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Disputed Galaxy.swf

This is the info page for
Flash #39927

(Click the ID number above for more basic data on this flash file.)


Text
1000

1000

1000

1000

A

AA

s-2-000

<p align="left"></p>

Ben Olding Games

v?.?

a Ben Olding Game

Copyright 2007

Human Alliance

Loading

Starfighter

Disputed Galaxy

Connecting...

<p align="center"><font face="Lucida Console_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Could not connect.</b></font></p><p align="center"><font face="Lucida Console_16pt_st" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1">This could be that the server is temporarily <sbr />down or that this game is being played on an <sbr />unauthorized website. Please try again later <sbr />or go to: <a href="http://www.disputedgalaxy.com" target = "_top">www.disputedgalaxy.com</a></font></p>

Click here to Retry

Click here to Retry

Old Version.
This site is hosting an old version of the
game. For this reason, the multiplayer sectors
will be disabled on this site until the game
is updated. All other features will still work
and you will still be able to save your
progress.
You may play the latest version at
www.disputedgalaxy.com or click below to
continue.

Continue

Continue

Login:

> Login as Guest

> Register

> Options

Username:

Password:

Login

Login

Checking username and password....

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1"><b>Could not connect.</b></font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1">This could be that the server is <sbr />temporarily down or that this game is <sbr />being played on an unauthorized website. &nbsp;<sbr />Please try again later or go to: <sbr /><a href="http://www.disputedgalaxy.com" target = "_top">www.disputedgalaxy.com</a></font></p>

Welcome to Starfighter: Disputed Galaxy.
To begin either login with your username
and password, or if you don't yet have an
account you may either register, by
clicking the button below, or login as a
guest (your progress will not be saved).

> How to Play

Message:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Welcome to Starfighter: Disputed Galaxy. </font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Designed and created by Ben Olding.</font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="www.benoldinggames.co.uk">www.benoldinggames.co.uk</a></font></p>

www.DisputedGalaxy.com

More great games at:

Game statistics, instructions and more at:

Login as guest:

Name:

Please enter your chosen name...

and choose your allegiance....

Human

Alien

Cancel

Cancel

Username:

Password:

Email:

Next >

Next >

Please enter your details below...

Note: To avoid problems with saving,
please only use letters and numbers (no
spaces) in your password. To avoid
people getting into your account, make
sure it is not easy to guess!

Choose your allegiance...

Creating new player profile...

Profile created. You may now login.

That username is already taken,
please try another

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1"><b>Could not connect.</b></font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ff9900" letterSpacing="0.000000" kerning="1">This could be that the server is <sbr />temporarily down or that this game is <sbr />being played on an unauthorized website. &nbsp;<sbr />Please try again later or go to: <sbr /><a href="http://www.disputedgalaxy.com" target = "_top">www.disputedgalaxy.com</a></font></p>

OK

OK

Register

Quality (In game)

Explosion Fragments

Exhaust/Fire

Music

Quality (Menus)

Low

Medium

High

Low

Medium

High

On

Off

On

Off

Save Settings

Save Settings

Options

How to Play

> Controls

> Aim of the Game

> Earning Money

> Multiplayer

> Rules/Abuse

< Back

> More...

> Travelling

> Arrows

Basic Controls

Extra Tools/Shortcuts

UP - Accelerate
DOWN - Decelerate
LEFT - Steer Left
RIGHT - Steer Right
SPACE - Fire Laser Cannon
Z - Fire Selected Secondary Weapon
X - Propulsion Enhancer (Speed Boost)
C - Recharge Shields (Uses energy)
V - Select next usable secondary weapon
B - Unlock target
1 to 9 - Select secondary weapons
0 - Select mining beam
Q - Dock with space station

R - Long Range Radar
W - Galaxy Map (for using hyper
space/plotting routes)
P - Autopilot
A - View 'Activity'
S - View 'Sector Chat'
D - View 'All Chat'
F - View 'Gang Chat'
ENTER - Chat

Aim of the Game

The is no strict 'Aim of the Game', ultimately what you do in
the Disputed Galaxy is up to you, but basically you can unlock
what the game has to offer by getting promoted up throught the
ranks of whatever team you are on. Ranks are allocated based
on the ammount of kills you have. The more kills, the higher
the rank.
As you go up the ranks you will find that more ships are
unlocked and harder, but more rewarding missions are made
available to you.
Be careful not to lose all your lives, if you do, your account
will be reset.

Earning Money

Bounty
For every enemy kill you make you will be rewarded with some
money, that you may cash in by flying over a friendly space
station, you can also sometimes pick up extra bounty in a
crate dropped when an enemy is destroyed.
Mining
Use your mining laser (press 0 to select, fly up to a
meteorite, and press z when you are locked on) to mine 'ore'
which you may trade for money by flying over a space station
Missions
Accept a mission and complete it for a reward.

Multiplayer

Fly to a multiplayer sector (marked red on the galaxy map, and
you may fight against (and alongside) other player controlled
ships.
If you cant find anyone, you may have to ask in the chat to
find where people are or challenge someone.
Multiplayer rankings can be viewed at
www.disputedgalaxy.com/pvpstats

Rules/Abuse

There have to be some rules for playing this game in order to
keep players happy. Breaking them may result in your account
being deleted.
No Racism/Sexism/Homophobic/Sexually Explicit/Swearing or
otherwise offensive chat.
No Flaming i.e. No being deliberately nasty to other players.
No telling people off for attacking you (unless they are on
your team). Multiplayer sectors are for fighting, they are not
chat rooms.
No cheating or asking people how to.
If you see someone breaking these rules, please click 'Report
Abuse' below the chat window.

Travelling around the Galaxy

Flying
The basic way of getting around, is simply pointing in the
direction you want to go and flying that way, eventually you
will get to the edge of the sector. Fly of the edge and you
will enter the adjacent sector
Autopilot
If you are on a mission or have plotted a course (press w,
select 'plot course', then click on a sector), then you
activate autopilot which will fly you to the destination
sector. Press 'p' to activate autopilot
Hyperspace
The fastest way to travel. Purchase a hyperspace at a space
station for 2000. You can use it once to get you to any sector
in a matter of seconds. Just press 'w', select hyperspace and
click the sector you want to go to. Note: each hyperspace can
be used once.

Arrows

When flying around, there are several coloured arrows that
will show around your ship, they alert you to where an object
is, the number by the arrow represents the distance. This is
what the colours represent:
Red Arrow: Nearest Hostile
Yellow Arrow: Locked Target
Blue Arrow: Mission Objective
Green Arrow: Edge of Sector
Orange Arrow: Nearest Minable Meteorite
White Arrow: Space Station/Substation
Note: If there is no distance by the arrow, it means that the
object is in another sector

Pantaloon VII

Pantaloon VII

Edge of Sector

Weapon
Sounds

Explosion Sounds

Other
Sounds

Music

1234

<p align="center"></p>

<p align="left"></p>

Activity

All Chat

Gang Chat

Sector Chat

<p align="left"></p>

Press 'Enter' or click here to communicate

Report Abuse

Reporting...

Abuse Reported. Thank you.

Say:

You cannot chat because you are logged in as a guest.

Activity

Sector Chat

Expand

<p align="left"></p>

All Chat

<p align="left"></p>

Gang Chat

<p align="left"></p>

Shrink

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Enable Chat

Target

Locked

Target

Locked

Friendlies:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Hostiles:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Nearby Vessels

Shield:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Shi</font></p>

<p align="center"><font face="Lucida Console_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>

Energy Level

Type 1 Stinger Torpedo

Selected Weapon

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

Ammo:

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>

Range:

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

Mined:

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>

<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Locked Target</b></font></p>

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>

Energy:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100%</b></font></p>

Shield:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

Distance:

Locked Target

Meteorite

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

Galaxy Map

Kills:

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Threat Rating:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>

Bounty:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Mined:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

Sector:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>

Lives:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Money:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">Mission Objective: Do a mission</font></p><p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">12 sectors away</font></p>

Cancel Mission

Cancel Mission

> How to Play

Single Player Sector

Multiplayer Sector

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Type 1 Stinger Torpedo</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>

Sector 12-13

Hyperspace

Plot Course

Hyperspace

Plot Course

Hyperspace

Select Quadrant...

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Press space to respawn

6 Lives Remaining

Money:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="right"><font face="Courier New" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Sector S-??-??</font></p>

Saving

Saving Data...

Space Station

Exit Space Station

Exit Space Station

Go to Shop

Go to Mission selector

Sector S-12-13 (Sub Station)

Galaxy Map

Options

Latest Activity

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">dfssdfs</font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">sdfsdfsdf</font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">sdfsdfsdf</font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">sdfsdfsd</font></p>

Join/Create Gang

Game Statistics

More Games

How to Play

Space Station Shop

Ship:

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Ship Name</font></p>

Secondary Weapons

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">1000</font></p>

Buy

Buy

Sell

Sell

Change

Installed Weapon

Slot

Ammo

Change Ship

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Standard Starfighter: 1.2x Speed Booster, No Hyperspace</font></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">dfgfdfdf</font></p><p align="left"></p>

Engine:

Extra Life price:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0222222</b></font></p>

Exit

Exit

Hyperspace Loaded:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Yes</b></font></p>

price:

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Ammo

Weapon

Price

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Weapon</font></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

Info

Info

Buy Weapon

Buy Ship

Ship Information

Top Speed

Accelleration

Shield

Manuverability

Mining Capacity

Locking Angle

Regular Slots

Utility Slots

Mine Slots

Proximity Slots

Large Slots

Price

Trade In

Total

Ship Details

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500 Degrees</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>

Engine

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>

<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">100000</font></p>

Buy Engine

Available Missions

Type

Reward

Mission

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Assassination</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Mission</font></p><p align="left"></p><p align="left"></p><p align="left"></p>

Accept

Accept

More Missions >

More Missions >

Gangs

Loading Gang Data...

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Gang</font></p>

Join

Join

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Gang</font></p>

Leave

Leave

Create Gang

Create Gang

Password:

<p align="left"></p>

No Gangs

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>There are currently no gangs based at this station.</b></font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#00ffff" letterSpacing="0.000000" kerning="1"><a href="http://www.disputedgalaxy.com/activegangs" target = "_blank">Click here</a><font color="#ffffff"> to view a web page containing information about gangs and the <sbr />location of their home stations.</font></font></p>

Create a new Gang

Gang Name:

Colour:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#000000" letterSpacing="0.000000" kerning="1"><b>New Gang</b></font></p>

Password:

<p align="left"></p>

Enter a password if you wish to restrict access to your gang. You can then give
out the password to people who you wish to allow to join. If you would like to
allow anyone into your gang, then leave the password blank.

Choose your gang colour to continue.

(Will cost 50000)

Saving New Gang...

Insufficient Rank

You must have attained a rank of at least Commodore/Warlord (more than 1600
kills) to create a gang.

Cannot view gang menu

You are logged in as a guest. To access the gang features of the game, you must
register.

Insufficient Funds

It costs 50000 to create a new gang. You do not currently have enough money.

How to Play

Main Menu

Main Menu

<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>

<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>

Rank:

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Unknown</font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Type 1 Carnivore Torpedo (Teleporting)</b></font></p>

<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading info...</font></p>

Game Over

Your account has been reset

It's been 28 years since the Earth was destroyed.
Only the populations of the off-world colonies survived,
they tried to remain in hiding, keeping power usage and
light to a minimum. Some succeeded, some did not.
Now only 5 colonies remain, the rest taken by famine,
disease and alien extermination. Thankfully, during the
time since the destruction of our planet, the 5 colonies
have organised. They have created weapons, ships and have
trained warriors. They have created "The Human Alliance".
"Finally, after almost 3 decades, we shall rise again. We
shall learn from the mistakes of the past and spread
throughout the universe. Colonising planets, driving
out the alien exterminators, starting with this galaxy. We
grow stronger by the day." - Admiral J.P. Akeley

Click Anywhere to Continue

Curse those Humans. They never learn. Stripping planets
of all that is good, wiping out entire populations that
they are too ignorant to realise exist. All the wonders of
the universe are just fuel to them.
Some thought that we could control them by destroying
their homeworld. Somehow it was thought that we
could control them in smaller amounts, maybe they
would learn their lesson... No. They are filled with hate.
Destroying their planet has only increased their hatred.
They will not stop until they have destroyed every world
in this universe, and everything else if they can,
including us.
There is no educating these creatures. They never learn.
Extinction is the only solution.

Rules of Play - Please Read
There have to be some rules for playing this game in order to
keep players happy. Breaking them may result in your account
being deleted.
No Racism/Sexism/Homophobic/Sexually Explicit/Swearing or
otherwise offensive chat.
No Flaming i.e. No being deliberately nasty to other players.
No telling people off for attacking you (unless they are on your
team). Multiplayer sectors are for fighting, they are not chat
rooms.
No cheating or asking people how to.
If you see someone breaking these rules, please click 'Report
Abuse' below the chat window.

<p align="center"><font face="Trajan Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Game not authorised for use on this domain.</font></p><p align="center"></p><p align="center"><font face="Trajan Pro" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">Please go to <a href="http://www.DisputedGalaxy.com">www.DisputedGalaxy.com</a> to play</font></p>

ActionScript [AS1/AS2]

Frame 1
function GenerateRandomMission(obj) { if ((Math.random() > 0.6) && (_root.Rank > 1)) { GenerateAreaClearanceMission(obj); } else if (Math.random() > 0.5) { GenerateAssasinationMission(obj); } else { GenerateCourierMission(obj); } } function InEnemySpace(Row) { if (MyTeam == "Human") { return(Row < 10); } return(Row >= 10); } function GenerateAreaClearanceMission(obj) { obj.MissionSteps = new Array(); s = 0; tdist = 0; tor = QuadrantRow; toc = QuadrantCol; if ((_root.Rank > 4) && (Math.random() > 0.9)) { blnSecret = true; obj.missiontype = "Top Secret"; RandomDestination(tor, toc, 5, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; obj.MissionSteps[s] = (((("AwaitOrders|" + tor) + "|") + toc) + "|") + (random(300) + 100); s++; obj.shortdesc = ((("Proceed to sector S-" + tor) + "-") + toc) + " and await further instructions."; } else { blnSecret = false; obj.missiontype = "Clearance"; } if (_root.Rank > 5) { steps = random(_root.Rank - 5) + 1; } else { steps = 1; } rnd = random(2); if (blnSecret == true) { multiply = 2.5; } else { multiply = 1.8; } if ((rnd == 0) && (_root.Rank > 3)) { type = "turret"; amount = 1 + random(_root.Rank - 3); obj.reward = Math.round(((((amount * 1300) + (GetThreatRating(tor) * 400)) + (GetThreatRating(returnr) * 200)) + random(200)) * (steps * multiply)); if (isNaN(obj.reward)) { obj.reward = Math.round(((((amount * 1300) + (GetThreatRating(tor) * 400)) + (GetThreatRating(returnr) * 200)) + random(200)) * (steps * multiply)); } } else if (_root.Rank > 2) { type = "enemy ship"; amount = 2 + Math.round(random(_root.Rank) / 2); obj.reward = Math.round(((((amount * 500) + random(50)) + (GetThreatRating(tor) * 600)) + (GetThreatRating(returnr) * 200)) * (steps * multiply)); } else { type = "drone"; amount = 4 + random(4); obj.reward = Math.round(((((amount * 150) + random(50)) + (GetThreatRating(tor) * 600)) + (GetThreatRating(returnr) * 200)) * (steps * multiply)); } if (isNaN(obj.reward)) { obj.reward = random(300 + random(2000)); } i = 1; while (i <= steps) { RandomDestination(tor, toc, 2, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; obj.MissionSteps[s] = (((((("ClearArea|" + tor) + "|") + toc) + "|") + type) + "|") + amount; s++; i++; } RandomDestination(tor, toc, tdist + 1, true, true); returnr = _root.RandomRow; returnc = _root.RandomCol; obj.MissionSteps[s] = (("ReportToStation|" + returnr) + "|") + returnc; dist = Math.abs(tor - QuadrantRow) + Math.abs(toc - QuadrantCol); dist2 = Math.abs(returnr - tor) + Math.abs(returnc - toc); if (blnSecret != true) { if ((rnd == 0) && (_root.Rank > 2)) { if (steps > 1) { obj.shortdesc = (((((((((("Proceed to " + steps) + " different sectors and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " the ") + amount) + " defence turrets in each. Also ") + arrDestroyWords[random(arrDestroyWords.length)]) + " any other targets in each sector. Then report to station in S-") + returnr) + "-") + returnc; } else { obj.shortdesc = ((((((((((((((("Proceed to sector S-" + tor) + "-") + toc) + " (") + dist) + " sectors) and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " ") + amount) + " enemy defence turrets and any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } } else if (_root.Rank > 2) { if (steps > 1) { obj.shortdesc = (((((((((("Proceed to " + steps) + " different sectors and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " the ") + amount) + " enemy ships in each. Also ") + arrDestroyWords[random(arrDestroyWords.length)]) + " any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc; } else { obj.shortdesc = ((((((((((((((("Proceed to sector S-" + tor) + "-") + toc) + " (") + dist) + " sectors) and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " ") + amount) + " enemy ships and any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } } else if (steps > 1) { obj.shortdesc = (((((((((("Proceed to " + steps) + " different sectors and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " the ") + amount) + " enemy drones in each. Also ") + arrDestroyWords[random(arrDestroyWords.length)]) + " any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc; } else { obj.shortdesc = ((((((((((((((("Proceed to sector S-" + tor) + "-") + toc) + " (") + dist) + " sectors) and ") + arrDestroyWords[random(arrDestroyWords.length)]) + " ") + amount) + " enemy drones and any other targets in the area. Then report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } } } function RandomDestination(fromrow, fromcol, maxdistance, withstation, friendlyonly) { destr = undefined; do { rc = random(20) + 1; rr = random(20); if (((_root[(("S_" + rr) + "_") + rc] == "") && (withstation != true)) || ((withstation == true) && ((_root[(("S_" + rr) + "_") + rc] == "Station") || (_root[(("S_" + rr) + "_") + rc] == "SubStation")))) { destr = rr; destc = rc; } } while (((destr == undefined) || ((Math.abs(destr - fromrow) + Math.abs(destc - fromcol)) > maxdistance)) || ((InEnemySpace(destr) == true) && (friendlyonly == true))); _root.RandomRow = destr; _root.RandomCol = destc; _root.RandomDist = Math.abs(destr - fromrow) + Math.abs(destc - fromcol); } function GenerateAssasinationMission(obj) { if (_root.Rank < 4) { minus = 4 - _root.Rank; } else { minus = 0; } if (MyTeam != "Human") { targetshipnum = arrHumanShips[random((arrHumanShips.length - 3) - minus) + 2]; guardshipnum = arrHumanShips[random((arrHumanShips.length - 3) - minus) + 2]; } else { targetshipnum = arrAlienShips[random((arrAlienShips.length - 3) - minus) + 2]; guardshipnum = arrAlienShips[random((arrAlienShips.length - 3) - minus) + 2]; } if (_root.Rank > 3) { steps = random(_root.Rank - 3) + 1; } else { steps = 1; } guards = random(3) + 3; obj.MissionSteps = new Array(); s = 0; tdist = 0; tor = QuadrantRow; toc = QuadrantCol; if ((_root.Rank > 4) && (Math.random() > 0.9)) { blnSecret = true; obj.missiontype = "Top Secret"; RandomDestination(tor, toc, 5, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; obj.MissionSteps[s] = (((("AwaitOrders|" + tor) + "|") + toc) + "|") + (random(300) + 100); s++; obj.shortdesc = ((("Proceed to sector S-" + tor) + "-") + toc) + " and await further instructions."; } else { blnSecret = false; obj.missiontype = "Assassinate"; } arrTargetData = arrShipData[targetshipnum - 1].split("|"); thereward = 0; i = 1; while (i <= steps) { RandomDestination(tor, toc, 2, false, false); tor = _root.RandomRow; toc = _root.RandomCol; tdist = tdist + _root.RandomDist; targetvalue = Math.round(Number(arrTargetData[7]) / 2); journeyvalue = ((tdist * 100) * _root.GetThreatRating(tor)) * (s + 1); thereward = thereward + (targetvalue + journeyvalue); dist = _root.RandomDist; obj.MissionSteps[s] = (((((((("DestroyTarget|" + tor) + "|") + toc) + "|") + targetshipnum) + "|") + guardshipnum) + "|") + guards; s++; i++; } if (blnSecret == true) { thereward = thereward * 1.5; } obj.reward = Math.round(thereward); RandomDestination(tor, toc, tdist + 1, true, true); tdist = tdist + _root.RandomDist; returnr = _root.RandomRow; returnc = _root.RandomCol; dist2 = Math.abs(returnr - tor) + Math.abs(returnc - toc); if (blnSecret != true) { if (steps == 1) { obj.shortdesc = ((((((((((((((arrDestroyWords[random(arrDestroyWords.length)] + " enemy ") + arrTargetData[0]) + " in sector S-") + tor) + "-") + toc) + " (") + dist) + " sectors away) and report to station in S-") + returnr) + "-") + returnc) + " (") + dist2) + " sectors)"; } else { obj.shortdesc = ((((((((((((arrDestroyWords[random(arrDestroyWords.length)] + " ") + steps) + " enemy ") + arrTargetData[0]) + "s in ") + steps) + " different sectors and report to station in S-") + returnr) + "-") + returnc) + " (Total distance ") + tdist) + " sectors)"; } } obj.MissionSteps[s] = (("ReportToStation|" + returnr) + "|") + returnc; } function GenerateCourierMission(obj) { if (MyTeam == "Human") { startrow = 10; } else { startrow = 0; } fromr = undefined; do { rc = random(20) + 1; rr = random(10) + startrow; if ((_root[(("S_" + rr) + "_") + rc] == "Station") || (_root[(("S_" + rr) + "_") + rc] == "SubStation")) { fromr = rr; fromc = rc; } } while (((fromr == undefined) || ((Math.abs(fromr - QuadrantRow) + Math.abs(fromc - QuadrantCol)) > 4)) || (InEnemySpace(fromr))); tor = undefined; do { rc = random(20) + 1; rr = random(10) + startrow; if ((_root[(("S_" + rr) + "_") + rc] == "Station") || (_root[(("S_" + rr) + "_") + rc] == "SubStation")) { tor = rr; toc = rc; } } while ((((tor == undefined) || ((tor == fromr) && (toc == fromc))) || ((Math.abs(fromr - tor) + Math.abs(fromc - toc)) > 6)) || (InEnemySpace(tor))); obj.missiontype = "Courier"; obj.reward = Math.round(((Math.abs(tor - fromr) + Math.abs(toc - fromc)) * (_root.GetThreatRating(tor) * 1000)) + (((Math.abs(fromr - QuadrantRow) + Math.abs(fromc - QuadrantCol)) * 50) * ((Math.random() * 5) + 0.5))); obj.shortdesc = ((((((((((((((arrTransportWords[random(arrTransportWords.length)] + " ") + arrDeliveryItems[random(arrDeliveryItems.length)]) + " from Sector S_") + fromr) + "_") + fromc) + " (") + (Math.abs(fromr - QuadrantRow) + Math.abs(fromc - QuadrantCol))) + " sectors away) to Sector S_") + tor) + "_") + toc) + " (") + (Math.abs(tor - fromr) + Math.abs(toc - fromc))) + " sectors journey from pickup)"; obj.MissionSteps = new Array(); obj.MissionSteps[0] = (("GoToStation|" + fromr) + "|") + fromc; obj.MissionSteps[1] = (("DeliverToStation|" + tor) + "|") + toc; } function PlotCourse(Row, Col) { if (_root.MissionActive == true) { addinfo("You cannot plot a course when another course/mission is active", "#66FFFF"); } else { intMissionReward = 0; intMissionStep = 0; arrMissionSteps = new Array(); arrMissionSteps[0] = (("GoTo|" + Row) + "|") + Col; MissionActive = true; } } function ClearMission() { MissionAngle = undefined; intMissionReward = undefined; intMissionStep = undefined; arrMissionSteps = undefined; DestRow = undefined; DestCol = undefined; MissionActive = false; MissionSetup = false; } function PlayMusic(thesound) { if ((blnMusicStarted != true) && (_root.OptionMusic == true)) { stopAllSounds(); blnMusicStarted = true; _root.musicsounds.gotoAndStop(thesound); } } function MissionStep() { if (inSector == true) { if (MissionActive == true) { arrStepDetails = arrMissionSteps[intMissionStep].split("|"); StepType = arrStepDetails[0]; DestRow = Number(arrStepDetails[1]); DestCol = Number(arrStepDetails[2]); dist = Math.abs(QuadrantRow - DestRow) + Math.abs(QuadrantCol - DestCol); objective = "Mission Objective: "; if ((QuadrantRow == DestRow) && (QuadrantCol == DestCol)) { if (((StepType == "DeliverToStation") || (StepType == "GoToStation")) || (StepType == "ReportToStation")) { if (_root.camerafocus.hitTest(_root.SpaceStation)) { if (StepType == "GoToStation") { addinfo("Cargo collected, proceed to destination", "#66FFFF"); } else if (StepType == "ReportToStation") { _root.addtonews((((_root.MyName + " completed a ") + _root.MissionType.toLowerCase()) + " mission and was rewarded ") + intMissionReward, "", _root.GangID); addinfo("Mission complete. Reward: " + intMissionReward, "#66FFFF"); SetMoney(_root.money + intMissionReward); _root.kongregateStats.submit("Missions Completed", 1); _root.SaveData(camerafocus); ClearMission(); } else { addinfo("Delivery complete. Mission Success. Reward: " + intMissionReward, "#66FFFF"); SetMoney(_root.money + intMissionReward); _root.SaveData(camerafocus); ClearMission(); } intMissionStep++; _root.hud.lockedscreen.gotoAndPlay("reset"); } objective = objective + "Approach space station"; MissionAngle = GetAngle(_root.camerafocus, _root.SpaceStation); MissionDistance = GetDistance(_root.camerafocus, _root.SpaceStation); PlayMusic("main"); } else if (StepType == "AwaitOrders") { MissionAngle = undefined; if (intMissionTimer == undefined) { intMissionTimer = 0; } intMissionTimer++; if (intMissionTimer > Number(arrStepDetails[3])) { intMissionStep++; _root.hud.lockedscreen.gotoAndPlay("reset"); } else { objective = objective + "Await further instructions."; PlayMusic("planet"); } } else if (StepType == "ClearArea") { MissionAngle = undefined; PlayMusic("action" + (random(5) + 1)); if (MissionSetup != true) { intMissionSectorTimer = 0; if (arrStepDetails[3] == "drone") { if (MyTeam != "Human") { type = arrHumanShips[1]; } else { type = arrAlienShips[1]; } } else if (arrStepDetails[3] == "turret") { if (MyTeam != "Human") { type = arrHumanShips[0]; } else { type = arrAlienShips[0]; } } e = 0; while (e < Number(arrStepDetails[4])) { if (arrStepDetails[3] == "enemy ship") { if (MyTeam != "Human") { type = arrHumanShips[random(arrHumanShips.length - 3) + 2]; } else { type = arrAlienShips[random(arrAlienShips.length - 3) + 2]; } CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(5000)) - random(5000), (_root.QuadrantCentreY + random(5000)) - random(5000), type); } else { CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(5000)) - random(5000), (_root.QuadrantCentreY + random(5000)) - random(5000), type); } e++; } MissionSetup = true; } else { objective = objective + (("Destroy all enemies in sector \n(" + _root.EnemyCount) + " left)"); if ((Number(_root.EnemyCount) <= 0) && (intMissionSectorTimer > 100)) { trace("Timer" + String(intMissionSectorTimer)); MissionSetup = false; intMissionStep++; blnMusicStarted = false; PlayMusic("enemystation"); _root.hud.lockedscreen.gotoAndPlay("reset"); } } } else if (StepType == "DestroyTarget") { PlayMusic("action" + (random(5) + 1)); objective = objective + "Destroy target"; if (_root.PrimaryCreated != true) { _root.PrimaryTarget = CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(500)) - random(500), (_root.QuadrantCentreY + random(500)) - random(500), Number(arrStepDetails[3])); i = 0; while (i <= Number(arrStepDetails[5])) { CreateAIShip(MyEnemy, (_root.QuadrantCentreX + random(500)) - random(500), (_root.QuadrantCentreY + random(500)) - random(500), Number(arrStepDetails[4])); i++; } _root.PrimaryCreated = true; } MissionAngle = GetAngle(_root.camerafocus, _root.PrimaryTarget); MissionDistance = GetDistance(_root.camerafocus, _root.PrimaryTarget); } else if (StepType == "GoTo") { addinfo("You have arrived at your selected destination", "#66FFFF"); ClearMission(); } else { MissionAngle = undefined; objective = objective + "Unknown Mission Type!"; } } else { MissionSetup = false; if (StepType == "DeliverToStation") { objective = objective + ((("Deliver cargo to Sector S-" + DestRow) + "-") + DestCol); } else if (StepType == "DestroyTarget") { objective = objective + ((("Locate target in Sector S-" + DestRow) + "-") + DestCol); } else { objective = objective + ((("Go to Sector S-" + DestRow) + "-") + DestCol); } MissionAngle = -Math.round((Math.atan((_root.QuadrantRow - DestRow) / (DestCol - _root.QuadrantCol)) * 57.2957795130823) - 90); if ((DestCol - _root.QuadrantCol) < 0) { MissionAngle = MissionAngle + 180; } if (MissionAngle < 0) { MissionAngle = MissionAngle + 360; } MissionDistance = ""; defaultmusic(); } if (dist > 0) { objective = objective + ((newline + dist) + " sectors away"); } } else { objective = ""; defaultmusic(); } intMissionSectorTimer++; } else { intMissionSectorTimer = 0; _root.PrimaryCreated = false; } } function defaultmusic() { vari = _root[(("P_" + _root.QuadrantRow) + "_") + _root.QuadrantCol]; if ((justleft != true) && false) { PlayMusic("main"); justleft = true; } else if (vari.indexOf("|") > 0) { PlayMusic("planet"); } else { PlayMusic("enemystation"); } } arrDeliveryItems = new Array("xandeleviem", "plutonium", "photon compressors", "medical supplies", "construction drones"); arrTransportWords = new Array("Transport some", "Deliver a shipment of", "Pick up and deliver some ", "Ship a load of", "Collect and fly some"); arrDestroyWords = new Array("Terminate", "Destroy", "Eliminate", "Take out", "Neutralise"); P_1_2 = "Darkus Alpha|240|240|240|410||3"; P_1_5 = "Amiliris Prime|18|192|104|355|R|2"; P_3_4 = "Evilon|166|26|77|185||1"; P_5_16 = "Nostrilamus|43|52|42|346||3"; P_6_4 = "Zenon|26|12|114|208|R|2"; P_8_2 = "Humphries|24|92|10|388||1"; P_3_18 = "Joseph|12|1|104|125||3"; P_8_17 = "Werd V|31|199|92|333||2"; P_12_15 = "Caesarus|255|204|0|150|R|1"; P_2_8 = "Sirovia|0|153|255|255||2"; P_4_8 = "Daikunun|204|0|0|140||3"; P_14_2 = "Redenmity|0|204|0|140|R|2"; P_12_18 = "Thorpia|200|127|114|227|R|1"; P_13_11 = "Aether Delta|52|202|133|259||3"; P_14_5 = "JLB|201|223|154|350||2"; P_14_18 = "Lexiastra|159|81|17|185|R|1"; P_15_18 = "Benonian|100|0|12|400|R|3"; P_16_11 = "Jonathernia|97|208|193|284|2"; P_17_1 = "Mogzilliris|62|47|50|401|1"; P_18_12 = "Nightsaberi|147|229|41|161|R|1"; P_5_10 = "Kirk|89|128|166|283||3"; P_4_12 = "Victimum|52|18|37|330|R|2"; P_0_16 = "Pinoy|110|112|152|377||1"; P_7_13 = "Kain|109|154|42|172||3"; P_14_13 = "Pendo|105|200|218|358||2"; P_6_20 = "Dharok|96|69|147|213|R|3"; P_8_8 = "Flanker|163|236|48|172||1"; P_19_4 = "Draco|74|223|178|267||3"; P_19_20 = "Vijin|159|12|226|391|R|2"; P_1_20 = "Lanacter|212|190|134|128|R|1"; S_0_1 = "SubStation"; S_0_2 = ""; S_0_3 = ""; S_0_4 = ""; S_0_5 = ""; S_0_6 = "Mining"; S_0_7 = ""; S_0_8 = ""; S_0_9 = ""; S_0_10 = ""; S_0_11 = ""; S_0_12 = ""; S_0_13 = "SubStation"; S_0_14 = ""; S_0_15 = ""; S_0_16 = ""; S_0_17 = ""; S_0_18 = ""; S_0_19 = ""; S_0_20 = "Mining"; S_1_1 = ""; S_1_2 = ""; S_1_3 = ""; S_1_4 = ""; S_1_5 = ""; S_1_6 = ""; S_1_7 = ""; S_1_8 = ""; S_1_9 = ""; S_1_10 = ""; S_1_11 = "BlackHole"; S_1_12 = ""; S_1_13 = ""; S_1_14 = ""; S_1_15 = ""; S_1_16 = ""; S_1_17 = ""; S_1_18 = ""; S_1_19 = "Station"; S_1_20 = ""; S_2_1 = "WormHole"; S_2_2 = ""; S_2_3 = ""; S_2_4 = "Mining"; S_2_5 = ""; S_2_6 = "SubStation"; S_2_7 = ""; S_2_8 = ""; S_2_9 = ""; S_2_10 = ""; S_2_11 = ""; S_2_12 = ""; S_2_13 = ""; S_2_14 = ""; S_2_15 = "Mining"; S_2_16 = ""; S_2_17 = ""; S_2_18 = ""; S_2_19 = ""; S_2_20 = ""; S_3_1 = ""; S_3_2 = ""; S_3_3 = ""; S_3_4 = ""; S_3_5 = ""; S_3_6 = ""; S_3_7 = ""; S_3_8 = ""; S_3_9 = ""; S_3_10 = "Station"; S_3_11 = ""; S_3_12 = ""; S_3_13 = "SubStation"; S_3_14 = ""; S_3_15 = ""; S_3_16 = ""; S_3_17 = ""; S_3_18 = ""; S_3_19 = ""; S_3_20 = ""; S_4_1 = ""; S_4_2 = ""; S_4_3 = "Station"; S_4_4 = ""; S_4_5 = ""; S_4_6 = "BlackHole"; S_4_7 = ""; S_4_8 = ""; S_4_9 = ""; S_4_10 = ""; S_4_11 = ""; S_4_12 = ""; S_4_13 = ""; S_4_14 = ""; S_4_15 = "Mining"; S_4_16 = "WormHole"; S_4_17 = ""; S_4_18 = "Station"; S_4_19 = ""; S_4_20 = ""; S_5_1 = ""; S_5_2 = ""; S_5_3 = ""; S_5_4 = ""; S_5_5 = "WhiteHole"; S_5_6 = ""; S_5_7 = ""; S_5_8 = ""; S_5_9 = ""; S_5_10 = ""; S_5_11 = ""; S_5_12 = ""; S_5_13 = "PvP-13"; S_5_14 = ""; S_5_15 = ""; S_5_16 = ""; S_5_17 = ""; S_5_18 = ""; S_5_19 = ""; S_5_20 = "Mining"; S_6_1 = "SubStation"; S_6_2 = ""; S_6_3 = ""; S_6_4 = ""; S_6_5 = ""; S_6_6 = ""; S_6_7 = ""; S_6_8 = "Station"; S_6_9 = ""; S_6_10 = ""; S_6_11 = ""; S_6_12 = ""; S_6_13 = ""; S_6_14 = "Mining"; S_6_15 = ""; S_6_16 = "BlackHole"; S_6_17 = ""; S_6_18 = ""; S_6_19 = ""; S_6_20 = ""; S_7_1 = ""; S_7_2 = ""; S_7_3 = "Coop-15"; S_7_4 = ""; S_7_5 = "SubStation"; S_7_6 = ""; S_7_7 = ""; S_7_8 = ""; S_7_9 = ""; S_7_10 = ""; S_7_11 = "SubStation"; S_7_12 = ""; S_7_13 = "Coop-17"; S_7_14 = ""; S_7_15 = ""; S_7_16 = "SubStation"; S_7_17 = ""; S_7_18 = "Mining"; S_7_19 = ""; S_7_20 = ""; S_8_1 = ""; S_8_2 = ""; S_8_3 = ""; S_8_4 = ""; S_8_5 = ""; S_8_6 = "PvP-2"; S_8_7 = ""; S_8_8 = ""; S_8_9 = "Coop-16"; S_8_10 = ""; S_8_11 = "PvP-12"; S_8_12 = ""; S_8_13 = ""; S_8_14 = ""; S_8_15 = "Mining"; S_8_16 = ""; S_8_17 = ""; S_8_18 = ""; S_8_19 = "Coop-18"; S_8_20 = "SubStation"; S_9_1 = ""; S_9_2 = ""; S_9_3 = ""; S_9_4 = "PvP-1"; S_9_5 = "SubStation"; S_9_6 = ""; S_9_7 = "SubStation"; S_9_8 = "PvP-3"; S_9_9 = ""; S_9_10 = "BlackHole"; S_9_11 = ""; S_9_12 = ""; S_9_13 = "Station"; S_9_14 = "PvP-4"; S_9_15 = "SubStation"; S_9_16 = "PvP-5"; S_9_17 = "SubStation"; S_9_18 = "Mining"; S_9_19 = ""; S_9_20 = "Station"; S_10_1 = "Mining"; S_10_2 = ""; S_10_3 = ""; S_10_4 = "Station"; S_10_5 = "PvP-6"; S_10_6 = "SubStation"; S_10_7 = "PvP-7"; S_10_8 = "SubStation"; S_10_9 = ""; S_10_10 = ""; S_10_11 = "BlackHole"; S_10_12 = ""; S_10_13 = "PvP-8"; S_10_14 = "SubStation"; S_10_15 = ""; S_10_16 = "SubStation"; S_10_17 = "PvP-10"; S_10_18 = "Mining"; S_10_19 = ""; S_10_20 = "Coop-20"; S_11_1 = ""; S_11_2 = ""; S_11_3 = "Coop-19"; S_11_4 = ""; S_11_5 = ""; S_11_6 = "BlackHole"; S_11_7 = ""; S_11_8 = ""; S_11_9 = "Station"; S_11_10 = "PvP-11"; S_11_11 = ""; S_11_12 = ""; S_11_13 = ""; S_11_14 = ""; S_11_15 = "PvP-9"; S_11_16 = ""; S_11_17 = "Station"; S_11_18 = ""; S_11_19 = "SubStation"; S_11_20 = ""; S_12_1 = ""; S_12_2 = "Mining"; S_12_3 = ""; S_12_4 = ""; S_12_5 = ""; S_12_6 = ""; S_12_7 = ""; S_12_8 = "Coop-22"; S_12_9 = ""; S_12_10 = ""; S_12_11 = ""; S_12_12 = "SubStation"; S_12_13 = "Mining"; S_12_14 = ""; S_12_15 = ""; S_12_16 = ""; S_12_17 = ""; S_12_18 = ""; S_12_19 = ""; S_12_20 = ""; S_13_1 = ""; S_13_2 = ""; S_13_3 = ""; S_13_4 = "Mining"; S_13_5 = ""; S_13_6 = "SubStation"; S_13_7 = ""; S_13_8 = ""; S_13_9 = ""; S_13_10 = ""; S_13_11 = ""; S_13_12 = ""; S_13_13 = ""; S_13_14 = "Coop-21"; S_13_15 = ""; S_13_16 = "Mining"; S_13_17 = ""; S_13_18 = ""; S_13_19 = ""; S_13_20 = "WormHole"; S_14_1 = ""; S_14_2 = ""; S_14_3 = ""; S_14_4 = ""; S_14_5 = ""; S_14_6 = ""; S_14_7 = ""; S_14_8 = ""; S_14_9 = "Station"; S_14_10 = ""; S_14_11 = ""; S_14_12 = ""; S_14_13 = "Mining"; S_14_14 = ""; S_14_15 = ""; S_14_16 = ""; S_14_17 = ""; S_14_18 = ""; S_14_19 = ""; S_14_20 = ""; S_15_1 = ""; S_15_2 = "Mining"; S_15_3 = ""; S_15_4 = ""; S_15_5 = ""; S_15_6 = ""; S_15_7 = "PvP-14"; S_15_8 = "Mining"; S_15_9 = ""; S_15_10 = ""; S_15_11 = "BlackHole"; S_15_12 = ""; S_15_13 = ""; S_15_14 = ""; S_15_15 = "SubStation"; S_15_16 = ""; S_15_17 = ""; S_15_18 = ""; S_15_19 = "Station"; S_15_20 = ""; S_16_1 = ""; S_16_2 = ""; S_16_3 = ""; S_16_4 = ""; S_16_5 = ""; S_16_6 = "Mining"; S_16_7 = ""; S_16_8 = ""; S_16_9 = ""; S_16_10 = ""; S_16_11 = ""; S_16_12 = ""; S_16_13 = ""; S_16_14 = ""; S_16_15 = ""; S_16_16 = ""; S_16_17 = "WhiteHole"; S_16_18 = ""; S_16_19 = ""; S_16_20 = ""; S_17_1 = ""; S_17_2 = ""; S_17_3 = ""; S_17_4 = ""; S_17_5 = "Station"; S_17_6 = ""; S_17_7 = ""; S_17_8 = ""; S_17_9 = ""; S_17_10 = "SubStation"; S_17_11 = ""; S_17_12 = ""; S_17_13 = "SubStation"; S_17_14 = ""; S_17_15 = "Mining"; S_17_16 = ""; S_17_17 = ""; S_17_18 = ""; S_17_19 = ""; S_17_20 = ""; S_18_1 = "Mining"; S_18_2 = ""; S_18_3 = ""; S_18_4 = ""; S_18_5 = ""; S_18_6 = ""; S_18_7 = "WormHole"; S_18_8 = ""; S_18_9 = ""; S_18_10 = ""; S_18_11 = ""; S_18_12 = ""; S_18_13 = ""; S_18_14 = ""; S_18_15 = ""; S_18_16 = ""; S_18_17 = ""; S_18_18 = "Mining"; S_18_19 = "SubStation"; S_18_20 = ""; S_19_1 = ""; S_19_2 = "Station"; S_19_3 = ""; S_19_4 = ""; S_19_5 = ""; S_19_6 = ""; S_19_7 = ""; S_19_8 = "SubStation"; S_19_9 = ""; S_19_10 = "Mining"; S_19_11 = ""; S_19_12 = ""; S_19_13 = ""; S_19_14 = ""; S_19_15 = ""; S_19_16 = "BlackHole"; S_19_17 = ""; S_19_18 = ""; S_19_19 = ""; S_19_20 = ""; _quality = "HIGH"; function quitHandler(obj, item) { if (_root._framesloaded > 3) { gotoAndStop (3); } } function dgHandler() { getURL ("http://www.disputedgalaxy.com", "_blank"); } function mgHandler() { getURL ("http://www.benoldinggames.co.uk", "_blank"); } Security.loadPolicyFile("http://69.56.136.242/crossdomain.xml"); stopAllSounds(); _root.kongregateServices.connect(); _root.gameversion = "v1.3"; _root.SavePlayerData = true; intMissionSectorTimer = 0; HyperSpaceTime = 0; _root.GangID = 0; _root.GangName = undefined; _root.shipcolour = undefined; _root.infoscreen = ""; _root.Deaths = 0; _root.killmoney = 0; _root.Mined = 0; _root.Lives = 10; _root.hyperspace = "No"; _root.engine = 0; _root.arrMyWeapons = Array(9); _root.arrMyWeapons[0] = 11; _root.Rank = 1; _root.MyTeam = ""; _root.sectorchat = ""; _root.teamchat = ""; _root.gangchat = ""; _root.prevrank = undefined; Kills = 0; strWeapons = ""; strWeapons = strWeapons + "Missle1|Type 1 Stinger Torpedo|20|2000|true|true|250|Regular Weapons|Human|1\n"; strWeapons = strWeapons + "Missle2|Type 2 Stinger Torpedo|15|5000|true|true|300|Regular Weapons|Human|1\n"; strWeapons = strWeapons + "Photon|Photon Bomb|-14|1000|true|false|1000|Regular Weapons|Neutral|2\n"; strWeapons = strWeapons + "Plasma|Plasma Cannon|-25|500|false|true|2000|Regular Weapons|Neutral|4\n"; strWeapons = strWeapons + "Mine|HE Proximity Mine|8|400|false|false|500|Mines|Neutral|1\n"; strWeapons = strWeapons + "Beam|Laser Beam|-30|500|true|false|3000|Regular Weapons|Neutral|3\n"; strWeapons = strWeapons + "EnergyBeam|Energy Extraction Beam|-1|1000|true|false|1200|Utilities|Human|2\n"; strWeapons = strWeapons + "ElectroField|Electrostatic Field Disruptor|-25|150|false|false|500|Proximity Weapons|Neutral|1\n"; strWeapons = strWeapons + "Thunder|Thunder Bolt|1|800|false|false|6100|Proximity Weapons|Neutral|5\n"; strWeapons = strWeapons + "TractorBeam|Tractor Beam|-15|1000|true|false|700|Utilities|Neutral|4\n"; strWeapons = strWeapons + "ElectroMine|Electro Mine|20|400|false|false|300|Mines|Human|1\n"; strWeapons = strWeapons + "MiningBeam|Basic Mining Laser|-5|500|true|false|0|Mining|Neutral|1\n"; strWeapons = strWeapons + "Needle|Needle Torpedo|20|2500|true|true|100|Utilities|Alien|1\n"; strWeapons = strWeapons + "Missle3|Type 3 Stinger Torpedo|15|10000|true|true|500|Regular Weapons|Human|1\n"; strWeapons = strWeapons + "Magnetic Mine|Magnetic Mine|5|2300|true|false|300|Utilities|Human|2\n"; strWeapons = strWeapons + "HeatDisc|Xandelevium Heat Disc|15|1000|true|true|900|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "ThunderMine|Thunder Bolt Mine|2|800|false|false|2500|Mines|Neutral|3\n"; strWeapons = strWeapons + "BlackholeBomb|Vortex Bomb|1|3000|false|false|3000|Large Weapons|Neutral|1\n"; strWeapons = strWeapons + "StealthMine|LBSS Area Stealth|1|3000|false|false|800|Utilities|Human|2\n"; strWeapons = strWeapons + "Stealth|LBSS Stealth System|1|3000|false|false|1200|Utilities|Neutral|3\n"; strWeapons = strWeapons + "Shield|Shield Bubble|1|5000|false|false|1000|Utilities|Neutral|2\n"; strWeapons = strWeapons + "EnergyCell|Energy Cell|2|1000|false|false|1000|Utilities|Neutral|1\n"; strWeapons = strWeapons + "Orb|Electrostatic Orb|10|2000|true|false|300|Regular Weapons|Human|2\n"; strWeapons = strWeapons + "Disc|Positronic Convergence Disc|10|5000|true|true|1100|Regular Weapons|Human|2\n"; strWeapons = strWeapons + "CompressionBomb|Photon Compression Bomb|1|3000|false|false|13000|Large Weapons|Human|1\n"; strWeapons = strWeapons + "Javelin|Javelin Torpedo|15|2000|false|true|100|Regular Weapons|Neutral|1\n"; strWeapons = strWeapons + "Teleport|Teleport Disc|3|2000|false|false|500|Utilities|Neutral|2\n"; strWeapons = strWeapons + "ThunderTorpedo|Thunder Bolt Torpedo|1|1500|true|false|1400|Regular Weapons|Neutral|5\n"; strWeapons = strWeapons + "Hologram|Holographic Disguise|1|5000|false|false|5000|Utilities|Neutral|6\n"; strWeapons = strWeapons + "MiningBeam2|Level 2 Mining Laser|-3|500|true|true|1000|Mining|Neutral|1\n"; strWeapons = strWeapons + "MiningBeam3|Level 3 Mining Laser|-2|500|true|true|3000|Mining|Neutral|1\n"; strWeapons = strWeapons + "HiddenMine|Stealth Mine|5|400|false|false|700|Mines|Neutral|2\n"; strWeapons = strWeapons + "PlasmaMine|Plasma Mine|-20|600|false|false|600|Mines|Alien|1\n"; strWeapons = strWeapons + "ThunderBomb|Thunder Bomb|1|1500|false|false|1500|Large Weapons|Neutral|1\n"; strWeapons = strWeapons + "TimedMine|XHE Time Mine|7|400|false|false|500|Mines|Neutral|1\n"; strWeapons = strWeapons + "ShieldRecharger|Rapid Shield Recharger|1|2000|false|false|600|Utilities|Neutral|3\n"; strWeapons = strWeapons + "EMPBomb|Electro Magnetic Pulse Bomb|10|400|false|false|500|Mines|Neutral|2\n"; strWeapons = strWeapons + "Stealth2|LASS Stealth System|1|5000|false|false|3400|Utilities|Neutral|5\n"; strWeapons = strWeapons + "Damage Bubble|Damage Bubble|1|2000|false|false|1000|Proximity Weapons|Neutral|2\n"; strWeapons = strWeapons + "EMPBlast|EMP Blast|-50|150|false|false|2750|Proximity Weapons|Neutral|3\n"; strWeapons = strWeapons + "EMPTorpedo|EMP Torpedo|1|2500|true|true|1300|Regular Weapons|Neutral|4\n"; strWeapons = strWeapons + "UltraEMPBomb|Ultra EMP Bomb|1|3000|false|false|1000|Large Weapons|Neutral|1\n"; strWeapons = strWeapons + "XandeleviumBlast|Xandelevium Blaster|15|5000|true|true|1100|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "DrainingBeam|Performance Inhibitor Combo Beam|-10|1000|true|false|700|Utilities|Alien|2\n"; strWeapons = strWeapons + "DamagingBeam|Damaging Combo Beam|-10|700|true|false|700|Regular Weapons|Alien|2\n"; strWeapons = strWeapons + "ShieldSapBeam|Shield Extraction Beam|-7|800|true|false|1500|Regular Weapons|Neutral|3\n"; strWeapons = strWeapons + "InverseGravityField|Inverse Gravity Field Generator|1|5000|false|false|1000|Utilities|Neutral|3\n"; strWeapons = strWeapons + "Carnivore1|Type 1 Carnivore Torpedo|20|2000|true|true|250|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "Carnivore2|Type 2 Carnivore Torpedo|15|5000|true|true|300|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "Carnivore3|Type 3 Carnivore Torpedo|15|10000|true|true|500|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "Disruptor|Disruptor|-12|2000|true|false|1000|Regular Weapons|Alien|1\n"; strWeapons = strWeapons + "ConcentratedPhotonTorpedo|High Density Photon Bomb|-30|1000|true|false|1500|Regular Weapons|Human|3\n"; strWeapons = strWeapons + "TeleportingCarnivore|Type 4 (Teleporting) Carnivore Torpedo|15|3000|true|true|750|Regular Weapons|Alien|2\n"; strWeapons = strWeapons + "GravityMine|Gravity Mine|5|600|false|false|1400|Mines|Neutral|3\n"; strWeapons = strWeapons + "Missle4|Type 4 (Stealth) Stinger Torpedo|15|4000|true|true|1000|Regular Weapons|Human|2\n"; strWeapons = strWeapons + "PlasmaRelay|Plasma Relay|1|3000|false|true|1500|Large Weapons|Neutral|1\n"; strWeapons = strWeapons + "ProximityBlaster|Proximity Blaster|3|125|false|false|1000|Proximity Weapons|Neutral|1\n"; strWeapons = strWeapons + "LargeBlackholeBomb|Ultra Vortex Bomb|1|4000|false|false|15000|Large Weapons|Alien|1\n"; strWeapons = strWeapons + "minipcb|Micro Photon Compression Bomb|1|400|false|false|4000|Mines|Neutral|2\n"; strWeapons = strWeapons + "FieldHop|Field Hopper|-20|2000|false|false|900|Utilities|Neutral|3\n"; strWeapons = strWeapons + "ReverseThrust|Reverse Power Thrust|-10|400|false|false|200|Utilities|Neutral|3\n"; strWeapons = strWeapons + "EngineOverdrive|Engine Overdrive|1|10000|false|true|2000|Utilities|Neutral|4\n"; strWeapons = strWeapons + "HomingMine|Heat Seeking Mine|5|400|false|false|1500|Mines|Neutral|5\n"; strWeapons = strWeapons + "LongrangeLaser|Long Ranger Laser Cannon|-6|1500|false|true|1000|Regular Weapons|Neutral|2\n"; strWeapons = strWeapons + "Hornet|Hornet Torpedo|10|1500|true|true|250|Regular Weapons|Alien|4\n"; strWeapons = strWeapons + "ATTorpedo|AT Torpedo|20|2000|true|true|250|Regular Weapons|Human|4\n"; strWeapons = strWeapons + "LRPhotonTorpedo|LR Photon Bomb|-10|9000|true|false|2500|Regular Weapons|Human|4\n"; strWeapons = strWeapons + "MiningBeam|LR Mining Laser|-5|1000|true|false|2000|Mining|Neutral|1\n"; strWeapons = strWeapons + "MiningBeam2|Level 2 LR Mining Laser|-3|1200|true|true|3000|Mining|Neutral|1\n"; strWeapons = strWeapons + "MiningBeam3|Level 3 LR Mining Laser|-2|1500|true|true|6000|Mining|Neutral|1\n"; strWeapons = strWeapons + "ReverseLaser|Reverse Laser|-6|500|false|false|800|Regular Weapons|Neutral|20\n"; arrWeapons = strWeapons.split(newline); arrHumanShips = Array(9, 6, 10, 1, 20, 32, 19, 36, 35, 14, 4, 37, 24, 26, 12, 28, 22, 16, 41, 42, 29); arrAlienShips = Array(8, 7, 11, 5, 27, 18, 38, 15, 3, 17, 34, 33, 13, 23, 39, 21, 31, 25, 40, 43, 30); strShipData = ""; strShipData = strShipData + "Starfighter|100|10|1|5|30|2,1,0,0,0|500|500\n"; strShipData = strShipData + "Starfighter|100|10|1|5|30|2,1,0,0,0|500|500\n"; strShipData = strShipData + "Protector|200|10|0.1|3|50|2,2,1,0,0|1000|1000\n"; strShipData = strShipData + "Iris Armoured Support Ship|200|10|0.1|3|50|2,2,1,0,0|1000|1000\n"; strShipData = strShipData + "Fighter|100|10|1|5|30|2,1,0,0,0|500|500\n"; strShipData = strShipData + "Drone|10|10|1|1|20|1,0,0,0,0|150|100\n"; strShipData = strShipData + "Drone|10|10|1|1|20|1,0,0,0,0|150|100\n"; strShipData = strShipData + "Defence Turret|400|0|0|3|300|4,1,0,0,0|1000|0\n"; strShipData = strShipData + "Defence Turret|400|0|0|3|300|4,1,0,0,0|1000|0\n"; strShipData = strShipData + "Heavy Drone|50|10|1|1|30|2,0,0,0,0|200|100\n"; strShipData = strShipData + "Heavy Drone|50|10|1|1|30|2,0,0,0,0|200|100\n"; strShipData = strShipData + "Centaur Attack Ship|200|8|1|3|40|4,2,0,1,0|5000|1000\n"; strShipData = strShipData + "Shredder|200|10|1|3|40|2,2,1,1,0|5000|1000\n"; strShipData = strShipData + "Argonaut Bomber|150|12|1|4|40|2,1,2,0,0|4000|750\n"; strShipData = strShipData + "Marauder|150|12|1|4|40|2,1,2,0,0|4000|750\n"; strShipData = strShipData + "Warship|350|12|0.1|1|300|5,2,0,1,1|10000|2000\n"; strShipData = strShipData + "Conqueror|120|13|0.8|4|30|1,1,1,3,0|1500|800\n"; strShipData = strShipData + "Sprinter|50|20|1|5|30|2,1,0,0,0|1200|250\n"; strShipData = strShipData + "Astro Fighter Ship|100|8|1|7|30|2,2,0,0,0|3000|500\n"; strShipData = strShipData + "Triton Cargo Ship|300|13|0.1|1|100|0,2,1,1,0|1500|2000\n"; strShipData = strShipData + "Hunter|150|10|0.3|2|70|6,1,1,0,0|4000|750\n"; strShipData = strShipData + "Atlas Mining Vessel|400|8|0.1|1|70|2,4,1,1,0|5000|5000\n"; strShipData = strShipData + "Raider|150|20|0.2|2|50|4,1,1,0,0|5000|1000\n"; strShipData = strShipData + "Nymph Gun Platform|200|7|2|6|40|2,3,0,2,0|3000|500\n"; strShipData = strShipData + "Destroyer|350|12|0.1|1|300|5,2,0,1,1|10000|2000\n"; strShipData = strShipData + "Hawk Combat Vessel|200|10|1|3|40|2,2,1,1,0|5000|1000\n"; strShipData = strShipData + "Freighter|300|13|0.1|1|100|0,2,1,1,0|1500|2000\n"; strShipData = strShipData + "Minotaur Assault Ship|150|10|0.3|2|70|6,1,1,0,0|4000|750\n"; strShipData = strShipData + "Admiral Class Warship|350|12|0.1|2|300|4,2,0,1,2|20000|3000\n"; strShipData = strShipData + "Elite Destroyer|350|12|0.1|2|300|4,2,0,1,2|20000|3000\n"; strShipData = strShipData + "Gatherer|400|8|0.1|1|70|2,4,1,1,0|5000|5000\n"; strShipData = strShipData + "Pegasus Shuttle|50|20|1|5|30|2,1,0,0,0|1200|250\n"; strShipData = strShipData + "Defender|230|7|2|6|40|2,3,0,2,0|3000|500\n"; strShipData = strShipData + "Guardian|150|12|1|4|40|1,1,4,0,0|4000|750\n"; strShipData = strShipData + "Satyr Mine Layer|150|12|1|4|40|1,1,4,0,0|4000|750\n"; strShipData = strShipData + "Eos Proximity Defence Ship|120|13|0.8|4|30|1,1,1,3,0|1500|800\n"; strShipData = strShipData + "Chariot Fast Attack Ship|150|20|0.2|2|50|4,1,1,0,0|5000|1000\n"; strShipData = strShipData + "Weaver|100|8|1|7|30|2,2,0,0,0|3000|500\n"; strShipData = strShipData + "Striker|200|8|1|3|40|4,2,0,1,0|5000|1000\n"; strShipData = strShipData + "Oppressor|350|12|0.1|1|300|6,0,2,0,1|10000|2000\n"; strShipData = strShipData + "Medusa Battleship|350|12|0.1|1|300|6,0,2,0,1|10000|2000\n"; strShipData = strShipData + "Hydra Destroyer|300|9|1|3|60|2,4,1,1,1|5000|1000\n"; strShipData = strShipData + "Enforcer|300|9|1|3|60|2,4,1,1,1|5000|1000\n"; arrShipData = strShipData.split(newline); arrHumanRanks = Array("Officer Cadet", "Midshipman", "Sub-Lieutenant", "Lieutenant", "Lieutenant-Commander", "Commander", "Captain", "Commodore", "Rear Admiral", "Vice Admiral", "Admiral", "Admiral of the Fleet"); arrAlienRanks = Array("Conscript", "Fighter", "Pathfinder", "Warrior", "Warrior-Commander", "Crusader", "Champion", "Warlord", "Vice-Overlord", "Overlord", "Supreme Overlord", "Emperor"); _root.QuadrantRow = random(20); _root.QuadrantCol = random(20); stop(); if (rightmenu != true) { var newMenu = new ContextMenu(); newMenu.builtInItems.hideBuiltInItems(); newMenu.customItems.push(new ContextMenuItem("Quit to menu", quitHandler)); newMenu.customItems.push(new ContextMenuItem("DisputedGalaxy.com", dgHandler)); newMenu.customItems.push(new ContextMenuItem("More games...", mgHandler)); this.menu = newMenu; } Stage.showMenu = false; MochiAd.showPreloaderAd({id:"0e9376ad2e3c07b6", res:"700x500"}); function SaveData(returnobj) { ValidateVariables(); returnobj.executed = ""; weaponstring = ""; i = 0; while (i <= 9) { if (_root.arrMyWeapons[i] != undefined) { if (isNaN(Number(_root.arrMyWeapons[i]))) { weaponstring = weaponstring + ""; } else { weaponstring = weaponstring + _root.arrMyWeapons[i]; } } if (i != 9) { weaponstring = weaponstring + "|"; } i++; } if ((_root.Guest == false) && (_root.SavePlayerData == true)) { trace((((((((((((((((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=save&p=" + escape(_root.Password)) + "&uid=") + _root.UserID) + "&m=") + _root.money) + "&s=") + _root.MyShipType) + "&w=") + weaponstring) + "&e=") + _root.engine) + "&qr=") + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&l=") + _root.Lives) + "&d=") + _root.Deaths) + "&h=") + _root.hyperspace) + "&g=") + _root.GangID) + "&sk=") + SaveDataKey()) + "&") + Math.random()); loadVariables ((((((((((((((((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=save&p=" + escape(_root.Password)) + "&uid=") + _root.UserID) + "&m=") + _root.money) + "&s=") + _root.MyShipType) + "&w=") + weaponstring) + "&e=") + _root.engine) + "&qr=") + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&l=") + _root.Lives) + "&d=") + _root.Deaths) + "&h=") + _root.hyperspace) + "&g=") + _root.GangID) + "&sk=") + SaveDataKey()) + "&") + Math.random(), returnobj); } else { returnobj.executed = "ok"; } } function Replace(thetext, searchfor, replacement) { strReturn = ""; if (thetext.toLowerCase().indexOf(searchfor.toLowerCase()) > -1) { strReturn = strReturn + thetext.substring(0, thetext.toLowerCase().indexOf(searchfor.toLowerCase())); strReturn = strReturn + replacement; strReturn = strReturn + thetext.substring(thetext.toLowerCase().indexOf(searchfor.toLowerCase()) + searchfor.length, thetext.length); } else { strReturn = thetext; } if (thetext.toLowerCase().indexOf(searchfor.toLowerCase()) > -1) { strReturn = Replace(strReturn, searchfor, replacement); } return(strReturn); } function ChatFilter(strChatText) { strChatText = Replace(strChatText, "shit", "****"); strChatText = Replace(strChatText, "wank", "****"); strChatText = Replace(strChatText, "cunt", "****"); strChatText = Replace(strChatText, "fuck", "****"); strChatText = Replace(strChatText, "arse", "****"); strChatText = Replace(strChatText, "crap", "****"); strChatText = Replace(strChatText, "nigger", "******"); strChatText = Replace(strChatText, "nigga", "*****"); strChatText = Replace(strChatText, "retard", "******"); strChatText = Replace(strChatText, "cock", "****"); strChatText = Replace(strChatText, "cheat", "*****"); strChatText = Replace(strChatText, "hack", "****"); strChatText = Replace(strChatText, "<", "&lt;"); strChatText = Replace(strChatText, ">", "&gt;"); strChatText = Replace(strChatText, "|", " "); strChatText = Replace(strChatText, ":", " "); return(strChatText); } function IsOverStation(obj) { dist = undefined; if (_root[(("S_" + QuadrantRow) + "_") + QuadrantCol] == "Station") { dist = 700; } if (_root[(("S_" + QuadrantRow) + "_") + QuadrantCol] == "SubStation") { dist = 400; } if (dist == undefined) { return(false); } return(GetDistance(obj, _root.SpaceStation) < dist); } function CalculateShipPrice(shipnum) { arrTheShipData = arrShipData[shipnum - 1].split("|"); arrSlots = arrTheShipData[6].split(","); numweapons = (((Number(arrSlots[0]) + Number(arrSlots[1])) + Number(arrSlots[2])) + Number(arrSlots[3])) + Number(arrSlots[4]); shield = Number(arrTheShipData[1]); speed = Number(arrTheShipData[2]); accel = Number(arrTheShipData[3]); turning = Number(arrTheShipData[4]); intValue = Math.round(((((Number(arrTheShipData[2]) / Number(arrTheShipData[4])) * (Number(arrTheShipData[1]) * 2)) + (200 * numweapons)) + Number(arrTheShipData[1])) * (numweapons / 6)); if (intValue > 500) { intValue = Math.round(intValue / 250) * 250; } else { intValue = Math.round(intValue / 50) * 50; } return(intValue); } function addtonews(news, colour, GangID) { if (_root.Guest != true) { if (colour == "") { colour = "#FFFFFF"; if (MyTeam == "Human") { colour = "0099FF"; } if (MyTeam == "Alien") { colour = "FF0000"; } } loadVariablesNum ((((("http://69.56.136.242/sf2/news.asp?action=addnews&n=" + escape(news)) + "&c=") + escape(colour)) + "&g=") + GangID, 1); } } function GetRank(kills) { s = 25; rank = 1; if (kills == undefined) { kills = 0; } r = 2; while (r <= 11) { if (kills > s) { rank = r; } s = s * 2; r++; } return(rank); } function GetThreatRating(Row) { if (_root.MyTeam == "Human") { return((20 - Row) / 20); } return((Row / 20) + 0.05); } function Say(saytext, toteam) { addinfo(((("<b>" + _root.MyName) + ": ") + saytext) + "</b>", "#FFFFFF", true); } function SetShipColour(obj, colour) { if ((colour != "") && (colour != undefined)) { obj._parent.myShipColor = new Color(obj); obj._parent.myShipColor.setRGB("0x" + colour); } } function SetColour(obj, row, col) { rb = 40 - ((row - 1) * (row / 4)); gb = 10 - (col * 4); bb = 40 - ((20 - (row - 1)) * ((20 - row) / 4)); myColorTransform = new Object(); myColorTransform = {rb:rb, gb:gb, bb:bb}; myColor = new Color(obj); myColor.setTransform(myColorTransform); } function addMyWeapons(obj) { i = 0; while (i <= 9) { if (arrMyWeapons[i] != undefined) { AddWeapon(obj, i, arrMyWeapons[i]); } i++; } } function hasStation(Row, Col) { return(_root[(("S_" + Row) + "_") + Col] == "Station"); } function WeaponsString(shipname, ship) { strWeaponsString = shipname; i = 0; while (i <= 9) { strWeaponsString = strWeaponsString + ("|" + String(ship.SecondaryWeaponNums[i])); i++; } return(strWeaponsString); } function randomweapon(weapontype, team) { q = 1; while (q <= 50) { rnd = random(arrWeapons.length - 1); arrWeapon = arrWeapons[rnd].split("|"); if (((arrWeapon[7] == weapontype) && ((arrWeapon[8] == team) || (arrWeapon[8] == "Neutral"))) && (Number(arrWeapon[9]) <= _root.Rank)) { return(rnd); } q++; } } function GetShipWeaponsValue(obj) { val = 0; i = 0; while (i <= 9) { if (obj.SecondaryWeaponNums[i] != undefined) { arrWeapon = arrWeapons[obj.SecondaryWeaponNums[i]].split("|"); if (arrWeapon[6] != undefined) { val = val + Number(arrWeapon[6]); } } i++; } return(val / 2); } function SelectNextWeapon() { obj = _root.camerafocus; sw = obj.SecondaryWeaponSelected + 1; i = 0; while (i <= 9) { sl = i + sw; if (sl > 9) { sl = sl - 10; } if ((obj.SecondaryWeaponNums[sl] != undefined) && (obj.SecondaryWeaponNums[sl] != "")) { if (obj.SecondaryWeaponsAmmo[sl] != 0) { obj.SecondaryWeaponSelected = sl; _root.hud.weaponselect._alpha = 100; _root.hud.selectedweaponscreen.gotoAndPlay(1); _root.camerafocus.lockedtarget = undefined; break; } } i++; } } function AddWeapon(obj, slot, weaponnum) { arrWeapon = arrWeapons[weaponnum].split("|"); obj.SecondaryWeaponNums[slot] = weaponnum; obj.SecondaryWeapons[slot] = arrWeapon[0]; obj.SecondaryWeaponNames[slot] = arrWeapon[1]; obj.SecondaryWeaponsAmmo[slot] = arrWeapon[2]; obj.SecondaryWeaponsRanges[slot] = arrWeapon[3]; obj.SecondaryWeaponsRequireLock[slot] = arrWeapon[4] == "true"; obj.SecondaryWeaponsAimBeforeFire[slot] = arrWeapon[5] == "true"; obj.SecondaryWeaponsTypes[slot] = arrWeapon[7]; } function removeweapon(obj, slot) { obj.SecondaryWeaponNums[slot] = undefined; obj.SecondaryWeapons[slot] = undefined; obj.SecondaryWeaponNames[slot] = undefined; obj.SecondaryWeaponsAmmo[slot] = undefined; obj.SecondaryWeaponsRanges[slot] = undefined; obj.SecondaryWeaponsRequireLock[slot] = undefined; obj.SecondaryWeaponsAimBeforeFire[slot] = undefined; obj.SecondaryWeaponsTypes[slot] = undefined; if (obj == camerafocus) { arrMyWeapons[slot] = undefined; } } function addinfo(info, colour, norepeat) { if ((lastinfo != info) || (norepeat != true)) { lastinfo = info; _root.infoscreen = (((("<font color=\"" + colour) + "\">") + info) + "</font><br>") + _root.infoscreen; _root.infoscreen = _root.infoscreen.substring(0, 1000); game.info.activitynotify.gotoAndPlay(2); } hud.info.gotoAndPlay(1); } function enoughenergy(obj, needed, dontuse) { if (obj.energy > needed) { if (dontuse != true) { obj.energy = obj.energy - needed; } return(true); } if (obj == camerafocus) { addinfo("Energy Low", "#FF0000", true); } return(false); } function SetShipStats(obj, shiptype) { arrSData = arrShipData[shiptype - 1].split("|"); obj.lockingangle = Number(arrSData[5]); obj.shipname = arrSData[0]; obj.shieldlevel = Number(arrSData[1]); obj.maxshield = obj.shieldlevel; obj.turning = Number(arrSData[4]); obj.maxspeed = Number(arrSData[2]); if ((_root.engine == 4) && (obj == camerafocus)) { obj.maxspeed = obj.maxspeed * 1.6; } obj.Acceleration = Number(arrSData[3]); if ((_root.engine == 3) && (obj == camerafocus)) { obj.Acceleration = obj.Acceleration * 1.5; } obj.slots = arrSData[6].split(","); obj.shipvalue = CalculateShipPrice(shiptype); obj.miningcapacity = Number(arrSData[8]); obj.killmoney = 0; if ((_root.engine == 5) || (_root.engine == 6)) { _root.hyperspace = "Yes"; } } function SetupShip(obj, shiptype, defaultweapons) { if (shiptype > 0) { obj.shiptype = shiptype; } else { if (obj.Team == "Human") { obj.colour = "0099FF"; if (((GetThreatRating(QuadrantRow) * 2) < 1) && (QuadrantRow >= 10)) { maxr = random(Math.round((arrHumanShips.length - 1) * (GetThreatRating(QuadrantRow) * 2))); } else { maxr = random(Math.round(arrHumanShips.length - 1)); } obj.shiptype = arrHumanShips[random(maxr) + 1]; } if (obj.Team == "Alien") { obj.colour = "FF0000"; if (((GetThreatRating(QuadrantRow) * 2) < 1) && (QuadrantRow < 10)) { maxr = random(Math.round(arrAlienShips.length * (GetThreatRating(QuadrantRow) * 2))); } else { maxr = random(Math.round(arrAlienShips.length)); } obj.shiptype = arrAlienShips[random(maxr) + 1]; } } SetShipStats(obj, obj.shiptype); obj.Mined = 0; obj.speed = 0; obj.energy = 100; obj.SecondaryWeaponNums = new Array(9); obj.SecondaryWeapons = new Array(9); obj.SecondaryWeaponNames = new Array(9); obj.SecondaryWeaponsAmmo = new Array(9); obj.SecondaryWeaponsRanges = new Array(9); obj.SecondaryWeaponsRequireLock = new Array(9); obj.SecondaryWeaponsAimBeforeFire = new Array(9); obj.SecondaryWeaponsTypes = new Array(9); if (defaultweapons == true) { obj.GangID = 0; obj.GangName = ""; if (shiptype == arrAlienShips[0]) { AddWeapon(obj, 1, 47); AddWeapon(obj, 2, 49); AddWeapon(obj, 3, 50); AddWeapon(obj, 4, 42); AddWeapon(obj, 5, 9); } else if (shiptype == arrHumanShips[0]) { AddWeapon(obj, 1, 0); AddWeapon(obj, 2, 13); AddWeapon(obj, 3, 22); AddWeapon(obj, 4, 23); AddWeapon(obj, 5, 6); } else { ind = 0; i = 0; while (i < obj.slots.length) { x = 0; while (x < Number(obj.slots[i])) { ind++; if (i == 0) { AddWeapon(obj, ind, randomweapon("Regular Weapons")); } if (i == 1) { AddWeapon(obj, ind, randomweapon("Utilities")); } if (i == 2) { AddWeapon(obj, ind, randomweapon("Mines")); } if (i == 3) { AddWeapon(obj, ind, randomweapon("Proximity Weapons")); } if (i == 4) { AddWeapon(obj, ind, randomweapon("Large Weapons")); } x++; } i++; } } } obj.shieldrechargerate = 10; obj.energyrechargerate = 3; obj.setup = true; obj.Intellegence = 50 + random(50); obj.Ping = 10000; obj.pingtimer = 0; obj.SecondaryWeaponSelected = 1; } function targetlock(obj, target) { if (((((((target != undefined) && (target.Team != obj.Team)) && ((target.HologramTime <= 0) || (target.HologramTime == undefined))) && ((target.stealth2time <= 0) || (target.stealth2time == undefined))) && ((target.Team + "") != "")) && (obj.SecondaryWeapons[obj.SecondaryWeaponSelected].indexOf("MiningBeam") < 0)) || ((obj.SecondaryWeapons[obj.SecondaryWeaponSelected].indexOf("MiningBeam") > -1) && (target.Meteorite == true))) { distance = GetDistance(obj, target); Angle = GetAngle(obj, target); if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; if (((((Math.abs(diffangle) < obj.lockingangle) && (target != SpaceStation)) && (obj.SecondaryWeaponsRequireLock[obj.SecondaryWeaponSelected])) && (distance < obj.SecondaryWeaponsRanges[obj.SecondaryWeaponSelected])) && ((distance < GetDistance(obj, obj.lockedtarget)) || (obj.lockedtarget == undefined))) { obj.lockedtarget = target; } } } function attempttargetlock(obj) { if (GetDistance(obj, obj.lockedtarget) > obj.SecondaryWeaponsRanges[obj.SecondaryWeaponSelected]) { obj.lockedtarget = undefined; } if (obj.lockedtarget.stealth2time > 0) { obj.lockedtarget = undefined; } if (obj.lockedtarget.dead == true) { obj.lockedtarget = undefined; } if (obj.lockedtarget.shield == undefined) { obj.lockedtarget = undefined; } if (random(800) < 1) { obj.lockedtarget = undefined; } if (random(20) < 1) { targetlock(obj, _root.game.myship); e = 0; while (e <= highestsocket) { targetlock(obj, _root.game["ship" + e]); x = 0; while (x < (_root.MaxAIShips + 1)) { targetlock(obj, _root.game[(("AI_" + e) + "_") + x]); x++; } e++; } e = 0; while (e <= Meteorites) { targetlock(obj, _root.game["Meteorite" + e]); e++; } } } function CreateMeteorite(newname, xpos, ypos) { IncrementObjectNum(); _root.game.attachMovie("Meteorite", newname, objectnum); _root.game[newname]._x = xpos; _root.game[newname]._y = ypos; _root.game[newname]._rotation = random(360); return(game[newname]); } function CreateAIShip(team, xpos, ypos, shiptype, shipmc) { AIShipNumber = AIShipNumber + 1; if (AIShipNumber >= MaxAIShips) { AIShipNumber = 0; } if ((((shipmc != "Big Station") && (shipmc != "Alien Station")) && (shipmc != "AlienSubStation")) && (shipmc != "HumanSubStation")) { newname = (("AI_" + myplayernumber) + "_") + AIShipNumber; } else { newname = "Station"; } if (_root.game[newname] == undefined) { if (shipmc == undefined) { shipmc = "Ship"; } IncrementObjectNum(); _root.game.attachMovie(shipmc, newname, objectnum); if (newname != "Station") { _root.game[newname]._rotation = random(360); _root.game[newname].speed = 2 + random(5); } _root.game[newname].AIPlayer = AIShipNumber; _root.game[newname].Team = team; _root.game[newname].Controller = myplayernumber; _root.game[newname].AI = true; _root.game[newname].playername = ""; _root.SetupShip(_root.game[newname], shiptype, true); if (xpos == undefined) { _root.SpawnPosition(_root.game[newname]); } else { _root.game[newname]._x = xpos; _root.game[newname]._y = ypos; } return(_root.game[newname]); } } function CreateNetworkShip(player, AINum, shiptype) { AIShipNumber = AIShipNumber + 1; if (AIShipNumber > 10) { AIShipNumber = 0; } if (AINum == -1) { newname = "ship" + player; } else { newname = (("AI_" + player) + "_") + AINum; } IncrementObjectNum(); _root.game.attachMovie("Ship", newname, objectnum); _root.SetupShip(_root.game[newname], shiptype, AINum != -1); _root.game[newname].AIPlayer = AINum; _root.game[newname].AI = false; _root.game[newname].Controller = player; _root.game[newname].playername = ""; _root.game[newname].m = m; } function ToggleAutoPilot() { if (AutoPilotEngaged != true) { if ((_root.MissionAngle == undefined) || ((DestRow == QuadrantRow) && (DestCol == QuadrantCol))) { addinfo("No course plotted, Auto Pilot Disengaged.", "#66FFFF", true); } else { _root.AutoPilotEngaged = true; addinfo("Auto Pilot Engaged. Press p to disengage", "#66FFFF", true); } } else { _root.AutoPilotEngaged = false; addinfo("Auto Pilot Disengaged.", "#66FFFF", true); } } function playercontrol(obj) { if (disablecontrols != true) { if (Key.isDown(32)) { _root.FireWeapon(obj, -1, _root.multiplayer); } if (Key.isDown(88)) { if ((((_root.engine == 0) || (_root.engine == 3)) || (_root.engine == 4)) || (_root.engine == 5)) { sb = 1.2; } if ((_root.engine == 1) || (_root.engine == 6)) { sb = 1.5; } if (_root.engine == 2) { sb = 2; } if ((obj.speed < ((obj.maxspeed * sb) - 1)) && (enoughenergy(obj, 35))) { obj.speed = obj.maxspeed * sb; } } if (IsOverStation(obj) && (InEnemySpace(QuadrantRow) != true)) { if (_root.MissionActive != true) { _root.messagetext = "Press Q to dock with station."; } if (_root.killmoney > 0) { SetMoney(_root.money + _root.killmoney); addinfo(_root.killmoney + " bounty deposited", "#FFFFFF"); SetBounty(0); } if (_root.Mined > 49) { SetMoney(_root.money + _root.Mined); addinfo(_root.Mined + " worth of mined ore deposited", "#FFFFFF", true); SetMined(0); } if (Key.isDown(81)) { if (_root.MissionActive == true) { addinfo("You cannot dock during a mission. Complete or cancel the mission first", "#66FFFF", true); } else { _root.fromspacestation = true; _root.gotoAndStop(_root.MyTeam + "Shop"); } } } else { _root.messagetext = ""; } if (Key.isDown(67)) { if ((obj.energy > 0) && (obj.shieldlevel < obj.maxshield)) { obj.shieldlevel++; obj.energy--; } } if (_root.AutoPilotEngaged == true) { if ((_root.MissionAngle == undefined) || ((DestRow == QuadrantRow) && (DestCol == QuadrantCol))) { _root.ToggleAutoPilot(); } else { Angle = _root.MissionAngle; if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; if (Math.abs(diffangle) <= (obj.turning + 1)) { obj._rotation = Angle; obj.m = 1; } else if (Math.abs(diffangle) > 180) { if (ShipAngle < Angle) { obj.m = 7; } else { obj.m = 3; } } else if (ShipAngle < Angle) { obj.m = 3; } else { obj.m = 7; } } } else if (Key.isDown(39) && (Key.isDown(38))) { obj.m = 2; } else if (Key.isDown(39) && (Key.isDown(40))) { obj.m = 4; } else if (Key.isDown(37) && (Key.isDown(40))) { obj.m = 6; } else if (Key.isDown(37) && (Key.isDown(38))) { obj.m = 8; } else if (Key.isDown(39)) { obj.m = 3; } else if (Key.isDown(37)) { obj.m = 7; } else if (Key.isDown(38)) { obj.m = 1; } else if (Key.isDown(40)) { obj.m = 5; } else { obj.m = 0; } } } function SpawnPosition(obj) { if ((_root.SpaceStation != undefined) && (_root.SpaceStation.Team == obj.Team)) { obj._x = _root.SpaceStation._x; obj._y = _root.SpaceStation._y; obj._rotation = random(360); } else if (obj.Team == "Alien") { obj._x = (_root.QuadrantCentreX + random(7000)) - random(7000); obj._y = (_root.QuadrantCentreY - 5000) - random(3000); obj._rotation = 160 + random(40); } else { obj._x = (_root.QuadrantCentreX + random(7000)) - random(7000); obj._y = (_root.QuadrantCentreY + 5000) + random(3000); obj._rotation = -20 + random(40); } } function Damage(obj, amount, by, weaponname) { obj.shield._alpha = obj.shield._alpha + amount; if (_root.multiplayer) { amount = amount * 1.4; } obj.lasthitby = by; obj.lasthitid = Number(0 & by.UserID); obj.lasthitname = by.playername; obj.lasthitteam = by.team; obj.lasthitship = by.shiptype; obj.lasthitweapon = weaponname; if (obj.Controller == myplayernumber) { obj.shieldlevel = obj.shieldlevel - Math.round(amount); } } function CheckBlast(obj, amount, energy, ignorefirer) { if (amount > 0) { BlastDamage(obj, game.myship, amount, ignorefirer); } if (energy > 0) { ElectroBlastDamage(obj, game.myship, energy, ignorefirer); } i = 0; while (i <= highestsocket) { if (amount > 0) { BlastDamage(obj, game["ship" + i], amount); } if (energy > 0) { ElectroBlastDamage(obj, game["ship" + i], energy, ignorefirer); } e = 0; while (e < _root.MaxAIShips) { totest = game[(("AI_" + i) + "_") + e]; if (amount > 0) { BlastDamage(obj, totest, amount, ignorefirer); } if (energy > 0) { ElectroBlastDamage(obj, totest, energy, ignorefirer); } e++; } i++; } } function BlastDamage(obj, totest, amount, ignorefirer) { if ((ignorefirer != true) || (totest != obj.Firer)) { dist = GetDistance(obj, totest); if (dist < (obj._width / 2)) { Damage(totest, amount * (((obj._width / 2) - (dist / 2)) / (obj._width / 2)), obj.Firer, obj.weaponname); } } } function ElectroBlastDamage(obj, totest, amount, ignorefirer) { if ((ignorefirer != true) || (totest != obj.Firer)) { dist = GetDistance(obj, totest); if (((dist < ((obj._width / 2) + (totest._width / 2))) && (obj.hitTest(totest))) && (totest.maxspeed > 0)) { totest.state = "powerfail"; angle = GetAngle(obj, totest); totest.yspeed = amount * Math.sin(angle / 57.2957795130823); totest.xspeed = amount * Math.cos(angle / 57.2957795130823); } } } function Collision(proj, target) { if (target.inner != undefined) { twidth = target.inner._width; theight = target.inner._height; } else { twidth = target._width; theight = target._height; } if (twidth < 50) { twidth = 50; } if (theight < 50) { theight = 50; } if (target.dead != true) { if ((((proj._x <= (target._x + (twidth / 2))) && (proj._x >= (target._x - (twidth / 2)))) && (proj._y >= (target._y - (theight / 2)))) && (proj._y <= (target._y + (theight / 2)))) { return(proj.hitTest(target)); } return(false); } } function randomcrate() { return(random(6) + 2); } function Exhaust(obj) { if ((GetDistance(obj, camerafocus) < 700) && (_root.OptionExhaust == true)) { IncrementObjectNum(); newname = "exhaust" + objectnum; _root.game.attachMovie("Exhaust", newname, objectnum); setProperty(game[newname], _x , (obj._x + random(5)) - random(5)); setProperty(game[newname], _y , (obj._y + random(5)) - random(5)); setProperty(game[newname], _rotation , obj._rotation); } } function Explode(obj, cratetype, LHcontroller, LHAI, LHWeapon, LHName, LHUserID, LHTeam, LHShipType) { arrSData = arrShipData[LHShipType - 1].split("|"); LHshipname = arrSData[0]; obj.dying = false; if (obj.dead != true) { if (obj == PrimaryTarget) { _root.PrimaryCreated = false; addinfo("Primary target destroyed.", "#66FFFF"); intMissionStep++; PrimaryTarget = undefined; givereward = false; } else { givereward = true; } obj.dead = true; obj.lockedtarget = ""; obj.shieldbubble = 0; obj.stealthtime = 0; obj.stealth2time = 0; obj.HologramTime = 0; obj.powerouttime = 0; cratevalue = random(obj.shipvalue - 10) + 10; if (Number(LHAI) == -1) { if (Number(LHcontroller) == myplayernumber) { theship = game.myship; } else { theship = game["ship" + LHcontroller]; } } else { theship = game[(("AI_" + LHcontroller) + "_") + LHAI]; } if (theship == obj) { if (obj == _root.camerafocus) { addinfo(("You destroyed yourself! (" + LHWeapon) + ")", "#FF3300"); } else if ((obj.playername + "") == "") { } else { addinfo(((obj.playername + " destroyed themself (") + LHWeapon) + ")", "#CCCCCC"); } } else if (theship == camerafocus) { if (obj.Team != camerafocus.Team) { SetKills(Kills + 1); t = "an enemy "; } else { t = "a friendly "; SetKills(Kills - 1); } if (obj.UserID == undefined) { obj.UserID = 0; } strURL = (((((((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=kill&k=" + Kills) + "&uid=") + theship.UserID) + "&g=") + theship.GangID) + "&kid=") + obj.UserID) + "&ks=") + obj.shiptype) + "&w=") + escape(LHWeapon)) + "&qr=") + QuadrantRow) + "&qc=") + QuadrantCol) + "&sk=") + SaveDataKey()) + "&") + Math.random(); trace(strURL); if (_root.SavePlayerData == true) { loadVariablesNum (strURL, 0); } if (givereward == true) { bounty = Math.round((obj.shipvalue / 5) + (GetShipWeaponsValue(obj) / 10)); if ((obj.playername + "") != "") { bounty = bounty * 2; } if (obj.Team == theship.Team) { bounty = -3 * bounty; } SetBounty(_root.killmoney + bounty); if (_root.killmoney < 0) { SetBounty(0); } if ((obj.playername + "") == "") { if (obj.shipname != undefined) { addinfo(((("Destroyed " + t) + obj.shipname) + ", reward: ") + bounty, "#FFFFFF"); } } else { addinfo((("Destroyed " + obj.playername) + ", reward: ") + bounty, "#FFFFFF"); } } } else if (obj == camerafocus) { disablecontrols = true; if ((LHName == "") || (LHName == undefined)) { if (LHshipname != undefined) { addinfo((("Destroyed by a " + LHshipname) + " with a ") + LHWeapon, "#FF3300"); } else { addinfo("Destroyed by a " + LHWeapon, "#FF3300"); } } else { addinfo((("Destroyed by " + LHName) + "'s ") + LHWeapon, "#FF3300"); } } if (_root.OptionFragments == true) { i = 0; while (i <= 25) { IncrementObjectNum(); newname = "scrap" + objectnum; _root.game.attachMovie("Scrap", newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); game[newname].xspeed = random(20) - random(20); game[newname].yspeed = random(20) - random(20); game[newname].spin = random(100) - random(100); i++; } } IncrementObjectNum(); newname = "bang" + objectnum; _root.game.attachMovie("Explosion", newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); setProperty(game[newname], _height , (obj._height + obj._width) / 2); setProperty(game[newname], _width , (obj._height + obj._width) / 2); IncrementObjectNum(); newname = "bang" + objectnum; _root.game.attachMovie("Crate", newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); game[newname].cratetype = cratetype; game[newname].cratevalue = cratevalue; } if (obj != game.myship) { removeMovieClip(obj); } } function Smoke(obj, amount) { if ((GetDistance(obj, camerafocus) < 700) && (_root.OptionExhaust == true)) { IncrementObjectNum(); newname = "smoke" + objectnum; _root.game.attachMovie("Smoke", newname, objectnum); setProperty(game[newname], _x , (obj._x + random(5)) - random(5)); setProperty(game[newname], _y , (obj._y + random(5)) - random(5)); setProperty(game[newname], _rotation , random(360)); setProperty(newname, _xscale , amount); setProperty(newname, _yscale , amount); } } function IncrementObjectNum() { objectnum = objectnum + 1; } function FireWeapon(obj, selectedweapon, multiplayerfire) { if (obj != undefined) { if ((obj.reload >= reloadtime) && ((obj.SecondaryWeaponsRanges[selectedweapon] >= GetDistance(obj, obj.lockedtarget)) || (obj.SecondaryWeaponsRanges[selectedweapon] < 1))) { if (selectedweapon == -1) { if (obj.Team == "Human") { weapon = "MainGun"; } else { weapon = "AlienMainGun"; } weaponname = "Laser Cannon"; intEnergyUsage = random(5) + 1; bRequiresLock = false; } else { weapon = obj.SecondaryWeapons[selectedweapon]; weaponname = obj.SecondaryWeaponNames[selectedweapon]; bRequiresLock = obj.SecondaryWeaponsRequireLock[selectedweapon]; if (multiplayerfire != true) { if (obj.SecondaryWeaponsAmmo[selectedweapon] < 0) { intEnergyUsage = -obj.SecondaryWeaponsAmmo[selectedweapon]; } else { intEnergyUsage = 1; } } else { intEnergyUsage = 0; } } if (((((bRequiresLock == true) && (obj.lockedtarget != undefined)) || (bRequiresLock != true)) && (obj.SecondaryWeaponsAmmo[selectedweapon] != 0)) && (enoughenergy(obj, intEnergyUsage, multiplayerfire))) { if (multiplayerfire != true) { obj.reload = 0; } if (obj.SecondaryWeaponsAmmo[selectedweapon] > 0) { if (multiplayerfire != true) { obj.SecondaryWeaponsAmmo[selectedweapon]--; } } if (multiplayerfire != true) { if (obj.SecondaryWeaponsTypes[selectedweapon] == "Large Weapons") { removeweapon(obj, selectedweapon); _root.SaveData(this); } } if (multiplayerfire != true) { IncrementObjectNum(); } newname = "laser" + objectnum; if (((weapon == "MainGun") && (GetDistance(obj, _root.camerafocus) > 1000)) && (_root.multiplayer != true)) { _root.Damage(obj.target, random(50), obj, "Laser Cannon"); } else if (multiplayerfire == true) { sendcommand("Fire", (obj.AIPlayer + "|") + selectedweapon); } else { _root.game.attachMovie(weapon, newname, objectnum); setProperty(game[newname], _x , obj._x); setProperty(game[newname], _y , obj._y); setProperty(game[newname], _rotation , obj._rotation); game[newname].Firer = obj; game[newname].target = obj.lockedtarget; game[newname].Team = obj.Team; game[newname].weaponname = weaponname; } } else if ((bRequiresLock == true) && (obj.lockedtarget == undefined)) { if (obj == _root.camerafocus) { addinfo("No Target Locked", "#FF0000", true); } } else if (obj.SecondaryWeaponsAmmo[selectedweapon] == 0) { if (obj == _root.camerafocus) { addinfo("Ammunition Depleted", "#FF0000", true); } } } } } function ShipMovement(obj, m) { if (obj.inactivetimer == undefined) { obj.inactivetimer = 0; } obj.inactivetimer++; if (((obj.inactivetimer > 120) && (_root.multiplayer && (myplayernumber != obj.Controller))) && (obj.state != "warping")) { obj.state = "warping"; obj.WarpAngle = random(360); } obj.shieldlevel = Math.ceil(obj.shieldlevel); if (obj.shieldlevel <= 0) { if (obj.dead != true) { if (_root.multiplayer && (myplayernumber == obj.Controller)) { if (obj.dying != true) { obj.dying = true; sendcommand("Explode", (((((((((((((((obj.AIPlayer + "|") + randomcrate()) + "|") + obj.lasthitby.Controller) + "|") + obj.lasthitby.AIPlayer) + "|") + obj.lasthitweapon) + "|") + obj.lasthitname) + "|") + obj.lasthitid) + "|") + obj.lasthitteam) + "|") + obj.lasthitship); } } else { Explode(obj, randomcrate(), obj.lasthitby.Controller, obj.lasthitby.AIPlayer, obj.lasthitweapon, obj.lasthitname, obj.lasthitid, obj.lasthitteam, obj.lasthitship); } } } else { if ((obj.shieldrecharge == undefined) || (obj.shieldrecharge >= obj.shieldrechargerate)) { if ((obj.shieldrecharge >= obj.shieldrechargerate) && (obj.shieldlevel < obj.maxshield)) { obj.shieldlevel++; } obj.shieldrecharge = 0; } else { obj.shieldrecharge++; } if ((obj.shieldrecharge == undefined) || (obj.shieldrecharge >= obj.shieldrechargerate)) { if (((obj.energyrecharge >= obj.energyrechargerate) && (obj.energy < 100)) && (obj.energy >= 0)) { obj.energy++; if (obj.energy > 100) { obj.energy = 100; } } obj.energyrecharge = 0; } else { obj.energyrecharge++; } } _root.display_shield = camerafocus.shieldlevel; if (obj.dead != true) { if ((((obj._x > (_root.QuadrantCentreX + 10000)) || (obj._x < (_root.QuadrantCentreX - 10000))) || (obj._y > (_root.QuadrantCentreY + 10000))) || (obj._y < (_root.QuadrantCentreY - 10000))) { if ((obj != camerafocus) && (obj != _root.PrimaryTarget)) { removeMovieClip(obj); } else if (obj.state != "warping") { if ((obj._x > (_root.QuadrantCentreX + 10000)) && ((_root.QuadrantCol == 20) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = random(10) - random(10); obj.xspeed = -(10 + random(20)); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else if ((obj._x < (_root.QuadrantCentreX - 10000)) && ((_root.QuadrantCol == 1) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = random(10) - random(10); obj.xspeed = 10 + random(20); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else if ((obj._y > (_root.QuadrantCentreY + 10000)) && ((_root.QuadrantRow == 19) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = -(10 + random(20)); obj.xspeed = random(10) - random(10); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else if ((obj._y < (_root.QuadrantCentreY - 10000)) && ((_root.QuadrantRow == 0) || (obj == _root.PrimaryTarget))) { obj.state = "powerfail"; obj.yspeed = 10 + random(20); obj.xspeed = random(10) - random(10); addinfo("You cannot travel past the edge of the galaxy.", "#FFFFFF", true); } else { _root.inSector = false; sendcommand("Action", (((((((("sector|" + _root.MyTeam) + "|") + _root.QuadrantRow) + "|") + _root.QuadrantCol) + "|has left the sector|") + _root.MyName) + "|") + _root.UserID); if (obj._x > (_root.QuadrantCentreX + 10000)) { _root.QuadrantCol++; _root.WarpSide = 4; } else if (obj._x < (_root.QuadrantCentreX - 10000)) { _root.QuadrantCol--; _root.WarpSide = 2; } else if (obj._y > (_root.QuadrantCentreY + 10000)) { _root.QuadrantRow++; _root.WarpSide = 1; } else if (obj._y < (_root.QuadrantCentreY - 10000)) { _root.QuadrantRow--; _root.WarpSide = 3; } _root.WarpAngle = obj._rotation; gotoAndPlay ("reload"); } } } if (obj.state == "powerfail") { if (obj.powerfailtimer == undefined) { obj.powerfailtimer = 0; } if (((obj.xspeed + obj.yspeed) < 1) && (obj.powerfailtimer > 20)) { obj.powerfailtimer = undefined; obj.state = ""; } else { obj.powerfailtimer++; } } if ((obj.shieldbubble > 0) && (obj.shieldbubble != undefined)) { obj.shieldbubble--; } if ((obj.stealthtime > 0) && (obj.stealthtime != undefined)) { obj.stealthtime--; } if ((obj.stealth2time > 0) && (obj.stealth2time != undefined)) { obj.stealth2time--; } if ((obj.HologramTime > 0) && (obj.HologramTime != undefined)) { obj.HologramTime--; } if (obj.state == "gravity") { if ((obj.gravityobject != undefined) && (GetDistance(obj, obj.gravityobject) < 2000)) { if (obj.driftspin == undefined) { obj.driftspin = random(20) - random(20); } setProperty(obj, _rotation , obj._rotation + obj.driftspin); if (obj._x > obj.gravityobject._x) { obj.xspeed = obj.xspeed - 1; } else { obj.xspeed = obj.xspeed + 1; } if (obj._y > obj.gravityobject._y) { obj.yspeed = obj.yspeed - 1; } else { obj.yspeed = obj.yspeed + 1; } obj.speed = 0; } else { obj.state = ""; } } else if (obj.state == "powerfail") { if (obj.maxspeed > 0) { obj.lockedtarget = undefined; if (obj.driftspin == undefined) { obj.driftspin = random(20) - random(20); } obj.speed = 0; obj._rotation = obj._rotation + obj.driftspin; obj.driftspin = obj.driftspin / 1.1; obj.xspeed = obj.xspeed / 1.1; obj.yspeed = obj.yspeed / 1.1; if (((obj.xspeed + obj.yspeed) < 1) && (obj.energy < 0)) { obj.energy = 0; } } else { obj.powerfailtimer = undefined; obj.state = ""; } } else if ((obj.powerouttime != undefined) && (obj.powerouttime > 0)) { obj.powerouttime--; if (obj.driftspin == undefined) { obj.driftspin = random(5) - random(5); } obj._rotation = obj._rotation + obj.driftspin; obj.speed = 0; } else if (obj.state == "warping") { if (obj == camerafocus) { disablecontrols = true; } if (obj.WarpAngle >= 180) { obj.WarpAngle = obj.WarpAngle - 360; } obj._rotation = Math.round(obj._rotation); if (((obj.WarpAngle - obj.turning) - 1) > obj._rotation) { obj._rotation = obj._rotation + obj.turning; } else if (((obj.WarpAngle + obj.turning) + 1) < obj._rotation) { obj._rotation = obj._rotation - obj.turning; } else if (obj.speed < 100) { obj._rotation = obj.WarpAngle; obj.speed++; } else if (obj == camerafocus) { sendcommand("Action", (((((((("sector|" + _root.MyTeam) + "|") + _root.QuadrantRow) + "|") + _root.QuadrantCol) + "|has left the sector|") + _root.MyName) + "|") + _root.UserID); stopAllSounds(); gotoAndStop ("warp"); } else { removeMovieClip(obj); } obj.yspeed = obj.speed * Math.sin((obj._rotation - 90) / 57.2957795130823); obj.xspeed = obj.speed * Math.cos((obj._rotation - 90) / 57.2957795130823); } else { if (obj == camerafocus) { _root.MissionStep(); } obj.driftspin = undefined; attempttargetlock(obj); if (obj.reload == undefined) { obj.reload = reloadtime; } else if (obj.reload < reloadtime) { obj.reload++; } if (m != obj.lastm) { obj.lastm = m; } if (((m == 2) || (m == 3)) || (m == 4)) { setProperty(obj, _rotation , obj._rotation + obj.turning); } if (((m == 6) || (m == 7)) || (m == 8)) { setProperty(obj, _rotation , obj._rotation - obj.turning); } if (((m == 1) || (m == 2)) || (m == 8)) { if (obj.speed < obj.maxspeed) { obj.speed = obj.speed + obj.Acceleration; } } if (((m == 4) || (m == 5)) || (m == 6)) { if (obj.speed > (-(obj.maxspeed / 2))) { obj.speed = obj.speed - obj.Acceleration; } } obj.yspeed = obj.speed * Math.sin((obj._rotation - 90) / 57.2957795130823); obj.xspeed = obj.speed * Math.cos((obj._rotation - 90) / 57.2957795130823); if (((m != 1) && (m != 2)) && (m != 8)) { obj.speed = obj.speed / 1.01; } } setProperty(obj, _y , Math.round(obj._y + obj.yspeed)); setProperty(obj, _x , Math.round(obj._x + obj.xspeed)); } } function GetAngle(obj1, obj2) { if (obj1._x > obj2._x) { return(((Math.atan((obj1._y - obj2._y) / (obj1._x - obj2._x)) * 57.2957795130823) + 90) + 180); } return((Math.atan((obj1._y - obj2._y) / (obj1._x - obj2._x)) * 57.2957795130823) + 90); } function GetDistance(obj1, obj2) { ydist = obj1._y - obj2._y; xdist = obj1._x - obj2._x; return(Math.round(Math.sqrt((xdist * xdist) + (ydist * ydist)))); } function OnSameTeam(obj1, obj2) { if (obj1.Team == obj2.Team) { r = true; } else if ((obj2.Team + "") == "") { r = true; } else { r = false; } return(r); } function ClosestTarget(obj) { closest = ""; mindist = 10000; if ((game.myship != undefined) && (game.myship.dead != true)) { if ((OnSameTeam(obj, game.myship) == false) && (((game.myship.stealthtime <= 0) && (game.myship.stealth2time <= 0)) || (GetDistance(obj, game.myship) < 500))) { n = GetDistance(obj, game.myship); if (n < mindist) { mindist = n; closest = game.myship; } } } i = 0; while (i <= highestsocket) { if ((game["ship" + i] != undefined) && (game["ship" + i].dead != true)) { if ((OnSameTeam(obj, game["ship" + i]) == false) && ((game["ship" + i].stealthtime <= 0) || (GetDistance(obj, game["ship" + i]) < 500))) { n = GetDistance(obj, game["ship" + i]); if (n < mindist) { mindist = n; closest = game["ship" + i]; } } } e = 0; while (e < _root.MaxAIShips) { if ((game[(("AI_" + i) + "_") + e] != undefined) && (game[(("AI_" + i) + "_") + e].dead != true)) { if ((OnSameTeam(obj, game[(("AI_" + i) + "_") + e]) == false) && ((game[(("AI_" + i) + "_") + e].stealthtime <= 0) || (GetDistance(obj, game[(("AI_" + i) + "_") + e]) < 500))) { n = GetDistance(obj, game[(("AI_" + i) + "_") + e]); if (n < mindist) { mindist = n; closest = game[(("AI_" + i) + "_") + e]; } } } e++; } i++; } return(closest); } function guidedmovement(obj) { obj.timer--; distance = GetDistance(obj, obj.target); if (obj.timer <= 0) { obj.target = undefined; obj.gotoAndPlay("explode"); } Angle = GetAngle(obj, obj.target); if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; if ((((obj.target.speed == undefined) || (obj.target.dead == true)) || (obj.deactivated == true)) || (obj.stealth2time > 0)) { obj.deactivated = true; obj.speed / 1.01; if (speed < 1) { obj.gotoAndPlay("explode"); } } else { if ((obj.target.shieldbubble > 0) && (distance <= 150)) { obj.gotoAndPlay("explode"); } if (Math.abs(diffangle) > 180) { if (ShipAngle < Angle) { obj._rotation = obj._rotation - obj.turning; } else { obj._rotation = obj._rotation + obj.turning; } } else if (ShipAngle < Angle) { obj._rotation = obj._rotation + obj.turning; } else { obj._rotation = obj._rotation - obj.turning; } if (obj.speed < obj.maxspeed) { obj.speed = obj.speed + obj.accelleration; } if (obj.speed > obj.maxspeed) { obj.speed / 1.01; } } obj.yspeed = obj.speed * Math.sin((obj._rotation - 90) / 57.2957795130823); obj.xspeed = obj.speed * Math.cos((obj._rotation - 90) / 57.2957795130823); setProperty(obj, _y , obj._y + obj.yspeed); setProperty(obj, _x , obj._x + obj.xspeed); if (Collision(obj, obj.target) && (Math.round(obj.speed) == Math.round(obj.maxspeed))) { obj.gotoAndPlay("explode"); } } function SetMoney(amount) { _root.kongregateStats.submit("Money Earned", amount); intRandomCheck = 96; _root.money = amount; _root.money_check = CheckVariableValue(amount); } function SetBounty(amount) { _root.kongregateStats.submit("Bounty", amount); intRandomCheck = 96; _root.killmoney = amount; _root.killmoney_check = CheckVariableValue(amount); } function SetMined(amount) { intRandomCheck = 96; _root.Mined = amount; _root.Mined_check = CheckVariableValue(amount); } function SetKills(amount) { _root.kongregateStats.submit("Highest Kills", amount); if (amount > 12000) { _root.kongregateStats.submit("Reached Highest Rank", amount); } intRandomCheck = 96; _root.Kills = amount; _root.Kills_check = CheckVariableValue(amount); } function SetShip(amount) { intRandomCheck = 96; _root.MyShipType = amount; _root.MyShipType_check = CheckVariableValue(amount); } function SetName(thename) { intRandomCheck = 240; _root.MyName = thename; _root.MyName_check = thename.charAt(0) + String(thename.length * 2); } function CheckVariableValue(amount) { return((amount * 2) + 7.15); } function ReverseVariableValue(varvalue) { return((varvalue - 7.15) / 2); } function ValidateVariables() { blnFail = false; if (((MyName.charAt(0) + String(MyName.length * 2)) != _root.MyName_check) && (MyName.length > 0)) { blnFail = true; } if (money != Number(ReverseVariableValue(money_check))) { blnFail = true; } if (killmoney != Number(ReverseVariableValue(killmoney_check))) { blnFail = true; } if (Mined != Number(ReverseVariableValue(Mined_check))) { blnFail = true; } if (Kills != Number(ReverseVariableValue(Kills_check))) { blnFail = true; } if (MyShipType != Number(ReverseVariableValue(MyShipType_check))) { blnFail = true; } if (Lives > 10) { blnFail = true; } if (blnFail == true) { trace("DATA INCONSISTENCY"); url = (((((((((((((((("http://69.56.136.242/sf2/abuse.asp?u=" + escape(_root.MyName)) + "&c=CD&a=Name+") + MyName) + "+Money+") + money) + "+Bounty+") + killmoney) + "+Kills+") + Kills) + "+Ship+") + MyShipType) + "+Lives+") + Lives) + "+UserID+") + UserID) + "&") + Math.random(); money = Number(ReverseVariableValue(money_check)); killmoney = Number(ReverseVariableValue(killmoney_check)); Mined = Number(ReverseVariableValue(Mined_check)); Kills = Number(ReverseVariableValue(Kills_check)); MyShipType = Number(ReverseVariableValue(MyShipType_check)); trace(url); loadVariables (url, this); } } function SaveDataKey() { rnd1 = random(100); rnd2 = random(100); rndkey = (rnd1 + rnd2) + 10; strKey = ""; strKey = strKey + (rndkey + randomdivider()); strKey = strKey + (_root.Password.substr(_root.Password.length - 1, 1) + randomdivider()); strKey = strKey + (random(100) + randomdivider()); strKey = strKey + (rnd1 + randomdivider()); strKey = strKey + (Math.round(Kills * 1.4) + randomdivider()); strKey = strKey + (_root.Password.substr(0, 1) + randomdivider()); strKey = strKey + (((QuadrantRow + QuadrantCol) + randomdivider()) + randomdivider()); strKey = strKey + (rnd2 + randomdivider()); return(strKey); } function randomdivider() { rnd = random(5); if (rnd == 0) { return("ae-"); } if (rnd == 1) { return("br-"); } if (rnd == 2) { return("ct-"); } if (rnd == 3) { return("dg-"); } if (rnd == 4) { return("eh-"); } if (rnd == 5) { return("fj-"); } } function AI(obj) { if (obj.dead != true) { if (((obj.target + "") == "") || (random(100) > 90)) { obj.target = ClosestTarget(obj); } if (((_root.SpaceStation != undefined) && (_root.SpaceStation.Team == obj.Team)) && (((obj.target + "") == "") || (GetDistance(obj, _root.SpaceStation) > 4000))) { obj.target = _root.SpaceStation; } target = obj.target; if (target == _root.PrimaryTarget) { target = ""; } if ((target == "") || (target == undefined)) { if ((((((_root.FriendlyCount == 0) || (_root.EnemyCount == 0)) && (obj.Team != MyEnemy)) && (Math.random() > 0.99)) && (obj.state != "warping")) && (obj.maxspeed > 0)) { obj.state = "warping"; obj.WarpAngle = random(360); } obj.m = 0; } else { Angle = GetAngle(obj, target); if (obj._rotation < 0) { ShipAngle = obj._rotation + 360; } else { ShipAngle = obj._rotation; } diffangle = ShipAngle - Angle; distance = GetDistance(obj, target) + ((target._width + target._height) / 2); if (Math.random() > 0.97) { r = random(10); if (((obj.SecondaryWeapons[r] != undefined) && (obj.SecondaryWeaponsAmmo[r] != 0)) && (obj.SecondaryWeaponsRanges[r] >= distance)) { if (obj == _root.camerafocus) { _root.hud.selectedweaponscreen.gotoAndPlay(1); } obj.SecondaryWeaponSelected = r; obj.lockedtarget = ""; } } strWeaponType = obj.SecondaryWeaponsTypes[obj.SecondaryWeaponSelected]; if (strWeaponType == "Mines") { intStoppingDist = 0; } else if (strWeaponType == "Proximity Weapons") { intStoppingDist = 10; } else { if ((obj.stoppingdist == undefined) || (Math.random() > 0.98)) { obj.stoppingdist = 10 + random(40); } intStoppingDist = obj.stoppingdist; } if ((distance < ((intStoppingDist * obj.maxspeed) / obj.Acceleration)) && ((obj.speed > 2) || (distance < 400))) { if (Math.abs(diffangle) < 10) { obj.m = 5; } else if (Math.abs(diffangle) < 200) { if (ShipAngle > Angle) { obj.m = 6; } else { obj.m = 4; } } else if (ShipAngle < Angle) { obj.m = 8; } else { obj.m = 2; } } else if (((distance < ((100 * obj.maxspeed) / obj.Acceleration)) && (target.speed < obj.speed)) && (obj.speed > 6)) { if (Math.abs(diffangle) < 10) { obj.m = 0; } else if (ShipAngle < Angle) { obj.m = 3; } else { obj.m = 7; } } else if (Math.abs(diffangle) < 10) { obj.m = 1; } else if (Math.abs(diffangle) < 180) { if (ShipAngle > Angle) { obj.m = 8; } else { obj.m = 2; } } else if (ShipAngle > Angle) { obj.m = 2; } else { obj.m = 8; } if (target.Team != obj.Team) { if (((Math.abs(diffangle) < 10) && (distance < 600)) && (Math.random() > 0.8)) { _root.FireWeapon(obj, -1, _root.multiplayer); } else if (distance <= obj.SecondaryWeaponsRanges[obj.SecondaryWeaponSelected]) { if ((Math.abs(diffangle) < 10) || (obj.SecondaryWeaponsAimBeforeFire[obj.SecondaryWeaponSelected] == false)) { if (((obj.lockedtarget + "") != "") && (Math.random() > 0.9)) { _root.FireWeapon(obj, obj.SecondaryWeaponSelected, _root.multiplayer); } } } else if ((Math.abs(diffangle) < 10) && (distance < 600)) { _root.FireWeapon(obj, -1, _root.multiplayer); } } } } } if (aaaaa == undefined) { aaaaa = "sdaasd"; trace("Human Ships ---------------------------------------------------------------------"); i = 0; while (i < arrHumanShips.length) { arr = arrShipData[arrHumanShips[i] - 1].split("|"); trace((((arrHumanShips[i] + ": ") + arrShipData[arrHumanShips[i] - 1]) + "\t") + CalculateShipPrice(arrHumanShips[i])); i++; } trace("Alien Ships ---------------------------------------------------------------------"); i = 0; while (i < arrAlienShips.length) { arr = arrShipData[arrAlienShips[i] - 1].split("|"); trace((((arrAlienShips[i] + ": ") + arrShipData[arrAlienShips[i] - 1]) + "\t") + CalculateShipPrice(arrAlienShips[i])); i++; } } meteoritenum = 0; SetMoney(2500); SetKills(0); SetBounty(0); SetMined(0);
Instance of Symbol 615 MovieClip "bg" in Frame 1
onClipEvent (load) { _root.SetColour(this, _root.QuadrantRow, _root.QuadrantCol); } onClipEvent (enterFrame) { if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 621 MovieClip "bstars" in Frame 1
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Instance of Symbol 624 MovieClip "stars" in Frame 1
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Instance of Symbol 654 MovieClip in Frame 1
onClipEvent (load) { themessage = "Loading..."; gotoAndPlay (1); }
Frame 2
loadVariablesNum ("http://69.56.136.242/sf2/news.asp?action=gamenews&" + Math.random(), 0); stop();
Instance of Symbol 658 MovieClip in Frame 2
onClipEvent (enterFrame) { if ((xscrollspeed == undefined) || (Math.random() > 0.98)) { xscrollspeed = random(10) - random(10); yscrollspeed = random(10) - random(10); } setProperty(_root.stars, _y , _root.stars._y - (yscrollspeed / 2)); setProperty(_root.stars, _x , _root.stars._x - (xscrollspeed / 2)); setProperty(_root.stars2, _y , _root.stars2._y - (yscrollspeed / 3.5)); setProperty(_root.stars2, _x , _root.stars2._x - (xscrollspeed / 3.5)); setProperty(_root.bstars, _y , _root.bstars._y - (yscrollspeed / 5)); setProperty(_root.bstars, _x , _root.bstars._x - (xscrollspeed / 5)); setProperty(_root.bg, _y , _root.bg._y - (yscrollspeed / 10)); setProperty(_root.bg, _x , _root.bg._x - (xscrollspeed / 10)); }
Frame 3
if ((((_url.indexOf("benoldinggames.co.uk") > -1) || (_url.indexOf("disputedgalaxy.com") > -1)) || (_url.indexOf("uploads.ungrounded.net") > -1)) || (_url.indexOf("kongregate.com") > -1)) { } else { gotoAndStop ("notauthorised"); } strTips = "Tip: Long Journey? Teleport discs and Engine Overdrives can get you across sectors quickly\n"; strTips = strTips + "Tip: Going exploring? Do a courier mission at the same time for some extra money\n"; strTips = strTips + "Tip: Always make sure you have enough lives to get home\n"; strTips = strTips + "Tip: Try to have a balance of ammo based and energy based weapons. So you always have something to fire\n"; strTips = strTips + "Tip: Taking on an ambush can quickly increase your kill count... or wipeout your lives\n"; strTips = strTips + "Tip: Go up the ranks to unlock more ships and missions\n"; strTips = strTips + "Tip: Finding it a bit easy? Travel to the centre of the galaxy for harder but more rewarding missions\n"; strTips = strTips + "Tip: Buying expensive ships and expensive weapons will make your lives more expensive, but engines will not\n"; strTips = strTips + "Tip: Do some mining while travelling back from a mission for some extra cash\n"; strTips = strTips + "Tip: Low on lives? Mining is a low risk way of getting some money back\n"; strTips = strTips + "Challenge: Feeling brave? Why not take a tour around enemy space?\n"; strTips = strTips + "Challenge: There are 32 planets in the galaxy, can you find them all?\n"; strTips = strTips + "Challenge: See if you can get a kill in every sector. Check the Galaxy Map in the stats to view your progress.\n"; strTips = strTips + "Tip: Never underestimate the Laser Cannon\n"; arrTips = strTips.split(newline); TheTip = arrTips[random(arrTips.length - 1)]; stop();
Frame 4
gotoAndPlay (1);
Frame 5
function quitgame() { socket.close(); } function servercommand(cmd) { arrCmd = cmd.split("|"); if (arrCmd[1] == "P") { _root.NumberOfPlayers = arrCmd[2]; } else { trace(doc.toString()); arrPlayerList = doc.toString().substring(5, doc.toString().length).split(":"); trace(arrPlayerList); } } function newXML(doc) { _root.multiplayer = true; if (doc.toString().substring(0, 2) == "S|") { servercommand(doc.toString()); } else if (doc.toString().indexOf("has joined") > -1) { if (_root.myplayernumber == undefined) { arrMessageSplit = doc.toString().split(" "); _root.myplayernumber = Number(arrMessageSplit[0]); gotoAndStop ("play"); } else { sendcommand("SetWeapons", WeaponsString("ship" + String(_root.myplayernumber), game.myship)); } } else if (doc.toString().indexOf(": ") > -1) { arrCommand = doc.toString().split(": "); GameCommand(arrCommand[0], arrCommand[1], arrCommand[2]); } else { _root.console = (doc + "<br>") + _root.console; } } function newConnection(success) { trace("Connecting to: " + Server); sendcommand("Message", _root.MyName + " has entered the sector"); } function endConnection() { trace("Ended"); _root.multiplayer == false; } function sendcommand(command, vars) { tosend = new XML((command + ": ") + vars); socket.send(tosend); } function GameCommand(player, command, vars) { if (Number(player) > highestsocket) { highestsocket = Number(player); } arrVars = vars.split("|"); if (command == "Message") { addinfo(vars, "#FFFFFF"); } else if (command == "SetWeapons") { if (player != _root.myplayernumber) { i = 0; while (i <= 9) { AddWeapon(game[arrVars[0]], i, arrVars[i + 1]); i++; } } } else if (command == "MeteoritePosition") { if (game[arrVars[0]] == undefined) { m = CreateMeteorite(arrVars[0], Number(arrVars[1]), Number(arrVars[2])); m._width = Number(arrVars[3]); m._height = Number(arrVars[4]); m._rotation = Number(arrVars[5]); } } else if (command == "MoveShip") { if (player != _root.myplayernumber) { if (Number(arrVars[0]) == -1) { theship = "ship" + player; } else { theship = (("AI_" + player) + "_") + arrVars[0]; } game[theship].inactivetimer = -random(50); if (game[theship] == undefined) { CreateNetworkShip(player, arrVars[0], Number(arrVars[8])); } game[theship]._x = Number(arrVars[1]); game[theship]._y = Number(arrVars[2]); game[theship]._rotation = Number(arrVars[3]); game[theship].speed = Number(arrVars[4]); game[theship].m = Number(arrVars[5]); game[theship].Team = arrVars[6]; game[theship].Ping = arrVars[7]; game[theship].shiptype = arrVars[8]; game[theship].shieldlevel = arrVars[9]; game[theship].energy = arrVars[10]; if (arrVars[11] == ("ship" + _root.myplayernumber)) { game[theship].lockedtarget = game.myship; } else { game[theship].lockedtarget = game[arrVars[11]]; } game[theship].playername = arrVars[12]; game[theship].UserID = Number(arrVars[13]); game[theship].GangID = Number(arrVars[14]); game[theship].colour = arrVars[15]; game[theship].GangName = arrVars[16]; game[theship].kills = Number(arrVars[17]); myping = camerafocus.Ping; } else { if (Number(arrVars[0]) == -1) { theship = "myship"; } else { theship = (("AI_" + player) + "_") + arrVars[0]; } game[theship].Ping = arrVars[7]; } } else if (command == "Explode") { if (Number(arrVars[0]) == -1) { if (player != _root.myplayernumber) { theship = "ship" + player; } else { theship = "myship"; } } else { theship = (("AI_" + player) + "_") + arrVars[0]; } Explode(game[theship], Number(arrVars[1]), Number(arrVars[2]), Number(arrVars[3]), arrVars[4], arrVars[5], arrVars[6], arrVars[7], Number(arrVars[8])); } else if (command == "Fire") { if ((arrVars[0] == "") || (arrVars[0] == "-1")) { if (player != myplayernumber) { FireWeapon(game["ship" + player], Number(arrVars[1]), false); } else { FireWeapon(game.myship, Number(arrVars[1]), false); } } else { FireWeapon(game[(("AI_" + player) + "_") + arrVars[0]], Number(arrVars[1]), false); } } else { trace(vars); } } Server = "69.56.136.242"; if (_root.disablemultiplayer == true) { _root.port = NaN; _root.gamemode = 0; } else if (_root[(("S_" + QuadrantRow) + "_") + QuadrantCol].indexOf("PvP") > -1) { _root.port = 9000 + Number(_root[(("S_" + QuadrantRow) + "_") + QuadrantCol].substring(4, 6)); _root.gamemode = 1; } else if (_root.InEnemySpace(QuadrantRow) && (_root[(("S_" + QuadrantRow) + "_") + QuadrantCol].indexOf("Coop") > -1)) { _root.port = 9000 + Number(_root[(("S_" + QuadrantRow) + "_") + QuadrantCol].substring(5, 7)); _root.gamemode = 2; } else { _root.port = NaN; _root.gamemode = 0; } socket = new XMLSocket(); socket.onXML = newXML; socket.onConnect = newConnection; socket.onClose = endConnection; socket.connect(Server, port); _root.multiplayer = false; _quality = _root.MenuQuality; _root.myplayernumber = undefined; _root.NumberOfPlayers = undefined; if (MyTeam == "Human") { MyEnemy = "Alien"; } else { MyEnemy = "Human"; } Sector = (("S-" + QuadrantRow) + "-") + QuadrantCol; ThreatRating = GetThreatRating(_root.QuadrantRow); disablecontrols = false; blnMusicStarted = false;
Instance of Symbol 654 MovieClip in Frame 5
onClipEvent (load) { themessage = (("Entering Sector S-" + _root.QuadrantRow) + "-") + _root.QuadrantCol; gotoAndStop (1); timer = 0; } onClipEvent (enterFrame) { timer++; if (timer > 100) { _root.myplayernumber = 0; _root.NumberOfPlayers = 1; _root.gotoAndStop("play"); } }
Frame 6
_quality = _root.InGameQuality; stop(); objectnum = 0; AIShipNumber = 0; MaxAIShips = 20; reloadtime = 15; ships = 20; camerafocus = game.myship; highestsocket = 0; Sector = (("S-" + QuadrantRow) + "-") + QuadrantCol; _root.addinfo("Entered Sector: " + Sector, "#00FF00"); SectorType = _root[(("S_" + QuadrantRow) + "_") + QuadrantCol]; _root.inSector = true; if (_root.Lives > 10) { _root.Lives = 1; } intRandomCheck = 48; _root.onEnterFrame = function () { intRandomCheck--; if (intRandomCheck <= 0) { ValidateVariables(); intRandomCheck = 48; } };
Instance of Symbol 828 MovieClip "game" in Frame 6
onClipEvent (enterFrame) { thefocus = _root.camerafocus; _root.gamewidth = 700; _root.gameheight = 500; xcameramiddle = thefocus._x; ycameramiddle = thefocus._y; dragSq = new Object(); dragSq.x = xcameramiddle; dragSq.y = ycameramiddle; this.localToGlobal(dragSq); globalX = dragSq.x - ((_root.gamewidth - 100) / 2); globalY = dragSq.y - (_root.gameheight / 2); _root.globalX = globalX; _root.globalY = globalY; if (_root.camerafocus.state == "warping") { xscrollspeed = globalX / 2; yscrollspeed = globalY / 2; } else { xscrollspeed = (globalX / 2) + (thefocus.xspeed * 4); yscrollspeed = (globalY / 2) + (thefocus.yspeed * 4); } setProperty(this, _x , _x - xscrollspeed); setProperty(this, _y , _y - yscrollspeed); setProperty(_root.stars, _y , _root.stars._y - (yscrollspeed / 2)); setProperty(_root.stars, _x , _root.stars._x - (xscrollspeed / 2)); setProperty(_root.stars2, _y , _root.stars2._y - (yscrollspeed / 3.5)); setProperty(_root.stars2, _x , _root.stars2._x - (xscrollspeed / 3.5)); setProperty(_root.bstars, _y , _root.bstars._y - (yscrollspeed / 5)); setProperty(_root.bstars, _x , _root.bstars._x - (xscrollspeed / 5)); setProperty(_root.bg, _y , _root.bg._y - (yscrollspeed / 10)); setProperty(_root.bg, _x , _root.bg._x - (xscrollspeed / 10)); if (intTimer == undefined) { intTimer = 20; } if ((_root.planet.onscreen == true) && (intTimer < 0)) { setProperty(_root.planet, _y , _root.planet._y - (yscrollspeed / 1.5)); setProperty(_root.planet, _x , _root.planet._x - (xscrollspeed / 1.5)); } else { intTimer--; _root.planet._x = ((_root.QuadrantCentreX - _root.game.myship._x) / 1.5) + 350; _root.planet._y = ((_root.QuadrantCentreY - _root.game.myship._y) / 1.5) + 250; } }
Instance of Symbol 846 MovieClip "weaponsound" in Frame 6
onClipEvent (enterFrame) { gotoAndStop (1); }
Instance of Symbol 855 MovieClip "explosionsound" in Frame 6
onClipEvent (enterFrame) { gotoAndStop (1); }
Instance of Symbol 860 MovieClip "othersound" in Frame 6
onClipEvent (enterFrame) { gotoAndStop (1); }
Instance of Symbol 876 MovieClip "scanners" in Frame 6
onClipEvent (enterFrame) { setProperty(this, _x , _root.globalX + 300); setProperty(this, _y , _root.globalY + 250); if ((((_root.camerafocus.dead == true) || (_root.camerafocus.shieldlevel <= 0)) || (_root.camerafocus.powerouttime > 0)) || (_root.camerafocus.state == "warping")) { _visible = false; } else { _visible = true; } }
Instance of Symbol 1121 MovieClip "hud" in Frame 6
onClipEvent (enterFrame) { if ((((_root.camerafocus.dead == true) || (_root.camerafocus.shieldlevel <= 0)) || (_root.camerafocus.powerouttime > 0)) || (_root.camerafocus.state == "warping")) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 807 MovieClip "howtoplay" in Frame 6
onClipEvent (load) { function back() { _visible = false; _y = -10000; } back(); }
Instance of Symbol 654 MovieClip in Frame 6
onClipEvent (load) { themessage = (("Entering Sector S-" + _root.QuadrantRow) + "-") + _root.QuadrantCol; gotoAndPlay (1); }
Frame 7
gotoAndPlay (1);
Frame 8
HyperSpaceTime = 1440;
Instance of Symbol 615 MovieClip "bg" in Frame 8
onClipEvent (enterFrame) { _root.SetColour(this, random(20), random(20)); _y = (_y + (random(150) - random(150))); _x = (_x + (random(150) - random(150))); if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 611 MovieClip [Ship] "myship" in Frame 8
onClipEvent (load) { _root.SetupShip(this, _root.MyShipType); kills = _root.Kills; colour = _root.shipcolour; _root.addMyWeapons(this); fordisplay = true; startx = _x; starty = _y; _rotation = _root.WarpAngle; speed = 50; } onClipEvent (enterFrame) { _x = ((startx + random(5)) - random(5)); _y = ((starty + random(5)) - random(5)); }
Frame 9
_quality = _root.MenuQuality;
Instance of Symbol 615 MovieClip "bg" in Frame 9
onClipEvent (enterFrame) { _root.SetColour(this, _root.QuadrantRow, _root.QuadrantCol); } onClipEvent (enterFrame) { if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 624 MovieClip "stars" in Frame 9
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Instance of Symbol 1338 MovieClip in Frame 9
onClipEvent (load) { _root.threatrating = _root.GetThreatRating(_root.QuadrantRow); _root.justleft = false; _root.loggedinas = "Logged in as " + _root.MyName; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } if (_root.FirstMusic == undefined) { _root.PlayMusic("Main"); _root.FirstMusic = true; } if ((_root.Kills == 0) && (_root.introseen != true)) { _root.introseen = true; _root.gotoAndStop(_root.MyTeam + "intro"); } }
Instance of Symbol 654 MovieClip in Frame 9
onClipEvent (load) { themessage = ""; gotoAndPlay (1); }
Frame 10
_quality = _root.MenuQuality;
Frame 11
quitgame(); gotoAndStop ("game");
Instance of Symbol 615 MovieClip "bg" in Frame 11
onClipEvent (load) { _root.SetColour(this, _root.QuadrantRow, _root.QuadrantCol); } onClipEvent (enterFrame) { if (_y > 0) { setProperty(this, _y , _y - 1000); } if (_y < -1000) { setProperty(this, _y , _y + 1000); } if (_x > 0) { setProperty(this, _x , _x - 1000); } if (_x < -1000) { setProperty(this, _x , _x + 1000); } }
Instance of Symbol 621 MovieClip "bstars" in Frame 11
onClipEvent (enterFrame) { if (_y > 600) { setProperty(this, _y , _y - 600); } if (_y < 0) { setProperty(this, _y , _y + 600); } if (_x > 0) { setProperty(this, _x , _x - 800); } if (_x < -800) { setProperty(this, _x , _x + 800); } }
Frame 12
quitgame(); _quality = _root.MenuQuality; strURL = (((((((("http://69.56.136.242/sf2/sfdg.asp?action=reset&p=" + escape(_root.Password)) + "&uid=") + _root.UserID) + "&t=") + _root.MyTeam) + "&sk=") + SaveDataKey()) + "&") + Math.random(); trace(strURL); loadVariables (strURL, this);
Instance of Symbol 658 MovieClip in Frame 13
onClipEvent (enterFrame) { if ((xscrollspeed == undefined) || (Math.random() > 0.98)) { xscrollspeed = random(10) - random(10); yscrollspeed = random(10) - random(10); } setProperty(_root.stars, _y , _root.stars._y - (yscrollspeed / 2)); setProperty(_root.stars, _x , _root.stars._x - (xscrollspeed / 2)); setProperty(_root.stars2, _y , _root.stars2._y - (yscrollspeed / 3.5)); setProperty(_root.stars2, _x , _root.stars2._x - (xscrollspeed / 3.5)); setProperty(_root.bstars, _y , _root.bstars._y - (yscrollspeed / 5)); setProperty(_root.bstars, _x , _root.bstars._x - (xscrollspeed / 5)); setProperty(_root.bg, _y , _root.bg._y - (yscrollspeed / 10)); setProperty(_root.bg, _x , _root.bg._x - (xscrollspeed / 10)); }
Instance of Symbol 654 MovieClip in Frame 13
onClipEvent (load) { themessage = ""; gotoAndPlay (1); }
Frame 13
if (false) { }
Frame 15
if (false) { }
Symbol 3 MovieClip [Smoke] Frame 13
removeMovieClip(this);
Symbol 8 MovieClip Frame 1
setProperty(this, _height , _parent._parent._parent.speed * 2);
Symbol 8 MovieClip Frame 2
call(1);
Symbol 8 MovieClip Frame 3
call(1);
Symbol 8 MovieClip Frame 4
call(1);
Symbol 20 MovieClip [BlackholeBomb] Frame 1
speed = 20; timer = 200;
Instance of Symbol 8 MovieClip in Symbol 20 MovieClip [BlackholeBomb] Frame 1
onClipEvent (enterFrame) { setProperty(this, _height , _parent.speed * 5); }
Symbol 20 MovieClip [BlackholeBomb] Frame 2
speed = speed / 1.03; if (speed < 2) { gotoAndPlay ("explode"); } yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); setProperty(this, _rotation , (_rotation + Math.random()) - Math.random());
Symbol 20 MovieClip [BlackholeBomb] Frame 3
gotoAndPlay (2);
Symbol 20 MovieClip [BlackholeBomb] Frame 4
function CheckHit(obj) { if (((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 100) { _root.Damage(obj, random(100 - dist), Firer, weaponname); } else if (dist < 5000) { s = (5000 - dist) / 200; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex");
Instance of Symbol 17 MovieClip in Symbol 20 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 20 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 20 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 20 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 20 MovieClip [BlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 20 MovieClip [BlackholeBomb] Frame 22
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 20 MovieClip [BlackholeBomb] Frame 23
gotoAndPlay ("blackholeloop");
Symbol 20 MovieClip [BlackholeBomb] Frame 42
_root.CheckBlast(this, 500);
Symbol 20 MovieClip [BlackholeBomb] Frame 44
removeMovieClip(this);
Symbol 28 MovieClip [PlasmaRelay] Frame 1
setProperty(this, _x , Firer._x); setProperty(this, _y , Firer._y); setProperty(this, _rotation , Firer._rotation);
Symbol 28 MovieClip [PlasmaRelay] Frame 2
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 3
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 4
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 5
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 6
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 7
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 8
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 9
call("charging");
Symbol 28 MovieClip [PlasmaRelay] Frame 10
call("charging"); _root.weaponsound.gotoAndStop("plasmarelay");
Symbol 28 MovieClip [PlasmaRelay] Frame 11
function hit(obj) { if (this.hitTest(obj) && (obj != Firer)) { _root.Damage(obj, random(75), Firer, "Plasma Relay"); } } setProperty(this, _x , Firer._x); setProperty(this, _y , Firer._y); setProperty(this, _rotation , Firer._rotation); hit(_parent.myship); i = 0; while (i <= _root.highestsocket) { hit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; hit(totest); e++; } i++; }
Symbol 28 MovieClip [PlasmaRelay] Frame 12
call("start");
Symbol 28 MovieClip [PlasmaRelay] Frame 13
call("start");
Symbol 28 MovieClip [PlasmaRelay] Frame 14
call("start");
Symbol 28 MovieClip [PlasmaRelay] Frame 15
call("start");
Symbol 28 MovieClip [PlasmaRelay] Frame 16
call("start");
Symbol 28 MovieClip [PlasmaRelay] Frame 17
stop(); removeMovieClip(this);
Symbol 32 MovieClip [EMPBlast] Frame 1
function CheckHit(obj) { if (((obj != undefined) && (obj.dead != true)) && (obj != Firer)) { if (_root.GetDistance(this, obj) < 200) { secs = random(5) + 5; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; obj.stealthtime = 0; obj.stealth2time = 0; obj.Hologramtime = 0; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 32 MovieClip [EMPBlast] Frame 11
removeMovieClip(this);
Symbol 37 MovieClip [Hornet] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } yspeed = 0; xspeed = 0; _root.weaponsound.gotoAndStop("torpedo"); timer = 200; setProperty(this, _rotation , random(360));
Symbol 37 MovieClip [Hornet] Frame 2
_rotation = _root.GetAngle(this, target); yspeed = yspeed + (1 * Math.sin((_rotation - 90) / 57.2957795130823)); xspeed = xspeed + (1 * Math.cos((_rotation - 90) / 57.2957795130823)); if (timer <= 0) { gotoAndPlay ("explode"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); _root.Exhaust(this); CheckHit(target);
Symbol 37 MovieClip [Hornet] Frame 3
gotoAndPlay ("start");
Symbol 37 MovieClip [Hornet] Frame 4
_root.CheckBlast(this, 35, 10); _root.explosionsound.gotoAndStop("torpedo");
Symbol 37 MovieClip [Hornet] Frame 11
removeMovieClip(this);
Symbol 40 MovieClip [EMPBomb] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); timer = 330; setProperty(this, _rotation , ranndom(360));
Symbol 40 MovieClip [EMPBomb] Frame 26
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 40 MovieClip [EMPBomb] Frame 27
gotoAndPlay ("start");
Symbol 40 MovieClip [EMPBomb] Frame 28
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 150) { secs = random(5) + 5; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; obj.stealthtime = 0; obj.stealth2time = 0; obj.Hologramtime = 0; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 40 MovieClip [EMPBomb] Frame 38
removeMovieClip(this);
Symbol 46 MovieClip [TimedMine] Frame 1
_root.weaponsound.gotoAndStop("mine"); setProperty(this, _rotation , random(360));
Symbol 46 MovieClip [TimedMine] Frame 28
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 50);
Symbol 46 MovieClip [TimedMine] Frame 32
removeMovieClip(this);
Symbol 54 MovieClip [ReverseLaser] Frame 1
_rotation = (_rotation + 180);
Symbol 54 MovieClip [ReverseLaser] Frame 2
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { _root.Damage(totest, random(15), Firer, weaponname); _root.explosionsound.gotoAndStop("laserhit"); gotoAndPlay ("explode"); } } } } speed = 110; timer = 10; _root.weaponsound.gotoAndStop("disc");
Symbol 54 MovieClip [ReverseLaser] Frame 3
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); timer = timer - 1; if (timer <= 0) { gotoAndPlay ("explode"); } div = 5; x = 0; while (x <= div) { setProperty(this, _y , _y + (yspeed / div)); setProperty(this, _x , _x + (xspeed / div)); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } x++; }
Symbol 54 MovieClip [ReverseLaser] Frame 4
gotoAndPlay (3);
Symbol 54 MovieClip [ReverseLaser] Frame 5
Symbol 54 MovieClip [ReverseLaser] Frame 10
removeMovieClip(this);
Symbol 62 MovieClip [LongrangeLaser] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { _root.Damage(totest, random(15), Firer, weaponname); _root.explosionsound.gotoAndStop("laserhit"); gotoAndPlay ("explode"); } } } } speed = 110; timer = 40; _root.weaponsound.gotoAndStop("disc");
Symbol 62 MovieClip [LongrangeLaser] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); timer = timer - 1; if (timer <= 0) { gotoAndPlay ("explode"); } div = 5; x = 0; while (x <= div) { setProperty(this, _y , _y + (yspeed / div)); setProperty(this, _x , _x + (xspeed / div)); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } x++; }
Symbol 62 MovieClip [LongrangeLaser] Frame 3
gotoAndPlay (2);
Symbol 62 MovieClip [LongrangeLaser] Frame 4
Symbol 62 MovieClip [LongrangeLaser] Frame 9
removeMovieClip(this);
Symbol 66 MovieClip [Javelin] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } } speed = 10; timer = 100; shiftx = random(20) - random(20); shifty = random(20) - random(20); _root.weaponsound.gotoAndStop("javelin");
Symbol 66 MovieClip [Javelin] Frame 2
yspeed = (speed * Math.sin((_rotation - 90) / 57.2957795130823)) + shifty; xspeed = (speed * Math.cos((_rotation - 90) / 57.2957795130823)) + shiftx; _root.Exhaust(this); shiftx = shiftx / 1.2; shifty = shifty / 1.2; timer = timer - 1; if (timer <= 0) { gotoAndPlay ("explode"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } if (speed < 35) { speed = speed * 1.2; }
Symbol 66 MovieClip [Javelin] Frame 3
gotoAndPlay (2);
Symbol 66 MovieClip [Javelin] Frame 4
_root.explosionsound.gotoAndStop("torpedo"); _root.CheckBlast(this, random(25) + 50);
Symbol 66 MovieClip [Javelin] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 73 MovieClip Frame 1
if (timer >= (_parent.timer / 3)) { timer = 0; gotoAndPlay ("beep"); } timer = Number(0 + timer) + 1;
Symbol 73 MovieClip Frame 2
gotoAndPlay (1);
Symbol 73 MovieClip Frame 3
_root.othersound.gotoAndPlay("pcbbeep");
Symbol 73 MovieClip Frame 4
gotoAndPlay (1);
Symbol 80 MovieClip [UltraEMPBomb] Frame 1
timer = 200;
Symbol 80 MovieClip [UltraEMPBomb] Frame 50
speed = 1; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); }
Symbol 80 MovieClip [UltraEMPBomb] Frame 51
gotoAndPlay ("start");
Symbol 80 MovieClip [UltraEMPBomb] Frame 52
function CheckHit(obj) { if (((obj != undefined) && (obj.dead != true)) && (obj != Firer)) { if (_root.GetDistance(this, obj) < 5000) { secs = random(10) + 10; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _width = 10000; _height = 10000; checktargets();
Symbol 80 MovieClip [UltraEMPBomb] Frame 120
stop(); removeMovieClip(this);
Symbol 89 MovieClip [minipcb] Frame 1
timer = 300;
Symbol 89 MovieClip [minipcb] Frame 50
speed = 1; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); }
Symbol 89 MovieClip [minipcb] Frame 51
gotoAndPlay ("start");
Symbol 89 MovieClip [minipcb] Frame 52
_root.CheckBlast(this, 500, 0); _root.explosionsound.gotoAndStop("pcb");
Symbol 89 MovieClip [minipcb] Frame 120
stop(); removeMovieClip(this);
Symbol 97 MovieClip [CompressionBomb] Frame 1
timer = 200;
Symbol 97 MovieClip [CompressionBomb] Frame 50
speed = 1; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); }
Symbol 97 MovieClip [CompressionBomb] Frame 51
gotoAndPlay ("start");
Symbol 97 MovieClip [CompressionBomb] Frame 52
_width = 10000; _height = 10000; _root.CheckBlast(this, 750, 0, true); _root.explosionsound.gotoAndStop("pcb");
Symbol 97 MovieClip [CompressionBomb] Frame 120
stop(); removeMovieClip(this);
Symbol 99 MovieClip [HumanDrone] Frame 1
speed = 20; timer = 200;
Symbol 99 MovieClip [HumanDrone] Frame 2
speed = speed / 1.03; if (speed < 2) { gotoAndPlay ("explode"); } yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); setProperty(this, _rotation , (_rotation + Math.random()) - Math.random());
Symbol 99 MovieClip [HumanDrone] Frame 3
gotoAndPlay (2);
Symbol 99 MovieClip [HumanDrone] Frame 4
if (Firer == _root.camerafocus) { _root.CreateAIShip(Firer.Team, _x, _y, 6); } removeMovieClip(this);
Symbol 101 MovieClip [WormHole] Frame 1
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 100) { if (obj == _root.camerafocus) { _root.QuadrantCol = random(20) + 1; _root.QuadrantRow = random(20); _root.WarpAngle = random(360); _root.gotoAndStop("warp"); } else { removeMovieClip(obj); } } s = (20000 - dist) / 5000; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } shipname = "White hole"; checktargets();
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 101 MovieClip [WormHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 101 MovieClip [WormHole] Frame 2
gotoAndPlay ("blackholeloop");
Symbol 103 MovieClip [WhiteHole] Frame 1
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 400) { _root.Damage(obj, random(5), this, weaponname); } s = (20000 - dist) / 2000; a = _root.GetAngle(obj, this); ys = (-s) * Math.sin((a - 90) / 57.2957795130823); xs = (-s) * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } shipname = "White hole"; checktargets();
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 103 MovieClip [WhiteHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 103 MovieClip [WhiteHole] Frame 2
gotoAndPlay ("blackholeloop");
Symbol 105 MovieClip [BlackHole] Frame 1
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 400) { _root.Damage(obj, random(400 - dist), this, weaponname); } s = (20000 - dist) / 2000; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } shipname = "Black hole"; checktargets();
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 105 MovieClip [BlackHole] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 105 MovieClip [BlackHole] Frame 2
gotoAndPlay ("blackholeloop");
Symbol 108 MovieClip [InverseGravityField] Frame 1
function CheckHit(obj) { if (((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 5000) { s = (5000 - dist) / 300; a = _root.GetAngle(obj, this); ys = (-s) * Math.sin((a - 90) / 57.2957795130823); xs = (-s) * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex"); speed = 20; timer = 200; this.onEnterFrame = function () { _x = Firer._x; _y = Firer._y; };
Symbol 108 MovieClip [InverseGravityField] Frame 19
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 108 MovieClip [InverseGravityField] Frame 20
gotoAndPlay ("blackholeloop");
Symbol 108 MovieClip [InverseGravityField] Frame 41
removeMovieClip(this);
Symbol 111 MovieClip [GravityField] Frame 1
function CheckHit(obj) { if (((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) && (obj.maxspeed > 0)) { dist = _root.GetDistance(this, obj); if (dist < 100) { } else if (dist < 5000) { s = (5000 - dist) / 600; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex"); speed = 20; timer = 200; this.onEnterFrame = function () { _x = Firer._x; _y = Firer._y; };
Symbol 111 MovieClip [GravityField] Frame 19
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 111 MovieClip [GravityField] Frame 20
gotoAndPlay ("blackholeloop");
Symbol 111 MovieClip [GravityField] Frame 41
removeMovieClip(this);
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 1
speed = 20; timer = 200;
Instance of Symbol 8 MovieClip in Symbol 116 MovieClip [LargeBlackholeBomb] Frame 1
onClipEvent (enterFrame) { setProperty(this, _height , _parent.speed * 5); }
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 2
speed = speed / 1.03; if (timer > 0) { timer = timer - 1; } else { gotoAndPlay ("explode"); } yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); setProperty(this, _rotation , (_rotation + Math.random()) - Math.random());
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 3
gotoAndPlay (2);
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 4
function CheckHit(obj) { if ((((obj != undefined) && (obj.dead != true)) && (obj != Firer)) && (obj.Meteorite != true)) { dist = _root.GetDistance(this, obj); if (dist < 300) { _root.Damage(obj, random(300 - dist), Firer, weaponname); } else if (dist < 10000) { obj.powerouttime = 10; s = (10000 - dist) / 200; a = _root.GetAngle(obj, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); obj._x = obj._x + xs; obj._y = obj._y + ys; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } _root.weaponsound.gotoAndStop("vortex"); timer = 500;
Instance of Symbol 17 MovieClip in Symbol 116 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 5); }
Instance of Symbol 17 MovieClip in Symbol 116 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 3); }
Instance of Symbol 17 MovieClip in Symbol 116 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 2); }
Instance of Symbol 17 MovieClip in Symbol 116 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 1); }
Instance of Symbol 17 MovieClip in Symbol 116 MovieClip [LargeBlackholeBomb] Frame 11
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 0.6); }
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 22
dead = true; timer = timer - 1; checktargets(); if (timer <= 0) { gotoAndPlay ("fade"); }
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 23
gotoAndPlay ("blackholeloop");
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 42
_root.CheckBlast(this, 500);
Symbol 116 MovieClip [LargeBlackholeBomb] Frame 44
removeMovieClip(this);
Symbol 120 MovieClip Frame 1
_root.explosionsound.gotoAndStop("electric");
Symbol 120 MovieClip Frame 2
_rotation = random(360);
Symbol 120 MovieClip Frame 3
gotoAndPlay (2);
Symbol 121 MovieClip [Orb] Frame 1
_root.weaponsound.gotoAndStop("orb"); _rotation = random(360); speed = 15; maxspeed = 15; accelleration = 1; turning = 15; timer = 300;
Symbol 121 MovieClip [Orb] Frame 2
_root.guidedmovement(this);
Symbol 121 MovieClip [Orb] Frame 3
call("start");
Symbol 121 MovieClip [Orb] Frame 4
call("start");
Symbol 121 MovieClip [Orb] Frame 5
call("start");
Symbol 121 MovieClip [Orb] Frame 6
call("start");
Symbol 121 MovieClip [Orb] Frame 7
gotoAndPlay (2);
Symbol 121 MovieClip [Orb] Frame 8
_root.explosionsound.gotoAndStop("electric"); _root.CheckBlast(this, 5, 40);
Symbol 121 MovieClip [Orb] Frame 13
removeMovieClip(this);
Symbol 129 MovieClip [XandeleviumBlast] Frame 1
_root.weaponsound.gotoAndStop("needle"); speed = 30; maxspeed = 30; accelleration = 0.1; turning = 2; timer = 300;
Instance of Symbol 126 MovieClip in Symbol 129 MovieClip [XandeleviumBlast] Frame 1
onClipEvent (load) { _rotation = random(360); gotoAndStop(random(4) + 1); }
Symbol 129 MovieClip [XandeleviumBlast] Frame 2
_root.guidedmovement(this);
Symbol 129 MovieClip [XandeleviumBlast] Frame 3
gotoAndPlay (2);
Symbol 129 MovieClip [XandeleviumBlast] Frame 4
_root.explosionsound.gotoAndStop("disc"); _root.CheckBlast(this, 15 + random(25));
Symbol 129 MovieClip [XandeleviumBlast] Frame 15
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Instance of Symbol 131 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 90); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 131 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 60); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 131 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 120); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 131 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (load) { setProperty(this, _rotation , _rotation + 30); } onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Instance of Symbol 131 MovieClip in Symbol 132 MovieClip Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , _rotation + 30); }
Symbol 135 MovieClip [Disc] Frame 1
_root.weaponsound.gotoAndStop("disc"); speed = 1; maxspeed = 40; accelleration = 0.1; turning = 2; timer = 300;
Symbol 135 MovieClip [Disc] Frame 2
if (timer < 250) { accelleration = 1; } _root.guidedmovement(this); if (timer == 200) { _root.weaponsound.gotoAndStop("disczoom"); }
Symbol 135 MovieClip [Disc] Frame 3
gotoAndPlay (2);
Symbol 135 MovieClip [Disc] Frame 4
_root.explosionsound.gotoAndStop("disc"); _root.CheckBlast(this, 25 + random(25));
Symbol 135 MovieClip [Disc] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 140 MovieClip [HeatDisc] Frame 1
_root.weaponsound.gotoAndStop("heatdisc"); _rotation = random(360); speed = random(5); maxspeed = 20 + random(5); accelleration = 1; turning = 14; timer = 300;
Instance of Symbol 137 MovieClip in Symbol 140 MovieClip [HeatDisc] Frame 1
onClipEvent (load) { setProperty(this, _rotation , random(360)); timer = 5; } onClipEvent (enterFrame) { timer = timer + 1; setProperty(this, _rotation , _rotation + timer); }
Symbol 140 MovieClip [HeatDisc] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 140 MovieClip [HeatDisc] Frame 3
gotoAndPlay (2);
Symbol 140 MovieClip [HeatDisc] Frame 4
this.onEnterFrame = function () { _x = target._x; _y = target._y; _root.Damage(target, random(3), Firer, weaponname); };
Symbol 140 MovieClip [HeatDisc] Frame 22
stop(); removeMovieClip(this);
Symbol 141 MovieClip [EngineOverdrive] Frame 1
if (timer == undefined) { timer = 300; } timer--; if (timer < 0) { removeMovieClip(this); } if (Firer.speed < 30) { Firer.speed = Firer.speed + 2; }
Symbol 141 MovieClip [EngineOverdrive] Frame 2
gotoAndPlay (1);
Symbol 142 MovieClip [ReverseThrust] Frame 1
this.onEnterFrame = function () { Firer.speed = -Firer.maxspeed; };
Symbol 142 MovieClip [ReverseThrust] Frame 30
removeMovieClip(this); stop();
Symbol 143 MovieClip [FieldHop] Frame 1
_root.weaponsound.gotoAndStop("teleport"); Firer._x = (_x + random(2000)) - random(2000); Firer._y = (_y + random(2000)) - random(2000); Firer._rotation = random(360);
Symbol 143 MovieClip [FieldHop] Frame 2
removeMovieClip(this); stop();
Symbol 145 MovieClip [Teleport] Frame 1
speed = 45; timer = 50;
Symbol 145 MovieClip [Teleport] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); timer = timer - 1; if (timer <= 0) { gotoAndPlay ("explode"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed);
Symbol 145 MovieClip [Teleport] Frame 3
gotoAndPlay (2);
Symbol 145 MovieClip [Teleport] Frame 4
_root.weaponsound.gotoAndStop("teleport"); Firer._x = _x; Firer._y = _y;
Symbol 145 MovieClip [Teleport] Frame 5
removeMovieClip(this); stop();
Symbol 153 MovieClip [ThunderTorpedo] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { ammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x + from.xspeed, from._y + from.yspeed); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } i = 0; timer = 300; ammo = 200; _rotation = random(360); speed = 0; maxspeed = 10; accelleration = 0.5; turning = 4;
Symbol 153 MovieClip [ThunderTorpedo] Frame 10
if (_root.GetDistance(this, target) < 500) { amount = random(2) + 1; _root.Damage(target, amount, Firer, weaponname); bolt(this, target); } _root.guidedmovement(this); timer--;
Symbol 153 MovieClip [ThunderTorpedo] Frame 11
_root.guidedmovement(this);
Symbol 153 MovieClip [ThunderTorpedo] Frame 12
if ((timer < 0) || (ammo < 0)) { gotoAndPlay ("fade"); } else { gotoAndPlay ("explode"); }
Symbol 153 MovieClip [ThunderTorpedo] Frame 26
removeMovieClip(this); stop();
Symbol 154 MovieClip [Thunder] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { Firer.thunderammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x, from._y); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } i = 0; timer = 300; Firer.thunderammo = 100;
Symbol 154 MovieClip [Thunder] Frame 2
function CheckHit(obj) { if (((obj != undefined) && (obj.dead != true)) && (obj != Firer)) { if (_root.GetDistance(last, obj) < 500) { arrInRange[index] = obj; index++; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } arrInRange = Array(); index = 0; last = this; checktargets();
Symbol 154 MovieClip [Thunder] Frame 3
_x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); index = 0; checktargets(); if (arrInRange[0] != undefined) { i = 0; while (i < arrInRange.length) { amount = random(2) + 1; _root.Damage(arrInRange[i], amount, Firer, weaponname); bolt(Firer, arrInRange[i]); bolt(Firer, arrInRange[i]); i++; } } timer--;
Symbol 154 MovieClip [Thunder] Frame 4
if ((((timer < 0) || (Firer.thunderammo <= 0)) || (Firer.shield == undefined)) || (Firer.dead == true)) { removeMovieClip(this); } else { gotoAndPlay ("zap"); }
Symbol 165 MovieClip [ThunderBomb] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { ammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x, from._y); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } i = 0; timer = 300; ammo = 100;
Symbol 165 MovieClip [ThunderBomb] Frame 50
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 1500) { amount = random(10) + 2; _root.Damage(obj, amount, Firer, weaponname); bolt(this, obj); bolt(this, obj); bolt(this, obj); } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } arrInRange = Array(); index = 0; checktargets();
Symbol 165 MovieClip [ThunderBomb] Frame 51
if (arrInRange[0] != undefined) { checktargets(); } timer--; _rotation = (_rotation - 1);
Symbol 165 MovieClip [ThunderBomb] Frame 52
if (timer < 0) { play(); } else { gotoAndPlay ("zap"); }
Symbol 165 MovieClip [ThunderBomb] Frame 80
removeMovieClip(this); stop();
Symbol 167 MovieClip [ThunderMine] Frame 1
function bolt(from, to) { if ((((from._x != undefined) && (from.dead != true)) && (to._x != undefined)) && (to.dead != true)) { ammo--; i++; strName = (_name + "bolt") + i; _parent.createEmptyMovieClip(strName, _parent.getNextHighestDepth()); _parent[strName].lineStyle(random(3) + 2, 16777215); _parent[strName].moveTo(from._x, from._y); _parent[strName].curveTo((to._x + random(100)) - random(100), (to._y + random(100)) - random(100), to._x + to.xspeed, to._y + to.yspeed); _parent[strName].onEnterFrame = function () { this._alpha = this._alpha / 2; if (this._alpha < 1) { removeMovieClip(this); } }; } } _root.weaponsound.gotoAndStop("mine"); i = 0; timer = 300; ammo = 100;
Symbol 167 MovieClip [ThunderMine] Frame 50
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if ((_root.GetDistance(last, obj) < 500) && (index < 5)) { last = obj; arrInRange[index] = obj; index++; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } }
Symbol 167 MovieClip [ThunderMine] Frame 51
arrInRange = Array(); index = 0; last = this; checktargets(); i = 0; while (i < arrInRange.length) { amount = random(2) + 1; _root.Damage(arrInRange[i], amount, Firer, weaponname); bolt(this, arrInRange[i]); bolt(this, arrInRange[i]); i++; } timer--;
Symbol 167 MovieClip [ThunderMine] Frame 52
if ((timer < 0) || (ammo < 0)) { play(); } else { gotoAndPlay ("zap"); }
Symbol 167 MovieClip [ThunderMine] Frame 66
removeMovieClip(this); stop();
Symbol 169 MovieClip [ElectroMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 169 MovieClip [ElectroMine] Frame 12
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 169 MovieClip [ElectroMine] Frame 13
gotoAndPlay ("start");
Symbol 169 MovieClip [ElectroMine] Frame 14
_root.explosionsound.gotoAndStop("electric"); _root.CheckBlast(this, 5, 40);
Symbol 169 MovieClip [ElectroMine] Frame 19
removeMovieClip(this);
Symbol 172 MovieClip [ElectroField] Frame 1
_root.CheckBlast(this, 35, 100, true); this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); _rotation = random(360); };
Symbol 172 MovieClip [ElectroField] Frame 7
removeMovieClip(this);
Symbol 176 MovieClip [Magnetic Mine] Frame 1
speed = 0; maxspeed = 15; accelleration = 0.5; turning = 20; timer = 300; _root.weaponsound.gotoAndStop("orb");
Instance of Symbol 174 MovieClip in Symbol 176 MovieClip [Magnetic Mine] Frame 11
onClipEvent (enterFrame) { _rotation = (_rotation - _parent.speed); }
Symbol 176 MovieClip [Magnetic Mine] Frame 12
_root.guidedmovement(this);
Symbol 176 MovieClip [Magnetic Mine] Frame 13
gotoAndPlay ("start");
Symbol 176 MovieClip [Magnetic Mine] Frame 14
timer--; if ((timer <= 0) || (target.speed == undefined)) { gotoAndPlay ("fade"); } if (target == _root.camerafocus) { _root.addinfo("Movement Impaired", "#FF0000", true); } target.speed = target.speed / 1.5; _x = target._x; _y = target._y;
Symbol 176 MovieClip [Magnetic Mine] Frame 15
gotoAndPlay ("explode");
Symbol 176 MovieClip [Magnetic Mine] Frame 25
removeMovieClip(this);
Symbol 177 MovieClip [Hologram] Frame 1
Firer.HologramTime = 600;
Symbol 178 MovieClip [Stealth2] Frame 1
if (Firer == _root.camerafocus) { _root.addinfo("LASS Stealth System Activated", "#FFFFFF", true); } Firer.stealth2time = 600;
Symbol 179 MovieClip [Stealth] Frame 1
if (Firer == _root.camerafocus) { _root.addinfo("LBSS Stealth System Activated", "#FFFFFF", true); } Firer.stealthtime = 960;
Symbol 185 MovieClip [StealthMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 200;
Symbol 185 MovieClip [StealthMine] Frame 14
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 150) { if (obj == _root.camerafocus) { _root.addinfo("LBSS Stealth System Activated", "#00FFFF", true); } obj.stealthtime = 720; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 185 MovieClip [StealthMine] Frame 18
removeMovieClip(this);
Symbol 189 MovieClip [ShieldRecharger] Frame 1
function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } function CheckHit(obj) { dist = _root.GetDistance(this, obj); if ((dist <= 150) && (obj.shieldlevel < obj.maxshield)) { obj.shieldlevel++; } } this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); if (energyleft == undefined) { energyleft = 200; } if (energyleft <= 0) { removeMovieClip(this); } checktargets(); _alpha = (energyleft / 2); energyleft--; };
Symbol 190 MovieClip [EnergyCell] Frame 1
energyleft = 100;
Symbol 190 MovieClip [EnergyCell] Frame 2
if ((Firer.energy < 100) && (energyleft > 0)) { Firer.energy++; energyleft--; } else { removeMovieClip(this); }
Symbol 190 MovieClip [EnergyCell] Frame 3
gotoAndPlay (2);
Symbol 195 MovieClip [HiddenMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 350;
Symbol 195 MovieClip [HiddenMine] Frame 12
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 195 MovieClip [HiddenMine] Frame 13
gotoAndPlay ("start");
Symbol 195 MovieClip [HiddenMine] Frame 14
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 100);
Symbol 195 MovieClip [HiddenMine] Frame 18
removeMovieClip(this);
Symbol 200 MovieClip [PlasmaMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 200 MovieClip [PlasmaMine] Frame 25
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 200;
Symbol 200 MovieClip [PlasmaMine] Frame 26
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 200 MovieClip [PlasmaMine] Frame 27
gotoAndPlay ("start");
Symbol 200 MovieClip [PlasmaMine] Frame 28
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 100);
Symbol 200 MovieClip [PlasmaMine] Frame 32
removeMovieClip(this);
Symbol 205 MovieClip [GravityMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } else { dist = _root.GetDistance(this, totest); if (((dist < 1000) && (totest.Meteorite != true)) && (totest.maxspeed > 0)) { s = (1000 - dist) / 300; a = _root.GetAngle(totest, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); totest._x = totest._x + xs; totest._y = totest._y + ys; } } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 205 MovieClip [GravityMine] Frame 19
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 205 MovieClip [GravityMine] Frame 20
gotoAndPlay ("start");
Symbol 205 MovieClip [GravityMine] Frame 21
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 60);
Symbol 205 MovieClip [GravityMine] Frame 25
removeMovieClip(this);
Symbol 210 MovieClip [HomingMine] Frame 1
function CheckHit(totest) { if (totest != undefined) { dist = _root.GetDistance(this, totest); if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } else if (dist < 200) { s = 5; a = _root.GetAngle(this, totest); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); _x = (_x + xs); _y = (_y + ys); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 210 MovieClip [HomingMine] Frame 25
function CheckHit(totest) { if (totest != undefined) { dist = _root.GetDistance(this, totest); if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } else if (dist < 200) { s = 5; a = _root.GetAngle(this, totest); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); _x = (_x + xs); _y = (_y + ys); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 210 MovieClip [HomingMine] Frame 27
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 210 MovieClip [HomingMine] Frame 28
gotoAndPlay ("start");
Symbol 210 MovieClip [HomingMine] Frame 29
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 100);
Symbol 210 MovieClip [HomingMine] Frame 33
removeMovieClip(this);
Symbol 213 MovieClip [Mine] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { gotoAndPlay ("explode"); } } } _root.weaponsound.gotoAndStop("mine"); spin = random(5) - random(5); setProperty(this, _rotation , ranndom(360)); timer = 400;
Symbol 213 MovieClip [Mine] Frame 12
setProperty(this, _rotation , _rotation + spin); timer--; if (timer <= 0) { gotoAndPlay ("explode"); } CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 213 MovieClip [Mine] Frame 13
gotoAndPlay ("start");
Symbol 213 MovieClip [Mine] Frame 14
_root.explosionsound.gotoAndStop("mine"); _root.CheckBlast(this, 100);
Symbol 213 MovieClip [Mine] Frame 18
removeMovieClip(this);
Symbol 218 MovieClip [Plasma] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { gotoAndPlay ("hit"); } } } } _root.weaponsound.gotoAndStop("plasma"); speed = 25; timer = 100;
Symbol 218 MovieClip [Plasma] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); timer = timer - 1; if (timer <= 0) { gotoAndPlay ("hit"); } setProperty(this, _y , _y + yspeed); setProperty(this, _x , _x + xspeed); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; }
Symbol 218 MovieClip [Plasma] Frame 3
gotoAndPlay (2);
Symbol 218 MovieClip [Plasma] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 100);
Symbol 218 MovieClip [Plasma] Frame 15
removeMovieClip(this);
Symbol 221 MovieClip [Missle3] Frame 1
speed = 1; maxspeed = 30; accelleration = 1; turning = 1; timer = 400; _root.weaponsound.gotoAndStop("torpedo");
Symbol 221 MovieClip [Missle3] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 221 MovieClip [Missle3] Frame 3
gotoAndPlay (2);
Symbol 221 MovieClip [Missle3] Frame 4
_root.CheckBlast(this, 10); _root.explosionsound.gotoAndStop("torpedo");
Symbol 221 MovieClip [Missle3] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 225 MovieClip [Missle4] Frame 1
speed = 1; maxspeed = 25; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 225 MovieClip [Missle4] Frame 2
_root.guidedmovement(this);
Symbol 225 MovieClip [Missle4] Frame 3
gotoAndPlay (2);
Symbol 225 MovieClip [Missle4] Frame 8
_root.CheckBlast(this, 15); _root.explosionsound.gotoAndStop("torpedo");
Symbol 225 MovieClip [Missle4] Frame 13
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 228 MovieClip [Missle2] Frame 1
speed = 1; maxspeed = 25; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 228 MovieClip [Missle2] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 228 MovieClip [Missle2] Frame 3
gotoAndPlay (2);
Symbol 228 MovieClip [Missle2] Frame 4
_root.CheckBlast(this, 15); _root.explosionsound.gotoAndStop("torpedo");
Symbol 228 MovieClip [Missle2] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 231 MovieClip [EMPTorpedo] Frame 1
_root.weaponsound.gotoAndStop("needle"); speed = 1; maxspeed = 25; accelleration = 3; turning = 3; timer = 200;
Symbol 231 MovieClip [EMPTorpedo] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 231 MovieClip [EMPTorpedo] Frame 3
gotoAndPlay (2);
Symbol 231 MovieClip [EMPTorpedo] Frame 4
function CheckHit(obj) { if ((obj != undefined) && (obj.dead != true)) { if (_root.GetDistance(this, obj) < 150) { secs = random(5) + 5; if (obj == _root.camerafocus) { _root.addinfo(("System power failure. Estimated repair time: " + secs) + " seconds", "#FF0000", true); } obj.powerouttime = 24 * secs; } } } function checktargets() { CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } } checktargets();
Symbol 231 MovieClip [EMPTorpedo] Frame 14
removeMovieClip(this);
Symbol 233 MovieClip [Needle] Frame 1
_root.weaponsound.gotoAndStop("needle"); speed = 1; maxspeed = 25; accelleration = 3; turning = 3; timer = 200;
Symbol 233 MovieClip [Needle] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 233 MovieClip [Needle] Frame 3
gotoAndPlay (2);
Symbol 233 MovieClip [Needle] Frame 4
timer--; _x = target._x; _y = target._y; target.speed = target.speed / 1.1; if (target == _root.camerafocus) { _root.addinfo("Movement Impaired", "#FF0000", true); } if ((timer < 0) || (target.speed == undefined)) { removeMovieClip(this); }
Symbol 233 MovieClip [Needle] Frame 5
gotoAndPlay ("explode");
Symbol 236 MovieClip [Carnivore3] Frame 1
speed = 1; maxspeed = 30; accelleration = 1; turning = 1; timer = 400; _root.weaponsound.gotoAndStop("torpedo");
Symbol 236 MovieClip [Carnivore3] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 236 MovieClip [Carnivore3] Frame 3
gotoAndPlay (2);
Symbol 236 MovieClip [Carnivore3] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 236 MovieClip [Carnivore3] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 239 MovieClip [Carnivore2] Frame 1
speed = 1; maxspeed = 25; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 239 MovieClip [Carnivore2] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 239 MovieClip [Carnivore2] Frame 3
gotoAndPlay (2);
Symbol 239 MovieClip [Carnivore2] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 239 MovieClip [Carnivore2] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 242 MovieClip [TeleportingCarnivore] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 242 MovieClip [TeleportingCarnivore] Frame 2
_root.guidedmovement(this); _root.Exhaust(this); if (((timer == 150) || (timer == 100)) || (timer == 50)) { _x = ((target._x + random(500)) - random(500)); _y = ((target._y + random(500)) - random(500)); _rotation = ((_root.GetAngle(this, target) + random(10)) - random(10)); _root.weaponsound.gotoAndStop("teleport"); }
Symbol 242 MovieClip [TeleportingCarnivore] Frame 3
gotoAndPlay (2);
Symbol 242 MovieClip [TeleportingCarnivore] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 242 MovieClip [TeleportingCarnivore] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 245 MovieClip [Carnivore1] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 245 MovieClip [Carnivore1] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 245 MovieClip [Carnivore1] Frame 3
gotoAndPlay (2);
Symbol 245 MovieClip [Carnivore1] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 245 MovieClip [Carnivore1] Frame 12
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 248 MovieClip [ATTorpedo] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 248 MovieClip [ATTorpedo] Frame 2
totest = target; if (totest != undefined) { dist = _root.GetDistance(this, totest); s = 5; a = _root.GetAngle(this, totest); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); _x = (_x + xs); _y = (_y + ys); } _root.guidedmovement(this); _root.Exhaust(this);
Symbol 248 MovieClip [ATTorpedo] Frame 3
gotoAndPlay (2);
Symbol 248 MovieClip [ATTorpedo] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 248 MovieClip [ATTorpedo] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 251 MovieClip [Missle1] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 5; timer = 200; _root.weaponsound.gotoAndStop("torpedo");
Symbol 251 MovieClip [Missle1] Frame 2
_root.guidedmovement(this); _root.Exhaust(this);
Symbol 251 MovieClip [Missle1] Frame 3
gotoAndPlay (2);
Symbol 251 MovieClip [Missle1] Frame 4
_root.CheckBlast(this, 25); _root.explosionsound.gotoAndStop("torpedo");
Symbol 251 MovieClip [Missle1] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 253 MovieClip [Trail] Frame 1
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); setProperty(this, _y , _y + (yspeed / 2)); setProperty(this, _x , _x + (xspeed / 2)); setProperty(this, _alpha , this._alpha - 20); if (this._alpha < 1) { removeMovieClip(this); }
Symbol 253 MovieClip [Trail] Frame 2
gotoAndPlay (1);
Symbol 258 MovieClip [AlienMainGun] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { _root.Damage(totest, random(power), Firer, weaponname); gotoAndPlay (5); } } } } speed = 100 + Firer.speed; power = 5;
Symbol 258 MovieClip [AlienMainGun] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); div = 15; x = 0; while (x <= div) { setProperty(this, _y , _y + (yspeed / div)); setProperty(this, _x , _x + (xspeed / div)); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } if (tc == undefined) { tc = -5; } if (tc >= 3) { tc = 0; _root.lasernum = _root.lasernum + 1; newname = "trail" + _root.lasernum; _parent.attachMovie("Trail", newname, _root.lasernum); setProperty(_parent[newname], _x , this._x); setProperty(_parent[newname], _y , this._y); setProperty(_parent[newname], _rotation , this._rotation); setProperty(_parent[newname], _alpha , this._alpha); } else { tc = tc + 1; } x++; } setProperty(this, _alpha , this._alpha - 10); if (this._alpha < 1) { removeMovieClip(this); }
Symbol 258 MovieClip [AlienMainGun] Frame 3
call("actions");
Symbol 258 MovieClip [AlienMainGun] Frame 4
gotoAndPlay (3);
Symbol 258 MovieClip [AlienMainGun] Frame 5
_root.explosionsound.gotoAndStop("laserhit");
Symbol 258 MovieClip [AlienMainGun] Frame 7
removeMovieClip(this);
Symbol 261 MovieClip [MainGun] Frame 1
function CheckHit(totest) { if (totest != undefined) { if ((totest != Firer) && (totest.Team != Team)) { if (_root.Collision(this, totest)) { _root.Damage(totest, random(power), Firer, weaponname); gotoAndPlay (5); } } } } speed = 100 + Firer.speed; power = 5;
Symbol 261 MovieClip [MainGun] Frame 2
yspeed = speed * Math.sin((_rotation - 90) / 57.2957795130823); xspeed = speed * Math.cos((_rotation - 90) / 57.2957795130823); div = 15; x = 0; while (x <= div) { setProperty(this, _y , _y + (yspeed / div)); setProperty(this, _x , _x + (xspeed / div)); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } if (tc == undefined) { tc = -5; } if (tc >= 3) { tc = 0; _root.lasernum = _root.lasernum + 1; newname = "trail" + _root.lasernum; _parent.attachMovie("Trail", newname, _root.lasernum); setProperty(_parent[newname], _x , this._x); setProperty(_parent[newname], _y , this._y); setProperty(_parent[newname], _rotation , this._rotation); setProperty(_parent[newname], _alpha , this._alpha); } else { tc = tc + 1; } x++; } setProperty(this, _alpha , this._alpha - 10); if (this._alpha < 1) { removeMovieClip(this); }
Symbol 261 MovieClip [MainGun] Frame 3
call("actions");
Symbol 261 MovieClip [MainGun] Frame 4
gotoAndPlay (3);
Symbol 261 MovieClip [MainGun] Frame 5
_root.explosionsound.gotoAndStop("laserhit");
Symbol 261 MovieClip [MainGun] Frame 7
removeMovieClip(this);
Symbol 263 MovieClip [HumanSubStation] Frame 1
big = true; Team = "Human";
Symbol 269 MovieClip [Scrap] Frame 1
_rotation = (_rotation + spin); _x = (_x + xspeed); _y = (_y + yspeed); spin = spin / 1.05; xspeed = Math.round(xspeed / 1.1); yspeed = Math.round(yspeed / 1.1); if (timer == undefined) { timer = 0; } timer++; if (timer > 100) { _xscale = (_xscale-1); _yscale = (_yscale-1); } if (_xscale <= 1) { removeMovieClip(this); } if ((Math.random() > 0.8) && (timer < 50)) { _root.Exhaust(this); }
Instance of Symbol 268 MovieClip in Symbol 269 MovieClip [Scrap] Frame 1
onClipEvent (load) { gotoAndStop(random(5) + 1); _rotation = random(360); }
Symbol 269 MovieClip [Scrap] Frame 2
gotoAndPlay (1);
Symbol 278 MovieClip [Explosion] Frame 41
removeMovieClip(this);
Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 1
speed = 1; maxspeed = 5; accelleration = 1; turning = 10; timer = 200; _root.weaponsound.gotoAndStop("photonbomb");
Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 2
_root.guidedmovement(this);
Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 3
gotoAndPlay (2);
Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 75);
Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 284 MovieClip [LRPhotonTorpedo] Frame 1
speed = 1; maxspeed = 28; accelleration = 1; turning = 1; timer = 400; _root.weaponsound.gotoAndStop("photonbomb");
Symbol 284 MovieClip [LRPhotonTorpedo] Frame 2
_root.guidedmovement(this);
Symbol 284 MovieClip [LRPhotonTorpedo] Frame 3
gotoAndPlay (2);
Symbol 284 MovieClip [LRPhotonTorpedo] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 15);
Symbol 284 MovieClip [LRPhotonTorpedo] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 287 MovieClip [Photon] Frame 1
speed = 1; maxspeed = 15; accelleration = 1; turning = 10; timer = 200; _root.weaponsound.gotoAndStop("photonbomb");
Symbol 287 MovieClip [Photon] Frame 2
_root.guidedmovement(this);
Symbol 287 MovieClip [Photon] Frame 3
gotoAndPlay (2);
Symbol 287 MovieClip [Photon] Frame 4
_root.explosionsound.gotoAndStop("plasma"); _root.CheckBlast(this, 25);
Symbol 287 MovieClip [Photon] Frame 9
setProperty(this, _alpha , this._alpha - 10); setProperty(this, _rotation , random(360)); if (_alpha < 10) { removeMovieClip(this); } gotoAndPlay ("fade");
Symbol 298 MovieClip [DamagingBeam] Frame 1
_rotation = _root.GetAngle(this, target); _root.weaponsound.gotoAndStop("beam2");
Symbol 298 MovieClip [DamagingBeam] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); drainamount = random(_alpha / 20); _root.Damage(target, drainamount, Firer, weaponname); dist = _root.GetDistance(Firer, target); if ((target.energy - drainamount) > 0) { target.energy = target.energy - drainamount; } else { target.energy = 0; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 298 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 298 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 298 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 298 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 298 MovieClip [DamagingBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 298 MovieClip [DamagingBeam] Frame 3
gotoAndPlay (2);
Symbol 299 MovieClip [DrainingBeam] Frame 1
_rotation = _root.GetAngle(this, target);
Symbol 299 MovieClip [DrainingBeam] Frame 2
_alpha = (_alpha - 2); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); drainamount = random(_alpha / 20); target.speed = target.speed / _alpha; dist = _root.GetDistance(Firer, target); if ((target.energy - drainamount) > 0) { target.energy = target.energy - drainamount; } else { target.energy = 0; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 299 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 299 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 299 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 299 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 299 MovieClip [DrainingBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 299 MovieClip [DrainingBeam] Frame 3
gotoAndPlay (2);
Symbol 300 MovieClip [EnergyBeam] Frame 1
_rotation = _root.GetAngle(this, target); _root.weaponsound.gotoAndStop("beam2");
Symbol 300 MovieClip [EnergyBeam] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); drainamount = random(_alpha / 20); dist = _root.GetDistance(Firer, target); if ((target.energy - drainamount) > 0) { target.energy = target.energy - drainamount; if ((Firer.energy + drainamount) < 100) { Firer.energy = Firer.energy + drainamount; } else { Firer.energy = 100; } } else { target.energy = 0; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 300 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 300 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 300 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 300 MovieClip [EnergyBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 300 MovieClip [EnergyBeam] Frame 3
gotoAndPlay (2);
Symbol 301 MovieClip [TractorBeam] Frame 1
_rotation = _root.GetAngle(this, target); fixedrotation = target._rotation;
Symbol 301 MovieClip [TractorBeam] Frame 2
_alpha = (_alpha - 2); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); target.speed = 0; if (target == _root.camerafocus) { _root.addinfo("Movement Impaired", "#FF0000", true); } target._rotation = fixedrotation; dist = _root.GetDistance(Firer, target); s = 2; a = _root.GetAngle(target, this); ys = s * Math.sin((a - 90) / 57.2957795130823); xs = s * Math.cos((a - 90) / 57.2957795130823); if (target.maxspeed > 0) { target._x = target._x + xs; target._y = target._y + ys; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 301 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 301 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 301 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 301 MovieClip [TractorBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 301 MovieClip [TractorBeam] Frame 3
gotoAndPlay (2);
Symbol 302 MovieClip [MiningBeam3] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 302 MovieClip [MiningBeam3] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); mine = random(12); if ((target.Ore - mine) < 0) { mine = target.Ore; target.Ore = 0; } if (Firer == _root.camerafocus) { if (_root.Mined < Firer.miningcapacity) { _root.SetMined(_root.Mined + mine); } else { _root.addinfo("Mining bay full", "#FF0000", true); _root.SetMined(Firer.miningcapacity); } } target.Ore = target.Ore - Math.round(mine / 4); Firer.speed = Firer.speed / 1.3; if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 302 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 302 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 302 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 302 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 302 MovieClip [MiningBeam3] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 302 MovieClip [MiningBeam3] Frame 3
gotoAndPlay (2);
Symbol 303 MovieClip [MiningBeam2] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 303 MovieClip [MiningBeam2] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); mine = random(4); if ((target.Ore - mine) < 0) { mine = target.Ore; } if (Firer == _root.camerafocus) { if (_root.Mined < Firer.miningcapacity) { _root.SetMined(_root.Mined + mine); } else { _root.addinfo("Mining bay full", "#FF0000", true); _root.SetMined(Firer.miningcapacity); } } target.Ore = target.Ore - Math.round(mine / 2); Firer.speed = Firer.speed / 1.3; if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 303 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 303 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 303 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 303 MovieClip [MiningBeam2] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 303 MovieClip [MiningBeam2] Frame 3
gotoAndPlay (2);
Symbol 304 MovieClip [MiningBeam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 304 MovieClip [MiningBeam] Frame 2
_alpha = (_alpha - 5); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); mine = random(2); if ((target.Ore - mine) < 0) { mine = target.Ore; } if (Firer == _root.camerafocus) { if (_root.Mined < Firer.miningcapacity) { _root.SetMined(_root.Mined + mine); } else { _root.addinfo("Mining bay full", "#FF0000", true); _root.SetMined(Firer.miningcapacity); } } target.Ore = target.Ore - mine; Firer.speed = Firer.speed / 1.3; if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 304 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 304 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 304 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 304 MovieClip [MiningBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 304 MovieClip [MiningBeam] Frame 3
gotoAndPlay (2);
Symbol 305 MovieClip [ShieldSapBeam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 305 MovieClip [ShieldSapBeam] Frame 2
_alpha = (_alpha - 10); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); amount = random(_alpha / 13); _root.Damage(target, amount, Firer, weaponname); if (target.shieldlevel > 0) { Firer.shieldlevel = Firer.shieldlevel + amount; } if (Firer.shieldlevel > Firer.maxshield) { Firer.shieldlevel = Firer.maxshield; } if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 305 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 305 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 305 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 305 MovieClip [ShieldSapBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 305 MovieClip [ShieldSapBeam] Frame 3
gotoAndPlay (2);
Symbol 306 MovieClip [LargeLaserBeam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target);
Symbol 306 MovieClip [LargeLaserBeam] Frame 2
_x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); _root.Damage(target, 1, Firer, weaponname); if ((((target.shieldlevel == undefined) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 306 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 306 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 306 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 306 MovieClip [LargeLaserBeam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 306 MovieClip [LargeLaserBeam] Frame 3
gotoAndPlay (2);
Symbol 307 MovieClip [Beam] Frame 1
_rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); _root.weaponsound.gotoAndStop("beam2");
Symbol 307 MovieClip [Beam] Frame 2
_alpha = (_alpha - 10); _x = Firer._x; _y = Firer._y; _rotation = _root.GetAngle(this, target); dist = _root.GetDistance(Firer, target); _root.Damage(target, random(_alpha / 4), Firer, weaponname); if (((((_alpha <= 0) || (target == undefined)) || (Firer == undefined)) || (target.dead == true)) || (Firer.dead == true)) { removeMovieClip(this); }
Instance of Symbol 289 MovieClip in Symbol 307 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 293 MovieClip in Symbol 307 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _y = (-_parent.dist); }
Instance of Symbol 295 MovieClip in Symbol 307 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _height = _parent.dist; _y = (-_parent.dist); }
Instance of Symbol 297 MovieClip [BeamSparks] in Symbol 307 MovieClip [Beam] Frame 2
onClipEvent (enterFrame) { _rotation = random(360); _y = (-_parent.dist); }
Symbol 307 MovieClip [Beam] Frame 3
gotoAndPlay (2);
Symbol 312 MovieClip [Damage Bubble] Frame 1
if (intloops == undefined) { intloops = 0; } intloops++; intD = 0; this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); if (((intloops > 4) || (Firer.speed == undefined)) || (Firer.dead == true)) { removeMovieClip(this); } intD++; if (intD == 3) { intD = 0; _root.CheckBlast(this, random(10), 0, true); } };
Symbol 312 MovieClip [Damage Bubble] Frame 201
gotoAndPlay (1);
Symbol 317 MovieClip [Shield] Frame 1
if (intloops == undefined) { intloops = 0; } intloops++; this.onEnterFrame = function () { if (((intloops > 4) || (Firer.speed == undefined)) || (Firer.dead == true)) { removeMovieClip(this); } _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); Firer.shieldbubble = 3; };
Symbol 317 MovieClip [Shield] Frame 201
gotoAndPlay (1);
Symbol 328 MovieClip [Crate] Frame 1
function CheckHit(totest) { if (totest != undefined) { if (_root.Collision(this, totest)) { if (cratetype == 2) { if (totest.shieldlevel < totest.maxshield) { totest.shieldlevel = totest.maxshield; if (totest == _root.camerafocus) { _root.addinfo("Shields restored", "#FF00FF"); } removeMovieClip(this); } } else if (cratetype == 3) { if (totest == _root.camerafocus) { _root.SetBounty(_root.killmoney + cratevalue); if (totest == _root.camerafocus) { _root.addinfo(cratevalue + " extra bounty collected", "#FF00FF"); } } removeMovieClip(this); } else if (cratetype == 4) { i = 0; while (i <= 100) { rnd = random(10); if (totest.SecondaryWeaponNums[rnd] != undefined) { arrWeapon = _root.arrWeapons[totest.SecondaryWeaponNums[rnd]].split("|"); if (totest.SecondaryWeaponsAmmo[rnd] >= 0) { if (totest.SecondaryWeaponsAmmo[rnd] < Number(arrWeapon[2])) { totest.SecondaryWeaponsAmmo[rnd] = Number(arrWeapon[2]); if (totest == _root.camerafocus) { _root.addinfo(totest.SecondaryWeaponNames[rnd] + " reloaded", "#FF00FF"); } removeMovieClip(this); break; } } } i++; } } else if (cratetype == 5) { if (totest.energy < 100) { totest.energy = 100; if (totest == _root.camerafocus) { _root.addinfo("Energy recharged", "#FF00FF"); } removeMovieClip(this); } } else if (cratetype == 6) { if ((totest.shieldlevel < totest.maxshield) || (totest.energy < 100)) { totest.shieldlevel = totest.maxshield; totest.energy = 100; if (totest == _root.camerafocus) { _root.addinfo("Shields restored and energy recharged", "#FF00FF"); } removeMovieClip(this); } } else if (cratetype == 7) { i = 0; while (i <= 10) { rnd = i; if (totest.SecondaryWeaponNums[rnd] != undefined) { arrWeapon = _root.arrWeapons[totest.SecondaryWeaponNums[rnd]].split("|"); if (totest.SecondaryWeaponsAmmo[rnd] >= 0) { if (totest.SecondaryWeaponsAmmo[rnd] < Number(arrWeapon[2])) { totest.SecondaryWeaponsAmmo[rnd] = Number(arrWeapon[2]); } } } i++; } removeMovieClip(this); if (totest == _root.camerafocus) { _root.addinfo("All weapons reloaded", "#FF00FF"); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } _root.hud.selectedweaponscreen.gotoAndPlay(1); } } } timer = 400; spin = random(10) - random(10); _rotation = random(360); this.onEnterFrame = function () { _rotation = (_rotation + spin); spin = spin / 1.2; if (timer > 0) { gotoAndStop(cratetype); CheckHit(_parent.myship); i = 0; while (i <= _root.highestsocket) { CheckHit(_parent["ship" + i]); e = 0; while (e < _root.MaxAIShips) { totest = _parent[(("AI_" + i) + "_") + e]; CheckHit(totest); e++; } i++; } timer--; } else { if (timer == 0) { gotoAndPlay ("fade"); } timer--; } };
Symbol 328 MovieClip [Crate] Frame 34
removeMovieClip(this);
Symbol 330 MovieClip [AlienSubStation] Frame 1
big = true; Team = "Alien";
Symbol 333 MovieClip [Exhaust] Frame 11
removeMovieClip(this);
Symbol 342 MovieClip [Disruptor] Frame 1
_root.weaponsound.gotoAndStop("orb"); _rotation = random(360); speed = 15; maxspeed = 15; accelleration = 1; turning = 15; timer = 300;
Instance of Symbol 336 MovieClip in Symbol 342 MovieClip [Disruptor] Frame 1
onClipEvent (enterFrame) { _rotation = random(360); _alpha = random(100); }
Symbol 342 MovieClip [Disruptor] Frame 2
_root.guidedmovement(this);
Symbol 342 MovieClip [Disruptor] Frame 3
gotoAndPlay (2);
Symbol 342 MovieClip [Disruptor] Frame 4
dist = _root.GetDistance(this, target); if (dist < 150) { s = (5000 - dist) / 300; a = _root.GetAngle(target, this); ys = (-s) * Math.sin((a - 90) / 57.2957795130823); xs = (-s) * Math.cos((a - 90) / 57.2957795130823); target._x = target._x + xs; target._y = target._y + ys; }
Symbol 342 MovieClip [Disruptor] Frame 5
_root.CheckBlast(this, 50); call("explode");
Symbol 342 MovieClip [Disruptor] Frame 6
call("explode");
Symbol 342 MovieClip [Disruptor] Frame 7
call("explode");
Symbol 342 MovieClip [Disruptor] Frame 26
removeMovieClip(this);
Symbol 347 MovieClip [ProximityBlaster] Frame 1
this.onEnterFrame = function () { _x = (Firer._x + Firer.xspeed); _y = (Firer._y + Firer.yspeed); _rotation = random(360); };
Symbol 347 MovieClip [ProximityBlaster] Frame 11
_root.CheckBlast(this, 100, 0, true); _root.explosionsound.gotoAndStop("plasma");
Symbol 347 MovieClip [ProximityBlaster] Frame 21
removeMovieClip(this);
Symbol 353 MovieClip Frame 1
Team = "Human";
Symbol 358 MovieClip [Big Station] Frame 1
big = true; Team = "Human"; sector = _root.Sector;
Symbol 365 MovieClip [Alien Station] Frame 1
big = true; Team = "Alien";
Symbol 367 MovieClip [Meteorite] Frame 1
Team = ""; Meteorite = true; shield = "Meteorite"; Ore = random(180) + 20; if (_root.SectorType == "Mining") { Ore = Ore + random(1000); } OrigOre = Ore; intTimer = 0; _width = (random(100) + 100); _height = (random(100) + 100); myColorTransform = new Object(); myColorTransform = {rb:_root.rb / 1.5, gb:_root.gb / 1.5, bb:_root.bb / 1.5}; myColor = new Color(this); myColor.setTransform(myColorTransform);
Symbol 367 MovieClip [Meteorite] Frame 2
intTimer++; if (intTimer > 100) { intTimer = 0; _root.sendcommand("MeteoritePosition", (((((((((_name + "|") + _x) + "|") + _y) + "|") + _width) + "|") + _height) + "|") + _rotation); }
Symbol 367 MovieClip [Meteorite] Frame 3
gotoAndPlay (2);
Symbol 421 MovieClip Frame 1
this.onEnterFrame = function () { if (mynum != undefined) { gotoAndStop(Number(mynum) + 2); } else { weaponnum = _parent._parent.SecondaryWeaponNums[_name]; if ((((weaponnum != undefined) && (weaponnum != "")) && (weaponnum != "NaN")) && (!isNaN(weaponnum))) { _visible = true; gotoAndStop(Number(weaponnum) + 2); } else { _visible = false; stop(); } } };
Symbol 426 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 439 MovieClip Frame 1
rank = _root.GetRank(_parent._parent.kills); if (_parent._parent == camerafocus) { if ((_root.prevrank != undefined) && (_root.prevrank != rank)) { _root.addtonews((_root.MyName + " has been promoted to ") + arrHumanRanks[rank - 1], "00FF00", _root.GangID); } } prevrank = rank; gotoAndStop(rank + 1);
Symbol 442 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 455 MovieClip Frame 1
rank = _root.GetRank(_parent._parent.kills); if (_parent._parent == camerafocus) { if ((_root.prevrank != undefined) && (_root.prevrank != rank)) { _root.addtonews((_root.MyName + " has been promoted to ") + arrAlienRanks[rank - 1], "00FF00", _root.GangID); } } prevrank = rank; gotoAndStop(rank + 1);
Symbol 458 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 461 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 464 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 468 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 471 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 473 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 477 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 480 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 483 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 487 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 490 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 494 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 498 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 503 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 506 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 510 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 514 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 518 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 521 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 526 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 530 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 535 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 538 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 541 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 543 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 546 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 552 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 556 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 559 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 563 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 567 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 571 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 576 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 580 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 585 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 591 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 596 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Symbol 601 MovieClip Frame 1
_root.SetShipColour(this, _parent._parent.colour);
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 4
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 12
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 14
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 16
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 19
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 20
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 22
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 24
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 26
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 28
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 29
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 35
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 36
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 41
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Instance of Symbol 439 MovieClip in Symbol 602 MovieClip Frame 42
onClipEvent (load) { gotoAndStop(random(5) + 1); }
Symbol 604 MovieClip Frame 1
if (_alpha > 1) { _alpha = (_alpha / 1.1); }
Symbol 604 MovieClip Frame 2
gotoAndPlay (1);
Symbol 609 MovieClip Frame 1
if ((_parent == _root.camerafocus) || (_parent.fordisplay == true)) { playername = ""; myteam = ""; } else { playername = _parent.playername; if (_parent.Team == _root.camerafocus.Team) { myteam = "<font color=\"#33FF99\">Friendly</font>"; } else if ((_parent.Team != "") && (_parent.Team != undefined)) { myteam = "<font color=\"#FF0000\">Hostile</font>"; } if (_parent.GangName == undefined) { _parent.GangName = ""; } gangname = _parent.GangName; }
Symbol 611 MovieClip [Ship] Frame 1
if ((setup == true) && (fordisplay != true)) { if ((shieldlevel < (maxshield / 7)) && (shieldlevel > 0)) { _root.Smoke(this, ((maxshield / 10) - shieldlevel) * 4); } if (AI == true) { _root.AI(this); } else if (this == _parent.myship) { _root.playercontrol(this); } _root.ShipMovement(this, m); myname = _name; pingtimer++; if (Ping == undefined) { Ping = 0; } if ((Controller == _root.myplayernumber) && (_root.multiplayer)) { if ((Ping > 0) && (dead != true)) { p = pingtimer; pingtimer = 0; if (intTimer == undefined) { intTimer = 0; } intTimer++; if (intTimer > 50) { if (this == _parent.myship) { _root.sendcommand("SetWeapons", _root.WeaponsString("ship" + String(_root.myplayernumber), this)); } else { _root.sendcommand("SetWeapons", _root.WeaponsString(_name, this)); } intTimer = 0; } else if (shieldlevel > 0) { GangID = Number(0 + GangID); _root.sendcommand("MoveShip", (((((((((((((((((((((((((((((((((AIPlayer + "|") + _x) + "|") + _y) + "|") + _rotation) + "|") + speed) + "|") + m) + "|") + Team) + "|") + p) + "|") + shiptype) + "|") + shieldlevel) + "|") + energy) + "|") + lockedtarget._name) + "|") + playername) + "|") + UserID) + "|") + GangID) + "|") + colour) + "|") + GangName) + "|") + kills); } } } } if ((setup == true) && (dead != true)) { _visible = true; } else { _visible = false; }
Instance of Symbol 602 MovieClip "inner" in Symbol 611 MovieClip [Ship] Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.shiptype); }
Instance of Symbol 604 MovieClip "shield" in Symbol 611 MovieClip [Ship] Frame 1
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (((_parent.inner._height > theheight) || (_parent.inner._width > thewidth)) || (theheight == undefined)) { theheight = _parent.inner._height; thewidth = _parent.inner._width; } if (theheight > thewidth) { _height = (theheight + 5); _width = (theheight + 5); } else { _height = (thewidth + 5); _width = (thewidth + 5); } }
Instance of Symbol 609 MovieClip in Symbol 611 MovieClip [Ship] Frame 1
onClipEvent (enterFrame) { setProperty(this, _rotation , -_parent._rotation); }
Symbol 611 MovieClip [Ship] Frame 2
if (stealthtime > 0) { gotoAndPlay (3); } else if (stealth2time > 0) { gotoAndPlay (7); } else if (HologramTime > 0) { gotoAndPlay (5); } else { gotoAndPlay (1); }
Symbol 611 MovieClip [Ship] Frame 3
call("action");
Symbol 611 MovieClip [Ship] Frame 4
call("loop");
Symbol 611 MovieClip [Ship] Frame 5
call("action");
Instance of Symbol 367 MovieClip [Meteorite] in Symbol 611 MovieClip [Ship] Frame 5
/* no clip actions */
Instance of Symbol 602 MovieClip "inner" in Symbol 611 MovieClip [Ship] Frame 5
onClipEvent (enterFrame) { if (_parent == _root.camerafocus) { _visible = true; gotoAndStop(_parent.shiptype); } else { _visible = false; } }
Symbol 611 MovieClip [Ship] Frame 6
call("loop");
Symbol 611 MovieClip [Ship] Frame 7
call("action");
Instance of Symbol 602 MovieClip "inner" in Symbol 611 MovieClip [Ship] Frame 7
onClipEvent (enterFrame) { gotoAndStop(_parent.shiptype); }
Instance of Symbol 602 MovieClip "inner" in Symbol 611 MovieClip [Ship] Frame 7
onClipEvent (enterFrame) { if (_parent == _root.camerafocus) { _visible = true; gotoAndStop(_parent.shiptype); } else { _visible = false; } }
Instance of Symbol 604 MovieClip "shield" in Symbol 611 MovieClip [Ship] Frame 7
onClipEvent (load) { _alpha = 0; } onClipEvent (enterFrame) { if (_parent.ship.inner._height > _parent.ship.inner._width) { _height = (_parent.inner._height + 5); _width = (_parent.inner._height + 5); } else { _height = (_parent.inner._width + 5); _width = (_parent.inner._width + 5); } }
Symbol 611 MovieClip [Ship] Frame 8
call("loop");
Symbol 633 MovieClip Frame 120
trace("Logo Done"); stop();
Symbol 635 Button
on (release) { getURL ("http://www.benoldinggames.co.uk?r=" + _url, "_blank"); }
Symbol 641 Button
on (release) { getURL ("http://www.benoldinggames.co.uk", "_top"); }
Symbol 651 MovieClip Frame 1
if (_root.MyTeam == "Alien") { gotoAndStop (2); } else if (_root.MyTeam == "Human") { gotoAndStop (1); } else { gotoAndStop (3); }
Symbol 653 MovieClip Frame 1
themessage = _parent.themessage;
Symbol 654 MovieClip Frame 25
stop();
Symbol 1367 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("1.5"); } static function showPreloaderAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local27); var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = function (width, height) { }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 666 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 670 Button
on (release) { _root.play(); }
Symbol 671 MovieClip Frame 1
intTimer = 0;
Symbol 671 MovieClip Frame 2
intTimer++; if (_root.GameNews != undefined) { if (_root.gameversion == _root.LatestVersion) { trace((_root.gameversion + "==") + _root.LatestVersion); _root.play(); } else { _root.disablemultiplayer = true; gotoAndStop (5); } } if (intTimer > 300) { gotoAndStop (4); }
Symbol 671 MovieClip Frame 3
gotoAndPlay (2);
Symbol 685 Button
on (release, keyPress "<Enter>") { _root.Guest = false; _root.SetName(entername.text); _root.Password = enterpassword.text; trace((((("http://69.56.136.242/sf2/userfunctions.asp?action=login&u=" + entername.text) + "&p=") + enterpassword.text) + "&") + Math.random()); loadVariables ((((("http://69.56.136.242/sf2/userfunctions.asp?action=login&u=" + entername.text) + "&p=") + enterpassword.text) + "&") + Math.random(), this); play(); }
Symbol 688 MovieClip Frame 1
stop(); intTimeOutCount = 0; attempts = 0; mySharedObject = SharedObject.getLocal("userData"); if (mySharedObject.data.username != undefined) { entername.text = mySharedObject.data.username; enterpassword.text = mySharedObject.data.password; }
Symbol 688 MovieClip Frame 2
if (returnedempty != undefined) { gotoAndStop (4); mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.username = _root.MyName; mySharedObject.data.password = _root.Password; _root.addinfo(("<b>You logged in. Welcome " + _root.MyName) + "</b>", "#FFFFFF", true); _root.addtonews(_root.MyName + " logged in.", "", _root.GangID); } if (intTimeOutCount > 300) { intTimeOutCount = 0; attempts++; if (attempts < 3) { loadVariables ((((("http://69.56.136.242/sf2/sfdg.asp?action=login&u=" + _root.MyName) + "&p=") + _root.Password) + "&") + Math.random(), this); } else { gotoAndStop (5); } }
Symbol 688 MovieClip Frame 3
gotoAndPlay (2);
Symbol 688 MovieClip Frame 4
if (returnedempty == "True") { returnedempty = undefined; gotoAndStop (1); } else { returnedempty = undefined; _root.SetShip(Number(Ship)); _root.MyTeam = Team; _root.QuadrantCol = Number(QuadCol); _root.QuadrantRow = Number(QuadRow); _root.Deaths = Number(Deaths); _root.SetKills(Number(Kills)); _root.UserID = Number(UserID); _root.SetMoney(Number(Money)); _root.engine = Number(Engine); _root.Lives = Number(Lives); _root.hyperspace = Hyperspace; _root.GangID = GangID; _root.GangName = GangName; _root.shipcolour = GangColour; _root.arrMyWeapons = Weapons.split("|"); i = 0; while (i <= 9) { if (_root.arrMyWeapons[i] != "") { _root.arrMyWeapons[i] = Number(_root.arrMyWeapons[i]); } i++; } _root.gotoAndStop(_root.MyTeam + "Shop"); }
Symbol 695 Button
on (release) { getURL ("http://www.disputedgalaxy.com", "_blank"); }
Symbol 698 Button
on (release) { _root.Guest = true; _root.UserID = 0; gotoAndStop ("Guest"); }
Symbol 699 Button
on (release) { _root.Server = serveraddr.text; gotoAndStop ("Register"); }
Symbol 700 Button
on (release) { _root.Server = serveraddr.text; gotoAndStop ("options"); }
Symbol 701 Button
on (release) { gotoAndStop ("howto"); }
Symbol 709 Button
on (release) { if (entername.text != "") { _root.SetShip(1); _root.MyTeam = "Human"; _root.SetName("Guest_" + entername.text); _root.QuadrantRow = 15; _root.QuadrantCol = 19; _root.gotoAndStop("HumanShop"); } }
Symbol 710 Button
on (release) { if (entername.text != "") { _root.SetName("Guest_" + entername.text); _root.SetShip(5); _root.MyTeam = "Alien"; _root.QuadrantCol = 3; _root.QuadrantRow = 4; _root.gotoAndStop("AlienShop"); } }
Symbol 713 Button
on (release) { gotoAndStop (1); }
Symbol 722 Button
on (release) { if ((entername.text != "") && ((((((enterpassword.text != "") && (enterpassword.text.indexOf(" ") < 0)) && (enterpassword.text.indexOf("\"") < 0)) && (enterpassword.text.indexOf("'") < 0)) && (enterpassword.text.indexOf(">") < 0)) && (enterpassword.text.indexOf("<") < 0))) { newname = entername.text; newpassword = enterpassword.text; newemail = enteremail.text; newcountry = entercountry.text; mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.username = newname; mySharedObject.data.password = newpassword; gotoAndStop (2); } }
Symbol 724 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 727 Button
on (release) { _parent.gotoAndStop(3); }
Symbol 728 Button
on (release) { newTeam = "Human"; gotoAndPlay (3); }
Symbol 729 Button
on (release) { newTeam = "Alien"; gotoAndPlay (3); }
Symbol 732 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 734 Button
on (release) { gotoAndStop (1); }
Symbol 738 Button
on (release) { gotoAndStop (1); }
Symbol 739 MovieClip Frame 1
Complete = undefined; stop();
Symbol 739 MovieClip Frame 3
executed == undefined; intTimer = 0; attempts = 0; trace((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=new&u=" + newname) + "&p=") + newpassword) + "&e=") + newemail) + "&c=") + _url) + "&t=") + newTeam) + "&") + Math.random()); loadVariables ((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=new&u=" + newname) + "&p=") + newpassword) + "&e=") + newemail) + "&c=") + _url) + "&t=") + newTeam) + "&") + Math.random(), this);
Symbol 739 MovieClip Frame 4
intTimer++; if (Complete != undefined) { if (Complete == "OK") { gotoAndStop (6); } else { gotoAndStop (7); } } if (intTimer > 300) { intTimer = 0; attempts++; if (attempts < 3) { loadVariables ((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=new&u=" + newname) + "&p=") + newpassword) + "&e=") + newemail) + "&c=") + _url) + "&t=") + newTeam) + "&") + Math.random(), this); } else { gotoAndStop (8); } }
Symbol 739 MovieClip Frame 5
gotoAndPlay (4);
Symbol 749 Button
on (release) { gotoAndStop (3); }
Symbol 750 Button
on (release) { gotoAndStop (2); }
Symbol 751 Button
on (release) { gotoAndStop (4); }
Symbol 755 MovieClip Frame 1
if (eval (variable) == "LOW") { gotoAndStop (2); } else if (eval (variable) == "MEDIUM") { gotoAndStop (3); } else { gotoAndStop (4); }
Symbol 755 MovieClip Frame 2
Set(variable, "LOW"); trace(eval (variable));
Symbol 755 MovieClip Frame 3
Set(variable, "MEDIUM"); trace(eval (variable));
Symbol 755 MovieClip Frame 4
Set(variable, "HIGH"); trace(eval (variable));
Symbol 759 Button
on (release) { gotoAndStop (3); }
Symbol 761 Button
on (release) { gotoAndStop (2); }
Symbol 762 MovieClip Frame 1
if (eval (variable) == true) { gotoAndStop (2); } else { gotoAndStop (3); }
Symbol 762 MovieClip Frame 2
Set(variable, true);
Symbol 762 MovieClip Frame 3
Set(variable, false);
Symbol 766 Button
on (release) { mySharedObject = SharedObject.getLocal("userData"); mySharedObject.data.MenuQuality = _root.MenuQuality; mySharedObject.data.InGameQuality = _root.InGameQuality; mySharedObject.data.OptionFragments = _root.OptionFragments; mySharedObject.data.OptionExhaust = _root.OptionExhaust; mySharedObject.data.OptionMusic = _root.OptionMusic; gotoAndStop (1); }
Symbol 771 Button
on (release) { gotoAndStop ("controls"); }
Symbol 773 Button
on (release) { gotoAndStop ("aimofthegame"); }
Symbol 777 Button
on (release) { gotoAndStop ("earning"); }
Symbol 778 Button
on (release) { gotoAndStop ("multiplayer"); }
Symbol 779 Button
on (release) { gotoAndStop ("rules"); }
Symbol 781 Button
on (release) { back(); }
Symbol 783 Button
on (release) { getURL ("http://www.disputedgalaxy.com/instructions", "_blank"); }
Symbol 785 Button
on (release) { gotoAndStop ("travelling"); }
Symbol 787 Button
on (release) { gotoAndStop ("arrows"); }
Symbol 793 Button
on (release) { gotoAndStop (1); }
Symbol 807 MovieClip Frame 1
stop();
Symbol 808 MovieClip Frame 1
mySharedObject = SharedObject.getLocal("userData"); if (mySharedObject.data.OptionMusic != undefined) { trace("Saved Data Found"); _root.MenuQuality = mySharedObject.data.MenuQuality; _root.InGameQuality = mySharedObject.data.InGameQuality; _root.OptionFragments = mySharedObject.data.OptionFragments; _root.OptionExhaust = mySharedObject.data.OptionExhaust; _root.OptionMusic = mySharedObject.data.OptionMusic; } else { _root.MenuQuality = "HIGH"; _root.InGameQuality = "LOW"; _root.OptionFragments = true; _root.OptionExhaust = true; _root.OptionMusic = true; } stop();
Instance of Symbol 755 MovieClip in Symbol 808 MovieClip Frame 5
onClipEvent (load) { variable = "_root.InGameQuality"; }
Instance of Symbol 755 MovieClip in Symbol 808 MovieClip Frame 5
onClipEvent (load) { variable = "_root.MenuQuality"; }
Instance of Symbol 762 MovieClip in Symbol 808 MovieClip Frame 5
onClipEvent (load) { variable = "_root.OptionFragments"; }
Instance of Symbol 762 MovieClip in Symbol 808 MovieClip Frame 5
onClipEvent (load) { variable = "_root.OptionExhaust"; }
Instance of Symbol 762 MovieClip in Symbol 808 MovieClip Frame 5
onClipEvent (load) { variable = "_root.OptionMusic"; }
Instance of Symbol 807 MovieClip in Symbol 808 MovieClip Frame 6
onClipEvent (load) { function back() { _parent.gotoAndStop(1); } }
Instance of Symbol 817 MovieClip in Symbol 820 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.planetstyle); }
Instance of Symbol 819 MovieClip in Symbol 820 MovieClip Frame 1
onClipEvent (load) { _visible = _parent.hasring; }
Symbol 823 MovieClip Frame 1
vari = _root[(("P_" + _root.QuadrantRow) + "_") + _root.QuadrantCol]; if (vari.indexOf("|") > 0) { this.onEnterFrame = function () { if (((_x > -400) || (_x < 1200)) && ((_y > -400) || (_y < 1200))) { onscreen = true; gotoAndStop (1); } else { onscreen = false; gotoAndStop (2); } }; arrPlanet = vari.split("|"); planetname = arrPlanet[0]; colour = arrPlanet[1]; rb = -Number(arrPlanet[1]); gb = -Number(arrPlanet[2]); bb = -Number(arrPlanet[3]); inner._xscale = Number(arrPlanet[4]) / 4; inner._yscale = Number(arrPlanet[4]) / 4; inner._rotation = random(360); inner.hasring = arrPlanet[5] == "R"; inner.planetstyle = Number(arrPlanet[6]); myColorTransform = new Object(); myColorTransform = {rb:rb, gb:gb, bb:bb}; myColor = new Color(inner); myColor.setTransform(myColorTransform); } else { gotoAndStop (2); }
Symbol 827 MovieClip Frame 1
this.onEnterFrame = function () { if ((_root.GetDistance(this, _root.camerafocus) < 700) && (_root.camerafocus.status != "warping")) { _visible = true; } else { visible = false; } if (String(_name) == "3") { _y = (_root.QuadrantCentreY + 10000); _x = _root.camerafocus._x; } else if (String(_name) == "2") { _x = (_root.QuadrantCentreX + 10000); _y = _root.camerafocus._y; } else if (String(_name) == "1") { _y = (_root.QuadrantCentreY - 10000); _x = _root.camerafocus._x; } else if (String(_name) == "4") { _x = (_root.QuadrantCentreX - 10000); _y = _root.camerafocus._y; } };
Symbol 828 MovieClip Frame 1
this.onEnterFrame = function () { if (_root.camerafocus.status == "warping") { _visible = false; } };
Instance of Symbol 611 MovieClip [Ship] "myship" in Symbol 828 MovieClip Frame 1
onClipEvent (enterFrame) { colour = _root.shipcolour; GangID = _root.GangID; GangName = _root.GangName; playername = _root.MyName; kills = _root.Kills; UserID = _root.UserID; _root.dangerlevel = (20 - _root.QuadrantRow) / 20; if (_root.HyperSpaceTime > 0) { _root.HyperSpaceTime--; } _root.threatrating = _root.GetThreatRating(_root.QuadrantRow); _root.QuadrantCentreX = 10000; _root.QuadrantCentreY = 0; if (((_root.myplayernumber != undefined) || (_root.multiplayer == false)) && (setup != true)) { _root.SetupShip(this, _root.MyShipType); _root.addMyWeapons(this); if (_root.WarpAngle != undefined) { _rotation = _root.WarpAngle; _root.WarpAngle = undefined; speed = 15; if (_root.WarpSide == 1) { _x = ((_root.QuadrantCentreX + random(3000)) - random(3000)); _y = (_root.QuadrantCentreY - 9050); } else if (_root.WarpSide == 2) { _x = (_root.QuadrantCentreX + 9050); _y = ((_root.QuadrantCentreY + random(3000)) - random(3000)); } else if (_root.WarpSide == 3) { _x = ((_root.QuadrantCentreX + random(3000)) - random(3000)); _y = (_root.QuadrantCentreY + 9050); } else if (_root.WarpSide == 4) { _x = (_root.QuadrantCentreX - 9050); _y = ((_root.QuadrantCentreY + random(3000)) - random(3000)); } } else { _x = _root.QuadrantCentreX; _y = _root.QuadrantCentreY; } if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "Station") { if (_root.QuadrantRow >= 10) { s = _root.CreateAIShip("Human", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "Big Station"); s.swapDepths(this); _root.SpaceStation = s; _root.CreateAIShip("Human", _root.QuadrantCentreX + 357, _root.QuadrantCentreY + 357, 9); _root.CreateAIShip("Human", _root.QuadrantCentreX + 357, _root.QuadrantCentreY - 357, 9); _root.CreateAIShip("Human", _root.QuadrantCentreX - 357, _root.QuadrantCentreY + 357, 9); _root.CreateAIShip("Human", _root.QuadrantCentreX - 357, _root.QuadrantCentreY - 357, 9); } else { s = _root.CreateAIShip("Alien", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "Alien Station"); s.swapDepths(this); _root.SpaceStation = s; _root.CreateAIShip("Alien", _root.QuadrantCentreX + 290, _root.QuadrantCentreY + 290, 8); _root.CreateAIShip("Alien", _root.QuadrantCentreX + 290, _root.QuadrantCentreY - 290, 8); _root.CreateAIShip("Alien", _root.QuadrantCentreX - 290, _root.QuadrantCentreY + 290, 8); _root.CreateAIShip("Alien", _root.QuadrantCentreX - 290, _root.QuadrantCentreY - 290, 8); } } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "SubStation") { if (_root.QuadrantRow >= 10) { s = _root.CreateAIShip("Human", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "HumanSubStation"); s.swapDepths(this); _root.SpaceStation = s; d = _root.CreateAIShip("Human", _root.QuadrantCentreX, _root.QuadrantCentreY, 9); d.swapDepths(this); } else { s = _root.CreateAIShip("Alien", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "AlienSubStation"); s.swapDepths(this); _root.SpaceStation = s; d = _root.CreateAIShip("Alien", _root.QuadrantCentreX, _root.QuadrantCentreY, 8); d.swapDepths(this); } } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "BlackHole") { s = _root.CreateAIShip("", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "BlackHole"); s.swapDepths(this); } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "WhiteHole") { s = _root.CreateAIShip("", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "WhiteHole"); s.swapDepths(this); } else if (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "WormHole") { s = _root.CreateAIShip("", _root.QuadrantCentreX, _root.QuadrantCentreY, 0, "WormHole"); s.swapDepths(this); } Team = _root.MyTeam; Controller = _root.myplayernumber; AIPlayer = -1; n = 0; if (Number(_root.NumberOfPlayers) == 1) { if (_root.SectorType == "Mining") { _root.Meteorites = 8; } else { _root.Meteorites = random(6) + 2; } i = 0; while (i <= _root.Meteorites) { _root.CreateMeteorite("Meteorite" + i, (_root.QuadrantCentreX + random(10000)) - random(10000), (_root.QuadrantCentreY + random(10000)) - random(10000)); i++; } rndevent = random(4); if ((_root.SectorType == "Station") || (((_root.MissionActive == true) && (_root.DestRow == _root.QuadrantRow)) && (_root.DestCol == _root.QuadrantCol))) { rndevent = -1; } if (((rndevent == 0) && (_root.multiplayer == false)) && (_root[(("S_" + _root.QuadrantRow) + "_") + _root.QuadrantCol] == "")) { _root.addinfo("Ambush Warning!", "#FFFF00"); iniships = 4 + random(3); startx = (_root.QuadrantCentreX + random(8000)) - random(8000); starty = (_root.QuadrantCentreY + random(8000)) - random(8000); theshiptype = random(_root.Rank) + 1; i = 0; while (i <= iniships) { if (Team == "Alien") { if (theshiptype >= _root.arrHumanShips.length) { theshiptype = _root.arrHumanShips.length - 1; } _root.CreateAIShip("Human", (startx + random(1000)) - random(1000), (starty + random(1000)) - random(1000), _root.arrHumanShips[theshiptype]); } if (Team == "Human") { if (theshiptype >= _root.arrAlienShips.length) { theshiptype = _root.arrAlienShips.length - 1; } _root.CreateAIShip("Alien", (startx + random(1000)) - random(1000), (starty + random(1000)) - random(1000), _root.arrAlienShips[theshiptype]); } i++; } } else if (_root.myplayernumber == 0) { iniships = random(4); i = 0; while (i <= iniships) { if (Math.random() >= _root.dangerlevel) { _root.CreateAIShip("Human", (_root.QuadrantCentreX + random(8000)) - random(8000), (_root.QuadrantCentreY + random(8000)) - random(8000), 0); } else { _root.CreateAIShip("Alien", (_root.QuadrantCentreX + random(8000)) - random(8000), (_root.QuadrantCentreY + random(8000)) - random(8000), 0); } i++; } } } else { _root.Meteorites = 8; } } if ((setup == true) && (dead != true)) { _visible = true; intDeadCount = 0; } else { _visible = false; intDeadCount++; if ((intDeadCount > 120) && (_root.respawning != true)) { _root.Lives--; _root.Deaths++; if (_root.Lives <= 0) { _root.SaveData(this); _root.gotoAndStop("gameover"); } else { _root.respawning = true; _root.SaveData(this); _root.respawn.gotoAndStop(2); } } } if (_root.multiplayer == false) { maxaiships = 8; } else { maxaiships = Math.round(4 / _root.NumberOfPlayers); } shipcount = _root.FriendlyCount + _root.EnemyCount; if (_root.gamemode == 2) { if ((Math.random() > 0.997) && (_root.EnemyCount < maxaiships)) { _root.CreateAIShip(_root.MyEnemy, undefined, undefined, 0); } } else if ((Math.random() > 0.997) && (shipcount < maxaiships)) { if (Math.random() >= _root.dangerlevel) { _root.CreateAIShip("Human", undefined, undefined, 0); } else { _root.CreateAIShip("Alien", undefined, undefined, 0); } } }
Instance of Symbol 827 MovieClip "1" in Symbol 828 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.GetDistance(this, _root.camerafocus) < 700) { _visible = true; } else { visible = false; } _y = (_root.QuadrantCentreY - 10000); _x = _root.camerafocus._x; }
Symbol 846 MovieClip Frame 1
stop();
Symbol 855 MovieClip Frame 1
stop();
Symbol 860 MovieClip Frame 1
stop();
Symbol 870 MovieClip Frame 1
stop();
Symbol 872 MovieClip Frame 1
stop();
Instance of Symbol 875 MovieClip in Symbol 876 MovieClip Frame 1
onClipEvent (enterFrame) { distance = _root.GetDistance(_root.camerafocus, _root.SpaceStation); if (((_root.SpaceStation != undefined) && (_root.MissionActive != true)) && (!isNaN(distance))) { _visible = true; _rotation = _root.GetAngle(_root.camerafocus, _root.SpaceStation); } else { _visible = false; } }
Instance of Symbol 875 MovieClip in Symbol 876 MovieClip Frame 1
onClipEvent (enterFrame) { distancetoleft = Math.abs(_root.camerafocus._x - (_root.QuadrantCentreX - 10000)); distancetoright = Math.abs(_root.camerafocus._x - (_root.QuadrantCentreX + 10000)); distancetotop = Math.abs(_root.camerafocus._y - (_root.QuadrantCentreY - 10000)); distancetobottom = Math.abs(_root.camerafocus._y - (_root.QuadrantCentreY + 10000)); _rotation = 270; distancetoedge = distancetoleft; if (distancetoright < distancetoedge) { _rotation = 90; distancetoedge = distancetoright; } if (distancetotop < distancetoedge) { _rotation = 0; distancetoedge = distancetotop; } if (distancetobottom < distancetoedge) { _rotation = 180; distancetoedge = distancetobottom; } distance = Math.ceil(distancetoedge); if (distance <= 3000) { _visible = true; } else { _visible = false; } }
Instance of Symbol 875 MovieClip in Symbol 876 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.SecondaryWeapons[_root.camerafocus.SecondaryWeaponSelected].indexOf("MiningBeam") < 0) { _visible = false; } else { closestdist = 0; closest = undefined; ms = _root.Meteorites; dist = 0; if (ms == undefined) { ms = 0; } e = 0; while (e <= ms) { met = _root.game["Meteorite" + e]; dist = _root.GetDistance(_root.camerafocus, met); if (((dist < closestdist) || (closestdist == 0)) && (met.Ore > 0)) { closestdist = dist; closest = met; } e++; } if (closest != undefined) { _rotation = _root.GetAngle(_root.camerafocus, closest); distance = closestdist; _visible = true; } else { _visible = false; } } }
Instance of Symbol 875 MovieClip in Symbol 876 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.closestenemy.Ping == undefined) { _visible = false; } else { _visible = true; } _rotation = _root.GetAngle(_root.camerafocus, _root.closestenemy); distance = _root.closestdistance; }
Instance of Symbol 875 MovieClip in Symbol 876 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.lockedtarget == undefined) { _visible = false; } else { _visible = true; } _rotation = _root.GetAngle(_root.camerafocus, _root.camerafocus.lockedtarget); distance = _root.GetDistance(_root.camerafocus, _root.camerafocus.lockedtarget); }
Instance of Symbol 875 MovieClip in Symbol 876 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.MissionAngle != undefined) && (_root.MissionActive == true)) { _visible = true; _rotation = _root.MissionAngle; distance = _root.MissionDistance; } else { _visible = false; } }
Symbol 880 Button
on (keyPress "w") { if (_root.disablecontrols != true) { _root.hud.quads.gotoAndPlay(3); } } on (keyPress "z") { if (_root.disablecontrols != true) { _root.FireWeapon(_root.camerafocus, _root.camerafocus.SecondaryWeaponSelected, _root.multiplayer); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } on (keyPress "1") { if (_root.camerafocus.SecondaryWeapons[1] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 1; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "2") { if (_root.camerafocus.SecondaryWeapons[2] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 2; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "3") { if (_root.camerafocus.SecondaryWeapons[3] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 3; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "4") { if (_root.camerafocus.SecondaryWeapons[4] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 4; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "5") { if (_root.camerafocus.SecondaryWeapons[5] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 5; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "6") { if (_root.camerafocus.SecondaryWeapons[6] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 6; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "7") { if (_root.camerafocus.SecondaryWeapons[7] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 7; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "8") { if (_root.camerafocus.SecondaryWeapons[8] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 8; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "9") { if (_root.camerafocus.SecondaryWeapons[9] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 9; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "0") { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 0; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "p") { if (_root.disablecontrols != true) { _root.ToggleAutoPilot(); } } on (keyPress "v") { _root.SelectNextWeapon(); }
Symbol 881 Button
on (keyPress "a") { gotoAndStop (1); } on (release, keyPress "s") { gotoAndStop (2); } on (release, keyPress "d") { gotoAndStop (3); } on (release, keyPress "f") { gotoAndStop (4); }
Symbol 887 MovieClip Frame 1
stop();
Symbol 887 MovieClip Frame 51
stop();
Symbol 892 Button
on (release) { gotoAndStop (1); }
Symbol 893 Button
on (release) { gotoAndStop (2); }
Symbol 894 Button
on (release) { gotoAndStop (3); }
Symbol 895 Button
on (release) { gotoAndStop (4); }
Symbol 898 Button
on (keyPress "<Enter>") { gotoAndStop (2); } on (keyPress "a") { _parent.gotoAndStop(1); } on (release, keyPress "s") { if (_parent.large == true) { _parent.gotoAndStop(5); } else { _parent.gotoAndStop(2); } } on (release, keyPress "d") { if (_parent.large == true) { _parent.gotoAndStop(6); } else { _parent.gotoAndStop(3); } } on (release, keyPress "f") { if (_parent.large == true) { _parent.gotoAndStop(7); } else { _parent.gotoAndStop(4); } }
Symbol 899 Button
on (keyPress "w") { if (_root.disablecontrols != true) { _root.hud.quads.gotoAndPlay(3); } } on (keyPress "z") { if (_root.disablecontrols != true) { _root.FireWeapon(_root.camerafocus, _root.camerafocus.SecondaryWeaponSelected, _root.multiplayer); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } on (keyPress "1") { if (_root.camerafocus.SecondaryWeapons[1] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 1; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "2") { if (_root.camerafocus.SecondaryWeapons[2] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 2; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "3") { if (_root.camerafocus.SecondaryWeapons[3] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 3; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "4") { if (_root.camerafocus.SecondaryWeapons[4] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 4; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "5") { if (_root.camerafocus.SecondaryWeapons[5] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 5; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "6") { if (_root.camerafocus.SecondaryWeapons[6] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 6; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "7") { if (_root.camerafocus.SecondaryWeapons[7] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 7; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "8") { if (_root.camerafocus.SecondaryWeapons[8] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 8; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "9") { if (_root.camerafocus.SecondaryWeapons[9] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 9; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "0") { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 0; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "p") { if (_root.disablecontrols != true) { _root.ToggleAutoPilot(); } } on (keyPress "v") { _root.SelectNextWeapon(); }
Symbol 901 Button
on (release) { if (_parent._parent.chattype == "sector") { chat = _root.sectorchat; } else if (_parent._parent.chattype == "all") { chat = _root.teamchat; } else { chat = _root.gangchat; } play(); }
Symbol 904 MovieClip Frame 1
stop();
Symbol 904 MovieClip Frame 2
if (chat != "") { url = (((((("http://69.56.136.242/sf2/abuse.asp?u=" + escape(_root.MyName)) + "&c=") + _parent._parent.chattype) + "&a=") + escape(chat)) + "&") + Math.random(); trace(url); loadVariables (url, this); }
Symbol 904 MovieClip Frame 136
reported = undefined; gotoAndStop (1);
Symbol 907 Button
on (keyPress "<Enter>") { if (saytext.text != "") { if (saytext.text.toLowerCase().substring(0, 7) == "/ignore") { if (_root.strignorelist == undefined) { _root.strignorelist = ""; } ignorename = saytext.text.toLowerCase().substring(8, saytext.text.length); _root.strignorelist = _root.strignorelist + (ignorename + "|"); if (_parent.chattype == "gang") { _root.gangchat = (("<font color=\"#99FF00\">Ignoring: " + ignorename) + "</font><br>") + _root.gangchat; } if (_parent.chattype == "sector") { _root.sectorchat = (("<font color=\"#99FF00\">Ignoring: " + ignorename) + "</font><br>") + _root.sectorchat; } if (_parent.chattype == "all") { _root.teamchat = (("<font color=\"#99FF00\">Ignoring: " + ignorename) + "</font><br>") + _root.teamchat; } } else if (saytext.text.toLowerCase().substring(0, 9) == "/unignore") { _root.strignorelist = ""; if (_parent.chattype == "gang") { _root.gangchat = "<font color=\"#99FF00\">Ignoring nobody</font><br>" + _root.gangchat; } if (_parent.chattype == "sector") { _root.sectorchat = "<font color=\"#99FF00\">Ignoring nobody</font><br>" + _root.sectorchat; } if (_parent.chattype == "all") { _root.teamchat = "<font color=\"#99FF00\">Ignoring nobody</font><br>" + _root.teamchat; } } else if (saytext.text != _root.lastsay) { if ((_parent.chattype == "gang") && (_root.GangID == 0)) { _root.gangchat = "You are currently not a member of a gang. Join a gang at a station to use gang chat."; } else { _root.lastsay = saytext.text; _parent.sendcommand("Say", (((((((((((((_parent.chattype + "|") + _root.MyTeam) + "|") + _root.QuadrantRow) + "|") + _root.QuadrantCol) + "|") + _root.ChatFilter(saytext.text)) + "|") + _root.MyName) + "|") + _root.UserID) + "|") + _root.GangID); } } saytext.text = ""; } gotoAndStop (1); }
Symbol 909 Button
on (keyPress "a") { _parent.gotoAndStop(1); } on (release, keyPress "s") { _parent.gotoAndStop(2); } on (release, keyPress "d") { _parent.gotoAndStop(3); } on (release, keyPress "f") { _parent.gotoAndStop(4); }
Symbol 910 MovieClip Frame 1
_root.disablecontrols = false; if (_root.Guest == true) { gotoAndStop (3); } else { stop(); }
Symbol 910 MovieClip Frame 2
_root.disablecontrols = true; Selection.setFocus("saytext"); Selection.setSelection();
Symbol 914 Button
on (release) { gotoAndStop (5); }
Symbol 917 Button
on (release) { gotoAndStop (6); }
Symbol 920 Button
on (release) { gotoAndStop (7); }
Symbol 927 Button
on (keyPress "w") { if (_root.disablecontrols != true) { _root.hud.quads.gotoAndPlay(3); } } on (keyPress "z") { if (_root.disablecontrols != true) { _root.FireWeapon(_root.camerafocus, _root.camerafocus.SecondaryWeaponSelected, _root.multiplayer); _root.hud.selectedweaponscreen.gotoAndPlay(1); } } on (keyPress "1") { if (_root.camerafocus.SecondaryWeapons[1] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 1; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "2") { if (_root.camerafocus.SecondaryWeapons[2] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 2; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "3") { if (_root.camerafocus.SecondaryWeapons[3] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 3; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "4") { if (_root.camerafocus.SecondaryWeapons[4] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 4; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "5") { if (_root.camerafocus.SecondaryWeapons[5] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 5; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "6") { if (_root.camerafocus.SecondaryWeapons[6] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 6; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "7") { if (_root.camerafocus.SecondaryWeapons[7] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 7; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "8") { if (_root.camerafocus.SecondaryWeapons[8] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 8; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "9") { if (_root.camerafocus.SecondaryWeapons[9] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 9; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "0") { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.lockedtarget = undefined; _root.camerafocus.SecondaryWeaponSelected = 0; _root.hud.selectedweaponscreen.gotoAndPlay(1); } _root.hud.weaponselect._alpha = 100; } on (keyPress "p") { if (_root.disablecontrols != true) { _root.ToggleAutoPilot(); } } on (keyPress "v") { _root.SelectNextWeapon(); } on (keyPress "b") { _root.camerafocus.lockedtarget = undefined; }
Symbol 929 Button
on (release, keyPress "s") { intConnectionTimeout = 100; socket = new XMLSocket(); socket.onXML = newXML; socket.onConnect = newConnection; socket.onClose = endConnection; socket.connect(_root.Server, arrPorts[attempt]); blnHasRecievedData = false; mychatnumber = undefined; chatsetup = true; gotoAndStop (1); }
Symbol 930 MovieClip Frame 1
function chatstatusmessage(statusmessage) { _root.sectorchat = (("<font color=\"#FF6600\"><b>" + statusmessage) + "</b></font><br>") + _root.sectorchat; sectornotify.gotoAndPlay(2); } function quitgame() { socket.close(); } function newXML(doc) { blnHasRecievedData = true; if (doc.toString().substring(0, 2) == "S|") { } else if (doc.toString().indexOf("has joined") > -1) { if (mychatnumber == undefined) { arrMessageSplit = doc.toString().split(" "); mychatnumber = Number(arrMessageSplit[0]); } } else if (doc.toString().indexOf(": ") > -1) { arrCommand = doc.toString().split(": "); GameCommand(arrCommand[0], arrCommand[1], arrCommand[2]); trace(arrCommand); } } function newConnection(success) { trace("Connected to chat ok"); } function endConnection() { trace("Ended"); } function sendcommand(command, vars) { tosend = new XML((command + ": ") + vars); socket.send(tosend); } function GameCommand(player, command, vars) { arrVars = vars.split("|"); arrIgnoreList = _root.strignorelist.split("|"); blnIgnoreMessage = false; i = 0; while (i < (arrIgnoreList.length - 1)) { if (arrVars[5].toLowerCase() == arrIgnoreList[i].toLowerCase()) { blnIgnoreMessage = true; trace("Ignoring User:" + arrVars[5]); } i++; } if (!blnIgnoreMessage) { if (player == mychatnumber) { fontcolour = "#FFFFFF"; } else if (arrVars[1] == _root.MyTeam) { fontcolour = "#33FF99"; } else { fontcolour = "#FF0000"; } if ((((((arrVars[4].indexOf("<") > -1) || (arrVars[4].indexOf(".exe") > -1)) || (arrVars[4].indexOf(".zip") > -1)) || (arrVars[4].indexOf(".rar") > -1)) || (Number(arrVars[6]) == 0)) || (arrVars.length > 8)) { trace("Blocked Message, len: " + arrVars.length); } else if (((((arrVars[0].indexOf("<") > -1) || (arrVars[0].indexOf(".exe") > -1)) || (arrVars[0].indexOf(".zip") > -1)) || (arrVars[0].indexOf(".rar") > -1)) || (Number(arrVars[6]) == 0)) { } else if (arrVars[4].toLowerCase().substring(0, 8) == "/private") { arrMessage = arrVars[4].split(" "); themessage = _root.Replace(arrVars[4], ("/private " + arrMessage[1]) + " ", ""); if ((_root.Replace(arrMessage[1].toLowerCase(), "_", " ") == _root.Replace(_root.MyName.toLowerCase(), "_", " ")) || (player == mychatnumber)) { if (_root[(("S_" + arrVars[2]) + "_") + arrVars[3]].indexOf("PvP") > -1) { mp = " MP"; } else { mp = ""; } if (((arrVars[0] == "sector") && (Number(arrVars[2]) == _root.QuadrantRow)) && (Number(arrVars[3]) == _root.QuadrantCol)) { sectornotify.gotoAndPlay(2); _root.sectorchat = (((("<font color=\"#66FFFF\"><b>Private from " + arrVars[5]) + ": ") + themessage) + "</b></font><br>") + _root.sectorchat; _root.othersound.gotoAndStop("chatmessage"); } if (arrVars[0] == "all") { teamnotify.gotoAndPlay(2); _root.teamchat = ((((((((("<font color=\"#66FFFF\"><b>Private from " + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</b></font><br>") + _root.teamchat; _root.othersound.gotoAndStop("chatmessage"); } if ((arrVars[0] == "gang") && (Number(arrVars[7]) == Number(_root.GangID))) { gangnotify.gotoAndPlay(2); _root.gangchat = ((((((((("<font color=\"#66FFFF\"><b>Private from " + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</b></font><br>") + _root.gangchat; _root.othersound.gotoAndStop("chatmessage"); } } } else if (arrVars[4].toLowerCase().substring(0, 5) == "/team") { themessage = _root.Replace(arrVars[4], "/team ", ""); if (arrVars[1] == _root.MyTeam) { if (_root[(("S_" + arrVars[2]) + "_") + arrVars[3]].indexOf("PvP") > -1) { mp = " MP"; } else { mp = ""; } if (((arrVars[0] == "sector") && (Number(arrVars[2]) == _root.QuadrantRow)) && (Number(arrVars[3]) == _root.QuadrantCol)) { sectornotify.gotoAndPlay(2); _root.sectorchat = (((("<font color=\"#FFFF00\">" + arrVars[5]) + " (Team Only): ") + themessage) + "</font><br>") + _root.sectorchat; _root.othersound.gotoAndStop("chatmessage"); } if (arrVars[0] == "all") { teamnotify.gotoAndPlay(2); _root.teamchat = ((((((((("<font color=\"#FFFF00\">" + arrVars[5]) + " (Team Only) (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</font><br>") + _root.teamchat; _root.othersound.gotoAndStop("chatmessage"); } if ((arrVars[0] == "gang") && (Number(arrVars[7]) == Number(_root.GangID))) { gangnotify.gotoAndPlay(2); _root.gangchat = ((((((((("<font color=\"#FFFF00\">" + arrVars[5]) + " (Team Only) (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + themessage) + "</font><br>") + _root.gangchat; _root.othersound.gotoAndStop("chatmessage"); } } } else if (arrVars[4].toLowerCase().substring(0, 1) == "/") { } else if (command == "Say") { if (_root[(("S_" + arrVars[2]) + "_") + arrVars[3]].indexOf("PvP") > -1) { mp = " MP"; } else { mp = ""; } if (((arrVars[0] == "sector") && (Number(arrVars[2]) == _root.QuadrantRow)) && (Number(arrVars[3]) == _root.QuadrantCol)) { sectornotify.gotoAndPlay(2); _root.sectorchat = (((((("<font color=\"" + fontcolour) + "\">") + arrVars[5]) + ": ") + arrVars[4]) + "</font><br>") + _root.sectorchat; _root.othersound.gotoAndStop("chatmessage"); } if (arrVars[0] == "all") { teamnotify.gotoAndPlay(2); _root.teamchat = ((((((((((("<font color=\"" + fontcolour) + "\">") + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + arrVars[4]) + "</font><br>") + _root.teamchat; _root.othersound.gotoAndStop("chatmessage"); } if ((arrVars[0] == "gang") && (Number(arrVars[7]) == Number(_root.GangID))) { gangnotify.gotoAndPlay(2); _root.gangchat = ((((((((((("<font color=\"" + fontcolour) + "\">") + arrVars[5]) + " (S-") + arrVars[2]) + "-") + arrVars[3]) + mp) + "): ") + arrVars[4]) + "</font><br>") + _root.gangchat; _root.othersound.gotoAndStop("chatmessage"); } } else { trace(vars); } } } stop(); chattype = ""; arrPorts = Array(9000, 9015, 9016, 9017, 9018); attempt = 0; if (chatsetup != true) { gotoAndStop (8); } this.onEnterFrame = function () { if ((blnHasRecievedData == false) && (chatsetup == true)) { if (intConnectionTimeout > 0) { intConnectionTimeout--; } else if (intConnectionTimeout == 0) { intConnectionTimeout--; attempt++; if (attempt < arrPorts.length) { intConnectionTimeout = 100; socket.connect(_root.Server, arrPorts[attempt]); } else { chatstatusmessage("There was a problem connecting to the chat server. This may be due to it being too busy."); } } } else if ((blnHasRecievedData == true) && (attempt > 0)) { chatstatusmessage("Connected to alternate chat server #" + attempt); attempt = 0; } };
Instance of Symbol 887 MovieClip "sectornotify" in Symbol 930 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "sector") { gotoAndStop (1); } }
Instance of Symbol 887 MovieClip "teamnotify" in Symbol 930 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "all") { gotoAndStop (1); } }
Instance of Symbol 887 MovieClip "gangnotify" in Symbol 930 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "gang") { gotoAndStop (1); } }
Instance of Symbol 887 MovieClip "activitynotify" in Symbol 930 MovieClip Frame 1
onClipEvent (enterFrame) { if (_parent.chattype == "") { gotoAndStop (1); } }
Symbol 930 MovieClip Frame 2
chattype = "sector"; large = false;
Symbol 930 MovieClip Frame 3
chattype = "all"; large = false;
Symbol 930 MovieClip Frame 4
chattype = "gang"; large = false;
Symbol 930 MovieClip Frame 5
chattype = "sector"; large = true;
Symbol 930 MovieClip Frame 6
chattype = "all"; large = true;
Symbol 930 MovieClip Frame 7
chattype = "gang"; large = true;
Symbol 941 MovieClip Frame 1
stop();
Symbol 956 MovieClip Frame 1
function scan(totest, i) { if (totest.stealthtime == undefined) { totest.stealthtime = 0; } if (totest.stealth2time == undefined) { totest.stealth2time = 0; } if (totest.HologramTime == undefined) { totest.HologramTime = 0; } if (((totest == undefined) || (totest.stealthtime > 0)) && (scanner["blip" + i] != undefined)) { scanner["blip" + i].removeMovieClip(); } if ((totest != camerafocus) && (totest != undefined)) { if ((totest.stealthtime > 0) || (totest.stealthtime > 0)) { if ((totest.Team != "") && (totest.Team != _root.camerafocus.Team)) { _root.EnemyCount++; } if ((totest.Team != "") && (totest.Team == _root.camerafocus.Team)) { _root.FriendlyCount++; } } else { if (this["blip" + i] == undefined) { duplicateMovieClip ("scanner.blip", "blip" + i, i); } if (((totest.Team + "") == "") || (totest.HologramTime > 0)) { scanner["blip" + i].gotoAndStop(2); if ((totest.Team != "") && (totest.Team != _root.camerafocus.Team)) { _root.EnemyCount++; } if ((totest.Team != "") && (totest.Team == _root.camerafocus.Team)) { _root.FriendlyCount++; } } else if (_root.camerafocus.lockedtarget == totest) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(7); } else { if ((totest.Team != "") && (totest.Team != _root.camerafocus.Team)) { _root.EnemyCount++; } scanner["blip" + i].gotoAndStop(8); } } else if ((_root.PrimaryTarget == totest) && (_root.PrimaryTarget != undefined)) { _root.EnemyCount++; scanner["blip" + i].gotoAndStop(9); } else if (totest.Team == camerafocus.Team) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(5); } else { _root.FriendlyCount++; scanner["blip" + i].gotoAndStop(3); } } else if (totest.big == true) { scanner["blip" + i].gotoAndStop(6); } else { _root.EnemyCount++; scanner["blip" + i].gotoAndStop(4); } scanner["blip" + i]._x = (-(camerafocus._x - totest._x)) / 50; scanner["blip" + i]._y = (-(camerafocus._y - totest._y)) / 50; scanner["blip" + i]._rotation = totest._rotation; nd = _root.GetDistance(camerafocus, totest); if (((nd < _root.closestdistance) || (_root.closestdistance == 0)) && (!_root.OnSameTeam(camerafocus, totest))) { _root.closestenemy = totest; _root.closestdistance = Math.round(nd); } } } }
Instance of Symbol 947 MovieClip in Symbol 956 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.lockedtarget != undefined) { _visible = true; } else { _visible = false; } }
Symbol 956 MovieClip Frame 9
_root.ObjectCount = 0; _root.FriendlyCount = 0; _root.EnemyCount = 0; _root.closestenemy = ""; _root.closestdistance = 0; camerafocus = _root.camerafocus; count = 0; scan(_root.game.Station, count); count++; e = 0; while (e <= _root.highestsocket) { scan(_root.game["ship" + e], count); x = 0; while (x <= _root.MaxAIShips) { count++; scan(_root.game[(("AI_" + e) + "_") + x], count); x++; } e++; } i = 0; while (i <= _root.Meteorites) { count++; scan(_root.game["Meteorite" + i], count); i++; } scanner.blip._rotation = camerafocus._rotation; _root.closestenemy_d = _root.closestenemy; camerafocus.target = _root.closestenemy;
Instance of Symbol 973 MovieClip in Symbol 976 MovieClip Frame 1
onClipEvent (enterFrame) { percent = (_root.camerafocus.shieldlevel / _root.camerafocus.maxshield) * 100; if ((percent > 100) || (_root.camerafocus.shieldlevel > 600)) { trace("Shield Too High"); _root.gotoAndPlay(1); } i = Math.ceil(Number(101 - percent) / 2); gotoAndStop(i); }
Instance of Symbol 602 MovieClip in Symbol 976 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = _root.camerafocus._rotation; speed = _root.camerafocus.speed; gotoAndStop(_root.camerafocus.shiptype); }
Instance of Symbol 979 MovieClip in Symbol 982 MovieClip Frame 1
onClipEvent (enterFrame) { needed = -_root.camerafocus.SecondaryWeaponsAmmo[_root.camerafocus.SecondaryWeaponSelected]; if (_root.camerafocus.energy < 0) { _width = 0; _parent.displayenergy = "--"; } else if ((_root.camerafocus.energy < needed) && (needed > 0)) { _width = (_root.camerafocus.energy * 1.2); _parent.displayenergy = _root.camerafocus.energy.toString() + "%"; gotoAndStop (2); } else { _width = (_root.camerafocus.energy * 1.2); _parent.displayenergy = _root.camerafocus.energy.toString() + "%"; gotoAndStop (1); } }
Symbol 1001 MovieClip Frame 1
obj = _root.camerafocus; s = obj.SecondaryWeaponSelected; weapondisplay = obj.SecondaryWeaponNames[s]; ammo = obj.SecondaryWeaponsAmmo[s]; range = obj.SecondaryWeaponsRanges[s]; requireslock = obj.SecondaryWeaponsRequireLock[s]; mined = obj.Mined; if (obj.SecondaryWeapons[s].indexOf("MiningBeam") > -1) { gotoAndStop (6); } else if (ammo < 0) { if ((range == -1) || (requireslock == false)) { gotoAndStop (5); } else { gotoAndStop (3); } } else if ((range == -1) || (requireslock == false)) { gotoAndStop (4); } else { gotoAndStop (2); }
Symbol 1017 MovieClip Frame 1
if ((_root.QuadrantRow == row) && (_root.QuadrantCol == column)) { gotoAndStop (2); } else if ((_root.DestRow == row) && (_root.DestCol == column)) { gotoAndStop (3); } else { stop(); }
Symbol 1018 MovieClip Frame 1
function addquad() { q++; r++; if ((q > 1) && (row < 20)) { quad1.duplicateMovieClip("quad" + q, q); this["quad" + q]._x = quad1._x + ((r - 1) * 5); this["quad" + q]._y = quad1._y + (row * 5); this["quad" + q].row = row; this["quad" + q].column = r; this["quad" + q].port = port; if (r >= 20) { r = 0; row++; } } } q = 0; r = 0; row = 0; z = 0; while (z < 400) { addquad(); z++; } quad1.row = 0; quad1.column = 1;
Symbol 1021 MovieClip Frame 1
stop(); _root.othersound.gotoAndStop("lockedon");
Instance of Symbol 973 MovieClip in Symbol 1021 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.displayname = _root.camerafocus.lockedtarget.playername; if (_parent.displayname == "") { _parent.displayname = "Locked Target"; } _parent.displayshield = _root.camerafocus.lockedtarget.shieldlevel; percent = (_root.camerafocus.lockedtarget.shieldlevel / _root.camerafocus.lockedtarget.maxshield) * 100; i = Math.ceil(Number(101 - percent) / 2); _parent.displaydistance = Math.ceil(_root.GetDistance(_root.camerafocus, _root.camerafocus.lockedtarget)); gotoAndStop(i); }
Instance of Symbol 602 MovieClip in Symbol 1021 MovieClip Frame 1
onClipEvent (enterFrame) { _rotation = _root.camerafocus.lockedtarget._rotation; speed = _root.camerafocus.lockedtarget.speed; gotoAndStop(_root.camerafocus.lockedtarget.shiptype); _parent.SecondaryWeaponNums = _root.camerafocus.lockedtarget.SecondaryWeaponNums; }
Instance of Symbol 979 MovieClip in Symbol 1021 MovieClip Frame 1
onClipEvent (enterFrame) { _width = (_root.camerafocus.lockedtarget.energy * 1.2); _parent.displayenergy = _root.camerafocus.lockedtarget.energy.toString() + "%"; if (_root.camerafocus.lockedtarget.energy <= 15) { gotoAndStop (2); } else { gotoAndStop (1); } }
Symbol 1021 MovieClip Frame 2
_root.othersound.gotoAndStop("lockedon");
Instance of Symbol 973 MovieClip in Symbol 1021 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop (1); _parent.displaydistance = Math.ceil(_root.GetDistance(_root.camerafocus, _root.camerafocus.lockedtarget)); }
Instance of Symbol 367 MovieClip [Meteorite] in Symbol 1021 MovieClip Frame 2
onClipEvent (enterFrame) { _rotation = _root.camerafocus.lockedtarget._rotation; _width = (_root.camerafocus.lockedtarget._width / 4); _height = (_root.camerafocus.lockedtarget._height / 4); _rotation = _root.camerafocus.lockedtarget._rotation; }
Instance of Symbol 979 MovieClip in Symbol 1021 MovieClip Frame 2
onClipEvent (enterFrame) { _width = ((_root.camerafocus.lockedtarget.Ore / _root.camerafocus.lockedtarget.OrigOre) * 120); _parent.displayore = _root.camerafocus.lockedtarget.Ore; gotoAndStop (1); }
Symbol 1021 MovieClip Frame 4
gotoAndStop (3);
Symbol 1039 Button
on (release) { stopAllSounds(); _root.ClearMission(); }
Symbol 1042 Button
on (release) { _root.howtoplay._y = 251; _root.howtoplay._visible = true; }
Symbol 1050 MovieClip Frame 1
displayslot = slot + ":"; if (_root.arrWeapons[_root.arrMyWeapons[slot]] == undefined) { _visible = false; } else { arrweap = _root.arrWeapons[_root.arrMyWeapons[slot]].split("|"); displayweaponname = arrweap[1]; } this.onEnterFrame = function () { if (_root.camerafocus.SecondaryWeaponSelected == slot) { gotoAndStop (2); } else { gotoAndStop (1); } };
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 1; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 2; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 3; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 4; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 5; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 6; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 7; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 8; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 9; }
Instance of Symbol 1050 MovieClip in Symbol 1051 MovieClip Frame 1
onClipEvent (load) { slot = 0; }
Symbol 1066 MovieClip Frame 1
if (Key.isDown(82)) { if ((_root.camerafocus.energy > 15) && (_root.disablecontrols != true)) { _root.camerafocus.energy = _root.camerafocus.energy - 15; _alpha = 100; gotoAndPlay (3); } }
Symbol 1066 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1066 MovieClip Frame 3
function scan(totest, i) { if (totest.stealthtime == undefined) { totest.stealthtime = 0; } if (totest.HologramTime == undefined) { totest.HologramTime = 0; } if (((totest == undefined) || (totest.stealthtime > 0)) && (scanner["blip" + i] != undefined)) { scanner["blip" + i].removeMovieClip(); } if (((totest != camerafocus) && (totest != undefined)) && (totest.stealthtime <= 0)) { if (this["blip" + i] == undefined) { duplicateMovieClip ("scanner.blip", "blip" + i, i); } if (((totest.Team + "") == "") || (totest.HologramTime > 0)) { scanner["blip" + i].gotoAndStop(2); _root.ObjectCount++; } else if (_root.camerafocus.lockedtarget == totest) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(7); } else { scanner["blip" + i].gotoAndStop(8); } } else if (totest.Team == camerafocus.Team) { if (totest.big == true) { scanner["blip" + i].gotoAndStop(5); } else { _root.FriendlyCount++; scanner["blip" + i].gotoAndStop(3); } } else if (totest.big == true) { scanner["blip" + i].gotoAndStop(6); } else { _root.EnemyCount++; scanner["blip" + i].gotoAndStop(4); } scanner["blip" + i]._x = (-(camerafocus._x - totest._x)) / 75; scanner["blip" + i]._y = (-(camerafocus._y - totest._y)) / 75; scanner["blip" + i]._rotation = totest._rotation; nd = _root.GetDistance(camerafocus, totest); if ((((nd < _root.closestdistance) || (_root.closestdistance == 0)) && (nd < 5000)) && (!_root.OnSameTeam(camerafocus, totest))) { _root.closestenemy = totest; _root.closestdistance = Math.round(nd); } } }
Symbol 1066 MovieClip Frame 22
_root.ObjectCount = 0; _root.FriendlyCount = 0; _root.EnemyCount = 0; _root.closestenemy = ""; _root.closestdistance = 0; camerafocus = _root.camerafocus; count = 0; scan(_root.game.Station, count); count++; e = 0; while (e <= _root.highestsocket) { scan(_root.game["ship" + e], count); x = 0; while (x < _root.MaxAIShips) { count++; scan(_root.game[(("AI_" + e) + "_") + x], count); x++; } e++; } i = 0; while (i <= _root.Meteorites) { count++; scan(_root.game["Meteorite" + i], count); i++; } scanner.blip._rotation = camerafocus._rotation; _root.closestenemy_d = _root.closestenemy; camerafocus.target = _root.closestenemy;
Symbol 1066 MovieClip Frame 67
_alpha = (_alpha - 5); if (_alpha < 5) { gotoAndPlay (1); }
Symbol 1066 MovieClip Frame 68
gotoAndPlay ("fade");
Symbol 1075 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((((method + "Sector S-") + row) + "-") + column) + " (Threat: ") + _root.GetThreatRating(row)) + ")"; } on (press) { Warp(); }
Symbol 1083 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Space Station)"; } on (press) { Warp(); }
Symbol 1085 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Mining)"; } on (press) { Warp(); }
Symbol 1086 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Sub Station)"; } on (press) { Warp(); }
Symbol 1087 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Enemy Station)"; } on (press) { Warp(); }
Symbol 1088 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Enemy Sub Station)"; } on (press) { Warp(); }
Symbol 1090 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Multiplayer)"; } on (press) { Warp(); }
Symbol 1092 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Black Hole)"; } on (press) { Warp(); }
Symbol 1094 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (White Hole)"; } on (press) { Warp(); }
Symbol 1096 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Worm Hole)"; } on (press) { Warp(); }
Symbol 1098 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Planet)"; } on (press) { Warp(); }
Symbol 1100 Button
on (rollOver) { if (_root.selectedplotmethod != "plot") { method = "Hyperspace to "; } else { method = "Plot a course to "; } _parent.selectedsector = ((((method + "S-") + row) + "-") + column) + " (Co-op MP)"; } on (press) { Warp(); }
Symbol 1101 MovieClip Frame 1
function Warp() { if ((_root.hyperspace != "Yes") || (_root.selectedplotmethod == "plot")) { _root.addinfo((("Destination plotted: S-" + row) + "-") + column, "#66FFFF"); _root.othersound.gotoAndStop("bleep"); _root.PlotCourse(row, column); } else if (_root.HyperSpaceTime > 0) { _root.addinfo(("Hyperspace not yet recharged. Wait " + Math.round(_root.HyperSpaceTime / 24)) + " seconds and try again.", "#FFFFFF"); } else if ((row == _root.QuadrantRow) && (column == _root.QuadrantCol)) { _root.addinfo("Cannot hyperspace to the sector that you are in.", "#FFFFFF"); } else { _root.hyperspace = "No"; _root.othersound.gotoAndStop("bleep"); _root.addinfo((("Hyperspace activated. Destination: S-" + row) + "-") + column, "#FFFFFF"); _root.WarpAngle = -Math.round((Math.atan((_root.QuadrantRow - row) / (column - _root.QuadrantCol)) * 57.2957795130823) - 90); if ((column - _root.QuadrantCol) < 0) { _root.WarpAngle = _root.WarpAngle + 180; } if (_root.WarpAngle < 0) { _root.WarpAngle = _root.WarpAngle + 360; } _root.camerafocus.WarpAngle = _root.WarpAngle; if (row > _root.QuadrantRow) { _root.WarpSide = 1; } else if (row < _root.QuadrantRow) { _root.WarpSide = 3; } else if (column > _root.QuadrantCol) { _root.WarpSide = 4; } else if (column < _root.QuadrantCol) { _root.WarpSide = 2; } _root.QuadrantCol = column; _root.QuadrantRow = row; _root.camerafocus.state = "warping"; } z = 0; while (z <= 400) { _parent._parent.removequad(z); z++; } _parent._parent.gotoAndPlay(1); } _root.SetColour(sq, row, column); if ((row == _root.DestRow) && (column == _root.DestCol)) { mi._visible = true; } else { mi._visible = false; } if ((row == _root.QuadrantRow) && (column == _root.QuadrantCol)) { yah._visible = true; } else { yah._visible = false; } if ((_root[(("S_" + row) + "_") + column].indexOf("PvP") > -1) && (_root.disablemultiplayer != true)) { gotoAndStop (8); } else if ((_root[(("S_" + row) + "_") + column] == "BlackHole") && (_root.Rank >= 10)) { gotoAndStop (9); } else if ((_root[(("S_" + row) + "_") + column] == "WhiteHole") && (_root.Rank >= 10)) { gotoAndStop (10); } else if ((_root[(("S_" + row) + "_") + column] == "WormHole") && (_root.Rank >= 10)) { gotoAndStop (11); } else if (_root[(("S_" + row) + "_") + column] == "Station") { if (_root.InEnemySpace(row)) { gotoAndStop (6); } else { gotoAndStop (3); } } else if (_root[(("S_" + row) + "_") + column] == "Mining") { gotoAndStop (4); } else if (_root[(("S_" + row) + "_") + column] == "SubStation") { if (_root.InEnemySpace(row)) { gotoAndStop (7); } else { gotoAndStop (5); } } else if (((_root[(("S_" + row) + "_") + column].indexOf("Coop") > -1) && (_root.disablemultiplayer != true)) && (_root.InEnemySpace(row))) { gotoAndStop (13); } else if ((_root[(("P_" + row) + "_") + column] != undefined) && (_root.Rank >= 10)) { gotoAndStop (12); } else { stop(); }
Symbol 1106 Button
on (release) { _root.selectedplotmethod = "plot"; }
Symbol 1109 Button
on (release) { _root.selectedplotmethod = "hyperspace"; }
Symbol 1111 MovieClip Frame 1
this.onEnterFrame = function () { if ((_root.selectedplotmethod != "plot") && (_root.hyperspace == "Yes")) { _root.selectedplotmethod = "hyperspace"; gotoAndStop (1); } else if ((_root.selectedplotmethod == "plot") && (_root.hyperspace == "Yes")) { _root.selectedplotmethod = "plot"; gotoAndStop (2); } else { _root.selectedplotmethod = "plot"; gotoAndStop (3); } };
Symbol 1115 Button
on (release, keyPress "w") { z = 0; while (z <= 400) { removequad(z); z++; } gotoAndPlay (1); }
Symbol 1116 MovieClip Frame 1
function addquad() { port++; q++; r++; if ((q > 1) && (row < 20)) { quad1.duplicateMovieClip("quad" + q, q); this["quad" + q]._x = quad1._x + ((r - 1) * 15); this["quad" + q]._y = quad1._y + (row * 15); this["quad" + q].row = row; this["quad" + q].column = r; this["quad" + q].port = port; if (r >= 20) { r = 0; row++; } } } function removequad(z) { removeMovieClip("quad" + z); } q = 0; r = 0; row = 0; port = 3000;
Symbol 1116 MovieClip Frame 2
gotoAndPlay (1);
Symbol 1116 MovieClip Frame 3
z = 0; while (z < 400) { addquad(); z++; } quad1.row = 0; quad1.column = 1;
Symbol 1116 MovieClip Frame 4
stop();
Instance of Symbol 1001 MovieClip "selectedweaponscreen" in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.SecondaryWeaponNames[_root.camerafocus.SecondaryWeaponSelected] == undefined) { _visible = false; } else { _visible = true; } }
Instance of Symbol 1021 MovieClip "lockedscreen" in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.camerafocus.lockedtarget == undefined) { gotoAndStop (3); } else if (_root.camerafocus.lockedtarget.Meteorite == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1040 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if ((_root.objective + "") == "") { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1045 MovieClip in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.multiplayer == true) { gotoAndStop (2); } else { gotoAndStop (1); } }
Instance of Symbol 1051 MovieClip "weaponselect" in Symbol 1121 MovieClip Frame 1
onClipEvent (enterFrame) { if (_alpha > 0) { _visible = true; _alpha = (_alpha-1); } else { _visible = false; } } onClipEvent (load) { i = 1; while (i <= 9) { if (_root.camerafocus.SecondaryWeapons[_root.camerafocus.SecondaryWeaponSelected] == undefined) { if (_root.camerafocus.SecondaryWeapons[i] != undefined) { _root.camerafocus.SecondaryWeaponSelected = i; } } i++; } if (_root.camerafocus.SecondaryWeapons[_root.camerafocus.SecondaryWeaponSelected] == undefined) { if (_root.camerafocus.SecondaryWeapons[0] != undefined) { _root.camerafocus.SecondaryWeaponSelected = 0; } } _root.hud.selectedweaponscreen.gotoAndPlay(1); }
Symbol 1124 Button
on (release, keyPress "<Space>") { _root.disablecontrols = false; _root.camerafocus.dead = false; _root.SetupShip(_root.camerafocus, _root.MyShipType); _root.addMyWeapons(_root.camerafocus); _root.SpawnPosition(_root.camerafocus); _root.hud.selectedweaponscreen.gotoAndPlay(1); _root.respawning = false; gotoAndStop (1); }
Symbol 1125 MovieClip Frame 1
stop();
Symbol 1125 MovieClip Frame 2
lives = _root.Lives + " lives remaining"; _root.SaveData(this);
Symbol 1135 MovieClip Frame 1
_rotation = _root.WarpAngle;
Instance of Symbol 620 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (load) { startx = _x; starty = _y; } onClipEvent (enterFrame) { _x = ((startx + random(20)) - random(20)); _y = ((startx + random(20)) - random(20)); if (Math.random() > 0.5) { _xscale = 100; } else { _xscale = -100; } if (Math.random() > 0.5) { _yscale = 100; } else { _yscale = -100; } }
Instance of Symbol 620 MovieClip in Symbol 1135 MovieClip Frame 102
onClipEvent (load) { startx = _x; starty = _y; } onClipEvent (enterFrame) { _x = ((startx + random(20)) - random(20)); _y = ((startx + random(20)) - random(20)); if (Math.random() > 0.5) { _xscale = 100; } else { _xscale = -100; } if (Math.random() > 0.5) { _yscale = 100; } else { _yscale = -100; } _rotation = (-_parent._rotation); }
Symbol 1135 MovieClip Frame 165
_root.gotoAndStop("reload");
Symbol 1149 Button
on (release) { _root.gotoAndStop("game"); }
Symbol 1152 Button
on (release) { gotoAndStop ("missions"); }
Symbol 1153 Button
on (release) { gotoAndStop ("shop"); }
Symbol 1155 Button
on (rollOver) { _parent.selectedsector = ((((("Sector S-" + row) + "-") + column) + " (Threat: ") + _root.GetThreatRating(row)) + ")"; }
Symbol 1156 Button
on (rollOver) { _parent.selectedsector = ((("Sector S-" + row) + "-") + column) + " (Space Station)"; }
Symbol 1157 Button
on (rollOver) { _parent.selectedsector = ((("Sector S-" + row) + "-") + column) + " (Mining)"; }
Symbol 1158 Button
on (rollOver) { _parent.selectedsector = ((("Sector S-" + row) + "-") + column) + " (Sub Station)"; }
Symbol 1159 Button
on (rollOver) { _parent.selectedsector = ((("S-" + row) + "-") + column) + " (Enemy Station)"; }
Symbol 1160 Button
on (rollOver) { _parent.selectedsector = ((("S-" + row) + "-") + column) + " (Enemy Sub Station)"; }
Symbol 1161 MovieClip Frame 1
_root.SetColour(sq, row, column); if ((row == _root.DestRow) && (column == _root.DestCol)) { mi._visible = true; } else { mi._visible = false; } if ((row == _root.QuadrantRow) && (column == _root.QuadrantCol)) { yah._visible = true; } else { yah._visible = false; } if ((_root[(("S_" + row) + "_") + column].indexOf("PvP") > -1) && (_root.disablemultiplayer != true)) { gotoAndStop (8); } else if ((_root[(("S_" + row) + "_") + column] == "BlackHole") && (_root.Rank >= 10)) { gotoAndStop (9); } else if ((_root[(("S_" + row) + "_") + column] == "WhiteHole") && (_root.Rank >= 10)) { gotoAndStop (10); } else if ((_root[(("S_" + row) + "_") + column] == "WormHole") && (_root.Rank >= 10)) { gotoAndStop (11); } else if (_root[(("S_" + row) + "_") + column] == "Station") { if (_root.InEnemySpace(row)) { gotoAndStop (6); } else { gotoAndStop (3); } } else if (_root[(("S_" + row) + "_") + column] == "Mining") { gotoAndStop (4); } else if (_root[(("S_" + row) + "_") + column] == "SubStation") { if (_root.InEnemySpace(row)) { gotoAndStop (7); } else { gotoAndStop (5); } } else if (((_root[(("S_" + row) + "_") + column].indexOf("Coop") > -1) && (_root.disablemultiplayer != true)) && (_root.InEnemySpace(row))) { gotoAndStop (13); } else if ((_root[(("P_" + row) + "_") + column] != undefined) && (_root.Rank >= 10)) { gotoAndStop (12); } else { stop(); }
Symbol 1163 MovieClip Frame 1
function addquad() { port++; q++; r++; if ((q > 1) && (row < 20)) { quad1.duplicateMovieClip("quad" + q, q); this["quad" + q]._x = quad1._x + ((r - 1) * 15); this["quad" + q]._y = quad1._y + (row * 15); this["quad" + q].row = row; this["quad" + q].column = r; this["quad" + q].port = port; if (r >= 20) { r = 0; row++; } } } q = 0; r = 0; row = 0; port = 3000; if (Key.isDown(87)) { gotoAndPlay (3); _visible = true; } z = 0; while (z < 400) { addquad(); z++; } quad1.row = 0; quad1.column = 1;
Symbol 1163 MovieClip Frame 2
stop();
Symbol 1169 Button
on (release) { gotoAndStop ("gangs"); }
Symbol 1171 Button
on (release) { getURL ("http://www.disputedgalaxy.com/gamestatistics", "_blank"); }
Symbol 1173 Button
on (release) { getURL ("http://www.benoldinggames.co.uk/", "_blank"); }
Symbol 1175 Button
on (release) { gotoAndStop ("howto"); }
Instance of Symbol 602 MovieClip in Symbol 1180 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_parent.ship); } onClipEvent (enterFrame) { if ((_width > 170) || (_height > 170)) { _width = (_width / 1.02); _height = (_height / 1.02); } }
Symbol 1187 Button
on (release) { _parent.selectedslot = slot; _parent.filter = slottype; _parent.gotoAndStop("buyweapon"); }
Symbol 1192 Button
on (release) { _root.SetMoney(_root.money + displaysellprice); _root.arrMyWeapons[slot] = weaponnum; gotoAndPlay (3); }
Symbol 1193 MovieClip Frame 1
slottype = _parent.slottypes[slot]; if (slot > _parent.amountofslots) { _visible = false; } else { displayslot = slot + ":"; if (_root.arrWeapons[_root.arrMyWeapons[slot]] == undefined) { displayweaponname = ("Empty (" + slottype) + ")"; displayweaponammo = "N/A"; gotoAndStop (1); } else { if (slot > _parent.shopship.slots) { _root.arrMyWeapons[slot] = undefined; } else { arrweap = _root.arrWeapons[_root.arrMyWeapons[slot]].split("|"); displayweaponname = arrweap[1]; displayweaponammo = arrweap[2]; displaysellprice = Number(arrweap[6]) / 2; if (displayweaponammo < 0) { displayweaponammo = "Inf"; } } gotoAndStop (2); } }
Symbol 1193 MovieClip Frame 3
gotoAndStop (1);
Symbol 1198 Button
on (release) { gotoAndStop ("buyship"); }
Symbol 1200 Button
on (release) { lifecost = lifeprice; if (((_root.money - lifecost) >= 0) && (_root.Lives < 10)) { _root.Lives++; _root.SetMoney(_root.money - lifecost); } }
Symbol 1203 Button
on (release) { gotoAndStop ("buyengine"); }
Symbol 1208 Button
on (release) { gotoAndPlay (1); }
Symbol 1211 Button
on (release) { lifecost = shopship.shipvalue / 2; if (((_root.money - hyperprice) >= 0) && (_root.hyperspace != "Yes")) { _root.hyperspace = "Yes"; _root.selectedplotmethod = "hyperspace"; _root.SetMoney(_root.money - hyperprice); } }
Symbol 1220 Button
on (release) { if (_root.money >= price) { _root.SetMoney(_root.money - price); _root.arrMyWeapons[_parent.selectedslot] = weaponnum; _parent.clearweapons(); } }
Symbol 1223 Button
on (release) { _root.wi.weaponname = weaponname; _root.wi.gotoAndStop(2); }
Instance of Symbol 421 MovieClip in Symbol 1224 MovieClip Frame 1
onClipEvent (load) { mynum = _parent.weaponnum; }
Symbol 1226 Button
on (release) { clearweapons(); }
Symbol 1228 Button
on (release) { _root.SelectedShopShip = shiptype; _parent.clearships("shipdetails"); }
Instance of Symbol 602 MovieClip in Symbol 1230 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_parent.shiptype); if ((_width > 70) || (_height > 70)) { _width = (_width / 1.02); _height = (_height / 1.02); } }
Symbol 1232 Button
on (release) { clearships("shop"); }
Symbol 1248 Button
on (release) { if (_root.money >= total) { _root.SetMoney(_root.money - total); _root.SetShip(_root.SelectedShopShip); _root.Lives = 10; _root.engine = 0; i = 0; while (i <= 9) { _root.arrMyWeapons[i] = undefined; i++; } _root.arrMyWeapons[0] = 11; _root.addtonews((_root.MyName + " purchased a ") + shopship.shipname, "", _root.GangID); } gotoAndStop ("shop"); }
Symbol 1249 Button
on (release) { gotoAndStop ("buyship"); }
Symbol 1270 Button
on (release) { if (_root.money >= price) { _root.SetMoney(_root.money - price); _root.engine = Number(_name); _parent.gotoAndStop("shop"); } }
Symbol 1273 MovieClip Frame 1
arrEngine = _parent.arrEngines[_name].split("|"); enginename = arrEngine[0]; price = Number(arrEngine[1]); if (_root.engine == Number(_name)) { gotoAndStop (2); } else { if (price > _root.money) { _alpha = 60; } gotoAndStop (1); }
Symbol 1275 Button
on (release) { gotoAndStop ("shop"); }
Symbol 1277 Button
on (release) { gotoAndStop ("menu"); }
Symbol 1286 Button
on (release) { _root.intMissionReward = reward; _root.intMissionStep = 0; _root.MissionType = missiontype; _root.arrMissionSteps = new Array(); i = 0; while (i < MissionSteps.length) { _root.arrMissionSteps[i] = MissionSteps[i]; i++; } _root.MissionActive = true; trace((_root.arrMissionSteps + " - Reward: ") + rw.text); _parent.gotoAndStop("menu"); }
Symbol 1287 MovieClip Frame 1
_root.GenerateRandomMission(this);
Symbol 1290 Button
on (release) { _root.GenerateRandomMission(m1); _root.GenerateRandomMission(m2); _root.GenerateRandomMission(m3); _root.GenerateRandomMission(m4); }
Symbol 1297 Button
on (release) { if (_parent.arrGangPasswords[i] != "") { gotoAndStop (4); } else { _root.GangID = Number(gangid); _root.shipcolour = colour; _root.loggedinas = "Logged in as " + _root.MyName; _root.GangName = _parent.arrGangNames[i]; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } _parent._parent.gotoAndPlay(1); } }
Symbol 1302 Button
on (release) { _root.GangID = 0; _root.shipcolour = ""; _root.loggedinas = "Logged in as " + _root.MyName; _parent._parent.gotoAndPlay(1); }
Symbol 1305 Button
on (release) { _parent.gotoAndStop(6); }
Symbol 1308 Button
on (release) { trace(((_parent.arrGangPasswords[i] + "==") + enterpassword.text) + "?"); if (_parent.arrGangPasswords[i] != enterpassword.text) { enterpassword.text = "Incorrect Password."; } else { _root.GangID = Number(gangid); _root.shipcolour = colour; _root.loggedinas = "Logged in as " + _root.MyName; _root.GangName = _parent.arrGangNames[i]; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } _parent._parent.gotoAndPlay(1); } }
Symbol 1309 Button
on (release) { gotoAndPlay (1); }
Symbol 1310 MovieClip Frame 1
i = Number(_name) - 1; if (i > _parent.arrGangNames.length) { ganginfo = ""; _visible = false; } else { ganginfo = ""; if (gangid == _root.GangID) { ganginfo = ganginfo + "Your gang: "; } ganginfo = ganginfo + ((((("<b>" + _parent.arrGangNames[i]) + "</b>, Leader: ") + _parent.arrGangLeaders[i]) + ", Members: ") + _parent.arrMembers[i]); if (_parent.arrGangPasswords[i] != "") { ganginfo = ganginfo + ", Restricted Membership (Password Required)"; } gangid = Number(_parent.arrGangIDs[i]); colour = _parent.arrGangColours[i]; } if (i == _parent.arrGangNames.length) { gotoAndStop (3); } else if (gangid == _root.GangID) { gotoAndStop (2); } else { gotoAndStop (1); }
Symbol 1313 Button
on (release) { gotoAndStop (6); }
Symbol 1314 Button
on (release) { _parent.gotoAndStop("menu"); }
Symbol 1319 Button
on (release) { _root.NewGangColour = colour; } on (rollOver) { _parent._parent.colour = colour; _parent._parent.cps.play(); } on (rollOut) { _parent._parent.colour = _root.NewGangColour; _parent._parent.cps.play(); }
Symbol 1321 MovieClip Frame 1
function ColourPart(colournum) { switch (colournum) { case 0 : return("00"); case 1 : return("33"); case 2 : return("66"); case 3 : return("99"); case 4 : return("CC"); case 5 : return("FF"); } } x = 0; y = 0; s = 0; width = 10; r = 0; while (r <= 5) { g = 0; while (g <= 5) { b = 0; while (b <= 5) { if (s != 0) { duplicateMovieClip (s0, "s" + s, s); this["s" + s]._x = x; this["s" + s]._y = y; } strColour = (ColourPart(r) + ColourPart(g)) + ColourPart(b); this["s" + s].colour = strColour; _root.SetShipColour(this["s" + s], strColour); s++; x = x + width; if (x > (width * 30)) { x = 0; y = y + width; } b++; } g++; } r++; }
Symbol 1326 Button
on (release) { _root.NewGangName = newgangname.text; _root.NewGangPassword = newgangpassword.text; if ((_root.NewGangName != "") && (_root.NewGangName != "New Gang")) { gotoAndPlay (7); } }
Symbol 1327 MovieClip Frame 1
stop();
Instance of Symbol 602 MovieClip in Symbol 1327 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(_root.MyShipType); }
Symbol 1327 MovieClip Frame 2
colour = _parent.colour; gotoAndStop (1);
Symbol 1336 MovieClip Frame 1
if (_root.Guest == false) { if (_root.GangID != 0) { trace("In Gang"); } returnedEmpty = undefined; trace((((("http://69.56.136.242/sf2/sfdg.asp?action=getgangs&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&") + Math.random()); loadVariables ((((("http://69.56.136.242/sf2/sfdg.asp?action=getgangs&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&") + Math.random(), this); } else { gotoAndStop (11); }
Symbol 1336 MovieClip Frame 2
if (returnedempty != undefined) { gotoAndStop (4); }
Symbol 1336 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1336 MovieClip Frame 4
if (returnedempty != "True") { arrGangNames = GangName.split(","); arrGangLeaders = Leader.split(","); arrGangPasswords = GangPassword.split(","); arrMembers = Members.split(","); arrGangIDs = GangID.split(","); arrGangColours = GangColour.split(","); } else { gotoAndStop (5); }
Symbol 1336 MovieClip Frame 6
_root.NewGangColour = "FFFFFF"; colour = _root.NewGangColour; if (_root.Kills <= 1600) { gotoAndStop (10); } else if (_root.money <= 50000) { gotoAndStop (12); }
Symbol 1336 MovieClip Frame 7
returnedempty = undefined; _root.shipcolour = _root.NewGangColour; trace((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=creategang&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&u=") + _root.UserID) + "&gn=") + escape(_root.NewGangName)) + "&p=") + escape(_root.NewGangPassword)) + "&gc=") + escape(_root.NewGangColour)) + "&") + Math.random()); loadVariables ((((((((((((("http://69.56.136.242/sf2/sfdg.asp?action=creategang&qr=" + _root.HomeStationRow) + "&qc=") + _root.HomeStationCol) + "&u=") + _root.UserID) + "&gn=") + escape(_root.NewGangName)) + "&p=") + escape(_root.NewGangPassword)) + "&gc=") + escape(_root.NewGangColour)) + "&") + Math.random(), this);
Symbol 1336 MovieClip Frame 8
if (returnedempty != undefined) { trace("Created Gang ID: " + CreatedGang); _root.SetMoney(_root.money - 50000); _root.GangID = Number(CreatedGang); _root.GangName = _root.NewGangName; _root.shipcolour = _root.NewGangColour; _root.loggedinas = "Logged in as " + _root.MyName; if ((_root.GangName != undefined) && (_root.GangName != "")) { _root.loggedinas = (_root.loggedinas + ", member of ") + _root.GangName; } _parent.gotoAndPlay(1); }
Symbol 1336 MovieClip Frame 9
gotoAndPlay (8);
Symbol 1338 MovieClip Frame 1
inactivetimer = 0; _root.HyperSpaceTime = 0; _root.HomeStationRow = _root.QuadrantRow; _root.HomeStationCol = _root.QuadrantCol; _root.Sector = (("S-" + _root.HomeStationRow) + "-") + _root.HomeStationCol; thesector = "Sector " + _root.Sector; _root.Rank = _root.GetRank(_root.Kills); if (_root.MyTeam == "Human") { _root.rankname = _root.arrHumanRanks[_root.Rank - 1]; } else { _root.rankname = _root.arrAlienRanks[_root.Rank - 1]; } _root.ThreatRating = _root.GetThreatRating(_root.QuadrantRow); executed = ""; _root.SaveData(this); NewsText = "";
Symbol 1338 MovieClip Frame 2
if (executed != "") { trace("Go to menu"); gotoAndStop ("menu"); executed = ""; }
Symbol 1338 MovieClip Frame 3
inactivetimer++; if (inactivetimer > 500) { gotoAndPlay (1); } else { gotoAndPlay (2); }
Symbol 1338 MovieClip Frame 4
if (_root.MissionActive == true) { arrStepDetails = _root.arrMissionSteps[0].split("|"); _root.DestRow = Number(arrStepDetails[1]); _root.DestCol = Number(arrStepDetails[2]); } arrNews = NewsText.split("|"); arrTimes = NewsTimes.split("|"); arrColours = NewsColours.split("|"); _root.newstext = ""; i = 0; while (i <= arrNews.length) { _root.newstext = _root.newstext + (("<font color=\"#" + arrColours[i]) + "\">"); _root.newstext = _root.newstext + (("<b>" + arrTimes[i]) + "</b><br>"); _root.newstext = _root.newstext + (("" + arrNews[i]) + "</font><br>"); i++; } stop();
Symbol 1338 MovieClip Frame 5
thetitle = "Space Station Shop";
Instance of Symbol 1180 MovieClip "shopship" in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { speed = 5; SecondaryWeaponNums = _root.arrMyWeapons; kills = _root.Kills; colour = _root.shipcolour; ship = _root.MyShipType; _root.SetShipStats(this, _root.MyShipType); _root.shipvalue = _root.CalculateShipPrice(_root.MyShipType); _parent.hyperprice = 2000; _parent.amountofslots = 0; _parent.slottypes = Array(9); ind = 0; _parent.slottypes[ind] = "Mining"; i = 0; while (i < slots.length) { _parent.amountofslots = _parent.amountofslots + Number(slots[i]); x = 0; while (x < Number(slots[i])) { ind++; if (i == 0) { _parent.slottypes[ind] = "Regular Weapons"; } if (i == 1) { _parent.slottypes[ind] = "Utilities"; } if (i == 2) { _parent.slottypes[ind] = "Mines"; } if (i == 3) { _parent.slottypes[ind] = "Proximity Weapons"; } if (i == 4) { _parent.slottypes[ind] = "Large Weapons"; } x++; } i++; } _root.weaponsvalue = _root.GetShipWeaponsValue(this); _parent.lifeprice = Math.round((_root.shipvalue + _root.weaponsvalue) / 2); _parent.arrEngines = new Array(); _parent.arrEngines[0] = ("Standard " + shipname) + " Engine. 1.2x speed booster|0"; _parent.arrEngines[1] = (("Enhanced propulsion booster " + shipname) + " Engine. 1.5x speed booster|") + _root.shipvalue; _parent.arrEngines[2] = (("Overclocked propulsion booster " + shipname) + " Engine. 2.0x speed booster|") + (_root.shipvalue * 4); _parent.arrEngines[3] = (("Enhanced propulsion " + shipname) + " Engine. 2x Accelleration, 1.2x speed booster|") + (_root.shipvalue * 4.5); _parent.arrEngines[4] = (("Pulse Core " + shipname) + " Engine. 1.6x Top Speed, 1.2x speed booster|") + (_root.shipvalue * 9); _parent.arrEngines[5] = (("Interstellar " + shipname) + " Engine. Hyperspace recharger, 1.2x speed booster|") + (_root.shipvalue * 20); _parent.arrEngines[6] = (("Enhanced Interstellar " + shipname) + " Engine. Hyperspace recharger, 1.5x speed booster|") + (_root.shipvalue * 22); if (_root.engine == undefined) { _root.engine = 0; } arrEngine = _parent.arrEngines[_root.engine].split("|"); _parent.displayengine = arrEngine[0]; if (arrEngine[2] == "Yes") { _parent.displayengine = _parent.displayengine + " + hyperspace"; } }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 1; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 2; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 3; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 4; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 5; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 6; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 7; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 8; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 9; }
Instance of Symbol 1193 MovieClip in Symbol 1338 MovieClip Frame 5
onClipEvent (load) { slot = 0; }
Symbol 1338 MovieClip Frame 6
function clearweapons() { i = 1; while (i <= (_root.arrWeapons.length - 2)) { removeMovieClip(this["wep" + i]); i++; } gotoAndStop ("shop"); } p = 0; HW = 0; AW = 0; i = 0; while (i <= (_root.arrWeapons.length - 2)) { arrW = _root.arrWeapons[i].split("|"); if (arrW[8] == "Human") { HW++; } if (arrW[8] == "Alien") { AW++; } if ((arrW[7] == filter) && ((arrW[8] == _root.MyTeam) || (arrW[8] == "Neutral"))) { if (p > 0) { duplicateMovieClip (wep0, "wep" + p, p + 1); this["wep" + p]._y = wep0._y + (20 * p); } this["wep" + p].weaponnum = i; this["wep" + p].weaponname = arrW[1]; this["wep" + p].ammo = Number(arrW[2]); if (arrW[4] == "true") { this["wep" + p].range = arrW[3]; } else { this["wep" + p].range = "N/A"; } if (this["wep" + p].ammo < 0) { this["wep" + p].ammo = "Inf"; } this["wep" + p].price = arrW[6]; if (Number(arrW[6]) > _root.money) { this["wep" + p]._alpha = 60; } else { this["wep" + p]._alpha = 100; } p++; } i++; } thetitle = "Buy Weapon: " + filter; stop();
Symbol 1338 MovieClip Frame 7
function clearships(toframe) { i = 1; while (i < arr.length) { removeMovieClip(this["s" + i]); i++; } gotoAndStop(toframe); } if (_root.MyTeam == "Human") { arr = _root.arrHumanShips; } else { arr = _root.arrAlienShips; } c = 0; r = 0; minus = 10 - _root.Rank; if (minus <= 0) { if (_root.rank < 11) { minus = 1; } else { minus = 0; } } trace(minus); i = 0; while (i < ((arr.length - 3) - minus)) { if (i > 0) { duplicateMovieClip (s0, "s" + i, i + 1); this["s" + i]._x = s0._x + (70 * c); this["s" + i]._y = s0._y + (70 * r); } this["s" + i].shiptype = arr[i + 3]; this["s" + i].colour = _root.shipcolour; this["s" + i].kills = _root.Kills; c++; if (c > 7) { c = 0; r++; } i++; } stop();
Symbol 1338 MovieClip Frame 8
arrShipInfo = _root.arrShipData[_root.SelectedShopShip - 1].split("|"); ShipShield = arrShipInfo[1]; ShipMaxSpeed = arrShipInfo[2]; ShipAccelleration = Number(arrShipInfo[3]) * 10; ShipManuverability = arrShipInfo[4]; ShipLockingAngle = arrShipInfo[5]; ShipMiningCapacity = arrShipInfo[8]; arrSlots = arrShipInfo[6].split(","); reg = arrSlots[0]; util = arrSlots[1]; mine = arrSlots[2]; prox = arrSlots[3]; large = arrSlots[4]; ShipPrice = _root.CalculateShipPrice(_root.SelectedShopShip); tradein = -Math.round((Math.round((_root.shipvalue + _root.weaponsvalue) / 2) / 10) * _root.Lives); total = ShipPrice + tradein;
Instance of Symbol 1180 MovieClip "shopship" in Symbol 1338 MovieClip Frame 8
onClipEvent (load) { speed = 5; SecondaryWeaponNums = undefined; ship = _root.SelectedShopShip; _root.SetShipStats(this, ship); colour = _root.shipcolour; kills = _root.Kills; }
Instance of Symbol 1252 MovieClip in Symbol 1338 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipMaxSpeed / 20) * 100); }
Instance of Symbol 1252 MovieClip in Symbol 1338 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipAccelleration / 20) * 100); }
Instance of Symbol 1252 MovieClip in Symbol 1338 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipManuverability / 7) * 100); }
Instance of Symbol 1252 MovieClip in Symbol 1338 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipShield / 400) * 100); }
Instance of Symbol 1252 MovieClip in Symbol 1338 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipMiningCapacity / 5000) * 100); }
Instance of Symbol 1252 MovieClip in Symbol 1338 MovieClip Frame 8
onClipEvent (load) { _width = ((_parent.ShipLockingAngle / 300) * 100); }
Instance of Symbol 807 MovieClip in Symbol 1338 MovieClip Frame 12
onClipEvent (load) { function back() { _parent.gotoAndStop("menu"); } }
Symbol 1342 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 1352 Button
on (release) { gotoAndStop (1); }
Symbol 1353 MovieClip Frame 1
stop(); weaponinfo = "Loading Info....";
Symbol 1353 MovieClip Frame 2
this.swapDepths(_parent["wep" + _parent.p]); strURL = (("http://69.56.136.242/sf2/info.asp?p=" + escape(weaponname)) + "&") + Math.random(); trace(strURL); loadVariables (strURL, this);
Symbol 1356 Button
on (release) { gotoAndPlay (1); }
Symbol 1362 Button
on (release) { gotoAndStop ("rules"); }
Symbol 1365 Button
on (release) { gotoAndStop(MyTeam + "shop"); }

Library Items

Symbol 1 ShapeTweeningUsed by:3
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [Smoke]Uses:1 2
Symbol 4 GraphicUsed by:8
Symbol 5 GraphicUsed by:8
Symbol 6 GraphicUsed by:8
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:4 5 6 7Used by:20 37 66 116 153 221 228 231 233 236 239 242 245 248 251 423
Symbol 9 GraphicUsed by:20
Symbol 10 GraphicUsed by:20 116
Symbol 11 ShapeTweeningUsed by:20
Symbol 12 ShapeTweeningUsed by:20
Symbol 13 GraphicUsed by:20 116
Symbol 14 GraphicUsed by:20 116
Symbol 15 GraphicUsed by:20 116
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:20 101 103 105 116
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20 116
Symbol 20 MovieClip [BlackholeBomb]Uses:8 9 10 11 12 13 14 15 17 18 19
Symbol 21 ShapeTweeningUsed by:28
Symbol 22 GraphicUsed by:28
Symbol 23 GraphicUsed by:28
Symbol 24 GraphicUsed by:28
Symbol 25 GraphicUsed by:28
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [PlasmaRelay]Uses:21 22 23 24 25 26 27
Symbol 29 GraphicUsed by:32 40 80 231
Symbol 30 ShapeTweeningUsed by:32
Symbol 31 GraphicUsed by:32 40 80 231
Symbol 32 MovieClip [EMPBlast]Uses:29 30 31
Symbol 33 GraphicUsed by:37
Symbol 34 GraphicUsed by:37
Symbol 35 ShapeTweeningUsed by:37
Symbol 36 GraphicUsed by:37 221 225 228 236 239 242 245 248 251
Symbol 37 MovieClip [Hornet]Uses:8 33 34 35 36
Symbol 38 GraphicUsed by:40 421
Symbol 39 ShapeTweeningUsed by:40
Symbol 40 MovieClip [EMPBomb]Uses:38 29 39 31
Symbol 41 GraphicUsed by:46
Symbol 42 GraphicUsed by:46
Symbol 43 GraphicUsed by:46
Symbol 44 ShapeTweeningUsed by:46
Symbol 45 GraphicUsed by:46 195
Symbol 46 MovieClip [TimedMine]Uses:41 42 43 44 45
Symbol 47 GraphicUsed by:54
Symbol 48 GraphicUsed by:54
Symbol 49 GraphicUsed by:54
Symbol 50 GraphicUsed by:54
Symbol 51 GraphicUsed by:54
Symbol 52 GraphicUsed by:54
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClip [ReverseLaser]Uses:47 48 49 50 51 52 53
Symbol 55 GraphicUsed by:62
Symbol 56 GraphicUsed by:62
Symbol 57 GraphicUsed by:62
Symbol 58 GraphicUsed by:62
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 MovieClip [LongrangeLaser]Uses:55 56 57 58 59 60 61
Symbol 63 GraphicUsed by:66
Symbol 64 ShapeTweeningUsed by:66
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClip [Javelin]Uses:8 63 64 65
Symbol 67 GraphicUsed by:80
Symbol 68 GraphicUsed by:80
Symbol 69 FontUsed by:70 77 83 92
Symbol 70 EditableTextUses:69Used by:80
Symbol 71 GraphicUsed by:73
Symbol 72 GraphicUsed by:73 471 941 1101 1161
Symbol 73 MovieClipUses:71 72Used by:80 97 116
Symbol 74 GraphicUsed by:80
Symbol 75 GraphicUsed by:80
Symbol 76 GraphicUsed by:80
Symbol 77 EditableTextUses:69Used by:80
Symbol 78 GraphicUsed by:80
Symbol 79 ShapeTweeningUsed by:80
Symbol 80 MovieClip [UltraEMPBomb]Uses:67 68 70 73 74 75 76 77 78 29 79 31
Symbol 81 GraphicUsed by:89
Symbol 82 GraphicUsed by:89
Symbol 83 EditableTextUses:69Used by:89
Symbol 84 GraphicUsed by:89
Symbol 85 GraphicUsed by:89
Symbol 86 GraphicUsed by:89
Symbol 87 ShapeTweeningUsed by:89
Symbol 88 GraphicUsed by:89 97
Symbol 89 MovieClip [minipcb]Uses:81 82 83 84 85 86 87 88
Symbol 90 GraphicUsed by:97
Symbol 91 GraphicUsed by:97
Symbol 92 EditableTextUses:69Used by:97
Symbol 93 GraphicUsed by:97
Symbol 94 GraphicUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 ShapeTweeningUsed by:97
Symbol 97 MovieClip [CompressionBomb]Uses:90 91 92 73 93 94 95 96 88
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [HumanDrone]Uses:98
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClip [WormHole]Uses:100 17
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [WhiteHole]Uses:102 17
Symbol 104 GraphicUsed by:105
Symbol 105 MovieClip [BlackHole]Uses:104 17
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [InverseGravityField]Uses:106 107
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClip [GravityField]Uses:109 110
Symbol 112 GraphicUsed by:116
Symbol 113 ShapeTweeningUsed by:116
Symbol 114 ShapeTweeningUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClip [LargeBlackholeBomb]Uses:8 112 73 10 113 114 13 14 15 17 115 19
Symbol 117 GraphicUsed by:121
Symbol 118 GraphicUsed by:121 473
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:121 169
Symbol 121 MovieClip [Orb]Uses:117 118 120
Symbol 122 GraphicUsed by:129 140
Symbol 123 ShapeTweeningUsed by:126
Symbol 124 ShapeTweeningUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:123 124 125Used by:129
Symbol 127 ShapeTweeningUsed by:129
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClip [XandeleviumBlast]Uses:122 126 127 128
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:135
Symbol 133 ShapeTweeningUsed by:135
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [Disc]Uses:132 133 134
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:140 421
Symbol 138 ShapeTweeningUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClip [HeatDisc]Uses:122 137 138 139
Symbol 141 MovieClip [EngineOverdrive]
Symbol 142 MovieClip [ReverseThrust]
Symbol 143 MovieClip [FieldHop]
Symbol 144 GraphicUsed by:145 421
Symbol 145 MovieClip [Teleport]Uses:144
Symbol 146 GraphicUsed by:153
Symbol 147 GraphicUsed by:153
Symbol 148 GraphicUsed by:153
Symbol 149 GraphicUsed by:153
Symbol 150 GraphicUsed by:153
Symbol 151 GraphicUsed by:153
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClip [ThunderTorpedo]Uses:8 146 147 148 149 150 151 152
Symbol 154 MovieClip [Thunder]
Symbol 155 GraphicUsed by:165
Symbol 156 GraphicUsed by:165 167 169 421
Symbol 157 GraphicUsed by:165
Symbol 158 GraphicUsed by:165
Symbol 159 GraphicUsed by:165
Symbol 160 GraphicUsed by:165
Symbol 161 GraphicUsed by:165
Symbol 162 GraphicUsed by:165
Symbol 163 GraphicUsed by:165
Symbol 164 GraphicUsed by:165 167
Symbol 165 MovieClip [ThunderBomb]Uses:155 156 157 158 159 160 161 162 163 164
Symbol 166 GraphicUsed by:167
Symbol 167 MovieClip [ThunderMine]Uses:156 166 164
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClip [ElectroMine]Uses:156 168 120
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:170Used by:172
Symbol 172 MovieClip [ElectroField]Uses:171
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClip [Magnetic Mine]Uses:174 175
Symbol 177 MovieClip [Hologram]
Symbol 178 MovieClip [Stealth2]
Symbol 179 MovieClip [Stealth]
Symbol 180 GraphicUsed by:185
Symbol 181 GraphicUsed by:185
Symbol 182 GraphicUsed by:185
Symbol 183 ShapeTweeningUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClip [StealthMine]Uses:180 181 182 183 184
Symbol 186 ShapeTweeningUsed by:189
Symbol 187 ShapeTweeningUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [ShieldRecharger]Uses:186 187 188
Symbol 190 MovieClip [EnergyCell]
Symbol 191 GraphicUsed by:195 213
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:195
Symbol 194 ShapeTweeningUsed by:195
Symbol 195 MovieClip [HiddenMine]Uses:191 193 194 45
Symbol 196 ShapeTweeningUsed by:200
Symbol 197 GraphicUsed by:200
Symbol 198 ShapeTweeningUsed by:200
Symbol 199 GraphicUsed by:200 205 210 213
Symbol 200 MovieClip [PlasmaMine]Uses:196 197 198 199
Symbol 201 GraphicUsed by:205
Symbol 202 GraphicUsed by:203
Symbol 203 MovieClipUses:202Used by:205 421
Symbol 204 ShapeTweeningUsed by:205
Symbol 205 MovieClip [GravityMine]Uses:201 203 204 199
Symbol 206 GraphicUsed by:210
Symbol 207 GraphicUsed by:210
Symbol 208 GraphicUsed by:210
Symbol 209 ShapeTweeningUsed by:210
Symbol 210 MovieClip [HomingMine]Uses:206 207 208 209 199
Symbol 211 GraphicUsed by:213
Symbol 212 ShapeTweeningUsed by:213
Symbol 213 MovieClip [Mine]Uses:191 211 212 199
Symbol 214 GraphicUsed by:218
Symbol 215 ShapeTweeningUsed by:218
Symbol 216 ShapeTweeningUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClip [Plasma]Uses:214 215 216 217
Symbol 219 GraphicUsed by:221
Symbol 220 ShapeTweeningUsed by:221
Symbol 221 MovieClip [Missle3]Uses:8 219 220 36
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClipUses:222Used by:225 421
Symbol 224 ShapeTweeningUsed by:225
Symbol 225 MovieClip [Missle4]Uses:223 224 36
Symbol 226 GraphicUsed by:228
Symbol 227 ShapeTweeningUsed by:228
Symbol 228 MovieClip [Missle2]Uses:8 226 227 36
Symbol 229 GraphicUsed by:231
Symbol 230 ShapeTweeningUsed by:231
Symbol 231 MovieClip [EMPTorpedo]Uses:8 229 29 230 31
Symbol 232 GraphicUsed by:233 421
Symbol 233 MovieClip [Needle]Uses:8 232
Symbol 234 GraphicUsed by:236 421
Symbol 235 ShapeTweeningUsed by:236
Symbol 236 MovieClip [Carnivore3]Uses:8 234 235 36
Symbol 237 GraphicUsed by:239
Symbol 238 ShapeTweeningUsed by:239
Symbol 239 MovieClip [Carnivore2]Uses:8 237 238 36
Symbol 240 GraphicUsed by:242 421
Symbol 241 ShapeTweeningUsed by:242
Symbol 242 MovieClip [TeleportingCarnivore]Uses:8 240 241 36
Symbol 243 GraphicUsed by:245
Symbol 244 ShapeTweeningUsed by:245
Symbol 245 MovieClip [Carnivore1]Uses:8 243 244 36
Symbol 246 GraphicUsed by:248
Symbol 247 ShapeTweeningUsed by:248
Symbol 248 MovieClip [ATTorpedo]Uses:8 246 247 36
Symbol 249 GraphicUsed by:251 421
Symbol 250 ShapeTweeningUsed by:251
Symbol 251 MovieClip [Missle1]Uses:8 249 250 36
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClip [Trail]Uses:252
Symbol 254 SoundUsed by:258 261
Symbol 255 GraphicUsed by:258
Symbol 256 GraphicUsed by:258
Symbol 257 GraphicUsed by:258 261
Symbol 258 MovieClip [AlienMainGun]Uses:254 255 256 257
Symbol 259 GraphicUsed by:261
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClip [MainGun]Uses:254 259 260 257
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClip [HumanSubStation]Uses:262
Symbol 264 GraphicUsed by:268
Symbol 265 GraphicUsed by:268
Symbol 266 GraphicUsed by:268
Symbol 267 GraphicUsed by:268
Symbol 268 MovieClipUses:264 265 266 267Used by:269
Symbol 269 MovieClip [Scrap]Uses:268
Symbol 270 GraphicUsed by:278
Symbol 271 ShapeTweeningUsed by:278
Symbol 272 SoundUsed by:278
Symbol 273 ShapeTweeningUsed by:278
Symbol 274 GraphicUsed by:278
Symbol 275 ShapeTweeningUsed by:278
Symbol 276 GraphicUsed by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClip [Explosion]Uses:270 271 272 273 274 275 276 277
Symbol 279 GraphicUsed by:281
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClip [ConcentratedPhotonTorpedo]Uses:279 280
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClip [LRPhotonTorpedo]Uses:282 283
Symbol 285 GraphicUsed by:287
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClip [Photon]Uses:285 286
Symbol 288 GraphicUsed by:289
Symbol 289 MovieClipUses:288Used by:298 299 300 301 302 303 304 305 306 307
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:298 299 300 301 302 303 304 305 306 307
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Symbol 293 MovieClipUses:292Used by:298 299 300 301 302 303 304 305 306 307
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Instance Names

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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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Labels

"game"Frame 5
"play"Frame 6
"warp"Frame 8
"AlienShop"Frame 9
"HumanShop"Frame 10
"reload"Frame 11
"gameover"Frame 12
"Humanintro"Frame 13
"Alienintro"Frame 14
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"blackholeloop"Symbol 20 MovieClip [BlackholeBomb] Frame 22
"fade"Symbol 20 MovieClip [BlackholeBomb] Frame 24
"charging"Symbol 28 MovieClip [PlasmaRelay] Frame 1
"start"Symbol 28 MovieClip [PlasmaRelay] Frame 11
"explode"Symbol 32 MovieClip [EMPBlast] Frame 1
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"explode"Symbol 37 MovieClip [Hornet] Frame 4
"start"Symbol 40 MovieClip [EMPBomb] Frame 26
"explode"Symbol 40 MovieClip [EMPBomb] Frame 28
"explode"Symbol 46 MovieClip [TimedMine] Frame 28
"actions"Symbol 54 MovieClip [ReverseLaser] Frame 3
"explode"Symbol 54 MovieClip [ReverseLaser] Frame 5
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"explode"Symbol 62 MovieClip [LongrangeLaser] Frame 4
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"fade"Symbol 66 MovieClip [Javelin] Frame 8
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"fade"Symbol 236 MovieClip [Carnivore3] Frame 11
"start"Symbol 239 MovieClip [Carnivore2] Frame 2
"explode"Symbol 239 MovieClip [Carnivore2] Frame 4
"fade"Symbol 239 MovieClip [Carnivore2] Frame 11
"start"Symbol 242 MovieClip [TeleportingCarnivore] Frame 2
"explode"Symbol 242 MovieClip [TeleportingCarnivore] Frame 4
"fade"Symbol 242 MovieClip [TeleportingCarnivore] Frame 11
"start"Symbol 245 MovieClip [Carnivore1] Frame 2
"explode"Symbol 245 MovieClip [Carnivore1] Frame 4
"fade"Symbol 245 MovieClip [Carnivore1] Frame 11
"start"Symbol 248 MovieClip [ATTorpedo] Frame 2
"explode"Symbol 248 MovieClip [ATTorpedo] Frame 4
"fade"Symbol 248 MovieClip [ATTorpedo] Frame 8
"start"Symbol 251 MovieClip [Missle1] Frame 2
"explode"Symbol 251 MovieClip [Missle1] Frame 4
"fade"Symbol 251 MovieClip [Missle1] Frame 8
"actions"Symbol 253 MovieClip [Trail] Frame 1
"actions"Symbol 258 MovieClip [AlienMainGun] Frame 2
"hit"Symbol 258 MovieClip [AlienMainGun] Frame 5
"actions"Symbol 261 MovieClip [MainGun] Frame 2
"hit"Symbol 261 MovieClip [MainGun] Frame 5
"start"Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 2
"explode"Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 4
"fade"Symbol 281 MovieClip [ConcentratedPhotonTorpedo] Frame 8
"start"Symbol 284 MovieClip [LRPhotonTorpedo] Frame 2
"explode"Symbol 284 MovieClip [LRPhotonTorpedo] Frame 4
"fade"Symbol 284 MovieClip [LRPhotonTorpedo] Frame 8
"start"Symbol 287 MovieClip [Photon] Frame 2
"explode"Symbol 287 MovieClip [Photon] Frame 4
"fade"Symbol 287 MovieClip [Photon] Frame 8
"fade"Symbol 328 MovieClip [Crate] Frame 8
"start"Symbol 342 MovieClip [Disruptor] Frame 2
"explode"Symbol 342 MovieClip [Disruptor] Frame 4
"action"Symbol 611 MovieClip [Ship] Frame 1
"loop"Symbol 611 MovieClip [Ship] Frame 2
"controls"Symbol 807 MovieClip Frame 2
"aimofthegame"Symbol 807 MovieClip Frame 3
"earning"Symbol 807 MovieClip Frame 4
"multiplayer"Symbol 807 MovieClip Frame 5
"rules"Symbol 807 MovieClip Frame 6
"travelling"Symbol 807 MovieClip Frame 7
"arrows"Symbol 807 MovieClip Frame 8
"Login"Symbol 808 MovieClip Frame 2
"Guest"Symbol 808 MovieClip Frame 3
"register"Symbol 808 MovieClip Frame 4
"options"Symbol 808 MovieClip Frame 5
"howto"Symbol 808 MovieClip Frame 6
"mine"Symbol 846 MovieClip Frame 2
"torpedo"Symbol 846 MovieClip Frame 3
"orb"Symbol 846 MovieClip Frame 4
"disczoom"Symbol 846 MovieClip Frame 5
"heatdisc"Symbol 846 MovieClip Frame 6
"disc"Symbol 846 MovieClip Frame 7
"vortex"Symbol 846 MovieClip Frame 8
"teleport"Symbol 846 MovieClip Frame 9
"hyperspace"Symbol 846 MovieClip Frame 10
"javelin"Symbol 846 MovieClip Frame 11
"needle"Symbol 846 MovieClip Frame 12
"plasma"Symbol 846 MovieClip Frame 13
"plasmarelay"Symbol 846 MovieClip Frame 14
"photonbomb"Symbol 846 MovieClip Frame 15
"beam2"Symbol 846 MovieClip Frame 16
"torpedo"Symbol 855 MovieClip Frame 2
"plasma"Symbol 855 MovieClip Frame 3
"electric"Symbol 855 MovieClip Frame 4
"mine"Symbol 855 MovieClip Frame 5
"pcb"Symbol 855 MovieClip Frame 6
"disc"Symbol 855 MovieClip Frame 7
"laserhit"Symbol 855 MovieClip Frame 8
"bleep"Symbol 860 MovieClip Frame 2
"pcbbeep"Symbol 860 MovieClip Frame 3
"lockedon"Symbol 860 MovieClip Frame 4
"chatmessage"Symbol 860 MovieClip Frame 5
"enemystation"Symbol 870 MovieClip Frame 2
"main"Symbol 870 MovieClip Frame 3
"action1"Symbol 870 MovieClip Frame 4
"action2"Symbol 870 MovieClip Frame 5
"planet"Symbol 870 MovieClip Frame 6
"action5"Symbol 870 MovieClip Frame 7
"action3"Symbol 870 MovieClip Frame 8
"action4"Symbol 870 MovieClip Frame 9
"reset"Symbol 1021 MovieClip Frame 4
"fade"Symbol 1066 MovieClip Frame 67
"menu"Symbol 1338 MovieClip Frame 4
"shop"Symbol 1338 MovieClip Frame 5
"buyweapon"Symbol 1338 MovieClip Frame 6
"buyship"Symbol 1338 MovieClip Frame 7
"shipdetails"Symbol 1338 MovieClip Frame 8
"buyengine"Symbol 1338 MovieClip Frame 9
"missions"Symbol 1338 MovieClip Frame 10
"gangs"Symbol 1338 MovieClip Frame 11
"howto"Symbol 1338 MovieClip Frame 12

Dynamic Text Variables

timerSymbol 70 EditableText"1000"
timerSymbol 77 EditableText"1000"
timerSymbol 83 EditableText"1000"
timerSymbol 92 EditableText"1000"
sectorSymbol 357 EditableText"s-2-000"
playernameSymbol 606 EditableText""
myteamSymbol 607 EditableText"<p align="left"></p>"
gangnameSymbol 608 EditableText""
_root.gameversionSymbol 638 EditableText"v?.?"
themessageSymbol 652 EditableText"Loading"
_root.GameNewsSymbol 693 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Welcome to Starfighter: Disputed Galaxy. </font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">Designed and created by Ben Olding.</font></p><p align="left"></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="www.benoldinggames.co.uk">www.benoldinggames.co.uk</a></font></p>"
TheTipSymbol 810 EditableText""
planetnameSymbol 821 EditableText"Pantaloon VII"
planetnameSymbol 822 EditableText"Pantaloon VII"
distanceSymbol 874 EditableText"1234"
_root.messagetextSymbol 877 EditableText"<p align="center"></p>"
_root.infoscreenSymbol 879 EditableText"<p align="left"></p>"
_root.sectorchatSymbol 896 EditableText"<p align="left"></p>"
_root.teamchatSymbol 915 EditableText"<p align="left"></p>"
_root.gangchatSymbol 918 EditableText"<p align="left"></p>"
_root.sectorchatSymbol 922 EditableText"<p align="left"></p>"
_root.teamchatSymbol 924 EditableText"<p align="left"></p>"
_root.gangchatSymbol 925 EditableText"<p align="left"></p>"
_root.infoscreenSymbol 926 EditableText"<p align="left"></p>"
_root.FriendlyCountSymbol 958 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.EnemyCountSymbol 960 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.display_shieldSymbol 975 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Shi</font></p>"
displayenergySymbol 980 EditableText"<p align="center"><font face="Lucida Console_18pt_st" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>"
weapondisplaySymbol 983 EditableText"Type 1 Stinger Torpedo"
weapondisplaySymbol 986 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
ammoSymbol 989 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>"
rangeSymbol 991 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>"
weapondisplaySymbol 992 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
rangeSymbol 993 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>"
weapondisplaySymbol 994 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
ammoSymbol 995 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>"
weapondisplaySymbol 996 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
weapondisplaySymbol 997 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
_root.MinedSymbol 999 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150</font></p>"
rangeSymbol 1000 EditableText"<p align="left"><font face="Lucida Console" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">150000</font></p>"
displaynameSymbol 1003 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Locked Target</b></font></p>"
displayenergySymbol 1004 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100%</font></p>"
displayshieldSymbol 1006 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>100%</b></font></p>"
displaydistanceSymbol 1008 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
displaydistanceSymbol 1013 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
_root.KillsSymbol 1023 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.threatratingSymbol 1025 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>"
_root.killmoneySymbol 1027 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.MinedSymbol 1029 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.SectorSymbol 1031 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>"
_root.LivesSymbol 1033 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
_root.moneySymbol 1035 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.objectiveSymbol 1036 EditableText"<p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">Mission Objective: Do a mission</font></p><p align="center"><font face="Lucida Console_12pt_st" size="12" color="#66ffff" letterSpacing="0.000000" kerning="1">12 sectors away</font></p>"
displayweaponnameSymbol 1046 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
displayslotSymbol 1047 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>"
displayweaponnameSymbol 1048 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Type 1 Stinger Torpedo</b></font></p>"
displayslotSymbol 1049 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>"
selectedsectorSymbol 1102 EditableText"Sector 12-13"
_root.KillsSymbol 1117 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.dangerlevelSymbol 1118 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>"
_root.SectorSymbol 1119 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>"
_root.LivesSymbol 1120 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
livesSymbol 1123 EditableText"6 Lives Remaining"
_root.moneySymbol 1139 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
thesectorSymbol 1141 EditableText"<p align="right"><font face="Courier New" size="17" color="#ffffff" letterSpacing="0.000000" kerning="1">Sector S-??-??</font></p>"
executedSymbol 1144 EditableText""
selectedsectorSymbol 1162 EditableText"Sector S-12-13 (Sub Station)"
_root.infoscreenSymbol 1167 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">dfssdfs</font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">sdfsdfsdf</font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">sdfsdfsdf</font></p><p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">sdfsdfsd</font></p>"
shipnameSymbol 1178 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Ship Name</font></p>"
displayweaponnameSymbol 1182 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Type 1 Stinger Torpedo</font></p>"
displayslotSymbol 1183 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1:</b></font></p>"
displayweaponammoSymbol 1184 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">1000</font></p>"
_root.LivesSymbol 1199 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
displayengineSymbol 1201 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Standard Starfighter: 1.2x Speed Booster, No Hyperspace</font></p><p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">dfgfdfdf</font></p><p align="left"></p>"
lifepriceSymbol 1205 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>0222222</b></font></p>"
_root.hyperspaceSymbol 1210 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>Yes</b></font></p>"
hyperpriceSymbol 1213 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
ammoSymbol 1217 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>"
weaponnameSymbol 1218 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Weapon</font></p>"
priceSymbol 1219 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
ShipMaxSpeedSymbol 1253 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipAccellerationSymbol 1254 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipManuverabilitySymbol 1255 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
proxSymbol 1256 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
largeSymbol 1257 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipPriceSymbol 1258 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>"
tradeinSymbol 1259 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>"
totalSymbol 1260 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>500</b></font></p>"
ShipShieldSymbol 1261 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipMiningCapacitySymbol 1262 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
ShipLockingAngleSymbol 1263 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500 Degrees</font></p>"
regSymbol 1264 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
utilSymbol 1265 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
mineSymbol 1266 EditableText"<p align="right"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">500</font></p>"
enginenameSymbol 1268 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>"
priceSymbol 1269 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">100000</font></p>"
enginenameSymbol 1271 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Interstellar star fighter engine</font></p><p align="left"></p>"
priceSymbol 1272 EditableText"<p align="center"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">100000</font></p>"
missiontypeSymbol 1281 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Assassination</font></p>"
rewardSymbol 1282 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">10000</font></p>"
shortdescSymbol 1283 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Mission</font></p><p align="left"></p><p align="left"></p><p align="left"></p>"
ganginfoSymbol 1293 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Gang</font></p>"
ganginfoSymbol 1298 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffcc00" letterSpacing="0.000000" kerning="1">Gang</font></p>"
_root.KillsSymbol 1343 EditableText"<p align="right"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>"
_root.threatratingSymbol 1344 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">0.0</font></p>"
_root.SectorSymbol 1345 EditableText"<p align="left"><font face="Lucida Console_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">S-20-20</font></p>"
_root.ranknameSymbol 1347 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Unknown</font></p>"
_root.loggedinasSymbol 1348 EditableText""
weaponnameSymbol 1350 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Type 1 Carnivore Torpedo (Teleporting)</b></font></p>"
weaponinfoSymbol 1351 EditableText"<p align="left"><font face="Courier New_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Loading info...</font></p>"




http://swfchan.com/8/39927/info.shtml
Created: 11/5 -2019 18:38:05 Last modified: 11/5 -2019 18:38:05 Server time: 02/05 -2024 06:51:47