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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/59449478?noj=FRM59449478-23DC" width="1" height="1"></div>

1217533732380.swf

This is the info page for
Flash #31789

(Click the ID number above for more basic data on this flash file.)


Text
Gates vs Jobs: the Game!

Loading...

Loading...

A fatal exception has occurred. The current player will be terminated.

Bill Gates

FATAL EXCEPTION

You need to restart your computer. Hold down the Power
button for several seconds or press the Restart button.

Veuillez redémarrer votre ordinateur. Maintenez la touche
de démarrage enfoncée pendant plusieurs secondes ou bien
appuyez sur le bouton de réinitialisation.

Sie müssen lhren Computer neu starten. Halten Sie dazu
die Einschalttaste einige Sekunden gedrückt oder drücken
Sie die Neustart-Taste.

You need to restart your computer. Hold down the Power
button for several seconds or press the Restart button.

You need to restart your computer. Hold down the Power
button for several seconds or press the Restart button.

Veuillez redémarrer votre ordinateur. Maintenez la touche
de démarrage enfoncée pendant plusieurs secondes ou bien
appuyez sur le bouton de réinitialisation.

Sie müssen lhren Computer neu starten. Halten Sie dazu
die Einschalttaste einige Sekunden gedrückt oder drücken
Sie die Neustart-Taste.

You need to restart your computer. Hold down the Power
button for several seconds or press the Restart button.

PLAY AGAIN

PLAY AGAIN

end tag MC

current.com/supernews

current.com/supernews

United States
366 DirecTV
107 Comcast
196 Dish Network
189 AT&T U-verse
(varies) Time Warner
UK/Ireland
193 Sky
155 Virgin Media
Italy
130 Sky

United States
366 DirecTV
107 Comcast
196 Dish Network
189 AT&T U-verse
(varies) Time Warner
UK/Ireland
193 Sky
155 Virgin Media
Italy
130 Sky

FIGHT

PAUSE

continue

continue

H

M

quality

L

<p align="right"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">sfx</font></p>

<p align="right"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">music</font></p>

<p align="right"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">speech</font></p>

quit to menu

quit to menu

yes

yes

no

no

are you sure?

BONUS ATTACK

INSTRUCTIONS

just move your mouse around to attack!

you can also do the moves shown below!

use arrow keys to walk!

PLAY!

PLAY!

BONUS ATTACK

SKIP

SKIP

GATES vs JOBS

THE GAME!

<p align="left"><font face="Arial" size="11" color="#666666" letterSpacing="0.000000" kerning="1"><b>based on characters from</b></font></p>

selection speech MC

choose your player

0

0

<p align="right"><font face="_typewriter" size="12" color="#666666" letterSpacing="0.000000" kerning="1"><b>global picks &gt;&gt;&gt; &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Gates: 123 &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Jobs: 123</b></font></p>

programming & interface

animation

André Nguyen

Dustin McLean

Josh Faure-Brac

SuperNews! created by

lip sync

John Sousa

voices

copyright 2008 Current TV, LLC

Steven K.L. Olson

character design

Martín Carrillo

sound design

David Johnston

music

special thanks

Matthew Bush

Sean Puglisi

Lindsay Talbot

CLOSE

CLOSE

<object width="500" height="375"><param name="movie" value="http://i.current.com/swf/pods/supernews/mac_vs_pc.swf"></param><embed src="http://i.current.com/swf/pods/supernews/mac_vs_pc.swf" type="application/x-shockwave-flash" width="500" height="375"></embed></object>

embed:

small

large

large

Copied to clipboard.

<object width="720" height="540"><param name="movie" value="http://i.current.com/swf/pods/supernews/mac_vs_pc.swf"></param><embed src="http://i.current.com/swf/pods/supernews/mac_vs_pc.swf" type="application/x-shockwave-flash" width="720" height="540"></embed></object>

small

HELP

PAUSE

Steve Jobs

Health Meter

Health Meter:

AIM AND CLICK!

AIM AND CLICK!

ActionScript [AS1/AS2]

Frame 1
function launchURL() { getURL ("http://www.current.com/supernews", "_blank"); } function launchURL2() { getURL ("http://www.current.com", "_blank"); } function reset() { } function quit() { reset(); } stop(); _root["mcPreloader" + (random(2) + 1)]._alpha = 0; picks_bgates = 0; picks_sjobs = 0; wins_bgates = 0; wins_sjobs = 0; newMenu = new ContextMenu(); newMenu.builtInItems.rewind = false; newMenu.builtInItems.forward_back = false; newMenu.builtInItems.zoom = false; newMenu.builtInItems.play = false; newMenu.builtInItems.loop = false; newMenu.builtInItems.quality = false; itemQuit = new ContextMenuItem("Quit to Main Menu", quit); itemURL = new ContextMenuItem("Visit the SuperNews! website", launchURL); itemURL2 = new ContextMenuItem("Visit Current.com", launchURL2); newMenu.customItems.push(itemURL); itemQuit.enabled = false; _root.menu = newMenu;
Frame 2
camDepth = 11000; temp = _root.attachMovie("vcam", "mcCam", camDepth); temp._x = Stage.width / 2; temp._y = Stage.height / 2;
Frame 4
function frameLimiter() { counter++; newT = getTimer(); if (Math.abs(newT - oldT) > maxF) { frCount = frCount + (Math.abs(newT - oldT) - maxF); if (frCount >= maxF) { if (_root.intro < 5) { _root.mcMain.p1.mc.gotoAndPlay(_root.mcMain.p1.mc._currentframe + 1); _root["mouth_" + _root.p1Name].gotoAndPlay(_root["mouth_" + _root.p1Name]._currentframe + 1); frCount = frCount - maxF; } else if ((_root.bDizzy && (_root.mcMain.p2.mc._currentframe < 641)) && (!_root.gameover)) { _root.mcMain.p2.mc.gotoAndPlay(_root.mcMain.p2.mc._currentframe + 1); _root["mouth_" + _root.p1Name].gotoAndPlay(_root["mouth_" + _root.p1Name]._currentframe + 1); frCount = frCount - maxF; } else if (_root.gameover) { _root.mcMain.p2.mc.gotoAndPlay(_root.mcMain.p2.mc._currentframe + 1); frCount = frCount - maxF; var _local3 = 1; while ((frCount >= maxF) && (_local3 < 4)) { frCount = frCount + (-maxF); _local3++; } if (_root.winner == "p1") { _root.mcMain.mcWin.mcTag.mcTag.gotoAndPlay(_root.mcMain.mcWin.mcTag.mcTag._currentframe + _local3); } else { _root.mcMain.mcWin.mcTag.mcTag.gotoAndPlay(_root.mcMain.mcWin.mcTag.mcTag._currentframe + _local3); } } else { _root.mouth_bgates.gotoAndPlay(_root.mouth_bgates._currentframe + 1); _root.mouth_sjobs.gotoAndPlay(_root.mouth_sjobs._currentframe + 1); frCount = frCount - maxF; } } } while (Math.abs(newT - oldT) < maxF) { newT = getTimer(); } currFPS = Math.round(1000 / (newT - oldT)); pastFPS.shift(); pastFPS.push(currFPS); var _local4 = 0; var _local2 = 0; while (_local2 < 10) { _local4 = _local4 + pastFPS[_local2]; _local2++; } _local4 = Math.round(_local4 / 10); if ((counter % 10) == 0) { } oldT = getTimer(); } function vcam() { _root._x = ((-(mcCam._x - (((mcCam.mcWindow._width * mcCam._xscale) / 100) / 2))) * Stage.width) / ((mcCam.mcWindow._width * mcCam._xscale) / 100); _root._y = ((-(mcCam._y - (((mcCam.mcWindow._height * mcCam._xscale) / 100) / 2))) * Stage.height) / ((mcCam.mcWindow._height * mcCam._xscale) / 100); _root._xscale = (Stage.width / ((mcCam.mcWindow._width * mcCam._xscale) / 100)) * 100; _root._yscale = (Stage.height / ((mcCam.mcWindow._height * mcCam._xscale) / 100)) * 100; } stop(); counter = 0; frCount = 0; oldT = getTimer(); newT = getTimer(); maxF = 33; var pastFPS = new Array(30, 30, 30, 30, 30, 30, 30, 30, 30, 30); vcam(); Mouse.show(); mcCursor._x = -100; this.onEnterFrame = function () { frameLimiter(); };
Frame 15
stop();
Frame 27
function frameLimiter() { counter++; newT = getTimer(); if (Math.abs(newT - oldT) > maxF) { frCount = frCount + (Math.abs(newT - oldT) - maxF); if (frCount >= maxF) { if (_root.intro < 5) { _root.mcMain.p1.mc.gotoAndPlay(_root.mcMain.p1.mc._currentframe + 1); _root["mouth_" + _root.p1Name].gotoAndPlay(_root["mouth_" + _root.p1Name]._currentframe + 1); frCount = frCount - maxF; } else if ((_root.bDizzy && (_root.mcMain.p2.mc._currentframe < 641)) && (!_root.gameover)) { _root.mcMain.p2.mc.gotoAndPlay(_root.mcMain.p2.mc._currentframe + 1); _root["mouth_" + _root.p1Name].gotoAndPlay(_root["mouth_" + _root.p1Name]._currentframe + 1); frCount = frCount - maxF; } else if (_root.gameover) { _root.mcMain.p2.mc.gotoAndPlay(_root.mcMain.p2.mc._currentframe + 1); frCount = frCount - maxF; var _local3 = 1; while ((frCount >= maxF) && (_local3 < 4)) { frCount = frCount + (-maxF); _local3++; } if (_root.winner == "p1") { _root.mcMain.mcWin.mcTag.mcTag.gotoAndPlay(_root.mcMain.mcWin.mcTag.mcTag._currentframe + _local3); } else { _root.mcMain.mcWin.mcTag.mcTag.gotoAndPlay(_root.mcMain.mcWin.mcTag.mcTag._currentframe + _local3); } } else { _root.mouth_bgates.gotoAndPlay(_root.mouth_bgates._currentframe + 1); _root.mouth_sjobs.gotoAndPlay(_root.mouth_sjobs._currentframe + 1); frCount = frCount - maxF; } } } while (Math.abs(newT - oldT) < maxF) { newT = getTimer(); } currFPS = Math.round(1000 / (newT - oldT)); pastFPS.shift(); pastFPS.push(currFPS); var _local4 = 0; var _local2 = 0; while (_local2 < 10) { _local4 = _local4 + pastFPS[_local2]; _local2++; } _local4 = Math.round(_local4 / 10); if ((counter % 10) == 0) { } oldT = getTimer(); } function saberLoopOn(bool) { if (bool) { soundSaberloop.attachSound("s_saberloop"); soundSaberloop.setVolume(_global.volumeFX * s_saberloopMult); soundSaberloop.start(0, 1000); } else { soundSaberloop.stop("s_saberloop"); } } function __rankz_send__(par1, par2, par3, par4, par4n, par4nb) { top10_send = new LoadVars(); top10_get = new LoadVars(); top10_send.flashkey = par2; top10_send.SU0249 = par1; top10_send.bmFtZTE = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par3); top10_send.c2NvcmUx = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4 + "j%e%a%n%s"); top10_send.c2NvcmUy = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4n + "j%e%a%n%s"); top10_send.c2NvcmUz = ab3.rankz.Armor_Bot_30_En_AS1.Encode(par4nb + "j%e%a%n%s"); top10_send.flashkey = top10_send.flashkey.split("=").join(""); top10_send.SU0249 = top10_send.SU0249.split("=").join(""); top10_get.onLoad = function (success) { if (success) { } else { trace("SEND failed"); } }; top10_send.sendAndLoad("http://rankz.armorbot.com/submit/", top10_get, "POST"); } function __rankz_get__(par1, par2, par3, par4, par4n, par4nb) { top10_send = new LoadVars(); top10_get = new LoadVars(); top10_send.flashkey = par2; top10_send.SU0249 = par1; top10_send.flashkey = top10_send.flashkey.split("=").join(""); top10_send.SU0249 = top10_send.SU0249.split("=").join(""); top10_get.onLoad = function (success) { if (success) { _rankz_ar_ = top10_get.top10.split("<u/*/u>"); tempv = _rankz_ar_[0].split("</*/>"); count = tempv[1]; count_bgates = tempv[3]; count_sjobs = tempv[4]; count++; if (_root.p1Name == "bgates") { count_bgates++; } else { count_sjobs++; } if ((count_bgates < 1234567) && (count_sjobs < 1234567)) { bXlnYW1lX25hbWVfdmFyaWFibGU = "http://www.current.com/supernews"; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = count; bXlnYW1lX3Njb3JlX3ZhcmlhYmx2 = count_bgates; bXlnYW1lX3Njb3JlX3ZhcmlhYmx3 = count_sjobs; __rankz_send__("MjMzM2olZSVhJW4lcw==", "SlBOTkt3dng=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl, bXlnYW1lX3Njb3JlX3ZhcmlhYmx2, bXlnYW1lX3Njb3JlX3ZhcmlhYmx3); } } else { trace("GET failed"); } }; top10_send.sendAndLoad("http://rankz.armorbot.com/get/top10.php", top10_get, "POST"); } function blurDown() { if (blur > 0) { blur = blur + -1.3; } if (Math.abs(blur) < 1.3) { blur = 0; bmpBlur.dispose(); bmpBlur2.dispose(); bmpBlur = undefined; bmpBlur2 = undefined; mcMain._visible = true; } if (blur != 0) { var _local1 = new flash.filters.BlurFilter(blur, blur, 1); bmpBlur2.applyFilter(bmpBlur, bmpBlur.rectangle, new flash.geom.Point(0, 0), _local1); } } function blurUp() { if (bmpBlur == undefined) { makeBitmapBlur(); } if (blur < blurMax) { blur = blur + 0.9; } if ((blur != blurMax) && (Math.abs(blur - blurMax) < 0.9)) { blur = blurMax; } if (blur != blurMax) { var _local1 = new flash.filters.BlurFilter(blur, blur, 1); bmpBlur2.applyFilter(bmpBlur, bmpBlur.rectangle, new flash.geom.Point(0, 0), _local1); } } function sfx(p, type, pan, offset, loops, bName) { if (bName) { temp = _root[p + "Name"]; temp = "_" + temp; } else { temp = ""; } temp2 = substring(p, 2, -1); if (type == "hit") { temp = random(3) + 1; } else if (type == "finish") { _root.soundSaber1.stop(); _root.soundSaber2.stop(); } _root["soundSaber" + temp2].attachSound(("s_" + type) + temp); _root["soundSaber" + temp2].start(offset, loops); _root["soundSaber" + temp2].setVolume(_global.volumeFX); if (pan == 123) { _root["soundSaber" + temp2].setPan(-90 + (60 * (substring(p, 2, -1)))); } else { _root["soundSaber" + temp2].setPan(pan); } } function speech_basic(p, temp, type, pan, offset, loops) { _root[p + "Silent"] = false; _root["sound_" + p].attachSound((("vo_" + temp) + "_") + type); _root["sound_" + p].setVolume(_global.volumeSpeech); _root["sound_" + p].start(offset, loops); if (pan == 123) { _root["sound_" + p].setPan(-90 + (60 * (substring(p, 2, -1)))); } else { _root["sound_" + p].setPan(pan); } _root["mouth_" + temp].gotoAndPlay(type); s_sprite_override = true; _root[("s_" + p) + "SpeechID"] = (("vo_" + temp) + "_") + type; } function speech(p, type, pan, offset, loops) { temp = _root[p + "Name"]; switch (type) { case "hit" : temp3 = substring(p, 2, -1); var _local5 = false; var _local6 = 10; while ((!_local5) && (_local6 > 0)) { _local6--; temp2 = random(6) + 1; var _local3 = 0; while (_local3 < s_hitBuffer) { if (temp2 == _root["arrayHits" + temp3][_local3]) { break; } _local3++; } if (_local3 >= s_hitBuffer) { _local5 = true; } } _root["arrayHits" + temp3].shift(); _root["arrayHits" + temp3].push(temp2); _root[p + "Silent"] = false; _root["sound_" + p].stop(); _root["sound_" + p].attachSound((("vo_" + temp) + "_hit") + temp2); _root["sound_" + p].setVolume(_global.volumeSpeech); _root["sound_" + p].start(0.1); _root["mouth_" + temp].gotoAndPlay("hit" + temp2); _root[("s_" + p) + "SpeechID"] = (("vo_" + temp) + "_hit") + temp2; break; case "taunt" : if (((p1Silent && (p2Silent)) && (intro > 4)) && (s_tauntWait >= s_tauntWaitMax)) { if (random(100) < 3) { s_tauntWait = 0; temp3 = substring(p, 2, -1); _local5 = false; _local6 = 10; while ((!_local5) && (_local6 > 0)) { _local6--; temp2 = random(_root["s_taunts_" + temp]) + 1; var _local3 = 0; while (_local3 < s_tauntBuffer) { if (temp2 == _root["arrayTaunts" + temp3][_local3]) { break; } _local3++; } if (_local3 >= s_tauntBuffer) { _local5 = true; } } _root["arrayTaunts" + temp3].shift(); _root["arrayTaunts" + temp3].push(temp2); _root[p + "Silent"] = false; _root["sound_" + p].attachSound((("vo_" + temp) + "_taunt") + temp2); _root["sound_" + p].setVolume(_global.volumeSpeech); _root["sound_" + p].setPan(-90 + (60 * (substring(p, 2, -1)))); _root["sound_" + p].start(0); _root["mouth_" + temp].gotoAndPlay("taunt" + temp2); _root[("s_" + p) + "SpeechID"] = (("vo_" + temp) + "_taunt") + temp2; } } break; case "cower" : _root["sound_" + p].stop(); speech_basic(p, temp, type, pan, offset, loops); break; case "hitBig" : _root["sound_" + p].stop(); speech_basic(p, temp, type, pan, offset, loops); break; case "cowerloop" : _root["sound_" + p].attachSound((("vo_" + temp) + "_") + type); _root["sound_" + p].setVolume(_global.volumeSpeech); _root["sound_" + p].setPan(-90 + (60 * (substring(p, 2, -1)))); _root["sound_" + p].start(offset, loops); _root["mouth_" + temp].gotoAndPlay("cowerloop"); s_sprite_override = false; _root[("s_" + p) + "SpeechID"] = (("vo_" + temp) + "_") + type; break; case "finishhim" : _root.sound_p1.attachSound("vo_" + type); _root.sound_p1.setVolume(_global.volumeSpeech); _root.sound_p1.setPan(0); _root.sound_p1.start(offset, loops); break; case "finish2b" : if (bSkipped) { _root["sound_" + p].setVolume(tagVolume); } else { _root["sound_" + p].setVolume(_global.volumeSpeech); } _root[p + "Silent"] = false; _root["sound_" + p].attachSound((("vo_" + temp) + "_") + type); _root["sound_" + p].start(offset, loops); _root["sound_" + p].setPan(-90 + (60 * (substring(p, 2, -1)))); _root["mouth_" + temp].gotoAndPlay("finish2b"); s_sprite_override = true; _root[("s_" + p) + "SpeechID"] = (("vo_" + temp) + "_") + type; break; default : if (!_root[p + "Silent"]) { break; } speech_basic(p, temp, type, pan, offset, loops); } } function getAngle(x1, x2, y1, y2) { var _local1 = Math.atan2(y2 - y1, x2 - x1); var _local4 = Math.cos(-_local1); var _local3 = Math.sin(_local1); var _local2 = new flash.geom.Point(_local4, _local3); return(_local2); } function makeSmoke(pName, x1, y1, special) { fxGenCount++; if (fxGenCount > fxGenMax) { fxGenCount = 1; } if (special == "bonus") { temp = mcMain[pName].attachMovie("fx_smoke_gen", "fx_gen" + fxGenCount, fxGenDepth + fxGenCount); temp._x = -(mcMain[pName]._x - x1); temp._y = -(mcMain[pName]._y - y1); temp.bSpecial = true; if (pName == "p2") { temp._xscale = -100; } } else { temp = mcMain[pName].attachMovie("fx_smoke_gen", "fx_gen" + fxGenCount, fxGenDepth + fxGenCount); temp._x = -(mcMain[pName]._x - x1); temp._y = -(mcMain[pName]._y - y1); if (pName == "p2") { temp._xscale = -100; } } } function getBP(attackName) { switch (attackName) { case "jab_mid" : bp = 3; break; case "jab_high" : bp = 3; break; case "jab_low" : bp = 3; break; case "strong_high" : bp = 7; break; case "strong_low" : bp = 7; break; case "jab_mid_special" : bp = 15; break; case "special_cw" : bp = 12; break; case "special_ccw" : bp = 7; break; case "bonus" : bp = 15; break; case "bonus_block" : bp = 3; } return(bp); } function HUDintro() { var _local1 = -270.1; var _local2 = 155.4; var _local3 = 6; var _local4 = 0.5; temp = _local1 - mcMain.mcHUD.hp_bgates._y; mcMain.mcHUD.hp_bgates._y = mcMain.mcHUD.hp_bgates._y + (temp / _local3); if (Math.abs(temp) < _local4) { mcMain.mcHUD.hp_bgates._y = _local1; } temp = _local1 - mcMain.mcHUD.hp_sjobs._y; mcMain.mcHUD.hp_sjobs._y = mcMain.mcHUD.hp_sjobs._y + (temp / _local3); if (Math.abs(temp) < _local4) { mcMain.mcHUD.hp_sjobs._y = _local1; } temp = _local2 - mcMain.mcHUD.bonus_sjobs._y; mcMain.mcHUD.bonus_sjobs._y = mcMain.mcHUD.bonus_sjobs._y + (temp / _local3); if (Math.abs(temp) < _local4) { mcMain.mcHUD.bonus_sjobs._y = _local2; } temp = _local2 - mcMain.mcHUD.bonus_bgates._y; mcMain.mcHUD.bonus_bgates._y = mcMain.mcHUD.bonus_bgates._y + (temp / _local3); if (Math.abs(temp) < _local4) { mcMain.mcHUD.bonus_bgates._y = _local2; } if ((((mcMain.mcHUD.hp_bgates._y == _local1) && (mcMain.mcHUD.hp_sjobs._y == _local1)) && (mcMain.mcHUD.bonus_sjobs._y == _local2)) && (mcMain.mcHUD.bonus_bgates._y == _local2)) { } } function makeBitmapBlur() { var _local4 = 720; var _local5 = 540; var _local2 = false; var _local3 = 4294967295; bmpBlur = new flash.display.BitmapData(_local4, _local5, _local2, _local3); _root.attachBitmap(bmpBlur, blurDepth); bmpBlur.draw(mcMain); bmpBlur2 = new flash.display.BitmapData(_local4, _local5, _local2, _local3); _root.attachBitmap(bmpBlur2, blurDepth + 1); mcMain._visible = false; } function musicEnd() { soundMusic.stop(); soundMusic.attachSound("s_music_end"); soundMusic.start(); } function setAttackPause() { _global.paused = true; attackPaused = true; attackPause = 4; } function shakeCam(mag) { camShakeMag = mag; camX0 = mcCam._x; camY0 = mcCam._y; } function pauseGame() { for (var _local1 in mcMain) { if (typeof(mcMain[_local1]) == "movieclip") { if ((_local1 != "p1") && (_local1 != "p2")) { mcMain[_local1].stop(); } } } } function setPause() { _global.paused = !_global.paused; _root.justPaused = true; saberLoopOn(false); } function showCursorSpecial() { mcCursor._x = _root._xmouse; mcCursor._y = _root._ymouse; if (mcCursor._x > (cBoundR + (mcCam._x - camXOrig))) { mcCursor._x = cBoundR + (mcCam._x - camXOrig); } else if (mcCursor._x < (cBoundL + (mcCam._x - camXOrig))) { mcCursor._x = cBoundL + (mcCam._x - camXOrig); } } function spawnHelpOn() { _global.paused = true; temp = _root.attachMovie("popup_help", "mcPause", pauseDepth); temp._x = 360; temp._y = 270; temp._xscale = 80; temp._yscale = temp._xscale; mcMain.mcHUD.mcMenu.buttPause.enabled = false; mcMain.mcHUD.mcMenu.buttHelp.enabled = false; if (attackPaused) { attackPaused = false; attackPause = 0; } saberLoopOn(false); pauseSpeech(); Mouse.show(); mcCursor._x = -2000; mcCursor._y = -1000; } function spawnHelpOff() { _global.paused = false; justPaused = true; } function unpauseFX() { for (var _local1 in mcMain) { if (typeof(mcMain[_local1]) == "movieclip") { if ((((_local1 != "p1") && (_local1 != "p2")) && (_local1 != "mcBG")) && (_local1 != "mcWin")) { mcMain[_local1].play(); } } } } function pauseSpeech() { s_p1Speech = sound_p1.position; sound_p1.stop(); s_p2Speech = sound_p2.position; sound_p2.stop(); mouth_sjobs.stop(); mouth_bgates.stop(); } function unpauseSpeech() { if (s_p1SpeechID != "") { sound_p1.attachSound(s_p1SpeechID); if ((s_p1SpeechID == "vo_sjobs_cowerloop") || (s_p1SpeechID == "vo_bgates_cowerloop")) { sound_p1.setVolume(_global.volumeSpeech); sound_p1.start(s_p1Speech / 1000, 1000); } else { sound_p1.setVolume(_global.volumeSpeech); sound_p1.start(s_p1Speech / 1000); } _root["mouth_" + p1Name].play(); } if (s_p2SpeechID != "") { sound_p2.attachSound(s_p2SpeechID); if ((s_p2SpeechID == "vo_sjobs_cowerloop") || (s_p2SpeechID == "vo_bgates_cowerloop")) { sound_p1.setVolume(_global.volumeSpeech); sound_p2.start(s_p2Speech / 1000, 1000); } else { sound_p1.setVolume(_global.volumeSpeech); sound_p2.start(s_p2Speech / 1000); } _root["mouth_" + p2Name].play(); } } function updateCam() { var _local2 = 512; var _local3 = 0.3; var _local1 = 25; if (camDist == 0) { camDist = Math.abs(camTargetX - mcCam._x) - 40; } if (Math.abs(camTargetX - mcCam._x) > ((camDist * 0.58) + _local1)) { if (camXvel < 0) { camXvel = camXvel + (((camTargetX + _local1) - camXOrig) / _local2); } else { camXvel = camXvel + (((camTargetX - _local1) - camXOrig) / _local2); } mcCam._x = mcCam._x + camXvel; } else if (Math.abs(camTargetX - mcCam._x) > _local1) { if (camXvel < 0) { camXvel = camXvel - (((camTargetX + _local1) - camXOrig) / _local2); if (camXvel > (-_local3)) { camXvel = -_local3; } } else { camXvel = camXvel - (((camTargetX - 40) - camXOrig) / _local2); if (camXvel < _local3) { camXvel = _local3; } } mcCam._x = mcCam._x + camXvel; } else { camDist = 0; camUpdate = false; } } function vcam() { _root._x = ((-(mcCam._x - (((mcCam.mcWindow._width * mcCam._xscale) / 100) / 2))) * Stage.width) / ((mcCam.mcWindow._width * mcCam._xscale) / 100); _root._y = ((-(mcCam._y - (((mcCam.mcWindow._height * mcCam._xscale) / 100) / 2))) * Stage.height) / ((mcCam.mcWindow._height * mcCam._xscale) / 100); _root._xscale = (Stage.width / ((mcCam.mcWindow._width * mcCam._xscale) / 100)) * 100; _root._yscale = (Stage.height / ((mcCam.mcWindow._height * mcCam._xscale) / 100)) * 100; } function reset() { if (mcMain.p1.hp > 70) { _root["picks_" + p1Name]--; } mcCam._x = camXOrig; mcCam._y = camYOrig; stopAllSounds(); _root.gotoAndStop("menu_main"); _quality = oldQ; itemQuit.enabled = false; } stop(); counter = 0; frCount = 0; oldT = getTimer(); newT = getTimer(); maxF = 33; var pastFPS = new Array(30, 30, 30, 30, 30, 30, 30, 30, 30, 30); itemQuit.enabled = true; count = 0; Mouse.hide(); mcMain.mcHUD.mcMenu.buttPause.enabled = false; mcMain.mcHUD.mcMenu.buttHelp.enabled = false; cBoundL = 40; cBoundR = 680; pBoundL = 120; pBoundR = 500; playerBuffer = 100; fxCount = 0; fxMax = 32; fxGenCount = 0; fxGenMax = 4; p1HPx = -282.45; p2HPx = 63.8; p1Bx = -330; p2Bx = 132; clicked = false; _global.paused = false; justPaused = false; bonusSize = 20; hpDanger = 15; bDizzy = false; hp1Bcount = 0; hp2Bcount = 0; winDone = false; blur = 0; blurMax = 6; intro = 1; oldQ = "HIGH"; introWait = 161; winner = "p1"; pushVel = 2.8; gameover = false; bHand = false; bSkipped = false; cursorTime = 0; camXOrig = mcCam._x; camyOrig = mcCam._y; camUpdate = false; camTargetX = camXOrig; camXvel = 0; camDist = 0; camX0 = 0; camY0 = 0; mcCam.buttSkip.enabled = false; pausePressed = false; pauseTimer = 0; pauseWait = 10; page2 = false; p1Depth = 1000; fxDepth = 5000; fxGenDepth = 4900; bonusDepth = 8000; bgDepth = 100; hudDepth = 22345; bonusInfoDepth = hudDepth + 100; focusDepth = hudDepth + 50; finishDepth = hudDepth + 101; mouthDepth = 2000; pauseDepth = 9000; blurDepth = 8500; camDepth = 11000; cursorDepth = 12345; temp = _root.attachMovie("cursor", "mcCursor", cursorDepth); temp.gotoAndStop("crosshair"); _global.volumeFX = 70; _global.volumeSpeech = 70; _global.volumeMusic = 70; tagVolume = 20; soundMusic = new Sound(mcMain.mcHUD.mcMusic); soundMusic.attachSound("s_music"); soundMusic.setVolume(_global.volumeMusic); soundMusic.start(0, 1000); soundSaberloop = new Sound(mcMain.mcHUD.mcMenu); soundSaberloop.attachSound("s_saberloop"); s_saberloopMult = 1; soundSaberloop.setVolume(_global.volumeFX * s_saberloopMult); s_saber_loop = true; s_saberoff = 0; s_saberPanDest = 0; s_saberPanCount = 0; soundSaber1 = new Sound(mcMain.mcHUD.hp_sjobs); soundSaber2 = new Sound(mcMain.mcHUD.hp_bgates); sound_p1 = new Sound(mcMain.mcHUD.bonus_sjobs); sound_p2 = new Sound(mcMain.mcHUD.bonus_bgates); p1Silent = true; p2Silent = true; s_sprite_override = false; s_p1Speech = 0; s_p1SpeechID = ""; s_p2Speech = 0; s_p2SpeechID = ""; arrayTaunts1 = new Array(0, 0, 0); arrayTaunts2 = new Array(0, 0, 0); s_tauntBuffer = 3; s_taunts_sjobs = 5; s_taunts_bgates = 9; s_tauntWait = 0; s_tauntWaitMax = 120; arrayHits1 = new Array(0, 0, 0); arrayHits2 = new Array(0, 0, 0); s_hitBuffer = 3; temp = mcMain.attachMovie(p2Name + "_ai", "p2", p1Depth - 1); temp._x = 460; temp._y = 420; temp._xscale = -80; temp._yscale = 80; temp = mcMain.attachMovie(p1Name, "p1", p1Depth); temp._x = 260; temp._y = 420; temp._xscale = 80; temp._yscale = 80; temp = _root.attachMovie("sjobs_mouth", "mouth_sjobs", mouthDepth); temp._x = -1000; temp._y = -1000; temp._visible = false; temp = _root.attachMovie("bgates_mouth", "mouth_bgates", mouthDepth + 1); temp._x = -1000; temp._y = -1000; temp._visible = false; bStatsSent = false; if (p1Name == "bgates") { picks_bgates++; } else { picks_sjobs++; } mcMain.mcHUD["hp_" + p1Name]._x = p1HPx; mcMain.mcHUD["hp_" + p2Name]._x = p2HPx; mcMain.mcHUD["hp_" + p1Name].gotoAndStop("idle"); mcMain.mcHUD["hp_" + p2Name].gotoAndStop("idle"); mcMain.mcHUD["bonus_" + p1Name]._x = p1Bx; mcMain.mcHUD["bonus_" + p2Name]._x = p2Bx; mcMain.mcHUD["bonus_" + p1Name].gotoAndStop("idle"); mcMain.mcHUD["bonus_" + p2Name].gotoAndStop("idle"); mcMain.mcHUD.swapDepths(hudDepth); mcMain.mcHUD["hp_" + p1Name].mc.gotoAndStop(101); mcMain.mcHUD["hp_" + p2Name].mc.gotoAndStop(101); mcMain.mcHUD["hp_" + p1Name].mcB.gotoAndStop(101); mcMain.mcHUD["hp_" + p2Name].mcB.gotoAndStop(101); newMenu.onSelect = function () { cursorTime = 150; }; sound_p1.onSoundComplete = function () { s_p1SpeechID = ""; }; sound_p2.onSoundComplete = function () { s_p2SpeechID = ""; }; this.onMouseDown = function () { clicked = 2; cursorTime = 0; }; this.onEnterFrame = function () { count++; clicked--; s_tauntWait++; pauseTimer--; cursorTime--; if (!_global.paused) { if (!attackPaused) { if (justPaused) { justPaused = false; mcMain.mcHUD.mcMenu.buttPause.enabled = true; mcMain.mcHUD.mcMenu.buttHelp.enabled = true; unpauseFX(); saberLoopOn(true); unpauseSpeech(); pauseTimer = pauseWait; } blurDown(); showCursorSpecial(); } } else if (!attackPaused) { pauseGame(); if (justPaused) { justPaused = false; temp = _root.attachMovie("popup_pause", "mcPause", pauseDepth); temp._x = 360; temp._y = 190; mcMain.mcHUD.mcMenu.buttPause.enabled = false; mcMain.mcHUD.mcMenu.buttHelp.enabled = false; _root.sfx("p1", "pauseOpen", 0, 0.1, 1, false); pauseSpeech(); Mouse.show(); mcCursor._x = -2000; mcCursor._y = -1000; } blurUp(); mcCursor.gotoAndStop("crosshair"); } if (attackPaused) { attackPause--; if (attackPause <= 0) { attackPaused = false; unpauseFX(); _global.paused = false; } } if (camUpdate) { updateCam(); } if (camShakeMag != 0) { camShakeMag = camShakeMag * 0.85; mcCam._x = (camX0 - camShakeMag) + ((Math.random() * camShakeMag) * 2); mcCam._y = (camY0 - camShakeMag) + ((Math.random() * camShakeMag) * 2); if (camShakeMag < 0.9) { camShakeMag = 0; mcCam._x = camX0; mcCam._y = camY0; } } vcam(); if (!gameover) { if (!_global.paused) { if (((count % 15) == 0) && (cursorTime < 0)) { Mouse.hide(); } showCursorSpecial(); if (_global.bHand) { _root.mcCursor.gotoAndStop("hand"); } _global.bHand = false; } } else { Mouse.show(); mcCursor._x = -2000; mcCursor._y = -1000; } if (mcMain.p1.hp < 0) { mcMain.p1.hp = 0; } else if (mcMain.p1.hp <= hpDanger) { mcMain.mcHUD["hp_" + p1Name].gotoAndStop("danger"); } if (mcMain.p2.hp < 0) { mcMain.p2.hp = 0; } else if (mcMain.p2.hp <= hpDanger) { mcMain.mcHUD["hp_" + p2Name].gotoAndStop("danger"); } mcMain.mcHUD["hp_" + p1Name].mc.gotoAndStop(mcMain.p1.hp + 1); mcMain.mcHUD["hp_" + p2Name].mc.gotoAndStop(mcMain.p2.hp + 1); mcMain.mcHUD["bonus_" + p1Name].mc.gotoAndStop(mcMain.p1.bonus + 1); mcMain.mcHUD["bonus_" + p2Name].mc.gotoAndStop(mcMain.p2.bonus + 1); if (mcMain.mcHUD["hp_" + p1Name].mcB._currentframe != mcMain.mcHUD["hp_" + p1Name].mc._currentframe) { hp1Bcount++; } else { hp1Bcount = 0; } if ((hp1Bcount > 12) && (mcMain.mcHUD["hp_" + p1Name].mcB._currentframe > mcMain.mcHUD["hp_" + p1Name].mc._currentframe)) { mcMain.mcHUD["hp_" + p1Name].mcB.gotoAndStop(mcMain.mcHUD["hp_" + p1Name].mcB._currentframe - 1); } if (mcMain.mcHUD["hp_" + p2Name].mcB._currentframe != mcMain.mcHUD["hp_" + p2Name].mc._currentframe) { hp2Bcount++; } else { hp2Bcount = 0; } if ((hp2Bcount > 12) && (mcMain.mcHUD["hp_" + p2Name].mcB._currentframe > mcMain.mcHUD["hp_" + p2Name].mc._currentframe)) { mcMain.mcHUD["hp_" + p2Name].mcB.gotoAndStop(mcMain.mcHUD["hp_" + p2Name].mcB._currentframe - 1); } if (intro == 1) { HUDintro(); } else if (intro == 2) { temp = mcMain.attachMovie("popup_fight", "mcPause", pauseDepth); temp._x = 360; temp._y = 270; intro = 3; _root.sfx("p1", "fight", 0, 0, 1, false); } else if (intro == 4) { mcMain.mcHUD.mcMenu.buttPause.enabled = true; mcMain.mcHUD.mcMenu.buttHelp.enabled = true; intro = 5; } if (bDizzy) { HUDspeed = 2.2; mcMain.mcHUD["hp_" + p1Name]._y = mcMain.mcHUD["hp_" + p1Name]._y + (-HUDspeed); mcMain.mcHUD["hp_" + p2Name]._y = mcMain.mcHUD["hp_" + p2Name]._y + (-HUDspeed); mcMain.mcHUD["bonus_" + p1Name]._y = mcMain.mcHUD["bonus_" + p1Name]._y + HUDspeed; mcMain.mcHUD["bonus_" + p2Name]._y = mcMain.mcHUD["bonus_" + p2Name]._y + HUDspeed; mcMain.mcHUD.mcMenu._y = mcMain.mcHUD.mcMenu._y + (HUDspeed * 0.9); mcMain.mcHUD.mcMenu.buttPause.enabled = false; mcMain.mcHUD.mcMenu.buttHelp.enabled = false; mcMain.p1.bWalking = false; mcCursor.gotoAndStop("crosshair"); if (mcMain.mcHUD["bonus_" + p2Name]._y > 350) { mcMain.mcHUD._visible = false; } } if (winDone) { winDone = false; gameover = true; camXvel = 0; if (mcMain.p1 == undefined) { temp = mcMain.attachMovie("popup_win_" + p1Name, "mcWin", pauseDepth); temp._x = mcCam._x - camXOrig; } if (mcMain.p2 == undefined) { temp = mcMain.attachMovie("popup_win_" + p2Name, "mcWin", pauseDepth); temp._x = mcCam._x - camXOrig; } mcCursor.gotoAndStop("crosshair"); _root.sfx("p1", "win", 0, 0.2, 1, false); if (winner == "p1") { if (p1Name == "bgates") { wins_bgates++; } else { wins_sjobs++; } } if (!bStatsSent) { bStatsSent = true; __rankz_get__("MjMzM2olZSVhJW4lcw==", "SlBOTkt3dng=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl, bXlnYW1lX3Njb3JlX3ZhcmlhYmx2, bXlnYW1lX3Njb3JlX3ZhcmlhYmx3); } } if (!bStatsSent) { if (mcMain.p1.hp < 70) { bStatsSent = true; __rankz_get__("MjMzM2olZSVhJW4lcw==", "SlBOTkt3dng=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl, bXlnYW1lX3Njb3JlX3ZhcmlhYmx2, bXlnYW1lX3Njb3JlX3ZhcmlhYmx3); } } if (Key.isDown(32)) { if (!pausePressed) { pausePressed = true; if (((intro > 4) && (!bDizzy)) && (pauseTimer <= 0)) { pauseTimer = pauseWait; if (_global.paused) { mcPause.gotoAndPlay("close"); } else { setPause(); } } } } else { pausePressed = false; } frameLimiter(); };
Symbol 14 MovieClip Frame 1
this.onEnterFrame = function () { var _local2 = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); mc.gotoAndStop(_local2 + 1); if (_local2 >= 100) { _root.gotoAndPlay("start"); } };
Symbol 24 MovieClip Frame 1
this.onEnterFrame = function () { var _local2 = Math.ceil((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); mc.gotoAndStop(_local2 + 1); if (_local2 >= 100) { _root.gotoAndPlay("start"); } };
Symbol 1203 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1] Frame 0
class ab3.rankz.Armor_Bot_30_En_AS1 extends Object { static var _CharsReverseLookup; var _Armor_Bot_30_En_AS1Str, _Armor_Bot_30_En_AS1Count; function Armor_Bot_30_En_AS1 () { super(); } static function Encode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.encodeArmor_Bot_30_En_AS1(str)); } static function Decode(str) { var _local1 = new ab3.rankz.Armor_Bot_30_En_AS1(); return(_local1.decodeArmor_Bot_30_En_AS1(str)); } static function StringReplaceAll(source, find, replacement) { return(source.split(find).join(replacement)); } static function InitReverseChars() { _CharsReverseLookup = new Array(); var _local1 = 0; while (_local1 < _Chars.length) { _CharsReverseLookup[_Chars[_local1]] = _local1; _local1++; } return(true); } static function UrlDecode(str) { str = StringReplaceAll(str, "\\", " "); str = unescape(str); return(str); } static function UrlEncode(str) { str = escape(str); str = StringReplaceAll(str, "\\", "%2B"); str = StringReplaceAll(str, "%20", "+"); return(str); } function setArmor_Bot_30_En_AS1Str(str) { _Armor_Bot_30_En_AS1Str = str; _Armor_Bot_30_En_AS1Count = 0; } function readArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charCodeAt(_Armor_Bot_30_En_AS1Count) & 255; _Armor_Bot_30_En_AS1Count++; return(_local2); } function encodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(3); var _local5 = 0; var _local4 = false; while ((!_local4) && (((_local2[0] = readArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[1] = readArmor_Bot_30_En_AS1(); _local2[2] = readArmor_Bot_30_En_AS1(); _local3 = _local3 + _Chars[_local2[0] >> 2]; if (_local2[1] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[0] << 4) & 48) | (_local2[1] >> 4)]; if (_local2[2] != _EndOfInput) { _local3 = _local3 + _Chars[((_local2[1] << 2) & 60) | (_local2[2] >> 6)]; _local3 = _local3 + _Chars[_local2[2] & 63]; } else { _local3 = _local3 + _Chars[(_local2[1] << 2) & 60]; _local3 = _local3 + "="; _local4 = true; } } else { _local3 = _local3 + _Chars[(_local2[0] << 4) & 48]; _local3 = _local3 + "="; _local3 = _local3 + "="; _local4 = true; } _local5 = _local5 + 4; if (_local5 >= 76) { _local3 = _local3 + newline; _local5 = 0; } } return(_local3); } function readReverseArmor_Bot_30_En_AS1() { if (!_Armor_Bot_30_En_AS1Str) { return(_EndOfInput); } while (true) { if (_Armor_Bot_30_En_AS1Count >= _Armor_Bot_30_En_AS1Str.length) { return(_EndOfInput); } var _local2 = _Armor_Bot_30_En_AS1Str.charAt(_Armor_Bot_30_En_AS1Count); _Armor_Bot_30_En_AS1Count++; if (_CharsReverseLookup[_local2]) { return(_CharsReverseLookup[_local2]); } if (_local2 == "A") { return(0); } } } function ntos(n) { var _local1 = n.toString(16); if (_local1.length == 1) { _local1 = "0" + _local1; } _local1 = "%" + _local1; return(unescape(_local1)); } function decodeArmor_Bot_30_En_AS1(str) { setArmor_Bot_30_En_AS1Str(str); var _local3 = ""; var _local2 = new Array(4); var _local4 = false; while (((!_local4) && (((_local2[0] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) && (((_local2[1] = readReverseArmor_Bot_30_En_AS1())) != _EndOfInput)) { _local2[2] = readReverseArmor_Bot_30_En_AS1(); _local2[3] = readReverseArmor_Bot_30_En_AS1(); _local3 = _local3 + ntos(((_local2[0] << 2) & 255) | (_local2[1] >> 4)); if (_local2[2] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[1] << 4) & 255) | (_local2[2] >> 2)); if (_local2[3] != _EndOfInput) { _local3 = _local3 + ntos(((_local2[2] << 6) & 255) | _local2[3]); } else { _local4 = true; } } else { _local4 = true; } } return(_local3); } function toHex(n) { var _local4 = ""; var _local3 = true; var _local1 = 32; while (_local1 > 0) { _local1 = _local1 - 4; var _local2 = (n >> _local1) & 15; if ((!_local3) || (_local2 != 0)) { _local3 = false; _local4 = _local4 + _Digits[_local2]; } } return(((_local4 == "") ? "0" : (_local4))); } function pad(str, len, pad) { var _local2 = str; var _local1 = str.length; while (_local1 < len) { _local2 = pad + _local2; _local1++; } return(_local2); } function encodeHex(str) { var _local4 = ""; var _local2 = 0; while (_local2 < str.length) { _local4 = _local4 + pad(toHex(str.charCodeAt(_local2) & 255), 2, "0"); _local2++; } return(_local4); } function decodeHex(str) { var _local5 = ""; var _local3 = ""; var _local2 = 0; while (_local2 < str.length) { _local3 = _local3 + str.charAt(_local2); if (_local3.length == 2) { _local5 = _local5 + ntos(parseInt("0x" + _local3)); _local3 = ""; } _local2++; } return(_local5); } static var _EndOfInput = -1; static var _Chars = new Array("A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "+", "/"); static var _CharsReverseLookupInited = InitReverseChars(); static var _Digits = new Array("0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "a", "b", "c", "d", "e", "f"); }
Symbol 28 MovieClip [square] Frame 1
this._visible = false;
Symbol 46 MovieClip [sjobs_mouth] Frame 1
function end() { if (this._name == "mouth_sjobs") { if (_root.p1Name == "sjobs") { _root.p1Silent = true; } else { _root.p2Silent = true; } } gotoAndStop ("idle"); } stop(); this.onEnterFrame = function () { if (this._name != "mouth_sjobs") { this.gotoAndStop(_root.mouth_sjobs._currentframe); } };
Symbol 46 MovieClip [sjobs_mouth] Frame 68
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 69
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 70
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 116
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 117
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 118
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 153
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 154
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 155
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 184
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 185
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 186
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 219
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 220
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 221
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 255
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 256
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 257
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 436
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 437
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 438
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 523
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 524
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 525
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 608
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 609
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 610
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 619
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 620
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 621
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 630
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 631
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 632
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 654
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 655
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 656
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 671
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 672
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 673
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 689
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 690
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 691
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 712
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 713
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 714
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 788
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 789
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 790
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 992
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 993
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 994
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 1210
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 1211
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 1212
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 1253
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 1254
end();
Symbol 46 MovieClip [sjobs_mouth] Frame 1255
play();
Symbol 46 MovieClip [sjobs_mouth] Frame 1289
if (!_root.s_sprite_override) { gotoAndPlay ("cowerloop"); } else { end(); }
Symbol 46 MovieClip [sjobs_mouth] Frame 1290
end();
Symbol 56 MovieClip Frame 1
if (_global.paused) { this.stop(); } else { this.play(); }
Symbol 72 MovieClip Frame 1
this._visible = false;
Symbol 73 MovieClip Frame 1
this._visible = false;
Symbol 92 MovieClip Frame 1
this._visible = false;
Symbol 136 MovieClip Frame 5
_parent.gotoAndStop("block_high_hold");
Symbol 139 MovieClip Frame 5
_parent.gotoAndStop("block_mid_hold");
Symbol 142 MovieClip Frame 5
_parent.gotoAndStop("block_low_hold");
Symbol 145 MovieClip Frame 3
_parent.gotoAndStop("block_mid_hold");
Symbol 146 MovieClip Frame 3
_parent.gotoAndStop("block_high_hold");
Symbol 148 MovieClip Frame 3
_parent.gotoAndStop("block_low_hold");
Symbol 149 MovieClip Frame 3
_parent.gotoAndStop("block_mid_hold");
Symbol 176 MovieClip Frame 1
if (_root.p1Name == "sjobs") { _root.sfx("p1", "saberoff", 123, 0, 1); } else { _root.sfx("p2", "saberoff", 123, 0, 1); }
Symbol 176 MovieClip Frame 29
if (_root.p1Name == "sjobs") { _root.sfx("p1", "bonusStart", 0, 0.1, 1, true); } else { _root.sfx("p2", "bonusStart", 0, 0.1, 1, true); }
Symbol 176 MovieClip Frame 38
eyes.gotoAndStop("mid");
Symbol 176 MovieClip Frame 41
gotoAndPlay(_currentframe - 1);
Symbol 178 MovieClip Frame 38
_parent.gotoAndStop("idle");
Symbol 194 MovieClip Frame 32
if (_root.p1Name == "sjobs") { _root.speech("p1", "cowerloop", 123, 0, 1000); } else { _root.speech("p2", "cowerloop", 123, 0, 1000); } _parent.gotoAndStop("cower_loop");
Symbol 198 MovieClip Frame 1
if (_root.p1Name == "sjobs") { _root.sfx("p1", "saberoff", -20, 0, 1, false); } else { _root.sfx("p2", "saberoff", 20, 0, 1, false); }
Symbol 198 MovieClip Frame 27
_root.sfx("p2", "dizzyloop", 0, 0.25, 100, false);
Symbol 198 MovieClip Frame 50
_parent.gotoAndStop("dizzy_loop");
Symbol 200 MovieClip Frame 5
_parent.gotoAndStop("finish_idle_loop");
Symbol 229 MovieClip [bgates_mouth] Frame 1
function end() { if (this._name == "mouth_bgates") { if (_root.p1Name == "bgates") { _root.p1Silent = true; } else { _root.p2Silent = true; } } gotoAndStop ("idle"); } stop(); this.onEnterFrame = function () { if (this._name != "mouth_bgates") { this.gotoAndStop(_root.mouth_bgates._currentframe); } };
Symbol 229 MovieClip [bgates_mouth] Frame 56
end();
Symbol 229 MovieClip [bgates_mouth] Frame 57
end();
Symbol 229 MovieClip [bgates_mouth] Frame 58
play();
Symbol 229 MovieClip [bgates_mouth] Frame 188
end();
Symbol 229 MovieClip [bgates_mouth] Frame 189
end();
Symbol 229 MovieClip [bgates_mouth] Frame 190
play();
Symbol 229 MovieClip [bgates_mouth] Frame 234
end();
Symbol 229 MovieClip [bgates_mouth] Frame 235
end();
Symbol 229 MovieClip [bgates_mouth] Frame 236
play();
Symbol 229 MovieClip [bgates_mouth] Frame 320
end();
Symbol 229 MovieClip [bgates_mouth] Frame 321
end();
Symbol 229 MovieClip [bgates_mouth] Frame 322
play();
Symbol 229 MovieClip [bgates_mouth] Frame 508
end();
Symbol 229 MovieClip [bgates_mouth] Frame 509
end();
Symbol 229 MovieClip [bgates_mouth] Frame 510
play();
Symbol 229 MovieClip [bgates_mouth] Frame 531
end();
Symbol 229 MovieClip [bgates_mouth] Frame 532
end();
Symbol 229 MovieClip [bgates_mouth] Frame 533
play();
Symbol 229 MovieClip [bgates_mouth] Frame 558
end();
Symbol 229 MovieClip [bgates_mouth] Frame 559
end();
Symbol 229 MovieClip [bgates_mouth] Frame 560
play();
Symbol 229 MovieClip [bgates_mouth] Frame 571
end();
Symbol 229 MovieClip [bgates_mouth] Frame 572
end();
Symbol 229 MovieClip [bgates_mouth] Frame 573
play();
Symbol 229 MovieClip [bgates_mouth] Frame 583
end();
Symbol 229 MovieClip [bgates_mouth] Frame 584
end();
Symbol 229 MovieClip [bgates_mouth] Frame 585
play();
Symbol 229 MovieClip [bgates_mouth] Frame 601
end();
Symbol 229 MovieClip [bgates_mouth] Frame 602
end();
Symbol 229 MovieClip [bgates_mouth] Frame 615
end();
Symbol 229 MovieClip [bgates_mouth] Frame 616
end();
Symbol 229 MovieClip [bgates_mouth] Frame 617
play();
Symbol 229 MovieClip [bgates_mouth] Frame 646
end();
Symbol 229 MovieClip [bgates_mouth] Frame 647
end();
Symbol 229 MovieClip [bgates_mouth] Frame 648
play();
Symbol 229 MovieClip [bgates_mouth] Frame 721
end();
Symbol 229 MovieClip [bgates_mouth] Frame 722
end();
Symbol 229 MovieClip [bgates_mouth] Frame 723
play();
Symbol 229 MovieClip [bgates_mouth] Frame 757
end();
Symbol 229 MovieClip [bgates_mouth] Frame 758
end();
Symbol 229 MovieClip [bgates_mouth] Frame 759
play();
Symbol 229 MovieClip [bgates_mouth] Frame 836
end();
Symbol 229 MovieClip [bgates_mouth] Frame 837
end();
Symbol 229 MovieClip [bgates_mouth] Frame 838
play();
Symbol 229 MovieClip [bgates_mouth] Frame 882
end();
Symbol 229 MovieClip [bgates_mouth] Frame 883
end();
Symbol 229 MovieClip [bgates_mouth] Frame 884
play();
Symbol 229 MovieClip [bgates_mouth] Frame 924
end();
Symbol 229 MovieClip [bgates_mouth] Frame 925
end();
Symbol 229 MovieClip [bgates_mouth] Frame 926
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1008
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1009
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1010
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1058
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1059
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1060
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1108
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1109
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1110
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1167
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1168
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1169
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1233
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1234
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1235
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1295
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1296
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1297
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1383
if (!_root.s_sprite_override) { gotoAndPlay ("cowerloop"); } else { end(); }
Symbol 229 MovieClip [bgates_mouth] Frame 1384
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1385
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1520
if (!_root.s_sprite_override) { gotoAndPlay ("cowerloop"); } else { end(); }
Symbol 229 MovieClip [bgates_mouth] Frame 1521
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1522
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1659
if (this._name == "mouth_bgates") { if (_root.p1Name == "bgates") { _root.p1Silent = true; } else { _root.p2Silent = true; } }
Symbol 229 MovieClip [bgates_mouth] Frame 1663
gotoAndPlay(_currentframe - 2);
Symbol 229 MovieClip [bgates_mouth] Frame 1664
gotoAndPlay(_currentframe - 2);
Symbol 229 MovieClip [bgates_mouth] Frame 1665
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1786
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1787
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1788
play();
Symbol 229 MovieClip [bgates_mouth] Frame 1824
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1825
end();
Symbol 229 MovieClip [bgates_mouth] Frame 1826
play();
Symbol 238 MovieClip Frame 1
if (_global.paused) { this.stop(); } else { this.play(); }
Symbol 264 MovieClip [fx_smoke_gen] Frame 1
this._visible = false; life = 4 + random(6); this.onEnterFrame = function () { if (!_global.paused) { this.play(); _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent._parent.attachMovie("fx_smoke", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = ((this._x + _parent._x) + (Math.random() * 2)) - 1; temp._y = this._y + _parent._y; temp._xscale = 20 + random(20); temp._yscale = temp._xscale; temp._alpha = 30 + random(50); if (bSpecial) { life--; if (this._xscale > 0) { this._x = this._x + -20; } else { this._x = this._x + 20; } } life--; if (life <= 0) { this.removeMovieClip(); } } else { this.stop(); } };
Symbol 302 MovieClip Frame 1
_root.sfx("p2", "finish", 0, 0.25, 1, true);
Symbol 302 MovieClip Frame 93
_root.speech(_root.winner, "finish1a", 123, 0, 1);
Symbol 302 MovieClip Frame 210
_root.sfx("p2", "finish2", 0, 0, 1, true);
Symbol 302 MovieClip Frame 217
_root.soundSaberloop.setVolume(_global.volumeFX / 2);
Symbol 302 MovieClip Frame 219
_root.soundSaberloop.stop();
Symbol 302 MovieClip Frame 263
_root.oldQ = _quality; _quality = "BEST";
Symbol 302 MovieClip Frame 291
_root.speech(_root.winner, "finish1b", 123, 0, 1);
Symbol 302 MovieClip Frame 321
_root.shakeCam(12);
Symbol 302 MovieClip Frame 347
_root.winDone = true;
Symbol 302 MovieClip Frame 381
if (_root.bSkipped) { _root.mcMain.mcWin.gotoAndPlay("page2b"); } else { _root.mcMain.mcWin.gotoAndPlay("page2"); } _root.mcMain.mcBG.gotoAndStop("sjobs_out");
Symbol 302 MovieClip Frame 384
this.gotoAndPlay(this._currentframe - 1);
Symbol 315 MovieClip Frame 4
_root.sfx("p1", "intro", -50, 0, 1, false);
Symbol 315 MovieClip Frame 45
_root.speech("p1", "intro", 123, 0, 1);
Symbol 315 MovieClip Frame 218
_root.sfx("p1", "saberon", -20, 0, 1, false);
Symbol 315 MovieClip Frame 230
_root.soundSaberloop.start(0, 1000);
Symbol 315 MovieClip Frame 237
_root.intro = 2; _parent.gotoAndStop("idle");
Symbol 316 MovieClip [sjobs] Frame 1
function armQuad() { quadOld = quad; if (quad > 0) { quadLast = quad; } quad = 0; i = 1; while (i <= 9) { if (mcGrid["q" + i].hitTest(_root._xmouse, _root._ymouse, false)) { quad = i; break; } i++; } } function attachArm() { mcArm._x = (mc._x + mc.mcJoint._x) + 3; mcArm._y = (mc._y + mc.mcJoint._y) - 2; } function checkFinish() { if (_root.bDizzy && (phase != "dizzy")) { phase = "finish_start"; phaseTime = 0; xVel = 0; temp = _parent.attachMovie("bsod", "mcBG", _root.bgDepth); temp.gotoAndStop(_root.p2Name); _root.winner = "p1"; } } function spawnFX(fxName) { switch (fxName) { case "fx_hit_sjobs" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x + 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); var _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); var _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p2", _local6, _local5, null); } break; case "fx_hit_bgates" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x + 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p2", _local6, _local5, null); } break; case "fx_block" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x + 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; _root.sfx("p1", "hit", 123, 0, 1); break; case "bonus_hit" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie("fx_hit_" + _root.p2Name, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = _parent.mcBonus._x; temp._y = _parent.mcBonus._y; temp._rotation = random(180); _root.sfx("p1", "hit", 123, 0, 1); break; case "bonus_block" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie("fx_block", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = _parent.mcBonus._x; temp._y = _parent.mcBonus._y; temp._rotation = random(180); _root.sfx("p1", "hit", 123, 0, 1); _root.sound_p1.stop(); } } function arrayClear() { array1 = array1.slice(0, 0); attackTime = 0; } function cArrayClear() { cArray = cArray.slice(0, 0); circleType = null; } function attack(attackName) { bJab = false; switch (attackName) { case "jab_mid" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "mid"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_high" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "high"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_low" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "low"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_high" : this.gotoAndStop(attackName); attackHold = 24; animHold = 26; attackType = "high"; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_low" : this.gotoAndStop(attackName); attackHold = 25; animHold = 27; attackType = "low"; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_mid_special" : this.gotoAndStop(attackName); attackHold = 30; animHold = 32; attackType = "mid"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); } if (this.getDepth() < _parent.p2.getDepth()) { this.swapDepths(_parent.p2); } attackID = attackName; } function circleArray_1() { if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 4) { cArray.push(1); circleType = "cw"; } else if (cArray[cArray.length - 1] == 2) { cArray.push(1); circleType = "ccw"; } } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 1) { cArray.push(2); circleType = "cw"; } else if (cArray[cArray.length - 1] == 3) { cArray.push(2); circleType = "ccw"; } } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 2) { cArray.push(3); circleType = "cw"; } else if (cArray[cArray.length - 1] == 4) { cArray.push(3); circleType = "ccw"; } } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 3) { cArray.push(4); circleType = "cw"; } else if (cArray[cArray.length - 1] == 1) { cArray.push(4); circleType = "ccw"; } } } function circleArray_2() { if (circleType == "cw") { if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 4) { cArray.push(1); } } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 1) { cArray.push(2); } } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 2) { cArray.push(3); } } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 3) { cArray.push(4); } } } else if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 2) { cArray.push(1); } } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 3) { cArray.push(2); } } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 4) { cArray.push(3); } } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 1) { cArray.push(4); } } } function circleStart() { if ((circleType == null) && (cArray.length == 0)) { if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(1); } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(2); } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(3); } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(4); } } else if (cArray.length == 1) { circleArray_1(); } else if (cArray.length >= 2) { circleArray_2(); } } function setSoundSaber(type) { if (type == "attack") { _root.soundSaber1.start(s_offset); _root.soundSaber1.setVolume(_global.volumeFX); _root.soundSaber1.setPan(((((-Stage.width) / 2) + this._x) / Stage.width) * 100); } } stop(); stop(); phase = "idle"; this.gotoAndStop("intro"); phaseTime = 0; hp = 100; attackTimeMin = 1; attackTimeMax = 8; attackTime = 0; array1 = new Array(); arrayMax = 2; attackHold = 273; animHold = 0; attackID = ""; attackType = null; blockType = null; cArray = new Array(); cArrayCount = 0; cArrayClearTime = 10; walkBack = 80; walkForward = 640; mcArm.gotoAndStop(1); circleType = null; xVel = 0; quad = 6; quadOld = quad; bonus = 0; bonusSize = _root.bonusSize; bonusDeath = false; bonusTime = 0; bonusPlayed = false; gridPressed = false; bWalking = false; bJab = true; mcCircle._alpha = 0; keyLeft = 37; keyRight = 39; s_offset = 0; _root.soundSaber1.onSoundComplete = function () { _root.s_saber_loop = true; }; this.onEnterFrame = function () { if (!_global.paused) { this.mc.play(); attackHold--; animHold--; moveStart--; phaseTime--; temp = 4; mcCircle._x = mcCircle._x + ((_xmouse - mcCircle._x) / temp); mcCircle._y = mcCircle._y + ((_ymouse - mcCircle._y) / temp); if (((bonus >= 100) && (phase != "bonus")) && (_parent.p2.hp > 0)) { phase = "bonus"; phaseTime = 900; attackID = "bonus"; bonusTime = 0; _root.mcMain.mcHUD["bonus_" + _root.p1Name].gotoAndStop("full"); if (!bonusPlayed) { bonusPlayed = true; temp = _parent.attachMovie("popup_bonus", "mcBonusInfo", _root.bonusInfoDepth); temp._x = Stage.width / 2; temp._y = Stage.height / 2; } _root.mcCursor.gotoAndStop("bonus"); _parent.p2.gotoAndStop("cower"); _parent.p2.animHold = 32; _parent.p2.phase = "cower"; _parent.p2.xVel = 0; temp = _parent.attachMovie("square", "mcAim", _root.bonusDepth + 1); _root.speech("p1", "bonus", 123, 0, 1); _root.speech("p2", "cower", 123, 0, 1); } switch (phase) { case "idle" : cArrayCount++; if ((cArray.length == 0) || (cArrayCount >= cArrayClearTime)) { cArrayCount = 0; cArrayClear(); } if ((Key.isDown(keyLeft) && (attackHold <= 0)) && (this._x > _root.pBoundL)) { attackHold = 10; animHold = 10; this.gotoAndStop("walk_back"); this.mc.gotoAndPlay(1); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } xVel = -7.5; } else if ((Key.isDown(keyRight) && (attackHold <= 0)) && (_parent.p2._x > (this._x + _root.playerBuffer))) { bWalking = true; attackHold = 10; animHold = 10; this.gotoAndStop("walk_forward"); this.mc.gotoAndPlay(1); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } xVel = 7.5; } else if ((!Key.isDown(keyRight)) && (!Key.isDown(keyLeft))) { _root.mcCursor.gotoAndStop("crosshair"); bWalking = false; } if (moveStart <= 0) { this._x = this._x + xVel; moveStop--; if (moveStop == 0) { xVel = 0; } } _root.speech("p1", "taunt", 123, 0, 1); if (((phase != "dizzy") && (phase != "dead")) && (phase.substring(0, 6) != "finish")) { if (this._x < _root.pBoundL) { this._x = _root.pBoundL; xVel = 0; } else if (_parent.p2._x <= (this._x + _root.playerBuffer)) { this._x = _parent.p2._x - _root.playerBuffer; xVel = 0; } } if (mcBlock.hitTest(_root._xmouse, _root._ymouse, false)) { if (attackHold <= 0) { arrayClear(); temp = _root._ymouse - mcBlock._y; if (blockType != null) { if (temp < 600) { if (blockType != "high") { this.gotoAndStop("blockHtoM"); } else { this.gotoAndStop("block_high_hold"); } blockType = "high"; } else if (temp < 656) { if (blockType != "mid") { if (blockType == "low") { this.gotoAndStop("blockLtoM"); } else { this.gotoAndStop("blockHtoM"); } } else { this.gotoAndStop("block_mid_hold"); } blockType = "mid"; } else { if (blockType != "low") { this.gotoAndStop("blockMtoL"); } else { this.gotoAndStop("block_low_hold"); } blockType = "low"; } } else if (temp < 600) { this.gotoAndStop("block_high"); blockType = "high"; } else if (temp < 656) { this.gotoAndStop("block_mid"); blockType = "mid"; } else { this.gotoAndStop("block_low"); blockType = "low"; } } } else { if ((blockType != null) && (animHold <= 0)) { temp = ("block_" + blockType) + "_end"; blockType = null; this.gotoAndStop(temp); animHold = 4; } circleStart(); if (cArray.length == 4) { if ((((attackID != "special_cw") && (attackID != "special_ccw")) && (_root.intro > 4)) || (blockType != null)) { this.gotoAndStop("special_" + circleType); if (circleType == "cw") { attackHold = 31; animHold = 33; moveStart = 10; moveStop = 6; xVel = 20; attackType = "high"; attackID = "special_cw"; _root.soundSaber1.attachSound("s_saber_spin_high"); s_offset = 0.2; setSoundSaber("attack"); } else { attackHold = 37; animHold = 39; moveStart = 5; moveStop = 13; xVel = 10; attackType = "low"; attackID = "special_ccw"; _root.soundSaber1.attachSound("s_saber_spin_low"); s_offset = 0.2; setSoundSaber("attack"); } } cArrayClear(); } armQuad(); if ((animHold <= 0) && (attackHold <= 0)) { this.gotoAndStop("idle"); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } } if (quadOld == quad) { attackTime++; } if ((attackTime >= attackTimeMax) || (array1.length >= arrayMax)) { arrayClear(); } if (attackHold <= 0) { xVel = 0; i = 1; while (i <= 6) { if (mcCircle["quad" + i].hitTest(_root._xmouse, _root._ymouse, true)) { if (array1.length == 0) { array1.push(i); } else if ((array1[0] == 6) && (i == 3)) { array1.push(3); } break; } i++; } if (mcCircle.mcCancel1.hitTest(_root._xmouse, _root._ymouse, true) || (mcCircle.mcCancel2.hitTest(_root._xmouse, _root._ymouse, true))) { arrayClear(); } if (array1[0] != undefined) { switch (array1[0]) { case 1 : attack("strong_high"); arrayClear(); break; case 2 : attack("jab_high"); arrayClear(); break; case 3 : attack("jab_mid"); arrayClear(); break; case 4 : attack("jab_low"); arrayClear(); break; case 5 : attack("strong_low"); arrayClear(); break; case 6 : if (array1[1] != 3) { break; } attack("jab_mid_special"); arrayClear(); } } } } if (attackHold <= 0) { xVel = 0; } else if (this.mc.mcAttack.hitTest(_parent.p2.mcHit) && (_parent.p2.phase != "bonus")) { if ((_parent.p2.blockType == null) || (attackType != _parent.p2.blockType)) { _parent.p2.gotoAndStop("hit_high"); _parent.p2.phase = "hit"; _parent.p2.phaseTime = 18; _parent.p2.hp = _parent.p2.hp - _root.getBP(attackID); _parent.p2.attackWait = 0; _root.setAttackPause(); if (this.mc.mcAttack._y > -110) { _parent.p2.gotoAndStop("hit_low"); _parent.p2.phaseTime = 16; } if (_parent.p2._x < ((this._x + _root.playerBuffer) + 20)) { _parent.p2.xVel = _root.pushVel; _parent.p2.gotoAndStop("hit_push"); _parent.p2.phase = "pushed"; _parent.p2.attackHold = 10; _parent.p2.phaseTime = 14; } spawnFX("fx_hit_" + _root.p1Name); bonus = bonus + bonusSize; _root.sfx("p2", "hit", 123, 0, 1); _root.speech("p2", "hit", 123, 0, 1); } else { _parent.p2.phaseTime = 4; spawnFX("fx_block"); } } if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } attachArm(); checkFinish(); break; case "hit" : if (phaseTime <= 0) { phase = "idle"; this.gotoAndStop("idle"); animHold = 0; attackHold = 0; blockType = null; attackType = null; } break; case "bonus" : bonusTime++; if ((bonus > 0) && (animHold <= 0)) { this.gotoAndStop("bonus_aim"); } _parent.mcAim._x = _parent.p2._x; _parent.mcAim._y = _parent._ymouse; if (_parent.mcAim._y < (_parent.p2._y - 170)) { _parent.mcAim._y = _parent.p2._y - 170; } else if (_parent.mcAim._y > (_parent.p2._y + 20)) { _parent.mcAim._y = _parent.p2._y + 20; } if (_parent.p2.mcZone.hitTest(_parent._xmouse, _parent._ymouse, true)) { _root.mcCursor.gotoAndStop("bonus"); } else { _root.mcCursor.gotoAndStop("crosshair"); } if (((bonus > 0) && (_root.clicked > 0)) && (_parent.p2.mcZone.hitTest(_parent._xmouse, _parent._ymouse, true))) { bonus = 0; this.gotoAndStop("bonus_shoot"); animHold = 37; attackHold = 37; _root.mcCursor.gotoAndStop("crosshair"); phaseTime = 12347; _root.mcMain.mcHUD["bonus_" + _root.p1Name].gotoAndStop("idle"); } else if (phaseTime == 12345) { bonus = 0; phase = "idle"; phaseTime = 0; temp = _parent.attachMovie("bonus_" + _root.p1Name, "mcBonus", _root.bonusDepth); temp._x = this._x + this.mc.mcA._x; temp._y = this._y + this.mc.mcA._y; temp._xscale = 100; temp._yscale = temp._xscale; temp.xVel = (_parent.p2._x - this._x) / 8; temp2 = _root.getAngle(this._x, _parent.mcAim._x, this._y - 100, _parent.mcAim._y); temp.xVel = 16 * temp2.x; temp.yVel = 16 * temp2.y; temp.parent = _root.p1Name; temp._rotation = temp2.y * 45; _parent.mcAim.removeMovieClip(); } if (_parent.p2.hitTest(_root._xmouse, _root._ymouse, true)) { if (bonusTime > 90) { if (_parent.mcHole != undefined) { _parent.mcHole.gotoAndPlay("close"); } } bonusTime = 0; } else if ((bonusTime > 90) && (_parent.mcHole == undefined)) { temp = _parent.attachMovie("popup_focushole", "mcHole", _root.focusDepth); temp._x = _root.mcMain.p2._x + 38; temp._y = Stage.height / 2; } break; case "cower" : if (mcBlock.hitTest(_root._xmouse, _root._ymouse, false)) { arrayClear(); temp = _root._ymouse - mcBlock._y; if (blockType != null) { if (temp < 600) { if (blockType != "high") { this.gotoAndStop("blockHtoM"); } else { this.gotoAndStop("block_high_cower"); } blockType = "high"; } else if (temp < 656) { if (blockType != "mid") { if (blockType == "low") { this.gotoAndStop("blockLtoM"); } else { this.gotoAndStop("blockHtoM"); } } else { this.gotoAndStop("block_mid_cower"); } blockType = "mid"; } else { if (blockType != "low") { this.gotoAndStop("blockMtoL"); } else { this.gotoAndStop("block_low_cower"); } blockType = "low"; } } else if (animHold <= 0) { if (temp < 600) { this.gotoAndStop("block_high_cower"); blockType = "high"; } else if (temp < 656) { this.gotoAndStop("block_mid_cower"); blockType = "mid"; } else { this.gotoAndStop("block_low_cower"); blockType = "low"; } } } else if (animHold <= 0) { blockType = null; this.gotoAndStop("cower_loop"); } if (this.mcHit.hitTest(_parent.mcBonus._x, _parent.mcBonus._y, false)) { if (blockType != null) { if ((((blockType == "high") && (_parent.p2.bonusHeight == "high")) || ((blockType == "mid") && (_parent.p2.bonusHeight == "mid"))) || ((blockType == "low") && (_parent.p2.bonusHeight == "low"))) { this.gotoAndStop("bonus_block"); attackHold = 17; animHold = 18; this.hp = this.hp - _root.getBP("bonus_block"); spawnFX("bonus_block"); _root.speech("p1", "hitBig", 123, 0.4, 1); } else { if (_parent.mcBonus._y < (this._y - 80)) { this.gotoAndStop("bonus_hit_high"); } else { this.gotoAndStop("bonus_hit_low"); } _root.makeSmoke("p1", _parent.mcBonus._x, _parent.mcBonus._y, "bonus"); attackHold = 43; animHold = 45; this.hp = this.hp - _root.getBP("bonus"); spawnFX("bonus_hit"); _root.speech("p1", "hitBig", 123, 0.4, 1); } } if (blockType == null) { if (_parent.mcBonus._y < (this._y - 80)) { this.gotoAndStop("bonus_hit_high"); } else { this.gotoAndStop("bonus_hit_low"); } _root.makeSmoke("p1", _parent.mcBonus._x, _parent.mcBonus._y, "bonus"); attackHold = 43; animHold = 45; this.hp = this.hp - _root.getBP("bonus"); spawnFX("bonus_hit"); _root.speech("p1", "hitBig", 123, 0.4, 1); } this.phase = "idle"; blockType = null; if (this.hp <= 0) { bonusDeath = true; this.gotoAndStop("bonus_hit_dizzy"); animHold = 35; } _root.setAttackPause(); } break; case "pushed" : if (phaseTime <= 0) { this.xVel = 0; this.phase = "idle"; } else if (attackHold > 0) { this._x = this._x + this.xVel; } break; case "finish_start" : if ((animHold <= 0) && (attackHold <= 0)) { this.gotoAndStop("idle"); mcArm.gotoAndStop(1); attachArm(); phase = "finish_walk"; _root.musicEnd(); temp = _root.mcCam.attachMovie("popup_finish", "mcFinish", _root.finishDepth); } break; case "finish_walk" : if (this._x < (_parent.p2._x - 80.1)) { this._x = this._x + 7.5; this.gotoAndStop("walk_forward"); if (this._x >= (_parent.p2._x - 80.1)) { this._x = _parent.p2._x - 80; } } else if (this._x > (_parent.p2._x - 79.9)) { this._x = this._x + -7.5; this.gotoAndStop("walk_back"); if (this._x <= (_parent.p2._x - 79.9)) { this._x = _parent.p2._x - 80; } } else { this._x = _parent.p2._x - 80; this.gotoAndStop("finish_idle"); phase = "finish_idle"; phaseTime = 0; _root.camUpdate = true; _root.camTargetX = _parent.p2._x + 50; } break; case "finish_idle" : armQuad(); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } attachArm(); if (quadOld == quad) { attackTime++; } circleStart(); if (cArray.length == 4) { phase = "finish"; _parent.p2.gotoAndStop("finish"); _parent.p2.phase = "dead"; this.removeMovieClip(); } if ((attackTime >= attackTimeMax) || (array1.length >= arrayMax)) { arrayClear(); } if (attackHold <= 0) { xVel = 0; i = 1; while (i <= 6) { if (mcCircle["quad" + i].hitTest(_root._xmouse, _root._ymouse, true)) { if (array1.length == 0) { array1.push(i); } else if ((array1[0] == 6) && (i == 3)) { array1.push(3); } break; } i++; } if ((array1[0] > 0) && (array1[0] < 7)) { if (array1[0] == 6) { if (array1[1] == 3) { phase = "finish"; _parent.p2.gotoAndStop("finish"); _parent.p2.phase = "dead"; this.removeMovieClip(); } } else { phase = "finish"; _parent.p2.gotoAndStop("finish"); _parent.p2.phase = "dead"; this.removeMovieClip(); } } } break; case "finish" : break; case "dizzy" : if (animHold > 0) { break; } this.gotoAndStop("dizzy_loop"); } if (((hp <= 0) && (phase != "dizzy")) && (phase != "dead")) { if (!bonusDeath) { this.gotoAndStop("dizzy"); animHold = 50; } phase = "dizzy"; xVel = 0; _root.bDizzy = true; } if (Key.isDown(16) && (Key.isDown(8))) { if (!gridPressed) { gridPressed = true; if (mcCircle._alpha == 0) { mcCircle._alpha = 100; } else { mcCircle._alpha = 0; } } } else { gridPressed = false; } } else { this.mc.stop(); } };
Symbol 352 MovieClip Frame 3
_parent.gotoAndStop("block_mid_hold");
Symbol 353 MovieClip Frame 3
_parent.gotoAndStop("block_high_hold");
Symbol 355 MovieClip Frame 3
_parent.gotoAndStop("block_low_hold");
Symbol 356 MovieClip Frame 3
_parent.gotoAndStop("block_mid_hold");
Symbol 364 MovieClip Frame 32
if (_root.p1Name == "bgates") { _root.speech("p1", "cowerloop", 123, 0, 1000); } else { _root.speech("p2", "cowerloop", 123, 0, 1000); } _parent.gotoAndStop("cower_loop");
Symbol 386 MovieClip Frame 38
eyes.gotoAndStop("mid");
Symbol 386 MovieClip Frame 41
this.gotoAndPlay(_currentframe - 1);
Symbol 387 MovieClip Frame 38
_parent.gotoAndStop("idle");
Symbol 388 MovieClip Frame 1
if (_root.p1Name == "bgates") { _root.sfx("p1", "saberoff", -20, 0, 1, false); } else { _root.sfx("p2", "saberoff", 20, 0, 1, false); }
Symbol 388 MovieClip Frame 27
_root.sfx("p2", "dizzyloop", 0, 0.25, 100, false);
Symbol 388 MovieClip Frame 50
_parent.gotoAndStop("dizzy_loop");
Symbol 405 MovieClip Frame 1
_root.sfx("p1", "finish", 0, 0.25, 1, true);
Symbol 405 MovieClip Frame 89
_root.speech(_root.winner, "finish", 123, 0, 1);
Symbol 405 MovieClip Frame 164
_root.sfx("p1", "finish2", 0, 0, 1, true);
Symbol 405 MovieClip Frame 165
_root.soundSaberloop.setVolume(_global.volumeFX / 2);
Symbol 405 MovieClip Frame 166
_root.soundSaberloop.stop();
Symbol 405 MovieClip Frame 220
_root.shakeCam(12);
Symbol 405 MovieClip Frame 277
_root.mcCam.buttSkip._alpha = 25; _root.mcCam.buttSkip.enabled = true;
Symbol 405 MovieClip Frame 278
_root.mcCam.buttSkip._alpha = 50;
Symbol 405 MovieClip Frame 280
_root.mcCam.buttSkip._alpha = 75;
Symbol 405 MovieClip Frame 282
_root.mcCam.buttSkip._alpha = 100;
Symbol 405 MovieClip Frame 284
_root.winDone = true;
Symbol 405 MovieClip Frame 323
_root.speech(_root.winner, "finish2", 123, 0, 1);
Symbol 405 MovieClip Frame 568
if (!_root.bSkipped) { _root.mcCam.buttSkip._alpha = 75; } _root.mcCam.buttSkip.enabled = false;
Symbol 405 MovieClip Frame 570
if (!_root.bSkipped) { _root.mcCam.buttSkip._alpha = 50; }
Symbol 405 MovieClip Frame 572
if (!_root.bSkipped) { _root.mcCam.buttSkip._alpha = 25; }
Symbol 405 MovieClip Frame 573
_root.mcCam.buttSkip._alpha = 0;
Symbol 405 MovieClip Frame 599
if (_root.bSkipped) { _root.mcMain.mcWin.gotoAndPlay("page2b"); } else { _root.mcMain.mcWin.gotoAndPlay("page2"); _root.mcMain.mcBG.gotoAndStop("bgates_out"); }
Symbol 405 MovieClip Frame 602
this.gotoAndPlay(this._currentframe - 1);
Symbol 406 MovieClip Frame 5
_parent.gotoAndStop("finish_idle_loop");
Symbol 417 MovieClip Frame 12
_root.sfx("p2", "intro", 50, 0, 1, false);
Symbol 417 MovieClip Frame 221
_root.sfx("p2", "saberon", 20, 0, 1, false);
Symbol 417 MovieClip Frame 243
_parent.gotoAndStop("idle");
Symbol 418 MovieClip [bgates_ai] Frame 1
function attachArm() { mcArm.gotoAndStop(1); mcArm._x = (mc._x + mc.mcJoint._x) + 3; mcArm._y = (mc._y + mc.mcJoint._y) - 2; } function attack_decide() { phase = "attacking"; quietTime = 0; temp = random(100); if (temp < 20) { attack("jab_mid"); } else if (temp < 30) { attack("jab_high"); } else if (temp < 40) { attack("jab_low"); } else if (temp < 50) { attack("strong_high"); } else if (temp < 60) { attack("strong_low"); } else if (temp < 70) { attack("jab_mid_special"); } else if (temp < 100) { if (this._x < (Stage.width - _root.pBoundL)) { phase = "circle_walk"; } } } function attack(attackName) { switch (attackName) { case "jab_mid" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "mid"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_high" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "high"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_low" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "low"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_high" : this.gotoAndStop(attackName); attackHold = 24; animHold = 26; attackType = "high"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_low" : this.gotoAndStop(attackName); attackHold = 25; animHold = 27; attackType = "low"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_mid_special" : this.gotoAndStop(attackName); attackHold = 30; animHold = 32; attackType = "mid"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); } phaseTime = animHold; if (this.getDepth() < _parent.p1.getDepth()) { this.swapDepths(_parent.p1); } attackID = attackName; } function checkFinish() { if (_root.bDizzy && (phase != "dizzy")) { phase = "finish_start"; phaseTime = 0; xVel = 0; temp = _parent.attachMovie("bsod", "mcBG", _root.bgDepth); temp.gotoAndStop(_root.p1Name); _root.winner = "p2"; } } function idle() { phase = "idle"; this.gotoAndStop("idle"); attachArm(); blockType = null; attackType = null; } function walkBack() { this.gotoAndStop("walk_back"); xVel = 7.5; phaseTime = 10; attackHold = 10; animHold = 10; attachArm(); walkWait = 20; } function action(actionType) { switch (actionType) { case "walk_forward" : if (_parent.p1._x < (this._x - _root.playerBuffer)) { this.gotoAndStop("walk_forward"); xVel = -7.5; phaseTime = 10; attackHold = 10; animHold = 10; attachArm(); walkWait = 20; } break; case "walk_back" : if (this._x < (Stage.width - _root.pBoundL)) { walkBack(); } break; case "block" : phase = "blocking"; phaseTime = 20 + random(22); temp = random(100); if (temp < 33) { blockType = "high"; } if (temp < 67) { blockType = "mid"; } else { blockType = "low"; } this.gotoAndStop("block_" + blockType); } } function setSoundSaber(type) { if (type == "attack") { _root.soundSaber2.start(s_offset); _root.soundSaber2.setVolume(_global.volumeFX); _root.soundSaber2.setPan(((((-Stage.width) / 2) + this._x) / Stage.width) * 100); } } function spawnFX(fxName) { switch (fxName) { case "fx_hit_bgates" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x - 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); var _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); var _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p1", _local6, _local5, null); } break; case "fx_hit_sjobs" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x - 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p1", _local6, _local5, null); } break; case "fx_block" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x - 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; _root.sfx("p2", "hit", 123, 0, 1); } } stop(); stop(); phase = "idle"; this.gotoAndStop("intro"); phaseTime = 0; hp = 100; attackHold = 303; animHold = 0; attackID = ""; attackType = null; blockType = null; mcArm.gotoAndStop(5); circleType = null; xVel = 0; lastArm = 1; attackWait = attackHold + 90; quietTime = 0; quietQuota = 95; cornerBound = 300; cornerCount = 0; cornerMax = 90; aggression = 0; hitCount = 0; hitMax = 3; hitTime = 0; hitTimeMax = 130; bonus = 0; bonusSize = _root.bonusSize; bonusBuffer = 24; bonusDeath = false; bonusHeight = "mid"; walkWait = 0; instawin = false; gridPressed = false; winPressed = false; mcCircle._alpha = 0; s_offset = 0; this.onEnterFrame = function () { if (!_global.paused) { this.mc.play(); attachArm(); attackHold--; animHold--; moveStart--; phaseTime--; attackWait--; aggression--; hitTime++; quietTime++; walkWait--; if (attackHold <= 0) { xVel = 0; } if (_parent.p1._x > cornerBound) { cornerCount++; if (cornerCount > cornerMax) { aggression = 30; } } else { cornerCount = 0; } if (((bonus >= 100) && (phase != "bonus")) && (_parent.p1.hp > 0)) { phase = "bonus"; phaseTime = 58 + attackHold; attackID = "bonus"; _root.mcMain.mcHUD["bonus_" + _root.p2Name].gotoAndStop("full"); _parent.p1.gotoAndStop("cower"); _parent.p1.animHold = 32; _parent.p1.phase = "cower"; _parent.p1.xVel = 0; temp = _parent.attachMovie("square", "mcAim", _root.bonusDepth + 1); temp._x = temp._x + -4.5; _root.speech("p1", "cower", 123, 0, 1); } switch (phase) { case "idle" : if (((phaseTime <= 0) && (attackHold <= 0)) && (!_root.bDizzy)) { temp = random(100); this.gotoAndStop("idle"); if (_parent.p1.attackHold > 11) { temp = random(100); if (temp < 40) { action("block"); } else if ((temp < 80) && (attackWait <= 0)) { attack_decide(); } } if (_parent.p1.bWalking && (_parent.p1._x >= (this._x - _root.playerBuffer))) { action("walk_back"); } if ((quietTime > quietQuota) && (attackHold <= 0)) { attack_decide(); } if ((aggression > 0) && (attackHold <= 0)) { if (blockType == null) { if (temp < 0) { phaseTime = 15; } else if ((temp < 20) && (walkWait <= 0)) { action("walk_forward"); } else if (temp < 20) { if (_parent.p1._x > ((this._x - _root.playerBuffer) - 50)) { action("block"); } } else if (attackWait <= 0) { attack_decide(); } } if (_parent.p1._x > cornerBound) { aggression = 60; } } else { if ((hitTime < hitTimeMax) && (hitCount >= hitMax)) { action("walk_back"); } hitTime = 0; hitCount = 0; if ((blockType == null) && (attackHold <= 0)) { if (temp < 20) { phaseTime = 15; } else if ((temp < 40) && (walkWait <= 0)) { action("walk_forward"); } else if ((((temp < 60) && (walkWait <= 0)) && (this._x > ((_parent.p1._x + _root.playerBuffer) - 80))) && (this._x < ((_parent.p1._x + _root.playerBuffer) + 40))) { action("walk_back"); } else if (temp < 65) { if (_parent.p1._x > ((this._x - _root.playerBuffer) - 50)) { action("block"); } } else if (_parent.p1._x > ((this._x - _root.playerBuffer) - 80)) { if (attackWait <= 0) { attack_decide(); } } } } } checkFinish(); _root.speech("p2", "taunt", 123, 0, 1); break; case "hit" : xVel = 0; moveStop = 0; if (phaseTime <= 0) { hitCount++; idle(); } break; case "blocking" : if (phaseTime <= 0) { if (random(100) < 60) { phase = "idle"; this.gotoAndStop(("block_" + blockType) + "_end"); blockType = null; animHold = 4; } else { phaseTime = 20 + random(22); if (blockType == "high") { blockType = "mid"; this.gotoAndStop("blockHtoM"); } else if (blockType == "low") { blockType = "mid"; this.gotoAndStop("blockLtoM"); } else if (random(100) < 50) { blockType = "high"; this.gotoAndStop("blockMtoH"); } else { blockType = "low"; this.gotoAndStop("blockMtoL"); } } } else if (phaseTime <= 36) { this.gotoAndStop(("block_" + blockType) + "_hold"); } _root.speech("p2", "taunt", 123, 0, 1); break; case "attacking" : if (phaseTime <= 0) { attackWait = 55 + random(30); if (aggression > 0) { attackWait = random(10); } idle(); } else if (this.mc.mcAttack.hitTest(_parent.p1.mcHit) && (_parent.p1.phase != "bonus")) { if ((_parent.p1.blockType == null) || (attackType != _parent.p1.blockType)) { _parent.p1.gotoAndStop("hit_high"); _parent.p1.phase = "hit"; _parent.p1.phaseTime = 18; _parent.p1.hp = _parent.p1.hp - _root.getBP(attackID); _root.setAttackPause(); if (this.mc.mcAttack._y > -110) { _parent.p1.gotoAndStop("hit_low"); _parent.p1.phaseTime = 16; } if (_parent.p1._x > ((this._x - _root.playerBuffer) - 20)) { _parent.p1.xVel = -_root.pushVel; _parent.p1.gotoAndStop("hit_push"); _parent.p1.phase = "pushed"; _parent.p1.attackHold = 10; _parent.p1.phaseTime = 14; } spawnFX("fx_hit_" + _root.p2Name); attackWait = 55 + random(30); if (aggression > 0) { attackWait = 10 + random(10); } phase = "idle"; blockType = null; attackType = null; bonus = bonus + bonusSize; _root.sfx("p1", "hit", 123, 0, 1); _root.speech("p1", "hit", 123, 0, 1); } else { spawnFX("fx_block"); } } _root.speech("p2", "taunt", 123, 0, 1); break; case "circle_walk" : if (walkWait <= 0) { phase = "circle"; phaseTime = 12; attackHold = 10; animHold = 10; this.gotoAndStop("walk_back"); } _root.speech("p2", "taunt", 123, 0, 1); break; case "circle" : if (phaseTime <= 0) { if (random(2)) { circleType = "cw"; } else { circleType = "ccw"; } this.gotoAndStop("special_" + circleType); if (circleType == "cw") { attackHold = 31; animHold = 33; moveStart = 10; moveStop = 6; xVel = -20; attackType = "high"; attackID = "special_cw"; _root.soundSaber2.attachSound("s_saber_spin_high"); s_offset = 0.2; setSoundSaber("attack"); } else { attackHold = 37; animHold = 39; moveStart = 5; moveStop = 13; xVel = -10; attackType = "low"; attackID = "special_ccw"; _root.soundSaber2.attachSound("s_saber_spin_low"); s_offset = 0.2; setSoundSaber("attack"); } phase = "attacking"; phaseTime = animHold; } else { this._x = this._x + 7.5; } _root.speech("p2", "taunt", 123, 0, 1); break; case "cower" : if (this.mcHit.hitTest(_parent.mcBonus._x, _parent.mcBonus._y, false)) { if (_parent.mcBonus._y < (this._y - 80)) { this.gotoAndStop("bonus_hit_high"); } else { this.gotoAndStop("bonus_hit_low"); } phase = "idle"; phaseTime = 0; attackHold = 43; animHold = 45; blockType = null; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie("fx_hit_" + _root.p1Name, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = _parent.mcBonus._x; temp._y = _parent.mcBonus._y; temp._rotation = random(180); this.hp = this.hp - _root.getBP("bonus"); aggression = 30; if (this.hp <= 0) { bonusDeath = true; this.gotoAndStop("bonus_hit_dizzy"); animHold = 35; } _root.setAttackPause(); _root.sfx("p2", "hit", 123, 0, 1); _root.speech("p2", "hitBig", 123, 0.2, 1); } break; case "bonus" : if ((bonus > 0) && (animHold <= 0)) { this.gotoAndStop("bonus_aim"); animHold = 58; } _parent.mcAim._x = _parent.p1._x; if (phaseTime < 0) { bonus = 0; this.gotoAndStop("bonus_shoot"); animHold = 37; attackHold = 37 + bonusBuffer; phaseTime = 12347; blockType = null; _root.mcMain.mcHUD["bonus_" + _root.p2Name].gotoAndStop("idle"); } else if (animHold == 20) { _parent.mcAim._y = (_parent.p1._y - 100) + random(30); if (_parent.mcAim._y < (_parent.p1._y - 90)) { bonusHeight = "high"; this.mc.eyes.gotoAndStop(bonusHeight); } else if (_parent.mcAim._y < (_parent.p1._y - 80)) { bonusHeight = "mid"; this.mc.eyes.gotoAndStop(bonusHeight); } else { bonusHeight = "low"; this.mc.eyes.gotoAndStop(bonusHeight); } } else if (phaseTime == 12345) { bonus = 0; phase = "idle"; phaseTime = 0; temp = _parent.attachMovie("bonus_" + _root.p2Name, "mcBonus", _root.bonusDepth); temp._x = this._x - this.mc.mcA._x; temp._y = this._y + this.mc.mcA._y; temp._xscale = -100; temp._yscale = temp._xscale; temp.xVel = (_parent.p1._x - this._x) / 8; temp2 = _root.getAngle(this._x - this.mc.mcA._x, _parent.mcAim._x, this._y + this.mc.mcA._y, _parent.mcAim._y); temp.xVel = 16 * temp2.x; temp.yVel = 16 * temp2.y; temp.parent = _root.p2Name; temp._rotation = temp2.y * -45; _parent.mcAim.removeMovieClip(); temp.xVel = -Math.abs(temp.xVel); } break; case "pushed" : if (phaseTime <= 0) { this.xVel = 0; this.phase = "idle"; } else if (attackHold > 0) { this._x = this._x + this.xVel; } break; case "finish_start" : if ((animHold <= 0) && (attackHold <= 0)) { this.gotoAndStop("idle"); phase = "finish_walk"; _root.musicEnd(); } break; case "finish_walk" : if (this._x > (_parent.p1._x + 80.1)) { this._x = this._x + -7.5; this.gotoAndStop("walk_forward"); if (this._x <= (_parent.p1._x + 80.1)) { this._x = _parent.p1._x + 80; } } else if (this._x < (_parent.p1._x + 79.9)) { this._x = this._x + 7.5; this.gotoAndStop("walk_back"); if (this._x >= (_parent.p1._x + 79.9)) { this._x = _parent.p1._x + 80; } } else { this._x = _parent.p1._x + 80; this.gotoAndStop("finish_idle"); phase = "finish_idle"; phaseTime = 20; _root.camUpdate = true; _root.camTargetX = _parent.p1._x - 50; } break; case "finish_idle" : if (phaseTime <= 0) { phase = "finish"; _parent.p1.gotoAndStop("finish"); _parent.p1.phase = "dead"; this.removeMovieClip(); } break; case "finish" : break; case "dizzy" : if (animHold <= 0) { this.gotoAndStop("dizzy_loop"); } break; case "dead" : } if (moveStart <= 0) { this._x = this._x + xVel; moveStop--; if (moveStop == 0) { xVel = 0; } } if (((phase != "dizzy") && (phase != "dead")) && (phase.substring(0, 6) != "finish")) { if (_parent.p1._x >= (this._x - _root.playerBuffer)) { this._x = _parent.p1._x + _root.playerBuffer; xVel = 0; } if (this._x > (Stage.width - _root.pBoundL)) { this._x = Stage.width - _root.pBoundL; xVel = 0; } } if ((((hp <= 0) || (instawin)) && (phase != "dizzy")) && (phase != "dead")) { if (!bonusDeath) { this.gotoAndStop("dizzy"); animHold = 50; } phase = "dizzy"; xVel = 0; _root.bDizzy = true; } if (Key.isDown(35) && (Key.isDown(16))) { if (!winPressed) { winPressed = true; instawin = true; } } else { winPressed = false; } } else { this.mc.stop(); } };
Symbol 433 MovieClip Frame 1
_root.sfx("p1", "finish", 0, 0.25, 1, true);
Symbol 433 MovieClip Frame 89
_root.speech(_root.winner, "finish1a", 123, 0, 1);
Symbol 433 MovieClip Frame 210
_root.sfx("p1", "finish2", 0, 0, 1, true);
Symbol 433 MovieClip Frame 217
_root.soundSaberloop.setVolume(_global.volumeFX / 2);
Symbol 433 MovieClip Frame 219
_root.soundSaberloop.stop();
Symbol 433 MovieClip Frame 263
_root.oldQ = _quality; _quality = "BEST";
Symbol 433 MovieClip Frame 289
_root.speech(_root.winner, "finish1b", 123, 0, 1);
Symbol 433 MovieClip Frame 321
_root.shakeCam(12);
Symbol 433 MovieClip Frame 347
_root.winDone = true;
Symbol 433 MovieClip Frame 362
_root.mcCam.buttSkip._alpha = 25; _root.mcCam.buttSkip.enabled = true;
Symbol 433 MovieClip Frame 363
_root.mcCam.buttSkip._alpha = 50;
Symbol 433 MovieClip Frame 365
_root.mcCam.buttSkip._alpha = 75;
Symbol 433 MovieClip Frame 367
_root.mcCam.buttSkip._alpha = 100;
Symbol 433 MovieClip Frame 372
_root.speech(_root.winner, "finish2a", 123, 0, 1);
Symbol 433 MovieClip Frame 511
_root.speech(_root.winner, "finish2b", 123, 0, 1);
Symbol 433 MovieClip Frame 619
if (!_root.bSkipped) { _root.mcCam.buttSkip._alpha = 75; } _root.mcCam.buttSkip.enabled = false;
Symbol 433 MovieClip Frame 621
if (!_root.bSkipped) { _root.mcCam.buttSkip._alpha = 50; }
Symbol 433 MovieClip Frame 623
if (!_root.bSkipped) { _root.mcCam.buttSkip._alpha = 25; }
Symbol 433 MovieClip Frame 624
_root.mcCam.buttSkip._alpha = 0;
Symbol 433 MovieClip Frame 645
if (_root.bSkipped) { _root.mcMain.mcWin.gotoAndPlay("page2b"); } else { _root.mcMain.mcWin.gotoAndPlay("page2"); _root.mcMain.mcBG.gotoAndStop("sjobs_out"); }
Symbol 433 MovieClip Frame 648
this.gotoAndPlay(this._currentframe - 1);
Symbol 436 MovieClip Frame 9
_root.sfx("p2", "intro", 50, 0, 1, false);
Symbol 436 MovieClip Frame 230
_root.sfx("p2", "saberon", 20, 0, 1, false);
Symbol 436 MovieClip Frame 251
_parent.gotoAndStop("idle");
Symbol 437 MovieClip [sjobs_ai] Frame 1
function attachArm() { mcArm.gotoAndStop(1); mcArm._x = (mc._x + mc.mcJoint._x) + 3; mcArm._y = (mc._y + mc.mcJoint._y) - 2; } function attack_decide() { phase = "attacking"; quietTime = 0; temp = random(100); if (temp < 20) { attack("jab_mid"); } else if (temp < 30) { attack("jab_high"); } else if (temp < 40) { attack("jab_low"); } else if (temp < 50) { attack("strong_high"); } else if (temp < 60) { attack("strong_low"); } else if (temp < 70) { attack("jab_mid_special"); } else if (temp < 100) { if (this._x < (Stage.width - _root.pBoundL)) { phase = "circle_walk"; } } } function attack(attackName) { switch (attackName) { case "jab_mid" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "mid"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_high" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "high"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_low" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "low"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_high" : this.gotoAndStop(attackName); attackHold = 24; animHold = 26; attackType = "high"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_low" : this.gotoAndStop(attackName); attackHold = 25; animHold = 27; attackType = "low"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_mid_special" : this.gotoAndStop(attackName); attackHold = 30; animHold = 32; attackType = "mid"; _root.soundSaber2.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); } phaseTime = animHold; if (this.getDepth() < _parent.p1.getDepth()) { this.swapDepths(_parent.p1); } attackID = attackName; } function checkFinish() { if (_root.bDizzy && (phase != "dizzy")) { phase = "finish_start"; phaseTime = 0; xVel = 0; temp = _parent.attachMovie("bsod", "mcBG", _root.bgDepth); temp.gotoAndStop(_root.p1Name); _root.winner = "p2"; } } function idle() { phase = "idle"; this.gotoAndStop("idle"); attachArm(); blockType = null; attackType = null; } function walkBack() { this.gotoAndStop("walk_back"); xVel = 7.5; phaseTime = 10; attackHold = 10; animHold = 10; attachArm(); walkWait = 20; } function action(actionType) { switch (actionType) { case "walk_forward" : if (_parent.p1._x < (this._x - _root.playerBuffer)) { this.gotoAndStop("walk_forward"); xVel = -7.5; phaseTime = 10; attackHold = 10; animHold = 10; attachArm(); walkWait = 20; } break; case "walk_back" : if (this._x < (Stage.width - _root.pBoundL)) { walkBack(); } break; case "block" : phase = "blocking"; phaseTime = 20 + random(22); temp = random(100); if (temp < 33) { blockType = "high"; } if (temp < 67) { blockType = "mid"; } else { blockType = "low"; } this.gotoAndStop("block_" + blockType); } } function setSoundSaber(type) { if (type == "attack") { _root.soundSaber2.start(s_offset); _root.soundSaber2.setVolume(_global.volumeFX); _root.soundSaber2.setPan(((((-Stage.width) / 2) + this._x) / Stage.width) * 100); } } function spawnFX(fxName) { switch (fxName) { case "fx_hit_bgates" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x - 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); var _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); var _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p1", _local6, _local5, null); } break; case "fx_hit_sjobs" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x - 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p1", _local6, _local5, null); } break; case "fx_block" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x - 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; _root.sfx("p2", "hit", 123, 0, 1); } } stop(); stop(); phase = "idle"; this.gotoAndStop("intro"); phaseTime = 0; hp = 100; attackHold = 303; animHold = 0; attackID = ""; attackType = null; blockType = null; mcArm.gotoAndStop(5); circleType = null; xVel = 0; lastArm = 1; attackWait = attackHold + 90; quietTime = 0; quietQuota = 95; cornerBound = 300; cornerCount = 0; cornerMax = 90; aggression = 0; hitCount = 0; hitMax = 3; hitTime = 0; hitTimeMax = 130; bonus = 0; bonusSize = _root.bonusSize; bonusBuffer = 24; bonusDeath = false; bonusHeight = "mid"; walkWait = 0; instawin = false; gridPressed = false; winPressed = false; mcCircle._alpha = 0; s_offset = 0; this.onEnterFrame = function () { if (!_global.paused) { this.mc.play(); attachArm(); attackHold--; animHold--; moveStart--; phaseTime--; attackWait--; aggression--; hitTime++; quietTime++; walkWait--; if (attackHold <= 0) { xVel = 0; } if (_parent.p1._x > cornerBound) { cornerCount++; if (cornerCount > cornerMax) { aggression = 30; } } else { cornerCount = 0; } if (((bonus >= 100) && (phase != "bonus")) && (_parent.p1.hp > 0)) { phase = "bonus"; phaseTime = 58 + attackHold; attackID = "bonus"; _root.mcMain.mcHUD["bonus_" + _root.p2Name].gotoAndStop("full"); _parent.p1.gotoAndStop("cower"); _parent.p1.animHold = 32; _parent.p1.phase = "cower"; _parent.p1.xVel = 0; temp = _parent.attachMovie("square", "mcAim", _root.bonusDepth + 1); temp._x = temp._x + -4.5; _root.speech("p1", "cower", 123, 0, 1); } switch (phase) { case "idle" : if (((phaseTime <= 0) && (attackHold <= 0)) && (!_root.bDizzy)) { temp = random(100); this.gotoAndStop("idle"); if (_parent.p1.attackHold > 11) { temp = random(100); if (temp < 40) { action("block"); } else if ((temp < 80) && (attackWait <= 0)) { attack_decide(); } } if (_parent.p1.bWalking && (_parent.p1._x >= (this._x - _root.playerBuffer))) { action("walk_back"); } if ((quietTime > quietQuota) && (attackHold <= 0)) { attack_decide(); } if ((aggression > 0) && (attackHold <= 0)) { if (blockType == null) { if (temp < 0) { phaseTime = 15; } else if ((temp < 20) && (walkWait <= 0)) { action("walk_forward"); } else if (temp < 20) { if (_parent.p1._x > ((this._x - _root.playerBuffer) - 50)) { action("block"); } } else if (attackWait <= 0) { attack_decide(); } } if (_parent.p1._x > cornerBound) { aggression = 60; } } else { if ((hitTime < hitTimeMax) && (hitCount >= hitMax)) { action("walk_back"); } hitTime = 0; hitCount = 0; if ((blockType == null) && (attackHold <= 0)) { if (temp < 20) { phaseTime = 15; } else if ((temp < 40) && (walkWait <= 0)) { action("walk_forward"); } else if ((((temp < 60) && (walkWait <= 0)) && (this._x > ((_parent.p1._x + _root.playerBuffer) - 80))) && (this._x < ((_parent.p1._x + _root.playerBuffer) + 40))) { action("walk_back"); } else if (temp < 65) { if (_parent.p1._x > ((this._x - _root.playerBuffer) - 50)) { action("block"); } } else if (_parent.p1._x > ((this._x - _root.playerBuffer) - 80)) { if (attackWait <= 0) { attack_decide(); } } } } } checkFinish(); _root.speech("p2", "taunt", 123, 0, 1); break; case "hit" : xVel = 0; moveStop = 0; if (phaseTime <= 0) { hitCount++; idle(); } break; case "blocking" : if (phaseTime <= 0) { if (random(100) < 60) { phase = "idle"; this.gotoAndStop(("block_" + blockType) + "_end"); blockType = null; animHold = 4; } else { phaseTime = 20 + random(22); if (blockType == "high") { blockType = "mid"; this.gotoAndStop("blockHtoM"); } else if (blockType == "low") { blockType = "mid"; this.gotoAndStop("blockLtoM"); } else if (random(100) < 50) { blockType = "high"; this.gotoAndStop("blockMtoH"); } else { blockType = "low"; this.gotoAndStop("blockMtoL"); } } } else if (phaseTime <= 36) { this.gotoAndStop(("block_" + blockType) + "_hold"); } _root.speech("p2", "taunt", 123, 0, 1); break; case "attacking" : if (phaseTime <= 0) { attackWait = 55 + random(30); if (aggression > 0) { attackWait = random(10); } idle(); } else if (this.mc.mcAttack.hitTest(_parent.p1.mcHit) && (_parent.p1.phase != "bonus")) { if ((_parent.p1.blockType == null) || (attackType != _parent.p1.blockType)) { _parent.p1.gotoAndStop("hit_high"); _parent.p1.phase = "hit"; _parent.p1.phaseTime = 18; _parent.p1.hp = _parent.p1.hp - _root.getBP(attackID); _root.setAttackPause(); if (this.mc.mcAttack._y > -110) { _parent.p1.gotoAndStop("hit_low"); _parent.p1.phaseTime = 16; } if (_parent.p1._x > ((this._x - _root.playerBuffer) - 20)) { _parent.p1.xVel = -_root.pushVel; _parent.p1.gotoAndStop("hit_push"); _parent.p1.phase = "pushed"; _parent.p1.attackHold = 10; _parent.p1.phaseTime = 14; } spawnFX("fx_hit_" + _root.p2Name); attackWait = 55 + random(30); if (aggression > 0) { attackWait = 10 + random(10); } phase = "idle"; blockType = null; attackType = null; bonus = bonus + bonusSize; _root.sfx("p1", "hit", 123, 0, 1); _root.speech("p1", "hit", 123, 0, 1); } else { spawnFX("fx_block"); } } _root.speech("p2", "taunt", 123, 0, 1); break; case "circle_walk" : if (walkWait <= 0) { phase = "circle"; phaseTime = 12; attackHold = 10; animHold = 10; this.gotoAndStop("walk_back"); } _root.speech("p2", "taunt", 123, 0, 1); break; case "circle" : if (phaseTime <= 0) { if (random(2)) { circleType = "cw"; } else { circleType = "ccw"; } this.gotoAndStop("special_" + circleType); if (circleType == "cw") { attackHold = 31; animHold = 33; moveStart = 10; moveStop = 6; xVel = -20; attackType = "high"; attackID = "special_cw"; _root.soundSaber2.attachSound("s_saber_spin_high"); s_offset = 0.2; setSoundSaber("attack"); } else { attackHold = 37; animHold = 39; moveStart = 5; moveStop = 13; xVel = -10; attackType = "low"; attackID = "special_ccw"; _root.soundSaber2.attachSound("s_saber_spin_low"); s_offset = 0.2; setSoundSaber("attack"); } phase = "attacking"; phaseTime = animHold; } else { this._x = this._x + 7.5; } _root.speech("p2", "taunt", 123, 0, 1); break; case "cower" : if (this.mcHit.hitTest(_parent.mcBonus._x, _parent.mcBonus._y, false)) { if (_parent.mcBonus._y < (this._y - 80)) { this.gotoAndStop("bonus_hit_high"); } else { this.gotoAndStop("bonus_hit_low"); } phase = "idle"; phaseTime = 0; attackHold = 43; animHold = 45; blockType = null; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie("fx_hit_" + _root.p1Name, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = _parent.mcBonus._x; temp._y = _parent.mcBonus._y; temp._rotation = random(180); this.hp = this.hp - _root.getBP("bonus"); aggression = 30; if (this.hp <= 0) { bonusDeath = true; this.gotoAndStop("bonus_hit_dizzy"); animHold = 35; } _root.setAttackPause(); _root.sfx("p2", "hit", 123, 0, 1); _root.speech("p2", "hitBig", 123, 0.2, 1); } break; case "bonus" : if ((bonus > 0) && (animHold <= 0)) { this.gotoAndStop("bonus_aim"); animHold = 58; } _parent.mcAim._x = _parent.p1._x; if (phaseTime < 0) { bonus = 0; this.gotoAndStop("bonus_shoot"); animHold = 37; attackHold = 37 + bonusBuffer; phaseTime = 12347; blockType = null; _root.mcMain.mcHUD["bonus_" + _root.p2Name].gotoAndStop("idle"); } else if (animHold == 20) { _parent.mcAim._y = (_parent.p1._y - 100) + random(30); if (_parent.mcAim._y < (_parent.p1._y - 90)) { bonusHeight = "high"; this.mc.eyes.gotoAndStop(bonusHeight); } else if (_parent.mcAim._y < (_parent.p1._y - 80)) { bonusHeight = "mid"; this.mc.eyes.gotoAndStop(bonusHeight); } else { bonusHeight = "low"; this.mc.eyes.gotoAndStop(bonusHeight); } } else if (phaseTime == 12345) { bonus = 0; phase = "idle"; phaseTime = 0; temp = _parent.attachMovie("bonus_" + _root.p2Name, "mcBonus", _root.bonusDepth); temp._x = this._x - this.mc.mcA._x; temp._y = this._y + this.mc.mcA._y; temp._xscale = -100; temp._yscale = temp._xscale; temp.xVel = (_parent.p1._x - this._x) / 8; temp2 = _root.getAngle(this._x - this.mc.mcA._x, _parent.mcAim._x, this._y + this.mc.mcA._y, _parent.mcAim._y); temp.xVel = 16 * temp2.x; temp.yVel = 16 * temp2.y; temp.parent = _root.p2Name; temp._rotation = temp2.y * -45; _parent.mcAim.removeMovieClip(); temp.xVel = -Math.abs(temp.xVel); } break; case "pushed" : if (phaseTime <= 0) { this.xVel = 0; this.phase = "idle"; } else if (attackHold > 0) { this._x = this._x + this.xVel; } break; case "finish_start" : if ((animHold <= 0) && (attackHold <= 0)) { this.gotoAndStop("idle"); phase = "finish_walk"; _root.musicEnd(); } break; case "finish_walk" : if (this._x > (_parent.p1._x + 80.1)) { this._x = this._x + -7.5; this.gotoAndStop("walk_forward"); if (this._x <= (_parent.p1._x + 80.1)) { this._x = _parent.p1._x + 80; } } else if (this._x < (_parent.p1._x + 79.9)) { this._x = this._x + 7.5; this.gotoAndStop("walk_back"); if (this._x >= (_parent.p1._x + 79.9)) { this._x = _parent.p1._x + 80; } } else { this._x = _parent.p1._x + 80; this.gotoAndStop("finish_idle"); phase = "finish_idle"; phaseTime = 20; _root.camUpdate = true; _root.camTargetX = _parent.p1._x - 50; } break; case "finish_idle" : if (phaseTime <= 0) { phase = "finish"; _parent.p1.gotoAndStop("finish"); _parent.p1.phase = "dead"; this.removeMovieClip(); } break; case "finish" : break; case "dizzy" : if (animHold <= 0) { this.gotoAndStop("dizzy_loop"); } break; case "dead" : } if (moveStart <= 0) { this._x = this._x + xVel; moveStop--; if (moveStop == 0) { xVel = 0; } } if (((phase != "dizzy") && (phase != "dead")) && (phase.substring(0, 6) != "finish")) { if (_parent.p1._x >= (this._x - _root.playerBuffer)) { this._x = _parent.p1._x + _root.playerBuffer; xVel = 0; } if (this._x > (Stage.width - _root.pBoundL)) { this._x = Stage.width - _root.pBoundL; xVel = 0; } } if ((((hp <= 0) || (instawin)) && (phase != "dizzy")) && (phase != "dead")) { if (!bonusDeath) { this.gotoAndStop("dizzy"); animHold = 50; } phase = "dizzy"; xVel = 0; _root.bDizzy = true; } if (Key.isDown(35) && (Key.isDown(16))) { if (!winPressed) { winPressed = true; instawin = true; } } else { winPressed = false; } } else { this.mc.stop(); } };
Symbol 444 MovieClip Frame 1
_root.sfx("p2", "finish", 0, 0.25, 1, true);
Symbol 444 MovieClip Frame 91
_root.speech(_root.winner, "finish", 123, 0, 1);
Symbol 444 MovieClip Frame 164
_root.sfx("p2", "finish2", 0, 0, 1, true);
Symbol 444 MovieClip Frame 165
_root.soundSaberloop.setVolume(_global.volumeFX / 2);
Symbol 444 MovieClip Frame 167
_root.soundSaberloop.stop();
Symbol 444 MovieClip Frame 220
_root.shakeCam(12);
Symbol 444 MovieClip Frame 284
_root.winDone = true;
Symbol 444 MovieClip Frame 392
if (_root.bSkipped) { _root.mcMain.mcWin.gotoAndPlay("page2b"); } else { _root.mcMain.mcWin.gotoAndPlay("page2"); } _root.mcMain.mcBG.gotoAndStop("bgates_out");
Symbol 444 MovieClip Frame 395
this.gotoAndPlay(this._currentframe - 1);
Symbol 452 MovieClip Frame 4
_root.sfx("p1", "intro", -50, 0, 1, false);
Symbol 452 MovieClip Frame 44
_root.speech("p1", "intro", 123, 0, 1);
Symbol 452 MovieClip Frame 227
_root.sfx("p1", "saberon", -20, 0, 1, false);
Symbol 452 MovieClip Frame 239
_root.soundSaberloop.start(0, 1000);
Symbol 452 MovieClip Frame 249
_root.intro = 2; _parent.gotoAndStop("idle");
Symbol 453 MovieClip [bgates] Frame 1
function armQuad() { quadOld = quad; if (quad > 0) { quadLast = quad; } quad = 0; i = 1; while (i <= 9) { if (mcGrid["q" + i].hitTest(_root._xmouse, _root._ymouse, false)) { quad = i; break; } i++; } } function attachArm() { mcArm._x = (mc._x + mc.mcJoint._x) + 3; mcArm._y = (mc._y + mc.mcJoint._y) - 2; } function checkFinish() { if (_root.bDizzy && (phase != "dizzy")) { phase = "finish_start"; phaseTime = 0; xVel = 0; temp = _parent.attachMovie("bsod", "mcBG", _root.bgDepth); temp.gotoAndStop(_root.p2Name); _root.winner = "p1"; } } function spawnFX(fxName) { switch (fxName) { case "fx_hit_sjobs" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x + 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); var _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); var _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p2", _local6, _local5, null); } break; case "fx_hit_bgates" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x + 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; if (((attackID != "jab_high") && (attackID != "jab_mid")) && (attackID != "jab_low")) { _root.makeSmoke("p2", _local6, _local5, null); } break; case "fx_block" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie(fxName, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = this._x + 150; temp._y = this._y - 100; temp._xscale = 100; temp._yscale = 100; temp._rotation = random(180); _local6 = this._x + ((this.mc.mcAttack._x * this._xscale) / 100); _local5 = this._y + ((this.mc.mcAttack._y * this._yscale) / 100); temp._x = _local6; temp._y = _local5; _root.sfx("p1", "hit", 123, 0, 1); break; case "bonus_hit" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie("fx_hit_" + _root.p2Name, "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = _parent.mcBonus._x; temp._y = _parent.mcBonus._y; temp._rotation = random(180); _root.sfx("p1", "hit", 123, 0, 1); break; case "bonus_block" : _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } temp = _parent.attachMovie("fx_block", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); temp._x = _parent.mcBonus._x; temp._y = _parent.mcBonus._y; temp._rotation = random(180); _root.sfx("p1", "hit", 123, 0, 1); _root.sound_p1.stop(); } } function arrayClear() { array1 = array1.slice(0, 0); attackTime = 0; } function cArrayClear() { cArray = cArray.slice(0, 0); circleType = null; } function attack(attackName) { bJab = false; switch (attackName) { case "jab_mid" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "mid"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_high" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "high"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_low" : this.gotoAndStop(attackName); attackHold = 16; animHold = 18; attackType = "low"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_high" : this.gotoAndStop(attackName); attackHold = 24; animHold = 26; attackType = "high"; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "strong_low" : this.gotoAndStop(attackName); attackHold = 25; animHold = 27; attackType = "low"; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); break; case "jab_mid_special" : this.gotoAndStop(attackName); attackHold = 30; animHold = 32; attackType = "mid"; bJab = true; _root.soundSaber1.attachSound("s_saber_jab"); s_offset = 0.5; setSoundSaber("attack"); } if (this.getDepth() < _parent.p2.getDepth()) { this.swapDepths(_parent.p2); } attackID = attackName; } function circleArray_1() { if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 4) { cArray.push(1); circleType = "cw"; } else if (cArray[cArray.length - 1] == 2) { cArray.push(1); circleType = "ccw"; } } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 1) { cArray.push(2); circleType = "cw"; } else if (cArray[cArray.length - 1] == 3) { cArray.push(2); circleType = "ccw"; } } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 2) { cArray.push(3); circleType = "cw"; } else if (cArray[cArray.length - 1] == 4) { cArray.push(3); circleType = "ccw"; } } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 3) { cArray.push(4); circleType = "cw"; } else if (cArray[cArray.length - 1] == 1) { cArray.push(4); circleType = "ccw"; } } } function circleArray_2() { if (circleType == "cw") { if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 4) { cArray.push(1); } } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 1) { cArray.push(2); } } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 2) { cArray.push(3); } } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 3) { cArray.push(4); } } } else if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 2) { cArray.push(1); } } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 3) { cArray.push(2); } } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 4) { cArray.push(3); } } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { if (cArray[cArray.length - 1] == 1) { cArray.push(4); } } } function circleStart() { if ((circleType == null) && (cArray.length == 0)) { if (mcCircle.c1.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(1); } else if (mcCircle.c2.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(2); } else if (mcCircle.c3.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(3); } else if (mcCircle.c4.hitTest(_root._xmouse, _root._ymouse, false)) { cArray.push(4); } } else if (cArray.length == 1) { circleArray_1(); } else if (cArray.length >= 2) { circleArray_2(); } } function setSoundSaber(type) { if (type == "attack") { _root.soundSaber1.start(s_offset); _root.soundSaber1.setVolume(_global.volumeFX); _root.soundSaber1.setPan(((((-Stage.width) / 2) + this._x) / Stage.width) * 100); } } stop(); stop(); phase = "idle"; this.gotoAndStop("intro"); phaseTime = 0; hp = 100; attackTimeMin = 1; attackTimeMax = 8; attackTime = 0; array1 = new Array(); arrayMax = 2; attackHold = 273; animHold = 0; attackID = ""; attackType = null; blockType = null; cArray = new Array(); cArrayCount = 0; cArrayClearTime = 10; walkBack = 80; walkForward = 640; mcArm.gotoAndStop(1); circleType = null; xVel = 0; quad = 6; quadOld = quad; bonus = 0; bonusSize = _root.bonusSize; bonusDeath = false; bonusTime = 0; bonusPlayed = false; gridPressed = false; bWalking = false; bJab = true; mcCircle._alpha = 0; keyLeft = 37; keyRight = 39; s_offset = 0; _root.soundSaber1.onSoundComplete = function () { _root.s_saber_loop = true; }; this.onEnterFrame = function () { if (!_global.paused) { this.mc.play(); attackHold--; animHold--; moveStart--; phaseTime--; temp = 4; mcCircle._x = mcCircle._x + ((_xmouse - mcCircle._x) / temp); mcCircle._y = mcCircle._y + ((_ymouse - mcCircle._y) / temp); if (((bonus >= 100) && (phase != "bonus")) && (_parent.p2.hp > 0)) { phase = "bonus"; phaseTime = 900; attackID = "bonus"; bonusTime = 0; _root.mcMain.mcHUD["bonus_" + _root.p1Name].gotoAndStop("full"); if (!bonusPlayed) { bonusPlayed = true; temp = _parent.attachMovie("popup_bonus", "mcBonusInfo", _root.bonusInfoDepth); temp._x = Stage.width / 2; temp._y = Stage.height / 2; } _root.mcCursor.gotoAndStop("bonus"); _parent.p2.gotoAndStop("cower"); _parent.p2.animHold = 32; _parent.p2.phase = "cower"; _parent.p2.xVel = 0; temp = _parent.attachMovie("square", "mcAim", _root.bonusDepth + 1); _root.speech("p1", "bonus", 123, 0, 1); _root.speech("p2", "cower", 123, 0, 1); } switch (phase) { case "idle" : cArrayCount++; if ((cArray.length == 0) || (cArrayCount >= cArrayClearTime)) { cArrayCount = 0; cArrayClear(); } if ((Key.isDown(keyLeft) && (attackHold <= 0)) && (this._x > _root.pBoundL)) { attackHold = 10; animHold = 10; this.gotoAndStop("walk_back"); this.mc.gotoAndPlay(1); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } xVel = -7.5; } else if ((Key.isDown(keyRight) && (attackHold <= 0)) && (_parent.p2._x > (this._x + _root.playerBuffer))) { bWalking = true; attackHold = 10; animHold = 10; this.gotoAndStop("walk_forward"); this.mc.gotoAndPlay(1); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } xVel = 7.5; } else if ((!Key.isDown(keyRight)) && (!Key.isDown(keyLeft))) { _root.mcCursor.gotoAndStop("crosshair"); bWalking = false; } if (moveStart <= 0) { this._x = this._x + xVel; moveStop--; if (moveStop == 0) { xVel = 0; } } _root.speech("p1", "taunt", 123, 0, 1); if (((phase != "dizzy") && (phase != "dead")) && (phase.substring(0, 6) != "finish")) { if (this._x < _root.pBoundL) { this._x = _root.pBoundL; xVel = 0; } else if (_parent.p2._x <= (this._x + _root.playerBuffer)) { this._x = _parent.p2._x - _root.playerBuffer; xVel = 0; } } if (mcBlock.hitTest(_root._xmouse, _root._ymouse, false)) { if (attackHold <= 0) { arrayClear(); temp = _root._ymouse - mcBlock._y; if (blockType != null) { if (temp < 600) { if (blockType != "high") { this.gotoAndStop("blockHtoM"); } else { this.gotoAndStop("block_high_hold"); } blockType = "high"; } else if (temp < 656) { if (blockType != "mid") { if (blockType == "low") { this.gotoAndStop("blockLtoM"); } else { this.gotoAndStop("blockHtoM"); } } else { this.gotoAndStop("block_mid_hold"); } blockType = "mid"; } else { if (blockType != "low") { this.gotoAndStop("blockMtoL"); } else { this.gotoAndStop("block_low_hold"); } blockType = "low"; } } else if (temp < 600) { this.gotoAndStop("block_high"); blockType = "high"; } else if (temp < 656) { this.gotoAndStop("block_mid"); blockType = "mid"; } else { this.gotoAndStop("block_low"); blockType = "low"; } } } else { if ((blockType != null) && (animHold <= 0)) { temp = ("block_" + blockType) + "_end"; blockType = null; this.gotoAndStop(temp); animHold = 4; } circleStart(); if (cArray.length == 4) { if ((((attackID != "special_cw") && (attackID != "special_ccw")) && (_root.intro > 4)) || (blockType != null)) { this.gotoAndStop("special_" + circleType); if (circleType == "cw") { attackHold = 31; animHold = 33; moveStart = 10; moveStop = 6; xVel = 20; attackType = "high"; attackID = "special_cw"; _root.soundSaber1.attachSound("s_saber_spin_high"); s_offset = 0.2; setSoundSaber("attack"); } else { attackHold = 37; animHold = 39; moveStart = 5; moveStop = 13; xVel = 10; attackType = "low"; attackID = "special_ccw"; _root.soundSaber1.attachSound("s_saber_spin_low"); s_offset = 0.2; setSoundSaber("attack"); } } cArrayClear(); } armQuad(); if ((animHold <= 0) && (attackHold <= 0)) { this.gotoAndStop("idle"); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } } if (quadOld == quad) { attackTime++; } if ((attackTime >= attackTimeMax) || (array1.length >= arrayMax)) { arrayClear(); } if (attackHold <= 0) { xVel = 0; i = 1; while (i <= 6) { if (mcCircle["quad" + i].hitTest(_root._xmouse, _root._ymouse, true)) { if (array1.length == 0) { array1.push(i); } else if ((array1[0] == 6) && (i == 3)) { array1.push(3); } break; } i++; } if (mcCircle.mcCancel1.hitTest(_root._xmouse, _root._ymouse, true) || (mcCircle.mcCancel2.hitTest(_root._xmouse, _root._ymouse, true))) { arrayClear(); } if (array1[0] != undefined) { switch (array1[0]) { case 1 : attack("strong_high"); arrayClear(); break; case 2 : attack("jab_high"); arrayClear(); break; case 3 : attack("jab_mid"); arrayClear(); break; case 4 : attack("jab_low"); arrayClear(); break; case 5 : attack("strong_low"); arrayClear(); break; case 6 : if (array1[1] != 3) { break; } attack("jab_mid_special"); arrayClear(); } } } } if (attackHold <= 0) { xVel = 0; } else if (this.mc.mcAttack.hitTest(_parent.p2.mcHit) && (_parent.p2.phase != "bonus")) { if ((_parent.p2.blockType == null) || (attackType != _parent.p2.blockType)) { _parent.p2.gotoAndStop("hit_high"); _parent.p2.phase = "hit"; _parent.p2.phaseTime = 18; _parent.p2.hp = _parent.p2.hp - _root.getBP(attackID); _parent.p2.attackWait = 0; _root.setAttackPause(); if (this.mc.mcAttack._y > -110) { _parent.p2.gotoAndStop("hit_low"); _parent.p2.phaseTime = 16; } if (_parent.p2._x < ((this._x + _root.playerBuffer) + 20)) { _parent.p2.xVel = _root.pushVel; _parent.p2.gotoAndStop("hit_push"); _parent.p2.phase = "pushed"; _parent.p2.attackHold = 10; _parent.p2.phaseTime = 14; } spawnFX("fx_hit_" + _root.p1Name); bonus = bonus + bonusSize; _root.sfx("p2", "hit", 123, 0, 1); _root.speech("p2", "hit", 123, 0, 1); } else { _parent.p2.phaseTime = 4; spawnFX("fx_block"); } } if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } attachArm(); checkFinish(); break; case "hit" : if (phaseTime <= 0) { phase = "idle"; this.gotoAndStop("idle"); animHold = 0; attackHold = 0; blockType = null; attackType = null; } break; case "bonus" : bonusTime++; if ((bonus > 0) && (animHold <= 0)) { this.gotoAndStop("bonus_aim"); } _parent.mcAim._x = _parent.p2._x; _parent.mcAim._y = _parent._ymouse; if (_parent.mcAim._y < (_parent.p2._y - 170)) { _parent.mcAim._y = _parent.p2._y - 170; } else if (_parent.mcAim._y > (_parent.p2._y + 20)) { _parent.mcAim._y = _parent.p2._y + 20; } if (_parent.p2.mcZone.hitTest(_parent._xmouse, _parent._ymouse, true)) { _root.mcCursor.gotoAndStop("bonus"); } else { _root.mcCursor.gotoAndStop("crosshair"); } if (((bonus > 0) && (_root.clicked > 0)) && (_parent.p2.mcZone.hitTest(_parent._xmouse, _parent._ymouse, true))) { bonus = 0; this.gotoAndStop("bonus_shoot"); animHold = 37; attackHold = 37; _root.mcCursor.gotoAndStop("crosshair"); phaseTime = 12347; _root.mcMain.mcHUD["bonus_" + _root.p1Name].gotoAndStop("idle"); } else if (phaseTime == 12345) { bonus = 0; phase = "idle"; phaseTime = 0; temp = _parent.attachMovie("bonus_" + _root.p1Name, "mcBonus", _root.bonusDepth); temp._x = this._x + this.mc.mcA._x; temp._y = this._y + this.mc.mcA._y; temp._xscale = 100; temp._yscale = temp._xscale; temp.xVel = (_parent.p2._x - this._x) / 8; temp2 = _root.getAngle(this._x, _parent.mcAim._x, this._y - 100, _parent.mcAim._y); temp.xVel = 16 * temp2.x; temp.yVel = 16 * temp2.y; temp.parent = _root.p1Name; temp._rotation = temp2.y * 45; _parent.mcAim.removeMovieClip(); } if (_parent.p2.hitTest(_root._xmouse, _root._ymouse, true)) { if (bonusTime > 90) { if (_parent.mcHole != undefined) { _parent.mcHole.gotoAndPlay("close"); } } bonusTime = 0; } else if ((bonusTime > 90) && (_parent.mcHole == undefined)) { temp = _parent.attachMovie("popup_focushole", "mcHole", _root.focusDepth); temp._x = _root.mcMain.p2._x + 38; temp._y = Stage.height / 2; } break; case "cower" : if (mcBlock.hitTest(_root._xmouse, _root._ymouse, false)) { arrayClear(); temp = _root._ymouse - mcBlock._y; if (blockType != null) { if (temp < 600) { if (blockType != "high") { this.gotoAndStop("blockHtoM"); } else { this.gotoAndStop("block_high_cower"); } blockType = "high"; } else if (temp < 656) { if (blockType != "mid") { if (blockType == "low") { this.gotoAndStop("blockLtoM"); } else { this.gotoAndStop("blockHtoM"); } } else { this.gotoAndStop("block_mid_cower"); } blockType = "mid"; } else { if (blockType != "low") { this.gotoAndStop("blockMtoL"); } else { this.gotoAndStop("block_low_cower"); } blockType = "low"; } } else if (animHold <= 0) { if (temp < 600) { this.gotoAndStop("block_high_cower"); blockType = "high"; } else if (temp < 656) { this.gotoAndStop("block_mid_cower"); blockType = "mid"; } else { this.gotoAndStop("block_low_cower"); blockType = "low"; } } } else if (animHold <= 0) { blockType = null; this.gotoAndStop("cower_loop"); } if (this.mcHit.hitTest(_parent.mcBonus._x, _parent.mcBonus._y, false)) { if (blockType != null) { if ((((blockType == "high") && (_parent.p2.bonusHeight == "high")) || ((blockType == "mid") && (_parent.p2.bonusHeight == "mid"))) || ((blockType == "low") && (_parent.p2.bonusHeight == "low"))) { this.gotoAndStop("bonus_block"); attackHold = 17; animHold = 18; this.hp = this.hp - _root.getBP("bonus_block"); spawnFX("bonus_block"); _root.speech("p1", "hitBig", 123, 0.4, 1); } else { if (_parent.mcBonus._y < (this._y - 80)) { this.gotoAndStop("bonus_hit_high"); } else { this.gotoAndStop("bonus_hit_low"); } _root.makeSmoke("p1", _parent.mcBonus._x, _parent.mcBonus._y, "bonus"); attackHold = 43; animHold = 45; this.hp = this.hp - _root.getBP("bonus"); spawnFX("bonus_hit"); _root.speech("p1", "hitBig", 123, 0.4, 1); } } if (blockType == null) { if (_parent.mcBonus._y < (this._y - 80)) { this.gotoAndStop("bonus_hit_high"); } else { this.gotoAndStop("bonus_hit_low"); } _root.makeSmoke("p1", _parent.mcBonus._x, _parent.mcBonus._y, "bonus"); attackHold = 43; animHold = 45; this.hp = this.hp - _root.getBP("bonus"); spawnFX("bonus_hit"); _root.speech("p1", "hitBig", 123, 0.4, 1); } this.phase = "idle"; blockType = null; if (this.hp <= 0) { bonusDeath = true; this.gotoAndStop("bonus_hit_dizzy"); animHold = 35; } _root.setAttackPause(); } break; case "pushed" : if (phaseTime <= 0) { this.xVel = 0; this.phase = "idle"; } else if (attackHold > 0) { this._x = this._x + this.xVel; } break; case "finish_start" : if ((animHold <= 0) && (attackHold <= 0)) { this.gotoAndStop("idle"); mcArm.gotoAndStop(1); attachArm(); phase = "finish_walk"; _root.musicEnd(); temp = _root.mcCam.attachMovie("popup_finish", "mcFinish", _root.finishDepth); } break; case "finish_walk" : if (this._x < (_parent.p2._x - 80.1)) { this._x = this._x + 7.5; this.gotoAndStop("walk_forward"); if (this._x >= (_parent.p2._x - 80.1)) { this._x = _parent.p2._x - 80; } } else if (this._x > (_parent.p2._x - 79.9)) { this._x = this._x + -7.5; this.gotoAndStop("walk_back"); if (this._x <= (_parent.p2._x - 79.9)) { this._x = _parent.p2._x - 80; } } else { this._x = _parent.p2._x - 80; this.gotoAndStop("finish_idle"); phase = "finish_idle"; phaseTime = 0; _root.camUpdate = true; _root.camTargetX = _parent.p2._x + 50; } break; case "finish_idle" : armQuad(); if (quad <= 0) { mcArm.gotoAndStop(1); } else { mcArm.gotoAndStop(quad); } attachArm(); if (quadOld == quad) { attackTime++; } circleStart(); if (cArray.length == 4) { phase = "finish"; _parent.p2.gotoAndStop("finish"); _parent.p2.phase = "dead"; this.removeMovieClip(); } if ((attackTime >= attackTimeMax) || (array1.length >= arrayMax)) { arrayClear(); } if (attackHold <= 0) { xVel = 0; i = 1; while (i <= 6) { if (mcCircle["quad" + i].hitTest(_root._xmouse, _root._ymouse, true)) { if (array1.length == 0) { array1.push(i); } else if ((array1[0] == 6) && (i == 3)) { array1.push(3); } break; } i++; } if ((array1[0] > 0) && (array1[0] < 7)) { if (array1[0] == 6) { if (array1[1] == 3) { phase = "finish"; _parent.p2.gotoAndStop("finish"); _parent.p2.phase = "dead"; this.removeMovieClip(); } } else { phase = "finish"; _parent.p2.gotoAndStop("finish"); _parent.p2.phase = "dead"; this.removeMovieClip(); } } } break; case "finish" : break; case "dizzy" : if (animHold > 0) { break; } this.gotoAndStop("dizzy_loop"); } if (((hp <= 0) && (phase != "dizzy")) && (phase != "dead")) { if (!bonusDeath) { this.gotoAndStop("dizzy"); animHold = 50; } phase = "dizzy"; xVel = 0; _root.bDizzy = true; } if (Key.isDown(16) && (Key.isDown(8))) { if (!gridPressed) { gridPressed = true; if (mcCircle._alpha == 0) { mcCircle._alpha = 100; } else { mcCircle._alpha = 0; } } } else { gridPressed = false; } } else { this.mc.stop(); } };
Symbol 459 MovieClip [bonus_sjobs] Frame 1
if (xVel < 0) { fxY = (this._rotation + 15) / 1.8; this._yscale = -_yscale; } else { fxY = (-(this._rotation - 11)) / 1.8; } this.onEnterFrame = function () { if ((!_global.paused) || (_root.attackPaused)) { this.play(); this.mc.play(); this._x = this._x + xVel; this._y = this._y + yVel; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } var _local5 = _parent.attachMovie(("bonus_" + parent) + "_fx", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); if (this._xscale > 0) { _local5._x = this._x - 30; } else { _local5._x = this._x + 30; } if (parent == "sjobs") { _local5._y = (this._y - 20) + random(40); } else { _local5._y = (this._y + this.mc.mcFX._y) + fxY; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } _local5 = _parent.attachMovie(("bonus_" + parent) + "_fx", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); if (this._xscale > 0) { _local5._x = (this._x - 30) + (xVel / 3); } else { _local5._x = (this._x + 30) + (xVel / 3); } _local5._y = ((this._y + this.mc.mcFX._y) + (yVel / 3)) + fxY; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } _local5 = _parent.attachMovie(("bonus_" + parent) + "_fx", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); if (this._xscale > 0) { _local5._x = (this._x - 30) + ((xVel / 3) * 2); } else { _local5._x = (this._x + 30) + ((xVel / 3) * 2); } _local5._y = ((this._y + this.mc.mcFX._y) + ((yVel / 3) * 2)) + fxY; } if ((this._x < -200) || (this._x > (Stage.width + 200))) { this.removeMovieClip(); } } else { this.stop(); this.mc.stop(); } };
Symbol 466 MovieClip [bonus_bgates] Frame 1
if (xVel < 0) { fxY = (this._rotation + 15) / 1.8; this._yscale = -_yscale; } else { fxY = (-(this._rotation - 11)) / 1.8; } this.onEnterFrame = function () { if ((!_global.paused) || (_root.attackPaused)) { this.play(); this.mc.play(); this._x = this._x + xVel; this._y = this._y + yVel; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } var _local5 = _parent.attachMovie(("bonus_" + parent) + "_fx", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); if (this._xscale > 0) { _local5._x = this._x - 30; } else { _local5._x = this._x + 30; } if (parent == "sjobs") { _local5._y = (this._y - 20) + random(40); } else { _local5._y = (this._y + this.mc.mcFX._y) + fxY; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } _local5 = _parent.attachMovie(("bonus_" + parent) + "_fx", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); if (this._xscale > 0) { _local5._x = (this._x - 30) + (xVel / 3); } else { _local5._x = (this._x + 30) + (xVel / 3); } _local5._y = ((this._y + this.mc.mcFX._y) + (yVel / 3)) + fxY; _root.fxCount++; if (_root.fxCount > _root.fxMax) { _root.fxCount = 1; } _local5 = _parent.attachMovie(("bonus_" + parent) + "_fx", "fx" + _root.fxCount, _root.fxDepth + _root.fxCount); if (this._xscale > 0) { _local5._x = (this._x - 30) + ((xVel / 3) * 2); } else { _local5._x = (this._x + 30) + ((xVel / 3) * 2); } _local5._y = ((this._y + this.mc.mcFX._y) + ((yVel / 3) * 2)) + fxY; } if ((this._x < -200) || (this._x > (Stage.width + 200))) { this.removeMovieClip(); } } else { this.stop(); this.mc.stop(); } };
Symbol 466 MovieClip [bonus_bgates] Frame 10
this.gotoAndPlay(2);
Symbol 477 MovieClip [fx_hit_bgates] Frame 13
this.removeMovieClip();
Symbol 490 MovieClip [fx_block] Frame 13
this.removeMovieClip();
Symbol 501 MovieClip [fx_hit_sjobs] Frame 13
this.removeMovieClip();
Symbol 505 MovieClip [fx_smoke] Frame 1
this.gotoAndPlay(random(10) + 10); yVel = -3 + (Math.random() * -1); xVel = (Math.random() * 0.8) - 0.4; this.onEnterFrame = function () { if (!_global.paused) { this.play(); this._x = this._x + xVel; this._y = this._y + yVel; } else { this.stop(); } };
Symbol 505 MovieClip [fx_smoke] Frame 36
this.removeMovieClip();
Symbol 508 MovieClip [fx_smoke_outline] Frame 1
this.onEnterFrame = function () { this._x = host._x; this._y = host._y + host.yVel; this.gotoAndStop(host._currentframe); };
Symbol 508 MovieClip [fx_smoke_outline] Frame 36
this.removeMovieClip();
Symbol 514 MovieClip [bonus_bgates_fx] Frame 11
this.removeMovieClip();
Symbol 520 MovieClip [bonus_sjobs_fx] Frame 11
this.removeMovieClip();
Symbol 527 MovieClip Frame 8
stop();
Symbol 544 MovieClip Frame 8
stop();
Symbol 557 MovieClip Frame 13
stop();
Symbol 560 Button
on (release) { getURL ("http://www.current.com", "_blank"); }
Symbol 565 Button
on (release) { _root.sound_p1.setVolume(_global.volumeSpeech); _root.sound_p2.setVolume(_global.volumeSpeech); _parent.gotoAndPlay("close"); }
Symbol 572 Button
on (release) { getURL ("http://current.com/items/76366762_gates_vs_jobs", "_blank"); }
Symbol 575 Button
on (release) { getURL ("http://www.current.com/supernews", "_blank"); }
Symbol 591 MovieClip Frame 1
stop(); var temp = (_root.winner + "Name"); if (_root[temp] == "bgates") { nextFrame(); }
Symbol 596 Button
on (release) { getURL ("http://current.com/items/76347302_osama_bin_lohan", "_blank"); }
Symbol 600 Button
on (release) { getURL ("http://current.com/items/88280851_becks_strikes_the_usa", "_blank"); }
Symbol 603 Button
on (release) { getURL ("http://current.com/items/76346602_the_k_fed_effect", "_blank"); }
Symbol 606 Button
on (release) { getURL ("http://current.com/items/77135602_the_hills", "_blank"); }
Symbol 613 Button
on (release) { getURL ("http://current.com/items/88823939_rambo_vs_terror_pt_1", "_blank"); }
Symbol 620 Button
on (release) { getURL ("http://current.com/items/76399362_transformers_2", "_blank"); }
Symbol 627 Button
on (release) { getURL ("http://current.com/items/76346842_the_immigration_debate", "_blank"); }
Symbol 630 Button
on (release) { getURL ("http://current.com/items/76358462_revenge_of_the_nerds", "_blank"); }
Symbol 635 Button
on (release) { getURL ("http://current.com/items/76389342_shawskank_redemption", "_blank"); }
Symbol 638 Button
on (release) { getURL ("http://current.com/items/76335222_mike_gravel_rocks", "_blank"); }
Symbol 645 Button
on (release) { getURL ("http://current.com/items/88795480_it_s_a_horrible_life", "_blank"); }
Symbol 646 MovieClip Frame 11
_root.sfx("p1", "tagline", 0, 0, 1, false); _root.sound_p1.setVolume(_root.tagVolume); _root.sound_p2.setVolume(_root.tagVolume);
Symbol 646 MovieClip Frame 987
this.gotoAndPlay("loop");
Symbol 649 MovieClip [popup_win_bgates] Frame 6
_root.shakeCam(5);
Symbol 649 MovieClip [popup_win_bgates] Frame 22
_root.shakeCam(5);
Symbol 649 MovieClip [popup_win_bgates] Frame 310
_root.sfx("p1", "win2", 0, 0, 1, false); _root.page2 = true;
Symbol 649 MovieClip [popup_win_bgates] Frame 324
stop();
Symbol 649 MovieClip [popup_win_bgates] Frame 336
_root.reset();
Symbol 654 Button
on (release) { _parent.gotoAndPlay("close"); }
Symbol 657 Button
on (release) { getURL ("http://www.current.com", "_blank"); }
Symbol 659 MovieClip [popup_win_sjobs] Frame 6
_root.shakeCam(5);
Symbol 659 MovieClip [popup_win_sjobs] Frame 22
_root.shakeCam(5);
Symbol 659 MovieClip [popup_win_sjobs] Frame 309
stop();
Symbol 659 MovieClip [popup_win_sjobs] Frame 310
_root.sfx("p1", "win2", 0, 0, 1, false); _root.page2 = true;
Symbol 659 MovieClip [popup_win_sjobs] Frame 324
stop();
Symbol 659 MovieClip [popup_win_sjobs] Frame 336
_root.reset();
Symbol 681 MovieClip [popup_fight] Frame 29
_root.intro = 4; this.removeMovieClip();
Symbol 684 MovieClip Frame 73
stop();
Symbol 685 MovieClip [popup_bonus] Frame 74
this.removeMovieClip();
Symbol 689 MovieClip [popup_focushole] Frame 65
gotoAndPlay ("loop");
Symbol 689 MovieClip [popup_focushole] Frame 78
this.removeMovieClip();
Symbol 726 MovieClip [popup_finish] Frame 37
if (_root.mcMain.p2.phase == "dead") { this.gotoAndStop("end"); } else { trace(_root.mcMain.p2.phase); }
Symbol 726 MovieClip [popup_finish] Frame 43
_root.speech("p1", "finishhim", 123, 0, 1);
Symbol 726 MovieClip [popup_finish] Frame 86
this.removeMovieClip();
Symbol 774 MovieClip Frame 1
gotoAndPlay(random(_totalframes - 2) + 1);
Symbol 774 MovieClip Frame 58
gotoAndPlay (2);
Symbol 775 MovieClip Frame 1
stop();
Symbol 781 MovieClip Frame 1
stop(); sliderLength = 145; boundL = buttSFX._x; boundR = buttSFX._x + sliderLength; buttSFX._x = boundL + ((_global.volumeFX / 100) * sliderLength); buttMusic._x = boundL + ((_global.volumeMusic / 100) * sliderLength); buttSpeech._x = boundL + ((_global.volumeSpeech / 100) * sliderLength); mcSFX.gotoAndStop(Math.ceil(_global.volumeFX)); mcMusic.gotoAndStop(Math.ceil(_global.volumeMusic)); mcSpeech.gotoAndStop(Math.ceil(_global.volumeSpeech));
Instance of Symbol 780 MovieClip "buttSFX" in Symbol 781 MovieClip Frame 1
on (release) { stopDrag(); } on (releaseOutside) { stopDrag(); } on (press) { startDrag (this, false, _parent.boundL, this._y, _parent.boundR, this._y); } onClipEvent (enterFrame) { _global.volumeFX = ((this._x - _parent.boundL) / _parent.sliderLength) * 100; soundSaberloop.setVolume(_global.volumeFX * _root.s_saberloopMult); _parent.mcSFX.gotoAndStop(Math.ceil(_global.volumeFX)); }
Instance of Symbol 780 MovieClip "buttMusic" in Symbol 781 MovieClip Frame 1
on (release) { stopDrag(); } on (releaseOutside) { stopDrag(); } on (press) { startDrag (this, false, _parent.boundL, this._y, _parent.boundR, this._y); } onClipEvent (enterFrame) { _global.volumeMusic = ((this._x - _parent.boundL) / _parent.sliderLength) * 100; _parent.mcMusic.gotoAndStop(Math.ceil(_global.volumeMusic)); _root.soundMusic.setVolume(_global.volumeMusic); }
Instance of Symbol 780 MovieClip "buttSpeech" in Symbol 781 MovieClip Frame 1
on (release) { stopDrag(); } on (releaseOutside) { stopDrag(); } on (press) { startDrag (this, false, _parent.boundL, this._y, _parent.boundR, this._y); } onClipEvent (enterFrame) { _global.volumeSpeech = ((this._x - _parent.boundL) / _parent.sliderLength) * 100; _parent.mcSpeech.gotoAndStop(Math.ceil(_global.volumeSpeech)); }
Symbol 785 Button
on (release) { this.gotoAndPlay("close"); }
Symbol 804 Button
on (release) { gotoAndPlay ("yes"); }
Symbol 805 Button
on (release) { gotoAndPlay ("no"); _root.sfx("p1", "restartClose", 0, 0, 1, false); }
Symbol 810 MovieClip Frame 1
stop();
Symbol 810 MovieClip Frame 20
stop();
Symbol 810 MovieClip Frame 28
stop(); _parent.buttRestart.enabled = true; _parent.yesnoOpen = false;
Symbol 810 MovieClip Frame 38
_parent.reset = true; _parent.gotoAndPlay("close"); stop();
Symbol 811 Button
on (release) { buttRestart.enabled = false; mcYesno.gotoAndPlay("open"); yesnoOpen = true; _root.sfx("p1", "restartOpen", 0, 0.06, 1, false); }
Symbol 814 Button
on (release) { _quality = "MEDIUM"; buttHIGH.enabled = true; buttMEDIUM.enabled = true; buttLOW.enabled = true; this["butt" + _quality].enabled = false; mcQ.HIGH.gotoAndStop("off"); mcQ.MEDIUM.gotoAndStop("off"); mcQ.LOW.gotoAndStop("off"); mcQ[_quality].gotoAndStop("on"); if (yesnoOpen) { mcYesno.gotoAndPlay("no2"); } }
Symbol 815 Button
on (release) { _quality = "LOW"; buttHIGH.enabled = true; buttMEDIUM.enabled = true; buttLOW.enabled = true; this["butt" + _quality].enabled = false; mcQ.HIGH.gotoAndStop("off"); mcQ.MEDIUM.gotoAndStop("off"); mcQ.LOW.gotoAndStop("off"); mcQ[_quality].gotoAndStop("on"); if (yesnoOpen) { mcYesno.gotoAndPlay("no2"); } }
Symbol 816 Button
on (release) { _quality = "HIGH"; buttHIGH.enabled = true; buttMEDIUM.enabled = true; buttLOW.enabled = true; this["butt" + _quality].enabled = false; mcQ.HIGH.gotoAndStop("off"); mcQ.MEDIUM.gotoAndStop("off"); mcQ.LOW.gotoAndStop("off"); mcQ[_quality].gotoAndStop("on"); if (yesnoOpen) { mcYesno.gotoAndPlay("no2"); } }
Symbol 817 Button
on (release) { this.gotoAndPlay("close"); _root.sfx("p1", "pauseClose", 0, 0.2, 1, false); }
Symbol 822 MovieClip [popup_pause] Frame 12
stop(); mcQ.HIGH.gotoAndStop("off"); mcQ.MEDIUM.gotoAndStop("off"); mcQ.LOW.gotoAndStop("off"); mcQ[_quality].gotoAndStop("on"); butt[_quality].enabled = false; this["butt" + _quality].enabled = false; reset = false; yesnoOpen = false; _root.pauseTimer = _root.pauseWait;
Symbol 822 MovieClip [popup_pause] Frame 26
if (reset) { temp = _root.attachMovie("popup_white", "mcWhite", _root.pauseDepth - 1); temp._x = 360; temp._y = 190; }
Symbol 822 MovieClip [popup_pause] Frame 28
_root.setPause(); if (reset) { _root.reset(); _root.bmpBlur.dispose(); _root.bmpBlur2.dispose(); _root.mcMain._visible = false; } this.removeMovieClip();
Symbol 842 MovieClip Frame 1
stop();
Symbol 850 MovieClip Frame 1
stop();
Symbol 858 MovieClip Frame 1
stop();
Symbol 871 MovieClip Frame 1
stop();
Symbol 885 MovieClip Frame 1
this.onEnterFrame = function () { if ((!arrow1) && (!arrow2)) { this.play(); } };
Instance of Symbol 883 MovieClip in Symbol 885 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.stop(); this.play(); _parent.arrow1 = true; } else { if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } _parent.arrow1 = false; } }
Instance of Symbol 883 MovieClip in Symbol 885 MovieClip Frame 61
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _parent.stop(); this.play(); _parent.arrow2 = true; } else { if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } _parent.arrow2 = false; } }
Symbol 896 MovieClip Frame 1
this.onEnterFrame = function () { if (Key.isDown(37)) { iconLeft.gotoAndStop(3); } else { iconLeft.gotoAndStop(1); } if (Key.isDown(39)) { iconRight.gotoAndStop(4); } else { iconRight.gotoAndStop(2); } };
Instance of Symbol 842 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } else if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } }
Instance of Symbol 850 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } else if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } }
Instance of Symbol 858 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } else if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } }
Instance of Symbol 842 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } else if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } }
Instance of Symbol 850 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } else if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } }
Instance of Symbol 871 MovieClip in Symbol 896 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { this.play(); } else if (this._currentframe == this._totalframes) { this.gotoAndStop(1); } }
Instance of Symbol 895 MovieClip "iconLeft" in Symbol 896 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(1); }
Instance of Symbol 895 MovieClip "iconRight" in Symbol 896 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(2); }
Symbol 900 Button
on (release) { _parent.gotoAndPlay("close"); }
Symbol 905 MovieClip Frame 1
stop(); if (_root.p1Name == "bgates") { this.gotoAndStop(2); }
Symbol 906 MovieClip [popup_help] Frame 10
stop();
Symbol 906 MovieClip [popup_help] Frame 22
_root.spawnHelpOff(); this.removeMovieClip();
Symbol 937 Button
on (release) { buttSkip.enabled = false; buttSkip._alpha = 0; _root.bSkipped = true; _root.mcMain.mcWin.gotoAndPlay("page2"); if (_root[_root.winner + "Name"] == "bgates") { _root.mcMain.mcBG.gotoAndStop("sjobs_out"); } else { _root.mcMain.mcBG.gotoAndStop("bgates_out"); } }
Symbol 940 MovieClip [vcam] Frame 1
this.onUnload = function () { _parent._x = 0; _parent._y = 0; _parent._xscale = 100; _parent._yscale = 100; }; buttSkip.enabled = false; mcBorder.swapDepths(123456);
Symbol 942 MovieClip [popup_white] Frame 12
this.removeMovieClip();
Symbol 1016 MovieClip Frame 1
stop();
Symbol 1026 MovieClip Frame 26
if (random(100) < 70) { this.gotoAndPlay(1); }
Symbol 1029 MovieClip Frame 1
function end() { gotoAndStop ("idle"); } stop(); this.onEnterFrame = function () { if (this._name != "head_sjobs") { this.gotoAndStop(_root.head_sjobs._currentframe); } };
Symbol 1029 MovieClip Frame 96
end();
Symbol 1029 MovieClip Frame 174
_root.mcTitle.gotoAndPlay("close_sjobs"); end();
Symbol 1029 MovieClip Frame 198
stop();
Symbol 1030 MovieClip Frame 5
stop();
Symbol 1033 MovieClip Frame 26
if (random(100) < 70) { this.gotoAndPlay(1); }
Symbol 1038 MovieClip Frame 1
function end() { gotoAndStop ("idle"); } stop(); this.onEnterFrame = function () { if (this._name != "head_bgates") { this.gotoAndStop(_root.head_bgates._currentframe); } };
Symbol 1038 MovieClip Frame 142
end();
Symbol 1038 MovieClip Frame 172
_root.mcTitle.gotoAndPlay("close_bgates");
Symbol 1038 MovieClip Frame 189
end();
Symbol 1038 MovieClip Frame 282
end();
Symbol 1038 MovieClip Frame 295
stop();
Symbol 1039 MovieClip Frame 5
stop();
Symbol 1041 Button
on (release) { getURL ("http://www.current.com/supernews", "_blank"); }
Symbol 1043 MovieClip Frame 14
_root.head_bgates.gotoAndPlay("select"); _root.mouth_bgates.gotoAndPlay("select");
Symbol 1043 MovieClip Frame 149
_root.head_sjobs.gotoAndPlay("select"); _root.mouth_sjobs.gotoAndPlay("select");
Symbol 1043 MovieClip Frame 281
_root.head_bgates.gotoAndPlay("select2"); _root.mouth_bgates.gotoAndPlay("select2");
Symbol 1043 MovieClip Frame 372
stop();
Symbol 1047 MovieClip Frame 1
stop(); if (_root.p1Name == "bgates") { this.gotoAndStop(2); }
Symbol 1051 MovieClip Frame 8
stop();
Symbol 1054 MovieClip Frame 8
stop();
Symbol 1056 MovieClip Frame 1
stop();
Symbol 1057 MovieClip Frame 8
stop();
Symbol 1060 MovieClip Frame 8
stop();
Symbol 1063 MovieClip Frame 1
stop();
Symbol 1069 MovieClip Frame 1
function fade_in() { this._alpha = this._alpha + 13; if (this._alpha >= 100) { bIn = true; } } function fade_out() { this._alpha = this._alpha + -23; if (this._alpha < 0) { bOut = true; this.onEnterFrame = function () { }; } } bIn = false; bOut = true; this.onEnterFrame = function () { if (!bIn) { fade_in(); } if (!bOut) { fade_out(); } };
Symbol 1074 Button
on (release) { gotoAndPlay ("open"); _parent.butt_bgates.enabled = false; _parent.butt_sjobs.enabled = false; _parent.buttSN.enabled = false; _parent.buttCurrent.enabled = false; _parent.mcEmbed.buttEmbed.enabled = false; }
Symbol 1099 Button
on (release) { getURL ("http://www.girlshavecooties.com", "_blank"); }
Symbol 1100 Button
on (release) { getURL ("http://www.myspace.com/joshisrad", "_blank"); }
Symbol 1101 Button
on (release) { getURL ("http://www.dustfilms.com", "_blank"); }
Symbol 1102 Button
on (release) { getURL ("http://www.pinkandaint.com", "_blank"); }
Symbol 1103 Button
on (release) { getURL ("http://www.sklomotion.com/", "_blank"); }
Symbol 1104 Button
on (release) { getURL ("http://heardrum.org/", "_blank"); }
Symbol 1105 Button
on (release) { getURL ("http://www.scatterbrainstudios.com", "_blank"); }
Symbol 1110 Button
on (release) { _parent.gotoAndPlay("close"); }
Symbol 1113 MovieClip Frame 1
stop();
Symbol 1113 MovieClip Frame 5
stop();
Symbol 1113 MovieClip Frame 13
_parent.butt_bgates.enabled = true; _parent.butt_sjobs.enabled = true; _parent.buttSN.enabled = true; _parent.buttCurrent.enabled = true; _parent.mcEmbed.buttEmbed.enabled = true;
Symbol 1116 Button
on (release) { gotoAndPlay ("open"); _parent.butt_bgates.enabled = false; _parent.butt_sjobs.enabled = false; _parent.buttSN.enabled = false; _parent.buttCurrent.enabled = false; _parent.mcCredits.buttCredits.enabled = false; }
Symbol 1128 Button
on (press) { gotoAndStop (2); }
Symbol 1132 MovieClip Frame 1
stop();
Symbol 1132 MovieClip Frame 4
stop();
Symbol 1135 Button
on (release) { _parent.gotoAndPlay("close"); }
Symbol 1139 Button
on (press) { gotoAndStop (1); }
Symbol 1140 MovieClip Frame 1
stop(); if (copied) { mcCopied.gotoAndPlay("out"); } copied = false; textEmbed.onSetFocus = function () { Selection.setSelection(0, 600); System.setClipboard(textEmbed.text); mcCopied.gotoAndPlay("in"); copied = true; }; this.onEnterFrame = function () { var _local1 = Selection.getFocus(); if (_local1.substr(_local1.lastIndexOf(".") + 1) == "textEmbed") { Selection.setSelection(0, 600); } else if (_local1.substr(_local1.lastIndexOf(".") + 1) == "textEmbed2") { Selection.setSelection(0, 600); } };
Symbol 1140 MovieClip Frame 2
if (copied) { mcCopied.gotoAndPlay("out"); } copied = false; textEmbed2.onSetFocus = function () { Selection.setSelection(0, 600); System.setClipboard(textEmbed2.text); mcCopied.gotoAndPlay("in"); copied = true; };
Symbol 1141 MovieClip Frame 1
stop();
Symbol 1141 MovieClip Frame 5
stop();
Symbol 1141 MovieClip Frame 13
_parent.butt_bgates.enabled = true; _parent.butt_sjobs.enabled = true; _parent.buttSN.enabled = true; _parent.buttCurrent.enabled = true; _parent.mcCredits.buttCredits.enabled = true;
Instance of Symbol 1056 MovieClip "butt_sjobs" in Symbol 1143 MovieClip Frame 20
on (release) { stopAllSounds(); _root.p1Name = "sjobs"; _root.p2Name = "bgates"; _parent.mc.gotoAndStop(1); _root.head_sjobs.gotoAndPlay("selected"); _root.head_bgates.gotoAndPlay("notselected"); _root.mouth_sjobs.gotoAndPlay("selected"); _parent.mcSpeech.stop(); if (_root.picks_bgates > 0) { _parent.tally_bgates.bOut = false; } if (_root.picks_sjobs > 0) { _parent.tally_sjobs.bOut = false; } _root.mouth_bgates.gotoAndStop("idle"); this.enabled = false; _parent.butt_bgates.enabled = false; this.gotoAndStop("selected"); _parent.buttSN.enabled = false; _parent.buttCurrent.enabled = false; _parent.mcCredits.buttCredits.enabled = false; _parent.mcEmbed.buttEmbed.enabled = false; _parent.mcSpeech.stop(); } on (rollOver) { gotoAndStop ("over"); } on (rollOut) { gotoAndStop ("out"); }
Instance of Symbol 1063 MovieClip "butt_bgates" in Symbol 1143 MovieClip Frame 20
on (release) { stopAllSounds(); _root.p1Name = "bgates"; _root.p2Name = "sjobs"; _parent.mc.gotoAndStop(2); _root.head_bgates.gotoAndPlay("selected"); _root.head_sjobs.gotoAndPlay("notselected"); _root.mouth_bgates.gotoAndPlay("selected"); _parent.mcSpeech.stop(); if (_root.picks_bgates > 0) { _parent.tally_bgates.bOut = false; } if (_root.picks_sjobs > 0) { _parent.tally_sjobs.bOut = false; } _root.mouth_sjobs.gotoAndStop("idle"); this.enabled = false; _parent.butt_sjobs.enabled = false; this.gotoAndStop("selected"); _parent.buttSN.enabled = false; _parent.buttCurrent.enabled = false; _parent.mcCredits.buttCredits.enabled = false; _parent.mcEmbed.buttEmbed.enabled = false; _parent.mcSpeech.stop(); } on (rollOver) { gotoAndStop ("over"); } on (rollOut) { gotoAndStop ("out"); }
Symbol 1143 MovieClip Frame 26
function __rankz_get__(par1, par2, par3, par4, par4n, par4nb) { top10_send = new LoadVars(); top10_get = new LoadVars(); top10_send.flashkey = par2; top10_send.SU0249 = par1; top10_send.flashkey = top10_send.flashkey.split("=").join(""); top10_send.SU0249 = top10_send.SU0249.split("=").join(""); top10_get.onLoad = function (success) { if (success) { _rankz_ar_ = top10_get.top10.split("<u/*/u>"); tempv = _rankz_ar_[0].split("</*/>"); count = tempv[1]; count_bgates = tempv[3]; count_sjobs = tempv[4]; textGlobal.text = (("global picks >>> Gates: " + count_bgates) + " Jobs: ") + count_sjobs; } else { trace("GET failed"); } }; top10_send.sendAndLoad("http://rankz.armorbot.com/get/top10.php", top10_get, "POST"); } if (_root.picks_bgates <= 0) { tally_bgates._visible = false; } if (_root.picks_sjobs <= 0) { tally_sjobs._visible = false; } tally_bgates.textWins.text = _root.wins_bgates; tally_bgates.textLosses.text = _root.picks_bgates - _root.wins_bgates; tally_sjobs.textWins.text = _root.wins_sjobs; tally_sjobs.textLosses.text = _root.picks_sjobs - _root.wins_sjobs; textGlobal.text = ""; __rankz_get__("MjMzM2olZSVhJW4lcw==", "SlBOTkt3dng=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl, bXlnYW1lX3Njb3JlX3ZhcmlhYmx2, bXlnYW1lX3Njb3JlX3ZhcmlhYmx3); this.onEnterFrame = function () { if (Key.isDown(16) && (Key.isDown(32))) { textGlobal._visible = true; } else { textGlobal._visible = false; } };
Symbol 1143 MovieClip Frame 28
stop();
Instance of Symbol 582 MovieClip in Symbol 1143 MovieClip Frame 30
on (release) { getURL ("http://www.current.tv/supernews", "_blank"); }
Instance of Symbol 559 MovieClip in Symbol 1143 MovieClip Frame 30
on (release) { getURL ("http://www.current.tv/", "_blank"); }
Instance of Symbol 582 MovieClip in Symbol 1143 MovieClip Frame 41
on (release) { getURL ("http://www.current.tv/supernews", "_blank"); }
Instance of Symbol 559 MovieClip in Symbol 1143 MovieClip Frame 41
on (release) { getURL ("http://www.current.tv/", "_blank"); }
Symbol 1143 MovieClip Frame 46
_root.gotoAndStop("instructions");
Instance of Symbol 582 MovieClip in Symbol 1143 MovieClip Frame 49
on (release) { getURL ("http://www.current.tv/supernews", "_blank"); }
Instance of Symbol 559 MovieClip in Symbol 1143 MovieClip Frame 49
on (release) { getURL ("http://www.current.tv/", "_blank"); }
Instance of Symbol 582 MovieClip in Symbol 1143 MovieClip Frame 60
on (release) { getURL ("http://www.current.tv/supernews", "_blank"); }
Instance of Symbol 559 MovieClip in Symbol 1143 MovieClip Frame 60
on (release) { getURL ("http://www.current.tv/", "_blank"); }
Symbol 1143 MovieClip Frame 65
_root.gotoAndStop("instructions");
Symbol 1145 Button
on (release) { _parent.play(); }
Symbol 1148 MovieClip Frame 1
stop(); if (_root.p1Name == "bgates") { this.gotoAndStop(2); }
Symbol 1154 MovieClip Frame 1
stop();
Symbol 1154 MovieClip Frame 50
stop(); _root.gotoAndPlay("game");
Symbol 1166 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 1
stop();
Symbol 1182 MovieClip Frame 1
stop();
Symbol 1185 MovieClip Frame 1
stop();
Symbol 1187 MovieClip Frame 5
stop();
Symbol 1190 MovieClip Frame 5
stop();
Symbol 1192 MovieClip Frame 1
this._visible = false; this.onEnterFrame = function () { if (this.hitTest(_root.mcMain._xmouse, _root.mcMain._ymouse, false)) { _global.bHand = true; } };
Symbol 1193 Button
on (release) { _root.setPause(); }
Symbol 1195 MovieClip Frame 5
stop();
Symbol 1198 MovieClip Frame 5
stop();
Symbol 1199 Button
on (release) { _root.spawnHelpOn(); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:14
Symbol 3 FontUsed by:4 17 589 590 825 903 1024 1156 1168 1179 1180
Symbol 4 TextUses:3Used by:14
Symbol 5 FontUsed by:6 562 563 573 574 661 728 729 730 734 736 739 741 776 777 778 783 784 794 795 798 799 803 827 828 830 833 898 899 934 935 1020 1021 1042 1049 1106 1107 1150 1153 1157
Symbol 6 TextUses:5Used by:14
Symbol 7 GraphicUsed by:14
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Symbol 9 GraphicUsed by:12 13 21 1162 1172
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:9 10 11Used by:13 905 1047 1148
Symbol 13 MovieClipUses:8 12 9Used by:14 1166 1182
Symbol 14 MovieClipUses:2 4 6 7 13Used by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:24
Symbol 17 TextUses:3Used by:24
Symbol 18 GraphicUsed by:24
Symbol 19 ShapeTweeningUsed by:21 905 1047 1148
Symbol 20 GraphicUsed by:21 905 1047 1148
Symbol 21 MovieClipUses:19 20 9Used by:24 1176 1185
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24 1176 1185
Symbol 24 MovieClipUses:16 17 18 21 23Used by:Timeline
Symbol 1203 MovieClip [__Packages.ab3.rankz.Armor_Bot_30_En_AS1]
Symbol 25 GraphicUsed by:692 942  Timeline
Symbol 26 GraphicUsed by:1016
Symbol 27 GraphicUsed by:28 560 572 596 600 603 606 613 620 627 630 635 638 645 657 814 815 816 900 937 1018 1025 1031 1040 1074 1099 1100 1101 1102 1103 1104 1105 1110 1116 1135 1145 1193 1199
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Symbol 40 GraphicUsed by:46
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Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46 103 110 132 134 190 198 199 302 433 1029 1056 1143
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [sjobs_mouth]Uses:37 38 39 40 41 42 43 44 45Used by:52 83 84 93 94 96 115 136 137 138 139 140 141 142 143 144 145 146 148 149 152 153 156 176 178 182 183 190 191 193 194 195 196 197 200 201 315 405 436 444 905 1016 1029 1047 1148  Timeline
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Symbol 955 Sound [s_intro]Used by:1016
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Symbol 998 Sound [vo_bgates_taunt9]Used by:1016
Symbol 999 Sound [vo_bgates_taunt7]Used by:1016
Symbol 1000 Sound [vo_bgates_taunt8]Used by:1016
Symbol 1001 Sound [vo_bgates_hit1]Used by:1016
Symbol 1002 Sound [vo_bgates_hit2]Used by:1016
Symbol 1003 Sound [vo_bgates_hit3]Used by:1016
Symbol 1004 Sound [vo_bgates_hit4]Used by:1016
Symbol 1005 Sound [vo_bgates_hit5]Used by:1016
Symbol 1006 Sound [vo_bgates_hit6]Used by:1016
Symbol 1007 Sound [vo_bgates_hitBig]Used by:1016
Symbol 1008 Sound [vo_bgates_cower]Used by:1016
Symbol 1009 Sound [vo_bgates_cowerloop]Used by:1016
Symbol 1010 Sound [vo_bgates_bonus]Used by:1016
Symbol 1011 Sound [vo_bgates_intro]Used by:1016
Symbol 1012 Sound [vo_bgates_finish1a]Used by:1016
Symbol 1013 Sound [vo_bgates_finish1b]Used by:1016
Symbol 1014 Sound [vo_bgates_finish2a]Used by:1016
Symbol 1015 Sound [vo_bgates_finish2b]Used by:1016
Symbol 1016 MovieClipUses:26 316 418 229 46 437 453 459 466 477 490 501 505 28 264 508 514 520 188 546 649 659 681 685 689 726 822 906 930 940 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 SS1Used by:Timeline
Symbol 1017 ButtonUses:582 583Used by:1143
Symbol 1018 ButtonUses:559 27Used by:1143
Symbol 1019 GraphicUsed by:1022
Symbol 1020 TextUses:5Used by:1022
Symbol 1021 TextUses:5Used by:1022
Symbol 1022 MovieClipUses:1019 1020 1021Used by:1143
Symbol 1023 SoundUsed by:1143
Symbol 1024 EditableTextUses:3 588Used by:1143
Symbol 1025 MovieClipUses:27Used by:1031 1040 1056 1063 1143
Symbol 1026 MovieClipUses:48 171 49Used by:1029
Symbol 1027 Sound [vo_sjobs_select]Used by:1029
Symbol 1028 SoundUsed by:1029
Symbol 1029 MovieClipUses:36 46 47 1026 48 171 1027 157 131 114 1028 44 49 112Used by:1030 1031 1051 1054 1056 1143  Timeline
Symbol 1030 MovieClipUses:188 1029Used by:1031 1056
Symbol 1031 ButtonUses:1025 188 1029 1030 27 187 36 37 38 47 48 171Used by:1143
Symbol 1032 GraphicUsed by:1039 1040 1057 1060 1063 1143
Symbol 1033 MovieClipUses:210 300 274Used by:1038
Symbol 1034 Sound [vo_bgates_select]Used by:1038
Symbol 1035 Sound [vo_bgates_selected]Used by:1038
Symbol 1036 Sound [vo_bgates_select2]Used by:1038
Symbol 1037 GraphicUsed by:1038
Symbol 1038 MovieClipUses:209 295 229 1033 210 300 297 1034 299 298 274 1035 1036 1037 296 213 211Used by:1039 1040 1057 1060 1063 1143  Timeline
Symbol 1039 MovieClipUses:1032 1038Used by:1040 1063
Symbol 1040 ButtonUses:1025 1032 1038 1039 27 209 295 213 210 300Used by:1143
Symbol 1041 ButtonUses:582 583Used by:1112 1143
Symbol 1042 TextUses:5Used by:1043
Symbol 1043 MovieClipUses:1042Used by:1143
Symbol 1044 GraphicUsed by:1047
Symbol 1045 GraphicUsed by:1047
Symbol 1046 GraphicUsed by:1047
Symbol 1047 MovieClipUses:823 29 31 32 33 34 35 50 56 57 58 59 36 46 47 48 49 51 1044 825 8 12 896 897 898 901 1045 903 1046 19 20 202 203 204 205 206 318 209 210 274 295 229 208 230 231 232 238Used by:1143 1154
Symbol 1048 GraphicUsed by:1050
Symbol 1049 TextUses:5Used by:1050
Symbol 1050 MovieClipUses:1048 1049Used by:1143
Symbol 1051 MovieClipUses:188 1029Used by:1056
Symbol 1052 ShapeTweeningUsed by:1054
Symbol 1053 GraphicUsed by:1054
Symbol 1054 MovieClipUses:188 1029 1052 1053Used by:1056
Symbol 1055 GraphicUsed by:1056 1143
Symbol 1056 MovieClipUses:1025 188 1029 1030 1051 1054 1055 36 39 38 157 48 171 44 112Used by:1143
Symbol 1057 MovieClipUses:1032 1038Used by:1063
Symbol 1058 ShapeTweeningUsed by:1060
Symbol 1059 GraphicUsed by:1060
Symbol 1060 MovieClipUses:1032 1038 1058 1059Used by:1063
Symbol 1061 GraphicUsed by:1063 1143
Symbol 1062 GraphicUsed by:1063 1143
Symbol 1063 MovieClipUses:1025 1032 1038 1039 1057 1060 1061 209 210 300 298 216 215 1062 211 213Used by:1143
Symbol 1064 GraphicUsed by:1069
Symbol 1065 GraphicUsed by:1069
Symbol 1066 FontUsed by:1067 1068
Symbol 1067 EditableTextUses:1066Used by:1069
Symbol 1068 EditableTextUses:1066Used by:1069
Symbol 1069 MovieClipUses:1064 1065 1067 1068Used by:1143
Symbol 1070 FontUsed by:1071
Symbol 1071 EditableTextUses:1070Used by:1143
Symbol 1072 GraphicUsed by:1074 1113 1143
Symbol 1073 GraphicUsed by:1074
Symbol 1074 ButtonUses:1072 1073 27Used by:1113
Symbol 1075 GraphicUsed by:1076
Symbol 1076 MovieClipUses:1075Used by:1112 1140
Symbol 1077 GraphicUsed by:1112
Symbol 1078 FontUsed by:1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1123 1124 1125 1126 1138
Symbol 1079 TextUses:1078Used by:1112
Symbol 1080 TextUses:1078Used by:1112
Symbol 1081 TextUses:1078Used by:1112
Symbol 1082 TextUses:1078Used by:1112
Symbol 1083 TextUses:1078Used by:1112
Symbol 1084 TextUses:1078Used by:1112
Symbol 1085 TextUses:1078Used by:1112
Symbol 1086 TextUses:1078Used by:1112
Symbol 1087 TextUses:1078Used by:1112
Symbol 1088 TextUses:1078Used by:1112
Symbol 1089 TextUses:1078Used by:1112
Symbol 1090 TextUses:1078Used by:1112
Symbol 1091 TextUses:1078Used by:1112
Symbol 1092 TextUses:1078Used by:1112
Symbol 1093 TextUses:1078Used by:1112
Symbol 1094 TextUses:1078Used by:1112
Symbol 1095 TextUses:1078Used by:1112
Symbol 1096 TextUses:1078Used by:1112
Symbol 1097 TextUses:1078Used by:1112
Symbol 1098 TextUses:1078Used by:1112
Symbol 1099 ButtonUses:27Used by:1112
Symbol 1100 ButtonUses:27Used by:1112
Symbol 1101 ButtonUses:27Used by:1112
Symbol 1102 ButtonUses:27Used by:1112
Symbol 1103 ButtonUses:27Used by:1112
Symbol 1104 ButtonUses:27Used by:1112
Symbol 1105 ButtonUses:27Used by:1112
Symbol 1106 TextUses:5Used by:1110 1135
Symbol 1107 TextUses:5Used by:1110 1135
Symbol 1108 SoundUsed by:1110 1135
Symbol 1109 SoundUsed by:1110 1135
Symbol 1110 ButtonUses:897 1106 1107 27 1108 1109Used by:1112
Symbol 1111 GraphicUsed by:1112
Symbol 1112 MovieClipUses:1076 1077 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1041 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1110 1111Used by:1113
Symbol 1113 MovieClipUses:1074 1112 1072Used by:1143
Symbol 1114 GraphicUsed by:1116 1141 1143
Symbol 1115 GraphicUsed by:1116
Symbol 1116 ButtonUses:1114 1115 27Used by:1141
Symbol 1117 GraphicUsed by:1140
Symbol 1118 GraphicUsed by:1140
Symbol 1119 GraphicUsed by:1120
Symbol 1120 MovieClipUses:1119Used by:1140
Symbol 1121 GraphicUsed by:1140
Symbol 1122 EditableTextUses:533Used by:1140
Symbol 1123 TextUses:1078Used by:1140
Symbol 1124 TextUses:1078Used by:1139 1140
Symbol 1125 TextUses:1078Used by:1128
Symbol 1126 TextUses:1078Used by:1128 1140
Symbol 1127 GraphicUsed by:1128 1139
Symbol 1128 ButtonUses:1125 1126 1127Used by:1140
Symbol 1129 FontUsed by:1130
Symbol 1130 TextUses:1129Used by:1131
Symbol 1131 MovieClipUses:1130Used by:1132
Symbol 1132 MovieClipUses:1131Used by:1140
Symbol 1133 GraphicUsed by:1135
Symbol 1134 GraphicUsed by:1135
Symbol 1135 ButtonUses:1133 1106 1134 1107 27 1108 1109Used by:1140
Symbol 1136 GraphicUsed by:1140
Symbol 1137 EditableTextUses:533Used by:1140
Symbol 1138 TextUses:1078Used by:1139
Symbol 1139 ButtonUses:1138 1124 1127Used by:1140
Symbol 1140 MovieClipUses:1076 1117 1118 1120 1121 1122 1123 1124 1128 1132 1135 1136 1137 1126 1139Used by:1141
Symbol 1141 MovieClipUses:1116 1140 1114Used by:1143
Symbol 1142 SoundUsed by:1143
Symbol 1143 MovieClipUses:1017 1018 1022 1023 1024 1031 1040 1041 560 1043 1047 1025 188 1029 1032 1038 1050 1056 1063 1069 1071 1113 1141 1055 36 39 38 157 48 171 1062 209 298 210 211 213 582 559 1072 1114 1142 44 112 1061 300 216 215Used by:Timeline
Symbol 1144 GraphicUsed by:1148
Symbol 1145 ButtonUses:897 898 899 27Used by:1148
Symbol 1146 GraphicUsed by:1148
Symbol 1147 GraphicUsed by:1148
Symbol 1148 MovieClipUses:823 29 31 32 33 34 35 50 56 57 58 59 36 46 47 48 49 51 1144 825 8 12 896 1145 901 1146 903 1147 19 20 202 203 204 205 206 318 209 210 274 295 229 208 230 231 232 238Used by:1154
Symbol 1149 GraphicUsed by:1154
Symbol 1150 TextUses:5Used by:1154 1195 1198
Symbol 1151 MovieClipUses:582Used by:1154 1200
Symbol 1152 GraphicUsed by:1154
Symbol 1153 TextUses:5Used by:1154 1187 1190
Symbol 1154 MovieClipUses:1148 1047 1149 1150 1151 1152 1153Used by:Timeline
Symbol 1155 GraphicUsed by:1166
Symbol 1156 TextUses:3Used by:1166
Symbol 1157 TextUses:5Used by:1166
Symbol 1158 GraphicUsed by:1166
Symbol 1159 GraphicUsed by:1166
Symbol 1160 ShapeTweeningUsed by:1162
Symbol 1161 GraphicUsed by:1162
Symbol 1162 MovieClipUses:1160 1161 9Used by:1166
Symbol 1163 GraphicUsed by:1165
Symbol 1164 GraphicUsed by:1165
Symbol 1165 MovieClipUses:1163 1164Used by:1166
Symbol 1166 MovieClipUses:1155 1156 1157 1158 1159 1162 13 1165Used by:1201
Symbol 1167 GraphicUsed by:1176
Symbol 1168 TextUses:3Used by:1176
Symbol 1169 GraphicUsed by:1176
Symbol 1170 ShapeTweeningUsed by:1172
Symbol 1171 GraphicUsed by:1172
Symbol 1172 MovieClipUses:1170 1171 9Used by:1176
Symbol 1173 GraphicUsed by:1175
Symbol 1174 GraphicUsed by:1175
Symbol 1175 MovieClipUses:1173 1174Used by:1176
Symbol 1176 MovieClipUses:1167 1168 1169 1172 21 23 1175Used by:1201
Symbol 1177 GraphicUsed by:1182
Symbol 1178 GraphicUsed by:1182
Symbol 1179 TextUses:3Used by:1181
Symbol 1180 TextUses:3Used by:1181
Symbol 1181 MovieClipUses:1179 1180Used by:1182 1185
Symbol 1182 MovieClipUses:1177 825 13 1178 1181Used by:1201
Symbol 1183 GraphicUsed by:1185
Symbol 1184 GraphicUsed by:1185
Symbol 1185 MovieClipUses:1183 903 1184 21 23 1181Used by:1201
Symbol 1186 GraphicUsed by:1187
Symbol 1187 MovieClipUses:1186 1153 933Used by:1193
Symbol 1188 GraphicUsed by:1190
Symbol 1189 GraphicUsed by:1190
Symbol 1190 MovieClipUses:1188 1153 1189Used by:1193
Symbol 1191 GraphicUsed by:1192
Symbol 1192 MovieClipUses:1191Used by:1193 1199
Symbol 1193 ButtonUses:1187 1190 1192 27Used by:1200
Symbol 1194 GraphicUsed by:1195
Symbol 1195 MovieClipUses:1194 1150 933Used by:1199
Symbol 1196 GraphicUsed by:1198
Symbol 1197 GraphicUsed by:1198
Symbol 1198 MovieClipUses:1196 1150 1197Used by:1199
Symbol 1199 ButtonUses:1195 1198 1192 27Used by:1200
Symbol 1200 MovieClipUses:1193 1199 1151Used by:1201
Symbol 1201 MovieClipUses:1166 1176 1182 1185 1200 28Used by:1202
Symbol 1202 MovieClipUses:1201Used by:Timeline
Streaming Sound 1Used by:Symbol 1016 MovieClip

Instance Names

"mcPreloader2"Frame 1Symbol 14 MovieClip
"mcPreloader1"Frame 1Symbol 24 MovieClip
"mcTitle"Frame 4Symbol 1143 MovieClip
"mouth_bgates"Frame 4Symbol 229 MovieClip [bgates_mouth]
"mouth_sjobs"Frame 4Symbol 46 MovieClip [sjobs_mouth]
"head_sjobs"Frame 4Symbol 1029 MovieClip
"head_bgates"Frame 4Symbol 1038 MovieClip
"mcMain"Frame 27Symbol 1202 MovieClip
"mc"Symbol 14 MovieClip Frame 1Symbol 13 MovieClip
"mc"Symbol 24 MovieClip Frame 1Symbol 21 MovieClip
"torso"Symbol 52 MovieClip Frame 1Symbol 31 MovieClip
"mcJoint"Symbol 52 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 52 MovieClip Frame 12Symbol 31 MovieClip
"mcArm"Symbol 69 MovieClip Frame 1Symbol 60 MovieClip
"mcArm"Symbol 69 MovieClip Frame 2Symbol 61 MovieClip
"mcArm"Symbol 69 MovieClip Frame 3Symbol 62 MovieClip
"mcArm"Symbol 69 MovieClip Frame 4Symbol 63 MovieClip
"mcArm"Symbol 69 MovieClip Frame 5Symbol 64 MovieClip
"mcArm"Symbol 69 MovieClip Frame 6Symbol 65 MovieClip
"mcArm"Symbol 69 MovieClip Frame 7Symbol 66 MovieClip
"mcArm"Symbol 69 MovieClip Frame 8Symbol 67 MovieClip
"mcArm"Symbol 69 MovieClip Frame 9Symbol 68 MovieClip
"q3"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q2"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q1"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q6"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q5"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q4"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q9"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q8"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"q7"Symbol 73 MovieClip Frame 1Symbol 72 MovieClip
"mcCenter"Symbol 82 MovieClip Frame 1Symbol 75 MovieClip
"c1"Symbol 82 MovieClip Frame 1Symbol 77 MovieClip
"c2"Symbol 82 MovieClip Frame 1Symbol 77 MovieClip
"c3"Symbol 82 MovieClip Frame 1Symbol 77 MovieClip
"c4"Symbol 82 MovieClip Frame 1Symbol 77 MovieClip
"mcCancel1"Symbol 82 MovieClip Frame 1Symbol 79 MovieClip
"quad3"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"quad2"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"quad4"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"quad5"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"quad1"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"quad6"Symbol 82 MovieClip Frame 1Symbol 81 MovieClip
"mcCancel2"Symbol 82 MovieClip Frame 1Symbol 79 MovieClip
"torso"Symbol 83 MovieClip Frame 1Symbol 31 MovieClip
"mcJoint"Symbol 83 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 83 MovieClip Frame 7Symbol 31 MovieClip
"torso"Symbol 83 MovieClip Frame 9Symbol 31 MovieClip
"torso"Symbol 84 MovieClip Frame 1Symbol 31 MovieClip
"mcJoint"Symbol 84 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 84 MovieClip Frame 5Symbol 31 MovieClip
"torso"Symbol 84 MovieClip Frame 7Symbol 31 MovieClip
"torso"Symbol 93 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 93 MovieClip Frame 2Symbol 31 MovieClip
"mcAttack"Symbol 93 MovieClip Frame 6Symbol 92 MovieClip
"torso"Symbol 93 MovieClip Frame 11Symbol 31 MovieClip
"torso"Symbol 93 MovieClip Frame 13Symbol 31 MovieClip
"torso"Symbol 93 MovieClip Frame 15Symbol 31 MovieClip
"torso"Symbol 94 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 94 MovieClip Frame 4Symbol 31 MovieClip
"mcAttack"Symbol 94 MovieClip Frame 6Symbol 92 MovieClip
"torso"Symbol 94 MovieClip Frame 11Symbol 31 MovieClip
"torso"Symbol 94 MovieClip Frame 13Symbol 31 MovieClip
"torso"Symbol 94 MovieClip Frame 17Symbol 31 MovieClip
"torso"Symbol 96 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 96 MovieClip Frame 2Symbol 31 MovieClip
"mcAttack"Symbol 96 MovieClip Frame 6Symbol 92 MovieClip
"torso"Symbol 96 MovieClip Frame 11Symbol 31 MovieClip
"torso"Symbol 96 MovieClip Frame 13Symbol 31 MovieClip
"torso"Symbol 96 MovieClip Frame 17Symbol 31 MovieClip
"mcAttack"Symbol 103 MovieClip Frame 12Symbol 92 MovieClip
"mcAttack"Symbol 110 MovieClip Frame 11Symbol 92 MovieClip
"torso"Symbol 115 MovieClip Frame 1Symbol 31 MovieClip
"mcAttack"Symbol 115 MovieClip Frame 11Symbol 92 MovieClip
"torso"Symbol 115 MovieClip Frame 29Symbol 31 MovieClip
"mcAttack"Symbol 132 MovieClip Frame 16Symbol 28 MovieClip [square]
"mcAttack"Symbol 134 MovieClip Frame 15Symbol 28 MovieClip [square]
"mcAttack"Symbol 134 MovieClip Frame 21Symbol 28 MovieClip [square]
"torso"Symbol 136 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 137 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 138 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 139 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 140 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 141 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 142 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 142 MovieClip Frame 3Symbol 31 MovieClip
"torso"Symbol 143 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 144 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 145 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 146 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 148 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 149 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 152 MovieClip Frame 16Symbol 31 MovieClip
"torso"Symbol 153 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 153 MovieClip Frame 14Symbol 31 MovieClip
"torso"Symbol 156 MovieClip Frame 15Symbol 31 MovieClip
"torso"Symbol 176 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 176 MovieClip Frame 34Symbol 31 MovieClip
"eyes"Symbol 176 MovieClip Frame 38Symbol 175 MovieClip
"mcA"Symbol 178 MovieClip Frame 1Symbol 92 MovieClip
"torso"Symbol 178 MovieClip Frame 21Symbol 31 MovieClip
"torso"Symbol 178 MovieClip Frame 25Symbol 31 MovieClip
"torso"Symbol 178 MovieClip Frame 27Symbol 31 MovieClip
"torso"Symbol 182 MovieClip Frame 1Symbol 31 MovieClip
"mcFX"Symbol 182 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 182 MovieClip Frame 36Symbol 31 MovieClip
"torso"Symbol 182 MovieClip Frame 40Symbol 31 MovieClip
"torso"Symbol 182 MovieClip Frame 42Symbol 31 MovieClip
"torso"Symbol 182 MovieClip Frame 44Symbol 31 MovieClip
"torso"Symbol 183 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 183 MovieClip Frame 5Symbol 31 MovieClip
"torso"Symbol 183 MovieClip Frame 36Symbol 31 MovieClip
"torso"Symbol 183 MovieClip Frame 40Symbol 31 MovieClip
"torso"Symbol 183 MovieClip Frame 42Symbol 31 MovieClip
"torso"Symbol 183 MovieClip Frame 44Symbol 31 MovieClip
"torso"Symbol 190 MovieClip Frame 1Symbol 31 MovieClip
"mcFX"Symbol 190 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 191 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 194 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 195 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 196 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 197 MovieClip Frame 1Symbol 31 MovieClip
"torso"Symbol 200 MovieClip Frame 1Symbol 31 MovieClip
"mcJoint"Symbol 200 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 201 MovieClip Frame 1Symbol 31 MovieClip
"mcJoint"Symbol 201 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 201 MovieClip Frame 12Symbol 31 MovieClip
"torso"Symbol 315 MovieClip Frame 45Symbol 31 MovieClip
"torso"Symbol 315 MovieClip Frame 58Symbol 31 MovieClip
"torso"Symbol 315 MovieClip Frame 80Symbol 31 MovieClip
"torso"Symbol 315 MovieClip Frame 102Symbol 31 MovieClip
"torso"Symbol 315 MovieClip Frame 186Symbol 31 MovieClip
"torso"Symbol 315 MovieClip Frame 206Symbol 31 MovieClip
"torso"Symbol 315 MovieClip Frame 228Symbol 31 MovieClip
"mcHit"Symbol 316 MovieClip [sjobs] Frame 1Symbol 28 MovieClip [square]
"mc"Symbol 316 MovieClip [sjobs] Frame 1Symbol 52 MovieClip
"mcArm"Symbol 316 MovieClip [sjobs] Frame 1Symbol 69 MovieClip
"mcGrid"Symbol 316 MovieClip [sjobs] Frame 1Symbol 73 MovieClip
"mcCircle"Symbol 316 MovieClip [sjobs] Frame 1Symbol 82 MovieClip
"mcBlock"Symbol 316 MovieClip [sjobs] Frame 1Symbol 72 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 7Symbol 83 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 16Symbol 84 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 32Symbol 93 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 40Symbol 94 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 47Symbol 96 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 54Symbol 103 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 63Symbol 110 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 73Symbol 115 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 86Symbol 132 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 95Symbol 134 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 115Symbol 136 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 124Symbol 137 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 136Symbol 138 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 149Symbol 139 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 158Symbol 140 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 170Symbol 141 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 182Symbol 142 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 191Symbol 143 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 203Symbol 144 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 215Symbol 145 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 224Symbol 146 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 233Symbol 148 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 242Symbol 149 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 261Symbol 152 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 269Symbol 153 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 277Symbol 156 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 295Symbol 176 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 305Symbol 178 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 317Symbol 182 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 329Symbol 183 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 340Symbol 190 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 356Symbol 191 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 371Symbol 194 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 378Symbol 193 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 388Symbol 195 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 402Symbol 196 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 416Symbol 197 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 434Symbol 198 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 440Symbol 199 MovieClip
"mcArm"Symbol 316 MovieClip [sjobs] Frame 451Symbol 69 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 451Symbol 200 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 461Symbol 201 MovieClip
"mc"Symbol 316 MovieClip [sjobs] Frame 473Symbol 302 MovieClip
"torso"Symbol 319 MovieClip Frame 1Symbol 318 MovieClip
"mcJoint"Symbol 319 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 330 MovieClip Frame 1Symbol 318 MovieClip
"mcJoint"Symbol 330 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 331 MovieClip Frame 1Symbol 318 MovieClip
"mcJoint"Symbol 331 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 333 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 333 MovieClip Frame 2Symbol 318 MovieClip
"mcAttack"Symbol 333 MovieClip Frame 6Symbol 92 MovieClip
"torso"Symbol 333 MovieClip Frame 11Symbol 318 MovieClip
"torso"Symbol 333 MovieClip Frame 15Symbol 318 MovieClip
"torso"Symbol 334 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 334 MovieClip Frame 4Symbol 318 MovieClip
"mcAttack"Symbol 334 MovieClip Frame 6Symbol 92 MovieClip
"torso"Symbol 334 MovieClip Frame 11Symbol 318 MovieClip
"torso"Symbol 334 MovieClip Frame 13Symbol 318 MovieClip
"torso"Symbol 334 MovieClip Frame 17Symbol 318 MovieClip
"torso"Symbol 335 MovieClip Frame 1Symbol 318 MovieClip
"mcAttack"Symbol 335 MovieClip Frame 6Symbol 92 MovieClip
"torso"Symbol 335 MovieClip Frame 11Symbol 318 MovieClip
"torso"Symbol 335 MovieClip Frame 13Symbol 318 MovieClip
"torso"Symbol 335 MovieClip Frame 17Symbol 318 MovieClip
"mcAttack"Symbol 337 MovieClip Frame 12Symbol 92 MovieClip
"mcAttack"Symbol 339 MovieClip Frame 11Symbol 92 MovieClip
"torso"Symbol 340 MovieClip Frame 1Symbol 318 MovieClip
"mcAttack"Symbol 340 MovieClip Frame 11Symbol 92 MovieClip
"torso"Symbol 340 MovieClip Frame 29Symbol 318 MovieClip
"mcAttack"Symbol 341 MovieClip Frame 16Symbol 28 MovieClip [square]
"mcAttack"Symbol 342 MovieClip Frame 15Symbol 28 MovieClip [square]
"mcAttack"Symbol 342 MovieClip Frame 21Symbol 28 MovieClip [square]
"torso"Symbol 343 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 344 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 345 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 346 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 346 MovieClip Frame 3Symbol 318 MovieClip
"torso"Symbol 347 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 348 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 349 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 350 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 351 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 352 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 353 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 355 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 356 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 357 MovieClip Frame 16Symbol 318 MovieClip
"torso"Symbol 358 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 358 MovieClip Frame 14Symbol 318 MovieClip
"torso"Symbol 361 MovieClip Frame 15Symbol 318 MovieClip
"torso"Symbol 364 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 366 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 366 MovieClip Frame 13Symbol 318 MovieClip
"torso"Symbol 366 MovieClip Frame 36Symbol 318 MovieClip
"torso"Symbol 366 MovieClip Frame 44Symbol 318 MovieClip
"torso"Symbol 367 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 367 MovieClip Frame 5Symbol 318 MovieClip
"torso"Symbol 367 MovieClip Frame 36Symbol 318 MovieClip
"torso"Symbol 367 MovieClip Frame 44Symbol 318 MovieClip
"mcFX"Symbol 377 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 380 MovieClip Frame 1Symbol 318 MovieClip
"mcFX"Symbol 380 MovieClip Frame 1Symbol 28 MovieClip [square]
"torso"Symbol 380 MovieClip Frame 3Symbol 318 MovieClip
"torso"Symbol 386 MovieClip Frame 1Symbol 318 MovieClip
"torso"Symbol 386 MovieClip Frame 29Symbol 318 MovieClip
"eyes"Symbol 386 MovieClip Frame 38Symbol 385 MovieClip
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Special Tags

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Labels

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"taunt9"Symbol 229 MovieClip [bgates_mouth] Frame 1110
"bonus"Symbol 229 MovieClip [bgates_mouth] Frame 1169
"cower"Symbol 229 MovieClip [bgates_mouth] Frame 1235
"cowerloop"Symbol 229 MovieClip [bgates_mouth] Frame 1297
"finish2a"Symbol 229 MovieClip [bgates_mouth] Frame 1385
"finish2b"Symbol 229 MovieClip [bgates_mouth] Frame 1522
"finish1a"Symbol 229 MovieClip [bgates_mouth] Frame 1665
"finish1b"Symbol 229 MovieClip [bgates_mouth] Frame 1788
"idle"Symbol 316 MovieClip [sjobs] Frame 2
"walk_back"Symbol 316 MovieClip [sjobs] Frame 7
"walk_forward"Symbol 316 MovieClip [sjobs] Frame 16
"jab_high"Symbol 316 MovieClip [sjobs] Frame 32
"jab_mid"Symbol 316 MovieClip [sjobs] Frame 40
"jab_low"Symbol 316 MovieClip [sjobs] Frame 47
"strong_low"Symbol 316 MovieClip [sjobs] Frame 54
"strong_high"Symbol 316 MovieClip [sjobs] Frame 63
"jab_mid_special"Symbol 316 MovieClip [sjobs] Frame 73
"special_cw"Symbol 316 MovieClip [sjobs] Frame 86
"special_ccw"Symbol 316 MovieClip [sjobs] Frame 95
"block_high"Symbol 316 MovieClip [sjobs] Frame 115
"block_high_hold"Symbol 316 MovieClip [sjobs] Frame 124
"block_high_end"Symbol 316 MovieClip [sjobs] Frame 136
"block_mid"Symbol 316 MovieClip [sjobs] Frame 149
"block_mid_hold"Symbol 316 MovieClip [sjobs] Frame 158
"block_mid_end"Symbol 316 MovieClip [sjobs] Frame 170
"block_low"Symbol 316 MovieClip [sjobs] Frame 182
"block_low_hold"Symbol 316 MovieClip [sjobs] Frame 191
"block_low_end"Symbol 316 MovieClip [sjobs] Frame 203
"blockHtoM"Symbol 316 MovieClip [sjobs] Frame 215
"blockMtoH"Symbol 316 MovieClip [sjobs] Frame 224
"blockMtoL"Symbol 316 MovieClip [sjobs] Frame 233
"blockLtoM"Symbol 316 MovieClip [sjobs] Frame 242
"hit_high"Symbol 316 MovieClip [sjobs] Frame 261
"hit_low"Symbol 316 MovieClip [sjobs] Frame 269
"hit_push"Symbol 316 MovieClip [sjobs] Frame 277
"bonus_aim"Symbol 316 MovieClip [sjobs] Frame 295
"bonus_shoot"Symbol 316 MovieClip [sjobs] Frame 305
"bonus_hit_high"Symbol 316 MovieClip [sjobs] Frame 317
"bonus_hit_low"Symbol 316 MovieClip [sjobs] Frame 329
"bonus_hit_dizzy"Symbol 316 MovieClip [sjobs] Frame 340
"bonus_block"Symbol 316 MovieClip [sjobs] Frame 356
"cower"Symbol 316 MovieClip [sjobs] Frame 371
"cower_loop"Symbol 316 MovieClip [sjobs] Frame 378
"block_high_cower"Symbol 316 MovieClip [sjobs] Frame 388
"block_mid_cower"Symbol 316 MovieClip [sjobs] Frame 402
"block_low_cower"Symbol 316 MovieClip [sjobs] Frame 416
"dizzy"Symbol 316 MovieClip [sjobs] Frame 434
"dizzy_loop"Symbol 316 MovieClip [sjobs] Frame 440
"finish_idle"Symbol 316 MovieClip [sjobs] Frame 451
"finish_idle_loop"Symbol 316 MovieClip [sjobs] Frame 461
"finish"Symbol 316 MovieClip [sjobs] Frame 473
"intro"Symbol 316 MovieClip [sjobs] Frame 482
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"low"Symbol 385 MovieClip Frame 5
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"idle"Symbol 418 MovieClip [bgates_ai] Frame 2
"walk_back"Symbol 418 MovieClip [bgates_ai] Frame 7
"walk_forward"Symbol 418 MovieClip [bgates_ai] Frame 15
"jab_high"Symbol 418 MovieClip [bgates_ai] Frame 31
"jab_mid"Symbol 418 MovieClip [bgates_ai] Frame 39
"jab_low"Symbol 418 MovieClip [bgates_ai] Frame 46
"strong_low"Symbol 418 MovieClip [bgates_ai] Frame 53
"strong_high"Symbol 418 MovieClip [bgates_ai] Frame 62
"jab_mid_special"Symbol 418 MovieClip [bgates_ai] Frame 72
"special_cw"Symbol 418 MovieClip [bgates_ai] Frame 85
"special_ccw"Symbol 418 MovieClip [bgates_ai] Frame 94
"block_high"Symbol 418 MovieClip [bgates_ai] Frame 145
"block_high_hold"Symbol 418 MovieClip [bgates_ai] Frame 154
"block_high_end"Symbol 418 MovieClip [bgates_ai] Frame 166
"block_mid"Symbol 418 MovieClip [bgates_ai] Frame 179
"block_mid_hold"Symbol 418 MovieClip [bgates_ai] Frame 188
"block_mid_end"Symbol 418 MovieClip [bgates_ai] Frame 200
"block_low"Symbol 418 MovieClip [bgates_ai] Frame 212
"block_low_hold"Symbol 418 MovieClip [bgates_ai] Frame 221
"block_low_end"Symbol 418 MovieClip [bgates_ai] Frame 233
"blockHtoM"Symbol 418 MovieClip [bgates_ai] Frame 245
"blockMtoH"Symbol 418 MovieClip [bgates_ai] Frame 254
"blockMtoL"Symbol 418 MovieClip [bgates_ai] Frame 263
"blockLtoM"Symbol 418 MovieClip [bgates_ai] Frame 272
"hit_high"Symbol 418 MovieClip [bgates_ai] Frame 288
"hit_low"Symbol 418 MovieClip [bgates_ai] Frame 297
"hit_push"Symbol 418 MovieClip [bgates_ai] Frame 304
"cower"Symbol 418 MovieClip [bgates_ai] Frame 316
"cower_loop"Symbol 418 MovieClip [bgates_ai] Frame 323
"bonus_hit_high"Symbol 418 MovieClip [bgates_ai] Frame 334
"bonus_hit_low"Symbol 418 MovieClip [bgates_ai] Frame 346
"bonus_hit_dizzy"Symbol 418 MovieClip [bgates_ai] Frame 357
"bonus_aim"Symbol 418 MovieClip [bgates_ai] Frame 376
"bonus_shoot"Symbol 418 MovieClip [bgates_ai] Frame 385
"dizzy"Symbol 418 MovieClip [bgates_ai] Frame 401
"dizzy_loop"Symbol 418 MovieClip [bgates_ai] Frame 407
"finish"Symbol 418 MovieClip [bgates_ai] Frame 418
"finish_idle"Symbol 418 MovieClip [bgates_ai] Frame 429
"finish_idle_loop"Symbol 418 MovieClip [bgates_ai] Frame 437
"intro"Symbol 418 MovieClip [bgates_ai] Frame 452
"idle"Symbol 437 MovieClip [sjobs_ai] Frame 2
"walk_back"Symbol 437 MovieClip [sjobs_ai] Frame 7
"walk_forward"Symbol 437 MovieClip [sjobs_ai] Frame 16
"jab_high"Symbol 437 MovieClip [sjobs_ai] Frame 32
"jab_mid"Symbol 437 MovieClip [sjobs_ai] Frame 40
"jab_low"Symbol 437 MovieClip [sjobs_ai] Frame 47
"strong_low"Symbol 437 MovieClip [sjobs_ai] Frame 54
"strong_high"Symbol 437 MovieClip [sjobs_ai] Frame 63
"jab_mid_special"Symbol 437 MovieClip [sjobs_ai] Frame 73
"special_cw"Symbol 437 MovieClip [sjobs_ai] Frame 86
"special_ccw"Symbol 437 MovieClip [sjobs_ai] Frame 95
"block_high"Symbol 437 MovieClip [sjobs_ai] Frame 115
"block_high_hold"Symbol 437 MovieClip [sjobs_ai] Frame 124
"block_high_end"Symbol 437 MovieClip [sjobs_ai] Frame 136
"block_mid"Symbol 437 MovieClip [sjobs_ai] Frame 149
"block_mid_hold"Symbol 437 MovieClip [sjobs_ai] Frame 158
"block_mid_end"Symbol 437 MovieClip [sjobs_ai] Frame 170
"block_low"Symbol 437 MovieClip [sjobs_ai] Frame 182
"block_low_hold"Symbol 437 MovieClip [sjobs_ai] Frame 191
"block_low_end"Symbol 437 MovieClip [sjobs_ai] Frame 203
"blockHtoM"Symbol 437 MovieClip [sjobs_ai] Frame 215
"blockMtoH"Symbol 437 MovieClip [sjobs_ai] Frame 224
"blockMtoL"Symbol 437 MovieClip [sjobs_ai] Frame 233
"blockLtoM"Symbol 437 MovieClip [sjobs_ai] Frame 242
"hit_high"Symbol 437 MovieClip [sjobs_ai] Frame 261
"hit_low"Symbol 437 MovieClip [sjobs_ai] Frame 270
"hit_push"Symbol 437 MovieClip [sjobs_ai] Frame 277
"bonus_aim"Symbol 437 MovieClip [sjobs_ai] Frame 288
"bonus_shoot"Symbol 437 MovieClip [sjobs_ai] Frame 298
"bonus_hit_high"Symbol 437 MovieClip [sjobs_ai] Frame 310
"bonus_hit_low"Symbol 437 MovieClip [sjobs_ai] Frame 322
"bonus_hit_dizzy"Symbol 437 MovieClip [sjobs_ai] Frame 333
"bonus_block"Symbol 437 MovieClip [sjobs_ai] Frame 349
"cower"Symbol 437 MovieClip [sjobs_ai] Frame 364
"cower_loop"Symbol 437 MovieClip [sjobs_ai] Frame 371
"block_high_cower"Symbol 437 MovieClip [sjobs_ai] Frame 381
"block_mid_cower"Symbol 437 MovieClip [sjobs_ai] Frame 395
"block_low_cower"Symbol 437 MovieClip [sjobs_ai] Frame 409
"dizzy"Symbol 437 MovieClip [sjobs_ai] Frame 427
"dizzy_loop"Symbol 437 MovieClip [sjobs_ai] Frame 433
"finish_idle"Symbol 437 MovieClip [sjobs_ai] Frame 444
"finish_idle_loop"Symbol 437 MovieClip [sjobs_ai] Frame 454
"finish"Symbol 437 MovieClip [sjobs_ai] Frame 466
"intro"Symbol 437 MovieClip [sjobs_ai] Frame 475
"idle"Symbol 453 MovieClip [bgates] Frame 2
"walk_back"Symbol 453 MovieClip [bgates] Frame 7
"walk_forward"Symbol 453 MovieClip [bgates] Frame 15
"jab_high"Symbol 453 MovieClip [bgates] Frame 31
"jab_mid"Symbol 453 MovieClip [bgates] Frame 39
"jab_low"Symbol 453 MovieClip [bgates] Frame 46
"strong_low"Symbol 453 MovieClip [bgates] Frame 53
"strong_high"Symbol 453 MovieClip [bgates] Frame 62
"jab_mid_special"Symbol 453 MovieClip [bgates] Frame 72
"special_cw"Symbol 453 MovieClip [bgates] Frame 85
"special_ccw"Symbol 453 MovieClip [bgates] Frame 94
"block_high"Symbol 453 MovieClip [bgates] Frame 120
"block_high_hold"Symbol 453 MovieClip [bgates] Frame 129
"block_high_end"Symbol 453 MovieClip [bgates] Frame 141
"block_mid"Symbol 453 MovieClip [bgates] Frame 154
"block_mid_hold"Symbol 453 MovieClip [bgates] Frame 163
"block_mid_end"Symbol 453 MovieClip [bgates] Frame 175
"block_low"Symbol 453 MovieClip [bgates] Frame 187
"block_low_hold"Symbol 453 MovieClip [bgates] Frame 196
"block_low_end"Symbol 453 MovieClip [bgates] Frame 208
"blockHtoM"Symbol 453 MovieClip [bgates] Frame 220
"blockMtoH"Symbol 453 MovieClip [bgates] Frame 229
"blockMtoL"Symbol 453 MovieClip [bgates] Frame 238
"blockLtoM"Symbol 453 MovieClip [bgates] Frame 247
"hit_high"Symbol 453 MovieClip [bgates] Frame 263
"hit_low"Symbol 453 MovieClip [bgates] Frame 272
"hit_push"Symbol 453 MovieClip [bgates] Frame 279
"bonus_block"Symbol 453 MovieClip [bgates] Frame 291
"cower"Symbol 453 MovieClip [bgates] Frame 304
"cower_loop"Symbol 453 MovieClip [bgates] Frame 311
"block_high_cower"Symbol 453 MovieClip [bgates] Frame 325
"block_mid_cower"Symbol 453 MovieClip [bgates] Frame 339
"block_low_cower"Symbol 453 MovieClip [bgates] Frame 353
"bonus_hit_high"Symbol 453 MovieClip [bgates] Frame 377
"bonus_hit_low"Symbol 453 MovieClip [bgates] Frame 389
"bonus_hit_dizzy"Symbol 453 MovieClip [bgates] Frame 400
"bonus_aim"Symbol 453 MovieClip [bgates] Frame 419
"bonus_shoot"Symbol 453 MovieClip [bgates] Frame 428
"dizzy"Symbol 453 MovieClip [bgates] Frame 444
"dizzy_loop"Symbol 453 MovieClip [bgates] Frame 450
"finish"Symbol 453 MovieClip [bgates] Frame 461
"finish_idle"Symbol 453 MovieClip [bgates] Frame 472
"finish_idle_loop"Symbol 453 MovieClip [bgates] Frame 480
"intro"Symbol 453 MovieClip [bgates] Frame 496
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"bgates_out"Symbol 546 MovieClip [bsod] Frame 11
"pc2"Symbol 546 MovieClip [bsod] Frame 21
"pc3"Symbol 546 MovieClip [bsod] Frame 31
"pc4"Symbol 546 MovieClip [bsod] Frame 39
"mac"Symbol 546 MovieClip [bsod] Frame 46
"mac2"Symbol 546 MovieClip [bsod] Frame 54
"mac3"Symbol 546 MovieClip [bsod] Frame 63
"sjobs"Symbol 546 MovieClip [bsod] Frame 71
"sjobs_out"Symbol 546 MovieClip [bsod] Frame 81
"mac5"Symbol 546 MovieClip [bsod] Frame 92
"loop"Symbol 646 MovieClip Frame 136
"page2"Symbol 649 MovieClip [popup_win_bgates] Frame 310
"page2b"Symbol 649 MovieClip [popup_win_bgates] Frame 320
"close"Symbol 649 MovieClip [popup_win_bgates] Frame 325
"page2"Symbol 659 MovieClip [popup_win_sjobs] Frame 310
"close"Symbol 659 MovieClip [popup_win_sjobs] Frame 325
"loop"Symbol 689 MovieClip [popup_focushole] Frame 45
"close"Symbol 689 MovieClip [popup_focushole] Frame 68
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"no2"Symbol 810 MovieClip Frame 23
"yes"Symbol 810 MovieClip Frame 33
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"close"Symbol 906 MovieClip [popup_help] Frame 18
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"right"Symbol 930 MovieClip [cursor] Frame 14
"bonus"Symbol 930 MovieClip [cursor] Frame 19
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"idle"Symbol 1176 MovieClip Frame 1
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"idle"Symbol 1182 MovieClip Frame 1
"full"Symbol 1182 MovieClip Frame 8
"idle"Symbol 1185 MovieClip Frame 1
"full"Symbol 1185 MovieClip Frame 8




http://swfchan.com/7/31789/info.shtml
Created: 18/5 -2019 11:22:38 Last modified: 18/5 -2019 11:22:38 Server time: 23/05 -2024 03:57:29