while (j2 < _root.ec) { if (j1 < j2) { var _local3 = _root["b" + j2]._x - _root["b" + j1]._x; var _local2 = _root["b" + j2]._y - _root["b" + j1]._y; var _local4 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); if (_local4 <= ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2))) { ballBallReaction(_root["b" + j1], _root["b" + j2], _local4, _local3, _local2); fxas(0, (_local3 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._x, (_local2 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._y); if (((!(kam === 1)) and (j1 == 1)) and (j2 == 2)) { kam = 1; score1 = 0; score2 = 0; fxas(1, (_local3 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._x, (_local2 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._y); } if (((!(kam === 2)) and (j1 == 1)) and (j2 == 3)) { kam = 2; score1 = 0; score2 = 0; fxas(2, (_local3 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._x, (_local2 * ((_root["b" + j1]._width / 2) / ((_root["b" + j1]._width / 2) + (_root["b" + j2]._width / 2)))) + _root["b" + j1]._y); } } } j2++; } j1++; } if ((kam == 1) and (!pabaiga)) { _root.b1.f.gotoAndPlay(2); score1++; _root.b1.phase.suk((score1 * 100) / toa); } if ((kam == 2) and (!pabaiga)) { _root.b1.f.gotoAndPlay(3); score2++; _root.b1.phase.suk((score2 * 100) / toa); } if (score1 > toa) { gameOver(1); } if (score2 > toa) { gameOver(2); } }; setAll(); newGame();
Frame 6
stop();
Frame 7
stop(); i = 1; while (i <= 11) { _root["levelbutton" + i]._visible = false; _root["num" + i]._visible = false; i++; } so = SharedObject.getLocal("saltogame"); lygis = so.data.Level; if (lygis == undefined) { } else { i = 1; while (i <= lygis) { _root["levelbutton" + i]._visible = true; _root["num" + i]._visible = true; i++; } }
Symbol 2 Button
on (release, keyPress "i") { if (getProperty("/control", _currentframe) == 2) { tellTarget ("/control") { gotoAndPlay (3); }; soundface.gotoAndPlay(2); _root.soundon = false; } else if (getProperty("/control", _currentframe) == 21) { tellTarget ("/control") { gotoAndPlay (21); }; soundface.gotoAndPlay(1); _root.soundon = true; } } on (keyPress "o") { if (_root.qu == 1) { _root._quality = "best"; _root.qu = 3; } if (_root.qu == 2) { _root._quality = "low"; _root.qu = 1; } if (_root.qu == 3) { _root._quality = "medium"; _root.qu = 2; } } on (keyPress "p") { if (_root.dofx) { _root.dofx = false; } else { _root.dofx = true; } } on (keyPress "<Space>") { if (_root.pabaiga) { removeMovieClip(_root.pauzeMC); _root.pabaiga = false; } else { _root.pabaiga = true; _root.pauze(); } }
Symbol 5 MovieClip Frame 1
stop();
Symbol 5 MovieClip Frame 2
stop();
Symbol 6 MovieClip [control] Frame 1
s = new Sound(); s.attachSound("mysound"); s.setVolume(100); s.start(0, 50000);
Symbol 6 MovieClip [control] Frame 2
stop();
Symbol 6 MovieClip [control] Frame 3
s.setVolume(95);
Symbol 6 MovieClip [control] Frame 4
s.setVolume(90);
Symbol 6 MovieClip [control] Frame 5
s.setVolume(85);
Symbol 6 MovieClip [control] Frame 6
s.setVolume(80);
Symbol 6 MovieClip [control] Frame 7
s.setVolume(75);
Symbol 6 MovieClip [control] Frame 8
s.setVolume(70);
Symbol 6 MovieClip [control] Frame 9
s.setVolume(65);
Symbol 6 MovieClip [control] Frame 10
s.setVolume(60);
Symbol 6 MovieClip [control] Frame 11
s.setVolume(55);
Symbol 6 MovieClip [control] Frame 12
s.setVolume(50);
Symbol 6 MovieClip [control] Frame 13
s.setVolume(45);
Symbol 6 MovieClip [control] Frame 14
s.setVolume(40);
Symbol 6 MovieClip [control] Frame 15
s.setVolume(35);
Symbol 6 MovieClip [control] Frame 16
s.setVolume(20);
Symbol 6 MovieClip [control] Frame 17
s.setVolume(15);
Symbol 6 MovieClip [control] Frame 18
s.setVolume(10);
Symbol 6 MovieClip [control] Frame 19
s.setVolume(5);
Symbol 6 MovieClip [control] Frame 20
s.setVolume(0);
Symbol 6 MovieClip [control] Frame 21
stop();
Symbol 6 MovieClip [control] Frame 23
s.setVolume(5);
Symbol 6 MovieClip [control] Frame 24
s.setVolume(10);
Symbol 6 MovieClip [control] Frame 25
s.setVolume(15);
Symbol 6 MovieClip [control] Frame 26
s.setVolume(20);
Symbol 6 MovieClip [control] Frame 27
s.setVolume(35);
Symbol 6 MovieClip [control] Frame 28
s.setVolume(40);
Symbol 6 MovieClip [control] Frame 29
s.setVolume(45);
Symbol 6 MovieClip [control] Frame 30
s.setVolume(50);
Symbol 6 MovieClip [control] Frame 31
s.setVolume(55);
Symbol 6 MovieClip [control] Frame 32
s.setVolume(60);
Symbol 6 MovieClip [control] Frame 33
s.setVolume(65);
Symbol 6 MovieClip [control] Frame 34
s.setVolume(70);
Symbol 6 MovieClip [control] Frame 35
s.setVolume(75);
Symbol 6 MovieClip [control] Frame 36
s.setVolume(80);
Symbol 6 MovieClip [control] Frame 37
s.setVolume(85);
Symbol 6 MovieClip [control] Frame 38
s.setVolume(90);
Symbol 6 MovieClip [control] Frame 39
s.setVolume(95);
Symbol 6 MovieClip [control] Frame 40
s.setVolume(100);
Symbol 6 MovieClip [control] Frame 41
gotoAndStop (2);
Symbol 8 MovieClip [p2] Frame 1
stop(); yspeed = _root.yspeed; xspeed = _root.xspeed; wind = _root.wind; power = _root.power; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; mass = _root.mass; ai = _root.ai; _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 250) + 50; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if (ai) { if ((_x > _root.b._x) and (Math.random() > _root.ail)) { xspeed = xspeed - power; } else { xspeed = xspeed + power; } if ((_y > _root.b._y) and (Math.random() > _root.ail)) { yspeed = yspeed - (power * upconstant); } else { yspeed = yspeed + (power * upconstant); } } else { if (Key.isDown(65)) { xspeed = xspeed - power; } if (Key.isDown(68)) { xspeed = xspeed + power; } if (Key.isDown(87)) { yspeed = yspeed - (power * upconstant); } if (Key.isDown(83)) { yspeed = yspeed + (power * upconstant); } } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); _rotation = (_rotation + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 10 MovieClip [p1] Frame 1
stop(); yspeed = _root.yspeed; xspeed = _root.xspeed; wind = _root.wind; power = _root.power; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; mass = _root.mass; _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 250) + 50; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if (Key.isDown(37)) { xspeed = xspeed - power; } if (Key.isDown(39)) { xspeed = xspeed + power; } if (Key.isDown(38)) { yspeed = yspeed - (power * upconstant); } if (Key.isDown(40)) { yspeed = yspeed + (power * upconstant); } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _rotation = (_rotation + xspeed); _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 17 MovieClip Frame 1
stop();
Symbol 21 Button
on (press) { _root.redv = 0; _root.melv = 0; }
Symbol 29 MovieClip [gameOver] Frame 1
play();
Symbol 29 MovieClip [gameOver] Frame 60
_root.pabaiga = false; removeMovieClip(this);
Symbol 33 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 1
stop();
Symbol 38 MovieClip Frame 1
function suk(percent) { if (percent <= 50) { mask2.maske._rotation = 3.6 * percent; mask1.maske._rotation = 0; } else { mask2.maske._rotation = 180; mask1.maske._rotation = 3.6 * (percent - 50); } }
Symbol 39 MovieClip [b] Frame 1
stop(); yspeed = _root.yspeed; xspeed = _root.xspeed; wind = _root.wind; gravity = 0; upconstant = _root.upconstant; friction = _root.friction; mass = _root.mass; onEnterFrame = function () { if (!_root.pabaiga) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 41 MovieClip [fx] Frame 1
stop(); xspeed = random(20) - 10; yspeed = random(20) - 10; bu = random(50) + 50; friction = 0.99; gravity = 0.1; onEnterFrame = function () { xspeed = xspeed * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); bu--; if (bu < 10) { removeMovieClip(this); } };
Symbol 43 MovieClip [fx2] Frame 1
onEnterFrame = function () { this._x = _root.b1._x; this._y = _root.b1._y; };
Symbol 43 MovieClip [fx2] Frame 35
removeMovieClip(this);
Symbol 45 MovieClip [fx1] Frame 1
onEnterFrame = function () { this._x = _root.b1._x; this._y = _root.b1._y; };
Symbol 45 MovieClip [fx1] Frame 35
removeMovieClip(this);
Symbol 47 MovieClip [tracei] Frame 35
removeMovieClip(this);
Symbol 48 MovieClip [fx0] Frame 35
removeMovieClip(this);
Symbol 55 Button
on (release) { _root.gotoAndPlay(3); _root.pabaiga = true; _root.cleanUp(); }
Symbol 58 MovieClip [sound-booom] Frame 325
removeMovieClip(this);
Symbol 60 MovieClip [sound-susidurimas] Frame 14
removeMovieClip(this);
Symbol 68 Button
on (release) { _root.level1(); this._x = -2000; this._y = -2000; }
Symbol 72 Button
on (release) { _root.level2(); this._x = -2000; this._y = -2000; }
Symbol 76 Button
on (release) { _root.level3(); this._x = -2000; this._y = -2000; }
Symbol 78 Button
on (release) { _root.level4(); this._x = -2000; this._y = -2000; }
Symbol 81 Button
on (release) { _root.level5(); this._x = -2000; this._y = -2000; }
Symbol 83 Button
on (release) { _root.level6(); this._x = -2000; this._y = -2000; }
Symbol 86 Button
on (release) { _root.level7(); this._x = -2000; this._y = -2000; }
Symbol 89 Button
on (release) { _root.level8(); this._x = -2000; this._y = -2000; }
Symbol 92 Button
on (release) { _root.level9(); this._x = -2000; this._y = -2000; }
Symbol 95 Button
on (release) { _root.level10(); this._x = -2000; this._y = -2000; }
Symbol 98 Button
on (release) { _root.level11(); this._x = -2000; this._y = -2000; }
Symbol 99 Button
on (release) { _root.gotoAndPlay(3); _root.pabaiga = true; _root.cleanUp(); }
Symbol 101 MovieClip [screenas] Frame 1
stop();
Symbol 101 MovieClip [screenas] Frame 2
stop();
Symbol 101 MovieClip [screenas] Frame 3
stop();
Symbol 101 MovieClip [screenas] Frame 4
stop();
Symbol 101 MovieClip [screenas] Frame 5
stop();
Symbol 101 MovieClip [screenas] Frame 6
stop();
Symbol 101 MovieClip [screenas] Frame 7
stop();
Symbol 101 MovieClip [screenas] Frame 8
stop();
Symbol 101 MovieClip [screenas] Frame 9
stop();
Symbol 101 MovieClip [screenas] Frame 10
stop();
Symbol 101 MovieClip [screenas] Frame 11
stop();
Symbol 101 MovieClip [screenas] Frame 12
stop();
Symbol 108 MovieClip [starteris] Frame 1
_root.pabaiga = true;
Symbol 108 MovieClip [starteris] Frame 146
_root.pabaiga = false; removeMovieClip(this);
Symbol 112 MovieClip [scoreboard] Frame 122
removeMovieClip(this);
Symbol 114 MovieClip [enemy6] Frame 1
stop(); wind = _root.wind; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; yspeed = _root.yspeed; xspeed = _root.xspeed; mass = _root.mass; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if ((_x > _root.b1._x) and (Math.random() > ai)) { xspeed = xspeed - power; } else { xspeed = xspeed + power; } if ((_y > _root.b1._y) and (Math.random() > ai)) { yspeed = yspeed - (power * upconstant); } else { yspeed = yspeed + (power * upconstant); } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 116 MovieClip [enemy5] Frame 1
stop(); wind = _root.wind; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; yspeed = _root.yspeed; xspeed = _root.xspeed; mass = _root.mass; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if ((_x > _root.b1._x) and (Math.random() > ai)) { xspeed = xspeed - power; } else { xspeed = xspeed + power; } if ((_y > _root.b1._y) and (Math.random() > ai)) { yspeed = yspeed - (power * upconstant); } else { yspeed = yspeed + (power * upconstant); } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 118 MovieClip [enemy4] Frame 1
stop(); wind = _root.wind; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; yspeed = _root.yspeed; xspeed = _root.xspeed; mass = _root.mass; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if ((_x > _root.b1._x) and (Math.random() > ai)) { xspeed = xspeed - power; } else { xspeed = xspeed + power; } if ((_y > _root.b1._y) and (Math.random() > ai)) { yspeed = yspeed - (power * upconstant); } else { yspeed = yspeed + (power * upconstant); } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 120 MovieClip [enemy3] Frame 1
stop(); wind = _root.wind; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; yspeed = _root.yspeed; xspeed = _root.xspeed; mass = _root.mass; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if ((_x > _root.b1._x) and (Math.random() > ai)) { xspeed = xspeed - power; } else { xspeed = xspeed + power; } if ((_y > _root.b1._y) and (Math.random() > ai)) { yspeed = yspeed - (power * upconstant); } else { yspeed = yspeed + (power * upconstant); } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 122 MovieClip [enemy2] Frame 1
stop(); wind = _root.wind; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; yspeed = _root.yspeed; xspeed = _root.xspeed; mass = _root.mass; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if ((_x > _root.b1._x) and (Math.random() > ai)) { xspeed = xspeed - power; } else { xspeed = xspeed + power; } if ((_y > _root.b1._y) and (Math.random() > ai)) { yspeed = yspeed - (power * upconstant); } else { yspeed = yspeed + (power * upconstant); } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 124 MovieClip [enemy1] Frame 1
stop(); wind = _root.wind; gravity = _root.gravity; upconstant = _root.upconstant; friction = _root.friction; yspeed = _root.yspeed; xspeed = _root.xspeed; mass = _root.mass; onEnterFrame = function () { if (_root.pabaiga == false) { leftSide = _root.leftSide; rightSide = _root.rightSide; topSide = _root.topSide; bottomSide = _root.bottomSide; if ((_x > _root.b1._x) and (Math.random() > ai)) { xspeed = xspeed - power; } else { xspeed = xspeed + power; } if ((_y > _root.b1._y) and (Math.random() > ai)) { yspeed = yspeed - (power * upconstant); } else { yspeed = yspeed + (power * upconstant); } xspeed = (xspeed + wind) * friction; yspeed = (yspeed + gravity) * friction; _y = (_y + yspeed); _x = (_x + xspeed); if ((_x + (_width / 2)) > rightSide) { xspeed = -xspeed; _x = (rightSide - (_width / 2)); } if ((_x - (_width / 2)) < leftSide) { xspeed = -xspeed; _x = (leftSide + (_width / 2)); } if ((_y - (_height / 2)) < topSide) { yspeed = -yspeed; _y = (topSide + (_width / 2)); } if ((_y + (_height / 2)) > bottomSide) { yspeed = -yspeed; _y = (bottomSide - (_width / 2)); } } };
Symbol 127 MovieClip Frame 1
stop();
Symbol 136 Button
on (release) { _root.leveltogo = 1; gotoAndPlay (4); }
Symbol 137 Button
on (release) { gotoAndPlay (5); }
Symbol 138 Button
on (release) { gotoAndPlay (6); }
Symbol 140 Button
on (release) { gotoAndPlay (7); }
Symbol 142 Button
on (press) { getURL ("http://www.sniegas.net", "_blank"); }
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Symbol 161 MovieClip Frame 3
stop();
Symbol 162 Button
on (rollOver) { help.gotoAndPlay(1); }
Symbol 163 Button
on (rollOver) { help.gotoAndPlay(2); }
Symbol 164 Button
on (rollOver) { help.gotoAndPlay(3); }
Symbol 166 Button
on (release) { gotoAndPlay (3); }
Symbol 167 Button
on (release) { cleanUp(); gotoAndPlay (3); }
Symbol 170 Button
on (release) { _root.leveltogo = 1; _root.gotoAndPlay(4); }
Symbol 171 Button
on (release) { _root.leveltogo = 2; _root.gotoAndPlay(4); }
Symbol 172 Button
on (release) { _root.leveltogo = 3; _root.gotoAndPlay(4); }
Symbol 177 Button
on (release) { _root.leveltogo = 4; _root.gotoAndPlay(4); }
Symbol 178 Button
on (release) { _root.leveltogo = 5; _root.gotoAndPlay(4); }
Symbol 179 Button
on (release) { _root.leveltogo = 6; _root.gotoAndPlay(4); }
Symbol 180 Button
on (release) { _root.leveltogo = 7; _root.gotoAndPlay(4); }
Symbol 181 Button
on (release) { _root.leveltogo = 8; _root.gotoAndPlay(4); }
Symbol 182 Button
on (release) { _root.leveltogo = 9; _root.gotoAndPlay(4); }
Symbol 183 Button
on (release) { _root.leveltogo = 10; _root.gotoAndPlay(4); }
Symbol 184 Button
on (release) { _root.leveltogo = 11; _root.gotoAndPlay(4); }

Library Items

Symbol 1 GraphicUsed by:2 68 72 76 78 81 83 86 89 92 95 98 99 142 162 163 164 166 167
Symbol 2 ButtonUses:1Used by:6
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:3 4Used by:6
Symbol 6 MovieClip [control]Uses:2 5
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClip [p2]Uses:7
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [p1]Uses:9
Symbol 11 GraphicUsed by:12 127 135
Symbol 12 MovieClip [scoretag]Uses:11
Symbol 13 FontUsed by:14 15 27 28
Symbol 14 EditableTextUses:13Used by:29
Symbol 15 EditableTextUses:13Used by:29
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:29
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:21 55
Symbol 20 GraphicUsed by:21 55
Symbol 21 ButtonUses:19 20Used by:29
Symbol 22 FontUsed by:23 24 25 26
Symbol 23 TextUses:22Used by:29
Symbol 24 TextUses:22Used by:29
Symbol 25 TextUses:22Used by:29
Symbol 26 TextUses:22Used by:29
Symbol 27 EditableTextUses:13Used by:29
Symbol 28 EditableTextUses:13Used by:29
Symbol 29 MovieClip [gameOver]Uses:14 15 17 21 23 24 25 26 27 28
Symbol 30 GraphicUsed by:33 39
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:30 31 32Used by:39
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:34 36Used by:38
Symbol 38 MovieClipUses:37Used by:39
Symbol 39 MovieClip [b]Uses:30 33 38
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [fx]Uses:40
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [fx2]Uses:42
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [fx1]Uses:44
Symbol 46 GraphicUsed by:47 48
Symbol 47 MovieClip [tracei]Uses:46
Symbol 48 MovieClip [fx0]Uses:46
Symbol 49 GraphicUsed by:56
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:56  Timeline
Symbol 52 FontUsed by:53 54 128 129 130 131 132 134 139 144 145 146 147 148 149 150 151 152 153 154 173 175 176 185 186 187 188 189 190 191 192
Symbol 53 TextUses:52Used by:56
Symbol 54 TextUses:52Used by:56
Symbol 55 ButtonUses:19 20Used by:56
Symbol 56 MovieClip [pauzeMC]Uses:49 51 53 54 55
Symbol 57 SoundUsed by:58
Symbol 58 MovieClip [sound-booom]Uses:57
Symbol 59 SoundUsed by:60
Symbol 60 MovieClip [sound-susidurimas]Uses:59
Symbol 61 GraphicUsed by:101
Symbol 62 FontUsed by:63 64 67 69 70 71 73 74 75 77 79 80 82 84 85 87 88 90 91 93 94 96 97 100 141 155 156 157 158 159 160 165
Symbol 63 TextUses:62Used by:101
Symbol 64 TextUses:62Used by:101
Symbol 65 FontUsed by:66 102 104 105 106 107 134 149 151 153
Symbol 66 TextUses:65Used by:101
Symbol 67 TextUses:62Used by:101
Symbol 68 ButtonUses:1Used by:101
Symbol 69 TextUses:62Used by:101
Symbol 70 TextUses:62Used by:101
Symbol 71 TextUses:62Used by:101
Symbol 72 ButtonUses:1Used by:101
Symbol 73 TextUses:62Used by:101
Symbol 74 TextUses:62Used by:101
Symbol 75 TextUses:62Used by:101
Symbol 76 ButtonUses:1Used by:101
Symbol 77 TextUses:62Used by:101
Symbol 78 ButtonUses:1Used by:101
Symbol 79 TextUses:62Used by:101
Symbol 80 TextUses:62Used by:101
Symbol 81 ButtonUses:1Used by:101
Symbol 82 TextUses:62Used by:101
Symbol 83 ButtonUses:1Used by:101
Symbol 84 TextUses:62Used by:101
Symbol 85 TextUses:62Used by:101
Symbol 86 ButtonUses:1Used by:101
Symbol 87 TextUses:62Used by:101
Symbol 88 TextUses:62Used by:101
Symbol 89 ButtonUses:1Used by:101
Symbol 90 TextUses:62Used by:101
Symbol 91 TextUses:62Used by:101
Symbol 92 ButtonUses:1Used by:101
Symbol 93 TextUses:62Used by:101
Symbol 94 TextUses:62Used by:101
Symbol 95 ButtonUses:1Used by:101
Symbol 96 TextUses:62Used by:101
Symbol 97 TextUses:62Used by:101
Symbol 98 ButtonUses:1Used by:101
Symbol 99 ButtonUses:1Used by:101
Symbol 100 TextUses:62Used by:101
Symbol 101 MovieClip [screenas]Uses:61 63 64 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100
Symbol 102 TextUses:65Used by:108
Symbol 103 SoundUsed by:108
Symbol 104 TextUses:65Used by:108
Symbol 105 TextUses:65Used by:108
Symbol 106 TextUses:65Used by:108
Symbol 107 TextUses:65Used by:108
Symbol 108 MovieClip [starteris]Uses:102 103 104 105 106 107
Symbol 109 FontUsed by:110 111
Symbol 110 EditableTextUses:109Used by:112
Symbol 111 EditableTextUses:109Used by:112
Symbol 112 MovieClip [scoreboard]Uses:110 111
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClip [enemy6]Uses:113Used by:161
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [enemy5]Uses:115Used by:161
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [enemy4]Uses:117Used by:161
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [enemy3]Uses:119Used by:161
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClip [enemy2]Uses:121Used by:161
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip [enemy1]Uses:123Used by:161
Symbol 125 GraphicUsed by:127 136 137 138 140
Symbol 126 ShapeTweeningUsed by:127
Symbol 127 MovieClipUses:125 126 11Used by:Timeline
Symbol 128 TextUses:52Used by:Timeline
Symbol 129 TextUses:52Used by:Timeline
Symbol 130 TextUses:52Used by:Timeline
Symbol 131 TextUses:52Used by:Timeline
Symbol 132 TextUses:52Used by:Timeline
Symbol 133 FontUsed by:134
Symbol 134 TextUses:52 65 133Used by:Timeline
Symbol 135 MovieClipUses:11Used by:136 137 138 140
Symbol 136 ButtonUses:135 125Used by:Timeline
Symbol 137 ButtonUses:135 125Used by:Timeline
Symbol 138 ButtonUses:135 125Used by:Timeline
Symbol 139 TextUses:52Used by:Timeline
Symbol 140 ButtonUses:135 125Used by:Timeline
Symbol 141 TextUses:62Used by:Timeline
Symbol 142 ButtonUses:1Used by:Timeline
Symbol 143 SoundUsed by:Timeline
Symbol 144 TextUses:52Used by:Timeline
Symbol 145 TextUses:52Used by:Timeline
Symbol 146 TextUses:52Used by:Timeline
Symbol 147 TextUses:52Used by:161
Symbol 148 TextUses:52Used by:161
Symbol 149 TextUses:65 52Used by:161
Symbol 150 TextUses:52Used by:161
Symbol 151 TextUses:65 52Used by:161
Symbol 152 TextUses:52Used by:161
Symbol 153 TextUses:65 52Used by:161
Symbol 154 TextUses:52Used by:161
Symbol 155 TextUses:62Used by:161
Symbol 156 TextUses:62Used by:161
Symbol 157 TextUses:62Used by:161
Symbol 158 TextUses:62Used by:161
Symbol 159 TextUses:62Used by:161
Symbol 160 TextUses:62Used by:161
Symbol 161 MovieClipUses:147 148 149 150 151 152 153 154 124 122 120 118 116 114 155 156 157 158 159 160Used by:Timeline
Symbol 162 ButtonUses:1Used by:Timeline
Symbol 163 ButtonUses:1Used by:Timeline
Symbol 164 ButtonUses:1Used by:Timeline
Symbol 165 TextUses:62Used by:Timeline
Symbol 166 ButtonUses:1Used by:Timeline
Symbol 167 ButtonUses:1Used by:Timeline
Symbol 168 GraphicUsed by:170 171 172 177 178 179 180 181 182 183 184
Symbol 169 GraphicUsed by:170 171 172 177 178 179 180 181 182 183 184
Symbol 170 ButtonUses:168 169Used by:Timeline
Symbol 171 ButtonUses:168 169Used by:Timeline
Symbol 172 ButtonUses:168 169Used by:Timeline
Symbol 173 TextUses:52Used by:174
Symbol 174 MovieClipUses:173Used by:Timeline
Symbol 175 EditableTextUses:52Used by:Timeline
Symbol 176 EditableTextUses:52Used by:Timeline
Symbol 177 ButtonUses:168 169Used by:Timeline
Symbol 178 ButtonUses:168 169Used by:Timeline
Symbol 179 ButtonUses:168 169Used by:Timeline
Symbol 180 ButtonUses:168 169Used by:Timeline
Symbol 181 ButtonUses:168 169Used by:Timeline
Symbol 182 ButtonUses:168 169Used by:Timeline
Symbol 183 ButtonUses:168 169Used by:Timeline
Symbol 184 ButtonUses:168 169Used by:Timeline
Symbol 185 EditableTextUses:52Used by:Timeline
Symbol 186 EditableTextUses:52Used by:Timeline
Symbol 187 EditableTextUses:52Used by:Timeline
Symbol 188 EditableTextUses:52Used by:Timeline
Symbol 189 EditableTextUses:52Used by:Timeline
Symbol 190 EditableTextUses:52Used by:Timeline
Symbol 191 EditableTextUses:52Used by:Timeline
Symbol 192 EditableTextUses:52Used by:Timeline

Instance Names

"bar"Frame 1Symbol 127 MovieClip
"help"Frame 6Symbol 161 MovieClip
"levelbutton1"Frame 7Symbol 170 Button
"levelbutton2"Frame 7Symbol 171 Button
"levelbutton3"Frame 7Symbol 172 Button
"num1"Frame 7Symbol 174 MovieClip
"num2"Frame 7Symbol 175 EditableText
"num3"Frame 7Symbol 176 EditableText
"levelbutton4"Frame 7Symbol 177 Button
"levelbutton5"Frame 7Symbol 178 Button
"levelbutton6"Frame 7Symbol 179 Button
"levelbutton7"Frame 7Symbol 180 Button
"levelbutton8"Frame 7Symbol 181 Button
"levelbutton9"Frame 7Symbol 182 Button
"levelbutton10"Frame 7Symbol 183 Button
"levelbutton11"Frame 7Symbol 184 Button
"num4"Frame 7Symbol 185 EditableText
"num5"Frame 7Symbol 186 EditableText
"num6"Frame 7Symbol 187 EditableText
"num7"Frame 7Symbol 188 EditableText
"num8"Frame 7Symbol 189 EditableText
"num9"Frame 7Symbol 190 EditableText
"num10"Frame 7Symbol 191 EditableText
"num11"Frame 7Symbol 192 EditableText
"soundface"Symbol 6 MovieClip [control] Frame 1Symbol 5 MovieClip
"wonby"Symbol 29 MovieClip [gameOver] Frame 1Symbol 17 MovieClip
"maske"Symbol 37 MovieClip Frame 1Symbol 36 MovieClip
"mask1"Symbol 38 MovieClip Frame 1Symbol 37 MovieClip
"mask2"Symbol 38 MovieClip Frame 1Symbol 37 MovieClip
"f"Symbol 39 MovieClip [b] Frame 1Symbol 33 MovieClip
"phase"Symbol 39 MovieClip [b] Frame 1Symbol 38 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 6 as "control"
ExportAssets (56)Timeline Frame 1Symbol 8 as "p2"
ExportAssets (56)Timeline Frame 1Symbol 10 as "p1"
ExportAssets (56)Timeline Frame 1Symbol 12 as "scoretag"
ExportAssets (56)Timeline Frame 1Symbol 29 as "gameOver"
ExportAssets (56)Timeline Frame 1Symbol 39 as "b"
ExportAssets (56)Timeline Frame 1Symbol 41 as "fx"
ExportAssets (56)Timeline Frame 1Symbol 43 as "fx2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "fx1"
ExportAssets (56)Timeline Frame 1Symbol 47 as "tracei"
ExportAssets (56)Timeline Frame 1Symbol 48 as "fx0"
ExportAssets (56)Timeline Frame 1Symbol 56 as "pauzeMC"
ExportAssets (56)Timeline Frame 1Symbol 58 as "sound-booom"
ExportAssets (56)Timeline Frame 1Symbol 60 as "sound-susidurimas"
ExportAssets (56)Timeline Frame 1Symbol 101 as "screenas"
ExportAssets (56)Timeline Frame 1Symbol 108 as "starteris"
ExportAssets (56)Timeline Frame 1Symbol 112 as "scoreboard"
ExportAssets (56)Timeline Frame 1Symbol 114 as "enemy6"
ExportAssets (56)Timeline Frame 1Symbol 116 as "enemy5"
ExportAssets (56)Timeline Frame 1Symbol 118 as "enemy4"
ExportAssets (56)Timeline Frame 1Symbol 120 as "enemy3"
ExportAssets (56)Timeline Frame 1Symbol 122 as "enemy2"
ExportAssets (56)Timeline Frame 1Symbol 124 as "enemy1"

Labels

"levelbutton1"Frame 7

Dynamic Text Variables

_root.redvSymbol 14 EditableText"0"
_root.melvSymbol 15 EditableText"0"
_root.redvSymbol 27 EditableText"0"
_root.melvSymbol 28 EditableText"0"
_root.melvSymbol 110 EditableText"15"
_root.redvSymbol 111 EditableText"15"




http://swfchan.com/7/31112/info.shtml
Created: 18/5 -2019 21:12:48 Last modified: 18/5 -2019 21:12:48 Server time: 12/05 -2024 02:36:44