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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/84588043?noj=FRM84588043-15DC" width="1" height="1"></div>

Zombie Defence XT.swf

This is the info page for
Flash #37062

(Click the ID number above for more basic data on this flash file.)


Text
Visit Armor Games...

A  G

HAPPY HALLOWEEN FROM

ARMOR GAMES!

HAPPY HALLOWEEN FROM ARMOR GAMES! and NEWGROUNDS!

ZOMBIE DEFENCE XT

ZOMBIE DEFENCE XT

START

PLAY MORE
GAMES!

Visit THE-EXP
homepage

THE-EXP PRESENTS

START

MENU

MENU

SURVIVAL MODE

DESTRUCTION MODE!

Play as Xave and Tom as they defend
their castle from wave after wave of
the undead. Last as long as you can
for the highest score!

INFINITE HEALTH! RAGDOLL PHYSICS ZOMBIES!
Adjust variables such as gravity and Zombie
'Bounciness' and  get blasting! Its almost
theraputic bouncing them off walls...

BACK

view High Score Table

Instructions- Arrow Keys Aim Cannon, SPACE key fires.
Your mission: Kill all Zombies!

CASTLE

X

AVIER

<p align="left"><font face="Shlop" size="38" color="#000000" letterSpacing="3.000000" kerning="1">99</font></p>

TIME:

SCORE:

<p align="left"><font face="Shlop" size="38" color="#000000" letterSpacing="3.000000" kerning="1">99999</font></p>

LEVEL:

<p align="left"><font face="Shlop" size="38" color="#000000" letterSpacing="3.000000" kerning="1">99</font></p>

QUIT

LEVEL COMPLETE!

Submit to the highscore board or take a risk and earn more points!

Submit score and Quit.

Continue to Next Level

You Should have quit while you were ahead!

TOM

"Wadda Guy!"

XAVE

"Loving Husband,
Loving Wife."

RETURN TO TITLE SCREEN

GAME OVER

GAME OVER

Visit Armor Games

SUBMIT YOUR HIGH SCORE

SUBMIT YOUR HIGH SCORE

<p align="left"></p>

ENTER YOUR NAME

SUBMIT

You can view the scoreboard
from the main menu.

Drag me
with your
mouse.

CLICK HERE
To Spawn More
Zombies!

CLICK HERE TO
ADJUST BOUNCE

+  -

<p align="center"></p>

CLICK HERE TO
QUIT :(

TERRIBLE LAG?
Click here to destroy
all Zombies.

CLICK HERE TO
ADJUST GRAVITY.

<p align="center"></p>

ActionScript [AS1/AS2]

Frame 1
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu;
Instance of Symbol 6 MovieClip "bar" in Frame 1
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Frame 2
Frame 371
stopAllSounds();
Instance of Symbol 77 MovieClip in Frame 372
on (release) { getURL ("http://newgrounds.com/collection/halloween2006.html", "blank"); }
Frame 373
stop();
Frame 374
stop();
Frame 375
_root.level = 1; _root.score = 0; _quality = "medium"; _root.scaler = 40; _root.fade = 10; _root.damage = 0; _root.bulletspeed = 10; _root.cloneincrease = 0; _root.clonestart = 0;
Frame 376
stop();
Instance of Symbol 254 MovieClip "game" in Frame 376
onClipEvent (load) { remainingtime = 1800; keydown = false; guntimer = 10; _root.ii = 0; _root.bulletspeed = 15; fixedangle = "free"; _root.xmove = 0; movespeed = 0; maxmovespeed = 10; accel = 2; maxmovepos = 350; movepos = 0; rumblesound = false; damage = 0; } onClipEvent (enterFrame) { remainingtime--; _root.remainingtime = Math.floor(remainingtime / 30); if (remainingtime == 0) { stopAllSounds(); _root.gotoAndStop("levelend"); } if (_root.damage > 0) { if (rumblesound == false) { rumblesound = true; _root.sound.gotoAndStop("rumble"); _root.sound.gotoAndStop("blank"); } _root.damage = _root.damage - 0.5; damage = damage + 2; building._y = building._y + 2; building._rotation = random(4) - 2; building.smoke._y = building.smoke._y - 1.3; building.smoke._visible = true; gun._y = gun._y + 2; } else { rumblesound = false; building._rotation = 0; building.smoke._visible = false; if (damage > 200) { stopAllSounds(); _root.gotoAndStop("gameover"); } } gunpoint = {x:gun._x, y:gun._y}; localToGlobal(gunpoint); gun.barrel._rotation = -1 * (Math.round((Math.atan2(-1 * (_root.mouse._y - gunpoint.y), _root.mouse._x - gunpoint.x) / Math.PI) * 180) - 90); if (gun.barrel._rotation < -90) { gun.barrel._rotation = -90; fixedangle = "LEFT"; } else if (gun.barrel._rotation > 90) { gun.barrel._rotation = 90; fixedangle = "RIGHT"; } else { fixedangle = "free"; } if ((Key.isDown(39) and (movespeed < maxmovespeed)) and (movepos < maxmovepos)) { movespeed = movespeed + accel; _root.game.gun.man.nextFrame(); } else if ((Key.isDown(37) and (movespeed > (-maxmovespeed))) and (movepos > (-maxmovepos))) { movespeed = movespeed - accel; _root.game.gun.man.prevFrame(); } else if (movespeed > 0) { movespeed = movespeed - accel; } else if (movespeed < 0) { movespeed = movespeed + accel; } this._x = this._x - movespeed; _root.xmove = _root.xmove - movespeed; movepos = movepos + movespeed; _root.bg._x = _root.bg._x - (movespeed / 5); landingzone.duplicateMovieClip("clone" + _root.ii, _root.ii + 2000, _root.ii + 2000); this["clone" + _root.ii].angle = Math.atan2(_root.mouse._y - gunpoint.y, _root.mouse._x - gunpoint.x); this["clone" + _root.ii]._x = gunpoint.x - _root.xmove; this["clone" + _root.ii]._y = gunpoint.y; if (guntimer > 0) { guntimer--; } } onClipEvent (keyDown) { if (Key.isDown(32) and (keydown == false)) { if (guntimer == 0) { keydown = true; guntimer = 8; _root.fire = false; _root.ii++; _root.game.gun.tom.play(); _root.game.gun.barrel.play(); ball.duplicateMovieClip("clone" + _root.ii, _root.ii, _root.ii); this["clone" + _root.ii].angle = Math.atan2(_root.mouse._y - gunpoint.y, (_root.mouse._x + (random(30) - 15)) - gunpoint.x); this["clone" + _root.ii]._x = gunpoint.x - _root.xmove; this["clone" + _root.ii]._y = gunpoint.y; _root.ii++; } } } onClipEvent (keyUp) { if (Key.isDown(32) == false) { keydown = false; } }
Instance of Symbol 256 MovieClip "blam" in Frame 376
onClipEvent (load) { active = false; } onClipEvent (enterFrame) { if (active == true) { this._y = -3000; this._x = -3000; active = false; } if (this._y != -3000) { this._rotation = random(60) - 30; active = true; this._yscale = 100; this._xscale = 100; } }
Instance of Symbol 289 MovieClip in Frame 377
onClipEvent (load) { _root.background._visible = false; this._xscale = 0; this._yscale = 0; } onClipEvent (enterFrame) { if (_xscale < 100) { _xscale = (_xscale + 4); _yscale = (_yscale + 4); _rotation = (_rotation + 14.4); } else { _root.background._visible = true; } }
Instance of Symbol 287 MovieClip "background" in Frame 379
on (release) { }
Instance of Symbol 289 MovieClip in Frame 379
on (release) { }
Frame 380
_root.level = 1; _root.score = 0; _quality = "medium"; _root.scaler = 40; _root.fade = 10; _root.damage = 0; _root.bulletspeed = 10; _root.cloneincrease = 0; _root.clonestart = 0;
Frame 381
stop();
Instance of Symbol 332 MovieClip "game" in Frame 381
onClipEvent (load) { keydown = false; guntimer = 10; _root.ii = 0; _root.bulletspeed = 15; fixedangle = "free"; _root.xmove = 0; movespeed = 0; maxmovespeed = 10; accel = 2; maxmovepos = 350; movepos = 0; rumblesound = false; } onClipEvent (enterFrame) { if (_root.destroy == true) { if (_root.destroyskipframe == true) { _root.destroyskipframe = false; } else { _root.destroy = false; } } gunpoint = {x:gun._x, y:gun._y}; localToGlobal(gunpoint); gun.barrel._rotation = -1 * (Math.round((Math.atan2(-1 * (_root.mouse._y - gunpoint.y), _root.mouse._x - gunpoint.x) / Math.PI) * 180) - 90); if (gun.barrel._rotation < -90) { gun.barrel._rotation = -90; fixedangle = "LEFT"; } else if (gun.barrel._rotation > 90) { gun.barrel._rotation = 90; fixedangle = "RIGHT"; } else { fixedangle = "free"; } if ((Key.isDown(39) and (movespeed < maxmovespeed)) and (movepos < maxmovepos)) { movespeed = movespeed + accel; _root.game.gun.man.nextFrame(); } else if ((Key.isDown(37) and (movespeed > (-maxmovespeed))) and (movepos > (-maxmovepos))) { movespeed = movespeed - accel; _root.game.gun.man.prevFrame(); } else if (movespeed > 0) { movespeed = movespeed - accel; } else if (movespeed < 0) { movespeed = movespeed + accel; } this._x = this._x - movespeed; _root.xmove = _root.xmove - movespeed; movepos = movepos + movespeed; _root.bg._x = _root.bg._x - (movespeed / 5); landingzone.duplicateMovieClip("clone" + _root.ii, _root.ii + 2000, _root.ii + 2000); this["clone" + _root.ii].angle = Math.atan2(_root.mouse._y - gunpoint.y, _root.mouse._x - gunpoint.x); this["clone" + _root.ii]._x = gunpoint.x - _root.xmove; this["clone" + _root.ii]._y = gunpoint.y; if (guntimer > 0) { guntimer--; } } onClipEvent (keyDown) { if (Key.isDown(32) and (keydown == false)) { if (guntimer == 0) { keydown = true; guntimer = 8; _root.fire = false; _root.ii++; _root.game.gun.tom.play(); _root.game.gun.barrel.play(); ball.duplicateMovieClip("clone" + _root.ii, _root.ii, _root.ii); this["clone" + _root.ii].angle = Math.atan2(_root.mouse._y - gunpoint.y, (_root.mouse._x + (random(30) - 15)) - gunpoint.x); this["clone" + _root.ii]._x = gunpoint.x - _root.xmove; this["clone" + _root.ii]._y = gunpoint.y; _root.ii++; } } } onClipEvent (keyUp) { if (Key.isDown(32) == false) { keydown = false; } }
Instance of Symbol 256 MovieClip "blam" in Frame 381
onClipEvent (load) { active = false; } onClipEvent (enterFrame) { if (active == true) { this._y = -3000; this._x = -3000; active = false; } if (this._y != -3000) { this._rotation = random(60) - 30; active = true; this._yscale = 100; this._xscale = 100; } }
Symbol 17 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 22 Button
on (release) { _root.play(); }
Symbol 23 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { gotoAndStop ("loaded"); }
Symbol 23 MovieClip Frame 2
gotoAndPlay (1);
Symbol 333 MovieClip [__Packages.ab20] Frame 0
class ab20 { function ab20 () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 80 MovieClip Frame 20
stop();
Symbol 86 Button
on (release) { _root.gotoAndStop("menu"); }
Symbol 88 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 90 Button
on (release) { getURL ("http://www.the-exp.com", "blank"); }
Symbol 97 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("survival"); }
Symbol 99 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("destruction"); }
Symbol 105 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("title"); }
Symbol 107 Button
on (release) { getURL ("http://www.armorbot.com/mytable/?id=441", "blank"); }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 112 MovieClip in Symbol 113 MovieClip Frame 1
onClipEvent (load) { function reload() { this._x = random(200) + 1000; this._y = random(300); this._rotation = random(2) + 180; scale = random(200) + 50; this._xscale = scale; this._yscale = scale; speed = scale / 200; } reload(); this._x = random(800); this._y = random(300); } onClipEvent (enterFrame) { if (this._x < -1000) { reload(); } else { this._x = this._x - speed; } }
Instance of Symbol 115 MovieClip "hit" in Symbol 130 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 129 MovieClip "smoke" in Symbol 130 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 133 MovieClip Frame 2
if (_name != "explosion") { _root.sound.gotoAndStop("bang"); _root.sound.gotoAndStop("blank"); } stop();
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 6
Symbol 162 MovieClip Frame 1
stop();
Symbol 186 MovieClip Frame 1
gotoAndStop (7);
Symbol 186 MovieClip Frame 8
gotoAndStop (2);
Symbol 203 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 1
stop();
Symbol 217 MovieClip Frame 2
_root.sound.gotoAndStop("zombiedead"); _root.sound.gotoAndStop("blank");
Instance of Symbol 220 MovieClip in Symbol 221 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation + 15; }
Symbol 222 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 15
_parent.zstate = "alive";
Instance of Symbol 203 MovieClip "_sheep" in Symbol 243 MovieClip Frame 1
onClipEvent (load) { function blam() { if (hitTest(_root.blam)) { point = {x:_x, y:_y}; _parent.localToGlobal(point); if (point.x > (_root.blam._x + 10)) { xmove = random(25); } else if (point.x < (_root.blam._x - 10)) { xmove = random(25) * -1; } else { xmove = random(10) - 5; } if ((zstate == "dead") or (zstate == "twitcher")) { zstate = "dead"; drop = random(20) + 10; } else if (zstate == "alive") { _root.score = _root.score + 5; zstate = "dead"; drop = random(20) + 10; } spin = random(50) - 25; } } speed = (random(5) + 3) / 4; dir = _xscale; spawnpoint = {x:_x, y:_y}; _parent.localToGlobal(spawnpoint); castlepoint = {x:_root.game.building._x, y:_y}; _parent.localToGlobal(castlepoint); if (spawnpoint.x < castlepoint.x) { dir = -dir; speed = -speed; } zstate = "alive"; weight = random(2) + 1; spin = random(50) - 25; xmove = 0; gravity = 25; drop = -10; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.stagehit) == false) { this.removeMovieClip(); } if (_name != "_sheep") { gotoAndStop(zstate); if (zstate == "alive") { blam(); _xscale = dir; _y = (_y + drop); drop++; _x = (_x - speed); if (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _y = (_y - 1); } _y = (_y + 1); drop = -10; } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 3, _y - 10, true) and (speed < 0)) { speed = -speed; dir = -dir; } else if (_parent._parent.ground.hitTest((_x + _root.xmove) - 3, _y - 10, true) and (speed > 0)) { speed = -speed; dir = -dir; } if (this.hitTest(_root.game.building.hit) and (zstate == "alive")) { zstate = "dead"; _root.damage = _root.damage + 20; _root.ii++; _parent._parent.explosion.duplicateMovieClip("clone" + _root.ii, _root.ii, _root.ii); _parent._parent["clone" + _root.ii]._x = 270; _parent._parent["clone" + _root.ii]._y = 300; _root.blam._xscale = 500; _root.blam._yscale = 500; } } else if (zstate == "dead") { _alpha = 100; blam(); _y = (_y - drop); body._rotation = body._rotation + spin; drop = drop - (weight / 2); if (drop > gravity) { drop = gravity; } _x = (_x + xmove); if (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { _y = (_y+1); } xmove = xmove / 2; drop = -drop; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { _x = (_x-1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { _x = (_x+1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } ragdoll(); if (body._rotation > 0) { body._rotation = 90; } else { body._rotation = -90; } xmove = xmove / 2; drop = (-drop) / 2; spin = spin / 2; if (drop < 4) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } zstate = "twitcher"; twitchtimer = 200; } } } else if (zstate == "twitcher") { if (twitchtimer > 0) { twitchtimer--; } else if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { this.removeMovieClip(); } blam(); drop = 0; xmove = 0; body.leg_r._rotation = 0; body.head._rotation = 0; body.leg_l._rotation = 0; if (body.arm_l._rotation > 90) { body.arm_l._rotation = 180; } else { body.arm_l._rotation = 0; } if (body.arm_r._rotation > 90) { body.arm_r._rotation = 180; } else { body.arm_r._rotation = 0; } } } }
Instance of Symbol 217 MovieClip "_zombie" in Symbol 243 MovieClip Frame 1
onClipEvent (load) { function ragdoll() { headrot = random(6) - 3; leg_rrot = random(10) - 5; leg_lrot = random(10) - 5; arm_rrot = random(10) - 5; arm_lrot = random(10) - 5; body.head._rotation = 0; body.leg_r._rotation = random(90) - 45; body.leg_l._rotation = random(90) - 45; body.arm_r._rotation = random(360); body.arm_l._rotation = random(360); } function blam() { if (hitTest(_root.blam)) { point = {x:_x, y:_y}; _parent.localToGlobal(point); if (point.x > (_root.blam._x + 10)) { xmove = random(25); } else if (point.x < (_root.blam._x - 10)) { xmove = random(25) * -1; } else { xmove = random(10) - 5; } if ((zstate == "dead") or (zstate == "twitcher")) { zstate = "dead"; drop = random(20) + 10; } else if (zstate == "alive") { _root.score = _root.score + 3; zstate = "dead"; drop = random(20) + 10; } if (zstate != "twitcher") { ragdoll(); } spin = random(50) - 25; } } speed = (random(5) + 1) / 5; dir = _xscale; spawnpoint = {x:_x, y:_y}; _parent.localToGlobal(spawnpoint); castlepoint = {x:_root.game.building._x, y:_y}; _parent.localToGlobal(castlepoint); if (spawnpoint.x < castlepoint.x) { dir = -dir; speed = -speed; } zstate = "alive"; weight = random(2) + 1; spin = random(50) - 25; xmove = 0; gravity = 25; headrot = 0; leg_rrot = 0; leg_lrot = 0; arm_rrot = 0; arm_lrot = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.stagehit) == false) { this.removeMovieClip(); } if (_name != "_zombie") { gotoAndStop(zstate); if (zstate == "alive") { blam(); _xscale = dir; _y = (_y + 5); if (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _x = (_x - speed); while (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _y = (_y - 1); } _y = (_y + 1); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 3, _y - 10, true) and (speed < 0)) { speed = -speed; dir = -dir; } else if (_parent._parent.ground.hitTest((_x + _root.xmove) - 3, _y - 10, true) and (speed > 0)) { speed = -speed; dir = -dir; } if (this.hitTest(_root.game.building.hit) and (zstate == "alive")) { zstate = "dead"; _root.damage = _root.damage + 20; _root.ii++; _root.blam._xscale = 500; _root.blam._yscale = 500; _parent._parent.explosion.duplicateMovieClip("clone" + _root.ii, _root.ii, _root.ii); _parent._parent["clone" + _root.ii]._x = 270; _parent._parent["clone" + _root.ii]._y = 300; } } else if (zstate == "dead") { _alpha = 100; blam(); _y = (_y - drop); body._rotation = body._rotation + spin; drop = drop - (weight / 2); if (drop > gravity) { drop = gravity; } _x = (_x + xmove); body.leg_r._rotation = body.leg_r._rotation + leg_rrot; body.head._rotation = body.head._rotation + headrot; body.leg_l._rotation = body.leg_l._rotation + leglrot; body.arm_r._rotation = body.arm_r._rotation + arm_rrot; body.arm_l._rotation = body.arm_l._rotation + arm_lrot; if (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { _y = (_y+1); } xmove = xmove / 2; drop = -drop; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { _x = (_x-1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { _x = (_x+1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } ragdoll(); if (body._rotation > 0) { body._rotation = 90; } else { body._rotation = -90; } xmove = xmove / 2; drop = (-drop) / 2; spin = (-spin) / 2; if (drop < 4) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } zstate = "twitcher"; twitchtimer = 200; } } } else if (zstate == "twitcher") { if (twitchtimer > 0) { twitchtimer--; } else if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { this.removeMovieClip(); } blam(); drop = 0; xmove = 0; body.leg_r._rotation = 0; body.head._rotation = 0; body.leg_l._rotation = 0; if (body.arm_l._rotation > 90) { body.arm_l._rotation = 180; } else { body.arm_l._rotation = 0; } if (body.arm_r._rotation > 90) { body.arm_r._rotation = 180; } else { body.arm_r._rotation = 0; } } } else if (_name == "_zombie") { } }
Instance of Symbol 115 MovieClip in Symbol 243 MovieClip Frame 1
onClipEvent (load) { timerstore = 150; clonespercycle = 2 + _root.clonestart; timer = 0; sheepchance = 3; minimumsheep = 3; copterchance = 5; minimumcopter = 3.5; parachance = 5; minimumpara = 5; digchance = 5; minimumdig = 6; } onClipEvent (enterFrame) { if (timer < 0) { ii = 0; while (ii < clonespercycle) { _root.ii++; dircopter = random(copterchance); dirsheep = random(sheepchance); if ((clonespercycle >= minimumcopter) and (dircopter == 0)) { if (copterchance > 3) { copterchance--; } _parent._copter.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); } else if ((clonespercycle >= minimumsheep) and (dir == 0)) { if (sheepchance > 3) { sheepchance--; } _parent._sheep.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); } else { _parent._zombie.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); } dir = random(2); if (dir == 0) { _parent["clone" + _root.ii]._x = 1000; } else { _parent["clone" + _root.ii]._x = -500; } _parent["clone" + _root.ii]._y = 100; dirpara = random(parachance); if ((clonespercycle > minimumpara) and (dirpara == 0)) { _root.ii++; _parent._parazombie.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); _parent["clone" + _root.ii]._y = -100; dirpara = random(2); if (dirpara == 0) { _parent["clone" + _root.ii]._x = -random(100); } else { _parent["clone" + _root.ii]._x = 550 + random(100); } if (parachance > 5) { parachance--; } } dirpara = random(digchance); if ((clonespercycle > minimumdig) and (dirpara == 0)) { _root.ii++; _parent._digzombie.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); _parent["clone" + _root.ii]._y = 350; dirpara = random(2); if (dirpara == 0) { _parent["clone" + _root.ii]._x = -random(100); } else { _parent["clone" + _root.ii]._x = 550 + random(100); } if (digchance > 5) { digchance--; } } ii++; } clonespercycle = clonespercycle + (0.2 + _root.cloneincrease); timer = timerstore; } else { timer--; } }
Instance of Symbol 222 MovieClip "_copter" in Symbol 243 MovieClip Frame 1
onClipEvent (load) { function ragdoll() { headrot = random(6) - 3; leg_rrot = random(10) - 5; leg_lrot = random(10) - 5; arm_rrot = random(10) - 5; arm_lrot = random(10) - 5; body.head._rotation = 0; body.leg_r._rotation = random(90) - 45; body.leg_l._rotation = random(90) - 45; body.arm_r._rotation = random(360); body.arm_l._rotation = random(360); } function blam() { if (hitTest(_root.blam)) { point = {x:_x, y:_y}; _parent.localToGlobal(point); if (point.x > (_root.blam._x + 10)) { xmove = random(25); } else if (point.x < (_root.blam._x - 10)) { xmove = random(25) * -1; } else { xmove = random(10) - 5; } if ((zstate == "dead") or (zstate == "twitcher")) { zstate = "dead"; drop = random(20) + 10; } else if (zstate == "alive") { _root.score = _root.score + 10; zstate = "dead"; drop = random(20) + 10; } if (zstate != "twitcher") { ragdoll(); } spin = random(50) - 25; } } fheight = random(100) + 150; fheightstore = fheight; speed = (random(5) + 3) / 4; dir = _xscale; spawnpoint = {x:_x, y:_y}; _parent.localToGlobal(spawnpoint); castlepoint = {x:_root.game.building._x, y:_y}; _parent.localToGlobal(castlepoint); if (spawnpoint.x < castlepoint.x) { dir = -dir; speed = -speed; } zstate = "alive"; weight = random(2) + 1; spin = random(50) - 25; xmove = 0; gravity = 25; headrot = 0; leg_rrot = 0; leg_lrot = 0; arm_rrot = 0; arm_lrot = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.stagehit) == false) { this.removeMovieClip(); } if (_name != "_copter") { gotoAndStop(zstate); if (zstate == "alive") { blam(); _xscale = dir; _y = (_y + 5); if (_parent._parent.ground.hitTest(_x + _root.xmove, _y + fheight, true)) { _x = (_x - speed); while (_parent._parent.ground.hitTest(_x + _root.xmove, _y + fheight, true)) { _y = (_y - 1); } _y = (_y + 1); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 10, true) and (speed < 0)) { if (fheight > 0) { fheight = fheight - 20; } } else if (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 10, true) and (speed > 0)) { if (fheight > 0) { fheight = fheight - 20; } } else if ((((fheight < fheightstore) and (_parent._parent.ground.hitTest((_x + _root.xmove) + 10, _y - 10, true) == false)) and (_parent._parent.ground.hitTest((_x + _root.xmove) - 10, _y - 10, true) == false)) and (this.hitTest(_root.game.building.hit) == false)) { fheight = fheight + 5; } spawnpoint = {x:_x, y:_y}; _parent.localToGlobal(spawnpoint); castlepoint = {x:_root.game.building._x, y:_y}; _parent.localToGlobal(castlepoint); if (this.hitTest(_root.game.building.hit) and (zstate == "alive")) { if (_parent._parent.ground.hitTest(_x, _y + 30, true) == false) { fheight = fheight - 3; } else { zstate = "dead"; _root.damage = _root.damage + 20; _root.ii++; _root.blam._xscale = 500; _root.blam._yscale = 500; _parent._parent.explosion.duplicateMovieClip("clone" + _root.ii, _root.ii, _root.ii); _parent._parent["clone" + _root.ii]._x = 270; _parent._parent["clone" + _root.ii]._y = 300; } } } else if (zstate == "dead") { _alpha = 100; blam(); _y = (_y - drop); body._rotation = body._rotation + spin; drop = drop - (weight / 2); if (drop > gravity) { drop = gravity; } _x = (_x + xmove); body.leg_r._rotation = body.leg_r._rotation + leg_rrot; body.head._rotation = body.head._rotation + headrot; body.leg_l._rotation = body.leg_l._rotation + leglrot; body.arm_r._rotation = body.arm_r._rotation + arm_rrot; body.arm_l._rotation = body.arm_l._rotation + arm_lrot; if (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { _y = (_y+1); } xmove = xmove / 2; drop = -drop; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { _x = (_x-1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { _x = (_x+1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } ragdoll(); if (body._rotation > 0) { body._rotation = 90; } else { body._rotation = -90; } xmove = xmove / 2; drop = (-drop) / 2; spin = (-spin) / 2; if (drop < 4) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } zstate = "twitcher"; twitchtimer = 200; } } } else if (zstate == "twitcher") { if (twitchtimer > 0) { twitchtimer--; } else if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { this.removeMovieClip(); } blam(); drop = 0; xmove = 0; body.leg_r._rotation = 0; body.head._rotation = 0; body.leg_l._rotation = 0; if (body.arm_l._rotation > 90) { body.arm_l._rotation = 180; } else { body.arm_l._rotation = 0; } if (body.arm_r._rotation > 90) { body.arm_r._rotation = 180; } else { body.arm_r._rotation = 0; } } } else if (_name == "_zombie") { } }
Instance of Symbol 226 MovieClip "_parazombie" in Symbol 243 MovieClip Frame 1
onClipEvent (load) { function ragdoll() { headrot = random(6) - 3; leg_rrot = random(10) - 5; leg_lrot = random(10) - 5; arm_rrot = random(10) - 5; arm_lrot = random(10) - 5; body.head._rotation = 0; body.leg_r._rotation = random(90) - 45; body.leg_l._rotation = random(90) - 45; body.arm_r._rotation = random(360); body.arm_l._rotation = random(360); } function blam() { if (this.hitTest(_root.game.stagehit) == false) { this.removeMovieClip(); } if (hitTest(_root.blam)) { point = {x:_x, y:_y}; _parent.localToGlobal(point); if (point.x > (_root.blam._x + 10)) { xmove = random(25); } else if (point.x < (_root.blam._x - 10)) { xmove = random(25) * -1; } else { xmove = random(10) / 2; } if (((zstate == "dead") or (zstate == "twitcher")) or (zstate == "fall")) { zstate = "dead"; drop = random(20) + 10; } else if (zstate == "alive") { _root.score = _root.score + 8; zstate = "dead"; drop = random(20) + 10; } if (zstate != "twitcher") { ragdoll(); } spin = random(50) - 25; } } speed = (random(5) + 1) / 5; dir = _xscale; spawnpoint = {x:_x, y:_y}; _parent.localToGlobal(spawnpoint); castlepoint = {x:_root.game.building._x, y:_y}; _parent.localToGlobal(castlepoint); if (spawnpoint.x < castlepoint.x) { dir = -dir; speed = -speed; } zstate = "fall"; weight = random(2) + 1; spin = random(50) - 25; xmove = 0; gravity = 25; headrot = 0; leg_rrot = 0; leg_lrot = 0; arm_rrot = 0; arm_lrot = 0; } onClipEvent (enterFrame) { if (_name != "_parazombie") { gotoAndStop(zstate); if (zstate == "fall") { _xscale = dir; this._y = this._y + 2; if (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { zstate = "alive"; } blam(); } else if (zstate == "alive") { blam(); _xscale = dir; _y = (_y + 5); if (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _x = (_x - speed); while (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _y = (_y - 1); } _y = (_y + 1); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 3, _y - 10, true) and (speed < 0)) { speed = -speed; dir = -dir; } else if (_parent._parent.ground.hitTest((_x + _root.xmove) - 3, _y - 10, true) and (speed > 0)) { speed = -speed; dir = -dir; } if (this.hitTest(_root.game.building.hit) and (zstate == "alive")) { zstate = "dead"; _root.damage = _root.damage + 20; _root.ii++; _root.blam._xscale = 500; _root.blam._yscale = 500; _parent._parent.explosion.duplicateMovieClip("clone" + _root.ii, _root.ii, _root.ii); _parent._parent["clone" + _root.ii]._x = 270; _parent._parent["clone" + _root.ii]._y = 300; } } else if (zstate == "dead") { _alpha = 100; blam(); _y = (_y - drop); body._rotation = body._rotation + spin; drop = drop - (weight / 2); if (drop > gravity) { drop = gravity; } _x = (_x + xmove); body.leg_r._rotation = body.leg_r._rotation + leg_rrot; body.head._rotation = body.head._rotation + headrot; body.leg_l._rotation = body.leg_l._rotation + leglrot; body.arm_r._rotation = body.arm_r._rotation + arm_rrot; body.arm_l._rotation = body.arm_l._rotation + arm_lrot; if (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 50, true)) { _y = (_y+1); } xmove = xmove / 2; drop = -drop; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { _x = (_x-1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { _x = (_x+1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } ragdoll(); if (body._rotation > 0) { body._rotation = 90; } else { body._rotation = -90; } xmove = xmove / 2; drop = (-drop) / 2; spin = (-spin) / 2; if (drop < 4) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } zstate = "twitcher"; twitchtimer = 200; } } } else if (zstate == "twitcher") { if (twitchtimer > 0) { twitchtimer--; } else if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { this.removeMovieClip(); } blam(); drop = 0; xmove = 0; body.leg_r._rotation = 0; body.head._rotation = 0; body.leg_l._rotation = 0; if (body.arm_l._rotation > 90) { body.arm_l._rotation = 180; } else { body.arm_l._rotation = 0; } if (body.arm_r._rotation > 90) { body.arm_r._rotation = 180; } else { body.arm_r._rotation = 0; } } } else if (_name == "_zombie") { } }
Instance of Symbol 242 MovieClip "_digzombie" in Symbol 243 MovieClip Frame 1
onClipEvent (load) { function ragdoll() { headrot = random(6) - 3; leg_rrot = random(10) - 5; leg_lrot = random(10) - 5; arm_rrot = random(10) - 5; arm_lrot = random(10) - 5; body.head._rotation = 0; body.leg_r._rotation = random(90) - 45; body.leg_l._rotation = random(90) - 45; body.arm_r._rotation = random(360); body.arm_l._rotation = random(360); } function blam() { if (hitTest(_root.blam)) { point = {x:_x, y:_y}; _parent.localToGlobal(point); if (point.x > (_root.blam._x + 10)) { xmove = random(25); } else if (point.x < (_root.blam._x - 10)) { xmove = random(25) * -1; } else { xmove = random(10); } if (((zstate == "dead") or (zstate == "twitcher")) or (zstate == "fall")) { zstate = "dead"; if (_root.blam._y >= (point.y - 50)) { drop = random(20) + 10; } else { drop = random(20) + 10; } } else if (zstate == "alive") { _root.score = _root.score + 10; zstate = "dead"; drop = random(20) + 10; } if (zstate != "twitcher") { ragdoll(); } spin = random(50) - 25; } } while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y - 1); } speed = (random(5) + 1) / 5; dir = _xscale; spawnpoint = {x:_x, y:_y}; _parent.localToGlobal(spawnpoint); castlepoint = {x:_root.game.building._x, y:_y}; _parent.localToGlobal(castlepoint); if (spawnpoint.x < castlepoint.x) { dir = -dir; speed = -speed; } zstate = "fall"; weight = random(2) + 1; spin = random(50) - 25; xmove = 0; gravity = 25; headrot = 0; leg_rrot = 0; leg_lrot = 0; arm_rrot = 0; arm_lrot = 0; } onClipEvent (enterFrame) { if (this.hitTest(_root.game.stagehit) == false) { this.removeMovieClip(); } if (_name != "_digzombie") { gotoAndStop(zstate); if (zstate == "fall") { _xscale = dir; blam(); } else if (zstate == "alive") { blam(); _xscale = dir; _y = (_y + 5); if (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _x = (_x - speed); while (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _y = (_y - 1); } _y = (_y + 1); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 3, _y - 10, true) and (speed < 0)) { speed = -speed; dir = -dir; } else if (_parent._parent.ground.hitTest((_x + _root.xmove) - 3, _y - 10, true) and (speed > 0)) { speed = -speed; dir = -dir; } if (this.hitTest(_root.game.building.hit) and (zstate == "alive")) { zstate = "dead"; _root.damage = _root.damage + 20; _root.ii++; _root.blam._xscale = 500; _root.blam._yscale = 500; _parent._parent.explosion.duplicateMovieClip("clone" + _root.ii, _root.ii, _root.ii); _parent._parent["clone" + _root.ii]._x = 270; _parent._parent["clone" + _root.ii]._y = 300; } } else if (zstate == "dead") { _alpha = 100; blam(); _y = (_y - drop); body._rotation = body._rotation + spin; drop = drop - weight; if (drop > gravity) { drop = gravity; } _x = (_x + xmove); body.leg_r._rotation = body.leg_r._rotation + leg_rrot; body.head._rotation = body.head._rotation + headrot; body.leg_l._rotation = body.leg_l._rotation + leglrot; body.arm_r._rotation = body.arm_r._rotation + arm_rrot; body.arm_l._rotation = body.arm_l._rotation + arm_lrot; if (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 30, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 30, true)) { _y = (_y+1); } xmove = xmove / 2; drop = -drop; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { _x = (_x-1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { _x = (_x+1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } ragdoll(); if (body._rotation > 0) { body._rotation = 90; } else { body._rotation = -90; } xmove = xmove / 2; drop = (-drop) / 2; spin = (-spin) / 2; if (drop < 4) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } zstate = "twitcher"; twitchtimer = 200; } } } else if (zstate == "twitcher") { if (twitchtimer > 0) { twitchtimer--; } else if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { this.removeMovieClip(); } blam(); drop = 0; xmove = 0; body.leg_r._rotation = 0; body.head._rotation = 0; body.leg_l._rotation = 0; if (body.arm_l._rotation > 90) { body.arm_l._rotation = 180; } else { body.arm_l._rotation = 0; } if (body.arm_r._rotation > 90) { body.arm_r._rotation = 180; } else { body.arm_r._rotation = 0; } } } else if (_name == "_zombie") { } }
Instance of Symbol 130 MovieClip "building" in Symbol 254 MovieClip Frame 1
onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 1200); }
Instance of Symbol 133 MovieClip "explosion" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { _root.blam._x = this._x + _root.xmove; _root.blam._y = this._y; } onClipEvent (enterFrame) { if (_name != "explosion") { if (_root.control.moveleft == true) { this._x = this._x + _root.control.speed; } else if (_root.control.moveright == true) { this._x = this._x - _root.control.speed; } if (this._alpha > 0) { this._alpha = this._alpha - _root.fade; } else { this.removeMovieClip(); } this._xscale = this._xscale + _root.scaler; this._yscale = this._yscale + _root.scaler; } }
Instance of Symbol 135 MovieClip "smoke" in Symbol 254 MovieClip Frame 1
onClipEvent (enterFrame) { if (_name != "smoke") { if (_root.control.moveleft == true) { this._x = this._x + _root.control.speed; } else if (_root.control.moveright == true) { this._x = this._x - _root.control.speed; } this._yscale = this._yscale + _root.scaler; this._xscale = this._xscale + _root.scaler; this._alpha = this._alpha - _root.fade; if (this._alpha < 10) { this.removeMovieClip(); } } }
Instance of Symbol 137 MovieClip "ball" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { if (_name != "ball") { spin = random(40) - 20; drop = -5; } } onClipEvent (enterFrame) { if (_name != "ball") { this._rotation = this._rotation + spin; if (drop > 0) { this._y = this._y + drop; _root.ii++; this.swapDepths(_root.ii + 4000); } drop = drop + 0.75; dir = Math.cos(angle); _x = (_x + (dir * _root.bulletspeed)); dir = Math.sin(angle); _y = (_y + (dir * _root.bulletspeed)); if (_parent.ground.hitTest(_x + _root.xmove, _y, true) or _parent.zombies.hitTest(_x + _root.xmove, _y, true)) { _root.ii++; _parent.explosion.duplicateMovieClip("clone" + _root.ii, _root.ii + 8000, _root.ii + 8000); _parent["clone" + _root.ii]._x = this._x; _parent["clone" + _root.ii]._y = this._y; this.removeMovieClip(); } if (drop > 0) { _root.ii++; _parent.smoke.duplicateMovieClip("clone" + _root.ii, _root.ii + 2100, _root.ii + 2100); _parent["clone" + _root.ii]._x = this._x; _parent["clone" + _root.ii]._y = this._y; } } }
Instance of Symbol 187 MovieClip "gun" in Symbol 254 MovieClip Frame 1
onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 1000); }
Instance of Symbol 243 MovieClip "zombies" in Symbol 254 MovieClip Frame 1
onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 2000); }
Instance of Symbol 249 MovieClip "ground" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.level); } onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 3000); }
Instance of Symbol 251 MovieClip "landingzone" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { function pathfind() { if (drop > 0) { this._y = this._y + drop; this._visible = true; } drop = drop + 0.75; dir = Math.cos(angle); _x = (_x + (dir * _root.bulletspeed)); dir = Math.sin(angle); _y = (_y + (dir * _root.bulletspeed)); if (_parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent.ground.hitTest(_x + _root.xmove, _y, true)) { this._y = this._y - 3; } active = false; } } if (_name != "landingzone") { active = true; drop = -5; this._visible = false; } } onClipEvent (enterFrame) { if (active == false) { this.removeMovieClip(); } else { while (active == true) { pathfind(); } } }
Symbol 268 MovieClip Frame 1
stop();
Symbol 269 Button
on (release) { stopAllSounds(); _root.gotoAndPlay("title"); }
Symbol 280 Button
on (release) { _root.gotoAndStop("details"); }
Symbol 282 Button
on (release) { if (_root.background._visible == true) { _root.level++; _root.cloneincrease = _root.cloneincrease + 0.2; _root.clonestart++; _root.gotoAndStop("game"); } }
Symbol 308 Button
on (release) { if (_root.username.text == "") { mynamevar = "Anonymous"; } else { mynamevar = _root.username.text; } myscorevar = _root.score; ab20_09 = new LoadVars(); ab20_09.z = mynamevar; ab20_09.x = ab20.encodeNum(myscorevar); ab20_09.c = 441; ab20_09.v = "JAJKEH"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); stopAllSounds(); _root.gotoAndPlay("title"); }
Instance of Symbol 115 MovieClip in Symbol 311 MovieClip Frame 1
onClipEvent (load) { _root.maxzombies = 15; _root.currentzombies = 0; timerstore = 5; clonespercycle = 10; timer = 0; sheepchance = 10; minimumsheep = 11; copterchance = 1; minimumcopter = 11; parachance = 10; minimumpara = 11; digchance = 1; minimumdig = 1; } onClipEvent (enterFrame) { if (timer < 0) { ii = 0; while (ii < clonespercycle) { _root.ii++; dircopter = random(copterchance); dirsheep = random(sheepchance); if ((clonespercycle >= minimumcopter) and (dircopter == 0)) { if (copterchance > 3) { copterchance--; } _parent._copter.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); } else if ((clonespercycle >= minimumsheep) and (dir == 0)) { if (sheepchance > 3) { sheepchance--; } _parent._sheep.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); } else { _parent._zombie.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); } dir = random(2); if (dir == 0) { _parent["clone" + _root.ii]._x = 1000; } else { _parent["clone" + _root.ii]._x = -500; } _parent["clone" + _root.ii]._y = 100; dirpara = random(parachance); if ((clonespercycle > minimumpara) and (dirpara == 0)) { _root.ii++; _parent._parazombie.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); _parent["clone" + _root.ii]._y = -100; dirpara = random(2); if (dirpara == 0) { _parent["clone" + _root.ii]._x = -random(100); } else { _parent["clone" + _root.ii]._x = 550 + random(100); } if (parachance > 5) { parachance--; } } dirpara = random(digchance); if ((clonespercycle > minimumdig) and (dirpara == 0)) { _root.ii++; _root.currentzombies++; _parent._digzombie.duplicateMovieClip("clone" + _root.ii, _root.ii + 2500, _root.ii + 2500); _parent["clone" + _root.ii]._y = 350; dirpara = random(2); if (dirpara == 0) { _parent["clone" + _root.ii]._x = -random(100); } else { _parent["clone" + _root.ii]._x = 550 + random(100); } if (digchance > 5) { digchance--; } } ii++; } clonespercycle = clonespercycle + (0.2 + _root.cloneincrease); timer = timerstore; } else if (_root.currentzombies < _root.maxzombies) { timer--; } }
Instance of Symbol 242 MovieClip "_digzombie" in Symbol 311 MovieClip Frame 1
onClipEvent (load) { function ragdoll() { headrot = random(6) - 3; leg_rrot = random(10) - 5; leg_lrot = random(10) - 5; arm_rrot = random(10) - 5; arm_lrot = random(10) - 5; body.head._rotation = 0; body.leg_r._rotation = random(90) - 45; body.leg_l._rotation = random(90) - 45; body.arm_r._rotation = random(360); body.arm_l._rotation = random(360); } function blam() { if (hitTest(_root.blam)) { point = {x:_x, y:_y}; _parent.localToGlobal(point); if (point.x > (_root.blam._x + 10)) { xmove = random(25); } else if (point.x < (_root.blam._x - 10)) { xmove = random(25) * -1; } else { xmove = random(10); } if (((zstate == "dead") or (zstate == "twitcher")) or (zstate == "fall")) { zstate = "dead"; if (_root.blam._y >= (point.y - 50)) { drop = random(20) + 10; } else { drop = random(20) + 10; } } else if (zstate == "alive") { _root.score = _root.score + 10; zstate = "dead"; drop = random(20) + 10; } if (zstate != "twitcher") { ragdoll(); } spin = random(50) - 25; } } _root.dsgravity = 0; _root.dsbounce = 2; speed = (random(5) + 1) / 6; dir = _xscale; spawnpoint = {x:_x, y:_y}; _parent.localToGlobal(spawnpoint); castlepoint = {x:_root.game.building._x, y:_y}; _parent.localToGlobal(castlepoint); if (spawnpoint.x < castlepoint.x) { dir = -dir; speed = -speed; } zstate = "fall"; weight = random(2) + 1; spin = random(50) - 25; xmove = 0; gravity = 25; headrot = 0; leg_rrot = 0; leg_lrot = 0; arm_rrot = 0; arm_lrot = 0; } onClipEvent (enterFrame) { if (_name != "_digzombie") { if (_root.destroy == true) { this.removeMovieClip(); } gotoAndStop(zstate); if (zstate == "fall") { _xscale = dir; blam(); } else if (zstate == "alive") { blam(); _xscale = dir; _y = (_y + 5); if (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _x = (_x - speed); while (_parent._parent.ground.hitTest(_x + _root.xmove, _y + 15, true)) { _y = (_y - 1); } _y = (_y + 1); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 3, _y - 10, true) and (speed < 0)) { speed = -speed; dir = -dir; } else if (_parent._parent.ground.hitTest((_x + _root.xmove) - 3, _y - 10, true) and (speed > 0)) { speed = -speed; dir = -dir; } } else if (zstate == "dead") { _alpha = 100; blam(); _y = (_y - drop); body._rotation = body._rotation + spin; drop = drop - (weight + _root.dsgravity); if (drop > gravity) { drop = gravity; } _x = (_x + xmove); body.leg_r._rotation = body.leg_r._rotation + leg_rrot; body.head._rotation = body.head._rotation + headrot; body.leg_l._rotation = body.leg_l._rotation + leglrot; body.arm_r._rotation = body.arm_r._rotation + arm_rrot; body.arm_l._rotation = body.arm_l._rotation + arm_lrot; if (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 30, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y - 30, true)) { _y = (_y+1); } xmove = xmove / 2; drop = -drop; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) + 20, _y - 30, true)) { _x = (_x-1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { while (_parent._parent.ground.hitTest((_x + _root.xmove) - 20, _y - 30, true)) { _x = (_x+1); } xmove = (-xmove) / 2; drop = 5; ragdoll(); } if (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } ragdoll(); if (body._rotation > 0) { body._rotation = 90; } else { body._rotation = -90; } xmove = xmove / 2; drop = (-drop) / _root.dsbounce; spin = (-spin) / 2; if (drop < 4) { while (_parent._parent.ground.hitTest(_x + _root.xmove, _y, true)) { _y = (_y-1); } zstate = "twitcher"; twitchtimer = 200; } } } else if (zstate == "twitcher") { if (twitchtimer > 0) { twitchtimer--; } else if (this._alpha > 0) { this._alpha = this._alpha - 2; } else { this.removeMovieClip(); } blam(); drop = 0; xmove = 0; body.leg_r._rotation = 0; body.head._rotation = 0; body.leg_l._rotation = 0; if (body.arm_l._rotation > 90) { body.arm_l._rotation = 180; } else { body.arm_l._rotation = 0; } if (body.arm_r._rotation > 90) { body.arm_r._rotation = 180; } else { body.arm_r._rotation = 0; } } } else if (_name == "_zombie") { } }
Symbol 317 Button
on (release) { _root.currentzombies = 0; }
Symbol 319 Button
on (release) { if (_root.dsbounce > 1.2) { _root.dsbounce = _root.dsbounce - 0.1; } }
Symbol 320 Button
on (release) { if (_root.dsbounce < 2.8) { _root.dsbounce = _root.dsbounce + 0.1; } }
Symbol 325 Button
on (release) { _root.destroy = true; _root.destroyskipframe = true; }
Symbol 327 Button
on (release) { _root.dsgravity = _root.dsgravity + 0.1; }
Symbol 328 Button
on (release) { _root.dsgravity = _root.dsgravity - 0.1; }
Instance of Symbol 316 MovieClip in Symbol 331 MovieClip Frame 1
on (press) { this.startDrag(); } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 316 MovieClip in Symbol 331 MovieClip Frame 1
on (press) { this.startDrag(); } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 316 MovieClip in Symbol 331 MovieClip Frame 1
on (press) { this.startDrag(); } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 316 MovieClip in Symbol 331 MovieClip Frame 1
on (press) { this.startDrag(); } onClipEvent (mouseUp) { this.stopDrag(); }
Instance of Symbol 130 MovieClip "building" in Symbol 332 MovieClip Frame 1
onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 1200); }
Instance of Symbol 133 MovieClip "explosion" in Symbol 332 MovieClip Frame 1
onClipEvent (load) { _root.blam._x = this._x + _root.xmove; _root.blam._y = this._y; } onClipEvent (enterFrame) { if (_name != "explosion") { if (_root.control.moveleft == true) { this._x = this._x + _root.control.speed; } else if (_root.control.moveright == true) { this._x = this._x - _root.control.speed; } if (this._alpha > 0) { this._alpha = this._alpha - _root.fade; } else { this.removeMovieClip(); } this._xscale = this._xscale + _root.scaler; this._yscale = this._yscale + _root.scaler; } }
Instance of Symbol 135 MovieClip "smoke" in Symbol 332 MovieClip Frame 1
onClipEvent (enterFrame) { if (_name != "smoke") { if (_root.control.moveleft == true) { this._x = this._x + _root.control.speed; } else if (_root.control.moveright == true) { this._x = this._x - _root.control.speed; } this._yscale = this._yscale + _root.scaler; this._xscale = this._xscale + _root.scaler; this._alpha = this._alpha - _root.fade; if (this._alpha < 10) { this.removeMovieClip(); } } }
Instance of Symbol 137 MovieClip "ball" in Symbol 332 MovieClip Frame 1
onClipEvent (load) { if (_name != "ball") { spin = random(40) - 20; drop = -5; } } onClipEvent (enterFrame) { if (_name != "ball") { this._rotation = this._rotation + spin; if (drop > 0) { this._y = this._y + drop; _root.ii++; this.swapDepths(_root.ii + 4000); } drop = drop + 0.75; dir = Math.cos(angle); _x = (_x + (dir * _root.bulletspeed)); dir = Math.sin(angle); _y = (_y + (dir * _root.bulletspeed)); if (_parent.ground.hitTest(_x + _root.xmove, _y, true) or _parent.zombies.hitTest(_x + _root.xmove, _y, true)) { _root.ii++; _parent.explosion.duplicateMovieClip("clone" + _root.ii, _root.ii + 8000, _root.ii + 8000); _parent["clone" + _root.ii]._x = this._x; _parent["clone" + _root.ii]._y = this._y; this.removeMovieClip(); } if (drop > 0) { _root.ii++; _parent.smoke.duplicateMovieClip("clone" + _root.ii, _root.ii + 2100, _root.ii + 2100); _parent["clone" + _root.ii]._x = this._x; _parent["clone" + _root.ii]._y = this._y; } } }
Instance of Symbol 187 MovieClip "gun" in Symbol 332 MovieClip Frame 1
onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 1000); }
Instance of Symbol 311 MovieClip "zombies" in Symbol 332 MovieClip Frame 1
onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 2000); }
Instance of Symbol 331 MovieClip "ground" in Symbol 332 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(_root.level); } onClipEvent (enterFrame) { _root.ii++; this.swapDepths(_root.ii + 3000); }
Instance of Symbol 251 MovieClip "landingzone" in Symbol 332 MovieClip Frame 1
onClipEvent (load) { function pathfind() { if (drop > 0) { this._y = this._y + drop; this._visible = true; } drop = drop + 0.75; dir = Math.cos(angle); _x = (_x + (dir * _root.bulletspeed)); dir = Math.sin(angle); _y = (_y + (dir * _root.bulletspeed)); if (_parent.ground.hitTest(_x + _root.xmove, _y, true)) { while (_parent.ground.hitTest(_x + _root.xmove, _y, true)) { this._y = this._y - 3; } active = false; } } if (_name != "landingzone") { active = true; drop = -5; this._visible = false; } } onClipEvent (enterFrame) { if (active == false) { this.removeMovieClip(); } else { while (active == true) { pathfind(); } } }

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:1 3 4Used by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 FontUsed by:8 45 53 83 84 87 89 91 92 93 95 96 98 100 106 108 258 259 260 261 262 263 270 292 294 295 297 298 299 300 301 302 304 305 306 307 309 310
Symbol 8 TextUses:7Used by:Timeline
Symbol 9 GraphicUsed by:23  Timeline
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:23
Symbol 12 GraphicUsed by:23
Symbol 13 GraphicUsed by:16 17
Symbol 14 GraphicUsed by:16 17
Symbol 15 GraphicUsed by:16 17
Symbol 16 MovieClipUses:13 14 15Used by:17
Symbol 17 ButtonUses:16 13 14 15Used by:23
Symbol 18 GraphicUsed by:22
Symbol 19 GraphicUsed by:22
Symbol 20 GraphicUsed by:22
Symbol 21 GraphicUsed by:22
Symbol 22 ButtonUses:18 19 20 21Used by:23
Symbol 23 MovieClipUses:9 11 12 17 22Used by:Timeline
Symbol 24 GraphicUsed by:Timeline
Symbol 25 GraphicUsed by:28 86 88 90 97 99 105 107 269 280 282 308 317 319 320 325 327 328
Symbol 26 GraphicUsed by:28 86 88 90 97 99 105 107 269 280 282 308 317 319 320 325 327 328
Symbol 27 GraphicUsed by:28 86 88 90 97 99 105 107 269 280 282 308 317 319 320 325 327 328
Symbol 28 ButtonUses:25 26 27Used by:Timeline
Symbol 333 MovieClip [__Packages.ab20]
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 SoundUsed by:Timeline
Symbol 33 ShapeTweeningUsed by:Timeline
Symbol 34 GraphicUsed by:Timeline
Symbol 35 ShapeTweeningUsed by:Timeline
Symbol 36 GraphicUsed by:Timeline
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:39
Symbol 39 MovieClipUses:38Used by:Timeline
Symbol 40 ShapeTweeningUsed by:Timeline
Symbol 41 GraphicUsed by:Timeline
Symbol 42 ShapeTweeningUsed by:Timeline
Symbol 43 GraphicUsed by:Timeline
Symbol 44 GraphicUsed by:49
Symbol 45 TextUses:7Used by:49
Symbol 46 FontUsed by:47 48
Symbol 47 TextUses:46Used by:49
Symbol 48 TextUses:46Used by:49
Symbol 49 MovieClipUses:44 45 47 48Used by:Timeline
Symbol 50 ShapeTweeningUsed by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 TextUses:7Used by:Timeline
Symbol 54 GraphicUsed by:77
Symbol 55 GraphicUsed by:77
Symbol 56 GraphicUsed by:77
Symbol 57 GraphicUsed by:77
Symbol 58 GraphicUsed by:77
Symbol 59 GraphicUsed by:77
Symbol 60 GraphicUsed by:77
Symbol 61 GraphicUsed by:77
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Symbol 64 GraphicUsed by:77
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Symbol 68 GraphicUsed by:77
Symbol 69 GraphicUsed by:77
Symbol 70 GraphicUsed by:77
Symbol 71 GraphicUsed by:77
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76Used by:Timeline
Symbol 78 ShapeTweeningUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:78 79Used by:Timeline
Symbol 81 SoundUsed by:Timeline
Symbol 82 GraphicUsed by:Timeline
Symbol 83 TextUses:7Used by:85
Symbol 84 TextUses:7Used by:85
Symbol 85 MovieClipUses:83 84Used by:Timeline
Symbol 86 ButtonUses:25 26 27Used by:Timeline
Symbol 87 TextUses:7Used by:Timeline
Symbol 88 ButtonUses:25 26 27Used by:Timeline
Symbol 89 TextUses:7Used by:Timeline
Symbol 90 ButtonUses:25 26 27Used by:Timeline
Symbol 91 TextUses:7Used by:Timeline
Symbol 92 TextUses:7Used by:Timeline
Symbol 93 TextUses:7Used by:Timeline
Symbol 94 GraphicUsed by:Timeline
Symbol 95 TextUses:7Used by:Timeline
Symbol 96 TextUses:7Used by:Timeline
Symbol 97 ButtonUses:25 26 27Used by:Timeline
Symbol 98 TextUses:7Used by:Timeline
Symbol 99 ButtonUses:25 26 27Used by:Timeline
Symbol 100 TextUses:7Used by:Timeline
Symbol 101 FontUsed by:102 104
Symbol 102 TextUses:101Used by:Timeline
Symbol 103 FontUsed by:104 109
Symbol 104 TextUses:103 101Used by:Timeline
Symbol 105 ButtonUses:25 26 27Used by:Timeline
Symbol 106 TextUses:7Used by:Timeline
Symbol 107 ButtonUses:25 26 27Used by:Timeline
Symbol 108 TextUses:7Used by:Timeline
Symbol 109 TextUses:103Used by:Timeline
Symbol 110 GraphicUsed by:113
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:113
Symbol 113 MovieClipUses:110 112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:130 243 311  Timeline
Symbol 116 GraphicUsed by:130
Symbol 117 FontUsed by:118 121
Symbol 118 TextUses:117Used by:130
Symbol 119 FontUsed by:120
Symbol 120 TextUses:119Used by:130
Symbol 121 TextUses:117Used by:130
Symbol 122 GraphicUsed by:130
Symbol 123 GraphicUsed by:129
Symbol 124 GraphicUsed by:129
Symbol 125 GraphicUsed by:129
Symbol 126 GraphicUsed by:129
Symbol 127 GraphicUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:123 124 125 126 127 128Used by:130
Symbol 130 MovieClipUses:115 116 118 120 121 122 129Used by:254 332
Symbol 131 GraphicUsed by:133
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:131 132Used by:254 332
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:254 332
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:254 332
Symbol 138 GraphicUsed by:146
Symbol 139 GraphicUsed by:146
Symbol 140 GraphicUsed by:146
Symbol 141 SoundUsed by:146 268
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:138 139 140 141 142 143 144 145Used by:187
Symbol 147 GraphicUsed by:187
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:162
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:162
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:162
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:162
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:162 186
Symbol 158 GraphicUsed by:162
Symbol 159 GraphicUsed by:162
Symbol 160 GraphicUsed by:162
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:149 151 153 155 157 158 159 160 161Used by:187
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:186
Symbol 165 GraphicUsed by:186
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClipUses:166Used by:186
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:168Used by:186
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:186
Symbol 172 GraphicUsed by:186
Symbol 173 GraphicUsed by:186
Symbol 174 GraphicUsed by:186
Symbol 175 SoundUsed by:186
Symbol 176 GraphicUsed by:186
Symbol 177 GraphicUsed by:186
Symbol 178 GraphicUsed by:186
Symbol 179 GraphicUsed by:186
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:186
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:157 164 165 167 169 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185Used by:187
Symbol 187 MovieClipUses:146 147 162 186Used by:254 332
Symbol 188 GraphicUsed by:199
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:193
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:190 191 192Used by:195 214
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:189 193 194Used by:199
Symbol 196 GraphicUsed by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:188 195 196 197 198Used by:203
Symbol 200 GraphicUsed by:201
Symbol 201 MovieClipUses:200Used by:203
Symbol 202 SoundUsed by:203
Symbol 203 MovieClipUses:199 201 202Used by:243
Symbol 204 GraphicUsed by:217 222 226 242
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:215 216 222 226 241
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:215 216 222 226 241
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:215 216 222 226 241
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:215 216 222 226 241
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213 193Used by:215 222 226 241
Symbol 215 MovieClipUses:206 208 210 212 214Used by:217 226 242
Symbol 216 MovieClipUses:206 208 210 212Used by:217 222 226 242
Symbol 217 MovieClipUses:204 215 216Used by:243
Symbol 218 GraphicUsed by:222
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:221
Symbol 221 MovieClipUses:220Used by:222
Symbol 222 MovieClipUses:218 221 206 208 210 212 214 204 216Used by:243
Symbol 223 GraphicUsed by:226
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:224Used by:226
Symbol 226 MovieClipUses:204 223 208 206 210 212 214 225 215 216Used by:243
Symbol 227 GraphicUsed by:241
Symbol 228 GraphicUsed by:241
Symbol 229 GraphicUsed by:241
Symbol 230 GraphicUsed by:241
Symbol 231 GraphicUsed by:241
Symbol 232 GraphicUsed by:241
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Symbol 234 GraphicUsed by:241
Symbol 235 GraphicUsed by:241
Symbol 236 GraphicUsed by:241
Symbol 237 GraphicUsed by:241
Symbol 238 GraphicUsed by:241
Symbol 239 GraphicUsed by:241
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:208 206 210 212 214 227 228 229 230 231 232 233 234 235 236 237 238 239 240Used by:242
Symbol 242 MovieClipUses:241 215 204 216Used by:243 311
Symbol 243 MovieClipUses:203 217 115 222 226 242Used by:254
Symbol 244 GraphicUsed by:249
Symbol 245 GraphicUsed by:249
Symbol 246 GraphicUsed by:249
Symbol 247 GraphicUsed by:249
Symbol 248 GraphicUsed by:249
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Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:250Used by:254 332
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:254 332
Symbol 254 MovieClipUses:130 133 135 137 187 243 249 251 253Used by:Timeline
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClipUses:255Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 EditableTextUses:7Used by:Timeline
Symbol 259 TextUses:7Used by:Timeline
Symbol 260 TextUses:7Used by:Timeline
Symbol 261 EditableTextUses:7Used by:Timeline
Symbol 262 TextUses:7Used by:Timeline
Symbol 263 EditableTextUses:7Used by:Timeline
Symbol 264 GraphicUsed by:268
Symbol 265 SoundUsed by:268
Symbol 266 SoundUsed by:268
Symbol 267 SoundUsed by:268
Symbol 268 MovieClipUses:264 265 266 141 267Used by:Timeline
Symbol 269 ButtonUses:25 26 27Used by:331  Timeline
Symbol 270 TextUses:7Used by:Timeline
Symbol 271 SoundUsed by:Timeline
Symbol 272 GraphicUsed by:Timeline
Symbol 273 GraphicUsed by:287
Symbol 274 GraphicUsed by:287
Symbol 275 FontUsed by:276
Symbol 276 TextUses:275Used by:287
Symbol 277 GraphicUsed by:287
Symbol 278 FontUsed by:279 281 283
Symbol 279 TextUses:278Used by:287
Symbol 280 ButtonUses:25 26 27Used by:287
Symbol 281 TextUses:278Used by:287
Symbol 282 ButtonUses:25 26 27Used by:287
Symbol 283 TextUses:278Used by:287
Symbol 284 GraphicUsed by:287
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:273 274 276 277 279 280 281 282 283 284 285 286Used by:Timeline
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:Timeline
Symbol 290 SoundUsed by:Timeline
Symbol 291 GraphicUsed by:Timeline
Symbol 292 TextUses:7Used by:Timeline
Symbol 293 GraphicUsed by:Timeline
Symbol 294 TextUses:7Used by:Timeline
Symbol 295 TextUses:7Used by:Timeline
Symbol 296 GraphicUsed by:Timeline
Symbol 297 TextUses:7Used by:Timeline
Symbol 298 TextUses:7Used by:Timeline
Symbol 299 TextUses:7Used by:Timeline
Symbol 300 TextUses:7Used by:Timeline
Symbol 301 TextUses:7Used by:Timeline
Symbol 302 TextUses:7Used by:Timeline
Symbol 303 SoundUsed by:Timeline
Symbol 304 TextUses:7Used by:Timeline
Symbol 305 TextUses:7Used by:Timeline
Symbol 306 EditableTextUses:7Used by:Timeline
Symbol 307 TextUses:7Used by:Timeline
Symbol 308 ButtonUses:25 26 27Used by:Timeline
Symbol 309 TextUses:7Used by:Timeline
Symbol 310 TextUses:7Used by:Timeline
Symbol 311 MovieClipUses:115 242Used by:332
Symbol 312 GraphicUsed by:331
Symbol 313 GraphicUsed by:316
Symbol 314 FontUsed by:315 318 321 322 323 324 326 329 330
Symbol 315 TextUses:314Used by:316
Symbol 316 MovieClipUses:313 315Used by:331
Symbol 317 ButtonUses:25 26 27Used by:331
Symbol 318 TextUses:314Used by:331
Symbol 319 ButtonUses:25 26 27Used by:331
Symbol 320 ButtonUses:25 26 27Used by:331
Symbol 321 TextUses:314Used by:331
Symbol 322 TextUses:314Used by:331
Symbol 323 EditableTextUses:314Used by:331
Symbol 324 TextUses:314Used by:331
Symbol 325 ButtonUses:25 26 27Used by:331
Symbol 326 TextUses:314Used by:331
Symbol 327 ButtonUses:25 26 27Used by:331
Symbol 328 ButtonUses:25 26 27Used by:331
Symbol 329 TextUses:314Used by:331
Symbol 330 EditableTextUses:314Used by:331
Symbol 331 MovieClipUses:312 316 317 318 319 320 321 322 323 269 324 325 326 327 328 329 330Used by:332
Symbol 332 MovieClipUses:130 133 135 137 187 311 331 251 253Used by:Timeline

Instance Names

"bar"Frame 1Symbol 6 MovieClip
"bg"Frame 376Symbol 113 MovieClip
"game"Frame 376Symbol 254 MovieClip
"blam"Frame 376Symbol 256 MovieClip
"mouse"Frame 376Symbol 115 MovieClip
"sound"Frame 376Symbol 268 MovieClip
"background"Frame 377Symbol 287 MovieClip
"background"Frame 379Symbol 287 MovieClip
"username"Frame 379Symbol 306 EditableText
"bg"Frame 381Symbol 113 MovieClip
"game"Frame 381Symbol 332 MovieClip
"blam"Frame 381Symbol 256 MovieClip
"mouse"Frame 381Symbol 115 MovieClip
"sound"Frame 381Symbol 268 MovieClip
"bar"Symbol 23 MovieClip Frame 1Symbol 11 MovieClip
"hit"Symbol 130 MovieClip Frame 1Symbol 115 MovieClip
"smoke"Symbol 130 MovieClip Frame 1Symbol 129 MovieClip
"barrel"Symbol 187 MovieClip Frame 1Symbol 146 MovieClip
"tom"Symbol 187 MovieClip Frame 1Symbol 162 MovieClip
"man"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"body"Symbol 203 MovieClip Frame 2Symbol 201 MovieClip
"arm_l"Symbol 215 MovieClip Frame 1Symbol 206 MovieClip
"leg_l"Symbol 215 MovieClip Frame 1Symbol 208 MovieClip
"body"Symbol 215 MovieClip Frame 1Symbol 210 MovieClip
"leg_r"Symbol 215 MovieClip Frame 1Symbol 208 MovieClip
"head"Symbol 215 MovieClip Frame 1Symbol 212 MovieClip
"arm_r"Symbol 215 MovieClip Frame 1Symbol 206 MovieClip
"arm_l"Symbol 216 MovieClip Frame 1Symbol 206 MovieClip
"leg_l"Symbol 216 MovieClip Frame 1Symbol 208 MovieClip
"body"Symbol 216 MovieClip Frame 1Symbol 210 MovieClip
"leg_r"Symbol 216 MovieClip Frame 1Symbol 208 MovieClip
"head"Symbol 216 MovieClip Frame 1Symbol 212 MovieClip
"arm_r"Symbol 216 MovieClip Frame 1Symbol 206 MovieClip
"body"Symbol 217 MovieClip Frame 1Symbol 215 MovieClip
"body"Symbol 217 MovieClip Frame 2Symbol 216 MovieClip
"arm_l"Symbol 222 MovieClip Frame 1Symbol 206 MovieClip
"leg_l"Symbol 222 MovieClip Frame 1Symbol 208 MovieClip
"body"Symbol 222 MovieClip Frame 1Symbol 210 MovieClip
"leg_r"Symbol 222 MovieClip Frame 1Symbol 208 MovieClip
"head"Symbol 222 MovieClip Frame 1Symbol 212 MovieClip
"arm_r"Symbol 222 MovieClip Frame 1Symbol 206 MovieClip
"body"Symbol 222 MovieClip Frame 2Symbol 216 MovieClip
"leg_r"Symbol 226 MovieClip Frame 1Symbol 208 MovieClip
"arm_l"Symbol 226 MovieClip Frame 1Symbol 206 MovieClip
"leg_l"Symbol 226 MovieClip Frame 1Symbol 208 MovieClip
"body"Symbol 226 MovieClip Frame 1Symbol 210 MovieClip
"head"Symbol 226 MovieClip Frame 1Symbol 212 MovieClip
"arm_r"Symbol 226 MovieClip Frame 1Symbol 206 MovieClip
"body"Symbol 226 MovieClip Frame 2Symbol 215 MovieClip
"body"Symbol 226 MovieClip Frame 3Symbol 216 MovieClip
"leg_r"Symbol 241 MovieClip Frame 1Symbol 208 MovieClip
"arm_l"Symbol 241 MovieClip Frame 1Symbol 206 MovieClip
"leg_l"Symbol 241 MovieClip Frame 1Symbol 208 MovieClip
"body"Symbol 241 MovieClip Frame 1Symbol 210 MovieClip
"head"Symbol 241 MovieClip Frame 1Symbol 212 MovieClip
"arm_r"Symbol 241 MovieClip Frame 1Symbol 206 MovieClip
"dig"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"body"Symbol 242 MovieClip Frame 2Symbol 215 MovieClip
"body"Symbol 242 MovieClip Frame 3Symbol 216 MovieClip
"_sheep"Symbol 243 MovieClip Frame 1Symbol 203 MovieClip
"_zombie"Symbol 243 MovieClip Frame 1Symbol 217 MovieClip
"_copter"Symbol 243 MovieClip Frame 1Symbol 222 MovieClip
"_parazombie"Symbol 243 MovieClip Frame 1Symbol 226 MovieClip
"_digzombie"Symbol 243 MovieClip Frame 1Symbol 242 MovieClip
"building"Symbol 254 MovieClip Frame 1Symbol 130 MovieClip
"explosion"Symbol 254 MovieClip Frame 1Symbol 133 MovieClip
"smoke"Symbol 254 MovieClip Frame 1Symbol 135 MovieClip
"ball"Symbol 254 MovieClip Frame 1Symbol 137 MovieClip
"gun"Symbol 254 MovieClip Frame 1Symbol 187 MovieClip
"zombies"Symbol 254 MovieClip Frame 1Symbol 243 MovieClip
"ground"Symbol 254 MovieClip Frame 1Symbol 249 MovieClip
"landingzone"Symbol 254 MovieClip Frame 1Symbol 251 MovieClip
"stagehit"Symbol 254 MovieClip Frame 1Symbol 253 MovieClip
"_digzombie"Symbol 311 MovieClip Frame 1Symbol 242 MovieClip
"building"Symbol 332 MovieClip Frame 1Symbol 130 MovieClip
"explosion"Symbol 332 MovieClip Frame 1Symbol 133 MovieClip
"smoke"Symbol 332 MovieClip Frame 1Symbol 135 MovieClip
"ball"Symbol 332 MovieClip Frame 1Symbol 137 MovieClip
"gun"Symbol 332 MovieClip Frame 1Symbol 187 MovieClip
"zombies"Symbol 332 MovieClip Frame 1Symbol 311 MovieClip
"ground"Symbol 332 MovieClip Frame 1Symbol 331 MovieClip
"landingzone"Symbol 332 MovieClip Frame 1Symbol 251 MovieClip
"stagehit"Symbol 332 MovieClip Frame 1Symbol 253 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$.t$vcpJxayR9SWuXFjRLzAfe/."
ExportAssets (56)Timeline Frame 1Symbol 333 as "__Packages.ab20"

Labels

"title"Frame 372
"menu"Frame 374
"survival"Frame 375
"game"Frame 376
"levelend"Frame 377
"gameover"Frame 378
"details"Frame 379
"destruction"Frame 380
"DSgame"Frame 381
"loaded"Symbol 23 MovieClip Frame 3
"dead"Symbol 203 MovieClip Frame 2
"alive"Symbol 217 MovieClip Frame 1
"dead"Symbol 217 MovieClip Frame 2
"dead"Symbol 222 MovieClip Frame 2
"fall"Symbol 226 MovieClip Frame 1
"alive"Symbol 226 MovieClip Frame 2
"dead"Symbol 226 MovieClip Frame 3
"fall"Symbol 242 MovieClip Frame 1
"alive"Symbol 242 MovieClip Frame 2
"dead"Symbol 242 MovieClip Frame 3
"blank"Symbol 268 MovieClip Frame 1
"zombiedead"Symbol 268 MovieClip Frame 2
"bang"Symbol 268 MovieClip Frame 3
"fire"Symbol 268 MovieClip Frame 4
"rumble"Symbol 268 MovieClip Frame 5
"bunnydead"Symbol 268 MovieClip Frame 6

Dynamic Text Variables

remainingtimeSymbol 258 EditableText"<p align="left"><font face="Shlop" size="38" color="#000000" letterSpacing="3.000000" kerning="1">99</font></p>"
scoreSymbol 261 EditableText"<p align="left"><font face="Shlop" size="38" color="#000000" letterSpacing="3.000000" kerning="1">99999</font></p>"
levelSymbol 263 EditableText"<p align="left"><font face="Shlop" size="38" color="#000000" letterSpacing="3.000000" kerning="1">99</font></p>"
_root.dsbounceSymbol 323 EditableText"<p align="center"></p>"
_root.dsgravitySymbol 330 EditableText"<p align="center"></p>"




http://swfchan.com/8/37062/info.shtml
Created: 14/5 -2019 17:28:59 Last modified: 14/5 -2019 17:28:59 Server time: 15/05 -2024 12:30:24