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swfchan turned sixteen years old the day before yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/61927963?noj=FRM61927963-7DC" width="1" height="1"></div>

Xx-Twitch-xX.swf

This is the info page for
Flash #39468

(Click the ID number above for more basic data on this flash file.)


Text
Play

Play

Twitch

Credits

Credits

High scores

High scores

How to play

How to play

Menu

Menu

Object of game:
The object of this game is to collect yellow
coins for points. DO NOT touch the red objects!
Controls:
Arrow keys:
Left=Left, Right=Right, Up=Up, Down=Down
colors/objects:
yellow=points, falling objects=enemies,
star=health & points
Health:
You run out of health and you die!

Submit Score

Submit Score

You Lose

Play again

Play again

Coins:

Score:

Health:

Select Level of difficulty

Hard

Hard

Medium

Medium

Easy

Easy

10

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Score

Name

Top 10

Easy highScores

Medium highScores

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High highScores

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Select the level
of Highscores

Name

Thank you for submitting your score!
To view them now select highscores

ActionScript: Xx-Assassin-xX

Game

Audio

{Firestorm}: cornandbeans

Break The Addictions: BazookaZombie

Fast Rollin': redcru92

Shadow Laser Fury: Anth0n

Graphics: Xx-Assassin-xX

ActionScript [AS1/AS2]

Frame 1
_root.menu = new ContextMenu(); _root.menu.hideBuiltInItems(); stop();
Instance of Symbol 298 MovieClip in Frame 1
onClipEvent (load) { if (_root.highScore < 100) { _root.highScore = 0; } }
Frame 2
stop(); name = ""; name2 = ""; name3 = "";
Frame 3
stop();
Frame 4
stopAllSounds(); stop(); for (i in starsOnScreen) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } for (i in boxesOnScreen) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); }
Frame 5
_root.timer = 5; clearInterval(id); id = setInterval(function () { _root.timer--; }, 1000); starsOnScreen = new Array(); var score = 0; _root.hp = 100; _root.coins = 0; onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; _root.number = 0; } }; delay = 6; boxesOnScreen = new Array(); y = 1; power = 7; force = 24; var number = 1;
Instance of Symbol 62 MovieClip [man] "man" in Frame 5
onClipEvent (load) { if (_root.score < 100) { _root.score = 0; } } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + 10; } if (Key.isDown(37)) { this._x = this._x - 10; } if (Key.isDown(38)) { this._y = this._y - 10; } if (Key.isDown(40)) { this._y = this._y + 10; } if (_root.coin.hitTest(_root.man)) { _root.score = _root.score + 100; _root.coins = _root.coins + 1; _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.timer = 5; } }
Instance of Symbol 349 MovieClip "hpBar" in Frame 5
onClipEvent (enterFrame) { this._xscale = _root.hp; if (_root.hp < 0) { _root.hp = 0; } } onClipEvent (enterFrame) { if (_root.hp < 1) { _root.gotoAndStop(4); } } onClipEvent (enterFrame) { if (_root.hp > 100) { _root.hp = 100; } }
Instance of Symbol 351 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.man._y = _root.man._y - 10; } }
Instance of Symbol 352 MovieClip "wall_top" in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.man._y = _root.man._y + 10; } }
Instance of Symbol 354 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.man._x = _root.man._x + 10; } }
Instance of Symbol 355 MovieClip in Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.man._x = _root.man._x - 10; } }
Frame 6
if (_root.timer < 0) { _root.timer = 0; } if (_root.timer eq 0) { _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.hp = _root.hp - 3; _root.timer = 5; } if (_root.coins eq 50) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 51; _root.score = _root.score + 100; } if (_root.coins eq 100) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 101; _root.score = _root.score + 100; } if (_root.coins eq 200) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 201; _root.score = _root.score + 100; } if (_root.coins eq 300) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 301; _root.score = _root.score + 100; } if (_root.coins eq 400) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 401; _root.score = _root.score + 100; } if (_root.coins eq 500) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 501; _root.score = _root.score + 100; } for (i in starsOnScreen) { this[starsOnScreen[i]]._y = this[starsOnScreen[i]]._y + 3; if (this[starsOnScreen[i]]._y > 250) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } if (this[starsOnScreen[i]].hitTest(_root.man)) { _root.hp = _root.hp + 75; _root.score = _root.score + 500; _root.timer = _root.timer + 5; this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } } onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; _root.number = 0; } }; for (i in boxesOnScreen) { if (this[boxesOnScreen[i]].box2.hitTest(_root.man)) { _root.hp = _root.hp - (random(10) + 10); this[boxesOnScreen[i]].gotoAndPlay(10); boxesOnScreen.splice(i, 1); } }
Frame 7
if (_root.timer < 0) { _root.timer = 0; } if (_root.timer eq 0) { _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.hp = _root.hp - 3; _root.timer = 5; } if (_root.coins eq 50) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 51; _root.score = _root.score + 100; } if (_root.coins eq 100) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 101; _root.score = _root.score + 100; } if (_root.coins eq 200) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 201; _root.score = _root.score + 100; } if (_root.coins eq 300) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 301; _root.score = _root.score + 100; } if (_root.coins eq 400) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 401; _root.score = _root.score + 100; } if (_root.coins eq 500) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 501; _root.score = _root.score + 100; } for (i in starsOnScreen) { this[starsOnScreen[i]]._y = this[starsOnScreen[i]]._y + 3; if (this[starsOnScreen[i]]._y > 250) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } if (this[starsOnScreen[i]].hitTest(_root.man)) { _root.hp = _root.hp + 75; _root.score = _root.score + 500; _root.timer = _root.timer + 5; this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } } onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; _root.number = 0; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; _root.number = 0; } }; gotoAndPlay (6); delay--; if (delay <= 15) { delay = force; y++; _root.attachMovie("box", "box" + y, y); this["box" + y]._y = random(340); this["box" + y]._x = 575; numBoxes = boxesOnScreen.push("box" + y); } for (i in boxesOnScreen) { this[boxesOnScreen[i]]._x = this[boxesOnScreen[i]]._x - power; this[boxesOnScreen[i]]._y = this[boxesOnScreen[i]]._y + (random(20) - 7); if (this[boxesOnScreen[i]]._x < -20) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]]._y < 50) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]]._y > 330) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]].box2.hitTest(_root.man)) { _root.hp = _root.hp - (random(10) + 10); this[boxesOnScreen[i]].gotoAndPlay(10); boxesOnScreen.splice(i, 1); } }
Frame 8
_root.timer = 4; clearInterval(id); id = setInterval(function () { _root.timer--; }, 1000); starsOnScreen = new Array(); var score2 = 0; _root.hp = 100; _root.coins = 0; onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; } }; delay = 6; boxesOnScreen = new Array(); y = 1; power = 8; force = 22; var number = 1;
Instance of Symbol 62 MovieClip [man] "man" in Frame 8
onClipEvent (load) { if (_root.score < 100) { _root.score = 0; } } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + 10; } if (Key.isDown(37)) { this._x = this._x - 10; } if (Key.isDown(38)) { this._y = this._y - 10; } if (Key.isDown(40)) { this._y = this._y + 10; } if (_root.coin.hitTest(_root.man)) { _root.score2 = _root.score2 + 150; _root.coins = _root.coins + 1; _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.timer = 4; } }
Instance of Symbol 349 MovieClip "hpBar" in Frame 8
onClipEvent (enterFrame) { this._xscale = _root.hp; if (_root.hp < 0) { _root.hp = 0; } } onClipEvent (enterFrame) { if (_root.hp < 1) { _root.gotoAndStop(23); } }
Frame 9
if (_root.timer < 0) { _root.timer = 0; } if (_root.timer eq 0) { _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.hp = _root.hp - 3; _root.timer = 4; } if (_root.coins eq 25) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 26; _root.score2 = _root.score2 + 150; } if (_root.coins eq 50) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 51; _root.score2 = _root.score2 + 150; } if (_root.coins eq 75) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 76; _root.score2 = _root.score2 + 150; } if (_root.coins eq 100) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 101; _root.score2 = _root.score2 + 150; } if (_root.coins eq 200) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 201; _root.score2 = _root.score2 + 150; } if (_root.coins eq 300) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 301; _root.score2 = _root.score2 + 150; } if (_root.coins eq 400) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 401; _root.score2 = _root.score2 + 150; } if (_root.coins eq 500) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 501; _root.score2 = _root.score2 + 150; } for (i in starsOnScreen) { this[starsOnScreen[i]]._y = this[starsOnScreen[i]]._y + 3; if (this[starsOnScreen[i]]._y > 250) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } if (this[starsOnScreen[i]].hitTest(_root.man)) { _root.hp = _root.hp + 50; _root.score2 = _root.score2 + 500; _root.timer = _root.timer + 5; this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } } onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; } }; for (i in boxesOnScreen) { if (this[boxesOnScreen[i]].box2.hitTest(_root.man)) { _root.hp = _root.hp - (random(10) + 18); this[boxesOnScreen[i]].gotoAndPlay(10); boxesOnScreen.splice(i, 1); } }
Instance of Symbol 349 MovieClip "hpBar" in Frame 9
onClipEvent (enterFrame) { this._xscale = _root.hp; if (_root.hp < 0) { _root.hp = 0; } } onClipEvent (enterFrame) { if (_root.hp < 1) { _root.gotoAndStop(23); } } onClipEvent (enterFrame) { if (_root.hp > 100) { _root.hp = 100; } }
Frame 10
if (_root.timer < 0) { _root.timer = 0; } if (_root.timer eq 0) { _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.hp = _root.hp - 3; _root.timer = 4; } if (_root.coins eq 25) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 26; _root.score2 = _root.score2 + 150; } if (_root.coins eq 50) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 51; _root.score2 = _root.score2 + 150; } if (_root.coins eq 75) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 76; _root.score2 = _root.score2 + 150; } if (_root.coins eq 100) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 101; _root.score2 = _root.score2 + 150; } if (_root.coins eq 200) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 201; _root.score2 = _root.score2 + 150; } if (_root.coins eq 300) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 301; _root.score2 = _root.score2 + 150; } if (_root.coins eq 400) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 401; _root.score2 = _root.score2 + 150; } if (_root.coins eq 500) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 501; _root.score2 = _root.score2 + 150; } for (i in starsOnScreen) { this[starsOnScreen[i]]._y = this[starsOnScreen[i]]._y + 3; if (this[starsOnScreen[i]]._y > 250) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } if (this[starsOnScreen[i]].hitTest(_root.man)) { _root.hp = _root.hp + 50; _root.score2 = _root.score2 + 500; _root.timer = _root.timer + 5; this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } } onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; } }; gotoAndPlay (9); delay--; if (delay <= 15) { delay = force; y++; _root.attachMovie("box", "box" + y, y); this["box" + y]._y = random(340); this["box" + y]._x = 575; numBoxes = boxesOnScreen.push("box" + y); } for (i in boxesOnScreen) { this[boxesOnScreen[i]]._x = this[boxesOnScreen[i]]._x - power; this[boxesOnScreen[i]]._y = this[boxesOnScreen[i]]._y + (random(20) - 7); if (this[boxesOnScreen[i]]._x < -20) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]]._y < 50) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]]._y > 330) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]].box2.hitTest(_root.man)) { _root.hp = _root.hp - (random(10) + 18); this[boxesOnScreen[i]].gotoAndPlay(10); boxesOnScreen.splice(i, 1); } }
Frame 11
_root.timer = 3; clearInterval(id); id = setInterval(function () { _root.timer--; }, 1000); starsOnScreen = new Array(); var score3 = 0; _root.hp = 100; _root.coins = 0; onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; } }; delay = 6; boxesOnScreen = new Array(); y = 1; power = 9; force = 22; var number = 1;
Instance of Symbol 62 MovieClip [man] "man" in Frame 11
onClipEvent (load) { if (_root.score < 100) { _root.score = 0; } } onClipEvent (enterFrame) { if (Key.isDown(39)) { this._x = this._x + 10; } if (Key.isDown(37)) { this._x = this._x - 10; } if (Key.isDown(38)) { this._y = this._y - 10; } if (Key.isDown(40)) { this._y = this._y + 10; } if (_root.coin.hitTest(_root.man)) { _root.score3 = _root.score3 + 200; _root.coins = _root.coins + 1; _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.timer = 3; } }
Instance of Symbol 349 MovieClip "hpBar" in Frame 11
onClipEvent (enterFrame) { this._xscale = _root.hp; if (_root.hp < 0) { _root.hp = 0; } } onClipEvent (enterFrame) { if (_root.hp < 1) { _root.gotoAndStop(22); } } onClipEvent (enterFrame) { if (_root.hp > 100) { _root.hp = 100; } }
Frame 12
if (_root.timer < 0) { _root.timer = 0; } if (_root.timer eq 0) { _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.hp = _root.hp - 3; _root.timer = 3; } if (_root.coins eq 25) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 26; _root.score3 = _root.score3 + 200; } if (_root.coins eq 50) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 51; _root.score3 = _root.score3 + 200; } if (_root.coins eq 75) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 76; _root.score3 = _root.score3 + 200; } if (_root.coins eq 100) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 101; _root.score3 = _root.score3 + 200; } if (_root.coins eq 200) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 201; _root.score3 = _root.score3 + 200; } if (_root.coins eq 300) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 301; _root.score3 = _root.score3 + 200; } if (_root.coins eq 400) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 401; _root.score3 = _root.score3 + 200; } if (_root.coins eq 500) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 501; _root.score3 = _root.score3 + 200; } for (i in starsOnScreen) { this[starsOnScreen[i]]._y = this[starsOnScreen[i]]._y + 3; if (this[starsOnScreen[i]]._y > 250) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } if (this[starsOnScreen[i]].hitTest(_root.man)) { _root.hp = _root.hp + 25; _root.score3 = _root.score3 + 500; _root.timer = _root.timer + 5; this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } } onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; } }; for (i in boxesOnScreen) { if (this[boxesOnScreen[i]].box2.hitTest(_root.man)) { _root.hp = _root.hp - (random(10) + 20); this[boxesOnScreen[i]].gotoAndPlay(10); boxesOnScreen.splice(i, 1); } }
Frame 13
if (_root.timer < 0) { _root.timer = 0; } if (_root.timer eq 0) { _root.coin._x = (Math.random() * 400) + 50; _root.coin._y = (Math.random() * 200) + 50; _root.hp = _root.hp - 3; _root.timer = 3; } if (_root.coins eq 25) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 26; _root.score3 = _root.score3 + 200; } if (_root.coins eq 50) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 51; _root.score3 = _root.score3 + 200; } if (_root.coins eq 75) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 76; _root.score3 = _root.score3 + 200; } if (_root.coins eq 100) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 101; _root.score3 = _root.score3 + 200; } if (_root.coins eq 200) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 201; _root.score3 = _root.score3 + 200; } if (_root.coins eq 300) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 301; _root.score3 = _root.score3 + 200; } if (_root.coins eq 400) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 401; _root.score3 = _root.score3 + 200; } if (_root.coins eq 500) { _root.attachMovie("power_up", "power_up" + x, x); this["power_up" + x]._x = random(350); this["power_up" + x]._y = -20; numStars = starsOnScreen.push("power_up" + x); _root.coins = 501; _root.score3 = _root.score3 + 200; } for (i in starsOnScreen) { this[starsOnScreen[i]]._y = this[starsOnScreen[i]]._y + 3; if (this[starsOnScreen[i]]._y > 250) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } if (this[starsOnScreen[i]].hitTest(_root.man)) { _root.hp = _root.hp + 25; _root.score3 = _root.score3 + 500; _root.timer = _root.timer + 5; this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } } onEnterFrame = function () { if (_root.number eq 1) { _root.coin1._x = (Math.random() * 400) + 50; _root.coin1._y = (Math.random() * 200) + 50; } if (_root.number eq 2) { _root.coin2._x = (Math.random() * 400) + 50; _root.coin2._y = (Math.random() * 200) + 50; } if (_root.number eq 3) { _root.coin3._x = (Math.random() * 400) + 50; _root.coin3._y = (Math.random() * 200) + 50; } if (_root.number eq 4) { _root.coin4._x = (Math.random() * 400) + 50; _root.coin4._y = (Math.random() * 200) + 50; } }; gotoAndPlay (12); delay--; if (delay <= 15) { delay = force; y++; _root.attachMovie("box", "box" + y, y); this["box" + y]._y = random(340); this["box" + y]._x = 575; numBoxes = boxesOnScreen.push("box" + y); } for (i in boxesOnScreen) { this[boxesOnScreen[i]]._x = this[boxesOnScreen[i]]._x - power; this[boxesOnScreen[i]]._y = this[boxesOnScreen[i]]._y + (random(20) - 7); if (this[boxesOnScreen[i]]._x < -20) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]]._y < 50) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]]._y > 330) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } if (this[boxesOnScreen[i]].box2.hitTest(_root.man)) { _root.hp = _root.hp - (random(10) + 20); this[boxesOnScreen[i]].gotoAndPlay(10); boxesOnScreen.splice(i, 1); } }
Frame 14
stop();
Instance of Symbol 402 MovieClip in Frame 14
onClipEvent (load) { if (_root.highScore < 100) { _root.highScore = 0; } }
Frame 15
stop(); stop(); __top10_send__ = new LoadVars(); __top10_receive__ = new LoadVars(); __top10_url_1__ = "http://www.armorbot.com/flashcomm"; __top10_url_2__ = "/top10_b"; __top10_send__.hid = 944; __top10_send__.kid = "RVULRE"; __top10_send__.sendAndLoad(__top10_url_1__ + __top10_url_2__, __top10_receive__, "POST"); __top10_receive__.onLoad = function (success) { if (success) { i = 1; while (i < 11) { _root[("_name" + i) + "_"].text = __top10_receive__["name" + i]; _root[("_score" + i) + "_"].text = __top10_receive__["score" + i]; i++; } } else { _root.__err__.gotoAndStop(15); } };
Frame 16
stop(); stop(); __top10_send__ = new LoadVars(); __top10_receive__ = new LoadVars(); __top10_url_1__ = "http://www.armorbot.com/flashcomm"; __top10_url_2__ = "/top10_b"; __top10_send__.hid = 945; __top10_send__.kid = "QUPYOO"; __top10_send__.sendAndLoad(__top10_url_1__ + __top10_url_2__, __top10_receive__, "POST"); __top10_receive__.onLoad = function (success) { if (success) { i = 1; while (i < 11) { _root[("_name" + i) + "_"].text = __top10_receive__["name" + i]; _root[("_score" + i) + "_"].text = __top10_receive__["score" + i]; i++; } } else { _root.__err__.gotoAndStop(2); } };
Frame 17
stop(); stop(); __top10_send__ = new LoadVars(); __top10_receive__ = new LoadVars(); __top10_url_1__ = "http://www.armorbot.com/flashcomm"; __top10_url_2__ = "/top10_b"; __top10_send__.hid = 946; __top10_send__.kid = "DVLENH"; __top10_send__.sendAndLoad(__top10_url_1__ + __top10_url_2__, __top10_receive__, "POST"); __top10_receive__.onLoad = function (success) { if (success) { i = 1; while (i < 11) { _root[("_name" + i) + "_"].text = __top10_receive__["name" + i]; _root[("_score" + i) + "_"].text = __top10_receive__["score" + i]; i++; } } else { _root.__err__.gotoAndStop(2); } };
Frame 18
stop();
Frame 19
stop();
Frame 20
stop();
Frame 21
stop();
Frame 22
stopAllSounds(); for (i in starsOnScreen) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } for (i in boxesOnScreen) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } stop();
Frame 23
stopAllSounds(); for (i in starsOnScreen) { this[starsOnScreen[i]].removeMovieClip(); starsOnScreen.splice(i, 1); } for (i in boxesOnScreen) { this[boxesOnScreen[i]].removeMovieClip(); boxesOnScreen.splice(i, 1); } stop();
Frame 25
stop();
Frame 26
stop();
Symbol 37 MovieClip Frame 16
stop();
Instance of Symbol 2 MovieClip "box2" in Symbol 39 MovieClip [box] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.man)) { _root.hp = _root.hp - (random(5) + 1); } }
Symbol 39 MovieClip [box] Frame 5
gotoAndPlay (1);
Symbol 39 MovieClip [box] Frame 10
stop();
Symbol 39 MovieClip [box] Frame 20
stop();
Symbol 80 MovieClip Frame 40
stop();
Symbol 90 Button
on (press) { _root.play(); }
Symbol 91 Button
on (press) { play(); }
Instance of Symbol 63 MovieClip in Symbol 94 MovieClip Frame 1
onClipEvent (load) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndStop("play_button"); } } onClipEvent (enterFrame) { PercentLoaded = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (PercentLoaded != 100) { _parent.gotoAndStop(PercentLoaded); } else { _parent.gotoAndPlay("loaded"); } }
Symbol 94 MovieClip Frame 130
stop();
Symbol 94 MovieClip Frame 140
_root.play();
Symbol 144 Button
on (release) { getURL ("http://www.newgrounds.com", "_blank"); }
Symbol 148 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 289 MovieClip Frame 141
gotoAndPlay ("bb");
Symbol 522 MovieClip [__Packages.ab20] Frame 0
class ab20 { function ab20 () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 303 Button
on (press) { stopAllSounds(); gotoAndStop (26); }
Symbol 307 Button
on (press) { stopAllSounds(); gotoAndStop (18); }
Symbol 311 Button
on (press) { stopAllSounds(); gotoAndStop (3); }
Symbol 312 Button
on (press) { stopAllSounds(); gotoAndStop (14); }
Symbol 318 Button
on (press) { stopAllSounds(); } on (press) { gotoAndStop (14); }
Symbol 323 Button
on (press) { stopAllSounds(); } on (press) { gotoAndStop (2); }
Symbol 329 Button
on (press) { ab20_09 = new LoadVars(); ab20_09.z = name_; ab20_09.x = ab20.encodeNum(score); ab20_09.c = 944; ab20_09.v = "RVULRE"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); gotoAndStop (25); }
Symbol 336 Button
on (press) { stopAllSounds(); } on (press) { gotoAndStop (14); } on (press) { delete _root.score; delete _root.score_2; delete _root.score_3; } on (press) { name_ = ""; name_2 = ""; name_3 = ""; }
Symbol 369 MovieClip Frame 1
stop();
Symbol 406 Button
on (press) { gotoAndPlay (21); }
Symbol 410 Button
on (press) { gotoAndPlay (20); }
Symbol 414 Button
on (press) { gotoAndPlay (19); }
Symbol 415 Button
on (press) { stopAllSounds(); gotoAndStop (17); }
Symbol 416 Button
on (press) { stopAllSounds(); gotoAndStop (16); }
Symbol 446 Button
on (press) { stopAllSounds(); gotoAndStop (15); }
Symbol 492 Button
on (press) { gotoAndStop (17); }
Symbol 493 Button
on (press) { gotoAndStop (16); }
Symbol 494 Button
on (press) { gotoAndStop (15); }
Symbol 496 Button
on (press) { if (name.text eq "") { gotoAndStop (19); } else { gotoAndPlay (5); } } on (keyPress "<Enter>") { if (name.text eq "") { gotoAndStop (19); } else { gotoAndPlay (5); } }
Symbol 500 Button
on (press) { if (name_2.text eq "") { gotoAndStop (20); } else { gotoAndPlay (8); } } on (keyPress "<Enter>") { if (name_2.text eq "") { gotoAndStop (20); } else { gotoAndPlay (8); } }
Symbol 502 Button
on (press) { if (name_3.text eq "") { gotoAndStop (21); } else { gotoAndPlay (11); } } on (keyPress "<Enter>") { if (name_3.text eq "") { gotoAndStop (21); } else { gotoAndPlay (11); } }
Symbol 504 Button
on (press) { ab20_09 = new LoadVars(); ab20_09.z = name_3; ab20_09.x = ab20.encodeNum(score3); ab20_09.c = 946; ab20_09.v = "DVLENH"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); gotoAndStop (25); }
Symbol 511 Button
on (press) { ab20_09 = new LoadVars(); ab20_09.z = name_2; ab20_09.x = ab20.encodeNum(score2); ab20_09.c = 945; ab20_09.v = "QUPYOO"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); gotoAndStop (25); }
Symbol 513 Button
on (press) { stopAllSounds(); } on (press) { gotoAndStop (14); } on (press) { delete _root.score; delete _root.score_2; delete _root.score_3; } on (press) { name = ""; name2 = ""; name3 = ""; }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:39
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClipUses:3Used by:39
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:37
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:37
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:37
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:37
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:37
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:37
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:37
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:37
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:37
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:37
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:37
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:27Used by:37
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClipUses:29Used by:37
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:37
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37
Symbol 37 MovieClipUses:6 8 10 12 14 16 18 20 22 24 26 28 30 32 34 36Used by:39
Symbol 38 SoundUsed by:39
Symbol 39 MovieClip [box]Uses:2 4 37 38
Symbol 40 GraphicUsed by:41 42
Symbol 41 MovieClip [score]Uses:40
Symbol 42 MovieClip [coin]Uses:40
Symbol 43 GraphicUsed by:58
Symbol 44 GraphicUsed by:58
Symbol 45 GraphicUsed by:58
Symbol 46 GraphicUsed by:58
Symbol 47 GraphicUsed by:58
Symbol 48 GraphicUsed by:58
Symbol 49 GraphicUsed by:58
Symbol 50 GraphicUsed by:58
Symbol 51 GraphicUsed by:58
Symbol 52 GraphicUsed by:58
Symbol 53 GraphicUsed by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:43 44 45 46 47 48 49 50 51 52 53 54 55 56 57Used by:59
Symbol 59 MovieClipUses:58Used by:60
Symbol 60 MovieClip [power_up]Uses:59
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [man]Uses:61Used by:Timeline
Symbol 63 MovieClipUsed by:94
Symbol 64 GraphicUsed by:71 80
Symbol 65 GraphicUsed by:71 80
Symbol 66 GraphicUsed by:71 80
Symbol 67 GraphicUsed by:71 80
Symbol 68 GraphicUsed by:71 80
Symbol 69 GraphicUsed by:71 80
Symbol 70 GraphicUsed by:71 80
Symbol 71 MovieClipUses:64 65 66 67 68 69 70Used by:94
Symbol 72 GraphicUsed by:94
Symbol 73 GraphicUsed by:94
Symbol 74 GraphicUsed by:94
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
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Symbol 78 GraphicUsed by:94
Symbol 79 GraphicUsed by:80
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Symbol 81 GraphicUsed by:94
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Symbol 84 GraphicUsed by:94
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Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94
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Symbol 96 MovieClipUses:95Used by:295
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:143 144
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:143
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:143
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Symbol 138 GraphicUses:137Used by:143
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:143
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
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Symbol 147 MovieClipUses:146Used by:148
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Symbol 149 GraphicUsed by:293
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:203
Symbol 152 GraphicUsed by:160
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:153Used by:160
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:155Used by:160
Symbol 157 GraphicUsed by:158
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Symbol 163 GraphicUsed by:171
Symbol 164 GraphicUsed by:171
Symbol 165 GraphicUsed by:171
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Symbol 168 GraphicUsed by:171
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Symbol 170 GraphicUsed by:171
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Symbol 220 MovieClipUses:219Used by:289
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Symbol 222 MovieClipUses:221Used by:289
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:289
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:289
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:289
Symbol 229 GraphicUsed by:230
Symbol 230 MovieClipUses:229Used by:289
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:289
Symbol 233 GraphicUsed by:234
Symbol 234 MovieClipUses:233Used by:289
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235Used by:289
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Symbol 238 MovieClipUses:237Used by:289
Symbol 239 GraphicUsed by:240
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Symbol 244 MovieClipUses:243Used by:289
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Symbol 246 MovieClipUses:245Used by:289
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Symbol 267 GraphicUsed by:268
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Symbol 270 MovieClipUses:269Used by:289
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Symbol 275 MovieClipUses:274Used by:289
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Symbol 277 MovieClipUses:276Used by:289
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Symbol 279 MovieClipUses:278Used by:289
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Symbol 283 GraphicUsed by:286
Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
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Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:289
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Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:94 96 144 148 294Used by:Timeline
Symbol 296 FontUsed by:297 370 383 394
Symbol 297 TextUses:296Used by:298
Symbol 298 MovieClipUses:297Used by:Timeline
Symbol 299 GraphicUsed by:Timeline
Symbol 522 MovieClip [__Packages.ab20]
Symbol 300 TextUses:86Used by:303
Symbol 301 GraphicUsed by:303
Symbol 302 TextUses:86Used by:303
Symbol 303 ButtonUses:300 301 302 88Used by:Timeline
Symbol 304 GraphicUsed by:307
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Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:Timeline
Symbol 316 GraphicUsed by:Timeline
Symbol 317 SoundUsed by:Timeline
Symbol 318 ButtonUses:85 87 88 89Used by:Timeline
Symbol 319 GraphicUsed by:323
Symbol 320 TextUses:86Used by:323
Symbol 321 GraphicUsed by:323
Symbol 322 TextUses:86Used by:323
Symbol 323 ButtonUses:319 320 321 322Used by:Timeline
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Symbol 325 GraphicUsed by:329 504 511
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Symbol 329 ButtonUses:325 327 88 328Used by:Timeline
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Symbol 340 GraphicUsed by:Timeline
Symbol 341 EditableTextUses:86Used by:Timeline
Symbol 342 TextUses:86Used by:Timeline
Symbol 343 TextUses:86Used by:Timeline
Symbol 344 TextUses:86Used by:Timeline
Symbol 345 EditableTextUses:86Used by:Timeline
Symbol 346 EditableTextUses:86Used by:Timeline
Symbol 347 EditableTextUses:86Used by:Timeline
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:348Used by:Timeline
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:350Used by:Timeline
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Symbol 355 MovieClipUses:353Used by:Timeline
Symbol 356 GraphicUsed by:368
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Symbol 358 GraphicUsed by:368
Symbol 359 GraphicUsed by:368
Symbol 360 GraphicUsed by:368
Symbol 361 GraphicUsed by:368
Symbol 362 GraphicUsed by:368
Symbol 363 GraphicUsed by:368
Symbol 364 GraphicUsed by:368
Symbol 365 GraphicUsed by:368
Symbol 366 GraphicUsed by:368
Symbol 367 GraphicUsed by:368
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Symbol 369 MovieClipUses:368Used by:Timeline
Symbol 370 EditableTextUses:296Used by:Timeline
Symbol 371 GraphicUsed by:Timeline
Symbol 372 GraphicUsed by:Timeline
Symbol 373 SoundUsed by:Timeline
Symbol 374 EditableTextUses:86Used by:Timeline
Symbol 375 EditableTextUses:86Used by:Timeline
Symbol 376 EditableTextUses:86Used by:Timeline
Symbol 377 EditableTextUses:86Used by:Timeline
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Symbol 380 EditableTextUses:86Used by:Timeline
Symbol 381 EditableTextUses:86Used by:Timeline
Symbol 382 EditableTextUses:86Used by:Timeline
Symbol 383 EditableTextUses:296Used by:Timeline
Symbol 384 EditableTextUses:86Used by:Timeline
Symbol 385 EditableTextUses:86Used by:Timeline
Symbol 386 EditableTextUses:86Used by:Timeline
Symbol 387 EditableTextUses:86Used by:Timeline
Symbol 388 EditableTextUses:86Used by:Timeline
Symbol 389 EditableTextUses:86Used by:Timeline
Symbol 390 EditableTextUses:86Used by:Timeline
Symbol 391 EditableTextUses:86Used by:Timeline
Symbol 392 EditableTextUses:86Used by:Timeline
Symbol 393 EditableTextUses:86Used by:Timeline
Symbol 394 EditableTextUses:296Used by:Timeline
Symbol 395 EditableTextUses:86Used by:Timeline
Symbol 396 EditableTextUses:86Used by:Timeline
Symbol 397 EditableTextUses:86Used by:Timeline
Symbol 398 EditableTextUses:86Used by:Timeline
Symbol 399 EditableTextUses:86Used by:Timeline
Symbol 400 EditableTextUses:86Used by:Timeline
Symbol 401 TextUses:86Used by:402
Symbol 402 MovieClipUses:401Used by:Timeline
Symbol 403 GraphicUsed by:406 415 492
Symbol 404 TextUses:86Used by:406 415 492
Symbol 405 TextUses:86Used by:406 415 492
Symbol 406 ButtonUses:403 404 353 405Used by:Timeline
Symbol 407 GraphicUsed by:410 416 493
Symbol 408 TextUses:86Used by:410 416 493
Symbol 409 TextUses:86Used by:410 416 493
Symbol 410 ButtonUses:407 408 353 409Used by:Timeline
Symbol 411 GraphicUsed by:414 446 494
Symbol 412 TextUses:86Used by:414 446 494
Symbol 413 TextUses:86Used by:414 446 494
Symbol 414 ButtonUses:411 412 353 413Used by:Timeline
Symbol 415 ButtonUses:403 404 353 405Used by:Timeline
Symbol 416 ButtonUses:407 408 353 409Used by:Timeline
Symbol 417 TextUses:330Used by:Timeline
Symbol 418 TextUses:330Used by:Timeline
Symbol 419 TextUses:330Used by:Timeline
Symbol 420 EditableTextUses:330Used by:Timeline
Symbol 421 EditableTextUses:330Used by:Timeline
Symbol 422 EditableTextUses:330Used by:Timeline
Symbol 423 EditableTextUses:330Used by:Timeline
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Symbol 425 EditableTextUses:330Used by:Timeline
Symbol 426 EditableTextUses:330Used by:Timeline
Symbol 427 EditableTextUses:330Used by:Timeline
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Symbol 430 EditableTextUses:330Used by:Timeline
Symbol 431 EditableTextUses:330Used by:Timeline
Symbol 432 EditableTextUses:330Used by:Timeline
Symbol 433 EditableTextUses:330Used by:Timeline
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Symbol 437 EditableTextUses:330Used by:Timeline
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Symbol 440 TextUses:330Used by:Timeline
Symbol 441 TextUses:330Used by:Timeline
Symbol 442 TextUses:330Used by:Timeline
Symbol 443 TextUses:330Used by:Timeline
Symbol 444 GraphicUsed by:Timeline
Symbol 445 SoundUsed by:Timeline
Symbol 446 ButtonUses:411 412 353 413Used by:Timeline
Symbol 447 TextUses:330Used by:Timeline
Symbol 448 EditableTextUses:330Used by:Timeline
Symbol 449 EditableTextUses:330Used by:Timeline
Symbol 450 EditableTextUses:330Used by:Timeline
Symbol 451 EditableTextUses:330Used by:Timeline
Symbol 452 EditableTextUses:330Used by:Timeline
Symbol 453 EditableTextUses:330Used by:Timeline
Symbol 454 EditableTextUses:330Used by:Timeline
Symbol 455 EditableTextUses:330Used by:Timeline
Symbol 456 EditableTextUses:330Used by:Timeline
Symbol 457 EditableTextUses:330Used by:Timeline
Symbol 458 EditableTextUses:330Used by:Timeline
Symbol 459 EditableTextUses:330Used by:Timeline
Symbol 460 EditableTextUses:330Used by:Timeline
Symbol 461 EditableTextUses:330Used by:Timeline
Symbol 462 EditableTextUses:330Used by:Timeline
Symbol 463 EditableTextUses:330Used by:Timeline
Symbol 464 EditableTextUses:330Used by:Timeline
Symbol 465 EditableTextUses:330Used by:Timeline
Symbol 466 EditableTextUses:330Used by:Timeline
Symbol 467 EditableTextUses:330Used by:Timeline
Symbol 468 GraphicUsed by:Timeline
Symbol 469 TextUses:330Used by:Timeline
Symbol 470 EditableTextUses:330Used by:Timeline
Symbol 471 EditableTextUses:330Used by:Timeline
Symbol 472 EditableTextUses:330Used by:Timeline
Symbol 473 EditableTextUses:330Used by:Timeline
Symbol 474 EditableTextUses:330Used by:Timeline
Symbol 475 EditableTextUses:330Used by:Timeline
Symbol 476 EditableTextUses:330Used by:Timeline
Symbol 477 EditableTextUses:330Used by:Timeline
Symbol 478 EditableTextUses:330Used by:Timeline
Symbol 479 EditableTextUses:330Used by:Timeline
Symbol 480 EditableTextUses:330Used by:Timeline
Symbol 481 EditableTextUses:330Used by:Timeline
Symbol 482 EditableTextUses:330Used by:Timeline
Symbol 483 EditableTextUses:330Used by:Timeline
Symbol 484 EditableTextUses:330Used by:Timeline
Symbol 485 EditableTextUses:330Used by:Timeline
Symbol 486 EditableTextUses:330Used by:Timeline
Symbol 487 EditableTextUses:330Used by:Timeline
Symbol 488 EditableTextUses:330Used by:Timeline
Symbol 489 EditableTextUses:330Used by:Timeline
Symbol 490 GraphicUsed by:Timeline
Symbol 491 TextUses:330Used by:Timeline
Symbol 492 ButtonUses:403 404 353 405Used by:Timeline
Symbol 493 ButtonUses:407 408 353 409Used by:Timeline
Symbol 494 ButtonUses:411 412 353 413Used by:Timeline
Symbol 495 GraphicUsed by:Timeline
Symbol 496 ButtonUses:85 87 88 89Used by:Timeline
Symbol 497 TextUses:337Used by:Timeline
Symbol 498 EditableTextUses:337Used by:Timeline
Symbol 499 GraphicUsed by:Timeline
Symbol 500 ButtonUses:85 87 88 89Used by:Timeline
Symbol 501 EditableTextUses:337Used by:Timeline
Symbol 502 ButtonUses:85 87 88 89Used by:Timeline
Symbol 503 EditableTextUses:337Used by:Timeline
Symbol 504 ButtonUses:325 327 88 328Used by:Timeline
Symbol 505 EditableTextUses:86Used by:Timeline
Symbol 506 EditableTextUses:337Used by:Timeline
Symbol 507 GraphicUsed by:Timeline
Symbol 508 EditableTextUses:86Used by:Timeline
Symbol 509 GraphicUsed by:Timeline
Symbol 510 EditableTextUses:337Used by:Timeline
Symbol 511 ButtonUses:325 327 88 328Used by:Timeline
Symbol 512 TextUses:86Used by:Timeline
Symbol 513 ButtonUses:333 334 88 335Used by:Timeline
Symbol 514 TextUses:330Used by:Timeline
Symbol 515 TextUses:330Used by:Timeline
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Symbol 517 TextUses:330Used by:Timeline
Symbol 518 TextUses:330Used by:Timeline
Symbol 519 TextUses:330Used by:Timeline
Symbol 520 TextUses:330Used by:Timeline
Symbol 521 TextUses:330Used by:Timeline

Instance Names

"man"Frame 5Symbol 62 MovieClip [man]
"hpBar"Frame 5Symbol 349 MovieClip
"wall_top"Frame 5Symbol 352 MovieClip
"coin"Frame 5Symbol 369 MovieClip
"man"Frame 8Symbol 62 MovieClip [man]
"hpBar"Frame 8Symbol 349 MovieClip
"hpBar"Frame 9Symbol 349 MovieClip
"man"Frame 11Symbol 62 MovieClip [man]
"hpBar"Frame 11Symbol 349 MovieClip
"_score10_"Frame 15Symbol 420 EditableText
"_score9_"Frame 15Symbol 421 EditableText
"_score8_"Frame 15Symbol 422 EditableText
"_score7_"Frame 15Symbol 423 EditableText
"_score6_"Frame 15Symbol 424 EditableText
"_score5_"Frame 15Symbol 425 EditableText
"_score4_"Frame 15Symbol 426 EditableText
"_score3_"Frame 15Symbol 427 EditableText
"_score2_"Frame 15Symbol 428 EditableText
"_score1_"Frame 15Symbol 429 EditableText
"_name10_"Frame 15Symbol 430 EditableText
"_name9_"Frame 15Symbol 431 EditableText
"_name8_"Frame 15Symbol 432 EditableText
"_name7_"Frame 15Symbol 433 EditableText
"_name6_"Frame 15Symbol 434 EditableText
"_name5_"Frame 15Symbol 435 EditableText
"_name4_"Frame 15Symbol 436 EditableText
"_name3_"Frame 15Symbol 437 EditableText
"_name2_"Frame 15Symbol 438 EditableText
"_name1_"Frame 15Symbol 439 EditableText
"_score10_"Frame 16Symbol 448 EditableText
"_score9_"Frame 16Symbol 449 EditableText
"_score8_"Frame 16Symbol 450 EditableText
"_score7_"Frame 16Symbol 451 EditableText
"_score6_"Frame 16Symbol 452 EditableText
"_score5_"Frame 16Symbol 453 EditableText
"_score4_"Frame 16Symbol 454 EditableText
"_score3_"Frame 16Symbol 455 EditableText
"_score2_"Frame 16Symbol 456 EditableText
"_score1_"Frame 16Symbol 457 EditableText
"_name10_"Frame 16Symbol 458 EditableText
"_name9_"Frame 16Symbol 459 EditableText
"_name8_"Frame 16Symbol 460 EditableText
"_name7_"Frame 16Symbol 461 EditableText
"_name6_"Frame 16Symbol 462 EditableText
"_name5_"Frame 16Symbol 463 EditableText
"_name4_"Frame 16Symbol 464 EditableText
"_name3_"Frame 16Symbol 465 EditableText
"_name2_"Frame 16Symbol 466 EditableText
"_name1_"Frame 16Symbol 467 EditableText
"_score10_"Frame 17Symbol 470 EditableText
"_score9_"Frame 17Symbol 471 EditableText
"_score8_"Frame 17Symbol 472 EditableText
"_score7_"Frame 17Symbol 473 EditableText
"_score6_"Frame 17Symbol 474 EditableText
"_score5_"Frame 17Symbol 475 EditableText
"_score4_"Frame 17Symbol 476 EditableText
"_score3_"Frame 17Symbol 477 EditableText
"_score2_"Frame 17Symbol 478 EditableText
"_score1_"Frame 17Symbol 479 EditableText
"_name10_"Frame 17Symbol 480 EditableText
"_name9_"Frame 17Symbol 481 EditableText
"_name8_"Frame 17Symbol 482 EditableText
"_name7_"Frame 17Symbol 483 EditableText
"_name6_"Frame 17Symbol 484 EditableText
"_name5_"Frame 17Symbol 485 EditableText
"_name4_"Frame 17Symbol 486 EditableText
"_name3_"Frame 17Symbol 487 EditableText
"_name2_"Frame 17Symbol 488 EditableText
"_name1_"Frame 17Symbol 489 EditableText
"name"Frame 19Symbol 498 EditableText
"box2"Symbol 39 MovieClip [box] Frame 1Symbol 2 MovieClip
"enemy10"Symbol 39 MovieClip [box] Frame 1Symbol 4 MovieClip
"power_up"Symbol 60 MovieClip [power_up] Frame 1Symbol 59 MovieClip
"coin"Symbol 369 MovieClip Frame 1Symbol 368 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$no$bXJEM9PGQ9RagqEXd7RzO1."
ExportAssets (56)Timeline Frame 1Symbol 39 as "box"
ExportAssets (56)Timeline Frame 1Symbol 41 as "score"
ExportAssets (56)Timeline Frame 1Symbol 42 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 60 as "power_up"
ExportAssets (56)Timeline Frame 1Symbol 62 as "man"
ExportAssets (56)Timeline Frame 1Symbol 522 as "__Packages.ab20"

Labels

"loaded"Symbol 94 MovieClip Frame 101
"play_button"Symbol 94 MovieClip Frame 130
"bb"Symbol 289 MovieClip Frame 46
"sound"Symbol 369 MovieClip Frame 2

Dynamic Text Variables

scoreSymbol 332 EditableText""
name_Symbol 338 EditableText""
timerSymbol 341 EditableText""
coinsSymbol 345 EditableText""
scoreSymbol 346 EditableText""
hpSymbol 347 EditableText""
numberSymbol 370 EditableText""
timerSymbol 374 EditableText""
scoreSymbol 375 EditableText""
hpSymbol 376 EditableText""
timerSymbol 377 EditableText""
scoreSymbol 378 EditableText""
timerSymbol 379 EditableText""
coinsSymbol 380 EditableText""
score2Symbol 381 EditableText""
hpSymbol 382 EditableText""
numberSymbol 383 EditableText""
timerSymbol 384 EditableText""
score2Symbol 385 EditableText""
hpSymbol 386 EditableText""
timerSymbol 387 EditableText""
score2Symbol 388 EditableText""
hpSymbol 389 EditableText""
timerSymbol 390 EditableText""
coinsSymbol 391 EditableText""
score3Symbol 392 EditableText""
hpSymbol 393 EditableText""
numberSymbol 394 EditableText""
timerSymbol 395 EditableText""
score3Symbol 396 EditableText""
hpSymbol 397 EditableText""
timerSymbol 398 EditableText""
score3Symbol 399 EditableText""
hpSymbol 400 EditableText""
name_Symbol 498 EditableText""
name_2Symbol 501 EditableText""
name_3Symbol 503 EditableText""
score3Symbol 505 EditableText""
name_3Symbol 506 EditableText""
score2Symbol 508 EditableText""
name_2Symbol 510 EditableText""




http://swfchan.com/8/39468/info.shtml
Created: 12/5 -2019 06:32:59 Last modified: 12/5 -2019 06:32:59 Server time: 07/05 -2024 09:44:08