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neave_imagination.swf

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Flash #32179

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ActionScript [AS3]
Section 1
//ImaginationPoint (com.neave.imagination.ImaginationPoint) package com.neave.imagination { class ImaginationPoint { var color:uint; var size:Number; var dx:Number; var dy:Number; var x:Number; var y:Number; function ImaginationPoint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:uint){ this.x = _arg1; this.y = _arg2; this.dx = _arg3; this.dy = _arg4; this.size = _arg5; this.color = _arg6; } } }//package com.neave.imagination
Section 2
//NeaveImagination (com.neave.imagination.NeaveImagination) package com.neave.imagination { import flash.display.*; import flash.events.*; import flash.filters.*; import flash.geom.*; import com.neave.link.*; public class NeaveImagination { private const BLUE_STEP:Number = 0.025; private const GREEN_STEP:Number = 0.015; private const MAX_LENGTH:int = 80; private const RED_STEP:Number = 0.02; private const SPREAD_MIN:int = 1; private const SPREAD_MAX:int = 40; private var green:Number; private var px:Number; private var bmp:Bitmap; private var blackBitmap:BitmapData; private var py:Number; private var red:Number; private var container:DisplayObjectContainer; private var list:Array; private var canvasHeight:int; private var size:Number; private var paused:Boolean; private var canvasWidth:int; private var blur:BlurFilter; private var blue:Number; private var spread:int; private var m:Matrix; private var p:Point; private var link:NeaveLink; private var stage:Stage; private var lines:Shape; public function NeaveImagination(_arg1:DisplayObjectContainer, _arg2:int=770, _arg3:int=400){ this.container = _arg1; stage = _arg1.stage; canvasWidth = _arg2; canvasHeight = _arg3; initStage(); initLines(); initBitmap(); initLink(); setFullScreenQuality(); } private function drawBitmap():void{ var _local1:BitmapData; _local1 = bmp.bitmapData; _local1.lock(); _local1.merge(blackBitmap, _local1.rect, p, 4, 4, 4, 0); _local1.applyFilter(_local1, _local1.rect, p, blur); _local1.draw(lines, m, null, BlendMode.ADD); _local1.unlock(); } private function disposeBitmaps():void{ bmp.bitmapData.dispose(); bmp.bitmapData = null; blackBitmap.dispose(); blackBitmap = null; } private function mouseUpListener(_arg1:MouseEvent):void{ spread = SPREAD_MAX; } private function drawLines():void{ var _local1:Graphics; var _local2:int; _local1 = lines.graphics; _local1.clear(); _local1.moveTo(px, py); _local2 = (list.length - 1); while (_local2 > 0) { list[_local2].x = (list[_local2].x + list[_local2].dx); list[_local2].y = (list[_local2].y + list[_local2].dy); _local1.lineStyle(list[_local2].size, list[_local2].color, ((((list.length > (MAX_LENGTH - 8))) && ((_local2 < 8)))) ? (_local2 / 8) : 1); _local1.curveTo(list[_local2].x, list[_local2].y, ((list[_local2].x + list[(_local2 - 1)].x) / 2), ((list[_local2].y + list[(_local2 - 1)].y) / 2)); if (list.length > MAX_LENGTH){ list.splice(0, 1); }; _local2--; }; } private function stageResizeListener(_arg1:Event):void{ container.removeChild(bmp); disposeBitmaps(); initBitmap(); initLink(); } public function destroy():void{ stage.removeEventListener(Event.RESIZE, stageResizeListener); stage.removeEventListener(Event.MOUSE_LEAVE, mouseLeaveListener); stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener); stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener); stage.removeEventListener(MouseEvent.MOUSE_UP, mouseUpListener); stage.removeEventListener(FullScreenEvent.FULL_SCREEN, setFullScreenQuality); stage.removeEventListener(Event.ENTER_FRAME, update); container.removeChild(bmp); disposeBitmaps(); link.destroy(); } private function initLink():void{ if (link){ link.destroy(); }; link = new NeaveLink(container, canvasWidth, canvasHeight); } private function mouseDownListener(_arg1:MouseEvent):void{ spread = SPREAD_MIN; } private function update(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:uint; if (paused){ return; }; _local2 = ((((container.mouseX - px) + (Math.random() * 4)) - 2) / 2); _local3 = ((((container.mouseY - py) + (Math.random() * 4)) - 2) / 2); if (_local2 < -(spread)){ _local2 = -(spread); }; if (_local2 > spread){ _local2 = spread; }; if (_local3 < -(spread)){ _local3 = -(spread); }; if (_local3 > spread){ _local3 = spread; }; px = container.mouseX; py = container.mouseY; _local4 = ((Math.sin((size = (size + 0.2))) * 8) + 4); _local5 = (((((Math.sin((red = (red + RED_STEP))) * 128) + 127) << 16) | (((Math.sin((green = (green + GREEN_STEP))) * 128) + 127) << 8)) | ((Math.sin((blue = (blue + BLUE_STEP))) * 128) + 127)); list.push(new ImaginationPoint(px, py, _local2, _local3, _local4, _local5)); drawLines(); drawBitmap(); } private function initLines():void{ list = new Array(); px = (py = (size = 0)); spread = SPREAD_MAX; paused = false; red = 0; green = 0xFF; blue = 0xFF; lines = new Shape(); } private function initStage():void{ stage.scaleMode = StageScaleMode.NO_SCALE; stage.addEventListener(Event.RESIZE, stageResizeListener); stage.addEventListener(Event.MOUSE_LEAVE, mouseLeaveListener); stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveListener); stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownListener); stage.addEventListener(MouseEvent.MOUSE_UP, mouseUpListener); stage.addEventListener(FullScreenEvent.FULL_SCREEN, setFullScreenQuality); stage.addEventListener(Event.ENTER_FRAME, update); } private function initBitmap():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:int; _local1 = stage.stageWidth; _local2 = stage.stageHeight; _local3 = Math.ceil((_local1 / 2)); _local4 = Math.ceil((_local2 / 2)); bmp = new Bitmap(new BitmapData(_local3, _local4, false, 4278190080)); bmp.smoothing = true; bmp.scaleX = (bmp.scaleY = 2); bmp.x = ((canvasWidth - _local1) / 2); bmp.y = ((canvasHeight - _local2) / 2); container.addChild(bmp); blackBitmap = new BitmapData(_local3, _local4, false, 4278190080); m = new Matrix(); m.translate(-(bmp.x), -(bmp.y)); m.scale(0.5, 0.5); p = new Point(0, 0); blur = new BlurFilter(4, 4, 1); } private function setFullScreenQuality(_arg1:FullScreenEvent=null):void{ stage.quality = ((stage.displayState == StageDisplayState.FULL_SCREEN)) ? StageQuality.LOW : StageQuality.HIGH; } private function mouseMoveListener(_arg1:MouseEvent):void{ paused = false; } private function mouseLeaveListener(_arg1:Event):void{ paused = true; } } }//package com.neave.imagination
Section 3
//NeaveLink (com.neave.link.NeaveLink) package com.neave.link { import flash.display.*; import flash.events.*; import flash.net.*; public class NeaveLink { private var container:DisplayObjectContainer; private var stage:Stage; private var onSite:Boolean; private var canvasWidth:Number; private var button:NeaveLinkButton; private var canvasHeight:Number; public function NeaveLink(_arg1:DisplayObjectContainer, _arg2:Number, _arg3:Number){ this.container = _arg1; this.stage = _arg1.stage; this.canvasWidth = _arg2; this.canvasHeight = _arg3; onSite = ((((!((stage.loaderInfo.url.indexOf("file:///") == -1))) || (!((stage.loaderInfo.url.indexOf("http://localhost/") == -1))))) || (!((stage.loaderInfo.url.indexOf("http://www.neave.com/") == -1)))); if (onSite){ return; }; button = new NeaveLinkButton(); button.addEventListener(MouseEvent.CLICK, navigateToNeave); _arg1.addChild(button); button.x = (_arg2 / 2); stage.addEventListener(Event.RESIZE, linkResizeListener); linkResizeListener(); } private function linkResizeListener(_arg1:Event=null):void{ button.y = Math.ceil((canvasHeight + (((stage.stageHeight - canvasHeight) - 20) / 2))); } private function navigateToNeave(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.neave.com/"), "_top"); } public function destroy():void{ if (onSite){ return; }; stage.removeEventListener(MouseEvent.CLICK, navigateToNeave); stage.removeEventListener(Event.RESIZE, linkResizeListener); container.removeChild(button); button = null; } } }//package com.neave.link
Section 4
//NeaveLinkButton (com.neave.link.NeaveLinkButton) package com.neave.link { import flash.display.*; import flash.text.*; public class NeaveLinkButton extends SimpleButton { public function NeaveLinkButton(){ var _local1:TextField; var _local2:TextFormat; super(); _local1 = new TextField(); _local1.text = "Made by Paul Neave // www.neave.com"; _local1.autoSize = TextFieldAutoSize.CENTER; _local1.blendMode = BlendMode.INVERT; _local2 = new TextFormat("Verdana", 11, 0xFFFFFF); _local2.align = TextFormatAlign.CENTER; _local1.setTextFormat(_local2); _local1.x = (-(_local1.width) / 2); _local1.y = -(_local1.height); upState = (overState = (downState = (hitTestState = _local1))); useHandCursor = true; } } }//package com.neave.link
Section 5
//Main (Main) package { import flash.display.*; import com.neave.imagination.*; public class Main extends Sprite { private var imagination:NeaveImagination; public function Main(){ var _local1:Sprite; super(); _local1 = new Sprite(); addChild(_local1); imagination = new NeaveImagination(_local1); stage.showDefaultContextMenu = false; } } }//package

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.
Protect (24)Timeline Frame 10 bytes ""




http://swfchan.com/7/32179/info.shtml
Created: 18/5 -2019 05:02:07 Last modified: 18/5 -2019 05:02:07 Server time: 08/05 -2024 23:05:30