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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/11540371?noj=FRM11540371-11DC" width="1" height="1"></div>

Keep your Luis Awake!.swf

This is the info page for
Flash #39915

(Click the ID number above for more basic data on this flash file.)


Text
100%

As Luis is Mexican, he needs his sleep. He had his mid-afternoon
siesta nearly half an hour ago, and the sleepyness is kicking in.
But, he's got to ban people, as its his mod-shift. He needs your help.
Keep him awake by alternatly pressing left and right, while banning
people with teh ban stick on the computer (the screen on the right).

Play

Sleep-o-meter:

BAN STICK

Score:

<p align="left"></p>

Computer :)

Aye curamba!!!

You fell asleep!?! Hang
your head in shame. You
would never be a good
mexican-mod.

Score:

<p align="left"></p>

Replay?

Name:

<p align="left"><font face="Impact" size="35" color="#ffffff" letterSpacing="0.000000" kerning="1">Name Here</font></p>

Submit

ActionScript [AS1/AS2]

Frame 1
var dl = 0; var disl = 0; loader.stop(); onEnterFrame = function () { dl = getBytesLoaded() / getBytesTotal(); loader.bar._xscale = dl * 76.5; disl = Math.ceil(dl * 100); if (disl < 10) { loader.perc.text = ("00" + disl) + "%"; } else if (disl < 100) { loader.perc.text = ("0" + disl) + "%"; } else { loader.perc.text = "100%"; } if (dl == 1) { loader.gotoAndStop(3); delete dl; delete disl; delete onEnterFrame; } }; onEnterFrame();
Frame 2
prevFrame();
Frame 3
stop();
Frame 4
var sleep = 100; var counta = 0.2; var whatKey = "r"; var accel = 5; var deccel = 0.002; var guy; var dc = 0; var score = 0; Vplaying = true; stop(); onEnterFrame = function () { if (Vplaying) { man.gotoAndStop(5 - Math.round(sleep / 20)); counta = counta + deccel; sleepb._xscale = sleep; sleep = sleep - counta; if (whatKey == "r") { if (Key.isDown(39) && (!Key.isDown(37))) { whatKey = "l"; sleep = sleep + (counta + accel); } } if (whatKey == "l") { if ((!Key.isDown(39)) && (Key.isDown(37))) { whatKey = "r"; sleep = sleep + (counta + accel); } } if (sleep < 0) { gotoAndStop ("dead"); } if (sleep > 100) { sleep = 100; } scoredis.text = score; } };
Frame 5
Vplaying = false;
Symbol 16 MovieClip [baddies] Frame 1
gotoAndStop(random(6) + 1);
Symbol 31 Button
on (release) { _root.gotoAndPlay(3); }
Symbol 43 Button
on (release) { play(); }
Symbol 47 Button
on (release) { getURL ("http://john.tringham.co.uk", "_blank"); }
Symbol 55 MovieClip Frame 1
stop();
Symbol 67 MovieClip Frame 1
var speed = 0; var xdiff; var bdc = 0; var bullc = 0; onEnterFrame = function () { xdiff = _xmouse - gun._x; speed = speed + (xdiff * 0.01); gun._x = gun._x + speed; speed = speed * 0.9; if (gun._x < 7) { gun._x = 7; speed = speed * -0.9; } if (gun._x > 240) { gun._x = 240; speed = speed * -0.9; } i = 0; while (i < 10) { this["bull" + i]._y = this["bull" + i]._y - 6; if (this["bull" + i]._y < 0) { this["bull" + i].removeMovieClip(); } i++; } if (random(30) == 1) { bdc++; baddie = attachMovie("baddies", "bd" + bdc, bdc + 10, {_x:random(200) + 20, _y:-10}); baddie.onEnterFrame = function () { this._y++; i = 0; while (i < 10) { if (this._parent["bull" + i].hitTest(this)) { _root.score++; this._parent["bull" + i].removeMovieClip(); this.removeMovieClip(); } i++; } if (this._y > 200) { _root.score = _root.score - 5; this.removeMovieClip(); } }; } }; var po; var bc = 0; onMouseDown = function () { bullc++; bc++; if (bc >= 10) { bc = 1; } po = attachMovie("bullets", "bull" + bc, bc, {_x:gun._x, _y:gun._y - 20}); };
Symbol 83 Button
on (release) { var sleep = 100; sent = false; gotoAndPlay (3); }
Symbol 87 Button
on (release) { if (!sent) { sent = true; ab20_09 = new LoadVars(); ab20_09.z = Pname.text; ab20_09.x = score; ab20_09.c = 1522; ab20_09.v = "AEDLKZ"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); } getURL ("http://www.armorbot.com/mytable/?id=1522", "_blank"); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClip [bullets]Uses:2
Symbol 4 BitmapUsed by:5
Symbol 5 GraphicUses:4Used by:16
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:16
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:16
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:16
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:16
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16
Symbol 16 MovieClip [baddies]Uses:5 7 9 11 13 15
Symbol 17 GraphicUsed by:Timeline
Symbol 18 GraphicUsed by:Timeline
Symbol 19 GraphicUsed by:32
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:32
Symbol 22 GraphicUsed by:32
Symbol 23 FontUsed by:24
Symbol 24 EditableTextUses:23Used by:32
Symbol 25 GraphicUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 ButtonUses:27 28 29 30Used by:32
Symbol 32 MovieClipUses:19 21 22 24 25 26 31Used by:Timeline
Symbol 33 GraphicUsed by:Timeline
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 FontUsed by:37 85
Symbol 37 TextUses:36Used by:Timeline
Symbol 38 GraphicUsed by:43
Symbol 39 FontUsed by:40 59 65 68 69 77 78 79 80 82 84 85 86
Symbol 40 TextUses:39Used by:43
Symbol 41 GraphicUsed by:42 43
Symbol 42 MovieClipUses:41Used by:43
Symbol 43 ButtonUses:38 40 42 41Used by:Timeline
Symbol 44 GraphicUsed by:47
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 ButtonUses:44 45 46Used by:Timeline
Symbol 48 GraphicUsed by:Timeline
Symbol 49 GraphicUsed by:55
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:49 50 51 52 53 54Used by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:Timeline
Symbol 59 TextUses:39Used by:Timeline
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:67
Symbol 64 GraphicUsed by:66
Symbol 65 TextUses:39Used by:66
Symbol 66 MovieClipUses:64 65Used by:67
Symbol 67 MovieClipUses:63 66Used by:Timeline
Symbol 68 TextUses:39Used by:Timeline
Symbol 69 EditableTextUses:39Used by:Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:70Used by:Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:72Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 FontUsed by:76
Symbol 76 TextUses:75Used by:Timeline
Symbol 77 TextUses:39Used by:Timeline
Symbol 78 TextUses:39Used by:Timeline
Symbol 79 TextUses:39Used by:Timeline
Symbol 80 EditableTextUses:39Used by:Timeline
Symbol 81 GraphicUsed by:83 87
Symbol 82 TextUses:39Used by:83
Symbol 83 ButtonUses:81 82Used by:Timeline
Symbol 84 TextUses:39Used by:Timeline
Symbol 85 EditableTextUses:36 39Used by:Timeline
Symbol 86 TextUses:39Used by:87
Symbol 87 ButtonUses:81 86Used by:Timeline

Instance Names

"loader"Frame 1Symbol 32 MovieClip
"man"Frame 4Symbol 55 MovieClip
"screenpos"Frame 4Symbol 58 MovieClip
"sleepb"Frame 4Symbol 61 MovieClip
"scoredis"Frame 4Symbol 69 EditableText
"Pname"Frame 5Symbol 85 EditableText
"bar"Symbol 32 MovieClip Frame 1Symbol 21 MovieClip
"perc"Symbol 32 MovieClip Frame 1Symbol 24 EditableText
"playbtn"Symbol 32 MovieClip Frame 3Symbol 31 Button
"gun"Symbol 67 MovieClip Frame 1Symbol 66 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 3 as "bullets"
ExportAssets (56)Timeline Frame 1Symbol 16 as "baddies"

Labels

"dead"Frame 5

Dynamic Text Variables

scoreSymbol 80 EditableText"<p align="left"></p>"




http://swfchan.com/8/39915/info.shtml
Created: 11/5 -2019 19:25:39 Last modified: 11/5 -2019 19:25:39 Server time: 11/05 -2024 13:56:10