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Adventures of Bibo 2.swf

This is the info page for
Flash #32599

(Click the ID number above for more basic data on this flash file.)


Text
kode0001 produktionz

kode0001 produktionz

story

quality

low

medium

best

mission: gain entry to SMF base.

accept mission

warp

base entry complete, find and rescue the prisoners
located in cages throughout the base. watch out the SMF
have harnessed the power of mechs.

continue

defeat lieutenant kaizo, watch out for his specialized
mech arm, its laser it much larger than normal ones.

congratulations on defeating lt kaizo, work your way
through the mine field with the mine detector you found
and find the bunker.

bunker entrance gained, move through the first room,
this room is likely to be on high alert so watch out for
multiple enemies.

you've entered the sleeping quarters, something has
happened here, watch out.

that must have been lieutenant muskatu, it seemed as
though he was infected and turned on his own men.
defeat lieutenant ranstan and his men to gain access the
elevator.

you are now in the lowest levels of the SMF bunker, it is
rumored that general nakitsu prowls down here.
continue on until you find their new weapon.

you have defeated general nakitsu and have aquired the
SMFs new weapon and taken it to the surface. now you
must escape from the base, but to do so means you
have to defeat the SMF leader, nagasaki.

congratulations you have saved us from the SMF. we
now have aquired the great power they had, being
monkeys they made it into the shape of a banana, our
scientists will have to study it further.
use the warp option to select a level.

restart

credits

your not supposed to be here!

instructions

left and right arrow keys: move left or right
up arrow key: jump
space: fire weapon
object:progress through levels and follow mission instructions
you only have three continues throughout the game, if you
decline a continue warp privilages will have to be re-earned.
life bar refills each level
note: if your computer lags it is suggested that you toggle to
low quality.

main

story

after bibo has defeated yumphod monkeys from another tribe
ate his remains and therefore inherited some of his traits.
these monkeys have formed a group in afghanistan called
SMF. these monkeys are now highly intelligent and are
working on a weapon of mass destruction. our hero bibo has
been recruited and sent to stop the SMF...

you died...

continues:

continue

quit

if you do not continue you
will not be able to warp.

skip

credits

must give credit where credit is due,
scripting: kode0001
animation: kode0001
more ideas: yump
basic look of monkey: graal head/body altered
sound effects: flashkit, various sites, kazaa, nintendo
testers: yump, ssjgohan20002, mimic, rilik, darkdragon
everything else: kode0001

Life

Ammo

rescued

0

enemy life:

off

ActionScript [AS1/AS2]

Frame 1
stop(); stopAllSounds();
Instance of Symbol 2 MovieClip in Frame 1
onClipEvent (load) { Set("/:loadpercent", "0%"); Set("/:loadBytes", ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"); } onClipEvent (enterFrame) { setProperty("_root.loaderbar", _xscale , Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100)); Set("/:loadPercent", Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"); Set("/:loadBytes", (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."); if (_root.getBytesLoaded() == _root.getBytesTotal()) { Set("/:loadPercent", "100%"); Set("/:loadBytes", (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."); _root.gotoandstop(15); } }
Frame 8
gotoAndPlay (1);
Instance of Symbol 2 MovieClip in Frame 8
onClipEvent (load) { loadpercent = "0%"; loadBytes = ("0 of " + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb"; } onClipEvent (enterFrame) { loadPercent = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; if (_root.getBytesLoaded() == _root.getBytesTotal()) { loadPercent = "100%"; loadBytes = (((Math.round((_root.getBytesLoaded() / 1024) * 1000) / 1000) + " Kb of ") + (Math.round((_root.getBytesTotal() / 1024) * 1000) / 1000)) + " Kb total Loaded."; gotoAndStop (15); } }
Frame 15
stop(); _root.continues = 3; _root.level = 1; stopAllSounds();
Frame 16
stop(); _root.continues = 3; _root.cantmove = false; stopAllSounds();
Frame 17
gotoAndStop (15);
Frame 20
stop(); stopAllSounds();
Frame 21
stop(); stopAllSounds(); if (_root.level < 2) { gotoAndStop (20); }
Frame 22
stop(); stopAllSounds(); if (_root.level < 3) { gotoAndStop (20); }
Frame 23
stop(); stopAllSounds(); if (_root.level < 4) { gotoAndStop (20); }
Frame 24
stop(); stopAllSounds(); if (_root.level < 5) { gotoAndStop (20); }
Frame 25
stop(); stopAllSounds(); if (_root.level < 6) { gotoAndStop (20); }
Frame 26
stop(); stopAllSounds(); if (_root.level < 7) { gotoAndStop (20); }
Frame 27
stop(); stopAllSounds(); if (_root.level < 8) { gotoAndStop (20); }
Frame 28
stop(); stopAllSounds(); if (_root.level < 9) { gotoAndStop (20); }
Frame 29
stop(); stopAllSounds(); if (_root.level < 10) { gotoAndStop (20); }
Frame 30
stop(); stopAllSounds(); if (_root.level < 11) { gotoAndStop (20); }
Frame 31
stop(); stopAllSounds(); if (_root.level < 12) { gotoAndStop (20); }
Frame 32
stopAllSounds();
Frame 50
stop(); stopAllSounds();
Frame 51
stop(); stopAllSounds();
Frame 55
stop(); stopAllSounds();
Frame 56
gotoAndPlay (55);
Frame 60
stop();
Frame 61
stopAllSounds(); gotoAndStop (102);
Frame 70
stopAllSounds();
Frame 71
stopAllSounds(); gotoAndPlay (70);
Frame 75
stop(); stopAllSounds();
Frame 76
gotoAndStop (75);
Frame 80
stop(); stopAllSounds();
Frame 81
gotoAndPlay (80);
Frame 90
stop(); stopAllSounds();
Frame 91
gotoAndPlay (90);
Frame 100
stop(); stopAllSounds();
Frame 101
gotoAndPlay (100); stopAllSounds();
Frame 102
stop(); stopAllSounds();
Instance of Symbol 173 MovieClip "player" in Frame 102
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 120)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true) or _root.enemy.hitTest(this._x + 18, this._y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.health.life = 110; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; }
Instance of Symbol 300 MovieClip "enemy" in Frame 102
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 300 MovieClip "enemyb" in Frame 102
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 320 MovieClip "fenceo" in Frame 102
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { } }
Instance of Symbol 334 MovieClip "health" in Frame 102
onClipEvent (load) { stop(); life = 1; } onClipEvent (enterFrame) { if (life < 100) { this.gotoandstop(9); if (life < 90) { this.gotoandstop(8); if (life < 80) { this.gotoandstop(7); if (life < 70) { this.gotoandstop(6); if (life < 60) { this.gotoandstop(5); if (life < 50) { this.gotoandstop(4); if (life < 40) { this.gotoandstop(3); if (life < 30) { this.gotoandstop(2); if (life < 20) { this.gotoandstop(1); } } } } } } } } } else { gotoAndStop (111); _root.player.dead = true; } }
Frame 103
stop(); stopAllSounds(); if (_root.level < 2) { gotoAndStop (102); }
Instance of Symbol 378 MovieClip "enemy" in Frame 103
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 6; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 6; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 378 MovieClip "enemyb" in Frame 103
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 6; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 6; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 173 MovieClip "player" in Frame 103
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 100)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; prisoners = 0; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Frame 104
stop(); stopAllSounds(); if (_root.level < 3) { gotoAndStop (103); }
Instance of Symbol 392 MovieClip "enemy" in Frame 104
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; _root.level = 4; _root.gotoandstop(70); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 200; dead = false; ammo = 60; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 173 MovieClip "player" in Frame 104
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 100)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Frame 105
stop(); stopAllSounds(); if (_root.level < 4) { gotoAndStop (104); }
Instance of Symbol 173 MovieClip "player" in Frame 105
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 120)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 378 MovieClip "enemyd" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 378 MovieClip "enemyc" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; this.gotoandstop(1); _y = 1000; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 300 MovieClip "enemy" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 300 MovieClip "enemyb" in Frame 105
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 219 MovieClip "minedetect" in Frame 105
onClipEvent (load) { offon = false; }
Frame 106
stop(); stopAllSounds(); if (_root.level < 5) { gotoAndStop (105); }
Instance of Symbol 173 MovieClip "player" in Frame 106
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 115)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 378 MovieClip "enemyf" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 2; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 378 MovieClip "eneme" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 70; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; this.gotoandstop(1); } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 2; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 2; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 300 MovieClip "enemyd" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 300 MovieClip "enemyc" in Frame 106
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 107
stop(); stopAllSounds(); if (_root.level < 6) { gotoAndStop (106); }
Instance of Symbol 173 MovieClip "player" in Frame 107
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if ((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 436 MovieClip "fenceo" in Frame 107
onClipEvent (enterFrame) { if (_root.bkg.floorgate.isopen == true) { _visible = true; } else { _visible = false; } }
Instance of Symbol 486 MovieClip "enemy" in Frame 107
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 5; this.bloodstuff.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 6; } if (ammo >= 80) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 250; dead = false; ammo = 80; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 108
stop(); stopAllSounds(); if (_root.level < 7) { gotoAndStop (107); }
Instance of Symbol 501 MovieClip "enemy" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 80; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; defeated = true; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 5; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 5; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 10; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; this.gotoandplay(2); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.gotoandplay(2); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(4); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 300; dead = false; ammo = 60; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 173 MovieClip "player" in Frame 108
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) && (_y > 55)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 300 MovieClip "enemyb" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Instance of Symbol 300 MovieClip "enemyc" in Frame 108
onClipEvent (enterFrame) { playerypos = _root.player._y + 40; if (dead) { stop(); ammo = 0; gotoAndStop (128); } if (_root.hitting) { if ((((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } if ((((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) && (_root.player._y > 120)) { life = life - 5; this.bloodstuff.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 140) and (this.distance < 300)) { _xscale = 100; play(); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { play(); _xscale = -100; if (_root.bkg.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.gotoandplay(16); _root.enemyhitting = true; ammo = ammo - 1; _root.health.life = _root.health.life + 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 100; dead = false; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 109
stop(); stopAllSounds(); if (_root.level < 8) { gotoAndStop (108); }
Instance of Symbol 173 MovieClip "player" in Frame 109
onClipEvent (enterFrame) { if (dead) { if (!done) { _root.player.munk.gotoandstop(30); _root.done = true; } if (_root.complete) { _root.gotoAndStop(55); } } if (reload) { ammo = ammo + 1; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { if (((Key.isDown(Key.space) and (ammo > 0)) && (!reload)) and (_y > 55)) { _root.player.munk.gotoandplay(16); _root.hitting = true; ammo = ammo - 1; } else { _root.hitting = false; } if (Key.isDown(Key.up)) { if (jump) { yspeed = yspeed - jumpHeight; jump = false; } } yspeed = yspeed + gravity; y = _root.player._y + yspeed; if (_root.bkg.hittest(_root.player._x + 5, y + 21, true) or _root.enemy.hitTest(this._x + 18, this._y + 21, true)) { if (yspeed < 0) { } else { jump = true; } yspeed = 0; } else { _root.player._y = y; } if (key.isdown(key.right)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; setProperty("_root.player.munk", _xscale , 100); _root.player.munk.play(); if (_root.bkg.hitTest(this._x + 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; } else { _root.bkg._x = _root.bkg._x - _root.moveamt; _root.enemy._x = _root.enemy._x - _root.moveamt; _root.enemyb._x = _root.enemyb._x - _root.moveamt; _root.enemyc._x = _root.enemyc._x - _root.moveamt; _root.enemyd._x = _root.enemyd._x - _root.moveamt; _root.enemye._x = _root.enemye._x - _root.moveamt; _root.enemyf._x = _root.enemyf._x - _root.moveamt; _root.fenceo._x = _root.fenceo._x - _root.moveamt; _root.fenceu._x = _root.fenceu._x - _root.moveamt; } } if (key.isdown(key.left)) { old_x_bkg = _root.bkg._x; old_x_enemy = _root.enemy._x; old_x_enemyb = _root.enemyb._x; old_x_enemyc = _root.enemyc._x; old_x_enemyd = _root.enemyd._x; old_x_fenceo = _root.fenceo._x; old_x_fenceu = _root.fenceu._x; old_x_enemye = _root.enemye._x; old_x_enemyf = _root.enemyf._x; _root.player.munk.play(); setProperty("_root.player.munk", _xscale , -100); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { _root.bkg._x = old_x_bkg; _root.fenceo._x = old_x_fenceo; _root.fenceu._x = old_x_fenceu; _root.enemy._x = old_x_enemy; _root.enemyb._x = old_x_enemyb; _root.enemyc._x = old_x_enemyc; _root.enemyd._x = old_x_enemyd; _root.enemye._x = old_x_enemye; _root.enemyf._x = old_x_enemyf; } else { _root.bkg._x = _root.bkg._x + _root.moveamt; _root.fenceo._x = _root.fenceo._x + _root.moveamt; _root.fenceu._x = _root.fenceu._x + _root.moveamt; _root.enemy._x = _root.enemy._x + _root.moveamt; _root.enemyb._x = _root.enemyb._x + _root.moveamt; _root.enemyc._x = _root.enemyc._x + _root.moveamt; _root.enemyd._x = _root.enemyd._x + _root.moveamt; _root.enemye._x = _root.enemye._x + _root.moveamt; _root.enemyf._x = _root.enemyf._x + _root.moveamt; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; ammo = 42; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; _root.done = false; _root.complete = false; } onClipEvent (enterFrame) { if (_root.enemy.hitTest(this._x + 18, this._y + 21, true) or _root.enemy.hitTest(this._x - 18, this._y + 21, true)) { _root.bkg._x = _root.bkg._x + 5; _root.fenceo._x = _root.fenceo._x + 5; _root.fenceu._x = _root.fenceu._x + 5; _root.enemy._x = _root.enemy._x + 5; _root.enemyb._x = _root.enemyb._x + 5; _root.enemyc._x = _root.enemyc._x5; _root.enemyd._x = _root.enemyd._x + 5; _root.enemye._x = _root.enemye._x + 5; _root.enemyf._x = _root.enemyf._x + 5; this._y = this._y - 5; } if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } } onClipEvent (enterFrame) { if (levelswitch) { _root.bkg._x = _root.startx; _root.walkable._x = _root.walkablestartx; levelswitch = false; } }
Instance of Symbol 560 MovieClip "enemy" in Frame 109
onClipEvent (enterFrame) { playerypos = _root.player._y + 500; if (dead) { stop(); ammo = 0; if (this.explode.hide == true) { _alpha = 0; _y = 1000; defeated = true; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; this.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; this.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 10; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { this.exhaust.gotoandplay(5); } if ((this.distance > 140) and (this.distance < 300)) { this.truck.wheels.gotoandplay(5); if (_root.bkg.hitTest(this._x - 17, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -140) and (this.distance > -300)) { this.truck.wheels.gotoandplay(3); if (_root.bkg.hitTest(this._x + 18, this._y + 21, true) or _root.player.hitTest(this._x + 18, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 150) && (ammo > 0)) && (!reload)) && (this.distance > -150)) { this.biggun.gotoandplay(5); _root.enemyhitting = true; ammo = ammo - 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 400; dead = false; ammo = 70; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Frame 110
stop(); stopAllSounds(); if (_root.level < 9) { gotoAndStop (109); }
Instance of Symbol 603 MovieClip "enemy" in Frame 110
onClipEvent (enterFrame) { playerypos = _root.player._y + 400; if (beendead == true) { this.gotoAndStop(10); } if (dead) { if (beendead == true) { if (this.explode.hide == true) { life = 0; _alpha = 0; _y = 1000; _root.level = 12; _root.gotoAndStop(90); } else { this.explode.play(); } } stop(); ammo = 0; if (this.explode.hide == true) { dead = false; beendead = true; this.gotoAndStop(10); life = 500; } else { this.explode.play(); } } if (_root.hitting) { if (((this.distance < 200) && (this.distance > 0)) && (_root.player.munk._xscale == 100)) { life = life - 4; _root.enemy.sparks.play(); } if (((this.distance > -200) && (this.distance < 0)) && (_root.player.munk._xscale == -100)) { life = life - 4; _root.enemy.sparks.play(); } } if (life <= 0) { life = 0; dead = true; } this.distance = this._x - _root.player._x; if (reload) { ammo = ammo + 15; } if (ammo >= 42) { reload = false; } if (ammo <= 0) { reload = true; } if (!dead) { this.old_x_this = this._x; if (this.distance < 0) { _xscale = -100; } else { _xscale = 100; } if ((this.distance > 50) and (this.distance < 300)) { _xscale = 100; if (beendead == false) { this.gotoandplay(2); } if (_root.bkg.hitTest(this._x - 40, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x - _root.moveamt) - 3; } } if ((this.distance < -50) and (this.distance > -300)) { if (beendead == false) { this.gotoandplay(2); } _xscale = -100; if (_root.bkg.hitTest(this._x + 41, this._y + 21, true)) { this._x = this.old_x_this; } else { this._x = (this._x + _root.moveamt) - 3; } } if (playerypos > this._y) { if ((((this.distance < 50) && (ammo > 0)) && (!reload)) && (this.distance > -50)) { if (beendead == false) { this.gotoandplay(4); } _root.enemyhitting = true; ammo = ammo - 1; } else { _root.enemyhitting = false; } } if (_y > 600) { _root.healthamt = 0; } } } onClipEvent (load) { yspeed = 0; life = 350; dead = false; ammo = 60; beendead = false; jump = true; jumpHeight = 30; gravity = 3; _root.moveamt = 10; _root.continueinaction = false; }
Symbol 15 MovieClip Frame 121
_root.play();
Symbol 22 Button
on (release) { getURL ("http://kode0001.tk", "_blank"); }
Symbol 26 Button
on (release) { _root.level = 1; gotoAndPlay (20); }
Symbol 30 Button
on (release) { gotoAndStop (50); }
Symbol 35 MovieClip Frame 12
stop();
Symbol 36 Button
on (release) { gotoAndStop (51); }
Symbol 38 Button
on (release) { _quality = "LOW"; }
Symbol 41 Button
on (release) { _quality = "MEDIUM"; }
Symbol 43 Button
on (release) { _quality = "BEST"; }
Symbol 47 MovieClip Frame 2
stop();
Symbol 52 Button
on (release) { gotoAndStop (60); }
Symbol 54 Button
on (release) { gotoAndPlay (21); }
Symbol 57 Button
on (release) { gotoAndStop (103); }
Symbol 59 Button
on (release) { gotoAndPlay (22); }
Symbol 61 Button
on (release) { gotoAndStop (104); }
Symbol 62 Button
on (release) { gotoAndPlay (23); }
Symbol 64 Button
on (release) { gotoAndStop (105); }
Symbol 65 Button
on (release) { gotoAndPlay (24); }
Symbol 67 Button
on (release) { gotoAndStop (106); }
Symbol 68 Button
on (release) { gotoAndPlay (25); }
Symbol 70 Button
on (release) { gotoAndStop (107); }
Symbol 71 Button
on (release) { gotoAndPlay (26); }
Symbol 73 Button
on (release) { gotoAndStop (108); }
Symbol 74 Button
on (release) { gotoAndPlay (27); }
Symbol 76 Button
on (release) { gotoAndStop (109); }
Symbol 77 Button
on (release) { gotoAndPlay (28); }
Symbol 79 Button
on (release) { gotoAndStop (110); }
Symbol 80 Button
on (release) { gotoAndPlay (29); }
Symbol 82 Button
on (release) { gotoAndStop (15); }
Symbol 84 Button
on (release) { gotoAndPlay (20); }
Symbol 85 Button
on (release) { gotoAndPlay (100); }
Symbol 90 Button
on (release) { gotoAndStop (16); }
Symbol 96 Button
on (release) { if (_root.continues > 0) { gotoAndStop (20); _root.continues = _root.continues - 1; } }
Symbol 99 Button
on (release) { _root.continues = 3; _root.level = 1; gotoAndStop (16); }
Symbol 131 MovieClip Frame 1
stop(); stop(); stop();
Symbol 171 MovieClip Frame 24
stop();
Instance of Symbol 170 MovieClip in Symbol 171 MovieClip Frame 24
onClipEvent (load) { _root.complete = true; }
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 6
gotoAndPlay (1);
Symbol 172 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 172 MovieClip Frame 22
gotoAndPlay (1);
Symbol 172 MovieClip Frame 30
stop();
Symbol 174 MovieClip Frame 36
stop();
Symbol 183 MovieClip Frame 155
stop(); _root.gotoandstop(61);
Symbol 184 Button
on (release) { gotoAndStop (102); }
Symbol 187 MovieClip Frame 2
stop();
Symbol 218 Button
on (release) { _root.minedetect.offon = true; _root.sebo = "on"; }
Symbol 221 MovieClip Frame 10
stop();
Instance of Symbol 173 MovieClip "player" in Symbol 223 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(16); }
Instance of Symbol 173 MovieClip "player" in Symbol 223 MovieClip Frame 14
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 221 MovieClip in Symbol 223 MovieClip Frame 59
onClipEvent (load) { gotoAndStop (10); }
Instance of Symbol 173 MovieClip "player" in Symbol 223 MovieClip Frame 59
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Symbol 223 MovieClip Frame 88
stop(); _root.gotoandstop(23);
Symbol 224 Button
on (release) { gotoAndStop (23); }
Symbol 226 MovieClip Frame 2
stop();
Symbol 238 MovieClip Frame 120
_root.semo.fade.play();
Symbol 240 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 32
_root.level = 9; _root.gotoandstop(28); stop();
Instance of Symbol 173 MovieClip "player" in Symbol 246 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 245 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 245 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 245 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 245 MovieClip in Symbol 246 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 238 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 9; _root.gotoAndStop(75); } }
Instance of Symbol 173 MovieClip "player" in Symbol 248 MovieClip Frame 10
onClipEvent (load) { _root.semo.player.munk.gotoandplay(3); }
Instance of Symbol 173 MovieClip "player" in Symbol 248 MovieClip Frame 19
onClipEvent (load) { _root.semo.player.munk.gotoandplay(1); }
Instance of Symbol 173 MovieClip "player" in Symbol 248 MovieClip Frame 85
onClipEvent (enterFrame) { _root.semo.player.munk.play(); }
Instance of Symbol 173 MovieClip "player" in Symbol 248 MovieClip Frame 130
onClipEvent (load) { _root.semo.player.munk.gotoandplay(1); }
Symbol 248 MovieClip Frame 185
stop(); _root.semo.finalfade.play();
Symbol 250 MovieClip Frame 2
stop();
Instance of Symbol 173 MovieClip "player" in Symbol 253 MovieClip Frame 1
onClipEvent (enterFrame) { this.munk.gotoandplay(1); }
Instance of Symbol 245 MovieClip in Symbol 253 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 245 MovieClip in Symbol 253 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation + 15); }
Instance of Symbol 245 MovieClip in Symbol 253 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Instance of Symbol 245 MovieClip in Symbol 253 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = (_rotation - 15); }
Symbol 258 MovieClip Frame 59
_root.bibosiiimovie.fade.play();
Symbol 258 MovieClip Frame 142
_root.bibosiiimovie.finalfade.play();
Symbol 258 MovieClip Frame 168
stopAllSounds(); stop();
Symbol 259 MovieClip Frame 1
stop();
Symbol 259 MovieClip Frame 32
_root.gotoandstop(27); stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 32
_root.gotoandstop(29); stop();
Symbol 266 MovieClip Frame 36
stop();
Symbol 296 MovieClip Frame 4
_root.player.munk.blood.play();
Symbol 299 MovieClip Frame 24
stop();
Symbol 300 MovieClip Frame 1
stop();
Symbol 300 MovieClip Frame 6
gotoAndPlay (1);
Symbol 300 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 300 MovieClip Frame 22
gotoAndPlay (1);
Symbol 300 MovieClip Frame 27
stop();
Symbol 309 MovieClip Frame 10
hide = true;
Symbol 309 MovieClip Frame 12
hide = true;
Symbol 309 MovieClip Frame 13
hide = true;
Symbol 309 MovieClip Frame 14
hide = true;
Symbol 309 MovieClip Frame 15
hide = true; stop();
Symbol 310 MovieClip Frame 85
_root.finalmuv.fade.play();
Symbol 310 MovieClip Frame 146
_root.finalmuv.fadeb.play();
Symbol 310 MovieClip Frame 230
_root.finalmuv.finalfade.play();
Symbol 310 MovieClip Frame 246
stop();
Symbol 312 MovieClip Frame 2
stop();
Instance of Symbol 217 MovieClip in Symbol 320 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 2; _root.gotoAndStop(21); } }
Symbol 334 MovieClip Frame 10
stop();
Symbol 339 MovieClip Frame 2
stop();
Instance of Symbol 217 MovieClip in Symbol 344 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.player.prisoners > 7)) { _root.level = 3; _root.gotoAndStop(22); } }
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 10
stop();
Instance of Symbol 347 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 347 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 347 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 347 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Instance of Symbol 347 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 347 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (load) { open = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (!open)) { play(); open = true; } }
Instance of Symbol 349 MovieClip in Symbol 350 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.player.prisoners = _root.player.prisoners + 1; _y = 1000; } }
Symbol 364 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 369 MovieClip Frame 1
stop(); stop(); stop();
Symbol 377 MovieClip Frame 1
stop();
Symbol 377 MovieClip Frame 10
hide = true;
Symbol 377 MovieClip Frame 12
hide = true;
Symbol 377 MovieClip Frame 13
hide = true;
Symbol 377 MovieClip Frame 14
hide = true;
Symbol 377 MovieClip Frame 15
hide = true; stop();
Symbol 378 MovieClip Frame 1
stop();
Instance of Symbol 356 MovieClip in Symbol 378 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 364 MovieClip in Symbol 378 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 356 MovieClip in Symbol 378 MovieClip Frame 4
onClipEvent (load) { stop(); }
Symbol 379 MovieClip Frame 2
stop();
Symbol 391 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 392 MovieClip Frame 1
stop();
Instance of Symbol 386 MovieClip in Symbol 392 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 391 MovieClip in Symbol 392 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 386 MovieClip in Symbol 392 MovieClip Frame 4
onClipEvent (load) { stop(); }
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hetouchedme == true) { this.explode.play(); if (this.explode.hide) { _root.health.life = _root.health.life + 20; this._y = 1000; } } if (_root.minedetect.offon == true) { this.detectthis._visible = true; } else { this.detectthis._visible = false; } if (this.hitTest(_root.player)) { this.hetouchedme = true; } }
Instance of Symbol 217 MovieClip in Symbol 400 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 5; _root.gotoAndStop(24); } }
Instance of Symbol 415 MovieClip in Symbol 416 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 416 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 217 MovieClip in Symbol 416 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 6; _root.gotoAndStop(25); } }
Symbol 431 MovieClip Frame 1
stop();
Symbol 431 MovieClip Frame 3
stop(); _root.bkg.floorgate.isopen = true;
Instance of Symbol 415 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 431 MovieClip "floorgate" in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.boss2defeated == true) { gotoAndStop (3); } }
Instance of Symbol 217 MovieClip in Symbol 433 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.level = 7; _root.gotoAndStop(26); } }
Symbol 465 MovieClip Frame 4
_root.player.munk.blood.play();
Symbol 484 MovieClip Frame 25
stop(); _root.boss2defeated = true; _root.level = 7;
Symbol 485 MovieClip Frame 2
stop();
Symbol 486 MovieClip Frame 1
stop();
Symbol 486 MovieClip Frame 6
gotoAndPlay (1);
Symbol 486 MovieClip Frame 15
stop(); if (!_root.continueinaction) { _root.continuebox._visible = true; _root.cantmove = true; _root.healthamt = 8; _root.health._visible = false; _root.continueinaction = true; }
Symbol 486 MovieClip Frame 22
gotoAndPlay (1);
Symbol 486 MovieClip Frame 27
stop();
Instance of Symbol 415 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 217 MovieClip in Symbol 488 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.enemy.defeated == true)) { _root.level = 8; _root.gotoAndStop(80); } }
Symbol 500 MovieClip Frame 5
_root.player.munk.blood.play();
Symbol 501 MovieClip Frame 1
stop();
Instance of Symbol 493 MovieClip in Symbol 501 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 500 MovieClip in Symbol 501 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 493 MovieClip in Symbol 501 MovieClip Frame 4
onClipEvent (load) { stop(); }
Instance of Symbol 415 MovieClip in Symbol 505 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 505 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 505 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 505 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 505 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 504 MovieClip in Symbol 505 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player) && (_root.enemy.dead == true)) { _root.level = 9; _root.gotoAndStop(75); } }
Symbol 521 MovieClip Frame 1
stop();
Instance of Symbol 520 MovieClip in Symbol 521 MovieClip Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 2; _root.player.munk.blood.play(); } }
Symbol 531 MovieClip Frame 1
stop();
Instance of Symbol 528 MovieClip in Symbol 531 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 528 MovieClip in Symbol 531 MovieClip Frame 1
onClipEvent (load) { stop(); }
Instance of Symbol 530 MovieClip in Symbol 531 MovieClip Frame 3
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 530 MovieClip in Symbol 531 MovieClip Frame 3
onClipEvent (enterFrame) { _rotation = (_rotation + 10); }
Instance of Symbol 530 MovieClip in Symbol 531 MovieClip Frame 5
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Instance of Symbol 530 MovieClip in Symbol 531 MovieClip Frame 5
onClipEvent (enterFrame) { _rotation = (_rotation - 10); }
Instance of Symbol 533 MovieClip in Symbol 534 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 0.5; _root.player.munk.blood.play(); } }
Instance of Symbol 497 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 360 MovieClip in Symbol 538 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Symbol 539 MovieClip Frame 1
stop();
Symbol 559 MovieClip Frame 1
stop(); stop(); stop();
Symbol 559 MovieClip Frame 10
hide = true; hide = true; hide = true;
Symbol 559 MovieClip Frame 12
hide = true; hide = true; hide = true;
Symbol 559 MovieClip Frame 13
hide = true; hide = true; hide = true;
Symbol 559 MovieClip Frame 14
hide = true; hide = true; hide = true;
Symbol 559 MovieClip Frame 15
hide = true; stop(); hide = true; stop(); hide = true; stop();
Instance of Symbol 415 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 415 MovieClip in Symbol 563 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life - 20; _y = 1000; } }
Instance of Symbol 575 MovieClip in Symbol 587 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 575 MovieClip in Symbol 587 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 575 MovieClip in Symbol 588 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 575 MovieClip in Symbol 588 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Instance of Symbol 601 MovieClip in Symbol 602 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { _root.health.life = _root.health.life + 3; _root.player.munk.blood.play(); } }
Symbol 603 MovieClip Frame 1
stop();
Instance of Symbol 587 MovieClip in Symbol 603 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 603 MovieClip Frame 6
gotoAndPlay (1);
Symbol 603 MovieClip Frame 10
stop();
Symbol 603 MovieClip Frame 13
gotoAndPlay (10);

Library Items

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Symbol 302 SoundUsed by:309 377 559
Symbol 303 ShapeTweeningUsed by:309
Symbol 304 ShapeTweeningUsed by:309
Symbol 305 GraphicUsed by:309
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Symbol 307 ShapeTweeningUsed by:309
Symbol 308 GraphicUsed by:309
Symbol 309 MovieClipUses:277 301 302 303 304 305 306 307 308Used by:310
Symbol 310 MovieClipUses:261 262 173 263 240 264 266 175 267 268 269 270 271 272 273 274 280 281 282 283 300 309Used by:Timeline
Symbol 311 SoundUsed by:312
Symbol 312 MovieClipUses:45 311Used by:Timeline
Symbol 313 TextUses:48Used by:Timeline
Symbol 314 FontUsed by:315 321 335 336 337 351 352 393 405
Symbol 315 TextUses:314 48Used by:Timeline
Symbol 316 GraphicUsed by:Timeline
Symbol 317 GraphicUsed by:318
Symbol 318 MovieClipUses:317Used by:Timeline
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319 217Used by:Timeline
Symbol 321 EditableTextUses:314Used by:Timeline
Symbol 322 GraphicUsed by:334
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Symbol 332 GraphicUsed by:333
Symbol 333 MovieClipUses:331 332Used by:334
Symbol 334 MovieClipUses:322 323 324 325 326 327 328 329 330 333Used by:Timeline
Symbol 335 TextUses:314Used by:Timeline
Symbol 336 TextUses:314Used by:Timeline
Symbol 337 EditableTextUses:314Used by:Timeline
Symbol 338 SoundUsed by:339
Symbol 339 MovieClipUses:45 338Used by:Timeline
Symbol 340 GraphicUsed by:Timeline
Symbol 341 GraphicUsed by:344
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:342Used by:344
Symbol 344 MovieClipUses:341 343 217Used by:Timeline
Symbol 345 GraphicUsed by:350
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Symbol 347 MovieClipUses:346 234Used by:350
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:116 348Used by:350
Symbol 350 MovieClipUses:345 347 191 349 217Used by:Timeline
Symbol 351 TextUses:314Used by:Timeline
Symbol 352 EditableTextUses:314Used by:Timeline
Symbol 353 GraphicUsed by:356
Symbol 354 GraphicUsed by:356
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:353 354 355Used by:378
Symbol 357 GraphicUsed by:364
Symbol 358 GraphicUsed by:364
Symbol 359 GraphicUsed by:360
Symbol 360 MovieClipUses:359Used by:364 391 538
Symbol 361 SoundUsed by:364 391 500
Symbol 362 GraphicUsed by:364
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:357 358 360 361 362 363Used by:378
Symbol 365 ShapeTweeningUsed by:369
Symbol 366 ShapeTweeningUsed by:369
Symbol 367 ShapeTweeningUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:365 366 367 368Used by:378 392 501 560 603
Symbol 370 ShapeTweeningUsed by:377
Symbol 371 ShapeTweeningUsed by:377
Symbol 372 ShapeTweeningUsed by:377
Symbol 373 GraphicUsed by:377
Symbol 374 GraphicUsed by:377
Symbol 375 ShapeTweeningUsed by:377
Symbol 376 GraphicUsed by:377
Symbol 377 MovieClipUses:277 370 302 371 372 373 374 375 376Used by:378 392 399 501 603
Symbol 378 MovieClipUses:300 356 364 369 377Used by:Timeline
Symbol 379 MovieClipUses:45 186Used by:Timeline
Symbol 380 GraphicUsed by:Timeline
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:381 191Used by:Timeline
Symbol 383 GraphicUsed by:386
Symbol 384 GraphicUsed by:386
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClipUses:383 384 385Used by:392
Symbol 387 GraphicUsed by:391
Symbol 388 GraphicUsed by:391
Symbol 389 GraphicUsed by:391
Symbol 390 GraphicUsed by:391
Symbol 391 MovieClipUses:387 388 360 361 389 390Used by:392
Symbol 392 MovieClipUses:300 386 391 369 377Used by:Timeline
Symbol 393 TextUses:314Used by:Timeline
Symbol 394 EditableTextUses:48Used by:Timeline
Symbol 395 GraphicUsed by:Timeline
Symbol 396 GraphicUsed by:400
Symbol 397 GraphicUsed by:398
Symbol 398 MovieClipUses:397Used by:399
Symbol 399 MovieClipUses:377 217 398Used by:400
Symbol 400 MovieClipUses:396 399 217Used by:Timeline
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:Timeline
Symbol 403 GraphicUsed by:404
Symbol 404 MovieClipUses:403Used by:Timeline
Symbol 405 EditableTextUses:314Used by:Timeline
Symbol 406 GraphicUsed by:Timeline
Symbol 407 GraphicUsed by:416
Symbol 408 GraphicUsed by:409
Symbol 409 MovieClipUses:408Used by:416
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Symbol 416 MovieClipUses:407 409 411 413 217 415Used by:Timeline
Symbol 417 GraphicUsed by:418
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Symbol 422 MovieClipUses:421Used by:Timeline
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Symbol 427 MovieClipUses:426Used by:433
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Symbol 429 GraphicUsed by:431
Symbol 430 GraphicUsed by:431
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Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:423 217 425 427 167 169 415 431 432Used by:Timeline
Symbol 434 EditableTextUses:48Used by:Timeline
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:435Used by:Timeline
Symbol 437 ShapeTweeningUsed by:445
Symbol 438 ShapeTweeningUsed by:445
Symbol 439 ShapeTweeningUsed by:445
Symbol 440 ShapeTweeningUsed by:445
Symbol 441 ShapeTweeningUsed by:445
Symbol 442 ShapeTweeningUsed by:445
Symbol 443 ShapeTweeningUsed by:445
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:437 438 439 440 441 442 443 444Used by:485 486
Symbol 446 GraphicUsed by:486
Symbol 447 ShapeTweeningUsed by:453
Symbol 448 ShapeTweeningUsed by:453
Symbol 449 ShapeTweeningUsed by:453
Symbol 450 ShapeTweeningUsed by:453
Symbol 451 ShapeTweeningUsed by:453
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClipUses:447 448 449 450 451 452Used by:465 485 486
Symbol 454 GraphicUsed by:486
Symbol 455 GraphicUsed by:486
Symbol 456 GraphicUsed by:486
Symbol 457 GraphicUsed by:486
Symbol 458 GraphicUsed by:486
Symbol 459 GraphicUsed by:486
Symbol 460 GraphicUsed by:486
Symbol 461 GraphicUsed by:465
Symbol 462 GraphicUsed by:463
Symbol 463 MovieClipUses:462Used by:465
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClipUses:461 453 463 464Used by:486
Symbol 466 GraphicUsed by:486
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Symbol 478 GraphicUsed by:484
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Symbol 480 GraphicUsed by:484
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Symbol 482 GraphicUsed by:483
Symbol 483 MovieClipUses:482Used by:484
Symbol 484 MovieClipUses:469 470 471 472 473 474 475 476 477 478 479 480 481 483Used by:485
Symbol 485 MovieClipUses:445 468 453 131 484Used by:486
Symbol 486 MovieClipUses:445 446 453 454 169 131 455 456 457 458 459 138 460 465 122 466 467 485Used by:Timeline
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClipUses:487 415 245 217Used by:Timeline
Symbol 489 EditableTextUses:48Used by:Timeline
Symbol 490 GraphicUsed by:493
Symbol 491 GraphicUsed by:493
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClipUses:490 491 492Used by:501
Symbol 494 GraphicUsed by:500
Symbol 495 GraphicUsed by:500
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Symbol 497 MovieClipUses:496Used by:500 538
Symbol 498 GraphicUsed by:500
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClipUses:494 495 497 361 498 499Used by:501
Symbol 501 MovieClipUses:300 493 500 369 377Used by:Timeline
Symbol 502 GraphicUsed by:505
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClipUses:503 231 233Used by:505
Symbol 505 MovieClipUses:502 415 504Used by:Timeline
Symbol 506 EditableTextUses:48Used by:Timeline
Symbol 507 GraphicUsed by:520 521
Symbol 508 ShapeTweeningUsed by:520
Symbol 509 ShapeTweeningUsed by:520
Symbol 510 ShapeTweeningUsed by:520
Symbol 511 ShapeTweeningUsed by:520
Symbol 512 ShapeTweeningUsed by:520
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Symbol 516 ShapeTweeningUsed by:520
Symbol 517 GraphicUsed by:520
Symbol 518 GraphicUsed by:520
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClipUses:507 508 509 510 511 512 513 514 515 516 517 518 519Used by:521
Symbol 521 MovieClipUses:507 520Used by:560
Symbol 522 GraphicUsed by:534
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClipUses:523 116 169 131Used by:534
Symbol 525 GraphicUsed by:534
Symbol 526 GraphicUsed by:528
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:526 527Used by:531
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:529Used by:531
Symbol 531 MovieClipUses:528 530Used by:534
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClipUses:532Used by:534
Symbol 534 MovieClipUses:522 524 525 531 533Used by:560
Symbol 535 GraphicUsed by:538 539
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536Used by:538 539
Symbol 538 MovieClipUses:497 360 537 535Used by:539
Symbol 539 MovieClipUses:535 537 538Used by:560
Symbol 540 ShapeTweeningUsed by:559
Symbol 541 ShapeTweeningUsed by:559
Symbol 542 ShapeTweeningUsed by:559
Symbol 543 ShapeTweeningUsed by:559
Symbol 544 ShapeTweeningUsed by:559
Symbol 545 ShapeTweeningUsed by:559
Symbol 546 ShapeTweeningUsed by:559
Symbol 547 ShapeTweeningUsed by:559
Symbol 548 ShapeTweeningUsed by:559
Symbol 549 GraphicUsed by:559
Symbol 550 GraphicUsed by:559
Symbol 551 GraphicUsed by:559
Symbol 552 GraphicUsed by:559
Symbol 553 GraphicUsed by:559
Symbol 554 GraphicUsed by:559
Symbol 555 ShapeTweeningUsed by:559
Symbol 556 ShapeTweeningUsed by:559
Symbol 557 ShapeTweeningUsed by:559
Symbol 558 GraphicUsed by:559
Symbol 559 MovieClipUses:540 541 542 302 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558Used by:560
Symbol 560 MovieClipUses:521 534 539 369 559Used by:Timeline
Symbol 561 GraphicUsed by:Timeline
Symbol 562 GraphicUsed by:563
Symbol 563 MovieClipUses:562 415Used by:Timeline
Symbol 564 EditableTextUses:48Used by:Timeline
Symbol 565 GraphicUsed by:566
Symbol 566 MovieClipUses:565Used by:587 588
Symbol 567 GraphicUsed by:570
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClipUses:568Used by:570 572 574 575 587 588
Symbol 570 MovieClipUses:567 569Used by:587 588
Symbol 571 GraphicUsed by:572
Symbol 572 MovieClipUses:571 569Used by:587 588
Symbol 573 GraphicUsed by:574
Symbol 574 MovieClipUses:573 569Used by:575
Symbol 575 MovieClipUses:574 569Used by:587 588
Symbol 576 GraphicUsed by:580
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClipUses:577 116 169 131Used by:580
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClipUses:576 578 579Used by:587 588 602
Symbol 581 GraphicUsed by:586
Symbol 582 GraphicUsed by:585
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClipUses:583Used by:585
Symbol 585 MovieClipUses:582 584Used by:586
Symbol 586 MovieClipUses:581 585Used by:587 588 602
Symbol 587 MovieClipUses:566 570 572 575 580 586 569Used by:603
Symbol 588 MovieClipUses:566 570 572 575 580 586 569Used by:603
Symbol 589 GraphicUsed by:601
Symbol 590 GraphicUsed by:601
Symbol 591 GraphicUsed by:601
Symbol 592 GraphicUsed by:601
Symbol 593 GraphicUsed by:601
Symbol 594 GraphicUsed by:601
Symbol 595 GraphicUsed by:601
Symbol 596 GraphicUsed by:601
Symbol 597 GraphicUsed by:601
Symbol 598 GraphicUsed by:601
Symbol 599 GraphicUsed by:601
Symbol 600 GraphicUsed by:601
Symbol 601 MovieClipUses:589 590 591 592 593 594 595 596 597 598 599 600Used by:602
Symbol 602 MovieClipUses:580 586 601Used by:603
Symbol 603 MovieClipUses:587 369 377 588 602Used by:Timeline

Instance Names

"loaderbar"Frame 1Symbol 8 MovieClip
"bkg"Frame 70Symbol 223 MovieClip
"semo"Frame 75Symbol 248 MovieClip
"bibosiiimovie"Frame 80Symbol 260 MovieClip
"finalmuv"Frame 90Symbol 310 MovieClip
"bkg"Frame 102Symbol 318 MovieClip
"fenceu"Frame 102Symbol 320 MovieClip
"player"Frame 102Symbol 173 MovieClip
"enemy"Frame 102Symbol 300 MovieClip
"enemyb"Frame 102Symbol 300 MovieClip
"fenceo"Frame 102Symbol 320 MovieClip
"health"Frame 102Symbol 334 MovieClip
"fenceu"Frame 103Symbol 344 MovieClip
"bkg"Frame 103Symbol 350 MovieClip
"enemy"Frame 103Symbol 378 MovieClip
"enemyb"Frame 103Symbol 378 MovieClip
"player"Frame 103Symbol 173 MovieClip
"fenceo"Frame 103Symbol 344 MovieClip
"bkg"Frame 104Symbol 382 MovieClip
"enemy"Frame 104Symbol 392 MovieClip
"player"Frame 104Symbol 173 MovieClip
"bkg"Frame 105Symbol 400 MovieClip
"fenceu"Frame 105Symbol 402 MovieClip
"player"Frame 105Symbol 173 MovieClip
"enemyd"Frame 105Symbol 378 MovieClip
"enemyc"Frame 105Symbol 378 MovieClip
"enemy"Frame 105Symbol 300 MovieClip
"enemyb"Frame 105Symbol 300 MovieClip
"fenceo"Frame 105Symbol 404 MovieClip
"minedetect"Frame 105Symbol 219 MovieClip
"bkg"Frame 106Symbol 416 MovieClip
"fenceu"Frame 106Symbol 418 MovieClip
"player"Frame 106Symbol 173 MovieClip
"enemyf"Frame 106Symbol 378 MovieClip
"eneme"Frame 106Symbol 378 MovieClip
"enemyd"Frame 106Symbol 300 MovieClip
"enemyc"Frame 106Symbol 300 MovieClip
"fenceo"Frame 106Symbol 420 MovieClip
"fenceu"Frame 107Symbol 422 MovieClip
"bkg"Frame 107Symbol 433 MovieClip
"player"Frame 107Symbol 173 MovieClip
"fenceo"Frame 107Symbol 436 MovieClip
"enemy"Frame 107Symbol 486 MovieClip
"bkg"Frame 108Symbol 488 MovieClip
"enemy"Frame 108Symbol 501 MovieClip
"player"Frame 108Symbol 173 MovieClip
"enemyb"Frame 108Symbol 300 MovieClip
"enemyc"Frame 108Symbol 300 MovieClip
"bkg"Frame 109Symbol 505 MovieClip
"player"Frame 109Symbol 173 MovieClip
"enemy"Frame 109Symbol 560 MovieClip
"bkg"Frame 110Symbol 563 MovieClip
"enemy"Frame 110Symbol 603 MovieClip
"bloodstuff"Symbol 171 MovieClip Frame 24Symbol 131 MovieClip
"blood"Symbol 172 MovieClip Frame 1Symbol 131 MovieClip
"munk"Symbol 173 MovieClip Frame 1Symbol 172 MovieClip
"player"Symbol 174 MovieClip Frame 20Symbol 173 MovieClip
"player"Symbol 183 MovieClip Frame 35Symbol 173 MovieClip
"tehboot"Symbol 219 MovieClip Frame 1Symbol 218 Button
"player"Symbol 223 MovieClip Frame 1Symbol 173 MovieClip
"player"Symbol 223 MovieClip Frame 14Symbol 173 MovieClip
"player"Symbol 223 MovieClip Frame 59Symbol 173 MovieClip
"player"Symbol 246 MovieClip Frame 1Symbol 173 MovieClip
"player"Symbol 248 MovieClip Frame 1Symbol 173 MovieClip
"fade"Symbol 248 MovieClip Frame 1Symbol 240 MovieClip
"finalfade"Symbol 248 MovieClip Frame 1Symbol 241 MovieClip
"player"Symbol 248 MovieClip Frame 10Symbol 173 MovieClip
"player"Symbol 248 MovieClip Frame 19Symbol 173 MovieClip
"player"Symbol 248 MovieClip Frame 85Symbol 173 MovieClip
"player"Symbol 248 MovieClip Frame 130Symbol 173 MovieClip
"player"Symbol 253 MovieClip Frame 1Symbol 173 MovieClip
"fade"Symbol 257 MovieClip Frame 1Symbol 240 MovieClip
"again"Symbol 260 MovieClip Frame 1Symbol 258 MovieClip
"fade"Symbol 260 MovieClip Frame 1Symbol 240 MovieClip
"finalfade"Symbol 260 MovieClip Frame 1Symbol 259 MovieClip
"bloodstuff"Symbol 299 MovieClip Frame 1Symbol 131 MovieClip
"bloodstuff"Symbol 299 MovieClip Frame 3Symbol 131 MovieClip
"bloodstuff"Symbol 300 MovieClip Frame 1Symbol 131 MovieClip
"player"Symbol 310 MovieClip Frame 1Symbol 173 MovieClip
"finalfade"Symbol 310 MovieClip Frame 1Symbol 263 MovieClip
"fade"Symbol 310 MovieClip Frame 1Symbol 240 MovieClip
"fadeb"Symbol 310 MovieClip Frame 1Symbol 240 MovieClip
"sparks"Symbol 378 MovieClip Frame 1Symbol 369 MovieClip
"explode"Symbol 378 MovieClip Frame 1Symbol 377 MovieClip
"sparks"Symbol 392 MovieClip Frame 1Symbol 369 MovieClip
"explode"Symbol 392 MovieClip Frame 1Symbol 377 MovieClip
"explode"Symbol 399 MovieClip Frame 1Symbol 377 MovieClip
"detectthis"Symbol 399 MovieClip Frame 1Symbol 398 MovieClip
"floorgate"Symbol 433 MovieClip Frame 1Symbol 431 MovieClip
"bloodstuff"Symbol 485 MovieClip Frame 1Symbol 131 MovieClip
"bloodstuff"Symbol 486 MovieClip Frame 1Symbol 131 MovieClip
"sparks"Symbol 501 MovieClip Frame 1Symbol 369 MovieClip
"explode"Symbol 501 MovieClip Frame 1Symbol 377 MovieClip
"bloodstuff"Symbol 524 MovieClip Frame 1Symbol 131 MovieClip
"wheels"Symbol 534 MovieClip Frame 1Symbol 531 MovieClip
"exhaust"Symbol 560 MovieClip Frame 1Symbol 521 MovieClip
"truck"Symbol 560 MovieClip Frame 1Symbol 534 MovieClip
"biggun"Symbol 560 MovieClip Frame 1Symbol 539 MovieClip
"sparks"Symbol 560 MovieClip Frame 1Symbol 369 MovieClip
"explode"Symbol 560 MovieClip Frame 1Symbol 559 MovieClip
"bloodstuff"Symbol 578 MovieClip Frame 1Symbol 131 MovieClip
"sparks"Symbol 603 MovieClip Frame 1Symbol 369 MovieClip
"explode"Symbol 603 MovieClip Frame 1Symbol 377 MovieClip
"sparks"Symbol 603 MovieClip Frame 10Symbol 369 MovieClip
"explode"Symbol 603 MovieClip Frame 10Symbol 377 MovieClip

Dynamic Text Variables

loadpercentSymbol 4 EditableText""
loadBytesSymbol 5 EditableText""
loadpercentSymbol 9 EditableText""
loadbytesSymbol 10 EditableText""
_root.continuesSymbol 98 EditableText""
_root.levelSymbol 321 EditableText""
_root.player.ammoSymbol 337 EditableText""
_root.player.prisonersSymbol 352 EditableText"0"
_root.enemy.lifeSymbol 394 EditableText""
seboSymbol 405 EditableText"off"
_root.enemy.lifeSymbol 434 EditableText""
_root.enemy.lifeSymbol 489 EditableText""
_root.enemy.lifeSymbol 506 EditableText""
_root.enemy.lifeSymbol 564 EditableText""




http://swfchan.com/7/32599/info.shtml
Created: 17/5 -2019 22:23:52 Last modified: 17/5 -2019 22:23:52 Server time: 14/05 -2024 01:23:21