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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/46842222?noj=FRM46842222-17DC" width="1" height="1"></div>

nightmare.swf

This is the info page for
Flash #33356

(Click the ID number above for more basic data on this flash file.)


Text
SKIP INTRO

Ducks!

Game Initialiser

Welcome to Nightmare. This game is played with your left hand on the
arrow keys and your right hand on your mouse. The '0' key is also
used sometimes.

This is Blue Rabbit. You will play as him throughout the game.

Left and right on the keyboard will make him run left or right.
Try it! Don't worry about what his arms are doing yet.

To walk, press the '0' key, This will toggle your run into a walk. You
can switch it back at any poiny by pressing the '0' key again.

You will need to run to clear the larger jumps in the game, so stay on
run mode most of the time.

To jump, press up on the arrows. You don't need to hold it. To
perform a long jump, press up when running. Make sure to hold down
left or right the entire way. Beware of jumping while on walk mode!

Practice making large jumps across the area. You will need to be good at
this, as there are some tricky bits later on. make sure you can perform a
running jump nice and quickly. You can't duck, so jumping will also be your
main evasive move.

You might have noticed Blue Rabbit's arms follow your mouse around the
screen. If you haven't, take a look now. This is the shooting system. Once
you understand how to make him point wherever you want, press next.

You now have control of Blue Rabbits handguns. These are the basic
starting weapon. Move the cross-hair around the screen. Left mouse
button is shoot. The handguns have no recovery time, so you'll want to
press it repeatedly.

Try hitting the targets. You will find that you don't actually have to
click on the targets directly to shoot them, although clearly that does
work. If the guns are pointed in right direction, the 'bullets' will travel in a
straight line and hit anything in their path.

Enemies will flash white when being hit.
Bullets will hit one thing and stop, so destroying this row of targets would
require a lot of clicks.

You can jump while you shoot, but possibly not with heavier weapons,
so bare that in mind later. A good tactic is to jump above and enemy and
shoot downwards. You don't float like Dante, but Blue Rabbit stays in the
air for usually enough time for the enemy to either die or move out the way.

Finally onto the games system. The game is made up of a number of
screens, this size. Like Abe's Odysee, if you've ever played that. To get past
each one, you must complete every single task in that screen.
Otherwise you will not be allowed to leave.

Each screen (except boss screens) has 3 carrots to collect on it. You must
collect all 3 carrots. Sometimes this is hard, sometimes easy. Make sure you
look at your surroundings carefully, and plan how to reach each one. If a carrot
looks too high, try standing on something else first.

Pass the checkpoints in the levels to save your position. These are the
signs with the red crosses on. Move past them to activate them, and the
cross will be replaced with a green tick. If you die, you will come back to
the last one of these you passed.

If you mess up, and are unable to collect the carrots, (an example would be
if you destroyed something you need to stand on the reach the carrots) hit
the 'R' key on the keyboard. You will die instantly, and therefore return to
the last checkpoint for another chance.

When you get more weapons, you can switch them any time you wish. To
access the weapons menu, hold your mouse over the 'guns' tab to the right
of your life meter. The menu will come down, allowing you to choose a
different weapon. Uncollected weapons will show as blank spaces.

The two guns you acquire when playing normal mode require ammo to
function. This is shown on the top right of the screen. Guns with unlimited
ammo will show a '99'. To collect ammo, defeat enemy and pickup
the powerups they drop.

FIN

Once you have collected 3 carrots, and killed every enemy, you will be able
to go on to the next screen. To do so, walk off the right side of the screen.
(There are some screens where you leave another way however)
Picking up the power-ups that some enemies drop is not neccessary to move on.

A SUPER FLASH BROS.
PRODUCTION

A SUPER FLASH BROS.
PRODUCTION

CREDITS

we know they don't wobble

Writer: Adam 'Dim' Vian

Additional Writing: Tom Vian

Drawing: Adam Vian

Character Actionscript: Tom Vian

Animation: Adam Vian

Level Design: Adam Vian

Level Actionscript: Tom Vian

Enemy Actionscript: Tom Vian

Character Design: Adam Vian

Enemy Design: Tom and Adam Vian

Weapon Design: Adam Vian

Cut-Scenes: Adam Vian

Boss Design: Tom and Adam Vian

Sound Effects: Various

Cow Sound Effect: Jo's Random CD

Music: Anonymous,
Aerosmith

Main Inspiration: The video game
from Another Day Two

Special Thanks: Anyone who
enjoyed 'Another Day'

+ Newgrounds.com,
and Rhete!

Additonal inspiration: Sonic the
Hedgehog, Super Mario,
Resident Evil, Devil May Cry and
Metroid Prime

Stay for approximately 5.5
more seconds to find out
what you've
unlocked!

Beta Testers:
Krin
Ell
MooseProduce
Benja
Dan D
J.T

For completing the game,
you have unlocked the following:

'Duck Hunter' Mini Game (select at Title screen)

'All Weapons Mode'

Play the game again with all 3 weapons from the
start - plus the 4th exclusive weapon!

Congratulations!

For completing the game,
you have unlocked the following:

Play the game again with all 3 weapons from the
start - plus the 4th exclusive weapon!

ActionScript [AS1/AS2]

Frame 1
if (qualdone != true) { Stage.showMenu = false; qualdone = true; }
Instance of Symbol 37 MovieClip "cur" in Frame 1
onClipEvent (load) { this.startDrag(true); Mouse.hide(); }
Instance of Symbol 72 MovieClip [bounce] in Frame 1
onClipEvent (load) { this.swapDepths(984565); } onClipEvent (keyDown) { if (Key.isDown(81)) { if (_quality == "HIGH") { quality = "MEDIUM"; } else if (_quality == "MEDIUM") { quality = "LOW"; } else if (_quality == "LOW") { quality = "HIGH"; } } } onClipEvent (keyUp) { _quality = quality; }
Frame 2
lod = _root.getBytesLoaded(); tot = _root.getBytesTotal(); out = Math.ceil((lod / tot) * 10); mc = eval ("_root.bar.d" + out); mc.gotoAndStop(2); if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Frame 3
mySO = SharedObject.getLocal("save"); success = mySO.flush(); if (mySO.data.watched == true) { _root.skip._visible = true; } else { _root.skip._visible = false; } if (_root.laseractive == true) { gotoAndStop (5); }
Frame 4
stop();
Frame 7
function nextf() { gotoAndPlay (8); } stop(); i = 700; while (i < 707) { del = eval ("_root.duc" + i); removeMovieClip(del); i++; }
Instance of Symbol 206 MovieClip in Frame 7
onClipEvent (load) { if (_root.duckcomp == true) { this.gotoAndStop(2); } }
Instance of Symbol 37 MovieClip "cur" in Frame 7
onClipEvent (load) { this.gotoAndStop(1); startDrag (this, true); }
Frame 15
gotoAndStop (16);
Frame 16
stop();
Instance of Symbol 194 MovieClip "liv" in Frame 16
onClipEvent (enterFrame) { this.gotoAndStop(_root.lives + 1); }
Instance of Symbol 194 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_root.ammo < 10) { _root.ammo = "0" + _root.ammo; } else { _root.ammo = "" + _root.ammo; } g = Number(_root.ammo.charAt(0)) + 1; this.gotoAndStop(g); _root.ammo = Number(_root.ammo); }
Instance of Symbol 194 MovieClip in Frame 16
onClipEvent (enterFrame) { if (_root.ammo < 10) { _root.ammo = "0" + _root.ammo; } else { _root.ammo = "" + _root.ammo; } g = Number(_root.ammo.charAt(1)) + 1; this.gotoAndStop(g); _root.ammo = Number(_root.ammo); }
Instance of Symbol 314 MovieClip in Frame 16
onClipEvent (load) { _root.ducount = 700; } onClipEvent (enterFrame) { r = Math.round(Math.random() * 20); if ((r == 5) && (_root.ducount < 706)) { _root.dupduc.duplicateMovieClip("duc" + _root.ducount, _root.ducount); newduc = eval ("_root.duc" + _root.ducount); newduc._x = (Math.random() * 400) + 50; newduc._y = (Math.random() * 250) + 110; newduc.go = true; _root.ducount = _root.ducount + 1; } }
Instance of Symbol 194 MovieClip "lif" in Frame 16
onClipEvent (enterFrame) { this.gotoAndStop(_root.health + 1); }
Instance of Symbol 330 MovieClip "dupduc" in Frame 16
onClipEvent (enterFrame) { if ((this.go == true) && (this.gone != true)) { this.gone = true; this.speed = -5; this.health = 10; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); _root.ducount = this.getDepth(); for (i in _root.dampoints) { if (_root.dampoints[i] == this) { _root.dampoints.splice(i, 1); break; } } this.onEnterFrame = function () { }; } }; this.onEnterFrame = function () { x = this._x; y = this._y; if (heli.getVolume() < 100) { heli.setVolume(heli.getVolume() + 1); } if (this.set != true) { _global.tasks = _global.tasks + 1; _root.enemies.push(this); this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 10) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 540) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; } }
Instance of Symbol 332 MovieClip in Frame 16
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 16
onClipEvent (enterFrame) { if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 16
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 16
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 340 MovieClip "tim" in Frame 16
onClipEvent (load) { _root.secs = 0; _root.mins = 0; count = 0; } onClipEvent (enterFrame) { _root.ammo = 99; if (_root.rabbit.faldead == null) { if (count != 12) { count = count + 1; } else { _root.secs = _root.secs + 1; if (_root.secs == 60) { _root.secs = 0; _root.mins = _root.mins + 1; } count = 0; } } }
Instance of Symbol 194 MovieClip "lif" in Frame 16
onClipEvent (enterFrame) { if (_root.mins < 10) { _root.mins = "0" + _root.mins; } else { _root.mins = "" + _root.mins; } g = Number(_root.mins.charat(0)) + 1; this.gotoAndStop(g); _root.mins = Number(_root.mins); }
Instance of Symbol 194 MovieClip "lif" in Frame 16
onClipEvent (enterFrame) { if (_root.mins < 10) { _root.mins = "0" + _root.mins; } else { _root.mins = "" + _root.mins; } g = Number(_root.mins.charat(1)) + 1; this.gotoAndStop(g); _root.mins = Number(_root.mins); }
Instance of Symbol 194 MovieClip "lif" in Frame 16
onClipEvent (enterFrame) { if (_root.secs < 10) { _root.secs = "0" + _root.secs; } else { _root.secs = "" + _root.secs; } g = Number(_root.secs.charat(0)) + 1; this.gotoAndStop(g); _root.secs = Number(_root.secs); }
Instance of Symbol 194 MovieClip "lif" in Frame 16
onClipEvent (enterFrame) { if (_root.secs < 10) { _root.secs = "0" + _root.secs; } else { _root.secs = "" + _root.secs; } g = Number(_root.secs.charat(1)) + 1; this.gotoAndStop(g); _root.secs = Number(_root.secs); }
Instance of Symbol 471 MovieClip "rabbit" in Frame 16
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { delete _root.dampoints; delete _root.enemies; _root.dampoints = new Array(); _global.tasks = 0; _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.falldead = function () { _root.rabbit.gotoAndStop(5); _root.rabbit._y = _root.rabbit._y + fa; fa = fa + 2; _root.rabbit.gotoAndStop(5); if (_root.rabbit._y > 500) { clearInterval(_root.rabbit.faldead); delete _root.rabbit.faldead; this.falldead = function () { }; _root.rabbit.gotoAndStop(5); _root.duckcomp = true; go = "duckhunt"; _root.gotoAndStop(go); } }; this.flash = function () { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount == 20) { fcount = 0; mcount = 0; clearInterval(dflash); delete dflash; } }; } onClipEvent (enterFrame) { if (Key.isDown(82)) { _root.health = 0; deadsou = new Sound(); deadsou.attachSound("die"); deadsou.start(); delete _root.dampoints; fa = -15; _root.rabbit.gotoAndStop(5); faldead = setInterval(falldead, 80); } if (((_root.rabbit._y > 400) && (_root.health > -1)) && (_root.rabbit.faldead == null)) { fa = -15; _root.rabbit.gotoAndStop(5); faldead = setInterval(falldead, 80); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if ((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (dflash == null)) && (_root.health > -1)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); dflash = setInterval(flash, 80); } else { _root.rabbit.gotoAndStop(5); deadsou = new Sound(); deadsou.attachSound("die"); deadsou.start(); delete _root.dampoints; fa = -15; _root.rabbit.gotoAndStop(5); faldead = setInterval(falldead, 80); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.rabbit.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if (_root.cur != _root.player) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if (((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 483 MovieClip in Frame 16
onClipEvent (load) { _root.picks = new Array("smallh", "smallh", "smallh", "smallh", "smallh", "largeh", "", "shotamm", "shotamm", "grenamm", "grenamm"); _root.weapon = "shotgun"; _root.gamlev = 4; _root.health = 0; _root.ammo = 99; _root.lives = 0; }
Instance of Symbol 37 MovieClip "cur" in Frame 16
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Frame 18
stop();
Instance of Symbol 37 MovieClip "cus" in Frame 18
onClipEvent (enterFrame) { if (_root.weps == true) { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } } onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weps == true) { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } } }; _root.onMouseUp = function () { if (_root.weps == true) { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } } }; }
Frame 20
_root.weapon = "gun";
Instance of Symbol 332 MovieClip "p2" in Frame 20
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 20
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.rabbitrun = true; _root.hitable = new Array(); _global.tasks = 0; delete _root.dampoints; _root.dampoints = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.rabbit.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if (((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) && (_root.jumpable == true)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if (_root.cur != _root.player) { _root.rabbit.inner.gotoAndPlay(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_currentframe != 5)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 334 MovieClip in Frame 20
onClipEvent (enterFrame) { if (_root.rabbit._x > 550) { _root.rabbit._x = 550; } } onClipEvent (enterFrame) { if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip "p1" in Frame 20
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Frame 23
_root.jumpable = true;
Frame 26
_root.weps = true;
Instance of Symbol 624 MovieClip in Frame 27
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 27
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 27
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 28
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 28
onClipEvent (load) { delete _root.hitable; _root.hitable = new Array(); this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 28
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 28
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 28
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 29
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 29
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 29
onClipEvent (load) { delete _root.hitable; _root.hitable = new Array(); this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 624 MovieClip in Frame 29
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 1; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); this.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 637 MovieClip in Frame 31
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; } }
Instance of Symbol 637 MovieClip in Frame 31
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; } }
Instance of Symbol 637 MovieClip in Frame 31
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; } }
Instance of Symbol 332 MovieClip "p1" in Frame 36
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Frame 37
_root.dying = false; i = 300; while (i < 320) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } i = 45; while (i < 1000) { del = eval ("_root.rock" + i); removeMovieClip(del); i = i + 45; } i = 3; while (i < 60) { del = eval ("_root.lbug" + i); removeMovieClip(del); i++; } clearInterval(_root.faldead); delete _root.faldead; removeMovieClip(_root.hegy); gameover = new Sound(); gameover.attachSound("gameover"); gameover.start(); stop();
Instance of Symbol 37 MovieClip "cur" in Frame 37
onClipEvent (load) { this.startDrag(true); Mouse.hide(); }
Instance of Symbol 716 MovieClip in Frame 82
onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 20); } }
Instance of Symbol 731 MovieClip in Frame 118
onClipEvent (enterFrame) { if (_alpha < 100) { _alpha = (_alpha + 20); } }
Frame 151
gotoAndPlay (152);
Frame 152
if (_root.introwatched == true) { _root.skip._visible = true; } else { _root.skip._visible = false; }
Instance of Symbol 741 MovieClip in Frame 152
onClipEvent (load) { s = 1; } onClipEvent (enterFrame) { s = s * 1.17; _y = (_y + s); _x = (_x - s); }
Instance of Symbol 758 MovieClip in Frame 177
onClipEvent (load) { s = 40; } onClipEvent (enterFrame) { s = s / 1.17; _y = ((_y - s) + 0.9); _x = ((_x - s) - 1.8); }
Instance of Symbol 759 MovieClip in Frame 218
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { _alpha = (_alpha + 25); }
Instance of Symbol 759 MovieClip in Frame 222
onClipEvent (load) { _alpha = 100; } onClipEvent (enterFrame) { _alpha = (_alpha - 25); }
Instance of Symbol 759 MovieClip in Frame 237
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { _alpha = (_alpha + 25); }
Instance of Symbol 759 MovieClip in Frame 241
onClipEvent (load) { _alpha = 100; } onClipEvent (enterFrame) { _alpha = (_alpha - 25); }
Instance of Symbol 824 MovieClip in Frame 272
onClipEvent (enterFrame) { count++; if (count <= 14) { _x = (_x + 1.7); _y = (_y + 1.13); _width = (_width * 1.02409); _height = (_height * 1.02409); } }
Instance of Symbol 844 MovieClip in Frame 272
onClipEvent (enterFrame) { count++; if (count <= 14) { _x = (_x + 1.7); _y = (_y + 1.13); _width = (_width * 1.02409); _height = (_height * 1.02409); } }
Instance of Symbol 850 MovieClip in Frame 272
onClipEvent (enterFrame) { count++; if (count <= 14) { _x = (_x + 1.7); _y = (_y + 1.13); _width = (_width * 1.02409); _height = (_height * 1.02409); } }
Instance of Symbol 759 MovieClip in Frame 290
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { _alpha = (_alpha + 25); }
Instance of Symbol 759 MovieClip in Frame 294
onClipEvent (load) { _alpha = 100; } onClipEvent (enterFrame) { _alpha = (_alpha - 25); }
Instance of Symbol 759 MovieClip in Frame 347
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { _alpha = (_alpha + 25); }
Instance of Symbol 890 MovieClip in Frame 351
onClipEvent (enterFrame) { _x = (_x - 37); }
Instance of Symbol 759 MovieClip in Frame 351
onClipEvent (load) { _alpha = 100; } onClipEvent (enterFrame) { _alpha = (_alpha - 25); }
Instance of Symbol 759 MovieClip in Frame 381
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { _alpha = (_alpha + 25); }
Instance of Symbol 759 MovieClip in Frame 385
onClipEvent (load) { _alpha = 100; } onClipEvent (enterFrame) { _alpha = (_alpha - 25); }
Instance of Symbol 759 MovieClip in Frame 415
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { _alpha = (_alpha + 25); }
Instance of Symbol 759 MovieClip in Frame 419
onClipEvent (load) { _alpha = 100; } onClipEvent (enterFrame) { _alpha = (_alpha - 25); }
Frame 622
level3 = new Sound(); level3.attachSound("casmain"); level3.onSoundComplete = function () { this.start(); }; level3i = new Sound(); level3i.attachSound("casint"); level3i.onSoundComplete = function () { _root.level3.start(); }; level2 = new Sound(); level2.attachSound("mount"); level2.onSoundComplete = function () { this.start(); }; level2.fade = function (amount) { _root.fader = setInterval(_root.level2.reduce, 84, amount); }; level2.reduce = function (amount) { _root.level2.setVolume(_root.level2.getVolume() - amount); if (Number(_root.level2.getVolume()) < 10) { _root.level2.stop(); _root.level3i.start(); _root.level3i.setVolume(100); clearInterval(_root.fader); } }; level1 = new Sound(); level1.attachSound("l1l"); level1.onSoundComplete = function () { this.start(); }; level1.fade = function (amount) { _root.fader = setInterval(_root.level1.reduce, 84, amount); }; level1.reduce = function (amount) { _root.level1.setVolume(_root.level1.getVolume() - amount); if (Number(_root.level1.getVolume()) < 10) { _root.level1.stop(); _root.level2.start(); _root.level2.setVolume(100); clearInterval(_root.fader); } }; level1int = new Sound(); level1int.attachSound("l1i"); level1int.onSoundComplete = function () { _root.level1.start(); }; level1int.start();
Instance of Symbol 1141 MovieClip in Frame 671
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } }
Instance of Symbol 1141 MovieClip in Frame 688
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } }
Instance of Symbol 1141 MovieClip in Frame 710
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } }
Frame 796
gotoAndPlay (798); mySO.data.watched = true;
Frame 797
Instance of Symbol 1169 MovieClip in Frame 797
onClipEvent (load) { if (_root.dying == false) { trace("ha!"); go = "shotget"; _root.gotoAndStop(go); } else { _root.dying = false; i = 300; while (i < 320) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } i = 45; while (i < 1000) { del = eval ("_root.rock" + i); removeMovieClip(del); i = i + 45; } i = 3; while (i < 60) { del = eval ("_root.lbug" + i); removeMovieClip(del); i++; } for (i in _root.torem) { removeMovieClip(_root.torem[i]); } removeMovieClip(_root.hegy); delete _root.hitable; _root.health = 9; _root.health = 9; clearInterval(_root.dflash); delete _root.dflash; _root.hitable = new Array(); _root.lives = _root.lives - 1; _root.dying = false; _global.tasks = 0; _root.health = 9; _root.gotoAndStop(_root.lastcheck); } }
Frame 798
function next() { gotoAndStop (799); } _root.lastcheck = "check1"; if (_root.startTheMusic == true) { level3 = new Sound(); level3.attachSound("casmain"); level3.onSoundComplete = function () { this.start(); }; level3i = new Sound(); level3i.attachSound("casint"); level3i.onSoundComplete = function () { _root.level3.start(); }; level2 = new Sound(); level2.attachSound("mount"); level2.onSoundComplete = function () { this.start(); }; level2.fade = function (amount) { _root.fader = setInterval(_root.level2.reduce, 84, amount); }; level2.reduce = function (amount) { _root.level2.setVolume(_root.level2.getVolume() - amount); if (Number(_root.level2.getVolume()) < 10) { _root.level2.stop(); _root.level3i.start(); _root.level3i.setVolume(100); clearInterval(_root.fader); } }; level1 = new Sound(); level1.attachSound("l1l"); level1.onSoundComplete = function () { this.start(); }; level1.fade = function (amount) { _root.fader = setInterval(_root.level1.reduce, 84, amount); }; level1.reduce = function (amount) { _root.level1.setVolume(_root.level1.getVolume() - amount); if (Number(_root.level1.getVolume()) < 10) { _root.level1.stop(); _root.level2.start(); _root.level2.setVolume(100); clearInterval(_root.fader); } }; level1int = new Sound(); level1int.attachSound("l1i"); level1int.onSoundComplete = function () { _root.level1.start(); }; _root.level1.start(); _root.startTheMusic = false; } quality = "MEDIUM"; Stage.showMenu = false; stop();
Instance of Symbol 332 MovieClip "p1" in Frame 798
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip "p2" in Frame 798
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 798
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 300; while (i < 320) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 1180 MovieClip in Frame 798
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit) && (played != true)) { played = true; splash = new Sound(); splash.attachSound("splash"); splash.start(); } }
Instance of Symbol 483 MovieClip in Frame 798
onClipEvent (load) { _root.picks = new Array("smallh", "smallh", "smallh", "smallh", "smallh", "largeh", "life", "shotamm", "shotamm", "grenamm", "grenamm"); if (_root.initialised != true) { _root.weapon = "gun"; _root.initialised = true; _root.gamlev = 4; _root.laseractive = false; _root.health = 9; _root.ammo = 99; _root.shotammo = 0; _root.grenammo = 0; _root.lives = 3; _root.pcount = 300; _root.pickgen = function (x, y) { ra = 1; if (ra == 1) { if (_root.genstop != true) { n = Math.round(Math.random() * (10 - _root.gamlev)); pu = _root.picks[n]; _root.attachMovie(pu, "pick" + _root.pcount, _root.pcount); _root.genstop = true; _root.stopper = function () { _root.genstop = false; clearInterval(_root.gentime); }; _root.gentime = setInterval(_root.stopper, 800); t = eval ("_root.pick" + _root.pcount); t.type = pu; t._x = x; t._y = y; t.e = -10; t.onEnterFrame = function () { if (_root.rabbit.hitTest(this._x, this._y - 10, true)) { if (this.type == "smallh") { healup = new Sound(); healup.attachSound("healthup"); healup.start(); if (_root.health != 9) { _root.health = _root.health + 1; } } if (this.type == "largeh") { healup = new Sound(); healup.attachSound("healthup"); healup.start(); if (_root.health < 7) { _root.health = _root.health + 3; } else { _root.health = 9; } } if (this.type == "life") { lifup = new Sound(); lifup.attachSound("lifeup"); lifup.start(); if (_root.lives < 9) { _root.lives = _root.lives + 1; } } if (this.type == "shotamm") { ammup = new Sound(); ammup.attachSound("ammoup"); ammup.start(); if (_root.shotammo <= 89) { _root.shotammo = _root.shotammo + 10; } else { _root.shotammo = 99; } if (_root.weapon == "shotgun") { _root.ammo = _root.shotammo; } } if (this.type == "grenamm") { ammup = new Sound(); ammup.attachSound("ammoup"); ammup.start(); if (_root.grenammo <= 89) { _root.grenammo = _root.grenammo + 10; } else { _root.grenammo = 99; } if (_root.weapon == "grenade") { _root.ammo = _root.grenammo; } } removeMovieClip(this); } this._y = this._y + this.e; if (this.e < 15) { this.e = this.e + 3; } for (i in _root.plats) { if (this.hitTest(_root.plats[i])) { this._y = _root.plats[i]._y; this.e = 0; } } }; _root.pcount = _root.pcount + 1; if (_root.pcount > 320) { _root.pcount = 300; } } } }; } else if (_root.laseractive == true) { _root.weapon = "laser"; _root.gamlev = 0; _root.health = 9; _root.ammo = 99; _root.shotammo = 80; _root.grenammo = 50; _root.lives = 5; } }
Instance of Symbol 330 MovieClip "duc" in Frame 798
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 1218 MovieClip "f" in Frame 798
onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.move == true) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.frog.gotoAndStop(5); this.getHurt = function () { }; this.onEnterFrame = function () { }; } } }; } onClipEvent (load) { this.dir = "l"; this.ang = ""; this.vel = 2; this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; this.disty = _root.rabbit._y - this._y; if ((((this.dist < 200) && (this.dist > -200)) && (this.disty < 30)) && (this.disty > -30)) { this.move = true; } if (this.move == true) { if (this._x < 100) { this.dir = "r"; } if (this._x > 450) { this.dir = "l"; } if (this.dir == "l") { if (this.vel < 15) { this.vel = this.vel + 2; } } if (this.dir == "r") { if (this.vel > -15) { this.vel = this.vel - 2; } } this.frog.gotoAndStop(3); this._x = this._x - this.vel; if (this.vel > 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } }; }
Instance of Symbol 637 MovieClip in Frame 798
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 798
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 798
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 798
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 798
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 798
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Instance of Symbol 37 MovieClip "cur" in Frame 798
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Frame 799
function next() { gotoAndStop (800); } stop();
Instance of Symbol 332 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 1297 MovieClip in Frame 799
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { ham.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { this.reg = _root.hitable.length; _root.enemies.push(this); _global.tasks = _global.tasks + 1; _root.hitable.push(this._target); this.set = true; } if (this._x > _root.rabbit._x) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); _root.hitable.splice(this.reg, 1); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } } }; }
Instance of Symbol 330 MovieClip in Frame 799
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 637 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 334 MovieClip in Frame 799
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 300; while (i < 320) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 799
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 799
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 799
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 799
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 800
function next() { gotoAndStop (801); } stop();
Instance of Symbol 332 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); this._visible = false; _root.hitable.push(this._target); this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); this._visible = false; _root.hitable.push(this._target); this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); this._visible = false; _root.hitable.push(this._target); this.set = true; } }
Instance of Symbol 1343 MovieClip "kni1" in Frame 800
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; } onClipEvent (load) { this.stop(); }
Instance of Symbol 334 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 800
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 800
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 800
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 800
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 800
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 801
function next() { delete _root.hitable; _root.hitable = new Array(); gotoAndStop (802); } stop();
Instance of Symbol 332 MovieClip in Frame 801
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 801
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 801
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 801
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 801
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 801
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 330 MovieClip "d3" in Frame 801
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 330 MovieClip "d2" in Frame 801
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 330 MovieClip "d4" in Frame 801
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 801
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 801
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 801
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 801
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 802
function next() { gotoAndStop (803); } function prev() { gotoAndStop (801); } stop();
Instance of Symbol 332 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 1377 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.hitable.push(this._target); this.set = true; } if (this.trig == true) { this._y = this._y + 8; } if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { if (_root.player == "run") { _root.rabbit._y = 310; } this.trig = true; } }
Instance of Symbol 1431 MovieClip in Frame 802
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.changed = false; _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this.dist = this._x - _root.rabbit._x; if (((this.dist > 50) || (this.dist < -50)) && (this.changed != true)) { if (this._x > 400) { this.gotoAndStop(1); this.dir = "left"; } if (this._x < 140) { this.dir = "right"; this.gotoAndStop(2); } if (this.dir == "left") { this._x = this._x - 4; } if (this.dir == "right") { this._x = this._x + 4; } } else if (this.changed != true) { this.changed = true; this.dog.gotoAndPlay(5); } }; } onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.dog.stop(); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; }
Instance of Symbol 334 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 802
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 802
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Instance of Symbol 637 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 802
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 802
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 802
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Frame 803
function next() { gotoAndStop (804); } function prev() { gotoAndStop (802); } stop();
Instance of Symbol 332 MovieClip in Frame 803
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1456 MovieClip in Frame 803
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check2"; this.gotoAndStop(2); } }
Instance of Symbol 1484 MovieClip "tor" in Frame 803
onClipEvent (load) { this.dir = "left"; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this.t.b); _global.tasks = _global.tasks + 1; this.t.b.reg = _root.hitable.length; _root.hitable.push(this.t.b._target); this.set = true; } if (this.dir == "left") { this.dist = (this._x + 55) - _root.rabbit._x; } if (this.dir == "right") { this.dist = (this._x - 55) - _root.rabbit._x; } if (this.dist > 0) { this.dir = "left"; } else { this.dir = "right"; } if (this._x < 40) { this.dir = "right"; } if (this._x > 510) { this.dir = "left"; } if ((this.dir == "right") && (this.dead != true)) { this._x = this._x + 3; this.gotoAndStop(2); } if ((this.dir == "left") && (this.dead != true)) { this._x = this._x - 3; this.gotoAndStop(1); } }; } onClipEvent (load) { this.t.b.health = 30; this.t.b.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _root.torplat._x = -50; _global.tasks = _global.tasks - 1; _root.torplat._y = -50; _root.tor.t.gotoAndPlay(3); _root.tor.dead = true; this.onEnterFrame = function () { }; this.t.b.getHurt = function () { }; } }; }
Instance of Symbol 332 MovieClip "torplat" in Frame 803
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } this._x = _root.tor._x; if ((_root.tor.dead != true) && (this.hitTest(_root.rabbit._x, _root.rabbit._y, true))) { if (_root.tor.dir == "left") { _root.rabbit._x = _root.rabbit._x - 3; } if (_root.tor.dir == "right") { _root.rabbit._x = _root.rabbit._x + 3; } } }
Instance of Symbol 334 MovieClip in Frame 803
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 803
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 803
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 803
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 803
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 803
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 803
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 803
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 804
function next() { gotoAndStop (805); } function prev() { gotoAndStop (803); } stop();
Instance of Symbol 332 MovieClip in Frame 804
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 804
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1297 MovieClip "hamst" in Frame 804
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { ham.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { this.reg = _root.hitable.length; _root.enemies.push(this); _global.tasks = _global.tasks + 1; _root.hitable.push(this._target); this.set = true; } if (this._x > _root.rabbit._x) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); _root.hitable.splice(this.reg, 1); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } } }; }
Instance of Symbol 1218 MovieClip "f" in Frame 804
onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.move == true) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.frog.gotoAndStop(5); this.getHurt = function () { }; this.onEnterFrame = function () { }; } } }; } onClipEvent (load) { this.dir = "l"; this.ang = ""; this.vel = 2; this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; this.disty = _root.rabbit._y - this._y; if ((((this.dist < 200) && (this.dist > -200)) && (this.disty < 30)) && (this.disty > -30)) { this.move = true; } if (this.move == true) { if (this._x < 100) { this.dir = "r"; } if (this._x > 450) { this.dir = "l"; } if (this.dir == "l") { if (this.vel < 15) { this.vel = this.vel + 2; } } if (this.dir == "r") { if (this.vel > -15) { this.vel = this.vel - 2; } } this.frog.gotoAndStop(3); this._x = this._x - this.vel; if (this.vel > 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } }; }
Instance of Symbol 637 MovieClip in Frame 804
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 804
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 804
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 334 MovieClip in Frame 804
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 804
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 804
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 804
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 804
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 805
function next() { gotoAndStop (806); } function prev() { gotoAndStop (804); } stop();
Instance of Symbol 1518 MovieClip "movy" in Frame 805
onClipEvent (load) { this.dir = -1; } onClipEvent (enterFrame) { if ((this._y < 130) || (this._y > 360)) { this.dir = this.dir * -1; } this._y = this._y + (4 * this.dir); } onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; } this.y = this._y; }
Instance of Symbol 332 MovieClip in Frame 805
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 805
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 805
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 330 MovieClip in Frame 805
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 637 MovieClip in Frame 805
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 805
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 805
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 330 MovieClip in Frame 805
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 805
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 805
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 805
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 805
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 806
function next() { gotoAndStop (807); } function prev() { gotoAndStop (805); } stop();
Instance of Symbol 332 MovieClip in Frame 806
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 806
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1297 MovieClip in Frame 806
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { ham.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { this.reg = _root.hitable.length; _root.enemies.push(this); _global.tasks = _global.tasks + 1; _root.hitable.push(this._target); this.set = true; } if (this._x > _root.rabbit._x) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); _root.hitable.splice(this.reg, 1); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } } }; }
Instance of Symbol 334 MovieClip in Frame 806
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 806
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 806
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 806
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 1218 MovieClip in Frame 806
onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.move == true) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.frog.gotoAndStop(5); this.getHurt = function () { }; this.onEnterFrame = function () { }; } } }; } onClipEvent (load) { this.dir = "l"; this.ang = ""; this.vel = 2; this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; this.disty = _root.rabbit._y - this._y; if ((((this.dist < 200) && (this.dist > -200)) && (this.disty < 30)) && (this.disty > -30)) { this.move = true; } if (this.move == true) { if (this._x < 100) { this.dir = "r"; } if (this._x > 450) { this.dir = "l"; } if (this.dir == "l") { if (this.vel < 15) { this.vel = this.vel + 2; } } if (this.dir == "r") { if (this.vel > -15) { this.vel = this.vel - 2; } } this.frog.gotoAndStop(3); this._x = this._x - this.vel; if (this.vel > 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 806
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 1431 MovieClip in Frame 806
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.changed = false; _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this.dist = this._x - _root.rabbit._x; if (((this.dist > 50) || (this.dist < -50)) && (this.changed != true)) { if (this._x > 400) { this.gotoAndStop(1); this.dir = "left"; } if (this._x < 140) { this.dir = "right"; this.gotoAndStop(2); } if (this.dir == "left") { this._x = this._x - 4; } if (this.dir == "right") { this._x = this._x + 4; } } else if (this.changed != true) { this.changed = true; this.dog.gotoAndPlay(5); } }; } onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.dog.stop(); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; }
Instance of Symbol 37 MovieClip "cur" in Frame 806
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 806
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 806
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 807
function next() { gotoAndStop (808); } function prev() { gotoAndStop (806); } stop();
Instance of Symbol 332 MovieClip in Frame 807
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 807
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1565 MovieClip in Frame 807
onClipEvent (enterFrame) { if (s != true) { _root.enemies.push(this); s = true; } }
Instance of Symbol 334 MovieClip in Frame 807
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 807
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 807
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { _global.tasks = _global.tasks - 1; this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); } }
Instance of Symbol 637 MovieClip in Frame 807
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 1297 MovieClip "hamst" in Frame 807
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { ham.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { this.reg = _root.hitable.length; _root.enemies.push(this); _global.tasks = _global.tasks + 1; _root.hitable.push(this._target); this.set = true; } if (this._x > _root.rabbit._x) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); _root.hitable.splice(this.reg, 1); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } } }; }
Instance of Symbol 330 MovieClip in Frame 807
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 807
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 807
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 807
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 807
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 808
function next() { gotoAndStop (809); } function prev() { gotoAndStop (807); } stop();
Instance of Symbol 332 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1589 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } this.y = this._y; } onClipEvent (load) { this.isplat = true; this.health = 10; }
Instance of Symbol 1218 MovieClip "f" in Frame 808
onClipEvent (load) { this.health = 12; this.getHurt = function (ammount) { if (this.move == true) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.frog.gotoAndStop(5); this.getHurt = function () { }; this.onEnterFrame = function () { }; } } }; } onClipEvent (load) { this.dir = "l"; this.ang = ""; this.vel = 2; this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; this.disty = _root.rabbit._y - this._y; if ((((this.dist < 200) && (this.dist > -200)) && (this.disty < 30)) && (this.disty > -30)) { this.move = true; } if (this.move == true) { if (this._x < 100) { this.dir = "r"; } if (this._x > 450) { this.dir = "l"; } if (this.dir == "l") { if (this.vel < 15) { this.vel = this.vel + 2; } } if (this.dir == "r") { if (this.vel > -15) { this.vel = this.vel - 2; } } this.frog.gotoAndStop(3); this._x = this._x - this.vel; if (this.vel > 0) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } }; }
Instance of Symbol 334 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 808
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 330 MovieClip in Frame 808
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 808
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 808
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 808
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 808
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 809
function next() { gotoAndStop (810); } function prev() { gotoAndStop (808); } stop();
Instance of Symbol 332 MovieClip in Frame 809
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 809
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 809
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 1662 MovieClip "bee" in Frame 809
onClipEvent (load) { buzz = new Sound(); buzz.attachSound("buzz"); buzz.onSoundComplete = function () { buzz.start(); }; buzz.start(); this.max = 10; this.vel = -this.max; this.x = 0; this.health = 100; this.getHurt = function (ammount) { this.max = this.max + (ammount * 0.1); if (this.vel > 0) { this.vel = this.vel + (ammount * 0.3); } else { this.vel = this.vel - (ammount * 0.5); } this.health = this.health - ammount; if (this.health <= 0) { if (this.mode != 2) { this.mode = 2; this.gotoAndStop(3); delete buzz; this.health = 10; this.vel = -30; this.yvel = 1; this.onEnterFrame = function () { if (this.yvel < 30) { this.yvel = this.yvel + 1; } else { this._x = this._x + this.vel; } if (this._y < 340) { this._y = this._y + this.yvel; } if ((this._x < 40) && (this.vel < 30)) { this.vel = this.vel + 3; } if ((this._x > 510) && (this.vel > -30)) { this.vel = this.vel - 3; } }; } else { this.gotoAndStop(5); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.onEnterFrame = function () { }; } } }; this.onEnterFrame = function () { delete _root.enemies; _root.enemies = new Array(); _root.enemies.push(b1.sting); _root.enemies.push(b2.b.sting); if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this.health > 0) { this.x = this.x + (this.max * 1.4); if (this.x > 360) { this.x = this.x - 360; } this._x = this._x + this.vel; this._y = 130 + (Math.sin(this.x / 57.2957795130823) * 120); if (this._y > 180) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } } if ((this._x < 90) && (this.vel < this.max)) { this.vel = this.vel + (this.max / 10); } if ((this._x > 460) && (this.vel > (-this.max))) { this.vel = this.vel - (this.max / 10); } }; }
Instance of Symbol 334 MovieClip in Frame 809
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 37 MovieClip "cur" in Frame 809
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 809
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 809
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 810
function next() { gotoAndStop (811); } function prev() { gotoAndStop (809); } stop();
Instance of Symbol 332 MovieClip in Frame 810
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1456 MovieClip in Frame 810
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check3"; this.gotoAndStop(2); } }
Instance of Symbol 1484 MovieClip "tor" in Frame 810
onClipEvent (load) { this.dir = "left"; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this.t.b); _global.tasks = _global.tasks + 1; this.t.b.reg = _root.hitable.length; _root.hitable.push(this.t.b._target); this.set = true; } if (this.dir == "left") { this.dist = (this._x + 55) - _root.rabbit._x; } if (this.dir == "right") { this.dist = (this._x - 55) - _root.rabbit._x; } if (this.dist > 0) { this.dir = "left"; } else { this.dir = "right"; } if (this._x < 40) { this.dir = "right"; } if (this._x > 510) { this.dir = "left"; } if ((this.dir == "right") && (this.dead != true)) { this._x = this._x + 3; this.gotoAndStop(2); } if ((this.dir == "left") && (this.dead != true)) { this._x = this._x - 3; this.gotoAndStop(1); } }; } onClipEvent (load) { this.t.b.health = 30; this.t.b.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _root.torplat._x = -50; _global.tasks = _global.tasks - 1; _root.torplat._y = -50; _root.tor.t.gotoAndPlay(3); _root.tor.dead = true; this.onEnterFrame = function () { }; this.t.b.getHurt = function () { }; } }; }
Instance of Symbol 332 MovieClip "torplat" in Frame 810
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } this._x = _root.tor._x; if ((_root.tor.dead != true) && (this.hitTest(_root.rabbit._x, _root.rabbit._y, true))) { if (_root.tor.dir == "left") { _root.rabbit._x = _root.rabbit._x - 3; } if (_root.tor.dir == "right") { _root.rabbit._x = _root.rabbit._x + 3; } } }
Instance of Symbol 334 MovieClip in Frame 810
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 810
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 810
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 810
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 1431 MovieClip in Frame 810
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { this.changed = false; _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this.dist = this._x - _root.rabbit._x; if (((this.dist > 50) || (this.dist < -50)) && (this.changed != true)) { if (this._x > 400) { this.gotoAndStop(1); this.dir = "left"; } if (this._x < 140) { this.dir = "right"; this.gotoAndStop(2); } if (this.dir == "left") { this._x = this._x - 4; } if (this.dir == "right") { this._x = this._x + 4; } } else if (this.changed != true) { this.changed = true; this.dog.gotoAndPlay(5); } }; } onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.dog.stop(); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 810
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 810
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 810
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 810
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 811
function next() { gotoAndStop (812); } function prev() { gotoAndStop (810); } stop();
Instance of Symbol 332 MovieClip in Frame 811
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 811
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 330 MovieClip in Frame 811
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 330 MovieClip in Frame 811
onClipEvent (load) { this.speed = -5; this.health = 10; this.count = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.duck.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); _root.enemies.push(this); this.set = true; } this.count++; if (this.count >= 20) { this.count = 0; if (this._y > (_root.rabbit._y - 60)) { this.dir = -1; } else { this.dir = 1; } } this._y = this._y + (this.dir * 1); this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 500) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 811
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 334 MovieClip in Frame 811
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 811
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 811
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 811
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 37 MovieClip "cur" in Frame 811
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 811
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 811
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 812
function next() { gotoAndStop (813); } function prev() { gotoAndStop (811); } stop();
Instance of Symbol 332 MovieClip in Frame 812
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 812
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 812
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 1809 MovieClip in Frame 812
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 160; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.gotoAndStop(5); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 334 MovieClip in Frame 812
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 240)) { _root.rabbit._x = 240; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 37 MovieClip "cur" in Frame 812
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 812
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 812
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 813
function next() { gotoAndStop (832); } function prev() { gotoAndStop (812); } stop(); function next() { gotoAndStop (832); } stop();
Instance of Symbol 332 MovieClip in Frame 813
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } if (_root.backvariable == true) { _root.rabbit._x = 100; _root.backvariable = false; } }
Instance of Symbol 1820 MovieClip in Frame 813
onClipEvent (enterFrame) { this._visible = false; if (this.hit != true) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true) && (_root.laseractive != true)) { _root.rabbit._x = 100; this.hit = true; this.onEnterFrame = function () { }; go = "scnd"; _root.gotoAndStop(go); } } }
Instance of Symbol 332 MovieClip in Frame 813
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1828 MovieClip in Frame 813
onClipEvent (enterFrame) { if (_root.backvariable == true) { _root.weapon = "shotgun"; this._visible = false; } }
Instance of Symbol 1141 MovieClip in Frame 813
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 813
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 813
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 813
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Instance of Symbol 37 MovieClip "cur" in Frame 813
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Frame 822
function shotgo() { gotoAndStop (813); } stop();
Frame 832
play(); _quality = "HIGH"; level1.fade(9);
Frame 873
_quality = "MEDIUM";
Frame 874
function next() { gotoAndStop (875); } function prev() { gotoAndStop (832); } stop();
Instance of Symbol 332 MovieClip in Frame 874
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 874
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } } onClipEvent (load) { removeMovieClip(_root.dark); }
Instance of Symbol 332 MovieClip in Frame 874
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1456 MovieClip in Frame 874
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check4"; this.gotoAndStop(2); } }
Instance of Symbol 1971 MovieClip in Frame 874
onClipEvent (load) { this.health = 25; this.getHurt = function (ammount) { if ((this._x > 0) && (this._x < 550)) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -300; this.onEnterFrame = function () { }; } }; } } }; this.speed = -25; this.onEnterFrame = function () { if (this.done == true) { this._x = this._x + this.speed; if (this._x < -160) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 750) { this.speed = this.speed * -1; this.gotoAndStop(1); } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 637 MovieClip in Frame 874
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 874
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 874
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 874
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 874
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 874
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 874
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 875
function next() { gotoAndStop (876); } function prev() { gotoAndStop (874); } stop();
Instance of Symbol 637 MovieClip in Frame 875
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 875
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 875
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 2011 MovieClip "hegy" in Frame 875
onClipEvent (load) { _root.c = 400; this.speed = -10; this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.h.gotoAndStop(3); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { rand = Math.round(Math.random() * 20); if ((rand == 2) && (this.turning != true)) { this.h.gotoAndStop(3); } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this.turned != false) { this._x = this._x + this.speed; } if ((this._x < 50) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 500) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 60) && (this._x < 490)) { this.turning = false; } }; }
Instance of Symbol 1996 MovieClip "lbug" in Frame 875
onClipEvent (enterFrame) { if (this.move == true) { this._y = this._y + 10; } for (i in _root.plats) { if (this.hitTest(_root.plats[i]) && (this.move == true)) { this.gotoAndPlay(8); this.move = false; } } if (this._y > 450) { this.removeMovieClip(); } } onClipEvent (load) { _root.enemies.push(this); }
Instance of Symbol 332 MovieClip in Frame 875
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 875
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 3; while (i < 200) { del = eval ("_root.lbug" + i); removeMovieClip(del); i++; } _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 875
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 875
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 875
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 875
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 875
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 876
function next() { gotoAndStop (877); } function prev() { gotoAndStop (875); } stop();
Instance of Symbol 332 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 2036 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } this.y = this._y; }
Instance of Symbol 2036 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } this.y = this._y; }
Instance of Symbol 637 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 876
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 2052 MovieClip in Frame 876
onClipEvent (load) { this.health = 20; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.p.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; velx = 20; vely = -15; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this._x > 530) { this._x = 530; velx = velx * -1; } if (this._x < 20) { this._x = 20; velx = velx * -1; } if (this._y > 370) { this._y = 370; vely = vely * -1; } vely = vely + 5; this._x = this._x + velx; this._y = this._y + vely; }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 876
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 876
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 876
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 876
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 877
function next() { gotoAndStop (878); } function prev() { gotoAndStop (876); } stop();
Instance of Symbol 332 MovieClip in Frame 877
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 877
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 877
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 877
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 2102 MovieClip in Frame 877
onClipEvent (load) { this.health = 25; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.speed = -25; this.onEnterFrame = function () { if (this.done == true) { this._x = this._x + this.speed; if (this._x < -160) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 750) { this.speed = this.speed * -1; this.gotoAndStop(1); } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 1971 MovieClip in Frame 877
onClipEvent (load) { this.health = 25; this.getHurt = function (ammount) { if ((this._x > 0) && (this._x < 550)) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -300; this.onEnterFrame = function () { }; } }; } } }; this.speed = -25; this.onEnterFrame = function () { if (this.done == true) { this._x = this._x + this.speed; if (this._x < -160) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 750) { this.speed = this.speed * -1; this.gotoAndStop(1); } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 637 MovieClip in Frame 877
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 877
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 877
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 877
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 877
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 877
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 877
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 878
function next() { gotoAndStop (879); } stop(); _root.attachMovie("dark", "dark", 100000); _root.dark._x = 305; _root.dark._y = 173.3;
Instance of Symbol 332 MovieClip in Frame 878
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 878
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 878
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 2036 MovieClip in Frame 878
onClipEvent (enterFrame) { this.y = this._y; if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if ((this.set != true) && (_root.rabbit._y < 170)) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } }
Instance of Symbol 2036 MovieClip in Frame 878
onClipEvent (enterFrame) { this.y = this._y; if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } }
Instance of Symbol 2143 MovieClip in Frame 878
onClipEvent (load) { this.speed = -3; this.health = 25; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.2); } else { this.speed = this.speed - (ammount / 1.2); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.worm.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 280) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 637 MovieClip in Frame 878
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 878
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 878
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 878
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 878
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 878
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 878
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 879
function next() { gotoAndStop (880); } function prev() { gotoAndStop (878); } stop();
Instance of Symbol 2036 MovieClip in Frame 879
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } this.y = this._y; }
Instance of Symbol 332 MovieClip in Frame 879
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 879
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 879
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 879
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 879
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 879
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 2052 MovieClip in Frame 879
onClipEvent (load) { this.health = 20; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.p.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; velx = 20; vely = -15; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this._x > 530) { this._x = 530; velx = velx * -1; } if (this._x < 20) { this._x = 20; velx = velx * -1; } if (this._y > 370) { this._y = 370; vely = vely * -1; } vely = vely + 5; this._x = this._x + velx; this._y = this._y + vely; }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 879
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 879
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 879
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 879
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 880
function next() { gotoAndStop (881); } function prev() { gotoAndStop (879); } i = 45; while (i < 1000) { del = eval ("_root.rock" + i); removeMovieClip(del); i = i + 45; } stop();
Instance of Symbol 2036 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } this.y = this._y; }
Instance of Symbol 2036 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } this.y = this._y; }
Instance of Symbol 2036 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.rabbit._y = this._y; this.fall = true; } if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } if (this.fall == true) { this._y = this._y + 5; } this.y = this._y; }
Instance of Symbol 2011 MovieClip "heg" in Frame 880
onClipEvent (load) { _root.c = 400; this.speed = -10; this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.h.gotoAndStop(3); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { rand = Math.round(Math.random() * 20); if ((rand == 2) && (this.turning != true)) { this.h.gotoAndStop(3); } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this.turned != false) { this._x = this._x + this.speed; } if ((this._x < 50) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 500) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 60) && (this._x < 490)) { this.turning = false; } }; }
Instance of Symbol 1996 MovieClip "lbug" in Frame 880
onClipEvent (enterFrame) { if (this.move == true) { this._y = this._y + 10; } for (i in _root.plats) { if (this.hitTest(_root.plats[i]) && (this.move == true)) { this.gotoAndPlay(8); this.move = false; } } if (this._y > 450) { this.removeMovieClip(); } } onClipEvent (load) { _root.enemies.push(this); }
Instance of Symbol 1456 MovieClip in Frame 880
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check5"; this.gotoAndStop(2); } }
Instance of Symbol 332 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 3; while (i < 200) { del = eval ("_root.lbug" + i); removeMovieClip(del); i++; } _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 332 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 880
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 880
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 880
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 880
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 880
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 881
function next() { gotoAndStop (882); } function prev() { gotoAndStop (880); } stop(); _root.rockeyes = "closed";
Instance of Symbol 332 MovieClip in Frame 881
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 881
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 881
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 2189 MovieClip "undrock" in Frame 881
onClipEvent (enterFrame) { this.dist = _root.rabbit._x - this._x; if ((((this.dist < 200) && (this.dist > -200)) && (this._x > 0)) && (this.up != true)) { up = true; this.gotoAndPlay(3); } } onClipEvent (load) { this.stop(); }
Instance of Symbol 637 MovieClip in Frame 881
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 881
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 881
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 2102 MovieClip in Frame 881
onClipEvent (load) { this.health = 25; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.speed = -25; this.onEnterFrame = function () { if (this.done == true) { this._x = this._x + this.speed; if (this._x < -160) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 750) { this.speed = this.speed * -1; this.gotoAndStop(1); } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 881
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 881
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 881
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 881
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 882
function next() { gotoAndStop (883); } function prev() { gotoAndStop (881); } stop();
Instance of Symbol 2200 MovieClip "rfall" in Frame 882
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 3; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.gotoAndPlay(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; }
Instance of Symbol 637 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 882
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 332 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { if (_root.spike == "fallen") { _root.plats.push(this._target); _root.hitable.push(this._target); this.y = this._y; this.set = true; } this._visible = false; } }
Instance of Symbol 332 MovieClip in Frame 882
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 37 MovieClip "cur" in Frame 882
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 882
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 882
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 883
function next() { gotoAndStop (884); } function prev() { gotoAndStop (882); } stop();
Instance of Symbol 332 MovieClip in Frame 883
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 883
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 3; while (i < 200) { del = eval ("_root.lbug" + i); removeMovieClip(del); i++; } _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 883
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 883
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 883
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 883
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 1971 MovieClip in Frame 883
onClipEvent (load) { this.health = 25; this.getHurt = function (ammount) { if ((this._x > 0) && (this._x < 550)) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -300; this.onEnterFrame = function () { }; } }; } } }; this.speed = -25; this.onEnterFrame = function () { if (this.done == true) { this._x = this._x + this.speed; if (this._x < -160) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 750) { this.speed = this.speed * -1; this.gotoAndStop(1); } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 2102 MovieClip in Frame 883
onClipEvent (load) { this.health = 25; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.speed = -25; this.onEnterFrame = function () { if (this.done == true) { this._x = this._x + this.speed; if (this._x < -160) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 750) { this.speed = this.speed * -1; this.gotoAndStop(1); } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 2011 MovieClip "heg" in Frame 883
onClipEvent (load) { _root.c = 400; this.speed = -10; this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.h.gotoAndStop(3); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { rand = Math.round(Math.random() * 20); if ((rand == 2) && (this.turning != true)) { this.h.gotoAndStop(3); } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this.turned != false) { this._x = this._x + this.speed; } if ((this._x < 50) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 500) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 60) && (this._x < 490)) { this.turning = false; } }; }
Instance of Symbol 1996 MovieClip "lbug" in Frame 883
onClipEvent (enterFrame) { if (this.move == true) { this._y = this._y + 10; } for (i in _root.plats) { if (this.hitTest(_root.plats[i]) && (this.move == true)) { this.gotoAndPlay(8); this.move = false; } } if (this._y > 450) { this.removeMovieClip(); } } onClipEvent (load) { _root.enemies.push(this); }
Instance of Symbol 471 MovieClip "rabbit" in Frame 883
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 883
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 883
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 883
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 884
function next() { gotoAndStop (885); } function prev() { gotoAndStop (883); } stop();
Instance of Symbol 332 MovieClip in Frame 884
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 884
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 45; while (i < 1000) { del = eval ("_root.rock" + i); removeMovieClip(del); i = i + 45; } _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 884
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 884
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 2228 MovieClip "rfaller" in Frame 884
onClipEvent (enterFrame) { if (this.move == true) { this._y = this._y + 9; } } onClipEvent (load) { _root.enemies.push(this); }
Instance of Symbol 2237 MovieClip in Frame 884
onClipEvent (load) { count = 0; } onClipEvent (enterFrame) { count++; if ((count % 45) == 0) { _root.rfaller.duplicateMovieClip("rock" + count, count); eval ("_root.rock" + count).move = true; eval ("_root.rock" + count)._x = 180 + (Math.random() * 180); } }
Instance of Symbol 637 MovieClip in Frame 884
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 884
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 884
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 884
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 884
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 884
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 884
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 885
function next() { gotoAndStop (886); } function prev() { gotoAndStop (884); } stop();
Instance of Symbol 332 MovieClip in Frame 885
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 885
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 300)) { _root.rabbit._x = 300; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 885
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 2291 MovieClip in Frame 885
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 90; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { delete _root.enemies; _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.gotoAndStop(5); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 885
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 885
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 885
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 885
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 886
function next() { gotoAndStop (887); } function prev() { gotoAndStop (885); } stop();
Instance of Symbol 332 MovieClip in Frame 886
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 886
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 3; while (i < 200) { del = eval ("_root.lbug" + i); removeMovieClip(del); i++; } _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 886
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1456 MovieClip in Frame 886
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check6"; this.gotoAndStop(2); } }
Instance of Symbol 2011 MovieClip "heg" in Frame 886
onClipEvent (load) { _root.c = 400; this.speed = -10; this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.5); } else { this.speed = this.speed - (ammount / 1.5); } if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.h.gotoAndStop(3); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { rand = Math.round(Math.random() * 20); if ((rand == 2) && (this.turning != true)) { this.h.gotoAndStop(3); } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this.turned != false) { this._x = this._x + this.speed; } if ((this._x < 50) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 500) && (this.turning != true)) { this.turned = false; this.turning = true; this.speed = this.speed * -1; this.h.gotoAndStop(2); } if ((this._x > 60) && (this._x < 490)) { this.turning = false; } }; }
Instance of Symbol 2143 MovieClip in Frame 886
onClipEvent (load) { this.speed = -3; this.health = 25; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.2); } else { this.speed = this.speed - (ammount / 1.2); } if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.worm.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 50) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 280) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 2052 MovieClip in Frame 886
onClipEvent (load) { this.health = 20; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _global.tasks = _global.tasks - 1; _root.hitable.splice(this.reg, 1); this.p.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; velx = 20; vely = -15; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if (this._x > 530) { this._x = 530; velx = velx * -1; } if (this._x < 20) { this._x = 20; velx = velx * -1; } if (this._y > 370) { this._y = 370; vely = vely * -1; } vely = vely + 5; this._x = this._x + velx; this._y = this._y + vely; }; }
Instance of Symbol 1996 MovieClip "lbug" in Frame 886
onClipEvent (enterFrame) { if (this.move == true) { this._y = this._y + 10; } for (i in _root.plats) { if (this.hitTest(_root.plats[i]) && (this.move == true)) { this.gotoAndPlay(8); this.move = false; } } if (this._y > 450) { this.removeMovieClip(); } } onClipEvent (load) { _root.enemies.push(this); }
Instance of Symbol 637 MovieClip in Frame 886
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 886
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 886
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 886
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 886
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 886
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 886
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 887
function next() { gotoAndStop (888); } function prev() { gotoAndStop (886); } stop();
Instance of Symbol 332 MovieClip in Frame 887
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 887
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { removeMovieClip(_root.dark); _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 887
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 887
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 887
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 887
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 887
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 887
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 887
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 887
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 888
function next() { gotoAndStop (889); } function prev() { gotoAndStop (887); } stop();
Instance of Symbol 637 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; this.col = true; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); _global.tasks = _global.tasks - 1; } }
Instance of Symbol 332 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 888
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 1971 MovieClip in Frame 888
onClipEvent (load) { this.health = 25; this.getHurt = function (ammount) { if ((this._x > 0) && (this._x < 550)) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -300; this.onEnterFrame = function () { }; } }; } } }; this.speed = -25; this.onEnterFrame = function () { if (this.done == true) { this._x = this._x + this.speed; if (this._x < -160) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 750) { this.speed = this.speed * -1; this.gotoAndStop(1); } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 888
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 888
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 888
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 888
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 888
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 889
function next() { gotoAndStop (890); } function prev() { gotoAndStop (888); } stop();
Instance of Symbol 332 MovieClip in Frame 889
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 889
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { i = 3; while (i < 200) { del = eval ("_root.lbug" + i); removeMovieClip(del); i++; } removeMovieClip(_root.hegy); _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 350)) { _root.rabbit._x = 350; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 889
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 889
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 2357 MovieClip in Frame 889
onClipEvent (load) { _root.create = function () { duplicateMovieClip (_root.hedgyet, "hegy", 20); _root.enemies.push(_root.hegy); _root.c = 3; _root.hegy.speed = -10; _root.hegy.health = 30; _root.hegy.getHurt = function (ammount) { _root.hegy.health = _root.hegy.health - ammount; if (_root.hegy.speed > 0) { _root.hegy.speed = _root.hegy.speed + (ammount / 1.5); } else { _root.hegy.speed = _root.hegy.speed - (ammount / 1.5); } if (_root.hegy.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _root.hitable.splice(_root.hegy.reg, 1); _root.hegy.h.gotoAndStop(3); red = new color(_root.hegy); red.setRGB(16711680); _root.hegy.onEnterFrame = function () { _root.hegy._alpha = _root.hegy._alpha - 10; if (_root.hegy._alpha < 5) { _root.hegy._x = -100; _root.hegy.onEnterFrame = function () { }; _root.create(); } }; } }; _root.hegy.onEnterFrame = function () { rand = Math.round(Math.random() * 20); if ((rand == 2) && (_root.hegy.turning != true)) { _root.hegy.h.gotoAndStop(3); } if (_root.hegy.set != true) { _root.hegy.reg = _root.hitable.length; _root.hitable.push(_root.hegy._target); _root.hegy.set = true; } if (_root.hegy.turned != false) { _root.hegy._x = _root.hegy._x + _root.hegy.speed; } if ((_root.hegy._x < 50) && (_root.hegy.turning != true)) { _root.hegy.turned = false; _root.hegy.turning = true; _root.hegy.speed = _root.hegy.speed * -1; _root.hegy.h.gotoAndStop(2); } if ((_root.hegy._x > 500) && (_root.hegy.turning != true)) { _root.hegy.turned = false; _root.hegy.turning = true; _root.hegy.speed = _root.hegy.speed * -1; _root.hegy.h.gotoAndStop(2); } if ((_root.hegy._x > 60) && (_root.hegy._x < 490)) { _root.hegy.turning = false; } if (_root.hegy._y < 80) { _root.hegy._y = _root.hegy._y + 9; } }; }; _root.create(); }
Instance of Symbol 1996 MovieClip "lbug" in Frame 889
onClipEvent (enterFrame) { if (this.move == true) { this._y = this._y + 10; } for (i in _root.plats) { if (this.hitTest(_root.plats[i]) && (this.move == true)) { this.gotoAndPlay(8); this.move = false; } } if (this._y > 450) { this.removeMovieClip(); } } onClipEvent (load) { _root.enemies.push(this); }
Instance of Symbol 2358 MovieClip in Frame 889
onClipEvent (load) { if (_root.yetialive == "yes") { this._visible = false; } if (_root.yetialive == "no") { this._visible = true; } }
Instance of Symbol 2358 MovieClip in Frame 889
onClipEvent (load) { if (_root.yetialive == "yes") { this._visible = false; } if (_root.yetialive == "no") { this._visible = true; } }
Instance of Symbol 2415 MovieClip in Frame 889
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 160; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.gotoAndPlay(5); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 889
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 889
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 889
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 889
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 890
function next() { gotoAndStop (900); } function prev() { gotoAndStop (889); } stop(); stop();
Instance of Symbol 1141 MovieClip in Frame 890
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { go = "gocastle"; _root.gotoAndPlay(go); } }
Instance of Symbol 334 MovieClip in Frame 890
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 1820 MovieClip in Frame 890
onClipEvent (enterFrame) { this._visible = false; if (this.hit != true) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true) && (_root.laseractive != true)) { _root.gotoAndStop("grenade"); this.hit = true; this.onEnterFrame = function () { }; } } }
Instance of Symbol 411 MovieClip in Frame 890
onClipEvent (enterFrame) { if (_root.backvariable == true) { _root.weapon = "grenade"; this._visible = false; } }
Instance of Symbol 332 MovieClip in Frame 890
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 890
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 890
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } } onClipEvent (load) { if (_root.backvariable == true) { _root.rabbit._x = 220; _root.rabbit._y = 270; _root.backvariable = false; _root.weapon = "grenade"; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 890
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 890
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 890
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 890
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 899
stop();
Frame 900
level2.fade(9); _quality = "HIGH";
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 900
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 900
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 990
_quality = "MEDIUM";
Frame 991
function next() { gotoAndStop (992); } function prev() { gotoAndStop (900); } stop();
Instance of Symbol 332 MovieClip "p1" in Frame 991
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip "p2" in Frame 991
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 991
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 991
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 1456 MovieClip in Frame 991
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check7"; this.gotoAndStop(2); } } onClipEvent (load) { }
Instance of Symbol 637 MovieClip in Frame 991
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 991
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 991
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 991
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 991
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 991
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 991
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 992
function next() { gotoAndStop (993); } function prev() { gotoAndStop (991); } stop();
Instance of Symbol 332 MovieClip "p1" in Frame 992
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 992
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 992
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 992
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 992
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 332 MovieClip "p2" in Frame 992
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 992
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 1343 MovieClip "kni1" in Frame 992
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 992
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 992
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 992
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 992
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 993
function next() { gotoAndStop (994); } function prev() { gotoAndStop (992); } stop();
Instance of Symbol 332 MovieClip "p1" in Frame 993
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 993
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip "p2" in Frame 993
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 993
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 993
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 993
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 993
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 2188 MovieClip in Frame 993
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 993
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 993
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 993
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 993
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 994
function next() { gotoAndStop (995); } function prev() { gotoAndStop (993); } stop();
Instance of Symbol 332 MovieClip in Frame 994
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 994
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 994
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 994
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 994
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 994
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 994
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 994
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 994
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 994
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 995
function next() { gotoAndStop (996); } function prev() { gotoAndStop (994); } stop();
Instance of Symbol 332 MovieClip in Frame 995
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 995
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 995
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 995
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 2624 MovieClip in Frame 995
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 637 MovieClip in Frame 995
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 995
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 995
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 2632 MovieClip in Frame 995
onClipEvent (load) { this.speed = -3; this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.2); } else { this.speed = this.speed - (ammount / 1.2); } if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 10) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 550) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 995
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 995
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 995
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 995
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 996
function next() { gotoAndStop (997); } function prev() { gotoAndStop (995); } stop();
Instance of Symbol 332 MovieClip in Frame 996
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 996
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 996
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 350)) { _root.rabbit._x = 350; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 637 MovieClip in Frame 996
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 996
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 996
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 1343 MovieClip "kni1" in Frame 996
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 996
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 996
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 996
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 996
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 997
function next() { gotoAndStop (998); } function prev() { gotoAndStop (996); } stop();
Instance of Symbol 637 MovieClip in Frame 997
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 997
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 997
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 1456 MovieClip in Frame 997
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check8"; this.gotoAndStop(2); } }
Instance of Symbol 1343 MovieClip "kni1" in Frame 997
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 2632 MovieClip in Frame 997
onClipEvent (load) { this.speed = -3; this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.2); } else { this.speed = this.speed - (ammount / 1.2); } if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 10) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 550) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 332 MovieClip in Frame 997
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 997
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 997
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 997
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 997
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 997
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 997
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 998
function next() { gotoAndStop (999); } function prev() { gotoAndStop (997); } stop();
Instance of Symbol 637 MovieClip in Frame 998
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 998
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 998
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 332 MovieClip in Frame 998
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 998
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 998
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 998
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 2188 MovieClip in Frame 998
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 37 MovieClip "cur" in Frame 998
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 998
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 998
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 999
function next() { gotoAndStop (1000); } function prev() { gotoAndStop (998); } stop();
Instance of Symbol 637 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 332 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 999
onClipEvent (enterFrame) { if (this.set != true) { this.y = this._y; _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.set = true; } }
Instance of Symbol 1343 MovieClip "kni1" in Frame 999
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 999
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 999
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 999
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 999
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1000
function next() { gotoAndStop (1001); } function prev() { gotoAndStop (999); } stop();
Instance of Symbol 2855 MovieClip in Frame 1000
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 110; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.gotoAndStop(5); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 332 MovieClip in Frame 1000
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 1000
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 1000
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 300)) { _root.rabbit._x = 300; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1000
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 1000
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1000
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1000
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1001
function next() { gotoAndStop (1011); } function nextf() { gotoAndPlay (1002); } stop();
Instance of Symbol 2878 MovieClip in Frame 1001
onClipEvent (load) { this.onEnterFrame = function () { if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 5; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.gotoAndStop(2); _root.liftdoors.gotoAndStop(2); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 1456 MovieClip in Frame 1001
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check9"; this.gotoAndStop(2); } }
Instance of Symbol 332 MovieClip in Frame 1001
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 1001
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 1001
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1001
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1001
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 334 MovieClip in Frame 1001
onClipEvent (enterFrame) { if (_root.rabbit._x > 530) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } if ((((_root.rabbit._x < 380) && (_root.rabbit._x > 150)) && (_global.tasks == 0)) && (go != true)) { go = true; _root.nextf(); } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1001
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 1001
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1001
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1001
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1010
_root.next();
Frame 1011
function next() { gotoAndStop (1022); } function nextf() { gotoAndPlay (1012); } stop();
Instance of Symbol 334 MovieClip in Frame 1011
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 476)) { _root.rabbit._x = 476; } if (_root.rabbit._x < 98) { _root.rabbit._x = 98; } if ((_global.tasks == 0) && (gone != true)) { _root.nextf(); gone = true; } }
Instance of Symbol 332 MovieClip in Frame 1011
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 1011
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 1011
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1011
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1011
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 2925 MovieClip in Frame 1011
onClipEvent (load) { this.speed = -3; this.health = 25; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.2); } else { this.speed = this.speed - (ammount / 1.2); } if (this.health <= 0) { if (dep != true) { _global.tasks = _global.tasks - 1; dep = true; } _root.hitable.splice(this.reg, 1); this.spider.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 98) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 476) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 2925 MovieClip in Frame 1011
onClipEvent (load) { this.speed = -3; this.health = 25; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.2); } else { this.speed = this.speed - (ammount / 1.2); } if (this.health <= 0) { if (dep != true) { _global.tasks = _global.tasks - 1; dep = true; } _root.hitable.splice(this.reg, 1); this.spider.gotoAndStop(2); this.onEnterFrame = function () { }; this.getHurt = function () { }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 98) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 476) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1011
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 1011
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1011
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1011
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Instance of Symbol 334 MovieClip in Frame 1020
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 476)) { _root.rabbit._x = 476; } if (_root.rabbit._x < 98) { _root.rabbit._x = 98; } }
Frame 1021
_root.next();
Frame 1022
function next() { gotoAndStop (1032); } function nextf() { gotoAndPlay (1023); } stop();
Instance of Symbol 2951 MovieClip "door" in Frame 1022
onClipEvent (load) { this.onEnterFrame = function () { clear = new Color(this); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; this.health = 7; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { this.getHurt = function () { }; _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.gotoAndPlay(3); this.onEnterFrame = function () { }; } }; }
Instance of Symbol 2632 MovieClip in Frame 1022
onClipEvent (load) { this.speed = -3; this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.speed > 0) { this.speed = this.speed + (ammount / 1.2); } else { this.speed = this.speed - (ammount / 1.2); } if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } this._x = this._x + this.speed; if (this._x < 10) { this.speed = this.speed * -1; this.gotoAndStop(2); } if (this._x > 550) { this.speed = this.speed * -1; this.gotoAndStop(1); } }; }
Instance of Symbol 332 MovieClip in Frame 1022
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 1022
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 1022
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1022
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1022
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 334 MovieClip in Frame 1022
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if (_root.rabbit._x > 530) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } if (((_global.tasks == 0) && (gone != true)) && (_root.rabbit.hitTest(_root.door))) { _root.nextf(); gone = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1022
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 1022
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1022
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1022
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1031
_root.next();
Frame 1032
function next() { gotoAndStop (1033); } function prev() { gotoAndStop (1022); } stop();
Instance of Symbol 334 MovieClip in Frame 1032
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 3053 MovieClip "hsanda" in Frame 1032
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { jimbob.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if ((this._x > _root.rabbit._x) && (this.health > 0)) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { delete _root.enemies; _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; jimbob.gotoAndPlay(25); this.getHurt = function () { }; } } }; }
Instance of Symbol 332 MovieClip in Frame 1032
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 1032
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 1032
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1032
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1032
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1032
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 1032
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1032
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1032
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1033
function next() { gotoAndStop (1034); } function prev() { gotoAndStop (1032); } stop();
Instance of Symbol 332 MovieClip in Frame 1033
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 1033
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 1033
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1033
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1033
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 334 MovieClip in Frame 1033
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1033
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 3053 MovieClip in Frame 1033
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { jimbob.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { this.reg2 = _root.enemies.length; _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if ((this._x > _root.rabbit._x) && (this.health > 0)) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { _root.enemies.splice(this.reg2, 1); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; jimbob.gotoAndPlay(25); this.getHurt = function () { }; } } }; }
Instance of Symbol 3053 MovieClip in Frame 1033
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { jimbob.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { this.reg2 = _root.enemies.length; _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if ((this._x > _root.rabbit._x) && (this.health > 0)) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { _root.enemies.splice(this.reg2, 1); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; jimbob.gotoAndPlay(25); this.getHurt = function () { }; } } }; }
Instance of Symbol 37 MovieClip "cur" in Frame 1033
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1033
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1033
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1034
function next() { gotoAndStop (1035); } function prev() { gotoAndStop (1033); } stop();
Instance of Symbol 3053 MovieClip "hsanda" in Frame 1034
onClipEvent (load) { this.onEnterFrame = function () { this.dist = _root.rabbit._x - this._x; if ((this.dist < 50) && (this.dist > -50)) { if (this.changed != true) { jimbob.gotoAndPlay(3); this.changed = true; } } if (this.set != true) { this.reg2 = _root.enemies.length; _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } if ((this._x > _root.rabbit._x) && (this.health > 0)) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } }; } onClipEvent (load) { this.health = 12; this.health = 12; this.getHurt = function (ammount) { if (this.changed == true) { this.health = this.health - ammount; if (this.health <= 0) { _root.enemies.splice(this.reg2, 1); _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; jimbob.gotoAndPlay(25); this.getHurt = function () { }; } } }; }
Instance of Symbol 2624 MovieClip in Frame 1034
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { red = new Color(this); red.setRGB(16711680); this._alpha = this._alpha - 10; if (this._alpha < 5) { this._x = -200; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Instance of Symbol 1456 MovieClip in Frame 1034
onClipEvent (enterFrame) { if ((_root.rabbit._x > this._x) && (setd != true)) { setd = true; _root.lastcheck = "check10"; this.gotoAndStop(2); } }
Instance of Symbol 332 MovieClip in Frame 1034
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 332 MovieClip in Frame 1034
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 637 MovieClip in Frame 1034
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1034
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 637 MovieClip in Frame 1034
onClipEvent (enterFrame) { if (this.set != true) { _global.tasks = _global.tasks + 1; this.set = true; } if (this.hitTest(_root.rabbit) && (this.col != true)) { this._visible = false; chomp = new Sound(); chomp.attachSound("chomp"); chomp.start(); this.col = true; _global.tasks = _global.tasks - 1; } }
Instance of Symbol 334 MovieClip in Frame 1034
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1034
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } }
Instance of Symbol 37 MovieClip "cur" in Frame 1034
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1034
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1034
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1035
stopAllSounds(); _quality = "HIGH"; play();
Frame 1054
bossi = new Sound(); bossi.attachSound("bossint"); bossi.onSoundComplete = function () { boss.start(); }; boss = new Sound(); boss.attachSound("boss"); boss.onSoundComplete = function () { boss.start(); }; bossi.start();
Frame 1204
_quality = "MEDIUM";
Frame 1205
function next() { gotoAndStop (1206); } function prev() { gotoAndStop (1035); } stop();
Instance of Symbol 3081 MovieClip in Frame 1205
onClipEvent (enterFrame) { this._x = (_root.tombs._x / 515) * 150; }
Instance of Symbol 3158 MovieClip "tombs" in Frame 1205
onClipEvent (enterFrame) { this.swapDepths(55); _root.hiding = ""; i = 1; while (i < 7) { if (eval ("this.g" + i).hitTest(_root.rabbit._x, _root.rabbit._y - 70, true) && (_root.fhit != true)) { this.swapDepths(60); _root.hiding = eval ("this.g" + i); break; } i++; } if ((_root.rabbit._x < 80) && (this._x < -10)) { if (_root.pos == "walk") { this._x = this._x + 7; } else { this._x = this._x + 16; } _root.rabbit._x = 80; } if ((_root.rabbit._x > 470) && (this._x > -515)) { if (_root.pos == "walk") { this._x = this._x - 7; } else { this._x = this._x - 16; } _root.rabbit._x = 470; } } onClipEvent (load) { _root.torem = new Array(); _root.torem.push(this); this.swapDepths(55); }
Instance of Symbol 332 MovieClip in Frame 1205
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 334 MovieClip in Frame 1205
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } if ((tasks > 0) && (_root.rabbit._x > 530)) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } }
Instance of Symbol 332 MovieClip in Frame 1205
onClipEvent (enterFrame) { if (this.set != true) { _root.plats.push(this._target); _root.hitable.push(this._target); this._visible = false; this.y = this._y; this.set = true; } }
Instance of Symbol 3264 MovieClip "han" in Frame 1205
onClipEvent (load) { this.swapDepths(57); _root.torem.push(this); } onClipEvent (enterFrame) { if (_root.hset != true) { _root.enemies.push(this); _root.hset = true; } }
Instance of Symbol 471 MovieClip "rabbit" in Frame 1205
onClipEvent (enterFrame) { if (_root._ymouse < (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = (math.atan((_root._xmouse - _root.rabbit._x) / ((_root.rabbit._y - 67) - _root._ymouse)) * 180) / math.pi; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan(((_root.rabbit._y - 67) - _root._ymouse) / (_root.rabbit._x - _root._xmouse)) * 180) / math.pi) + 270; } } else if (_root._ymouse >= (_root.rabbit._y - 67)) { if (_root._xmouse > _root.rabbit._x) { _root.armangle = ((math.atan((_root._ymouse - (_root.rabbit._y - 67)) / (_root._xmouse - _root.rabbit._x)) * 180) / math.pi) + 90; } else if (_root._xmouse <= _root.rabbit._x) { _root.armangle = ((math.atan((_root.rabbit._x - _root._xmouse) / (_root._ymouse - (_root.rabbit._y - 67))) * 180) / math.pi) + 180; } } } onClipEvent (load) { _root.dying = false; clearInterval(_root.dflash); delete _root.dflash; _root.rabbitrun = true; i = 300; while (i < 325) { del = eval ("_root.pick" + i); removeMovieClip(del); i++; } _global.tasks = 0; delete _root.enemies; delete _root.dampoints; _root.dampoints = new Array(); _root.dampoints.push("_root.rabbit.inner.fro.d1"); _root.dampoints.push("_root.rabbit.inner.d2"); _root.dampoints.push("_root.rabbit.inner.d3"); _root.dampoints.push("_root.rabbit.inner.d4"); _root.dampoints.push("_root.rabbit.inner.d5"); _root.dampoints.push("_root.rabbit.inner.d6"); _root.dampoints.push("_root.rabbit.inner.d7"); _root.dampoints.push("_root.rabbit.inner.d8"); _root.dampoints.push("_root.rabbit.inner.d9"); _root.dampoints.push("_root.rabbit.inner.d10"); _root.dampoints.push("_root.rabbit.inner.d11"); _root.dampoints.push("_root.rabbit.inner.d12"); _root.dampoints.push("_root.rabbit.inner.d13"); _root.dampoints.push("_root.rabbit.inner.j.d14"); _root.dampoints.push("_root.rabbit.inner.j.d15"); _root.dampoints.push("_root.rabbit.inner.j.d16"); _root.dampoints.push("_root.rabbit.inner.j.d17"); _root.dampoints.push("_root.rabbit.inner.j.d18"); _root.dampoints.push("_root.rabbit.inner.d19"); _root.dampoints.push("_root.rabbit.inner.d20"); _root.enemies = new Array(); _root.player = "still"; _root.cur = _root.player; _root.pos = "still"; _root.dir = "right"; hit = 0; count = 0; fcount = 0; mcount = 0; fa = -15; this.flash = function () { if ((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (mcount <= 11)) { _root.cur = "still"; _root.player = "still"; } mcount = mcount + 1; fcount = fcount + 1; if (redo != true) { red = new Color(_root.rabbit); colob = {ra:"100", rb:"255", ga:"100", gb:"-153", ba:"100", bb:"-204", aa:"100", ab:"100"}; red.setTransform(colob); redo = true; } else { redo = false; red = new Color(_root.rabbit); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; red.setTransform(colob); } if (fcount >= 20) { fcount = 0; mcount = 0; clearInterval(_root.dflash); delete _root.dflash; } }; } onClipEvent (enterFrame) { if ((tasks > 0) && (setupsound != true)) { _root.attachMovie("bounce", "endsound", 3137131); _root.endsound._x = -40; _root.endsound._y = -40; _root.endsound.onEnterFrame = function () { if (tasks <= 0) { comp = new Sound(); comp.attachSound("complete"); comp.start(); _root.attachMovie("bounce", "endsound2", 3137131); _root.endsound2._x = -40; _root.endsound2._y = -40; _root.endsound.removeMovieClip(); } }; setupsound = true; } if (Key.isDown(82) && (_root.dying != true)) { _root.rabbit.onEnterFrame = function () { }; _root.health = 0; delete _root.dampoints; fa = -15; _root.dying = true; _root.rabbit.gotoAndPlay(5); } if (((_root.rabbit._y > 450) && (_root.health > -1)) && (_root.dying != true)) { fa = -15; _root.health = 0; _root.dying = true; _root.rabbit.gotoAndPlay(5); } for (e in _root.enemies) { enem = _root.enemies[e]; for (d in _root.dampoints) { if (((enem.hitTest(eval (_root.dampoints[d]).x, eval (_root.dampoints[d]).y, true) && (_root.dflash == null)) && (_root.health > -1)) && (_root.dying != true)) { if (_root.health > 0) { _root.health = _root.health - 1; gethited = new Sound(); gethited.attachSound("damage"); gethited.start(); flash(); _root.dflash = setInterval(flash, 80); } else { _root.rabbit.onEnterFrame = function () { }; _root.dying = true; delete _root.dampoints; fa = -15; _root.rabbit.gotoAndPlay(5); } break; } } } } onClipEvent (enterFrame) { if ((Key.isDown(39) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x + 7; } if (_root.pos == "run") { this._x = this._x + 16; } _root.dir = "right"; } if ((Key.isDown(37) && (_root.pos != "land")) && ((this.mcount > 11) || (this.mcount == 0))) { if (_root.pos == "walk") { this._x = this._x - 7; } if (_root.pos == "run") { this._x = this._x - 16; } _root.dir = "left"; } } onClipEvent (keyUp) { if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } if ((Key.isDown(39) == false) && (Key.isDown(37) == false)) { _root.pos = "still"; } } onClipEvent (keyDown) { if (Key.isDown(96)) { if (_root.rabbitrun == true) { _root.rabbitrun = false; } else if (_root.rabbitrun == false) { _root.rabbitrun = true; } } if (Key.isDown(37) || (Key.isDown(39))) { if (_root.rabbitrun == true) { _root.pos = "run"; } else if (_root.rabbitrun == false) { _root.pos = "walk"; } } } onClipEvent (load) { _root.plats = new Array(); _root.onplat = false; _root.exp = 90; _root.jumpdir = "down"; _root.jump = false; this.jump = function () { _root.jump = true; _root.onplat = false; if (_root.jumpdir == "up") { if (_root.exp > 5) { _root.exp = _root.exp / 1.6; this._y = this._y - _root.exp; } else { _root.jumpdir = "down"; _root.exp = 5; } } else if (_root.jumpdir == "down") { if (_root.exp < 30) { _root.exp = _root.exp * 1.3; } if (_root.faldead == null) { this._y = this._y + _root.exp; } } }; } onClipEvent (enterFrame) { z = 0; while (z < _root.plats.length) { if (_root.rabbit.feet.hitTest(eval (_root.plats[i])) != true) { } else { if (_root.pos == "still") { _root.player = "still"; } if (_root.pos == "run") { _root.player = "run"; } if (_root.pos == "walk") { _root.player = "walk"; } } z++; } if (_root.jump == true) { this.jump(); } if ((Key.isDown(38) && (_root.jump == false)) && (_root.health >= -1)) { _root.jumpdir = "up"; _root.jump = true; _root.player = "jump"; } i = 0; while (i < _root.plats.length) { if ((((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == true) && (_root.jumpdir == "down")) && (_root.onplat == false)) && (eval (_root.plats[i])._y > (_root.rabbit._y - 50))) { if (_root.player == "jump") { _root.player = "land"; } this._y = eval (_root.plats[i]).y + 3; _root.jumpdir = "down"; _root.onplat = true; _root.jump = false; _root.exp = 90; break; } if (((_root.rabbit.feet.hitTest(eval (_root.plats[i])) == false) && (_root.onplat == true)) && (_root.jump == false)) { _root.jump = true; _root.exp = 10; break; } i++; } if ((_root.cur != _root.player) && (_root.faldead == null)) { _root.rabbit.inner.gotoAndStop(_root.player); _root.cur = _root.player; } if ((((mcount < 11) && (_root.player != "jump")) && (mcount != 0)) && (_root.dying != true)) { _root.rabbit.inner.gotoAndStop("still"); } } onClipEvent (load) { this.swapDepths(70); _root.torem.push(this); }
Instance of Symbol 37 MovieClip "cur" in Frame 1205
onClipEvent (load) { _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(5); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Instance of Symbol 72 MovieClip [bounce] "las" in Frame 1205
onClipEvent (enterFrame) { if (this.mov == true) { this._rotation = this._rotation + 50; if ((((this._x > 600) || (this._x < -50)) || (this._y > 450)) || (this._y < -50)) { removeMovieClip(this); } i = 1; while (i < 51) { this._x = this._x + (this.xi / 50); this._y = this._y + (this.yi / 50); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { if (ho.isplat != true) { li = ho.health; ho.getHurt(15); if (ho.health == li) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } this.gotoAndStop(2); this.mov = false; there = true; } else if (((this._y - ho._y) < 10) && ((this._y - ho._y) > -10)) { this.yi = this.yi * -1; } break; } } if (there == true) { break; } i++; } } }
Instance of Symbol 1255 MovieClip "gren" in Frame 1205
onClipEvent (load) { this.mv = function () { if (this.uy < -50) { this.uy = -50; } if (this.move == true) { this._x = this._x + (this.ux / 60); this._y = this._y - (this.uy / 60); } }; this.hitest = function () { for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(this._x, this._y, true)) { li = ho.health; ho.getHurt(8); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } else if (ho.getHurt != null) { clear = new Color(ho); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); white = new Color(ho); colob = {ra:"100", rb:"255", ga:"100", gb:"255", ba:"100", bb:"255", aa:"100", ab:"100"}; white.setTransform(colob); _root.normalise = function (enemy) { clear = new Color(enemy); colob = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"100"}; clear.setTransform(colob); clearInterval(_root.whiteremove); }; _root.whiteremove = setInterval(_root.normalise, 83, ho); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; this.hit = true; break; } } if (there) { there = false; this.gotoAndStop(2); this.move = false; } }; } onClipEvent (enterFrame) { if (this.move == true) { if (((this._x < -200) || (this._x > 650)) || (this._y > 500)) { removeMovieClip(this); } this.uy = this.uy + this.a; this.mv(); i = 1; while (i < 60) { if (this.hit != true) { this.hitest(); this.mv(); } else { break; } i++; } } }
Frame 1206
_quality = "HIGH";
Frame 1207
creds = new Sound(); creds.attachSound("dream"); creds.start();
Instance of Symbol 37 MovieClip "cur" in Frame 1670
onClipEvent (load) { this.startDrag(true); Mouse.hide(); }
Frame 1672
stop();
Instance of Symbol 35 MovieClip in Symbol 36 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 10; }
Symbol 37 MovieClip Frame 1
stop();
Instance of Symbol 37 MovieClip "cur" in Symbol 38 MovieClip [cursor] Frame 1
onClipEvent (load) { delete _root.hitable; _root.hitable = new Array(); _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; this.startDrag(true); Mouse.hide(); _root.lcount = 600; h = 0; _root.shotoff = false; _root.grenoff = false; _root.grennum = 3; _root.rad = (Math.PI/180); } onClipEvent (enterFrame) { if (_root.weapon == "gun") { this.gotoAndStop(2); _root.hit.gotoAndStop(1); } if (_root.weapon == "shotgun") { this.gotoAndStop(3); _root.hit.gotoAndStop(2); } if (_root.weapon == "grenade") { this.gotoAndStop(4); _root.hit.gotoAndStop(3); } if (_root.weapon == "laser") { this.gotoAndStop(5); } } onClipEvent (load) { _root.onMouseDown = function () { if (_root.weapon == "gun") { _root.flares = new Array(); _root.flares[0] = _root.rabbit.inner.fro.g1.ban; _root.flares[1] = _root.rabbit.inner.bak.g2.ban; _root.flares[2] = _root.rabbit.inner.j.fro.g1.ban; _root.flares[3] = _root.rabbit.inner.j.bak.g2.ban; o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); break; } i++; } } if ((((_root.weapon == "shotgun") && (_root.shotoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { _root.ammo = _root.ammo - 1; _root.shotammo = _root.shotammo - 1; _root.shotoff = true; _root.shotfiring = true; rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(3.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.shoth.play(); break; } i++; } } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((((_root.weapon == "grenade") && (_root.grenoff == false)) && (_root.player != "jump")) && (_root.player != "land")) { if (_root.ammo > 0) { gresou = new Sound(); gresou.attachSound("grenade"); gresou.start(); _root.ammo = _root.ammo - 1; _root.grenammo = _root.grenammo - 1; _root.grenoff = true; if ((_root.armangle < 180) && (_root.armangle > 21)) { _root.grenfiring = 1; _root.t = _root.armangle - 20; } else if ((_root.armangle > 180) && (_root.armangle < 350)) { _root.grenfiring = 2; _root.t = _root.armangle + 10; } else if (_root.armangle > 350) { _root.t = 359; _root.grenfiring = 3; } else if (_root.armangle < 21) { _root.t = 1; _root.grenfiring = 3; } _root.d = _root._xmouse - _root.rabbit._x; if ((_root.d < 1) && (_root.d > -1)) { _root.d = 1; } _root.h = (_root.rabbit._y - 67) - _root._ymouse; if ((_root.h < 1) && (_root.h > -1)) { _root.h = 1; } _root.a = -10; _root.top = (0.5 * _root.a) * Math.pow(_root.d, 2); _root.bot = Math.pow(Math.sin(_root.t * _root.rad), 2) * (_root.h - ((_root.d * Math.cos(_root.t * _root.rad)) / Math.sin(_root.t * _root.rad))); _root.u = Math.sqrt(Math.sqrt(Math.pow(_root.top / _root.bot, 2))) * 1.1; _root.grennum = _root.grennum + 1; if (_root.grennum > 19) { _root.grennum = 3; } _root.gren.duplicateMovieClip("gren" + _root.grennum, _root.grennum); eval ("_root.gren" + _root.grennum)._x = _root.rabbit._x; eval ("_root.gren" + _root.grennum)._y = _root.rabbit._y - 67; eval ("_root.gren" + _root.grennum).ux = _root.u * Math.sin(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).uy = _root.u * Math.cos(_root.t * _root.rad); eval ("_root.gren" + _root.grennum).a = _root.a; eval ("_root.gren" + _root.grennum).move = true; } else { misf = new Sound(); misf.attachSound("noamm"); misf.start(); } } if ((_root.weapon == "laser") && (_root.laserfire != true)) { lasound = new Sound(); lasound.attachSound("laserg"); lasound.start(); _root.laserfire = true; _root.dooby = function () { rad = (Math.PI/180); ang = _root.armangle; _root.las.duplicateMovieClip("boun" + _root.lcount, _root.lcount); blob = eval ("_root.boun" + _root.lcount); blob._y = (_root.rabbit._y - 50) - (70 * Math.cos(rad * ang)); blob._x = _root.rabbit._x + (70 * Math.sin(rad * ang)); blob.xi = 40 * Math.sin(rad * ang); blob.yi = -40 * Math.cos(rad * ang); blob.mov = true; _root.lcount = _root.lcount + 1; clearInterval(_root.doob); }; _root.doob = setInterval(_root.dooby, 290); } }; _root.onMouseUp = function () { if (_root.weapon == "gun") { o = h + 2; _root.flares[h].play(); _root.flares[o].play(); h = h + 1; if (h == 2) { h = 0; } rad = (Math.PI/180); ang = _root.armangle; testy = (_root.rabbit._y - 64) - (34 * Math.cos(rad * ang)); testx = _root.rabbit._x + (34 * Math.sin(rad * ang)); i = 1; while (i < 70) { testy = testy - (10 * Math.cos(rad * ang)); testx = testx + (10 * Math.sin(rad * ang)); for (z in _root.hitable) { ho = eval (_root.hitable[z]); if (ho.hitTest(testx, testy, true)) { _root.hit._x = testx; _root.hit._y = testy; li = ho.health; ho.getHurt(0.6); if ((ho.health == li) && (ho.isplat != true)) { pin = new Sound(); pin.attachSound("ping"); pin.start(); } if (ho.health <= 0) { _root.pickgen(ho._x, ho._y); } there = true; break; } } if (there) { there = false; _root.hit.gunh.play(); return; } i++; } } }; }
Symbol 46 MovieClip Frame 7
gotoAndPlay (1);
Symbol 53 MovieClip Frame 7
gotoAndPlay (1);
Symbol 60 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 3
removeMovieClip(this._parent);
Symbol 72 MovieClip [bounce] Frame 1
stop();
Symbol 79 MovieClip Frame 7
gotoAndPlay (1);
Symbol 80 Button
on (release) { gotoAndPlay (38); }
Symbol 87 Button
on (release) { gotoAndPlay (18); }
Symbol 92 Button
on (release) { _root.level1.start(); _root.startTheMusic = true; gotoAndPlay (798); }
Symbol 99 Button
on (release) { gotoAndStop (7); }
Symbol 206 MovieClip Frame 1
stop();
Instance of Symbol 194 MovieClip "lif" in Symbol 206 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.mins < 10) { _root.mins = "0" + _root.mins; } else { _root.mins = "" + _root.mins; } g = Number(_root.mins.charat(0)) + 1; this.gotoAndStop(g); _root.mins = Number(_root.mins); }
Instance of Symbol 194 MovieClip "lif" in Symbol 206 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.mins < 10) { _root.mins = "0" + _root.mins; } else { _root.mins = "" + _root.mins; } g = Number(_root.mins.charat(1)) + 1; this.gotoAndStop(g); _root.mins = Number(_root.mins); }
Instance of Symbol 194 MovieClip "lif" in Symbol 206 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.secs < 10) { _root.secs = "0" + _root.secs; } else { _root.secs = "" + _root.secs; } g = Number(_root.secs.charat(0)) + 1; this.gotoAndStop(g); _root.secs = Number(_root.secs); }
Instance of Symbol 194 MovieClip "lif" in Symbol 206 MovieClip Frame 2
onClipEvent (enterFrame) { if (_root.secs < 10) { _root.secs = "0" + _root.secs; } else { _root.secs = "" + _root.secs; } g = Number(_root.secs.charat(1)) + 1; this.gotoAndStop(g); _root.secs = Number(_root.secs); }
Symbol 208 Button
on (release) { gotoAndStop (16); }
Symbol 209 Button
on (release) { gotoAndStop (1); }
Symbol 211 Button
on (release) { gotoAndPlay (798); }
Symbol 212 Button
on (release) { gotoAndPlay (1205); }
Symbol 226 Button
on (release) { _root.nextf(); }
Symbol 233 Button
on (release) { gotoAndPlay (1); }
Symbol 249 MovieClip Frame 16
gotoAndPlay (1);
Symbol 259 MovieClip Frame 6
gotoAndPlay (4);
Symbol 321 MovieClip Frame 7
gotoAndPlay (1);
Symbol 322 MovieClip Frame 20
gotoAndPlay (1);
Symbol 323 MovieClip Frame 10
gotoAndPlay (1);
Symbol 328 MovieClip Frame 5
stop(); removeMovieClip(this._parent._parent);
Symbol 329 MovieClip Frame 1
stop();
Symbol 330 MovieClip Frame 1
stop();
Symbol 332 MovieClip Frame 1
this.isplat = true; this.health = 10;
Symbol 351 MovieClip Frame 2
gun = new Sound(); gun.attachSound("gun"); gun.start();
Symbol 351 MovieClip Frame 3
gotoAndStop (1);
Instance of Symbol 351 MovieClip "ban" in Symbol 359 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Symbol 360 MovieClip Frame 1
if (_root.weapon != "gun") { gotoAndPlay (3); }
Symbol 360 MovieClip Frame 2
if (_root.weapon == "gun") { gotoAndPlay (1); } else { gotoAndPlay (3); }
Symbol 360 MovieClip Frame 4
if (_root.weapon == "gun") { gotoAndPlay (1); } else { gotoAndPlay (3); }
Symbol 368 MovieClip Frame 2
x = this._x; y = this._y; tstr = "this._parent"; while (eval (tstr)._target != _root._target) { x = x + eval (tstr)._x; y = y + eval (tstr)._y; tstr = tstr + "._parent"; }
Instance of Symbol 351 MovieClip "ban" in Symbol 376 MovieClip Frame 1
onClipEvent (load) { this.stop(); }
Symbol 386 MovieClip Frame 1
if (_root.shotfiring == true) { gotoAndPlay (3); }
Symbol 386 MovieClip Frame 2
if (_root.shotfiring == true) { gotoAndPlay (3); } else { gotoAndPlay (1); }
Symbol 386 MovieClip Frame 3
shotgun = new Sound(); shotgun.attachSound("shotgun"); shotgun.start();
Symbol 386 MovieClip Frame 10
_root.shotfiring = false; _root.shotoff = false;
Symbol 411 MovieClip Frame 1
if (_root.grenfiring == 1) { gotoAndPlay (3); } else if (_root.grenfiring == 2) { gotoAndPlay (15); } else if (_root.grenfiring == 3) { gotoAndPlay (30); }
Symbol 411 MovieClip Frame 2
if (_root.grenfiring == 1) { gotoAndPlay (3); } else if (_root.grenfiring == 2) { gotoAndPlay (15); } else if (_root.grenfiring == 3) { gotoAndPlay (30); } else { gotoAndPlay (1); }
Symbol 411 MovieClip Frame 12
_root.grenoff = false; _root.grenfiring = 0; gotoAndPlay (1);
Symbol 411 MovieClip Frame 24
_root.grenoff = false; _root.grenfiring = 0; gotoAndPlay (1);
Symbol 411 MovieClip Frame 39
_root.grenoff = false; _root.grenfiring = 0; gotoAndPlay (1);
Symbol 424 MovieClip Frame 6
_root.laserfire = false; this._parent.gotoAndPlay(1);
Symbol 425 MovieClip Frame 1
if (_root.laserfire == true) { gotoAndStop (3); }
Symbol 425 MovieClip Frame 2
if (_root.laserfire == true) { gotoAndStop (3); } else { gotoAndPlay (1); }
Symbol 426 MovieClip Frame 1
if (_root.weapon == "shotgun") { gotoAndPlay (3); } if (_root.weapon == "grenade") { gotoAndPlay (5); } if (_root.weapon == "laser") { gotoAndPlay (7); }
Symbol 426 MovieClip Frame 2
if (_root.weapon == "gun") { gotoAndPlay (1); } if (_root.weapon == "shotgun") { gotoAndPlay (3); } if (_root.weapon == "grenade") { gotoAndPlay (5); } if (_root.weapon == "laser") { gotoAndPlay (7); }
Symbol 426 MovieClip Frame 4
if (_root.weapon == "shotgun") { gotoAndPlay (3); } if (_root.weapon == "gun") { gotoAndPlay (1); } if (_root.weapon == "grenade") { gotoAndPlay (5); } if (_root.weapon == "laser") { gotoAndPlay (7); }
Symbol 426 MovieClip Frame 6
if (_root.weapon == "grenade") { gotoAndPlay (5); } if (_root.weapon == "gun") { gotoAndPlay (1); } if (_root.weapon == "shotgun") { gotoAndPlay (3); } if (_root.weapon == "laser") { gotoAndPlay (7); }
Symbol 426 MovieClip Frame 8
if (_root.weapon == "grenade") { gotoAndPlay (5); } if (_root.weapon == "gun") { gotoAndPlay (1); } if (_root.weapon == "shotgun") { gotoAndPlay (3); } if (_root.weapon == "laser") { gotoAndPlay (7); }
Symbol 437 MovieClip Frame 11
gotoAndPlay (1);
Symbol 452 MovieClip Frame 14
gotoAndPlay (3);
Instance of Symbol 360 MovieClip "bak" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } } onClipEvent (enterFrame) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } }
Instance of Symbol 426 MovieClip "fro" in Symbol 462 MovieClip Frame 1
onClipEvent (load) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } } onClipEvent (enterFrame) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } }
Symbol 462 MovieClip Frame 2
boing = new Sound(); boing.attachSound("boing"); boing.start();
Symbol 462 MovieClip Frame 10
gotoAndPlay (5);
Symbol 464 MovieClip Frame 2
stop();
Symbol 465 MovieClip Frame 1
stop();
Instance of Symbol 360 MovieClip "bak" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } } onClipEvent (enterFrame) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } }
Instance of Symbol 426 MovieClip "fro" in Symbol 465 MovieClip Frame 1
onClipEvent (load) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } } onClipEvent (enterFrame) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } }
Symbol 465 MovieClip Frame 2
stop();
Symbol 465 MovieClip Frame 3
stop();
Symbol 465 MovieClip Frame 4
stop();
Symbol 465 MovieClip Frame 5
stop();
Instance of Symbol 360 MovieClip "bak" in Symbol 465 MovieClip Frame 5
onClipEvent (load) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } } onClipEvent (enterFrame) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } }
Instance of Symbol 426 MovieClip "fro" in Symbol 465 MovieClip Frame 5
onClipEvent (load) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } } onClipEvent (enterFrame) { if (_root.dir == "right") { this._rotation = _root.armangle; } if (_root.dir == "left") { this._rotation = 360 - _root.armangle; } }
Instance of Symbol 342 MovieClip "feet" in Symbol 471 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 471 MovieClip Frame 2
if ((_root.dir == "right") && (_root.dying != true)) { gotoAndPlay (1); } if ((_root.dir == "left") && (_root.dying != true)) { gotoAndPlay (3); }
Symbol 471 MovieClip Frame 4
if ((_root.dir == "right") && (_root.dying != true)) { gotoAndPlay (1); } if ((_root.dir == "left") && (_root.dying != true)) { gotoAndPlay (3); }
Symbol 471 MovieClip Frame 5
if (playdead != true) { deadsou = new Sound(); deadsou.attachSound("die"); deadsou.start(); playdead = true; } _root.rabbit.onEnterFrame = function () { };
Symbol 471 MovieClip Frame 6
_root.rabbit.onEnterFrame = function () { }; if (_root.rabbit._x > 530) { _root.rabbit._x = 530; } if (_root.rabbit._x < 10) { _root.rabbit._x = 10; } _root.rabbit._y = _root.rabbit._y + fa; fa = fa + 2; if (_root.rabbit._y > 500) { if (_root.lives > 0) { go = "defra"; _root.gotoAndStop(go); } else { stopAllSounds(); go = "gameover"; _root.gotoAndStop(go); } } gotoAndPlay (5);
Symbol 475 MovieClip Frame 4
gotoAndStop (1); _root.hit._x = -40;
Symbol 479 MovieClip Frame 4
gotoAndStop (1); _root.hit._x = -40;
Symbol 480 MovieClip Frame 1
stop();
Instance of Symbol 475 MovieClip "gunh" in Symbol 480 MovieClip Frame 1
onClipEvent (load) { stop(); }
Symbol 484 Button
on (release) { gotoAndStop (17); }
Symbol 485 Button
on (release) { gotoAndStop (7); }
Symbol 583 Button
on (release) { nextFrame(); }
Symbol 600 Button
on (release) { prevFrame(); }
Symbol 623 MovieClip Frame 3
stop();
Symbol 624 MovieClip Frame 1
stop();
Symbol 637 MovieClip Frame 9
gotoAndPlay (1);
Symbol 645 Button
on (release) { gotoAndPlay (1); }
Symbol 659 Button
on (release) { clearInterval(_root.faldead); delete _root.faldead; delete _root.hitable; _root.hitable = new Array(); _root.health = 9; _root.lives = 3; _global.tasks = 0; if (Number(_root.lastcheck.charAt(5)) <= 3) { _root.level1.start(); go = "check1"; _root.gotoAndStop(go); } else if (Number(_root.lastcheck.charAt(5)) <= 6) { _root.level2.start(); go = "check4"; _root.gotoAndStop(go); } else { _root.level3i.start(); go = "check7"; _root.gotoAndStop(go); } }
Symbol 666 Button
on (release) { if (_root.laseractive != true) { _root.initialised = false; } _quality = "HIGH"; gotoAndPlay (3); }
Symbol 716 MovieClip Frame 8
gotoAndPlay (1);
Symbol 731 MovieClip Frame 8
gotoAndPlay (1);
Symbol 734 MovieClip Frame 45
stop();
Symbol 867 MovieClip Frame 11
gotoAndPlay (5);
Symbol 890 MovieClip Frame 10
gotoAndPlay (1);
Symbol 1005 MovieClip Frame 27
stop();
Symbol 1012 MovieClip Frame 7
gotoAndPlay (2);
Symbol 1027 MovieClip Frame 9
gotoAndPlay (1);
Symbol 1087 MovieClip Frame 7
gotoAndPlay (1);
Instance of Symbol 1141 MovieClip in Symbol 1147 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } }
Instance of Symbol 1141 MovieClip in Symbol 1147 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.rabbit._x, _root.rabbit._y, true)) { _root.next(); } }
Symbol 1170 Button
on (release) { gotoAndStop (798); }
Symbol 1171 Button
on (release) { gotoAndStop (152); }
Symbol 1211 MovieClip Frame 6
quietbang = new Sound(); quietbang.attachSound("quietbang"); quietbang.start();
Symbol 1211 MovieClip Frame 12
gotoAndPlay (7);
Symbol 1216 MovieClip Frame 1
quietbang = new Sound(); quietbang.attachSound("quietbang"); quietbang.start();
Symbol 1216 MovieClip Frame 5
stop();
Symbol 1217 MovieClip Frame 1
stop();
Symbol 1218 MovieClip Frame 1
stop();
Instance of Symbol 1226 MovieClip in Symbol 1241 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.laseractive == true) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 1235 MovieClip "a" in Symbol 1241 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.onRelease = function () { _root.ammo = 99; _root.weapon = "gun"; }; }
Instance of Symbol 1235 MovieClip "b" in Symbol 1241 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.onEnterFrame = function () { if (_root.gamlev < 4) { this._visible = true; this._parent.s._visible = true; } else { this._visible = false; this._parent.s._visible = false; } }; this.onRelease = function () { _root.ammo = _root.shotammo; _root.weapon = "shotgun"; }; }
Instance of Symbol 1235 MovieClip "c" in Symbol 1241 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.onEnterFrame = function () { if (_root.gamlev < 2) { this._visible = true; this._parent.g._visible = true; } else { this._visible = false; this._parent.g._visible = false; } }; this.onRelease = function () { _root.weapon = "grenade"; _root.ammo = _root.grenammo; }; }
Instance of Symbol 1235 MovieClip "d" in Symbol 1241 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.onEnterFrame = function () { if (_root.laseractive == true) { this._visible = true; this._parent.l._visible = true; } else { this._visible = false; this._parent.l._visible = false; } }; this.onRelease = function () { _root.ammo = 99; _root.weapon = "laser"; }; }
Symbol 1242 MovieClip Frame 1
stop();
Instance of Symbol 194 MovieClip "liv" in Symbol 1242 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.lives + 1); }
Instance of Symbol 194 MovieClip "lif" in Symbol 1242 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(_root.health + 1); }
Instance of Symbol 194 MovieClip in Symbol 1242 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ammo < 10) { _root.ammo = "0" + _root.ammo; } else { _root.ammo = "" + _root.ammo; } g = Number(_root.ammo.charAt(0)) + 1; this.gotoAndStop(g); _root.ammo = Number(_root.ammo); }
Instance of Symbol 194 MovieClip in Symbol 1242 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.ammo < 10) { _root.ammo = "0" + _root.ammo; } else { _root.ammo = "" + _root.ammo; } g = Number(_root.ammo.charAt(1)) + 1; this.gotoAndStop(g); _root.ammo = Number(_root.ammo); }
Instance of Symbol 1241 MovieClip "sele" in Symbol 1242 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { if (this._y < 10) { this._y = this._y + 9; } else { this._y = 10; } } else if (this._y > -41.8) { this._y = this._y - 9; } else { this._y = -41.8; } }
Symbol 1254 MovieClip Frame 1
grenadeboom = new Sound(); grenadeboom.attachSound("grenadeboom"); grenadeboom.start();
Symbol 1254 MovieClip Frame 5
removeMovieClip(this._parent);
Symbol 1255 MovieClip Frame 1
stop();
Symbol 1256 Button
on (release) { gotoAndStop (799); }
Symbol 1257 Button
on (release) { gotoAndStop (797); }
Symbol 1258 Button
on (release) { gotoAndPlay (1034); }
Symbol 1296 MovieClip Frame 1
stop();
Symbol 1296 MovieClip Frame 20
gotoAndPlay (14);
Symbol 1297 MovieClip Frame 1
stop();
Symbol 1297 MovieClip Frame 2
stop();
Symbol 1298 Button
on (release) { gotoAndStop (800); }
Symbol 1299 Button
on (release) { gotoAndStop (798); }
Symbol 1334 MovieClip Frame 1
this._visible = false;
Symbol 1357 MovieClip Frame 10
_root.kni1._y = _root.kni1._y + 5;
Symbol 1357 MovieClip Frame 11
_root.kni1._y = _root.kni1._y + 5;
Symbol 1357 MovieClip Frame 12
_root.kni1._y = _root.kni1._y + 5;
Symbol 1357 MovieClip Frame 13
_root.kni1._y = _root.kni1._y + 5;
Symbol 1357 MovieClip Frame 14
stop(); _root.kni1.play(); _root.kni1._y = _root.kni1._y + 5;
Symbol 1358 Button
on (release) { gotoAndStop (801); }
Symbol 1359 Button
on (release) { gotoAndStop (799); }
Symbol 1361 Button
on (release) { gotoAndStop (802); }
Symbol 1362 Button
on (release) { gotoAndStop (800); }
Symbol 1377 MovieClip Frame 1
this.isplat = true; this.health = 10;
Symbol 1413 MovieClip Frame 29
gotoAndPlay (1);
Symbol 1430 MovieClip Frame 1
stop();
Symbol 1430 MovieClip Frame 12
slap = new Sound(); slap.attachSound("slap"); slap.start();
Symbol 1430 MovieClip Frame 19
slap = new Sound(); slap.attachSound("slap"); slap.start();
Symbol 1430 MovieClip Frame 22
gotoAndPlay (16);
Symbol 1431 MovieClip Frame 1
stop();
Symbol 1431 MovieClip Frame 2
stop();
Symbol 1432 Button
on (release) { gotoAndStop (803); }
Symbol 1433 Button
on (release) { gotoAndStop (801); }
Symbol 1456 MovieClip Frame 1
stop();
Symbol 1456 MovieClip Frame 2
check = new Sound(); check.attachSound("check"); check.start();
Symbol 1456 MovieClip Frame 3
stop();
Symbol 1464 MovieClip Frame 8
gotoAndPlay (1);
Symbol 1483 MovieClip Frame 1
stop();
Symbol 1483 MovieClip Frame 15
quietbang = new Sound(); quietbang.attachSound("quietbang"); quietbang.start();
Symbol 1483 MovieClip Frame 22
stop();
Symbol 1484 MovieClip Frame 1
stop();
Symbol 1485 Button
on (release, keyPress "]") { gotoAndStop (804); }
Symbol 1486 Button
on (release, keyPress "[") { gotoAndStop (802); }
Symbol 1495 Button
on (release) { gotoAndStop (805); }
Symbol 1496 Button
on (release) { gotoAndStop (803); }
Symbol 1518 MovieClip Frame 1
this.isplat = true; this.health = 10;
Symbol 1519 Button
on (release) { gotoAndStop (806); }
Symbol 1520 Button
on (release) { gotoAndStop (804); }
Symbol 1545 Button
on (release) { gotoAndStop (807); }
Symbol 1546 Button
on (release) { gotoAndStop (805); }
Symbol 1565 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1573 Button
on (release) { gotoAndStop (808); }
Symbol 1574 Button
on (release) { gotoAndStop (806); }
Symbol 1604 Button
on (release) { gotoAndStop (809); }
Symbol 1605 Button
on (release) { gotoAndStop (807); }
Symbol 1614 Button
on (release) { gotoAndStop (810); }
Symbol 1615 Button
on (release) { gotoAndStop (808); }
Symbol 1618 MovieClip Frame 3
gotoAndPlay (1);
Symbol 1625 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1627 MovieClip Frame 1
this._visible = false;
Symbol 1635 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1649 MovieClip Frame 13
this._parent.gotoAndStop(4);
Symbol 1655 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1661 MovieClip Frame 7
stop();
Instance of Symbol 1655 MovieClip "head" in Symbol 1662 MovieClip Frame 4
onClipEvent (load) { _root.enemies.push(this); }
Symbol 1669 Button
on (release) { gotoAndStop (811); }
Symbol 1670 Button
on (release) { gotoAndStop (809); }
Symbol 1714 Button
on (release) { gotoAndStop (812); }
Symbol 1715 Button
on (release) { gotoAndStop (810); }
Symbol 1771 MovieClip Frame 38
moo = new Sound(); moo.attachSound("moo"); moo.start();
Symbol 1771 MovieClip Frame 50
this._parent.gotoAndStop(2);
Symbol 1772 MovieClip Frame 13
move = Math.round(Math.random() * 5); switch (move) { case 1 : this._parent.gotoAndStop(3); case 2 : this._parent.gotoAndStop(4); } gotoAndPlay (1);
Symbol 1780 MovieClip Frame 19
splash = new Sound(); splash.attachSound("splash"); splash.start();
Symbol 1780 MovieClip Frame 36
this._parent.gotoAndStop(2);
Symbol 1802 MovieClip Frame 1
moo = new Sound(); moo.attachSound("moo"); moo.start();
Symbol 1802 MovieClip Frame 8
laserblast = new Sound(); laserblast.attachSound("laserblast"); laserblast.start();
Symbol 1802 MovieClip Frame 22
this._parent.gotoAndStop(2);
Symbol 1808 MovieClip Frame 6
stop();
Symbol 1809 MovieClip Frame 1
stop();
Symbol 1817 Button
on (release) { gotoAndStop (813); }
Symbol 1818 Button
on (release) { gotoAndStop (811); }
Symbol 1828 MovieClip Frame 20
gotoAndPlay (1);
Symbol 1829 Button
on (release) { gotoAndStop (832); }
Symbol 1830 Button
on (release) { gotoAndStop (812); }
Symbol 1861 MovieClip Frame 1
_quality = "HIGH";
Symbol 1861 MovieClip Frame 28
_root.backvariable = true; _quality = "MEDIUM"; _root.gamlev = 2; _root.ammo = 30; _root.shotammo = 30; _root.shotgo();
Symbol 1892 MovieClip Frame 24
gotoAndPlay (23);
Symbol 1893 Button
on (release) { gotoAndStop (874); }
Symbol 1894 Button
on (release) { gotoAndStop (813); }
Symbol 1970 MovieClip Frame 27
stop(); _parent.done = true;
Symbol 1971 MovieClip Frame 1
stop();
Symbol 1972 Button
on (release) { gotoAndStop (875); }
Symbol 1973 Button
on (release) { gotoAndStop (832); }
Symbol 1996 MovieClip Frame 7
gotoAndPlay (1);
Symbol 1996 MovieClip Frame 11
removeMovieClip(this); stop();
Symbol 2002 MovieClip Frame 6
gotoAndPlay (1);
Symbol 2008 MovieClip Frame 6
this._parent._parent.turned = true; if (this._parent._parent._currentframe == 1) { this._parent._parent.gotoAndStop(2); } else { this._parent._parent.gotoAndStop(1); } this._parent.gotoAndStop(1);
Symbol 2009 MovieClip Frame 6
_root.lbug.duplicateMovieClip("lbug" + _root.c, _root.c); tar = this._parent._parent; eval ("_root.lbug" + _root.c)._y = tar._y + 66.3; eval ("_root.lbug" + _root.c)._x = tar._x - 10; eval ("_root.lbug" + _root.c).move = true; _root.c++; if (_root.c == 20) { _root.c++; }
Symbol 2009 MovieClip Frame 12
this._parent.gotoAndStop(1);
Symbol 2010 MovieClip Frame 1
stop();
Symbol 2011 MovieClip Frame 1
stop();
Symbol 2012 Button
on (release) { gotoAndStop (876); }
Symbol 2013 Button
on (release) { gotoAndStop (874); }
Symbol 2015 Button
on (release) { gotoAndStop (877); }
Symbol 2016 Button
on (release) { gotoAndStop (875); }
Symbol 2036 MovieClip Frame 1
this.isplat = true; this.health = 10;
Symbol 2050 MovieClip Frame 7
stop();
Symbol 2052 MovieClip Frame 10
gotoAndPlay (1);
Symbol 2102 MovieClip Frame 48
gotoAndPlay (37);
Symbol 2109 Button
on (release) { gotoAndStop (878); }
Symbol 2110 Button
on (release) { gotoAndStop (876); }
Symbol 2126 Button
on (release) { gotoAndStop (879); }
Symbol 2127 Button
on (release) { gotoAndStop (877); }
Symbol 2135 MovieClip Frame 9
gotoAndPlay (1);
Symbol 2141 MovieClip Frame 6
stop();
Symbol 2142 MovieClip Frame 1
stop();
Symbol 2142 MovieClip Frame 2
stop();
Symbol 2143 MovieClip Frame 1
stop();
Symbol 2145 Button
on (release) { gotoAndStop (880); }
Symbol 2146 Button
on (release) { gotoAndStop (878); }
Symbol 2148 Button
on (release) { gotoAndStop (881); }
Symbol 2149 Button
on (release) { gotoAndStop (879); }
Symbol 2179 MovieClip Frame 3
gotoAndPlay (2);
Symbol 2180 MovieClip Frame 2
if (_root.rockeyes == "closed") { gotoAndPlay (1); } if (_root.rockeyes == "open") { gotoAndPlay (3); }
Symbol 2180 MovieClip Frame 4
if (_root.rockeyes == "closed") { gotoAndPlay (1); } if (_root.rockeyes == "open") { gotoAndPlay (3); }
Symbol 2189 MovieClip Frame 17
stop();
Instance of Symbol 2188 MovieClip "k" in Symbol 2189 MovieClip Frame 17
onClipEvent (load) { this.health = 30; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { fade = new Sound(); fade.attachSound("fade"); fade.start(); _global.tasks = _global.tasks - 1; this.stop(); _root.hitable.splice(this.reg, 1); red = new Color(this); red.setRGB(16711680); this.getHurt = function () { }; this.onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha < 5) { this._parent._x = -50; this.onEnterFrame = function () { }; } }; } }; this.onEnterFrame = function () { if (this.set != true) { _root.enemies.push(this); _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } }; }
Symbol 2190 Button
on (release) { gotoAndStop (882); }
Symbol 2191 Button
on (release) { gotoAndStop (880); }
Symbol 2200 MovieClip Frame 1
stop();
Symbol 2200 MovieClip Frame 10
_root.spike = "fallen"; stop();
Symbol 2214 Button
on (release) { gotoAndStop (883); }
Symbol 2215 Button
on (release) { gotoAndStop (881); }
Symbol 2217 Button
on (release) { gotoAndStop (884); }
Symbol 2218 Button
on (release) { gotoAndStop (882); }
Symbol 2220 Button
on (release) { gotoAndStop (885); }
Symbol 2221 Button
on (release) { gotoAndStop (883); }
Symbol 2239 Button
on (release) { gotoAndStop (886); }
Symbol 2240 Button
on (release) { gotoAndStop (884); }
Symbol 2276 MovieClip Frame 14
laugh = new Sound(); laugh.attachSound("laugh"); laugh.start(); _root.rockeyes = "open";
Symbol 2276 MovieClip Frame 26
this._parent.gotoAndStop(2);
Symbol 2277 MovieClip Frame 16
move = Math.round(Math.random() * 3); switch (move) { case 1 : this._parent.gotoAndStop(3); case 2 : this._parent.gotoAndStop(4); } gotoAndPlay (1);
Symbol 2287 MovieClip Frame 10
stop();
Symbol 2288 MovieClip Frame 10
thud = new Sound(); thud.attachSound("thud"); thud.start();
Symbol 2288 MovieClip Frame 19
this._parent.gotoAndStop(2);
Symbol 2289 MovieClip Frame 14
laugh2 = new Sound(); laugh2.attachSound("laugh2"); laugh2.start();
Symbol 2289 MovieClip Frame 53
this._parent.gotoAndStop(2);
Symbol 2290 MovieClip Frame 1
whoa = new Sound(); whoa.attachSound("whoa"); whoa.start();
Symbol 2290 MovieClip Frame 23
stop(); _root.rockeyes = "closed";
Symbol 2291 MovieClip Frame 1
stop(); _root.rockeyes = "closed";
Symbol 2293 Button
on (release) { gotoAndStop (887); }
Symbol 2294 Button
on (release) { gotoAndStop (885); }
Symbol 2296 Button
on (release) { gotoAndStop (888); }
Symbol 2297 Button
on (release) { gotoAndStop (886); }
Symbol 2319 MovieClip Frame 1
_root.enemies = new Array();
Instance of Symbol 2316 MovieClip in Symbol 2319 MovieClip Frame 4
onClipEvent (load) { _root.enemies.push(this); }
Symbol 2319 MovieClip Frame 10
delete _root.enemies;
Symbol 2342 Button
on (release) { gotoAndStop (889); }
Symbol 2343 Button
on (release) { gotoAndStop (887); }
Symbol 2347 Button
on (release) { gotoAndStop (890); }
Symbol 2348 Button
on (release) { gotoAndStop (888); }
Symbol 2358 MovieClip Frame 2
if (_root.yetialive == "yes") { gotoAndPlay (1); } if (_root.yetialive == "no") { gotoAndPlay (3); }
Symbol 2358 MovieClip Frame 8
stop();
Symbol 2372 MovieClip Frame 2
if (_root.yetihand == "normal") { gotoAndPlay (1); }
Symbol 2372 MovieClip Frame 4
if (_root.yetihand == "fist") { gotoAndPlay (3); }
Symbol 2410 MovieClip Frame 1
if (_root.yetiface == "happy") { gotoAndStop (1); } if (_root.yetiface == "sad") { gotoAndStop (2); }
Symbol 2410 MovieClip Frame 2
if (_root.yetiface == "happy") { gotoAndStop (1); } if (_root.yetiface == "sad") { gotoAndStop (2); }
Symbol 2411 MovieClip Frame 21
move = Math.round(Math.random() * 4); switch (move) { case 1 : this._parent.gotoAndStop(3); case 2 : this._parent.gotoAndStop(4); } gotoAndPlay (1);
Symbol 2412 MovieClip Frame 1
_root.yetihand = "normal";
Symbol 2412 MovieClip Frame 5
_root.yetihand = "fist";
Symbol 2412 MovieClip Frame 9
roar2 = new Sound(); roar2.attachSound("roar2"); roar2.start();
Symbol 2412 MovieClip Frame 14
thud = new Sound(); thud.attachSound("thud"); thud.start();
Symbol 2412 MovieClip Frame 24
_root.yetihand = "normal";
Symbol 2412 MovieClip Frame 30
this._parent.gotoAndStop(2);
Symbol 2413 MovieClip Frame 16
roar = new Sound(); roar.attachSound("roar"); roar.start();
Symbol 2413 MovieClip Frame 24
this._parent.gotoAndStop(2);
Symbol 2414 MovieClip Frame 1
_root.yetiface = "sad";
Symbol 2414 MovieClip Frame 3
roar = new Sound(); roar.attachSound("roar"); roar.start();
Symbol 2414 MovieClip Frame 16
stop();
Symbol 2415 MovieClip Frame 2
stop(); _root.yetiface = "happy"; _root.yetihand = "normal"; _root.yetialive = "yes";
Symbol 2415 MovieClip Frame 15
_root.yetialive = "no";
Symbol 2415 MovieClip Frame 16
_root.yetialive = "no";
Symbol 2415 MovieClip Frame 17
_root.yetialive = "no";
Symbol 2415 MovieClip Frame 18
_root.yetialive = "no";
Symbol 2415 MovieClip Frame 19
_root.yetialive = "no";
Symbol 2415 MovieClip Frame 20
_root.yetialive = "no";
Symbol 2415 MovieClip Frame 21
_root.yetialive = "no";
Symbol 2415 MovieClip Frame 22
_root.yetialive = "no"; stop();
Symbol 2425 Button
on (release) { gotoAndStop (900); }
Symbol 2426 Button
on (release) { gotoAndStop (889); }
Symbol 2475 MovieClip Frame 1
_quality = "HIGH";
Symbol 2475 MovieClip Frame 41
_root.weapon = "grenade"; _quality = "MEDIUM"; _root.ammo = 20; _root.grenammo = 20; _root.gamlev = 0; _root.backvariable = true; _root.gotoAndStop("still");
Symbol 2495 MovieClip Frame 20
gotoAndPlay (16);
Symbol 2496 Button
on (release) { gotoAndStop (991); }
Symbol 2497 Button
on (release) { gotoAndStop (890); }
Symbol 2548 Button
on (release) { gotoAndStop (992); }
Symbol 2549 Button
on (release) { gotoAndStop (900); }
Symbol 2557 Button
on (release) { gotoAndStop (993); }
Symbol 2558 Button
on (release) { gotoAndStop (991); }
Symbol 2566 Button
on (release) { gotoAndStop (994); }
Symbol 2567 Button
on (release) { gotoAndStop (992); }
Symbol 2569 Button
on (release) { gotoAndStop (995); }
Symbol 2570 Button
on (release) { gotoAndStop (993); }
Symbol 2592 MovieClip Frame 2
if (s != true) { _root.enemies.push(this.ax); s = true; }
Symbol 2592 MovieClip Frame 6
clink = new Sound(); clink.attachSound("clink"); clink.start();
Symbol 2592 MovieClip Frame 15
gotoAndPlay (1);
Symbol 2602 MovieClip Frame 10
gotoAndPlay (1);
Symbol 2625 Button
on (release) { gotoAndStop (996); }
Symbol 2626 Button
on (release) { gotoAndStop (994); }
Symbol 2631 MovieClip Frame 5
gotoAndPlay (1);
Symbol 2632 MovieClip Frame 1
stop();
Symbol 2648 Button
on (release) { gotoAndStop (997); }
Symbol 2649 Button
on (release) { gotoAndStop (995); }
Symbol 2680 Button
on (release) { gotoAndStop (998); }
Symbol 2681 Button
on (release) { gotoAndStop (996); }
Symbol 2737 Button
on (release) { gotoAndStop (999); }
Symbol 2738 Button
on (release) { gotoAndStop (997); }
Symbol 2760 Button
on (release) { gotoAndStop (1000); }
Symbol 2761 Button
on (release) { gotoAndStop (998); }
Symbol 2779 MovieClip Frame 11
gotoAndPlay (1);
Symbol 2785 MovieClip Frame 6
move = Math.round(Math.random() * 5); switch (move) { case 1 : this._parent.gotoAndStop(3); case 2 : this._parent.gotoAndStop(4); } gotoAndPlay (1);
Symbol 2805 MovieClip Frame 13
this._parent.gotoAndStop(2);
Symbol 2843 MovieClip Frame 31
this._parent.gotoAndStop(2);
Symbol 2854 MovieClip Frame 11
stop();
Symbol 2855 MovieClip Frame 1
stop();
Symbol 2856 Button
on (release) { gotoAndStop (1001); }
Symbol 2857 Button
on (release) { gotoAndStop (999); }
Symbol 2878 MovieClip Frame 1
stop();
Symbol 2878 MovieClip Frame 2
_root.liftdoors = "open";
Symbol 2891 MovieClip Frame 15
stop();
Symbol 2892 MovieClip Frame 1
stop();
Symbol 2892 MovieClip Frame 2
stop();
Symbol 2893 Button
on (release) { gotoAndStop (1011); }
Symbol 2894 Button
on (release) { gotoAndStop (1000); }
Symbol 2897 MovieClip Frame 10
stop();
Symbol 2901 MovieClip Frame 11
gotoAndPlay (1);
Symbol 2902 MovieClip Frame 15
stop();
Symbol 2903 MovieClip Frame 25
stop();
Symbol 2904 Button
on (release) { gotoAndStop (1022); }
Symbol 2905 Button
on (release) { gotoAndStop (1001); }
Symbol 2923 MovieClip Frame 5
stop();
Symbol 2924 MovieClip Frame 1
stop();
Symbol 2924 MovieClip Frame 2
stop();
Symbol 2925 MovieClip Frame 1
stop();
Instance of Symbol 2316 MovieClip "i" in Symbol 2933 MovieClip Frame 1
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if (s != true) { _root.enemies.push(this); s = true; } }
Symbol 2951 MovieClip Frame 1
stop();
Symbol 2951 MovieClip Frame 8
stop();
Symbol 2952 Button
on (release) { gotoAndStop (1032); }
Symbol 2953 Button
on (release) { gotoAndStop (1011); }
Symbol 3005 MovieClip Frame 4
stop();
Symbol 3006 MovieClip Frame 1
stop();
Symbol 3014 Button
on (release) { gotoAndStop (1033); }
Symbol 3015 Button
on (release) { gotoAndStop (1022); }
Symbol 3052 MovieClip Frame 1
stop();
Symbol 3052 MovieClip Frame 23
gotoAndPlay (15);
Symbol 3052 MovieClip Frame 29
stop();
Symbol 3053 MovieClip Frame 1
stop();
Symbol 3053 MovieClip Frame 2
stop();
Symbol 3068 Button
on (release) { gotoAndStop (1034); }
Symbol 3069 Button
on (release) { gotoAndStop (1032); }
Symbol 3071 Button
on (release) { gotoAndStop (1035); }
Symbol 3072 Button
on (release) { gotoAndStop (1033); }
Symbol 3082 Button
on (release) { gotoAndStop (1205); }
Symbol 3083 Button
on (release) { gotoAndStop (1034); }
Instance of Symbol 3108 MovieClip in Symbol 3109 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.onEnterFrame = function () { this._alpha = 0; if (this.set != true) { _global.tasks = _global.tasks + 1; this.reg = _root.hitable.length; _root.hitable.push(this._target); this.set = true; } i = 0; while (i < 30) { i++; } _root.hitable.splice(2, 1); if (_root.hiding == "") { _root.hitable.push(this._target); } }; this.health = 310; this.getHurt = function (ammount) { this.health = this.health - ammount; if (this.health <= 0) { _root.hitable.splice(this.reg, 1); _global.tasks = _global.tasks - 1; this.onEnterFrame = function () { }; for (i in _root.torem) { removeMovieClip(_root.torem[i]); } _root.laseractive = true; stopAllSounds(); go = "ending"; _root.gotoAndStop(go); } }; }
Symbol 3154 MovieClip Frame 3
stop();
Symbol 3172 MovieClip Frame 7
stop();
Symbol 3172 MovieClip Frame 20
grenadeboom = new Sound(); grenadeboom.attachSound("grenadeboom"); grenadeboom.start();
Symbol 3173 MovieClip Frame 1
stop();
Symbol 3174 MovieClip Frame 21
move = Math.round(Math.random() * 5); switch (move) { case 1 : _root.fhit = true; this._parent.gotoAndStop(3); case 2 : _root.fhit = true; this._parent.gotoAndStop(6); case 3 : this._parent.gotoAndStop(4); case 4 : this._parent.gotoAndStop(5); } gotoAndPlay (1);
Symbol 3190 MovieClip Frame 1
lasercharge = new Sound(); lasercharge.attachSound("lasercharge"); lasercharge.start();
Symbol 3190 MovieClip Frame 9
if (_root.tombs.getDepth() == 60) { _root.hiding.nextFrame(); }
Symbol 3190 MovieClip Frame 16
stop();
Symbol 3191 MovieClip Frame 30
_root.fhit = false; this._parent.gotoAndPlay(1);
Symbol 3225 MovieClip Frame 16
laserblast = new Sound(); laserblast.attachSound("laserblast"); laserblast.start();
Symbol 3225 MovieClip Frame 24
if (_root.tombs.getDepth() == 60) { _root.hiding.nextFrame(); }
Symbol 3225 MovieClip Frame 31
stop();
Symbol 3226 MovieClip Frame 10
virgil = new Sound(); virgil.attachSound("virgil"); virgil.start();
Symbol 3226 MovieClip Frame 32
this._parent.gotoAndPlay(1);
Symbol 3261 MovieClip Frame 1
yeahah = new Sound(); yeahah.attachSound("yeahah"); yeahah.start();
Symbol 3261 MovieClip Frame 25
heavythud = new Sound(); heavythud.attachSound("heavythud"); heavythud.start(); if (_root.tombs.getDepth() == 60) { _root.hiding.nextFrame(); }
Symbol 3261 MovieClip Frame 29
heavythud = new Sound(); heavythud.attachSound("heavythud"); heavythud.start();
Symbol 3261 MovieClip Frame 31
heavythud = new Sound(); heavythud.attachSound("heavythud"); heavythud.start();
Symbol 3261 MovieClip Frame 35
stop();
Symbol 3262 MovieClip Frame 36
this._parent.gotoAndPlay(1);
Symbol 3263 MovieClip Frame 8
hand1.spd = 20; hand1.onEnterFrame = function () { hand1._x = hand1._x + hand1.spd; if (hand1._x > 0) { hand1.spd = hand1.spd * -1; } if (hand1._x < -210) { hand1.spd = hand1.spd * -1; } testx = 250 + hand1._x; i = 1; while (i < 4) { testy = 150 + (i * 70); if (_root.rabbit.hitTest(testx, testy, true)) { found = true; hand1.play(); hand2.play(); hand1.onEnterFrame = function () { }; hand2.onEnterFrame = function () { }; } i++; } }; hand2.spd = 20; hand2.onEnterFrame = function () { hand2._x = hand2._x + hand2.spd; if (hand2._x < 0) { hand2.spd = hand2.spd * -1; } if (hand2._x > 210) { hand2.spd = hand2.spd * -1; } testx = 250 + hand2._x; i = 1; while (i < 4) { testy = 150 + (i * 70); if (_root.rabbit.hitTest(testx, testy, true)) { found = true; hand1.play(); hand2.play(); hand1.onEnterFrame = function () { }; hand2.onEnterFrame = function () { }; } i++; } };
Symbol 3263 MovieClip Frame 10
if (found == true) { } else { gotoAndPlay (9); }
Symbol 3263 MovieClip Frame 37
_root.fhit = false; this._parent.gotoAndPlay(1);
Symbol 3264 MovieClip Frame 1
stop();
Symbol 3264 MovieClip Frame 9
gotoAndStop (1);
Symbol 3265 Button
on (release) { gotoAndStop (1206); }
Symbol 3266 Button
on (release) { gotoAndStop (1035); }
Symbol 3444 MovieClip Frame 5
stop();
Symbol 3451 MovieClip Frame 302
go = "credits"; _root.gotoAndPlay(go);
Symbol 3452 Button
on (release) { gotoAndStop (1207); }
Symbol 3453 Button
on (release) { gotoAndStop (1205); }
Symbol 3508 Button
on (release) { gotoAndPlay (1); }

Library Items

Symbol 1 GraphicUsed by:7
Symbol 2 GraphicUsed by:7
Symbol 3 GraphicUsed by:7
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:1 2 3 4 5 6Used by:37
Symbol 8 GraphicUsed by:14
Symbol 9 GraphicUsed by:14
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:14
Symbol 12 GraphicUsed by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:8 9 10 11 12 13Used by:37
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:15 16 17 18 19 20Used by:37
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:22 23 24 25 26 27Used by:37
Symbol 29 GraphicUsed by:35
Symbol 30 GraphicUsed by:35
Symbol 31 GraphicUsed by:35
Symbol 32 GraphicUsed by:35
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:29 30 31 32 33 34Used by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:7 14 21 28 36Used by:38  Timeline
Symbol 38 MovieClip [cursor]Uses:37
Symbol 39 GraphicUsed by:80 87 99 659 666 759 2896  Timeline
Symbol 40 GraphicUsed by:46
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 GraphicUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:40 41 42 43 44 45Used by:Timeline
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:47 48 49 50 51 52Used by:Timeline
Symbol 54 GraphicUsed by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClipUses:54 55Used by:60
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:57 58Used by:60
Symbol 60 MovieClipUses:56 59Used by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:68
Symbol 63 GraphicUsed by:68
Symbol 64 GraphicUsed by:68
Symbol 65 GraphicUsed by:68
Symbol 66 GraphicUsed by:68
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:62 63 64 65 66 67Used by:72
Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:69 70Used by:72
Symbol 72 MovieClip [bounce]Uses:68 71Used by:Timeline
Symbol 73 GraphicUsed by:79 80
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:73 74 75 76 77 78Used by:80
Symbol 80 ButtonUses:39 79 73Used by:Timeline
Symbol 81 GraphicUsed by:86 87
Symbol 82 GraphicUsed by:86
Symbol 83 GraphicUsed by:86
Symbol 84 GraphicUsed by:86
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:81 82 83 84 85Used by:87
Symbol 87 ButtonUses:39 86 81Used by:Timeline
Symbol 88 GraphicUsed by:91 92
Symbol 89 FontUsed by:90
Symbol 90 TextUses:89Used by:91 92
Symbol 91 MovieClipUses:88 90Used by:92
Symbol 92 ButtonUses:91 88 90Used by:Timeline
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Streaming Sound 1Used by:Timeline
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Instance Names

"bar"Frame 1Symbol 61 MovieClip
"cur"Frame 1Symbol 37 MovieClip
"skip"Frame 3Symbol 92 Button
"cur"Frame 7Symbol 37 MovieClip
"liv"Frame 16Symbol 194 MovieClip
"lif"Frame 16Symbol 194 MovieClip
"dupduc"Frame 16Symbol 330 MovieClip
"tim"Frame 16Symbol 340 MovieClip
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"lif"Frame 16Symbol 194 MovieClip
"lif"Frame 16Symbol 194 MovieClip
"lif"Frame 16Symbol 194 MovieClip
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"hit"Frame 16Symbol 480 MovieClip
"cur"Frame 16Symbol 37 MovieClip
"hit"Frame 18Symbol 480 MovieClip
"cus"Frame 18Symbol 37 MovieClip
"g2"Frame 19Symbol 359 MovieClip
"g1"Frame 19Symbol 376 MovieClip
"p2"Frame 20Symbol 332 MovieClip
"rabbit"Frame 20Symbol 471 MovieClip
"p1"Frame 20Symbol 332 MovieClip
"p1"Frame 36Symbol 332 MovieClip
"cur"Frame 37Symbol 37 MovieClip
"p1"Frame 798Symbol 332 MovieClip
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"duc"Frame 798Symbol 330 MovieClip
"f"Frame 798Symbol 1218 MovieClip
"rabbit"Frame 798Symbol 471 MovieClip
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"hit"Frame 798Symbol 480 MovieClip
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"cur"Frame 799Symbol 37 MovieClip
"las"Frame 799Symbol 72 MovieClip [bounce]
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"kni1"Frame 800Symbol 1343 MovieClip
"stat"Frame 800Symbol 1242 MovieClip
"dooooor"Frame 800Symbol 1357 MovieClip
"hit"Frame 800Symbol 480 MovieClip
"rabbit"Frame 800Symbol 471 MovieClip
"cur"Frame 800Symbol 37 MovieClip
"las"Frame 800Symbol 72 MovieClip [bounce]
"gren"Frame 800Symbol 1255 MovieClip
"d3"Frame 801Symbol 330 MovieClip
"d2"Frame 801Symbol 330 MovieClip
"d4"Frame 801Symbol 330 MovieClip
"hit"Frame 801Symbol 480 MovieClip
"rabbit"Frame 801Symbol 471 MovieClip
"cur"Frame 801Symbol 37 MovieClip
"las"Frame 801Symbol 72 MovieClip [bounce]
"gren"Frame 801Symbol 1255 MovieClip
"las"Frame 802Symbol 72 MovieClip [bounce]
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"rabbit"Frame 802Symbol 471 MovieClip
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"tor"Frame 803Symbol 1484 MovieClip
"torplat"Frame 803Symbol 332 MovieClip
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"cur"Frame 803Symbol 37 MovieClip
"las"Frame 803Symbol 72 MovieClip [bounce]
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"hamst"Frame 804Symbol 1297 MovieClip
"f"Frame 804Symbol 1218 MovieClip
"hit"Frame 804Symbol 480 MovieClip
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"cur"Frame 804Symbol 37 MovieClip
"las"Frame 804Symbol 72 MovieClip [bounce]
"gren"Frame 804Symbol 1255 MovieClip
"movy"Frame 805Symbol 1518 MovieClip
"hit"Frame 805Symbol 480 MovieClip
"rabbit"Frame 805Symbol 471 MovieClip
"cur"Frame 805Symbol 37 MovieClip
"las"Frame 805Symbol 72 MovieClip [bounce]
"gren"Frame 805Symbol 1255 MovieClip
"hit"Frame 806Symbol 480 MovieClip
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"cur"Frame 806Symbol 37 MovieClip
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"las"Frame 807Symbol 72 MovieClip [bounce]
"gren"Frame 807Symbol 1255 MovieClip
"f"Frame 808Symbol 1218 MovieClip
"rabbit"Frame 808Symbol 471 MovieClip
"hit"Frame 808Symbol 480 MovieClip
"cur"Frame 808Symbol 37 MovieClip
"las"Frame 808Symbol 72 MovieClip [bounce]
"gren"Frame 808Symbol 1255 MovieClip
"rabbit"Frame 809Symbol 471 MovieClip
"bee"Frame 809Symbol 1662 MovieClip
"hit"Frame 809Symbol 480 MovieClip
"cur"Frame 809Symbol 37 MovieClip
"las"Frame 809Symbol 72 MovieClip [bounce]
"gren"Frame 809Symbol 1255 MovieClip
"tor"Frame 810Symbol 1484 MovieClip
"torplat"Frame 810Symbol 332 MovieClip
"rabbit"Frame 810Symbol 471 MovieClip
"hit"Frame 810Symbol 480 MovieClip
"cur"Frame 810Symbol 37 MovieClip
"las"Frame 810Symbol 72 MovieClip [bounce]
"gren"Frame 810Symbol 1255 MovieClip
"rabbit"Frame 811Symbol 471 MovieClip
"hit"Frame 811Symbol 480 MovieClip
"cur"Frame 811Symbol 37 MovieClip
"las"Frame 811Symbol 72 MovieClip [bounce]
"gren"Frame 811Symbol 1255 MovieClip
"rabbit"Frame 812Symbol 471 MovieClip
"stat"Frame 812Symbol 1242 MovieClip
"hit"Frame 812Symbol 480 MovieClip
"cur"Frame 812Symbol 37 MovieClip
"las"Frame 812Symbol 72 MovieClip [bounce]
"gren"Frame 812Symbol 1255 MovieClip
"stat"Frame 813Symbol 1242 MovieClip
"rabbit"Frame 813Symbol 471 MovieClip
"las"Frame 813Symbol 72 MovieClip [bounce]
"gren"Frame 813Symbol 1255 MovieClip
"hit"Frame 813Symbol 480 MovieClip
"cur"Frame 813Symbol 37 MovieClip
"stat"Frame 874Symbol 1242 MovieClip
"rabbit"Frame 874Symbol 471 MovieClip
"hit"Frame 874Symbol 480 MovieClip
"cur"Frame 874Symbol 37 MovieClip
"las"Frame 874Symbol 72 MovieClip [bounce]
"gren"Frame 874Symbol 1255 MovieClip
"hegy"Frame 875Symbol 2011 MovieClip
"lbug"Frame 875Symbol 1996 MovieClip
"stat"Frame 875Symbol 1242 MovieClip
"rabbit"Frame 875Symbol 471 MovieClip
"hit"Frame 875Symbol 480 MovieClip
"cur"Frame 875Symbol 37 MovieClip
"las"Frame 875Symbol 72 MovieClip [bounce]
"gren"Frame 875Symbol 1255 MovieClip
"stat"Frame 876Symbol 1242 MovieClip
"rabbit"Frame 876Symbol 471 MovieClip
"hit"Frame 876Symbol 480 MovieClip
"cur"Frame 876Symbol 37 MovieClip
"las"Frame 876Symbol 72 MovieClip [bounce]
"gren"Frame 876Symbol 1255 MovieClip
"stat"Frame 877Symbol 1242 MovieClip
"rabbit"Frame 877Symbol 471 MovieClip
"hit"Frame 877Symbol 480 MovieClip
"cur"Frame 877Symbol 37 MovieClip
"las"Frame 877Symbol 72 MovieClip [bounce]
"gren"Frame 877Symbol 1255 MovieClip
"rabbit"Frame 878Symbol 471 MovieClip
"hit"Frame 878Symbol 480 MovieClip
"stat"Frame 878Symbol 1242 MovieClip
"cur"Frame 878Symbol 37 MovieClip
"las"Frame 878Symbol 72 MovieClip [bounce]
"gren"Frame 878Symbol 1255 MovieClip
"rabbit"Frame 879Symbol 471 MovieClip
"stat"Frame 879Symbol 1242 MovieClip
"hit"Frame 879Symbol 480 MovieClip
"cur"Frame 879Symbol 37 MovieClip
"las"Frame 879Symbol 72 MovieClip [bounce]
"gren"Frame 879Symbol 1255 MovieClip
"heg"Frame 880Symbol 2011 MovieClip
"lbug"Frame 880Symbol 1996 MovieClip
"rabbit"Frame 880Symbol 471 MovieClip
"stat"Frame 880Symbol 1242 MovieClip
"hit"Frame 880Symbol 480 MovieClip
"cur"Frame 880Symbol 37 MovieClip
"las"Frame 880Symbol 72 MovieClip [bounce]
"gren"Frame 880Symbol 1255 MovieClip
"undrock"Frame 881Symbol 2189 MovieClip
"rabbit"Frame 881Symbol 471 MovieClip
"stat"Frame 881Symbol 1242 MovieClip
"hit"Frame 881Symbol 480 MovieClip
"cur"Frame 881Symbol 37 MovieClip
"las"Frame 881Symbol 72 MovieClip [bounce]
"gren"Frame 881Symbol 1255 MovieClip
"rfall"Frame 882Symbol 2200 MovieClip
"rabbit"Frame 882Symbol 471 MovieClip
"stat"Frame 882Symbol 1242 MovieClip
"hit"Frame 882Symbol 480 MovieClip
"cur"Frame 882Symbol 37 MovieClip
"las"Frame 882Symbol 72 MovieClip [bounce]
"gren"Frame 882Symbol 1255 MovieClip
"heg"Frame 883Symbol 2011 MovieClip
"lbug"Frame 883Symbol 1996 MovieClip
"rabbit"Frame 883Symbol 471 MovieClip
"stat"Frame 883Symbol 1242 MovieClip
"hit"Frame 883Symbol 480 MovieClip
"cur"Frame 883Symbol 37 MovieClip
"las"Frame 883Symbol 72 MovieClip [bounce]
"gren"Frame 883Symbol 1255 MovieClip
"rfaller"Frame 884Symbol 2228 MovieClip
"rabbit"Frame 884Symbol 471 MovieClip
"stat"Frame 884Symbol 1242 MovieClip
"hit"Frame 884Symbol 480 MovieClip
"cur"Frame 884Symbol 37 MovieClip
"las"Frame 884Symbol 72 MovieClip [bounce]
"gren"Frame 884Symbol 1255 MovieClip
"rabbit"Frame 885Symbol 471 MovieClip
"stat"Frame 885Symbol 1242 MovieClip
"hit"Frame 885Symbol 480 MovieClip
"cur"Frame 885Symbol 37 MovieClip
"las"Frame 885Symbol 72 MovieClip [bounce]
"gren"Frame 885Symbol 1255 MovieClip
"heg"Frame 886Symbol 2011 MovieClip
"lbug"Frame 886Symbol 1996 MovieClip
"rabbit"Frame 886Symbol 471 MovieClip
"stat"Frame 886Symbol 1242 MovieClip
"hit"Frame 886Symbol 480 MovieClip
"cur"Frame 886Symbol 37 MovieClip
"las"Frame 886Symbol 72 MovieClip [bounce]
"gren"Frame 886Symbol 1255 MovieClip
"rabbit"Frame 887Symbol 471 MovieClip
"stat"Frame 887Symbol 1242 MovieClip
"hit"Frame 887Symbol 480 MovieClip
"cur"Frame 887Symbol 37 MovieClip
"las"Frame 887Symbol 72 MovieClip [bounce]
"gren"Frame 887Symbol 1255 MovieClip
"stat"Frame 888Symbol 1242 MovieClip
"las"Frame 888Symbol 72 MovieClip [bounce]
"rabbit"Frame 888Symbol 471 MovieClip
"hit"Frame 888Symbol 480 MovieClip
"cur"Frame 888Symbol 37 MovieClip
"las"Frame 888Symbol 72 MovieClip [bounce]
"gren"Frame 888Symbol 1255 MovieClip
"hedgyet"Frame 889Symbol 2011 MovieClip
"lbug"Frame 889Symbol 1996 MovieClip
"stat"Frame 889Symbol 1242 MovieClip
"rabbit"Frame 889Symbol 471 MovieClip
"hit"Frame 889Symbol 480 MovieClip
"cur"Frame 889Symbol 37 MovieClip
"las"Frame 889Symbol 72 MovieClip [bounce]
"gren"Frame 889Symbol 1255 MovieClip
"stat"Frame 890Symbol 1242 MovieClip
"rabbit"Frame 890Symbol 471 MovieClip
"hit"Frame 890Symbol 480 MovieClip
"cur"Frame 890Symbol 37 MovieClip
"las"Frame 890Symbol 72 MovieClip [bounce]
"gren"Frame 890Symbol 1255 MovieClip
"las"Frame 900Symbol 72 MovieClip [bounce]
"gren"Frame 900Symbol 1255 MovieClip
"p1"Frame 991Symbol 332 MovieClip
"p2"Frame 991Symbol 332 MovieClip
"stat"Frame 991Symbol 1242 MovieClip
"rabbit"Frame 991Symbol 471 MovieClip
"hit"Frame 991Symbol 480 MovieClip
"cur"Frame 991Symbol 37 MovieClip
"las"Frame 991Symbol 72 MovieClip [bounce]
"gren"Frame 991Symbol 1255 MovieClip
"p1"Frame 992Symbol 332 MovieClip
"p2"Frame 992Symbol 332 MovieClip
"kni1"Frame 992Symbol 1343 MovieClip
"stat"Frame 992Symbol 1242 MovieClip
"rabbit"Frame 992Symbol 471 MovieClip
"hit"Frame 992Symbol 480 MovieClip
"cur"Frame 992Symbol 37 MovieClip
"las"Frame 992Symbol 72 MovieClip [bounce]
"gren"Frame 992Symbol 1255 MovieClip
"p1"Frame 993Symbol 332 MovieClip
"p2"Frame 993Symbol 332 MovieClip
"stat"Frame 993Symbol 1242 MovieClip
"rabbit"Frame 993Symbol 471 MovieClip
"hit"Frame 993Symbol 480 MovieClip
"cur"Frame 993Symbol 37 MovieClip
"las"Frame 993Symbol 72 MovieClip [bounce]
"gren"Frame 993Symbol 1255 MovieClip
"stat"Frame 994Symbol 1242 MovieClip
"rabbit"Frame 994Symbol 471 MovieClip
"hit"Frame 994Symbol 480 MovieClip
"cur"Frame 994Symbol 37 MovieClip
"las"Frame 994Symbol 72 MovieClip [bounce]
"gren"Frame 994Symbol 1255 MovieClip
"stat"Frame 995Symbol 1242 MovieClip
"rabbit"Frame 995Symbol 471 MovieClip
"hit"Frame 995Symbol 480 MovieClip
"cur"Frame 995Symbol 37 MovieClip
"las"Frame 995Symbol 72 MovieClip [bounce]
"gren"Frame 995Symbol 1255 MovieClip
"stat"Frame 996Symbol 1242 MovieClip
"kni1"Frame 996Symbol 1343 MovieClip
"rabbit"Frame 996Symbol 471 MovieClip
"hit"Frame 996Symbol 480 MovieClip
"cur"Frame 996Symbol 37 MovieClip
"las"Frame 996Symbol 72 MovieClip [bounce]
"gren"Frame 996Symbol 1255 MovieClip
"kni1"Frame 997Symbol 1343 MovieClip
"stat"Frame 997Symbol 1242 MovieClip
"rabbit"Frame 997Symbol 471 MovieClip
"hit"Frame 997Symbol 480 MovieClip
"cur"Frame 997Symbol 37 MovieClip
"las"Frame 997Symbol 72 MovieClip [bounce]
"gren"Frame 997Symbol 1255 MovieClip
"stat"Frame 998Symbol 1242 MovieClip
"rabbit"Frame 998Symbol 471 MovieClip
"hit"Frame 998Symbol 480 MovieClip
"cur"Frame 998Symbol 37 MovieClip
"las"Frame 998Symbol 72 MovieClip [bounce]
"gren"Frame 998Symbol 1255 MovieClip
"stat"Frame 999Symbol 1242 MovieClip
"kni1"Frame 999Symbol 1343 MovieClip
"rabbit"Frame 999Symbol 471 MovieClip
"hit"Frame 999Symbol 480 MovieClip
"cur"Frame 999Symbol 37 MovieClip
"las"Frame 999Symbol 72 MovieClip [bounce]
"gren"Frame 999Symbol 1255 MovieClip
"stat"Frame 1000Symbol 1242 MovieClip
"rabbit"Frame 1000Symbol 471 MovieClip
"hit"Frame 1000Symbol 480 MovieClip
"cur"Frame 1000Symbol 37 MovieClip
"las"Frame 1000Symbol 72 MovieClip [bounce]
"gren"Frame 1000Symbol 1255 MovieClip
"liftdoors"Frame 1001Symbol 2892 MovieClip
"stat"Frame 1001Symbol 1242 MovieClip
"rabbit"Frame 1001Symbol 471 MovieClip
"hit"Frame 1001Symbol 480 MovieClip
"cur"Frame 1001Symbol 37 MovieClip
"las"Frame 1001Symbol 72 MovieClip [bounce]
"gren"Frame 1001Symbol 1255 MovieClip
"stat"Frame 1011Symbol 1242 MovieClip
"rabbit"Frame 1011Symbol 471 MovieClip
"hit"Frame 1011Symbol 480 MovieClip
"cur"Frame 1011Symbol 37 MovieClip
"las"Frame 1011Symbol 72 MovieClip [bounce]
"gren"Frame 1011Symbol 1255 MovieClip
"f"Frame 1022Symbol 2933 MovieClip
"f2"Frame 1022Symbol 2933 MovieClip
"door"Frame 1022Symbol 2951 MovieClip
"stat"Frame 1022Symbol 1242 MovieClip
"rabbit"Frame 1022Symbol 471 MovieClip
"hit"Frame 1022Symbol 480 MovieClip
"cur"Frame 1022Symbol 37 MovieClip
"las"Frame 1022Symbol 72 MovieClip [bounce]
"gren"Frame 1022Symbol 1255 MovieClip
"hsanda"Frame 1032Symbol 3053 MovieClip
"stat"Frame 1032Symbol 1242 MovieClip
"rabbit"Frame 1032Symbol 471 MovieClip
"hit"Frame 1032Symbol 480 MovieClip
"cur"Frame 1032Symbol 37 MovieClip
"las"Frame 1032Symbol 72 MovieClip [bounce]
"gren"Frame 1032Symbol 1255 MovieClip
"stat"Frame 1033Symbol 1242 MovieClip
"rabbit"Frame 1033Symbol 471 MovieClip
"hit"Frame 1033Symbol 480 MovieClip
"cur"Frame 1033Symbol 37 MovieClip
"las"Frame 1033Symbol 72 MovieClip [bounce]
"gren"Frame 1033Symbol 1255 MovieClip
"hsanda"Frame 1034Symbol 3053 MovieClip
"stat"Frame 1034Symbol 1242 MovieClip
"hit"Frame 1034Symbol 480 MovieClip
"rabbit"Frame 1034Symbol 471 MovieClip
"hit"Frame 1034Symbol 480 MovieClip
"cur"Frame 1034Symbol 37 MovieClip
"las"Frame 1034Symbol 72 MovieClip [bounce]
"gren"Frame 1034Symbol 1255 MovieClip
"tombs"Frame 1205Symbol 3158 MovieClip
"stat"Frame 1205Symbol 1242 MovieClip
"han"Frame 1205Symbol 3264 MovieClip
"rabbit"Frame 1205Symbol 471 MovieClip
"hit"Frame 1205Symbol 480 MovieClip
"cur"Frame 1205Symbol 37 MovieClip
"las"Frame 1205Symbol 72 MovieClip [bounce]
"gren"Frame 1205Symbol 1255 MovieClip
"cur"Frame 1670Symbol 37 MovieClip
"cur"Symbol 38 MovieClip [cursor] Frame 1Symbol 37 MovieClip
"d1"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d2"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d5"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d6"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d3"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d4"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d7"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d8"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d9"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"d10"Symbol 61 MovieClip Frame 1Symbol 60 MovieClip
"lif"Symbol 206 MovieClip Frame 2Symbol 194 MovieClip
"lif"Symbol 206 MovieClip Frame 2Symbol 194 MovieClip
"lif"Symbol 206 MovieClip Frame 2Symbol 194 MovieClip
"lif"Symbol 206 MovieClip Frame 2Symbol 194 MovieClip
"duckb"Symbol 329 MovieClip Frame 1Symbol 323 MovieClip
"duck"Symbol 330 MovieClip Frame 1Symbol 329 MovieClip
"ban"Symbol 359 MovieClip Frame 1Symbol 351 MovieClip
"g2"Symbol 360 MovieClip Frame 1Symbol 359 MovieClip
"ban"Symbol 376 MovieClip Frame 1Symbol 351 MovieClip
"g1"Symbol 426 MovieClip Frame 1Symbol 376 MovieClip
"d1"Symbol 426 MovieClip Frame 1Symbol 368 MovieClip
"bak"Symbol 462 MovieClip Frame 1Symbol 360 MovieClip
"fro"Symbol 462 MovieClip Frame 1Symbol 426 MovieClip
"d14"Symbol 462 MovieClip Frame 1Symbol 368 MovieClip
"d15"Symbol 462 MovieClip Frame 1Symbol 368 MovieClip
"d17"Symbol 462 MovieClip Frame 1Symbol 368 MovieClip
"d18"Symbol 462 MovieClip Frame 1Symbol 368 MovieClip
"d16"Symbol 462 MovieClip Frame 1Symbol 368 MovieClip
"bak"Symbol 465 MovieClip Frame 1Symbol 360 MovieClip
"d3"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"d2"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"d7"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"d6"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"d4"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"d5"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"d19"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"d20"Symbol 465 MovieClip Frame 1Symbol 368 MovieClip
"fro"Symbol 465 MovieClip Frame 1Symbol 426 MovieClip
"j"Symbol 465 MovieClip Frame 4Symbol 462 MovieClip
"bak"Symbol 465 MovieClip Frame 5Symbol 360 MovieClip
"d8"Symbol 465 MovieClip Frame 5Symbol 368 MovieClip
"d9"Symbol 465 MovieClip Frame 5Symbol 368 MovieClip
"d12"Symbol 465 MovieClip Frame 5Symbol 368 MovieClip
"d13"Symbol 465 MovieClip Frame 5Symbol 368 MovieClip
"d10"Symbol 465 MovieClip Frame 5Symbol 368 MovieClip
"d11"Symbol 465 MovieClip Frame 5Symbol 368 MovieClip
"fro"Symbol 465 MovieClip Frame 5Symbol 426 MovieClip
"feet"Symbol 471 MovieClip Frame 1Symbol 342 MovieClip
"inner"Symbol 471 MovieClip Frame 1Symbol 465 MovieClip
"gunh"Symbol 480 MovieClip Frame 1Symbol 475 MovieClip
"shoth"Symbol 480 MovieClip Frame 2Symbol 479 MovieClip
"frog"Symbol 1218 MovieClip Frame 1Symbol 1217 MovieClip
"l"Symbol 1241 MovieClip Frame 1Symbol 418 MovieClip
"s"Symbol 1241 MovieClip Frame 1Symbol 383 MovieClip
"g"Symbol 1241 MovieClip Frame 1Symbol 393 MovieClip
"a"Symbol 1241 MovieClip Frame 1Symbol 1235 MovieClip
"b"Symbol 1241 MovieClip Frame 1Symbol 1235 MovieClip
"c"Symbol 1241 MovieClip Frame 1Symbol 1235 MovieClip
"d"Symbol 1241 MovieClip Frame 1Symbol 1235 MovieClip
"liv"Symbol 1242 MovieClip Frame 1Symbol 194 MovieClip
"lif"Symbol 1242 MovieClip Frame 1Symbol 194 MovieClip
"sele"Symbol 1242 MovieClip Frame 1Symbol 1241 MovieClip
"ham"Symbol 1297 MovieClip Frame 1Symbol 1296 MovieClip
"dog"Symbol 1431 MovieClip Frame 1Symbol 1430 MovieClip
"b"Symbol 1483 MovieClip Frame 1Symbol 1464 MovieClip
"s"Symbol 1483 MovieClip Frame 1Symbol 1471 MovieClip
"t"Symbol 1484 MovieClip Frame 1Symbol 1483 MovieClip
"sting"Symbol 1628 MovieClip Frame 1Symbol 1627 MovieClip
"sting"Symbol 1635 MovieClip Frame 1Symbol 1627 MovieClip
"b"Symbol 1636 MovieClip Frame 1Symbol 1635 MovieClip
"b1"Symbol 1662 MovieClip Frame 1Symbol 1628 MovieClip
"b2"Symbol 1662 MovieClip Frame 2Symbol 1636 MovieClip
"head"Symbol 1662 MovieClip Frame 4Symbol 1655 MovieClip
"hed"Symbol 1662 MovieClip Frame 5Symbol 1661 MovieClip
"h"Symbol 2011 MovieClip Frame 1Symbol 2010 MovieClip
"p"Symbol 2052 MovieClip Frame 1Symbol 2051 MovieClip
"worm"Symbol 2143 MovieClip Frame 1Symbol 2142 MovieClip
"k"Symbol 2189 MovieClip Frame 17Symbol 2188 MovieClip
"ax"Symbol 2592 MovieClip Frame 1Symbol 2578 MovieClip
"spider"Symbol 2925 MovieClip Frame 1Symbol 2924 MovieClip
"i"Symbol 2933 MovieClip Frame 1Symbol 2316 MovieClip
"jimbob"Symbol 3053 MovieClip Frame 1Symbol 3052 MovieClip
"g1"Symbol 3158 MovieClip Frame 1Symbol 3006 MovieClip
"g3"Symbol 3158 MovieClip Frame 1Symbol 3006 MovieClip
"g2"Symbol 3158 MovieClip Frame 1Symbol 3006 MovieClip
"g4"Symbol 3158 MovieClip Frame 1Symbol 3006 MovieClip
"g5"Symbol 3158 MovieClip Frame 1Symbol 3006 MovieClip
"g6"Symbol 3158 MovieClip Frame 1Symbol 3006 MovieClip
"hand1"Symbol 3263 MovieClip Frame 1Symbol 3172 MovieClip
"hand2"Symbol 3263 MovieClip Frame 1Symbol 3172 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 38 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 2Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 3Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 4Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 5Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 6Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 17Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 17Symbol 488 as "dark"
ExportAssets (56)Timeline Frame 17Symbol 495 as "grenamm"
ExportAssets (56)Timeline Frame 17Symbol 502 as "largeh"
ExportAssets (56)Timeline Frame 17Symbol 509 as "life"
ExportAssets (56)Timeline Frame 17Symbol 516 as "shotamm"
ExportAssets (56)Timeline Frame 17Symbol 523 as "smallh"
ExportAssets (56)Timeline Frame 17Symbol 524 as "dream"
ExportAssets (56)Timeline Frame 17Symbol 525 as "yeahah"
ExportAssets (56)Timeline Frame 17Symbol 526 as "whoa"
ExportAssets (56)Timeline Frame 17Symbol 527 as "virgil"
ExportAssets (56)Timeline Frame 17Symbol 528 as "thud"
ExportAssets (56)Timeline Frame 17Symbol 529 as "splash"
ExportAssets (56)Timeline Frame 17Symbol 530 as "slap"
ExportAssets (56)Timeline Frame 17Symbol 531 as "shotgun"
ExportAssets (56)Timeline Frame 17Symbol 532 as "roar2"
ExportAssets (56)Timeline Frame 17Symbol 533 as "roar"
ExportAssets (56)Timeline Frame 17Symbol 534 as "quietbang"
ExportAssets (56)Timeline Frame 17Symbol 535 as "ping"
ExportAssets (56)Timeline Frame 17Symbol 536 as "noamm"
ExportAssets (56)Timeline Frame 17Symbol 537 as "mount"
ExportAssets (56)Timeline Frame 17Symbol 538 as "moo"
ExportAssets (56)Timeline Frame 17Symbol 539 as "lifeup"
ExportAssets (56)Timeline Frame 17Symbol 540 as "laugh2"
ExportAssets (56)Timeline Frame 17Symbol 541 as "laugh"
ExportAssets (56)Timeline Frame 17Symbol 542 as "laserg"
ExportAssets (56)Timeline Frame 17Symbol 543 as "lasercharge"
ExportAssets (56)Timeline Frame 17Symbol 544 as "laserblast"
ExportAssets (56)Timeline Frame 17Symbol 545 as "l1l"
ExportAssets (56)Timeline Frame 17Symbol 546 as "l1i"
ExportAssets (56)Timeline Frame 17Symbol 547 as "heavythud"
ExportAssets (56)Timeline Frame 17Symbol 548 as "healthup"
ExportAssets (56)Timeline Frame 17Symbol 549 as "gun"
ExportAssets (56)Timeline Frame 17Symbol 550 as "grenadeboom"
ExportAssets (56)Timeline Frame 17Symbol 551 as "grenade"
ExportAssets (56)Timeline Frame 17Symbol 552 as "gameover"
ExportAssets (56)Timeline Frame 17Symbol 553 as "fade"
ExportAssets (56)Timeline Frame 17Symbol 554 as "die"
ExportAssets (56)Timeline Frame 17Symbol 555 as "damage"
ExportAssets (56)Timeline Frame 17Symbol 556 as "complete"
ExportAssets (56)Timeline Frame 17Symbol 557 as "clink"
ExportAssets (56)Timeline Frame 17Symbol 558 as "chomp"
ExportAssets (56)Timeline Frame 17Symbol 559 as "check"
ExportAssets (56)Timeline Frame 17Symbol 560 as "casmain"
ExportAssets (56)Timeline Frame 17Symbol 561 as "casint"
ExportAssets (56)Timeline Frame 17Symbol 562 as "buzz"
ExportAssets (56)Timeline Frame 17Symbol 563 as "bossint"
ExportAssets (56)Timeline Frame 17Symbol 564 as "boss"
ExportAssets (56)Timeline Frame 17Symbol 565 as "boing"
ExportAssets (56)Timeline Frame 17Symbol 566 as "ammoup"
ExportAssets (56)Timeline Frame 798Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 799Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 800Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 801Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 802Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 803Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 804Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 805Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 806Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 807Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 808Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 809Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 810Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 811Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 812Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 813Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 814Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 815Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 816Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 817Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 818Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 819Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 820Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 821Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 822Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 823Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 824Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 825Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 826Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 827Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 828Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 829Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 830Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 831Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 874Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 875Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 876Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 877Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 878Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 879Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 880Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 881Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 882Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 883Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 884Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 885Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 886Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 887Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 888Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 888Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 889Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 890Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 891Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 892Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 893Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 894Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 895Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 896Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 897Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 898Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 899Symbol 551 as "grenade"
ExportAssets (56)Timeline Frame 899Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 900Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 901Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 902Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 903Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 904Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 905Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 906Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 907Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 908Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 909Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 910Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 911Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 912Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 913Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 914Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 991Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 992Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 993Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 994Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 995Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 996Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 997Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 998Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 999Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1000Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1001Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1002Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1003Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1004Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1005Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1006Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1007Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1008Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1009Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1010Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1011Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1012Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1013Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1014Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1015Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1016Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1017Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1018Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1019Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1020Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1021Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1022Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1023Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1024Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1025Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1026Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1027Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1028Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1029Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1030Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1031Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1032Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1033Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1034Symbol 72 as "bounce"
ExportAssets (56)Timeline Frame 1205Symbol 72 as "bounce"

Labels

"duckhunt"Frame 7
"gameover"Frame 37
"defra"Frame 797
"check1"Frame 798
"check2"Frame 803
"check3"Frame 810
#"shotget"Frame 813
"scnd"Frame 822
"check4"Frame 874
"check5"Frame 880
"check6"Frame 886
"still"Frame 890
"grenade"Frame 899
"gocastle"Frame 900
"check7"Frame 991
"check8"Frame 997
"check9"Frame 1001
"check10"Frame 1034
"ending"Frame 1206
"credits"Frame 1207
"still"Symbol 465 MovieClip Frame 1
"walk"Symbol 465 MovieClip Frame 2
"run"Symbol 465 MovieClip Frame 3
"jump"Symbol 465 MovieClip Frame 4
"land"Symbol 465 MovieClip Frame 5
"yeeps"Symbol 2855 MovieClip Frame 2




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Created: 17/5 -2019 10:31:07 Last modified: 17/5 -2019 10:31:07 Server time: 17/05 -2024 16:12:45