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lunch_Box.swf

This is the info page for
Flash #31144

(Click the ID number above for more basic data on this flash file.)


Text
000

title

MULTI-BREAK!

SUPER-BREAK!

WILD-BREAK!

AWESOME-BREAK!

MEGA-BREAK!

LEGENDARY!

MADNESS!

INSANE!

EXTRA LIFE!

READY...

WARNING!

This game requires the Flash Player:

You have Flash Player:

7

7

This game MAY work properly if you don't upgrade,
but if you encounter any problems within the game,
please upgrade your player (it's quick and easy).

Click here to upgrade your player

Click here to upgrade your player

Click here try to play anyway

Click here try to play anyway

This game version is licensed ONLY to be played at

_root.legalDomain

Please respect the hard work of others

The author of this game can be contacted at

_root.authorContact

_root.authorContact

title

How to play

Bounce as many bits of
food into the basket as
you can before time runs
out and put in clocks for
more time! Easy!

OK

HOW TO
PLAY

HOW TO
PLAY

QUIT

QUIT

YOUR
HIGHEST SCORE:

RESET SCORE

RESET SCORE

-

title

PLAY

TimeWarning

0

0

SCORE

SCORE:

00

NEW HIGHSCORE!

CONTINUE

CLICK TO

ActionScript [AS1/AS2]

Frame 1
function gameMenu(menu, obj) { getURL (_root.authorsSite, "_blank"); } _root.externalMusic = 0; _root.gameTitle = "lunchBox"; _root.gameDesc = "Game Description goes here"; _root.vNum = "Version 1.0"; _root.flashVersionsNeeded = 7; _root.legalDomain = "file:///D"; _root.authorName = "Terry Paton"; _root.authorContact = "terry@terrypaton.com"; _root.authorsSite = "http://www.terrypaton.com"; _root.gameLocation = _root._url.substr(0, legalDomain.length); _root.gameQuality = "HIGH"; var menu_cm = new ContextMenu(); menu_cm.customItems.push(new ContextMenuItem(gameTitle, gameMenu)); menu_cm.hideBuiltInItems(); _root.menu = menu_cm; fscommand ("fullscreen", true);
Instance of Symbol 108 MovieClip in Frame 4
onClipEvent (load) { var flashVersion = System.capabilities.version; _root.flashVersionsinstalled = flashVersion.substr(4, 1); if (_root.flashVersionsNeeded > _root.flashVersionsinstalled) { _root.stop(); this.gotoAndStop(2); } else if (_root.gameLocation != _root.legalDomain) { } }
Frame 6
sound1 = new Sound(); sound1.attachSound("sound1"); sound2 = new Sound(); sound2.attachSound("sound2"); sound3 = new Sound(); sound3.attachSound("sound3"); sound4 = new Sound(); sound4.attachSound("sound4"); sound9 = new Sound(); sound9.attachSound("sound9"); sound10 = new Sound(); sound10.attachSound("sound10"); if (_root.externalMusic == 0) { } else { var intromusic = new Sound(); var optionsmusic = new Sound(); var music1 = new Sound(); var music2 = new Sound(); var music3 = new Sound(); var gamefinishedmusic = new Sound(); var gameovermusic = new Sound(); music1.loadSound("audio/music/music_1.mp3", false); music2.loadSound("audio/music/music_2.mp3", false); music3.loadSound("audio/music/music_3.mp3", false); gamefinishedmusic.loadSound("audio/music/game_finished_music.mp3", false); intromusic.loadSound("audio/music/intro_music.mp3", false); gameovermusic.loadSound("audio/music/game_over_music.mp3", false); optionsmusic.loadSound("audio/music/options_music.mp3", false); }
Frame 7
function stopmusic() { music1.stop(); music2.stop(); music3.stop(); optionsmusic.stop(); intromusic.stop(); gameovermusic.stop(); gamefinishedmusic.stop(); } function playmusic() { if (musicstate == 1) { stopmusic(); trace("playing music"); switch (gameScene) { case "INTRO" : intromusic.start(0, 90); return; case "GAME" : b = level - (int(level / 3) * 3); switch (b) { case 0 : music1.start(0, 30); break; case 1 : music2.start(0, 30); break; case 2 : music3.start(0, 30); break; default : music1.start(0, 30); } return; case "GAME OVER" : gameovermusic.start(0, 9); return; case "OPTIONS" : optionsmusic.start(0, 90); return; case "HOW TO PLAY" : optionsmusic.start(0, 90); return; case "GAME FINISHED" : gamefinishedmusic.start(0, 90); return; } } } storage = SharedObject.getLocal("store"); level = storage.data.uptolevel; if (level == undefined) { storage.data.uptolevel = 1; level = 1; } yourhigh = storage.data.myhighscore; if (yourhigh == undefined) { storage.data.myhighscore = 0; yourhigh = 0; } musicstate = storage.data.musicsetting; if ((musicstate == undefined) || (musicstate == 2)) { musicstate = 1; storage.data.musicsetting = 1; }
Frame 8
gotoAndPlay (29);
Frame 9
function gomain() { _root.state = "start again"; gotoAndPlay (29); } if (musicstate == 0) { this.options.on_off.gotoAndStop(2); } gameScene = "HOW TO PLAY"; trace(gameScene); playmusic();
Frame 28
stop();
Frame 29
function playgame() { gotoAndPlay (49); } function resetlevel() { _root.resetclip.gotoAndPlay(2); storage.data.myhighscore = 0; yourhigh = 0; storage.flush(); } function goHowtoPlay() { gotoAndPlay (9); } delete state; _quality = "HIGH"; gameScene = "INTRO"; playmusic();
Frame 48
stop();
Frame 49
function object1Class() { } object1Class.prototype = new MovieClip(); object1Class.prototype.onLoad = function () { this.x = this._x; this.y = this._y; this.startx = this.x; this.starty = this.y; this.maxSpeed = 5; this.yspeed = 0; this.xspeed = 0; this.starttime = getTimer(); this.state = "normal"; }; object1Class.prototype.onEnterFrame = function () { if (_root.state == "paused") { } if (this.state == "remove") { removeMovieClip(this); } if (_root.state == "playing") { this.i = 0; while (this.i < 100) { this.i++; } this.timeTemp = getTimer(); if ((this.timeTemp - this.lastTime) > 200) { this.lastTime = this.timeTemp; } if (this.varName == 0) { } switch (this.varName) { case 1 : break; case 2 : break; case 3 : break; case 4 : break; case 5 : break; case 6 : break; } switch (this.varName) { case 10 : _root.tellplayer(1); break; case 20 : _root.tellplayer(2); break; case 30 : _root.tellplayer(3); break; case 40 : _root.tellplayer(4); break; case 50 : _root.tellplayer(5); break; case 60 : _root.tellplayer(6); } if (this.hitTest(_root.objectName) == true) { } if (_root.object.hitTest(this.x, this.y, true) == true) { } if ((this.y < -10) || (this.y > 490)) { removeMovieClip(this); } if ((this.x < -10) || (this.x > 640)) { removeMovieClip(this); } if (this.xspeed > this.maxSpeed) { this.xspeed = this.maxSpeed; } else if (this.xspeed < (-this.maxSpeed)) { this.xspeed = -this.maxSpeed; } if (this.yspeed > this.maxSpeed) { this.yspeed = this.maxSpeed; } else if (this.yspeed < (-this.maxSpeed)) { this.yspeed = -this.maxSpeed; } this.y = this.y + this.yspeed; this.x = this.x + this.xspeed; this._x = int(this.x); this._y = int(this.y); } }; Object.registerClass("object", object1Class); function customFunction(varName) { if (_root.state == "paused") { } if (_root.state == "playing") { i = 0; while (i < 100) { i++; } if (varName == 3) { } switch (varName) { case 1 : break; case 2 : break; case 3 : break; case 4 : break; case 5 : break; case 6 : break; } savegame.flush(); i = 1; while (i < 500) { removeMovieClip(eval ("holder.clip" + i)); i++; } switch (varName) { case 10 : tellplayer(1); break; case 20 : tellplayer(2); break; case 30 : tellplayer(3); break; case 40 : tellplayer(4); break; case 50 : tellplayer(5); break; case 60 : tellplayer(6); } attachMovie("clip", "clip", clipLevel); with (clip) { _x = 320; _y = 430; } state = "begin"; if ((score > 30000) && (extralives == 0)) { extralives++; lives++; tellplayer(9); } if ((score > 60000) && (extralives == 1)) { extralives++; lives++; tellplayer(9); } if ((score > 90000) && (extralives == 2)) { extralives++; lives++; tellplayer(9); } if ((score > 120000) && (extralives == 3)) { extralives++; lives++; tellplayer(9); } if ((score > 150000) && (extralives == 4)) { extralives++; lives++; tellplayer(9); } score = score + 500; if (lives < 0) { state = "game over"; } else { state = "paused"; } } } function tellplayer(num) { attachMovie("tell_player", "tellPlayer", 9); with (tellPlayer) { _x = 320; _y = 240; clip.gotoAndStop(num); } _root.playerscore.gotoAndPlay(2); if (num == 9) { extralife_snd.start(); } switch (num) { case 1 : _root.score = _root.score + 500; _root.sound1.start(); return; case 2 : _root.score = _root.score + 750; _root.sound2.start(); return; case 3 : _root.score = _root.score + 1000; _root.sound3.start(); return; case 4 : _root.score = _root.score + 2000; _root.sound4.start(); return; case 5 : _root.score = _root.score + 3000; _root.sound5.start(); return; case 6 : _root.score = _root.score + 4000; _root.sound6.start(); return; } } function pausebtnpress() { if (_root.state == "playing") { _root.state = "paused"; attachMovie("paused_clip", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; } else if (_root.state == "paused") { removeMovieClip("tellPlayer"); _root.state = "playing"; } } function juiceDrop() { trace("juice drop"); tempBallN = enemyHolder.getNextHighestDepth(); enemyHolder.attachMovie("juiceDrop", "b" + tempBallN, tempBallN); eval ("enemyHolder.b" + tempBallN)._x = enemyHolder.blender._x; eval ("enemyHolder.b" + tempBallN)._y = enemyHolder.blender._y; } function blenderClass() { } blenderClass.prototype = new MovieClip(); blenderClass.prototype.onLoad = function () { this.bState = "wait"; this.x = 680; this.y = 48; this.dir = 0; this._y = this.y; this._x = this.x; this.xspeed = 3; }; blenderClass.prototype.onEnterFrame = function () { if (this.bState == "move") { if (this.dir == 0) { this.x = this.x - this.xspeed; } else { this.x = this.x + this.xspeed; } if (this.x > 630) { this.dir = 0; } else if (this.x < 230) { this.dir = 1; } this._x = this.x; } }; Object.registerClass("blender", blenderClass); enemyHolder.attachMovie("blender", "blender", enemyHolder.getNextHighestDepth()); function juiceClass() { } juiceClass.prototype = new MovieClip(); juiceClass.prototype.onLoad = function () { trace("GGHJGHJJHGJHGJH"); this.x = enemyHolder.blender._x; this.y = enemyHolder.blender._y; this.yspeed = 0; }; juiceClass.prototype.onEnterFrame = function () { if (state == "playing") { this.yspeed = this.yspeed + 1; this.yspeed = this.yspeed * 1.01; this.y = this.y + this.yspeed; if (this.yspeed > 20) { this.yspeed = 20; } if (this.y > (500 - ballwidth)) { if (this._x > 445) { score = score + 2; sound9.start(); playerscore.play(); } removeMovieClip(this); } this._x = Math.floor(this.x); this._y = Math.floor(this.y); } }; Object.registerClass("juiceDrop", juiceClass); function ballClass() { } ballClass.prototype = new MovieClip(); ballClass.prototype.onLoad = function () { this.x = random(380) + 20; this.y = -20; this.yspeed = 0; this.xspeed = 0; this._rotation = random(360); this.typeOfBall = random(18) + 1; this.typeOfBall = random(9) + 1; this.gotoAndStop(this.typeOfBall); }; ballClass.prototype.onEnterFrame = function () { if (state == "playing") { if ((this.typeOfBall < 9) && (this.yspeed < 0)) { this.tSpinX = Math.abs(this.x - enemyHolder.blender._x); this.tSpinY = Math.abs(this.y - enemyHolder.blender._y); if ((this.tSpinX < 60) && (this.tSpinY < 60)) { enemyHolder.blender.gotoAndPlay(2); juiceDrop(); removeMovieClip(this); } } this.yspeed = this.yspeed + 1; this.yspeed = this.yspeed * 1.01; this.y = this.y + this.yspeed; if ((this.y > 430) && (this.x < 420)) { if (this.x < (px + 55)) { if (this.x > (px - 55)) { if (this.yspeed > 0) { this.yspeed = (-Math.abs(prot)) * 0.5; if (this.yspeed < 10) { this.yspeed = this.yspeed - 10; } if (this.yspeed > 0) { this.yspeed = -25; } this.xspeed = this.xspeed + (prot + (Math.random() * 2)); this.y = 350; this.ts = random(4); if (this.ts == 0) { sound1.start(); } if (this.ts == 1) { sound2.start(); } if (this.ts == 2) { sound3.start(); } if (this.ts == 3) { sound4.start(); } _root.player.gotoAndPlay(2); } } } } if (this.xspeed > 20) { this.xspeed = 20; } if (this.xspeed < -20) { this.xspeed = -20; } if (this.yspeed > 20) { this.yspeed = 20; } if (this.yspeed < -30) { this.yspeed = -30; } if (this.y > (500 - ballwidth)) { if (this._x > 420) { if ((this.typeOfBall == 9) || (this.typeOfBall == 18)) { _root.start_time = _root.start_time + 10000; } score = score + 1; sound10.start(); playerscore.play(); } removeMovieClip(this); } if (this.y < 20) { this.y = 20; this.yspeed = 0; } this.x = this.x + this.xspeed; if (this.x < (20 + ballwidth)) { this.x = 20 + ballwidth; this.xspeed = this.xspeed * -0.5; } if (this.x > (630 - ballwidth)) { this.x = 630 - ballwidth; this.xspeed = this.xspeed * -0.25; } if ((((this._y > (280 + ballwidth)) && (this.x > (420 - ballwidth))) && (this.lastx < 420)) && (this._y < 400)) { this.x = 420 - ballwidth; this.xspeed = this.xspeed * -0.5; } if (this.xspeed > 0) { this._rotation = this._rotation + 5; } if (this.xspeed < 0) { this._rotation = this._rotation - 5; } if (((this._y > (280 + ballwidth)) && (this.x < 420)) && (this.lastx > 420)) { this.x = 420 + ballwidth; this.xspeed = this.xspeed * -0.5; } this._x = Math.floor(this.x); this._y = Math.floor(this.y); this.lastx = this.x; } }; Object.registerClass("ball", ballClass); function frameaction() { if (state == "start again") { attachMovie("ready_announce", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; _global.playerState = 1; attachMovie("player", "player", 199); player._x = 320; player._y = 430; this.state = "paused"; } if (state == "paused") { } if (state == "begin") { if (level > 50) { removeMovieClip(player); i = 0; while (i < 100) { i++; } gotoAndPlay (49); } else { setuplevel(); } state = "paused"; start_time = getTimer(); } if (state == "playing") { if (score > 9) { enemyHolder.blender.bState = "move"; } _root.now_time = getTimer(); _root.temp_time = _root.limit_time - ((_root.now_time - _root.start_time) / 1000); _root.remaining_time = Math.ceil(_root.temp_time); if (remaining_time < 5) { if (timeWarnPlay == 0) { timeWarnPlay = 1; timeWarn.gotoAndPlay(2); } } else { timeWarnPlay = 0; timeWarn.gotoAndStop(1); } if (_root.temp_time <= 0) { _root.remaining_time = 0; state = "game over"; } ballCount++; if (ballCount > ballDelay) { ballCount = 0; tempBallN = enemyHolder.getNextHighestDepth(); enemyHolder.attachMovie("ball", "b" + tempBallN, tempBallN); eval ("enemyHolder.b" + tempBallN)._y = -30; ballDelay = 20 + random(25); } if (playerState == 5) { } tx = Math.floor(_root._xmouse); acl = px - tx; px = px - (acl / 5); if (px < 60) { px = 60; } if (px > 400) { px = 400; } prot = (-acl) / 2; if (prot > 30) { prot = 30; } if (prot < -30) { prot = -30; } lastprot = prot; player._x = px; player._y = py; player._rotation = prot; } if (state == "game over") { removeMovieClip(player); gotoAndPlay ("GAMEOVER"); } } _global.prot = 0; _global.px = 200; _global.py = 350; acl = 0; _global.ballwidth = 15.5; function setup() { timeWarnPlay = 0; _quality = _root.gameQuality; var _local3 = new Object(); _local3.onMouseDown = function () { if ((playerState == 1) && (state == "playing")) { trace("mouse clicked"); } }; Mouse.addListener(_local3); extralives = 0; _root.lives = 2; _root.score = 0; _global.playerState = 1; _global.px = 200; _global.py = 430; _global.state = "begin"; acl = 0; _global.prot = 0; _root.pnum = 2; gameScene = "GAME"; ballDelay = 45; ballCount = 0; limit_time = 35; juicer._x = 670; juicer._y = 48; } function musicon() { this.on_off.gotoAndStop(1); musicstate = 1; storage.data.musicsetting = 1; playmusic(); } function musicoff() { stopmusic(); this.on_off.gotoAndStop(2); musicstate = 0; storage.data.musicsetting = 0; } if (musicstate == 0) { this.on_off.gotoAndStop(2); } function setuplevel() { _root.state = "paused"; _root.levelann = "Level " + level; trace("LEVEL START" + level); attachMovie("ready_announce", "tellPlayer", 9); tellPlayer._x = 320; tellPlayer._y = 240; background.gotoAndStop(level); i = 0; while (i < 500) { i++; } attachMovie("player", "player", 199); player._x = 320; player._y = 430; playerState = 1; temparray = eval (("level" + level) + "data"); _root.enemyLevelStart = 1; _root.enemyLevel = _root.enemyLevelStart; _root.gameArray = new Array(); playmusic(); }
Instance of Symbol 149 MovieClip in Frame 49
onClipEvent (enterFrame) { _root.frameaction(); }
Frame 68
setup(); stop();
Frame 70
if (score > yourhigh) { yourhigh = score; newscore.gotoAndStop(2); storage.data.myhighscore = score; } storage.data.uptolevel = level; storage.flush(); gamescene = "game over"; playmusic();
Frame 98
stop();
Symbol 45 MovieClip Frame 1
_root.stop(); PercentLoaded = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.play(); }
Symbol 45 MovieClip Frame 2
gotoAndPlay (1);
Symbol 59 MovieClip Frame 1
stop();
Symbol 60 MovieClip [tell_player] Frame 65
removeMovieClip(this);
Symbol 65 MovieClip [ready_announce] Frame 76
_root.state = "playing"; removeMovieClip(this);
Symbol 68 MovieClip [player] Frame 1
stop();
Symbol 68 MovieClip [player] Frame 7
gotoAndStop (1);
Symbol 68 MovieClip [player] Frame 19
removeMovieClip(this);
Symbol 79 MovieClip Frame 1
stop();
Symbol 95 Button
on (release) { getURL ("http://www.macromedia.com/go/getflashplayer/", "_blank"); }
Symbol 98 Button
on (release) { _root.play(); }
Symbol 107 Button
on (release) { getURL (((("mailto:" + _root.authorContact) + "?subject=") + _root.gameTitle) + " licensing"); }
Symbol 108 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 23
stop();
Symbol 121 Button
on (release) { _root.gomain(); }
Symbol 127 Button
on (release) { _root.goHowtoPlay(); }
Symbol 131 Button
on (release) { fscommand ("quit"); }
Symbol 133 MovieClip Frame 1
stop();
Symbol 137 Button
on (release) { _root.resetlevel(); }
Symbol 143 Button
on (release) { _root.playgame(); }
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 20
gotoAndPlay (2);
Symbol 154 MovieClip Frame 1
stop();
Symbol 160 MovieClip Frame 16
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 169 Button
on (release) { _root.state = "start again"; gotoAndPlay (29); }

Library Items

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Symbol 70 MovieClip [juiceDrop]Uses:69Used by:79
Symbol 71 Sound [sound1]Used by:79
Symbol 72 Sound [sound2]Used by:79
Symbol 73 Sound [sound3]Used by:79
Symbol 74 Sound [sound4]Used by:79
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Symbol 76 Sound [sound9]Used by:79
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Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:Timeline
Symbol 134 TextUses:46Used by:Timeline
Symbol 135 TextUses:62Used by:137
Symbol 136 TextUses:62Used by:137
Symbol 137 ButtonUses:135 136 126 93 94Used by:Timeline
Symbol 138 EditableTextUses:62Used by:Timeline
Symbol 139 EditableTextUses:62Used by:Timeline
Symbol 140 GraphicUsed by:143
Symbol 141 TextUses:62Used by:143
Symbol 142 GraphicUsed by:143
Symbol 143 ButtonUses:140 141 119 142 93 94Used by:Timeline
Symbol 144 TextUses:62Used by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:144 145 75Used by:Timeline
Symbol 147 EditableTextUses:62Used by:Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:Timeline
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:Timeline
Symbol 152 EditableTextUses:62Used by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:Timeline
Symbol 155 EditableTextUses:46Used by:Timeline
Symbol 156 GraphicUses:112Used by:Timeline
Symbol 157 GraphicUsed by:Timeline
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:Timeline
Symbol 161 TextUses:62Used by:Timeline
Symbol 162 EditableTextUses:62Used by:164
Symbol 163 TextUses:46Used by:164
Symbol 164 MovieClipUses:162 163Used by:Timeline
Symbol 165 GraphicUsed by:169
Symbol 166 TextUses:62Used by:169
Symbol 167 TextUses:62Used by:169
Symbol 168 GraphicUsed by:169
Symbol 169 ButtonUses:165 166 167 119 168 93 94Used by:Timeline

Instance Names

"background"Frame 9Symbol 111 MovieClip
"background"Frame 29Symbol 111 MovieClip
"resetclip"Frame 29Symbol 133 MovieClip
"reset_btn"Frame 29Symbol 137 Button
"background"Frame 49Symbol 111 MovieClip
"timeWarn"Frame 49Symbol 146 MovieClip
"enemyHolder"Frame 49Symbol 151 MovieClip
"playerscore"Frame 49Symbol 154 MovieClip
"background"Frame 69Symbol 111 MovieClip
"newscore"Frame 69Symbol 164 MovieClip
"bar"Symbol 45 MovieClip Frame 1Symbol 41 MovieClip
"clip"Symbol 60 MovieClip [tell_player] Frame 1Symbol 59 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 1Symbol 37 as "blender"
ExportAssets (56)Timeline Frame 3Symbol 60 as "tell_player"
ExportAssets (56)Timeline Frame 3Symbol 65 as "ready_announce"
ExportAssets (56)Timeline Frame 3Symbol 68 as "player"
ExportAssets (56)Timeline Frame 3Symbol 70 as "juiceDrop"
ExportAssets (56)Timeline Frame 3Symbol 37 as "blender"
ExportAssets (56)Timeline Frame 3Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 3Symbol 71 as "sound1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "sound2"
ExportAssets (56)Timeline Frame 3Symbol 73 as "sound3"
ExportAssets (56)Timeline Frame 3Symbol 74 as "sound4"
ExportAssets (56)Timeline Frame 3Symbol 75 as "sound8"
ExportAssets (56)Timeline Frame 3Symbol 76 as "sound9"
ExportAssets (56)Timeline Frame 3Symbol 77 as "sound10"
ExportAssets (56)Timeline Frame 3Symbol 78 as "extralife_snd"
ExportAssets (56)Timeline Frame 29Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 30Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 31Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 32Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 33Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 34Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 35Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 36Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 37Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 38Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 39Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 40Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 41Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 42Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 43Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 44Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 45Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 46Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 47Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 48Symbol 35 as "ball"
ExportAssets (56)Timeline Frame 49Symbol 75 as "sound8"
ExportAssets (56)Timeline Frame 49Symbol 75 as "sound8"

Labels

"collect"Symbol 68 MovieClip [player] Frame 2
"lifelost"Symbol 68 MovieClip [player] Frame 8

Dynamic Text Variables

PercentLoadedSymbol 44 EditableText"000"
_root.gameTitleSymbol 47 EditableText"title"
_root.flashVersionsNeededSymbol 87 EditableText"7"
_root.flashVersionsinstalledSymbol 88 EditableText"7"
_root.legalDomainSymbol 101 EditableText"_root.legalDomain"
_root.authorContactSymbol 104 EditableText"_root.authorContact"
_root.authorContactSymbol 105 EditableText"_root.authorContact"
_root.gameTitleSymbol 114 EditableText"title"
_root.yourhighSymbol 138 EditableText"-"
_root.gameTitleSymbol 139 EditableText"title"
_root.remaining_timeSymbol 147 EditableText"0"
_root.scoreSymbol 152 EditableText"0"
_root.scoreSymbol 162 EditableText"00"




http://swfchan.com/7/31144/info.shtml
Created: 18/5 -2019 20:40:36 Last modified: 18/5 -2019 20:40:36 Server time: 11/05 -2024 12:18:07