STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228131
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/84588043?noj=FRM84588043-15DC" width="1" height="1"></div>

[WEBCAM] Candy Catch.swf

This is the info page for
Flash #36757

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Verdana" size="1" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>518</b></font></p>

iViewGames.com

!

WARNING - TAKE CARE WHEN PLAYING THIS GAME

We Accept No Responsibility For Any Accidents Or Injury
Caused While Playing This Game

Catch

Candy

.com

.com

ArmorGames.com

This Game Requires A Webcam To Play

Collect As Much Candy As You Can Without Running
Out Of Lives Or Energy

Aim:

PLAY

PLAY

PLAY

You Need Flash Player 8 Or
Higher To Play This Game

Download It Here

Candy Catch

View Games

Creators Of Leading Webcam Games

iViewGames.com

<p align="left"></p>

Camera Check:

1) Increase The Light Levels in Your Environment
2) Make Sure You Have A Static Background (No TV's Or Monitors)
3) If Possible Avoid Having Any Bright Light Sources Close To Your
Camera In Its Field Of View
4) Have A Contrast Between Yourself And Your Background (e.g. Don't
Wear A Blue T-shirt If Your Standing Against A Similar Blue Wall)

For Best Results, Follow These Guidelines:

Continue

Continue

Continue

Webcam Calibration

- Plug In And Turn On Your Camera - The Image From It Should Be Viewable
In The Top Right Hand Corner Of The Screen

- Position Your Webcam Ready For Gameplay
- Click The Calibrate Button - Avoid Any Movement Infront Of The Camera
While This Process Sets The Level Of Sensitivity For Your Lighting
Environment (Roughly 10 Seconds)

Calibrate

Calibrate

Calibrate

If This Is Not The Case Click Here To Go To The
Troubleshooting Section

<p align="left"></p>

Webcam Calibration:

Re-Calibrate

Re-Calibrate

Re-Calibrate

If You Can See This Message Your Webcam Is Not
Functioning Correctly. Please Go To The Troubleshoot
Section Of The Main Menu

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>About</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#666666" letterSpacing="3.000000" kerning="0"><b>About</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#999999" letterSpacing="3.000000" kerning="0"><b>About</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Start</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Troubleshoot</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#666666" letterSpacing="3.000000" kerning="0"><b>Troubleshoot</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#999999" letterSpacing="3.000000" kerning="0"><b>Troubleshoot</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Troubleshoot</b></font></p>

Are You An Artist/Animator? iViewGames Needs You!
Click For Details

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Start</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#666666" letterSpacing="3.000000" kerning="0"><b>Start</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#999999" letterSpacing="3.000000" kerning="0"><b>Start</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Start</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Options</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#666666" letterSpacing="3.000000" kerning="0"><b>Options</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#999999" letterSpacing="3.000000" kerning="0"><b>Options</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Options</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Instructions</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#666666" letterSpacing="3.000000" kerning="0"><b>Instructions</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#999999" letterSpacing="3.000000" kerning="0"><b>Instructions</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Instruction</b></font></p>

Happy Halloween from ArmorGames.com

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Play More Games</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#666666" letterSpacing="3.000000" kerning="0"><b>Play More Games</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#999999" letterSpacing="3.000000" kerning="0"><b>Play More Games</b></font></p>

<p align="center"><font face="BauerBodni BlkCn BT" size="13" color="#000000" letterSpacing="3.000000" kerning="0"><b>Play More Games</b></font></p>

I

On/Off

On/Off

<p align="left"><font face="Verdana" size="1" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>518</b></font></p>

Choco - Bar

Select Difficulty

NORMAL

Extreme

Impossible

2

Score:

<p align="left"><font face="Square721 Ex BT" size="25" color="#000000" letterSpacing="0.000000" kerning="1"><b>520</b></font></p>

50

Energy:

<p align="center"><font face="Verdana" size="30" color="#cc6600" letterSpacing="0.000000" kerning="1"><b>Time Up</b></font></p>

Game Over

Your Scored:

<p align="left"></p>

<p align="left"></p>

Name:

Submit

Submit

Submit

<p align="center"></p>

Replay

Replay

Replay

Replay

Visit

For More Great
Webcam Games

Visit ArmorGames.com

About

"Candy Catch" is an innovative new flash game, which makes use of a
webcam to monitor the users movement and integrate it seamlessly into the
game. In this case to test the users ability to gather candy.
It contains advanced motion sensing technology developed by iView Games.
The company was set up to create a whole range of webcam based games
using this technology, and also to further research new related
technologies.
Music Is "Spooks of Halloween Town" By "Everlasting-Elements"

<p align="center"><font face="Verdana" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Back</b></font></p>

<p align="center"><font face="Verdana" size="10" color="#999999" letterSpacing="0.000000" kerning="0"><b>Back</b></font></p>

<p align="center"><font face="Verdana" size="10" color="#333333" letterSpacing="0.000000" kerning="0"><b>Back</b></font></p>

<p align="center"><font face="Verdana" size="10" color="#000000" letterSpacing="0.000000" kerning="0"><b>Back</b></font></p>

Options

Set The Quality Level:
Current Level:

BEST
HIGH
MEDIUM
LOW

Troubleshoot

If you find the game is not responding properly, follow this checklist

1) Increase The Light Levels in Your Environment
2) Make Sure You Have A Static Background (No TV's Or Monitors)
3) Have A Contrast Between Yourself And Your Background (e.g. Don't
Wear A Blue T-shirt If Your Standing Against A Similar Blue Wall)
4) Turn Off Auto Exposure And Auto White Balance If Your Camera Has
Such Options
5) Recalibrate

If you are having webcam issues, follow this checklist

1) Be Certain that Your Camera Is Plugged In AND Switched On
2) If Neccesary Install Any Drivers For Your Webcam
3) Right Click On This Movie And Click On Settings, Then Select Allow
4) Right Click On This Movie And Click On Settings, Select The Webcam
Section. Ensure Your Webcam Device Is Selected In The Dropdown Menu

v

Instructions

Collect As Much Candy As Possible, But
Watch Out For The Pumpkin Head's, Hit
One And You Lose A Life. If You Run
Out Of Lives Or Energy It's Game Over.
Being Halloween Things Arn't Quite As
They Might Appear, Make Sure You
Know Which Way Your Going

WARNING - TAKE CARE WHEN PLAYING THIS GAME

We Accept No Responsibility For Any Accidents Or Injury
Caused While Playing This Game

Score

Lives

Energy Remaining

Invert Webcam Image

Music Control

100 Points

50 Points

20 Points

Extreme Bonus: x2

Impossible Bonus: x5

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", false); vers = getVersion(); if (vers >= 7) { var my_cm; my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); var myFirstItem_cmi; myFirstItem_cmi = new ContextMenuItem("Email Author", myFirstItemHandler); my_cm.customItems.push(myFirstItem_cmi); _root.menu = my_cm; }
Instance of Symbol 19 MovieClip in Frame 1
on (release) { getURL ("http://newgrounds.com/collection/halloween2006.html", "_blank"); }
Instance of Symbol 24 MovieClip in Frame 1
on (release) { getURL ("http://www.iviewgames.com", "_blank"); }
Instance of Symbol 24 MovieClip in Frame 1
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 24 MovieClip in Frame 1
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 2
tbytes = getBytesTotal(); bloaded = getBytesLoaded(); _root.distsv = Math.ceil((1 / tbytes) * bloaded); _root.percentage = Math.ceil((100 / tbytes) * bloaded) + "%"; if (tbytes != bloaded) { gotoAndPlay (1); } else { vers = getVersion(); if (vers >= 8) { gotoAndStop (3); } else { gotoAndStop (4); } }
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
function goon() { gotoAndPlay (8); } stop();
Instance of Symbol 113 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this._currentframe == 240) { _root.goon(); } } on (release) { getURL ("http://www.iviewgames.com", "_blank"); }
Frame 7
function countgo() { if (n > 1) { n--; _root.info = _root.info + (n + "..."); } else { clearInterval(intervalId3); gotoAndPlay (9); } } function checcam() { cam = Camera.get(); cam.setMode(640, 480, cam.fps, false); vid._height = 480; vid._width = 640; vid.attachVideo(cam); vid._visible = false; checks++; if (checks == 5) { _root.info = _root.info + "<br>Please Ensure Your Camera Is Plugged In And Turned On..."; } cam.onStatus = function (infoObj) { switch (infoObj.code) { case "Camera.Muted" : detected = false; _root.info = _root.info + "<br>Authorisation Denied By User...<br>Please Go To Right-Click/Settings And Allow Camera Access..."; trace("Camera access is denied"); break; case "Camera.Unmuted" : detected = true; clearInterval(intervalId); _root.info = _root.info + "<br>Authorisation Granted..."; p = 1; intervalId4 = setInterval(_root, "checkonn", 1000); _root.info = _root.info + "<br>Checking For Camera..."; } }; } function checkonn() { if (cam.currentFps > 0) { n = 3; _root.info = _root.info + (("<br>Camera Detected...Proceeding In..." + n) + "..."); intervalId3 = setInterval(_root, "countgo", 1000); clearInterval(intervalId4); } else { cam = Camera.get(); cam.setMode(640, 480, cam.fps, false); vid._height = 480; vid._width = 640; vid.attachVideo(cam); p++; if (p == 8) { _root.info = _root.info + "<br>Camera Not Detected...<br>Please Ensure Your Camera Is Plugged In And Turned On..."; } } } _root.info = "Requesting Authorisation For Camera Use..."; detected = false; checks = 0; intervalId = setInterval(this, "checcam", 1000); stop();
Frame 8
stop();
Frame 9
cam = Camera.get(); cam.setMode(320, 240, cam.fps, false); vieo.vid._height = 120; vieo.vid._width = 160; vieo.vid.attachVideo(cam); vieo.vid._visible = true; _root.menfst = true; stop();
Instance of Symbol 24 MovieClip in Frame 9
on (release) { _root.gotoAndStop("troubleshoot"); }
Frame 10
function countgo() { if (xc > 1) { xc--; _root.info = _root.info + (xc + "..."); } else { clearInterval(intervalId3); _root.info = _root.info + "<br>Beginning Brightness Check"; intervalId5 = setInterval(_root, "bright", 50); } } function bright() { now2.draw(vieo.vid); now2.threshold(now2, rect2, pt2, "<", _root.leve, 0, 4294967295, false); _root.alphacheck(); if ((_root.toplim - _root.bottomlim) < 0.25) { _root.info = _root.info + "<br>Brightness Check Complete..."; clearInterval(intervalId5); _root.info = _root.info + "<br>Checking For Ambient Motion"; _root.motions = 0; _root.als = 0; intervalId6 = setInterval(_root, "motionchk", 20); } else { if (_root.percenb >= 75) { _root.bottomlim = _root.brightper; } else { _root.toplim = _root.brightper; } _root.brightper = (_root.toplim + _root.bottomlim) / 2; _root.info = _root.info + "..."; _root.hexify(); } } function motionchk() { _root.info = _root.info + "..."; hit2 = new flash.display.BitmapData(cam.width, cam.height, true, 4278190080); empty1.attachBitmap(hit2, 0, "never", false); now2.draw(vieo.vid); now2.draw(before2, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "difference"); now2.threshold(now2, rect2, pt2, ">", _root.leve, 4294901760, 4294967295, false); now2.threshold(now2, rect22, pt22, "<", 4279571733, 3512402); var _local2 = new flash.geom.Matrix(); hit2.draw(empty, _local2); hit2.threshold(hit2, rect32, pt32, "<", 4293918719, 0); if (_root.motions > 1) { _root.alcheck2(); if (_root.motions == 6) { avgm = ((((_root.als1 + _root.als2) + _root.als3) + _root.als4) + _root.als5) / 5; if (avgm < 0.1) { _root.info = _root.info + "<br>No Significant Motion Detected..."; _root.contin._visible = true; } else if (avgm < 1) { _root.info = _root.info + "<br>Some Motion Detected, May Not Affect Gameplay..."; _root.contin._visible = true; _root.recal._visible = true; } else { _root.info = _root.info + "<br>Excessive Motion Detected, May Adversely Affect Gameplay<br>We Recommend Increasing Light Levels And/Or Removing Any Objects Which Move, Then Re-Calibrating..."; _root.recal._visible = true; _root.contin._visible = true; } _root.info = _root.info + "<br>Calibration Complete"; clearInterval(intervalId6); } } before2.draw(vieo.vid); _root.motions++; } function hexify() { val = 6.25; val2 = val; n = 0; while (_root.brightper > val) { val = val + val2; n++; } if (n > 9) { if (n > 10) { if (n > 11) { if (n > 12) { if (n > 13) { if (n > 14) { n = "f"; } else { n = "e"; } } else { n = "d"; } } else { n = "c"; } } else { n = "b"; } } else { n = "a"; } } val2 = 0.390625; val = val - 6.25; m = 0; while (_root.brightper > val) { val = val + val2; m++; } if (m > 9) { if (m > 10) { if (m > 11) { if (m > 12) { if (m > 13) { if (m > 14) { m = "f"; } else { m = "e"; } } else { m = "d"; } } else { m = "c"; } } else { m = "b"; } } else { m = "a"; } } _root.leve = ((((("0xff" + n) + m) + n) + m) + n) + m; } function alphacheck() { total = 19200; am = 0; pol = 0; n = 0; while (n <= 160) { j = n - 1; t = 1; while (t <= 120) { k = t - 1; var _local2 = ((now2.getPixel32(j, k) >> 24) & 255).toString(16); pol++; if (_local2 != 0) { am++; } t++; } n++; } _root.percenb = (100 / total) * am; } function alcheck2() { _root.als++; total = 19200; am = 0; pol = 0; n = 0; while (n <= 160) { j = n - 1; t = 1; while (t <= 120) { k = t - 1; var _local2 = ((hit2.getPixel32(j, k) >> 24) & 255).toString(16); pol++; if (_local2 != 0) { am++; } t++; } n++; } plo = (100 / total) * am; Set("_root.als" + _root.als, plo); } function ratec(del) { clearInterval(intervald); intervald = setInterval(_root, "detection", del); } xc = 2; _root.firstt = true; _root.recal._visible = false; _root.contin._visible = false; _root.toplim = 100; _root.bottomlim = 0; _root.changed = null; cam = Camera.get(); cam.setMode(320, 240, cam.fps, false); vieo.vid._height = 120; vieo.vid._width = 160; vieo.vid.attachVideo(cam); vieo.vid._visible = true; _root.brightper = 50; _root.info = ("Beginning Calibration In " + xc) + "..."; intervalId3 = setInterval(_root, "countgo", 1000); hexify(); nos = 0; now2 = new flash.display.BitmapData(cam.width / 2, cam.height / 2, true); empty.attachBitmap(now2, 0, "never", false); before2 = new flash.display.BitmapData(cam.width / 2, cam.height / 2); hit2 = new flash.display.BitmapData(cam.width / 2, cam.height / 2, true, 570425344); empty1.attachBitmap(hit2, 0, "never", false); empty1._width = empty1._width * 4; empty1._height = empty1._height * 4; rect2 = new flash.geom.Rectangle(0, 0, cam.width / 2, cam.height / 2); rect22 = new flash.geom.Rectangle(0, 0, cam.width / 2, cam.height / 2); rect32 = new flash.geom.Rectangle(0, 0, cam.width, cam.height); pt2 = new flash.geom.Point(0, 0); pt12 = new flash.geom.Point(0, 0); pt22 = new flash.geom.Point(0, 0); pt32 = new flash.geom.Point(0, 0); stop();
Frame 11
if (_root.vieo._xscale < 0) { _root.vieo._xscale = _root.vieo._xscale * -1; } _root.vieo._x = 640; cam = Camera.get(); cam.setMode(640, 480, cam.fps, false); vieo.vid._height = 480; vieo.vid._width = 640; vieo.vid.attachVideo(cam); if (_root.firstt == true) { if (_root.menfst == true) { _root.inverted = false; _root.soound = true; var music2 = new Sound(); music2.attachSound("music2"); music2.start(0, 99999); _root.menfst = false; } } else if (_root.inverted == true) { _root.vieo._x = 0; _root.vieo._xscale = _root.vieo._xscale * -1; } stop();
Instance of Symbol 24 MovieClip in Frame 11
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 198 MovieClip in Frame 11
onClipEvent (load) { if (_root.soound == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); if (_root.soound == true) { _root.soound = false; stopAllSounds(); this.gotoAndStop(2); } else { _root.soound = true; this.gotoAndStop(1); var music2 = new Sound(); music2.attachSound("music2"); music2.start(0, 99999); if (_root.playin == true) { } } }
Frame 12
function countdown() { if (_root.timer > 1) { _root.timer = _root.timer - 1; } else if (_root.timer == 1) { _root.timer = "Go!"; } else { clearInterval(intervalId); play(); } } function con() { _root.timer = 5; intervalId = setInterval(_root, "countdown", 1000); _root.diffi._alpha = 0; _root.di1._x = 800; _root.di2._x = 800; _root.di3._x = 800; } cam5 = Camera.get(); cam5.setMode(640, 480, cam5.fps, false); vieo2.vid._height = 480; vieo2.vid._width = 640; vieo2.vid.attachVideo(cam5); _root.timed = 50; _root.score = 0; _root.infbar.life5._visible = false; _root.infbar.life4._visible = false; _root.infbar.life3._visible = true; _root.infbar.life2._visible = true; _root.infbar.life1._visible = true; _root.diffi._alpha = 100; _root.di1._x = 171; _root.di2._x = 171; _root.di3._x = 171; _root.playin = true; _root.timer = ""; if (_root.soound == true) { } stop();
Instance of Symbol 24 MovieClip "di3" in Frame 12
on (release) { _root.diff = "Hard"; _root.con(); }
Instance of Symbol 24 MovieClip "di2" in Frame 12
on (release) { _root.diff = "Medium"; _root.con(); }
Instance of Symbol 24 MovieClip "di1" in Frame 12
on (release) { _root.diff = "Easy"; _root.con(); }
Instance of Symbol 198 MovieClip in Frame 12
onClipEvent (load) { if (_root.soound == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); if (_root.soound == true) { _root.soound = false; stopAllSounds(); this.gotoAndStop(2); } else { _root.soound = true; this.gotoAndStop(1); var music2 = new Sound(); music2.attachSound("music2"); music2.start(0, 99999); if (_root.playin == true) { } } }
Frame 13
function time() { var _local2 = new Date(); nowt = _local2.getTime(); _root.timed = _root.totaltimeav - Math.floor((nowt - _root.starttime) / 1000); if (_root.timed == 0) { _root.reason = "Out Of Energy"; _root.gameover(); } } function gameplay() { if (_root.firstie == true) { } else { swapcams(); } i = 1; while (i <= 4) { if (_root.firstie == true) { } else { _root["goal" + i]._x = _root["goalx" + i]; _root["goal" + i]._y = _root["goaly" + i]; _root["goal" + i]._width = _root["goalw" + i]; _root["goal" + i]._height = _root["goalh" + i]; _root["goal" + i]._alpha = 100; } tiypy = Math.random(); if (tiypy < 0.65) { _root["goal" + i].gotoAndStop(1); } else if (tiypy < 0.75) { _root["goal" + i].gotoAndStop(2); } else if (tiypy < 0.92) { _root["goal" + i].gotoAndStop(3); } else { _root["goal" + i].gotoAndStop(4); } _root["goalx" + i] = _root["goal" + i]._x; _root["goaly" + i] = _root["goal" + i]._y; _root["goalw" + i] = _root["goal" + i]._width; _root["goalh" + i] = _root["goal" + i]._height; i++; } qui = 0; wie = 0; i = 1; while (i <= 4) { if (_root["goal" + i]._currentframe == 1) { qui++; } else { wie++; } i++; } if (qui == 4) { defr = Math.ceil(Math.random() * 4); i = defr; tiypy = Math.random(); if (tiypy < 0.5) { _root["goal" + i].gotoAndStop(2); } else if (tiypy < 0.8) { _root["goal" + i].gotoAndStop(3); } else { _root["goal" + i].gotoAndStop(4); } _root["goalx" + i] = _root["goal" + i]._x; _root["goaly" + i] = _root["goal" + i]._y; _root["goalw" + i] = _root["goal" + i]._width; _root["goalh" + i] = _root["goal" + i]._height; } if (wie == 4) { defr = Math.ceil(Math.random() * 4); i = defr; _root["goal" + i].gotoAndStop(1); _root["goalx" + i] = _root["goal" + i]._x; _root["goaly" + i] = _root["goal" + i]._y; _root["goalw" + i] = _root["goal" + i]._width; _root["goalh" + i] = _root["goal" + i]._height; } if (_root.firstie == true) { obsint = setInterval(_root, "objects", 50); _root.firstie = false; } } function objects() { i = 1; while (i <= 4) { _root["goal" + i]._xscale = scial; _root["goal" + i]._yscale = scial; i++; } if (_root.goal4._xscale <= 0.2) { clearInterval(obsint); _root.roundend = true; _root.gameron = true; interdoor = setInterval(_root, "doors", _root.dint); } _root.timmmrr++; } function doors() { if (_root.dopen == true) { if (_root.dclose > 0) { _root.dclose = _root.dclose - (320 / (_root.closetime * 30)); if (_root.dclose < 0) { _root.dclose = 0; } _root.doorl._x = -320 + _root.dclose; _root.doorr._x = 960 - _root.dclose; } else if (_root.dclose == 0) { _root.dopen = false; _root.nfullw = null; _root.endround = false; _root.timmmrr = 0; if (_root.firstie == true) { _root.gameplay(); } else { obsint = setInterval(_root, "objects", 50); } clearInterval(interdoor); } else { if (_root.dclose < 0) { _root.dclose = 0; } _root.doorl._x = -320 + _root.dclose; _root.doorr._x = 960 - _root.dclose; } } else if (_root.dclose < 320) { _root.dclose = _root.dclose + (320 / (_root.closetime * 30)); if (_root.dclose > 320) { _root.dclose = 320; } _root.doorl._x = -320 + _root.dclose; _root.doorr._x = 960 - _root.dclose; } else { if (_root.nextplace == null) { } if (_root.nfullw == null) { var _local11 = 0.8; var _local8 = 0; var _local7 = 0; var _local9 = 0; var _local4 = 3; var _local6 = false; var _local10 = false; var _local5 = new flash.filters.GlowFilter(color, _local11, _local8, _local7, _local9, _local4, _local6, _local10); var _local2 = new Array(); _local2.push(_local5); i = 1; while (i <= 4) { Set(("_root.goal" + n) + ".filters", _local2); i++; } _root.nfullw = 0; if ((_root.soound == true) && (_root.closeon == true)) { var _local3 = new Sound(); _local3.attachSound("closed"); _local3.start(0, 1); } } _root.nfullw++; if (_root.nfullw > 20) { if (_root.gameron == true) { _root.gameplay(); _root.gameron = false; } _root.dopen = true; } } } function detection() { scalle1 = new flash.geom.Matrix(4, 0, 0, 4, -320, 0); scalle2 = new flash.geom.Matrix(4, 0, 0, 4, 0, 0); scalle3 = new flash.geom.Matrix(4, 0, 0, 4, -320, -240); scalle4 = new flash.geom.Matrix(4, 0, 0, 4, 0, -240); if (_root.dclose == 0) { hit = new flash.display.BitmapData(cam.width / 2, cam.height / 2, true, 4278190080); empty1.attachBitmap(hit, 0, "never", true); hit1 = new flash.display.BitmapData(320, 240, true, 0); empty11.attachBitmap(hit1, 0, "never", false); hit2 = new flash.display.BitmapData(320, 240, true, 0); empty12.attachBitmap(hit2, 0, "never", false); hit3 = new flash.display.BitmapData(320, 240, true, 0); empty13.attachBitmap(hit3, 0, "never", false); hit4 = new flash.display.BitmapData(320, 240, true, 0); empty14.attachBitmap(hit4, 0, "never", false); now.draw(vieo.vid); now.draw(before, new flash.geom.Matrix(), new flash.geom.ColorTransform(), "difference"); now.threshold(now, rect, pt, ">", _root.leve, 4294901760, 4294967295, false); var landMatrix = (new flash.geom.Matrix()); hit.draw(empty, landMatrix); hit.threshold(hit, rect3, pt3, "<", 4293918719, 0); hit1.draw(hit, scalle1, new flash.geom.ColorTransform(), "normal", recra1); hit2.draw(hit, scalle2, new flash.geom.ColorTransform(), "normal", recra2); hit3.draw(hit, scalle3, new flash.geom.ColorTransform(), "normal", recra3); hit4.draw(hit, scalle4, new flash.geom.ColorTransform(), "normal", recra4); i = 1; while (i <= 4) { _root["camat" + _root["campos" + i]] = i; i++; } nml++; } else { nml = 0; } now1.draw(vieo.vid, scalle1, new flash.geom.ColorTransform(), "normal", recta1); cam1.attachBitmap(now1, 0, "never", false); now2.draw(vieo.vid, scalle2, new flash.geom.ColorTransform(), "normal", recta2); cam2.attachBitmap(now2, 0, "never", false); now3.draw(vieo.vid, scalle3, new flash.geom.ColorTransform(), "normal", recta3); cam3.attachBitmap(now3, 0, "never", false); now4.draw(vieo.vid, scalle4, new flash.geom.ColorTransform(), "normal", recta4); cam4.attachBitmap(now4, 0, "never", false); hits = 0; if (_root.endround == false) { if (nml > 3) { n = 1; while (n <= 4) { if (CollisionDetection.checkForCollision(eval ("_root.goal" + n), _root["empty1" + eval ("_root.camat" + n)])) { hits++; hit1 = n; } n++; } if (hits == 1) { n = hit1; _root.faceshow = false; if (eval ("_root.goal" + n)._currentframe == 1) { _root.faceshow = true; _root.livesc(false); } else { _root.totaltimeav = _root.totaltimeav + 4; xic = 0; if (eval ("_root.goal" + n)._currentframe == 2) { xic = xic + 100; } else if (eval ("_root.goal" + n)._currentframe == 3) { xic = xic + 50; } else { xic = xic + 20; } if (_root.diff == "Medium") { _root.totaltimeav = _root.totaltimeav + 2; xic = xic * 2; } if (_root.diff == "Hard") { _root.totaltimeav = _root.totaltimeav + 2; xic = xic * 5; } _root.score = _root.score + xic; } var color = 13395456; var alpha = 0.8; var blurX = 35; var blurY = 35; var strength = 6; var quality = 3; var inner = false; var knockout = false; var filter = (new flash.filters.GlowFilter(color, alpha, blurX, blurY, strength, quality, inner, knockout)); var filterArray = new Array(); filterArray.push(filter); Set(("_root.goal" + n) + ".filters", filterArray); _root.endround = true; _root.gameron = false; clearInterval(obsint); if (_root.faceshow == true) { _root.decdel = 10; } else { _root.decdel = 4; } _root.dectim = 0; } else if (hits > 1) { } } } else if (_root.gameron == false) { if (_root.faceshow == true) { if (_root.hitface._alpha < 70) { _root.hitface._alpha = _root.hitface._alpha + 15; } else { _root.hitface._alpha = _root.hitface._alpha - 15; } if (_root.hitface._alpha > 75) { _root.hitface._alpha = 75; } if (_root.hitface._alpha < 0) { _root.hitface._alpha = 0; } _root.hitface._alpha = (25 - ((_root.dectim - 5) * (_root.dectim - 5))) * 2.5; if (_root.dectim == 1) { if (_root.soound == true) { var music3 = new Sound(); music3.attachSound("laugh"); music3.start(0, 1); } } } else if (_root.dectim == 1) { if (_root.soound == true) { var music13 = new Sound(); music13.attachSound("pick"); music13.start(0, 1); } } if (_root.dectim < _root.decdel) { _root.dectim++; } else if (_root.dectim == _root.decdel) { if (_root.gameove == true) { _root.gameover(); } else { clearInterval(interdoor); interdoor = setInterval(_root, "doors", _root.dint); _root.gameron = true; } } } before.draw(vieo.vid); } function gameover() { clearInterval(invervald); clearInterval(invervaltim); clearInterval(invervaldoor); clearInterval(obsint); music9.stop(); _root.gotoAndStop("gameover"); } function livesc(way) { if (way == true) { _root.lives++; } else if (way == false) { _root.lives--; if (_root.lives <= 0) { _root.gameove = true; _root.reason = "You Died"; } } i = 1; while (i <= 5) { if (_root.lives >= i) { _root.infbar["life" + i]._visible = true; } else { _root.infbar["life" + i]._visible = false; } i++; } } function swap() { noml = Math.random(); dir = Math.random(); if (noml < 0.25) { if (dir > 0.5) { _root.invertv(1); } else { _root.inverth(1); } } else if (noml < 0.5) { if (dir > 0.5) { _root.invertv(2); } else { _root.inverth(2); } } else if (noml < 0.75) { if (dir > 0.5) { _root.invertv(3); } else { _root.inverth(3); } } else if (dir > 0.5) { _root.invertv(4); } else { _root.inverth(4); } } function fliphoriz() { _root.movecamera(1, 2); _root.movecamera(2, 1); _root.movecamera(3, 4); _root.movecamera(4, 3); _root.inverth(1, true); _root.inverth(2, true); _root.inverth(3, true); _root.inverth(4, true); _root.invertv(1, false); _root.invertv(2, false); _root.invertv(3, false); _root.invertv(4, false); } function flipvert() { _root.movecamera(1, 3); _root.movecamera(2, 4); _root.movecamera(3, 1); _root.movecamera(4, 2); _root.inverth(1, false); _root.inverth(2, false); _root.inverth(3, false); _root.inverth(4, false); _root.invertv(1, true); _root.invertv(2, true); _root.invertv(3, true); _root.invertv(4, true); } function flipnone() { _root.movecamera(1, 1); _root.movecamera(2, 2); _root.movecamera(3, 3); _root.movecamera(4, 4); _root.inverth(1, false); _root.inverth(2, false); _root.inverth(3, false); _root.inverth(4, false); _root.invertv(1, false); _root.invertv(2, false); _root.invertv(3, false); _root.invertv(4, false); } function flipboth() { _root.movecamera(1, 4); _root.movecamera(2, 3); _root.movecamera(3, 2); _root.movecamera(4, 1); _root.inverth(1, true); _root.inverth(2, true); _root.inverth(3, true); _root.inverth(4, true); _root.invertv(1, true); _root.invertv(2, true); _root.invertv(3, true); _root.invertv(4, true); } function fliptopn() { _root.movecamera(1, 2); _root.movecamera(2, 1); _root.movecamera(3, 3); _root.movecamera(4, 4); _root.inverth(1, true); _root.inverth(2, true); _root.inverth(3, false); _root.inverth(4, false); _root.invertv(1, false); _root.invertv(2, false); _root.invertv(3, false); _root.invertv(4, false); } function flipbotn() { _root.movecamera(1, 1); _root.movecamera(2, 2); _root.movecamera(3, 4); _root.movecamera(4, 3); _root.inverth(1, false); _root.inverth(2, false); _root.inverth(3, true); _root.inverth(4, true); _root.invertv(1, false); _root.invertv(2, false); _root.invertv(3, false); _root.invertv(4, false); } function fliptopd() { _root.movecamera(1, 4); _root.movecamera(2, 3); _root.movecamera(3, 1); _root.movecamera(4, 2); _root.inverth(1, true); _root.inverth(2, true); _root.inverth(3, false); _root.inverth(4, false); _root.invertv(1, true); _root.invertv(2, true); _root.invertv(3, true); _root.invertv(4, true); } function flipbotd() { _root.movecamera(1, 3); _root.movecamera(2, 4); _root.movecamera(3, 2); _root.movecamera(4, 1); _root.inverth(1, false); _root.inverth(2, false); _root.inverth(3, true); _root.inverth(4, true); _root.invertv(1, true); _root.invertv(2, true); _root.invertv(3, true); _root.invertv(4, true); } function fliplefn() { _root.movecamera(1, 3); _root.movecamera(2, 2); _root.movecamera(3, 1); _root.movecamera(4, 4); _root.inverth(1, false); _root.inverth(2, false); _root.inverth(3, false); _root.inverth(4, false); _root.invertv(1, true); _root.invertv(2, false); _root.invertv(3, true); _root.invertv(4, false); } function fliprign() { _root.movecamera(1, 1); _root.movecamera(2, 4); _root.movecamera(3, 3); _root.movecamera(4, 2); _root.inverth(1, false); _root.inverth(2, false); _root.inverth(3, false); _root.inverth(4, false); _root.invertv(1, false); _root.invertv(2, true); _root.invertv(3, false); _root.invertv(4, true); } function fliplefd() { _root.movecamera(1, 4); _root.movecamera(2, 1); _root.movecamera(3, 2); _root.movecamera(4, 3); _root.inverth(1, true); _root.inverth(2, true); _root.inverth(3, true); _root.inverth(4, true); _root.invertv(1, true); _root.invertv(2, false); _root.invertv(3, true); _root.invertv(4, false); } function fliprigd() { _root.movecamera(1, 2); _root.movecamera(2, 3); _root.movecamera(3, 4); _root.movecamera(4, 1); _root.inverth(1, true); _root.inverth(2, true); _root.inverth(3, true); _root.inverth(4, true); _root.invertv(1, false); _root.invertv(2, true); _root.invertv(3, false); _root.invertv(4, true); } function invertv(fram, inv) { if (fram != null) { if (inv != null) { if ((_root["invertedv" + fram] == false) && (inv == true)) { _root["invertedv" + fram] = true; _root["cam" + fram]._y = _root["cam" + fram]._y + 240; _root["empty1" + fram]._y = _root["empty1" + fram]._y + 240; _root["cam" + fram]._yscale = _root["cam" + fram]._yscale * -1; _root["empty1" + fram]._yscale = _root["empty1" + fram]._yscale * -1; } else if ((_root["invertedv" + fram] == true) && (inv == false)) { _root["invertedv" + fram] = false; _root["cam" + fram]._y = _root["cam" + fram]._y - 240; _root["empty1" + fram]._y = _root["empty1" + fram]._y - 240; _root["cam" + fram]._yscale = _root["cam" + fram]._yscale * -1; _root["empty1" + fram]._yscale = _root["empty1" + fram]._yscale * -1; } } else { if (_root["invertedv" + fram] == false) { _root["invertedv" + fram] = true; _root["cam" + fram]._y = _root["cam" + fram]._y + 240; _root["empty1" + fram]._y = _root["empty1" + fram]._y + 240; } else { _root["invertedv" + fram] = false; _root["cam" + fram]._y = _root["cam" + fram]._y - 240; _root["empty1" + fram]._y = _root["empty1" + fram]._y - 240; } _root["cam" + fram]._yscale = _root["cam" + fram]._yscale * -1; _root["empty1" + fram]._yscale = _root["empty1" + fram]._yscale * -1; } } } function inverth(fram, inv) { if (fram != null) { if (inv != null) { if ((_root["invertedh" + fram] == false) && (inv == true)) { _root["invertedh" + fram] = true; _root["cam" + fram]._x = _root["cam" + fram]._x - 320; _root["empty1" + fram]._x = _root["empty1" + fram]._x - 320; _root["cam" + fram]._xscale = _root["cam" + fram]._xscale * -1; _root["empty1" + fram]._xscale = _root["empty1" + fram]._xscale * -1; } else if ((_root["invertedh" + fram] == true) && (inv == false)) { _root["invertedh" + fram] = false; _root["cam" + fram]._x = _root["cam" + fram]._x + 320; _root["empty1" + fram]._x = _root["empty1" + fram]._x + 320; _root["cam" + fram]._xscale = _root["cam" + fram]._xscale * -1; _root["empty1" + fram]._xscale = _root["empty1" + fram]._xscale * -1; } } else { if (_root["invertedh" + fram] == false) { _root["invertedh" + fram] = true; _root["cam" + fram]._x = _root["cam" + fram]._x - 320; _root["empty1" + fram]._x = _root["empty1" + fram]._x - 320; } else { _root["invertedh" + fram] = false; _root["cam" + fram]._x = _root["cam" + fram]._x + 320; _root["empty1" + fram]._x = _root["empty1" + fram]._x + 320; } _root["cam" + fram]._xscale = _root["cam" + fram]._xscale * -1; _root["empty1" + fram]._xscale = _root["empty1" + fram]._xscale * -1; } } } function movecamera(cam, posj2) { if (_root["campos" + cam] > 2) { ydilk = 240; } else { ydilk = 0; } if ((_root["campos" + cam] == 1) || (_root["campos" + cam] == 3)) { xdilk = 320; } else { xdilk = 640; } if (posj2 > 2) { ydilk2 = 240; } else { ydilk2 = 0; } if ((posj2 == 1) || (posj2 == 3)) { xdilk2 = 320; } else { xdilk2 = 640; } _root["campos" + cam] = posj2; _root["cam" + cam]._x = _root["cam" + cam]._x + (xdilk2 - xdilk); _root["cam" + cam]._y = _root["cam" + cam]._y + (ydilk2 - ydilk); _root["empty1" + cam]._x = _root["empty1" + cam]._x + (xdilk2 - xdilk); _root["empty1" + cam]._y = _root["empty1" + cam]._y + (ydilk2 - ydilk); } function swapcams() { if (_root.diff == "Easy") { kilop = Math.random(); if (kilop < 0.25) { _root.fliphoriz(); } else if (kilop < 0.5) { _root.flipnone(); } else if (kilop < 0.75) { _root.flipboth(); } else { _root.flipvert(); } } else if (_root.diff == "Medium") { kilop = Math.random(); if (kilop < 0.05) { _root.fliphoriz(); } else if (kilop < 0.1) { _root.flipvert(); } else if (kilop < 0.15) { _root.flipnone(); } else if (kilop < 0.2) { _root.flipboth(); } else if (kilop < 0.28) { _root.fliptopn(); } else if (kilop < 0.36) { _root.flipbotn(); } else if (kilop < 0.44) { _root.fliplefn(); } else if (kilop < 0.52) { _root.fliprign(); } else if (kilop < 0.64) { _root.fliptopd(); } else if (kilop < 0.76) { _root.flipbotd(); } else if (kilop < 0.88) { _root.fliplefd(); } else { _root.fliprigd(); } } else if (_root.diff == "Hard") { kilop = Math.random(); flph = false; flpv = false; if (kilop < 0.05) { _root.fliphoriz(); flpv = true; } else if (kilop < 0.1) { _root.flipvert(); flph = true; } else if (kilop < 0.15) { _root.flipnone(); flph = true; flpv = true; } else if (kilop < 0.2) { _root.flipboth(); flph = true; flpv = true; } else if (kilop < 0.28) { _root.fliptopn(); flpv = true; } else if (kilop < 0.36) { _root.flipbotn(); flpv = true; } else if (kilop < 0.44) { _root.fliplefn(); flph = true; } else if (kilop < 0.52) { _root.fliprign(); flph = true; } else if (kilop < 0.64) { _root.fliptopd(); flpv = true; } else if (kilop < 0.76) { _root.flipbotd(); flpv = true; } else if (kilop < 0.88) { flph = true; _root.fliplefd(); } else { flph = true; _root.fliprigd(); } if (flph == true) { i = 1; while (i <= 4) { _root["camat" + _root["campos" + i]] = i; i++; } advn = Math.random(); if (advn < 0.35) { _root.movecamera(_root.camat1, 2); _root.movecamera(_root.camat2, 1); _root.inverth(_root.camat1); _root.inverth(_root.camat2); } else if (advn < 0.7) { _root.movecamera(_root.camat3, 4); _root.movecamera(_root.camat4, 3); _root.inverth(_root.camat3); _root.inverth(_root.camat4); } } if (flpv == true) { i = 1; while (i <= 4) { _root["camat" + _root["campos" + i]] = i; i++; } advn = Math.random(); if (advn < 0.35) { _root.movecamera(_root.camat1, 3); _root.movecamera(_root.camat3, 1); _root.invertv(_root.camat1); _root.invertv(_root.camat3); } else if (advn < 0.7) { _root.movecamera(_root.camat2, 4); _root.movecamera(_root.camat4, 2); _root.invertv(_root.camat2); _root.invertv(_root.camat4); } } } } clearInterval(invervald); clearInterval(invervaltim); clearInterval(interdoor); clearInterval(obsint); if (_root.firstt == true) { now1 = new flash.display.BitmapData(320, 240, true); now2 = new flash.display.BitmapData(320, 240, true); now3 = new flash.display.BitmapData(320, 240, true); now4 = new flash.display.BitmapData(320, 240, true); now = new flash.display.BitmapData(cam.width / 2, cam.height / 2, true); empty.attachBitmap(now, 0, "never", false); before = new flash.display.BitmapData(cam.width / 2, cam.height / 2); before.draw(vieo.vid); hit = new flash.display.BitmapData(320, 240, true, 570425344); hit1 = new flash.display.BitmapData(320, 240, true, 570425344); hit2 = new flash.display.BitmapData(320, 240, true, 570425344); hit3 = new flash.display.BitmapData(320, 240, true, 570425344); hit4 = new flash.display.BitmapData(320, 240, true, 570425344); empty1.attachBitmap(hit, 0, "never", false); empty1._width = empty1._width * 4; empty1._height = empty1._height * 4; rect = new flash.geom.Rectangle(0, 0, cam.width / 2, cam.height / 2); rect2 = new flash.geom.Rectangle(0, 0, cam.width / 2, cam.height / 2); rect3 = new flash.geom.Rectangle(0, 0, cam.width, cam.height); recta1 = new flash.geom.Rectangle(0, 0, 640, 480); recta2 = new flash.geom.Rectangle(0, 0, 320, 240); recta3 = new flash.geom.Rectangle(0, 0, 640, 480); recta4 = new flash.geom.Rectangle(0, 0, 320, 240); pt = new flash.geom.Point(0, 0); pt1 = new flash.geom.Point(0, 0); pt2 = new flash.geom.Point(0, 0); pt3 = new flash.geom.Point(0, 0); } if (_root.firstt == true) { cam = Camera.get(); cam.setMode(640, 480, cam.fps, false); vieo.vid.attachVideo(cam); i = 1; while (i <= 4) { _root["invertedh" + i] = false; _root["invertedv" + i] = false; _root["campos" + i] = i; i++; } _root.hitface._alpha = 0; _root.flips = 0; _root.score = 0; _root.lives = 3; _root.livesc(); _root.firstie = true; _root.closeon = true; _root.dclose = 320; _root.closetime = 1.5; _root.dopen = true; _root.gameove = false; _root.nextplace = null; _root.endround = false; _root.dint = 15; nml = 0; _root.gameron = false; var my_date = new Date(); _root.starttime = my_date.getTime(); _root.totaltimeav = 50; _root.xc = 518; _root.timed = _root.totaltimeav; intervaltim = setInterval(_root, "time", 1000); intervald = setInterval(_root, "detection", 100); _root.gameplay(); _root.doors(); interdoor = setInterval(_root, "doors", _root.dint); } else { _root.nextplace = null; _root.lives = 3; _root.livesc(); _root.dclose = 320; _root.dopen = true; _root.closeon = true; _root.gameove = false; _root.hitface._alpha = 0; _root.score = 0; intervaltim = setInterval(_root, "time", 1000); intervald = setInterval(_root, "detection", 100); _root.gameplay(); _root.doors(); var my_date = new Date(); _root.starttime = my_date.getTime(); _root.totaltimeav = 50; _root.timed = _root.totaltimeav; interdoor = setInterval(_root, "doors", _root.dint); } stop();
Frame 14
clearInterval(intervald); clearInterval(intervaltim); clearInterval(interdoor); music9.stop(); _root.firstt = false; _root.closeon = false; _root.sub = false; _root.playin = false; _root.sizes = (_root.score * 5) + 6; namess = "name"; _root.info = ""; stop();
Instance of Symbol 24 MovieClip in Frame 14
on (release) { getURL ("http://www.iviewgames.com", "_blank"); }
Instance of Symbol 24 MovieClip in Frame 14
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 15
stop();
Instance of Symbol 257 MovieClip in Frame 15
on (release) { getURL ("http://www.iviewgames.com", "_blank"); }
Instance of Symbol 24 MovieClip in Frame 15
on (release) { getURL ("http://www.newgrounds.com/audio/view.php?id=1727009&sub=62514", "_blank"); }
Frame 16
_root.qualv = _quality; stop();
Instance of Symbol 24 MovieClip in Frame 16
on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); _quality = "BEST"; _root.qualv = _quality; }
Instance of Symbol 24 MovieClip in Frame 16
on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); _quality = "HIGH"; _root.qualv = _quality; }
Instance of Symbol 24 MovieClip in Frame 16
on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); _quality = "MEDIUM"; _root.qualv = _quality; }
Instance of Symbol 24 MovieClip in Frame 16
on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); _quality = "LOW"; _root.qualv = _quality; }
Instance of Symbol 198 MovieClip in Frame 16
onClipEvent (load) { if (_root.soound == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); if (_root.soound == true) { _root.soound = false; stopAllSounds(); this.gotoAndStop(2); } else { _root.soound = true; var music2 = new Sound(); music2.attachSound("music2"); music2.start(0, 99999); this.gotoAndStop(1); } }
Frame 17
stop();
Frame 18
_root.cleans = 1; _root.perdis.gotoAndStop(58); stop();
Instance of Symbol 198 MovieClip in Frame 18
onClipEvent (load) { if (_root.soound == true) { this.gotoAndStop(1); } else { this.gotoAndStop(2); } } on (release) { if (_root.soound == true) { _root.soound = false; stopAllSounds(); this.gotoAndStop(2); } else { _root.soound = true; this.gotoAndStop(1); if (_root.playin == true) { var music2 = new Sound(); music2.attachSound("music2"); music2.start(11, 0); } } }
Symbol 290 MovieClip [__Packages.CollisionDetection] Frame 0
class CollisionDetection { function CollisionDetection () { } static function checkForCollision(p_clip1, p_clip2, p_alphaTolerance, p_scope) { if (p_alphaTolerance == undefined) { p_alphaTolerance = 255; } if (p_scope == undefined) { p_scope = _root; } var _local4 = p_clip1.getBounds(p_scope); var _local3 = p_clip2.getBounds(p_scope); if (((_local4.xMax < _local3.xMin) || (_local3.xMax < _local4.xMin)) || ((_local4.yMax < _local3.yMin) || (_local3.yMax < _local4.yMin))) { return(null); } var _local2 = {}; _local2.xMin = Math.max(_local4.xMin, _local3.xMin); _local2.xMax = Math.min(_local4.xMax, _local3.xMax); _local2.yMin = Math.max(_local4.yMin, _local3.yMin); _local2.yMax = Math.min(_local4.yMax, _local3.yMax); var _local9 = new flash.display.BitmapData(_local2.xMax - _local2.xMin, _local2.yMax - _local2.yMin, false); var _local5 = p_clip1.transform.matrix; _local5.tx = p_clip1._x - _local2.xMin; _local5.ty = p_clip1._y - _local2.yMin; _local9.draw(p_clip1, _local5, new flash.geom.ColorTransform(1, 1, 1, 1, 255, -255, -255, p_alphaTolerance)); _local5 = p_clip2.transform.matrix; _local5.tx = p_clip2._x - _local2.xMin; _local5.ty = p_clip2._y - _local2.yMin; _local9.draw(p_clip2, _local5, new flash.geom.ColorTransform(1, 1, 1, 1, 255, 255, 255, p_alphaTolerance), "difference"); var _local6 = _local9.getColorBoundsRect(4294967295, 4278255615); if (_local6.width == 0) { return(null); } _local6.x = _local6.x + _local2.xMin; _local6.y = _local6.y + _local2.yMin; return(_local6); } }
Symbol 58 Button
on (release) { gotoAndPlay (5); }
Symbol 63 Button
on (release) { getURL ("http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash", "_blank"); }
Symbol 103 Button
on (release) { _root.play(); }
Symbol 104 MovieClip Frame 143
_root.play(); stop();
Symbol 113 MovieClip Frame 15
var music5 = new Sound(); music5.attachSound("lgo"); music5.start(0, 1);
Symbol 113 MovieClip Frame 120
_root.goon(); stop();
Symbol 115 MovieClip Frame 1
stop();
Symbol 125 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } play(); }
Symbol 133 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } play(); }
Symbol 143 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } gotoAndStop (9); }
Symbol 144 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } _quality = "LOW"; play(); }
Symbol 153 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } gotoAndPlay ("about"); }
Symbol 159 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } gotoAndPlay ("troubleshoot"); }
Symbol 165 Button
on (release) { getURL ("http://www.iviewgames.com", "_blank"); }
Symbol 170 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } gotoAndPlay ("countdown"); }
Symbol 175 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } gotoAndPlay ("options"); }
Symbol 181 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } gotoAndPlay ("instructions"); }
Symbol 188 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 194 Button
on (release) { if (_root.vieo._x == 640) { _root.inverted = true; _root.vieo._x = 0; _root.empty1._x = 0; } else { _root.inverted = false; _root.vieo._x = 640; _root.empty1._x = 640; } _root.vieo._xscale = _root.vieo._xscale * -1; _root.empty1._xscale = _root.empty1._xscale * -1; }
Symbol 198 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 2
stop();
Symbol 206 MovieClip Frame 3
stop();
Symbol 206 MovieClip Frame 4
stop();
Symbol 222 MovieClip Frame 1
stop();
Symbol 232 Button
on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); if (_root.vieo._x == 640) { _root.inverted = true; _root.vieo._x = 0; _root.empty1._x = 0; } else { _root.inverted = false; _root.vieo._x = 640; _root.empty1._x = 640; } _root.vieo._xscale = _root.vieo._xscale * -1; _root.empty1._xscale = _root.empty1._xscale * -1; }
Symbol 243 Button
on (release) { gameid = 1; namesse = namess; var loadedvars; var keke = new Array(); loadedvars = String(namesse); keke = loadedvars.split("KERNING=\"0\">"); var loadedvars2; var keke2 = new Array(); loadedvars2 = String(keke[1]); keke2 = loadedvars2.split("</FONT></P></TEXTFORMAT>"); namesss = keke2[0]; trace(namess); trace(namesse); trace(namesss); score = _root.score; checks = (_root.sizes + _root.xc) + _root.score; trace("siz" + _root.sizes); trace("xc" + _root.xc); if (namesse == "name") { _root.info = "Please Enter A Name Before Submitting"; } else if (_root.sub == false) { getURL ("http://www.iviewgames.com/submithigh.php", "_blank", "POST"); _root.info = "Thanks For Submitting Your Score"; _root.sub = true; } else { _root.info = "You Can Only Submit Your Score Once"; } }
Symbol 250 Button
on (release) { gotoAndStop ("countdown"); }
Symbol 262 Button
on (release) { if (_root.soound == true) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); } gotoAndStop ("menu"); }
Symbol 273 Button
on (release) { var music4 = new Sound(); music4.attachSound("click"); music4.start(0, 1); gotoAndStop (9); }

Library Items

Symbol 1 Sound [lgo]
Symbol 2 Sound [music2]
Symbol 3 Sound [laugh]
Symbol 4 Sound [move]
Symbol 5 Sound [doors2]
Symbol 6 Sound [doors]
Symbol 7 Sound [pick]
Symbol 8 Sound [closed]
Symbol 9 Sound [click]
Symbol 10 FontUsed by:11 26 28 29 48 49 50 51 52 64 119 120 129 134 137 138 182 195 197 199 227 230 233 234 235 236 237 238 239 240 241 245 246 247 248 249 254 256 258 259 260 261 264 265 266 268 269 270 271 272 275 276 277 279 280 281 282 283 285 286 287 288 289
Symbol 11 EditableTextUses:10Used by:16
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClipUses:13 14Used by:16  Timeline
Symbol 16 MovieClipUses:11 12 15Used by:Timeline
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 FontUsed by:21 105 108 111
Symbol 21 TextUses:20Used by:22 257
Symbol 22 MovieClipUses:21Used by:Timeline
Symbol 23 GraphicUsed by:24 112 257
Symbol 24 MovieClipUses:23Used by:198  Timeline
Symbol 25 GraphicUsed by:27
Symbol 26 TextUses:10Used by:27
Symbol 27 MovieClipUses:25 26Used by:Timeline
Symbol 28 TextUses:10Used by:Timeline
Symbol 29 TextUses:10Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:37 206  Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:37 206
Symbol 34 FontUsed by:35 36
Symbol 35 TextUses:34Used by:37
Symbol 36 TextUses:34Used by:37
Symbol 37 MovieClipUses:31 33 35 36Used by:118  Timeline
Symbol 38 GraphicUsed by:42
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:38 40 41Used by:Timeline
Symbol 43 GraphicUsed by:47
Symbol 44 FontUsed by:45 46
Symbol 45 TextUses:44Used by:47
Symbol 46 TextUses:44Used by:47
Symbol 47 MovieClipUses:43 45 46Used by:104  Timeline
Symbol 48 TextUses:10Used by:Timeline
Symbol 49 EditableTextUses:10Used by:Timeline
Symbol 50 TextUses:10Used by:Timeline
Symbol 51 TextUses:10Used by:Timeline
Symbol 52 TextUses:10Used by:Timeline
Symbol 290 MovieClip [__Packages.CollisionDetection]
Symbol 53 FontUsed by:54 55 56
Symbol 54 TextUses:53Used by:58
Symbol 55 TextUses:53Used by:58
Symbol 56 TextUses:53Used by:58
Symbol 57 GraphicUsed by:58
Symbol 58 ButtonUses:54 55 56 57Used by:Timeline
Symbol 59 FontUsed by:60 61 116 117 121 122 123 128 130 131 132 139 140 141 161 190 255 263 267 274
Symbol 60 TextUses:59Used by:Timeline
Symbol 61 TextUses:59Used by:63
Symbol 62 GraphicUsed by:63
Symbol 63 ButtonUses:61 62Used by:Timeline
Symbol 64 TextUses:10Used by:Timeline
Symbol 65 GraphicUsed by:104
Symbol 66 GraphicUsed by:104
Symbol 67 GraphicUsed by:104
Symbol 68 GraphicUsed by:104
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:104
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:104
Symbol 73 GraphicUsed by:104
Symbol 74 GraphicUsed by:104
Symbol 75 GraphicUsed by:104
Symbol 76 GraphicUsed by:104
Symbol 77 GraphicUsed by:104
Symbol 78 GraphicUsed by:104
Symbol 79 GraphicUsed by:104
Symbol 80 GraphicUsed by:104
Symbol 81 GraphicUsed by:104
Symbol 82 GraphicUsed by:104
Symbol 83 SoundUsed by:104
Symbol 84 GraphicUsed by:104
Symbol 85 GraphicUsed by:104
Symbol 86 GraphicUsed by:104
Symbol 87 GraphicUsed by:104
Symbol 88 ShapeTweeningUsed by:104
Symbol 89 GraphicUsed by:104
Symbol 90 GraphicUsed by:104
Symbol 91 GraphicUsed by:104
Symbol 92 GraphicUsed by:104
Symbol 93 GraphicUsed by:104
Symbol 94 GraphicUsed by:104
Symbol 95 GraphicUsed by:104
Symbol 96 GraphicUsed by:104
Symbol 97 ShapeTweeningUsed by:104
Symbol 98 ShapeTweeningUsed by:104
Symbol 99 ShapeTweeningUsed by:104
Symbol 100 GraphicUsed by:104
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:103
Symbol 103 ButtonUses:102Used by:104
Symbol 104 MovieClipUses:65 66 67 68 70 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 47 99 100 101 103Used by:Timeline
Symbol 105 TextUses:20Used by:107
Symbol 106 GraphicUsed by:107
Symbol 107 MovieClipUses:105 106Used by:112 257
Symbol 108 TextUses:20Used by:112 257
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:112 257
Symbol 111 TextUses:20Used by:112
Symbol 112 MovieClipUses:23 107 108 110 111Used by:113
Symbol 113 MovieClipUses:112Used by:Timeline
Symbol 114 VideoUsed by:115
Symbol 115 MovieClipUses:114Used by:Timeline
Symbol 116 EditableTextUses:59Used by:Timeline
Symbol 117 TextUses:59Used by:Timeline
Symbol 118 MovieClipUses:37Used by:Timeline
Symbol 119 TextUses:10Used by:Timeline
Symbol 120 TextUses:10Used by:Timeline
Symbol 121 TextUses:59Used by:125 144
Symbol 122 TextUses:59Used by:125 144
Symbol 123 TextUses:59Used by:125 144
Symbol 124 GraphicUsed by:125 133 144
Symbol 125 ButtonUses:121 122 123 124Used by:Timeline
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:Timeline
Symbol 128 TextUses:59Used by:Timeline
Symbol 129 TextUses:10Used by:Timeline
Symbol 130 TextUses:59Used by:133
Symbol 131 TextUses:59Used by:133
Symbol 132 TextUses:59Used by:133
Symbol 133 ButtonUses:130 131 132 124Used by:Timeline
Symbol 134 TextUses:10Used by:Timeline
Symbol 135 MovieClipUsed by:Timeline
Symbol 136 GraphicUsed by:Timeline
Symbol 137 EditableTextUses:10Used by:Timeline
Symbol 138 TextUses:10Used by:Timeline
Symbol 139 TextUses:59Used by:143 273
Symbol 140 TextUses:59Used by:143 273
Symbol 141 TextUses:59Used by:143 273
Symbol 142 GraphicUsed by:143 273
Symbol 143 ButtonUses:139 140 141 142Used by:Timeline
Symbol 144 ButtonUses:121 122 123 124Used by:Timeline
Symbol 145 FontUsed by:146
Symbol 146 TextUses:145Used by:Timeline
Symbol 147 FontUsed by:148 149 150 152 154 155 156 158 166 167 168 169 171 172 173 174 176 177 178 180 183 184 185 187
Symbol 148 EditableTextUses:147Used by:153
Symbol 149 EditableTextUses:147Used by:153
Symbol 150 EditableTextUses:147Used by:153
Symbol 151 GraphicUsed by:153 170 175 262
Symbol 152 EditableTextUses:147Used by:153
Symbol 153 ButtonUses:148 149 150 151 152Used by:Timeline
Symbol 154 EditableTextUses:147Used by:159
Symbol 155 EditableTextUses:147Used by:159
Symbol 156 EditableTextUses:147Used by:159
Symbol 157 GraphicUsed by:159
Symbol 158 EditableTextUses:147Used by:159
Symbol 159 ButtonUses:154 155 156 157 158Used by:Timeline
Symbol 160 GraphicUsed by:165
Symbol 161 TextUses:59Used by:165
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165
Symbol 165 ButtonUses:160 161 162 163 164Used by:Timeline
Symbol 166 EditableTextUses:147Used by:170
Symbol 167 EditableTextUses:147Used by:170
Symbol 168 EditableTextUses:147Used by:170
Symbol 169 EditableTextUses:147Used by:170
Symbol 170 ButtonUses:166 167 168 151 169Used by:Timeline
Symbol 171 EditableTextUses:147Used by:175
Symbol 172 EditableTextUses:147Used by:175
Symbol 173 EditableTextUses:147Used by:175
Symbol 174 EditableTextUses:147Used by:175
Symbol 175 ButtonUses:171 172 173 151 174Used by:Timeline
Symbol 176 EditableTextUses:147Used by:181
Symbol 177 EditableTextUses:147Used by:181
Symbol 178 EditableTextUses:147Used by:181
Symbol 179 GraphicUsed by:181
Symbol 180 EditableTextUses:147Used by:181
Symbol 181 ButtonUses:176 177 178 179 180Used by:Timeline
Symbol 182 TextUses:10Used by:Timeline
Symbol 183 EditableTextUses:147Used by:188
Symbol 184 EditableTextUses:147Used by:188
Symbol 185 EditableTextUses:147Used by:188
Symbol 186 GraphicUsed by:188
Symbol 187 EditableTextUses:147Used by:188
Symbol 188 ButtonUses:183 184 185 186 187Used by:Timeline
Symbol 189 GraphicUsed by:194 232 278
Symbol 190 TextUses:59Used by:194 232 278
Symbol 191 GraphicUsed by:194 232 278
Symbol 192 GraphicUsed by:194 232 278
Symbol 193 GraphicUsed by:194 232 278
Symbol 194 ButtonUses:189 190 191 192 193Used by:Timeline
Symbol 195 TextUses:10Used by:198
Symbol 196 GraphicUsed by:198
Symbol 197 TextUses:10Used by:198
Symbol 198 MovieClipUses:195 196 24 197Used by:Timeline
Symbol 199 EditableTextUses:10Used by:Timeline
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:206  Timeline
Symbol 202 GraphicUsed by:205
Symbol 203 FontUsed by:204
Symbol 204 TextUses:203Used by:205
Symbol 205 MovieClipUses:202 204Used by:206  Timeline
Symbol 206 MovieClipUses:33 31 201 205Used by:Timeline
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:209
Symbol 209 MovieClipUses:208Used by:Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 FontUsed by:213 214 215 216 218
Symbol 213 TextUses:212Used by:217
Symbol 214 TextUses:212Used by:217
Symbol 215 TextUses:212Used by:217
Symbol 216 TextUses:212Used by:217
Symbol 217 MovieClipUses:213 214 215 216Used by:Timeline
Symbol 218 EditableTextUses:212Used by:Timeline
Symbol 219 GraphicUsed by:222
Symbol 220 GraphicUsed by:222
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:219 220 221Used by:Timeline
Symbol 223 GraphicUsed by:231
Symbol 224 FontUsed by:225 226
Symbol 225 TextUses:224Used by:231
Symbol 226 EditableTextUses:224Used by:231
Symbol 227 EditableTextUses:10Used by:231
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:231
Symbol 230 TextUses:10Used by:231
Symbol 231 MovieClipUses:223 225 226 227 229 230Used by:Timeline
Symbol 232 ButtonUses:189 190 191 192 193Used by:Timeline
Symbol 233 EditableTextUses:10Used by:Timeline
Symbol 234 TextUses:10Used by:Timeline
Symbol 235 TextUses:10Used by:Timeline
Symbol 236 EditableTextUses:10Used by:Timeline
Symbol 237 EditableTextUses:10Used by:Timeline
Symbol 238 TextUses:10Used by:Timeline
Symbol 239 TextUses:10Used by:243
Symbol 240 TextUses:10Used by:243
Symbol 241 TextUses:10Used by:243
Symbol 242 GraphicUsed by:243 250
Symbol 243 ButtonUses:239 240 241 242Used by:Timeline
Symbol 244 GraphicUsed by:Timeline
Symbol 245 EditableTextUses:10Used by:Timeline
Symbol 246 TextUses:10Used by:250
Symbol 247 TextUses:10Used by:250
Symbol 248 TextUses:10Used by:250
Symbol 249 TextUses:10Used by:250
Symbol 250 ButtonUses:246 247 248 242 249Used by:Timeline
Symbol 251 FontUsed by:252 253
Symbol 252 TextUses:251Used by:Timeline
Symbol 253 TextUses:251Used by:Timeline
Symbol 254 TextUses:10Used by:Timeline
Symbol 255 TextUses:59Used by:Timeline
Symbol 256 TextUses:10Used by:Timeline
Symbol 257 MovieClipUses:23 107 108 110 21Used by:Timeline
Symbol 258 EditableTextUses:10Used by:262
Symbol 259 EditableTextUses:10Used by:262
Symbol 260 EditableTextUses:10Used by:262
Symbol 261 EditableTextUses:10Used by:262
Symbol 262 ButtonUses:258 259 260 151 261Used by:Timeline
Symbol 263 TextUses:59Used by:Timeline
Symbol 264 TextUses:10Used by:Timeline
Symbol 265 TextUses:10Used by:Timeline
Symbol 266 EditableTextUses:10Used by:Timeline
Symbol 267 TextUses:59Used by:Timeline
Symbol 268 TextUses:10Used by:Timeline
Symbol 269 TextUses:10Used by:Timeline
Symbol 270 TextUses:10Used by:Timeline
Symbol 271 TextUses:10Used by:Timeline
Symbol 272 TextUses:10Used by:Timeline
Symbol 273 ButtonUses:139 140 141 142Used by:Timeline
Symbol 274 TextUses:59Used by:Timeline
Symbol 275 TextUses:10Used by:Timeline
Symbol 276 TextUses:10Used by:Timeline
Symbol 277 TextUses:10Used by:Timeline
Symbol 278 ButtonUses:189 190 191 192 193Used by:Timeline
Symbol 279 TextUses:10Used by:Timeline
Symbol 280 TextUses:10Used by:Timeline
Symbol 281 TextUses:10Used by:Timeline
Symbol 282 TextUses:10Used by:Timeline
Symbol 283 TextUses:10Used by:Timeline
Symbol 284 GraphicUsed by:Timeline
Symbol 285 TextUses:10Used by:Timeline
Symbol 286 TextUses:10Used by:Timeline
Symbol 287 TextUses:10Used by:Timeline
Symbol 288 TextUses:10Used by:Timeline
Symbol 289 TextUses:10Used by:Timeline

Instance Names

"vieo"Frame 7Symbol 115 MovieClip
"empty"Frame 10Symbol 135 MovieClip
"empty1"Frame 10Symbol 135 MovieClip
"recal"Frame 10Symbol 143 Button
"contin"Frame 10Symbol 144 Button
"empty11"Frame 12Symbol 135 MovieClip
"empty13"Frame 12Symbol 135 MovieClip
"empty1"Frame 12Symbol 135 MovieClip
"empty12"Frame 12Symbol 135 MovieClip
"empty14"Frame 12Symbol 135 MovieClip
"empty"Frame 12Symbol 135 MovieClip
"vieo"Frame 12Symbol 115 MovieClip
"cam3"Frame 12Symbol 135 MovieClip
"cam1"Frame 12Symbol 135 MovieClip
"cam2"Frame 12Symbol 135 MovieClip
"cam4"Frame 12Symbol 135 MovieClip
"goal1"Frame 12Symbol 206 MovieClip
"goal2"Frame 12Symbol 206 MovieClip
"goal3"Frame 12Symbol 206 MovieClip
"goal4"Frame 12Symbol 206 MovieClip
"hitface"Frame 12Symbol 15 MovieClip
"doorl"Frame 12Symbol 209 MovieClip
"doorr"Frame 12Symbol 209 MovieClip
"vieo2"Frame 12Symbol 115 MovieClip
"diffi"Frame 12Symbol 217 MovieClip
"di3"Frame 12Symbol 24 MovieClip
"di2"Frame 12Symbol 24 MovieClip
"di1"Frame 12Symbol 24 MovieClip
"perdis"Frame 12Symbol 222 MovieClip
"infbar"Frame 12Symbol 231 MovieClip
"recal"Frame 17Symbol 273 Button
"hitface"Symbol 16 MovieClip Frame 1Symbol 15 MovieClip
"vid"Symbol 115 MovieClip Frame 1Symbol 114 Video
"object"Symbol 206 MovieClip Frame 1Symbol 33 MovieClip
"life1"Symbol 231 MovieClip Frame 1Symbol 229 MovieClip
"life2"Symbol 231 MovieClip Frame 1Symbol 229 MovieClip
"life3"Symbol 231 MovieClip Frame 1Symbol 229 MovieClip
"life4"Symbol 231 MovieClip Frame 1Symbol 229 MovieClip
"life5"Symbol 231 MovieClip Frame 1Symbol 229 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "lgo"
ExportAssets (56)Timeline Frame 1Symbol 2 as "music2"
ExportAssets (56)Timeline Frame 1Symbol 3 as "laugh"
ExportAssets (56)Timeline Frame 1Symbol 4 as "move"
ExportAssets (56)Timeline Frame 1Symbol 5 as "doors2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "doors"
ExportAssets (56)Timeline Frame 1Symbol 7 as "pick"
ExportAssets (56)Timeline Frame 1Symbol 8 as "closed"
ExportAssets (56)Timeline Frame 1Symbol 9 as "click"
ExportAssets (56)Timeline Frame 1Symbol 290 as "__Packages.CollisionDetection"

Labels

"menu"Frame 11
"countdown"Frame 12
"gameplay"Frame 13
"gameover"Frame 14
"about"Frame 15
"options"Frame 16
"troubleshoot"Frame 17
"instructions"Frame 18

Dynamic Text Variables

_root.xcSymbol 11 EditableText"<p align="left"><font face="Verdana" size="1" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>518</b></font></p>"
_root.percentageSymbol 49 EditableText""
_root.infoSymbol 116 EditableText"<p align="left"></p>"
_root.infoSymbol 137 EditableText"<p align="left"></p>"
_root.xcSymbol 199 EditableText"<p align="left"><font face="Verdana" size="1" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>518</b></font></p>"
_root.timerSymbol 218 EditableText"2"
_root.scoreSymbol 226 EditableText"<p align="left"><font face="Square721 Ex BT" size="25" color="#000000" letterSpacing="0.000000" kerning="1"><b>520</b></font></p>"
_root.timedSymbol 227 EditableText"50"
_root.reasonSymbol 233 EditableText"<p align="center"><font face="Verdana" size="30" color="#cc6600" letterSpacing="0.000000" kerning="1"><b>Time Up</b></font></p>"
_root.scoreSymbol 236 EditableText"<p align="left"></p>"
_root.namessSymbol 237 EditableText"<p align="left"></p>"
_root.infoSymbol 245 EditableText"<p align="center"></p>"
_root.qualvSymbol 266 EditableText""




http://swfchan.com/8/36757/info.shtml
Created: 14/5 -2019 23:20:23 Last modified: 14/5 -2019 23:20:23 Server time: 15/05 -2024 11:38:18