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zomg wtf.swf

This is the info page for
Flash #37174

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="_sans" size="16" color="#ffffff">*Descend into the fiery abyss and defeat it&apos;s foul</font></p><p align="left"><font face="_sans" size="16" color="#ffffff"> denizens with your righteous blade.</font></p>

*Cleanse 666 evil souls and face their Dark Lord.

*Use the left and right arrow keys to move
and the spacebar to swing your Holy Sword.

Next

Next

*The Paladin has 3 Cleric Spells which may be used
once each per descent. Their use is explained later.

*Set the level of armor for the Paladin. A high
defense lowers damage taken, but slows him.

*The Paladin may Lay Hands and Heal some of his
wounds three times by pressing the up arrow key.

Have at them!

Have at them!

5

Defense:

Speed:

Increase Armor

Decrease Armor

5

<p align="left"><font face="_sans" size="14" color="#ffffff">*<font color="#6699cc">Spiritual Hammer</font> - Press the &apos;H&apos; button to hurl</font></p><p align="left"><font face="_sans" size="14" color="#ffffff"> magical hammers at the approaching enemy.</font></p>

<p align="left"><font face="_sans" size="14" color="#ffffff">*<font color="#6699cc">Protection from Evil</font> - Hit the &apos;P&apos; button to temporarily</font></p><p align="left"><font face="_sans" size="14" color="#ffffff"> shield the Paladin from those of Evil Alignment.</font></p>

<p align="left"><font face="_sans" size="14" color="#ffffff">*<font color="#6699cc">Heal Completely</font> - Press the &apos;Down Arrow&apos; key to heal</font></p><p align="left"><font face="_sans" size="14" color="#ffffff"> all injury and return all hit points.</font></p>

Cleric Spells

<p align="center"><font face="_sans" size="16" color="#ffffff">You didn&apos;t <i>really</i> think you were</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">working solely for the Love of Good?</font></p><p align="center"></p><p align="center"><font face="_sans" size="16" color="#ffffff">Nope, you knew God would throw you</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">a little sumpin&apos; sumpin&apos;</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">if you managed to pull this thing off.</font></p><p align="center"></p><p align="center"><font face="_sans" size="16" color="#ffffff">Now sheath that sword, baby, the</font></p><p align="center"><font face="_sans" size="16" color="#ffffff">Good Fight is <i>on!</i></font></p>

Congratulations, you've won!

actions

button

<p align="center"><font face="_sans" size="11" color="#66ccff">I am an Angel of God sent into this pit of darkness and despair</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">to bring you hope in your time of need.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">You have received my Blessing.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">Your wounds are healed and you are protected from</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">the Dark Lord&apos;s withering touch, but <i>not</i> his foul weapons.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">Strike the Evil One down for all that is Good.</font></p><p align="center"><font face="_sans" size="11" color="#66ccff">You are the Champion of Light.</font></p>

Hit Points:

144

Fiends Smote:

0

Laying of Hands
heals

0

Plunge once more
into Hell?

Plunge once more
into Hell?

The End

ActionScript [AS1/AS2]

Frame 1
stop(); fscommand ("allowscale", "false"); _root.speed = 5; _root.armor = 5;
Instance of Symbol 20 MovieClip "x" in Frame 1
onClipEvent (load) { _xscale = 0; gesamt = _root.getBytesTotal(); } onClipEvent (enterFrame) { x = _xscale; geladen = _root.getBytesLoaded(); pgeladen = int((geladen / gesamt) * 10) * 10; ptext = int((geladen / gesamt) * 100) + "%"; x_fin = pgeladen; dx = (dx + ((x_fin - x) / 2)) / 1.5; x = x + dx; _xscale = x; _yscale = x; if (pgeladen == 100) { i++; if (i >= 30) { myThreat = new Sound(); myThreat.attachSound("threat"); myThreat.start(); _parent.gotoAndPlay(_parent._currentframe + 1); } } }
Frame 5
stop();
Frame 6
stop();
Instance of Symbol 58 MovieClip in Frame 6
onClipEvent (enterFrame) { stop(); }
Frame 7
function checkMove() { if (moveit == 1) { gotoAndStop (8); } if (moveit == 2) { gotoAndStop (9); } } stop();
Instance of Symbol 97 MovieClip in Frame 7
onClipEvent (load) { _root.spiritham = 1; _root.protect = 1; _root.healall = 1; _root.impact = 0; _root.fiends = 0; _root.stopswing = 0; final = 0; holynum = 0; arrive = 0; fall = 10; fall2 = 10; fall3 = 10; popup = 10; puke = 0; ow = 0; take = 0; dragged = 0; onlyone = 0; oneroar = 0; oneroar2 = 0; oneroar3 = 0; oneroar4 = 0; _root.worm.reset = 0; _root.worm.tumble = 0; _root.angel.angelica.stoparm = 0; _root.heft = 0; impmov = 10; impmov2 = 10; demov = 10; dvmov = 10; dvmov2 = 10; dvmov3 = 10; bzmov = 10; die = 0; die2 = 0; die3 = 0; die4 = 0; die5 = 0; die6 = 0; die7 = 0; die8 = 0; diedl = 0; knock = 1; knock2 = 1; knock3 = 1; _root.layhands = 3; _root.hitpts = 144; _root.spellh = 0; _root.spellp = 0; heal = 0; spell1 = 0; hamster = 0; timer1 = 200; timer2 = 280; timer4 = 32; timer5 = 40; timer6 = 12; timer7 = 50; timer8 = 3; _root.timer9 = 0; timer11 = 100; timer12 = 80; nearend = 0; penend = 0; satanhp = 666; _root.satan.satan2.satanhead.openit = 0; _root.moveit = 0; _root.satan.dlstop = 0; _root.dlhp = 100; myMusic = new Sound(); myMusic.attachSound("ringfire"); myMusic.start(0, 9999); } onClipEvent (enterFrame) { if (0 < _root.hitpts) { if (dragged == 0) { if ((penend < 4.5) || (4.5 < penend)) { if (penend < 8) { if (_root.knight._x < 460) { if (Key.isDown(39)) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.knight._x = _root.knight._x + (11 + _root.speed); } } if (80 < _root.knight._x) { if (Key.isDown(37)) { if (penend < 7) { _root.knight.gotoAndStop(2); _root.knight.fighter.sword.gotoAndStop(2); _root.knight.fighter.bodyleft._alpha = 100; _root.knight.fighter.helmetleft._alpha = 100; } if (5 < penend) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; } _root.knight._x = _root.knight._x - (11 + _root.speed); } } } } } } if (penend == 4.5) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.stopswing = 1; if (226 < _root.knight._x) { _root.knight._x = _root.knight._x - 4; } if (_root.knight._x < 220) { _root.knight._x = _root.knight._x + 4; } } if (penend == 8) { _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.stopswing = 1; if (256 < _root.knight._x) { _root.knight._x = _root.knight._x - 10; } if (_root.knight._x < 254) { _root.knight._x = _root.knight._x + 10; } } if (_root.stopswing == 2) { if (_root.heft == 1) { _root.timer9--; if (_root.timer9 < 1) { _root.heft = 0; } } } _root.beam._x = _root.knight._x; if (penend < 4) { if (200 < _root.fiends) { if (0 < fall) { ranball = int(Math.random() * 400); _root.rock._x = 10 + ranball; fall = random(40); } } } if (fall == 0) { _root.rock._y = _root.rock._y + 28; _root.rock._rotation++; } if (400 < _root.rock._y) { fall = 10; _root.rock._y = -400; knock = 1; } if ((penend < 4) || (4.5 < penend)) { if (penend < 8) { if (100 < _root.fiends) { if (0 < fall2) { ranball2 = int(Math.random() * 400); _root.rock2._x = 10 + ranball2; fall2 = random(40); } } } } if (fall2 == 0) { _root.rock2._y = _root.rock2._y + 32; _root.rock2._rotation++; } if (400 < _root.rock2._y) { fall2 = 10; _root.rock2._y = -400; knock2 = 1; } if ((penend < 4) || (4.5 < penend)) { if (penend < 8) { if (0 < fall3) { ranball3 = int(Math.random() * 400); _root.rock3._x = 10 + ranball3; fall3 = random(40); } } } if (fall3 == 0) { _root.rock3._y = _root.rock3._y + 28; _root.rock3._rotation++; } if (400 < _root.rock3._y) { fall3 = 10; _root.rock3._y = -400; knock3 = 1; } if (penend < 1) { if (300 < _root.fiends) { if (0 < popup) { ranworm = int(Math.random() * 510); _root.worm._x = 20 + ranworm; popup = random(50); } } } if (popup == 0) { _root.worm.play(); } if (_root.worm.reset == 1) { popup = 10; _root.worm.reset = 0; } if (nearend < 1) { if (_root.fiends < 400) { if (0 < impmov) { impmov = random(16); } } } if (impmov == 0) { _root.imps._x = _root.imps._x - 18; } if (_root.imps._x < 0) { _root.imps._x = 650; impmov = 10; } if (nearend < 1) { if (_root.fiends < 200) { if (0 < impmov2) { impmov2 = random(16); } } } if (impmov2 == 0) { _root.imps2._x = _root.imps2._x + 18; } if (650 < _root.imps2._x) { _root.imps2._x = -300; impmov2 = 10; } if (nearend < 1) { if (200 < _root.fiends) { if (0 < demov) { demov = random(20); } } } if (demov == 0) { _root.demon._x = _root.demon._x - 20; } if (_root.demon._x < 0) { _root.demon._x = 650; demov = 10; } if (nearend < 1) { if (100 < _root.fiends) { if (0 < dvmov) { dvmov = random(20); } } } if (dvmov == 0) { _root.devil1._x = _root.devil1._x - 14; } if (_root.devil1._x < 0) { _root.devil1._x = 700; dvmov = 10; } if (nearend < 1) { if (100 < _root.fiends) { if (0 < dvmov2) { dvmov2 = random(20); } } } if (dvmov2 == 0) { _root.devil2._x = _root.devil2._x + 14; } if (650 < _root.devil2._x) { _root.devil2._x = -200; dvmov2 = 10; } if (nearend < 1) { if (0 < dvmov3) { dvmov3 = random(20); } } if (dvmov3 == 0) { _root.devil3._x = _root.devil3._x + 14; } if (650 < _root.devil3._x) { _root.devil3._x = -200; dvmov3 = 10; } if (nearend < 1) { if (400 < _root.fiends) { if (0 < bzmov) { bzmov = random(30); } } } if (bzmov == 0) { _root.buzzy._x = _root.buzzy._x + 28; } if (650 < _root.buzzy._x) { _root.buzzy._x = -200; bzmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.devil1.tar)) { if (die == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die = 1; dvmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.devil2.tar)) { if (die3 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die3 = 1; dvmov2 = 10; } if (_root.knight.fighter.blade.hitTest(_root.devil3.tar)) { if (die4 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die4 = 1; dvmov3 = 10; } if (_root.knight.fighter.blade.hitTest(_root.demon)) { if (die2 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die2 = 1; demov = 10; } if (_root.knight.fighter.blade.hitTest(_root.buzzy)) { if (die5 == 0) { _root.fiends++; } die5 = 1; bzmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.worm.tar)) { if (die6 == 0) { if (_root.fiends < 666) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } } die6 = 1; } if (_root.knight.fighter.blade.hitTest(_root.imps.tar)) { if (die7 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die7 = 1; impmov = 10; } if (_root.knight.fighter.blade.hitTest(_root.imps2.tar)) { if (die8 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die8 = 1; impmov2 = 10; } if (_root.hammer.hitTest(_root.devil1.tar) && (_root.hammer._x < 570)) { if (die == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die = 1; dvmov = 10; } if (_root.hammer.hitTest(_root.devil2.tar) && (-10 < _root.hammer._x)) { if (die3 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die3 = 1; dvmov2 = 10; } if (_root.hammer.hitTest(_root.devil3.tar) && (-10 < _root.hammer._x)) { if (die4 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die4 = 1; dvmov3 = 10; } if (_root.hammer.hitTest(_root.demon) && (_root.hammer._x < 560)) { if (die2 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } die2 = 1; demov = 10; } if (_root.hammer.hitTest(_root.buzzy) && (-10 < _root.hammer._x)) { if (die5 == 0) { _root.fiends++; } die5 = 1; bzmov = 10; } if (_root.hammer.hitTest(_root.worm.tar)) { if (die6 == 0) { if (_root.fiends < 666) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; } } die6 = 1; } if (_root.hammer.hitTest(_root.imps.tar) && (_root.hammer._x < 560)) { if (die7 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die7 = 1; impmov = 10; } if (_root.hammer.hitTest(_root.imps2.tar) && (-10 < _root.hammer._x)) { if (die8 == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.fiends++; _root.fiends++; } die8 = 1; impmov2 = 10; } if (die == 1) { _root.devil1._y = _root.devil1._y + 16; _root.devil1._rotation = _root.devil1._rotation + 8; if (500 < _root.devil1._y) { die = 0; _root.devil1._rotation = 0; _root.devil1._y = 350; _root.devil1._x = 700; dvmov = 10; } } if (die2 == 1) { _root.demon._y = _root.demon._y + 24; _root.demon._rotation = _root.demon._rotation + 12; if (500 < _root.demon._y) { die2 = 0; _root.demon._rotation = 0; _root.demon._y = 350; _root.demon._x = 700; demov = 10; } } if (die3 == 1) { _root.devil2._y = _root.devil2._y + 16; _root.devil2._rotation = _root.devil2._rotation - 8; if (500 < _root.devil2._y) { die3 = 0; _root.devil2._rotation = 180; _root.devil2._y = 350; _root.devil2._x = -200; dvmov2 = 10; } } if (die4 == 1) { _root.devil3._y = _root.devil3._y + 16; _root.devil3._rotation = _root.devil3._rotation - 8; if (500 < _root.devil3._y) { die4 = 0; _root.devil3._rotation = 180; _root.devil3._y = 350; _root.devil3._x = -200; dvmov3 = 10; } } if (die5 == 1) { _root.buzzy._y = _root.buzzy._y + 30; _root.buzzy._rotation = _root.buzzy._rotation - 28; if (500 < _root.buzzy._y) { die5 = 0; _root.buzzy._rotation = 180; _root.buzzy._y = 280; _root.buzzy._x = -200; bzmov = 10; } } if (die6 == 1) { _root.worm._rotation = _root.worm._rotation + 4; _root.worm.wormy.gotoAndStop(10); if (_root.worm.tumble == 1) { die6 = 0; _root.worm._rotation = 0; _root.worm.wormy.gotoAndStop(1); _root.worm.tumble = 0; } } if (die7 == 1) { _root.imps._y = _root.imps._y + 24; _root.imps._rotation = _root.imps._rotation + 12; if (500 < _root.imps._y) { die7 = 0; _root.imps._rotation = 0; _root.imps._y = 316; _root.imps._x = 700; impmov = 10; } } if (die8 == 1) { _root.imps2._y = _root.imps2._y + 24; _root.imps2._rotation = _root.imps2._rotation - 12; if (500 < _root.imps2._y) { die8 = 0; _root.imps2._rotation = 180; _root.imps2._y = 316; _root.imps2._x = -200; impmov2 = 10; } } if (_root.spellp < 1) { if (_root.knight.fighter.flesh.hitTest(_root.devil1.claws) && (die == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.devil2.claws) && (die3 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.devil3.claws) && (die4 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.demon) && (die2 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.buzzy) && (die5 == 0)) { _root.hitpts = _root.hitpts - (11 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.worm.tar) && (die6 == 0)) { _root.hitpts = _root.hitpts - (13 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.imps.point) && (die7 == 0)) { _root.hitpts = _root.hitpts - (11 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } if (_root.knight.fighter.flesh.hitTest(_root.imps2.point) && (die8 == 0)) { _root.hitpts = _root.hitpts - (11 - _root.armor); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if (_root.spellp == 1) { timer1--; if (timer1 < 0) { _root.knight.fighter.shieldlight.gotoAndStop(1); _root.spellp = 0; } } if (_root.knight.fighter.head.hitTest(_root.rock)) { if (knock == 1) { _root.knight.fighter.helmet.gotoAndPlay(10); _root.knight.fighter.helmetleft.gotoAndPlay(10); knock = 0; } _root.hitpts = _root.hitpts - (12 - _root.armor); } if (_root.knight.fighter.head.hitTest(_root.rock2)) { if (knock2 == 1) { _root.knight.fighter.helmet.gotoAndPlay(10); _root.knight.fighter.helmetleft.gotoAndPlay(10); knock2 = 0; } _root.hitpts = _root.hitpts - (12 - _root.armor); } if (_root.knight.fighter.head.hitTest(_root.rock3)) { if (knock3 == 1) { _root.knight.fighter.helmet.gotoAndPlay(10); _root.knight.fighter.helmetleft.gotoAndPlay(10); knock3 = 0; } _root.hitpts = _root.hitpts - (12 - _root.armor); } flash = random(10); if (flash == 1) { _root.storm.play(); } if (0 < _root.count) { _root.count--; } if (_root.count == 0) { _root.laying._y = -200; } if (_root.spellh == 1) { timer2--; if (spell1 == 0) { _root.hammer._x = _root.knight._x; _root.hammer._y = 220; _root.hammer._rotation = 0; spell1 = 1; } if ((hamster == 0) && (Key.isDown(39))) { hamster = 1; _root.hammer._rotation = _root.hammer._rotation + 20; } if (hamster == 1) { _root.hammer._x = _root.hammer._x + 52; _root.hammer._y = _root.hammer._y + 14; } if ((hamster == 0) && (Key.isDown(37))) { hamster = 2; _root.hammer._rotation = _root.hammer._rotation - 20; } if (hamster == 2) { _root.hammer._x = _root.hammer._x - 52; _root.hammer._y = _root.hammer._y + 14; } if (_root.hammer._x < -150) { spell1 = 0; hamster = 0; } if (700 < _root.hammer._x) { spell1 = 0; hamster = 0; } if (timer2 < 0) { _root.spellh = 0; _root.hammer._rotation = 0; _root.hammer._y = 800; } } if (659 < _root.fiends) { nearend = 1; } if (penend < 1) { if (665 < _root.fiends) { _root.fiends = 666; penend = 1; } } if (penend == 1) { _root.dlord.gotoAndStop(1); timer4--; if (timer4 < 0) { penend = 4; } } if (penend == 4) { _root.dlord.gotoAndStop(15); if (oneroar3 == 0) { myBoom = new Sound(); myBoom.attachSound("boom"); myBoom.start(); _root.spellh = 0; _root.spellp = 0; _root.hammer._rotation = 0; _root.hammer._y = 900; _root.knight.fighter.shieldlight.gotoAndStop(1); _root.protect = 0; _root.healall = 0; _root.spiritham = 0; _root.hamicon._alpha = 0; _root.healicon._alpha = 0; _root.shieldicon._alpha = 0; oneroar3 = 1; } timer5--; if (timer5 < 0) { _root.dlord.gotoAndStop(1); _root.dlord._y = _root.dlord._y - 20; if (oneroar2 == 0) { myMonster = new Sound(); myMonster.attachSound("monster"); myMonster.start(); oneroar2 = 1; } } if (_root.dlord._y < -1200) { penend = 4.5; } } if (penend == 1) { if (oneroar == 0) { myMusic.stop(); mySound.start(); oneroar = 1; } } if (penend == 4.5) { if (0 < _root.hitpts) { if (arrive == 0) { _root.angel._x = _root.angel._x - 6; _root.angel._y = _root.angel._y + 8; myHoly = new Sound(); myHoly.attachSound("holy"); myHoly.start(); } } if (arrive == 0) { if (260 < _root.angel._y) { arrive = 1; } } if (arrive == 1) { _root.angel.angelica.play(); } if ((arrive == 1) && (_root.angel.angelica.stoparm == 1)) { _root.angel.angelica.gotoAndStop(8); arrive = 2; } if (arrive == 2) { _root.knight.fighter.heallight.play(); _root.knight.fighter.shieldlight.gotoAndStop(2); _root.hitpts = 144; arrive = 3; } if (arrive == 3) { timer8--; if (timer8 < 1) { arrive = 4; } } if (arrive == 4) { _root.angel.angelica.play(); } if ((arrive == 4) && (_root.angel.angelica.stoparm == 2)) { _root.angel.angelica.gotoAndStop(1); arrive = 4.5; } if (arrive == 4.5) { _root.bless._y = 120; timer11--; if (timer11 < 1) { _root.bless._y = 800; arrive = 5; } } if (arrive == 5) { myBoom = new Sound(); myBoom.attachSound("boom"); myBoom.start(); _root.satan._x = _root.angel._x + 20; _root.satan.play(); arrive = 6; timer8 = 9; } if (arrive == 6) { timer8--; if (timer8 < 1) { arrive = 7; } } if (arrive == 7) { if (oneroar4 == 0) { myCry = new Sound(); myCry.attachSound("cry"); myCry.start(); oneroar4 = 1; } _root.angel._y = _root.angel._y + 40; _root.angel._x = _root.angel._x + 4; _root.angel._rotation = _root.angel._rotation + 6; _root.angel.angelica.gotoAndStop(8); if (600 < _root.angel._y) { arrive = 8; timer8 = 20; } } if (arrive == 8) { timer8--; if (timer8 < 1) { arrive = 9; penend = 5; timer8 = 12; } } } if (penend == 5) { if (0 < _root.hitpts) { if (final == 0) { dive = random(260); spear = int(Math.random() * 20); _root.satan._x = (_root.knight._x + dive) - 50; } } if (spear == 10) { _root.satan.dlstop = 1; final = 1; spear = 0; onlyone = 0; myBoom.start(); } if (final == 1) { _root.satan.play(); } if (_root.satan.dlstop == 0) { final = 0; } } if (_root.satan.tipback == 1) { if (onlyone == 0) { if ((_root.knight.fighter.flesh.hitTest(_root.satan.satan2.dlarm.tips) || (_root.knight.fighter.head.hitTest(_root.satan.satan2.dlarm.tips))) || (_root.knight.fighter.flesh2.hitTest(_root.satan.satan2.dlarm.tips))) { _root.hitpts = _root.hitpts - ((20 - _root.armor) + random(10)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); onlyone = 1; if (penend == 7) { dragged = 1; } } } } if ((_root.knight.fighter.flesh.hitTest(_root.goop.tar) || (_root.knight.fighter.head.hitTest(_root.goop.tar))) || (_root.knight.fighter.flesh2.hitTest(_root.goop.tar))) { if (_root.goop._y < 400) { _root.hitpts = _root.hitpts - (2 + random(6)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if ((_root.knight.fighter.flesh.hitTest(_root.goop2.tar) || (_root.knight.fighter.head.hitTest(_root.goop2.tar))) || (_root.knight.fighter.flesh2.hitTest(_root.goop2.tar))) { if (_root.goop2._y < 400) { _root.hitpts = _root.hitpts - (2 + random(6)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if ((_root.knight.fighter.flesh.hitTest(_root.goop3.tar) || (_root.knight.fighter.head.hitTest(_root.goop3.tar))) || (_root.knight.fighter.flesh2.hitTest(_root.goop3.tar))) { if (_root.goop3._y < 400) { _root.hitpts = _root.hitpts - (2 + random(6)); _root.knight.fighter.helmet.play(); _root.knight.fighter.helmetleft.play(); } } if (penend < 7) { if (_root.knight.fighter.blade.hitTest(_root.satan.satan2.satantar)) { if (diedl == 0) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.satan.satan2.satanhead.gotoAndPlay(10); diedl = 1; holystrike = random(14); } } if (diedl == 1) { _root.hitdl.powdl = (17 + holystrike) * -1; satanhp = satanhp + _root.hitdl.powdl; diedl = 2; _root.hitdl._y = 245; _root.hitdl._x = _root.knight._x + 20; } if (diedl == 2) { timer6--; _root.hitdl._x = _root.knight._x + 20; } if (timer6 < 0) { _root.satan.satan2.satanhead.gotoAndPlay(1); _root.hitdl._y = -100; _root.hitdl._x = 200; diedl = 0; timer6 = 12; } } if (6 < penend) { if (_root.knight.fighter.blade.hitTest(_root.satan.satan2.satantar)) { mySound = new Sound(); mySound.attachSound("roar"); mySound.start(); _root.satan.satan2.satanhead.gotoAndPlay(10); diedl = 1; holystrike = random(14); } if (diedl == 1) { _root.hitdl.powdl = (17 + holystrike) * -1; satanhp = satanhp + _root.hitdl.powdl; diedl = 2; _root.hitdl._y = 245; _root.hitdl._x = _root.knight._x + 20; } if (diedl == 2) { timer6--; _root.hitdl._x = _root.knight._x + 20; } if (timer6 < 0) { _root.satan.satan2.satanhead.gotoAndPlay(1); _root.hitdl._y = -100; _root.hitdl._x = 200; lunge = 1; diedl = 0; timer6 = 12; } } if (penend == 5) { _root.stopswing = 0; if (satanhp < 400) { penend = 6; if (ow == 0) { mySound.start(); mySound.start(); ow = 1; } } } if (penend == 6) { timer7--; if (timer7 < 1) { _root.satan.gotoAndStop(6); _root.satan._y = 340; _root.satan._x = 840; _root.satan._yscale = 88; _root.satan._xscale = 88; _root.satan.satan2.dlarm.gotoAndStop(2); oneroar2 = 0; penend = 7; _root.stopswing = 2; } } if (penend == 7) { if (0 < satanhp) { if (0 < _root.hitpts) { if (final == 0) { dive = random(200); spear = int(Math.random() * 30); } } if (spear == 10) { _root.satan.satan2.dlarm.gotoAndStop(2); onlyone = 0; final = 1; spear = 0; } if (final == 1) { if ((dive + 200) < _root.satan._x) { _root.satan._x = _root.satan._x - 42; } } if ((_root.satan._x < (dive + 200)) || (_root.satan._x == (dive + 200))) { final = 2; } if (final == 2) { dragged = 0; _root.satan._x = _root.satan._x + 38; if (840 < _root.satan._x) { _root.satan._x = 840; final = 0; } } } } if (penend == 7) { if (0 < _root.hitpts) { if (0 < satanhp) { if (dragged == 1) { if (final == 1) { if (80 < _root.knight._x) { _root.knight._x = _root.knight._x - 42; } } } } } } if (penend == 7) { if (0 < _root.hitpts) { if (0 < satanhp) { if (puke == 0) { drop = -10 - random(10); drop2 = -10 - random(10); drop3 = -10 - random(10); barf = random(3); dis = random(10); dis2 = random(20); dis3 = random(30); if (barf == 1) { if (_root.satan._x < 520) { puke = 1; } } } } } if (puke == 1) { if (0 < satanhp) { if (_root.satan._x < 520) { _root.satan.satan2.satanhead.gotoAndStop(10); _root.goop._x = _root.satan._x + 20; _root.goop._y = 180; _root.goop2._x = _root.satan._x + 20; _root.goop2._y = 180; _root.goop3._x = _root.satan._x + 20; _root.goop3._y = 180; puke = 2; } } } if (puke == 2) { timer8--; if (timer8 < 1) { _root.satan.satan2.satanhead.gotoAndStop(1); timer8 = 400; } _root.goop._x = _root.goop._x - (3 + dis); _root.goop._y = _root.goop._y + drop; _root.goop2._x = _root.goop2._x - (3 + dis2); _root.goop2._y = _root.goop2._y + drop2; _root.goop3._x = _root.goop3._x - (3 + dis3); _root.goop3._y = _root.goop3._y + drop3; drop = drop + 3; drop2 = drop2 + 3; drop3 = drop3 + 3; _root.goop._xscale = _root.goop._xscale + 2; _root.goop._yscale = _root.goop._yscale + 2; _root.goop2._xscale = _root.goop2._xscale + 2; _root.goop2._yscale = _root.goop2._yscale + 2; _root.goop3._xscale = _root.goop3._xscale + 2; _root.goop3._yscale = _root.goop3._yscale + 2; if (700 < _root.goop._y) { puke = 0; timer8 = 3; _root.goop._x = 600; _root.goop2._x = 600; _root.goop3._x = 600; _root.goop._xscale = 40; _root.goop._yscale = 40; _root.goop2._xscale = 40; _root.goop2._yscale = 40; _root.goop3._xscale = 40; _root.goop3._yscale = 40; } } } if (6 < penend) { if (_root.knight.fighter.blade.hitTest(_root.satan.satan2.dlarm.knock)) { _root.satan.satan2.dlarm.play(); dragged = 0; } } if (satanhp < 1) { _root.satan.satan2.satanhead.play(); if (oneroar2 == 0) { myMonster.start(); mySound.start(); myBoom.start(); myBoom.start(); oneroar2 = 1; } _root.satan._y = _root.satan._y + 16; _root.satan._rotation--; if (700 < _root.satan._y) { penend = 8; _root.moveit = 2; } } if (penend == 8) { if (take == 0) { timer12--; if (timer12 < 1) { _root.angelx1._x = _root.angelx1._x + 8; _root.angelx1._y = _root.angelx1._y + 8; _root.angelx2._x = _root.angelx2._x - 8; _root.angelx2._y = _root.angelx2._y + 8; } if (300 < _root.angelx1._y) { take = 1; } } if (take == 1) { _root.angelx1._y = _root.angelx1._y - 18; _root.angelx2._y = _root.angelx2._y - 18; _root.knight._y = _root.knight._y - 18; if (_root.angelx1._y < -200) { take = 2; _root.blue._x = 0; _root.blue._y = 0; _root.blue._xscale = 100; _root.blue._yscale = 100; } } if (take == 2) { _root.win._y = 140; _root.blue._alpha = _root.blue._alpha + 2; _root.fluff._alpha = _root.fluff._alpha + 3; if (360 < _root.fluff._y) { _root.fluff._y = _root.fluff._y - 2; } if (99 < _root.blue._alpha) { timer12 = 60; take = 3; } } if (take == 3) { timer12--; if (timer12 < 1) { take = 4; } } if (take == 4) { _root.win._alpha = _root.win._alpha - 8; if (_root.win._alpha < 1) { _root.win._y = 600; take = 5; } } if (take == 5) { _root.knight._alpha = 100; _root.knight.fighter.gotoAndStop(10); _root.knight.fighter.shieldlight.gotoAndStop(1); _root.knight._y = 280; _root.knight._x = -100; _root.knight._rotation = 10; _root.angelx2._y = 345; _root.angelx2._x = 325; _root.angelx2._rotation = 35; take = 6; } if (take == 6) { _root.knight._x = _root.knight._x + 28; if (220 < _root.knight._x) { take = 7; } } if (take == 7) { _root.knight._rotation = _root.knight._rotation + 18; _root.knight._x = _root.knight._x + 16; _root.knight._y = _root.knight._y - 14; if (50 < _root.knight._rotation) { take = 8; } } if (take == 8) { _root.knight._y = _root.knight._y + 28; _root.angelx2._y = _root.angelx2._y + 28; if (600 < _root.knight._y) { take = 9; } } if (take == 9) { _root.ender._y = 240; } } if (_root.hitpts < 1) { if (-600 < _root.knight._y) { _root.spotlight._x = _root.knight._x + 17; _root.spotlight.attachMovie("beam", "beamy", 0); _root.knight.gotoAndStop(1); _root.knight.fighter.sword.gotoAndStop(1); _root.knight.fighter.bodyleft._alpha = 0; _root.knight.fighter.helmetleft._alpha = 0; _root.knight.fighter.gotoAndStop(10); _root.knight.fighter.shieldlight.gotoAndStop(1); _root.knight._alpha = 65; _root.hitpts = 0; _root.spellh = 0; _root.spellp = 0; _root.hammer._rotation = 0; _root.hammer._y = 900; _root.knight._y = _root.knight._y - 38; myMusic.stop(); } else { removeMovieClip("_root.spotlight.beamy"); _root.knight._alpha = 100; _root.knight.fighter.gotoAndStop(1); _root.moveit = 1; } } _root.checkMove(); }
Instance of Symbol 58 MovieClip "hamicon" in Frame 7
onClipEvent (enterFrame) { stop(); }
Frame 8
stop();
Frame 9
stop();
Symbol 15 MovieClip [bullet] Frame 1
stop();
Symbol 15 MovieClip [bullet] Frame 5
stop();
Symbol 15 MovieClip [bullet] Frame 8
stop();
Symbol 30 Button
on (release) { gotoAndStop (6); }
Symbol 36 Button
on (release) { gotoAndPlay (7); }
Symbol 44 Button
on (release) { if (_root.armor < 10) { _root.armor++; _root.speed--; } }
Symbol 45 Button
on (release) { if (_root.speed < 10) { _root.armor--; _root.speed++; } }
Symbol 69 MovieClip Frame 3
flick = random(20); if (flick == 0) { gotoAndPlay (3); } if (flick == 1) { gotoAndPlay (1); } if (1 < flick) { gotoAndPlay (2); }
Symbol 80 MovieClip Frame 14
gotoAndPlay (1);
Symbol 93 MovieClip Frame 1
stop();
Symbol 93 MovieClip Frame 8
stoparm = 1;
Symbol 93 MovieClip Frame 13
stoparm = 2;
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 2
stop();
Symbol 111 MovieClip Frame 1
stop();
Symbol 111 MovieClip Frame 4
gotoAndStop (1);
Symbol 115 MovieClip Frame 1
stop();
Symbol 115 MovieClip Frame 2
stop();
Symbol 126 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 1
stop();
Symbol 136 MovieClip Frame 5
gotoAndStop (1);
Symbol 138 MovieClip Frame 1
stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 151 Button
on (keyPress "<Space>") { if (_root.stopswing == 0) { _root.knight.fighter.play(); } if (_root.stopswing == 2) { if (_root.heft == 0) { _root.knight.fighter.play(); _root.heft = 1; _root.timer9 = 3; } } } on (keyPress "<Up>") { if (0 < _root.hitpts) { if (0 < _root.layhands) { _root.laying._y = 135; _root.count = 20; heal = int(Math.random() * 20); _root.healed = 20 + heal; _root.hitpts = _root.hitpts + (20 + heal); _root.layhands = _root.layhands - 1; if (_root.layhands == 2) { _root.hand1._alpha = 0; } if (_root.layhands == 1) { _root.hand2._alpha = 0; } if (_root.layhands == 0) { _root.hand3._alpha = 0; } if (144 < _root.hitpts) { _root.hitpts = 144; } } } } on (keyPress "h") { if (0 < _root.hitpts) { if (_root.spiritham == 1) { _root.spellh = 1; _root.spiritham = 0; _root.hamicon._alpha = 0; } } } on (keyPress "p") { if (0 < _root.hitpts) { if (_root.protect == 1) { _root.knight.fighter.shieldlight.gotoAndStop(2); _root.spellp = 1; _root.protect = 0; _root.shieldicon._alpha = 0; } } } on (keyPress "<Down>") { if (0 < _root.hitpts) { if (_root.healall == 1) { _root.knight.fighter.heallight.play(); _root.healicon._alpha = 0; _root.hitpts = 144; _root.healall = 0; } } }
Symbol 172 MovieClip Frame 5
gotoAndPlay (1);
Symbol 172 MovieClip Frame 10
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 27
reset = 1; tumble = 1;
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 5
gotoAndStop (1);
Symbol 186 MovieClip Frame 1
stop(); if (openit == 1) { gotoAndPlay (2); }
Symbol 190 MovieClip Frame 1
stop(); tipback = 1;
Symbol 190 MovieClip Frame 12
tipback = 0;
Symbol 190 MovieClip Frame 20
dlstop = 0; gotoAndStop (1);
Symbol 221 Button
on (release) { _root.hitpts = 144; _root.knight._y = 336; _root.restart._y = 600; _root.fiends = 0; _root.layhands = 3; _root.hand1._alpha = 100; _root.hand2._alpha = 100; _root.hand3._alpha = 100; _root.shieldicon._alpha = 100; _root.hamicon._alpha = 100; _root.healicon._alpha = 100; }
Symbol 223 Button
on (release) { _root.fiends = 0; gotoAndPlay (6); }

Library Items

Symbol 1 Sound [ringfire]
Symbol 2 Sound [monster]
Symbol 3 Sound [threat]
Symbol 4 Sound [holy]
Symbol 5 Sound [cry]
Symbol 6 Sound [boom]
Symbol 7 Sound [roar]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [beam]Uses:8
Symbol 10 GraphicUsed by:15
Symbol 11 GraphicUsed by:15
Symbol 12 GraphicUsed by:15
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 MovieClip [bullet]Uses:10 11 12 13 14Used by:Timeline
Symbol 16 FontUsed by:17
Symbol 17 EditableTextUses:16Used by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 FontUsed by:23 24 25 26 27 31 32 33 34 35 37 38 39 46 47 48 49 50 51 52 84 85 205 207 208 209 210 213 214 219 220 224
Symbol 23 EditableTextUses:22Used by:Timeline
Symbol 24 EditableTextUses:22Used by:Timeline
Symbol 25 EditableTextUses:22Used by:Timeline
Symbol 26 EditableTextUses:22Used by:30
Symbol 27 EditableTextUses:22Used by:30
Symbol 28 GraphicUsed by:30 36 221 223
Symbol 29 GraphicUsed by:30 36 221 223
Symbol 30 ButtonUses:26 27 28 29Used by:Timeline
Symbol 31 EditableTextUses:22Used by:Timeline
Symbol 32 EditableTextUses:22Used by:Timeline
Symbol 33 EditableTextUses:22Used by:Timeline
Symbol 34 EditableTextUses:22Used by:36
Symbol 35 EditableTextUses:22Used by:36
Symbol 36 ButtonUses:34 35 28 29Used by:Timeline
Symbol 37 EditableTextUses:22Used by:Timeline
Symbol 38 EditableTextUses:22Used by:Timeline
Symbol 39 EditableTextUses:22Used by:Timeline
Symbol 40 GraphicUsed by:44 45
Symbol 41 GraphicUsed by:44 45
Symbol 42 GraphicUsed by:44 45
Symbol 43 GraphicUsed by:44 45
Symbol 44 ButtonUses:40 41 42 43Used by:Timeline
Symbol 45 ButtonUses:40 41 42 43Used by:Timeline
Symbol 46 EditableTextUses:22Used by:Timeline
Symbol 47 EditableTextUses:22Used by:Timeline
Symbol 48 EditableTextUses:22Used by:Timeline
Symbol 49 EditableTextUses:22Used by:Timeline
Symbol 50 EditableTextUses:22Used by:Timeline
Symbol 51 EditableTextUses:22Used by:Timeline
Symbol 52 EditableTextUses:22Used by:Timeline
Symbol 53 GraphicUsed by:58 212
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:53 54 55 56 57Used by:Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:Timeline
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClipUses:61Used by:Timeline
Symbol 63 ShapeTweeningUsed by:65
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:63 64Used by:72 80
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:69
Symbol 68 ShapeTweeningUsed by:69
Symbol 69 MovieClipUses:66 67 68Used by:72
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:72  Timeline
Symbol 72 MovieClipUses:65 69 71Used by:Timeline
Symbol 73 GraphicUsed by:80
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:80
Symbol 77 GraphicUsed by:80
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:73 74 75 76 77 78 79 65Used by:Timeline
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 Font
Symbol 84 EditableTextUses:22Used by:86
Symbol 85 EditableTextUses:22Used by:86
Symbol 86 MovieClipUses:84 85Used by:Timeline
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:Timeline
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:89 90 91 92Used by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 FontUsed by:96 150
Symbol 96 TextUses:95Used by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:136
Symbol 100 GraphicUsed by:136
Symbol 101 GraphicUsed by:136
Symbol 102 GraphicUsed by:111
Symbol 103 SoundUsed by:111
Symbol 104 GraphicUsed by:111
Symbol 105 GraphicUsed by:111
Symbol 106 GraphicUsed by:111
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:111 173  Timeline
Symbol 109 SoundUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:102 103 104 105 106 108 109 110Used by:136
Symbol 112 GraphicUsed by:136
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:113 114Used by:136
Symbol 116 GraphicUsed by:136
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:136
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:136 149 173 181 189 201 204
Symbol 121 GraphicUsed by:126
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:121 122 123 124 125Used by:136
Symbol 127 GraphicUsed by:136
Symbol 128 GraphicUsed by:136
Symbol 129 GraphicUsed by:136
Symbol 130 GraphicUsed by:136
Symbol 131 GraphicUsed by:136
Symbol 132 GraphicUsed by:136
Symbol 133 GraphicUsed by:136
Symbol 134 GraphicUsed by:136
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:99 100 101 111 112 115 116 118 120 126 127 128 129 130 131 132 133 134 135Used by:138
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:136 137Used by:Timeline
Symbol 139 GraphicUsed by:146
Symbol 140 GraphicUsed by:146
Symbol 141 GraphicUsed by:146
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:139 140 141 142 143 144 145Used by:Timeline
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:147 120 148Used by:Timeline
Symbol 150 TextUses:95Used by:151
Symbol 151 ButtonUses:150Used by:Timeline
Symbol 152 GraphicUsed by:164
Symbol 153 GraphicUsed by:158
Symbol 154 GraphicUsed by:158
Symbol 155 GraphicUsed by:158
Symbol 156 GraphicUsed by:158
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:153 154 155 156 157Used by:164
Symbol 159 GraphicUsed by:164
Symbol 160 GraphicUsed by:164
Symbol 161 GraphicUsed by:164
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:152 158 159 160 161 162 163Used by:Timeline
Symbol 165 MovieClipUsed by:Timeline
Symbol 166 GraphicUsed by:172
Symbol 167 GraphicUsed by:172
Symbol 168 GraphicUsed by:172
Symbol 169 GraphicUsed by:172
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:166 167 168 169 170 171Used by:173
Symbol 173 MovieClipUses:108 120 172Used by:Timeline
Symbol 174 GraphicUsed by:190
Symbol 175 GraphicUsed by:190
Symbol 176 GraphicUsed by:181
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 SoundUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:176 120 177 178 179 180Used by:189
Symbol 182 GraphicUsed by:186
Symbol 183 GraphicUsed by:186
Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:182 183 184 185Used by:189
Symbol 187 GraphicUsed by:188
Symbol 188 MovieClipUses:187Used by:189
Symbol 189 MovieClipUses:120 181 186 188Used by:190
Symbol 190 MovieClipUses:174 175 189Used by:Timeline
Symbol 191 GraphicUsed by:200
Symbol 192 GraphicUsed by:200
Symbol 193 GraphicUsed by:200
Symbol 194 GraphicUsed by:200
Symbol 195 GraphicUsed by:200
Symbol 196 GraphicUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 GraphicUsed by:200
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:191 192 193 194 195 196 197 198 199Used by:201
Symbol 201 MovieClipUses:120 200Used by:Timeline
Symbol 202 ShapeTweeningUsed by:204
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:120 202 203Used by:Timeline
Symbol 205 EditableTextUses:22Used by:206
Symbol 206 MovieClipUses:205Used by:Timeline
Symbol 207 EditableTextUses:22Used by:Timeline
Symbol 208 EditableTextUses:22Used by:Timeline
Symbol 209 EditableTextUses:22Used by:Timeline
Symbol 210 EditableTextUses:22Used by:Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:53 211Used by:Timeline
Symbol 213 EditableTextUses:22Used by:215
Symbol 214 EditableTextUses:22Used by:215
Symbol 215 MovieClipUses:213 214Used by:Timeline
Symbol 216 FontUsed by:217
Symbol 217 EditableTextUses:216Used by:218
Symbol 218 MovieClipUses:217Used by:Timeline
Symbol 219 EditableTextUses:22Used by:221 223
Symbol 220 EditableTextUses:22Used by:221 223
Symbol 221 ButtonUses:219 220 28 29Used by:222
Symbol 222 MovieClipUses:221Used by:Timeline
Symbol 223 ButtonUses:219 220 28 29Used by:Timeline
Symbol 224 EditableTextUses:22Used by:226
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:224 225Used by:Timeline

Instance Names

"x"Frame 1Symbol 20 MovieClip
"storm"Frame 7Symbol 15 MovieClip [bullet]
"dlord"Frame 7Symbol 80 MovieClip
"blue"Frame 7Symbol 82 MovieClip
"win"Frame 7Symbol 86 MovieClip
"angelx2"Frame 7Symbol 88 MovieClip
"angelx1"Frame 7Symbol 88 MovieClip
"angel"Frame 7Symbol 94 MovieClip
"knight"Frame 7Symbol 138 MovieClip
"demon"Frame 7Symbol 146 MovieClip
"devil1"Frame 7Symbol 149 MovieClip
"rock3"Frame 7Symbol 108 MovieClip
"devil2"Frame 7Symbol 149 MovieClip
"devil3"Frame 7Symbol 149 MovieClip
"buzzy"Frame 7Symbol 164 MovieClip
"spotlight"Frame 7Symbol 165 MovieClip
"worm"Frame 7Symbol 173 MovieClip
"hammer"Frame 7Symbol 58 MovieClip
"satan"Frame 7Symbol 190 MovieClip
"imps"Frame 7Symbol 201 MovieClip
"imps2"Frame 7Symbol 201 MovieClip
"goop"Frame 7Symbol 204 MovieClip
"bless"Frame 7Symbol 206 MovieClip
"goop2"Frame 7Symbol 204 MovieClip
"goop3"Frame 7Symbol 204 MovieClip
"hand1"Frame 7Symbol 212 MovieClip
"hand2"Frame 7Symbol 212 MovieClip
"hand3"Frame 7Symbol 212 MovieClip
"laying"Frame 7Symbol 215 MovieClip
"hitdl"Frame 7Symbol 218 MovieClip
"shieldicon"Frame 7Symbol 60 MovieClip
"hamicon"Frame 7Symbol 58 MovieClip
"healicon"Frame 7Symbol 62 MovieClip
"rock"Frame 7Symbol 108 MovieClip
"rock2"Frame 7Symbol 108 MovieClip
"restart"Frame 7Symbol 222 MovieClip
"fluff"Frame 9Symbol 71 MovieClip
"ender"Frame 9Symbol 226 MovieClip
"angelica"Symbol 94 MovieClip Frame 1Symbol 93 MovieClip
"shieldlight"Symbol 136 MovieClip Frame 1Symbol 99 MovieClip
"helmet"Symbol 136 MovieClip Frame 1Symbol 111 MovieClip
"sword"Symbol 136 MovieClip Frame 1Symbol 115 MovieClip
"bodyleft"Symbol 136 MovieClip Frame 1Symbol 118 MovieClip
"helmetleft"Symbol 136 MovieClip Frame 1Symbol 111 MovieClip
"flesh"Symbol 136 MovieClip Frame 1Symbol 120 MovieClip
"head"Symbol 136 MovieClip Frame 1Symbol 120 MovieClip
"heallight"Symbol 136 MovieClip Frame 1Symbol 126 MovieClip
"flesh2"Symbol 136 MovieClip Frame 1Symbol 120 MovieClip
"blade"Symbol 136 MovieClip Frame 2Symbol 120 MovieClip
"sword"Symbol 136 MovieClip Frame 10Symbol 115 MovieClip
"fighter"Symbol 138 MovieClip Frame 1Symbol 136 MovieClip
"tar"Symbol 149 MovieClip Frame 1Symbol 120 MovieClip
"claws"Symbol 149 MovieClip Frame 1Symbol 120 MovieClip
"tar"Symbol 173 MovieClip Frame 10Symbol 120 MovieClip
"wormy"Symbol 173 MovieClip Frame 10Symbol 172 MovieClip
"tips"Symbol 181 MovieClip Frame 1Symbol 120 MovieClip
"knock"Symbol 181 MovieClip Frame 2Symbol 120 MovieClip
"satantar"Symbol 189 MovieClip Frame 1Symbol 120 MovieClip
"dlarm"Symbol 189 MovieClip Frame 1Symbol 181 MovieClip
"satanhead"Symbol 189 MovieClip Frame 1Symbol 186 MovieClip
"satan2"Symbol 190 MovieClip Frame 6Symbol 189 MovieClip
"tar"Symbol 201 MovieClip Frame 1Symbol 120 MovieClip
"point"Symbol 201 MovieClip Frame 1Symbol 120 MovieClip
"tar"Symbol 204 MovieClip Frame 1Symbol 120 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "ringfire"
ExportAssets (56)Timeline Frame 1Symbol 2 as "monster"
ExportAssets (56)Timeline Frame 1Symbol 3 as "threat"
ExportAssets (56)Timeline Frame 1Symbol 4 as "holy"
ExportAssets (56)Timeline Frame 1Symbol 5 as "cry"
ExportAssets (56)Timeline Frame 1Symbol 6 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 7 as "roar"
ExportAssets (56)Timeline Frame 1Symbol 9 as "beam"
ExportAssets (56)Timeline Frame 1Symbol 15 as "bullet"
ExportAssets (56)Timeline Frame 7Symbol 15 as "bullet"
ExportAssets (56)Timeline Frame 8Symbol 15 as "bullet"
ExportAssets (56)Timeline Frame 9Symbol 15 as "bullet"

Dynamic Text Variables

x.ptextSymbol 17 EditableText""
armorSymbol 37 EditableText"5"
speedSymbol 48 EditableText"5"
hitptsSymbol 208 EditableText"144"
fiendsSymbol 210 EditableText"0"
_root.healedSymbol 214 EditableText""
powdlSymbol 217 EditableText"0"




http://swfchan.com/8/37174/info.shtml
Created: 14/5 -2019 13:54:19 Last modified: 14/5 -2019 13:54:19 Server time: 22/05 -2024 02:18:02