Frame 1
stopAllSounds();
_root.bytesLoaded = _root.getBytesLoaded();
_root.bytesTotal = _root.getBytesTotal();
_root.percentLoaded = Math.round(100 * (_root.bytesLoaded / _root.bytesTotal));
_root.percentLoadedText = _root.percentLoaded + "%";
_root.bar.gotoAndStop(percentLoaded);
Stage.scaleMode = "noScale";
Stage.showMenu = false;
_quality = "high";
urlStart = _url.indexOf("://") + 3;
urlEnd = _url.indexOf("/", urlStart);
domain = _url.substring(urlStart, urlEnd);
LastDot = domain.lastIndexOf(".") - 1;
domEnd = domain.lastIndexOf(".", LastDot) + 1;
domain = domain.substring(domEnd, domain.length);
Frame 2
if (_root.percentLoaded == 100) {
if ((domain != "armorgames.com") && (domain != "beta.armorgames.com")) {
_root.gotoAndStop("armorBlock");
} else {
gotoAndPlay (3);
}
} else {
gotoAndPlay (1);
}
Frame 3
stop();
Instance of Symbol 188 MovieClip in Frame 3
onClipEvent (enterFrame) {
this.onPress = function () {
getURL ("http://www.armorgames.com", "_blank");
};
}
Frame 4
if (widthStore == undefined) {
_root._width = Stage.width;
_root._height = Stage.height;
widthStore = true;
}
dashKey = 65;
jumpKey = 83;
nextFrame();
Frame 5
function onEnterFrame() {
}
_quality = "high";
stop();
Frame 6
stopAllSounds();
var levelStore1 = new Array(0, "EASY DOES IT", 6, 4, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 99);
var levelStore2 = new Array(0, "SUPER SANTIO BROS", 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99);
var levelStore3 = new Array(0, "SNOWBALL JOE", 2, 39, 40, 41, 24, 8, 43, 44, 45, 9, 99);
var levelStore4 = new Array(2, "SCROLLSVILLE", 6, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 30, 31, 99);
var levelStore5 = new Array(0, "PENGUIN MANIA", 32, 33, 34, 35, 36, 37, 38, 28, 4, 14, 92, 20, 6, 25, 3, 99);
var levelStore6 = new Array(0, "DEJA VU", 18, 10, 11, 2, 7, 2, 5, 20, 19, 43, 24, 8, 9, 45, 16, 99);
var levelStore10 = new Array(4, "SCROLL STRIKES BACK", 27, 6, 9, 26, 30, 24, 3, 12, 5, 4, 23, 32, 29, 28, 31, 99);
var levelStore7 = new Array(6, "SANTIO BROS SCROLL", 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 99);
var levelStore9 = new Array(0, "SANTASTIC!", 4, 36, 7, 7, 14, 44, 11, 29, 22, 23, 39, 21, 32, 36, 12, 2, 99);
var levelStore8 = new Array(0, "KEEP IT SIMPLE", 7, 34, 40, 35, 1, 36, 3, 8, 32, 35, 4, 8, 6, 33, 15, 99);
var Tile1 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 10, 10, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 10, 0, 0, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 10, 0, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 10, 10, 10, 10, 0, 10, 0, 10, 0, 10, 0, 0, 1, 7, 0, 10, 0, 0, 10, 0, 0, 10, 10, 10, 0, 0, 0, 1, 7, 0, 10, 10, 10, 10, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile0 = new Array(0, 0, 0, 25, 25, 25, 25, 0, 25, 25, 25, 25, 0, 1, 7, 0, 0, 0, 25, 0, 0, 25, 0, 25, 0, 0, 25, 0, 1, 7, 0, 0, 0, 25, 25, 25, 25, 0, 25, 0, 0, 25, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 25, 25, 25, 25, 0, 25, 25, 25, 25, 0, 1, 7, 0, 0, 0, 25, 0, 0, 25, 0, 0, 25, 25, 0, 0, 1, 7, 0, 0, 0, 0, 25, 25, 0, 0, 25, 0, 0, 25, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile2 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 3, 7, 7, 7, 0, 0, 0, 0, 20, 0, 0, 15, 0, 0, 0, 1, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 3, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 21, 3, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 25, 0, 14, 0, 0, 4, 7, 7, 7, 7, 0, 0, 0, 0, 0, 25, 0, 15, 0, 0, 0, 1, 7, 7, 7, 0, 0, 0, 0, 0, 25, 21, 16, 0, 0, 0, 4, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile3 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 21, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 21, 10, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 21, 10, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 21, 10, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 11, 12, 7, 7);
var Tile4 = new Array(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 12, 12, 9, 5, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 8, 6, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 17, 0, 9, 5, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 2, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 2, 0, 0, 1, 7, 9, 9, 9, 9, 9, 9, 9, 7, 7, 7, 2, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 2, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 6, 0, 0, 4, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7);
var Tile5 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 11, 12, 12, 7, 7, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 11, 12, 12, 7, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 11, 12, 12, 12, 12, 6, 0, 0, 0, 0, 0, 1, 7);
var Tile6 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 20, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 23, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile7 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 3, 9, 5, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 22, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 21, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 21, 1, 7, 2, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 4, 8, 6, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile8 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 11, 8, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 17, 0, 0, 14, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 17, 0, 0, 15, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 17, 0, 0, 16, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile9 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 26, 0, 0, 0, 18, 0, 0, 14, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 17, 0, 1, 7, 0, 0, 0, 18, 0, 0, 15, 0, 0, 0, 0, 17, 0, 1, 7, 0, 0, 0, 18, 0, 0, 16, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile10 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 3, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 3, 9, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 21, 3, 9, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 21, 3, 9, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 21, 3, 9, 7, 7, 7, 7, 7, 7, 7, 7, 7, 0, 0, 0, 0, 4, 8, 8, 8, 8, 8, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile11 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 14, 0, 0, 15, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 3, 2, 0, 0, 16, 0, 0, 0, 3, 7, 7, 0, 0, 0, 3, 7, 2, 0, 0, 0, 0, 0, 3, 7, 7, 7, 0, 0, 3, 7, 7, 2, 0, 0, 0, 0, 3, 7, 7, 7, 7, 0, 0, 4, 8, 8, 8, 12, 12, 12, 12, 8, 8, 8, 8, 8, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 3, 9, 9, 9, 9, 5, 0, 0, 0, 0, 0, 3, 9, 0, 0, 1, 7, 7, 7, 7, 2, 0, 0, 0, 0, 0, 1, 7, 0, 0, 1, 7, 7, 7, 7, 2, 0, 0, 0, 0, 25, 1, 7, 0, 0, 1, 7, 7, 7, 7, 7, 9, 5, 0, 0, 25, 1, 7, 0, 0, 1, 7, 7, 7, 7, 7, 7, 2, 0, 0, 25, 1, 7, 0, 0, 1, 7, 7, 7, 7, 7, 7, 7, 9, 5, 25, 1, 7, 0, 0, 4, 8, 8, 8, 8, 8, 8, 8, 8, 6, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile12 = new Array(11, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 7, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 7, 25, 15, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 7, 7, 7, 0, 15, 0, 0, 0, 0, 3, 12, 8, 8, 8, 8, 8, 8, 8, 25, 15, 0, 0, 3, 9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 4, 8, 6, 0, 0, 11, 12, 12, 12, 12, 9, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 15, 0, 0, 3, 9, 9, 9, 9, 9, 9, 5, 0, 0, 1, 25, 15, 0, 0, 4, 8, 8, 8, 8, 8, 8, 6, 0, 0, 1, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 25, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 7, 25, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
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var Tile14 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 0, 0, 0, 0, 0, 0, 0, 11, 12, 12, 12, 12, 12, 12, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9);
var Tile15 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 10, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 18, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 0, 20, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 18, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
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var Tile20 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 28, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 14, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 27, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile21 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 11, 5, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 4, 8, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 14, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 15, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 15, 0, 0, 0, 0, 11, 6, 0, 0, 0, 0, 0, 3, 9, 12, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 27, 1, 7, 21, 15, 0, 0, 0, 0, 11, 5, 0, 0, 0, 0, 0, 4, 8, 21, 15, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 21, 16, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 3, 9, 0, 0, 0, 0, 0, 0, 25, 15, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 11, 6, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
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var Tile24 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 17, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 21, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 21, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 17, 17, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 26);
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var Tile99 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 29, 0, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 1, 7);
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var Tile87 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 9, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 8, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
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var Tile92 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 20, 0, 0, 0, 19, 0, 0, 22, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile93 = new Array(0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 19, 0, 0, 0, 17, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7);
var Tile94 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7);
var Tile95 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
var Tile96 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 21, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 9, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 8, 7, 7);
var Tile97 = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 10, 10, 10, 10, 10, 10, 10, 10, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 7);
_root.levelPos = 1;
_root.lives = 4;
_root.coins = 0;
_root.score = 0;
gotoAndStop ("RELOAD");
Frame 11
function buildTile(tileArray, xOffset) {
TileCounter++;
var _local3 = 0;
var _local6 = 0;
var _local4 = 0;
var _local2;
GAME.GROUND.createEmptyMovieClip("TILE" + TileCounter, TileFlip);
if (TileFlip == 0) {
TileFlip = 1;
} else {
TileFlip = 0;
}
GAME.GROUND["TILE" + TileCounter].tileRecord = tileID;
_local2 = GAME.GROUND["TILE" + TileCounter].attachMovie(TileIndex[1], "T" + TileTag, TileTag++);
_local2._x = xOffset * BlockSize;
_local2._y = 280;
var _local5 = 0;
while (_local5 < 16) {
var _local1 = 0;
while (_local1 < 15) {
_local2 = GAME.GROUND["TILE" + TileCounter].attachMovie(TileIndex[tileArray[_local4]], "T" + TileTag, TileTag++);
_local2._x = _local6 + (xOffset * BlockSize);
_local2._y = _local3;
_local3 = _local3 + BlockSize;
_local4++;
_local1++;
}
_local6 = _local6 + BlockSize;
_local3 = 0;
_local5++;
}
currentTile = GAME.GROUND["TILE" + TileCounter];
}
function onEnterFrame() {
pauseManagement();
if (gamePaused == false) {
if ((levelComplete == true) && (manHitGround < 1)) {
GAME.MAN.sprite.gotoAndStop("stand" + manType);
GAME.MAN._alpha = 100;
if (levelCompleteTimer > 0) {
levelCompleteTimer--;
} else if (timer > 0) {
timer--;
newSound("coin", 10);
score = score + 10;
_alpha = 200;
} else if (fader._alpha < 100) {
fader._alpha = fader._alpha + 3;
} else {
fader._alpha = 0;
levelPos++;
if (levelPos == 11) {
newSound("VICTORY", 100);
gotoAndStop ("VICTORY");
} else {
gotoAndStop ("RELOAD");
}
}
} else if (dead == false) {
maxInvTimer = 200;
maxInvManagement();
MANCONTROL();
if (_root.coins >= 100) {
_root.coins = _root.coins - 100;
_root.lives++;
newSound("extraLife", 100);
}
timerAcc--;
if (((timerAcc / 25) == timer) && (timer < 11)) {
newSound("timerWarn", 200);
}
timer = Math.floor(timerAcc / 25);
if (timer == 0) {
manType = 1;
hurtMan(GAME.MAN._x);
}
gamePosStore = GAME._x;
if (levelArray[0] != 0) {
if (TileCounter < levelArray.length) {
camScroll = camScroll + levelArray[0];
}
GAME._x = GAME._x - (((GAME._x + camScroll) - 100) / 4);
} else if (TileCounter < levelArray.length) {
GAME._x = GAME._x - (((GAME._x + manFarPos) - 100) / 4);
}
BG._x = BG._x - ((gamePosStore - GAME._x) / 2);
if (BG._x < (-(BG._width / 3))) {
BG._x = BG._x + (BG._width / 3);
}
tileID = random(randomTileNo);
if (currentTile.hitTest(_root.destroy)) {
buildTile(this["Tile" + levelArray[TileCounter + 1]], 16 * TileCounter);
}
} else {
GAME.MAN.sprite.gotoAndStop("dead");
GAME.MAN.sprite._rotation = 0;
GAME.MAN._y = GAME.MAN._y + deathDrop;
deathDrop = deathDrop + 1;
if (GAME.MAN._y > 1000) {
lives--;
if (lives > 0) {
gotoAndStop ("RELOAD");
} else {
newSound("GAMEOVER", 200);
gotoAndStop ("GAMEOVER");
}
}
}
}
}
function MANCONTROL() {
hurtManManagement();
snowBallManagement();
reverseColour(GAME.MAN, false);
if (GAME.MAN._y > 250) {
GAME.MAN._y = -10;
}
if ((keyPressed(downKey) && (manHitGround < 2)) && (manType > 0)) {
manPos = 0;
duckBuffer = true;
duckBufferDirStore = GAME.MAN.sprite._xscale;
} else if (manType > 0) {
manPos = 1;
}
if (GAME.MAN._x > manFarPos) {
manFarPos = GAME.MAN._x;
}
if (keyPressed(rightKey) && (duckBuffer == false)) {
if (manHitGround < 2) {
GAME.MAN.sprite._xscale = 100;
}
if (GAME.MAN.sprite._xscale > 0) {
manXSpeed = manXSpeed + 2.2;
GAME.MAN.sprite._rotation = GAME.MAN.sprite._rotation + 4;
} else if (GAME.MAN.sprite._xscale < 0) {
manXSpeed = manXSpeed + 1.2;
}
}
if (duckBuffer == true) {
manXSpeed = manXSpeed * 1.2;
}
if (keyPressed(leftKey) && (duckBuffer == false)) {
if (manHitGround < 2) {
GAME.MAN.sprite._xscale = -100;
}
if (GAME.MAN.sprite._xscale < 0) {
manXSpeed = manXSpeed - 2.2;
GAME.MAN.sprite._rotation = GAME.MAN.sprite._rotation - 4;
} else if (GAME.MAN.sprite._xscale > 0) {
manXSpeed = manXSpeed - 1.2;
}
}
manHitGround++;
GAME.MAN._x = GAME.MAN._x + (manXSpeed / 2);
GAME.MAN._y = GAME.MAN._y + (manYSpeed / 2);
checkColPoints();
GAME.MAN._x = GAME.MAN._x + (manXSpeed / 2);
GAME.MAN._y = GAME.MAN._y + (manYSpeed / 2);
checkColPoints();
manXSpeed = manXSpeed / 1.4;
manYSpeed = manYSpeed + 1;
if ((manXSpeed < 0.1) && (manXSpeed > -0.1)) {
manXSpeed = 0;
}
if ((manHitGround > 1) && (keyPressed(dashKey) == false)) {
manYSpeed = manYSpeed + 0.5;
}
if ((manHitGround > 1) && (keyPressed(jumpKey) == false)) {
manYSpeed = manYSpeed + 0.5;
}
if (manYSpeed > 12) {
manYSpeed = 12;
}
if (keyPressed(dashKey) == false) {
manXSpeed = manXSpeed / 1.2;
}
GAME.MAN.sprite._rotation = GAME.MAN.sprite._rotation / 1.4;
manJump();
spriteControl();
}
function manJump() {
if ((manHitGround > 2) && (keyPressed(jumpKey))) {
jumpBuffer++;
} else if ((manHitGround > 2) && (keyPressed(jumpKey) == false)) {
jumpBuffer = 0;
}
if (keyPressed(jumpKey) && ((jumpKeyPress == false) || (jumpBuffer < 2))) {
jumpKeyPress = true;
if ((manHitGround < 2) && (duckBuffer == false)) {
newSound("jump", 100);
manYSpeed = -12;
manHitGround = 2;
}
} else if ((keyPressed(jumpKey) == false) && (manHitGround < 2)) {
jumpKeyPress = false;
}
if ((manHitGround == false) && (keyPressed(jumpKey) == false)) {
manYSpeed++;
}
}
function checkGroundHit(object, xPos, yPos) {
return(GAME.GROUND.hitTest((object._x + GAME._x) + xPos, object._y + yPos, true));
}
function checkColPoints() {
if (GAME.MAN._x < (-GAME._x)) {
GAME.MAN._x = 1 - GAME._x;
if (manXSpeed < 0) {
manXSpeed = 0;
}
while (checkGroundHit(GAME.MAN, 14, 6)) {
GAME.MAN._x--;
}
if (GAME.MAN.hitTest(_root.manCrush)) {
manType = 1;
GAME.MAN._x = -GAME._x;
hurtMan((GAME > MAN) > _x);
}
} else if (GAME.MAN._x > (230 - GAME._x)) {
GAME.MAN._x = 230 - GAME._x;
}
if ((duckBuffer == true) && (manPos == 1)) {
if ((checkGroundHit(GAME.MAN, 14, -8) == true) || (checkGroundHit(GAME.MAN, 2, -8) == true)) {
if (duckSlideDir == undefined) {
if (GAME.MAN.hitTest(_root.slideStop)) {
duckSlideDir = -1;
} else if (checkGroundHit(GAME.MAN, duckBufferDirStore / 5, -8) == true) {
duckSlideDir = (duckBufferDirStore / 100) * 1;
} else {
duckSlideDir = (duckBufferDirStore / 100) * -1;
}
}
GAME.MAN._x = GAME.MAN._x - duckSlideDir;
} else {
duckSlideDir = undefined;
duckBuffer = false;
}
} else {
if (manPos == 0) {
var _local2 = 0;
} else {
var _local2 = -12;
}
var _local5 = false;
var _local3 = GAME.MAN._x;
var _local4 = GAME.MAN._y;
if (manXSpeed > 0) {
if (checkGroundHit(GAME.MAN, 4, _local2) == true) {
moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16);
while (checkGroundHit(GAME.MAN, 4, _local2) == true) {
GAME.MAN._y = GAME.MAN._y + 1;
}
manYSpeed = 1;
}
} else if (manXSpeed < 0) {
if (checkGroundHit(GAME.MAN, 12, _local2) == true) {
moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16);
while (checkGroundHit(GAME.MAN, 12, _local2) == true) {
GAME.MAN._y = GAME.MAN._y + 1;
}
manYSpeed = 1;
}
} else if (GAME.MAN.sprite._xscale > 0) {
if ((checkGroundHit(GAME.MAN, 2, _local2) == true) || (checkGroundHit(GAME.MAN, 10, _local2) == true)) {
moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16);
while ((checkGroundHit(GAME.MAN, 2, _local2) == true) || (checkGroundHit(GAME.MAN, 10, _local2) == true)) {
GAME.MAN._y = GAME.MAN._y + 1;
}
manYSpeed = 1;
}
} else if (GAME.MAN.sprite._xscale < 0) {
if ((checkGroundHit(GAME.MAN, 14, _local2) == true) || (checkGroundHit(GAME.MAN, 6, _local2) == true)) {
moveHeadBang(GAME.MAN._x + 8, GAME.MAN._y - 16);
while ((checkGroundHit(GAME.MAN, 14, _local2) == true) || (checkGroundHit(GAME.MAN, 6, _local2) == true)) {
GAME.MAN._y = GAME.MAN._y + 1;
}
manYSpeed = 1;
}
}
if (checkGroundHit(GAME.MAN, 14, 8) == true) {
while (checkGroundHit(GAME.MAN, 14, 8) == true) {
GAME.MAN._x = GAME.MAN._x - 1;
}
manXSpeed = 0;
}
if (checkGroundHit(GAME.MAN, 2, 8) == true) {
while (checkGroundHit(GAME.MAN, 2, 8) == true) {
GAME.MAN._x = GAME.MAN._x + 1;
}
manXSpeed = 0;
}
if (manPos == 1) {
if (checkGroundHit(GAME.MAN, 14, -8) == true) {
while (checkGroundHit(GAME.MAN, 14, -8) == true) {
GAME.MAN._x = GAME.MAN._x - 1;
}
manXSpeed = 0;
}
if (checkGroundHit(GAME.MAN, 2, -8) == true) {
while (checkGroundHit(GAME.MAN, 2, -8) == true) {
GAME.MAN._x = GAME.MAN._x + 1;
}
manXSpeed = 0;
}
}
}
if ((checkGroundHit(GAME.MAN, 4, 16) == true) || (checkGroundHit(GAME.MAN, 12, 16) == true)) {
while ((checkGroundHit(GAME.MAN, 4, 16) == true) || (checkGroundHit(GAME.MAN, 12, 16) == true)) {
GAME.MAN._y = GAME.MAN._y - 1;
}
manHitGround = 0;
combo = 0;
if (manYSpeed >= 0) {
manYSpeed = 0;
}
}
}
function spriteControl() {
if (duckBuffer == true) {
GAME.MAN.sprite.gotoAndStop(["duck" + manType]);
} else if ((manHitGround > 1) || (snowBallThrow == true)) {
GAME.MAN.sprite.gotoAndStop(["jump" + manType]);
} else if ((manXSpeed > 1) || (manXSpeed < -1)) {
GAME.MAN.sprite.gotoAndStop(["run" + manType]);
} else {
GAME.MAN.sprite.gotoAndStop(["stand" + manType]);
}
}
function keyPressed(code) {
return(Key.isDown(code));
}
function moveHeadBang(xPos, yPos) {
GAME.headBang._x = xPos;
GAME.headBang._y = yPos;
}
function newBlockFragment(type, xPos, yPos) {
var _local1 = 0;
var _local2;
i = 0;
while (i < 4) {
_local2 = GAME.ITEM.attachMovie("Fragment_" + type, "F" + i, fragNo++);
_local2._x = xPos + fragmentArray[_local1];
_local1++;
_local2._y = yPos + fragmentArray[_local1];
_local1++;
_local2.xSpeed = fragmentArray[_local1];
_local1++;
_local2.ySpeed = fragmentArray[_local1];
_local1++;
i++;
}
}
function snowBallManagement() {
if ((duckBuffer == false) && (manType == 2)) {
snowBallThrow = false;
if ((keyPressed(dashKey) && (snowBallSwitch == false)) && (snowBallsActive < snowBallLevel)) {
snowBallSwitch = true;
snowBallThrow = true;
snowBallsActive++;
newSound("snowballsfx", 80);
newSnowBall(GAME.MAN._x + 8, GAME.MAN._y + 4, GAME.MAN.sprite._xscale);
} else if (keyPressed(dashKey) == false) {
snowBallSwitch = false;
}
}
}
function newSnowBall(xPos, yPos, dir) {
var _local1 = GAME.SNOWBALLS.attachMovie("Snowball", "S" + snowBallCount, snowBallCount++);
_local1._x = xPos;
_local1._y = yPos;
_local1.xSpeed = dir / 8;
}
function new_Item(type, xPos, yPos) {
var _local2;
_local2 = GAME.ITEM.attachMovie("ITEM_" + type, "F" + fragNo, fragNo++);
if (_root.coinStill == true) {
_local2.drop = 0;
}
_local2._x = xPos;
_local2._y = yPos;
}
function newEnemy(type, xPos, yPos) {
var _local1;
_local1 = GAME.ENEMY.attachMovie("Enemy_" + type, "ENEMY" + enemyNo, enemyNo++);
enemyNo = enemyNo + 10;
_local1._x = xPos;
_local1._y = yPos;
}
function hurtMan(xPos) {
if (((manInvTimer == 0) && (tempInv == 0)) && (dead == false)) {
if (manType == 1) {
dead = true;
stopAllSounds();
newSound("deadSound", 100);
} else {
GAME.MAN._alpha = 100;
manInvTimer = 100;
if (xPos > (GAME.MAN._x + 8)) {
GAME.MAN.sprite._rotation = -45;
manXSpeed = -10;
manYSpeed = -8;
} else {
GAME.MAN.sprite._rotation = 45;
manXSpeed = 10;
manYSpeed = -8;
}
if (manType == 2) {
newBlockFragment("Star", GAME.MAN._x, GAME.MAN._y);
manType = 1;
}
newSound("powerDown", 40);
}
}
}
function hurtManManagement() {
if (tempInv > 0) {
tempInv--;
}
if (manInvTimer > 0) {
manInvTimer--;
GAME.MAN._alpha = GAME.MAN._alpha * -1;
} else {
GAME.MAN._alpha = 100;
}
}
function newSound(file, vol) {
soundMCCount++;
GAME.SOUND.createEmptyMovieClip("SMC" + soundMCCount, soundMCCount);
var _local1 = new Sound(GAME.SOUND["SMC" + soundMCCount]);
GAME.SOUND["SMC" + (soundMCCount - 10)].removeMovieClip();
_local1.attachSound(file);
if (vol == undefined) {
vol = 100;
}
_local1.setVolume(vol);
_local1.start();
}
function maxInvManagement() {
if (maxInvTimer > 0) {
maxInvTimer--;
}
}
function reverseColour(mc, pos) {
}
function iceManagement() {
if (levelArray[0] == true) {
}
}
function newScore(val, xPos, yPos) {
_root.score = _root.score + (val * (_root.combo + 1));
var _local2 = GAME.SCORELAYER.attachMovie("SCORE_MSG", "S" + scoreCount, scoreCount++);
_local2.val = val;
_local2._x = xPos;
_local2._y = yPos;
}
function pauseManagement() {
if (keyPressed(pauseKey) && (pauseKeySwitch == false)) {
pauseKeySwitch = true;
if (gamePaused == true) {
pauseMenu._x = -500;
_quality = "low";
gamePaused = false;
} else {
pauseMenu._x = pauseXPos;
_quality = "medium";
gamePaused = true;
}
} else if (keyPressed(pauseKey) == false) {
pauseKeySwitch = false;
}
}
var levelArray = this["levelStore" + levelPos];
_quality = "low";
pauseXPos = pauseMenu._x;
pauseMenu._x = -500;
stop();
createEmptyMovieClip("GAME", 0);
GAME.createEmptyMovieClip("GROUND", 0);
GAME.attachMovie("MAN", "MAN", 5);
GAME.attachMovie("system_square", "headBang", 2);
GAME.createEmptyMovieClip("ITEM", 3);
GAME.createEmptyMovieClip("SNOWBALLS", 4);
GAME.createEmptyMovieClip("ENEMY", 1);
GAME.createEmptyMovieClip("SOUND", 8);
FRAME.swapDepths(1);
HUD.swapDepths(2);
pauseMenu.swapDepths(3);
fader.swapDepths(4);
GAME.attachMovie("system_square", "snowballHit", 6);
GAME.createEmptyMovieClip("SCORELAYER", 7);
snowballHit._width = 1;
snowballHit._height = 1;
GAME.headBang._width = 12;
GAME.headBang._visible = false;
GAME.headBang._height = 1;
GAME.MAN._x = 100;
GAME.MAN._y = 190;
var manHeightStore = GAME.MAN.sprite._height;
var manHeightYStore = GAME.MAN.sprite._y;
var timerAcc = 2475;
randomTileNo = 20;
var TileIndex = new Array(null, "Block_Ground", "Block_Roof", "Block_Corner_TL", "Block_Corner_TR", "Block_Corner_BL", "Block_Corner_BR", "Block_Ground_Filler", "Block_side_R", "Block_side_L", "Block_whole", "Block_end_V_U", "Block_connect_V", "Block_end_V_D", "Block_end_H_L", "Block_connect_H", "Block_end_H_R", "Block_ice", "Block_ice_coin", "Block_present_coin", "Block_present_upgrade", "Block_Enemy_pen", "Block_Enemy_pen_spike", "Block_Enemy_Joe", "Block_Enemy_Joe_spike", "Block_Coin", "Block_Spike", "Block_spring", "Block_Enemy_Sentry", "Block_present_tree");
var LevelCode = new Array(1, 2, 3, 3, 2, 1, 1, 2, 3, 3, 2, 1);
var TileCounter = 0;
var TileTag = 0;
var BlockSize = 16;
var TileFlip = 1;
var currentTile;
buildTile(Tile1, 0);
var LevelArray = new Array();
var combo = 0;
var speed = 1;
var manFarPos = GAME.MAN._x;
var manPos = 1;
var manType = 1;
var duckBuffer = false;
var duckSlideDir = undefined;
GAME.MAN.sprite._y = manHeightYStore - (manHeightStore / 3);
GAME.MAN.sprite._height = manHeightStore + (manHeightStore / 2);
upgradeSanta(1);
var camScroll = GAME.MAN._x;
dead = false;
deathDrop = -15;
levelComplete = false;
levelCompleteTimer = 100;
var manXSpeed = 0;
var manYSpeed = 0;
var manHitGround = 0;
var rightKey = 39;
var leftKey = 37;
var upKey = 38;
var downKey = 40;
var pauseKey = 32;
var hitGroundTimer = 0;
jumpBuffer = 0;
var fragmentArray = new Array(2, 2, -5, -10, 6, 2, 5, -10, 2, 6, -5, 0, 6, 6, 5, 0);
var fragNo = 0;
var snowBallSwitch = true;
var snowBallThrow = false;
var snowBallsActive = 0;
var snowBallLevel = 3;
var snowBallCount = 0;
var enemyNo = 0;
var manInvTimer = 0;
var tempInv = 0;
soundMCCount = 0;
var maxInvTimer = 0;
var maxInvSwitch = false;
var scoreCount = 0;
var pauseKeySwitch = false;
var gamePaused = false;
Frame 12
function onEnterFrame() {
if (levelPauseTimer > 0) {
levelPauseTimer--;
} else {
gotoAndStop ("GAME");
}
}
stopAllSounds();
_quality = "medium";
levelPauseTimer = 60;
GAME.removeMovieClip();
pauseMenu.removeMovieClip();
fader.removeMovieClip();
levelText = "Level " + levelPos;
levelTitle = this["levelStore" + levelPos][1];
Frame 13
function onEnterFrame() {
}
GAME.removeMovieClip();
HUD.removeMovieClip();
fader.removeMovieClip();
pauseMenu.removeMovieClip();
_quality = "medium";
Frame 14
function onEnterFrame() {
santaSprite._x = santaSprite._x + 5;
if (santaSprite._x > 280) {
santaSprite._x = -20;
}
}
function __rankz_send__(par1, par2, par3, par4) {
par227 = new LoadVars();
par228 = new LoadVars();
par227.flashkey = par2;
par227.SU0249 = par1;
par227.bmFtZTE = par3;
par227.c2NvcmUx = par4 + "Z";
par227.c2NvcmUx = par227.c2NvcmUx.split("0").join("U");
par227.c2NvcmUx = par227.c2NvcmUx.split("").join("A");
par227.c2NvcmUx = par227.c2NvcmUx.split("AU").join("Y");
par227.c2NvcmUx = par227.c2NvcmUx.split("A1").join("B");
par227.c2NvcmUx = par227.c2NvcmUx.split(".").join("N");
par227.flashkey = par227.flashkey.split("=").join("");
par227.SU0249 = par227.SU0249.split("=").join("");
par228.onLoad = function (success) {
if (success) {
trace(par228.msg);
} else {
trace(par228.loaded);
}
};
par227.sendAndLoad("http://rankz.armorbot.com/submit/as3_v0.php", par228, "POST");
}
GAME.removeMovieClip();
HUD.removeMovieClip();
pauseMenu.removeMovieClip();
fader.removeMovieClip();
_quality = "medium";
Symbol 17 MovieClip [Block_Enemy_Pen_spike] Frame 1
_parent._parent._parent._parent.newEnemy("pen_spike", _x + _parent._x, _y);
this.removeMovieClip();
Symbol 18 MovieClip [Block_Enemy_Sentry] Frame 1
_parent._parent._parent._parent.newEnemy("Penguin_fly", _x + _parent._x, _y);
this.removeMovieClip();
Symbol 19 MovieClip [Block_Enemy_Joe] Frame 1
_parent._parent._parent._parent.newEnemy("Joe", _x + _parent._x, _y);
this.removeMovieClip();
Symbol 20 MovieClip [Block_Enemy_Pen] Frame 1
_parent._parent._parent._parent.newEnemy("Penguin", _x + _parent._x, _y);
this.removeMovieClip();
Symbol 23 MovieClip Frame 1
_alpha = -100;
Symbol 26 MovieClip [Block_present_tree] Frame 1
function onEnterFrame() {
if (this.hitTest(_parent._parent._parent._parent.GAME.headBang) && (active == true)) {
_parent._parent._parent._parent.GAME.headBang._y = -200;
active = false;
_root.manYSpeed = 1;
play();
_parent._parent._parent._parent.newBlockFragment("Wrap", (_x + _parent._x) + 8, _y + 8);
_parent._parent._parent._parent.new_Item("tree", _x + _parent._x, _y + 8);
}
}
var active = true;
stop();
Symbol 26 MovieClip [Block_present_tree] Frame 5
stop();
Symbol 27 MovieClip [Block_Present_Coin] Frame 1
function onEnterFrame() {
if (this.hitTest(_parent._parent._parent._parent.GAME.headBang) && (active == true)) {
_parent._parent._parent._parent.GAME.headBang._y = -200;
active = false;
_root.manYSpeed = 1;
play();
_parent._parent._parent._parent.newBlockFragment("Wrap", (_x + _parent._x) + 8, _y + 8);
_parent._parent._parent._parent.new_Item("coin", _x + _parent._x, _y - 4);
}
}
var active = true;
stop();
Symbol 27 MovieClip [Block_Present_Coin] Frame 5
stop();
Symbol 28 MovieClip [Block_Present_Upgrade] Frame 1
function onEnterFrame() {
if (this.hitTest(_parent._parent._parent._parent.GAME.headBang) && (active == true)) {
_parent._parent._parent._parent.GAME.headBang._y = -200;
active = false;
_root.manYSpeed = 1;
play();
_parent._parent._parent._parent.newBlockFragment("Wrap", (_x + _parent._x) + 8, _y + 8);
_parent._parent._parent._parent.new_Item("snowball", _x + _parent._x, _y - 4);
}
}
var active = true;
stop();
Symbol 28 MovieClip [Block_Present_Upgrade] Frame 5
stop();
Symbol 32 MovieClip [System_Square] Frame 1
_visible = false;
Symbol 34 MovieClip [Block_Spring] Frame 1
function onEnterFrame() {
if (hit.hitTest(_parent._parent._parent._parent.GAME.MAN.feet)) {
_parent._parent._parent._parent.manYSpeed = -20;
_root.newSound("enemyjump", 100);
play();
}
}
stop();
Symbol 34 MovieClip [Block_Spring] Frame 3
_root.newSound("enemyjump", 100);
Symbol 37 MovieClip [Block_Spike] Frame 1
function onEnterFrame() {
if (hit.hitTest(_parent._parent._parent._parent.GAME.MAN.feet) && (_parent._parent._parent._parent.manInvTimer == 0)) {
_parent._parent._parent._parent.hurtMan(_x);
}
}
Symbol 40 MovieClip [Block_Ice] Frame 1
function onEnterFrame() {
if (this.hitTest(_parent._parent._parent._parent.GAME.headBang)) {
_parent._parent._parent._parent.GAME.headBang._y = -200;
_root.manYSpeed = 1;
_root.newSound("blockbreak", 100);
_parent._parent._parent._parent.newBlockFragment("Ice", (_x + _parent._x) + 8, _y + 8);
this.removeMovieClip();
}
if (this.hitTest(_parent._parent._parent._parent.GAME.MAN.feet)) {
_x = (xPos + ((random(10) - 5) / 5));
timer++;
if (timer == 15) {
_root.newSound("blockbreak", 100);
_parent._parent._parent._parent.newBlockFragment("Ice", (_x + _parent._x) + 8, _y + 8);
this.removeMovieClip();
}
} else {
_x = xPos;
timer = 0;
}
}
var timer = 0;
var xPos = _x;
Symbol 65 MovieClip [Block_coin] Frame 1
_root.coinStill = true;
_parent._parent._parent._parent.new_Item("coin", _x, _y);
_root.coinStill = false;
this.removeMovieClip();
Symbol 79 MovieClip [Block_Ground] Frame 1
function onRelease() {
trace(_parent.tileRecord);
}
Symbol 119 MovieClip [Fragment_Star] Frame 1
function onEnterFrame() {
if (this._y < 240) {
_rotation = (_rotation + 20);
ySpeed++;
xSpeed = xSpeed / 1.05;
this._y = this._y + ySpeed;
this._x = this._x + xSpeed;
} else {
this.removeMovieClip();
}
}
this._y = this._y + ySpeed;
this._x = this._x + xSpeed;
Symbol 121 MovieClip [Fragment_wrap] Frame 1
function onEnterFrame() {
if (this._y < 240) {
ySpeed = ySpeed + 2;
xSpeed = xSpeed / 1.1;
this._y = this._y + ySpeed;
this._x = this._x + xSpeed;
} else {
this.removeMovieClip();
}
}
this._y = this._y + ySpeed;
this._x = this._x + xSpeed;
Symbol 123 MovieClip [Fragment_Ice] Frame 1
function onEnterFrame() {
if (this._y < 240) {
ySpeed++;
xSpeed = xSpeed / 1.05;
this._y = this._y + ySpeed;
this._x = this._x + xSpeed;
} else {
this.removeMovieClip();
}
}
this._y = this._y + ySpeed;
this._x = this._x + xSpeed;
Symbol 128 MovieClip [Item_Coin] Frame 1
function onEnterFrame() {
_rotation = (_rotation + 10);
_y = (_y + drop);
drop = drop + dropSpeed;
if (_y > yPos) {
this.removeMovieClip();
}
if (this.hitTest(_root.GAME.MAN)) {
_root.newScore(10, _x, _y);
_root.coins++;
_root.newSound("coin", 50);
this.removeMovieClip();
}
if (this._x < ((-_root.GAME._x) - 5)) {
this.removeMovieClip();
}
}
_x = (_x + 8);
_y = (_y + 8);
_width = 8;
_height = 8;
var yPos = _y;
if (drop == undefined) {
_root.newSound("coin", 50);
_root.coins++;
drop = -5;
dropSpeed = 1;
}
Symbol 131 MovieClip [Enemy_Pen_Spike] Frame 1
function onEnterFrame() {
if ((_root.gamePaused == false) && (_root.dead == false)) {
if (this.hitTest(_root.stageMC)) {
active = true;
if (dead == true) {
_y = (_y + drop);
drop++;
_yscale = -100;
} else {
if (trackTimer == trackTime) {
_xscale = (_xscale * -1);
trackTimer = 0;
} else {
trackTimer++;
}
_y = (_y + drop);
if (_y > 240) {
this.removeMovieClip();
}
drop++;
drop = drop / 1.2;
if (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) {
while (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) {
_y = (_y-1);
}
_x = (_x - speed);
drop = 0;
}
_x = (_x - speed);
if (_parent._parent.GROUND.hitTest((_x + _parent._parent._x) - (speed * 10), _y + 8, true)) {
speed = -speed;
}
if (this.hitTest(_parent._parent.snowballHit)) {
_parent._parent.snowballHit._y = -200;
die();
}
if (((hit.hitTest(_parent._parent.MAN.feet) && (_parent._parent._parent.manYSpeed > 1)) && (_parent._parent._parent.dead == false)) && (_parent._parent._parent.manInvTimer > 0)) {
while (hit.hitTest(_parent._parent.MAN.feet)) {
_parent._parent.MAN._y--;
}
if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) {
_parent._parent._parent.manYSpeed = -12;
} else {
_parent._parent._parent.manYSpeed = -8;
_parent._parent._parent.tempInv = 5;
}
die();
} else if (hit.hitTest(_parent._parent.MAN.hit)) {
_parent._parent._parent.hurtMan(_x);
}
}
} else if (active == true) {
this.removeMovieClip();
}
}
}
function die() {
_root.combo++;
_root.newScore(100, _x, _y);
dead = true;
_root.newSound("enemyjump", 100);
drop = -3;
_yscale = -100;
_y = (_y + 10);
}
var drop = -2;
var active = false;
var drop = 0;
_x = (_x + 8);
var speed = 0.5;
var trackTime = 5;
var trackTimer = 0;
var freezeTimer = 0;
Symbol 138 MovieClip [Enemy_Penguin_fly] Frame 1
function onEnterFrame() {
if ((_root.gamePaused == false) && (_root.dead == false)) {
if (this.hitTest(_root.stageMC)) {
active = true;
if (dead == true) {
_y = (_y + drop);
drop++;
_yscale = -100;
} else {
this._y = this._y + drop;
if (this._y > (yPos + 64)) {
_y = (yPos + 64);
drop = drop * -1;
} else if (this._y < yPos) {
_y = yPos;
drop = drop * -1;
}
if (trackTimer == trackTime) {
_xscale = (_xscale * -1);
trackTimer = 0;
} else {
trackTimer++;
}
if (_y > 240) {
this.removeMovieClip();
}
if (this.hitTest(_parent._parent.snowballHit)) {
_parent._parent.snowballHit._y = -200;
die();
}
if ((hit.hitTest(_parent._parent.MAN.feet) && (_parent._parent._parent.manYSpeed > 1)) && (_parent._parent._parent.dead == false)) {
while (hit.hitTest(_parent._parent.MAN.feet)) {
_parent._parent.MAN._y--;
}
if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) {
_parent._parent._parent.manYSpeed = -12;
} else {
_parent._parent._parent.manYSpeed = -8;
_parent._parent._parent.tempInv = 5;
}
die();
} else if (hit.hitTest(_parent._parent.MAN.hit)) {
_parent._parent._parent.hurtMan(_x);
}
}
} else if (active == true) {
this.removeMovieClip();
}
}
}
function die() {
_root.combo++;
_root.newScore(100, _x, _y);
dead = true;
_root.newSound("enemyjump", 100);
drop = -3;
_yscale = -100;
_y = (_y + 10);
}
var drop = -2;
var active = false;
var drop = 2;
_x = (_x + 8);
var speed = 0.5;
var trackTime = 5;
var trackTimer = 0;
var freezeTimer = 0;
var yPos = _y;
Symbol 141 MovieClip [Enemy_Penguin] Frame 1
function onEnterFrame() {
if ((_root.gamePaused == false) && (_root.dead == false)) {
if (this.hitTest(_root.stageMC)) {
active = true;
if (dead == true) {
_y = (_y + drop);
drop++;
_yscale = -100;
} else {
if (trackTimer == trackTime) {
_xscale = (_xscale * -1);
trackTimer = 0;
} else {
trackTimer++;
}
_y = (_y + drop);
if (_y > 240) {
this.removeMovieClip();
}
drop++;
drop = drop / 1.2;
if (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) {
while (_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y + 13, true)) {
_y = (_y-1);
}
_x = (_x - speed);
drop = 0;
}
_x = (_x - speed);
if (_parent._parent.GROUND.hitTest((_x + _parent._parent._x) - (speed * 10), _y + 8, true)) {
speed = -speed;
}
if (this.hitTest(_parent._parent.snowballHit)) {
_parent._parent.snowballHit._y = -200;
die();
}
if ((hit.hitTest(_parent._parent.MAN.feet) && (_parent._parent._parent.manYSpeed > 1)) && (_parent._parent._parent.dead == false)) {
while (hit.hitTest(_parent._parent.MAN.feet)) {
_parent._parent.MAN._y--;
}
if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) {
_parent._parent._parent.manYSpeed = -12;
} else {
_parent._parent._parent.manYSpeed = -8;
_parent._parent._parent.tempInv = 5;
}
die();
} else if (hit.hitTest(_parent._parent.MAN.hit)) {
_parent._parent._parent.hurtMan(_x);
}
}
} else if (active == true) {
this.removeMovieClip();
}
}
}
function die() {
_root.combo++;
_root.newScore(100, _x, _y);
dead = true;
_root.newSound("enemyjump", 100);
drop = -3;
_yscale = -100;
_y = (_y + 10);
}
var drop = -2;
var active = false;
var drop = 0;
_x = (_x + 8);
var speed = 0.5;
var trackTime = 5;
var trackTimer = 0;
var freezeTimer = 0;
Symbol 144 MovieClip [Enemy_Joe] Frame 1
function onEnterFrame() {
if ((_root.gamePaused == false) && (_root.dead == false)) {
if (this.hitTest(_root.stageMC) || (_y < 0)) {
active = true;
if (dead == true) {
_y = (_y + drop);
drop++;
_yscale = -100;
} else {
_rotation = (_rotation + 10);
if (trackTimer == trackTime) {
drop = -10;
trackTimer = 0;
} else {
trackTimer++;
}
_y = (_y + drop);
if (_y > yPos) {
_y = yPos;
}
drop = drop + 0.5;
if (this.hitTest(_parent._parent.snowballHit)) {
_parent._parent.snowballHit._y = -200;
die();
}
if (hit.hitTest(_parent._parent.MAN.feet)) {
while (hit.hitTest(_parent._parent.MAN.feet)) {
_parent._parent.MAN._y--;
}
if (_parent._parent._parent.keyPressed(_parent._parent._parent.jumpKey)) {
_parent._parent._parent.manYSpeed = -15;
} else {
_parent._parent._parent.manYSpeed = -10;
_parent._parent._parent.tempInv = 5;
}
die();
} else if (hit.hitTest(_parent._parent.MAN.hit)) {
_parent._parent._parent.hurtMan(_x);
}
}
} else if ((active == true) && (_y > 0)) {
this.removeMovieClip();
}
}
}
function die() {
_root.combo++;
_root.newScore(100, _x, _y);
dead = true;
_root.newSound("enemyjump", 100);
drop = -3;
_yscale = -100;
}
var drop = -2;
var active = false;
var drop = 0;
_x = (_x + 8);
var yPos = _y;
var speed = 0.5;
var trackTime = 50;
var trackTimer = random(50);
var freezeTimer = 0;
var activeScale = _xscale;
Symbol 147 MovieClip [Snowball] Frame 1
function onEnterFrame() {
if (_parent._parent.ENEMY.hitTest(_x + _parent._parent._x, _y, true)) {
_parent._parent.snowballHit._x = _x;
_parent._parent.snowballHit._y = _y;
_parent._parent._parent.snowBallsActive--;
this.removeMovieClip();
}
if ((_parent._parent.GROUND.hitTest(_x + _parent._parent._x, _y, true) || (_x > (_parent._parent.MAN._x + 240))) || (_x < (_parent._parent.MAN._x - 240))) {
_parent._parent._parent.snowBallsActive--;
this.removeMovieClip();
}
this._x = this._x + xSpeed;
this._y = this._y + drop;
drop = drop + 0.5;
}
var drop = -2;
var destroy = false;
_x = (_x + (xSpeed * 1));
Symbol 149 MovieClip [ITEM_Snowball] Frame 1
function onEnterFrame() {
_rotation = (_rotation + 10);
_y = (_y + drop);
drop++;
if (_y > yPos) {
_y = yPos;
}
if (this.hitTest(_root.GAME.MAN.hit)) {
_root.manType = 2;
_root.newSound("powerup", 100);
_root.newScore(500, _x, _y);
_root.newBlockFragment("Star", _x, _y);
this.removeMovieClip();
}
if (this._x < ((-_root.GAME._x) - 5)) {
this.removeMovieClip();
}
}
_x = (_x + 8);
_y = (_y - 6);
var yPos = _y;
var drop = -10;
_root.newSound("starshow", 100);
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 10
gotoAndPlay (2);
Symbol 159 MovieClip [Item_Tree] Frame 1
function onEnterFrame() {
_y = (_y + drop);
drop++;
if (_y > yPos) {
sprite.play();
_y = yPos;
_xscale = (_xscale + grow);
_yscale = (_yscale + grow);
grow = grow / 1.1;
}
}
stopAllSounds();
_root.newSound("starShow", 200);
_root.newSound("EOL", 100);
_x = (_x + 8);
_y = (_y - 6);
_width = 8;
_height = 8;
var grow = 10;
var yPos = _y;
var drop = -10;
_root.levelComplete = true;
Symbol 162 MovieClip [SCORE_MSG] Frame 1
function onEnterFrame() {
_y = (_y - drop);
drop = drop / 1.2;
if (drop < 0.01) {
this.removeMovieClip();
}
}
if (_root.combo > 0) {
val = val * _root.combo;
}
var drop = 2;
Symbol 188 MovieClip Frame 126
_root.nextFrame();
Symbol 196 MovieClip Frame 1
function onEnterFrame() {
santa._x = santa._x + speed;
if (santa._x > 300) {
speed = -speed;
santa._x = 300;
santa._xscale = santa._xscale * -1;
}
if (santa._x < -50) {
speed = -speed;
santa._x = -50;
santa._xscale = santa._xscale * -1;
}
if (random(100) == 0) {
startStop();
}
if (speed == 0) {
santa.gotoAndStop(3);
} else {
santa.play();
}
}
function startStop() {
if (speed == 0) {
if (santa._xscale > 0) {
speed = 3;
} else {
speed = -3;
}
} else {
speed = 0;
}
}
stop();
speed = 3;
Symbol 200 Button
on (release) {
gotoAndStop ("LOADER");
}
Symbol 201 Button
on (release) {
gotoAndStop ("INST");
}
Symbol 204 Button
on (release) {
gotoAndStop ("HOF");
}
Symbol 206 Button
on (release) {
getURL ("http://www.armorgames.com", "_blank");
}
Symbol 208 Button
on (release) {
getURL ("http://www.armorblog.com", "_blank");
}
Symbol 212 Button
on (release) {
gotoAndStop ("CREDS");
}
Symbol 216 Button
on (release) {
gotoAndStop ("TITLE");
}
Symbol 219 Button
on (release) {
getURL ("http://rankz.armorbot.com/santaHOF/", "_blank");
}
Symbol 252 MovieClip Frame 1
_visible = false;
Symbol 277 Button
on (release) {
gotoAndStop (2);
}
Symbol 280 Button
on (release) {
gotoAndStop (1);
}
Symbol 281 Button
on (release) {
_root.lives = 1;
_root.manType = 1;
_root.hurtMan(0);
_root.gamePaused = false;
_root.pauseMenu._x = -500;
}
Symbol 284 MovieClip Frame 1
stop();
Instance of Symbol 272 MovieClip in Symbol 285 MovieClip Frame 1
onClipEvent (load) {
if (_parent._parent.jumpKey == 65) {
gotoAndStop (2);
} else {
stop();
}
}
on (release) {
if (_parent._parent.jumpKey == 65) {
gotoAndStop (1);
_parent._parent.jumpKey = 83;
_parent._parent.dashKey = 65;
} else {
gotoAndStop (2);
_parent._parent.jumpKey = 65;
_parent._parent.dashKey = 83;
}
}
Symbol 293 Button
on (release) {
gotoAndStop ("loadTitle");
}
Symbol 299 Button
on (release) {
bXlnYW1lX25hbWVfdmFyaWFibGU = userName.text;
bXlnYW1lX3Njb3JlX3ZhcmlhYmxl = _root.score;
__rankz_send__("MjA5OGolZSVhJW4lcw==", "elJ4U1RpSmE=", bXlnYW1lX25hbWVfdmFyaWFibGU, bXlnYW1lX3Njb3JlX3ZhcmlhYmxl);
gotoAndStop ("loadTitle");
}