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Save Santa.swf

This is the info page for
Flash #34977

(Click the ID number above for more basic data on this flash file.)


Text
Controls: Use the arrow keys to move and jump.
Method Of Playing: To play this game and be successful while
playing please follow these simple instructions. When the bad guys
come at Santa Claus jump at them and hit them with your body. By
doing this they die (there is no shooting involved). Try to hit as
much people as you can without letting Santa getting killed. Santa
has nine lives. Santa dies by geting hit 9 time by ennemies.  And as a
little warning to you all, each level gets faster and harder in different
ways you will soon pick up on. Enjoy!

Santa Gains 8 life!

Santa Gains 2 life!

Santa Gains 6 life!

Santa Gains 1 life!

Santa Gets Force
Field untill he gets
5 hits on him!

Santa Gets Force
Field untill he gets
20 hits on him!

Santa Gets Force
Field untill he gets
10 hits on him!

Animation/Graphic: Tristan MacDonald from Apex Entertainment
Concept/Idea: Tristan MacDonald from Apex Entertainment
Programing/Concept: Steven Gilligan from Apex Entertainment
Sound/Music: Newgrounds.com | Flashkit.com

Body Colour:

Head/hat:

1

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false;
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop(); if (_root.hat != undefined) { _root.hero.hat.gotoAndStop(_root.hat); _root.hero.color.gotoAndStop(_root.color); }
Frame 6
stop();
Instance of Symbol 206 MovieClip in Frame 6
onClipEvent (load) { _name = "santa"; } onClipEvent (enterFrame) { if (this._currentframe != 16) { xmin = getBounds(_root).xMin; xmax = getBounds(_root).xMax; ymin = getBounds(_root).yMin; ymax = getBounds(_root).yMax; } else { xmin = 500; xmax = 500; ymin = 500; ymax = 500; } }
Instance of Symbol 231 MovieClip "shield" in Frame 6
onClipEvent (load) { this._alpha = 0; } onClipEvent (enterFrame) { if (_root.shield > 0) { this._alpha = 100; } else { this._alpha = 0; } if (_root.shield < 0) { _root.shield = 0; } if (_root.shield > 30) { _root.shield = 30; } }
Instance of Symbol 198 MovieClip in Frame 6
onClipEvent (load) { _name = "hero"; movespeed = 10; jump = false; jumpheight = 28; gravity = 1.65; jumping = 0; _root.level = 1; timeleft = 40 - (_root.level / 2); depth = 30; nextlevel = 120; _root.dead = false; this.hat.gotoAndStop(_root.hat); this.color.gotoAndStop(_root.color); bonus = 240 - (_root.level * 9.6); _root.shield = 0; } onClipEvent (enterFrame) { if (!_root.dead) { _root.currentlvl.text = _root.level; xmin = getBounds(_root).xMin; xmax = getBounds(_root).xMax; ymin = getBounds(_root).yMin; ymax = getBounds(_root).yMax; keyleft = Key.isDown(37); keyright = Key.isDown(39); keyup = Key.isDown(38); keydown = Key.isDown(40); if (keyleft) { this._x = this._x - movespeed; } if (keyright) { this._x = this._x + movespeed; } if (keyup && (!jump)) { jump = true; this._y = this._y - jumpheight; jumping = jumpheight; } if (jump) { if (keydown) { gravity = 4.5; } jumping = jumping - gravity; this._y = this._y - jumping; } if (this._y > 335) { this._y = 336; jump = false; gravity = 1.65; } else { jump = true; } if (this._x < 20) { this._x = this._x + movespeed; } if (this._x > 530) { this._x = this._x - movespeed; } if (nextlevel < 0) { nextlevel = 120; _root.level = _root.level + 1; } if (timeleft < 0) { CreateEnnemy(); timeleft = 40 - (_root.level * 2); } if (bonus < 0) { bonus = 240 - (_root.level * 9.6); if (random(10) < 5) { Bonus2(); } else { Bonus1(); } if (bonus < 72) { bonus = 72; } } timeleft = timeleft - 1; nextlevel = nextlevel - 1; bonus = bonus - 1; } }
Symbol 26 MovieClip Frame 10
_parent.removeMovieClip();
Symbol 31 Button
on (release) { _root.gotoAndStop(5); this.removeMovieClip(); }
Symbol 34 Button
on (release) { _root.gotoAndStop(2); this.removeMovieClip(); }
Symbol 38 MovieClip [DeathScreen] Frame 1
this.currentlvl.text = _root.level;
Instance of Symbol 47 MovieClip [hp1] in Symbol 48 MovieClip [HP] Frame 1
onClipEvent (load) { _parent.HP = 1; }
Instance of Symbol 45 MovieClip [hp2] in Symbol 48 MovieClip [HP] Frame 50
onClipEvent (load) { _parent.HP = 2; }
Instance of Symbol 43 MovieClip [hp6] in Symbol 48 MovieClip [HP] Frame 75
onClipEvent (load) { _parent.HP = 6; }
Instance of Symbol 41 MovieClip [hp8] in Symbol 48 MovieClip [HP] Frame 95
onClipEvent (load) { _parent.HP = 8; }
Instance of Symbol 56 MovieClip [hits5] in Symbol 57 MovieClip [SHIELD] Frame 1
onClipEvent (load) { _parent.shield = 5; }
Instance of Symbol 54 MovieClip [hits10] in Symbol 57 MovieClip [SHIELD] Frame 60
onClipEvent (load) { _parent.shield = 10; }
Instance of Symbol 52 MovieClip [hits20] in Symbol 57 MovieClip [SHIELD] Frame 85
onClipEvent (load) { _parent.shield = 20; }
Symbol 93 Button
on (release) { _root.play(); }
Symbol 94 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { gotoAndStop ("loaded"); }
Symbol 94 MovieClip Frame 2
gotoAndPlay (1);
Symbol 101 Button
on (release) { gotoAndPlay (5); }
Symbol 105 Button
on (release) { gotoAndPlay (2); }
Symbol 109 Button
on (release) { gotoAndPlay (4); }
Symbol 116 Button
on (release) { gotoAndPlay (2); }
Symbol 123 Button
on (release) { gotoAndPlay (2); }
Symbol 138 Button
on (release) { gotoAndPlay (1); }
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 2
stop();
Symbol 146 Button
on (release) { _root.hat = _root.hero.hat._currentframe; _root.color = _root.hero.color._currentframe; gotoAndStop (6); }
Symbol 151 Button
on (release) { _root.hero.hat.nextFrame(); }
Symbol 152 Button
on (release) { _root.hero.hat.prevFrame(); }
Symbol 153 Button
on (release) { _root.hero.color.nextFrame(); }
Symbol 154 Button
on (release) { _root.hero.color.prevFrame(); }
Symbol 170 MovieClip Frame 1
stop();
Symbol 197 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 1
function Bonus2() { _root.attachMovie("SHIELD", "SHIELD" + depth, ++depth); _root["SHIELD" + depth].gotoAndStop(random(100) + 1); _root["SHIELD" + depth]._x = random(500) + 25; _root["SHIELD" + depth].movespeed = random(40) - 20; _root["SHIELD" + depth].onEnterFrame = function () { this._x = this._x + this.movespeed; this._y = this._y + ((_root.level / 2) + 8); if (((this.hitTest(_root.hero.xmax, _root.hero.ymin, true) or this.hitTest(_root.hero.xmax, _root.hero.ymax, true)) or this.hitTest(_root.hero.xmin, _root.hero.ymin, true)) or this.hitTest(_root.hero.xmin, _root.hero.ymax, true)) { _root.shield = _root.shield + this.shield; this.removeMovieClip(); } if ((this._x < 20) or (this._x > 530)) { this.movespeed = -this.movespeed; } if (this._y > 350) { this.removeMovieClip(); } }; if (depth > 50) { depth = 30; } } function Bonus1() { _root.attachMovie("HP", "HP" + depth, ++depth); _root["HP" + depth].gotoAndStop(random(100) + 1); _root["HP" + depth]._x = random(500) + 25; _root["HP" + depth].movespeed = random(40) - 20; _root["HP" + depth].onEnterFrame = function () { this._x = this._x + this.movespeed; this._y = this._y + ((_root.level / 2) + 8); if (((this.hitTest(_root.hero.xmax, _root.hero.ymin, true) or this.hitTest(_root.hero.xmax, _root.hero.ymax, true)) or this.hitTest(_root.hero.xmin, _root.hero.ymin, true)) or this.hitTest(_root.hero.xmin, _root.hero.ymax, true)) { if ((_root.lifes._root.lifes._currentframe - this.HP) < 1) { _root.lifes.gotoAndStop(1); } else { _root.lifes.gotoAndStop(_root.lifes._currentframe - this.HP); } this.removeMovieClip(); } if ((this._x < 20) or (this._x > 530)) { this.movespeed = -this.movespeed; } if (this._y > 350) { this.removeMovieClip(); } }; if (depth > 50) { depth = 30; } } function CreateEnnemy() { _root.attachMovie("ennemy", "newennemy" + depth, ++depth); _root["newennemy" + depth].gotoAndStop(random(4) + 1); _root["newennemy" + depth]._x = random(500) + 25; _root["newennemy" + depth].movespeed = random(40) - 20; _root["newennemy" + depth].onEnterFrame = function () { if (this._y < 50) { this.activate = true; } this._x = this._x + this.movespeed; this._y = this._y + ((_root.level / 2) + 8); if (((this.hitTest(_root.hero.xmax, _root.hero.ymin, true) or this.hitTest(_root.hero.xmax, _root.hero.ymax, true)) or this.hitTest(_root.hero.xmin, _root.hero.ymin, true)) or this.hitTest(_root.hero.xmin, _root.hero.ymax, true)) { this.gotoAndStop(5); this.activate = false; } if ((this._x < 20) or (this._x > 530)) { this.movespeed = -this.movespeed; } if (this._y > 350) { this.removeMovieClip(); } if (this.activate) { if (((((_root.santa.xmin + 30) < this._x) && (this._x < _root.santa.xmax)) && (_root.santa.ymin < this._y)) && (this._y < _root.santa.ymax)) { this.activate = false; this.gotoAndStop(5); if (_root.shield < 1) { _root.santa.gotoAndPlay(6); _root.lifes.nextFrame(); } else { _root.shield = _root.shield - 1; } } } }; if (depth > 50) { depth = 30; } }
Symbol 205 MovieClip Frame 86
stop(); _root.attachMovie("DeathScreen", "Death Screen", 100);
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 15
gotoAndStop (1);
Symbol 206 MovieClip Frame 16
stop(); _root.dead = true;
Symbol 227 MovieClip Frame 1
stop();
Symbol 227 MovieClip Frame 10
_root.santa.gotoAndStop(16);
Symbol 237 Button
on (release) { gotoAndPlay (2); }
Symbol 238 Button
on (release) { gotoAndPlay (1); }
Symbol 240 MovieClip Frame 1
stop();
Symbol 240 MovieClip Frame 2
stop();

Library Items

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Symbol 28 GraphicUsed by:38
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Symbol 60 GraphicUsed by:61
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Instance Names

"hero"Frame 5Symbol 198 MovieClip
"currentlvl"Frame 6Symbol 208 EditableText
"lifes"Frame 6Symbol 227 MovieClip
"shield"Frame 6Symbol 231 MovieClip
"currentlvl"Symbol 38 MovieClip [DeathScreen] Frame 1Symbol 37 EditableText
"bar"Symbol 94 MovieClip Frame 1Symbol 87 MovieClip
"color"Symbol 198 MovieClip Frame 1Symbol 170 MovieClip
"hat"Symbol 198 MovieClip Frame 1Symbol 197 MovieClip
"life1"Symbol 227 MovieClip Frame 1Symbol 210 MovieClip
"life2"Symbol 227 MovieClip Frame 1Symbol 212 MovieClip
"life3"Symbol 227 MovieClip Frame 1Symbol 214 MovieClip
"life4"Symbol 227 MovieClip Frame 1Symbol 216 MovieClip
"life5"Symbol 227 MovieClip Frame 1Symbol 218 MovieClip
"life6"Symbol 227 MovieClip Frame 1Symbol 220 MovieClip
"life7"Symbol 227 MovieClip Frame 1Symbol 222 MovieClip
"life8"Symbol 227 MovieClip Frame 1Symbol 224 MovieClip
"life9"Symbol 227 MovieClip Frame 1Symbol 226 MovieClip

Special Tags

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ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 45 as "hp2"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hp6"
ExportAssets (56)Timeline Frame 1Symbol 41 as "hp8"
ExportAssets (56)Timeline Frame 1Symbol 41 as "hp8"
ExportAssets (56)Timeline Frame 1Symbol 41 as "hp8"
ExportAssets (56)Timeline Frame 1Symbol 41 as "hp8"
ExportAssets (56)Timeline Frame 1Symbol 41 as "hp8"
ExportAssets (56)Timeline Frame 1Symbol 41 as "hp8"
ExportAssets (56)Timeline Frame 1Symbol 48 as "HP"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 56 as "hits5"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 54 as "hits10"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 52 as "hits20"
ExportAssets (56)Timeline Frame 1Symbol 57 as "SHIELD"

Labels

"loaded"Symbol 94 MovieClip Frame 3




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Created: 16/5 -2019 11:15:22 Last modified: 16/5 -2019 11:15:22 Server time: 20/04 -2024 09:09:54