Frame 1
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Frame 2
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Symbol 6 MovieClip [Introtext] Frame 30
var phrase_string = " Ahoy, lad! So ye are finally 'ere. Had ta get us new fresh blood, me crewmembers \n an' I were needin' more meat. Arr! I be yer capt'n an' Sagisou Fang is the name. \n What ye see here is me ship, 'The Wooden Rod'. Dare ta damage her and ye are \n marooned, I say. Me an' me crew 'ave plundered the four continents an' sailed \n the five seas fer booty, an' never once 'ave I lost a crew member... until last week. \n Me cabin boy joined another crew. *growl* That filthly seadog shall never be \n welcome at me door!";
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Symbol 6 MovieClip [Introtext] Frame 31
var phrase_string = " Ehem. BUT THAT'S WHY YE BE 'ERE. Ye are 'is fine replacement. Yer duties 'ave ta \n be done, but they can wait 'til the sun hides behind the horizon. Fer now ye can \n explore me ship an' meet the crew. I'll warn ye now: watch yer booty. We 'had ta \n leave port quick an' the crew (not ta mention me) didn' get the shore leave I \n promised 'em, if yeh catch me drift. Har dee har. Fer now, I'll be in me quarters. \n Be sure to stop in while yer explorin' and I can give ye somethin' to work on.";
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stop();
Symbol 8 MovieClip Frame 1
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Symbol 8 MovieClip Frame 2
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Symbol 9 MovieClip [Textbutton] Frame 1
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Symbol 9 MovieClip [Textbutton] Frame 2
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Instance of Symbol 8 MovieClip "button1" in Symbol 9 MovieClip [Textbutton] Frame 2
on (release) {
_root.Intro.Introtext.gotoAndPlay(31);
_root.Intro.Textbutton.gotoAndStop(1);
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Symbol 9 MovieClip [Textbutton] Frame 3
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Instance of Symbol 8 MovieClip "button2" in Symbol 9 MovieClip [Textbutton] Frame 3
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_root.Intro.Introtext.gotoAndStop(32);
_root.Intro.gotoAndPlay(91);
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Symbol 10 MovieClip [Intro] Frame 90
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Symbol 10 MovieClip [Intro] Frame 120
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Symbol 25 MovieClip [Coontext] Frame 30
var phrase_string = " I'm so lost...";
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Symbol 25 MovieClip [Coontext] Frame 31
var phrase_string = " What is that? \n Is that a light?";
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var i = 0;
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Symbol 25 MovieClip [Coontext] Frame 32
var phrase_string = " HOLY SHI-";
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Symbol 25 MovieClip [Coontext] Frame 33
var phrase_string = " The captain wasn't kidding about the shore leave thing.";
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Symbol 25 MovieClip [Coontext] Frame 34
var phrase_string = " \n If I sneak up maybe I can watch without him noticing me...";
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stop();
Instance of Symbol 22 MovieClip "CoonButton" in Symbol 25 MovieClip [Coontext] Frame 34
on (release) {
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_root.Brig.Coon.Text.gotoAndStop(35);
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Symbol 25 MovieClip [Coontext] Frame 36
var phrase_string = " *THUMP*";
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coontext4.text = coontext4.text + phrase_string.substr(i, 4);
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Symbol 26 MovieClip [Coon] Frame 190
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Symbol 26 MovieClip [Coon] Frame 300
_root.Brig.Coon.Text.gotoAndStop(32);
Symbol 26 MovieClip [Coon] Frame 365
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Symbol 26 MovieClip [Coon] Frame 426
_root.Brig.Coon.Text.gotoAndStop(34);
Symbol 26 MovieClip [Coon] Frame 470
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Symbol 26 MovieClip [Coon] Frame 471
_root.Brig.Coon.Text.gotoAndStop(36);
Symbol 26 MovieClip [Coon] Frame 540
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_root.Brig.gotoAndPlay(2);
Symbol 31 MovieClip Frame 1
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Symbol 31 MovieClip Frame 2
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Symbol 32 MovieClip [Brigtextbutton] Frame 1
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Symbol 32 MovieClip [Brigtextbutton] Frame 2
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Instance of Symbol 31 MovieClip "btb1" in Symbol 32 MovieClip [Brigtextbutton] Frame 2
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_root.Brig.Brigtext.gotoAndStop(1);
_root.Brig.textbutton.btb1.gotoAndStop(2);
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Symbol 32 MovieClip [Brigtextbutton] Frame 3
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Instance of Symbol 31 MovieClip "btb2" in Symbol 32 MovieClip [Brigtextbutton] Frame 3
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_root.Brig.textbutton.btb2.gotoAndStop(2);
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Symbol 32 MovieClip [Brigtextbutton] Frame 4
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Symbol 40 MovieClip Frame 1
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Symbol 40 MovieClip Frame 2
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Symbol 50 MovieClip Frame 15
var phrase_string = " Ungh.... What happened?";
var n = phrase_string.length;
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Brigtext1.text = Brigtext1.text + phrase_string.substr(i, 1);
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};
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Symbol 50 MovieClip Frame 30
var phrase_string = " What the-?";
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var i = 0;
this.onEnterFrame = function () {
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Brigtext2.text = Brigtext2.text + phrase_string.substr(i, 1);
i = i + 1;
} else if ((i = n)) {
_root.Brig.textbutton.gotoAndStop(3);
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};
stop();
Symbol 50 MovieClip Frame 45
var phrase_string = " Welcome to the brig. \n I hope my booby trap didn't knock too much sense out of you.";
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Brigtext3.text = Brigtext3.text + phrase_string.substr(i, 2);
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Instance of Symbol 40 MovieClip "btb3" in Symbol 50 MovieClip Frame 46
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_root.Brig.gotoAndPlay(270);
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Symbol 50 MovieClip Frame 47
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Symbol 50 MovieClip Frame 48
var phrase_string = " Mmm... You're pretty big for a cabin boy!";
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var i = 0;
this.onEnterFrame = function () {
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Brigtext4.text = Brigtext4.text + phrase_string.substr(i, 2);
i = i + 2;
} else if ((i = n)) {
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}
};
stop();
Symbol 50 MovieClip Frame 49
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Instance of Symbol 40 MovieClip "btb4" in Symbol 50 MovieClip Frame 49
on (release) {
_root.Brig.Coon2.Head.gotoAndStop(2);
_root.Brig.Brigtext.gotoAndStop(50);
}
Symbol 50 MovieClip Frame 50
var phrase_string = " I wonder how much bigger you can get...";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
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Brigtext5.text = Brigtext5.text + phrase_string.substr(i, 1);
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};
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Symbol 50 MovieClip Frame 51
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Instance of Symbol 40 MovieClip "btb5" in Symbol 50 MovieClip Frame 51
on (release) {
_root.Brig.gotoAndStop(304);
_root.Brig.Coon2.Head.gotoAndStop(3);
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Symbol 50 MovieClip Frame 52
var phrase_string = " Now THAT'S more like it.";
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var i = 0;
this.onEnterFrame = function () {
if (i < n) {
Brigtext6.text = Brigtext6.text + phrase_string.substr(i, 2);
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} else if ((i = n)) {
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};
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Instance of Symbol 40 MovieClip "btb5" in Symbol 50 MovieClip Frame 53
on (release) {
_root.Brig.Coon2.Body.gotoAndPlay(2);
_root.Brig.Coonhead2.gotoAndPlay(2);
_root.Brig.Coon2.Head.gotoAndStop(4);
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Symbol 50 MovieClip Frame 54
var phrase_string = " What do you thing you're-?! AH!";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
Brigtext7.text = Brigtext7.text + phrase_string.substr(i, 2);
i = i + 2;
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};
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Instance of Symbol 40 MovieClip "btb6" in Symbol 50 MovieClip Frame 54
on (release) {
_root.Brig.Brigtext.play();
}
Symbol 50 MovieClip Frame 55
var phrase_string = " ...nnnfff...";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
Brigtext7.text = Brigtext7.text + phrase_string.substr(i, 1);
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Symbol 50 MovieClip Frame 56
var phrase_string = " ...uhhhhnnng... \n";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
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Brigtext7.text = Brigtext7.text + phrase_string.substr(i, 1);
i = i + 1;
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};
stop();
Instance of Symbol 40 MovieClip "btb7" in Symbol 50 MovieClip Frame 56
on (release) {
_root.Brig.Coon2.Body.gotoAndStop(1);
_root.Brig.Coonhead2.gotoAndStop(1);
_root.Brig.Coon2.Head.gotoAndStop(3);
_root.Brig.Cum.gotoAndPlay(2);
_root.Brig.Brigtext.gotoAndStop(57);
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Symbol 50 MovieClip Frame 57
var phrase_string = " AH!";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
Brigtext7.text = Brigtext7.text + phrase_string.substr(i, 1);
i = i + 1;
}
};
stop();
Symbol 50 MovieClip Frame 58
var phrase_string = " ...mmmm... Well that was quick. \n \n I'll have to raise your endurance so you can play with the rest of the crew.";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
Brigtext8.text = Brigtext8.text + phrase_string.substr(i, 3);
i = i + 3;
} else if ((i = n)) {
_root.Brig.Brigtext.gotoAndStop(59);
}
};
stop();
Instance of Symbol 40 MovieClip "btb7" in Symbol 50 MovieClip Frame 59
on (release) {
_root.Brig.Brigtext.gotoAndStop(60);
}
Symbol 50 MovieClip Frame 60
var phrase_string = " I'll untie you and then, if you haven't already, I'd visit the captain's quarters. \n \n Your clothes are over there in the corner.";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
Brigtext8.text = Brigtext8.text + phrase_string.substr(i, 3);
i = i + 3;
} else if ((i = n)) {
_root.Brig.Brigtext.gotoAndStop(61);
}
};
stop();
Instance of Symbol 40 MovieClip "btb8" in Symbol 50 MovieClip Frame 61
on (release) {
_root.Brig.gotoAndPlay(305);
}
Symbol 57 MovieClip [Body] Frame 1
stop();
Symbol 57 MovieClip [Body] Frame 65
gotoAndPlay (2);
Symbol 62 MovieClip [Head] Frame 1
stop();
Symbol 62 MovieClip [Head] Frame 2
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Symbol 62 MovieClip [Head] Frame 3
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Symbol 62 MovieClip [Head] Frame 4
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Symbol 69 MovieClip Frame 1
stop();
Symbol 69 MovieClip Frame 110
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_root.Brig.Brigtext.gotoAndStop(58);
Symbol 76 MovieClip Frame 1
stop();
Symbol 76 MovieClip Frame 65
gotoAndPlay (2);
Symbol 78 MovieClip [Brig Intro] Frame 1
stop();
Symbol 78 MovieClip [Brig Intro] Frame 60
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Symbol 78 MovieClip [Brig Intro] Frame 165
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_root.Brig.Brigtext.gotoAndPlay(16);
Symbol 78 MovieClip [Brig Intro] Frame 240
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_root.Brig.Brigtext.gotoAndPlay(31);
Symbol 78 MovieClip [Brig Intro] Frame 303
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_root.Brig.Brigtext.gotoAndStop(48);
Symbol 78 MovieClip [Brig Intro] Frame 304
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Symbol 80 MovieClip [brigtextbutton1] Frame 1
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Symbol 80 MovieClip [brigtextbutton1] Frame 2
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Symbol 81 MovieClip [Textbutton2] Frame 1
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Symbol 81 MovieClip [Textbutton2] Frame 2
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Instance of Symbol 80 MovieClip [brigtextbutton1] "btb1" in Symbol 81 MovieClip [Textbutton2] Frame 2
on (release) {
_root.Brig.Textbutton.btb1.gotoAndStop(2);
_root.Brig.gotoAndPlay(61);
_root.Brig.Brigtext.gotoAndStop(1);
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Symbol 84 MovieClip [Cooncum] Frame 1
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Symbol 84 MovieClip [Cooncum] Frame 70
_root.Brig.Coon.Text.gotoAndStop(35);
_root.Brig.Coon.gotoAndPlay(471);
Symbol 96 MovieClip [Wcock] Frame 1
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Symbol 96 MovieClip [Wcock] Frame 2
stop();
Symbol 96 MovieClip [Wcock] Frame 3
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Symbol 100 MovieClip [Whead] Frame 1
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Symbol 100 MovieClip [Whead] Frame 2
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Symbol 100 MovieClip [Whead] Frame 3
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Symbol 103 MovieClip [Whand1] Frame 1
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Symbol 103 MovieClip [Whand1] Frame 23
_root.Crow.Wolf.Wbar._yscale = _root.Crow.Wolf.Wbar._yscale + 1;
Symbol 103 MovieClip [Whand1] Frame 42
_root.Crow.Wolf.Wbar._yscale = _root.Crow.Wolf.Wbar._yscale + 1;
Symbol 103 MovieClip [Whand1] Frame 59
_root.Crow.Wolf.Wbar._yscale = _root.Crow.Wolf.Wbar._yscale + 1;
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gotoAndPlay (2);
} else {
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Symbol 106 MovieClip Frame 1
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Symbol 106 MovieClip Frame 25
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Symbol 106 MovieClip Frame 35
_root.Crow.Wolf.Wbar._yscale = _root.Crow.Wolf.Wbar._yscale + 1;
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Symbol 110 MovieClip Frame 1
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Symbol 110 MovieClip Frame 10
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Symbol 110 MovieClip Frame 15
_root.Crow.Wolf.Wbar._yscale = _root.Crow.Wolf.Wbar._yscale + 1;
if (_root.Crow.Wolf.Wbar._yscale < 100) {
gotoAndPlay (2);
} else {
_root.Crow.Text2.gotoAndStop(18);
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Symbol 114 MovieClip [Wcum] Frame 146
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_root.Crow.Text2.gotoAndStop(19);
Symbol 115 MovieClip [Whand] Frame 2
stop();
Symbol 115 MovieClip [Whand] Frame 3
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Symbol 115 MovieClip [Whand] Frame 4
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Symbol 116 MovieClip Frame 1
Whand.onPress = function () {
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Whand._alpha = 100;
Whand.Whand1.gotoAndPlay(2);
} else if (_root.Crow.Wolf.Wbar._yscale < 40) {
Whand.Whand2.gotoAndPlay(2);
Whead.gotoAndStop(2);
Wcock.gotoAndStop(2);
} else if (_root.Crow.Wolf.Wbar._yscale < 100) {
Whand.Whand3.gotoAndPlay(2);
Whead.gotoAndStop(3);
Wcock.gotoAndStop(3);
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};
Whand.onRelease = function () {
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if (_root.Crow.Wolf.Wbar._yscale < 20) {
Whand.Whand1.gotoAndStop(1);
} else if (_root.Crow.Wolf.Wbar._yscale < 40) {
Whand.Whand2.gotoAndStop(1);
Whead.gotoAndStop(2);
Wcock.gotoAndStop(2);
} else if (_root.Crow.Wolf.Wbar._yscale < 100) {
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Whead.gotoAndStop(3);
Wcock.gotoAndStop(3);
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};
Whand.onReleaseOutside = function () {
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if (_root.Crow.Wolf.Wbar._yscale < 20) {
Whand.Whand1.gotoAndStop(1);
} else if (_root.Crow.Wolf.Wbar._yscale < 40) {
Whand.Whand2.gotoAndStop(1);
Whead.gotoAndStop(2);
Wcock.gotoAndStop(2);
} else if (_root.Crow.Wolf.Wbar._yscale < 100) {
Whand.Whand3.gotoAndStop(1);
Whead.gotoAndStop(3);
Wcock.gotoAndStop(3);
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Symbol 119 MovieClip [Wbar] Frame 1
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_root.Crow.Wolf.Wolf2.Whead.gotoAndStop(2);
_root.Crow.Wolf.Wolf2.Wcock.gotoAndStop(2);
_root.Crow.Wolf.Wolf2.Whand.gotoAndStop(2);
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Symbol 121 MovieClip [Wolf] Frame 1
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Symbol 121 MovieClip [Wolf] Frame 25
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Instance of Symbol 119 MovieClip [Wbar] "Wbar" in Symbol 121 MovieClip [Wolf] Frame 25
onClipEvent (load) {
this._yscale = 0;
}
Symbol 131 MovieClip [Wtext] Frame 15
stop();
var phrase_string = " Is that our new cabin boy I hear coming up my ladder? \n I'm glad you decided to join me up here. It's a really nice day. \n ...y'know... \n I could really use a helping paw if you're not busy.";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct1.text = ct1.text + phrase_string.substr(i, 2);
i = i + 2;
} else if ((i = n)) {
gotoAndStop (16);
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};
Instance of Symbol 126 MovieClip [Symbol 7] "cb1" in Symbol 131 MovieClip [Wtext] Frame 16
on (release) {
_root.Crow.Text.gotoAndStop(17);
}
Symbol 131 MovieClip [Wtext] Frame 17
stop();
stop();
var phrase_string = " ...I guess I'm not all that busy... \n I was told to get to know the crew, so this might be a good \n opportunity. \n What do you need my help with?";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct2.text = ct2.text + phrase_string.substr(i, 2);
i = i + 2;
} else if ((i = n)) {
gotoAndStop (18);
}
};
Instance of Symbol 129 MovieClip "cb2" in Symbol 131 MovieClip [Wtext] Frame 18
on (release) {
_root.Crow.Text.gotoAndStop(19);
}
Symbol 131 MovieClip [Wtext] Frame 19
stop();
var phrase_string = " The captain didn't give us much time on shore, so I still have \n some 'tension' I need released. \n You wouldn't mind, would you?";
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var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct3.text = ct3.text + phrase_string.substr(i, 2);
i = i + 2;
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Instance of Symbol 129 MovieClip "cb3" in Symbol 131 MovieClip [Wtext] Frame 20
on (release) {
_root.Crow.Wolf.play();
_root.Crow.play();
}
Symbol 137 MovieClip [Wtext2] Frame 15
stop();
stop();
var phrase_string = " Wow! \n Looks to me like you \n don't mind at all!";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct1.text = ct1.text + phrase_string.substr(i, 2);
i = i + 2;
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Symbol 137 MovieClip [Wtext2] Frame 16
stop();
var phrase_string = " ....ooooohhh... \n That feels really good!";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct2.text = ct2.text + phrase_string.substr(i, 2);
i = i + 2;
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Symbol 137 MovieClip [Wtext2] Frame 17
stop();
var phrase_string = " It's slipping out! \n *huff huff* \n At th-this rate I'll be cumming \n buckets in no time.";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct3.text = ct3.text + phrase_string.substr(i, 2);
i = i + 2;
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Symbol 137 MovieClip [Wtext2] Frame 18
stop();
var phrase_string = " *pant pant pant*";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct4.text = ct4.text + phrase_string.substr(i, 2);
i = i + 2;
}
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Symbol 137 MovieClip [Wtext2] Frame 19
stop();
var phrase_string = " *huff huff huff huff* \n C-captain Sagisou was right to... \n *huff* ...choose you as cabinboy. \n I'll clean myself up... Go \n f-find some other crewmembers \n to have fun with. *pant*";
var n = phrase_string.length;
var i = 0;
this.onEnterFrame = function () {
if (i < n) {
ct5.text = ct5.text + phrase_string.substr(i, 2);
i = i + 2;
} else if ((i = n)) {
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}
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Symbol 137 MovieClip [Wtext2] Frame 20
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Instance of Symbol 126 MovieClip [Symbol 7] "cb1" in Symbol 137 MovieClip [Wtext2] Frame 20
on (release) {
_root.Crow.gotoAndPlay(221);
}
Symbol 139 MovieClip [Crow] Frame 201
stop();
_root.Crow.Text.gotoAndPlay(2);
Symbol 139 MovieClip [Crow] Frame 220
stop();
Symbol 192 MovieClip Frame 24
gotoAndPlay (1);