Frame 1
_global.GAMEID = "spacebounty";
_global.GAME_ID = "spacebounty";
_global.LC = new LocalConnection();
_global.BLOODOFF = false;
if (_global.GAME_AUTH == undefined) {
_global.GAME_AUTH = false;
}
_global.GAME_AUTH = true;
_global.LOADSOUND = new Sound();
_global.LOADSOUND.setVolume(0);
FORMAT01 = new TextFormat();
FORMAT01.bold = true;
FORMAT01.font = "space_frigate";
_global.FORMAT01 = FORMAT01;
FORMAT02 = new TextFormat();
FORMAT02.bold = true;
FORMAT02.font = "space_frigate";
_global.FORMAT02 = FORMAT02;
FORMAT03 = new TextFormat();
FORMAT03.bold = true;
FORMAT03.font = "space_frigate";
_global.FORMAT03 = FORMAT03;
LOADERCOUNTERTOTAL = 24;
LOADERCOUNTER = 0;
gotoAndPlay (10);
Frame 11
LOADERCOUNTER++;
T = this.getBytesTotal();
L = this.getBytesLoaded();
if (L < T) {
gotoAndPlay (10);
loader_mc.updateProgress(L, T);
} else {
gotoAndPlay ("dummy");
}
Frame 20
gotoAndPlay ("sound");
Frame 30
stopAllSounds();
_global.LOADSOUND.setVolume(100);
gotoAndPlay ("splash1");
Frame 40
stop();
Frame 50
stop();
Frame 60
stop();
_global.JUKEBOX.begin();
gameControls.setControls();
Symbol 8 MovieClip [Defaults] Frame 1
#initclip 66
Object.registerClass("Defaults", mx.skins.halo.Defaults);
#endinitclip
Symbol 9 MovieClip [UIObjectExtensions] Frame 1
#initclip 67
Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions);
#endinitclip
Symbol 10 MovieClip [UIObject] Frame 1
#initclip 68
Object.registerClass("UIObject", mx.core.UIObject);
#endinitclip
stop();
Symbol 11 MovieClip [Border] Frame 1
#initclip 69
Object.registerClass("Border", mx.skins.Border);
#endinitclip
stop();
Symbol 12 MovieClip [RectBorder] Frame 1
#initclip 70
mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder));
Object.registerClass("RectBorder", mx.skins.halo.RectBorder);
#endinitclip
stop();
Symbol 15 Button
on (keyPress "<Tab>") {
this.tabHandler();
}
Symbol 16 MovieClip Frame 1
#initclip 71
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
#endinitclip
Symbol 19 MovieClip [FocusRect] Frame 1
#initclip 72
Object.registerClass("FocusRect", mx.skins.halo.FocusRect);
#endinitclip
Symbol 20 MovieClip [FocusManager] Frame 1
#initclip 73
Object.registerClass("FocusManager", mx.managers.FocusManager);
#endinitclip
stop();
Symbol 21 MovieClip [UIComponentExtensions] Frame 1
#initclip 74
Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions);
#endinitclip
Symbol 22 MovieClip [UIComponent] Frame 1
#initclip 75
Object.registerClass("UIComponent", mx.core.UIComponent);
#endinitclip
stop();
Symbol 23 MovieClip [TextInput] Frame 1
#initclip 76
Object.registerClass("TextInput", mx.controls.TextInput);
#endinitclip
stop();
Symbol 47 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 49 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 52 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 54 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 57 MovieClip [SimpleButton] Frame 1
#initclip 77
Object.registerClass("SimpleButton", mx.controls.SimpleButton);
#endinitclip
stop();
Symbol 58 MovieClip [ButtonSkin] Frame 1
#initclip 78
Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin);
#endinitclip
Symbol 59 MovieClip [Button] Frame 1
#initclip 79
Object.registerClass("Button", mx.controls.Button);
#endinitclip
stop();
Instance of Symbol 57 MovieClip [SimpleButton] in Symbol 59 MovieClip [Button] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 64 MovieClip [RadioThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 68 MovieClip [RadioThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 74 MovieClip [RadioButtonAssets] Frame 1
#initclip 80
mx.controls.RadioButton.prototype.adjustFocusRect = function () {
var _local4 = this._parent.focus_mc;
var _local2 = this.iconName;
var _local3 = this.getStyle("themeColor");
if (_local3 == undefined) {
_local3 = 8453965 /* 0x80FF4D */;
}
var _local5 = _local2._width + 4;
var _local6 = _local2._height + 4;
_local4.setSize(_local5, _local6, 8, 100, _local3);
var _local8 = _local2._x;
var _local7 = _local2._y;
_local4.move((this.x - 2) + _local8, (this.y + _local7) - 2);
};
#endinitclip
Symbol 75 MovieClip [RadioButton] Frame 1
#initclip 81
Object.registerClass("RadioButton", mx.controls.RadioButton);
#endinitclip
stop();
Instance of Symbol 59 MovieClip [Button] "foo" in Symbol 75 MovieClip [RadioButton] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 82 MovieClip [CustomBorder] Frame 1
#initclip 82
Object.registerClass("CustomBorder", mx.skins.CustomBorder);
mx.skins.SkinElement.registerElement("CustomBorder", mx.skins.CustomBorder);
#endinitclip
Symbol 94 MovieClip [ScrollThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 96 MovieClip [ScrollThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 107 MovieClip [ThumbThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 109 MovieClip [ThumbThemeColor3] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 116 MovieClip [ThumbThemeColor2] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 137 MovieClip [BtnDownArrow] Frame 1
#initclip 83
Object.registerClass("BtnDownArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 138 MovieClip [BtnUpArrow] Frame 1
#initclip 84
Object.registerClass("BtnUpArrow", mx.controls.SimpleButton);
#endinitclip
Symbol 140 MovieClip [HScrollBar] Frame 1
#initclip 85
Object.registerClass("HScrollBar", mx.controls.HScrollBar);
#endinitclip
stop();
Instance of Symbol 59 MovieClip [Button] in Symbol 140 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 57 MovieClip [SimpleButton] in Symbol 140 MovieClip [HScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 141 MovieClip [VScrollBar] Frame 1
#initclip 86
Object.registerClass("VScrollBar", mx.controls.VScrollBar);
#endinitclip
stop();
Instance of Symbol 59 MovieClip [Button] in Symbol 141 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
icon = "";
label = "Button";
labelPlacement = "right";
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 57 MovieClip [SimpleButton] in Symbol 141 MovieClip [VScrollBar] Frame 2
//component parameters
onClipEvent (initialize) {
selected = false;
toggle = false;
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 142 MovieClip [View] Frame 1
#initclip 87
Object.registerClass("View", mx.core.View);
#endinitclip
stop();
Symbol 143 MovieClip [ScrollView] Frame 1
#initclip 88
Object.registerClass("ScrollView", mx.core.ScrollView);
#endinitclip
stop();
Instance of Symbol 140 MovieClip [HScrollBar] in Symbol 143 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Instance of Symbol 141 MovieClip [VScrollBar] in Symbol 143 MovieClip [ScrollView] Frame 2
//component parameters
onClipEvent (initialize) {
enabled = true;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 144 MovieClip [TextArea] Frame 1
#initclip 89
Object.registerClass("TextArea", mx.controls.TextArea);
#endinitclip
stop();
Symbol 2966 MovieClip [__Packages.numbers] Frame 0
class numbers
{
function numbers () {
}
static function format(_AMOUNT) {
var _local5;
var _local3;
var _local1;
var _local2;
var _local4;
var _local6;
_local5 = "";
_local4 = _AMOUNT / 1000000;
_local4 = Math.floor(_local4);
if (_local4 > 0) {
_local3 = _local4 + ",";
if (_local3.length == 2) {
_local3 = "00" + _local3;
}
if (_local3.length == 3) {
_local3 = "0" + _local3;
}
_local5 = _local5 + _local3;
_AMOUNT = _AMOUNT - (_local4 * 1000000);
}
_local6 = _AMOUNT / 1000;
_local6 = Math.floor(_local6);
if ((_local6 > 0) || (_local4 > 0)) {
_local1 = _local6 + ",";
if (_local5.length > 0) {
if (_local1.length == 2) {
_local1 = "00" + _local1;
}
if (_local1.length == 3) {
_local1 = "0" + _local1;
}
}
_local5 = _local5 + _local1;
_AMOUNT = _AMOUNT - (_local6 * 1000);
}
_local2 = String(Math.round(_AMOUNT));
if (_local5.length > 0) {
if (_local2.length == 1) {
_local2 = "00" + _local2;
}
if (_local2.length == 2) {
_local2 = "0" + _local2;
}
}
_local5 = _local5 + _local2;
return(_local5);
}
static function formatSeconds(_AMOUNT) {
var _local4;
var _local3;
var _local1;
var _local2;
_local4 = "";
_local2 = _AMOUNT / 60;
_local2 = Math.floor(_local2);
_local3 = _local2 + ":";
if (_local3.length == 2) {
_local3 = "0" + _local3;
}
_local4 = _local4 + _local3;
_AMOUNT = _AMOUNT - (_local2 * 60);
_local1 = String(_AMOUNT);
if (_local1.length == 1) {
_local1 = "0" + _local1;
}
_local4 = _local4 + _local1;
return(_local4);
}
}
Symbol 2967 MovieClip [__Packages.scItem] Frame 0
class scItem extends MovieClip
{
var ME, DATA, _y, _x, _parent, X1, _width, X2, Y1, _height, Y2;
function scItem () {
super();
ME = this;
}
function init(_TYPE) {
DATA = new scItemData();
DATA.TYPE = _TYPE;
DATA.INITDATA = {_x:_x, _y:_y};
DATA.ZONEID = _parent.ZONEID;
_global.SCENEMANAGER.item(this);
X1 = _x - (_width * 0.5);
X2 = _x + (_width * 0.5);
Y1 = _y - _height;
Y2 = _y + 5;
}
}
Symbol 2968 MovieClip [__Packages.scItemData] Frame 0
class scItemData
{
var USED;
function scItemData () {
USED = false;
}
static function copySave(_DATA) {
var _local4 = [];
var _local2;
var _local1;
for (_local2 in _DATA) {
_local1 = marshall(_DATA[_local2]);
if (_local1.length > 0) {
_local4.push(_local1);
}
}
return(_local4);
}
static function copyLoad(_DATA) {
var _local3 = [];
var _local1;
for (_local1 in _DATA) {
_local3.push(unmarshall(_DATA[_local1]));
}
return(_local3);
}
static function marshall(_DATA) {
var _local1 = "";
_local1 = _local1 + (_DATA.TYPE + ";");
_local1 = _local1 + (_DATA.INITDATA._x + ";");
_local1 = _local1 + (_DATA.INITDATA._y + ";");
_local1 = _local1 + (_DATA.ZONEID + ";");
if (_DATA.USED) {
return("");
}
return(_local1);
}
static function unmarshall(_DATA) {
var _local2 = _DATA.split(";");
var _local1 = new scItemData();
_local1.TYPE = String(_local2[0]);
_local1.INITDATA = {_x:Number(_local2[1]), _y:Number(_local2[2])};
_local1.ZONEID = String(_local2[3]);
_local1.USED = false;
return(_local1);
}
}
Symbol 2969 MovieClip [__Packages.itemAmmo] Frame 0
class itemAmmo extends scItem
{
var AMMOQTY, AMMOINDEX, removeMovieClip;
function itemAmmo () {
super();
}
function pick() {
_global.JUKEBOX.pickItem();
_global.HERO.AMMO[AMMOINDEX - 1] = _global.HERO.AMMO[AMMOINDEX - 1] + AMMOQTY;
_global.AMMO.setAmmo(AMMOINDEX, _global.HERO.AMMO[AMMOINDEX - 1]);
removeMovieClip();
}
}
Symbol 2970 MovieClip [__Packages.itemKey] Frame 0
class itemKey extends scItem
{
var KEYID, removeMovieClip;
function itemKey () {
super();
}
function pick() {
_global.JUKEBOX.pickItem();
_global.HERO.KEYS.push(KEYID);
_global.ACCESS.gotKey();
removeMovieClip();
}
}
Symbol 2971 MovieClip [__Packages.itemMoney] Frame 0
class itemMoney extends scItem
{
var removeMovieClip;
function itemMoney () {
super();
}
function pick() {
_global.JUKEBOX.pickItem();
var _local3 = 1000;
switch (_global.CGAME.CLEVEL) {
case 1 :
_local3 = 1000;
break;
case 2 :
_local3 = 1500;
break;
case 3 :
_local3 = 2000;
break;
case 4 :
_local3 = 2500;
}
_global.HERO.moreMoney(_local3);
removeMovieClip();
}
}
Symbol 2972 MovieClip [__Packages.itemLifeUp] Frame 0
class itemLifeUp extends scItem
{
var removeMovieClip;
function itemLifeUp () {
super();
}
function pick() {
_global.JUKEBOX.pickItem();
_global.HERO.LIVES++;
_global.BAR_PLAYER.setLives(_global.HERO.LIVES);
removeMovieClip();
}
}
Symbol 2973 MovieClip [__Packages.fxProjectile] Frame 0
class fxProjectile extends MovieClip
{
var AREAEFFECT, ORIENTEXPLOSION, _parent, EXPLOSIONTYPE, _x, _y, DIR, DAMAGE;
function fxProjectile () {
super();
AREAEFFECT = 0;
ORIENTEXPLOSION = false;
}
function explode() {
var _local5 = ("exp_" + names.one()) + "_mc";
var _local3 = _parent.attachMovie(EXPLOSIONTYPE, _local5, _parent.getNextHighestDepth());
_local3._x = _x;
_local3._y = _y;
if (ORIENTEXPLOSION) {
var _local6 = 57.2957795130823;
var _local4 = Math.atan2(DIR.y, DIR.x) * _local6;
_local3._rotation = _local4 + 90;
}
if (AREAEFFECT > 0) {
_global.SCENEMANAGER.areaEffect(_x, _y, AREAEFFECT, DAMAGE);
}
}
}
Symbol 2974 MovieClip [__Packages.names] Frame 0
class names
{
function names () {
}
static function one() {
COUNT++;
return(COUNT);
}
static var COUNT = 0;
}
Symbol 2975 MovieClip [__Packages.aiUnit] Frame 0
class aiUnit extends MovieClip
{
var ME, ALIVE, EVTMANAGER, SCENEMANAGER, COLLISIONMANAGER, NATURALSHIELD, EXPLOSIONTYPE, MONEYREWARD, UNLIMITED, HITRADIUS, LEFT, RIGHT, SIDE, BODYORIENTATION, HERO, COM;
function aiUnit () {
super();
ME = this;
ALIVE = true;
EVTMANAGER = _global.EVTMANAGER;
SCENEMANAGER = _global.SCENEMANAGER;
COLLISIONMANAGER = _global.COLLISIONMANAGER;
NATURALSHIELD = 1;
EXPLOSIONTYPE = "exp_plasma";
MONEYREWARD = 100;
UNLIMITED = false;
HITRADIUS = 20;
LEFT = 1;
RIGHT = 2;
SIDE = RIGHT;
}
function setRight() {
SIDE = RIGHT;
BODYORIENTATION.gotoAndStop(1);
}
function setLeft() {
SIDE = LEFT;
BODYORIENTATION.gotoAndStop(2);
}
function projectile(_TIP, _TYPE, _SPEED, _DAMAGE) {
var _local8 = (_TYPE + names.one()) + "_mc";
var _local3 = _global.SCENE.attachMovie(_TYPE, _local8, _global.SCENE.getNextHighestDepth());
_local3.DAMAGE = _DAMAGE;
_local3.EXPLOSIONTYPE = EXPLOSIONTYPE;
var _local4 = new flash.geom.Point(0, 0);
_TIP.localToGlobal(_local4);
_local3._x = _local4.x;
_local3._y = _local4.y;
_local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local6 = _local4.x - _local3._x;
var _local5 = _local4.y - _local3._y;
var _local7 = new flash.geom.Point(_local6, _local5);
_local7.normalize(_SPEED);
_local3.DIR = _local7;
_local3._rotation = R2D * Math.atan2(_local5, _local6);
SCENEMANAGER.unitProjectile(_local3);
return(_local3);
}
function collisionWithHero() {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local2 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local2);
var _local5 = _local2.x - _local3.x;
var _local4 = _local2.y - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
if (_local6 < (HITRADIUS * HITRADIUS)) {
HERO.collisionDamage();
}
}
static var PCOUNT = 0;
static var R2D = 57.2957795130823;
}
Symbol 2976 MovieClip [__Packages.CollisionManager] Frame 0
class CollisionManager
{
var RES, OBS, C, i, OB, OLX, ORX, OTY, OBY;
function CollisionManager () {
reset();
}
function reset() {
RES = {x:0, y:0, dx:0, dy:0, obj:undefined};
OBS = [];
}
function obstacle(_OB) {
OBS.push(_OB);
}
function detect(_LX, _RX, _TY, _BY, _SX, _SY) {
RES.dx = _SX;
RES.dy = _SY;
RES.ground = false;
RES.obj = undefined;
C = OBS.length;
i = 0;
while (i < C) {
OB = OBS[i];
if (OB.COLLISION) {
OLX = 0 + Math.round(OB._x);
ORX = OLX + Math.round(OB._width);
OTY = 0 + Math.round(OB._y);
OBY = OTY + Math.round(OB._height);
if ((_LX < ORX) && (_RX > OLX)) {
if ((((_BY + _SY) > OTY) && ((_TY + _SY) < OTY)) && (_BY <= OTY)) {
RES.ground = true;
RES.obj = OB;
RES.dy = OTY - _BY;
break;
}
}
}
i++;
}
return(RES);
}
function testProjectile(_X0, _Y0, _SX, _SY) {
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local13 = OBS.length;
var _local6 = 1000;
i = 0;
while (i < _local13) {
var _local3 = (OBS[i].X1 - _X0) / _SX;
var _local5 = (OBS[i].X2 - _X0) / _SX;
var _local2 = (OBS[i].Y1 - _Y0) / _SY;
var _local4 = (OBS[i].Y2 - _Y0) / _SY;
if (_local5 < _local3) {
var _local8 = _local5;
_local5 = _local3;
_local3 = _local8;
}
if (_local4 < _local2) {
var _local7 = _local4;
_local4 = _local2;
_local2 = _local7;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
i++;
}
return(_local6);
}
}
Symbol 2977 MovieClip [__Packages.aiAlpha] Frame 0
class aiAlpha extends aiUnit
{
var ALIVE, SHIELD, SHIELDED, ISWALKING, SPEED, IDLE, WALKING, SHOOTING1, SHOOTING2, SHOOTING3, JUMPING, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, HEALTH, HERO, HEALTHBAR, TIP1, BODY, ME, _x, FIRSTTIME, _y, SPEEDX, setLeft, setRight, WALKDX, WALKINDEX, JUMPINDEX, JUMPDX, JUMPDY, G, JUMPFINALY, JUMPSPEEDX, JUMPSPEEDY, FIREMC1, CHARGETYPE, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, ANG, NATURALSHIELD, DEATHLISTENER, MONEYREWARD, UNLIMITED;
function aiAlpha () {
super();
ALIVE = true;
SHIELD = false;
SHIELDED = false;
ISWALKING = false;
SPEED = 2;
var _local3 = 1;
IDLE = _local3++;
WALKING = _local3++;
SHOOTING1 = _local3++;
SHOOTING2 = _local3++;
SHOOTING3 = _local3++;
JUMPING = _local3++;
DEAD = _local3++;
CSTATE = IDLE;
EVTMANAGER.evt(2, init, this);
}
function init(_UNIQUE) {
if (_UNIQUE == undefined) {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
CSTATE = DEAD;
_visible = false;
return(undefined);
}
SCENEMANAGER.unit(this);
}
ALIVE = true;
_visible = true;
HEALTH = 100;
CSTATE = IDLE;
ISWALKING = false;
shieldOn();
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
begin();
}
function nextState() {
TIP1 = BODY.MC.tip_mc;
switch (CSTATE) {
case WALKING :
stateWalking();
break;
case SHOOTING1 :
case SHOOTING2 :
case SHOOTING3 :
stateShooting();
break;
case JUMPING :
stateJumping();
}
}
function shieldOn() {
if (SHIELD) {
SHIELDED = true;
ME.gotoAndPlay(10);
} else {
SHIELDED = false;
ME.gotoAndStop(2);
}
}
function shieldOff() {
SHIELDED = false;
ME.gotoAndStop(2);
}
function begin() {
if ((_x > 0) && (_x < 700)) {
if (FIRSTTIME) {
aim();
BODY.getUp();
EVTMANAGER.evt(21, jumping, this);
} else {
shooting1();
}
return(undefined);
}
var _local3 = util.copyArray(SCENEMANAGER.JUMPPOINTS);
var _local2;
var _local5;
var _local8 = _local3.length;
var _local4;
var _local7;
var _local6;
_local5 = 0;
while (_local5 < _local8) {
_local2 = Math.floor(Math.random() * _local3.length);
if (_local2 >= _local3.length) {
_local2--;
}
_local4 = _local3[_local2];
_local6 = Math.abs(_local4._y - _y);
if (_local6 < 20) {
_y = _local4._y;
_local7 = _local4._x - _x;
break;
}
_local3.splice(_local2, 1);
_local5++;
}
if (_local7 == undefined) {
trace("aiAlpha :: begin :: error");
return(undefined);
}
var _local9 = Math.round(Math.abs(_local7) / SPEED);
if (_local7 < 0) {
SPEEDX = -SPEED;
setLeft();
} else {
SPEEDX = SPEED;
setRight();
}
CSTATE = WALKING;
ISWALKING = true;
BODY.walk();
EVTMANAGER.evt(_local9, shooting1, this);
}
function walk() {
if (CSTATE == DEAD) {
return(undefined);
}
shieldOn();
CSTATE = WALKING;
ISWALKING = true;
WALKDX = [];
WALKINDEX = 0;
var _local4 = 2;
var _local3 = 20;
var _local2;
_local2 = 0;
while (_local2 < _local3) {
WALKDX.push(-_local4);
_local2++;
}
_local2 = 0;
while (_local2 < (_local3 + _local3)) {
WALKDX.push(_local4);
_local2++;
}
_local2 = 0;
while (_local2 < _local3) {
WALKDX.push(-_local4);
_local2++;
}
BODY.walk();
EVTMANAGER.evt(_local3 * 4, shooting1, this);
}
function stateWalking() {
_x = _x + SPEEDX;
}
function shooting1() {
if (!ALIVE) {
return(undefined);
}
CSTATE = SHOOTING1;
ISWALKING = false;
BODY.ready();
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, jumping, this);
}
function stateShooting() {
aim();
}
function jumping() {
if (!ALIVE) {
return(undefined);
}
CSTATE = JUMPING;
BODY.charge();
JUMPINDEX = 0;
JUMPDX = [];
JUMPDY = [];
G = 0.8;
JUMPFINALY = _y;
var _local2 = 30;
var _local8 = util.copyArray(SCENEMANAGER.JUMPPOINTS);
var _local11 = _local8.length;
var _local4;
var _local9;
var _local6;
var _local5;
var _local10;
_local10 = 0;
while (_local10 < _local11) {
_local4 = Math.floor(Math.random() * _local8.length);
if (_local4 == _local8.length) {
_local4--;
}
_local9 = _local8[_local4];
_local6 = _local9._x - _x;
_local5 = _local9._y - _y;
if ((Math.abs(_local6) + Math.abs(_local5)) > 100) {
if (_local6 < 0) {
setLeft();
} else {
setRight();
}
JUMPFINALY = _y + _local5;
JUMPSPEEDX = 15;
_local2 = Math.round(Math.abs(_local6) / JUMPSPEEDX);
if (_local2 < 20) {
_local2 = 20;
}
JUMPSPEEDX = _local6 / _local2;
JUMPSPEEDY = _local5 / _local2;
var _local3;
var _local7 = 0;
_local3 = 1;
while (_local3 <= _local2) {
_local7 = _local7 + (_local3 * G);
_local3++;
}
JUMPSPEEDY = (_local5 - _local7) / _local2;
_local3 = 1;
while (_local3 <= _local2) {
JUMPDX.push(JUMPSPEEDX);
JUMPDY.push(JUMPSPEEDY + (_local3 * G));
_local3++;
}
break;
}
_local8.splice(_local4, 1);
_local10++;
}
EVTMANAGER.evt(_local2 + 20, shooting2, this);
}
function stateJumping() {
if (JUMPINDEX < JUMPDX.length) {
_x = _x + JUMPDX[JUMPINDEX];
_y = _y + JUMPDY[JUMPINDEX];
JUMPINDEX++;
} else {
aim();
_y = JUMPFINALY;
if (ALIVE) {
BODY.ready();
} else {
CSTATE = IDLE;
death();
}
}
}
function shooting2() {
if (!ALIVE) {
return(undefined);
}
CSTATE = SHOOTING2;
ISWALKING = false;
BODY.ready();
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, shooting3, this);
}
function shooting3() {
if (!ALIVE) {
return(undefined);
}
shieldOff();
CSTATE = SHOOTING3;
ISWALKING = false;
BODY.ready();
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, shooting1, this);
}
function shoot() {
if (!ALIVE) {
return(undefined);
}
if (HERO.ALIVE) {
TIP1 = BODY.MC.tip_mc;
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
EVTMANAGER.evt(2, shootNow, this);
}
}
function shootNow() {
if (!ALIVE) {
return(undefined);
}
TIP1 = BODY.MC.tip_mc;
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
var _local3 = projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_local3.ORIENTEXPLOSION = true;
_global.JUKEBOX.plasma();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 16 + Math.round((14 * ANG) / -90);
BODY.MC.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 15 - Math.round((14 * ANG) / 90);
BODY.MC.gotoAndStop(_local6);
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 30 - Math.round((14 * (ANG + 90)) / -90);
BODY.MC.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 1 + Math.round((14 * (ANG - 90)) / 90);
BODY.MC.gotoAndStop(_local6);
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 40, _y - 95);
var _local10 = new flash.geom.Point(_x + 40, _y + 0);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
damage(_DAMAGE);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 40, _y - 95);
var _local4 = new flash.geom.Point(_x + 40, _y + 0);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
if (SHIELDED) {
return(undefined);
}
if (!ALIVE) {
return(undefined);
}
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
if (CSTATE == JUMPING) {
ALIVE = false;
return(undefined);
}
DEATHLISTENER.unitDead(this);
CSTATE = DEAD;
ALIVE = false;
BODY.die();
EVTMANAGER.evt(60, disapear, this);
HERO.moreMoney(MONEYREWARD);
if (!UNLIMITED) {
_global.SCENEMANAGER.usedObject(UNITID);
}
}
function disapear() {
_visible = false;
}
}
Symbol 2978 MovieClip [__Packages.util] Frame 0
class util
{
function util () {
}
static function copyArray(_A) {
var _local1;
var _local3 = _A.length;
var _local2 = [];
_local1 = 0;
while (_local1 < _local3) {
_local2.push(_A[_local1]);
_local1++;
}
return(_local2);
}
static function resolveQuadratic(_a, _b, _c) {
var _local1 = [0, 0];
var _local4 = (_b * _b) - ((4 * _a) * _c);
if (_local4 < 0) {
return(undefined);
}
var _local3 = Math.sqrt(_local4);
_local1[0] = ((-_b) - _local3) / (2 * _a);
_local1[1] = ((-_b) + _local3) / (2 * _a);
return(_local1);
}
}
Symbol 2979 MovieClip [__Packages.aiScientist] Frame 0
class aiScientist extends aiUnit
{
var ALIVE, FREE, GETOUT, IDLE, WALKSLOW, WALKFAST, CSTATE, SPEED, SPEEDX, EVTMANAGER, SCENEMANAGER, _visible, _x, setRight, setLeft, _parent, _y, BODY;
function aiScientist () {
super();
ALIVE = true;
FREE = false;
GETOUT = false;
var _local4 = 1;
IDLE = _local4++;
WALKSLOW = _local4++;
WALKFAST = _local4++;
CSTATE = IDLE;
SPEED = 3;
SPEEDX = 0;
EVTMANAGER.evt(2, init, this);
_global.SCIENTIST = this;
}
function init() {
SCENEMANAGER.unit(this);
_visible = true;
CSTATE = WALKSLOW;
if (FREE) {
walkToCenter();
} else {
walkRight();
}
}
function nextState() {
if (!ALIVE) {
return(undefined);
}
movement();
}
function movement() {
_x = _x + SPEEDX;
}
function walkTo(_X1) {
var _local2 = _X1 - _x;
var _local3 = Math.round(Math.abs(_local2) / SPEED);
if (_local2 > 0) {
SPEEDX = SPEED;
setRight();
} else {
SPEEDX = -SPEED;
setLeft();
}
return(_local3);
}
function walkRight() {
if (CSTATE == WALKSLOW) {
var _local2 = walkTo(720);
EVTMANAGER.evt(_local2, walkLeft, this);
}
}
function walkLeft() {
if (CSTATE == WALKSLOW) {
var _local2 = walkTo(540);
EVTMANAGER.evt(_local2, walkRight, this);
}
}
function getOut() {
trace("get out ...");
CSTATE = WALKFAST;
var _local2 = walkTo(630);
EVTMANAGER.evt(_local2, clone, this);
}
function clone() {
trace("clone ...");
var _local3 = ("scientist" + names.one()) + "_mc";
var _local2 = _parent.attachMovie("scientist", _local3, _parent.getNextHighestDepth());
_local2._x = _x;
_local2._y = _y;
_local2.FREE = true;
_visible = false;
ALIVE = false;
}
function walkToCenter() {
trace("walk to center ...");
BODY.gotoAndStop(2);
SPEED = SPEED * 1.4;
var _local2 = walkTo(350);
EVTMANAGER.evt(_local2, goIdle, this);
}
function goIdle() {
SPEEDX = 0;
BODY.gotoAndStop(3);
}
function instantFire(_X0, _Y0, _SX, _SY) {
return(1000);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
return(false);
}
function testProjectile(_P) {
return(false);
}
}
Symbol 2980 MovieClip [__Packages.gameControls] Frame 0
class gameControls
{
var CCHANGED, KEYA, KEYB, KEYC, JUMPKEY, KICKKEY, PICKKEY, PUNCHKEY, MOVEUP, MOVELEFT, MOVEDOWN, MOVERIGHT, JUMPKEY_STR, KICKKEY_STR, PICKKEY_STR, PUNCHKEY_STR, MOVEUP_STR, MOVELEFT_STR, MOVEDOWN_STR, MOVERIGHT_STR;
function gameControls () {
CCHANGED = false;
KEYA = 65;
KEYB = 83;
KEYC = 68;
JUMPKEY = 32;
KICKKEY = 88;
PICKKEY = 86;
PUNCHKEY = 67;
MOVEUP = 38;
MOVELEFT = 37;
MOVEDOWN = 40;
MOVERIGHT = 39;
JUMPKEY_STR = "Spacebar";
KICKKEY_STR = "X";
PICKKEY_STR = "V";
PUNCHKEY_STR = "C";
MOVEUP_STR = "Up Arrow";
MOVELEFT_STR = "Left Arrow";
MOVEDOWN_STR = "Down Arrow";
MOVERIGHT_STR = "Right Arrow";
}
static function saveControls(_CONTROLS) {
var _local1 = SharedObject.getLocal("qigames_streetCombat_controls");
_local1.data.CONTROLS = _CONTROLS;
_local1.flush();
}
static function setControls() {
var _local3 = SharedObject.getLocal("qigames_streetCombat_controls");
var _local2 = new gameControls();
if (_local3.data.CONTROLS != undefined) {
_local2.CCHANGED = _local3.data.CONTROLS.CCHANGED;
_local2.JUMPKEY = _local3.data.CONTROLS.JUMPKEY;
_local2.KICKKEY = _local3.data.CONTROLS.KICKKEY;
_local2.PICKKEY = _local3.data.CONTROLS.PICKKEY;
_local2.PUNCHKEY = _local3.data.CONTROLS.PUNCHKEY;
_local2.MOVEUP = _local3.data.CONTROLS.MOVEUP;
_local2.MOVELEFT = _local3.data.CONTROLS.MOVELEFT;
_local2.MOVEDOWN = _local3.data.CONTROLS.MOVEDOWN;
_local2.MOVERIGHT = _local3.data.CONTROLS.MOVERIGHT;
_local2.JUMPKEY_STR = _local3.data.CONTROLS.JUMPKEY_STR;
_local2.KICKKEY_STR = _local3.data.CONTROLS.KICKKEY_STR;
_local2.PICKKEY_STR = _local3.data.CONTROLS.PICKKEY_STR;
_local2.PUNCHKEY_STR = _local3.data.CONTROLS.PUNCHKEY_STR;
_local2.MOVEUP_STR = _local3.data.CONTROLS.MOVEUP_STR;
_local2.MOVELEFT_STR = _local3.data.CONTROLS.MOVELEFT_STR;
_local2.MOVEDOWN_STR = _local3.data.CONTROLS.MOVEDOWN_STR;
_local2.MOVERIGHT_STR = _local3.data.CONTROLS.MOVERIGHT_STR;
}
_global.CONTROLS = _local2;
}
}
Symbol 2981 MovieClip [__Packages.SceneManager] Frame 0
class SceneManager
{
var FRAMECOUNT, LASTSPARK, COLLISIONMANAGER, USEDOBJECTS, D2R, ITEMDISTRIBUTION, DOORS, PASSAGES, PORTALS, PROJ1, PROJ2, UNITS, OBJECTS, ITEMS, DEBRIS, GROUNDPOINTS, AIRPOINTS, JUMPPOINTS, PLATFORMS, ITEMDATA, ZONE, CZONE, SCENE;
function SceneManager () {
levelReset();
FRAMECOUNT = 0;
LASTSPARK = 0;
COLLISIONMANAGER = _global.COLLISIONMANAGER;
USEDOBJECTS = [];
D2R = (Math.PI/180);
ITEMDISTRIBUTION = new RandomSelection();
ITEMDISTRIBUTION.choice("item_rpg", 100);
ITEMDISTRIBUTION.choice("item_plasma", 100);
ITEMDISTRIBUTION.choice("item_laser", 100);
ITEMDISTRIBUTION.choice("item_ion", 100);
ITEMDISTRIBUTION.choice("item_medikit", 100);
ITEMDISTRIBUTION.choice("item_money", 100);
}
function reset(_SCENE) {
clean();
DOORS = [];
PASSAGES = [];
PORTALS = [];
PROJ1 = [];
PROJ2 = [];
UNITS = [];
OBJECTS = [];
ITEMS = [];
DEBRIS = [];
GROUNDPOINTS = [];
AIRPOINTS = [];
JUMPPOINTS = [];
PLATFORMS = [];
}
function levelReset() {
USEDOBJECTS = util.copyArray(_global.CGAME.USEDOBJECTS);
ITEMDATA = scItemData.copyLoad(_global.CGAME.ITEMDATA);
reset();
trace("distribution for level : " + _global.CGAME.CLEVEL);
switch (_global.CGAME.CLEVEL) {
case 1 :
ITEMDISTRIBUTION = new RandomSelection();
ITEMDISTRIBUTION.choice("item_rpg", 100);
ITEMDISTRIBUTION.choice("item_plasma", 100);
ITEMDISTRIBUTION.choice("item_laser", 25);
ITEMDISTRIBUTION.choice("item_ion", 25);
ITEMDISTRIBUTION.choice("item_medikit", 100);
ITEMDISTRIBUTION.choice("item_money", 100);
break;
case 2 :
ITEMDISTRIBUTION = new RandomSelection();
ITEMDISTRIBUTION.choice("item_rpg", 100);
ITEMDISTRIBUTION.choice("item_plasma", 75);
ITEMDISTRIBUTION.choice("item_laser", 50);
ITEMDISTRIBUTION.choice("item_ion", 50);
ITEMDISTRIBUTION.choice("item_medikit", 100);
ITEMDISTRIBUTION.choice("item_money", 100);
break;
case 3 :
ITEMDISTRIBUTION = new RandomSelection();
ITEMDISTRIBUTION.choice("item_rpg", 100);
ITEMDISTRIBUTION.choice("item_plasma", 50);
ITEMDISTRIBUTION.choice("item_laser", 75);
ITEMDISTRIBUTION.choice("item_ion", 75);
ITEMDISTRIBUTION.choice("item_medikit", 100);
ITEMDISTRIBUTION.choice("item_money", 100);
break;
case 4 :
ITEMDISTRIBUTION = new RandomSelection();
ITEMDISTRIBUTION.choice("item_rpg", 50);
ITEMDISTRIBUTION.choice("item_plasma", 25);
ITEMDISTRIBUTION.choice("item_laser", 100);
ITEMDISTRIBUTION.choice("item_ion", 100);
ITEMDISTRIBUTION.choice("item_medikit", 100);
ITEMDISTRIBUTION.choice("item_money", 100);
}
}
function clean() {
var _local2;
for (_local2 in PROJ1) {
PROJ1[_local2].removeMovieClip();
}
for (_local2 in PROJ2) {
PROJ2[_local2].removeMovieClip();
}
for (_local2 in DEBRIS) {
DEBRIS[_local2].removeMovieClip();
}
}
function nextState() {
FRAMECOUNT++;
projectiles1();
projectiles2();
debris();
var _local3;
for (_local3 in PLATFORMS) {
PLATFORMS[_local3].nextState();
}
_global.HERO.nextState();
for (_local3 in UNITS) {
UNITS[_local3].nextState();
UNITS[_local3].collisionWithHero();
}
checkDoors();
checkItems();
}
function initZone(_ZONE) {
ZONE = _ZONE;
var _local4 = [];
var _local3;
var _local2;
for (_local3 in ITEMDATA) {
_local2 = ITEMDATA[_local3];
if (_local2.ZONEID == ZONE.ZONEID) {
if (!_local2.USED) {
ZONE.attachMovie(_local2.TYPE, ("item_" + names.one()) + "_mc", ZONE.getNextHighestDepth(), _local2.INITDATA);
}
} else {
_local4.push(_local2);
}
}
ITEMDATA = _local4;
}
function unit(_U) {
UNITS.push(_U);
}
function platform(_P) {
PLATFORMS.push(_P);
}
function object(_OBJ) {
OBJECTS.push(_OBJ);
}
function usedObject(_OBJID) {
USEDOBJECTS.push(_OBJID);
}
function isObjectUsed(_OBJID) {
var _local2;
for (_local2 in USEDOBJECTS) {
if (USEDOBJECTS[_local2] == _OBJID) {
return(true);
}
}
return(false);
}
function item(_ITEM) {
ITEMS.push(_ITEM);
ITEMDATA.push(_ITEM.DATA);
}
function instantFire(_X1, _Y1, _LOCX, _LOCY, _DAMAGE) {
var _local7 = _LOCX - _X1;
var _local6 = _LOCY - _Y1;
var _local5 = 1000;
var _local10;
var _local3;
var _local4;
for (_local4 in UNITS) {
_local3 = UNITS[_local4].instantFire(_X1, _Y1, _local7, _local6);
if (_local3 < _local5) {
_local5 = _local3;
_local10 = UNITS[_local4];
}
}
for (_local4 in OBJECTS) {
_local3 = OBJECTS[_local4].instantFire(_X1, _Y1, _local7, _local6);
if (_local3 < _local5) {
_local5 = _local3;
_local10 = OBJECTS[_local4];
}
}
_local3 = COLLISIONMANAGER.testProjectile(_X1, _Y1, _local7, _local6);
if (_local3 < _local5) {
_local5 = _local3;
_local10 = undefined;
}
if ((FRAMECOUNT - LASTSPARK) > 6) {
LASTSPARK = FRAMECOUNT;
var _local11 = _global.SCENE.attachMovie("exp_laser", ("exp_" + names.one()) + "_mc", _global.SCENE.getNextHighestDepth());
if (_local5 < 1000) {
_local11._x = _X1 + (_local5 * _local7);
_local11._y = _Y1 + (_local5 * _local6);
} else {
_local11._x = _LOCX;
_local11._y = _LOCY;
}
}
if (_local10 != undefined) {
_local10.instantFireDamage(_X1 + (_local5 * _local7), _Y1 + (_local5 * _local6), _DAMAGE);
}
}
function heroProjectile(_P) {
_P.LIFETIME = COLLISIONMANAGER.testProjectile(_P._x, _P._y, _P.DIR.x, _P.DIR.y);
PROJ1.push(_P);
}
function unitProjectile(_P) {
_P.LIFETIME = COLLISIONMANAGER.testProjectile(_P._x, _P._y, _P.DIR.x, _P.DIR.y);
_P.LIFETIME = Math.ceil(_P.LIFETIME);
PROJ2.push(_P);
}
function projectiles1() {
var _local6;
var _local4;
var _local3;
var _local2;
var _local7 = [];
var _local5 = {_x:0, _y:0, DAMAGE:0};
for (_local6 in PROJ1) {
_local2 = PROJ1[_local6];
_local2._x = _local2._x + _local2.DIR.x;
_local2._y = _local2._y + _local2.DIR.y;
_local5._x = _local2._x + (Math.cos(_local2._rotation * D2R) * 30);
_local5._y = _local2._y + (Math.sin(_local2._rotation * D2R) * 30);
_local5.DAMAGE = _local2.DAMAGE;
if ((((_local2._x > -100) && (_local2._x < 800)) && (_local2._y > -100)) && (_local2._y < 700)) {
_local3 = true;
if (_local2.LIFETIME >= 1) {
for (_local4 in UNITS) {
if (UNITS[_local4].testProjectile(_local2)) {
_local3 = false;
_local2.explode();
break;
}
if (UNITS[_local4].testProjectile(_local5)) {
_local3 = false;
_local2.explode();
break;
}
}
if (_local3) {
for (_local4 in OBJECTS) {
if (OBJECTS[_local4].testProjectile(_local2)) {
_local3 = false;
_local2.explode();
break;
}
if (OBJECTS[_local4].testProjectile(_local5)) {
_local3 = false;
_local2.explode();
break;
}
}
}
}
_local2.LIFETIME--;
if (_local2.LIFETIME < 1) {
_local3 = false;
_local2.explode();
}
if (_local3) {
_local7.push(_local2);
} else {
_local2.removeMovieClip();
}
} else {
_local2.removeMovieClip();
}
}
PROJ1 = _local7;
}
function projectiles2() {
var _local4;
var _local3;
var _local6;
var _local5 = [];
for (_local4 in PROJ2) {
_local3 = PROJ2[_local4];
_local3._x = _local3._x + _local3.DIR.x;
_local3._y = _local3._y + _local3.DIR.y;
if ((((_local3._x > -100) && (_local3._x < 800)) && (_local3._y > -100)) && (_local3._y < 700)) {
_local3.LIFETIME--;
if (_local3.LIFETIME < 1) {
_local3.explode();
_local3.removeMovieClip();
} else if (_global.HERO.testProjectile(_local3)) {
_local3.explode();
_local3.removeMovieClip();
} else {
_local5.push(_local3);
}
} else {
_local3.removeMovieClip();
}
}
PROJ2 = _local5;
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
var _local2;
for (_local2 in UNITS) {
UNITS[_local2].areaEffect(_X1, _Y1, _RADIUS, _DAMAGE);
}
for (_local2 in OBJECTS) {
OBJECTS[_local2].areaEffect(_X1, _Y1, _RADIUS, _DAMAGE);
}
}
function debris() {
var _local2;
var _local3 = [];
for (_local2 in DEBRIS) {
if (DEBRIS[_local2].nextState()) {
_local3.push(DEBRIS[_local2]);
} else {
DEBRIS[_local2].removeMovieClip();
}
}
DEBRIS = _local3;
}
function debrisExplosion(_DEBRIS) {
DEBRIS.push(_DEBRIS);
}
function door(_DOOR) {
_DOOR.CHECKX = _DOOR._x + 70;
_DOOR.CHECKY = _DOOR._y + 120;
DOORS.push(_DOOR);
}
function passage(_PASSAGE) {
_PASSAGE.CHECKX = _PASSAGE._x + 70;
_PASSAGE.CHECKY = _PASSAGE._y + 120;
PASSAGES.push(_PASSAGE);
}
function portal(_PORTAL) {
_PORTAL.CHECKX = _PORTAL._x + 0;
_PORTAL.CHECKY = _PORTAL._y + 0;
PORTALS.push(_PORTAL);
}
function checkDoors() {
var _local3;
var _local5;
var _local4;
var _local7;
for (_local3 in DOORS) {
_local5 = _global.HERO._x - DOORS[_local3].CHECKX;
_local4 = _global.HERO._y - DOORS[_local3].CHECKY;
if (((_local4 <= 0) && (_local4 > -10)) && (Math.abs(_local5) < 30)) {
_local7 = DOORS[_local3];
break;
}
}
_global.HERO.doorNear(_local7);
var _local8;
for (_local3 in PASSAGES) {
_local5 = _global.HERO._x - PASSAGES[_local3].CHECKX;
_local4 = _global.HERO._y - PASSAGES[_local3].CHECKY;
if (((_local4 <= 0) && (_local4 > -10)) && (Math.abs(_local5) < 30)) {
_local8 = PASSAGES[_local3];
break;
}
}
_global.HERO.passageNear(_local8);
var _local6;
for (_local3 in PORTALS) {
_local5 = _global.HERO._x - PORTALS[_local3].CHECKX;
_local4 = _global.HERO._y - PORTALS[_local3].CHECKY;
if (((_local4 < 10) && (_local4 > -10)) && (Math.abs(_local5) < 30)) {
_local6 = PORTALS[_local3];
break;
}
}
_global.HERO.PORTAL = _local6;
if (_local6 == undefined) {
_global.INTERFACE.noPortal();
} else {
_global.INTERFACE.portal();
}
}
function useDoor(_DOOR) {
setZone(_DOOR.DEST_ZONE);
}
function usePassage(_PASSAGE) {
setZone(_PASSAGE.DEST_ZONE);
}
function setZone(_INDEX) {
CZONE = _INDEX;
reset();
SCENE.setZone(_INDEX);
}
function checkItems() {
var _local5 = [];
var _local4;
var _local3;
for (_local4 in ITEMS) {
_local3 = ITEMS[_local4];
if ((((_global.HERO._x > _local3.X1) && (_global.HERO._x < _local3.X2)) && (_global.HERO._y > _local3.Y1)) && (_global.HERO._y < _local3.Y2)) {
_local3.DATA.USED = true;
_local3.pick();
} else {
_local5.push(_local3);
}
}
ITEMS = _local5;
}
function groundPathPoint(_P) {
GROUNDPOINTS.push(_P);
}
function airPathPoint(_P) {
AIRPOINTS.push(_P);
}
function jumpPathPoint(_P) {
JUMPPOINTS.push(_P);
}
function setUnitDifficulty(_UNIT) {
switch (_global.CGAME.DIFFICULTY) {
case 1 :
_UNIT.NATURALSHIELD = _UNIT.NATURALSHIELD * 1.5;
_UNIT.BULLETSPEED = _UNIT.BULLETSPEED * 0.75;
break;
case 2 :
break;
case 3 :
_UNIT.NATURALSHIELD = _UNIT.NATURALSHIELD * 0.75;
_UNIT.BULLETSPEED = _UNIT.BULLETSPEED * 1.5;
}
}
}
Symbol 2982 MovieClip [__Packages.RandomSelection] Frame 0
class RandomSelection
{
var OPTIONS, TWEIGHT, INDEX, C, i;
function RandomSelection () {
OPTIONS = [];
TWEIGHT = 0;
}
function choice(_OBJ, _WEIGHT) {
TWEIGHT = TWEIGHT + _WEIGHT;
OPTIONS.push([_OBJ, TWEIGHT]);
}
function choose() {
INDEX = Math.round(Math.random() * TWEIGHT);
C = OPTIONS.length;
i = 0;
while (i < C) {
if (INDEX <= OPTIONS[i][1]) {
return(OPTIONS[i][0]);
}
i++;
}
}
}
Symbol 2983 MovieClip [__Packages.gameData] Frame 0
class gameData
{
var PLAYERID, PLAYERNAME, LASTMODIFIED, CLEVEL, CZONE, DIFFICULTY, LIVES, MONEY, AMMO, UPGRADES, KEYS, USEDOBJECTS, ITEMDATA;
function gameData (_PLAYERNAME) {
var _local2 = new Date();
PLAYERID = String(_local2.getTime());
PLAYERID = PLAYERID + String(Math.round(Math.random() * 99999));
PLAYERNAME = _PLAYERNAME;
LASTMODIFIED = new Date();
CLEVEL = 1;
CZONE = 1;
DIFFICULTY = 1;
LIVES = 3;
MONEY = 2500;
AMMO = [999999, 10, 0, 0, 0, 1];
UPGRADES = [0, 0, 0, 0];
KEYS = [];
USEDOBJECTS = [];
ITEMDATA = [];
}
static function saveGames(_GAMES) {
var _local1 = SharedObject.getLocal(GAMEDATAID);
_local1.data.GAMES = _GAMES;
_local1.flush();
}
static function newGame(_NAME, _DIFFICULTY) {
var _local1 = SharedObject.getLocal(GAMEDATAID);
var _local2 = _local1.data.GAMES;
if (_local2 == undefined) {
_local1.data.GAMES = new Array();
}
var _local3 = new gameData(_name, _DIFFICULTY, _local2.length);
_local1.data.GAMES.push(_local3);
_local1.flush();
}
static function deleteGame(_INDEX) {
var _local1 = SharedObject.getLocal(GAMEDATAID);
var _local2 = _local1.data.GAMES;
if (_INDEX < 0) {
return(undefined);
}
if (_INDEX > (_local2.length - 1)) {
return(undefined);
}
_local2.splice(_INDEX, 1);
_local1.flush();
}
static function getGames() {
var _local1 = SharedObject.getLocal(GAMEDATAID);
var _local2 = _local1.data.GAMES;
if (_local2 == undefined) {
_local1.data.GAMES = [];
_local1.flush();
}
return(_local1.data.GAMES);
}
static function getGameData() {
trace("getGameData ...");
var _local4 = "";
var _local2;
var _local3 = _global.GAMES.length;
trace(_local3 + "games");
_local2 = 0;
while (_local2 < _local3) {
_local4 = _local4 + toStr(_global.GAMES[_local2]);
if (_local2 < (_local3 - 1)) {
_local4 = _local4 + ";";
}
_local2++;
}
}
static function toStr(_GAMEDATA) {
trace("toStr : " + _GAMEDATA);
var _local1 = "";
return(_local1);
}
static var GAMEDATAID = "qigames_spacebounty25";
}
Symbol 2984 MovieClip [__Packages.aiAhev] Frame 0
class aiAhev extends aiUnit
{
var ALIVE, LIVES, PATHCOUNT, BULLETSPEED, BULLETDAMAGE, STANDING, RUNNING, SHOOTING, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, HEALTH, STARTLOC, _x, _y, HERO, HEALTHBAR, PATH, PATHINDEX, BODY, setRight, SPEED, setLeft, SHOOTINGCOUNT, SHOOTINGMIN, SHOOTINGMAX, SHOOTINGRATE, FIREMC, TIP, CHARGETYPE, projectile, BULLETTYPE, COM, ANG, FIREANG, NATURALSHIELD, MONEYREWARD;
function aiAhev () {
super();
ALIVE = true;
LIVES = 1;
PATHCOUNT = 3;
BULLETSPEED = 10;
BULLETDAMAGE = 10;
var _local3 = 1;
STANDING = _local3++;
RUNNING = _local3++;
SHOOTING = _local3++;
DEAD = _local3++;
CSTATE = STANDING;
EVTMANAGER.evt(3, register, this);
}
function register() {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
_visible = false;
return(undefined);
}
EVTMANAGER.evt(24, init, this);
SCENEMANAGER.unit(this);
}
function init() {
_visible = true;
HEALTH = 100;
CSTATE = STANDING;
STARTLOC = new flash.geom.Point(_x, _y);
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
var _local3 = 0;
var _local4 = [];
for (_local3 in SCENEMANAGER.GROUNDPOINTS) {
if (Math.abs(SCENEMANAGER.GROUNDPOINTS[_local3]._y - _y) < 30) {
_local4.push(SCENEMANAGER.GROUNDPOINTS[_local3]);
}
}
PATH = [];
PATHINDEX = 0;
var _local5;
_local3 = 0;
while (_local3 < PATHCOUNT) {
_local5 = Math.round(Math.random() * _local4.length);
if (_local5 == _local4.length) {
_local5 = 0;
}
PATH.push(_local4[_local5]);
_local4.splice(_local5, 1);
_local3++;
}
if (PATH.length > 0) {
_y = PATH[0]._y;
}
makeRun();
}
function nextState() {
switch (CSTATE) {
case RUNNING :
stateRunning();
break;
case SHOOTING :
stateShooting();
}
}
function makeRun() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = RUNNING;
BODY.run();
}
function stateRunning() {
var _local3 = PATH[PATHINDEX]._x;
var _local2 = _local3 - _x;
if (_local2 == 0) {
PATHINDEX++;
if (PATHINDEX >= PATH.length) {
PATHINDEX = 0;
}
BODY.ready();
startShooting();
return(undefined);
}
if (_local2 > 0) {
setRight();
if (_local2 < SPEED) {
_x = _x + _local2;
} else {
_x = _x + SPEED;
}
} else {
setLeft();
if (_local2 > (-SPEED)) {
_x = _x + _local2;
} else {
_x = _x - SPEED;
}
}
}
function startShooting() {
CSTATE = SHOOTING;
SHOOTINGCOUNT = SHOOTINGMIN + Math.floor(Math.random() * ((SHOOTINGMAX - SHOOTINGMIN) + 1));
EVTMANAGER.evt(SHOOTINGRATE * 0.5, shoot, this);
}
function shoot() {
if (CSTATE == DEAD) {
return(undefined);
}
if (!HERO.ALIVE) {
EVTMANAGER.evt(SHOOTINGRATE * 0.5, shoot, this);
return(undefined);
}
aiUnit.PCOUNT++;
FIREMC = TIP.attachMovie(CHARGETYPE, (CHARGETYPE + aiUnit.PCOUNT) + "_mc", TIP.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
SHOOTINGCOUNT--;
if (SHOOTINGCOUNT > 0) {
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
} else {
EVTMANAGER.evt(SHOOTINGRATE * 0.5, makeRun, this);
}
}
function shootNow() {
FIREMC.removeMovieClip();
FIREMC = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function stateShooting() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG > -11.25) {
BODY.aimF();
FIREANG = 0;
} else if (ANG > -33.75) {
BODY.aimU1();
FIREANG = -22.5;
} else if (ANG > -56.25) {
BODY.aimU2();
FIREANG = -45;
} else if (ANG > -78.75) {
BODY.aimU3();
FIREANG = -67.5;
} else {
BODY.aimU4();
FIREANG = -90;
}
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG < 11.25) {
BODY.aimF();
FIREANG = 0;
} else if (ANG < 33.75) {
BODY.aimD1();
FIREANG = 22.5;
} else if (ANG < 56.25) {
BODY.aimD2();
FIREANG = 45;
} else if (ANG < 78.75) {
BODY.aimD3();
FIREANG = 67.5;
} else {
BODY.aimD4();
FIREANG = 90;
}
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG < -168.75) {
BODY.aimF();
FIREANG = 180;
} else if (ANG < -146.25) {
BODY.aimU1();
FIREANG = 202.5;
} else if (ANG < -123.75) {
BODY.aimU2();
FIREANG = 225;
} else if (ANG < -101.25) {
BODY.aimU3();
FIREANG = 247.5;
} else {
BODY.aimU4();
FIREANG = 270;
}
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG > 168.75) {
BODY.aimF();
FIREANG = 180;
} else if (ANG > 146.25) {
BODY.aimD1();
FIREANG = 157.5;
} else if (ANG > 123.75) {
BODY.aimD2();
FIREANG = 135;
} else if (ANG > 101.25) {
BODY.aimD3();
FIREANG = 112.5;
} else {
BODY.aimD4();
FIREANG = 90;
}
}
}
if (FIREMC != undefined) {
FIREMC._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 25, _y - 80);
var _local10 = new flash.geom.Point(_x + 25, _y);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(undefined);
}
damage(_DAMAGE);
return(true);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 25, _y - 80);
var _local4 = new flash.geom.Point(_x + 25, _y);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
HERO.moreMoney(MONEYREWARD);
ALIVE = false;
CSTATE = DEAD;
LIVES--;
BODY.die();
EVTMANAGER.evt(40, disapear, this);
}
function disapear() {
_x = STARTLOC.x;
_y = STARTLOC.y;
_visible = false;
_global.SCENEMANAGER.usedObject(UNITID);
}
}
Symbol 2985 MovieClip [__Packages.aiAmsF] Frame 0
class aiAmsF extends aiUnit
{
var ALIVE, UNIQUE, LIVES, IDLE, FLYING, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, STARTLOC, _x, _y, HEALTH, HERO, HEALTHBAR, SHOOTINGRATE, PATHINDEX, PATH, setRight, SPEEDX, SPEED, setLeft, FIREMC1, TIP1, CHARGETYPE, FIREMC2, TIP2, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, ANG, BODY, RIGHT, SIDE, NATURALSHIELD, DEATHLISTENER, MONEYREWARD;
function aiAmsF () {
super();
ALIVE = true;
UNIQUE = true;
LIVES = 1;
var _local3 = 1;
IDLE = _local3++;
FLYING = _local3++;
DEAD = _local3++;
CSTATE = IDLE;
EVTMANAGER.evt(3, register, this);
}
function register() {
UNITID = (_parent.ZONEID + "_") + _name;
if (UNIQUE && (_global.SCENEMANAGER.isObjectUsed(UNITID))) {
ALIVE = false;
_visible = false;
return(undefined);
}
EVTMANAGER.evt(24, init, this);
SCENEMANAGER.unit(this);
STARTLOC = new flash.geom.Point(_x, _y);
}
function init() {
_visible = true;
HEALTH = 100;
CSTATE = FLYING;
_x = STARTLOC.x;
_y = STARTLOC.y;
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
nextNode();
EVTMANAGER.evt(24, makeFlight, this);
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function nextState() {
switch (CSTATE) {
case FLYING :
stateFlying();
break;
case DEAD :
stateDead();
}
}
function nextNode() {
PATHINDEX = 0;
if (_x > 700) {
PATH = [new flash.geom.Point(-200, _y)];
} else {
PATH = [new flash.geom.Point(900, _y)];
}
}
function makeFlight() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = FLYING;
}
function stateFlying() {
var _local3 = PATH[PATHINDEX].x;
var _local2 = _local3 - _x;
if (_local2 == 0) {
nextNode();
}
if (_local2 > 0) {
setRight();
SPEEDX = SPEED;
if (_local2 < SPEED) {
_x = _x + _local2;
} else {
_x = _x + SPEED;
}
} else {
setLeft();
SPEEDX = -SPEED;
if (_local2 > (-SPEED)) {
_x = _x + _local2;
} else {
_x = _x - SPEED;
}
}
aim();
}
function shoot() {
if (CSTATE == DEAD) {
return(undefined);
}
if (((_x > 50) && (_x < 650)) && (HERO.ALIVE)) {
aiUnit.PCOUNT++;
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + aiUnit.PCOUNT) + "_mc", TIP1.getNextHighestDepth());
aiUnit.PCOUNT++;
FIREMC2 = TIP2.attachMovie(CHARGETYPE, (CHARGETYPE + aiUnit.PCOUNT) + "_mc", TIP2.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function shootNow() {
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
FIREMC2.removeMovieClip();
FIREMC2 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
projectile(TIP2, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function aim() {
var _local3 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local3);
var _local4 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local4);
var _local5 = _local3.x - _local4.x;
var _local2 = _local3.y - _local4.y;
if (_local5 > 0) {
setRight();
if (_local2 < 0) {
} else {
ANG = Math.atan2(_local2, _local5) * aiUnit.R2D;
var _local6 = 1 + Math.round((29 * ANG) / 90);
BODY.MC.gotoAndStop(_local6);
}
} else {
setLeft();
if (_local2 < 0) {
} else {
ANG = Math.atan2(_local2, _local5) * aiUnit.R2D;
var _local6 = 30 - Math.round((29 * (ANG - 90)) / 90);
BODY.MC.gotoAndStop(_local6);
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
if (FIREMC2 != undefined) {
FIREMC2._rotation = ANG;
}
TIP1 = BODY.MC.tip_mc;
TIP2 = BODY.MC.tip2_mc;
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
if (SIDE == RIGHT) {
var _local9 = new flash.geom.Point(_x - 70, _y - 45);
var _local10 = new flash.geom.Point(_x + 55, _y + 30);
} else {
var _local9 = new flash.geom.Point(_x - 55, _y - 30);
var _local10 = new flash.geom.Point(_x + 70, _y + 45);
}
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(undefined);
}
damage(_DAMAGE);
return(true);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
if (SIDE == RIGHT) {
var _local3 = new flash.geom.Point(_x - 75, _y - 55);
var _local4 = new flash.geom.Point(_x + 60, _y + 40);
} else {
var _local3 = new flash.geom.Point(_x - 60, _y - 40);
var _local4 = new flash.geom.Point(_x + 75, _y + 55);
}
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
DEATHLISTENER.unitDead(this);
CSTATE = DEAD;
ALIVE = false;
aiUnit.PCOUNT++;
var _local3 = _global.SCENE.attachMovie("amfs_debris", ("exp_" + aiUnit.PCOUNT) + "_mc", _global.SCENE.getNextHighestDepth());
_local3._x = _x;
_local3._y = _y;
_local3.SPEED = SPEEDX;
EVTMANAGER.evt(10, disapear, this);
HERO.moreMoney(MONEYREWARD);
_global.SCENEMANAGER.usedObject(UNITID);
}
function disapear() {
_visible = false;
}
function stateDead() {
if (_visible) {
_x = _x + SPEEDX;
}
}
}
Symbol 2986 MovieClip [__Packages.aiComputer] Frame 0
class aiComputer extends aiUnit
{
var ALIVE, SHIELDED, SHOOTING, DEAD, CSTATE, gotoAndPlay, SCENEMANAGER, EVTMANAGER, _visible, HEALTH, HERO, UNITS, HEALTHBAR, SHOOTINGRATE, gotoAndStop, UNIT1, UNIT2, FIREMC1, TIP1, CHARGETYPE, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, _x, _y, COM, NATURALSHIELD, MONEYREWARD;
function aiComputer () {
super();
ALIVE = true;
var _local3 = 1;
SHIELDED = _local3++;
SHOOTING = _local3++;
DEAD = _local3++;
CSTATE = SHIELDED;
(gotoAndPlay(10));// not popped
SCENEMANAGER.unit(this);
EVTMANAGER.evt(3, init, this);
}
function init() {
_visible = true;
HEALTH = 100;
CSTATE = SHIELDED;
(gotoAndPlay(10));// not popped
HERO = _global.HERO;
UNITS = [];
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function nextState() {
}
function unitDead(_UNIT) {
UNITS.push(_UNIT);
if (UNITS.length >= 2) {
EVTMANAGER.evt(20, beginShooting, this);
UNITS = [];
}
}
function beginShooting() {
CSTATE = SHOOTING;
(gotoAndStop(2));// not popped
EVTMANAGER.evt(96, stopShooting, this);
}
function stopShooting() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = SHIELDED;
(gotoAndPlay(20));// not popped
var _local2;
UNIT1.init();
UNIT2.init();
UNITS = [];
}
function shoot() {
if (CSTATE == DEAD) {
return(undefined);
}
if ((CSTATE == SHOOTING) && (HERO.ALIVE)) {
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function shootNow() {
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 60, _y - 0);
var _local10 = new flash.geom.Point(_x + 60, _y + 60);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(undefined);
}
if (CSTATE == SHIELDED) {
return(undefined);
}
damage(_DAMAGE);
return(true);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 60, _y - 0);
var _local4 = new flash.geom.Point(_x + 60, _y + 60);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
if (CSTATE == SHIELDED) {
return(true);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
CSTATE = DEAD;
ALIVE = false;
(gotoAndPlay(50));// not popped
HERO.moreMoney(MONEYREWARD);
EVTMANAGER.evt(72, levelCompleted, this);
}
function levelCompleted() {
_global.INTERFACE.levelCompleted();
}
}
Symbol 2987 MovieClip [__Packages.aiTurret] Frame 0
class aiTurret extends aiUnit
{
var ALIVE, SHIELDED, SHOOTING, DEAD, CSTATE, INRANGE, SCENEMANAGER, EVTMANAGER, UNITID, _name, _parent, _visible, HEALTH, HERO, HEALTHBAR, SHOOTINGRATE, TIP1, BODY, TIP2, FIREMC1, CHARGETYPE, FIREMC2, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, RIGHT, SIDE, ANG, LEFT, _x, _y, NATURALSHIELD, gotoAndPlay, MONEYREWARD;
function aiTurret () {
super();
ALIVE = true;
var _local3 = 1;
SHIELDED = _local3++;
SHOOTING = _local3++;
DEAD = _local3++;
CSTATE = SHOOTING;
INRANGE = false;
SCENEMANAGER.unit(this);
EVTMANAGER.evt(3, init, this);
}
function init() {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
_visible = false;
return(undefined);
}
_visible = true;
HEALTH = 100;
CSTATE = SHOOTING;
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function nextState() {
TIP1 = BODY.tip1_mc;
TIP2 = BODY.tip2_mc;
if (!(CSTATE === SHOOTING)) {
} else {
stateShooting();
}
}
function shoot() {
if (CSTATE == DEAD) {
return(undefined);
}
if ((INRANGE && (CSTATE == SHOOTING)) && (HERO.ALIVE)) {
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
FIREMC2 = TIP2.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP2.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function shootNow() {
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
FIREMC2.removeMovieClip();
FIREMC2 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
projectile(TIP2, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function stateShooting() {
aim();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
INRANGE = false;
if (_local3 > 0) {
if (SIDE == RIGHT) {
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG < -45) {
var _local6 = 30;
INRANGE = true;
} else {
var _local6 = 16 + Math.round((14 * ANG) / -45);
INRANGE = true;
}
BODY.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG > 45) {
var _local6 = 1;
INRANGE = true;
} else {
var _local6 = 15 - Math.round((14 * ANG) / 45);
INRANGE = true;
}
BODY.gotoAndStop(_local6);
}
}
} else if (SIDE == LEFT) {
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG > -135) {
var _local6 = 30;
INRANGE = true;
} else {
var _local6 = 30 - Math.round((14 * (ANG + 135)) / -45);
INRANGE = true;
}
BODY.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
if (ANG < 135) {
var _local6 = 1;
INRANGE = true;
} else {
var _local6 = 1 + Math.round((14 * (ANG - 135)) / 45);
INRANGE = true;
}
BODY.gotoAndStop(_local6);
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
if (FIREMC2 != undefined) {
FIREMC2._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 40, _y - 90);
var _local10 = new flash.geom.Point(_x + 40, _y + 0);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(false);
}
if (CSTATE == SHIELDED) {
return(false);
}
damage(_DAMAGE);
return(true);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 40, _y - 90);
var _local4 = new flash.geom.Point(_x + 40, _y + 0);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
if (CSTATE == SHIELDED) {
return(true);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
CSTATE = DEAD;
ALIVE = false;
(gotoAndPlay(30));// not popped
HERO.moreMoney(MONEYREWARD);
_global.SCENEMANAGER.usedObject(UNITID);
}
}
Symbol 2988 MovieClip [__Packages.aiRex2400] Frame 0
class aiRex2400 extends aiUnit
{
var ALIVE, LIVES, IDLE, FLYING, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, HEALTH, HERO, HEALTHBAR, PATH, PATHINDEX, SHOOTINGRATE, TIP1, BODY, _x, _y, DIR, SPEED, SPEED1, ACCEL, SPEED2, FIREMC1, CHARGETYPE, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, setRight, ANG, setLeft, NATURALSHIELD, gotoAndStop, MONEYREWARD;
function aiRex2400 () {
super();
ALIVE = true;
LIVES = 1;
var _local3 = 1;
IDLE = _local3++;
FLYING = _local3++;
DEAD = _local3++;
CSTATE = IDLE;
EVTMANAGER.evt(2, register, this);
}
function register() {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
_visible = false;
return(undefined);
}
EVTMANAGER.evt(6, init, this);
SCENEMANAGER.unit(this);
}
function init() {
_visible = true;
HEALTH = 100;
CSTATE = FLYING;
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
PATH = util.copyArray(SCENEMANAGER.AIRPOINTS);
PATHINDEX = -1;
nextNode();
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function nextState() {
TIP1 = BODY.tip1_mc;
if (!(CSTATE === FLYING)) {
} else {
stateFlying();
}
}
function nextNode() {
var _local4 = [];
var _local3;
for (_local3 in PATH) {
if (_local3 != PATHINDEX) {
_local4.push(_local3);
}
}
var _local5;
var _local9 = _local4.length;
var _local8;
var _local6;
var _local7;
_local3 = 0;
while (_local3 < _local9) {
_local5 = Math.floor(Math.random() * _local4.length);
if (_local5 == _local4.length) {
_local5--;
}
_local7 = _local4[_local5];
_local6 = PATH[_local7];
_local8 = _global.COLLISIONMANAGER.testProjectile(_x, _y, _local6._x - _x, _local6._y - _y);
if (_local8 < 1000) {
_local4.splice(_local5, 1);
} else {
PATHINDEX = _local7;
DIR = new flash.geom.Point(_local6._x - _x, _local6._y - _y);
DIR.normalize(1);
break;
}
_local3++;
}
SPEED = SPEED1;
}
function stateFlying() {
SPEED = SPEED + ACCEL;
if (SPEED > SPEED2) {
SPEED = SPEED2;
}
_x = _x + (DIR.x * SPEED);
_y = _y + (DIR.y * SPEED);
var _local3 = PATH[PATHINDEX]._x - _x;
var _local2 = PATH[PATHINDEX]._y - _y;
var _local4 = (_local3 * _local3) + (_local2 * _local2);
if (_local4 < 400) {
nextNode();
}
aim();
}
function shoot() {
if (CSTATE == DEAD) {
return(undefined);
}
if (HERO.ALIVE) {
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
EVTMANAGER.evt(SHOOTINGRATE, shoot, this);
}
function shootNow() {
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 30 - Math.round((29 * ANG) / 90);
BODY.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 31 + Math.round((29 * ANG) / 90);
BODY.gotoAndStop(_local6);
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 1 + Math.round((29 * (ANG + 90)) / -90);
BODY.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 60 - Math.round((29 * (ANG - 90)) / 90);
BODY.gotoAndStop(_local6);
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 20, _y - 20);
var _local10 = new flash.geom.Point(_x + 20, _y + 20);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(undefined);
}
damage(_DAMAGE);
return(true);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 20, _y - 20);
var _local4 = new flash.geom.Point(_x + 20, _y + 20);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
CSTATE = DEAD;
ALIVE = false;
EVTMANAGER.evt(60, disapear, this);
(gotoAndStop("explosion"));// not popped
HERO.moreMoney(MONEYREWARD);
_global.SCENEMANAGER.usedObject(UNITID);
}
function disapear() {
_visible = false;
}
}
Symbol 2989 MovieClip [__Packages.aiBattleBot] Frame 0
class aiBattleBot extends aiUnit
{
var SHIELD, ALIVE, SHIELDED, ISWALKING, ISBOSS, IDLE, WALKING, SHOOTING1, SHOOTING2, SHOOTING3, JUMPING, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, HEALTH, HERO, HEALTHBAR, TIP1, BODY, ME, WALKDX, WALKINDEX, _x, JUMPINDEX, JUMPDX, JUMPDY, G, JUMPFINALY, _y, JUMPSPEEDX, JUMPSPEEDY, GUN, FIREMC1, CHARGETYPE, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, setRight, ANG, setLeft, NATURALSHIELD, gotoAndStop, MONEYREWARD;
function aiBattleBot () {
super();
SHIELD = false;
ALIVE = true;
SHIELDED = true;
ISWALKING = false;
ISBOSS = false;
var _local3 = 1;
IDLE = _local3++;
WALKING = _local3++;
SHOOTING1 = _local3++;
SHOOTING2 = _local3++;
SHOOTING3 = _local3++;
JUMPING = _local3++;
DEAD = _local3++;
CSTATE = IDLE;
EVTMANAGER.evt(2, init, this);
}
function init() {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
CSTATE = DEAD;
_visible = false;
return(undefined);
}
SCENEMANAGER.unit(this);
_visible = true;
HEALTH = 100;
CSTATE = IDLE;
ISWALKING = false;
shieldOn();
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
EVTMANAGER.evt(2, walk, this);
}
function nextState() {
TIP1 = BODY.tip1_mc;
switch (CSTATE) {
case WALKING :
stateWalking();
break;
case SHOOTING1 :
case SHOOTING2 :
case SHOOTING3 :
stateShooting();
break;
case JUMPING :
stateJumping();
}
}
function shieldOn() {
if (SHIELD) {
SHIELDED = true;
ME.gotoAndPlay(10);
} else {
SHIELDED = false;
ME.gotoAndStop(2);
}
}
function shieldOff() {
SHIELDED = false;
ME.gotoAndStop(2);
}
function walk() {
if (CSTATE == DEAD) {
return(undefined);
}
shieldOn();
CSTATE = WALKING;
ISWALKING = true;
WALKDX = [];
WALKINDEX = 0;
var _local4 = 2;
var _local3 = 20;
var _local2;
_local2 = 0;
while (_local2 < _local3) {
WALKDX.push(-_local4);
_local2++;
}
_local2 = 0;
while (_local2 < (_local3 + _local3)) {
WALKDX.push(_local4);
_local2++;
}
_local2 = 0;
while (_local2 < _local3) {
WALKDX.push(-_local4);
_local2++;
}
BODY.gotoAndPlay(10);
EVTMANAGER.evt(_local3 * 4, shooting1, this);
}
function stateWalking() {
_x = _x + WALKDX[WALKINDEX];
WALKINDEX++;
if (WALKINDEX >= WALKDX.length) {
WALKINDEX = 0;
}
aim();
}
function shooting1() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = SHOOTING1;
ISWALKING = false;
BODY.gotoAndStop(1);
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, jumping, this);
}
function stateShooting() {
aim();
}
function jumping() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = JUMPING;
JUMPINDEX = 0;
JUMPDX = [];
JUMPDY = [];
G = 0.8;
JUMPFINALY = _y;
var _local2 = 30;
var _local7 = util.copyArray(SCENEMANAGER.JUMPPOINTS);
var _local11 = _local7.length;
var _local4;
var _local9;
var _local8;
var _local5;
var _local10;
_local10 = 0;
while (_local10 < _local11) {
_local4 = Math.floor(Math.random() * _local7.length);
if (_local4 == _local7.length) {
_local4--;
}
_local9 = _local7[_local4];
_local8 = _local9._x - _x;
_local5 = _local9._y - _y;
if ((Math.abs(_local8) + Math.abs(_local5)) > 100) {
JUMPFINALY = _y + _local5;
JUMPSPEEDX = 15;
_local2 = Math.round(Math.abs(_local8) / JUMPSPEEDX);
if (_local2 < 20) {
_local2 = 20;
}
JUMPSPEEDX = _local8 / _local2;
JUMPSPEEDY = _local5 / _local2;
var _local3;
var _local6 = 0;
_local3 = 1;
while (_local3 <= _local2) {
_local6 = _local6 + (_local3 * G);
_local3++;
}
JUMPSPEEDY = (_local5 - _local6) / _local2;
_local3 = 1;
while (_local3 <= _local2) {
JUMPDX.push(JUMPSPEEDX);
JUMPDY.push(JUMPSPEEDY + (_local3 * G));
_local3++;
}
break;
}
_local7.splice(_local4, 1);
_local10++;
}
EVTMANAGER.evt(_local2 + 20, shooting2, this);
}
function stateJumping() {
if (JUMPINDEX < JUMPDX.length) {
_x = _x + JUMPDX[JUMPINDEX];
_y = _y + JUMPDY[JUMPINDEX];
JUMPINDEX++;
} else {
_y = JUMPFINALY;
}
aim();
}
function shooting2() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = SHOOTING2;
ISWALKING = false;
BODY.gotoAndStop(1);
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, shooting3, this);
}
function shooting3() {
if (CSTATE == DEAD) {
return(undefined);
}
shieldOff();
CSTATE = SHOOTING3;
ISWALKING = false;
BODY.gotoAndStop(1);
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, walk, this);
}
function shoot() {
if (CSTATE == DEAD) {
return(undefined);
}
if (HERO.ALIVE) {
TIP1 = GUN.tip1_mc;
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
}
function shootNow() {
TIP1 = GUN.tip1_mc;
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 6 + Math.round((4 * ANG) / -90);
GUN.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 6 - Math.round((4 * ANG) / 90);
GUN.gotoAndStop(_local6);
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 10 - Math.round((4 * (ANG + 90)) / -90);
GUN.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 2 + Math.round((4 * (ANG - 90)) / 90);
GUN.gotoAndStop(_local6);
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 40, _y - 80);
var _local10 = new flash.geom.Point(_x + 40, _y + 0);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(undefined);
}
damage(_DAMAGE);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 40, _y - 80);
var _local4 = new flash.geom.Point(_x + 40, _y + 0);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
if (SHIELDED) {
return(undefined);
}
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
CSTATE = DEAD;
ALIVE = false;
EVTMANAGER.evt(60, disapear, this);
(gotoAndStop("explosion"));// not popped
HERO.moreMoney(MONEYREWARD);
_global.SCENEMANAGER.usedObject(UNITID);
if (ISBOSS) {
_global.PRISON.unlock();
_global.SCIENTIST.getOut();
EVTMANAGER.evt(72, levelCompleted, this);
}
}
function disapear() {
_visible = false;
}
function levelCompleted() {
_global.INTERFACE.levelCompleted();
}
}
Symbol 2990 MovieClip [__Packages.aiDrone] Frame 0
class aiDrone extends aiUnit
{
var SHIELD, ALIVE, SHIELDED, ISWALKING, KILLCOUNT, SPEED, SPEEDX, IDLE, SHOOTING1, SHOOTING2, SHOOTING3, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, HEALTH, HERO, HEALTHBAR, BODY, TIP1, HEAD, ME, UNITS, _x, FIREMC1, CHARGETYPE, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, setRight, ANG, setLeft, _y, NATURALSHIELD, MONEYREWARD;
function aiDrone () {
super();
SHIELD = true;
ALIVE = true;
SHIELDED = true;
ISWALKING = false;
KILLCOUNT = 0;
SPEED = 4;
SPEEDX = 4;
var _local3 = 1;
IDLE = _local3++;
SHOOTING1 = _local3++;
SHOOTING2 = _local3++;
SHOOTING3 = _local3++;
DEAD = _local3++;
CSTATE = IDLE;
EVTMANAGER.evt(2, init, this);
}
function init() {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
CSTATE = DEAD;
_visible = false;
return(undefined);
}
SCENEMANAGER.unit(this);
_visible = true;
HEALTH = 100;
CSTATE = IDLE;
ISWALKING = false;
shieldOn();
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
walk();
BODY.walk();
EVTMANAGER.evt(48, shooting1, this);
}
function nextState() {
TIP1 = HEAD.tip_mc;
movement();
aim();
}
function shieldOn() {
if (SHIELD) {
SHIELDED = true;
ME.gotoAndPlay(10);
} else {
SHIELDED = false;
ME.gotoAndStop(2);
}
}
function shieldOff() {
SHIELDED = false;
ME.gotoAndStop(2);
}
function unitDead() {
KILLCOUNT++;
if (KILLCOUNT > 1) {
KILLCOUNT = 0;
disableShield();
}
}
function enableShield() {
if (!ALIVE) {
return(undefined);
}
shieldOn();
UNITS[0]._x = -100;
UNITS[0]._y = 315;
UNITS[1]._x = 800;
UNITS[1]._y = 435;
UNITS[0].init(false);
UNITS[1].init(false);
}
function disableShield() {
if (!ALIVE) {
return(undefined);
}
shieldOff();
EVTMANAGER.evt(96, enableShield, this);
}
function walk() {
if (!ALIVE) {
return(undefined);
}
ISWALKING = true;
var _local2;
var _local3;
if (_x > 350) {
_local2 = 50 + Math.round(Math.random() * 250);
SPEEDX = -SPEED;
} else {
_local2 = 400 + Math.round(Math.random() * 250);
SPEEDX = SPEED;
}
_local3 = (_local2 - _x) / SPEEDX;
EVTMANAGER.evt(_local3, walk, this);
}
function movement() {
if (!ALIVE) {
return(undefined);
}
_x = _x + SPEEDX;
}
function shooting1() {
if (!ALIVE) {
return(undefined);
}
CSTATE = SHOOTING1;
BODY.gotoAndStop(1);
EVTMANAGER.evt(60, shooting2, this);
}
function shooting2() {
if (!ALIVE) {
return(undefined);
}
CSTATE = SHOOTING2;
BODY.gotoAndStop(1);
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, shooting3, this);
}
function shooting3() {
if (!ALIVE) {
return(undefined);
}
CSTATE = SHOOTING3;
BODY.gotoAndStop(1);
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, shooting1, this);
}
function shoot() {
if (!ALIVE) {
return(undefined);
}
if (HERO.ALIVE) {
TIP1 = HEAD.tip_mc;
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
}
function shootNow() {
TIP1 = HEAD.tip_mc;
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
if (!ALIVE) {
return(undefined);
}
var _local3 = projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_local3.ORIENTEXPLOSION = true;
_global.JUKEBOX.plasma();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 16 + Math.round((14 * ANG) / -90);
HEAD._rotation = ANG;
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 15 - Math.round((14 * ANG) / 90);
HEAD._rotation = ANG;
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 30 - Math.round((14 * (ANG + 90)) / -90);
HEAD._rotation = -180 - ANG;
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 1 + Math.round((14 * (ANG - 90)) / 90);
HEAD._rotation = 180 - ANG;
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (!ALIVE) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 40, _y - 80);
var _local10 = new flash.geom.Point(_x + 40, _y + 0);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
damage(_DAMAGE);
}
function testProjectile(_P) {
if (!ALIVE) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 40, _y - 80);
var _local4 = new flash.geom.Point(_x + 40, _y + 0);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
if (SHIELDED) {
return(undefined);
}
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
CSTATE = DEAD;
ALIVE = false;
BODY.die();
HERO.moreMoney(MONEYREWARD);
_global.SCENEMANAGER.usedObject(UNITID);
EVTMANAGER.evt(72, levelCompleted, this);
}
function levelCompleted() {
_global.INTERFACE.levelCompleted();
}
}
Symbol 2991 MovieClip [__Packages.aiAlpha2] Frame 0
class aiAlpha2 extends aiUnit
{
var ALIVE, SHIELD, SHIELDED, ISWALKING, SPEED, IDLE, WALKING, SHOOTING1, SHOOTING2, SHOOTING3, JUMPING, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, HEALTH, HERO, HEALTHBAR, TIP1, BODY, ME, _x, FIRSTTIME, _y, SPEEDX, setLeft, setRight, WALKDX, WALKINDEX, JUMPINDEX, JUMPDX, JUMPDY, G, JUMPFINALY, JUMPSPEEDX, JUMPSPEEDY, FIREMC1, CHARGETYPE, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, ANG, NATURALSHIELD, DEATHLISTENER, MONEYREWARD, UNLIMITED;
function aiAlpha2 () {
super();
ALIVE = true;
SHIELD = false;
SHIELDED = false;
ISWALKING = false;
SPEED = 2;
var _local3 = 1;
IDLE = _local3++;
WALKING = _local3++;
SHOOTING1 = _local3++;
SHOOTING2 = _local3++;
SHOOTING3 = _local3++;
JUMPING = _local3++;
DEAD = _local3++;
CSTATE = IDLE;
EVTMANAGER.evt(2, init, this);
}
function init(_UNIQUE) {
if (_UNIQUE == undefined) {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
CSTATE = DEAD;
_visible = false;
return(undefined);
}
SCENEMANAGER.unit(this);
}
ALIVE = true;
_visible = true;
HEALTH = 100;
CSTATE = IDLE;
ISWALKING = false;
shieldOn();
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
begin();
}
function nextState() {
TIP1 = BODY.MC.tip_mc;
switch (CSTATE) {
case WALKING :
stateWalking();
break;
case SHOOTING1 :
case SHOOTING2 :
case SHOOTING3 :
stateShooting();
break;
case JUMPING :
stateJumping();
}
}
function shieldOn() {
if (SHIELD) {
SHIELDED = true;
ME.gotoAndPlay(10);
} else {
SHIELDED = false;
ME.gotoAndStop(2);
}
}
function shieldOff() {
SHIELDED = false;
ME.gotoAndStop(2);
}
function begin() {
if ((_x > 0) && (_x < 700)) {
if (FIRSTTIME) {
aim();
BODY.getUp();
EVTMANAGER.evt(21, jumping, this);
} else {
shooting1();
}
return(undefined);
}
var _local3 = util.copyArray(SCENEMANAGER.GROUNDPOINTS);
var _local2;
var _local5;
var _local8 = _local3.length;
var _local4;
var _local7;
var _local6;
_local5 = 0;
while (_local5 < _local8) {
_local2 = Math.floor(Math.random() * _local3.length);
if (_local2 >= _local3.length) {
_local2--;
}
_local4 = _local3[_local2];
_local6 = Math.abs(_local4._y - _y);
if (_local6 < 20) {
_y = _local4._y;
_local7 = _local4._x - _x;
break;
}
_local3.splice(_local2, 1);
_local5++;
}
if (_local7 == undefined) {
trace("aiAlpha :: begin :: error");
return(undefined);
}
var _local9 = Math.round(Math.abs(_local7) / SPEED);
if (_local7 < 0) {
SPEEDX = -SPEED;
setLeft();
} else {
SPEEDX = SPEED;
setRight();
}
CSTATE = WALKING;
ISWALKING = true;
BODY.walk();
EVTMANAGER.evt(_local9, shooting1, this);
}
function walk() {
if (CSTATE == DEAD) {
return(undefined);
}
shieldOn();
CSTATE = WALKING;
ISWALKING = true;
WALKDX = [];
WALKINDEX = 0;
var _local4 = 2;
var _local3 = 20;
var _local2;
_local2 = 0;
while (_local2 < _local3) {
WALKDX.push(-_local4);
_local2++;
}
_local2 = 0;
while (_local2 < (_local3 + _local3)) {
WALKDX.push(_local4);
_local2++;
}
_local2 = 0;
while (_local2 < _local3) {
WALKDX.push(-_local4);
_local2++;
}
BODY.walk();
EVTMANAGER.evt(_local3 * 4, shooting1, this);
}
function stateWalking() {
_x = _x + SPEEDX;
}
function shooting1() {
if (!ALIVE) {
return(undefined);
}
CSTATE = SHOOTING1;
ISWALKING = false;
BODY.ready();
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, jumping, this);
}
function stateShooting() {
aim();
}
function jumping() {
if (!ALIVE) {
return(undefined);
}
CSTATE = JUMPING;
BODY.charge();
JUMPINDEX = 0;
JUMPDX = [];
JUMPDY = [];
G = 0.8;
JUMPFINALY = _y;
var _local2 = 30;
var _local8 = util.copyArray(SCENEMANAGER.JUMPPOINTS);
var _local11 = _local8.length;
var _local4;
var _local9;
var _local6;
var _local5;
var _local10;
_local10 = 0;
while (_local10 < _local11) {
_local4 = Math.floor(Math.random() * _local8.length);
if (_local4 == _local8.length) {
_local4--;
}
_local9 = _local8[_local4];
_local6 = _local9._x - _x;
_local5 = _local9._y - _y;
if ((Math.abs(_local6) + Math.abs(_local5)) > 100) {
if (_local6 < 0) {
setLeft();
} else {
setRight();
}
JUMPFINALY = _y + _local5;
JUMPSPEEDX = 15;
_local2 = Math.round(Math.abs(_local6) / JUMPSPEEDX);
if (_local2 < 20) {
_local2 = 20;
}
JUMPSPEEDX = _local6 / _local2;
JUMPSPEEDY = _local5 / _local2;
var _local3;
var _local7 = 0;
_local3 = 1;
while (_local3 <= _local2) {
_local7 = _local7 + (_local3 * G);
_local3++;
}
JUMPSPEEDY = (_local5 - _local7) / _local2;
_local3 = 1;
while (_local3 <= _local2) {
JUMPDX.push(JUMPSPEEDX);
JUMPDY.push(JUMPSPEEDY + (_local3 * G));
_local3++;
}
break;
}
_local8.splice(_local4, 1);
_local10++;
}
EVTMANAGER.evt(_local2 + 20, shooting2, this);
}
function stateJumping() {
if (JUMPINDEX < JUMPDX.length) {
_x = _x + JUMPDX[JUMPINDEX];
_y = _y + JUMPDY[JUMPINDEX];
JUMPINDEX++;
} else {
aim();
_y = JUMPFINALY;
if (ALIVE) {
BODY.ready();
} else {
CSTATE = IDLE;
death();
}
}
}
function shooting2() {
if (!ALIVE) {
return(undefined);
}
CSTATE = SHOOTING2;
ISWALKING = false;
BODY.ready();
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, shooting3, this);
}
function shooting3() {
if (!ALIVE) {
return(undefined);
}
shieldOff();
CSTATE = SHOOTING3;
ISWALKING = false;
BODY.ready();
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(60, shooting1, this);
}
function shoot() {
if (!ALIVE) {
return(undefined);
}
if (HERO.ALIVE) {
TIP1 = BODY.MC.tip_mc;
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
EVTMANAGER.evt(2, shootNow, this);
}
}
function shootNow() {
if (!ALIVE) {
return(undefined);
}
TIP1 = BODY.MC.tip_mc;
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
var _local3 = projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_local3.ORIENTEXPLOSION = true;
_global.JUKEBOX.plasma();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 16 + Math.round((14 * ANG) / -90);
BODY.MC.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 15 - Math.round((14 * ANG) / 90);
BODY.MC.gotoAndStop(_local6);
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 30 - Math.round((14 * (ANG + 90)) / -90);
BODY.MC.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 1 + Math.round((14 * (ANG - 90)) / 90);
BODY.MC.gotoAndStop(_local6);
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 40, _y - 95);
var _local10 = new flash.geom.Point(_x + 40, _y + 0);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
damage(_DAMAGE);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 40, _y - 95);
var _local4 = new flash.geom.Point(_x + 40, _y + 0);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
if (SHIELDED) {
return(undefined);
}
if (!ALIVE) {
return(undefined);
}
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
if (CSTATE == JUMPING) {
ALIVE = false;
return(undefined);
}
DEATHLISTENER.unitDead(this);
CSTATE = DEAD;
ALIVE = false;
BODY.die();
EVTMANAGER.evt(60, disapear, this);
HERO.moreMoney(MONEYREWARD);
if (!UNLIMITED) {
_global.SCENEMANAGER.usedObject(UNITID);
}
}
function disapear() {
_visible = false;
}
}
Symbol 2992 MovieClip [__Packages.aiAms] Frame 0
class aiAms extends aiUnit
{
var ALIVE, PATHCOUNT, BULLETSPEED, BULLETDAMAGE, WALKING, WALKWAITTIME, SHOOTWAITTIME, STANDING, RUNNING, SHOOTING, DEAD, CSTATE, EVTMANAGER, UNITID, _name, _parent, _visible, SCENEMANAGER, HEALTH, HERO, HEALTHBAR, _y, PATH, PATHINDEX, BODY, _x, SPEED, FIREMC, TIP, CHARGETYPE, projectile, BULLETTYPE, GUN, COM, setRight, ANG, setLeft, NATURALSHIELD, MONEYREWARD, gotoAndPlay;
function aiAms () {
super();
ALIVE = true;
PATHCOUNT = 3;
BULLETSPEED = 10;
BULLETDAMAGE = 10;
WALKING = false;
WALKWAITTIME = 50;
SHOOTWAITTIME = 40;
var _local3 = 1;
STANDING = _local3++;
RUNNING = _local3++;
SHOOTING = _local3++;
DEAD = _local3++;
CSTATE = STANDING;
EVTMANAGER.evt(2, init, this);
}
function init() {
UNITID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(UNITID)) {
ALIVE = false;
_visible = false;
return(undefined);
}
SCENEMANAGER.unit(this);
_visible = true;
HEALTH = 100;
CSTATE = STANDING;
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
var _local3 = 0;
var _local4 = [];
for (_local3 in SCENEMANAGER.GROUNDPOINTS) {
if (Math.abs(SCENEMANAGER.GROUNDPOINTS[_local3]._y - _y) < 10) {
_local4.push(SCENEMANAGER.GROUNDPOINTS[_local3]);
}
}
PATH = [];
PATHINDEX = 0;
var _local5;
_local3 = 0;
while (_local3 < PATHCOUNT) {
_local5 = Math.round(Math.random() * _local4.length);
if (_local5 == _local4.length) {
_local5 = 0;
}
PATH.push(_local4[_local5]);
_local4.splice(_local5, 1);
_local3++;
}
if (PATH.length > 0) {
_y = PATH[0]._y;
}
makeRun();
EVTMANAGER.evt(SHOOTWAITTIME, shooting, this);
}
function nextState() {
if (WALKING) {
stateRunning();
}
stateShooting();
}
function makeRun() {
if (!ALIVE) {
return(undefined);
}
WALKING = true;
BODY.walk();
}
function stateRunning() {
var _local3 = PATH[PATHINDEX]._x;
var _local2 = _local3 - _x;
if (_local2 == 0) {
PATHINDEX++;
if (PATHINDEX >= PATH.length) {
PATHINDEX = 0;
}
BODY.ready();
WALKING = false;
return(undefined);
}
if (_local2 > 0) {
if (_local2 < SPEED) {
_x = _x + _local2;
} else {
_x = _x + SPEED;
}
} else if (_local2 > (-SPEED)) {
_x = _x + _local2;
} else {
_x = _x - SPEED;
}
}
function shooting() {
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(45 + SHOOTWAITTIME, shooting, this);
}
function shoot() {
if (!ALIVE) {
return(undefined);
}
if (!HERO.ALIVE) {
return(undefined);
}
FIREMC = TIP.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
function shootNow() {
FIREMC.removeMovieClip();
FIREMC = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function stateShooting() {
TIP = GUN.tip_mc;
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
GUN._rotation = -ANG;
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
GUN._rotation = -ANG;
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
GUN._rotation = ANG + 180;
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
GUN._rotation = ANG - 180;
}
}
if (FIREMC != undefined) {
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 25, _y - 100);
var _local10 = new flash.geom.Point(_x + 25, _y);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(undefined);
}
damage(_DAMAGE);
return(true);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 25, _y - 100);
var _local4 = new flash.geom.Point(_x + 25, _y);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function death() {
ALIVE = false;
CSTATE = DEAD;
HERO.moreMoney(MONEYREWARD);
(gotoAndPlay("explosion"));// not popped
EVTMANAGER.evt(40, disapear, this);
}
function disapear() {
_visible = false;
_global.SCENEMANAGER.usedObject(UNITID);
}
}
Symbol 2993 MovieClip [__Packages.aiBot] Frame 0
class aiBot extends aiUnit
{
var ALIVE, SHIELDED, PEERDEAD, IDLE, SHOOTING1, SHOOTING2, SHOOTING3, JUMPING, DEAD, CSTATE, EVTMANAGER, SCENEMANAGER, _visible, HEALTH, HERO, HEALTHBAR, TIP1, BODY, ME, JUMPINDEX, JUMPDX, JUMPDY, G, JUMPFINALY, _y, _x, JUMPSPEEDX, JUMPSPEEDY, setRight, setLeft, FIREMC1, CHARGETYPE, projectile, BULLETTYPE, BULLETSPEED, BULLETDAMAGE, COM, ANG, NATURALSHIELD, gotoAndPlay, MONEYREWARD, UNITID, PEER;
function aiBot () {
super();
ALIVE = true;
SHIELDED = true;
PEERDEAD = false;
var _local3 = 1;
IDLE = _local3++;
SHOOTING1 = _local3++;
SHOOTING2 = _local3++;
SHOOTING3 = _local3++;
JUMPING = _local3++;
DEAD = _local3++;
CSTATE = IDLE;
EVTMANAGER.evt(2, init, this);
}
function init() {
SCENEMANAGER.unit(this);
_visible = true;
HEALTH = 100;
CSTATE = IDLE;
shieldOn();
HERO = _global.HERO;
HEALTHBAR._visible = true;
HEALTHBAR.setHealth(HEALTH);
EVTMANAGER.evt(40, shooting1, this);
}
function nextState() {
TIP1 = BODY.MC.tip_mc;
switch (CSTATE) {
case SHOOTING1 :
case SHOOTING2 :
case SHOOTING3 :
stateShooting();
break;
case JUMPING :
stateJumping();
}
}
function shieldOn() {
SHIELDED = true;
ME.gotoAndPlay(10);
}
function shieldOff() {
SHIELDED = false;
ME.gotoAndStop(2);
}
function shooting1() {
if (CSTATE == DEAD) {
return(undefined);
}
shieldOn();
CSTATE = SHOOTING1;
BODY.ready(1);
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(55 + Math.round(20 * Math.random()), jumping, this);
}
function stateShooting() {
aim();
}
function jumping() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = JUMPING;
BODY.jump();
JUMPINDEX = 0;
JUMPDX = [];
JUMPDY = [];
G = 0.8;
JUMPFINALY = _y;
var _local2 = 30;
var _local8 = util.copyArray(SCENEMANAGER.JUMPPOINTS);
var _local11 = _local8.length;
var _local5;
var _local9;
var _local4;
var _local6;
var _local10;
_local10 = 0;
while (_local10 < _local11) {
_local5 = Math.floor(Math.random() * _local8.length);
if (_local5 == _local8.length) {
_local5--;
}
_local9 = _local8[_local5];
_local4 = _local9._x - _x;
_local6 = _local9._y - _y;
if ((Math.abs(_local4) + Math.abs(_local6)) > 100) {
JUMPFINALY = _y + _local6;
JUMPSPEEDX = 15;
_local4 = (_local4 - 40) + Math.round(80 * Math.random());
_local2 = Math.round(Math.abs(_local4) / JUMPSPEEDX);
if (_local2 < 20) {
_local2 = 20;
}
JUMPSPEEDX = _local4 / _local2;
JUMPSPEEDY = _local6 / _local2;
var _local3;
var _local7 = 0;
_local3 = 1;
while (_local3 <= _local2) {
_local7 = _local7 + (_local3 * G);
_local3++;
}
JUMPSPEEDY = (_local6 - _local7) / _local2;
_local3 = 1;
while (_local3 <= _local2) {
JUMPDX.push(JUMPSPEEDX);
JUMPDY.push(JUMPSPEEDY + (_local3 * G));
_local3++;
}
break;
}
_local8.splice(_local5, 1);
_local10++;
}
if (JUMPSPEEDX > 0) {
setRight();
} else {
setLeft();
}
EVTMANAGER.evt(_local2 + 20, shooting2, this);
}
function stateJumping() {
if (JUMPINDEX < JUMPDX.length) {
_x = _x + JUMPDX[JUMPINDEX];
_y = _y + JUMPDY[JUMPINDEX];
JUMPINDEX++;
} else {
_y = JUMPFINALY;
BODY.ready();
}
aim();
}
function shooting2() {
if (CSTATE == DEAD) {
return(undefined);
}
CSTATE = SHOOTING2;
BODY.ready();
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(55 + Math.round(20 * Math.random()), shooting3, this);
}
function shooting3() {
if (CSTATE == DEAD) {
return(undefined);
}
shieldOff();
CSTATE = SHOOTING3;
shoot();
EVTMANAGER.evt(15, shoot, this);
EVTMANAGER.evt(30, shoot, this);
EVTMANAGER.evt(45, shoot, this);
EVTMANAGER.evt(55 + Math.round(20 * Math.random()), shooting1, this);
}
function shoot() {
if (CSTATE == DEAD) {
return(undefined);
}
if (HERO.ALIVE) {
TIP1 = BODY.MC.tip_mc;
FIREMC1 = TIP1.attachMovie(CHARGETYPE, (CHARGETYPE + names.one()) + "_mc", TIP1.getNextHighestDepth());
EVTMANAGER.evt(6, shootNow, this);
}
}
function shootNow() {
TIP1 = BODY.MC.tip_mc;
FIREMC1.removeMovieClip();
FIREMC1 = undefined;
if (CSTATE == DEAD) {
return(undefined);
}
projectile(TIP1, BULLETTYPE, BULLETSPEED, BULLETDAMAGE);
_global.JUKEBOX.plasma();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
HERO.COM.localToGlobal(_local4);
var _local5 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local5);
var _local3 = _local4.x - _local5.x;
var _local2 = _local4.y - _local5.y;
if (_local3 > 0) {
setRight();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 16 + Math.round((14 * ANG) / -90);
BODY.MC.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 15 - Math.round((14 * ANG) / 90);
BODY.MC.gotoAndStop(_local6);
}
} else {
setLeft();
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 30 - Math.round((14 * (ANG + 90)) / -90);
BODY.MC.gotoAndStop(_local6);
} else {
ANG = Math.atan2(_local2, _local3) * aiUnit.R2D;
var _local6 = 1 + Math.round((14 * (ANG - 90)) / 90);
BODY.MC.gotoAndStop(_local6);
}
}
if (FIREMC1 != undefined) {
FIREMC1._rotation = ANG;
}
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (CSTATE == DEAD) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local9 = new flash.geom.Point(_x - 40, _y - 80);
var _local10 = new flash.geom.Point(_x + 40, _y + 0);
var _local6 = 1000;
var _local3 = (_local9.x - _X0) / _SX;
var _local5 = (_local10.x - _X0) / _SX;
var _local2 = (_local9.y - _Y0) / _SY;
var _local4 = (_local10.y - _Y0) / _SY;
if (_local5 < _local3) {
var _local12 = _local5;
_local5 = _local3;
_local3 = _local12;
}
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if ((_local3 < 0) && (_local5 > 0)) {
_local3 = 0;
}
if (_local3 < _local2) {
if (_local5 >= _local2) {
if ((_local2 < _local6) && (_local2 >= 0)) {
_local6 = _local2;
}
}
} else if (_local4 >= _local3) {
if ((_local3 < _local6) && (_local3 >= 0)) {
_local6 = _local3;
}
}
return(_local6);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (CSTATE == DEAD) {
return(undefined);
}
damage(_DAMAGE);
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(undefined);
}
if (_P._x == undefined) {
return(false);
}
var _local3 = new flash.geom.Point(_x - 40, _y - 80);
var _local4 = new flash.geom.Point(_x + 40, _y + 0);
if (_P._x < 0) {
return(false);
}
if (_P._x > 700) {
return(false);
}
if (_P._x < _local3.x) {
return(false);
}
if (_P._x > _local4.x) {
return(false);
}
if (_P._y < _local3.y) {
return(false);
}
if (_P._y > _local4.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local3 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local3);
var _local5 = _X1 - _local3.x;
var _local4 = _Y1 - _local3.y;
var _local6 = (_local5 * _local5) + (_local4 * _local4);
var _local2 = _RADIUS * _RADIUS;
if (_local6 > _local2) {
return(undefined);
}
if (_local2 <= 0) {
return(undefined);
}
damage(_DAMAGE * (_local6 / _local2));
}
function damage(_DAMAGE) {
if (SHIELDED) {
return(undefined);
}
HEALTH = HEALTH - (_DAMAGE * NATURALSHIELD);
if (HEALTH > 0) {
HEALTHBAR.setHealth(HEALTH);
} else {
HEALTHBAR._visible = false;
death();
}
}
function peerDead() {
PEERDEAD = true;
}
function death() {
CSTATE = DEAD;
ALIVE = false;
EVTMANAGER.evt(60, disapear, this);
(gotoAndPlay(60));// not popped
HERO.moreMoney(MONEYREWARD);
_global.SCENEMANAGER.usedObject(UNITID);
if (PEERDEAD) {
EVTMANAGER.evt(72, levelCompleted, this);
} else {
PEER.peerDead();
}
}
function disapear() {
_visible = false;
}
function levelCompleted() {
_global.INTERFACE.levelCompleted();
}
}
Symbol 2994 MovieClip [__Packages.aiPlayer] Frame 0
class aiPlayer extends MovieClip
{
var ME, TRANSITION, EVTMANAGER, SCENEMANAGER, COLLISIONMANAGER, CSX, CSY, G, ZONEMINX, ZONEMAXX, ALIVE, LIVES, MONEY, AMMO, UPGRADES, KEYS, NATURALSHIELD, FIRING, WEAPON, FIRESPEED, FIREDAMAGE, FIRECHARGE, FIRECOST, FIRECHARGERATE, WHEELDELTA, STANDING, KNEEL, STOPKNEEL, STARTWALK, WALK, JUMP, BLOCK, DEAD, DEATHFALL, AIRDEATH, CSTATE, AIRJUMPMAX, AIRJUMP, JUMPT0, JUMPT1, FRAMECOUNT, R2D, D2R, RESPAWN, INTERFACE, _x, _y, HEALTHREGEN, DAMAGEAMPLIFIER, IONSHIELD, HEALTH, COM, BODY, GROUND, DOOR, PASSAGE, PORTAL, FIREMC, _parent, LASTP, TIP, ANG, FIREANG, SPEED, DOORLOCKED, GOTKEY, BODYORIENTATION, PLATFORM;
function aiPlayer () {
super();
ME = this;
TRANSITION = true;
EVTMANAGER = _global.EVTMANAGER;
SCENEMANAGER = _global.SCENEMANAGER;
COLLISIONMANAGER = _global.COLLISIONMANAGER;
CSX = 0;
CSY = 0;
G = 1;
ZONEMINX = 25;
ZONEMAXX = 675;
ALIVE = true;
var _local5;
LIVES = _global.CGAME.LIVES;
MONEY = _global.CGAME.MONEY;
AMMO = util.copyArray(_global.CGAME.AMMO);
UPGRADES = util.copyArray(_global.CGAME.UPGRADES);
KEYS = util.copyArray(_global.CGAME.KEYS);
NATURALSHIELD = 0.5;
switch (_global.CGAME.DIFFICULTY) {
case 1 :
NATURALSHIELD = 0.5;
break;
case 2 :
NATURALSHIELD = 0.75;
break;
case 3 :
NATURALSHIELD = 1;
}
FIRING = false;
WEAPON = 1;
FIRESPEED = [15, 25, 40, 50, 50];
FIREDAMAGE = [3, 150, 50, 75, 100];
FIRECHARGE = [100, 100, 100, 100, 100];
FIRECOST = [4, 100, 100, 100, 100];
FIRECHARGERATE = [3, 5, 17, 17, 17];
WHEELDELTA = 0;
var _local4 = 1;
STANDING = _local4++;
KNEEL = _local4++;
STOPKNEEL = _local4++;
STARTWALK = _local4++;
WALK = _local4++;
JUMP = _local4++;
BLOCK = _local4++;
DEAD = _local4++;
DEATHFALL = _local4++;
AIRDEATH = _local4++;
CSTATE = STANDING;
AIRJUMPMAX = 1;
AIRJUMP = AIRJUMPMAX;
JUMPT0 = -1;
JUMPT1 = 0;
FRAMECOUNT = 0;
Key.addListener(this);
Mouse.addListener(this);
R2D = 57.2957795130823;
D2R = 1 / R2D;
EVTMANAGER.evt(1, init, this);
ME._visible = false;
}
function init() {
ME._visible = true;
TRANSITION = false;
RESPAWN = false;
INTERFACE = _global.INTERFACE;
var _local3 = SCENEMANAGER.SPAWNPOINT;
_x = _local3._x;
_y = _local3._y;
if (_y > 435) {
_y = 435;
}
_global.AMMO.setWeapon(WEAPON);
_global.BAR_PLAYER.setLives(LIVES);
ammoDisplay();
applyUpgrades();
EVTMANAGER.evt(HEALTHREGEN, regen, this);
}
function ammoDisplay() {
_global.AMMO.setAmmo(2, AMMO[1]);
_global.AMMO.setAmmo(3, AMMO[2]);
_global.AMMO.setAmmo(4, AMMO[3]);
_global.AMMO.setAmmo(5, AMMO[4]);
_global.AMMO.setAmmo(6, AMMO[5]);
_global.MONEY.setMoney(MONEY);
}
function applyUpgrades() {
switch (UPGRADES[1]) {
case 0 :
DAMAGEAMPLIFIER = 1;
break;
case 1 :
DAMAGEAMPLIFIER = 1.2;
break;
case 2 :
DAMAGEAMPLIFIER = 1.6;
break;
case 3 :
DAMAGEAMPLIFIER = 2;
break;
case 4 :
DAMAGEAMPLIFIER = 2.5;
}
switch (UPGRADES[2]) {
case 0 :
IONSHIELD = 1;
break;
case 1 :
IONSHIELD = 0.9;
break;
case 2 :
IONSHIELD = 0.75;
break;
case 3 :
IONSHIELD = 0.6;
break;
case 4 :
IONSHIELD = 0.4;
}
switch (UPGRADES[3]) {
case 0 :
HEALTHREGEN = 144;
break;
case 1 :
HEALTHREGEN = 72;
break;
case 2 :
HEALTHREGEN = 48;
break;
case 3 :
HEALTHREGEN = 24;
break;
case 4 :
HEALTHREGEN = 12;
}
}
function regen() {
HEALTH = HEALTH + 1;
if (HEALTH > 100) {
HEALTH = 100;
}
_global.BAR_PLAYER.setHealth(HEALTH);
EVTMANAGER.evt(HEALTHREGEN, regen, this);
}
function moreMoney(_AMOUNT) {
if (isNaN(_AMOUNT)) {
return(undefined);
}
MONEY = MONEY + _AMOUNT;
_global.MONEY.moreMoney(_AMOUNT);
}
function nextState() {
COM = BODY.MC.com_mc;
if (CSTATE == DEAD) {
return(undefined);
}
if (CSTATE == DEATHFALL) {
deathFall();
return(undefined);
}
if (CSTATE == AIRDEATH) {
movement();
return(undefined);
}
FRAMECOUNT++;
if (Key.isDown(40) || (Key.isDown(83))) {
if (CSTATE == STOPKNEEL) {
_y = _y + 20;
} else if (GROUND) {
CSTATE = KNEEL;
BODY.kneel();
}
} else if (CSTATE == KNEEL) {
CSTATE = STOPKNEEL;
EVTMANAGER.evt(4, stopKneeling, this);
}
if ((!Key.isDown(38)) && (!Key.isDown(87))) {
if (JUMPT1 <= JUMPT0) {
JUMPT1 = FRAMECOUNT;
}
}
CSX = 0;
if (!TRANSITION) {
switch (CSTATE) {
case STANDING :
stateStanding();
break;
case STARTWALK :
stateStartWalk();
break;
case WALK :
stateWalk();
break;
case JUMP :
stateJump();
}
}
movement();
aim();
if (FIRING) {
continueFire();
}
fireTip();
recharge();
}
function onMouseWheel(_DELTA) {
WHEELDELTA = WHEELDELTA + _DELTA;
var _local2 = WEAPON;
if (WHEELDELTA > 3) {
WHEELDELTA = 0;
_local2++;
if (_local2 > 5) {
_local2 = 1;
}
setWeapon(_local2);
}
if (WHEELDELTA < -3) {
WHEELDELTA = 0;
_local2--;
if (_local2 < 1) {
_local2 = 5;
}
setWeapon(_local2);
}
}
function onKeyDown() {
if (_global.INTERFACE.GAMEPAUSED) {
return(undefined);
}
if (CSTATE == DEAD) {
return(undefined);
}
if (CSTATE == DEATHFALL) {
return(undefined);
}
if (CSTATE == AIRDEATH) {
return(undefined);
}
var _local4 = Key.getCode();
if ((_local4 == 38) || (_local4 == 87)) {
if (JUMPT0 < JUMPT1) {
JUMPT0 = FRAMECOUNT;
jump();
}
}
if (_local4 == 81) {
useMedikit();
}
if (_local4 == 69) {
var _local3 = WEAPON;
_local3++;
if (_local3 > 5) {
_local3 = 1;
}
setWeapon(_local3);
}
}
function onKeyUp() {
if (_global.INTERFACE.GAMEPAUSED) {
return(undefined);
}
if (CSTATE == DEAD) {
return(undefined);
}
if (CSTATE == DEATHFALL) {
return(undefined);
}
var _local3 = Key.getCode();
if (_local3 == 80) {
_global.INTERFACE.pausePlay();
}
switch (_local3) {
case 49 :
case 97 :
setWeapon(1);
break;
case 50 :
case 98 :
setWeapon(2);
break;
case 51 :
case 99 :
setWeapon(3);
break;
case 52 :
case 100 :
setWeapon(4);
break;
case 53 :
case 101 :
setWeapon(5);
break;
case 54 :
case 102 :
useMedikit();
}
if (DOOR != undefined) {
if (_local3 == 32) {
openDoor();
}
}
if (PASSAGE != undefined) {
if (_local3 == 32) {
usePassage();
}
}
if (PORTAL != undefined) {
if (_local3 == 32) {
openPortal();
}
}
}
function stopKneeling() {
CSTATE = STANDING;
BODY.ready();
}
function recharge() {
var _local3;
for (_local3 in FIRECHARGE) {
FIRECHARGE[_local3] = FIRECHARGE[_local3] + FIRECHARGERATE[_local3];
if (FIRECHARGE[_local3] > 100) {
FIRECHARGE[_local3] = 100;
}
}
_global.AMMO.setCharge(FIRECHARGE[WEAPON - 1]);
}
function beginFire() {
if (!ALIVE) {
return(undefined);
}
if (FIREMC != undefined) {
FIREMC.removeMovieClip();
FIREMC = undefined;
}
FIRING = true;
if (WEAPON > 1) {
if (AMMO[WEAPON - 1] < 1) {
_global.JUKEBOX.dryfire();
return(undefined);
}
AMMO[WEAPON - 1]--;
_global.AMMO.setAmmo(WEAPON, AMMO[WEAPON - 1]);
}
FIRECHARGE[WEAPON - 1] = FIRECHARGE[WEAPON - 1] - FIRECOST[WEAPON - 1];
if (FIRECHARGE[WEAPON - 1] < 0) {
_global.JUKEBOX.dryfire();
FIRECHARGE[WEAPON - 1] = FIRECHARGE[WEAPON - 1] + FIRECOST[WEAPON - 1];
return(undefined);
}
switch (WEAPON) {
case 1 :
_global.JUKEBOX.playGunLoop();
FIREMC = _parent.attachMovie("gunloop", ("gunloop_" + names.one()) + "_mc", _parent.getNextHighestDepth());
break;
case 2 :
_global.JUKEBOX.rpg();
FIREMC = undefined;
var _local3 = ("rpg_" + names.one()) + "_mc";
LASTP = _parent.attachMovie("rpg", _local3, _parent.getNextHighestDepth());
LASTP._x = 0;
LASTP._y = 0;
LASTP.LAUNCHED = false;
LASTP._visible = false;
LASTP.DAMAGE = FIREDAMAGE[WEAPON - 1] * DAMAGEAMPLIFIER;
EVTMANAGER.evt(18, projectile, this, LASTP);
break;
case 3 :
FIREMC = _parent.attachMovie("plasma_charge", ("plasmac_" + names.one()) + "_mc", _parent.getNextHighestDepth());
_local3 = ("plasmab_" + names.one()) + "_mc";
LASTP = _parent.attachMovie("plasma_bullet", _local3, _parent.getNextHighestDepth());
LASTP._x = 0;
LASTP._y = 0;
LASTP.LAUNCHED = false;
LASTP._visible = false;
LASTP.DAMAGE = FIREDAMAGE[WEAPON - 1] * DAMAGEAMPLIFIER;
EVTMANAGER.evt(6, projectile, this, LASTP);
EVTMANAGER.evt(6, plasmaShot, this);
break;
case 4 :
_global.JUKEBOX.laser();
FIREMC = undefined;
_local3 = ("laser_" + names.one()) + "_mc";
LASTP = _parent.attachMovie("laser", _local3, _parent.getNextHighestDepth());
LASTP._x = 0;
LASTP._y = 0;
LASTP.LAUNCHED = false;
LASTP._visible = false;
LASTP.DAMAGE = FIREDAMAGE[WEAPON - 1] * DAMAGEAMPLIFIER;
EVTMANAGER.evt(2, projectile, this, LASTP);
break;
case 5 :
FIREMC = _parent.attachMovie("ion_charge", ("ionc_" + names.one()) + "_mc", _parent.getNextHighestDepth());
_local3 = ("ionb_" + names.one()) + "_mc";
LASTP = _parent.attachMovie("ion_bullet", _local3, _parent.getNextHighestDepth());
LASTP._x = 0;
LASTP._y = 0;
LASTP.LAUNCHED = false;
LASTP._visible = false;
LASTP.DAMAGE = FIREDAMAGE[WEAPON - 1] * DAMAGEAMPLIFIER;
EVTMANAGER.evt(10, projectile, this, LASTP);
EVTMANAGER.evt(10, ionShot, this);
}
fireTip();
}
function continueFire() {
if (!(WEAPON === 1)) {
} else {
FIRECHARGE[WEAPON - 1] = FIRECHARGE[WEAPON - 1] - FIRECOST[WEAPON - 1];
if (FIRECHARGE[WEAPON - 1] < 0) {
_global.JUKEBOX.dryfire();
stopFire();
} else {
var _local3 = new flash.geom.Point(0, 0);
TIP.localToGlobal(_local3);
var _local8 = INTERFACE._xmouse - _local3.x;
var _local7 = INTERFACE._ymouse - _local3.y;
var _local6 = Math.atan2(_local7, _local8) * R2D;
if (_local6 < 0) {
_local6 = _local6 + 360;
}
if (ANG < 0) {
ANG = ANG + 360;
}
var _local5 = Math.abs(ANG - _local6);
if (_local5 > 180) {
_local5 = 360 - _local5;
}
if (_local5 > 30) {
var _local4 = new flash.geom.Point(0, 0);
_local4.x = _local3.x + (100 * Math.cos(D2R * FIREANG));
_local4.y = _local3.y + (100 * Math.sin(D2R * FIREANG));
SCENEMANAGER.instantFire(_local3.x, _local3.y, _local4.x, _local4.y, FIREDAMAGE[0] * DAMAGEAMPLIFIER);
} else {
SCENEMANAGER.instantFire(_local3.x, _local3.y, INTERFACE._xmouse, INTERFACE._ymouse, FIREDAMAGE[0] * DAMAGEAMPLIFIER);
}
}
}
}
function stopFire() {
if (!FIRING) {
return(undefined);
}
FIRING = false;
EVTMANAGER.evt(6, stopFireNow, this);
}
function stopFireNow() {
if (FIRING) {
return(undefined);
}
_global.JUKEBOX.stopGunLoop();
if (!(WEAPON === 1)) {
} else {
FIREMC.removeMovieClip();
}
}
function fireTip() {
if (FIREMC == undefined) {
return(undefined);
}
var _local2 = new flash.geom.Point(0, 0);
TIP.localToGlobal(_local2);
FIREMC._x = _local2.x;
FIREMC._y = _local2.y;
FIREMC._rotation = FIREANG;
}
function projectile(_P) {
if (_P == undefined) {
trace("undefined projectile ...");
}
_P.LAUNCHED = true;
var _local4 = new flash.geom.Point(0, 0);
TIP.localToGlobal(_local4);
_P._visible = true;
_P._x = _local4.x;
_P._y = _local4.y;
var _local11 = INTERFACE._xmouse - _local4.x;
var _local10 = INTERFACE._ymouse - _local4.y;
var _local3 = Math.atan2(_local10, _local11) * R2D;
if (_local3 < 0) {
_local3 = _local3 + 360;
}
if (ANG < 0) {
ANG = ANG + 360;
}
var _local5 = Math.abs(ANG - _local3);
if (_local5 > 180) {
_local5 = 360 - _local5;
}
if (_local5 > 30) {
trace("correction ...");
var _local6 = new flash.geom.Point(Math.cos(D2R * FIREANG), Math.sin(D2R * FIREANG));
var _local7 = Math.max(FIRESPEED[WEAPON - 1], 10);
_local6.normalize(_local7);
_P.DIR = _local6;
_P._rotation = FIREANG;
} else {
var _local9 = INTERFACE._xmouse - _P._x;
var _local8 = INTERFACE._ymouse - _P._y;
var _local6 = new flash.geom.Point(Math.cos(D2R * _local3), Math.sin(D2R * _local3));
var _local7 = Math.max(FIRESPEED[WEAPON - 1], 10);
_local6.normalize(_local7);
_P.DIR = _local6;
_P._rotation = R2D * Math.atan2(_local8, _local9);
}
SCENEMANAGER.heroProjectile(_P);
}
function ionShot(_P) {
_global.JUKEBOX.ion();
FIREMC.removeMovieClip();
FIREMC = undefined;
}
function plasmaShot(_P) {
_global.JUKEBOX.plasma();
FIREMC.removeMovieClip();
FIREMC = undefined;
}
function setWeapon(_INDEX) {
if (WEAPON == _INDEX) {
return(undefined);
}
WEAPON = _INDEX;
_global.AMMO.setWeapon(_INDEX);
}
function useMedikit() {
if (CSTATE == AIRDEATH) {
return(undefined);
}
if (CSTATE == DEAD) {
return(undefined);
}
if (HEALTH >= 100) {
return(undefined);
}
if (AMMO[5] <= 0) {
return(undefined);
}
AMMO[5]--;
_global.AMMO.setAmmo(6, AMMO[5]);
HEALTH = 100;
_global.BAR_PLAYER.setHealth(HEALTH);
_global.JUKEBOX.heal();
}
function jump() {
if (!GROUND) {
AIRJUMP--;
if (AIRJUMP < 0) {
return(undefined);
}
}
CSTATE = JUMP;
switch (AIRJUMP) {
case 1 :
CSY = -17;
break;
case 0 :
CSY = -12;
}
BODY.jump();
}
function doneJump() {
CSTATE = STANDING;
BODY.ready();
}
function stateStanding() {
var _local2 = 0;
if (Key.isDown(37) || (Key.isDown(65))) {
_local2 = _local2 + (-SPEED);
}
if (Key.isDown(39) || (Key.isDown(68))) {
_local2 = _local2 + SPEED;
}
if (_local2 != 0) {
CSTATE = STARTWALK;
}
}
function stateKneel() {
}
function stateStartWalk() {
var _local2 = 0;
if (Key.isDown(37) || (Key.isDown(65))) {
_local2 = _local2 + (-SPEED);
}
if (Key.isDown(39) || (Key.isDown(68))) {
_local2 = _local2 + SPEED;
}
if (_local2 != 0) {
CSTATE = WALK;
BODY.walk();
} else {
CSTATE = STANDING;
}
}
function stateWalk() {
CSX = 0;
if (Key.isDown(37) || (Key.isDown(65))) {
CSX = CSX + (-SPEED);
}
if (Key.isDown(39) || (Key.isDown(68))) {
CSX = CSX + SPEED;
}
if (CSX == 0) {
CSTATE = STANDING;
BODY.ready();
return(undefined);
}
}
function stateJump() {
CSX = 0;
if (Key.isDown(37) || (Key.isDown(65))) {
CSX = CSX + (-SPEED);
}
if (Key.isDown(39) || (Key.isDown(68))) {
CSX = CSX + SPEED;
}
}
function ready() {
if (CSTATE == STANDING) {
return(undefined);
}
CSTATE = STANDING;
BODY.ready();
}
function walk() {
if (CSTATE == WALK) {
return(undefined);
}
if (BODY == undefined) {
return(undefined);
}
CSTATE = WALK;
BODY.walk();
}
function testProjectile(_P) {
if (CSTATE == DEAD) {
return(false);
}
if (CSTATE == AIRDEATH) {
return(false);
}
if (CSTATE == DEATHFALL) {
return(false);
}
if (TRANSITION) {
return(false);
}
if (RESPAWN) {
return(false);
}
if (_P._x == undefined) {
return(false);
}
if (CSTATE == KNEEL) {
var _local4 = new flash.geom.Point(_x - 25, _y - 50);
var _local5 = new flash.geom.Point(_x + 25, _y);
} else {
var _local4 = new flash.geom.Point(_x - 25, _y - 80);
var _local5 = new flash.geom.Point(_x + 25, _y);
}
if (_P._x < _local4.x) {
return(false);
}
if (_P._x > _local5.x) {
return(false);
}
if (_P._y < _local4.y) {
return(false);
}
if (_P._y > _local5.y) {
return(false);
}
HEALTH = HEALTH - ((_P.DAMAGE * NATURALSHIELD) * IONSHIELD);
if (HEALTH > 0) {
ME.gotoAndPlay(10);
_global.BAR_PLAYER.setHealth(HEALTH);
} else {
_global.BAR_PLAYER.setHealth(0);
CSTATE = AIRDEATH;
}
return(true);
}
function collisionDamage() {
if (CSTATE == DEAD) {
return(false);
}
if (CSTATE == AIRDEATH) {
return(false);
}
if (CSTATE == DEATHFALL) {
return(false);
}
if (TRANSITION) {
return(false);
}
if (RESPAWN) {
return(false);
}
HEALTH = HEALTH - ((2 * NATURALSHIELD) * IONSHIELD);
if (HEALTH > 0) {
ME.gotoAndPlay(10);
_global.BAR_PLAYER.setHealth(HEALTH);
} else {
_global.BAR_PLAYER.setHealth(0);
CSTATE = AIRDEATH;
}
return(true);
}
function doorNear(_DOOR) {
DOOR = _DOOR;
if (DOOR == undefined) {
_global.INTERFACE.noDoor();
} else {
if (DOOR.KEY == undefined) {
DOORLOCKED = false;
GOTKEY = false;
} else {
DOORLOCKED = true;
GOTKEY = false;
var _local3;
for (_local3 in KEYS) {
if (KEYS[_local3] == DOOR.KEY) {
GOTKEY = true;
break;
}
}
}
_global.INTERFACE.door(DOORLOCKED, GOTKEY);
}
}
function openDoor() {
if (DOORLOCKED & (!GOTKEY)) {
return(undefined);
}
if (TRANSITION) {
return(undefined);
}
DOOR.openDoor();
TRANSITION = true;
EVTMANAGER.evt(24, useDoor, this);
}
function useDoor() {
if (DOORLOCKED && (!GOTKEY)) {
return(undefined);
}
_x = DOOR.DEST_X;
_y = DOOR.DEST_Y;
SCENEMANAGER.useDoor(DOOR);
COLLISIONMANAGER.reset();
EVTMANAGER.evt(3, backFromDoor, this);
}
function backFromDoor() {
TRANSITION = false;
}
function passageNear(_PASSAGE) {
PASSAGE = _PASSAGE;
if (PASSAGE == undefined) {
_global.INTERFACE.noPassage();
} else {
_global.INTERFACE.passage();
}
}
function usePassage() {
_x = PASSAGE.DEST_X;
_y = PASSAGE.DEST_Y;
SCENEMANAGER.usePassage(PASSAGE);
COLLISIONMANAGER.reset();
EVTMANAGER.evt(3, backFromPassage, this);
}
function backFromPassage() {
TRANSITION = false;
}
function openPortal() {
PORTAL.activate();
TRANSITION = true;
_global.INTERFACE.usePortal();
}
function usePortal() {
}
function backFromPortal() {
TRANSITION = false;
PORTAL.deactivate();
ammoDisplay();
applyUpgrades();
}
function aim() {
var _local4 = new flash.geom.Point(0, 0);
COM.localToGlobal(_local4);
var _local3 = INTERFACE._xmouse - _local4.x;
var _local2 = INTERFACE._ymouse - _local4.y;
FIREANG = 0;
if (_local3 > 0) {
BODYORIENTATION.gotoAndStop(1);
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * R2D;
if (ANG > -11.25) {
BODY.aimF();
FIREANG = 0;
} else if (ANG > -33.75) {
BODY.aimU1();
FIREANG = 337.5;
} else if (ANG > -56.25) {
BODY.aimU2();
FIREANG = 315;
} else if (ANG > -78.75) {
BODY.aimU3();
FIREANG = 292.5;
} else {
BODY.aimU4();
FIREANG = 270;
}
} else {
ANG = Math.atan2(_local2, _local3) * R2D;
if (ANG < 11.25) {
BODY.aimF();
FIREANG = 0;
} else if (ANG < 33.75) {
BODY.aimD1();
FIREANG = 22.5;
} else if (ANG < 56.25) {
BODY.aimD2();
FIREANG = 45;
} else if (ANG < 78.75) {
BODY.aimD3();
FIREANG = 67.5;
} else {
BODY.aimD4();
FIREANG = 90;
}
}
} else {
BODYORIENTATION.gotoAndStop(2);
if (_local2 < 0) {
ANG = Math.atan2(_local2, _local3) * R2D;
if (ANG < -168.75) {
BODY.aimF();
FIREANG = 180;
} else if (ANG < -146.25) {
BODY.aimU1();
FIREANG = 202.5;
} else if (ANG < -123.75) {
BODY.aimU2();
FIREANG = 225;
} else if (ANG < -101.25) {
BODY.aimU3();
FIREANG = 247.5;
} else {
BODY.aimU4();
FIREANG = 270;
}
} else {
ANG = Math.atan2(_local2, _local3) * R2D;
if (ANG > 168.75) {
BODY.aimF();
FIREANG = 180;
} else if (ANG > 146.25) {
BODY.aimD1();
FIREANG = 157.5;
} else if (ANG > 123.75) {
BODY.aimD2();
FIREANG = 135;
} else if (ANG > 101.25) {
BODY.aimD3();
FIREANG = 112.5;
} else {
BODY.aimD4();
FIREANG = 90;
}
}
}
TIP = BODY.MC.tip_mc;
}
function movement() {
if (TRANSITION) {
return(undefined);
}
CSY = CSY + G;
var _local4 = false;
if (PLATFORM != undefined) {
_local4 = true;
_x = _x + PLATFORM.DX;
}
var _local3 = COLLISIONMANAGER.detect(_x - 25, _x + 25, _y - 100, _y, CSX, CSY);
PLATFORM = undefined;
if (_local3.ground) {
CSY = _local3.dy;
GROUND = true;
if (CSTATE == AIRDEATH) {
_y = _y + CSY;
die();
return(undefined);
}
AIRJUMP = AIRJUMPMAX;
if (CSTATE == JUMP) {
doneJump();
}
if (_local3.obj.PLATFORM) {
PLATFORM = _local3.obj;
}
} else if (!_local4) {
GROUND = false;
if (CSTATE != AIRDEATH) {
CSTATE = JUMP;
}
BODY.jump();
}
if ((_x + CSX) < ZONEMINX) {
CSX = 0;
}
if ((_x + CSX) > ZONEMAXX) {
CSX = 0;
}
if (_y > 600) {
CSY = 0;
LIVES--;
if (LIVES < 0) {
if (!_global.INTERFACE.gameOver()) {
LIVES++;
return(undefined);
}
} else {
respawn();
}
}
_x = _x + CSX;
_y = _y + CSY;
}
function die() {
LIVES--;
if (LIVES < 0) {
if (!_global.INTERFACE.gameOver()) {
LIVES++;
return(undefined);
}
}
ALIVE = false;
CSTATE = DEAD;
BODY.die();
_global.JUKEBOX.stopGunLoop();
FIREMC.removeMovieClip();
FIREMC = undefined;
EVTMANAGER.evt(44, deathFall, this);
if (LIVES >= 0) {
EVTMANAGER.evt(120, respawn, this);
}
}
function deathFall() {
CSTATE = DEATHFALL;
_y = _y + 12;
}
function respawn() {
ALIVE = true;
HEALTH = 100;
_global.BAR_PLAYER.setLives(LIVES);
_global.BAR_PLAYER.setHealth(HEALTH);
var _local3 = _global.SCENEMANAGER.SPAWNPOINT;
_x = _local3._x;
_y = _local3._y;
if (_y > 435) {
_y = 435;
}
ME.gotoAndPlay(30);
RESPAWN = true;
EVTMANAGER.evt(48, completeRespawn, this);
CSTATE = STANDING;
BODY.ready();
}
function completeRespawn() {
RESPAWN = false;
ME.gotoAndStop(2);
}
function saveGame() {
_global.CGAME.LIVES = LIVES;
_global.CGAME.MONEY = MONEY;
_global.CGAME.AMMO = util.copyArray(AMMO);
_global.CGAME.UPGRADES = util.copyArray(UPGRADES);
_global.CGAME.KEYS = util.copyArray(KEYS);
_global.CGAME.CZONE = SCENEMANAGER.CZONE;
_global.CGAME.USEDOBJECTS = util.copyArray(SCENEMANAGER.USEDOBJECTS);
_global.CGAME.ITEMDATA = scItemData.copySave(SCENEMANAGER.ITEMDATA);
gameData.saveGames(_global.GAMES);
}
function gameOver() {
LIVES = 3;
MONEY = _global.CGAME.MONEY;
AMMO = util.copyArray(_global.CGAME.AMMO);
UPGRADES = util.copyArray(_global.CGAME.UPGRADES);
KEYS = util.copyArray(_global.CGAME.KEYS);
SCENEMANAGER.CZONE = _global.CGAME.CZONE;
SCENEMANAGER.USEDOBJECTS = util.copyArray(_global.CGAME.USEDOBJECTS);
SCENEMANAGER.ITEMDATA = scItemData.copySave(_global.CGAME.ITEMDATA);
gameData.saveGames(_global.GAMES);
}
}
Symbol 3 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip
{
var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled;
function UIObject () {
super();
constructObject();
}
function get width() {
return(_width);
}
function get height() {
return(_height);
}
function get left() {
return(_x);
}
function get x() {
return(_x);
}
function get top() {
return(_y);
}
function get y() {
return(_y);
}
function get right() {
return(_parent.width - (_x + width));
}
function get bottom() {
return(_parent.height - (_y + height));
}
function getMinHeight(Void) {
return(_minHeight);
}
function setMinHeight(h) {
_minHeight = h;
}
function get minHeight() {
return(getMinHeight());
}
function set minHeight(h) {
setMinHeight(h);
//return(minHeight);
}
function getMinWidth(Void) {
return(_minWidth);
}
function setMinWidth(w) {
_minWidth = w;
}
function get minWidth() {
return(getMinWidth());
}
function set minWidth(w) {
setMinWidth(w);
//return(minWidth);
}
function setVisible(x, noEvent) {
if (x != _visible) {
_visible = x;
if (noEvent != true) {
dispatchEvent({type:(x ? "reveal" : "hide")});
}
}
}
function get visible() {
return(_visible);
}
function set visible(x) {
setVisible(x, false);
//return(visible);
}
function get scaleX() {
return(_xscale);
}
function set scaleX(x) {
_xscale = x;
//return(scaleX);
}
function get scaleY() {
return(_yscale);
}
function set scaleY(y) {
_yscale = y;
//return(scaleY);
}
function doLater(obj, fn) {
if (methodTable == undefined) {
methodTable = new Array();
}
methodTable.push({obj:obj, fn:fn});
onEnterFrame = doLaterDispatcher;
}
function doLaterDispatcher(Void) {
delete onEnterFrame;
if (invalidateFlag) {
redraw();
}
var _local3 = methodTable;
methodTable = new Array();
if (_local3.length > 0) {
var _local2;
while (_local2 = _local3.shift() , _local2 != undefined) {
_local2.obj[_local2.fn]();
}
}
}
function cancelAllDoLaters(Void) {
delete onEnterFrame;
methodTable = new Array();
}
function invalidate(Void) {
invalidateFlag = true;
onEnterFrame = doLaterDispatcher;
}
function invalidateStyle(Void) {
invalidate();
}
function redraw(bAlways) {
if (invalidateFlag || (bAlways)) {
invalidateFlag = false;
var _local2;
for (_local2 in tfList) {
tfList[_local2].draw();
}
draw();
dispatchEvent({type:"draw"});
}
}
function draw(Void) {
}
function move(x, y, noEvent) {
var _local3 = _x;
var _local2 = _y;
_x = x;
_y = y;
if (noEvent != true) {
dispatchEvent({type:"move", oldX:_local3, oldY:_local2});
}
}
function setSize(w, h, noEvent) {
var _local2 = __width;
var _local3 = __height;
__width = w;
__height = h;
size();
if (noEvent != true) {
dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3});
}
}
function size(Void) {
_width = __width;
_height = __height;
}
function drawRect(x1, y1, x2, y2) {
moveTo(x1, y1);
lineTo(x2, y1);
lineTo(x2, y2);
lineTo(x1, y2);
lineTo(x1, y1);
}
function createLabel(name, depth, text) {
createTextField(name, depth, 0, 0, 0, 0);
var _local2 = this[name];
_local2._color = textColorList;
_local2._visible = false;
_local2.__text = text;
if (tfList == undefined) {
tfList = new Object();
}
tfList[name] = _local2;
_local2.invalidateStyle();
invalidate();
_local2.styleName = this;
return(_local2);
}
function createObject(linkageName, id, depth, initobj) {
return(attachMovie(linkageName, id, depth, initobj));
}
function createClassObject(className, id, depth, initobj) {
var _local3 = className.symbolName == undefined;
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className);
}
var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj);
if (_local3) {
Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner);
}
return(_local4);
}
function createEmptyObject(id, depth) {
return(createClassObject(mx.core.UIObject, id, depth));
}
function destroyObject(id) {
var _local2 = this[id];
if (_local2.getDepth() < 0) {
var _local4 = buildDepthTable();
var _local5 = findNextAvailableDepth(0, _local4, "up");
var _local3 = _local5;
_local2.swapDepths(_local3);
}
_local2.removeMovieClip();
delete this[id];
}
function getSkinIDName(tag) {
return(idNames[tag]);
}
function setSkin(tag, linkageName, initObj) {
if (_global.skinRegistry[linkageName] == undefined) {
mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement);
}
return(createObject(linkageName, getSkinIDName(tag), tag, initObj));
}
function createSkin(tag) {
var _local2 = getSkinIDName(tag);
createEmptyObject(_local2, tag);
return(this[_local2]);
}
function createChildren(Void) {
}
function _createChildren(Void) {
createChildren();
childrenCreated = true;
}
function constructObject(Void) {
if (_name == undefined) {
return(undefined);
}
init();
_createChildren();
createAccessibilityImplementation();
_endInit();
if (validateNow) {
redraw(true);
} else {
invalidate();
}
}
function initFromClipParameters(Void) {
var _local4 = false;
var _local2;
for (_local2 in clipParameters) {
if (hasOwnProperty(_local2)) {
_local4 = true;
this["def_" + _local2] = this[_local2];
delete this[_local2];
}
}
if (_local4) {
for (_local2 in clipParameters) {
var _local3 = this["def_" + _local2];
if (_local3 != undefined) {
this[_local2] = _local3;
}
}
}
}
function init(Void) {
__width = _width;
__height = _height;
if (initProperties == undefined) {
initFromClipParameters();
} else {
initProperties();
}
if (_global.cascadingStyles == true) {
stylecache = new Object();
}
}
function getClassStyleDeclaration(Void) {
var _local4 = this;
var _local3 = className;
while (_local3 != undefined) {
if (ignoreClassStyleDeclaration[_local3] == undefined) {
if (_global.styles[_local3] != undefined) {
return(_global.styles[_local3]);
}
}
_local4 = _local4.__proto__;
_local3 = _local4.className;
}
}
function setColor(color) {
}
function __getTextFormat(tf, bAll) {
var _local8 = stylecache.tf;
if (_local8 != undefined) {
var _local3;
for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
tf[_local3] = _local8[_local3];
}
}
}
return(false);
}
var _local6 = false;
for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) {
if (tf[_local3] == undefined) {
var _local5 = _tf[_local3];
if (_local5 != undefined) {
tf[_local3] = _local5;
} else if ((_local3 == "font") && (fontFamily != undefined)) {
tf[_local3] = fontFamily;
} else if ((_local3 == "size") && (fontSize != undefined)) {
tf[_local3] = fontSize;
} else if ((_local3 == "color") && (color != undefined)) {
tf[_local3] = color;
} else if ((_local3 == "leftMargin") && (marginLeft != undefined)) {
tf[_local3] = marginLeft;
} else if ((_local3 == "rightMargin") && (marginRight != undefined)) {
tf[_local3] = marginRight;
} else if ((_local3 == "italic") && (fontStyle != undefined)) {
tf[_local3] = fontStyle == _local3;
} else if ((_local3 == "bold") && (fontWeight != undefined)) {
tf[_local3] = fontWeight == _local3;
} else if ((_local3 == "align") && (textAlign != undefined)) {
tf[_local3] = textAlign;
} else if ((_local3 == "indent") && (textIndent != undefined)) {
tf[_local3] = textIndent;
} else if ((_local3 == "underline") && (textDecoration != undefined)) {
tf[_local3] = textDecoration == _local3;
} else if ((_local3 == "embedFonts") && (embedFonts != undefined)) {
tf[_local3] = embedFonts;
} else {
_local6 = true;
}
}
}
}
if (_local6) {
var _local9 = styleName;
if (_local9 != undefined) {
if (typeof(_local9) != "string") {
_local6 = _local9.__getTextFormat(tf, true, this);
} else if (_global.styles[_local9] != undefined) {
_local6 = _global.styles[_local9].__getTextFormat(tf, true, this);
}
}
}
if (_local6) {
var _local10 = getClassStyleDeclaration();
if (_local10 != undefined) {
_local6 = _local10.__getTextFormat(tf, true, this);
}
}
if (_local6) {
if (_global.cascadingStyles) {
if (_parent != undefined) {
_local6 = _parent.__getTextFormat(tf, false);
}
}
}
if (_local6) {
_local6 = _global.style.__getTextFormat(tf, true, this);
}
return(_local6);
}
function _getTextFormat(Void) {
var _local2 = stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
__getTextFormat(_local2, true);
stylecache.tf = _local2;
if (enabled == false) {
var _local3 = getStyle("disabledColor");
_local2.color = _local3;
}
return(_local2);
}
function getStyleName(Void) {
var _local2 = styleName;
if (_local2 != undefined) {
if (typeof(_local2) != "string") {
return(_local2.getStyleName());
}
return(_local2);
}
if (_parent != undefined) {
return(_parent.getStyleName());
}
return(undefined);
}
function getStyle(styleProp) {
var _local3;
_global.getStyleCounter++;
if (this[styleProp] != undefined) {
return(this[styleProp]);
}
var _local6 = styleName;
if (_local6 != undefined) {
if (typeof(_local6) != "string") {
_local3 = _local6.getStyle(styleProp);
} else {
var _local7 = _global.styles[_local6];
_local3 = _local7.getStyle(styleProp);
}
}
if (_local3 != undefined) {
return(_local3);
}
var _local7 = getClassStyleDeclaration();
if (_local7 != undefined) {
_local3 = _local7[styleProp];
}
if (_local3 != undefined) {
return(_local3);
}
if (_global.cascadingStyles) {
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) {
var _local5 = stylecache;
if (_local5 != undefined) {
if (_local5[styleProp] != undefined) {
return(_local5[styleProp]);
}
}
if (_parent != undefined) {
_local3 = _parent.getStyle(styleProp);
} else {
_local3 = _global.style[styleProp];
}
if (_local5 != undefined) {
_local5[styleProp] = _local3;
}
return(_local3);
}
}
if (_local3 == undefined) {
_local3 = _global.style[styleProp];
}
return(_local3);
}
static function mergeClipParameters(o, p) {
for (var _local3 in p) {
o[_local3] = p[_local3];
}
return(true);
}
static var symbolName = "UIObject";
static var symbolOwner = mx.core.UIObject;
static var version = "2.0.2.126";
static var textColorList = {color:1, disabledColor:1};
var invalidateFlag = false;
var lineWidth = 1;
var lineColor = 0;
var tabEnabled = false;
var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1};
}
Symbol 4 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject
{
var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled;
function UIComponent () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function setVisible(x, noEvent) {
super.setVisible(x, noEvent);
}
function enabledChanged(id, oldValue, newValue) {
setEnabled(newValue);
invalidate();
delete stylecache.tf;
return(newValue);
}
function setEnabled(enabled) {
invalidate();
}
function getFocus() {
var selFocus = Selection.getFocus();
return(((selFocus === null) ? null : (eval (selFocus))));
}
function setFocus() {
Selection.setFocus(this);
}
function getFocusManager() {
var _local2 = this;
while (_local2 != undefined) {
if (_local2.focusManager != undefined) {
return(_local2.focusManager);
}
_local2 = _local2._parent;
}
return(undefined);
}
function onKillFocus(newFocus) {
removeEventListener("keyDown", this);
removeEventListener("keyUp", this);
dispatchEvent({type:"focusOut"});
drawFocus(false);
}
function onSetFocus(oldFocus) {
addEventListener("keyDown", this);
addEventListener("keyUp", this);
dispatchEvent({type:"focusIn"});
if (getFocusManager().bDrawFocus != false) {
drawFocus(true);
}
}
function findFocusInChildren(o) {
if (o.focusTextField != undefined) {
return(o.focusTextField);
}
if (o.tabEnabled == true) {
return(o);
}
return(undefined);
}
function findFocusFromObject(o) {
if (o.tabEnabled != true) {
if (o._parent == undefined) {
return(undefined);
}
if (o._parent.tabEnabled == true) {
o = o._parent;
} else if (o._parent.tabChildren) {
o = findFocusInChildren(o._parent);
} else {
o = findFocusFromObject(o._parent);
}
}
return(o);
}
function pressFocus() {
var _local3 = findFocusFromObject(this);
var _local2 = getFocus();
if (_local3 != _local2) {
_local2.drawFocus(false);
if (getFocusManager().bDrawFocus != false) {
_local3.drawFocus(true);
}
}
}
function releaseFocus() {
var _local2 = findFocusFromObject(this);
if (_local2 != getFocus()) {
_local2.setFocus();
}
}
function isParent(o) {
while (o != undefined) {
if (o == this) {
return(true);
}
o = o._parent;
}
return(false);
}
function size() {
}
function init() {
super.init();
_xscale = 100;
_yscale = 100;
_focusrect = _global.useFocusRect == false;
watch("enabled", enabledChanged);
if (enabled == false) {
setEnabled(false);
}
}
function dispatchValueChangedEvent(value) {
dispatchEvent({type:"valueChanged", value:value});
}
static var symbolName = "UIComponent";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
static var kStretch = 5000;
var focusEnabled = true;
var tabEnabled = true;
var origBorderStyles = {themeColor:16711680};
var clipParameters = {};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters);
}
Symbol 5 MovieClip [__Packages.mx.controls.TextInput] Frame 0
class mx.controls.TextInput extends mx.core.UIComponent
{
var owner, enterListener, label, tabChildren, tabEnabled, focusTextField, _color, _parent, border_mc, createClassObject, dispatchValueChangedEvent, __get__width, __get__height, tfx, tfy, tfw, tfh, getStyle, bind, updateModel, _getTextFormat, enabled;
function TextInput () {
super();
}
function addEventListener(event, handler) {
if (event == "enter") {
addEnterEvents();
}
super.addEventListener(event, handler);
}
function enterOnKeyDown() {
if (Key.getAscii() == 13) {
owner.dispatchEvent({type:"enter"});
}
}
function addEnterEvents() {
if (enterListener == undefined) {
enterListener = new Object();
enterListener.owner = this;
enterListener.onKeyDown = enterOnKeyDown;
}
}
function init(Void) {
super.init();
label.styleName = this;
tabChildren = true;
tabEnabled = false;
focusTextField = label;
_color = mx.core.UIObject.textColorList;
label.onSetFocus = function () {
this._parent.onSetFocus();
};
label.onKillFocus = function (n) {
this._parent.onKillFocus(n);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = onLabelChanged;
}
function setFocus() {
Selection.setFocus(label);
}
function onLabelChanged(Void) {
_parent.dispatchEvent({type:"change"});
_parent.dispatchValueChangedEvent(text);
}
function createChildren(Void) {
super.createChildren();
if (border_mc == undefined) {
createClassObject(_global.styles.rectBorderClass, "border_mc", 0, {styleName:this});
}
border_mc.swapDepths(label);
label.autoSize = "none";
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
if (label.html == true) {
return(label.htmlText);
}
return(label.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
}
dispatchValueChangedEvent(t);
}
function size(Void) {
border_mc.setSize(__get__width(), __get__height());
var _local2 = border_mc.__get__borderMetrics();
var _local6 = _local2.left + _local2.right;
var _local3 = _local2.top + _local2.bottom;
var _local5 = _local2.left;
var _local4 = _local2.top;
tfx = _local5;
tfy = _local4;
tfw = __get__width() - _local6;
tfh = __get__height() - _local3;
label.move(tfx, tfy);
label.setSize(tfw, tfh + 1);
}
function setEnabled(enable) {
label.type = (((__editable == true) || (enable == false)) ? "input" : "dynamic");
label.selectable = enable;
var _local2 = getStyle((enable ? "color" : "disabledColor"));
if (_local2 == undefined) {
_local2 = (enable ? 0 : 8947848);
}
setColor(_local2);
}
function setColor(col) {
label.textColor = col;
}
function onKillFocus(newFocus) {
if (enterListener != undefined) {
Key.removeListener(enterListener);
}
if (bind != undefined) {
updateModel(text);
}
super.onKillFocus(newFocus);
}
function onSetFocus(oldFocus) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
if (enterListener != undefined) {
Key.addListener(enterListener);
}
super.onSetFocus(oldFocus);
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = false;
_local2.wordWrap = false;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = (((__editable == true) || (enabled == false)) ? "input" : "dynamic");
size();
}
function setEditable(s) {
__editable = s;
label.type = (s ? "input" : "dynamic");
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(w) {
label.maxChars = w;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(w) {
label.restrict = ((w == "") ? null : (w));
//return(restrict);
}
function get hPosition() {
return(label.hscroll);
}
function set hPosition(w) {
label.hscroll = w;
//return(hPosition);
}
function get maxHPosition() {
return(label.maxhscroll);
}
function get editable() {
return(__editable);
}
function set editable(w) {
setEditable(w);
//return(editable);
}
function get password() {
return(label.password);
}
function set password(w) {
label.password = w;
//return(password);
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
static var symbolName = "TextInput";
static var symbolOwner = mx.controls.TextInput;
static var version = "2.0.2.126";
var className = "TextInput";
var initializing = true;
var clipParameters = {text:1, editable:1, password:1, maxChars:1, restrict:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextInput.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var _maxWidth = mx.core.UIComponent.kStretch;
var __editable = true;
var initText = "";
}
Symbol 24 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip
{
var _visible, _x, _y, _width, _height;
function SkinElement () {
super();
}
static function registerElement(name, className) {
Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className)));
_global.skinRegistry[name] = true;
}
function __set__visible(visible) {
_visible = visible;
}
function move(x, y) {
_x = x;
_y = y;
}
function setSize(w, h) {
_width = w;
_height = h;
}
}
Symbol 25 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles
{
function CSSTextStyles () {
}
static function addTextStyles(o, bColor) {
o.addProperty("textAlign", function () {
return(this._tf.align);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.align = x;
});
o.addProperty("fontWeight", function () {
return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.bold = x == "bold";
});
if (bColor) {
o.addProperty("color", function () {
return(this._tf.color);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.color = x;
});
}
o.addProperty("fontFamily", function () {
return(this._tf.font);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.font = x;
});
o.addProperty("textIndent", function () {
return(this._tf.indent);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.indent = x;
});
o.addProperty("fontStyle", function () {
return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.italic = x == "italic";
});
o.addProperty("marginLeft", function () {
return(this._tf.leftMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.leftMargin = x;
});
o.addProperty("marginRight", function () {
return(this._tf.rightMargin);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.rightMargin = x;
});
o.addProperty("fontSize", function () {
return(this._tf.size);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.size = x;
});
o.addProperty("textDecoration", function () {
return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined));
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.underline = x == "underline";
});
o.addProperty("embedFonts", function () {
return(this._tf.embedFonts);
}, function (x) {
if (this._tf == undefined) {
this._tf = new TextFormat();
}
this._tf.embedFonts = x;
});
}
}
Symbol 26 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager
{
function StyleManager () {
}
static function registerInheritingStyle(styleName) {
inheritingStyles[styleName] = true;
}
static function isInheritingStyle(styleName) {
return(inheritingStyles[styleName] == true);
}
static function registerColorStyle(styleName) {
colorStyles[styleName] = true;
}
static function isColorStyle(styleName) {
return(colorStyles[styleName] == true);
}
static function registerColorName(colorName, colorValue) {
colorNames[colorName] = colorValue;
}
static function isColorName(colorName) {
return(colorNames[colorName] != undefined);
}
static function getColorName(colorName) {
return(colorNames[colorName]);
}
static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true};
static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true};
static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344};
static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false};
static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true};
}
Symbol 27 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration
{
var _tf;
function CSSStyleDeclaration () {
}
function __getTextFormat(tf, bAll) {
var _local5 = false;
if (_tf != undefined) {
var _local2;
for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) {
if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) {
if (tf[_local2] == undefined) {
var _local3 = _tf[_local2];
if (_local3 != undefined) {
tf[_local2] = _local3;
} else {
_local5 = true;
}
}
}
}
} else {
_local5 = true;
}
return(_local5);
}
function getStyle(styleProp) {
var _local2 = this[styleProp];
var _local3 = mx.styles.StyleManager.getColorName(_local2);
return(((_local3 == undefined) ? (_local2) : (_local3)));
}
static function classConstruct() {
mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true);
return(true);
}
static var classConstructed = classConstruct();
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
}
Symbol 28 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject
{
function Border () {
super();
}
function init(Void) {
super.init();
}
static var symbolName = "Border";
static var symbolOwner = mx.skins.Border;
var className = "Border";
var tagBorder = 0;
var idNames = new Array("border_mc");
}
Symbol 29 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border
{
var __width, __height, offset, __borderMetrics;
function RectBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function draw(Void) {
size();
}
function getBorderMetrics(Void) {
var _local2 = offset;
if (__borderMetrics == undefined) {
__borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2};
} else {
__borderMetrics.left = _local2;
__borderMetrics.top = _local2;
__borderMetrics.right = _local2;
__borderMetrics.bottom = _local2;
}
return(__borderMetrics);
}
function get borderMetrics() {
return(getBorderMetrics());
}
function drawBorder(Void) {
}
function size(Void) {
drawBorder();
}
function setColor(Void) {
drawBorder();
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.RectBorder;
static var version = "2.0.2.126";
var className = "RectBorder";
var borderStyleName = "borderStyle";
var borderColorName = "borderColor";
var shadowColorName = "shadowColor";
var highlightColorName = "highlightColor";
var buttonColorName = "buttonColor";
var backgroundColorName = "backgroundColor";
}
Symbol 30 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher
{
function EventDispatcher () {
}
static function _removeEventListener(queue, event, handler) {
if (queue != undefined) {
var _local4 = queue.length;
var _local1;
_local1 = 0;
while (_local1 < _local4) {
var _local2 = queue[_local1];
if (_local2 == handler) {
queue.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
}
static function initialize(object) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.EventDispatcher();
}
object.addEventListener = _fEventDispatcher.addEventListener;
object.removeEventListener = _fEventDispatcher.removeEventListener;
object.dispatchEvent = _fEventDispatcher.dispatchEvent;
object.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchQueue(queueObj, eventObj) {
var _local7 = "__q_" + eventObj.type;
var _local4 = queueObj[_local7];
if (_local4 != undefined) {
var _local5;
for (_local5 in _local4) {
var _local1 = _local4[_local5];
var _local3 = typeof(_local1);
if ((_local3 == "object") || (_local3 == "movieclip")) {
if (_local1.handleEvent != undefined) {
_local1.handleEvent(eventObj);
}
if (_local1[eventObj.type] != undefined) {
if (exceptions[eventObj.type] == undefined) {
_local1[eventObj.type](eventObj);
}
}
} else {
_local1.apply(queueObj, [eventObj]);
}
}
}
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(this, eventObj);
}
function addEventListener(event, handler) {
var _local3 = "__q_" + event;
if (this[_local3] == undefined) {
this[_local3] = new Array();
}
_global.ASSetPropFlags(this, _local3, 1);
_removeEventListener(this[_local3], event, handler);
this[_local3].push(handler);
}
function removeEventListener(event, handler) {
var _local2 = "__q_" + event;
_removeEventListener(this[_local2], event, handler);
}
static var _fEventDispatcher = undefined;
static var exceptions = {move:1, draw:1, load:1};
}
Symbol 31 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher
{
var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener;
function UIEventDispatcher () {
super();
}
static function addKeyEvents(obj) {
if (obj.keyHandler == undefined) {
var _local1 = (obj.keyHandler = new Object());
_local1.owner = obj;
_local1.onKeyDown = _fEventDispatcher.onKeyDown;
_local1.onKeyUp = _fEventDispatcher.onKeyUp;
}
Key.addListener(obj.keyHandler);
}
static function removeKeyEvents(obj) {
Key.removeListener(obj.keyHandler);
}
static function addLoadEvents(obj) {
if (obj.onLoad == undefined) {
obj.onLoad = _fEventDispatcher.onLoad;
obj.onUnload = _fEventDispatcher.onUnload;
if (obj.getBytesTotal() == obj.getBytesLoaded()) {
obj.doLater(obj, "onLoad");
}
}
}
static function removeLoadEvents(obj) {
delete obj.onLoad;
delete obj.onUnload;
}
static function initialize(obj) {
if (_fEventDispatcher == undefined) {
_fEventDispatcher = new mx.events.UIEventDispatcher();
}
obj.addEventListener = _fEventDispatcher.__addEventListener;
obj.__origAddEventListener = _fEventDispatcher.addEventListener;
obj.removeEventListener = _fEventDispatcher.removeEventListener;
obj.dispatchEvent = _fEventDispatcher.dispatchEvent;
obj.dispatchQueue = _fEventDispatcher.dispatchQueue;
}
function dispatchEvent(eventObj) {
if (eventObj.target == undefined) {
eventObj.target = this;
}
this[eventObj.type + "Handler"](eventObj);
dispatchQueue(mx.events.EventDispatcher, eventObj);
dispatchQueue(this, eventObj);
}
function onKeyDown(Void) {
owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onKeyUp(Void) {
owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)});
}
function onLoad(Void) {
if (__sentLoadEvent != true) {
dispatchEvent({type:"load"});
}
__sentLoadEvent = true;
}
function onUnload(Void) {
dispatchEvent({type:"unload"});
}
function __addEventListener(event, handler) {
__origAddEventListener(event, handler);
var _local3 = lowLevelEvents;
for (var _local5 in _local3) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local2 = _local3[_local5][0];
mx.events.UIEventDispatcher[_local2](this);
}
}
}
function removeEventListener(event, handler) {
var _local6 = "__q_" + event;
mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler);
if (this[_local6].length == 0) {
var _local2 = lowLevelEvents;
for (var _local5 in _local2) {
if (mx.events.UIEventDispatcher[_local5][event] != undefined) {
var _local3 = _local2[_local5][1];
mx.events.UIEventDispatcher[_local2[_local5][1]](this);
}
}
}
}
static var keyEvents = {keyDown:1, keyUp:1};
static var loadEvents = {load:1, unload:1};
static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]};
static var _fEventDispatcher = undefined;
}
Symbol 32 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement
{
var getStyle, _color, onEnterFrame;
function ColoredSkinElement () {
}
function setColor(c) {
if (c != undefined) {
var _local2 = new Color(this);
_local2.setRGB(c);
}
}
function draw(Void) {
setColor(getStyle(_color));
onEnterFrame = undefined;
}
function invalidateStyle(Void) {
onEnterFrame = draw;
}
static function setColorStyle(p, colorStyle) {
if (p._color == undefined) {
p._color = colorStyle;
}
p.setColor = mixins.setColor;
p.invalidateStyle = mixins.invalidateStyle;
p.draw = mixins.draw;
p.setColor(p.getStyle(colorStyle));
}
static var mixins = new mx.skins.ColoredSkinElement();
}
Symbol 33 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions
{
function UIObjectExtensions () {
}
static function addGeometry(tf, ui) {
tf.addProperty("width", ui.__get__width, null);
tf.addProperty("height", ui.__get__height, null);
tf.addProperty("left", ui.__get__left, null);
tf.addProperty("x", ui.__get__x, null);
tf.addProperty("top", ui.__get__top, null);
tf.addProperty("y", ui.__get__y, null);
tf.addProperty("right", ui.__get__right, null);
tf.addProperty("bottom", ui.__get__bottom, null);
tf.addProperty("visible", ui.__get__visible, ui.__set__visible);
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
var _local6 = mx.core.UIObject.prototype;
var _local9 = mx.skins.SkinElement.prototype;
addGeometry(_local9, _local6);
mx.events.UIEventDispatcher.initialize(_local6);
var _local13 = mx.skins.ColoredSkinElement;
mx.styles.CSSTextStyles.addTextStyles(_local6);
var _local5 = MovieClip.prototype;
_local5.getTopLevel = _local6.getTopLevel;
_local5.createLabel = _local6.createLabel;
_local5.createObject = _local6.createObject;
_local5.createClassObject = _local6.createClassObject;
_local5.createEmptyObject = _local6.createEmptyObject;
_local5.destroyObject = _local6.destroyObject;
_global.ASSetPropFlags(_local5, "getTopLevel", 1);
_global.ASSetPropFlags(_local5, "createLabel", 1);
_global.ASSetPropFlags(_local5, "createObject", 1);
_global.ASSetPropFlags(_local5, "createClassObject", 1);
_global.ASSetPropFlags(_local5, "createEmptyObject", 1);
_global.ASSetPropFlags(_local5, "destroyObject", 1);
_local5.__getTextFormat = _local6.__getTextFormat;
_local5._getTextFormat = _local6._getTextFormat;
_local5.getStyleName = _local6.getStyleName;
_local5.getStyle = _local6.getStyle;
_global.ASSetPropFlags(_local5, "__getTextFormat", 1);
_global.ASSetPropFlags(_local5, "_getTextFormat", 1);
_global.ASSetPropFlags(_local5, "getStyleName", 1);
_global.ASSetPropFlags(_local5, "getStyle", 1);
var _local7 = TextField.prototype;
addGeometry(_local7, _local6);
_local7.addProperty("enabled", function () {
return(this.__enabled);
}, function (x) {
this.__enabled = x;
this.invalidateStyle();
});
_local7.move = _local9.move;
_local7.setSize = _local9.setSize;
_local7.invalidateStyle = function () {
this.invalidateFlag = true;
};
_local7.draw = function () {
if (this.invalidateFlag) {
this.invalidateFlag = false;
var _local2 = this._getTextFormat();
this.setTextFormat(_local2);
this.setNewTextFormat(_local2);
this.embedFonts = _local2.embedFonts == true;
if (this.__text != undefined) {
if (this.text == "") {
this.text = this.__text;
}
delete this.__text;
}
this._visible = true;
}
};
_local7.setColor = function (color) {
this.textColor = color;
};
_local7.getStyle = _local5.getStyle;
_local7.__getTextFormat = _local6.__getTextFormat;
_local7.setValue = function (v) {
this.text = v;
};
_local7.getValue = function () {
return(this.text);
};
_local7.addProperty("value", function () {
return(this.getValue());
}, function (v) {
this.setValue(v);
});
_local7._getTextFormat = function () {
var _local2 = this.stylecache.tf;
if (_local2 != undefined) {
return(_local2);
}
_local2 = new TextFormat();
this.__getTextFormat(_local2);
this.stylecache.tf = _local2;
if (this.__enabled == false) {
if (this.enabledColor == undefined) {
var _local4 = this.getTextFormat();
this.enabledColor = _local4.color;
}
var _local3 = this.getStyle("disabledColor");
_local2.color = _local3;
} else if (this.enabledColor != undefined) {
if (_local2.color == undefined) {
_local2.color = this.enabledColor;
}
}
return(_local2);
};
_local7.getPreferredWidth = function () {
this.draw();
return(this.textWidth + 4);
};
_local7.getPreferredHeight = function () {
this.draw();
return(this.textHeight + 4);
};
TextFormat.prototype.getTextExtent2 = function (s) {
var _local3 = _root._getTextExtent;
if (_local3 == undefined) {
_root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100);
_local3 = _root._getTextExtent;
_local3._visible = false;
}
_root._getTextExtent.text = s;
var _local4 = this.align;
this.align = "left";
_root._getTextExtent.setTextFormat(this);
this.align = _local4;
return({width:_local3.textWidth, height:_local3.textHeight});
};
if (_global.style == undefined) {
_global.style = new mx.styles.CSSStyleDeclaration();
_global.cascadingStyles = true;
_global.styles = new Object();
_global.skinRegistry = new Object();
if (_global._origWidth == undefined) {
_global.origWidth = Stage.width;
_global.origHeight = Stage.height;
}
}
var _local4 = _root;
while (_local4._parent != undefined) {
_local4 = _local4._parent;
}
_local4.addProperty("width", function () {
return(Stage.width);
}, null);
_local4.addProperty("height", function () {
return(Stage.height);
}, null);
_global.ASSetPropFlags(_local4, "width", 1);
_global.ASSetPropFlags(_local4, "height", 1);
return(true);
}
static var bExtended = false;
static var UIObjectExtended = Extensions();
static var UIObjectDependency = mx.core.UIObject;
static var SkinElementDependency = mx.skins.SkinElement;
static var CSSTextStylesDependency = mx.styles.CSSTextStyles;
static var UIEventDispatcherDependency = mx.events.UIEventDispatcher;
}
Symbol 34 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder
{
var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill;
function RectBorder () {
super();
}
function init(Void) {
borderWidths.default = 3;
super.init();
}
function getBorderMetrics(Void) {
if (offset == undefined) {
var _local3 = getStyle(borderStyleName);
offset = borderWidths[_local3];
}
if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) {
__borderMetrics = {left:3, top:1, right:3, bottom:3};
return(__borderMetrics);
}
return(super.getBorderMetrics());
}
function drawBorder(Void) {
var _local6 = _global.styles[className];
if (_local6 == undefined) {
_local6 = _global.styles.RectBorder;
}
var _local5 = getStyle(borderStyleName);
var _local7 = getStyle(borderColorName);
if (_local7 == undefined) {
_local7 = _local6[borderColorName];
}
var _local8 = getStyle(backgroundColorName);
if (_local8 == undefined) {
_local8 = _local6[backgroundColorName];
}
var _local16 = getStyle("backgroundImage");
if (_local5 != "none") {
var _local14 = getStyle(shadowColorName);
if (_local14 == undefined) {
_local14 = _local6[shadowColorName];
}
var _local13 = getStyle(highlightColorName);
if (_local13 == undefined) {
_local13 = _local6[highlightColorName];
}
var _local12 = getStyle(buttonColorName);
if (_local12 == undefined) {
_local12 = _local6[buttonColorName];
}
var _local11 = getStyle(borderCapColorName);
if (_local11 == undefined) {
_local11 = _local6[borderCapColorName];
}
var _local10 = getStyle(shadowCapColorName);
if (_local10 == undefined) {
_local10 = _local6[shadowCapColorName];
}
}
offset = borderWidths[_local5];
var _local9 = offset;
var _local3 = __get__width();
var _local4 = __get__height();
clear();
_color = undefined;
if (_local5 == "none") {
} else if (_local5 == "inset") {
_color = colorList;
draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10);
} else if (_local5 == "outset") {
_color = colorList;
draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10);
} else if (_local5 == "alert") {
var _local15 = getStyle("themeColor");
drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50);
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100);
} else if (_local5 == "default") {
drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10);
drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial");
drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100);
} else if (_local5 == "dropDown") {
drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear");
drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100);
} else if (_local5 == "menuBorder") {
var _local15 = getStyle("themeColor");
drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial");
drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10);
drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear");
drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50);
drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100);
} else if (_local5 == "comboNonEdit") {
} else {
beginFill(_local7);
drawRect(0, 0, _local3, _local4);
drawRect(1, 1, _local3 - 1, _local4 - 1);
endFill();
_color = borderColorName;
}
if (_local8 != undefined) {
beginFill(_local8);
drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9);
endFill();
}
}
function draw3dBorder(c1, c2, c3, c4, c5, c6) {
var _local3 = __get__width();
var _local2 = __get__height();
beginFill(c1);
drawRect(0, 0, _local3, _local2);
drawRect(1, 0, _local3 - 1, _local2);
endFill();
beginFill(c2);
drawRect(1, 0, _local3 - 1, 1);
endFill();
beginFill(c3);
drawRect(1, _local2 - 1, _local3 - 1, _local2);
endFill();
beginFill(c4);
drawRect(1, 1, _local3 - 1, 2);
endFill();
beginFill(c5);
drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1);
endFill();
beginFill(c6);
drawRect(1, 2, _local3 - 1, _local2 - 2);
drawRect(2, 2, _local3 - 2, _local2 - 2);
endFill();
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.styles.rectBorderClass = mx.skins.halo.RectBorder;
_global.skinRegistry.RectBorder = true;
return(true);
}
static var symbolName = "RectBorder";
static var symbolOwner = mx.skins.halo.RectBorder;
static var version = "2.0.2.126";
var borderCapColorName = "borderCapColor";
var shadowCapColorName = "shadowCapColor";
var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0};
var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2};
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 35 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults
{
var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill;
function Defaults () {
}
static function setThemeDefaults() {
var _local2 = _global.style;
_local2.themeColor = 8453965 /* 0x80FF4D */;
_local2.disabledColor = 8684164 /* 0x848284 */;
_local2.modalTransparency = 0;
_local2.filled = true;
_local2.stroked = true;
_local2.strokeWidth = 1;
_local2.strokeColor = 0;
_local2.fillColor = 16777215 /* 0xFFFFFF */;
_local2.repeatInterval = 35;
_local2.repeatDelay = 500;
_local2.fontFamily = "_sans";
_local2.fontSize = 12;
_local2.selectionColor = 13500353 /* 0xCDFFC1 */;
_local2.rollOverColor = 14942166 /* 0xE3FFD6 */;
_local2.useRollOver = true;
_local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */;
_local2.selectionDuration = 200;
_local2.openDuration = 250;
_local2.borderStyle = "inset";
_local2.color = 734012 /* 0x0B333C */;
_local2.textSelectedColor = 24371;
_local2.textRollOverColor = 2831164 /* 0x2B333C */;
_local2.textDisabledColor = 16777215 /* 0xFFFFFF */;
_local2.vGridLines = true;
_local2.hGridLines = false;
_local2.vGridLineColor = 6710886 /* 0x666666 */;
_local2.hGridLineColor = 6710886 /* 0x666666 */;
_local2.headerColor = 15395562 /* 0xEAEAEA */;
_local2.indentation = 17;
_local2.folderOpenIcon = "TreeFolderOpen";
_local2.folderClosedIcon = "TreeFolderClosed";
_local2.defaultLeafIcon = "TreeNodeIcon";
_local2.disclosureOpenIcon = "TreeDisclosureOpen";
_local2.disclosureClosedIcon = "TreeDisclosureClosed";
_local2.popupDuration = 150;
_local2.todayColor = 6710886 /* 0x666666 */;
_local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration());
_local2.backgroundColor = 16777215 /* 0xFFFFFF */;
_local2.borderColor = 13290186 /* 0xCACACA */;
_local2.borderStyle = "inset";
_local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration());
_local2.borderStyle = "inset";
_local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration());
_local2.textAlign = "center";
_local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration());
_local2.borderColor = 14015965 /* 0xD5DDDD */;
_local2.buttonColor = 7305079 /* 0x6F7777 */;
_local2.shadowColor = 15658734 /* 0xEEEEEE */;
_local2.highlightColor = 12897484 /* 0xC4CCCC */;
_local2.shadowCapColor = 14015965 /* 0xD5DDDD */;
_local2.borderCapColor = 9542041 /* 0x919999 */;
var _local4 = new Object();
_local4.borderColor = 16711680 /* 0xFF0000 */;
_local4.buttonColor = 16711680 /* 0xFF0000 */;
_local4.shadowColor = 16711680 /* 0xFF0000 */;
_local4.highlightColor = 16711680 /* 0xFF0000 */;
_local4.shadowCapColor = 16711680 /* 0xFF0000 */;
_local4.borderCapColor = 16711680 /* 0xFF0000 */;
mx.core.UIComponent.prototype.origBorderStyles = _local4;
var _local3;
_local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration());
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderStyle = "inset";
_global.styles.TextArea = _global.styles.TextInput;
_local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "default";
_local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "alert";
_local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "inset";
_local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "none";
_local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration());
_local3.color = 11187123 /* 0xAAB3B3 */;
_local3.fontWeight = "bold";
_local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = "11";
_local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration());
_local3.borderStyle = "solid";
_local3.backgroundColor = 16777215 /* 0xFFFFFF */;
_local3.borderColor = 9081738 /* 0x8A938A */;
_local3.headerHeight = 22;
_local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1)));
_local3.verticalGap = -1;
_local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration());
_local3.borderColor = 9542041 /* 0x919999 */;
_local3.headerColor = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 10;
_local3.textAlign = "right";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration());
_local3.fontWeight = "bold";
_local3.fontSize = 11;
_local3.textAlign = "center";
_local3.color = 2831164 /* 0x2B333C */;
_local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration());
_local3.color = 16777215 /* 0xFFFFFF */;
_local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration());
_local3.fontSize = 12;
_local3.fontWeight = "bold";
_local3.textAlign = "center";
}
function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) {
if (typeof(r) == "object") {
var _local18 = r.br;
var _local16 = r.bl;
var _local15 = r.tl;
var _local10 = r.tr;
} else {
var _local10 = r;
var _local15 = _local10;
var _local16 = _local15;
var _local18 = _local16;
}
if (typeof(c) == "object") {
if (typeof(alpha) != "object") {
var _local9 = [alpha, alpha];
} else {
var _local9 = alpha;
}
if (ratios == undefined) {
ratios = [0, 255];
}
var _local14 = h * 0.7;
if (typeof(rot) != "object") {
var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */};
} else {
var _local11 = rot;
}
if (gradient == "radial") {
beginGradientFill("radial", c, _local9, ratios, _local11);
} else {
beginGradientFill("linear", c, _local9, ratios, _local11);
}
} else if (c != undefined) {
beginFill(c, alpha);
}
r = _local18;
var _local13 = r - (r * 0.707106781186547);
var _local12 = r - (r * 0.414213562373095);
moveTo(x + w, (y + h) - r);
lineTo(x + w, (y + h) - r);
curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13);
curveTo((x + w) - _local12, y + h, (x + w) - r, y + h);
r = _local16;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x + r, y + h);
curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13);
curveTo(x, (y + h) - _local12, x, (y + h) - r);
r = _local15;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo(x, y + r);
curveTo(x, y + _local12, x + _local13, y + _local13);
curveTo(x + _local12, y, x + r, y);
r = _local10;
_local13 = r - (r * 0.707106781186547);
_local12 = r - (r * 0.414213562373095);
lineTo((x + w) - r, y);
curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13);
curveTo(x + w, y + _local12, x + w, y + r);
lineTo(x + w, (y + h) - r);
if (c != undefined) {
endFill();
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
setThemeDefaults();
mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
static var UIObjectDependency = mx.core.UIObject;
}
Symbol 36 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent
{
static var emphasizedStyleDeclaration;
var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle;
function SimpleButton () {
super();
}
function init(Void) {
super.init();
if (preset == undefined) {
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
useHandCursor = false;
}
function createChildren(Void) {
if (preset != undefined) {
var _local2 = this[idNames[preset]];
this[refNames[preset]] = _local2;
skinName = _local2;
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
initializing = false;
} else if (__state == true) {
setStateVar(true);
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
}
}
}
function setIcon(tag, linkageName) {
return(setSkin(tag + 8, linkageName));
}
function changeIcon(tag, linkageName) {
linkLength = linkageName.length;
var _local2 = stateNames[tag] + "Icon";
this[_local2] = linkageName;
this[idNames[tag + 8]] = _local2;
setStateVar(getState());
}
function changeSkin(tag, linkageName) {
var _local2 = stateNames[tag] + "Skin";
this[_local2] = linkageName;
this[idNames[tag]] = _local2;
setStateVar(getState());
}
function viewIcon(varName) {
var _local4 = varName + "Icon";
var _local3 = this[_local4];
if (typeof(_local3) == "string") {
var _local5 = _local3;
if (__emphasized) {
if (this[_local3 + "Emphasized"].length > 0) {
_local3 = _local3 + "Emphasized";
}
}
if (this[_local3].length == 0) {
return(undefined);
}
_local3 = setIcon(tagMap[_local5], this[_local3]);
if ((_local3 == undefined) && (_global.isLivePreview)) {
_local3 = setIcon(0, "ButtonIcon");
}
this[_local4] = _local3;
}
iconName._visible = false;
iconName = _local3;
iconName._visible = true;
}
function removeIcons() {
var _local3 = 0;
while (_local3 < 2) {
var _local2 = 8;
while (_local2 < 16) {
destroyObject(idNames[_local2]);
this[stateNames[_local2 - 8] + "Icon"] = "";
_local2++;
}
_local3++;
}
refresh();
}
function setSkin(tag, linkageName, initobj) {
var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this})));
calcSize(tag, _local3);
return(_local3);
}
function calcSize(Void) {
__width = _width;
__height = _height;
}
function viewSkin(varName, initObj) {
var _local3 = varName + "Skin";
var _local2 = this[_local3];
if (typeof(_local2) == "string") {
var _local4 = _local2;
if (__emphasized) {
if (this[_local2 + "Emphasized"].length > 0) {
_local2 = _local2 + "Emphasized";
}
}
if (this[_local2].length == 0) {
return(undefined);
}
_local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this})));
this[_local3] = _local2;
}
skinName._visible = false;
skinName = _local2;
skinName._visible = true;
}
function showEmphasized(e) {
if (e && (!__emphatic)) {
if (emphasizedStyleDeclaration != undefined) {
__emphaticStyleName = styleName;
styleName = emphasizedStyleDeclaration;
}
__emphatic = true;
} else {
if (__emphatic) {
styleName = __emphaticStyleName;
}
__emphatic = false;
}
}
function refresh(Void) {
var _local2 = getState();
if (enabled == false) {
viewIcon("disabled");
viewSkin("disabled");
} else {
viewSkin(phase);
viewIcon(phase);
}
setView(phase == "down");
iconName.enabled = enabled;
}
function setView(offset) {
if (iconName == undefined) {
return(undefined);
}
var _local2 = (offset ? (btnOffset) : 0);
iconName._x = ((__width - iconName._width) / 2) + _local2;
iconName._y = ((__height - iconName._height) / 2) + _local2;
}
function setStateVar(state) {
if (state) {
if (trueOverSkin.length == 0) {
rolloverSkin = tus;
} else {
rolloverSkin = trs;
}
if (trueOverIcon.length == 0) {
rolloverIcon = tui;
} else {
rolloverIcon = tri;
}
upSkin = tus;
downSkin = tds;
disabledSkin = dts;
upIcon = tui;
downIcon = tdi;
disabledIcon = dti;
} else {
if (falseOverSkin.length == 0) {
rolloverSkin = fus;
} else {
rolloverSkin = frs;
}
if (falseOverIcon.length == 0) {
rolloverIcon = fui;
} else {
rolloverIcon = fri;
}
upSkin = fus;
downSkin = fds;
disabledSkin = dfs;
upIcon = fui;
downIcon = fdi;
disabledIcon = dfi;
}
__state = state;
}
function setState(state) {
if (state != __state) {
setStateVar(state);
invalidate();
}
}
function size(Void) {
refresh();
}
function draw(Void) {
if (initializing) {
initializing = false;
skinName.visible = true;
iconName.visible = true;
}
size();
}
function getState(Void) {
return(__state);
}
function setToggle(val) {
__toggle = val;
if (__toggle == false) {
setState(false);
}
}
function getToggle(Void) {
return(__toggle);
}
function set toggle(val) {
setToggle(val);
//return(toggle);
}
function get toggle() {
return(getToggle());
}
function set value(val) {
setSelected(val);
//return(value);
}
function get value() {
return(getSelected());
}
function set selected(val) {
setSelected(val);
//return(selected);
}
function get selected() {
return(getSelected());
}
function setSelected(val) {
if (__toggle) {
setState(val);
} else {
setState((initializing ? (val) : (__state)));
}
}
function getSelected() {
return(__state);
}
function setEnabled(val) {
if (enabled != val) {
super.setEnabled(val);
invalidate();
}
}
function onPress(Void) {
pressFocus();
phase = "down";
refresh();
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
interval = setInterval(this, "onPressDelay", getStyle("repeatDelay"));
}
}
function onPressDelay(Void) {
dispatchEvent({type:"buttonDown"});
if (autoRepeat) {
clearInterval(interval);
interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval"));
}
}
function onPressRepeat(Void) {
dispatchEvent({type:"buttonDown"});
updateAfterEvent();
}
function onRelease(Void) {
releaseFocus();
phase = "rollover";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
if (getToggle()) {
setState(!getState());
} else {
refresh();
}
dispatchEvent({type:"click"});
}
function onDragOut(Void) {
phase = "up";
refresh();
dispatchEvent({type:"buttonDragOut"});
}
function onDragOver(Void) {
if (phase != "up") {
onPress();
return(undefined);
}
phase = "down";
refresh();
}
function onReleaseOutside(Void) {
releaseFocus();
phase = "up";
if (interval != undefined) {
clearInterval(interval);
delete interval;
}
}
function onRollOver(Void) {
phase = "rollover";
refresh();
}
function onRollOut(Void) {
phase = "up";
refresh();
}
function getLabel(Void) {
return(fui.text);
}
function setLabel(val) {
if (typeof(fui) == "string") {
createLabel("fui", 8, val);
fui.styleName = this;
} else {
fui.text = val;
}
var _local4 = fui._getTextFormat();
var _local2 = _local4.getTextExtent2(val);
fui._width = _local2.width + 5;
fui._height = _local2.height + 5;
iconName = fui;
setView(__state);
}
function get emphasized() {
return(__emphasized);
}
function set emphasized(val) {
__emphasized = val;
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]] = stateNames[_local2] + "Skin";
if (typeof(this[idNames[_local2 + 8]]) == "movieclip") {
this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon";
}
_local2++;
}
showEmphasized(__emphasized);
setStateVar(__state);
invalidateStyle();
//return(emphasized);
}
function keyDown(e) {
if (e.code == 32) {
onPress();
}
}
function keyUp(e) {
if (e.code == 32) {
onRelease();
}
}
function onKillFocus(newFocus) {
super.onKillFocus();
if (phase != "up") {
phase = "up";
refresh();
}
}
static var symbolName = "SimpleButton";
static var symbolOwner = mx.controls.SimpleButton;
static var version = "2.0.2.126";
var className = "SimpleButton";
var style3dInset = 4;
var btnOffset = 1;
var __toggle = false;
var __state = false;
var __emphasized = false;
var __emphatic = false;
static var falseUp = 0;
static var falseDown = 1;
static var falseOver = 2;
static var falseDisabled = 3;
static var trueUp = 4;
static var trueDown = 5;
static var trueOver = 6;
static var trueDisabled = 7;
var falseUpSkin = "SimpleButtonUp";
var falseDownSkin = "SimpleButtonIn";
var falseOverSkin = "";
var falseDisabledSkin = "SimpleButtonUp";
var trueUpSkin = "SimpleButtonIn";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "SimpleButtonIn";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var phase = "up";
var fui = "falseUpIcon";
var fus = "falseUpSkin";
var fdi = "falseDownIcon";
var fds = "falseDownSkin";
var frs = "falseOverSkin";
var fri = "falseOverIcon";
var dfi = "falseDisabledIcon";
var dfs = "falseDisabledSkin";
var tui = "trueUpIcon";
var tus = "trueUpSkin";
var tdi = "trueDownIcon";
var tds = "trueDownSkin";
var trs = "trueOverSkin";
var tri = "trueOverIcon";
var dts = "trueDisabledSkin";
var dti = "trueDisabledIcon";
var rolloverSkin = mx.controls.SimpleButton.prototype.frs;
var rolloverIcon = mx.controls.SimpleButton.prototype.fri;
var upSkin = mx.controls.SimpleButton.prototype.fus;
var downSkin = mx.controls.SimpleButton.prototype.fds;
var disabledSkin = mx.controls.SimpleButton.prototype.dfs;
var upIcon = mx.controls.SimpleButton.prototype.fui;
var downIcon = mx.controls.SimpleButton.prototype.fdi;
var disabledIcon = mx.controls.SimpleButton.prototype.dfi;
var initializing = true;
var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"];
var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"];
var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"];
var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7};
}
Symbol 37 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager
{
var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth;
function DepthManager () {
MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth;
MovieClip.prototype.createChildAtDepth = createChildAtDepth;
MovieClip.prototype.setDepthTo = setDepthTo;
MovieClip.prototype.setDepthAbove = setDepthAbove;
MovieClip.prototype.setDepthBelow = setDepthBelow;
MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth;
MovieClip.prototype.shuffleDepths = shuffleDepths;
MovieClip.prototype.getDepthByFlag = getDepthByFlag;
MovieClip.prototype.buildDepthTable = buildDepthTable;
_global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1);
_global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1);
_global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1);
_global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1);
_global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1);
_global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1);
}
static function sortFunction(a, b) {
if (a.getDepth() > b.getDepth()) {
return(1);
}
return(-1);
}
static function test(depth) {
if (depth == reservedDepth) {
return(false);
}
return(true);
}
static function createClassObjectAtDepth(className, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createClassChildAtDepth(className, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createClassChildAtDepth(className, kTop, initObj);
break;
}
return(_local1);
}
static function createObjectAtDepth(linkageName, depthSpace, initObj) {
var _local1;
switch (depthSpace) {
case kCursor :
_local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj);
break;
case kTooltip :
_local1 = holder.createChildAtDepth(linkageName, kTop, initObj);
break;
}
return(_local1);
}
function createClassChildAtDepth(className, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function createChildAtDepth(linkageName, depthFlag, initObj) {
if (_childCounter == undefined) {
_childCounter = 0;
}
var _local3 = buildDepthTable();
var _local2 = getDepthByFlag(depthFlag, _local3);
var _local6 = "down";
if (depthFlag == kBottom) {
_local6 = "up";
}
var _local5;
if (_local3[_local2] != undefined) {
_local5 = _local2;
_local2 = findNextAvailableDepth(_local2, _local3, _local6);
}
var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj);
if (_local5 != undefined) {
_local3[_local2] = _local4;
shuffleDepths(_local4, _local5, _local3, _local6);
}
if (depthFlag == kTopmost) {
_local4._topmost = true;
}
return(_local4);
}
function setDepthTo(depthFlag) {
var _local2 = _parent.buildDepthTable();
var _local3 = _parent.getDepthByFlag(depthFlag, _local2);
if (_local2[_local3] != undefined) {
shuffleDepths(this, _local3, _local2, undefined);
} else {
swapDepths(_local3);
}
if (depthFlag == kTopmost) {
_topmost = true;
} else {
delete _topmost;
}
}
function setDepthAbove(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local2 = targetInstance.getDepth() + 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local2] != undefined) && (getDepth() < _local2)) {
_local2 = _local2 - 1;
}
if (_local2 > highestDepth) {
_local2 = highestDepth;
}
if (_local2 == highestDepth) {
_parent.shuffleDepths(this, _local2, _local3, "down");
} else if (_local3[_local2] != undefined) {
_parent.shuffleDepths(this, _local2, _local3, undefined);
} else {
swapDepths(_local2);
}
}
function setDepthBelow(targetInstance) {
if (targetInstance._parent != _parent) {
return(undefined);
}
var _local6 = targetInstance.getDepth() - 1;
var _local3 = _parent.buildDepthTable();
if ((_local3[_local6] != undefined) && (getDepth() > _local6)) {
_local6 = _local6 + 1;
}
var _local4 = lowestDepth + numberOfAuthortimeLayers;
var _local5;
for (_local5 in _local3) {
var _local2 = _local3[_local5];
if (_local2._parent != undefined) {
_local4 = Math.min(_local4, _local2.getDepth());
}
}
if (_local6 < _local4) {
_local6 = _local4;
}
if (_local6 == _local4) {
_parent.shuffleDepths(this, _local6, _local3, "up");
} else if (_local3[_local6] != undefined) {
_parent.shuffleDepths(this, _local6, _local3, undefined);
} else {
swapDepths(_local6);
}
}
function findNextAvailableDepth(targetDepth, depthTable, direction) {
var _local5 = lowestDepth + numberOfAuthortimeLayers;
if (targetDepth < _local5) {
targetDepth = _local5;
}
if (depthTable[targetDepth] == undefined) {
return(targetDepth);
}
var _local2 = targetDepth;
var _local1 = targetDepth;
if (direction == "down") {
while (depthTable[_local1] != undefined) {
_local1--;
}
return(_local1);
}
while (depthTable[_local2] != undefined) {
_local2++;
}
return(_local2);
}
function shuffleDepths(subject, targetDepth, depthTable, direction) {
var _local9 = lowestDepth + numberOfAuthortimeLayers;
var _local8 = _local9;
var _local5;
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local9 = Math.min(_local9, _local7.getDepth());
}
}
if (direction == undefined) {
if (subject.getDepth() > targetDepth) {
direction = "up";
} else {
direction = "down";
}
}
var _local1 = new Array();
for (_local5 in depthTable) {
var _local7 = depthTable[_local5];
if (_local7._parent != undefined) {
_local1.push(_local7);
}
}
_local1.sort(sortFunction);
if (direction == "up") {
var _local3;
var _local11;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.pop();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
_local11 = subject.getDepth();
_local3 = _local1.pop();
var _local4 = _local3.getDepth();
if (_local11 > (_local4 + 1)) {
if (_local4 >= 0) {
subject.swapDepths(_local4 + 1);
} else if ((_local11 > _local8) && (_local4 < _local8)) {
subject.swapDepths(_local8);
}
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
} else if (direction == "down") {
var _local3;
do {
if (_local1.length <= 0) {
break;
}
_local3 = _local1.shift();
} while (_local3 != subject);
do {
if (_local1.length <= 0) {
break;
}
var _local11 = _local3.getDepth();
_local3 = _local1.shift();
var _local4 = _local3.getDepth();
if ((_local11 < (_local4 - 1)) && (_local4 > 0)) {
subject.swapDepths(_local4 - 1);
}
subject.swapDepths(_local3);
} while (_local4 != targetDepth);
}
}
function getDepthByFlag(depthFlag, depthTable) {
var _local2 = 0;
if ((depthFlag == kTop) || (depthFlag == kNotopmost)) {
var _local5 = 0;
var _local7 = false;
var _local8;
for (_local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
if (!_local9._topmost) {
_local2 = Math.max(_local2, _local9.getDepth());
} else if (!_local7) {
_local5 = _local9.getDepth();
_local7 = true;
} else {
_local5 = Math.min(_local5, _local9.getDepth());
}
}
}
}
_local2 = _local2 + 20;
if (_local7) {
if (_local2 >= _local5) {
_local2 = _local5 - 1;
}
}
} else if (depthFlag == kBottom) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.min(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 - 20;
} else if (depthFlag == kTopmost) {
for (var _local8 in depthTable) {
var _local9 = depthTable[_local8];
var _local3 = typeof(_local9);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) {
if (_local9.getDepth() <= highestDepth) {
_local2 = Math.max(_local2, _local9.getDepth());
}
}
}
_local2 = _local2 + 100;
}
if (_local2 >= highestDepth) {
_local2 = highestDepth;
}
var _local6 = lowestDepth + numberOfAuthortimeLayers;
for (var _local9 in depthTable) {
var _local4 = depthTable[_local9];
if (_local4._parent != undefined) {
_local6 = Math.min(_local6, _local4.getDepth());
}
}
if (_local2 <= _local6) {
_local2 = _local6;
}
return(_local2);
}
function buildDepthTable(Void) {
var _local5 = new Array();
var _local4;
for (_local4 in this) {
var _local2 = this[_local4];
var _local3 = typeof(_local2);
if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) {
if (_local2._parent == this) {
_local5[_local2.getDepth()] = _local2;
}
}
}
return(_local5);
}
static var reservedDepth = 1048575;
static var highestDepth = 1048574;
static var lowestDepth = -16383;
static var numberOfAuthortimeLayers = 383;
static var kCursor = 101;
static var kTooltip = 102;
static var kTop = 201;
static var kBottom = 202;
static var kTopmost = 203;
static var kNotopmost = 204;
static var holder = _root.createEmptyMovieClip("reserved", reservedDepth);
static var __depthManager = new mx.managers.DepthManager();
}
Symbol 38 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager
{
static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent;
function SystemManager () {
}
static function init(Void) {
if (_initialized == false) {
_initialized = true;
mx.events.EventDispatcher.initialize(mx.managers.SystemManager);
Mouse.addListener(mx.managers.SystemManager);
Stage.addListener(mx.managers.SystemManager);
_xAddEventListener = addEventListener;
addEventListener = __addEventListener;
_xRemoveEventListener = removeEventListener;
removeEventListener = __removeEventListener;
}
}
static function addFocusManager(f) {
form = f;
f.focusManager.activate();
}
static function removeFocusManager(f) {
}
static function onMouseDown(Void) {
var _local1 = form;
_local1.focusManager._onMouseDown();
}
static function onResize(Void) {
var _local7 = Stage.width;
var _local6 = Stage.height;
var _local9 = _global.origWidth;
var _local8 = _global.origHeight;
var _local3 = Stage.align;
var _local5 = (_local9 - _local7) / 2;
var _local4 = (_local8 - _local6) / 2;
if (_local3 == "T") {
_local4 = 0;
} else if (_local3 == "B") {
_local4 = _local8 - _local6;
} else if (_local3 == "L") {
_local5 = 0;
} else if (_local3 == "R") {
_local5 = _local9 - _local7;
} else if (_local3 == "LT") {
_local4 = 0;
_local5 = 0;
} else if (_local3 == "TR") {
_local4 = 0;
_local5 = _local9 - _local7;
} else if (_local3 == "LB") {
_local4 = _local8 - _local6;
_local5 = 0;
} else if (_local3 == "RB") {
_local4 = _local8 - _local6;
_local5 = _local9 - _local7;
}
if (__screen == undefined) {
__screen = new Object();
}
__screen.x = _local5;
__screen.y = _local4;
__screen.width = _local7;
__screen.height = _local6;
_root.focusManager.relocate();
dispatchEvent({type:"resize"});
}
static function get screen() {
init();
if (__screen == undefined) {
onResize();
}
return(__screen);
}
static var _initialized = false;
static var idleFrames = 0;
static var isMouseDown = false;
static var forms = new Array();
}
Symbol 39 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent
{
var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject;
function FocusManager () {
super();
}
function get defaultPushButton() {
return(__defaultPushButton);
}
function set defaultPushButton(x) {
if (x != __defaultPushButton) {
__defaultPushButton.__set__emphasized(false);
__defaultPushButton = x;
defPushButton = x;
x.__set__emphasized(true);
}
//return(defaultPushButton);
}
function getMaxTabIndex(o) {
var _local3 = 0;
var _local6;
for (_local6 in o) {
var _local2 = o[_local6];
if (_local2._parent == o) {
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex > _local3) {
_local3 = _local2.tabIndex;
}
}
if (_local2.tabChildren == true) {
var _local4 = getMaxTabIndex(_local2);
if (_local4 > _local3) {
_local3 = _local4;
}
}
}
}
return(_local3);
}
function getNextTabIndex(Void) {
return(getMaxTabIndex(form) + 1);
}
function get nextTabIndex() {
return(getNextTabIndex());
}
function relocate(Void) {
var _local2 = mx.managers.SystemManager.__get__screen();
move(_local2.x - 1, _local2.y - 1);
}
function init(Void) {
super.init();
tabEnabled = false;
_width = (_height = 1);
_x = (_y = -1);
_alpha = 0;
_parent.focusManager = this;
_parent.tabChildren = true;
_parent.tabEnabled = false;
form = _parent;
_parent.addEventListener("hide", this);
_parent.addEventListener("reveal", this);
mx.managers.SystemManager.init();
mx.managers.SystemManager.addFocusManager(form);
tabCapture.tabIndex = 0;
watch("enabled", enabledChanged);
Selection.addListener(this);
lastMouse = new Object();
_global.ASSetPropFlags(_parent, "focusManager", 1);
_global.ASSetPropFlags(_parent, "tabChildren", 1);
_global.ASSetPropFlags(_parent, "tabEnabled", 1);
}
function enabledChanged(id, oldValue, newValue) {
_visible = newValue;
return(newValue);
}
function activate(Void) {
Key.addListener(this);
activated = (_visible = true);
if (lastFocus != undefined) {
bNeedFocus = true;
if (!mx.managers.SystemManager.isMouseDown) {
doLater(this, "restoreFocus");
}
}
}
function deactivate(Void) {
Key.removeListener(this);
activated = (_visible = false);
var _local2 = getSelectionFocus();
var _local3 = getActualFocus(_local2);
if (isOurFocus(_local3)) {
lastSelFocus = _local2;
lastFocus = _local3;
}
cancelAllDoLaters();
}
function isOurFocus(o) {
if (o.focusManager == this) {
return(true);
}
while (o != undefined) {
if (o.focusManager != undefined) {
return(false);
}
if (o._parent == _parent) {
return(true);
}
o = o._parent;
}
return(false);
}
function onSetFocus(o, n) {
if (n == null) {
if (activated) {
bNeedFocus = true;
}
} else {
var _local2 = getFocus();
if (isOurFocus(_local2)) {
bNeedFocus = false;
lastFocus = _local2;
lastSelFocus = n;
}
}
}
function restoreFocus(Void) {
var _local2 = lastSelFocus.hscroll;
if (_local2 != undefined) {
var _local5 = lastSelFocus.scroll;
var _local4 = lastSelFocus.background;
}
lastFocus.setFocus();
var _local3 = Selection;
Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex);
if (_local2 != undefined) {
lastSelFocus.scroll = _local5;
lastSelFocus.hscroll = _local2;
lastSelFocus.background = _local4;
}
}
function onUnload(Void) {
mx.managers.SystemManager.removeFocusManager(form);
}
function setFocus(o) {
if (o == null) {
Selection.setFocus(null);
} else if (o.setFocus == undefined) {
Selection.setFocus(o);
} else {
o.setFocus();
}
}
function getActualFocus(o) {
var _local1 = o._parent;
while (_local1 != undefined) {
if (_local1.focusTextField != undefined) {
while (_local1.focusTextField != undefined) {
o = _local1;
_local1 = _local1._parent;
if (_local1 == undefined) {
return(undefined);
}
if (_local1.focusTextField == undefined) {
return(o);
}
}
}
if (_local1.tabEnabled != true) {
return(o);
}
o = _local1;
_local1 = o._parent;
}
return(undefined);
}
function getSelectionFocus() {
var m = Selection.getFocus();
var o = eval (m);
return(o);
}
function getFocus(Void) {
var _local2 = getSelectionFocus();
return(getActualFocus(_local2));
}
function walkTree(p, index, groupName, dir, lookup, firstChild) {
var _local5 = true;
var _local11;
for (_local11 in p) {
var _local2 = p[_local11];
if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_local2 != _lastTarget) {
if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) {
continue;
}
if ((_local2 instanceof TextField) && (_local2.selectable == false)) {
continue;
}
if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) {
if (firstChild) {
_firstNode = _local2;
firstChild = false;
}
}
if (_nextIsNext == true) {
if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) {
_nextNode = _local2;
}
}
if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) {
if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) {
} else {
_lastx = _local2;
}
}
} else {
_prevNode = _lastx;
_needPrev = false;
_nextIsNext = true;
}
if (_local2.tabIndex != undefined) {
if (_local2.tabIndex == index) {
if (_foundList[_local2._name] == undefined) {
if (_needPrev) {
_prevObj = _local2;
_needPrev = false;
}
_nextObj = _local2;
}
}
if (dir && (_local2.tabIndex > index)) {
if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) {
_nextObj = _local2;
}
} else if ((!dir) && (_local2.tabIndex < index)) {
if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) {
_prevObj = _local2;
}
}
if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) {
_firstObj = _local2;
}
if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) {
_lastObj = _local2;
}
}
if (_local2.tabChildren) {
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
} else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) {
if (_local2 == _lastTarget) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
if (_prevNode == undefined) {
var _local3 = _lastx;
var _local7 = false;
while (_local3 != undefined) {
if (_local3 == _local2) {
_local7 = true;
break;
}
_local3 = _local3._parent;
}
if (_local7 == false) {
_prevNode = _lastx;
}
}
_needPrev = false;
if (_nextNode == undefined) {
_nextIsNext = true;
}
} else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) {
if (_local2._searchKey == _searchKey) {
continue;
}
_local2._searchKey = _searchKey;
getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild));
}
_local5 = false;
}
}
_lastNode = _lastx;
if (lookup) {
if (p._parent != undefined) {
if (p != _parent) {
if ((_prevNode == undefined) && (dir)) {
_needPrev = true;
} else if ((_nextNode == undefined) && (!dir)) {
_nextIsNext = false;
}
_lastTarget = _lastTarget._parent;
getTabCandidate(p._parent, index, groupName, dir, true);
}
}
}
}
function getTabCandidate(o, index, groupName, dir, firstChild) {
var _local2;
var _local3 = true;
if (o == _parent) {
_local2 = o;
_local3 = false;
} else {
_local2 = o._parent;
if (_local2 == undefined) {
_local2 = o;
_local3 = false;
}
}
walkTree(_local2, index, groupName, dir, _local3, firstChild);
}
function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) {
walkTree(o, index, groupName, dir, false, firstChild);
}
function getFocusManagerFromObject(o) {
while (o != undefined) {
if (o.focusManager != undefined) {
return(o.focusManager);
}
o = o._parent;
}
return(undefined);
}
function tabHandler(Void) {
bDrawFocus = true;
var _local5 = getSelectionFocus();
var _local4 = getActualFocus(_local5);
if (_local4 != _local5) {
_local5 = _local4;
}
if (getFocusManagerFromObject(_local5) != this) {
_local5 == undefined;
}
if (_local5 == undefined) {
_local5 = form;
} else if (_local5.tabIndex != undefined) {
if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) {
_foundList = new Object();
_foundList.tabIndex = _local5.tabIndex;
}
_foundList[_local5._name] = _local5;
}
var _local3 = Key.isDown(16) != true;
_searchKey = getTimer();
_needPrev = true;
_nextIsNext = false;
_lastx = undefined;
_firstNode = undefined;
_lastNode = undefined;
_nextNode = undefined;
_prevNode = undefined;
_firstObj = undefined;
_lastObj = undefined;
_nextObj = undefined;
_prevObj = undefined;
_lastTarget = _local5;
var _local6 = _local5;
getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true);
var _local2;
if (_local3) {
if (_nextObj != undefined) {
_local2 = _nextObj;
} else {
_local2 = _firstObj;
}
} else if (_prevObj != undefined) {
_local2 = _prevObj;
} else {
_local2 = _lastObj;
}
if (_local2.tabIndex != _local5.tabIndex) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
_foundList[_local2._name] = _local2;
} else {
if (_foundList == undefined) {
_foundList = new Object();
_foundList.tabIndex = _local2.tabIndex;
}
_foundList[_local2._name] = _local2;
}
if (_local2 == undefined) {
if (_local3 == false) {
if (_nextNode != undefined) {
_local2 = _nextNode;
} else {
_local2 = _firstNode;
}
} else if ((_prevNode == undefined) || (_local5 == form)) {
_local2 = _lastNode;
} else {
_local2 = _prevNode;
}
}
if (_local2 == undefined) {
return(undefined);
}
lastTabFocus = _local2;
setFocus(_local2);
if (_local2.emphasized != undefined) {
if (defPushButton != undefined) {
_local5 = defPushButton;
defPushButton = _local2;
_local5.emphasized = false;
_local2.emphasized = true;
}
} else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) {
_local5 = defPushButton;
defPushButton = __defaultPushButton;
_local5.emphasized = false;
__defaultPushButton.__set__emphasized(true);
}
}
function onKeyDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
if (defaultPushButtonEnabled) {
if (Key.getCode() == 13) {
if (defaultPushButton != undefined) {
doLater(this, "sendDefaultPushButtonEvent");
}
}
}
}
function sendDefaultPushButtonEvent(Void) {
defPushButton.dispatchEvent({type:"click"});
}
function getMousedComponentFromChildren(x, y, o) {
for (var _local7 in o) {
var _local2 = o[_local7];
if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) {
_local2._searchKey = _searchKey;
if (_local2.hitTest(x, y, true)) {
if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) {
return(_local2);
}
var _local3 = getMousedComponentFromChildren(x, y, _local2);
if (_local3 != undefined) {
return(_local3);
}
return(_local2);
}
}
}
return(undefined);
}
function mouseActivate(Void) {
if (!bNeedFocus) {
return(undefined);
}
_searchKey = getTimer();
var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form);
if (_local2 instanceof mx.core.UIComponent) {
return(undefined);
}
_local2 = findFocusFromObject(_local2);
if (_local2 == lastFocus) {
return(undefined);
}
if (_local2 == undefined) {
doLater(this, "restoreFocus");
return(undefined);
}
var _local3 = _local2.hscroll;
if (_local3 != undefined) {
var _local6 = _local2.scroll;
var _local5 = _local2.background;
}
setFocus(_local2);
var _local4 = Selection;
Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex);
if (_local3 != undefined) {
_local2.scroll = _local6;
_local2.hscroll = _local3;
_local2.background = _local5;
}
}
function _onMouseDown(Void) {
bDrawFocus = false;
if (lastFocus != undefined) {
lastFocus.drawFocus(false);
}
mx.managers.SystemManager.idleFrames = 0;
var _local3 = Selection;
_local3.lastBeginIndex = Selection.getBeginIndex();
_local3.lastEndIndex = Selection.getEndIndex();
lastMouse.x = _root._xmouse;
lastMouse.y = _root._ymouse;
_root.localToGlobal(lastMouse);
}
function onMouseUp(Void) {
if (_visible) {
doLater(this, "mouseActivate");
}
}
function handleEvent(e) {
if (e.type == "reveal") {
mx.managers.SystemManager.activate(form);
} else {
mx.managers.SystemManager.deactivate(form);
}
}
static function enableFocusManagement() {
if (!initialized) {
initialized = true;
Object.registerClass("FocusManager", mx.managers.FocusManager);
if (_root.focusManager == undefined) {
_root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--);
}
}
}
static var symbolName = "FocusManager";
static var symbolOwner = mx.managers.FocusManager;
static var version = "2.0.2.126";
var className = "FocusManager";
var bNeedFocus = false;
var bDrawFocus = false;
var defaultPushButtonEnabled = true;
var activated = true;
static var initialized = false;
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 40 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement
{
var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible;
function FocusRect () {
super();
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function draw(o) {
o.adjustFocusRect();
}
function setSize(w, h, r, a, rectCol) {
_xscale = (_yscale = 100);
clear();
if (typeof(r) == "object") {
r.br = ((r.br > 2) ? (r.br - 2) : 0);
r.bl = ((r.bl > 2) ? (r.bl - 2) : 0);
r.tr = ((r.tr > 2) ? (r.tr - 2) : 0);
r.tl = ((r.tl > 2) ? (r.tl - 2) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
r.br = ((r.br > 1) ? (r.br + 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl + 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr + 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl + 1) : 0);
beginFill(rectCol, a * 0.3);
drawRoundRect(1, 1, w - 2, h - 2, r);
r.br = ((r.br > 1) ? (r.br - 1) : 0);
r.bl = ((r.bl > 1) ? (r.bl - 1) : 0);
r.tr = ((r.tr > 1) ? (r.tr - 1) : 0);
r.tl = ((r.tl > 1) ? (r.tl - 1) : 0);
drawRoundRect(2, 2, w - 4, h - 4, r);
endFill();
} else {
var _local5;
if (r != 0) {
_local5 = r - 2;
} else {
_local5 = 0;
}
beginFill(rectCol, a * 0.3);
drawRoundRect(0, 0, w, h, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
beginFill(rectCol, a * 0.3);
if (r != 0) {
_local5 = r - 2;
r = r - 1;
} else {
_local5 = 0;
r = 0;
}
drawRoundRect(1, 1, w - 2, h - 2, r);
drawRoundRect(2, 2, w - 4, h - 4, _local5);
endFill();
}
}
function handleEvent(e) {
if (e.type == "unload") {
_visible = true;
} else if (e.type == "resize") {
e.target.adjustFocusRect();
} else if (e.type == "move") {
e.target.adjustFocusRect();
}
}
static function classConstruct() {
mx.core.UIComponent.prototype.drawFocus = function (focused) {
var _local2 = this._parent.focus_mc;
if (!focused) {
_local2._visible = false;
this.removeEventListener("unload", _local2);
this.removeEventListener("move", _local2);
this.removeEventListener("resize", _local2);
} else {
if (_local2 == undefined) {
_local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop);
_local2.tabEnabled = false;
this._parent.focus_mc = _local2;
} else {
_local2._visible = true;
}
_local2.draw(this);
if (_local2.getDepth() < this.getDepth()) {
_local2.setDepthAbove(this);
}
this.addEventListener("unload", _local2);
this.addEventListener("move", _local2);
this.addEventListener("resize", _local2);
}
};
mx.core.UIComponent.prototype.adjustFocusRect = function () {
var _local2 = this.getStyle("themeColor");
if (_local2 == undefined) {
_local2 = 8453965 /* 0x80FF4D */;
}
var _local3 = this._parent.focus_mc;
_local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2);
_local3.move(this.x - 2, this.y - 2);
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect;
mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect;
return(true);
}
static var classConstructed = classConstruct();
static var DefaultsDependency = mx.skins.halo.Defaults;
static var UIComponentDependency = mx.core.UIComponent;
}
Symbol 41 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows
{
function OverlappedWindows () {
}
static function checkIdle(Void) {
if (mx.managers.SystemManager.idleFrames > 10) {
mx.managers.SystemManager.dispatchEvent({type:"idle"});
} else {
mx.managers.SystemManager.idleFrames++;
}
}
static function __addEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager.interval == undefined) {
mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100);
}
}
mx.managers.SystemManager._xAddEventListener(e, o, l);
}
static function __removeEventListener(e, o, l) {
if (e == "idle") {
if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) {
clearInterval(mx.managers.SystemManager.interval);
}
} else {
mx.managers.SystemManager._xRemoveEventListener(e, o, l);
}
}
static function onMouseDown(Void) {
mx.managers.SystemManager.idleFrames = 0;
mx.managers.SystemManager.isMouseDown = true;
var _local5 = _root;
var _local3;
var _local8 = _root._xmouse;
var _local7 = _root._ymouse;
if (mx.managers.SystemManager.form.modalWindow == undefined) {
if (mx.managers.SystemManager.forms.length > 1) {
var _local6 = mx.managers.SystemManager.forms.length;
var _local4;
_local4 = 0;
while (_local4 < _local6) {
var _local2 = mx.managers.SystemManager.forms[_local4];
if (_local2._visible) {
if (_local2.hitTest(_local8, _local7)) {
if (_local3 == undefined) {
_local3 = _local2.getDepth();
_local5 = _local2;
} else if (_local3 < _local2.getDepth()) {
_local3 = _local2.getDepth();
_local5 = _local2;
}
}
}
_local4++;
}
if (_local5 != mx.managers.SystemManager.form) {
mx.managers.SystemManager.activate(_local5);
}
}
}
var _local9 = mx.managers.SystemManager.form;
_local9.focusManager._onMouseDown();
}
static function onMouseMove(Void) {
mx.managers.SystemManager.idleFrames = 0;
}
static function onMouseUp(Void) {
mx.managers.SystemManager.isMouseDown = false;
mx.managers.SystemManager.idleFrames = 0;
}
static function activate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local1 = mx.managers.SystemManager.form;
_local1.focusManager.deactivate();
}
}
mx.managers.SystemManager.form = f;
f.focusManager.activate();
}
static function deactivate(f) {
if (mx.managers.SystemManager.form != undefined) {
if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) {
var _local5 = mx.managers.SystemManager.form;
_local5.focusManager.deactivate();
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
var _local2;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
_local1 = _local1 + 1;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
mx.managers.SystemManager.form = _local2;
break;
}
if (mx.managers.SystemManager.forms[_local1]._visible == true) {
_local2 = mx.managers.SystemManager.forms[_local1];
}
_local1++;
}
_local5 = mx.managers.SystemManager.form;
_local5.focusManager.activate();
}
}
}
static function addFocusManager(f) {
mx.managers.SystemManager.forms.push(f);
mx.managers.SystemManager.activate(f);
}
static function removeFocusManager(f) {
var _local3 = mx.managers.SystemManager.forms.length;
var _local1;
_local1 = 0;
while (_local1 < _local3) {
if (mx.managers.SystemManager.forms[_local1] == f) {
if (mx.managers.SystemManager.form == f) {
mx.managers.SystemManager.deactivate(f);
}
mx.managers.SystemManager.forms.splice(_local1, 1);
return(undefined);
}
_local1++;
}
}
static function enableOverlappedWindows() {
if (!initialized) {
initialized = true;
mx.managers.SystemManager.checkIdle = checkIdle;
mx.managers.SystemManager.__addEventListener = __addEventListener;
mx.managers.SystemManager.__removeEventListener = __removeEventListener;
mx.managers.SystemManager.onMouseDown = onMouseDown;
mx.managers.SystemManager.onMouseMove = onMouseMove;
mx.managers.SystemManager.onMouseUp = onMouseUp;
mx.managers.SystemManager.activate = activate;
mx.managers.SystemManager.deactivate = deactivate;
mx.managers.SystemManager.addFocusManager = addFocusManager;
mx.managers.SystemManager.removeFocusManager = removeFocusManager;
}
}
static var initialized = false;
static var SystemManagerDependency = mx.managers.SystemManager;
}
Symbol 42 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle
{
var styleName, stylecache, _color, setColor, invalidateStyle;
function CSSSetStyle () {
}
function _setStyle(styleProp, newValue) {
this[styleProp] = newValue;
if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) {
if (styleProp == "color") {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
}
_level0.changeTextStyleInChildren(styleProp);
return(undefined);
}
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local7 = mx.styles.StyleManager.colorNames.haloBlue;
var _local6 = mx.styles.StyleManager.colorNames.haloGreen;
var _local8 = mx.styles.StyleManager.colorNames.haloOrange;
var _local4 = {};
_local4[_local7] = 12188666 /* 0xB9FBFA */;
_local4[_local6] = 13500353 /* 0xCDFFC1 */;
_local4[_local8] = 16766319 /* 0xFFD56F */;
var _local5 = {};
_local5[_local7] = 13958653 /* 0xD4FDFD */;
_local5[_local6] = 14942166 /* 0xE3FFD6 */;
_local5[_local8] = 16772787 /* 0xFFEEB3 */;
var _local9 = _local4[newValue];
var _local10 = _local5[newValue];
if (_local9 == undefined) {
_local9 = newValue;
}
if (_local10 == undefined) {
_local10 = newValue;
}
setStyle("selectionColor", _local9);
setStyle("rollOverColor", _local10);
}
_level0.changeColorStyleInChildren(styleName, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
_level0.notifyStyleChangeInChildren(styleName, styleProp, newValue);
}
}
function changeTextStyleInChildren(styleProp) {
var _local4 = getTimer();
var _local5;
for (_local5 in this) {
var _local2 = this[_local5];
if (_local2._parent == this) {
if (_local2.searchKey != _local4) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache.tf;
delete _local2.stylecache[styleProp];
}
_local2.invalidateStyle(styleProp);
_local2.changeTextStyleInChildren(styleProp);
_local2.searchKey = _local4;
}
}
}
}
function changeColorStyleInChildren(sheetName, colorStyle, newValue) {
var _local6 = getTimer();
var _local7;
for (_local7 in this) {
var _local2 = this[_local7];
if (_local2._parent == this) {
if (_local2.searchKey != _local6) {
if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[colorStyle];
}
if (typeof(_local2._color) == "string") {
if (_local2._color == colorStyle) {
var _local4 = _local2.getStyle(colorStyle);
if (colorStyle == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = _local4;
}
}
_local2.setColor(_local4);
}
} else if (_local2._color[colorStyle] != undefined) {
if (typeof(_local2) != "movieclip") {
_local2._parent.invalidateStyle();
} else {
_local2.invalidateStyle(colorStyle);
}
}
}
_local2.changeColorStyleInChildren(sheetName, colorStyle, newValue);
_local2.searchKey = _local6;
}
}
}
}
function notifyStyleChangeInChildren(sheetName, styleProp, newValue) {
var _local5 = getTimer();
var _local6;
for (_local6 in this) {
var _local2 = this[_local6];
if (_local2._parent == this) {
if (_local2.searchKey != _local5) {
if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) {
if (_local2.stylecache != undefined) {
delete _local2.stylecache[styleProp];
delete _local2.stylecache.tf;
}
delete _local2.enabledColor;
_local2.invalidateStyle(styleProp);
}
_local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue);
_local2.searchKey = _local5;
}
}
}
}
function setStyle(styleProp, newValue) {
if (stylecache != undefined) {
delete stylecache[styleProp];
delete stylecache.tf;
}
this[styleProp] = newValue;
if (mx.styles.StyleManager.isColorStyle(styleProp)) {
if (isNaN(newValue)) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
if (styleProp == "themeColor") {
var _local10 = mx.styles.StyleManager.colorNames.haloBlue;
var _local9 = mx.styles.StyleManager.colorNames.haloGreen;
var _local11 = mx.styles.StyleManager.colorNames.haloOrange;
var _local6 = {};
_local6[_local10] = 12188666 /* 0xB9FBFA */;
_local6[_local9] = 13500353 /* 0xCDFFC1 */;
_local6[_local11] = 16766319 /* 0xFFD56F */;
var _local7 = {};
_local7[_local10] = 13958653 /* 0xD4FDFD */;
_local7[_local9] = 14942166 /* 0xE3FFD6 */;
_local7[_local11] = 16772787 /* 0xFFEEB3 */;
var _local12 = _local6[newValue];
var _local13 = _local7[newValue];
if (_local12 == undefined) {
_local12 = newValue;
}
if (_local13 == undefined) {
_local13 = newValue;
}
setStyle("selectionColor", _local12);
setStyle("rollOverColor", _local13);
}
if (typeof(_color) == "string") {
if (_color == styleProp) {
if (styleProp == "color") {
if (stylecache.tf.color != undefined) {
stylecache.tf.color = newValue;
}
}
setColor(newValue);
}
} else if (_color[styleProp] != undefined) {
invalidateStyle(styleProp);
}
changeColorStyleInChildren(undefined, styleProp, newValue);
} else {
if ((styleProp == "backgroundColor") && (isNaN(newValue))) {
newValue = mx.styles.StyleManager.getColorName(newValue);
this[styleProp] = newValue;
if (newValue == undefined) {
return(undefined);
}
}
invalidateStyle(styleProp);
}
if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) {
var _local8;
var _local5 = newValue;
if (styleProp == "styleName") {
_local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5));
_local5 = _local8.themeColor;
if (_local5 != undefined) {
_local8.rollOverColor = (_local8.selectionColor = _local5);
}
}
notifyStyleChangeInChildren(undefined, styleProp, newValue);
}
}
static function enableRunTimeCSS() {
}
static function classConstruct() {
var _local2 = MovieClip.prototype;
var _local3 = mx.styles.CSSSetStyle.prototype;
mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle;
_local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
_local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren;
_local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren;
_local2.setStyle = _local3.setStyle;
_global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1);
_global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1);
_global.ASSetPropFlags(_local2, "setStyle", 1);
var _local4 = TextField.prototype;
_local4.setStyle = _local2.setStyle;
_local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren;
return(true);
}
static var classConstructed = classConstruct();
static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration;
}
Symbol 43 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions
{
function UIComponentExtensions () {
}
static function Extensions() {
if (bExtended == true) {
return(true);
}
bExtended = true;
TextField.prototype.setFocus = function () {
Selection.setFocus(this);
};
TextField.prototype.onSetFocus = function (oldFocus) {
if (this.tabEnabled != false) {
if (this.getFocusManager().bDrawFocus) {
this.drawFocus(true);
}
}
};
TextField.prototype.onKillFocus = function (oldFocus) {
if (this.tabEnabled != false) {
this.drawFocus(false);
}
};
TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus;
TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager;
mx.managers.OverlappedWindows.enableOverlappedWindows();
mx.styles.CSSSetStyle.enableRunTimeCSS();
mx.managers.FocusManager.enableFocusManagement();
}
static var bExtended = false;
static var UIComponentExtended = Extensions();
static var UIComponentDependency = mx.core.UIComponent;
static var FocusManagerDependency = mx.managers.FocusManager;
static var OverlappedWindowsDependency = mx.managers.OverlappedWindows;
}
Symbol 44 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton
{
var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject;
function Button () {
super();
}
function init(Void) {
super.init();
}
function draw() {
if (initializing) {
labelPath.visible = true;
}
super.draw();
if (initIcon != undefined) {
_setIcon(initIcon);
}
delete initIcon;
}
function onRelease(Void) {
super.onRelease();
}
function createChildren(Void) {
super.createChildren();
}
function setSkin(tag, linkageName, initobj) {
return(super.setSkin(tag, linkageName, initobj));
}
function viewSkin(varName) {
var _local3 = (getState() ? "true" : "false");
_local3 = _local3 + (enabled ? (phase) : "disabled");
super.viewSkin(varName, {styleName:this, borderStyle:_local3});
}
function invalidateStyle(c) {
labelPath.invalidateStyle(c);
super.invalidateStyle(c);
}
function setColor(c) {
var _local2 = 0;
while (_local2 < 8) {
this[idNames[_local2]].redraw(true);
_local2++;
}
}
function setEnabled(enable) {
labelPath.enabled = enable;
super.setEnabled(enable);
}
function calcSize(tag, ref) {
if ((__width == undefined) || (__height == undefined)) {
return(undefined);
}
if (tag < 7) {
ref.setSize(__width, __height, true);
}
}
function size(Void) {
setState(getState());
setHitArea(__width, __height);
var _local3 = 0;
while (_local3 < 8) {
var _local4 = idNames[_local3];
if (typeof(this[_local4]) == "movieclip") {
this[_local4].setSize(__width, __height, true);
}
_local3++;
}
super.size();
}
function set labelPlacement(val) {
__labelPlacement = val;
invalidate();
//return(labelPlacement);
}
function get labelPlacement() {
return(__labelPlacement);
}
function getLabelPlacement(Void) {
return(__labelPlacement);
}
function setLabelPlacement(val) {
__labelPlacement = val;
invalidate();
}
function getBtnOffset(Void) {
if (getState()) {
var _local2 = btnOffset;
} else if (phase == "down") {
var _local2 = btnOffset;
} else {
var _local2 = 0;
}
return(_local2);
}
function setView(offset) {
var _local16 = (offset ? (btnOffset) : 0);
var _local12 = getLabelPlacement();
var _local7 = 0;
var _local6 = 0;
var _local9 = 0;
var _local8 = 0;
var _local5 = 0;
var _local4 = 0;
var _local3 = labelPath;
var _local2 = iconName;
var _local15 = _local3.textWidth;
var _local14 = _local3.textHeight;
var _local10 = (__width - borderW) - borderW;
var _local11 = (__height - borderW) - borderW;
if (_local2 != undefined) {
_local7 = _local2._width;
_local6 = _local2._height;
}
if ((_local12 == "left") || (_local12 == "right")) {
if (_local3 != undefined) {
_local9 = Math.min(_local10 - _local7, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11, _local14 + 5);
_local3._height = _local8;
}
if (_local12 == "right") {
_local5 = _local7;
if (centerContent) {
_local5 = _local5 + (((_local10 - _local9) - _local7) / 2);
}
_local2._x = _local5 - _local7;
} else {
_local5 = (_local10 - _local9) - _local7;
if (centerContent) {
_local5 = _local5 / 2;
}
_local2._x = _local5 + _local9;
}
_local4 = 0;
_local2._y = _local4;
if (centerContent) {
_local2._y = (_local11 - _local6) / 2;
_local4 = (_local11 - _local8) / 2;
}
if (!centerContent) {
_local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2);
}
} else {
if (_local3 != undefined) {
_local9 = Math.min(_local10, _local15 + 5);
_local3._width = _local9;
_local8 = Math.min(_local11 - _local6, _local14 + 5);
_local3._height = _local8;
}
_local5 = (_local10 - _local9) / 2;
_local2._x = (_local10 - _local7) / 2;
if (_local12 == "top") {
_local4 = (_local11 - _local8) - _local6;
if (centerContent) {
_local4 = _local4 / 2;
}
_local2._y = _local4 + _local8;
} else {
_local4 = _local6;
if (centerContent) {
_local4 = _local4 + (((_local11 - _local8) - _local6) / 2);
}
_local2._y = _local4 - _local6;
}
}
var _local13 = borderW + _local16;
_local3._x = _local5 + _local13;
_local3._y = _local4 + _local13;
_local2._x = _local2._x + _local13;
_local2._y = _local2._y + _local13;
}
function set label(lbl) {
setLabel(lbl);
//return(label);
}
function setLabel(label) {
if (label == "") {
labelPath.removeTextField();
refresh();
return(undefined);
}
if (labelPath == undefined) {
var _local2 = createLabel("labelPath", 200, label);
_local2._width = _local2.textWidth + 5;
_local2._height = _local2.textHeight + 5;
if (initializing) {
_local2.visible = false;
}
} else {
delete labelPath.__text;
labelPath.text = label;
refresh();
}
}
function getLabel(Void) {
return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text)));
}
function get label() {
return(getLabel());
}
function _getIcon(Void) {
return(_iconLinkageName);
}
function get icon() {
if (initializing) {
return(initIcon);
}
return(_iconLinkageName);
}
function _setIcon(linkage) {
if (initializing) {
if (linkage == "") {
return(undefined);
}
initIcon = linkage;
} else {
if (linkage == "") {
removeIcons();
return(undefined);
}
super.changeIcon(0, linkage);
super.changeIcon(1, linkage);
super.changeIcon(3, linkage);
super.changeIcon(4, linkage);
super.changeIcon(5, linkage);
_iconLinkageName = linkage;
refresh();
}
}
function set icon(linkage) {
_setIcon(linkage);
//return(icon);
}
function setHitArea(w, h) {
if (hitArea_mc == undefined) {
createEmptyObject("hitArea_mc", 100);
}
var _local2 = hitArea_mc;
_local2.clear();
_local2.beginFill(16711680);
_local2.drawRect(0, 0, w, h);
_local2.endFill();
_local2.setVisible(false);
}
static var symbolName = "Button";
static var symbolOwner = mx.controls.Button;
var className = "Button";
static var version = "2.0.2.126";
var btnOffset = 0;
var _color = "buttonColor";
var __label = "default value";
var __labelPlacement = "right";
var falseUpSkin = "ButtonSkin";
var falseDownSkin = "ButtonSkin";
var falseOverSkin = "ButtonSkin";
var falseDisabledSkin = "ButtonSkin";
var trueUpSkin = "ButtonSkin";
var trueDownSkin = "ButtonSkin";
var trueOverSkin = "ButtonSkin";
var trueDisabledSkin = "ButtonSkin";
var falseUpIcon = "";
var falseDownIcon = "";
var falseOverIcon = "";
var falseDisabledIcon = "";
var trueUpIcon = "";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "";
var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters);
var centerContent = true;
var borderW = 1;
}
Symbol 45 MovieClip [__Packages.mx.controls.RadioButton] Frame 0
class mx.controls.RadioButton extends mx.controls.Button
{
var setToggle, __value, selected, releaseFocus, phase, dispatchEvent, _parent, __data, setState, __state, getFocusManager;
function RadioButton () {
super();
}
function init(Void) {
setToggle(__toggle);
__value = this;
super.init();
}
function size(Void) {
super.size();
}
function onRelease() {
if (selected) {
return(undefined);
}
releaseFocus();
phase = "up";
setSelected(true);
dispatchEvent({type:"click"});
_parent[__groupName].dispatchEvent({type:"click"});
}
function setData(val) {
__data = val;
}
function set data(val) {
__data = val;
//return(data);
}
function getData(val) {
return(__data);
}
function get data() {
return(__data);
}
function onUnload() {
if (_parent[__groupName].selectedRadio == this) {
_parent[__groupName].selectedRadio = undefined;
}
_parent[__groupName].radioList[indexNumber] = null;
delete _parent[__groupName].radioList[indexNumber];
}
function setSelected(val) {
var _local2 = _parent[__groupName];
var _local4 = _local2.selectedRadio.__width;
var _local5 = _local2.selectedRadio.__height;
if (val) {
_local2.selectedRadio.setState(false);
_local2.selectedRadio = this;
} else if (_local2.selectedRadio == this) {
_local2.selectedRadio.setState(false);
_local2.selectedRadio = undefined;
}
setState(val);
}
function deleteGroupObj(groupName) {
delete _parent[groupName];
}
function getGroupName() {
return(__groupName);
}
function get groupName() {
return(__groupName);
}
function setGroupName(groupName) {
if ((groupName == undefined) || (groupName == "")) {
return(undefined);
}
delete _parent[__groupName].radioList[__data];
addToGroup(groupName);
__groupName = groupName;
}
function set groupName(groupName) {
setGroupName(groupName);
//return(this.groupName);
}
function addToGroup(groupName) {
if ((groupName == "") || (groupName == undefined)) {
return(undefined);
}
var _local2 = _parent[groupName];
if (_local2 == undefined) {
_local2 = (_parent[groupName] = new mx.controls.RadioButtonGroup());
_local2.__groupName = groupName;
}
_local2.addInstance(this);
if (__state) {
_local2.selectedRadio.setState(false);
_local2.selectedRadio = this;
}
}
function get emphasized() {
return(undefined);
}
function keyDown(e) {
switch (e.code) {
case 40 :
setNext();
break;
case 38 :
setPrev();
break;
case 37 :
setPrev();
break;
case 39 :
setNext();
}
}
function setNext() {
var _local2 = _parent[groupName];
if ((_local2.selectedRadio.indexNumber + 1) == _local2.radioList.length) {
return(undefined);
}
var _local4 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : -1);
var _local3 = 1;
while (_local3 < _local2.radioList.length) {
if ((_local2.radioList[_local4 + _local3] != undefined) && (_local2.radioList[_local4 + _local3].enabled)) {
var _local5 = getFocusManager();
_local2.radioList[_local4 + _local3].selected = true;
_local5.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]);
_local2.dispatchEvent({type:"click"});
break;
}
_local3++;
}
}
function setPrev() {
var _local2 = _parent[groupName];
if (_local2.selectedRadio.indexNumber == 0) {
return(undefined);
}
var _local4 = (_local2.selectedRadio ? (_local2.selectedRadio.indexNumber) : 1);
var _local3 = 1;
while (_local3 < _local2.radioList.length) {
if ((_local2.radioList[_local4 - _local3] != undefined) && (_local2.radioList[_local4 - _local3].enabled)) {
var _local5 = getFocusManager();
_local2.radioList[_local4 - _local3].selected = true;
_local5.setFocus(_local2.radioList[_local2.selectedRadio.indexNumber]);
_local2.dispatchEvent({type:"click"});
break;
}
_local3++;
}
}
function set toggle(v) {
//return(toggle);
}
function get toggle() {
}
function set icon(v) {
//return(icon);
}
function get icon() {
}
static var symbolName = "RadioButton";
static var symbolOwner = mx.controls.RadioButton;
static var version = "2.0.2.126";
var className = "RadioButton";
var btnOffset = 0;
var __toggle = true;
var __label = "Radio Button";
var __labelPlacement = "right";
var ignoreClassStyleDeclaration = {Button:1};
var __groupName = "radioGroup";
var indexNumber = 0;
var offset = false;
var falseUpSkin = "";
var falseDownSkin = "";
var falseOverSkin = "";
var falseDisabledSkin = "";
var trueUpSkin = "";
var trueDownSkin = "";
var trueOverSkin = "";
var trueDisabledSkin = "";
var falseUpIcon = "RadioFalseUp";
var falseDownIcon = "RadioFalseDown";
var falseOverIcon = "RadioFalseOver";
var falseDisabledIcon = "RadioFalseDisabled";
var trueUpIcon = "RadioTrueUp";
var trueDownIcon = "";
var trueOverIcon = "";
var trueDisabledIcon = "RadioTrueDisabled";
var centerContent = false;
var borderW = 0;
var clipParameters = {labelPlacement:1, data:1, label:1, groupName:1, selected:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.RadioButton.prototype.clipParameters, mx.controls.Button.prototype.clipParameters);
}
Symbol 76 MovieClip [__Packages.mx.controls.RadioButtonGroup] Frame 0
class mx.controls.RadioButtonGroup
{
var radioList, __groupName, selectedRadio;
function RadioButtonGroup () {
init();
mx.events.UIEventDispatcher.initialize(this);
}
function init(Void) {
radioList = new Array();
}
function setGroupName(groupName) {
if ((groupName == undefined) || (groupName == "")) {
return(undefined);
}
var _local6 = __groupName;
_parent[groupName] = this;
for (var _local5 in radioList) {
radioList[_local5].groupName = groupName;
var _local3 = radioList[_local5];
}
_local3.deleteGroupObj(_local6);
}
function getGroupName() {
return(__groupName);
}
function addInstance(instance) {
instance.indexNumber = indexNumber++;
radioList.push(instance);
}
function getValue() {
if (selectedRadio.data == "") {
return(selectedRadio.label);
}
return(selectedRadio.__data);
}
function getLabelPlacement() {
for (var _local3 in radioList) {
var _local2 = radioList[_local3].getLabelPlacement();
}
return(_local2);
}
function setLabelPlacement(pos) {
for (var _local3 in radioList) {
radioList[_local3].setLabelPlacement(pos);
}
}
function setEnabled(val) {
for (var _local3 in radioList) {
radioList[_local3].enabled = val;
}
}
function setSize(val, val1) {
for (var _local3 in radioList) {
radioList[_local3].setSize(val, val1);
}
}
function getEnabled() {
for (var _local4 in radioList) {
var _local2 = radioList[_local4].enabled;
var _local3 = t + (_local2 + 0);
}
if (_local3 == radioList.length) {
return(true);
}
if (_local3 == 0) {
return(false);
}
}
function setStyle(name, val) {
for (var _local4 in radioList) {
radioList[_local4].setStyle(name, val);
}
}
function setInstance(val) {
for (var _local3 in radioList) {
if (radioList[_local3] == val) {
radioList[_local3].selected = true;
}
}
}
function getInstance() {
return(selectedRadio);
}
function setValue(val) {
for (var _local4 in radioList) {
if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) {
var _local2 = _local4;
break;
}
}
if (_local2 != undefined) {
selectedRadio.setState(false);
selectedRadio.hitArea_mc._height = selectedRadio.__height;
selectedRadio.hitArea_mc._width = selectedRadio.__width;
selectedRadio = radioList[_local2];
selectedRadio.setState(true);
selectedRadio.hitArea_mc._height = (selectedRadio.hitArea_mc._width = 0);
}
}
function set groupName(groupName) {
if ((groupName == undefined) || (groupName == "")) {
return;
}
var _local6 = __groupName;
_parent[groupName] = this;
for (var _local5 in radioList) {
radioList[_local5].groupName = groupName;
var _local3 = radioList[_local5];
}
_local3.deleteGroupObj(_local6);
//return(this.groupName);
}
function get groupName() {
return(__groupName);
}
function set selectedData(val) {
for (var _local4 in radioList) {
if ((radioList[_local4].__data == val) || (radioList[_local4].label == val)) {
var _local2 = _local4;
break;
}
}
if (_local2 != undefined) {
selectedRadio.setState(false);
selectedRadio = radioList[_local2];
selectedRadio.setState(true);
}
//return(selectedData);
}
function get selectedData() {
if ((selectedRadio.data == "") || (selectedRadio.data == undefined)) {
return(selectedRadio.label);
}
return(selectedRadio.__data);
}
function get selection() {
return(selectedRadio);
}
function set selection(val) {
for (var _local3 in radioList) {
if (radioList[_local3] == val) {
radioList[_local3].selected = true;
}
}
//return(selection);
}
function set labelPlacement(pos) {
for (var _local3 in radioList) {
radioList[_local3].setLabelPlacement(pos);
}
//return(labelPlacement);
}
function get labelPlacement() {
for (var _local3 in radioList) {
var _local2 = radioList[_local3].getLabelPlacement();
}
return(_local2);
}
function set enabled(val) {
for (var _local3 in radioList) {
radioList[_local3].enabled = val;
}
//return(enabled);
}
function get enabled() {
var _local2 = 0;
for (var _local3 in radioList) {
_local2 = _local2 + radioList[_local3].enabled;
}
if (_local2 == 0) {
return(false);
}
if (_local2 == radioList.length) {
return(true);
}
}
static var symbolName = "RadioButtonGroup";
static var symbolOwner = mx.controls.RadioButtonGroup;
static var version = "2.0.2.126";
var className = "RadioButtonGroup";
var indexNumber = 0;
}
Symbol 77 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder
{
var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y;
function ButtonSkin () {
super();
}
function init() {
super.init();
}
function size() {
drawHaloRect(__get__width(), __get__height());
}
function drawHaloRect(w, h) {
var _local6 = getStyle("borderStyle");
var _local4 = getStyle("themeColor");
var _local5 = _parent.emphasized;
clear();
switch (_local6) {
case "falseup" :
if (_local5) {
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
} else {
drawRoundRect(0, 0, w, h, 5, 9542041, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial");
drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial");
drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100);
}
break;
case "falsedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "falserollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "falsedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
break;
case "trueup" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100);
break;
case "truedown" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20);
break;
case "truerollover" :
drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100);
drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50);
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial");
drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40);
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial");
drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40);
drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100);
drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100);
break;
case "truedisabled" :
drawRoundRect(0, 0, w, h, 5, 13159628, 100);
drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100);
drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100);
drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100);
}
}
static function classConstruct() {
mx.core.ext.UIObjectExtensions.Extensions();
_global.skinRegistry.ButtonSkin = true;
return(true);
}
static var symbolName = "ButtonSkin";
static var symbolOwner = mx.skins.halo.ButtonSkin;
var className = "ButtonSkin";
var backgroundColorName = "buttonColor";
static var classConstructed = classConstruct();
static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions;
}
Symbol 78 MovieClip [__Packages.mx.core.View] Frame 0
class mx.core.View extends mx.core.UIComponent
{
var tabChildren, tabEnabled, boundingBox_mc, border_mc, __get__width, __get__height, __tabIndex, depth, createObject, createClassObject, loadExternal, destroyObject, createClassChildAtDepth, doLater;
function View () {
super();
}
function init() {
super.init();
tabChildren = true;
tabEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function size() {
border_mc.move(0, 0);
border_mc.setSize(__get__width(), __get__height());
doLayout();
}
function draw() {
size();
}
function get numChildren() {
var _local3 = childNameBase;
var _local2 = 0;
while (true) {
if (this[_local3 + _local2] == undefined) {
return(_local2);
}
_local2++;
}
}
function get tabIndex() {
return((tabEnabled ? (__tabIndex) : undefined));
}
function addLayoutObject(object) {
}
function createChild(className, instanceName, initProps) {
if (depth == undefined) {
depth = 1;
}
var _local2;
if (typeof(className) == "string") {
_local2 = createObject(className, instanceName, depth++, initProps);
} else {
_local2 = createClassObject(className, instanceName, depth++, initProps);
}
if (_local2 == undefined) {
_local2 = loadExternal(className, _loadExternalClass, instanceName, depth++, initProps);
} else {
this[childNameBase + numChildren] = _local2;
_local2._complete = true;
childLoaded(_local2);
}
addLayoutObject(_local2);
return(_local2);
}
function getChildAt(childIndex) {
return(this[childNameBase + childIndex]);
}
function destroyChildAt(childIndex) {
if (!((childIndex >= 0) && (childIndex < numChildren))) {
return(undefined);
}
var _local4 = childNameBase + childIndex;
var _local6 = numChildren;
var _local3;
for (_local3 in this) {
if (_local3 == _local4) {
_local4 = "";
destroyObject(_local3);
break;
}
}
var _local2 = Number(childIndex);
while (_local2 < (_local6 - 1)) {
this[childNameBase + _local2] = this[childNameBase + (_local2 + 1)];
_local2++;
}
delete this[childNameBase + (_local6 - 1)];
depth--;
}
function initLayout() {
if (!hasBeenLayedOut) {
doLayout();
}
}
function doLayout() {
hasBeenLayedOut = true;
}
function createChildren() {
if (border_mc == undefined) {
border_mc = createClassChildAtDepth(_global.styles.rectBorderClass, mx.managers.DepthManager.kBottom, {styleName:this});
}
doLater(this, "initLayout");
}
function convertToUIObject(obj) {
}
function childLoaded(obj) {
convertToUIObject(obj);
}
static function extension() {
mx.core.ExternalContent.enableExternalContent();
}
static var symbolName = "View";
static var symbolOwner = mx.core.View;
static var version = "2.0.2.126";
var className = "View";
static var childNameBase = "_child";
var hasBeenLayedOut = false;
var _loadExternalClass = "UIComponent";
}
Symbol 79 MovieClip [__Packages.mx.core.ScrollView] Frame 0
class mx.core.ScrollView extends mx.core.View
{
var __width, hScroller, vScroller, __maxHPosition, propsInited, scrollAreaChanged, specialHScrollCase, createObject, viewableColumns, __height, oldRndUp, viewableRows, __viewMetrics, owner, enabled, border_mc, __get__width, __get__height, invLayout, mask_mc, _parent, dispatchEvent;
function ScrollView () {
super();
}
function getHScrollPolicy(Void) {
return(__hScrollPolicy);
}
function setHScrollPolicy(policy) {
__hScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get hScrollPolicy() {
return(getHScrollPolicy());
}
function set hScrollPolicy(policy) {
setHScrollPolicy(policy);
//return(hScrollPolicy);
}
function getVScrollPolicy(Void) {
return(__vScrollPolicy);
}
function setVScrollPolicy(policy) {
__vScrollPolicy = policy.toLowerCase();
if (__width == undefined) {
return(undefined);
}
setScrollProperties(numberOfCols, columnWidth, rowC, rowH, heightPadding, widthPadding);
}
function get vScrollPolicy() {
return(getVScrollPolicy());
}
function set vScrollPolicy(policy) {
setVScrollPolicy(policy);
//return(vScrollPolicy);
}
function get hPosition() {
return(getHPosition());
}
function set hPosition(pos) {
setHPosition(pos);
//return(hPosition);
}
function getHPosition(Void) {
return(__hPosition);
}
function setHPosition(pos) {
hScroller.__set__scrollPosition(pos);
__hPosition = pos;
}
function get vPosition() {
return(getVPosition());
}
function set vPosition(pos) {
setVPosition(pos);
//return(vPosition);
}
function getVPosition(Void) {
return(__vPosition);
}
function setVPosition(pos) {
vScroller.__set__scrollPosition(pos);
__vPosition = pos;
}
function get maxVPosition() {
var _local2 = vScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function get maxHPosition() {
return(getMaxHPosition());
}
function set maxHPosition(pos) {
setMaxHPosition(pos);
//return(maxHPosition);
}
function getMaxHPosition(Void) {
if (__maxHPosition != undefined) {
return(__maxHPosition);
}
var _local2 = hScroller.maxPos;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function setMaxHPosition(pos) {
__maxHPosition = pos;
}
function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) {
var _local3 = getViewMetrics();
if (hPadding == undefined) {
hPadding = 0;
}
if (wPadding == undefined) {
wPadding = 0;
}
propsInited = true;
delete scrollAreaChanged;
heightPadding = hPadding;
widthPadding = wPadding;
if (colWidth == 0) {
colWidth = 1;
}
if (rwHeight == 0) {
rwHeight = 1;
}
var _local5 = Math.ceil((((__width - _local3.left) - _local3.right) - widthPadding) / colWidth);
if ((__hScrollPolicy == "on") || ((_local5 < colCount) && (__hScrollPolicy == "auto"))) {
if ((hScroller == undefined) || (specialHScrollCase)) {
delete specialHScrollCase;
hScroller = createObject("HScrollBar", "hSB", 1001);
hScroller.__set__lineScrollSize(20);
hScroller.scrollHandler = scrollProxy;
hScroller.__set__scrollPosition(__hPosition);
scrollAreaChanged = true;
}
if ((((numberOfCols != colCount) || (columnWidth != colWidth)) || (viewableColumns != _local5)) || (scrollAreaChanged)) {
hScroller.setScrollProperties(_local5, 0, colCount - _local5);
viewableColumns = _local5;
numberOfCols = colCount;
columnWidth = colWidth;
}
} else if (((__hScrollPolicy == "auto") || (__hScrollPolicy == "off")) && (hScroller != undefined)) {
hScroller.removeMovieClip();
delete hScroller;
scrollAreaChanged = true;
}
if (heightPadding == undefined) {
heightPadding = 0;
}
var _local4 = Math.ceil((((__height - _local3.top) - _local3.bottom) - heightPadding) / rwHeight);
var _local8 = (((__height - _local3.top) - _local3.bottom) % rwHeight) != 0;
if ((__vScrollPolicy == "on") || ((_local4 < (rwCount + _local8)) && (__vScrollPolicy == "auto"))) {
if (vScroller == undefined) {
vScroller = createObject("VScrollBar", "vSB", 1002);
vScroller.scrollHandler = scrollProxy;
vScroller.__set__scrollPosition(__vPosition);
scrollAreaChanged = true;
rowH = 0;
}
if ((((rowC != rwCount) || (rowH != rwHeight)) || ((viewableRows + _local8) != (_local4 + oldRndUp))) || (scrollAreaChanged)) {
vScroller.setScrollProperties(_local4, 0, (rwCount - _local4) + _local8);
viewableRows = _local4;
rowC = rwCount;
rowH = rwHeight;
oldRndUp = _local8;
}
} else if (((__vScrollPolicy == "auto") || (__vScrollPolicy == "off")) && (vScroller != undefined)) {
vScroller.removeMovieClip();
delete vScroller;
scrollAreaChanged = true;
}
numberOfCols = colCount;
columnWidth = colWidth;
if (scrollAreaChanged) {
doLayout();
var _local2 = __viewMetrics;
var _local12 = ((owner != undefined) ? (owner) : this);
_local12.layoutContent(_local2.left, _local2.top, ((columnWidth * numberOfCols) - _local2.left) - _local2.right, rowC * rowH, (__width - _local2.left) - _local2.right, (__height - _local2.top) - _local2.bottom);
}
if (!enabled) {
setEnabled(false);
}
}
function getViewMetrics(Void) {
var _local2 = __viewMetrics;
var _local3 = border_mc.__get__borderMetrics();
_local2.left = _local3.left;
_local2.right = _local3.right;
if (vScroller != undefined) {
_local2.right = _local2.right + vScroller.minWidth;
}
_local2.top = _local3.top;
if ((hScroller == undefined) && ((__hScrollPolicy == "on") || (__hScrollPolicy == true))) {
hScroller = createObject("FHScrollBar", "hSB", 1001);
specialHScrollCase = true;
}
_local2.bottom = _local3.bottom;
if (hScroller != undefined) {
_local2.bottom = _local2.bottom + hScroller.minHeight;
}
return(_local2);
}
function doLayout(Void) {
var _local10 = __get__width();
var _local8 = __get__height();
delete invLayout;
var _local3 = (__viewMetrics = getViewMetrics());
var _local2 = _local3.left;
var _local9 = _local3.right;
var _local5 = _local3.top;
var _local11 = _local3.bottom;
var _local7 = hScroller;
var _local6 = vScroller;
_local7.setSize((_local10 - _local2) - _local9, _local7.minHeight + 0);
_local7.move(_local2, _local8 - _local11);
_local6.setSize(_local6.minWidth + 0, (_local8 - _local5) - _local11);
_local6.move(_local10 - _local9, _local5);
var _local4 = mask_mc;
_local4._width = (_local10 - _local2) - _local9;
_local4._height = (_local8 - _local5) - _local11;
_local4._x = _local2;
_local4._y = _local5;
}
function createChild(id, name, props) {
var _local2 = super.createChild(id, name, props);
return(_local2);
}
function init(Void) {
super.init();
__viewMetrics = new Object();
if (_global.__SVMouseWheelManager == undefined) {
var _local4 = (_global.__SVMouseWheelManager = new Object());
_local4.onMouseWheel = __onMouseWheel;
Mouse.addListener(_local4);
}
}
function __onMouseWheel(delta, scrollTarget) {
var _local4 = scrollTarget;
var _local1;
while (_local4 != undefined) {
if (_local4 instanceof mx.core.ScrollView) {
_local1 = _local4;
}
_local4 = _local4._parent;
}
if (_local1 != undefined) {
_local4 = ((delta <= 0) ? 1 : -1);
var _local2 = _local1.vScroller.lineScrollSize;
if (_local2 == undefined) {
_local2 = 0;
}
_local2 = Math.max(Math.abs(delta), _local2);
var _local3 = _local1.vPosition + (_local2 * _local4);
_local1.vPosition = Math.max(0, Math.min(_local3, _local1.maxVPosition));
_local1.dispatchEvent({type:"scroll", direction:"vertical", position:_local1.vPosition});
}
}
function createChildren(Void) {
super.createChildren();
if (mask_mc == undefined) {
mask_mc = createObject("BoundingBox", "mask_mc", MASK_DEPTH);
}
mask_mc._visible = false;
}
function invalidate(Void) {
super.invalidate();
}
function draw(Void) {
size();
}
function size(Void) {
super.size();
}
function scrollProxy(docObj) {
_parent.onScroll(docObj);
}
function onScroll(docObj) {
var _local3 = docObj.target;
var _local2 = _local3.scrollPosition;
if (_local3 == vScroller) {
var _local4 = "vertical";
var _local5 = "__vPosition";
} else {
var _local4 = "horizontal";
var _local5 = "__hPosition";
}
this[_local5] = _local2;
dispatchEvent({type:"scroll", direction:_local4, position:_local2});
}
function setEnabled(v) {
vScroller.enabled = (hScroller.enabled = v);
}
function childLoaded(obj) {
super.childLoaded(obj);
obj.setMask(mask_mc);
}
static var symbolName = "ScrollView";
static var symbolOwner = mx.core.ScrollView;
static var version = "2.0.2.126";
var className = "ScrollView";
var __vScrollPolicy = "auto";
var __hScrollPolicy = "off";
var __vPosition = 0;
var __hPosition = 0;
var numberOfCols = 0;
var rowC = 0;
var columnWidth = 1;
var rowH = 0;
var heightPadding = 0;
var widthPadding = 0;
var MASK_DEPTH = 10000;
}
Symbol 80 MovieClip [__Packages.mx.controls.TextArea] Frame 0
class mx.controls.TextArea extends mx.core.ScrollView
{
var label, invalidate, initText, dispatchValueChangedEvent, getHPosition, setHPosition, getVPosition, setVPosition, _color, focusTextField, tfx, tfy, tfw, tfh, doLater, _vpos, _hpos, hookedV, vScroller, hookedH, hScroller, getViewMetrics, __get__width, __get__height, hScrollPolicy, vScrollPolicy, getStyle, getFocusManager, addEventListener, removeEventListener, _getTextFormat;
function TextArea () {
super();
}
function get maxChars() {
return(label.maxChars);
}
function set maxChars(x) {
label.maxChars = x;
//return(maxChars);
}
function get length() {
return(label.length);
}
function get restrict() {
return(label.restrict);
}
function set restrict(s) {
label.restrict = ((s == "") ? null : (s));
//return(restrict);
}
function get wordWrap() {
return(label.wordWrap);
}
function set wordWrap(s) {
label.wordWrap = s;
invalidate();
//return(wordWrap);
}
function get editable() {
return(__editable);
}
function set editable(x) {
__editable = x;
label.type = (x ? "input" : "dynamic");
//return(editable);
}
function get password() {
return(label.password);
}
function set password(s) {
label.password = s;
//return(password);
}
function get html() {
return(getHtml());
}
function set html(value) {
setHtml(value);
//return(html);
}
function getHtml() {
return(label.html);
}
function setHtml(value) {
if (value != label.html) {
label.html = value;
}
}
function get text() {
return(getText());
}
function set text(t) {
setText(t);
//return(text);
}
function getText() {
if (initializing) {
return(initText);
}
var _local2 = label;
if (_local2.html == true) {
return(_local2.htmlText);
}
return(_local2.text);
}
function setText(t) {
if (initializing) {
initText = t;
} else {
var _local2 = label;
if (_local2.html == true) {
_local2.htmlText = t;
} else {
_local2.text = t;
}
invalidate();
}
dispatchValueChangedEvent(t);
}
function get hPosition() {
return(getHPosition());
}
function set hPosition(pos) {
setHPosition(pos);
label.hscroll = pos;
label.background = false;
//return(hPosition);
}
function get vPosition() {
return(getVPosition());
}
function set vPosition(pos) {
setVPosition(pos);
label.scroll = pos + 1;
label.background = false;
//return(vPosition);
}
function get maxVPosition() {
var _local2 = label.maxscroll - 1;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function get maxHPosition() {
var _local2 = label.maxhscroll;
return(((_local2 == undefined) ? 0 : (_local2)));
}
function init(Void) {
super.init();
label.styleName = this;
_color = mx.core.UIObject.textColorList;
focusTextField = label;
label.owner = this;
label.onSetFocus = function (x) {
this._parent.onSetFocus(x);
};
label.onKillFocus = function (x) {
this._parent.onKillFocus(x);
};
label.drawFocus = function (b) {
this._parent.drawFocus(b);
};
label.onChanged = function () {
this.owner.adjustScrollBars();
this.owner.dispatchEvent({type:"change"});
this.owner.dispatchValueChangedEvent(this.owner.text);
};
label.onScroller = function () {
this.owner.hPosition = this.hscroll;
this.owner.vPosition = this.scroll - 1;
};
if (text == undefined) {
text = ("");
}
}
function createChildren(Void) {
super.createChildren();
label.autoSize = "none";
}
function layoutContent(x, y, totalW, totalH, displayW, displayH) {
var _local2 = label;
if ((((tfx != x) || (tfy != y)) || (tfw != displayW)) || (tfh != displayH)) {
tfx = x;
tfy = y;
tfw = displayW;
tfh = displayH;
_local2.move(tfx, tfy);
_local2.setSize(tfw, tfh);
doLater(this, "adjustScrollBars");
}
}
function scrollChanged(Void) {
var _local2 = Selection;
if (_local2.lastBeginIndex != undefined) {
restoreSelection();
}
label.background = false;
}
function onScroll(docObj) {
var _local3 = label;
super.onScroll(docObj);
_local3.hscroll = hPosition + 0;
_local3.scroll = vPosition + 1;
_vpos = _local3.scroll;
_hpos = _local3.hscroll;
_local3.background = false;
if (hookedV != true) {
vScroller.addEventListener("scrollChanged", this);
hookedV = true;
}
if (hookedH != true) {
hScroller.addEventListener("scrollChanged", this);
hookedH = true;
}
}
function size(Void) {
var _local3 = getViewMetrics();
var _local7 = _local3.left + _local3.right;
var _local4 = _local3.top + _local3.bottom;
var _local6 = _local3.left;
var _local5 = _local3.top;
tfx = _local6;
tfy = _local5;
tfw = __get__width() - _local7;
tfh = __get__height() - _local4;
super.size();
label.move(tfx, tfy);
label.setSize(tfw, tfh);
if (__get__height() <= 40) {
hScrollPolicy = "off";
vScrollPolicy = "off";
}
doLater(this, "adjustScrollBars");
}
function setEnabled(enable) {
vScroller.enabled = enable;
hScroller.enabled = enable;
label.type = (((editable == false) || (enable == false)) ? "dynamic" : "input");
label.selectable = enable;
var _local3 = getStyle((enable ? "color" : "disabledColor"));
if (_local3 == undefined) {
_local3 = (enable ? 0 : 8947848);
}
setColor(_local3);
}
function setColor(col) {
label.textColor = col;
}
function setFocus(Void) {
Selection.setFocus(label);
}
function onSetFocus(x) {
var f = Selection.getFocus();
var o = eval (f);
if (o != label) {
Selection.setFocus(label);
return(undefined);
}
getFocusManager().defaultPushButtonEnabled = false;
addEventListener("keyDown", this);
super.onSetFocus(x);
}
function onKillFocus(x) {
getFocusManager().defaultPushButtonEnabled = true;
removeEventListener("keyDown", this);
super.onKillFocus(x);
}
function restoreSelection(x) {
var _local2 = Selection;
Selection.setSelection(_local2.lastBeginIndex, _local2.lastEndIndex);
label.scroll = _vpos;
label.hscroll = _hpos;
}
function getLineOffsets(Void) {
var _local16 = _getTextFormat();
var _local18 = _local16.getTextExtent2(label.text);
var _local5 = _root._getTextExtent;
_local5.setNewTextFormat(_local16);
var _local14 = label.wordWrap;
var _local9 = 0;
var _local7 = (label._width - 2) - 2;
var _local12 = new Array();
var _local17 = new String(label.text);
var _local15 = _local17.split("\r");
var _local11 = 0;
while (_local11 < _local15.length) {
_local12.push(_local9);
var _local4 = _local15[_local11];
_local5.text = _local4;
var _local13 = Math.ceil(_local5.textWidth / _local7);
var _local10 = Math.floor(_local4.length / _local13);
var _local3;
while (_local14 && (_local5.textWidth > _local7)) {
_local3 = _local4.indexOf(" ", _local10);
var _local6;
if (_local3 == -1) {
_local3 = _local4.lastIndexOf(" ");
if (_local3 == -1) {
_local3 = _local10;
}
}
_local6 = _local4.substr(0, _local3);
_local5.text = _local6;
if (_local5.textWidth > _local7) {
while (_local5.textWidth > _local7) {
var _local8 = _local3;
_local3 = _local4.lastIndexOf(" ", _local3 - 1);
if (_local3 == -1) {
_local3 = _local8 - 1;
}
_local6 = _local4.substr(0, _local3);
_local5.text = _local6;
}
} else if (_local5.textWidth < _local7) {
var _local8 = _local3;
while (_local5.textWidth < _local7) {
_local8 = _local3;
_local3 = _local4.indexOf(" ", _local3 + 1);
if (_local3 == -1) {
if (_local4.indexOf(" ", 0) != -1) {
break;
}
_local3 = _local8 + 1;
}
_local6 = _local4.substr(0, _local3);
_local5.text = _local6;
}
_local3 = _local8;
}
_local9 = _local9 + _local3;
_local12.push(_local9 + 1);
_local4 = _local4.substr(_local3);
if (_local4.charAt(0) == " ") {
_local4 = _local4.substr(1, _local4.length - 1);
_local9 = _local9 + 1;
}
_local5.text = _local4;
}
_local9 = _local9 + (_local4.length + 1);
_local11++;
}
return(_local12);
}
function keyDown(e) {
var _local5 = e.code;
if (_local5 == 34) {
var _local6 = (label.bottomScroll - label.scroll) + 1;
var _local3 = getLineOffsets();
var _local2 = Math.min(label.bottomScroll + 1, label.maxscroll);
if (_local2 == label.maxscroll) {
var _local4 = label.length;
Selection.setSelection(_local4, _local4);
} else {
label.scroll = _local2;
Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]);
}
} else if (_local5 == 33) {
var _local6 = (label.bottomScroll - label.scroll) + 1;
var _local3 = getLineOffsets();
var _local2 = label.scroll - 1;
if (_local2 < 1) {
Selection.setSelection(0, 0);
} else {
Selection.setSelection(_local3[_local2 - 1], _local3[_local2 - 1]);
label.scroll = Math.max(_local2 - _local6, 1);
}
}
}
function draw(Void) {
var _local2 = label;
var _local4 = getText();
if (initializing) {
initializing = false;
delete initText;
}
var _local3 = _getTextFormat();
_local2.embedFonts = _local3.embedFonts == true;
if (_local3 != undefined) {
_local2.setTextFormat(_local3);
_local2.setNewTextFormat(_local3);
}
_local2.multiline = true;
_local2.wordWrap = wordWrap == true;
if (_local2.html == true) {
_local2.setTextFormat(_local3);
_local2.htmlText = _local4;
} else {
_local2.text = _local4;
}
_local2.type = ((editable == true) ? "input" : "dynamic");
size();
_local2.background = false;
}
function adjustScrollBars() {
var _local2 = label;
var _local4 = (_local2.bottomScroll - _local2.scroll) + 1;
var _local3 = (_local4 + _local2.maxscroll) - 1;
if (_local3 < 1) {
_local3 = 1;
}
var _local5 = 0;
if ((_local2.textWidth + 5) > _local2._width) {
if (!_local2.wordWrap) {
_local5 = _local2._width + _local2.maxhscroll;
}
} else {
_local2.hscroll = 0;
_local2.background = false;
}
if ((_local2.height / _local4) != Math.round(_local2.height / _local4)) {
_local3--;
}
setScrollProperties(_local5, 1, _local3, _local2.height / _local4);
}
function setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding) {
super.setScrollProperties(colCount, colWidth, rwCount, rwHeight, hPadding, wPadding);
if (vScroller == undefined) {
hookedV = false;
}
if (hScroller == undefined) {
hookedH = false;
}
}
function get tabIndex() {
return(label.tabIndex);
}
function set tabIndex(w) {
label.tabIndex = w;
//return(tabIndex);
}
function set _accProps(val) {
label._accProps = val;
//return(_accProps);
}
function get _accProps() {
return(label._accProps);
}
function get styleSheet() {
return(label.styleSheet);
}
function set styleSheet(v) {
label.styleSheet = v;
//return(styleSheet);
}
static var symbolName = "TextArea";
static var symbolOwner = mx.controls.TextArea;
static var version = "2.0.2.126";
var className = "TextArea";
var initializing = true;
var clipParameters = {text:1, wordWrap:1, editable:1, maxChars:1, restrict:1, html:1, password:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.TextArea.prototype.clipParameters, mx.core.ScrollView.prototype.clipParameters);
var __vScrollPolicy = "auto";
var __hScrollPolicy = "auto";
var __editable = true;
}
Symbol 145 MovieClip [__Packages.mx.core.ExternalContent] Frame 0
class mx.core.ExternalContent
{
var createObject, numChildren, prepList, doLater, loadList, dispatchEvent, loadedList, childLoaded;
function ExternalContent () {
}
function loadExternal(url, placeholderClassName, instanceName, depth, initProps) {
var _local2;
_local2 = createObject(placeholderClassName, instanceName, depth, initProps);
this[mx.core.View.childNameBase + numChildren] = _local2;
if (prepList == undefined) {
prepList = new Object();
}
prepList[instanceName] = {obj:_local2, url:url, complete:false, initProps:initProps};
prepareToLoadMovie(_local2);
return(_local2);
}
function prepareToLoadMovie(obj) {
obj.unloadMovie();
doLater(this, "waitForUnload");
}
function waitForUnload() {
var _local3;
for (_local3 in prepList) {
var _local2 = prepList[_local3];
if (_local2.obj.getBytesTotal() == 0) {
if (loadList == undefined) {
loadList = new Object();
}
loadList[_local3] = _local2;
_local2.obj.loadMovie(_local2.url);
delete prepList[_local3];
doLater(this, "checkLoadProgress");
} else {
doLater(this, "waitForUnload");
}
}
}
function checkLoadProgress() {
var _local8 = false;
var _local3;
for (_local3 in loadList) {
var _local2 = loadList[_local3];
_local2.loaded = _local2.obj.getBytesLoaded();
_local2.total = _local2.obj.getBytesTotal();
if (_local2.total > 0) {
_local2.obj._visible = false;
dispatchEvent({type:"progress", target:_local2.obj, current:_local2.loaded, total:_local2.total});
if (_local2.loaded == _local2.total) {
if (loadedList == undefined) {
loadedList = new Object();
}
loadedList[_local3] = _local2;
delete loadList[_local3];
doLater(this, "contentLoaded");
}
} else if (_local2.total == -1) {
if (_local2.failedOnce != undefined) {
_local2.failedOnce++;
if (_local2.failedOnce > 3) {
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadList[_local3];
}
} else {
_local2.failedOnce = 0;
}
}
_local8 = true;
}
if (_local8) {
doLater(this, "checkLoadProgress");
}
}
function contentLoaded() {
var _local4;
for (_local4 in loadedList) {
var _local2 = loadedList[_local4];
_local2.obj._visible = true;
_local2.obj._complete = true;
var _local3;
for (_local3 in _local2.initProps) {
_local2.obj[_local3] = _local2.initProps[_local3];
}
childLoaded(_local2.obj);
dispatchEvent({type:"complete", target:_local2.obj, current:_local2.loaded, total:_local2.total});
delete loadedList[_local4];
}
}
function convertToUIObject(obj) {
if (obj.setSize == undefined) {
var _local2 = mx.core.UIObject.prototype;
obj.addProperty("width", _local2.__get__width, null);
obj.addProperty("height", _local2.__get__height, null);
obj.addProperty("left", _local2.__get__left, null);
obj.addProperty("x", _local2.__get__x, null);
obj.addProperty("top", _local2.__get__top, null);
obj.addProperty("y", _local2.__get__y, null);
obj.addProperty("right", _local2.__get__right, null);
obj.addProperty("bottom", _local2.__get__bottom, null);
obj.addProperty("visible", _local2.__get__visible, _local2.__set__visible);
obj.move = mx.core.UIObject.prototype.move;
obj.setSize = mx.core.UIObject.prototype.setSize;
obj.size = mx.core.UIObject.prototype.size;
mx.events.UIEventDispatcher.initialize(obj);
}
}
static function enableExternalContent() {
}
static function classConstruct() {
var _local1 = mx.core.View.prototype;
var _local2 = mx.core.ExternalContent.prototype;
_local1.loadExternal = _local2.loadExternal;
_local1.prepareToLoadMovie = _local2.prepareToLoadMovie;
_local1.waitForUnload = _local2.waitForUnload;
_local1.checkLoadProgress = _local2.checkLoadProgress;
_local1.contentLoaded = _local2.contentLoaded;
_local1.convertToUIObject = _local2.convertToUIObject;
return(true);
}
static var classConstructed = classConstruct();
static var ViewDependency = mx.core.View;
}
Symbol 146 MovieClip [__Packages.mx.skins.CustomBorder] Frame 0
class mx.skins.CustomBorder extends mx.skins.Border
{
var __width, __height, l_mc, setSkin, minHeight, minWidth, m_mc, r_mc;
function CustomBorder () {
super();
}
function get width() {
return(__width);
}
function get height() {
return(__height);
}
function init(Void) {
super.init();
}
function createChildren(Void) {
}
function draw(Void) {
if (l_mc == undefined) {
var _local2 = setSkin(tagL, leftSkin);
if (horizontal) {
minHeight = l_mc._height;
minWidth = l_mc._width;
} else {
minHeight = l_mc._height;
minWidth = l_mc._width;
}
}
if (m_mc == undefined) {
setSkin(tagM, middleSkin);
if (horizontal) {
minHeight = m_mc._height;
minWidth = minWidth + m_mc._width;
} else {
minHeight = minHeight + m_mc._height;
minWidth = m_mc._width;
}
}
if (r_mc == undefined) {
setSkin(tagR, rightSkin);
if (horizontal) {
minHeight = r_mc._height;
minWidth = minWidth + r_mc._width;
} else {
minHeight = minHeight + r_mc._height;
minWidth = r_mc._width;
}
}
size();
}
function size(Void) {
l_mc.move(0, 0);
if (horizontal) {
r_mc.move(width - r_mc.width, 0);
m_mc.move(l_mc.width, 0);
m_mc.setSize(r_mc.x - m_mc.x, m_mc.height);
} else {
r_mc.move(0, height - r_mc.height, 0);
m_mc.move(0, l_mc.height);
m_mc.setSize(m_mc.width, r_mc.y - m_mc.y);
}
}
static var symbolName = "CustomBorder";
static var symbolOwner = mx.skins.CustomBorder;
static var version = "2.0.2.126";
var className = "CustomBorder";
static var tagL = 0;
static var tagM = 1;
static var tagR = 2;
var idNames = new Array("l_mc", "m_mc", "r_mc");
var leftSkin = "F3PieceLeft";
var middleSkin = "F3PieceMiddle";
var rightSkin = "F3PieceRight";
var horizontal = true;
}
Symbol 147 MovieClip [__Packages.mx.controls.scrollClasses.ScrollThumb] Frame 0
class mx.controls.scrollClasses.ScrollThumb extends mx.skins.CustomBorder
{
var useHandCursor, ymin, ymax, datamin, datamax, scrollMove, lastY, _ymouse, _y, _parent, onMouseMove, grip_mc, setSkin, gripSkin, __get__width, __get__height;
function ScrollThumb () {
super();
}
function createChildren(Void) {
super.createChildren();
useHandCursor = false;
}
function setRange(_ymin, _ymax, _datamin, _datamax) {
ymin = _ymin;
ymax = _ymax;
datamin = _datamin;
datamax = _datamax;
}
function dragThumb(Void) {
scrollMove = _ymouse - lastY;
scrollMove = scrollMove + _y;
if (scrollMove < ymin) {
scrollMove = ymin;
} else if (scrollMove > ymax) {
scrollMove = ymax;
}
_parent.isScrolling = true;
_y = scrollMove;
var _local2 = Math.round(((datamax - datamin) * (_y - ymin)) / (ymax - ymin)) + datamin;
_parent.scrollPosition = _local2;
_parent.dispatchScrollEvent("ThumbTrack");
updateAfterEvent();
}
function stopDragThumb(Void) {
_parent.isScrolling = false;
_parent.dispatchScrollEvent("ThumbPosition");
_parent.dispatchScrollChangedEvent();
delete onMouseMove;
}
function onPress(Void) {
_parent.pressFocus();
lastY = _ymouse;
onMouseMove = dragThumb;
super.onPress();
}
function onRelease(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onRelease();
}
function onReleaseOutside(Void) {
_parent.releaseFocus();
stopDragThumb();
super.onReleaseOutside();
}
function draw() {
super.draw();
if (grip_mc == undefined) {
setSkin(3, gripSkin);
}
}
function size() {
super.size();
grip_mc.move((__get__width() - grip_mc.width) / 2, (__get__height() - grip_mc.height) / 2);
}
static var symbolOwner = mx.skins.CustomBorder.symbolOwner;
var className = "ScrollThumb";
var btnOffset = 0;
var horizontal = false;
var idNames = new Array("l_mc", "m_mc", "r_mc", "grip_mc");
}
Symbol 148 MovieClip [__Packages.mx.controls.scrollClasses.ScrollBar] Frame 0
class mx.controls.scrollClasses.ScrollBar extends mx.core.UIComponent
{
var isScrolling, scrollTrack_mc, scrollThumb_mc, __height, tabEnabled, focusEnabled, boundingBox_mc, setSkin, upArrow_mc, _minHeight, _minWidth, downArrow_mc, createObject, createClassObject, enabled, _height, dispatchEvent, minMode, maxMode, plusMode, minusMode, _parent, getStyle, scrolling, _ymouse;
function ScrollBar () {
super();
}
function get scrollPosition() {
return(_scrollPosition);
}
function set scrollPosition(pos) {
_scrollPosition = pos;
if (isScrolling != true) {
pos = Math.min(pos, maxPos);
pos = Math.max(pos, minPos);
var _local3 = (((pos - minPos) * (scrollTrack_mc.height - scrollThumb_mc._height)) / (maxPos - minPos)) + scrollTrack_mc.top;
scrollThumb_mc.move(0, _local3);
}
//return(scrollPosition);
}
function get pageScrollSize() {
return(largeScroll);
}
function set pageScrollSize(lScroll) {
largeScroll = lScroll;
//return(pageScrollSize);
}
function set lineScrollSize(sScroll) {
smallScroll = sScroll;
//return(lineScrollSize);
}
function get lineScrollSize() {
return(smallScroll);
}
function get virtualHeight() {
return(__height);
}
function init(Void) {
super.init();
_scrollPosition = 0;
tabEnabled = false;
focusEnabled = false;
boundingBox_mc._visible = false;
boundingBox_mc._width = (boundingBox_mc._height = 0);
}
function createChildren(Void) {
if (scrollTrack_mc == undefined) {
setSkin(skinIDTrack, scrollTrackName);
}
scrollTrack_mc.visible = false;
var _local3 = new Object();
_local3.enabled = false;
_local3.preset = mx.controls.SimpleButton.falseDisabled;
_local3.initProperties = 0;
_local3.autoRepeat = true;
_local3.tabEnabled = false;
var _local2;
if (upArrow_mc == undefined) {
_local2 = createButton(upArrowName, "upArrow_mc", skinIDUpArrow, _local3);
}
_local2.buttonDownHandler = onUpArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _local2.height;
_minWidth = _local2.width;
if (downArrow_mc == undefined) {
_local2 = createButton(downArrowName, "downArrow_mc", skinIDDownArrow, _local3);
}
_local2.buttonDownHandler = onDownArrow;
_local2.clickHandler = onScrollChanged;
_minHeight = _minHeight + _local2.height;
}
function createButton(linkageName, id, skinID, o) {
if (skinID == skinIDUpArrow) {
o.falseUpSkin = upArrowUpName;
o.falseDownSkin = upArrowDownName;
o.falseOverSkin = upArrowOverName;
} else {
o.falseUpSkin = downArrowUpName;
o.falseDownSkin = downArrowDownName;
o.falseOverSkin = downArrowOverName;
}
var _local3 = createObject(linkageName, id, skinID, o);
this[id].visible = false;
this[id].useHandCursor = false;
return(_local3);
}
function createThumb(Void) {
var _local2 = new Object();
_local2.validateNow = true;
_local2.tabEnabled = false;
_local2.leftSkin = thumbTopName;
_local2.middleSkin = thumbMiddleName;
_local2.rightSkin = thumbBottomName;
_local2.gripSkin = thumbGripName;
createClassObject(mx.controls.scrollClasses.ScrollThumb, "scrollThumb_mc", skinIDThumb, _local2);
}
function setScrollProperties(pSize, mnPos, mxPos, ls) {
var _local4;
var _local2 = scrollTrack_mc;
pageSize = pSize;
largeScroll = (((ls != undefined) && (ls > 0)) ? (ls) : (pSize));
minPos = Math.max(mnPos, 0);
maxPos = Math.max(mxPos, 0);
_scrollPosition = Math.max(minPos, _scrollPosition);
_scrollPosition = Math.min(maxPos, _scrollPosition);
if (((maxPos - minPos) > 0) && (enabled)) {
var _local5 = _scrollPosition;
if (!initializing) {
upArrow_mc.enabled = true;
downArrow_mc.enabled = true;
}
_local2.onPress = (_local2.onDragOver = startTrackScroller);
_local2.onRelease = releaseScrolling;
_local2.onDragOut = (_local2.stopScrolling = stopScrolling);
_local2.onReleaseOutside = releaseScrolling;
_local2.useHandCursor = false;
if (scrollThumb_mc == undefined) {
createThumb();
}
var _local3 = scrollThumb_mc;
if (scrollTrackOverName.length > 0) {
_local2.onRollOver = trackOver;
_local2.onRollOut = trackOut;
}
_local4 = (pageSize / ((maxPos - minPos) + pageSize)) * _local2.height;
if (_local4 < _local3.minHeight) {
if (_local2.height < _local3.minHeight) {
_local3.__set__visible(false);
} else {
_local4 = _local3.minHeight;
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local3.minHeight + 0);
}
} else {
_local3.__set__visible(true);
_local3.setSize(_minWidth, _local4);
}
_local3.setRange(upArrow_mc.__get__height() + 0, (virtualHeight - downArrow_mc.__get__height()) - _local3.__get__height(), minPos, maxPos);
_local5 = Math.min(_local5, maxPos);
scrollPosition = (Math.max(_local5, minPos));
} else {
scrollThumb_mc.__set__visible(false);
if (!initializing) {
upArrow_mc.enabled = false;
downArrow_mc.enabled = false;
}
delete _local2.onPress;
delete _local2.onDragOver;
delete _local2.onRelease;
delete _local2.onDragOut;
delete _local2.onRollOver;
delete _local2.onRollOut;
delete _local2.onReleaseOutside;
}
if (initializing) {
scrollThumb_mc.__set__visible(false);
}
}
function setEnabled(enabledFlag) {
super.setEnabled(enabledFlag);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function draw(Void) {
if (initializing) {
initializing = false;
scrollTrack_mc.visible = true;
upArrow_mc.__set__visible(true);
downArrow_mc.__set__visible(true);
}
size();
}
function size(Void) {
if (_height == 1) {
return(undefined);
}
if (upArrow_mc == undefined) {
return(undefined);
}
var _local3 = upArrow_mc.__get__height();
var _local2 = downArrow_mc.__get__height();
upArrow_mc.move(0, 0);
var _local4 = scrollTrack_mc;
_local4._y = _local3;
_local4._height = (virtualHeight - _local3) - _local2;
downArrow_mc.move(0, virtualHeight - _local2);
setScrollProperties(pageSize, minPos, maxPos, largeScroll);
}
function dispatchScrollEvent(detail) {
dispatchEvent({type:"scroll", detail:detail});
}
function isScrollBarKey(k) {
if (k == 36) {
if (scrollPosition != 0) {
scrollPosition = (0);
dispatchScrollEvent(minMode);
}
return(true);
}
if (k == 35) {
if (scrollPosition < maxPos) {
scrollPosition = (maxPos);
dispatchScrollEvent(maxMode);
}
return(true);
}
return(false);
}
function scrollIt(inc, mode) {
var _local3 = smallScroll;
if (inc != "Line") {
_local3 = ((largeScroll == 0) ? (pageSize) : (largeScroll));
}
var _local2 = _scrollPosition + (mode * _local3);
if (_local2 > maxPos) {
_local2 = maxPos;
} else if (_local2 < minPos) {
_local2 = minPos;
}
if (scrollPosition != _local2) {
scrollPosition = (_local2);
var _local4 = ((mode < 0) ? (minusMode) : (plusMode));
dispatchScrollEvent(inc + _local4);
}
}
function startTrackScroller(Void) {
_parent.pressFocus();
if (_parent.scrollTrackDownName.length > 0) {
if (_parent.scrollTrackDown_mc == undefined) {
_parent.setSkin(skinIDTrackDown, scrollTrackDownName);
} else {
_parent.scrollTrackDown_mc.visible = true;
}
}
_parent.trackScroller();
_parent.scrolling = setInterval(_parent, "scrollInterval", getStyle("repeatDelay"), "Page", -1);
}
function scrollInterval(inc, mode) {
clearInterval(scrolling);
if (inc == "Page") {
trackScroller();
} else {
scrollIt(inc, mode);
}
scrolling = setInterval(this, "scrollInterval", getStyle("repeatInterval"), inc, mode);
}
function trackScroller(Void) {
if ((scrollThumb_mc._y + scrollThumb_mc.__get__height()) < _ymouse) {
scrollIt("Page", 1);
} else if (scrollThumb_mc._y > _ymouse) {
scrollIt("Page", -1);
}
}
function dispatchScrollChangedEvent(Void) {
dispatchEvent({type:"scrollChanged"});
}
function stopScrolling(Void) {
clearInterval(_parent.scrolling);
_parent.scrollTrackDown_mc.visible = false;
}
function releaseScrolling(Void) {
_parent.releaseFocus();
stopScrolling();
_parent.dispatchScrollChangedEvent();
}
function trackOver(Void) {
if (_parent.scrollTrackOverName.length > 0) {
if (_parent.scrollTrackOver_mc == undefined) {
_parent.setSkin(skinIDTrackOver, scrollTrackOverName);
} else {
_parent.scrollTrackOver_mc.visible = true;
}
}
}
function trackOut(Void) {
_parent.scrollTrackOver_mc.visible = false;
}
function onUpArrow(Void) {
_parent.scrollIt("Line", -1);
}
function onDownArrow(Void) {
_parent.scrollIt("Line", 1);
}
function onScrollChanged(Void) {
_parent.dispatchScrollChangedEvent();
}
static var symbolOwner = mx.core.UIComponent;
var className = "ScrollBar";
var minPos = 0;
var maxPos = 0;
var pageSize = 0;
var largeScroll = 0;
var smallScroll = 1;
var _scrollPosition = 0;
var scrollTrackName = "ScrollTrack";
var scrollTrackOverName = "";
var scrollTrackDownName = "";
var upArrowName = "BtnUpArrow";
var upArrowUpName = "ScrollUpArrowUp";
var upArrowOverName = "ScrollUpArrowOver";
var upArrowDownName = "ScrollUpArrowDown";
var downArrowName = "BtnDownArrow";
var downArrowUpName = "ScrollDownArrowUp";
var downArrowOverName = "ScrollDownArrowOver";
var downArrowDownName = "ScrollDownArrowDown";
var thumbTopName = "ScrollThumbTopUp";
var thumbMiddleName = "ScrollThumbMiddleUp";
var thumbBottomName = "ScrollThumbBottomUp";
var thumbGripName = "ScrollThumbGripUp";
static var skinIDTrack = 0;
static var skinIDTrackOver = 1;
static var skinIDTrackDown = 2;
static var skinIDUpArrow = 3;
static var skinIDDownArrow = 4;
static var skinIDThumb = 5;
var idNames = new Array("scrollTrack_mc", "scrollTrackOver_mc", "scrollTrackDown_mc", "upArrow_mc", "downArrow_mc");
var clipParameters = {minPos:1, maxPos:1, pageSize:1, scrollPosition:1, lineScrollSize:1, pageScrollSize:1, visible:1, enabled:1};
static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.scrollClasses.ScrollBar.prototype.clipParameters, mx.core.UIComponent.prototype.clipParameters);
var initializing = true;
}
Symbol 149 MovieClip [__Packages.mx.controls.HScrollBar] Frame 0
class mx.controls.HScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var _minHeight, _minWidth, _xscale, _rotation, __width, scrollIt;
function HScrollBar () {
super();
}
function getMinWidth(Void) {
return(_minHeight);
}
function getMinHeight(Void) {
return(_minWidth);
}
function init(Void) {
super.init();
_xscale = -100;
_rotation = -90;
}
function get virtualHeight() {
return(__width);
}
function isScrollBarKey(k) {
if (k == 37) {
scrollIt("Line", -1);
return(true);
}
if (k == 39) {
scrollIt("Line", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "HScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
var className = "HScrollBar";
var minusMode = "Left";
var plusMode = "Right";
var minMode = "AtLeft";
var maxMode = "AtRight";
}
Symbol 150 MovieClip [__Packages.mx.controls.VScrollBar] Frame 0
class mx.controls.VScrollBar extends mx.controls.scrollClasses.ScrollBar
{
var scrollIt;
function VScrollBar () {
super();
}
function init(Void) {
super.init();
}
function isScrollBarKey(k) {
if (k == 38) {
scrollIt("Line", -1);
return(true);
}
if (k == 40) {
scrollIt("Line", 1);
return(true);
}
if (k == 33) {
scrollIt("Page", -1);
return(true);
}
if (k == 34) {
scrollIt("Page", 1);
return(true);
}
return(super.isScrollBarKey(k));
}
static var symbolName = "VScrollBar";
static var symbolOwner = mx.core.UIComponent;
static var version = "2.0.2.126";
var className = "VScrollBar";
var minusMode = "Up";
var plusMode = "Down";
var minMode = "AtTop";
var maxMode = "AtBottom";
}
Symbol 155 Button
on (release) {
var REQUEST2 = new LoadVars();
REQUEST2.GAMEID = _global.GAMEID;
REQUEST2.EVTID = "click_playnow_loader";
REQUEST2.DOMAIN = _global.LC.domain();
REQUEST2.REF = _global.PUBLISHER_REF;
var url;
url = "http://www.playnow3dgames.com/index.php?game=" + _global.GAMEID;
getURL (url, "_blank", "POST");
}
Symbol 164 MovieClip Frame 1
function updateProgress(_KB, _TOTKB) {
var _local3 = Math.round(_KB / 1024);
var _local5 = Math.round(_TOTKB / 1024);
var _local1 = 1 + Math.round((99 * _KB) / _TOTKB);
bar_mc.gotoAndStop(_local1);
kb_txt.text = _local1 + " %";
}
stop();
_global.LOADERGAME = this;
kb_txt.embedFonts = true;
kb_txt.setNewTextFormat(_global.FORMAT01);
if (_global.GAME_AUTH == undefined) {
_global.GAME_AUTH = false;
}
Symbol 173 MovieClip Frame 1
stop();
Symbol 221 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 229 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 232 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 236 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 239 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 241 MovieClip Frame 1
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
caption_txt.setNewTextFormat(_global.FORMAT01);
ok_btn.onRelease = function () {
_parent.confirmOk();
_visible = false;
};
cancel_btn.onRelease = function () {
_parent.confirmCancel();
_visible = false;
};
Symbol 243 MovieClip Frame 1
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
caption_txt.setNewTextFormat(_global.FORMAT01);
ok_btn.onRelease = function () {
_parent.warnOk();
_visible = false;
};
Symbol 251 MovieClip Frame 1
function activate() {
_visible = true;
gotoAndPlay (2);
_global.HERO.saveGame();
}
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
Symbol 251 MovieClip Frame 40
_parent.backFromSave();
_visible = false;
Symbol 252 MovieClip [ui_store] Frame 1
function disableButtons() {
for (i in BUTTONS) {
BUTTONS[i].enabled = false;
}
}
function enableButtons() {
for (i in BUTTONS) {
BUTTONS[i].enabled = true;
}
}
function backFromSave() {
enableButtons();
}
function reset() {
money_txt.text = numbers.format(_global.HERO.MONEY) + " $";
stockA1_txt.text = numbers.format(_global.HERO.AMMO[1]);
stockA2_txt.text = numbers.format(_global.HERO.AMMO[2]);
stockA3_txt.text = numbers.format(_global.HERO.AMMO[3]);
stockA4_txt.text = numbers.format(_global.HERO.AMMO[4]);
stockMK_txt.text = numbers.format(_global.HERO.AMMO[5]);
i = 0;
while (i < 4) {
j = 0;
while (j < 4) {
if (_global.HERO.UPGRADES[i] > j) {
DOTS[i][j].gotoAndStop(2);
} else {
DOTS[i][j].gotoAndStop(1);
}
j++;
}
i++;
}
PRICE_U1 = PRICE_UPGRADES[0][_global.HERO.UPGRADES[0]];
PRICE_U2 = PRICE_UPGRADES[1][_global.HERO.UPGRADES[1]];
PRICE_U3 = PRICE_UPGRADES[2][_global.HERO.UPGRADES[2]];
PRICE_U4 = PRICE_UPGRADES[3][_global.HERO.UPGRADES[3]];
priceU1_txt.text = numbers.format(PRICE_U1) + "$";
priceU2_txt.text = numbers.format(PRICE_U2) + "$";
priceU3_txt.text = numbers.format(PRICE_U3) + "$";
priceU4_txt.text = numbers.format(PRICE_U4) + "$";
if (_global.HERO.UPGRADES[0] > 3) {
priceU1_txt.text = "";
}
if (_global.HERO.UPGRADES[1] > 3) {
priceU2_txt.text = "";
}
if (_global.HERO.UPGRADES[2] > 3) {
priceU3_txt.text = "";
}
if (_global.HERO.UPGRADES[3] > 3) {
priceU4_txt.text = "";
}
}
function confirm(_MSG, _F) {
CONFIRM_F = _F;
confirm_mc._visible = true;
confirm_mc.caption_txt.text = _MSG;
disableButtons();
}
function confirmOk() {
CONFIRM_F.call(this);
enableButtons();
}
function confirmCancel() {
enableButtons();
}
function warn(_MSG) {
warn_mc._visible = true;
warn_mc.caption_txt.text = _MSG;
disableButtons();
}
function warnOk() {
enableButtons();
}
stop();
_global.CURSOR._visible = false;
save_mc._visible = false;
confirm_mc._visible = false;
warn_mc._visible = false;
BUTTONS = [];
BUTTONS.push(buyU1_btn, buyU2_btn, buyU3_btn, buyU4_btn);
BUTTONS.push(buyA1_btn, buyA2_btn, buyA3_btn, buyA4_btn, buyMK_btn);
BUTTONS.push(sellA1_btn, sellA2_btn, sellA3_btn, sellA4_btn, sellMK_btn);
BUTTONS.push(resume_btn, save_btn);
LABELS = [];
LABELS.push(title_txt, money_txt);
LABELS.push(upgrades_txt, desc1_txt, desc2_txt, desc3_txt);
LABELS.push(label1_txt, label2_txt, label3_txt, label4_txt);
LABELS.push(label5_txt, label6_txt, label7_txt, label8_txt, label9_txt, label10_txt);
LABELS.push(label11_txt, label12_txt, label13_txt, label14_txt, label15_txt, label16_txt);
LABELS.push(label17_txt, label18_txt);
LABELS.push(priceU1_txt, priceU2_txt, priceU3_txt, priceU4_txt);
LABELS.push(stockA1_txt, stockA2_txt, stockA3_txt, stockA4_txt, stockMK_txt);
for (i in LABELS) {
LABELS[i].embedFonts = true;
LABELS[i].setTextFormat(_global.FORMAT01);
LABELS[i].setNewTextFormat(_global.FORMAT01);
}
DOTS = [[], [], [], []];
DOTS[0] = [dot1A_mc, dot1B_mc, dot1C_mc, dot1D_mc];
DOTS[1] = [dot2A_mc, dot2B_mc, dot2C_mc, dot2D_mc];
DOTS[2] = [dot3A_mc, dot3B_mc, dot3C_mc, dot3D_mc];
DOTS[3] = [dot4A_mc, dot4B_mc, dot4C_mc, dot4D_mc];
PRICE_UPGRADES = [[], [], [], []];
PRICE_UPGRADES[0] = [3000, 5000, 8000, 12000];
PRICE_UPGRADES[1] = [3000, 5000, 8000, 12000];
PRICE_UPGRADES[2] = [3000, 5000, 8000, 12000];
PRICE_UPGRADES[3] = [3000, 5000, 8000, 12000];
PRICE_AMMO = [2000, 1500, 2500, 4000];
AMMO_QTY = [10, 30, 30, 30];
PRICE_MK = 2000;
for (i in BUTTONS) {
BUTTONS[i].onRollOver = function () {
_global.JUKEBOX.btnOver();
};
}
resume_btn.onRelease = function () {
_parent.backFromStore();
};
save_btn.onRelease = function () {
save_mc.activate();
disableButtons();
};
reset();
buyU1_btn.onRelease = function () {
if (_global.HERO.UPGRADES[0] > 3) {
return(undefined);
}
if (_global.HERO.MONEY < PRICE_U1) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_U1;
_global.HERO.UPGRADES[0]++;
reset();
}
};
buyU2_btn.onRelease = function () {
if (_global.HERO.UPGRADES[1] > 3) {
return(undefined);
}
if (_global.HERO.MONEY < PRICE_U2) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_U2;
_global.HERO.UPGRADES[1]++;
reset();
}
};
buyU3_btn.onRelease = function () {
if (_global.HERO.UPGRADES[2] > 3) {
return(undefined);
}
if (_global.HERO.MONEY < PRICE_U3) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_U3;
_global.HERO.UPGRADES[2]++;
reset();
}
};
buyU4_btn.onRelease = function () {
if (_global.HERO.UPGRADES[3] > 3) {
return(undefined);
}
if (_global.HERO.MONEY < PRICE_U4) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_U4;
_global.HERO.UPGRADES[3]++;
reset();
}
};
buyA1_btn.onRelease = function () {
if (_global.HERO.MONEY < PRICE_AMMO[0]) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_AMMO[0];
_global.HERO.AMMO[1] = _global.HERO.AMMO[1] + AMMO_QTY[0];
reset();
}
};
buyA2_btn.onRelease = function () {
if (_global.HERO.MONEY < PRICE_AMMO[1]) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_AMMO[1];
_global.HERO.AMMO[2] = _global.HERO.AMMO[2] + AMMO_QTY[1];
reset();
}
};
buyA3_btn.onRelease = function () {
if (_global.HERO.MONEY < PRICE_AMMO[2]) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_AMMO[2];
_global.HERO.AMMO[3] = _global.HERO.AMMO[3] + AMMO_QTY[2];
reset();
}
};
buyA4_btn.onRelease = function () {
if (_global.HERO.MONEY < PRICE_AMMO[3]) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_AMMO[3];
_global.HERO.AMMO[4] = _global.HERO.AMMO[4] + AMMO_QTY[3];
reset();
}
};
buyMK_btn.onRelease = function () {
if (_global.HERO.MONEY < PRICE_MK) {
warn("Not enough money");
} else {
_global.HERO.MONEY = _global.HERO.MONEY - PRICE_MK;
_global.HERO.AMMO[5] = _global.HERO.AMMO[5] + 1;
reset();
}
};
Symbol 277 MovieClip [item_ion] Frame 1
#initclip 111
Object.registerClass("item_ion", itemAmmo);
#endinitclip
AMMOINDEX = 5;
AMMOQTY = 30;
init("item_ion");
Symbol 277 MovieClip [item_ion] Frame 24
stop();
Symbol 280 MovieClip [item_laser] Frame 1
#initclip 90
Object.registerClass("item_laser", itemAmmo);
#endinitclip
AMMOINDEX = 4;
AMMOQTY = 30;
init("item_laser");
Symbol 280 MovieClip [item_laser] Frame 24
stop();
Symbol 301 MovieClip [item_plasma] Frame 1
#initclip 91
Object.registerClass("item_plasma", itemAmmo);
#endinitclip
AMMOINDEX = 3;
AMMOQTY = 30;
init("item_plasma");
Symbol 301 MovieClip [item_plasma] Frame 24
stop();
Symbol 302 MovieClip [item_rpg] Frame 1
#initclip 92
Object.registerClass("item_rpg", itemAmmo);
#endinitclip
AMMOINDEX = 2;
AMMOQTY = 10;
init("item_rpg");
Symbol 302 MovieClip [item_rpg] Frame 24
stop();
Symbol 306 MovieClip [keyA] Frame 1
#initclip 93
Object.registerClass("keyA", itemKey);
#endinitclip
stop();
KEYID = "keyA";
init("keyA");
Symbol 310 MovieClip [keyB] Frame 1
#initclip 94
Object.registerClass("keyB", itemKey);
#endinitclip
stop();
KEYID = "keyB";
init("keyB");
Symbol 314 MovieClip [keyC] Frame 1
#initclip 95
Object.registerClass("keyC", itemKey);
#endinitclip
stop();
KEYID = "keyC";
init("keyC");
Symbol 318 MovieClip [keyD] Frame 1
#initclip 96
Object.registerClass("keyD", itemKey);
#endinitclip
stop();
KEYID = "keyD";
init("keyD");
Symbol 321 MovieClip [item_medikit] Frame 1
#initclip 97
Object.registerClass("item_medikit", itemAmmo);
#endinitclip
AMMOINDEX = 6;
AMMOQTY = 1;
init("item_medikit");
Symbol 321 MovieClip [item_medikit] Frame 24
stop();
Symbol 325 MovieClip [item_money] Frame 1
#initclip 98
Object.registerClass("item_money", itemMoney);
#endinitclip
init("item_lifeup");
Symbol 325 MovieClip [item_money] Frame 24
stop();
Symbol 329 MovieClip [item_lifeup] Frame 1
#initclip 99
Object.registerClass("item_lifeup", itemLifeUp);
#endinitclip
init("item_lifeup");
Symbol 329 MovieClip [item_lifeup] Frame 24
stop();
Symbol 351 MovieClip Frame 10
stop();
Symbol 418 MovieClip Frame 24
stop();
_parent.removeMovieClip();
Symbol 420 MovieClip [amfs_debris] Frame 1
function sfx() {
_global.JUKEBOX.explosion();
}
function nextState() {
_x = (_x + SPEED);
if (FRAMECOUNT > 10) {
var _local1;
for (_local1 in PIECES) {
SPEEDY[_local1] = SPEEDY[_local1] + G;
PIECES[_local1]._x = PIECES[_local1]._x + SPEEDX[_local1];
PIECES[_local1]._y = PIECES[_local1]._y + SPEEDY[_local1];
}
}
FRAMECOUNT++;
if (FRAMECOUNT > 120) {
return(false);
}
return(true);
}
_global.SCENEMANAGER.debrisExplosion(this);
G = 0.7;
PIECES = [d1_mc, d2_mc, d3_mc, d4_mc, d5_mc, d6_mc];
SPEEDX = [1, 3, -2, -1, 4, -3];
SPEEDY = [-7, -6, -5, -12, -10, -11];
FRAMECOUNT = 0;
_global.EVTMANAGER.evt(5, sfx, this);
Symbol 420 MovieClip [amfs_debris] Frame 10
stop();
Symbol 433 MovieClip [crateA_debris] Frame 1
function nextState() {
var _local1;
for (_local1 in PIECES) {
SPEEDY[_local1] = SPEEDY[_local1] + G;
PIECES[_local1]._x = PIECES[_local1]._x + SPEEDX[_local1];
PIECES[_local1]._y = PIECES[_local1]._y + SPEEDY[_local1];
}
FRAMECOUNT++;
if (FRAMECOUNT > 120) {
return(false);
}
return(true);
}
stop();
_global.SCENEMANAGER.debrisExplosion(this);
G = 1;
PIECES = [d1_mc, d2_mc, d3_mc, d4_mc];
SPEEDX = [2, -2, 3, -2];
SPEEDY = [-10, -12, -8, -9];
FRAMECOUNT = 0;
Symbol 446 MovieClip Frame 24
stop();
Symbol 447 MovieClip [debris_secretA] Frame 1
function nextState() {
var _local1;
for (_local1 in PIECES) {
SPEEDY[_local1] = SPEEDY[_local1] + G;
PIECES[_local1]._x = PIECES[_local1]._x + SPEEDX[_local1];
PIECES[_local1]._y = PIECES[_local1]._y + SPEEDY[_local1];
}
FRAMECOUNT++;
if (FRAMECOUNT > 120) {
return(false);
}
return(true);
}
stop();
_global.SCENEMANAGER.debrisExplosion(this);
G = 1;
PIECES = [d1_mc, d2_mc, d3_mc, d4_mc];
SPEEDX = [2, -2, 3, -2];
SPEEDY = [-10, -12, -8, -9];
FRAMECOUNT = 0;
_global.JUKEBOX.explosion();
Symbol 454 MovieClip [debris_cryo] Frame 1
function nextState() {
var _local1;
for (_local1 in PIECES) {
SPEEDY[_local1] = SPEEDY[_local1] + G;
PIECES[_local1]._x = PIECES[_local1]._x + SPEEDX[_local1];
PIECES[_local1]._y = PIECES[_local1]._y + SPEEDY[_local1];
}
FRAMECOUNT++;
if (FRAMECOUNT > 120) {
return(false);
}
return(true);
}
stop();
_global.SCENEMANAGER.debrisExplosion(this);
G = 1;
PIECES = [d1_mc, d2_mc];
SPEEDX = [1, -1];
SPEEDY = [-2, -4];
FRAMECOUNT = 0;
Symbol 517 MovieClip [rpg] Frame 1
#initclip 100
Object.registerClass("rpg", fxProjectile);
#endinitclip
stop();
EXPLOSIONTYPE = "exp_rpg";
AREAEFFECT = 125;
Symbol 528 MovieClip [laser] Frame 1
#initclip 101
Object.registerClass("laser", fxProjectile);
#endinitclip
EXPLOSIONTYPE = "exp_laser";
Symbol 528 MovieClip [laser] Frame 50
stop();
Symbol 529 MovieClip [plasma_charge] Frame 6
stop();
Symbol 530 MovieClip [plasma_bullet] Frame 1
#initclip 102
Object.registerClass("plasma_bullet", fxProjectile);
#endinitclip
stop();
EXPLOSIONTYPE = "exp_plasma";
Symbol 531 MovieClip [ion_bullet] Frame 1
#initclip 103
Object.registerClass("ion_bullet", fxProjectile);
#endinitclip
stop();
EXPLOSIONTYPE = "exp_ion";
Symbol 532 MovieClip [ion_charge] Frame 10
stop();
Symbol 533 MovieClip [red_bullet] Frame 1
#initclip 104
Object.registerClass("red_bullet", fxProjectile);
#endinitclip
stop();
Symbol 534 MovieClip [red_charge] Frame 6
stop();
Symbol 555 MovieClip Frame 10
stop();
_parent.removeMovieClip();
Symbol 577 MovieClip Frame 10
stop();
_parent.removeMovieClip();
Symbol 599 MovieClip Frame 10
stop();
_parent.removeMovieClip();
Symbol 601 MovieClip Frame 14
stop();
_parent.removeMovieClip();
Symbol 607 MovieClip [ammo_acid1] Frame 1
#initclip 105
Object.registerClass("ammo_acid1", fxProjectile);
#endinitclip
Symbol 612 MovieClip Frame 12
stop();
_parent.removeMovieClip();
Symbol 615 MovieClip Frame 1
function setHealth(_PCT) {
if (_PCT > 100) {
_PCT = 100;
}
if (_PCT < 0) {
_PCT = 0;
}
F = 1 + Math.round((_PCT * 0.01) * 99);
gotoAndStop(F);
}
stop();
Symbol 676 MovieClip Frame 30
stop();
Symbol 717 MovieClip Frame 20
stop();
Symbol 720 MovieClip Frame 1
stop();
Symbol 813 MovieClip Frame 1
stop();
Symbol 814 MovieClip Frame 1
function ready() {
setBody(ready_mc, false, 1);
}
function walk() {
setBody(walk_mc, true, 1);
}
function charge() {
setBody(charge_mc, false, 1);
}
function die() {
setBody(die_mc, true, 1);
}
function getUp() {
setBody(getup_mc, true, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
stop();
CLIPS = [ready_mc, walk_mc, charge_mc, die_mc, getup_mc];
WALKING = false;
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 815 MovieClip Frame 1
stop();
_parent.COM = com_mc;
_parent.HITZONE_TL = tL_mc;
_parent.HITZONE_BR = bR_mc;
Symbol 816 MovieClip [alpha1] Frame 1
#initclip 106
Object.registerClass("alpha1", aiAlpha);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
COM = body_mc.com_mc;
HEALTHBAR = bar_mc;
HEALTH = 100;
SPEED = 5;
NATURALSHIELD = 0.15;
CHARGETYPE = "ammo_acid1";
BULLETTYPE = "ammo_acid1";
EXPLOSIONTYPE = "spark_acid";
BULLETSPEED = 20;
BULLETDAMAGE = 25;
MONEYREWARD = 500;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 816 MovieClip [alpha1] Frame 2
stop();
Symbol 882 MovieClip Frame 1
stop();
Symbol 883 MovieClip Frame 1
stop();
Symbol 884 MovieClip [scientist] Frame 1
#initclip 107
Object.registerClass("scientist", aiScientist);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
}
Symbol 884 MovieClip [scientist] Frame 2
stop();
Symbol 885 MovieClip [blue_bullet] Frame 1
#initclip 108
Object.registerClass("blue_bullet", fxProjectile);
#endinitclip
stop();
Symbol 886 MovieClip [blue_charge] Frame 6
stop();
Symbol 887 MovieClip [green_bullet] Frame 1
#initclip 109
Object.registerClass("green_bullet", fxProjectile);
#endinitclip
stop();
Symbol 888 MovieClip [green_charge] Frame 6
stop();
Symbol 889 MovieClip [purple_bullet] Frame 1
#initclip 110
Object.registerClass("purple_bullet", fxProjectile);
#endinitclip
stop();
Symbol 890 MovieClip [purple_charge] Frame 6
stop();
Symbol 920 MovieClip Frame 1
function begin() {
PLAYINDEX = 0;
if (MUTE) {
return(undefined);
}
JUKEBOX.attachSound(PLAYLIST[PLAYINDEX]);
JUKEBOX.start(0, PLAYLOOP);
}
function soundOff() {
MUTE = true;
JUKEBOX.stop();
}
function soundOn() {
MUTE = false;
if (!STOP) {
JUKEBOX.attachSound(PLAYLIST[PLAYINDEX]);
JUKEBOX.start(0, PLAYLOOP);
}
}
function sfxOff() {
SFXMUTE = true;
}
function sfxOn() {
SFXMUTE = false;
}
function setMusicVolume(_PCT) {
MUSICVOLUME = _PCT;
JUKEBOX.setVolume(Math.round(_PCT * 0.8));
}
function setSfxVolume(_PCT) {
SFXVOLUME = _PCT;
SFX1.setVolume(Math.round(_PCT * 0.8));
SFX2.setVolume(Math.round(_PCT * 0.5));
SFX3.setVolume(Math.round(_PCT * 0.7));
}
function playSound1(_SOUNDID) {
if (!SFXMUTE) {
SFX1.attachSound(_SOUNDID);
SFX1.start();
}
}
function playSound2(_SOUNDID) {
if (!SFXMUTE) {
SFX2.attachSound(_SOUNDID);
SFX2.start();
}
}
function scoreIntro() {
JUKEBOX.stop();
PLAYLIST = ["lifeexpress4"];
begin();
}
function scoreLevel1() {
JUKEBOX.stop();
PLAYLIST = ["derby5", "derby6", "lifeexpress1", "lifeexpress3", "derby3", "derby4", "lifeexpress2", "lifeexpress5"];
begin();
}
function scoreLevel2() {
scoreLevel1();
}
function scoreLevel3() {
scoreLevel1();
}
function scoreLevel4() {
scoreLevel1();
}
function stinger() {
if (MUTE) {
return(undefined);
}
JUKEBOX.stop();
JUKEBOX.attachSound("stinger");
JUKEBOX.start();
}
function playGunLoop() {
SFX3.stop();
if (!SFXMUTE) {
SFX3.attachSound("gunloop.wav");
SFX3.start(0, 30);
}
}
function stopGunLoop() {
SFX3.stop();
}
function btnOver() {
playSound1("over.mp3");
}
function btnClick() {
playSound1("click.mp3");
}
function door() {
playSound2("door_open.mp3");
}
function pickItem() {
playSound1("toggle.mp3");
}
function heal() {
playSound1("heal.mp3");
}
function rpg() {
playSound2("rpg.mp3");
}
function laser() {
playSound1("laser.mp3");
}
function ion() {
playSound1("ion.mp3");
}
function plasma() {
playSound1("plasma.mp3");
}
function dryfire() {
playSound1("dryfire.mp3");
}
function explosion() {
playSound2("explosion.mp3");
}
function toggleWeapon() {
playSound1("toggle.mp3");
}
stop();
_global.JUKEBOX = this;
JUKEBOX = new Sound(dummy1_mc);
SFX1 = new Sound(dummy2_mc);
SFX2 = new Sound(dummy3_mc);
SFX3 = new Sound(dummy4_mc);
PLAYINDEX = 0;
PLAYLOOP = 3;
PLAYLIST = new Array();
PLAYLIST.push("lifeexpress4");
nosound_btn._visible = false;
play_btn._visible = false;
MUTE = false;
SFXMUTE = false;
STOP = false;
setMusicVolume(50);
setSfxVolume(50);
JUKEBOX.onSoundComplete = function () {
PLAYINDEX++;
if (PLAYINDEX >= PLAYLIST.length) {
PLAYINDEX = 0;
}
if (!MUTE) {
JUKEBOX.attachSound(PLAYLIST[PLAYINDEX]);
JUKEBOX.start(0, PLAYLOOP);
}
};
Symbol 923 Button
on (release) {
var url;
url = "http://www.qigames.com";
getURL (url, "_blank", "POST");
}
Symbol 924 MovieClip Frame 1
notice_txt._visible = false;
qigames_btn.onRollOver = function () {
notice_txt._visible = true;
};
qigames_btn.onRollOut = function () {
notice_txt._visible = false;
};
Symbol 924 MovieClip Frame 110
_parent.gotoAndStop("splash2");
Symbol 927 Button
on (release) {
var url;
url = "http://www.playnow3dgames.com";
getURL (url, "_blank", "POST");
}
Symbol 928 MovieClip Frame 1
notice_txt._visible = false;
playnow_btn.onRollOver = function () {
notice_txt._visible = true;
};
playnow_btn.onRollOut = function () {
notice_txt._visible = false;
};
Symbol 928 MovieClip Frame 110
_parent.gotoAndStop("game");
Symbol 929 MovieClip Frame 1
function reset() {
TIMER = 0;
EVENTS = [];
}
function evt(_NFRAMES, _METHOD, _OBJ, _DATA) {
NEWEVENT = {t:TIMER + _NFRAMES, method:_METHOD, obj:_OBJ, data:_DATA, cancel:false};
C = EVENTS.length;
i = 0;
while (i < C) {
if (NEWEVENT.t < EVENTS[i].t) {
EVENTS.splice(i, 0, NEWEVENT);
return(undefined);
}
i++;
}
EVENTS.push(NEWEVENT);
return(NEWEVENT);
}
function nextState() {
TIMER++;
DELETECOUNT = 0;
CALLS = [];
C = EVENTS.length;
i = 0;
while (i < C) {
if (EVENTS[i].cancel) {
DELETECOUNT++;
} else if (TIMER >= EVENTS[i].t) {
CALLS.push(EVENTS[i]);
DELETECOUNT++;
} else {
break;
}
i++;
}
EVENTS.splice(0, DELETECOUNT);
CJ = CALLS.length;
j = 0;
while (j < CJ) {
CALLS[j].method.call(CALLS[j].obj, CALLS[j].data);
j++;
}
}
stop();
_global.EVTMANAGER = this;
reset();
Symbol 935 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 938 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 941 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 944 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 949 MovieClip Frame 1
function order(GAME1, GAME2) {
if (GAME1.LASTMODIFIED > GAME2.LASTMODIFIED) {
return(-1);
}
if (GAME1.LASTMODIFIED < GAME2.LASTMODIFIED) {
return(1);
}
return(0);
}
stop();
title_txt.embedFonts = true;
title_txt.setTextFormat(_global.FORMAT01);
_global.GAMES = gameData.getGames();
_global.GAMES.sort(order);
if (_global.GAMES.length == 0) {
load_btn._visible = false;
} else {
load_btn._visible = true;
}
load_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
new_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
options_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
help_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
credits_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
load_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.gotoAndStop("load game");
};
new_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.gotoAndStop("new game");
};
options_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.gotoAndStop("options");
};
help_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.gotoAndStop("help");
};
credits_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
};
Symbol 987 MovieClip Frame 1
stop();
LABELS = [caption_txt];
LABELS.push(lbl1_txt);
LABELS.push(lbl2_txt);
LABELS.push(lbl3_txt);
LABELS.push(lbl4_txt);
LABELS.push(lbl5_txt);
LABELS.push(lbl6_txt);
LABELS.push(lbl7_txt);
LABELS.push(lbl8_txt);
LABELS.push(lbl9_txt);
LABELS.push(lbl10_txt);
LABELS.push(lbl11_txt);
LABELS.push(lbl12_txt);
for (i in LABELS) {
LABELS[i].embedFonts = true;
LABELS[i].setTextFormat(_global.FORMAT01);
}
ok_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.backFromInstructions();
};
Symbol 993 MovieClip Frame 1
stop();
Symbol 993 MovieClip Frame 2
stop();
Symbol 994 MovieClip Frame 1
function setMusicVolume(_VALUE) {
_global.JUKEBOX.setMusicVolume(_VALUE);
}
function setSfxVolume(_VALUE) {
_global.JUKEBOX.setSfxVolume(_VALUE);
}
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT02);
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT02);
label2_txt.embedFonts = true;
label2_txt.setTextFormat(_global.FORMAT02);
ok_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.backFromOptions();
};
if (!_global.JUKEBOX.MUTE) {
check1_mc.gotoAndStop(2);
}
if (!_global.JUKEBOX.SFXMUTE) {
check2_mc.gotoAndStop(2);
}
check1_mc.onRelease = function () {
if (_global.JUKEBOX.MUTE) {
_global.JUKEBOX.soundOn();
check1_mc.gotoAndStop(2);
} else {
_global.JUKEBOX.soundOff();
check1_mc.gotoAndStop(1);
}
};
check2_mc.onRelease = function () {
if (_global.JUKEBOX.SFXMUTE) {
_global.JUKEBOX.sfxOn();
check2_mc.gotoAndStop(2);
} else {
_global.JUKEBOX.sfxOff();
check2_mc.gotoAndStop(1);
}
};
Symbol 998 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT02);
Symbol 1001 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT02);
Symbol 1004 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT02);
Symbol 1007 MovieClip Frame 1
function backFromInstructions() {
_parent.gotoAndStop("mission");
}
stop();
_root.focusManager.setFocus(playerName_txt);
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
playerName_txt.embedFonts = true;
playerName_txt.setNewTextFormat(_global.FORMAT01);
ok_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
PLAYERNAME = playerName_txt.text;
if (PLAYERNAME == "") {
PLAYERNAME = "Player 1";
}
C = _global.GAMES.length;
if (C < 5) {
_global.CGAME = new gameData(PLAYERNAME, 2);
_global.GAMES.push(_global.CGAME);
} else {
_global.CGAME = new gameData(PLAYERNAME, 2);
_global.GAMES.push(_global.CGAME);
}
gameData.saveGames(_global.GAMES);
gotoAndStop (10);
};
cancel_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.gotoAndStop("menu");
};
Symbol 1007 MovieClip Frame 10
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
easy_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_global.CGAME.DIFFICULTY = 1;
gameData.saveGames(_global.GAMES);
gotoAndStop (15);
};
medium_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_global.CGAME.DIFFICULTY = 2;
gameData.saveGames(_global.GAMES);
gotoAndStop (15);
};
hard_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_global.CGAME.DIFFICULTY = 3;
gameData.saveGames(_global.GAMES);
gotoAndStop (15);
};
Symbol 1007 MovieClip Frame 15
stop();
HOWTOPLAYSEEN = true;
Symbol 1019 MovieClip Frame 1
stop();
LABELS = [game1_txt, game2_txt, game3_txt, game4_txt, game5_txt];
ZONES = [zone1_btn, zone2_btn, zone3_btn, zone4_btn, zone5_btn];
SELECTED = 1;
text1_txt.embedFonts = true;
text1_txt.setTextFormat(_global.FORMAT01);
C = _global.GAMES.length;
i = 0;
while (i < 5) {
if (i > (C - 1)) {
LABELS[i].text = "";
ZONES[i]._visible = false;
} else {
LABELS[i].text = _global.GAMES[i].PLAYERNAME;
}
i++;
}
ICONY0 = 269.6;
ZONEY0 = 113.2;
zone1_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
zone2_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
zone3_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
zone4_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
zone5_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
ok_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
cancel_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
zone1_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
if (C < 1) {
return(undefined);
}
SELECTED = 1;
icon_mc._y = ICONY0 + 0;
selection_mc._y = ZONEY0 + 0;
};
zone2_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
if (C < 2) {
return(undefined);
}
SELECTED = 2;
icon_mc._y = ICONY0 + 25;
selection_mc._y = ZONEY0 + 25;
};
zone3_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
if (C < 3) {
return(undefined);
}
SELECTED = 3;
icon_mc._y = ICONY0 + 50;
selection_mc._y = ZONEY0 + 50;
};
zone4_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
if (C < 4) {
return(undefined);
}
SELECTED = 4;
icon_mc._y = ICONY0 + 75;
selection_mc._y = ZONEY0 + 75;
};
zone5_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
if (C < 5) {
return(undefined);
}
SELECTED = 5;
icon_mc._y = ICONY0 + 100;
selection_mc._y = ZONEY0 + 100;
};
ok_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_global.CGAME = _global.GAMES[SELECTED - 1];
if (_global.CGAME.CLEVEL > 4) {
_parent.gotoAndStop("mission");
} else {
_parent.gotoAndStop("play");
}
};
cancel_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.gotoAndStop("menu");
};
Symbol 1021 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT03);
Symbol 1025 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT03);
Symbol 1029 MovieClip Frame 1
stop();
Symbol 1031 MovieClip Frame 1
stop();
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1037 MovieClip Frame 1
stop();
story_txt.embedFonts = true;
story_txt.setTextFormat(_global.FORMAT01);
Symbol 1037 MovieClip Frame 2
stop();
story_txt.embedFonts = true;
story_txt.setTextFormat(_global.FORMAT01);
Symbol 1037 MovieClip Frame 3
stop();
story_txt.embedFonts = true;
story_txt.setTextFormat(_global.FORMAT01);
Symbol 1037 MovieClip Frame 4
stop();
story_txt.embedFonts = true;
story_txt.setTextFormat(_global.FORMAT01);
Symbol 1037 MovieClip Frame 5
stop();
story_txt.embedFonts = true;
story_txt.setTextFormat(_global.FORMAT01);
Symbol 1040 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT03);
Symbol 1041 Button
on (release) {
getURL (_global.PLAYNOWGAMEURL, "_blank", "POST");
}
Symbol 1044 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1047 MovieClip Frame 1
stop();
GAMEURL = "http://www.playnow3Dgames.com/game.php?id=" + _global.GAMEID;
GAMEURL = GAMEURL + ("&gamehost=" + _global.LC.domain());
_global.PLAYNOWGAMEURL = GAMEURL;
url_area.text = GAMEURL;
cancel_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_visible = false;
};
Instance of Symbol 144 MovieClip [TextArea] "url_area" in Symbol 1047 MovieClip Frame 1
//component parameters
onClipEvent (construct) {
editable = true;
html = false;
text = "";
wordWrap = true;
maxChars = null;
restrict = "";
enabled = true;
password = false;
visible = true;
minHeight = 0;
minWidth = 0;
}
Symbol 1048 MovieClip Frame 1
function setMission(_INDEX) {
continuegame_mc._visible = false;
if (_INDEX < 5) {
caption_txt.text = "MISSION " + _INDEX;
} else {
caption_txt.text = "THE END";
}
story_mc._visible = true;
story_mc.gotoAndStop(_INDEX);
play_btn._visible = false;
playnow_btn._visible = false;
available_txt._visible = false;
if (_INDEX > 4) {
completed_mc._visible = false;
locked_mc._visible = false;
return(undefined);
}
if (_INDEX < _global.CGAME.CLEVEL) {
completed_mc._visible = true;
locked_mc._visible = false;
story_mc._visible = false;
} else if (_INDEX > _global.CGAME.CLEVEL) {
completed_mc._visible = false;
locked_mc._visible = true;
story_mc._visible = false;
} else {
completed_mc._visible = false;
locked_mc._visible = false;
if ((!GAME_AUTH) && (_INDEX > 2)) {
available_txt._visible = true;
playnow_btn._visible = true;
} else {
play_btn._visible = true;
}
}
}
function cancelContinueGame() {
continuegame_mc._visible = false;
}
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
caption_txt.setNewTextFormat(_global.FORMAT01);
setMission(_global.CGAME.CLEVEL);
play_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent._parent.gotoAndStop("play");
};
playnow_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
continuegame_mc._visible = true;
};
Symbol 1051 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT03);
Symbol 1054 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT03);
Symbol 1057 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT03);
Symbol 1060 MovieClip Frame 1
stop();
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1062 MovieClip Frame 1
stop();
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1064 MovieClip Frame 1
stop();
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1066 MovieClip Frame 1
stop();
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1072 MovieClip Frame 1
function activate() {
_visible = true;
_root.focusManager.setFocus(code_txt);
}
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
code_txt.embedFonts = true;
code_txt.setNewTextFormat(_global.FORMAT01);
ok_btn.onRelease = function () {
STR = code_txt.text.toLowerCase();
switch (STR) {
case "infiltration" :
_global.CGAME.CLEVEL = 3;
_global.CGAME.CZONE = 1;
_global.CGAME.LIVES = 3;
_global.CGAME.MONEY = 75000 /* 0x0124F8 */;
_global.CGAME.AMMO = [999999, 0, 0, 0, 0, 0];
_global.CGAME.UPGRADES = [0, 0, 0, 0];
gameData.saveGames(_global.GAMES);
_parent.reset();
_visible = false;
break;
default :
gotoAndStop (2);
}
};
cancel_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_visible = false;
};
Symbol 1072 MovieClip Frame 2
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
code_txt.embedFonts = true;
code_txt.setNewTextFormat(_global.FORMAT01);
Symbol 1073 MovieClip Frame 1
function reset() {
setMission(_global.CGAME.CLEVEL);
if (_global.CGAME.CLEVEL > 4) {
end_btn._visible = true;
code_btn._visible = false;
} else {
end_btn._visible = false;
if (_global.GAME_AUTH) {
code_btn._visible = true;
} else {
code_btn._visible = false;
}
}
code_mc._visible = false;
}
function setMission(_INDEX) {
CINDEX = _INDEX;
_global.JUKEBOX.btnClick();
for (i in SHADES) {
if (i == (_INDEX - 1)) {
SHADES[i].gotoAndStop(3);
} else {
SHADES[i].gotoAndStop(1);
}
}
mission_mc.setMission(_INDEX);
}
function over(_INDEX) {
if (_INDEX != CINDEX) {
SHADES[_INDEX - 1].gotoAndStop(2);
}
}
function out(_INDEX) {
if (_INDEX != CINDEX) {
SHADES[_INDEX - 1].gotoAndStop(1);
}
}
stop();
Mouse.show();
ZONES = [zone1_btn, zone2_btn, zone3_btn, zone4_btn];
zone1_btn.onRelease = function () {
setMission(1);
};
zone2_btn.onRelease = function () {
setMission(2);
};
zone3_btn.onRelease = function () {
setMission(3);
};
zone4_btn.onRelease = function () {
setMission(4);
};
zone1_btn.onRollOver = function () {
over(1);
};
zone2_btn.onRollOver = function () {
over(2);
};
zone3_btn.onRollOver = function () {
over(3);
};
zone4_btn.onRollOver = function () {
over(4);
};
zone1_btn.onRollOut = function () {
out(1);
};
zone2_btn.onRollOut = function () {
out(2);
};
zone3_btn.onRollOut = function () {
out(3);
};
zone4_btn.onRollOut = function () {
out(4);
};
SHADES = [shade1_mc, shade2_mc, shade3_mc, shade4_mc];
reset();
code_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
code_mc.activate();
};
end_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
setMission(5);
};
back_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.gotoAndStop("menu");
};
Symbol 1165 MovieClip Frame 45
stop();
Symbol 1186 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1186 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1207 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1228 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1249 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1268 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1289 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1310 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1331 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 1
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1352 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 1
stop();
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1371 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 1
stop();
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1390 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 1
stop();
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1409 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1410 MovieClip Frame 1
function ready() {
WALKING = false;
setBody(ready_mc, false, 1);
}
function kneel() {
WALKING = false;
setBody(kneel_mc, false, 1);
}
function walk() {
WALKING = true;
setBody(walkF_mc, true, 1);
}
function jump() {
WALKING = false;
setBody(jump_mc, false, 1);
}
function die() {
WALKING = false;
setBody(die_mc, true, 2);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
if (MC == _MC) {
return(undefined);
}
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
function aimF() {
if (WALKING) {
if (MC == walkF_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkF_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(6);
}
}
function aimU1() {
if (WALKING) {
if (MC == walkU1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(7);
}
}
function aimU2() {
if (WALKING) {
if (MC == walkU2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(8);
}
}
function aimU3() {
if (WALKING) {
if (MC == walkU3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(9);
}
}
function aimU4() {
if (WALKING) {
if (MC == walkU4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(10);
}
}
function aimD1() {
if (WALKING) {
if (MC == walkD1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(5);
}
}
function aimD2() {
if (WALKING) {
if (MC == walkD2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(4);
}
}
function aimD3() {
if (WALKING) {
if (MC == walkD3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(3);
}
}
function aimD4() {
if (WALKING) {
if (MC == walkD4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(2);
}
}
stop();
CLIPS = [ready_mc, kneel_mc, jump_mc, die_mc];
CLIPS.push(walkF_mc);
CLIPS.push(walkU1_mc);
CLIPS.push(walkU2_mc);
CLIPS.push(walkU3_mc);
CLIPS.push(walkU4_mc);
CLIPS.push(walkD1_mc);
CLIPS.push(walkD2_mc);
CLIPS.push(walkD3_mc);
CLIPS.push(walkD4_mc);
WALKING = false;
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 1411 MovieClip Frame 1
stop();
_parent.COM = com_mc;
Symbol 1412 MovieClip [artemisX] Frame 1
#initclip 125
Object.registerClass("artemisX", aiPlayer);
#endinitclip
if (INIT == undefined) {
INIT = true;
_global.HERO = this;
GENDER = "male";
NAME = "N33";
FATALITY_K1 = _global.CONTROLS.KEYA;
FATALITY_K2 = _global.CONTROLS.KEYA;
FATALITY_K3 = _global.CONTROLS.KEYA;
FATALITY_K4 = _global.CONTROLS.KEYA;
FATALITY_K5 = _global.CONTROLS.KEYA;
FATALITY_K6 = _global.CONTROLS.KEYA;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
EVTMANAGER = _global.EVTMANAGER;
HEALTH = 100;
SPEED = 6;
DAMAGE = 10;
ADELAY = 16;
AINTERVAL = 30;
BLOCKPCT = 0.3;
_global.SCENEMANAGER.setUnitDifficulty(this);
if (SIDE == 1) {
body_mc.gotoAndStop(2);
} else {
body_mc.gotoAndStop(1);
}
}
Symbol 1412 MovieClip [artemisX] Frame 2
stop();
Symbol 1412 MovieClip [artemisX] Frame 16
gotoAndStop (2);
Symbol 1412 MovieClip [artemisX] Frame 17
stop();
Symbol 1412 MovieClip [artemisX] Frame 36
if (RESPAWN) {
gotoAndPlay (30);
}
Symbol 1413 MovieClip Frame 20
stop();
Symbol 1427 MovieClip Frame 1
function openDoor() {
gotoAndPlay (2);
_global.JUKEBOX.door();
}
function closeDoor() {
gotoAndPlay (31);
}
stop();
if (INIT == undefined) {
_global.SCENEMANAGER.door(this);
}
Symbol 1427 MovieClip Frame 30
stop();
Symbol 1427 MovieClip Frame 60
stop();
Symbol 1430 MovieClip Frame 1
stop();
COLLISION = true;
_global.COLLISIONMANAGER.obstacle(this);
X1 = _x;
X2 = _x + _width;
Y1 = _y;
Y2 = _y + _height;
Symbol 1433 MovieClip Frame 1
function testProjectile(_P) {
if (!ALIVE) {
return(false);
}
if (_P._x == undefined) {
return(false);
}
var _local2 = new flash.geom.Point(_x - 20, _y - 40);
var _local3 = new flash.geom.Point(_x + 20, _y);
if (_P._x < _local2.x) {
return(false);
}
if (_P._x > _local3.x) {
return(false);
}
if (_P._y < _local2.y) {
return(false);
}
if (_P._y > _local3.y) {
return(false);
}
explode1();
return(true);
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (!ALIVE) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local8 = new flash.geom.Point(_x - 20, _y - 40);
var _local9 = new flash.geom.Point(_x + 20, _y);
var _local5 = 1000;
var _local2 = (_local8.x - _X0) / _SX;
var _local4 = (_local9.x - _X0) / _SX;
var _local1 = (_local8.y - _Y0) / _SY;
var _local3 = (_local9.y - _Y0) / _SY;
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if (_local3 < _local1) {
var _local10 = _local3;
_local3 = _local1;
_local1 = _local10;
}
if ((_local1 < 0) && (_local3 > 0)) {
_local1 = 0;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if (_local2 < _local1) {
if (_local4 >= _local1) {
if ((_local1 < _local5) && (_local1 >= 0)) {
_local5 = _local1;
}
}
} else if (_local3 >= _local2) {
if ((_local2 < _local5) && (_local2 >= 0)) {
_local5 = _local2;
}
}
return(_local5);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (!ALIVE) {
return(false);
}
explode1();
return(true);
}
function areaEffect(_X1, _Y1, _RADIUS, _DAMAGE) {
if (!ALIVE) {
return(undefined);
}
var _local4 = new flash.geom.Point(_x, _y - 20);
var _local2 = _X1 - _local4.x;
var _local1 = _Y1 - _local4.y;
var _local5 = (_local2 * _local2) + (_local1 * _local1);
var _local3 = _RADIUS * _RADIUS;
if (_local5 > _local3) {
return(undefined);
}
if (_local3 <= 0) {
return(undefined);
}
explode1();
}
function explode1() {
NAME = ("debris_" + names.one()) + "_mc";
EXP = _global.SCENE.attachMovie("crateA_debris", NAME, _global.SCENE.getNextHighestDepth());
EXP._x = _x;
EXP._y = _y;
NAME = ("exp_" + names.one()) + "_mc";
EXP = _global.SCENE.attachMovie("exp_dust", NAME, _global.SCENE.getNextHighestDepth());
EXP._x = _x;
EXP._y = _y;
if (ITEM == undefined) {
ITEM = SCENEMANAGER.ITEMDISTRIBUTION.choose();
}
NAME = ("item_" + names.one()) + "_mc";
I = _parent.attachMovie(ITEM, NAME, _parent.getNextHighestDepth(), {_x:_x, _y:_y});
_global.SCENEMANAGER.usedObject(OBJID);
_visible = false;
ALIVE = false;
}
stop();
OBJID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(OBJID)) {
ALIVE = false;
_visible = false;
} else {
_global.SCENEMANAGER.object(this);
ALIVE = true;
}
Symbol 1434 MovieClip Frame 1
stop();
_global.SCENEMANAGER.groundPathPoint(this);
Symbol 1495 MovieClip Frame 30
stop();
Symbol 1535 MovieClip Frame 1
stop();
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1535 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1536 MovieClip Frame 1
function ready() {
WALKING = false;
setBody(ready_mc, false, 1);
}
function run() {
WALKING = true;
setBody(runF_mc, true, 1);
}
function die() {
WALKING = false;
setBody(die_mc, true, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
function aimF() {
if (WALKING) {
if (MC == walkF_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkF_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(6);
}
}
function aimU1() {
if (WALKING) {
if (MC == walkU1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(7);
}
}
function aimU2() {
if (WALKING) {
if (MC == walkU2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(8);
}
}
function aimU3() {
if (WALKING) {
if (MC == walkU3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(9);
}
}
function aimU4() {
if (WALKING) {
if (MC == walkU4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(10);
}
}
function aimD1() {
if (WALKING) {
if (MC == walkD1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(5);
}
}
function aimD2() {
if (WALKING) {
if (MC == walkD2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(4);
}
}
function aimD3() {
if (WALKING) {
if (MC == walkD3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(3);
}
}
function aimD4() {
if (WALKING) {
if (MC == walkD4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(2);
}
}
stop();
CLIPS = [ready_mc, runF_mc, die_mc];
WALKING = false;
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 1537 MovieClip Frame 1
stop();
_parent.COM = com_mc;
_parent.HITZONE_TL = tL_mc;
_parent.HITZONE_BR = bR_mc;
Symbol 1538 MovieClip [ahev 1] Frame 1
#initclip 112
Object.registerClass("ahev 1", aiAhev);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
HEALTH = 100;
SPEED = 8;
SHOOTINGMIN = 2;
SHOOTINGMAX = 5;
SHOOTINGRATE = 24;
CHARGETYPE = "blue_charge";
BULLETTYPE = "blue_bullet";
EXPLOSIONTYPE = "spark_blue";
BULLETSPEED = 15;
BULLETDAMAGE = 10;
NATURALSHIELD = 1;
MONEYREWARD = 200;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 1538 MovieClip [ahev 1] Frame 2
stop();
Symbol 1539 MovieClip Frame 1
stop();
ZONEID = "Z01";
door1.DEST_ZONE = 2;
door1.DEST_X = 70;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 4;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 1540 MovieClip Frame 1
stop();
_global.SCENEMANAGER.SPAWNPOINT = this;
Symbol 1550 MovieClip Frame 1
function testProjectile(_P) {
if (!ALIVE) {
return(false);
}
if (_P._x == undefined) {
return(false);
}
var _local2 = new flash.geom.Point(_x + 30, _y + 20);
var _local3 = new flash.geom.Point(_x + 110, _y + 100);
if (_P._x < _local2.x) {
return(false);
}
if (_P._x > _local3.x) {
return(false);
}
if (_P._y < _local2.y) {
return(false);
}
if (_P._y > _local3.y) {
return(false);
}
explode1();
return(true);
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (!ALIVE) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local8 = new flash.geom.Point(_x + 30, _y + 20);
var _local9 = new flash.geom.Point(_x + 110, _y + 100);
var _local5 = 1000;
var _local2 = (_local8.x - _X0) / _SX;
var _local4 = (_local9.x - _X0) / _SX;
var _local1 = (_local8.y - _Y0) / _SY;
var _local3 = (_local9.y - _Y0) / _SY;
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if (_local3 < _local1) {
var _local10 = _local3;
_local3 = _local1;
_local1 = _local10;
}
if ((_local1 < 0) && (_local3 > 0)) {
_local1 = 0;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if (_local2 < _local1) {
if (_local4 >= _local1) {
if ((_local1 < _local5) && (_local1 >= 0)) {
_local5 = _local1;
}
}
} else if (_local3 >= _local2) {
if ((_local2 < _local5) && (_local2 >= 0)) {
_local5 = _local2;
}
}
return(_local5);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (!ALIVE) {
return(false);
}
explode1();
return(true);
}
function explode1() {
NAME = ("debris_" + names.one()) + "_mc";
EXP = _global.SCENE.attachMovie("debris_secretA", NAME, _global.SCENE.getNextHighestDepth());
EXP._x = _x;
EXP._y = _y;
_global.SCENEMANAGER.usedObject(OBJID);
ALIVE = false;
gotoAndStop (2);
}
stop();
OBJID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(OBJID)) {
ALIVE = false;
gotoAndStop (2);
} else {
_global.SCENEMANAGER.object(this);
ALIVE = true;
}
Symbol 1550 MovieClip Frame 2
stop();
_global.SCENEMANAGER.passage(this);
Symbol 1617 MovieClip Frame 30
stop();
Symbol 1657 MovieClip Frame 1
stop();
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 1657 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 1658 MovieClip Frame 1
function ready() {
WALKING = false;
setBody(ready_mc, false, 1);
}
function run() {
WALKING = true;
setBody(runF_mc, true, 1);
}
function die() {
WALKING = false;
setBody(die_mc, true, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
function aimF() {
if (WALKING) {
if (MC == walkF_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkF_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(6);
}
}
function aimU1() {
if (WALKING) {
if (MC == walkU1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(7);
}
}
function aimU2() {
if (WALKING) {
if (MC == walkU2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(8);
}
}
function aimU3() {
if (WALKING) {
if (MC == walkU3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(9);
}
}
function aimU4() {
if (WALKING) {
if (MC == walkU4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(10);
}
}
function aimD1() {
if (WALKING) {
if (MC == walkD1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(5);
}
}
function aimD2() {
if (WALKING) {
if (MC == walkD2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(4);
}
}
function aimD3() {
if (WALKING) {
if (MC == walkD3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(3);
}
}
function aimD4() {
if (WALKING) {
if (MC == walkD4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(2);
}
}
stop();
CLIPS = [ready_mc, runF_mc, die_mc];
WALKING = false;
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 1659 MovieClip Frame 1
stop();
_parent.COM = com_mc;
Symbol 1660 MovieClip [ahev2] Frame 1
#initclip 113
Object.registerClass("ahev2", aiAhev);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
HEALTH = 100;
SPEED = 8;
SHOOTINGMIN = 2;
SHOOTINGMAX = 5;
SHOOTINGRATE = 24;
CHARGETYPE = "red_charge";
BULLETTYPE = "red_bullet";
EXPLOSIONTYPE = "spark_red";
BULLETSPEED = 18;
BULLETDAMAGE = 15;
NATURALSHIELD = 0.5;
MONEYREWARD = 300;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 1660 MovieClip [ahev2] Frame 2
stop();
Symbol 1661 MovieClip Frame 1
stop();
ZONEID = "Z02";
door1.DEST_ZONE = 1;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 3;
door2.DEST_X = 630;
door2.DEST_Y = 315;
door2.KEY = undefined;
pass1.DEST_ZONE = 16;
pass1.DEST_X = 70;
pass1.DEST_Y = 195;
_global.SCENEMANAGER.initZone(this);
Symbol 1662 MovieClip Frame 1
stop();
ZONEID = "Z03";
door1.DEST_ZONE = 2;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
item01_mc.ITEM = "keyA";
_global.SCENEMANAGER.initZone(this);
Symbol 1668 MovieClip Frame 1
function openDoor() {
gotoAndPlay (2);
_global.JUKEBOX.door();
}
function closeDoor() {
gotoAndPlay (31);
}
stop();
if (INIT == undefined) {
_global.SCENEMANAGER.door(this);
}
Symbol 1668 MovieClip Frame 30
stop();
Symbol 1668 MovieClip Frame 60
stop();
Symbol 1729 MovieClip Frame 1
stop();
Symbol 1730 MovieClip Frame 1
function ready() {
WALKING = false;
setBody(ready_mc, false, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
function aimF() {
if (WALKING) {
if (MC == walkF_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkF_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(6);
}
}
function aimU1() {
if (WALKING) {
if (MC == walkU1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(7);
}
}
function aimU2() {
if (WALKING) {
if (MC == walkU2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(8);
}
}
function aimU3() {
if (WALKING) {
if (MC == walkU3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(9);
}
}
function aimU4() {
if (WALKING) {
if (MC == walkU4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(10);
}
}
function aimD1() {
if (WALKING) {
if (MC == walkD1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(5);
}
}
function aimD2() {
if (WALKING) {
if (MC == walkD2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(4);
}
}
function aimD3() {
if (WALKING) {
if (MC == walkD3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(3);
}
}
function aimD4() {
if (WALKING) {
if (MC == walkD4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(2);
}
}
stop();
CLIPS = [ready_mc];
WALKING = false;
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 1731 MovieClip Frame 1
stop();
_parent.COM = com_mc;
_parent.HITZONE_TL = tL_mc;
_parent.HITZONE_BR = bR_mc;
Symbol 1732 MovieClip [ams_f] Frame 1
#initclip 114
Object.registerClass("ams_f", aiAmsF);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
HEALTH = 100;
SPEED = 8;
SHOOTINGMIN = 2;
SHOOTINGMAX = 5;
SHOOTINGRATE = 24;
CHARGETYPE = "blue_charge";
BULLETTYPE = "blue_bullet";
EXPLOSIONTYPE = "spark_blue";
BULLETSPEED = 20;
BULLETDAMAGE = 12;
NATURALSHIELD = 0.3;
MONEYREWARD = 500;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 1732 MovieClip [ams_f] Frame 2
stop();
Symbol 1733 MovieClip Frame 1
stop();
ZONEID = "Z04";
door1.DEST_ZONE = 1;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 5;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = "keyA";
_global.SCENEMANAGER.initZone(this);
Symbol 1734 MovieClip Frame 1
stop();
ZONEID = "Z05";
door1.DEST_ZONE = 4;
door1.DEST_X = 630;
door1.DEST_Y = 315;
door1.KEY = undefined;
door2.DEST_ZONE = 6;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 1760 MovieClip Frame 1
function activate() {
}
function deactivate() {
}
stop();
_global.SCENEMANAGER.portal(this);
Symbol 1761 MovieClip Frame 1
stop();
ZONEID = "Z06";
door1.DEST_ZONE = 5;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 9;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
door3.DEST_ZONE = 7;
door3.DEST_X = 70;
door3.DEST_Y = 195;
door3.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 1762 MovieClip Frame 1
stop();
ZONEID = "Z07";
door1.DEST_ZONE = 6;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 8;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 1765 MovieClip Frame 1
function nextState() {
if (HERO._y <= Y1) {
HEROOVER = true;
} else {
HEROOVER = false;
}
if (DIR == 1) {
DX = TDX[FCOUNT];
DY = TDY[FCOUNT];
} else {
DX = -TDX[FCOUNT];
DY = -TDY[FCOUNT];
}
_x = (_x + DX);
_y = (_y + DY);
X1 = _x;
X2 = _x + _width;
Y1 = _y;
Y2 = _y + _height;
if (HEROOVER && (HERO._y > Y1)) {
if ((HERO._x > X1) && (HERO._x < X2)) {
HERO._y = HERO._y + ((Y1 - HERO._y) - 1);
}
}
FCOUNT++;
if (FCOUNT >= T) {
DIR = DIR * -1;
FCOUNT = 0;
}
}
stop();
COLLISION = true;
_global.COLLISIONMANAGER.obstacle(this);
PLATFORM = true;
_global.SCENEMANAGER.platform(this);
X1 = _x;
X2 = _x + _width;
Y1 = _y;
Y2 = _y + _height;
DX = 0;
DY = 0;
DIR = 1;
FCOUNT = 0;
DSX = SX2 - SX1;
DSY = SY2 - SY1;
HT = Math.round(T * 0.5);
if (HT < 5) {
HT = 5;
}
TDX = [];
TDY = [];
i = 0;
while (i < HT) {
TDX[i] = SX1 + Math.round((DSX * i) / (HT - 1));
TDY[i] = SY1 + Math.round((DSY * i) / (HT - 1));
i++;
}
i = 0;
while (i < HT) {
TDX[HT + i] = SX2 - Math.round((DSX * i) / (HT - 1));
TDY[HT + i] = SY2 - Math.round((DSY * i) / (HT - 1));
i++;
}
Symbol 1766 MovieClip Frame 1
stop();
ZONEID = "Z08";
door1.DEST_ZONE = 7;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
platform1_mc.SX1 = 2;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 50;
item01_mc.ITEM = "keyB";
_global.SCENEMANAGER.initZone(this);
Symbol 1770 MovieClip Frame 1
function openDoor() {
gotoAndPlay (2);
_global.JUKEBOX.door();
}
function closeDoor() {
gotoAndPlay (31);
}
stop();
if (INIT == undefined) {
_global.SCENEMANAGER.door(this);
}
Symbol 1770 MovieClip Frame 30
stop();
Symbol 1770 MovieClip Frame 60
stop();
Symbol 1771 MovieClip Frame 1
stop();
ZONEID = "Z09";
door1.DEST_ZONE = 6;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 10;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
door3.DEST_ZONE = 12;
door3.DEST_X = 70;
door3.DEST_Y = 435;
door3.KEY = "keyB";
platform1_mc.SX1 = 0;
platform1_mc.SX2 = 0;
platform1_mc.SY1 = -2;
platform1_mc.SY2 = -8;
platform1_mc.T = 40;
_global.SCENEMANAGER.initZone(this);
Symbol 1775 MovieClip Frame 1
function openDoor() {
gotoAndPlay (2);
_global.JUKEBOX.door();
}
function closeDoor() {
gotoAndPlay (31);
}
stop();
if (INIT == undefined) {
_global.SCENEMANAGER.door(this);
}
Symbol 1775 MovieClip Frame 30
stop();
Symbol 1775 MovieClip Frame 60
stop();
Symbol 1776 MovieClip Frame 1
stop();
ZONEID = "Z10";
door1.DEST_ZONE = 9;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 11;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = "keyC";
_global.SCENEMANAGER.initZone(this);
Symbol 1777 MovieClip Frame 1
stop();
ZONEID = "Z11";
door1.DEST_ZONE = 10;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
platform1_mc.SX1 = -4;
platform1_mc.SX2 = -10;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
platform2_mc.SX1 = 0;
platform2_mc.SX2 = 0;
platform2_mc.SY1 = -4;
platform2_mc.SY2 = -8;
platform2_mc.T = 40;
item02_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 1778 MovieClip Frame 1
stop();
ZONEID = "Z12";
door1.DEST_ZONE = 9;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 13;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
pass1.DEST_ZONE = 17;
pass1.DEST_X = 630;
pass1.DEST_Y = 315;
platform1_mc.SX1 = 0;
platform1_mc.SX2 = 0;
platform1_mc.SY1 = -4;
platform1_mc.SY2 = -8;
platform1_mc.T = 30;
item01_mc.ITEM = "keyC";
_global.SCENEMANAGER.initZone(this);
Symbol 1779 MovieClip Frame 1
stop();
ZONEID = "Z13";
door1.DEST_ZONE = 12;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 14;
door2.DEST_X = 70;
door2.DEST_Y = 315;
door2.KEY = undefined;
platform1_mc.SX1 = 0;
platform1_mc.SX2 = 0;
platform1_mc.SY1 = -4;
platform1_mc.SY2 = -8;
platform1_mc.T = 30;
_global.SCENEMANAGER.initZone(this);
Symbol 1780 MovieClip Frame 1
stop();
ZONEID = "Z14";
door1.DEST_ZONE = 13;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 15;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
platform1_mc.SX1 = 4;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
platform2_mc.SX1 = 0;
platform2_mc.SX2 = 0;
platform2_mc.SY1 = -4;
platform2_mc.SY2 = -8;
platform2_mc.T = 20;
_global.SCENEMANAGER.initZone(this);
Symbol 1786 MovieClip Frame 1
function goIdle() {
CSTATE = IDLE;
gotoAndPlay (2);
}
function goTarget() {
CSTATE = TARGET;
gotoAndPlay (60);
}
IDLE = 1;
TARGET = 2;
CSTATE = IDLE;
Symbol 1786 MovieClip Frame 40
if (CSTATE == IDLE) {
gotoAndPlay (2);
} else {
gotoAndPlay (60);
}
Symbol 1786 MovieClip Frame 70
if (CSTATE == TARGET) {
gotoAndPlay (60);
} else {
gotoAndPlay (2);
}
Symbol 1884 MovieClip [computer] Frame 1
#initclip 115
Object.registerClass("computer", aiComputer);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
TIP1 = tip_mc;
HEALTH = 100;
SHOOTINGMIN = 2;
SHOOTINGMAX = 5;
SHOOTINGRATE = 20;
CHARGETYPE = "blue_charge";
BULLETTYPE = "blue_bullet";
EXPLOSIONTYPE = "spark_blue";
BULLETSPEED = 20;
BULLETDAMAGE = 30;
NATURALSHIELD = 0.03;
MONEYREWARD = 1000;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 1884 MovieClip [computer] Frame 25
if (INIT == undefined) {
INIT = true;
BODY = body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
TIP = tip_mc;
HEALTH = 100;
SHOOTINGMIN = 2;
SHOOTINGMAX = 5;
SHOOTINGRATE = 10;
CHARGETYPE = "ion_charge";
BULLETTYPE = "ion_bullet";
BULLETSPEED = 20;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 1884 MovieClip [computer] Frame 40
if (CSTATE == SHIELDED) {
gotoAndPlay (10);
} else {
gotoAndPlay (2);
}
Symbol 1884 MovieClip [computer] Frame 50
_global.JUKEBOX.explosion();
Symbol 1884 MovieClip [computer] Frame 52
_global.JUKEBOX.explosion();
Symbol 1884 MovieClip [computer] Frame 55
_global.JUKEBOX.explosion();
Symbol 1884 MovieClip [computer] Frame 57
_global.JUKEBOX.explosion();
Symbol 1884 MovieClip [computer] Frame 59
_global.JUKEBOX.explosion();
Symbol 1884 MovieClip [computer] Frame 80
stop();
Symbol 1885 MovieClip Frame 1
stop();
ZONEID = "Z15";
door1.DEST_ZONE = 14;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
computer_mc.UNIT1 = air1_mc;
computer_mc.UNIT2 = air2_mc;
air1_mc.DEATHLISTENER = computer_mc;
air2_mc.DEATHLISTENER = computer_mc;
air1_mc.UNIQUE = false;
air2_mc.UNIQUE = false;
_global.SCENEMANAGER.initZone(this);
Symbol 1886 MovieClip Frame 1
stop();
_global.SCENEMANAGER.passage(this);
Symbol 1887 MovieClip Frame 1
stop();
ZONEID = "Z16";
pass1.DEST_ZONE = 2;
pass1.DEST_X = 630;
pass1.DEST_Y = 195;
item02_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 1888 MovieClip Frame 1
stop();
ZONEID = "Z17";
pass1.DEST_ZONE = 12;
pass1.DEST_X = 630;
pass1.DEST_Y = 195;
item04_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 1889 MovieClip Frame 1
function setZone(_INDEX) {
transition_mc.gotoAndPlay(2);
gotoAndStop(_INDEX + 1);
}
_global.SCENE = this;
trace("LEVEL 1 : CZONE -> " + _global.CGAME.CZONE);
_global.SCENEMANAGER.setZone(_global.CGAME.CZONE);
Symbol 1891 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1893 MovieClip Frame 1
stop();
Symbol 1895 MovieClip Frame 1
function reset() {
C = _global.HERO.KEYS.length;
i = 0;
while (i < 4) {
if ((i + 1) > C) {
KEYS[i]._visible = false;
} else {
KEYS[i]._visible = true;
switch (_global.HERO.KEYS[i]) {
case "keyA" :
KEYS[i].gotoAndStop(1);
break;
case "keyB" :
KEYS[i].gotoAndStop(2);
break;
case "keyC" :
KEYS[i].gotoAndStop(3);
break;
case "keyD" :
KEYS[i].gotoAndStop(4);
}
}
i++;
}
}
function gotKey() {
reset();
}
stop();
_global.ACCESS = this;
caption_txt.embedFonts = true;
caption_txt.setNewTextFormat(_global.FORMAT01);
KEYS = [key1_mc, key2_mc, key3_mc, key4_mc];
reset();
Symbol 1914 MovieClip Frame 1
function setPct(_PCT) {
if (_PCT > 100) {
_PCT = 100;
}
if (_PCT < 0) {
_PCT = 0;
}
F = 1 + Math.round((_PCT * 0.01) * 99);
gotoAndStop(F);
}
stop();
Symbol 1915 MovieClip Frame 1
function setWeapon(_INDEX) {
if (_INDEX == C_INDEX) {
return(undefined);
}
C_INDEX = _INDEX;
_global.JUKEBOX.toggleWeapon();
C_BG.gotoAndStop(1);
C_BG = BG[_INDEX - 1];
C_BG.gotoAndStop(2);
}
function setAmmo(_INDEX, _AMOUNT) {
AMMO[_INDEX - 2].text = _AMOUNT;
}
function setCharge(_PCT) {
PCT = _PCT;
}
function nextState() {
if (PCT == DISPLAYPCT) {
return(undefined);
}
if (DISPLAYPCT > PCT) {
DISPLAYPCT = DISPLAYPCT - 20;
if (DISPLAYPCT < PCT) {
DISPLAYPCT = PCT;
}
charge_mc.setPct(Math.round(DISPLAYPCT));
}
if (DISPLAYPCT < PCT) {
DISPLAYPCT = PCT;
charge_mc.setPct(Math.round(DISPLAYPCT));
}
}
stop();
_global.AMMO = this;
MOUSEOVER = false;
BG = [bg1_mc, bg2_mc, bg3_mc, bg4_mc, bg5_mc, bg6_mc];
LABELS = [label1_txt, label2_txt, label3_txt, label4_txt, label5_txt, label6_txt];
AMMO = [ammo2_txt, ammo3_txt, ammo4_txt, ammo5_txt, ammo6_txt];
for (i in AMMO) {
AMMO[i].embedFonts = true;
AMMO[i].setNewTextFormat(_global.FORMAT01);
}
for (i in LABELS) {
LABELS[i].embedFonts = true;
LABELS[i].setNewTextFormat(_global.FORMAT01);
}
C_INDEX = 1;
C_BG = bg1_mc;
C_BG.gotoAndStop(2);
charge_mc.gotoAndStop(100);
PCT = 100;
DISPLAYPCT = 0;
ammo1_btn.onRelease = function () {
_global.HERO.setWeapon(1);
};
ammo2_btn.onRelease = function () {
_global.HERO.setWeapon(2);
};
ammo3_btn.onRelease = function () {
_global.HERO.setWeapon(3);
};
ammo4_btn.onRelease = function () {
_global.HERO.setWeapon(4);
};
ammo5_btn.onRelease = function () {
_global.HERO.setWeapon(5);
};
ammo6_btn.onRelease = function () {
_global.HERO.useMedikit();
};
ammo1_btn.onRollOver = function () {
MOUSEOVER = true;
};
ammo2_btn.onRollOver = function () {
MOUSEOVER = true;
};
ammo3_btn.onRollOver = function () {
MOUSEOVER = true;
};
ammo4_btn.onRollOver = function () {
MOUSEOVER = true;
};
ammo5_btn.onRollOver = function () {
MOUSEOVER = true;
};
ammo6_btn.onRollOver = function () {
MOUSEOVER = true;
};
ammo1_btn.onRollOut = function () {
MOUSEOVER = false;
};
ammo2_btn.onRollOut = function () {
MOUSEOVER = false;
};
ammo3_btn.onRollOut = function () {
MOUSEOVER = false;
};
ammo4_btn.onRollOut = function () {
MOUSEOVER = false;
};
ammo5_btn.onRollOut = function () {
MOUSEOVER = false;
};
ammo6_btn.onRollOut = function () {
MOUSEOVER = false;
};
Symbol 1917 MovieClip Frame 1
stop();
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
label_txt.setNewTextFormat(_global.FORMAT01);
Symbol 1919 MovieClip Frame 1
function setMoney(_AMOUNT) {
TOTAL = _AMOUNT;
money_txt.text = numbers.format(TOTAL) + " $";
}
function moreMoney(_AMOUNT) {
MORE = _AMOUNT;
TOTAL = TOTAL + _AMOUNT;
more_mc.label_txt.text = numbers.format(MORE) + " $";
gotoAndPlay (3);
}
stop();
_global.MONEY = this;
LABELS = [money_txt];
for (i in LABELS) {
LABELS[i].embedFonts = true;
LABELS[i].setTextFormat(_global.FORMAT01);
LABELS[i].setNewTextFormat(_global.FORMAT01);
}
TOTAL = 0;
MORE = 0;
Symbol 1919 MovieClip Frame 20
money_txt.text = numbers.format(TOTAL) + " $";
gotoAndStop (2);
Symbol 1922 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1924 MovieClip Frame 1
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
store_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
save_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
resume_btn.onRollOver = function () {
_global.JUKEBOX.btnOver();
};
store_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.goToStore();
_visible = false;
};
save_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.saveGame();
_visible = false;
};
resume_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_parent.backFromPortal();
_visible = false;
};
Symbol 1926 MovieClip Frame 1
function activate() {
_visible = true;
_global.JUKEBOX.stinger();
}
function hideMe() {
_visible = false;
}
stop();
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
Symbol 1928 MovieClip Frame 1
function activate(_UNIT) {
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
label2_txt.embedFonts = true;
label2_txt.setTextFormat(_global.FORMAT01);
_visible = true;
gotoAndPlay (2);
}
function hideMe(_UNIT) {
_visible = false;
}
stop();
Symbol 1928 MovieClip Frame 2
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
label2_txt.embedFonts = true;
label2_txt.setTextFormat(_global.FORMAT01);
Symbol 1928 MovieClip Frame 19
gotoAndPlay (2);
Symbol 1930 MovieClip Frame 1
function activate() {
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
_visible = true;
gotoAndPlay (2);
}
function hideMe() {
_visible = false;
}
stop();
Symbol 1930 MovieClip Frame 2
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
label2_txt.embedFonts = true;
label2_txt.setTextFormat(_global.FORMAT01);
Symbol 1930 MovieClip Frame 19
gotoAndPlay (2);
Symbol 1932 MovieClip Frame 1
function activate(_TEXT) {
TEXT = _TEXT;
label1_txt.text = TEXT;
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
_visible = true;
gotoAndPlay (2);
}
function hideMe(_UNIT) {
_visible = false;
}
stop();
Symbol 1932 MovieClip Frame 2
label1_txt.text = TEXT;
label1_txt.embedFonts = true;
label1_txt.setTextFormat(_global.FORMAT01);
Symbol 1932 MovieClip Frame 19
gotoAndPlay (2);
Symbol 1940 MovieClip Frame 1
function setPct(_PCT) {
if (_PCT > 100) {
_PCT = 100;
}
if (_PCT < 0) {
_PCT = 0;
}
F = 1 + Math.round((_PCT * 0.01) * 99);
gotoAndStop(F);
}
stop();
Symbol 1945 MovieClip Frame 1
function setHealth(_PCT) {
PCT = _PCT;
}
function setLives(_LIVES) {
lives_txt.text = "* " + _LIVES;
}
function nextState() {
if (PCT == DISPLAYPCT) {
return(undefined);
}
if (DISPLAYPCT > PCT) {
DISPLAYPCT = DISPLAYPCT - 1;
bar_mc.setPct(Math.round(DISPLAYPCT));
}
if (DISPLAYPCT < PCT) {
DISPLAYPCT = DISPLAYPCT + 1;
bar_mc.setPct(Math.round(DISPLAYPCT));
}
}
stop();
_global.BAR_PLAYER = this;
lives_txt.embedFonts = true;
lives_txt.setTextFormat(_global.FORMAT01);
name_txt.embedFonts = true;
name_txt.setTextFormat(_global.FORMAT01);
name_txt.setNewTextFormat(_global.FORMAT01);
PCT = 100;
DISPLAYPCT = 0;
name_txt.text = _global.CGAME.PLAYERNAME;
Symbol 1948 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1951 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1953 MovieClip Frame 1
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
tryagain_btn.onRelease = function () {
_global.HERO.gameOver();
_global.JUKEBOX.btnClick();
_global.GAME.gotoAndPlay(68);
};
quit_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_global.GAME.gotoAndStop("mission");
};
Symbol 1956 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1959 MovieClip Frame 1
label_txt.embedFonts = true;
label_txt.setTextFormat(_global.FORMAT01);
Symbol 1961 MovieClip Frame 1
function backFromInstructions() {
gotoAndStop (1);
}
function backFromOptions() {
gotoAndStop (1);
}
stop();
caption_txt.embedFonts = true;
caption_txt.setTextFormat(_global.FORMAT01);
resume_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_global.INTERFACE.resumePlay();
_visible = false;
};
quit_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
_global.GAME.gotoAndStop("mission");
};
help_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
gotoAndStop (5);
};
opt_btn.onRelease = function () {
_global.JUKEBOX.btnClick();
gotoAndStop (10);
};
Symbol 1962 MovieClip Frame 1
function pausePlay() {
GAMEPAUSED = true;
pause_mc._visible = true;
}
function resumePlay() {
GAMEPAUSED = false;
}
function onMouseDown() {
if (GAMEPAUSED) {
return(undefined);
}
if (OVER_MENU) {
return(undefined);
}
if (ammo_mc.MOUSEOVER) {
return(undefined);
}
_global.HERO.beginFire();
}
function onMouseUp() {
OVER_MENU = false;
OVER_AMMO = false;
ammo_mc.MOUSEOVER = false;
_global.HERO.stopFire();
}
function door(_LOCKED, _GOTKEY) {
if ((!GAMEPAUSED) && (!openDoor_mc._visible)) {
if (_LOCKED && (!_GOTKEY)) {
openDoor_mc.activate("DOOR LOCKED. ACCESS KEY REQUIRED");
} else {
openDoor_mc.activate("PRESS SPACEBAR TO OPEN DOOR");
}
}
}
function noDoor() {
if (openDoor_mc._visible) {
openDoor_mc.hideMe();
}
}
function passage() {
if ((!GAMEPAUSED) && (!getInPassage_mc._visible)) {
getInPassage_mc.activate();
}
}
function noPassage() {
if (getInPassage_mc._visible) {
getInPassage_mc.hideMe();
}
}
function portal() {
if ((!GAMEPAUSED) && (!activatePortal_mc._visible)) {
activatePortal_mc.activate();
}
}
function noPortal() {
if (activatePortal_mc._visible) {
activatePortal_mc.hideMe();
}
}
function gameOver() {
if (LEVELCOMPLETED) {
return(false);
}
GAMEOVER = true;
gameover_mc._visible = true;
return(true);
}
function usePortal() {
GAMEPAUSED = true;
portal_mc._visible = true;
activatePortal_mc._visible = false;
}
function goToStore() {
Mouse.show();
STORE = this.attachMovie("ui_store", "store_mc", this.getNextHighestDepth());
STORE._x = 0;
STORE._y = 0;
menu_btn.enabled = false;
_global.AMMO._visible = false;
}
function backFromStore() {
Mouse.hide();
STORE.removeMovieClip();
_global.HERO.backFromPortal();
resumePlay();
menu_btn.enabled = true;
_global.AMMO._visible = true;
}
function backFromPortal() {
Mouse.hide();
_global.HERO.backFromPortal();
resumePlay();
}
function saveGame() {
GAMEPAUSED = true;
save_mc._visible = true;
save_mc.activate();
activatePortal_mc._visible = false;
}
function backFromSave() {
GAMEPAUSED = false;
save_mc._visible = false;
_global.HERO.backFromPortal();
}
function levelCompleted() {
if (GAMEOVER) {
return(undefined);
}
LEVELCOMPLETED = true;
levelCompleted_mc.activate();
_global.CGAME.CLEVEL++;
_global.HERO.KEYS = [];
_global.SCENEMANAGER.USEDOBJECTS = [];
_global.SCENEMANAGER.ITEMDATA = [];
_global.SCENEMANAGER.CZONE = 1;
_global.HERO.saveGame();
_global.EVTMANAGER.evt(168, exit, this);
}
function exit() {
_global.JUKEBOX.scoreIntro();
_global.JUKEBOX.stopGunLoop();
_global.GAME.gotoAndStop("mission");
Mouse.show();
_global.CURSOR._visible = false;
}
if (INIT == undefined) {
INIT = true;
_global.INTERFACE = this;
_global.CURSOR._visible = true;
CGAME = _global.CGAME;
GAMEPAUSED = false;
LEVELCOMPLETED = false;
GAMEOVER = false;
OVER_MENU = false;
OVER_AMMO = false;
pause_mc._visible = false;
openDoor_mc._visible = false;
getInPassage_mc._visible = false;
activatePortal_mc._visible = false;
levelCompleted_mc._visible = false;
gameover_mc._visible = false;
save_mc._visible = false;
portal_mc._visible = false;
if (_global.CGAME.CZONE == 1) {
GAMEPAUSED = true;
goToStore();
}
}
menu_btn.onRelease = function () {
_global.JUKEBOX.playSound1("click");
pausePlay();
};
this.onEnterFrame = function () {
_global.CURSOR._visible = true;
_global.CURSOR._x = _xmouse;
_global.CURSOR._y = _ymouse;
if (GAMEPAUSED) {
return(undefined);
}
Mouse.hide();
_global.EVTMANAGER.nextState();
_global.SCENEMANAGER.nextState();
_global.BAR_PLAYER.nextState();
_global.AMMO.nextState();
};
menu_btn.onRollOver = function () {
OVER_MENU = true;
};
menu_btn.onRollOut = function () {
OVER_MENU = false;
};
Symbol 1963 MovieClip Frame 1
stop();
_global.SCENEMANAGER.SCENE = scene_mc;
_global.SCENEMANAGER.levelReset();
_global.JUKEBOX.scoreLevel1();
Symbol 2028 MovieClip Frame 1
stop();
Symbol 2029 MovieClip [turretA] Frame 1
#initclip 116
Object.registerClass("turretA", aiTurret);
#endinitclip
stop();
if (INIT == undefined) {
INIT = true;
if (SIDE == 2) {
gotoAndStop (2);
}
BODY = body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
COM = com_mc;
HEALTH = 100;
SHOOTINGRATE = 20;
ANGLERANGE = [-45, 45];
CHARGETYPE = "red_charge";
BULLETTYPE = "red_bullet";
EXPLOSIONTYPE = "spark_red";
BULLETSPEED = 20;
BULLETDAMAGE = 20;
NATURALSHIELD = 0.2;
MONEYREWARD = 400;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2029 MovieClip [turretA] Frame 2
stop();
Symbol 2029 MovieClip [turretA] Frame 30
_global.JUKEBOX.explosion();
Symbol 2029 MovieClip [turretA] Frame 34
_global.JUKEBOX.explosion();
Symbol 2029 MovieClip [turretA] Frame 36
_global.JUKEBOX.explosion();
Symbol 2029 MovieClip [turretA] Frame 60
stop();
Symbol 2030 MovieClip Frame 1
stop();
ZONEID = "Z01";
door1.DEST_ZONE = 2;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
turret1_mc.SIDE = 2;
_global.SCENEMANAGER.initZone(this);
Symbol 2031 MovieClip Frame 1
stop();
_global.SCENEMANAGER.airPathPoint(this);
Symbol 2152 MovieClip Frame 1
stop();
Symbol 2153 MovieClip Frame 1
stop();
Symbol 2154 MovieClip [rex2400] Frame 1
#initclip 117
Object.registerClass("rex2400", aiRex2400);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
COM = com_mc;
HEALTH = 100;
SPEED1 = 2;
SPEED2 = 8;
ACCEL = 0.25;
SHOOTINGRATE = 24;
CHARGETYPE = "blue_charge";
BULLETTYPE = "blue_bullet";
EXPLOSIONTYPE = "spark_blue";
BULLETSPEED = 18;
BULLETDAMAGE = 10;
NATURALSHIELD = 0.75;
MONEYREWARD = 500;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2154 MovieClip [rex2400] Frame 2
stop();
Symbol 2154 MovieClip [rex2400] Frame 30
stop();
_global.JUKEBOX.explosion();
Symbol 2154 MovieClip [rex2400] Frame 40
stop();
Symbol 2155 MovieClip Frame 1
stop();
ZONEID = "Z02";
door1.DEST_ZONE = 1;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 3;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2156 MovieClip Frame 1
stop();
ZONEID = "Z03";
door1.DEST_ZONE = 2;
door1.DEST_X = 630;
door1.DEST_Y = 315;
door1.KEY = undefined;
door2.DEST_ZONE = 4;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
door3.DEST_ZONE = 7;
door3.DEST_X = 70;
door3.DEST_Y = 195;
door3.KEY = undefined;
door4.DEST_ZONE = 10;
door4.DEST_X = 70;
door4.DEST_Y = 435;
door4.KEY = undefined;
platform1_mc.SX1 = 0;
platform1_mc.SX2 = 0;
platform1_mc.SY1 = -4;
platform1_mc.SY2 = -8;
platform1_mc.T = 30;
_global.SCENEMANAGER.initZone(this);
Symbol 2157 MovieClip Frame 1
stop();
ZONEID = "Z04";
door1.DEST_ZONE = 3;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 5;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = "keyA";
platform1_mc.SX1 = -4;
platform1_mc.SX2 = -8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
platform2_mc.SX1 = 0;
platform2_mc.SX2 = 0;
platform2_mc.SY1 = -4;
platform2_mc.SY2 = -8;
platform2_mc.T = 30;
turret1_mc.SIDE = 1;
_global.SCENEMANAGER.initZone(this);
Symbol 2158 MovieClip Frame 1
stop();
ZONEID = "Z05";
door1.DEST_ZONE = 4;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = "keyA";
door2.DEST_ZONE = 6;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
pass1.DEST_ZONE = 19;
pass1.DEST_X = 70;
pass1.DEST_Y = 315;
_global.SCENEMANAGER.initZone(this);
Symbol 2159 MovieClip Frame 1
stop();
ZONEID = "Z06";
door1.DEST_ZONE = 5;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
platform1_mc.SX1 = -4;
platform1_mc.SX2 = -8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
platform2_mc.SX1 = 0;
platform2_mc.SX2 = 0;
platform2_mc.SY1 = -4;
platform2_mc.SY2 = -8;
platform2_mc.T = 30;
platform3_mc.SX1 = 4;
platform3_mc.SX2 = 8;
platform3_mc.SY1 = 0;
platform3_mc.SY2 = 0;
platform3_mc.T = 30;
turret1_mc.SIDE = 1;
item01_mc.ITEM = "keyC";
_global.SCENEMANAGER.initZone(this);
Symbol 2160 MovieClip Frame 1
stop();
ZONEID = "Z07";
door1.DEST_ZONE = 3;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 8;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = "keyB";
turret1_mc.SIDE = 2;
_global.SCENEMANAGER.initZone(this);
Symbol 2161 MovieClip Frame 1
stop();
ZONEID = "Z08";
door1.DEST_ZONE = 7;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = "keyB";
door2.DEST_ZONE = 9;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
platform1_mc.SX1 = 4;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
_global.SCENEMANAGER.initZone(this);
Symbol 2162 MovieClip Frame 1
stop();
ZONEID = "Z09";
door1.DEST_ZONE = 8;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
item01_mc.ITEM = "keyA";
_global.SCENEMANAGER.initZone(this);
Symbol 2163 MovieClip Frame 1
stop();
ZONEID = "Z10";
door1.DEST_ZONE = 3;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 11;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
turret1_mc.SIDE = 2;
_global.SCENEMANAGER.initZone(this);
Symbol 2164 MovieClip Frame 1
stop();
ZONEID = "Z11";
door1.DEST_ZONE = 10;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 12;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = "keyC";
item01_mc.ITEM = "keyB";
_global.SCENEMANAGER.initZone(this);
Symbol 2165 MovieClip Frame 1
stop();
_global.SCENEMANAGER.jumpPathPoint(this);
Symbol 2166 MovieClip Frame 1
stop();
ZONEID = "Z12";
door1.DEST_ZONE = 11;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = "keyC";
door2.DEST_ZONE = 13;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = undefined;
pass1.DEST_ZONE = 20;
pass1.DEST_X = 630;
pass1.DEST_Y = 435;
_global.SCENEMANAGER.initZone(this);
Symbol 2167 MovieClip Frame 1
stop();
ZONEID = "Z13";
door1.DEST_ZONE = 12;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = "keyC";
door2.DEST_ZONE = 14;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
door3.DEST_ZONE = 15;
door3.DEST_X = 630;
door3.DEST_Y = 315;
door3.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2168 MovieClip Frame 1
stop();
ZONEID = "Z14";
door1.DEST_ZONE = 13;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
turret1_mc.SIDE = 2;
item01_mc.ITEM = "keyD";
_global.SCENEMANAGER.initZone(this);
Symbol 2172 MovieClip Frame 1
function openDoor() {
gotoAndPlay (2);
_global.JUKEBOX.door();
}
function closeDoor() {
gotoAndPlay (31);
}
stop();
if (INIT == undefined) {
_global.SCENEMANAGER.door(this);
}
Symbol 2172 MovieClip Frame 30
stop();
Symbol 2172 MovieClip Frame 60
stop();
Symbol 2173 MovieClip Frame 1
stop();
ZONEID = "Z15";
door1.DEST_ZONE = 13;
door1.DEST_X = 70;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 16;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = "keyD";
door3.DEST_ZONE = 17;
door3.DEST_X = 70;
door3.DEST_Y = 435;
door3.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2174 MovieClip Frame 1
stop();
ZONEID = "Z16";
door1.DEST_ZONE = 15;
door1.DEST_X = 70;
door1.DEST_Y = 435;
door1.KEY = undefined;
turret1_mc.SIDE = 1;
item01_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2175 MovieClip Frame 1
stop();
ZONEID = "Z17";
door1.DEST_ZONE = 15;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 18;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
platform1_mc.SX1 = 4;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
_global.SCENEMANAGER.initZone(this);
Symbol 2181 MovieClip Frame 1
function unlock() {
beam_mc._visible = false;
gotoAndStop (2);
}
stop();
_global.PRISON = this;
Symbol 2181 MovieClip Frame 40
gotoAndPlay (2);
Symbol 2202 MovieClip Frame 1
stop();
Symbol 2225 MovieClip Frame 1
UNIT = _parent._parent;
stop();
Symbol 2225 MovieClip Frame 20
if (UNIT.ISWALKING) {
gotoAndPlay (11);
}
Symbol 2226 MovieClip Frame 1
stop();
Symbol 2227 MovieClip [battlebot] Frame 1
#initclip 118
Object.registerClass("battlebot", aiBattleBot);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
GUN = body_mc.body_mc.gun_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
COM = com_mc;
SHIELD = true;
ISBOSS = true;
HEALTH = 100;
CHARGETYPE = "green_charge";
BULLETTYPE = "green_bullet";
EXPLOSIONTYPE = "spark_green";
BULLETSPEED = 20;
BULLETDAMAGE = 30;
NATURALSHIELD = 0.02;
MONEYREWARD = 2000;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2227 MovieClip [battlebot] Frame 2
stop();
Symbol 2227 MovieClip [battlebot] Frame 40
if (SHIELDED) {
gotoAndPlay (10);
}
Symbol 2227 MovieClip [battlebot] Frame 60
stop();
_global.JUKEBOX.explosion();
Symbol 2227 MovieClip [battlebot] Frame 70
stop();
Symbol 2228 MovieClip Frame 1
stop();
ZONEID = "Z18";
door1.DEST_ZONE = 17;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2229 MovieClip Frame 1
stop();
ZONEID = "Z19";
pass1.DEST_ZONE = 5;
pass1.DEST_X = 70;
pass1.DEST_Y = 315;
item03_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2230 MovieClip Frame 1
stop();
ZONEID = "Z20";
pass1.DEST_ZONE = 12;
pass1.DEST_X = 630;
pass1.DEST_Y = 435;
item03_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2231 MovieClip Frame 1
function setZone(_INDEX) {
transition_mc.gotoAndPlay(2);
gotoAndStop(_INDEX + 1);
}
_global.SCENE = this;
trace("LEVEL 2 : CZONE -> " + _global.CGAME.CZONE);
_global.SCENEMANAGER.setZone(_global.CGAME.CZONE);
Symbol 2232 MovieClip Frame 1
stop();
_global.SCENEMANAGER.SCENE = scene_mc;
_global.SCENEMANAGER.levelReset();
_global.JUKEBOX.scoreLevel2();
Symbol 2294 MovieClip Frame 30
stop();
Symbol 2334 MovieClip Frame 1
stop();
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 2
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 3
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 4
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 5
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 6
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 7
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 8
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 9
UNIT.TIP = tip_mc;
Symbol 2334 MovieClip Frame 10
UNIT.TIP = tip_mc;
Symbol 2335 MovieClip Frame 1
function ready() {
WALKING = false;
setBody(ready_mc, false, 1);
}
function run() {
WALKING = true;
setBody(runF_mc, true, 1);
}
function die() {
WALKING = false;
setBody(die_mc, true, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
function aimF() {
if (WALKING) {
if (MC == walkF_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkF_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(6);
}
}
function aimU1() {
if (WALKING) {
if (MC == walkU1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(7);
}
}
function aimU2() {
if (WALKING) {
if (MC == walkU2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(8);
}
}
function aimU3() {
if (WALKING) {
if (MC == walkU3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(9);
}
}
function aimU4() {
if (WALKING) {
if (MC == walkU4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkU4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(10);
}
}
function aimD1() {
if (WALKING) {
if (MC == walkD1_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD1_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(5);
}
}
function aimD2() {
if (WALKING) {
if (MC == walkD2_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD2_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(4);
}
}
function aimD3() {
if (WALKING) {
if (MC == walkD3_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD3_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(3);
}
}
function aimD4() {
if (WALKING) {
if (MC == walkD4_mc) {
return(undefined);
}
CURRENTFRAME = MC._currentframe;
setBody(walkD4_mc, true, CURRENTFRAME);
} else {
MC.gotoAndStop(2);
}
}
stop();
CLIPS = [ready_mc, runF_mc, die_mc];
WALKING = false;
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 2336 MovieClip Frame 1
stop();
_parent.COM = com_mc;
Symbol 2337 MovieClip [ahev3] Frame 1
#initclip 119
Object.registerClass("ahev3", aiAhev);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
HEALTH = 100;
SPEED = 8;
SHOOTINGMIN = 2;
SHOOTINGMAX = 5;
SHOOTINGRATE = 24;
CHARGETYPE = "green_charge";
BULLETTYPE = "green_bullet";
EXPLOSIONTYPE = "spark_green";
BULLETSPEED = 20;
BULLETDAMAGE = 30;
NATURALSHIELD = 0.2;
MONEYREWARD = 400;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2337 MovieClip [ahev3] Frame 2
stop();
Symbol 2338 MovieClip Frame 1
stop();
ZONEID = "Z01";
door1.DEST_ZONE = 2;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2339 MovieClip Frame 1
stop();
ZONEID = "Z02";
door1.DEST_ZONE = 1;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 3;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
door3.DEST_ZONE = 6;
door3.DEST_X = 70;
door3.DEST_Y = 195;
door3.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2342 MovieClip Frame 1
stop();
Symbol 2403 MovieClip Frame 29
stop();
_parent.removeMovieClip();
Symbol 2405 MovieClip Frame 1
function testProjectile(_P) {
if (!ALIVE) {
return(false);
}
if (_P._x == undefined) {
return(false);
}
var _local2 = new flash.geom.Point(_x - 30, _y - 140);
var _local3 = new flash.geom.Point(_x + 30, _y);
if (_P._x < _local2.x) {
return(false);
}
if (_P._x > _local3.x) {
return(false);
}
if (_P._y < _local2.y) {
return(false);
}
if (_P._y > _local3.y) {
return(false);
}
damage(_P.DAMAGE);
return(true);
}
function instantFire(_X0, _Y0, _SX, _SY) {
if (!ALIVE) {
return(1000);
}
if (_SX == 0) {
_SX = 0.0001;
}
if (_SY == 0) {
_SY = 0.0001;
}
var _local8 = new flash.geom.Point(_x - 30, _y - 140);
var _local9 = new flash.geom.Point(_x + 30, _y);
var _local5 = 1000;
var _local2 = (_local8.x - _X0) / _SX;
var _local4 = (_local9.x - _X0) / _SX;
var _local1 = (_local8.y - _Y0) / _SY;
var _local3 = (_local9.y - _Y0) / _SY;
if (_local4 < _local2) {
var _local11 = _local4;
_local4 = _local2;
_local2 = _local11;
}
if (_local3 < _local1) {
var _local10 = _local3;
_local3 = _local1;
_local1 = _local10;
}
if ((_local1 < 0) && (_local3 > 0)) {
_local1 = 0;
}
if ((_local2 < 0) && (_local4 > 0)) {
_local2 = 0;
}
if (_local2 < _local1) {
if (_local4 >= _local1) {
if ((_local1 < _local5) && (_local1 >= 0)) {
_local5 = _local1;
}
}
} else if (_local3 >= _local2) {
if ((_local2 < _local5) && (_local2 >= 0)) {
_local5 = _local2;
}
}
return(_local5);
}
function instantFireDamage(_LOCX, _LOCY, _DAMAGE) {
if (!ALIVE) {
return(false);
}
damage(_DAMAGE);
return(true);
}
function damage(_DAMAGE) {
if (!ALIVE) {
return(undefined);
}
HEALTH = HEALTH - _DAMAGE;
if (HEALTH > 0) {
bar_mc.setHealth(HEALTH);
} else {
HEALTH = 0;
ALIVE = false;
explode1();
}
}
function explode1() {
gotoAndStop (60);
releaseCreature(true);
_global.SCENEMANAGER.usedObject(OBJID);
}
function releaseCreature(_FIRSTTIME) {
NAME = (_parent.ZONEID + "_") + CREATURENAME;
MC = _parent.attachMovie("alpha1", NAME, _parent.getNextHighestDepth(), {FIRSTTIME:_FIRSTTIME});
MC._x = _x;
MC._y = _y;
}
OBJID = (_parent.ZONEID + "_") + _name;
if (_global.SCENEMANAGER.isObjectUsed(OBJID)) {
ALIVE = false;
gotoAndStop (70);
releaseCreature(false);
} else {
_global.SCENEMANAGER.object(this);
ALIVE = true;
HEALTH = 100;
bar_mc.gotoAndStop(100);
}
Symbol 2405 MovieClip Frame 40
if (ALIVE) {
gotoAndPlay (2);
}
Symbol 2430 MovieClip Frame 1
UNIT = _parent._parent;
stop();
Symbol 2430 MovieClip Frame 20
if (UNIT.ISWALKING) {
gotoAndPlay (11);
}
Symbol 2431 MovieClip Frame 1
stop();
Symbol 2432 MovieClip [battlebot2] Frame 1
#initclip 120
Object.registerClass("battlebot2", aiBattleBot);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
GUN = body_mc.body_mc.gun_mc;
BODYORIENTATION = body_mc;
HEALTHBAR = bar_mc;
COM = com_mc;
HEALTH = 100;
CHARGETYPE = "purple_charge";
BULLETTYPE = "purple_bullet";
EXPLOSIONTYPE = "spark_purple";
BULLETSPEED = 20;
BULLETDAMAGE = 30;
NATURALSHIELD = 0.2;
MONEYREWARD = 500;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2432 MovieClip [battlebot2] Frame 2
stop();
Symbol 2432 MovieClip [battlebot2] Frame 40
if (SHIELDED) {
gotoAndPlay (10);
}
Symbol 2432 MovieClip [battlebot2] Frame 60
stop();
_global.JUKEBOX.explosion();
Symbol 2432 MovieClip [battlebot2] Frame 70
stop();
Symbol 2433 MovieClip Frame 1
stop();
ZONEID = "Z03";
door1.DEST_ZONE = 2;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 4;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
cryo1_mc.creature_mc.gotoAndStop(1);
cryo2_mc.creature_mc.gotoAndStop(2);
cryo1_mc.gotoAndPlay(1);
cryo2_mc.gotoAndPlay(10);
cryo1_mc.CREATURENAME = "alpha1_mc";
cryo2_mc.CREATURENAME = "alpha2_mc";
_global.SCENEMANAGER.initZone(this);
Symbol 2434 MovieClip Frame 1
stop();
ZONEID = "Z04";
door1.DEST_ZONE = 3;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = "keyA";
door2.DEST_ZONE = 5;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
pass1.DEST_ZONE = 19;
pass1.DEST_X = 70;
pass1.DEST_Y = 315;
cryo1_mc.creature_mc.gotoAndStop(1);
cryo2_mc.creature_mc.gotoAndStop(2);
cryo1_mc.gotoAndPlay(1);
cryo2_mc.gotoAndPlay(10);
cryo1_mc.CREATURENAME = "alpha1_mc";
cryo2_mc.CREATURENAME = "alpha2_mc";
_global.SCENEMANAGER.initZone(this);
Symbol 2435 MovieClip Frame 1
stop();
ZONEID = "Z05";
door1.DEST_ZONE = 4;
door1.DEST_X = 70;
door1.DEST_Y = 435;
door1.KEY = undefined;
turret1_mc.SIDE = 1;
item01_mc.ITEM = "keyB";
_global.SCENEMANAGER.initZone(this);
Symbol 2436 MovieClip Frame 1
stop();
ZONEID = "Z06";
door1.DEST_ZONE = 2;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 7;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
cryo1_mc.creature_mc.gotoAndStop(1);
cryo2_mc.creature_mc.gotoAndStop(2);
cryo1_mc.gotoAndPlay(1);
cryo2_mc.gotoAndPlay(10);
cryo1_mc.CREATURENAME = "alpha1_mc";
cryo2_mc.CREATURENAME = "alpha2_mc";
_global.SCENEMANAGER.initZone(this);
Symbol 2437 MovieClip Frame 1
stop();
ZONEID = "Z07";
door1.DEST_ZONE = 6;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 8;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = undefined;
door3.DEST_ZONE = 10;
door3.DEST_X = 70;
door3.DEST_Y = 435;
door3.KEY = "keyB";
turret1_mc.SIDE = 2;
_global.SCENEMANAGER.initZone(this);
Symbol 2438 MovieClip Frame 1
stop();
ZONEID = "Z08";
door1.DEST_ZONE = 7;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 9;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = undefined;
cryo1_mc.creature_mc.gotoAndStop(1);
cryo2_mc.creature_mc.gotoAndStop(2);
cryo1_mc.gotoAndPlay(1);
cryo2_mc.gotoAndPlay(10);
cryo1_mc.CREATURENAME = "alpha2_mc";
cryo2_mc.CREATURENAME = "alpha3_mc";
_global.SCENEMANAGER.initZone(this);
Symbol 2439 MovieClip Frame 1
stop();
ZONEID = "Z09";
door1.DEST_ZONE = 8;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
platform1_mc.SX1 = 4;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
item01_mc.ITEM = "keyA";
_global.SCENEMANAGER.initZone(this);
Symbol 2440 MovieClip Frame 1
stop();
ZONEID = "Z10";
door1.DEST_ZONE = 7;
door1.DEST_X = 630;
door1.DEST_Y = 135;
door1.KEY = undefined;
door2.DEST_ZONE = 11;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
platform1_mc.SX1 = 4;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
_global.SCENEMANAGER.initZone(this);
Symbol 2441 MovieClip Frame 1
stop();
ZONEID = "Z11";
door1.DEST_ZONE = 10;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 12;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = undefined;
door3.DEST_ZONE = 15;
door3.DEST_X = 70;
door3.DEST_Y = 435;
door3.KEY = "keyC";
cryo1_mc.creature_mc.gotoAndStop(1);
cryo2_mc.creature_mc.gotoAndStop(2);
cryo1_mc.gotoAndPlay(1);
cryo2_mc.gotoAndPlay(10);
cryo1_mc.CREATURENAME = "alpha2_mc";
cryo2_mc.CREATURENAME = "alpha3_mc";
_global.SCENEMANAGER.initZone(this);
Symbol 2442 MovieClip Frame 1
stop();
ZONEID = "Z12";
door1.DEST_ZONE = 11;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 13;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
door3.DEST_ZONE = 14;
door3.DEST_X = 70;
door3.DEST_Y = 435;
door3.KEY = "keyD";
platform1_mc.SX1 = 4;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
_global.SCENEMANAGER.initZone(this);
Symbol 2443 MovieClip Frame 1
stop();
ZONEID = "Z13";
door1.DEST_ZONE = 12;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
item02_mc.ITEM = "keyC";
_global.SCENEMANAGER.initZone(this);
Symbol 2444 MovieClip Frame 1
stop();
ZONEID = "Z14";
door1.DEST_ZONE = 12;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
item01_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2445 MovieClip Frame 1
stop();
ZONEID = "Z15";
door1.DEST_ZONE = 11;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = "keyC";
door2.DEST_ZONE = 16;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
pass1.DEST_ZONE = 20;
pass1.DEST_X = 630;
pass1.DEST_Y = 435;
cryo1_mc.creature_mc.gotoAndStop(1);
cryo2_mc.creature_mc.gotoAndStop(2);
cryo1_mc.gotoAndPlay(1);
cryo2_mc.gotoAndPlay(10);
cryo1_mc.CREATURENAME = "alpha2_mc";
cryo2_mc.CREATURENAME = "alpha3_mc";
item01_mc.ITEM = "keyD";
_global.SCENEMANAGER.initZone(this);
Symbol 2446 MovieClip Frame 1
stop();
ZONEID = "Z16";
door1.DEST_ZONE = 15;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 17;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2447 MovieClip Frame 1
stop();
ZONEID = "Z17";
door1.DEST_ZONE = 16;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 18;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = undefined;
platform1_mc.SX1 = 0;
platform1_mc.SX2 = 0;
platform1_mc.SY1 = -4;
platform1_mc.SY2 = -8;
platform1_mc.T = 30;
turret1_mc.SIDE = 2;
_global.SCENEMANAGER.initZone(this);
Symbol 2578 MovieClip Frame 65
stop();
Symbol 2618 MovieClip Frame 1
stop();
Symbol 2621 MovieClip Frame 1
stop();
Symbol 2622 MovieClip Frame 1
function ready() {
setBody(ready_mc, false, 1);
head_mc._visible = true;
}
function walk() {
setBody(walk_mc, true, 1);
head_mc._visible = true;
}
function die() {
setBody(die_mc, true, 1);
head_mc._visible = false;
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
stop();
CLIPS = [ready_mc, walk_mc, die_mc];
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 2623 MovieClip Frame 1
stop();
_parent.COM = com_mc;
_parent.HITZONE_TL = tL_mc;
_parent.HITZONE_BR = bR_mc;
Symbol 2624 MovieClip [drone] Frame 1
#initclip 121
Object.registerClass("drone", aiDrone);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
COM = body_mc.com_mc;
HEALTHBAR = bar_mc;
HEAD = body_mc.body_mc.head_mc;
HEALTH = 100;
SPEED = 4;
NATURALSHIELD = 0.015;
CHARGETYPE = "ammo_acid1";
BULLETTYPE = "ammo_acid1";
EXPLOSIONTYPE = "spark_acid";
BULLETSPEED = 20;
BULLETDAMAGE = 40;
MONEYREWARD = 3000;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2624 MovieClip [drone] Frame 2
stop();
Symbol 2624 MovieClip [drone] Frame 50
if (SHIELDED) {
gotoAndPlay (10);
}
Symbol 2685 MovieClip Frame 30
stop();
Symbol 2688 MovieClip Frame 1
stop();
Symbol 2780 MovieClip Frame 1
stop();
Symbol 2781 MovieClip Frame 1
function ready() {
setBody(ready_mc, false, 1);
}
function walk() {
setBody(walk_mc, true, 1);
}
function charge() {
setBody(charge_mc, false, 1);
}
function die() {
setBody(die_mc, true, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
stop();
CLIPS = [ready_mc, walk_mc, charge_mc, die_mc];
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 2782 MovieClip Frame 1
stop();
Symbol 2783 MovieClip [alpha2] Frame 1
#initclip 122
Object.registerClass("alpha2", aiAlpha2);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
COM = body_mc.com_mc;
HEALTHBAR = bar_mc;
HEALTH = 100;
SPEED = 3;
NATURALSHIELD = 0.1;
CHARGETYPE = "ammo_acid1";
BULLETTYPE = "ammo_acid1";
EXPLOSIONTYPE = "spark_acid";
BULLETSPEED = 20;
BULLETDAMAGE = 30;
MONEYREWARD = 500;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2783 MovieClip [alpha2] Frame 2
stop();
Symbol 2784 MovieClip Frame 1
stop();
ZONEID = "Z18";
alpha1_mc.DEATHLISTENER = drone_mc;
alpha2_mc.DEATHLISTENER = drone_mc;
alpha1_mc.UNLIMITED = true;
alpha2_mc.UNLIMITED = true;
drone_mc.UNITS = [alpha1_mc, alpha2_mc];
door1.DEST_ZONE = 17;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
turret1_mc.SIDE = 2;
_global.SCENEMANAGER.initZone(this);
Symbol 2785 MovieClip Frame 1
stop();
ZONEID = "Z19";
pass1.DEST_ZONE = 4;
pass1.DEST_X = 70;
pass1.DEST_Y = 195;
item03_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2786 MovieClip Frame 1
stop();
ZONEID = "Z20";
pass1.DEST_ZONE = 15;
pass1.DEST_X = 630;
pass1.DEST_Y = 435;
item02_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2787 MovieClip Frame 1
function setZone(_INDEX) {
transition_mc.gotoAndPlay(2);
gotoAndStop(_INDEX + 1);
}
_global.SCENE = this;
trace("LEVEL 3 : CZONE -> " + _global.CGAME.CZONE);
_global.SCENEMANAGER.setZone(_global.CGAME.CZONE);
Symbol 2788 MovieClip Frame 1
stop();
_global.SCENEMANAGER.SCENE = scene_mc;
_global.SCENEMANAGER.levelReset();
_global.JUKEBOX.scoreLevel3();
Symbol 2858 MovieClip Frame 1
function ready() {
setBody(ready_mc, false, 1);
}
function walk() {
setBody(walk_mc, true, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
stop();
CLIPS = [ready_mc, walk_mc];
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 2859 MovieClip Frame 1
stop();
Symbol 2860 MovieClip [ams] Frame 1
#initclip 123
Object.registerClass("ams", aiAms);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
COM = body_mc.com_mc;
HEALTHBAR = bar_mc;
GUN = body_mc.body_mc.gun_mc;
HEALTH = 100;
SPEED = 3;
NATURALSHIELD = 0.1;
CHARGETYPE = "blue_charge";
BULLETTYPE = "blue_bullet";
EXPLOSIONTYPE = "spark_blue";
BULLETSPEED = 20;
BULLETDAMAGE = 30;
MONEYREWARD = 1000;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2860 MovieClip [ams] Frame 2
stop();
Symbol 2860 MovieClip [ams] Frame 30
_global.JUKEBOX.explosion();
Symbol 2860 MovieClip [ams] Frame 35
_global.JUKEBOX.explosion();
Symbol 2860 MovieClip [ams] Frame 40
stop();
_global.JUKEBOX.explosion();
Symbol 2861 MovieClip Frame 1
stop();
ZONEID = "Z01";
door1.DEST_ZONE = 2;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = "keyA";
door2.DEST_ZONE = 8;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = "keyB";
door3.DEST_ZONE = 9;
door3.DEST_X = 630;
door3.DEST_Y = 435;
door3.KEY = undefined;
door4.DEST_ZONE = 11;
door4.DEST_X = 630;
door4.DEST_Y = 195;
door4.KEY = "keyC";
_global.SCENEMANAGER.initZone(this);
Symbol 2862 MovieClip Frame 1
stop();
ZONEID = "Z02";
door1.DEST_ZONE = 1;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = "keyA";
door2.DEST_ZONE = 3;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2863 MovieClip Frame 1
stop();
ZONEID = "Z03";
door1.DEST_ZONE = 2;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 4;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2864 MovieClip Frame 1
stop();
ZONEID = "Z04";
door1.DEST_ZONE = 3;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 5;
door2.DEST_X = 70;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2865 MovieClip Frame 1
stop();
ZONEID = "Z05";
door1.DEST_ZONE = 4;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 6;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
pass1.DEST_ZONE = 19;
pass1.DEST_X = 630;
pass1.DEST_Y = 195;
platform1_mc.SX1 = 4;
platform1_mc.SX2 = 8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
platform2_mc.SX1 = 0;
platform2_mc.SX2 = 0;
platform2_mc.SY1 = -4;
platform2_mc.SY2 = -8;
platform2_mc.T = 30;
platform3_mc.SX1 = -4;
platform3_mc.SX2 = -8;
platform3_mc.SY1 = 0;
platform3_mc.SY2 = 0;
platform3_mc.T = 30;
_global.SCENEMANAGER.initZone(this);
Symbol 2866 MovieClip Frame 1
stop();
ZONEID = "Z06";
door1.DEST_ZONE = 5;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 7;
door2.DEST_X = 630;
door2.DEST_Y = 195;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2867 MovieClip Frame 1
stop();
ZONEID = "Z07";
door1.DEST_ZONE = 6;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 8;
door2.DEST_X = 630;
door2.DEST_Y = 195;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2868 MovieClip Frame 1
stop();
ZONEID = "Z08";
door1.DEST_ZONE = 7;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 1;
door2.DEST_X = 630;
door2.DEST_Y = 195;
door2.KEY = "keyB";
item01_mc.ITEM = "keyC";
item03_mc.ITEM = "keyB";
_global.SCENEMANAGER.initZone(this);
Symbol 2869 MovieClip Frame 1
stop();
ZONEID = "Z09";
door1.DEST_ZONE = 1;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 10;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2870 MovieClip Frame 1
stop();
ZONEID = "Z10";
door1.DEST_ZONE = 9;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
item01_mc.ITEM = "keyA";
_global.SCENEMANAGER.initZone(this);
Symbol 2871 MovieClip Frame 1
stop();
ZONEID = "Z11";
door1.DEST_ZONE = 1;
door1.DEST_X = 70;
door1.DEST_Y = 435;
door1.KEY = "keyC";
door2.DEST_ZONE = 12;
door2.DEST_X = 630;
door2.DEST_Y = 195;
door2.KEY = undefined;
door3.DEST_ZONE = 14;
door3.DEST_X = 630;
door3.DEST_Y = 195;
door3.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2872 MovieClip Frame 1
stop();
ZONEID = "Z12";
door1.DEST_ZONE = 11;
door1.DEST_X = 630;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 13;
door2.DEST_X = 70;
door2.DEST_Y = 195;
door2.KEY = "keyD";
_global.SCENEMANAGER.initZone(this);
Symbol 2873 MovieClip Frame 1
stop();
ZONEID = "Z13";
door1.DEST_ZONE = 12;
door1.DEST_X = 70;
door1.DEST_Y = 435;
door1.KEY = "keyD";
item01_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2874 MovieClip Frame 1
stop();
ZONEID = "Z14";
door1.DEST_ZONE = 11;
door1.DEST_X = 70;
door1.DEST_Y = 435;
door1.KEY = undefined;
door2.DEST_ZONE = 15;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2875 MovieClip Frame 1
stop();
ZONEID = "Z15";
door1.DEST_ZONE = 14;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 16;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
platform1_mc.SX1 = -4;
platform1_mc.SX2 = -8;
platform1_mc.SY1 = 0;
platform1_mc.SY2 = 0;
platform1_mc.T = 30;
item01_mc.ITEM = "keyD";
_global.SCENEMANAGER.initZone(this);
Symbol 2876 MovieClip Frame 1
stop();
ZONEID = "Z16";
door1.DEST_ZONE = 15;
door1.DEST_X = 70;
door1.DEST_Y = 315;
door1.KEY = undefined;
door2.DEST_ZONE = 17;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2877 MovieClip Frame 1
stop();
ZONEID = "Z17";
door1.DEST_ZONE = 16;
door1.DEST_X = 70;
door1.DEST_Y = 195;
door1.KEY = undefined;
door2.DEST_ZONE = 18;
door2.DEST_X = 630;
door2.DEST_Y = 435;
door2.KEY = undefined;
_global.SCENEMANAGER.initZone(this);
Symbol 2880 MovieClip Frame 1
stop();
Symbol 2941 MovieClip Frame 1
stop();
Symbol 2942 MovieClip Frame 1
function ready() {
setBody(ready_mc, false, 1);
}
function jump() {
setBody(jump_mc, false, 1);
}
function setBody(_MC, _PLAYCLIP, _PLAYATFRAME) {
MC.stop();
MC._visible = false;
MC = _MC;
MC._visible = true;
if (_PLAYCLIP) {
MC.gotoAndPlay(_PLAYATFRAME);
}
}
stop();
CLIPS = [ready_mc, jump_mc];
C = CLIPS.length;
i = 0;
while (i < C) {
CLIPS[i].UNIT = _parent._parent;
CLIPS[i].stop();
CLIPS[i]._visible = false;
i++;
}
MC = ready_mc;
MC._visible = true;
ready();
Symbol 2943 MovieClip Frame 1
stop();
Symbol 2944 MovieClip [bot] Frame 1
#initclip 124
Object.registerClass("bot", aiBot);
#endinitclip
if (INIT == undefined) {
INIT = true;
BODY = body_mc.body_mc;
BODYORIENTATION = body_mc;
COM = body_mc.com_mc;
HEALTHBAR = bar_mc;
HEALTH = 100;
SPEED = 3;
NATURALSHIELD = 0.015;
CHARGETYPE = "red_charge";
BULLETTYPE = "red_bullet";
EXPLOSIONTYPE = "spark_red";
BULLETSPEED = 20;
BULLETDAMAGE = 30;
MONEYREWARD = 5000;
_global.SCENEMANAGER.setUnitDifficulty(this);
}
Symbol 2944 MovieClip [bot] Frame 2
stop();
Symbol 2944 MovieClip [bot] Frame 40
if (SHIELDED) {
gotoAndPlay (10);
}
Symbol 2944 MovieClip [bot] Frame 60
_global.JUKEBOX.explosion();
Symbol 2944 MovieClip [bot] Frame 65
_global.JUKEBOX.explosion();
Symbol 2944 MovieClip [bot] Frame 70
_global.JUKEBOX.explosion();
stop();
Symbol 2945 MovieClip Frame 1
stop();
ZONEID = "Z18";
door1.DEST_ZONE = 17;
door1.DEST_X = 630;
door1.DEST_Y = 195;
door1.KEY = undefined;
bot1_mc.PEER = bot2_mc;
bot2_mc.PEER = bot1_mc;
_global.SCENEMANAGER.initZone(this);
Symbol 2946 MovieClip Frame 1
stop();
ZONEID = "Z19";
pass1.DEST_ZONE = 5;
pass1.DEST_X = 630;
pass1.DEST_Y = 195;
item02_mc.ITEM = "item_lifeup";
_global.SCENEMANAGER.initZone(this);
Symbol 2947 MovieClip Frame 1
function setZone(_INDEX) {
transition_mc.gotoAndPlay(2);
gotoAndStop(_INDEX + 1);
}
_global.SCENE = this;
trace("LEVEL 4 : CZONE -> " + _global.CGAME.CZONE);
_global.SCENEMANAGER.setZone(_global.CGAME.CZONE);
Symbol 2948 MovieClip Frame 1
stop();
_global.SCENEMANAGER.SCENE = scene_mc;
_global.SCENEMANAGER.levelReset();
_global.JUKEBOX.scoreLevel4();
Symbol 2949 MovieClip Frame 1
gotoAndStop(_global.CGAME.CLEVEL + 1);
Symbol 2950 MovieClip Frame 1
function backFromInstructions() {
gotoAndStop ("menu");
}
function backFromOptions() {
gotoAndStop ("menu");
}
_global.GAME = this;
_global.COLLISIONMANAGER = new CollisionManager();
_global.SCENEMANAGER = new SceneManager();
Symbol 2950 MovieClip Frame 2
stop();
_global.CURSOR._visible = false;
Symbol 2950 MovieClip Frame 20
stop();
_global.CURSOR._visible = false;
Symbol 2950 MovieClip Frame 30
stop();
_global.CURSOR._visible = false;
Symbol 2950 MovieClip Frame 40
stop();
_global.CURSOR._visible = false;
Symbol 2950 MovieClip Frame 50
stop();
_global.CURSOR._visible = false;
Symbol 2950 MovieClip Frame 60
stop();
_global.CURSOR._visible = false;
Symbol 2950 MovieClip Frame 70
stop();
Symbol 2954 Button
on (release) {
url = "http://www.playnow3dgames.com/index.php?refgame=" + _global.GAMEID;
getURL (url, "_blank", "POST");
}
Symbol 2958 Button
on (release) {
url = "http://www.playnow3dgames.com/index.php?refgame=" + _global.GAMEID;
getURL (url, "_blank", "POST");
}
Symbol 2962 Button
on (release) {
url = "http://www.playnow3dgames.com/gamesforyoursite.php?refgame=" + _global.GAMEID;
getURL (url, "_blank", "POST");
}
Symbol 2964 MovieClip Frame 2
stop();
Symbol 2965 MovieClip Frame 1
stop();
_global.CURSOR = this;