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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/19728264?noj=FRM19728264-15DC" width="1" height="1"></div>

James Bunny.swf

This is the info page for
Flash #36788

(Click the ID number above for more basic data on this flash file.)


Text
Eggs =

Frags =

Health =

000000

000000

100

%

an EASTER game by -Puzz- and SuperBokey

press space to skip

MISSION BRIEFING

MENU

MENU

CONTINUE!

CONTINUE!

CONTROLS

Jump

Run left/right

Change weapon

Fire weapon

QUALITY SETTINGS

CLICK ON THE QUALITY YOU WISH TO USE

(recommanded)

(fast comp)

LOW

MEDIUM

HIGH

(decent comps)

GOAL?

Kill anything that moves using your silenced pistol,
your knives or your BAZOOKA!
Collect carrots by killing evil rats!
Submit your highscore and see if you make it to
TOP 10 BUNNIES OF ALL TIME!

GET READY!

SET

GO!

GAME OVER

SUBMIT

SUBMIT

YOUR SCORE: 100

INPUT NAME HERE

<p align="center"><font face="Arial Black" size="11" color="#9966cc" letterSpacing="0.000000" kerning="0">( score : number of frags * number of eggs collected )</font></p>

player1

1

2

3

4

5

6

7

8

9

player1

player1

player1

player1

player1

player1

player1

player1

player1

score

score

score

score

score

score

score

score

score

score

0

HIGHSCORES

ActionScript [AS1/AS2]

Frame 2
var direction = "menu";
Instance of Symbol 219 MovieClip in Frame 2
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 3
bgSound = new Sound(this); bgSound.attachSound("bg1"); bgSound.start(0, 99);
Frame 5
function cleanUp() { var _local2 = [bunny, arm, gcont, bcont, tcont, sounds, bombs, g, s, econt, egcont, HUD, backdrop, grass]; i = 0; while (i < (_local2.length + 1)) { _local2[i].removeMovieClip(); i++; } delete _root.onEnterFrame; delete _root.onMouseDown; _root.finalscore = _root.frags + _root.Easter; } cleanUp(); trace("Highscore"); _root.finalscore = _root.Easter * _root.frags; _root.scoreview = "Your Final Score: " + _root.finalscore; stop();
Frame 6
stop(); getsc_lv = new LoadVars(); getsc_lv.bid = 114; rec_lv = new LoadVars(); getsc_lv.sendAndLoad("http://bot.pldmstudios.com/g10.php", rec_lv, "POST"); i = 1; while (i < 11) { _root["pl" + i].text = "loading"; _root["sc" + i].text = "loading"; i++; } rec_lv.onLoad = function (success) { if (success) { i = 1; while (i < 11) { _root["pl" + i].text = rec_lv["name" + i]; _root["sc" + i].text = rec_lv["score" + i]; i++; } } else { _root.direction = "menu"; _root.gotoAndStop("menu"); _root.woot.stop(); } };
Frame 7
function initBunny() { attachMovie("bunny", "bunny", 9992, {_xscale:40, _yscale:40, _x:Stage.width / 2, _y:Stage.height / 2}); attachMovie("arm1", "arm", 9993, {_x:bunny._x, _y:bunny._y}); arm._width = 70; arm._height = 20.8; arm._xscale = arm._xscale * -1; controlBunny(); } function controlBunny() { bunny.onEnterFrame = function () { var _local3 = arm; if (health <= 0) { health = 0; arm.removeMovieClip(); delete _root.onMouseDown; bunny.gotoAndStop(2); bunny._x = bunny._x - speed; } else { _local3._x = this._x - 5; _local3._y = this._y - 40; } if (health > 0) { var _local4 = Math.atan2(_ymouse - _local3._y, _xmouse - _local3._x); _local3._rotation = (_local4 / Math.PI) * 180; if (Key.isDown(39)) { this._x = this._x + 5; } else if (Key.isDown(37)) { this._x = this._x - 5; } if (this._x > 500) { this._x = 500; } if (this._x < 50) { this._x = 50; } if (Key.isDown(38) && (!jump)) { jump = true; hei = 35; } if (jump) { this._y = this._y - hei; hei = hei - 2; arm._y = arm._y - hei; if (gcont.hitTest(this._x, this._y, true)) { hei = 0; jump = false; } } } }; } function initGrav() { _root.onEnterFrame = function () { if (health <= 0) { bunny.gotoAndStop(2); } else { bunny.gotoAndStop(1); } if (shake) { bunny._y = bunny._y + (grav / 2); } else { bunny._y = bunny._y + grav; } if (tSpawnPoint > 1000) { tSpawnPoint = 600; } while (gcont.hitTest(bunny._x, bunny._y, true) || (bunny._y > 300)) { bunny._y = bunny._y - grav; } for (enm in econt) { var _local1 = econt[enm]; if (_local1._y > 300) { _local1._y = _local1._y - grav; } if ((((_local1._x - (_local1._width / 2)) < 550) && (!_local1.b)) && (_local1.unit != "air")) { if (shake) { _local1._y = _local1._y + (grav / 2); } else { _local1._y = _local1._y + grav; } } while (gcont.hitTest(_local1._x, _local1._y, true) && (!_local1.b)) { _local1._y = _local1._y - grav; } } for (eggs in egcont) { var _local1 = egcont[eggs]; if (_local1._y > 300) { _local1._y = _local1._y - grav; } if ((_local1._x - (_local1._width / 2)) < 550) { if (shake) { _local1._y = _local1._y + (grav / 2); } else { _local1._y = _local1._y + grav; } } while (gcont.hitTest(_local1._x, _local1._y, true)) { _local1._y = _local1._y - grav; } } changeWeapon(); }; _root.onMouseDown = function () { shootGun(true); }; } function init() { with (_root) { gcnt = (bcnt = (tcnt = (ecnt = (egcnt = (bmCount = 0))))); speed = (grav = 10); counter = 0; soundLevel = 75; weapon = (frags = (Easter = 0)); health = 100; maxEnemies = 5; tSpawnPoint = 600; Change = (shake = false); createEmptyMovieClip("econt", 8); createEmptyMovieClip("gcont", 7); createEmptyMovieClip("bcont", 6); createEmptyMovieClip("tcont", 4); createEmptyMovieClip("bombs", 9990); createEmptyMovieClip("egcont", 105); createEmptyMovieClip("sounds", 9000); attachMovie("HUD", "HUD", 9999, {_x:0, _y:287}); attachMovie("backdrop", "backdrop", 3, {_x:-25}); attachMovie("gbg", "g", 1, {_x:150, _y:300}); attachMovie("sbg", "s", 2, {_x:150, _y:0}); initBunny(); initGrav(); i = 0; while (i < 2) { attachGround(i * 550, 245, speed); i++; } i = 1; while (i < 6) { tSpawnPoint = tSpawnPoint + 100; attachTrees(tSpawnPoint, 275, 5); i++; } attachGrass(0, 210, 7); setupGfx(); enemyEngine(); msnd = new Sound(_root); msnd.attachSound("smain"); msnd.setVolume(levelSound); msnd.start(0, 999); shootGun(true); } } function setupGfx() { var _local1 = [bunny, arm, gcont, bcont, tcont, bombs, g, s, econt, egcont, HUD, backdrop, grass]; i = 0; while (i < _local1.length) { _local1[i].cacheAsBitmap = true; i++; } } function cleanUp() { var _local2 = [bunny, arm, gcont, bcont, tcont, sounds, bombs, g, s, econt, egcont, HUD, backdrop, grass]; i = 0; while (i < (_local2.length + 1)) { _local2[i].removeMovieClip(); i++; } delete _root.onEnterFrame; delete _root.onMouseDown; _root.finalscore = _root.frags + _root.Easter; } function dropEgg(x, y, speed) { egcont.attachMovie("egg2", "egg" + frag, frag * 2000, {_x:x, _y:y}); egcont["egg" + frag].onEnterFrame = function () { this._x = this._x - speed; if (this._x < -20) { this.removeMovieClip(); } if (bunny.hitTest(this)) { Easter++; this.removeMovieClip(); } }; } function attachGround(x, y, speed) { gcont.attachMovie("bgground", "ground" + gcnt, gcnt); var _local1 = gcont["ground" + gcnt]; gcnt++; _local1._x = x; _local1._y = y; _local1.gotoAndStop(random(5) + 1); scrollGround(_local1, speed, y); } function attachTrees(x, y, speed) { tcont.attachMovie("tree", "tree" + tcnt, tcnt); var _local2 = tcont["tree" + tcnt]; tcnt++; tSpawnPoint = tSpawnPoint + 100; _local2._x = x; _local2._y = y; _local2._yscale = (_local2._xscale = random(50) + 50); _local2.onEnterFrame = function () { this._x = this._x - speed; if (this._x < -250) { attachTrees(tSpawnPoint, y, speed); this.removeMovieClip(); } }; } function attachGrass(x, y, speed) { attachMovie("grass", "grass", 5, {_x:x, _y:y}); grass.onEnterFrame = function () { this._x = this._x - speed; if (this._x < ((-this._width) / 2)) { this._x = 0; } }; } function scrollGround(obj, speed, y) { obj.onEnterFrame = function () { obj._x = obj._x - speed; if (obj._x < -550) { attachGround(550, y, speed); updateAfterEvent(); this.removeMovieClip(); } }; } function shootGun(fire) { arm.removeMovieClip(); switch (weapon) { case 0 : attachMovie("arm1", "arm", 9993, {_x:bunny._x - 5, _y:bunny._y - 40}); arm._width = 70; arm._height = 20.8; arm._xscale = arm._xscale * -1; weapon = 0; if (fire) { shootBullet("bullet", true); } break; case 1 : attachMovie("arm2", "arm", 9993, {_x:bunny._x - 5, _y:bunny._y - 40}); arm._xscale = -40; arm._yscale = 40; weapon = 1; if (fire) { shootBullet("knife", true); } break; case 2 : attachMovie("arm3", "arm", 9993, {_x:bunny._x - 5, _y:bunny._y - 40}); arm._xscale = -40; arm._yscale = 40; weapon = 2; if (!fire) { break; } shootBullet("missle", false); } } function shootBullet(type, bullet) { bcnt++; bcnt = bcnt % 25; bcont.attachMovie(type, type + bcnt, bcnt); var nm = bcont[type + bcnt]; if (type == "bullet") { nm._xscale = (nm._yscale = 150); } nm._x = arm._x; if (type == "knife") { nm._xscale = (nm._yscale = 40); } if (_xmouse > arm._x) { nm._y = arm._y - 10; } else { nm._y = arm._y + 10; } nm.dist = Math.atan2(_ymouse - arm._y, _xmouse - arm._x); if (bullet) { nm.speed = 25; } else { nm.speed = 1; } nm._rotation = (nm.dist / Math.PI) * 180; nm.weapon = weapon; if (bullet && (type != "knife")) { attachSpark(); } if (type == "bullet") { if (_root.health > 0) { playSound("sgun", soundLevel, false); } } else if (type == "knife") { if (_root.health > 0) { playSound("sknife", soundLevel, false); } } else if (type == "missle") { if (_root.health > 0) { playSound("sbazooka", soundLevel, false); } } nm.onEnterFrame = function () { this._x = this._x + (Math.cos(this.dist) * this.speed); this._y = this._y + (Math.sin(this.dist) * this.speed); if ((((this._x < 0) || (this._x > Stage.width)) || (this._y < 0)) || (this._y > Stage.height)) { this.removeMovieClip(); } if (!bullet) { nm.speed = nm.speed * 1.5; if (nm.speed > 55) { nm.speed = 55; } if (gcont.hitTest(this._x, this._y, true)) { attachExplosion(this._x, this._y); this.removeMovieClip(); } } }; } function attachExplosion(x, y) { var _local3 = random(500); shakeScreen(); attachMovie("explosion", "explosion" + _local3, getNextHighestDepth(), {_x:x, _y:y}); if (_root.health > 0) { playSound("sexplosion", soundLevel, false); } _root["explosion" + _local3].onEnterFrame = function () { this._x = this._x - 10; }; } function attachSpark() { var _local1 = random(500); arm.attachMovie("spark", "spark" + _local1, getNextHighestDepth(), {_xscale:-200, _yscale:200}); var _local2 = arm["spark" + _local1]; _local2._x = arm.p._x; _local2._y = arm.p._y; } function changeWeapon() { if (Key.isDown(40)) { if (!Change) { weapon++; weapon = weapon % 3; Change = true; shootGun(false); } } else { Change = false; } } function shakeScreen() { createEmptyMovieClip("temp", getNextHighestDepth()); var time = 30; temp.onEnterFrame = function () { if (time > 0) { dx = random(100) - 50; dy = random(100) - 50; _root._x = _root._x + dx; _root._y = _root._y + dy; if (_root._x < -20) { _root._x = -20; dx = dx * -1; } if (_root._x > 20) { _root._x = 20; dx = dx * -1; } if (_root._y < -20) { _root._y = -20; dy = dy * -1; } if (_root._y > 20) { _root._y = 20; dy = dy * -1; } time--; shake = true; } else { _root._x = (_root._y = 0); shake = false; temp.removeMovieClip(); } }; } function enemyEngine() { level = 1; counter = 0; createEmptyMovieClip("main", getNextHighestDepth()); i = 0; while (i < maxEnemies) { spawnEnemy(); i++; } main.onEnterFrame = function () { for (obj in econt) { counter++; } if (counter <= 0) { i = 0; while (i < maxEnemies) { spawnEnemy(); i++; } counter = 0; } counter = 0; }; } function spawnEnemy() { var _local1 = Math.round((Math.random() * 2) + 1); switch (_local1) { case 1 : createEnemy("saw", 1); break; case 2 : createEnemy("ground", 2); break; case 3 : createEnemy("air", 3); } } function createEnemy(unit, type) { ecnt++; ecnt = ecnt % 10000; var _local4 = 600 + random(600); econt.attachMovie(unit, unit + ecnt, ecnt, {_x:_local4, _y:225}); var nm = econt[unit + ecnt]; for (obj in econt) { var _local3 = econt[obj]; if (nm.hitTest(_local3)) { nm._x = nm._x + 200; } } if (unit == "saw") { nm._xscale = 60; nm._yscale = 60; } else { if (unit == "air") { nm._y = 50; } nm._xscale = 80; nm._yscale = 80; } switch (type) { case 1 : nm.hp = 5; var saw = true; nm.speed = 4; nm.hit = false; nm.cnt = 0; break; case 2 : nm.hp = 5; var ground = true; nm.speed = 6; nm.shot = 0; nm.nextShot = 30 + random(60); break; case 3 : nm.hp = 5; var air = true; nm.speed = 5; nm.shot = 0; nm.nextShot = 60 + random(60); } nm.unit = unit; nm.onEnterFrame = function () { this.gotoAndStop("walk"); if (saw) { this._x = this._x - this.speed; if (this.hitTest(bunny._x, (bunny._y - (bunny._height / 2)) + 5, true) && (!this.hit)) { attachBlood(bunny._x, bunny._y - (bunny._height / 2), 0); health = health - 10; this.hit = true; } if (this.hit) { this.cnt++; if (this.cnt > 60) { this.cnt = 0; this.hit = false; } } } else if (ground) { this._x = this._x - this.speed; this.shot++; if (this.shot > this.nextShot) { this.shot = 0; bcnt++; econt.attachMovie("bullet", "bullet" + bcnt, bcnt * 10000, {_x:nm._x - 80, _y:nm._y - 50, _xscale:-200, _yscale:200}); var _local3 = econt["bullet" + bcnt]; if (_root.health > 0) { playSound("sgun", soundLevel, false); } _local3.onEnterFrame = function () { this._x = this._x - 25; this.b = true; if (this._x < 0) { this.removeMovieClip(); } if (bunny.hitTest(this._x, this._y, true)) { attachBlood(this._x, this._y, 0); health = health - 10; this.removeMovieClip(); } }; } } else if (air) { this._x = this._x - this.speed; this.shot++; if (this.shot > this.nextShot) { this.shot = 0; if (this.hp > 0) { dropBomb(this._x + (this._width / 2), this._y + (this._height / 1.5)); } } } if (this._x < -50) { this.removeMovieClip(); } if ((this.hp <= 0) && (this._x > -50)) { if (this.unit == "air") { if (this._y < 200) { this._y = this._y + 5; this._rotation = this._rotation + 10; } else { i = 0; while (i < 3) { attachExplosion(this._x + random(this._width), this._y + random(this._height)); i++; } frags++; this.removeMovieClip(); } } else { this.gotoAndStop("dead"); if (this._alpha > 0) { this._alpha = this._alpha - 10; } else { frags++; dropEgg(this._x, this._y, speed); this.removeMovieClip(); } } } if (this._y > 400) { this.removeMovieClip(); } for (proj in bcont) { var nm = bcont[proj]; if (this.hitTest(nm._x, nm._y, true)) { if (nm.weapon == 1) { this.hp--; } if (nm.weapon == 2) { this.hp = this.hp - 5; attachExplosion(nm._x, nm._y); } if (nm.weapon == 0) { this.hp = this.hp - 3; } attachBlood(nm._x, nm._y, this.speed); nm.removeMovieClip(); } } }; } function dropBomb(x, y) { var _local3 = "bomb" + bmCount; bombs.attachMovie("bomb", _local3, bmCount); bombs[_local3]._x = x; bombs[_local3]._y = y; bombs[_local3].dx = random(5) + 5; bombs[_local3].dy = 0; bombs[_local3].onEnterFrame = function () { this._x = this._x - this.dx; this._y = this._y + this.dy; this._rotation = Math.atan2(this.dy, this.dx) * 57.2957795130823; if (bunny.hitTest(this._x, this._y, true)) { attachExplosion(this._x, this._y, speed); health = health - 10; if (_root.health > 0) { playSound("sexplosion", soundLevel, false); } this.removeMovieClip(); } if (gcont.hitTest(this._x, this._y, true)) { attachExplosion(this._x, this._y, speed); if (_root.health > 0) { playSound("sexplosion", soundLevel, false); } this.removeMovieClip(); } if (this._x < -20) { this._rotation = 0; this.removeMovieClip(); } this.dy = this.dy + 0.5; this.dx = this.dx * 0.99; }; bmCount++; } function attachBlood(x, y, speed) { var _local3 = random(600); attachMovie("blood", "blood" + _local3, getNextHighestDepth(), {_x:x, _y:y}); _root["blood" + _local3].onEnterFrame = function () { this._x = this._x - speed; if (this._currentframe == 15) { this.removeMovieClip(); } }; } function playSound(nm, slvl) { var _local2 = new Sound(_root); _local2.attachSound(nm); _local2.setVolume(slvl); _local2.start(0, 0); } stop(); init();
Symbol 35 MovieClip Frame 1
stop();
Symbol 49 MovieClip Frame 53
stop(); _root.stopAllSounds(); trace("works"); _root.gotoAndStop("gameover"); trace("works"); cleanUp(); trace("works");
Symbol 50 MovieClip [bunny] Frame 1
stop();
Symbol 62 MovieClip Frame 12
stop();
Symbol 63 MovieClip [blood] Frame 37
stop();
Symbol 81 MovieClip [spark] Frame 10
this.removeMovieClip();
Symbol 95 MovieClip Frame 27
stop(); this.removeMovieClip();
Symbol 96 MovieClip Frame 35
stop(); this.removeMovieClip();
Symbol 97 MovieClip [explosion] Frame 45
this.removeMovieClip();
Symbol 120 MovieClip [bgground] Frame 1
stop();
Symbol 173 MovieClip [saw] Frame 1
stop();
Symbol 191 MovieClip [ground] Frame 1
stop();
Symbol 198 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndPlay ("loaded"); }
Symbol 198 MovieClip Frame 2
gotoAndPlay (1);
Symbol 198 MovieClip Frame 46
_root.nextFrame();
Symbol 212 MovieClip Frame 85
stop();
Symbol 219 MovieClip Frame 490
_root.nextFrame();
Symbol 228 Button
on (press) { _root.direction = "intro"; _root.woot.play(); }
Symbol 232 Button
on (press) { _root.getURL("http://gamegarage.co.uk/", "_blank"); }
Symbol 236 Button
on (press) { _root.getURL("http://lostsolution.net", "_blank"); }
Symbol 247 MovieClip Frame 10
stop(); _root.gotoAndStop(_root.direction);
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 11
stop(); _root.gotoAndStop(_root.direction);
Symbol 253 MovieClip Frame 1
stop();
Symbol 263 MovieClip Frame 1
stop();
Symbol 286 Button
on (press) { _root.direction = "menu"; _root.gotoAndStop("menu"); _root.woot.stop(); }
Symbol 292 Button
on (press) { _parent.nextFrame(); }
Symbol 302 Button
on (press) { nextFrame(); }
Symbol 312 Button
on (press) { _root._quality = "LOW"; }
Symbol 314 Button
on (press) { _root._quality = "MEDIUM"; }
Symbol 316 Button
on (press) { _root._quality = "HIGH"; }
Symbol 320 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 172
_root.gotoAndStop("game");
Symbol 329 MovieClip Frame 1
stopAllSounds();
Instance of Symbol 258 MovieClip in Symbol 329 MovieClip Frame 1
onClipEvent (enterFrame) { if (Key.isDown(32)) { _root.intro.gotoAndPlay(918); } }
Symbol 329 MovieClip Frame 1017
function type() { theMessage.text = theText.substring(0, pointB); pointB = pointB + 0.2; if (pointB > theText.length) { clearInterval(sInt); } } stop(); stop(); var theText = "Hello James Bunny,\n I am BunnyPenny, here to brief you on the situation. As you may know, all the carrots are kept in containers in BunnyLand, unfortunately, a group of rats stole those containers to make the bunny nation starve to death!\n It's your job to get them back!\n\n Good luck James, we will be escorting you to the checkpoint soon.."; _root.theMessage.text = theText; var speed = 5; var sInt = setInterval(type, speed); var pointB = 1;
Symbol 331 MovieClip Frame 10
stop();
Symbol 336 Button
on (press) { if (zomgname.text != "INPUT NAME HERE") { pldm128948 = new LoadVars(); pldm128948.namevar = zomgname.text; pldm128948.scorevar = _root.finalscore; pldm128948.mid = 114; pldm128948.pro = "6640e289971f33ec123156dbdbe8ecc4"; pldm128948.sendAndLoad("http://bot.armorstudios.com/hs.php", pldm128948, "POST"); gotoAndPlay ("scoretable"); } }
Symbol 341 MovieClip Frame 10
stop();

Library Items

Symbol 1 Sound [sgun]
Symbol 2 Sound [smain]
Symbol 3 Sound [sknife]
Symbol 4 Sound [sexplosion]
Symbol 5 Sound [sbazooka]
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [egg1]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [egg2]Uses:8
Symbol 10 GraphicUsed by:19
Symbol 11 FontUsed by:12 13 14 15 16 17 18 282 283 285 287 289 301 303 304 305 306 307 308 309 310 311 313 315 317 318 319 322 324 326 333 334 335 373
Symbol 12 TextUses:11Used by:19
Symbol 13 TextUses:11Used by:19
Symbol 14 TextUses:11Used by:19
Symbol 15 EditableTextUses:11Used by:19
Symbol 16 EditableTextUses:11Used by:19
Symbol 17 EditableTextUses:11Used by:19
Symbol 18 TextUses:11Used by:19
Symbol 19 MovieClip [HUD]Uses:10 12 13 14 15 16 17 18
Symbol 20 GraphicUsed by:26 259
Symbol 21 GraphicUsed by:26 259
Symbol 22 GraphicUsed by:26 259
Symbol 23 GraphicUsed by:26 259
Symbol 24 GraphicUsed by:26 259
Symbol 25 GraphicUsed by:26 259
Symbol 26 MovieClipUses:20 21 22 23 24 25Used by:35 253
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:29
Symbol 29 MovieClipUses:28Used by:35 253
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:32
Symbol 32 MovieClipUses:31Used by:35 253
Symbol 33 GraphicUsed by:34 262
Symbol 34 MovieClipUses:33Used by:35 253
Symbol 35 MovieClipUses:26 29 32 34Used by:50
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:49
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:38Used by:40 242
Symbol 40 MovieClipUses:39Used by:49 263
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:41Used by:43 242
Symbol 43 MovieClipUses:42Used by:49 263
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:49
Symbol 46 GraphicUsed by:49
Symbol 47 GraphicUsed by:49
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:37 40 43 45 46 47 48Used by:50
Symbol 50 MovieClip [bunny]Uses:35 49
Symbol 51 GraphicUsed by:62
Symbol 52 GraphicUsed by:62
Symbol 53 GraphicUsed by:62
Symbol 54 GraphicUsed by:62
Symbol 55 GraphicUsed by:62
Symbol 56 GraphicUsed by:62
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:51 52 53 54 55 56 57 58 59 60 61Used by:63
Symbol 63 MovieClip [blood]Uses:62
Symbol 64 GraphicUsed by:72
Symbol 65 GraphicUsed by:72
Symbol 66 GraphicUsed by:72
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72
Symbol 69 GraphicUsed by:72
Symbol 70 GraphicUsed by:72
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:64 65 66 67 68 69 70 71Used by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:72 73Used by:75
Symbol 75 MovieClipUses:74Used by:76
Symbol 76 MovieClip [air]Uses:75
Symbol 77 GraphicUsed by:81
Symbol 78 GraphicUsed by:81
Symbol 79 GraphicUsed by:81
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip [spark]Uses:77 78 79 80
Symbol 82 GraphicUsed by:95
Symbol 83 GraphicUsed by:95
Symbol 84 GraphicUsed by:95
Symbol 85 GraphicUsed by:95
Symbol 86 GraphicUsed by:95
Symbol 87 GraphicUsed by:95
Symbol 88 GraphicUsed by:95
Symbol 89 GraphicUsed by:95
Symbol 90 GraphicUsed by:95
Symbol 91 GraphicUsed by:95
Symbol 92 GraphicUsed by:95
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:82 83 84 85 86 87 88 89 90 91 92 93 94Used by:96
Symbol 96 MovieClipUses:95Used by:97
Symbol 97 MovieClip [explosion]Uses:96
Symbol 98 GraphicUsed by:106
Symbol 99 GraphicUsed by:106
Symbol 100 GraphicUsed by:106
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClipUses:98 99 100 101 102 103 104 105Used by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [missle]Uses:106 107
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:113
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClip [tree]Uses:110 112
Symbol 114 GraphicUsed by:120
Symbol 115 GraphicUsed by:120
Symbol 116 GraphicUsed by:120
Symbol 117 GraphicUsed by:120
Symbol 118 GraphicUsed by:120
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClip [bgground]Uses:114 115 116 117 118 119
Symbol 121 GraphicUsed by:122
Symbol 122 MovieClip [grass]Uses:121
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClip [backdrop]Uses:123
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClip [bullet]Uses:125
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:130 260
Symbol 129 GraphicUsed by:130 260
Symbol 130 MovieClipUses:128 129Used by:132
Symbol 131 MovieClipUsed by:132
Symbol 132 MovieClip [arm1]Uses:130 131
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClip [knife]Uses:133Used by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClip [arm2]Uses:134 135
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClip [arm3]Uses:137
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClip [gbg]Uses:139
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClip [sbg]Uses:141
Symbol 143 GraphicUsed by:147
Symbol 144 GraphicUsed by:147
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:143 144 145 146Used by:165
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:149 150Used by:165
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:154
Symbol 154 MovieClipUses:153Used by:165
Symbol 155 GraphicUsed by:160
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:158
Symbol 158 MovieClipUses:157Used by:160
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:155 158 159Used by:163
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:163
Symbol 163 MovieClipUses:160 162Used by:164
Symbol 164 MovieClipUses:163Used by:165
Symbol 165 MovieClipUses:147 151 154 164Used by:173
Symbol 166 GraphicUsed by:172
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:172
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:166 168 170 171Used by:173
Symbol 173 MovieClip [saw]Uses:165 172
Symbol 174 GraphicUsed by:178
Symbol 175 GraphicUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:174 175 176 177Used by:188
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:179Used by:181
Symbol 181 MovieClipUses:180Used by:188
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:182Used by:184
Symbol 184 MovieClipUses:183Used by:188
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClipUses:178 181 184 187Used by:191
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:191
Symbol 191 MovieClip [ground]Uses:188 190
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClip [bomb]Uses:192
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:194Used by:198
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:196Used by:198
Symbol 198 MovieClipUses:195 197Used by:Timeline
Symbol 199 GraphicUsed by:210
Symbol 200 GraphicUsed by:210 212
Symbol 201 GraphicUsed by:210 212
Symbol 202 GraphicUsed by:210 212
Symbol 203 GraphicUsed by:210 212
Symbol 204 GraphicUsed by:210 212
Symbol 205 GraphicUsed by:210 212
Symbol 206 GraphicUsed by:210 212
Symbol 207 GraphicUsed by:210 212
Symbol 208 GraphicUsed by:210 212
Symbol 209 GraphicUsed by:210 212
Symbol 210 MovieClipUses:199 200 201 202 203 204 205 206 207 208 209Used by:219
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211 200 201 202 203 204 205 206 207 208 209Used by:219
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:215
Symbol 215 MovieClipUses:214Used by:219
Symbol 216 SoundUsed by:219
Symbol 217 ShapeTweeningUsed by:219
Symbol 218 GraphicUsed by:219 249
Symbol 219 MovieClipUses:210 212 215 216 217 218 SS1Used by:Timeline
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:Timeline
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 GraphicUsed by:237
Symbol 225 GraphicUsed by:228
Symbol 226 GraphicUsed by:228
Symbol 227 GraphicUsed by:228
Symbol 228 ButtonUses:225 226 227Used by:237
Symbol 229 GraphicUsed by:232
Symbol 230 GraphicUsed by:232
Symbol 231 GraphicUsed by:232
Symbol 232 ButtonUses:229 230 231Used by:237
Symbol 233 GraphicUsed by:236
Symbol 234 GraphicUsed by:236
Symbol 235 GraphicUsed by:236
Symbol 236 ButtonUses:233 234 235Used by:237
Symbol 237 MovieClipUses:224 228 232 236Used by:Timeline
Symbol 238 FontUsed by:239 337 338 339 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372
Symbol 239 TextUses:238Used by:Timeline
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:240 39 42 241Used by:Timeline
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:Timeline
Symbol 245 ShapeTweeningUsed by:247
Symbol 246 GraphicUsed by:247 331 341
Symbol 247 MovieClipUses:245 246Used by:Timeline
Symbol 248 ShapeTweeningUsed by:249
Symbol 249 MovieClipUses:248 218Used by:Timeline
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:252
Symbol 252 MovieClipUses:251Used by:329
Symbol 253 MovieClipUses:26 29 32 34Used by:329
Symbol 254 GraphicUsed by:329
Symbol 255 FontUsed by:256
Symbol 256 TextUses:255Used by:272 329
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClipUses:257Used by:329
Symbol 259 MovieClipUses:20 21 22 23 24 25Used by:263
Symbol 260 MovieClipUses:128 129Used by:261
Symbol 261 MovieClipUses:260Used by:263
Symbol 262 MovieClipUses:33Used by:263
Symbol 263 MovieClipUses:259 40 43 261 262Used by:329
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:264Used by:329
Symbol 266 GraphicUsed by:267
Symbol 267 MovieClipUses:266Used by:329
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClipUses:268Used by:329
Symbol 270 GraphicUsed by:271 272
Symbol 271 MovieClipUses:270Used by:329
Symbol 272 MovieClipUses:270 256Used by:329
Symbol 273 GraphicUsed by:291 293 320
Symbol 274 GraphicUsed by:279
Symbol 275 GraphicUsed by:279
Symbol 276 GraphicUsed by:279
Symbol 277 GraphicUsed by:279
Symbol 278 GraphicUsed by:279
Symbol 279 MovieClipUses:274 275 276 277 278Used by:291 293
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:291 293
Symbol 282 TextUses:11Used by:291 293
Symbol 283 TextUses:11Used by:286
Symbol 284 GraphicUsed by:286 336
Symbol 285 TextUses:11Used by:286
Symbol 286 ButtonUses:283 284 285Used by:291 293 320  Timeline
Symbol 287 TextUses:11Used by:290 292 302
Symbol 288 GraphicUsed by:290 292 302
Symbol 289 TextUses:11Used by:290 292 302
Symbol 290 ButtonUses:287 288 289Used by:291
Symbol 291 MovieClipUses:273 279 281 282 286 290Used by:329
Symbol 292 ButtonUses:287 288 289Used by:293 320
Symbol 293 MovieClipUses:273 279 281 282 286 292Used by:329
Symbol 294 FontUsed by:295
Symbol 295 EditableTextUses:294Used by:329
Symbol 296 GraphicUsed by:300
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:297Used by:300
Symbol 299 GraphicUsed by:300
Symbol 300 MovieClipUses:296 298 299Used by:320
Symbol 301 TextUses:11Used by:320
Symbol 302 ButtonUses:287 288 289Used by:320
Symbol 303 TextUses:11Used by:320
Symbol 304 TextUses:11Used by:320
Symbol 305 TextUses:11Used by:320
Symbol 306 TextUses:11Used by:320
Symbol 307 TextUses:11Used by:320
Symbol 308 TextUses:11Used by:320
Symbol 309 TextUses:11Used by:320
Symbol 310 TextUses:11Used by:320
Symbol 311 TextUses:11Used by:312
Symbol 312 ButtonUses:311Used by:320
Symbol 313 TextUses:11Used by:314
Symbol 314 ButtonUses:313Used by:320
Symbol 315 TextUses:11Used by:316
Symbol 316 ButtonUses:315Used by:320
Symbol 317 TextUses:11Used by:320
Symbol 318 TextUses:11Used by:320
Symbol 319 TextUses:11Used by:320
Symbol 320 MovieClipUses:273 300 301 286 302 303 304 305 306 307 308 309 310 312 314 316 317 318 319 292Used by:329
Symbol 321 GraphicUsed by:329
Symbol 322 TextUses:11Used by:323
Symbol 323 MovieClipUses:322Used by:328
Symbol 324 TextUses:11Used by:325
Symbol 325 MovieClipUses:324Used by:328
Symbol 326 TextUses:11Used by:327
Symbol 327 MovieClipUses:326Used by:328
Symbol 328 MovieClipUses:323 325 327Used by:329
Symbol 329 MovieClipUses:252 253 254 256 258 263 265 267 269 271 272 291 293 295 320 321 328 SS2Used by:Timeline
Symbol 330 ShapeTweeningUsed by:331
Symbol 331 MovieClipUses:330 246Used by:Timeline
Symbol 332 GraphicUsed by:Timeline
Symbol 333 TextUses:11Used by:Timeline
Symbol 334 TextUses:11Used by:336
Symbol 335 TextUses:11Used by:336
Symbol 336 ButtonUses:334 284 335Used by:Timeline
Symbol 337 EditableTextUses:238Used by:Timeline
Symbol 338 EditableTextUses:238Used by:Timeline
Symbol 339 EditableTextUses:238Used by:Timeline
Symbol 340 ShapeTweeningUsed by:341
Symbol 341 MovieClipUses:340 246Used by:Timeline
Symbol 342 GraphicUsed by:Timeline
Symbol 343 EditableTextUses:238Used by:Timeline
Symbol 344 TextUses:238Used by:Timeline
Symbol 345 TextUses:238Used by:Timeline
Symbol 346 TextUses:238Used by:Timeline
Symbol 347 TextUses:238Used by:Timeline
Symbol 348 TextUses:238Used by:Timeline
Symbol 349 TextUses:238Used by:Timeline
Symbol 350 TextUses:238Used by:Timeline
Symbol 351 TextUses:238Used by:Timeline
Symbol 352 TextUses:238Used by:Timeline
Symbol 353 EditableTextUses:238Used by:Timeline
Symbol 354 EditableTextUses:238Used by:Timeline
Symbol 355 EditableTextUses:238Used by:Timeline
Symbol 356 EditableTextUses:238Used by:Timeline
Symbol 357 EditableTextUses:238Used by:Timeline
Symbol 358 EditableTextUses:238Used by:Timeline
Symbol 359 EditableTextUses:238Used by:Timeline
Symbol 360 EditableTextUses:238Used by:Timeline
Symbol 361 EditableTextUses:238Used by:Timeline
Symbol 362 EditableTextUses:238Used by:Timeline
Symbol 363 EditableTextUses:238Used by:Timeline
Symbol 364 EditableTextUses:238Used by:Timeline
Symbol 365 EditableTextUses:238Used by:Timeline
Symbol 366 EditableTextUses:238Used by:Timeline
Symbol 367 EditableTextUses:238Used by:Timeline
Symbol 368 EditableTextUses:238Used by:Timeline
Symbol 369 EditableTextUses:238Used by:Timeline
Symbol 370 EditableTextUses:238Used by:Timeline
Symbol 371 EditableTextUses:238Used by:Timeline
Symbol 372 TextUses:238Used by:Timeline
Symbol 373 TextUses:11Used by:Timeline
Streaming Sound 1Used by:Symbol 219 MovieClip
Streaming Sound 2Used by:Symbol 329 MovieClip

Instance Names

"woot"Frame 3Symbol 249 MovieClip
"intro"Frame 4Symbol 329 MovieClip
"zomgname"Frame 5Symbol 338 EditableText
"pl1"Frame 6Symbol 343 EditableText
"pl2"Frame 6Symbol 353 EditableText
"pl3"Frame 6Symbol 354 EditableText
"pl4"Frame 6Symbol 355 EditableText
"pl5"Frame 6Symbol 356 EditableText
"pl6"Frame 6Symbol 357 EditableText
"pl7"Frame 6Symbol 358 EditableText
"pl8"Frame 6Symbol 359 EditableText
"pl9"Frame 6Symbol 360 EditableText
"pl10"Frame 6Symbol 361 EditableText
"sc1"Frame 6Symbol 362 EditableText
"sc2"Frame 6Symbol 363 EditableText
"sc3"Frame 6Symbol 364 EditableText
"sc4"Frame 6Symbol 365 EditableText
"sc5"Frame 6Symbol 366 EditableText
"sc6"Frame 6Symbol 367 EditableText
"sc7"Frame 6Symbol 368 EditableText
"sc8"Frame 6Symbol 369 EditableText
"sc9"Frame 6Symbol 370 EditableText
"sc10"Frame 6Symbol 371 EditableText
"p"Symbol 132 MovieClip [arm1] Frame 1Symbol 131 MovieClip
"bar"Symbol 198 MovieClip Frame 1Symbol 195 MovieClip
"bar"Symbol 198 MovieClip Frame 3Symbol 195 MovieClip
"theMessage"Symbol 329 MovieClip Frame 1017Symbol 295 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sgun"
ExportAssets (56)Timeline Frame 1Symbol 2 as "smain"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sknife"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sexplosion"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sbazooka"
ExportAssets (56)Timeline Frame 1Symbol 7 as "egg1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "egg2"
ExportAssets (56)Timeline Frame 1Symbol 19 as "HUD"
ExportAssets (56)Timeline Frame 1Symbol 50 as "bunny"
ExportAssets (56)Timeline Frame 1Symbol 63 as "blood"
ExportAssets (56)Timeline Frame 1Symbol 76 as "air"
ExportAssets (56)Timeline Frame 1Symbol 81 as "spark"
ExportAssets (56)Timeline Frame 1Symbol 97 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 108 as "missle"
ExportAssets (56)Timeline Frame 1Symbol 113 as "tree"
ExportAssets (56)Timeline Frame 1Symbol 120 as "bgground"
ExportAssets (56)Timeline Frame 1Symbol 122 as "grass"
ExportAssets (56)Timeline Frame 1Symbol 124 as "backdrop"
ExportAssets (56)Timeline Frame 1Symbol 126 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 132 as "arm1"
ExportAssets (56)Timeline Frame 1Symbol 134 as "knife"
ExportAssets (56)Timeline Frame 1Symbol 136 as "arm2"
ExportAssets (56)Timeline Frame 1Symbol 138 as "arm3"
ExportAssets (56)Timeline Frame 1Symbol 140 as "gbg"
ExportAssets (56)Timeline Frame 1Symbol 142 as "sbg"
ExportAssets (56)Timeline Frame 1Symbol 173 as "saw"
ExportAssets (56)Timeline Frame 1Symbol 191 as "ground"
ExportAssets (56)Timeline Frame 1Symbol 193 as "bomb"

Labels

"menu"Frame 3
"intro"Frame 4
"gameover"Frame 5
"scoretable"Frame 6
"game"Frame 7
"walk"Symbol 173 MovieClip [saw] Frame 1
"dead"Symbol 173 MovieClip [saw] Frame 2
"walk"Symbol 191 MovieClip [ground] Frame 1
"dead"Symbol 191 MovieClip [ground] Frame 2
"loaded"Symbol 198 MovieClip Frame 3
"done"Symbol 329 MovieClip Frame 918

Dynamic Text Variables

_root.EasterSymbol 15 EditableText"000000"
_root.fragsSymbol 16 EditableText"000000"
_root.healthSymbol 17 EditableText"100"
scoreviewSymbol 337 EditableText"YOUR SCORE: 100"




http://swfchan.com/8/36788/info.shtml
Created: 14/5 -2019 23:04:35 Last modified: 14/5 -2019 23:04:35 Server time: 15/05 -2024 20:38:09