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My sig trapped Inglor!.swf

This is the info page for
Flash #39150

(Click the ID number above for more basic data on this flash file.)


Text
newsdee

I HAVE TRAPPED INGLOR IN MY SIG

(click to play)

Help Inglor rescue the trapped n00bies
by navigating a changing API maze.

Newsdee has built a dangerous sig trap in AS2.0, capturing many posters.
Inglor can escape the API maze anytime, but n00bies are lost.  Help him get them out!

Arrow keys: move.

Red walls: bad for health.

Green line: HP.

Blue walls: block you.

0000

GAME OVER!

You've managed to rescue

n00bs from newsdee's sig trap.

(click to replay)

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 3
if (_global.sound == undefined) { _global.sound = new Sound(); sound.attachSound("mainSong"); sound.start(0, 1000); } var run = new Level();
Frame 4
stop();
Symbol 7 Button
on (release) { gotoAndStop (2); }
Symbol 25 MovieClip [__Packages.Level] Frame 0
class Level { var puSound, cDepth, score, maxCount, base, bmp, ndSig, pc, doors, pickup, nextPx, pickCount, levelNum; function Level () { puSound = new Sound(); puSound.attachSound("pickup"); cDepth = 10; score = 0; maxCount = 2; base = _root.createEmptyMovieClip("base", cDepth++); bmp = new flash.display.BitmapData(400, 60, false, 16777215); base.attachBitmap(bmp, cDepth++); ndSig = base.attachMovie("newsdeeSig", "ndSig", 12); ndSig._x = base._width - 40; ndSig._y = base._height - 12; pc = new Player(bmp); pc._x = 10; pc._y = 10; doors = new Array(20); level1(bmp); _global.level = this; base.onEnterFrame = baseRun; pickup = new Pickup(bmp); pickup.setXY(380, 25); nextPx = 225; pickCount = 0; levelNum = 1; } function baseRun() { _global.level.run(); } function run() { var _local2 = 0; while (_local2 < doors.length) { var _local3 = doors[_local2]; _local3.displayMove(); _local2++; } pickup.displayMove(); pc.run(); var _local4 = pc.getHp(); if (_local4 <= 0) { gameover(); } drawHp(_local4); var _local5 = pc.stuff; if (_local5) { pc.removeStuff(); puSound.start(0, 0); score = score + 1; pickup.setXY(nextPx, Math.floor(Math.random() * 50) + 5); pickCount++; if (pickCount > maxCount) { nextLevel(); } switch (nextPx) { case 380 : nextPx = 225; break; case 225 : nextPx = 25; break; case 25 : nextPx = 380; } } } function drawHp(remain) { lineV(bmp, 1, 0, 60, 16777215); lineV(bmp, 2, 0, 60, 16777215); lineV(bmp, 3, 0, 60, 16777215); lineV(bmp, 0, 0, 60, 16777215); lineV(bmp, 1, 60 - remain, 60, 56576); lineV(bmp, 2, 60 - remain, 60, 56576); lineV(bmp, 3, 60 - remain, 60, 56576); lineV(bmp, 0, 60 - remain, 60, 56576); lineV(bmp, 4, 0, 60, 0); } function lineV(bmp, x, y, yD, col) { if (yD < y) { return(undefined); } var _local2 = yD - y; var _local1 = 0; while (_local1 < _local2) { bmp.setPixel(x, y + _local1, col); _local1++; } } function level1(bmp) { var _local3 = doors; var _local2 = new Door(bmp); _local2._x = 50; _local2._y = 30; _local3[0] = _local2; _local2 = new Door(bmp); _local2._x = 100; _local2._y = 0; _local3[1] = _local2; _local2 = new Door(bmp); _local2._x = 150; _local2._y = 45; _local2.setUp(true); _local2.setMove(true); _local3[2] = _local2; _local2 = new Door(bmp); _local2._x = 200; _local2._y = 0; _local2.setUp(false); _local2.setMove(true); _local3[3] = _local2; _local2 = new Door(bmp); _local2.init(250, 30, 170); _local2.setUp(false); _local2.setMove(true); _local3[5] = _local2; _local2 = new Door(bmp); _local2.init(300, 10, 170); _local2.setUp(true); _local2.setMove(true); _local2.setSpeed(2); _local3.push(_local2); _local2 = new Door(bmp); _local2.init(350, 25, 11141120); _local3.push(_local2); } function buildDoor(x, proba) { var _local2 = new Door(bmp); var _local3 = 170; if (Math.random() < (proba / 3)) { _local2.setSpeed(2); } else if (Math.random() < (proba / 3)) { _local2.setMove(false); } if (Math.random() < proba) { _local3 = 11141120 /* 0xAA0000 */; } var _local5 = Math.random() > 0.5; var _local4 = Math.random() > 0.2; var _local7 = Math.random() * levelNum; _local2.init(x, Math.floor(Math.random() * 60), _local3); _local2.setMove(_local4); _local2.setUp(_local5); doors.push(_local2); } function flushDoors() { while (doors.length > 0) { doors.pop(); } } function nextLevel() { maxCount = 2; levelNum++; pickCount = 0; flushDoors(); var _local2 = (levelNum * 10) + 25; if (_local2 > 100) { _local2 = 100; } _local2 = _local2 / 100; buildDoor(50, _local2); buildDoor(100, _local2); buildDoor(150, _local2); buildDoor(200, _local2); buildDoor(250, _local2); buildDoor(300, _local2); buildDoor(350, _local2); } function gameover() { _root.nextFrame(); bmp.dispose(); _root.score.text = score; base.onEnterFrame = null; } }
Symbol 26 MovieClip [__Packages.Player] Frame 0
class Player { var bmp, hp, stuff, _x, _y; function Player (_bmp) { bmp = _bmp; hp = 60; stuff = false; } function run() { displayMove(); } function removeStuff() { stuff = false; } function draw(col) { bmp.setPixel(_x, _y - 2, col); bmp.setPixel(_x, _y - 1, col); bmp.setPixel(_x - 1, _y - 1, col); bmp.setPixel(_x + 1, _y - 1, col); bmp.setPixel(_x, _y, col); bmp.setPixel(_x + 1, _y + 1, col); bmp.setPixel(_x + 1, _y + 2, col); bmp.setPixel(_x - 1, _y + 1, col); bmp.setPixel(_x - 1, _y + 2, col); } function updateHp(num) { hp = hp + num; if (hp < 0) { hp = 0; } else if (hp > 60) { hp = 60; } } function getHp() { return(hp); } function goCheckH(x, y, diff) { var _local2 = true; _local2 = _local2 & (bmp.getPixel(x + diff, y) == 16777215); _local2 = _local2 & (bmp.getPixel(x + diff, y - 1) == 16777215); _local2 = _local2 & (bmp.getPixel(x + diff, y + 1) == 16777215); _local2 = _local2 & (bmp.getPixel(x + diff, y - 2) == 16777215); _local2 = _local2 & (bmp.getPixel(x + diff, y + 2) == 16777215); _local2 = _local2 & (bmp.getPixel(x + diff, y - 3) == 16777215); _local2 = _local2 & (bmp.getPixel(x + diff, y + 3) == 16777215); if (!_local2) { var _local6 = bmp.getPixel(x + diff, y); if (_local6 == 11141120) { updateHp(-1); } else if ((_local6 == 16763904) || (_local6 == 16737792)) { stuff = true; } } return(_local2); } function goCheckV(x, y, diff) { var _local2 = true; _local2 = _local2 & (bmp.getPixel(x, y + diff) == 16777215); _local2 = _local2 & (bmp.getPixel(x - 1, y + diff) == 16777215); _local2 = _local2 & (bmp.getPixel(x + 1, y + diff) == 16777215); _local2 = _local2 & (bmp.getPixel(x - 2, y + diff) == 16777215); _local2 = _local2 & (bmp.getPixel(x + 2, y + diff) == 16777215); if (!_local2) { if (bmp.getPixel(x, y + diff) == 11141120) { updateHp(-1); } else if (bmp.getPixel(x, y + diff) == 16763904) { stuff = true; } } return(_local2); } function displayMove() { draw(16777215); if (Key.isDown(37)) { if (goCheckH(_x, _y, -3)) { _x--; } } if (Key.isDown(39)) { if (goCheckH(_x, _y, 3)) { _x++; } } if (Key.isDown(38)) { if (goCheckV(_x, _y, -3)) { _y--; } } if (Key.isDown(40)) { if (goCheckV(_x, _y, 3)) { _y++; } } if (_y < 3) { _y = 3; } if (_y > 56) { _y = 56; } if (_x < 3) { _x = 3; } if (_x > 396) { _x = 396; } draw(0); } }
Symbol 27 MovieClip [__Packages.Pickup] Frame 0
class Pickup { var bmp, colOut, colIn, moveStatus, moveTimer, _x, _y; function Pickup (_bmp) { bmp = _bmp; colOut = 16737792 /* 0xFF6600 */; colIn = 16763904 /* 0xFFCC00 */; moveStatus = true; moveTimer = 0; } function displayMove() { moveTimer++; if (moveTimer > 60) { moveStatus = !moveStatus; moveTimer = 0; } if (moveStatus) { drawMe(colIn, colOut); } else { drawMe(colOut, colIn); } } function drawMe(colI, colO) { bmp.setPixel(_x, _y, colI); bmp.setPixel(_x - 1, _y, colI); bmp.setPixel(_x + 1, _y, colI); bmp.setPixel(_x, _y - 1, colI); bmp.setPixel(_x, _y + 1, colI); bmp.setPixel(_x + 1, _y + 1, colO); bmp.setPixel(_x + 1, _y - 1, colO); bmp.setPixel(_x - 1, _y + 1, colO); bmp.setPixel(_x - 1, _y - 1, colO); } function setXY(x, y) { drawMe(16777215, 16777215); _x = x; _y = y; displayMove(); } }
Symbol 28 MovieClip [__Packages.Door] Frame 0
class Door { var bmp, _x, _y, col, speed, isMoving, isUp; function Door (_bmp) { bmp = _bmp; _x = 0; _y = 0; col = 170; speed = 1; } function init(x, y, _col) { _x = x; _y = y; col = _col; } function setMove(bln) { isMoving = true; } function setUp(bln) { isUp = bln; } function setSpeed(spd) { speed = spd; } function lineV(bmp, x, y, yD, col) { if (yD < y) { return(undefined); } var _local2 = yD - y; var _local1 = 0; while (_local1 < _local2) { bmp.setPixel(x, y + _local1, col); _local1++; } } function displayMove() { lineV(bmp, _x, 0, 60, 16777215); lineV(bmp, _x, 0, _y, col); lineV(bmp, _x, _y + 15, 60, col); if (!isMoving) { return(undefined); } if (isUp) { _y = _y + speed; if (_y > 60) { _y = -15; } } else { _y = _y - speed; if (_y < -15) { _y = 60; } } } }
Symbol 12 Button
on (release) { gotoAndStop (3); }

Library Items

Symbol 1 Sound [mainSong]
Symbol 2 Sound [pickup]
Symbol 3 FontUsed by:4 10 11 13 14 15 16 17 22 23 24
Symbol 4 TextUses:3Used by:5
Symbol 5 MovieClip [newsdeeSig]Uses:4Used by:Timeline
Symbol 6 GraphicUsed by:7 12  Timeline
Symbol 7 ButtonUses:6Used by:Timeline
Symbol 8 FontUsed by:9
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 TextUses:3Used by:Timeline
Symbol 11 TextUses:3Used by:Timeline
Symbol 25 MovieClip [__Packages.Level]
Symbol 26 MovieClip [__Packages.Player]
Symbol 27 MovieClip [__Packages.Pickup]
Symbol 28 MovieClip [__Packages.Door]
Symbol 12 ButtonUses:6Used by:Timeline
Symbol 13 TextUses:3Used by:Timeline
Symbol 14 TextUses:3Used by:Timeline
Symbol 15 TextUses:3Used by:Timeline
Symbol 16 TextUses:3Used by:Timeline
Symbol 17 TextUses:3Used by:Timeline
Symbol 18 FontUsed by:19
Symbol 19 EditableTextUses:18Used by:Timeline
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:Timeline
Symbol 22 TextUses:3Used by:Timeline
Symbol 23 TextUses:3Used by:Timeline
Symbol 24 TextUses:3Used by:Timeline

Instance Names

"score"Frame 4Symbol 19 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "mainSong"
ExportAssets (56)Timeline Frame 1Symbol 2 as "pickup"
ExportAssets (56)Timeline Frame 1Symbol 5 as "newsdeeSig"
ExportAssets (56)Timeline Frame 1Symbol 25 as "__Packages.Level"
ExportAssets (56)Timeline Frame 1Symbol 26 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 27 as "__Packages.Pickup"
ExportAssets (56)Timeline Frame 1Symbol 28 as "__Packages.Door"

Labels

"main"Frame 3




http://swfchan.com/8/39150/info.shtml
Created: 12/5 -2019 14:27:02 Last modified: 12/5 -2019 14:27:02 Server time: 05/05 -2024 23:06:55