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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/20405941?noj=FRM20405941-10DC" width="1" height="1"></div>

Santastic Santa!.swf

This is the info page for
Flash #40452

(Click the ID number above for more basic data on this flash file.)


Text
LEVEL COMPLETE

Developed by

Instructions

Hall of Fame

Play More Games

Armor Blog

Start

Copyright 2007 Armor Games.

Credits

Hall of Fame

Back

You can view the Hall of Fame below.
To submit your own score to the Hall
of Fame, beat all 10 Levels.

View

Instructions

Santastic Santa is a retro side scrolling platformer.

Beat the 10 Levels to enter the Hall of Fame.

Controls:

Move Santa

Duck Santa

Dash /Throw Snowball*

Jump Santa

This game is designed so anyone who has played

Super Mario Bros 1 will feel right at home :)

*Once you collect the Santa Powerup.

Arrow Keys Left and Right

Arrow Key Down

A Key

S Key

Pause Menu

Spacebar

CREDITS

Design/Programming

Level Design

Graphic Design

Special Thanks

Antony Lavelle

Lucy Kelleher

Chris Ignatov

Dan McNeely

Developed and Published by Armor Games.

Music

Anthony Kakanskas

999999

SCORE

99

TIME

999999

SANTAS

999999

COINS

GAME PAUSED

Press SPACE to unpause

Key Options

A:Dash    S:Jump

Click here to switch.

A:Jump    S:Dash

Quit Game

To quit your current game

Click Here

Quit

Are you sure?

Yes

No

GAME OVER

SCORE

SCORE

QUIT

VICTORY!

SCORE

Skip

Submit

Now you can submit your
score to the Hall of Fame!

ActionScript [AS1/AS2]

Frame 1
stopAllSounds(); _root.bytesLoaded = _root.getBytesLoaded(); _root.bytesTotal = _root.getBytesTotal(); _root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal)); _root.percentLoadedText = _root.percentLoaded + "%"; _root.bar.gotoAndStop(percentLoaded); Stage.scaleMode = "noScale"; Stage.showMenu = false; _quality = "high"; urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length);
Frame 2
if (_root.percentLoaded == 100) { if ((domain != "armorgames.com") && (domain != "beta.armorgames.com")) { _root.gotoAndStop("armorBlock"); } else { gotoAndPlay (3); } } else { gotoAndPlay (1); }
Frame 3
stop();
Instance of Symbol 188 MovieClip in Frame 3
onClipEvent (enterFrame) { this.onPress = function () { getURL ("http://www.armorgames.com", "_blank"); }; }
Frame 4
if (widthStore == undefined) { _root._width = Stage.width; _root._height = Stage.height; widthStore = true; } dashKey = 65; jumpKey = 83; nextFrame();
Frame 5
function onEnterFrame() { } _quality = "high"; stop();
Frame 6
stopAllSounds(); var levelStore1 = new Array(0, "EASY DOES IT", 6, 4, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 99); var levelStore2 = new Array(0, "SUPER SANTIO BROS", 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99); var levelStore3 = new Array(0, "SNOWBALL JOE", 2, 39, 40, 41, 24, 8, 43, 44, 45, 9, 99); var levelStore4 = new Array(2, "SCROLLSVILLE", 6, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 30, 31, 99); var levelStore5 = new Array(0, "PENGUIN MANIA", 32, 33, 34, 35, 36, 37, 38, 28, 4, 14, 92, 20, 6, 25, 3, 99); var levelStore6 = new Array(0, "DEJA VU", 18, 10, 11, 2, 7, 2, 5, 20, 19, 43, 24, 8, 9, 45, 16, 99); var levelStore10 = new Array(4, "SCROLL STRIKES BACK", 27, 6, 9, 26, 30, 24, 3, 12, 5, 4, 23, 32, 29, 28, 31, 99); var levelStore7 = new Array(6, "SANTIO BROS SCROLL", 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99); var levelStore9 = new Array(0, "SANTASTIC!", 4, 36, 7, 7, 14, 44, 11, 29, 22, 23, 39, 21, 32, 36, 12, 2, 99); var levelStore8 = new Array(0, "KEEP IT SIMPLE", 7, 34, 40, 35, 1, 36, 3, 8, 32, 35, 4, 8, 6, 33, 15, 99); var Tile1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 10, 10, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 10, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 10, 0, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 10, 10, 10, 10, 0, 10, 0, 10, 0, 10, 0, 0, 1, 7, 0, 10, 0, 0, 10, 0, 0, 10, 10, 10, 0, 0, 0, 1, 7, 0, 10, 10, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile0 = new Array(0, 0, 0, 25, 25, 25, 25, 0, 25, 25, 25, 25, 0, 1, 7, 0, 0, 0, 25, 0, 0, 25, 0, 25, 0, 0, 25, 0, 1, 7, 0, 0, 0, 25, 25, 25, 25, 0, 25, 0, 0, 25, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 25, 25, 25, 25, 0, 25, 25, 25, 25, 0, 1, 7, 0, 0, 0, 25, 0, 0, 25, 0, 0, 25, 25, 0, 0, 1, 7, 0, 0, 0, 0, 25, 25, 0, 0, 25, 0, 0, 25, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 3, 7, 7, 7, 0, 0, 0, 0, 20, 0, 0, 15, 0, 0, 0, 1, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 3, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 21, 3, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 25, 0, 14, 0, 0, 4, 7, 7, 7, 7, 0, 0, 0, 0, 0, 25, 0, 15, 0, 0, 0, 1, 7, 7, 7, 0, 0, 0, 0, 0, 25, 21, 16, 0, 0, 0, 4, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile3 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 21, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 21, 10, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 21, 10, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 21, 10, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 11, 12, 7, 7); var Tile4 = new Array(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 12, 12, 9, 5, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 8, 6, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 17, 0, 9, 5, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 7, 9, 9, 9, 9, 9, 9, 9, 7, 7, 7, 2, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 2, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 6, 0, 0, 4, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7); var Tile5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 11, 12, 12, 7, 7, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 12, 12, 7, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 11, 12, 12, 12, 12, 6, 0, 0, 0, 0, 0, 1, 7); var Tile6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 20, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 3, 9, 5, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 22, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 21, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 21, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 4, 8, 6, 0, 0, 0, 0, 0, 0, 1, 7); var Tile8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 17, 0, 0, 14, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 17, 0, 0, 15, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 17, 0, 0, 16, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 26, 0, 0, 0, 18, 0, 0, 14, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 17, 0, 1, 7, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 17, 0, 1, 7, 0, 0, 0, 18, 0, 0, 16, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 3, 9, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 21, 3, 9, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 21, 3, 9, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 21, 3, 9, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 4, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 14, 0, 0, 15, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 3, 2, 0, 0, 16, 0, 0, 0, 3, 7, 7, 0, 0, 0, 3, 7, 2, 0, 0, 0, 0, 0, 3, 7, 7, 7, 0, 0, 3, 7, 7, 2, 0, 0, 0, 0, 3, 7, 7, 7, 7, 0, 0, 4, 8, 8, 8, 12, 12, 12, 12, 8, 8, 8, 8, 8, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 3, 9, 9, 9, 9, 5, 0, 0, 0, 0, 0, 3, 9, 0, 0, 1, 7, 7, 7, 7, 2, 0, 0, 0, 0, 0, 1, 7, 0, 0, 1, 7, 7, 7, 7, 2, 0, 0, 0, 0, 25, 1, 7, 0, 0, 1, 7, 7, 7, 7, 7, 9, 5, 0, 0, 25, 1, 7, 0, 0, 1, 7, 7, 7, 7, 7, 7, 2, 0, 0, 25, 1, 7, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 9, 5, 25, 1, 7, 0, 0, 4, 8, 8, 8, 8, 8, 8, 8, 8, 6, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile12 = new Array(11, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 7, 25, 15, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 7, 7, 7, 0, 15, 0, 0, 0, 0, 3, 12, 8, 8, 8, 8, 8, 8, 8, 25, 15, 0, 0, 3, 9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 4, 8, 6, 0, 0, 11, 12, 12, 12, 12, 9, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 15, 0, 0, 3, 9, 9, 9, 9, 9, 9, 5, 0, 0, 1, 25, 15, 0, 0, 4, 8, 8, 8, 8, 8, 8, 6, 0, 0, 1, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 25, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile13 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 25, 14, 0, 0, 0, 18, 0, 0, 11, 7, 7, 7, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 25, 16, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 11, 12, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 11, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile14 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 12, 12, 12, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9); var Tile15 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 20, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile16 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 25, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 25, 11, 12, 12, 12, 12, 12, 0, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 25, 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 0, 0, 0, 0, 10, 0, 0, 25, 10, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile17 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 12, 12, 12, 12, 12, 12, 12, 5, 0, 0, 0, 0, 0, 1, 7, 0, 0, 25, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 14, 0, 0, 21, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 25, 15, 0, 0, 0, 15, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 0, 1, 7, 7, 0, 0, 25, 15, 0, 0, 0, 15, 0, 0, 0, 0, 4, 8, 8, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 23, 9, 9, 9, 2, 0, 0, 22, 15, 0, 0, 0, 0, 3, 9, 9, 7, 7, 7, 2, 0, 0, 0, 15, 0, 0, 0, 0, 1, 7, 7, 8, 8, 8, 2, 0, 0, 0, 15, 0, 0, 0, 0, 4, 8, 8, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 15, 0, 0, 0, 15, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 15, 0, 0, 21, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 21, 16, 0, 0, 0, 16, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile18 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 18, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 18, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 18, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 18, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 18, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 18, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 17, 0, 0, 17, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 22, 17, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 22, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile19 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 12, 12, 12, 12, 12, 12, 12, 12, 12, 5, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 5, 0, 0, 4, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 5, 0, 0, 4, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 4, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 4, 12, 12, 12, 12, 12, 13, 0, 0, 0, 3, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile20 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile21 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 11, 5, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 14, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 15, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 15, 0, 0, 0, 0, 11, 6, 0, 0, 0, 0, 0, 3, 9, 12, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 21, 15, 0, 0, 0, 0, 11, 5, 0, 0, 0, 0, 0, 4, 8, 21, 15, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 16, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 11, 6, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile22 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 26, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 11, 12, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 25, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile23 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 25, 11, 12, 12, 12, 12, 12, 12, 12, 12, 12, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 25, 11, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 25, 11, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile24 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 17, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 21, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 21, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 17, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26); var Tile25 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 25, 0, 25, 0, 25, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 12, 12, 12, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 28, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9); var Tile26 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26); var Tile27 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 17, 26, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 17, 26); var Tile28 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 28, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile29 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 18, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile30 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 19, 0, 0, 1, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 7); var Tile31 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 9, 9, 9, 9, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9); var Tile32 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 11, 8, 8, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile33 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile34 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 18, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 18, 0, 0, 0, 20, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 19, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 19, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 18, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 1, 7, 0, 21, 18, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 21, 19, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 17, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 1, 7); var Tile35 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 11, 12, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile36 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 17, 17, 17, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 17, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 21, 17, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 17, 1, 7); var Tile37 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile38 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 4, 8, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 26, 0, 0, 0, 17, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 26, 0, 0, 0, 17, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 26, 0, 0, 0, 19, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 19, 0, 0, 17, 17, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 17, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 26, 0, 0, 0, 17, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 26, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 26, 0, 0, 0, 17, 17, 17, 17, 17, 17, 17, 17, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile39 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7); var Tile40 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile41 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 9, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 26, 7, 7, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 4, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile42 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 12, 12, 12, 12, 12, 12, 5, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 21, 15, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 18, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 18, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 18, 0, 0, 21, 15, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 18, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 21, 15, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 3, 9, 12, 12, 12, 12, 12, 12, 6, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile43 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 26, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 28, 0, 3, 9, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 28, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9); var Tile44 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9); var Tile45 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 28, 28, 28, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 11, 9, 9, 5, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 21, 1, 7, 2, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 25, 1, 7, 2, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 25, 1, 7, 2, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 25, 1, 7, 2, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 25, 1, 8, 6, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 25, 15, 25, 25, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 21, 15, 25, 25, 0, 0, 0, 23, 26, 0, 0, 0, 0, 0, 0, 11, 8, 12, 13, 0, 0, 0, 3, 9); var Tile99 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7); var Tile85 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile86 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile87 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile88 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile89 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 21, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 21, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile90 = new Array(0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 18, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile91 = new Array(0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 18, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile92 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 20, 0, 0, 0, 19, 0, 0, 22, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile93 = new Array(0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7); var Tile94 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7); var Tile95 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); var Tile96 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 7, 7); var Tile97 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7); _root.levelPos = 1; _root.lives = 4; _root.coins = 0; _root.score = 0; gotoAndStop ("RELOAD");
Frame 11
function buildTile(tileArray, xOffset) { TileCounter++; var _local3 = 0; var _local6 = 0; var _local4 = 0; var _local2; GAME.GROUND.createEmptyMovieClip("TILE" + TileCounter, TileFlip); if (TileFlip == 0) { TileFlip = 1; } else { TileFlip = 0; } GAME.GROUND["TILE" + TileCounter].tileRecord = tileID; _local2 = GAME.GROUND["TILE" + TileCounter].attachMovie(TileIndex[1], "T" + TileTag, TileTag++); _local2._x = xOffset * BlockSize; _local2._y = 280; var _local5 = 0; while (_local5 < 16) { var _local1 = 0; while (_local1 < 15) { _local2 = GAME.GROUND["TILE" + TileCounter].attachMovie(TileIndex[tileArray[_local4]], "T" + TileTag, TileTag++); _local2._x = _local6 + (xOffset * BlockSize); _local2._y = _local3; _local3 = _local3 + BlockSize; _local4++; _local1++; } _local6 = _local6 + BlockSize; _local3 = 0; _local5++; } currentTile = GAME.GROUND["TILE" + TileCounter]; } function onEnterFrame() { pauseManagement(); if (gamePaused == false) { if ((levelComplete == true) && (manHitGround < 1)) { GAME.MAN.sprite.gotoAndStop("stand" + manType); GAME.MAN._alpha = 100; if (levelCompleteTimer > 0) { levelCompleteTimer--; } else if (timer > 0) { timer--; newSound("coin", 10); score = score + 10; _alpha = 200; } else if (fader._alpha < 100) { fader._alpha = fader._alpha + 3; } else { fader._alpha = 0; levelPos++; if (levelPos == 11) { newSound("VICTORY", 100); gotoAndStop ("VICTORY"); } else { gotoAndStop ("RELOAD"); } } } else if (dead == false) { maxInvTimer = 200; maxInvManagement(); MANCONTROL(); if (_root.coins >= 100) { _root.coins = _root.coins - 100; _root.lives++; newSound("extraLife", 100); } timerAcc--; if (((timerAcc / 25) == timer) && (timer < 11)) { newSound("timerWarn", 200); } timer = Math.floor(timerAcc / 25); if (timer == 0) { manType = 1; hurtMan(GAME.MAN._x); } gamePosStore = GAME._x; if (levelArray[0] != 0) { if (TileCounter < levelArray.length) { camScroll = camScroll + levelArray[0]; } GAME._x = GAME._x - (((GAME._x + camScroll) - 100) / 4); } else if (TileCounter < levelArray.length) { GAME._x = GAME._x - (((GAME._x + manFarPos) - 100) / 4); } BG._x = BG._x - ((gamePosStore - GAME._x) / 2); if (BG._x < (-(BG._width / 3))) { BG._x = BG._x + (BG._width / 3); } tileID = random(randomTileNo); if (currentTile.hitTest(_root.destroy)) { buildTile(this["Tile" + levelArray[TileCounter + 1]], 16 * TileCounter); } } else { GAME.MAN.sprite.gotoAndStop("dead"); GAME.MAN.sprite._rotation = 0; GAME.MAN._y = GAME.MAN._y + deathDrop; deathDrop = deathDrop + 1; if (GAME.MAN._y > 1000) { lives--; if (lives > 0) { gotoAndStop ("RELOAD"); } else { newSound("GAMEOVER", 200); gotoAndStop ("GAMEOVER"); } } } } } function MANCONTROL() { hurtManManagement(); snowBallManagement(); reverseColour(GAME.MAN, false); if (GAME.MAN._y > 250) { GAME.MAN._y = -10; } if ((keyPressed(downKey) && (manHitGround < 2)) && (manType > 0)) { manPos = 0; duckBuffer = true; duckBufferDirStore = GAME.MAN.sprite._xscale; } else if (manType > 0) { manPos = 1; } if (GAME.MAN._x > manFarPos) { manFarPos = GAME.MAN._x; } if (keyPressed(rightKey) && (duckBuffer == false)) { if (manHitGround < 2) { GAME.MAN.sprite._xscale = 100; } if (GAME.MAN.sprite._xscale > 0) { manXSpeed = manXSpeed + 2.2; GAME.MAN.sprite._rotation = GAME.MAN.sprite._rotation + 4; } else if (GAME.MAN.sprite._xscale < 0) { manXSpeed = manXSpeed + 1.2; } } if (duckBuffer == true) { manXSpeed = manXSpeed * 1.2; } if (keyPressed(leftKey) && (duckBuffer == false)) { if (manHitGround < 2) { GAME.MAN.sprite._xscale = -100; } if (GAME.MAN.sprite._xscale < 0) { manXSpeed = manXSpeed - 2.2; GAME.MAN.sprite._rotation = GAME.MAN.sprite._rotation - 4; } else if (GAME.MAN.sprite._xscale > 0) { manXSpeed = manXSpeed - 1.2; } } manHitGround++; GAME.MAN._x = GAME.MAN._x + (manXSpeed / 2); GAME.MAN._y = GAME.MAN._y + (manYSpeed / 2); checkColPoints(); GAME.MAN._x = GAME.MAN._x + (manXSpeed / 2); GAME.MAN._y = GAME.MAN._y + (manYSpeed / 2); checkColPoints(); manXSpeed = manXSpeed / 1.4; manYSpeed = manYSpeed + 1; if ((manXSpeed < 0.1) && (manXSpeed > -0.1)) { manXSpeed = 0; } if ((manHitGround > 1) && (keyPressed(dashKey) == false)) { manYSpeed = manYSpeed + 0.5; } if ((manHitGround > 1) && (keyPressed(jumpKey) == false)) { manYSpeed = manYSpeed + 0.5; } if (manYSpeed > 12) { manYSpeed = 12; } if (keyPressed(dashKey) == false) { manXSpeed = manXSpeed / 1.2; } GAME.MAN.sprite._rotation = GAME.MAN.sprite._rotation / 1.4; manJump(); spriteControl(); } function manJump() { if ((manHitGround > 2) && (keyPressed(jumpKey))) { jumpBuffer++; } else if ((manHitGround > 2) && (keyPressed(jumpKey) == false)) { jumpBuffer = 0; } if (keyPressed(jumpKey) && ((jumpKeyPress == false) || (jumpBuffer < 2))) { jumpKeyPress = true; if ((manHitGround < 2) && (duckBuffer == false)) { newSound("jump", 100); manYSpeed = -12; manHitGround = 2; } } else if ((keyPressed(jumpKey) == false) && (manHitGround < 2)) { jumpKeyPress = false; } if ((manHitGround == false) && (keyPressed(jumpKey) == false)) { manYSpeed++; } } function checkGroundHit(object, xPos, yPos) { return(GAME.GROUND.hitTest((object._x + GAME._x) + xPos, object._y + yPos, true)); } function checkColPoints() { if (GAME.MAN._x < (-GAME._x)) { GAME.MAN._x = 1 - GAME._x; if (manXSpeed < 0) { manXSpeed = 0; } while (checkGroundHit(GAME.MAN, 14, 6)) { GAME.MAN._x--; } if (GAME.MAN.hitTest(_root.manCrush)) { manType = 1; GAME.MAN._x = -GAME._x; hurtMan((GAME > MAN) > _x); } } else if (GAME.MAN._x > (230 - GAME._x)) { GAME.MAN._x = 230 - GAME._x; } if ((duckBuffer == true) && (manPos == 1)) { if ((checkGroundHit(GAME.MAN, 14, -8) == true) || (checkGroundHit(GAME.MAN, 2, -8) == true)) { if (duckSlideDir == undefined) { if (GAME.MAN.hitTest(_root.slideStop)) { duckSlideDir = -1; } else if (checkGroundHit(GAME.MAN, duckBufferDirStore / 5, -8) == true) { duckSlideDir = (duckBufferDirStore / 100) * 1; } else { duckSlideDir = (duckBufferDirStore / 100) * -1; } } GAME.MAN._x = GAME.MAN._x - duckSlideDir; } else { duckSlideDir = undefined; duckBuffer = false; } } else { if (manPos == 0) { var _local2 = 0; } else { var _local2 = -12; } var _local5 = false; var _local3 = GAME.MAN._x; var _local4 = GAME.MAN._y; if (manXSpeed > 0) { if (checkGroundHit(GAME.MAN, 4, _local2) == true) { moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16); while (checkGroundHit(GAME.MAN, 4, _local2) == true) { GAME.MAN._y = GAME.MAN._y + 1; } manYSpeed = 1; } } else if (manXSpeed < 0) { if (checkGroundHit(GAME.MAN, 12, _local2) == true) { moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16); while (checkGroundHit(GAME.MAN, 12, _local2) == true) { GAME.MAN._y = GAME.MAN._y + 1; } manYSpeed = 1; } } else if (GAME.MAN.sprite._xscale > 0) { if ((checkGroundHit(GAME.MAN, 2, _local2) == true) || (checkGroundHit(GAME.MAN, 10, _local2) == true)) { moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16); while ((checkGroundHit(GAME.MAN, 2, _local2) == true) || (checkGroundHit(GAME.MAN, 10, _local2) == true)) { GAME.MAN._y = GAME.MAN._y + 1; } manYSpeed = 1; } } else if (GAME.MAN.sprite._xscale < 0) { if ((checkGroundHit(GAME.MAN, 14, _local2) == true) || (checkGroundHit(GAME.MAN, 6, _local2) == true)) { moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16); while ((checkGroundHit(GAME.MAN, 14, _local2) == true) || (checkGroundHit(GAME.MAN, 6, _local2) == true)) { GAME.MAN._y = GAME.MAN._y + 1; } manYSpeed = 1; } } if (checkGroundHit(GAME.MAN, 14, 8) == true) { while (checkGroundHit(GAME.MAN, 14, 8) == true) { GAME.MAN._x = GAME.MAN._x - 1; } manXSpeed = 0; } if (checkGroundHit(GAME.MAN, 2, 8) == true) { while (checkGroundHit(GAME.MAN, 2, 8) == true) { GAME.MAN._x = GAME.MAN._x + 1; } manXSpeed = 0; } if (manPos == 1) { if (checkGroundHit(GAME.MAN, 14, -8) == true) { while (checkGroundHit(GAME.MAN, 14, -8) == true) { GAME.MAN._x = GAME.MAN._x - 1; } manXSpeed = 0; } if (checkGroundHit(GAME.MAN, 2, -8) == true) { while (checkGroundHit(GAME.MAN, 2, -8) == true) { GAME.MAN._x = GAME.MAN._x + 1; } manXSpeed = 0; } } } if ((checkGroundHit(GAME.MAN, 4, 16) == true) || (checkGroundHit(GAME.MAN, 12, 16) == true)) { while ((checkGroundHit(GAME.MAN, 4, 16) == true) || (checkGroundHit(GAME.MAN, 12, 16) == true)) { GAME.MAN._y = GAME.MAN._y - 1; } manHitGround = 0; combo = 0; if (manYSpeed >= 0) { manYSpeed = 0; } } } function spriteControl() { if (duckBuffer == true) { GAME.MAN.sprite.gotoAndStop(["duck" + manType]); } else if ((manHitGround > 1) || (snowBallThrow == true)) { GAME.MAN.sprite.gotoAndStop(["jump" + manType]); } else if ((manXSpeed > 1) || (manXSpeed < -1)) { GAME.MAN.sprite.gotoAndStop(["run" + manType]); } else { GAME.MAN.sprite.gotoAndStop(["stand" + manType]); } } function keyPressed(code) { return(Key.isDown(code)); } function moveHeadBang(xPos, yPos) { GAME.headBang._x = xPos; GAME.headBang._y = yPos; } function newBlockFragment(type, xPos, yPos) { var _local1 = 0; var _local2; i = 0; while (i < 4) { _local2 = GAME.ITEM.attachMovie("Fragment_" + type, "F" + i, fragNo++); _local2._x = xPos + fragmentArray[_local1]; _local1++; _local2._y = yPos + fragmentArray[_local1]; _local1++; _local2.xSpeed = fragmentArray[_local1]; _local1++; _local2.ySpeed = fragmentArray[_local1]; _local1++; i++; } } function snowBallManagement() { if ((duckBuffer == false) && (manType == 2)) { snowBallThrow = false; if ((keyPressed(dashKey) && (snowBallSwitch == false)) && (snowBallsActive < snowBallLevel)) { snowBallSwitch = true; snowBallThrow = true; snowBallsActive++; newSound("snowballsfx", 80); newSnowBall(GAME.MAN._x + 8, GAME.MAN._y + 4, GAME.MAN.sprite._xscale); } else if (keyPressed(dashKey) == false) { snowBallSwitch = false; } } } function newSnowBall(xPos, yPos, dir) { var _local1 = GAME.SNOWBALLS.attachMovie("Snowball", "S" + snowBallCount, snowBallCount++); _local1._x = xPos; _local1._y = yPos; _local1.xSpeed = dir / 8; } function new_Item(type, xPos, yPos) { var _local2; _local2 = GAME.ITEM.attachMovie("ITEM_" + type, "F" + fragNo, fragNo++); if (_root.coinStill == true) { _local2.drop = 0; } _local2._x = xPos; _local2._y = yPos; } function newEnemy(type, xPos, yPos) { var _local1; _local1 = GAME.ENEMY.attachMovie("Enemy_" + type, "ENEMY" + enemyNo, enemyNo++); enemyNo = enemyNo + 10; _local1._x = xPos; _local1._y = yPos; } function hurtMan(xPos) { if (((manInvTimer == 0) && (tempInv == 0)) && (dead == false)) { if (manType == 1) { dead = true; stopAllSounds(); newSound("deadSound", 100); } else { GAME.MAN._alpha = 100; manInvTimer = 100; if (xPos > (GAME.MAN._x + 8)) { GAME.MAN.sprite._rotation = -45; manXSpeed = -10; manYSpeed = -8; } else { GAME.MAN.sprite._rotation = 45; manXSpeed = 10; manYSpeed = -8; } if (manType == 2) { newBlockFragment("Star", GAME.MAN._x, GAME.MAN._y); manType = 1; } newSound("powerDown", 40); } } } function hurtManManagement() { if (tempInv > 0) { tempInv--; } if (manInvTimer > 0) { manInvTimer--; GAME.MAN._alpha = GAME.MAN._alpha * -1; } else { GAME.MAN._alpha = 100; } } function newSound(file, vol) { soundMCCount++; GAME.SOUND.createEmptyMovieClip("SMC" + soundMCCount, soundMCCount); var _local1 = new Sound(GAME.SOUND["SMC" + soundMCCount]); GAME.SOUND["SMC" + (soundMCCount - 10)].removeMovieClip(); _local1.attachSound(file); if (vol == undefined) { vol = 100; } _local1.setVolume(vol); _local1.start(); } function maxInvManagement() { if (maxInvTimer > 0) { maxInvTimer--; } } function reverseColour(mc, pos) { } function iceManagement() { if (levelArray[0] == true) { } } function newScore(val, xPos, yPos) { _root.score = _root.score + (val * (_root.combo + 1)); var _local2 = GAME.SCORELAYER.attachMovie("SCORE_MSG", "S" + scoreCount, scoreCount++); _local2.val = val; _local2._x = xPos; _local2._y = yPos; } function pauseManagement() { if (keyPressed(pauseKey) && (pauseKeySwitch == false)) { pauseKeySwitch = true; if (gamePaused == true) { pauseMenu._x = -500; _quality = "low"; gamePaused = false; } else { pauseMenu._x = pauseXPos; _quality = "medium"; gamePaused = true; } } else if (keyPressed(pauseKey) == false) { pauseKeySwitch = false; } } var levelArray = this["levelStore" + levelPos]; _quality = "low"; pauseXPos = pauseMenu._x; pauseMenu._x = -500; stop(); createEmptyMovieClip("GAME", 0); GAME.createEmptyMovieClip("GROUND", 0); GAME.attachMovie("MAN", "MAN", 5); GAME.attachMovie("system_square", "headBang", 2); GAME.createEmptyMovieClip("ITEM", 3); GAME.createEmptyMovieClip("SNOWBALLS", 4); GAME.createEmptyMovieClip("ENEMY", 1); GAME.createEmptyMovieClip("SOUND", 8); FRAME.swapDepths(1); HUD.swapDepths(2); pauseMenu.swapDepths(3); fader.swapDepths(4); GAME.attachMovie("system_square", "snowballHit", 6); GAME.createEmptyMovieClip("SCORELAYER", 7); snowballHit._width = 1; snowballHit._height = 1; GAME.headBang._width = 12; GAME.headBang._visible = false; GAME.headBang._height = 1; GAME.MAN._x = 100; GAME.MAN._y = 190; var manHeightStore = GAME.MAN.sprite._height; var manHeightYStore = GAME.MAN.sprite._y; var timerAcc = 2475; randomTileNo = 20; var TileIndex = new Array(null, "Block_Ground", "Block_Roof", "Block_Corner_TL", "Block_Corner_TR", "Block_Corner_BL", "Block_Corner_BR", "Block_Ground_Filler", "Block_side_R", "Block_side_L", "Block_whole", "Block_end_V_U", "Block_connect_V", "Block_end_V_D", "Block_end_H_L", "Block_connect_H", "Block_end_H_R", "Block_ice", "Block_ice_coin", "Block_present_coin", "Block_present_upgrade", "Block_Enemy_pen", "Block_Enemy_pen_spike", "Block_Enemy_Joe", "Block_Enemy_Joe_spike", "Block_Coin", "Block_Spike", "Block_spring", "Block_Enemy_Sentry", "Block_present_tree"); var LevelCode = new Array(1, 2, 3, 3, 2, 1, 1, 2, 3, 3, 2, 1); var TileCounter = 0; var TileTag = 0; var BlockSize = 16; var TileFlip = 1; var currentTile; buildTile(Tile1, 0); var LevelArray = new Array(); var combo = 0; var speed = 1; var manFarPos = GAME.MAN._x; var manPos = 1; var manType = 1; var duckBuffer = false; var duckSlideDir = undefined; GAME.MAN.sprite._y = manHeightYStore - (manHeightStore / 3); GAME.MAN.sprite._height = manHeightStore + (manHeightStore / 2); upgradeSanta(1); var camScroll = GAME.MAN._x; dead = false; deathDrop = -15; levelComplete = false; levelCompleteTimer = 100; var manXSpeed = 0; var manYSpeed = 0; var manHitGround = 0; var rightKey = 39; var leftKey = 37; var upKey = 38; var downKey = 40; var pauseKey = 32; var hitGroundTimer = 0; jumpBuffer = 0; var fragmentArray = new Array(2, 2, -5, -10, 6, 2, 5, -10, 2, 6, -5, 0, 6, 6, 5, 0); var fragNo = 0; var snowBallSwitch = true; var snowBallThrow = false; var snowBallsActive = 0; var snowBallLevel = 3; var snowBallCount = 0; var enemyNo = 0; var manInvTimer = 0; var tempInv = 0; soundMCCount = 0; var maxInvTimer = 0; var maxInvSwitch = false; var scoreCount = 0; var pauseKeySwitch = false; var gamePaused = false;
Frame 12
function onEnterFrame() { if (levelPauseTimer > 0) { levelPauseTimer--; } else { gotoAndStop ("GAME"); } } stopAllSounds(); _quality = "medium"; levelPauseTimer = 60; GAME.removeMovieClip(); pauseMenu.removeMovieClip(); fader.removeMovieClip(); levelText = "Level " + levelPos; levelTitle = this["levelStore" + levelPos][1];
Frame 13
function onEnterFrame() { } GAME.removeMovieClip(); HUD.removeMovieClip(); fader.removeMovieClip(); pauseMenu.removeMovieClip(); _quality = "medium";
Frame 14
function onEnterFrame() { santaSprite._x = santaSprite._x + 5; if (santaSprite._x > 280) { santaSprite._x = -20; } } function __rankz_send__(par1, par2, par3, par4) { par227 = new LoadVars(); par228 = new LoadVars(); par227.flashkey = par2; par227.SU0249 = par1; par227.bmFtZTE = par3; par227.c2NvcmUx = par4 + "Z"; par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U"); par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A"); par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y"); par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B"); par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N"); par227.flashkey = par227.flashkey.split("=").join(""); par227.SU0249 = par227.SU0249.split("=").join(""); par228.onLoad = function (success) { if (success) { trace(par228.msg); } else { trace(par228.loaded); } }; par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST"); } GAME.removeMovieClip(); HUD.removeMovieClip(); pauseMenu.removeMovieClip(); fader.removeMovieClip(); _quality = "medium";
Symbol 17 MovieClip [Block_Enemy_Pen_spike] Frame 1
_parent._parent._parent._parent.newEnemy("pen_spike", _x + _parent._x, _y); this.removeMovieClip();
Symbol 18 MovieClip [Block_Enemy_Sentry] Frame 1
_parent._parent._parent._parent.newEnemy("Penguin_fly", _x + _parent._x, _y); this.removeMovieClip();
Symbol 19 MovieClip [Block_Enemy_Joe] Frame 1
_parent._parent._parent._parent.newEnemy("Joe", _x + _parent._x, _y); this.removeMovieClip();
Symbol 20 MovieClip [Block_Enemy_Pen] Frame 1
_parent._parent._parent._parent.newEnemy("Penguin", _x + _parent._x, _y); this.removeMovieClip();
Symbol 23 MovieClip Frame 1
_alpha = -100;
Symbol 26 MovieClip [Block_present_tree] Frame 1
function onEnterFrame() { if (this.hitTest(_parent._parent._parent._parent.GAME.headBang) && (active == true)) { _parent._parent._parent._parent.GAME.headBang._y = -200; active = false; _root.manYSpeed = 1; play(); _parent._parent._parent._parent.newBlockFragment("Wrap", (_x + _parent._x) + 8, _y + 8); _parent._parent._parent._parent.new_Item("tree", _x + _parent._x, _y + 8); } } var active = true; stop();
Symbol 26 MovieClip [Block_present_tree] Frame 5
stop();
Symbol 27 MovieClip [Block_Present_Coin] Frame 1
function onEnterFrame() { if (this.hitTest(_parent._parent._parent._parent.GAME.headBang) && (active == true)) { _parent._parent._parent._parent.GAME.headBang._y = -200; active = false; _root.manYSpeed = 1; play(); _parent._parent._parent._parent.newBlockFragment("Wrap", (_x + _parent._x) + 8, _y + 8); _parent._parent._parent._parent.new_Item("coin", _x + _parent._x, _y - 4); } } var active = true; stop();
Symbol 27 MovieClip [Block_Present_Coin] Frame 5
stop();
Symbol 28 MovieClip [Block_Present_Upgrade] Frame 1
function onEnterFrame() { if (this.hitTest(_parent._parent._parent._parent.GAME.headBang) && (active == true)) { _parent._parent._parent._parent.GAME.headBang._y = -200; active = false; _root.manYSpeed = 1; play(); _parent._parent._parent._parent.newBlockFragment("Wrap", (_x + _parent._x) + 8, _y + 8); _parent._parent._parent._parent.new_Item("snowball", _x + _parent._x, _y - 4); } } var active = true; stop();
Symbol 28 MovieClip [Block_Present_Upgrade] Frame 5
stop();
Symbol 32 MovieClip [System_Square] Frame 1
_visible = false;
Symbol 34 MovieClip [Block_Spring] Frame 1
function onEnterFrame() { if (hit.hitTest(_parent._parent._parent._parent.GAME.MAN.feet)) { _parent._parent._parent._parent.manYSpeed = -20; _root.newSound("enemyjump", 100); play(); } } stop();
Symbol 34 MovieClip [Block_Spring] Frame 3
_root.newSound("enemyjump", 100);
Symbol 37 MovieClip [Block_Spike] Frame 1
function onEnterFrame() { if (hit.hitTest(_parent._parent._parent._parent.GAME.MAN.feet) && (_parent._parent._parent._parent.manInvTimer == 0)) { _parent._parent._parent._parent.hurtMan(_x); } }
Symbol 40 MovieClip [Block_Ice] Frame 1
function onEnterFrame() { if (this.hitTest(_parent._parent._parent._parent.GAME.headBang)) { _parent._parent._parent._parent.GAME.headBang._y = -200; _root.manYSpeed = 1; _root.newSound("blockbreak", 100); _parent._parent._parent._parent.newBlockFragment("Ice", (_x + _parent._x) + 8, _y + 8); this.removeMovieClip(); } if (this.hitTest(_parent._parent._parent._parent.GAME.MAN.feet)) { _x = (xPos + ((random(10) - 5) / 5)); timer++; if (timer == 15) { _root.newSound("blockbreak", 100); _parent._parent._parent._parent.newBlockFragment("Ice", (_x + _parent._x) + 8, _y + 8); this.removeMovieClip(); } } else { _x = xPos; timer = 0; } } var timer = 0; var xPos = _x;
Symbol 65 MovieClip [Block_coin] Frame 1
_root.coinStill = true; _parent._parent._parent._parent.new_Item("coin", _x, _y); _root.coinStill = false; this.removeMovieClip();
Symbol 79 MovieClip [Block_Ground] Frame 1
function onRelease() { trace(_parent.tileRecord); }
Symbol 119 MovieClip [Fragment_Star] Frame 1
function onEnterFrame() { if (this._y < 240) { _rotation = (_rotation + 20); ySpeed++; xSpeed = xSpeed / 1.05; this._y = this._y + ySpeed; this._x = this._x + xSpeed; } else { this.removeMovieClip(); } } this._y = this._y + ySpeed; this._x = this._x + xSpeed;
Symbol 121 MovieClip [Fragment_wrap] Frame 1
function onEnterFrame() { if (this._y < 240) { ySpeed = ySpeed + 2; xSpeed = xSpeed / 1.1; this._y = this._y + ySpeed; this._x = this._x + xSpeed; } else { this.removeMovieClip(); } } this._y = this._y + ySpeed; this._x = this._x + xSpeed;
Symbol 123 MovieClip [Fragment_Ice] Frame 1
function onEnterFrame() { if (this._y < 240) { ySpeed++; xSpeed = xSpeed / 1.05; this._y = this._y + ySpeed; this._x = this._x + xSpeed; } else { this.removeMovieClip(); } } this._y = this._y + ySpeed; this._x = this._x + xSpeed;
Symbol 128 MovieClip [Item_Coin] Frame 1
function onEnterFrame() { _rotation = (_rotation + 10); _y = (_y + drop); drop = drop + dropSpeed; if (_y > yPos) { this.removeMovieClip(); } if (this.hitTest(_root.GAME.MAN)) { _root.newScore(10, _x, _y); _root.coins++; _root.newSound("coin", 50); this.removeMovieClip(); } if (this._x < ((-_root.GAME._x) - 5)) { this.removeMovieClip(); } } _x = (_x + 8); _y = (_y + 8); _width = 8; _height = 8; var yPos = _y; if (drop == undefined) { _root.newSound("coin", 50); _root.coins++; drop = -5; dropSpeed = 1; }
Symbol 131 MovieClip [Enemy_Pen_Spike] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) && (_root.dead == false)) { if (this.hitTest(_root.stageMC)) { active = true; if (dead == true) { _y = (_y + drop); drop++; _yscale = -100; } else { if (trackTimer == trackTime) { _xscale = (_xscale * -1); trackTimer = 0; } else { trackTimer++; } _y = (_y + drop); if (_y > 240) { this.removeMovieClip(); } drop++; drop = drop / 1.2; if (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) { while (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) { _y = (_y-1); } _x = (_x - speed); drop = 0; } _x = (_x - speed); if (_parent._parent.GROUND.hitTest((_x + _parent._parent._x) - (speed * 10), _y + 8, true)) { speed = -speed; } if (this.hitTest(_parent._parent.snowballHit)) { _parent._parent.snowballHit._y = -200; die(); } if (((hit.hitTest(_parent._parent.MAN.feet) && (_parent._parent._parent.manYSpeed > 1)) && (_parent._parent._parent.dead == false)) && (_parent._parent._parent.manInvTimer > 0)) { while (hit.hitTest(_parent._parent.MAN.feet)) { _parent._parent.MAN._y--; } if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) { _parent._parent._parent.manYSpeed = -12; } else { _parent._parent._parent.manYSpeed = -8; _parent._parent._parent.tempInv = 5; } die(); } else if (hit.hitTest(_parent._parent.MAN.hit)) { _parent._parent._parent.hurtMan(_x); } } } else if (active == true) { this.removeMovieClip(); } } } function die() { _root.combo++; _root.newScore(100, _x, _y); dead = true; _root.newSound("enemyjump", 100); drop = -3; _yscale = -100; _y = (_y + 10); } var drop = -2; var active = false; var drop = 0; _x = (_x + 8); var speed = 0.5; var trackTime = 5; var trackTimer = 0; var freezeTimer = 0;
Symbol 138 MovieClip [Enemy_Penguin_fly] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) && (_root.dead == false)) { if (this.hitTest(_root.stageMC)) { active = true; if (dead == true) { _y = (_y + drop); drop++; _yscale = -100; } else { this._y = this._y + drop; if (this._y > (yPos + 64)) { _y = (yPos + 64); drop = drop * -1; } else if (this._y < yPos) { _y = yPos; drop = drop * -1; } if (trackTimer == trackTime) { _xscale = (_xscale * -1); trackTimer = 0; } else { trackTimer++; } if (_y > 240) { this.removeMovieClip(); } if (this.hitTest(_parent._parent.snowballHit)) { _parent._parent.snowballHit._y = -200; die(); } if ((hit.hitTest(_parent._parent.MAN.feet) && (_parent._parent._parent.manYSpeed > 1)) && (_parent._parent._parent.dead == false)) { while (hit.hitTest(_parent._parent.MAN.feet)) { _parent._parent.MAN._y--; } if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) { _parent._parent._parent.manYSpeed = -12; } else { _parent._parent._parent.manYSpeed = -8; _parent._parent._parent.tempInv = 5; } die(); } else if (hit.hitTest(_parent._parent.MAN.hit)) { _parent._parent._parent.hurtMan(_x); } } } else if (active == true) { this.removeMovieClip(); } } } function die() { _root.combo++; _root.newScore(100, _x, _y); dead = true; _root.newSound("enemyjump", 100); drop = -3; _yscale = -100; _y = (_y + 10); } var drop = -2; var active = false; var drop = 2; _x = (_x + 8); var speed = 0.5; var trackTime = 5; var trackTimer = 0; var freezeTimer = 0; var yPos = _y;
Symbol 141 MovieClip [Enemy_Penguin] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) && (_root.dead == false)) { if (this.hitTest(_root.stageMC)) { active = true; if (dead == true) { _y = (_y + drop); drop++; _yscale = -100; } else { if (trackTimer == trackTime) { _xscale = (_xscale * -1); trackTimer = 0; } else { trackTimer++; } _y = (_y + drop); if (_y > 240) { this.removeMovieClip(); } drop++; drop = drop / 1.2; if (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) { while (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) { _y = (_y-1); } _x = (_x - speed); drop = 0; } _x = (_x - speed); if (_parent._parent.GROUND.hitTest((_x + _parent._parent._x) - (speed * 10), _y + 8, true)) { speed = -speed; } if (this.hitTest(_parent._parent.snowballHit)) { _parent._parent.snowballHit._y = -200; die(); } if ((hit.hitTest(_parent._parent.MAN.feet) && (_parent._parent._parent.manYSpeed > 1)) && (_parent._parent._parent.dead == false)) { while (hit.hitTest(_parent._parent.MAN.feet)) { _parent._parent.MAN._y--; } if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) { _parent._parent._parent.manYSpeed = -12; } else { _parent._parent._parent.manYSpeed = -8; _parent._parent._parent.tempInv = 5; } die(); } else if (hit.hitTest(_parent._parent.MAN.hit)) { _parent._parent._parent.hurtMan(_x); } } } else if (active == true) { this.removeMovieClip(); } } } function die() { _root.combo++; _root.newScore(100, _x, _y); dead = true; _root.newSound("enemyjump", 100); drop = -3; _yscale = -100; _y = (_y + 10); } var drop = -2; var active = false; var drop = 0; _x = (_x + 8); var speed = 0.5; var trackTime = 5; var trackTimer = 0; var freezeTimer = 0;
Symbol 144 MovieClip [Enemy_Joe] Frame 1
function onEnterFrame() { if ((_root.gamePaused == false) && (_root.dead == false)) { if (this.hitTest(_root.stageMC) || (_y < 0)) { active = true; if (dead == true) { _y = (_y + drop); drop++; _yscale = -100; } else { _rotation = (_rotation + 10); if (trackTimer == trackTime) { drop = -10; trackTimer = 0; } else { trackTimer++; } _y = (_y + drop); if (_y > yPos) { _y = yPos; } drop = drop + 0.5; if (this.hitTest(_parent._parent.snowballHit)) { _parent._parent.snowballHit._y = -200; die(); } if (hit.hitTest(_parent._parent.MAN.feet)) { while (hit.hitTest(_parent._parent.MAN.feet)) { _parent._parent.MAN._y--; } if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) { _parent._parent._parent.manYSpeed = -15; } else { _parent._parent._parent.manYSpeed = -10; _parent._parent._parent.tempInv = 5; } die(); } else if (hit.hitTest(_parent._parent.MAN.hit)) { _parent._parent._parent.hurtMan(_x); } } } else if ((active == true) && (_y > 0)) { this.removeMovieClip(); } } } function die() { _root.combo++; _root.newScore(100, _x, _y); dead = true; _root.newSound("enemyjump", 100); drop = -3; _yscale = -100; } var drop = -2; var active = false; var drop = 0; _x = (_x + 8); var yPos = _y; var speed = 0.5; var trackTime = 50; var trackTimer = random(50); var freezeTimer = 0; var activeScale = _xscale;
Symbol 147 MovieClip [Snowball] Frame 1
function onEnterFrame() { if (_parent._parent.ENEMY.hitTest(_x + _parent._parent._x, _y, true)) { _parent._parent.snowballHit._x = _x; _parent._parent.snowballHit._y = _y; _parent._parent._parent.snowBallsActive--; this.removeMovieClip(); } if ((_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y, true) || (_x > (_parent._parent.MAN._x + 240))) || (_x < (_parent._parent.MAN._x - 240))) { _parent._parent._parent.snowBallsActive--; this.removeMovieClip(); } this._x = this._x + xSpeed; this._y = this._y + drop; drop = drop + 0.5; } var drop = -2; var destroy = false; _x = (_x + (xSpeed * 1));
Symbol 149 MovieClip [ITEM_Snowball] Frame 1
function onEnterFrame() { _rotation = (_rotation + 10); _y = (_y + drop); drop++; if (_y > yPos) { _y = yPos; } if (this.hitTest(_root.GAME.MAN.hit)) { _root.manType = 2; _root.newSound("powerup", 100); _root.newScore(500, _x, _y); _root.newBlockFragment("Star", _x, _y); this.removeMovieClip(); } if (this._x < ((-_root.GAME._x) - 5)) { this.removeMovieClip(); } } _x = (_x + 8); _y = (_y - 6); var yPos = _y; var drop = -10; _root.newSound("starshow", 100);
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 10
gotoAndPlay (2);
Symbol 159 MovieClip [Item_Tree] Frame 1
function onEnterFrame() { _y = (_y + drop); drop++; if (_y > yPos) { sprite.play(); _y = yPos; _xscale = (_xscale + grow); _yscale = (_yscale + grow); grow = grow / 1.1; } } stopAllSounds(); _root.newSound("starShow", 200); _root.newSound("EOL", 100); _x = (_x + 8); _y = (_y - 6); _width = 8; _height = 8; var grow = 10; var yPos = _y; var drop = -10; _root.levelComplete = true;
Symbol 162 MovieClip [SCORE_MSG] Frame 1
function onEnterFrame() { _y = (_y - drop); drop = drop / 1.2; if (drop < 0.01) { this.removeMovieClip(); } } if (_root.combo > 0) { val = val * _root.combo; } var drop = 2;
Symbol 188 MovieClip Frame 126
_root.nextFrame();
Symbol 196 MovieClip Frame 1
function onEnterFrame() { santa._x = santa._x + speed; if (santa._x > 300) { speed = -speed; santa._x = 300; santa._xscale = santa._xscale * -1; } if (santa._x < -50) { speed = -speed; santa._x = -50; santa._xscale = santa._xscale * -1; } if (random(100) == 0) { startStop(); } if (speed == 0) { santa.gotoAndStop(3); } else { santa.play(); } } function startStop() { if (speed == 0) { if (santa._xscale > 0) { speed = 3; } else { speed = -3; } } else { speed = 0; } } stop(); speed = 3;
Symbol 200 Button
on (release) { gotoAndStop ("LOADER"); }
Symbol 201 Button
on (release) { gotoAndStop ("INST"); }
Symbol 204 Button
on (release) { gotoAndStop ("HOF"); }
Symbol 206 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 208 Button
on (release) { getURL ("http://www.armorblog.com", "_blank"); }
Symbol 212 Button
on (release) { gotoAndStop ("CREDS"); }
Symbol 216 Button
on (release) { gotoAndStop ("TITLE"); }
Symbol 219 Button
on (release) { getURL ("http://rankz.armorbot.com/santaHOF/", "_blank"); }
Symbol 252 MovieClip Frame 1
_visible = false;
Symbol 277 Button
on (release) { gotoAndStop (2); }
Symbol 280 Button
on (release) { gotoAndStop (1); }
Symbol 281 Button
on (release) { _root.lives = 1; _root.manType = 1; _root.hurtMan(0); _root.gamePaused = false; _root.pauseMenu._x = -500; }
Symbol 284 MovieClip Frame 1
stop();
Instance of Symbol 272 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) { if (_parent._parent.jumpKey == 65) { gotoAndStop (2); } else { stop(); } } on (release) { if (_parent._parent.jumpKey == 65) { gotoAndStop (1); _parent._parent.jumpKey = 83; _parent._parent.dashKey = 65; } else { gotoAndStop (2); _parent._parent.jumpKey = 65; _parent._parent.dashKey = 83; } }
Symbol 293 Button
on (release) { gotoAndStop ("loadTitle"); }
Symbol 299 Button
on (release) { bXlnYW1lX25hbWVfdmFyaWFibGU = userName.text; bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.score; __rankz_send__("MjA5OGolZSVhJW4lcw==", "elJ4U1RpSmE=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl); gotoAndStop ("loadTitle"); }

Library Items

Symbol 1 Sound [timerWarn]
Symbol 2 Sound [starshow]
Symbol 3 Sound [snowballsfx]
Symbol 4 Sound [powerup]
Symbol 5 Sound [powerdown]
Symbol 6 Sound [jump]
Symbol 7 Sound [GAMEOVER]
Symbol 8 Sound [extralife]
Symbol 9 Sound [enemyjump]
Symbol 10 Sound [deadSound]
Symbol 11 Sound [coin]
Symbol 12 Sound [EOL]
Symbol 13 Sound [VICTORY]
Symbol 14 Sound [blockbreak]
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17 18 19 20 21
Symbol 17 MovieClip [Block_Enemy_Pen_spike]Uses:16
Symbol 18 MovieClip [Block_Enemy_Sentry]Uses:16
Symbol 19 MovieClip [Block_Enemy_Joe]Uses:16
Symbol 20 MovieClip [Block_Enemy_Pen]Uses:16
Symbol 21 MovieClipUses:16Used by:26 27 28
Symbol 22 GraphicUsed by:23  Timeline
Symbol 23 MovieClipUses:22Used by:26 27 28 286  Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26 27 28
Symbol 26 MovieClip [Block_present_tree]Uses:21 23 25
Symbol 27 MovieClip [Block_Present_Coin]Uses:21 23 25
Symbol 28 MovieClip [Block_Present_Upgrade]Uses:21 23 25
Symbol 29 BitmapUsed by:30 33
Symbol 30 GraphicUses:29Used by:34
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [System_Square]Uses:31Used by:34 37 116 131 138 141 144  Timeline
Symbol 33 GraphicUses:29Used by:34
Symbol 34 MovieClip [Block_Spring]Uses:30 32 33
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClip [Block_Spike]Uses:36 32
Symbol 38 BitmapUsed by:39 122
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClip [Block_Ice]Uses:39
Symbol 41 BitmapUsed by:42 195 221 295
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClip [Block_Ground_Filler]Uses:42
Symbol 44 BitmapUsed by:45 47 49 69
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClip [Block_Corner_BR]Uses:45
Symbol 47 GraphicUses:44Used by:48
Symbol 48 MovieClip [Block_Corner_TR]Uses:47
Symbol 49 GraphicUses:44Used by:50
Symbol 50 MovieClip [Block_Corner_TL]Uses:49
Symbol 51 BitmapUsed by:52 54 59 61
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClip [Block_End_V_D]Uses:52
Symbol 54 GraphicUses:51Used by:55
Symbol 55 MovieClip [Block_End_H_R]Uses:54
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [Block_Whole]Uses:57
Symbol 59 GraphicUses:51Used by:60
Symbol 60 MovieClip [Block_End_H_L]Uses:59
Symbol 61 GraphicUses:51Used by:62
Symbol 62 MovieClip [Block_End_V_U]Uses:61
Symbol 63 BitmapUsed by:64 67
Symbol 64 GraphicUses:63Used by:65 66
Symbol 65 MovieClip [Block_coin]Uses:64
Symbol 66 MovieClip [Block_Connect_H]Uses:64
Symbol 67 GraphicUses:63Used by:68
Symbol 68 MovieClip [Block_Connect_V]Uses:67
Symbol 69 GraphicUses:44Used by:70
Symbol 70 MovieClip [Block_Corner_BL]Uses:69
Symbol 71 BitmapUsed by:72 74 76 78 195 221 295
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClip [Block_Roof]Uses:72
Symbol 74 GraphicUses:71Used by:75
Symbol 75 MovieClip [Block_Side_R]Uses:74
Symbol 76 GraphicUses:71Used by:77
Symbol 77 MovieClip [Block_Side_L]Uses:76
Symbol 78 GraphicUses:71Used by:79
Symbol 79 MovieClip [Block_Ground]Uses:78
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClipUses:81Used by:115
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:89
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:89
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:89
Symbol 89 MovieClipUses:84 86 88Used by:115 196
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClipUses:91Used by:115
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClipUses:94Used by:115
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:115
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:104
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:104
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClipUses:99 101 103Used by:115
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:115
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:109
Symbol 109 MovieClipUses:108Used by:115
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:114
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClipUses:111 113Used by:115  Timeline
Symbol 115 MovieClipUses:82 89 92 95 97 104 106 109 114Used by:116
Symbol 116 MovieClip [MAN]Uses:115 32
Symbol 117 BitmapUsed by:118 148
Symbol 118 GraphicUses:117Used by:119
Symbol 119 MovieClip [Fragment_Star]Uses:118
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClip [Fragment_wrap]Uses:120
Symbol 122 GraphicUses:38Used by:123
Symbol 123 MovieClip [Fragment_Ice]Uses:122
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClip [Item_Coin copy]Uses:124
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClip [Item_Coin]Uses:127
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClip [Enemy_Pen_Spike]Uses:32 130
Symbol 132 BitmapUsed by:134 135 136
Symbol 133 BitmapUsed by:134 135 136
Symbol 134 GraphicUses:132 133Used by:137
Symbol 135 GraphicUses:132 133Used by:137
Symbol 136 GraphicUses:132 133Used by:137
Symbol 137 MovieClipUses:134 135 136Used by:138
Symbol 138 MovieClip [Enemy_Penguin_fly]Uses:32 137
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClip [Enemy_Penguin]Uses:32 140
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip [Enemy_Joe]Uses:32 143
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClip [Snowball]Uses:146
Symbol 148 GraphicUses:117Used by:149
Symbol 149 MovieClip [ITEM_Snowball]Uses:148
Symbol 150 GraphicUsed by:156
Symbol 151 GraphicUsed by:156
Symbol 152 GraphicUsed by:156
Symbol 153 GraphicUsed by:156
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:150 151 152 153 154 155Used by:159
Symbol 157 FontUsed by:158
Symbol 158 TextUses:157Used by:159
Symbol 159 MovieClip [Item_Tree]Uses:156 158
Symbol 160 FontUsed by:161 288
Symbol 161 EditableTextUses:160Used by:162
Symbol 162 MovieClip [SCORE_MSG]Uses:161
Symbol 163 GraphicUsed by:178
Symbol 164 GraphicUsed by:168
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:168
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:164 166 167Used by:178
Symbol 169 GraphicUsed by:178
Symbol 170 ShapeTweeningUsed by:178
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:178
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:178
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClipUses:175Used by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:163 168 169 170 172 174 176 177Used by:Timeline
Symbol 179 FontUsed by:180
Symbol 180 TextUses:179Used by:Timeline
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:188
Symbol 183 GraphicUsed by:188
Symbol 184 GraphicUsed by:188
Symbol 185 GraphicUsed by:188
Symbol 186 GraphicUsed by:187
Symbol 187 MovieClipUses:186Used by:188
Symbol 188 MovieClipUses:182 183 184 185 187 SS1Used by:Timeline
Symbol 189 GraphicUsed by:Timeline
Symbol 190 SoundUsed by:Timeline
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:196  Timeline
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:41 71 194Used by:196
Symbol 196 MovieClipUses:193 195 89Used by:Timeline
Symbol 197 GraphicUsed by:200 201 204 206 208 212 216 219 277 280 281 293 299
Symbol 198 GraphicUsed by:200 201 204 206 208 212 216 219 277 280 281 293 299
Symbol 199 GraphicUsed by:200 201 204 206 208 212 216 219 277 280 281 293 299
Symbol 200 ButtonUses:197 198 199Used by:Timeline
Symbol 201 ButtonUses:197 198 199Used by:Timeline
Symbol 202 FontUsed by:203 205 207 209 210 211 213 215 217 218 220 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 254 256 257 258 259 260 261 262 265 266 268 269 270 271 274 275 276 278 279 282 283 289 290 291 292 294 296 297 298 300 301 302
Symbol 203 TextUses:202Used by:Timeline
Symbol 204 ButtonUses:197 198 199Used by:Timeline
Symbol 205 TextUses:202Used by:Timeline
Symbol 206 ButtonUses:197 198 199Used by:Timeline
Symbol 207 TextUses:202Used by:Timeline
Symbol 208 ButtonUses:197 198 199Used by:Timeline
Symbol 209 TextUses:202Used by:Timeline
Symbol 210 TextUses:202Used by:Timeline
Symbol 211 TextUses:202Used by:Timeline
Symbol 212 ButtonUses:197 198 199Used by:Timeline
Symbol 213 TextUses:202Used by:Timeline
Symbol 214 GraphicUsed by:Timeline
Symbol 215 TextUses:202Used by:Timeline
Symbol 216 ButtonUses:197 198 199Used by:Timeline
Symbol 217 TextUses:202Used by:Timeline
Symbol 218 TextUses:202Used by:Timeline
Symbol 219 ButtonUses:197 198 199Used by:Timeline
Symbol 220 TextUses:202Used by:Timeline
Symbol 221 GraphicUses:41 71Used by:Timeline
Symbol 222 TextUses:202Used by:Timeline
Symbol 223 TextUses:202Used by:Timeline
Symbol 224 TextUses:202Used by:Timeline
Symbol 225 TextUses:202Used by:Timeline
Symbol 226 TextUses:202Used by:Timeline
Symbol 227 TextUses:202Used by:Timeline
Symbol 228 TextUses:202Used by:Timeline
Symbol 229 TextUses:202Used by:Timeline
Symbol 230 TextUses:202Used by:Timeline
Symbol 231 TextUses:202Used by:Timeline
Symbol 232 TextUses:202Used by:Timeline
Symbol 233 TextUses:202Used by:Timeline
Symbol 234 TextUses:202Used by:Timeline
Symbol 235 TextUses:202Used by:Timeline
Symbol 236 TextUses:202Used by:Timeline
Symbol 237 TextUses:202Used by:Timeline
Symbol 238 TextUses:202Used by:Timeline
Symbol 239 TextUses:202Used by:Timeline
Symbol 240 TextUses:202Used by:Timeline
Symbol 241 TextUses:202Used by:Timeline
Symbol 242 TextUses:202Used by:Timeline
Symbol 243 TextUses:202Used by:Timeline
Symbol 244 TextUses:202Used by:Timeline
Symbol 245 TextUses:202Used by:Timeline
Symbol 246 TextUses:202Used by:Timeline
Symbol 247 TextUses:202Used by:Timeline
Symbol 248 TextUses:202Used by:Timeline
Symbol 249 TextUses:202Used by:Timeline
Symbol 250 TextUses:202Used by:Timeline
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClipUses:251Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 EditableTextUses:202Used by:263
Symbol 255 TextUsed by:263
Symbol 256 TextUses:202Used by:263
Symbol 257 EditableTextUses:202Used by:263
Symbol 258 TextUses:202Used by:263
Symbol 259 EditableTextUses:202Used by:263
Symbol 260 TextUses:202Used by:263
Symbol 261 EditableTextUses:202Used by:263
Symbol 262 TextUses:202Used by:263
Symbol 263 MovieClipUses:254 255 256 257 258 259 260 261 262Used by:Timeline
Symbol 264 GraphicUsed by:285
Symbol 265 TextUses:202Used by:285
Symbol 266 TextUses:202Used by:285
Symbol 267 GraphicUsed by:272
Symbol 268 TextUses:202Used by:272
Symbol 269 TextUses:202Used by:272
Symbol 270 TextUses:202Used by:272
Symbol 271 TextUses:202Used by:272
Symbol 272 MovieClipUses:267 268 269 270 271Used by:285
Symbol 273 GraphicUsed by:284
Symbol 274 TextUses:202Used by:284
Symbol 275 TextUses:202Used by:284
Symbol 276 TextUses:202Used by:284
Symbol 277 ButtonUses:197 198 199Used by:284
Symbol 278 TextUses:202Used by:284
Symbol 279 TextUses:202Used by:284
Symbol 280 ButtonUses:197 198 199Used by:284
Symbol 281 ButtonUses:197 198 199Used by:284
Symbol 282 TextUses:202Used by:284
Symbol 283 TextUses:202Used by:284
Symbol 284 MovieClipUses:273 274 275 276 277 278 279 280 281 282 283Used by:285
Symbol 285 MovieClipUses:264 265 266 272 284Used by:Timeline
Symbol 286 MovieClipUses:23Used by:Timeline
Symbol 287 SoundUsed by:Timeline
Symbol 288 EditableTextUses:160Used by:Timeline
Symbol 289 EditableTextUses:202Used by:Timeline
Symbol 290 TextUses:202Used by:Timeline
Symbol 291 TextUses:202Used by:Timeline
Symbol 292 EditableTextUses:202Used by:Timeline
Symbol 293 ButtonUses:197 198 199Used by:Timeline
Symbol 294 TextUses:202Used by:Timeline
Symbol 295 GraphicUses:41 71Used by:Timeline
Symbol 296 TextUses:202Used by:Timeline
Symbol 297 EditableTextUses:202Used by:Timeline
Symbol 298 TextUses:202Used by:Timeline
Symbol 299 ButtonUses:197 198 199Used by:Timeline
Symbol 300 TextUses:202Used by:Timeline
Symbol 301 EditableTextUses:202Used by:Timeline
Symbol 302 TextUses:202Used by:Timeline
Streaming Sound 1Used by:Symbol 188 MovieClip

Instance Names

"bar"Frame 1Symbol 178 MovieClip
"BG"Frame 8Symbol 193 MovieClip
"stageMC"Frame 11Symbol 32 MovieClip [System_Square]
"destroy"Frame 11Symbol 252 MovieClip
"slideStop"Frame 11Symbol 252 MovieClip
"manCrush"Frame 11Symbol 252 MovieClip
"HUD"Frame 11Symbol 263 MovieClip
"pauseMenu"Frame 11Symbol 285 MovieClip
"FRAME"Frame 11Symbol 286 MovieClip
"fader"Frame 11Symbol 23 MovieClip
"BG"Frame 14Symbol 193 MovieClip
"santaSprite"Frame 14Symbol 114 MovieClip
"userName"Frame 14Symbol 301 EditableText
"sprite"Symbol 26 MovieClip [Block_present_tree] Frame 1Symbol 21 MovieClip
"sprite"Symbol 27 MovieClip [Block_Present_Coin] Frame 1Symbol 21 MovieClip
"sprite"Symbol 28 MovieClip [Block_Present_Upgrade] Frame 1Symbol 21 MovieClip
"hit"Symbol 34 MovieClip [Block_Spring] Frame 1Symbol 32 MovieClip [System_Square]
"hit"Symbol 37 MovieClip [Block_Spike] Frame 1Symbol 32 MovieClip [System_Square]
"sprite"Symbol 116 MovieClip [MAN] Frame 1Symbol 115 MovieClip
"feet"Symbol 116 MovieClip [MAN] Frame 1Symbol 32 MovieClip [System_Square]
"hit"Symbol 116 MovieClip [MAN] Frame 1Symbol 32 MovieClip [System_Square]
"snowHit"Symbol 131 MovieClip [Enemy_Pen_Spike] Frame 1Symbol 32 MovieClip [System_Square]
"hit"Symbol 131 MovieClip [Enemy_Pen_Spike] Frame 1Symbol 32 MovieClip [System_Square]
"snowHit"Symbol 138 MovieClip [Enemy_Penguin_fly] Frame 1Symbol 32 MovieClip [System_Square]
"hit"Symbol 138 MovieClip [Enemy_Penguin_fly] Frame 1Symbol 32 MovieClip [System_Square]
"snowHit"Symbol 141 MovieClip [Enemy_Penguin] Frame 1Symbol 32 MovieClip [System_Square]
"hit"Symbol 141 MovieClip [Enemy_Penguin] Frame 1Symbol 32 MovieClip [System_Square]
"snowHit"Symbol 144 MovieClip [Enemy_Joe] Frame 1Symbol 32 MovieClip [System_Square]
"hit"Symbol 144 MovieClip [Enemy_Joe] Frame 1Symbol 32 MovieClip [System_Square]
"sprite"Symbol 159 MovieClip [Item_Tree] Frame 1Symbol 156 MovieClip
"BG"Symbol 196 MovieClip Frame 1Symbol 193 MovieClip
"santa"Symbol 196 MovieClip Frame 1Symbol 89 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "timerWarn"
ExportAssets (56)Timeline Frame 1Symbol 2 as "starshow"
ExportAssets (56)Timeline Frame 1Symbol 3 as "snowballsfx"
ExportAssets (56)Timeline Frame 1Symbol 4 as "powerup"
ExportAssets (56)Timeline Frame 1Symbol 5 as "powerdown"
ExportAssets (56)Timeline Frame 1Symbol 6 as "jump"
ExportAssets (56)Timeline Frame 1Symbol 7 as "GAMEOVER"
ExportAssets (56)Timeline Frame 1Symbol 8 as "extralife"
ExportAssets (56)Timeline Frame 1Symbol 9 as "enemyjump"
ExportAssets (56)Timeline Frame 1Symbol 10 as "deadSound"
ExportAssets (56)Timeline Frame 1Symbol 11 as "coin"
ExportAssets (56)Timeline Frame 1Symbol 12 as "EOL"
ExportAssets (56)Timeline Frame 1Symbol 13 as "VICTORY"
ExportAssets (56)Timeline Frame 1Symbol 14 as "blockbreak"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Block_Enemy_Pen_spike"
ExportAssets (56)Timeline Frame 1Symbol 18 as "Block_Enemy_Sentry"
ExportAssets (56)Timeline Frame 1Symbol 19 as "Block_Enemy_Joe"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Block_Enemy_Pen"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Block_present_tree"
ExportAssets (56)Timeline Frame 1Symbol 27 as "Block_Present_Coin"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Block_Present_Upgrade"
ExportAssets (56)Timeline Frame 1Symbol 32 as "System_Square"
ExportAssets (56)Timeline Frame 1Symbol 34 as "Block_Spring"
ExportAssets (56)Timeline Frame 1Symbol 37 as "Block_Spike"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Block_Ice"
ExportAssets (56)Timeline Frame 1Symbol 43 as "Block_Ground_Filler"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Block_Corner_BR"
ExportAssets (56)Timeline Frame 1Symbol 48 as "Block_Corner_TR"
ExportAssets (56)Timeline Frame 1Symbol 50 as "Block_Corner_TL"
ExportAssets (56)Timeline Frame 1Symbol 53 as "Block_End_V_D"
ExportAssets (56)Timeline Frame 1Symbol 55 as "Block_End_H_R"
ExportAssets (56)Timeline Frame 1Symbol 58 as "Block_Whole"
ExportAssets (56)Timeline Frame 1Symbol 60 as "Block_End_H_L"
ExportAssets (56)Timeline Frame 1Symbol 62 as "Block_End_V_U"
ExportAssets (56)Timeline Frame 1Symbol 65 as "Block_coin"
ExportAssets (56)Timeline Frame 1Symbol 66 as "Block_Connect_H"
ExportAssets (56)Timeline Frame 1Symbol 68 as "Block_Connect_V"
ExportAssets (56)Timeline Frame 1Symbol 70 as "Block_Corner_BL"
ExportAssets (56)Timeline Frame 1Symbol 73 as "Block_Roof"
ExportAssets (56)Timeline Frame 1Symbol 75 as "Block_Side_R"
ExportAssets (56)Timeline Frame 1Symbol 77 as "Block_Side_L"
ExportAssets (56)Timeline Frame 1Symbol 79 as "Block_Ground"
ExportAssets (56)Timeline Frame 1Symbol 116 as "MAN"
ExportAssets (56)Timeline Frame 1Symbol 119 as "Fragment_Star"
ExportAssets (56)Timeline Frame 1Symbol 121 as "Fragment_wrap"
ExportAssets (56)Timeline Frame 1Symbol 123 as "Fragment_Ice"
ExportAssets (56)Timeline Frame 1Symbol 125 as "Item_Coin copy"
ExportAssets (56)Timeline Frame 1Symbol 128 as "Item_Coin"
ExportAssets (56)Timeline Frame 1Symbol 131 as "Enemy_Pen_Spike"
ExportAssets (56)Timeline Frame 1Symbol 138 as "Enemy_Penguin_fly"
ExportAssets (56)Timeline Frame 1Symbol 141 as "Enemy_Penguin"
ExportAssets (56)Timeline Frame 1Symbol 144 as "Enemy_Joe"
ExportAssets (56)Timeline Frame 1Symbol 147 as "Snowball"
ExportAssets (56)Timeline Frame 1Symbol 149 as "ITEM_Snowball"
ExportAssets (56)Timeline Frame 1Symbol 159 as "Item_Tree"
ExportAssets (56)Timeline Frame 1Symbol 162 as "SCORE_MSG"

Labels

"loadTitle"Frame 4
"TITLE"Frame 5
"LOADER"Frame 6
"HOF"Frame 7
"INST"Frame 8
"CREDS"Frame 9
"GAME"Frame 11
"RELOAD"Frame 12
"GAMEOVER"Frame 13
"VICTORY"Frame 14
"stand2"Symbol 115 MovieClip Frame 1
"run2"Symbol 115 MovieClip Frame 2
"jump2"Symbol 115 MovieClip Frame 3
"duck2"Symbol 115 MovieClip Frame 4
"stand1"Symbol 115 MovieClip Frame 5
"run1"Symbol 115 MovieClip Frame 6
"jump1"Symbol 115 MovieClip Frame 7
"duck1"Symbol 115 MovieClip Frame 8
"dead"Symbol 115 MovieClip Frame 9

Dynamic Text Variables

valSymbol 161 EditableText""
_root.scoreSymbol 254 EditableText"999999"
_root.timerSymbol 257 EditableText"99"
_root.livesSymbol 259 EditableText"999999"
_root.coinsSymbol 261 EditableText"999999"
levelTextSymbol 288 EditableText""
levelTitleSymbol 289 EditableText""
scoreSymbol 292 EditableText"SCORE"
scoreSymbol 297 EditableText"SCORE"




http://swfchan.com/9/40452/info.shtml
Created: 11/5 -2019 04:05:01 Last modified: 11/5 -2019 04:05:01 Server time: 10/05 -2024 03:56:14