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ahf_modded.swf

This is the info page for
Flash #41846

(Click the ID number above for more basic data on this flash file.)


Text
Chargement

Prend garde à tes fesses
chasseur !

Prend garde à tes fesses
chasseur !

Jay, Phil, Graphs de Stef

ENGLISH VERSION

ENGLISH VERSION

Utilisez les flêches du clavier
pour diriger le chasseur
Utilisez la barre espace pour tirer
Utilisez la touche Control pour recharger
(ou Enter sur Mac)

Watch out behind
you
hunter !

Watch out behind you
hunter !

Jay, Phil, and Graphics by Stef

VERSION FRANCAISE

VERSION FRANCAISE

Use the Arrow Keys to move around
Hit the Spacebar to fire
Hit Control to reload (or Enter on Mac)

You've made it to level

Bonus

You've gained an extra life

999999

999999

There are n cartridges in this level

Congratulations!!

Continue

Continue

There are no more extra lives after this level!!





REMAINING

SCORE:




ActionScript [AS1/AS2]

Frame 2
ifFrameLoaded (6) { gotoAndPlay (5); }
Frame 3
gotoAndPlay (2);
Frame 6
stop();
Frame 7
stop();
Frame 8
function hunter_object() { var _local1 = this; _local1.rotation = 180; _local1.origin_x = -20; _local1.origin_y = -20; _local1.direction = "stop"; } function nude_object(my_x, my_y, my_id) { var _local1 = this; _local1.rotation = _root.pi; _local1.state = "dead"; _local1.instance_name = "_root.nude_instance" + String(my_id); _local1.origin_x = my_x; _local1.origin_y = my_y; _local1.launch_x = ""; _local1.launch_y = ""; } function unlock_trigger() { _root.trigger_lock = false; } function Trigger_Fire() { if (_root.trigger_lock == false) { if (_root.shots <= 0) { with (_root.hunter_instance) { gotoAndPlay("empty_gun"); } } else { _root.firing = true; _root.trigger_lock = true; with (_root.hunter_instance) { stop(); gotoAndPlay("fire"); } _root.abs_rotation = (_root.pi / 180) * (_root.hunter.rotation - 180); with (_root.bullet_cone_inst) { _x = _root.hunter.origin_x + (_root.bullet_offset * Math.cos(_root.abs_rotation + _root.offset_angle)); _y = _root.hunter.origin_y + (_root.bullet_offset * Math.sin(_root.abs_rotation + _root.offset_angle)); _rotation = _root.hunter.rotation; gotoAndPlay(1); } _root.loop = 0; while (_root.max_nude >= _root.loop) { if (_root.nudes[_root.loop].state != "dead") { if (_root.bullet_cone_inst.hitTest(_root.nudes[_root.loop].instance_name)) { _root.nudes[_root.loop].mDie(); } } _root.loop++; } _root.shots = _root.shots + 1; _root.text_bullets = _root.shots; } } } function redraw_me(my_mode) { var _local1 = _root; _local1.hunter.mDisplay(my_mode); if ((_local1.hunter.direction != "dead") && (my_mode)) { _local1.redraw_nudes(); } } function redraw_nudes() { var _local1 = _root; loop = 0; while (_local1.max_nude >= loop) { nude = _local1.nudes[loop]; if (nude.state != "dead") { nude.mDisplay(); } loop++; } } function placeNudes() { var _local1 = _root; nudeNo = 0; while (nudeNo < _local1.nudes_this_level) { coords = _local1.launch_sites.shift().split(","); _local1.nudes[nudeNo].mSetLaunch(coords[0], coords[1]); _local1.nudes[nudeNo].mPlace(); nudeNo++; } } function rePlaceNudes() { var _local1 = _root; nudeNo = 0; while (nudeNo < _local1.nudes_this_level) { if (_local1.nudes[nudeNo].state != "dead") { _local1.nudes[nudeNo].mPlace(); } nudeNo++; } } function StartApp() { var _local1 = _root; _local1.nude_speed = 10; _local1.nudes_x = -300; _local1.nudes_y = -100; _local1.num_lives = 0; _local1.max_lives = 5; _local1.level = 0; _local1.max_nude = 8; _local1.max_nudes_allowed = 9; _local1.cartridges = 0; _local1.shots_per_cart = 5; _local1.shots = _local1.shots_per_cart; _local1.text_bullets = _local1.shots; _local1.max_carts = 5; _local1.score = 0; _local1.bonus_multiplier = 100; _local1.placing_prob = 0.125; _local1.prob_increment = 0.03125; _local1.num_trees = 4; _local1.num_sml_obst = 2; _local1.placing_variation = 2; _local1.pi = 3.141593; _local1.trigger_lock = false; _local1.firing = false; _local1.x_bound = 640; _local1.y_bound = 430; _local1.hunter = new hunter_object(); _local1.entry_point = "left"; _local1.next_nude = 0; _local1.nudes = new Array(); loop = 0; while (_local1.max_nude >= loop) { _local1.nudes.push(new nude_object(-250, -250, loop)); loop++; } _local1.bullet_xoffset = 40; _local1.bullet_yoffset = 12; _local1.bullet_offset = Math.sqrt((_local1.bullet_xoffset * _local1.bullet_xoffset) + (_local1.bullet_yoffset * _local1.bullet_yoffset)); _local1.offset_angle = Math.asin(_local1.bullet_yoffset / _local1.bullet_offset); } function createScene(my_entry_point) { clearScene(); removeNudes(); createFramework(my_entry_point); positionFurniture(); drawSet(); drawBackdrop(my_entry_point); } function calculateRandom(min, max) { return(Math.floor(Math.random() * ((max + 1) - min)) + min); } function createFramework(my_entry_point) { var _local1 = _root; var _local2 = my_entry_point; exit_up = _local1.exit_up; exit_right = _local1.exit_right; exit_down = _local1.exit_down; exit_left = _local1.exit_left; unit_size = 40; _local1.unit_size_x = _local1.x_bound / Math.round(_local1.x_bound / unit_size); _local1.unit_size_y = _local1.y_bound / Math.round(_local1.y_bound / unit_size); _local1.array_size_x = Math.round(_local1.x_bound / _local1.unit_size_x); _local1.array_size_y = Math.round(_local1.y_bound / _local1.unit_size_y); _local1.elem_array = new Array(_local1.array_size_y); loop = 0; while (loop < _local1.array_size_y) { _local1.elem_array[loop] = new Array(_local1.array_size_x); loop++; } _local1.obst_array = new Array(_local1.array_size_y); loop = 0; while (loop < _local1.array_size_y) { _local1.obst_array[loop] = new Array(_local1.array_size_x); loop++; } if (_local2 != "up") { _local1.exit_up = Math.random() < 0.5; } else { _local1.exit_up = false; _local1.entry_x = Math.floor((_local1.array_size_x - 1) / 2); _local1.entry_y = 0; } if (_local2 != "right") { _local1.exit_right = true; if (exit_up) { exit_right = Math.random() < 0.5; } } else { _local1.exit_right = false; _local1.entry_x = _local1.array_size_x - 1; _local1.entry_y = Math.floor((_local1.array_size_y - 1) / 2); } if (_local2 != "down") { _local1.exit_down = true; if (exit_up || (exit_right)) { _local1.exit_down = Math.random() < 0.5; } } else { _local1.exit_down = false; _local1.entry_x = Math.floor((_local1.array_size_x - 1) / 2); _local1.entry_y = _local1.array_size_y - 1; } if (_local2 != "left") { _local1.exit_left = true; if ((exit_up || (exit_right)) || (exit_down)) { _local1.exit_left = Math.random() < 0.5; } } else { _local1.exit_left = false; _local1.entry_x = 0; _local1.entry_y = Math.floor((_local1.array_size_y - 1) / 2); } loop_x = 0; while (loop_x < _local1.array_size_x) { loop_y = 0; while (loop_y < _local1.array_size_y) { setArray(_local1.elem_array, loop_x, loop_y, "blank"); setArray(_local1.obst_array, loop_x, loop_y, "blank"); loop_y++; } loop_x++; } exit_up_x = Math.floor((_local1.array_size_x - 1) / 2); exit_up_y = 0; exit_right_x = _local1.array_size_x - 1; exit_right_y = Math.floor((_local1.array_size_y - 1) / 2); exit_down_x = exit_up_x; exit_down_y = _local1.array_size_y - 1; exit_left_x = 0; exit_left_y = exit_right_y; setArrayBlock(_local1.elem_array, _local1.entry_x, _local1.entry_y, "entry", 1); if (exit_up) { setArrayBlock(_local1.elem_array, exit_up_x, exit_up_y, "exit", 1); } if (exit_right) { setArrayBlock(_local1.elem_array, exit_right_x, exit_right_y, "exit", 1); } if (exit_down) { setArrayBlock(_local1.elem_array, exit_down_x, exit_down_y, "exit", 1); } if (exit_left) { setArrayBlock(_local1.elem_array, exit_left_x, exit_left_y, "exit", 1); } loop_x = 0; wall_loop = 0; while (loop_x < _local1.array_size_x) { loop_y = 0; while (loop_y < _local1.array_size_y) { if ((((loop_x == 0) || (loop_x == (_local1.array_size_x - 1))) || (loop_y == 0)) || (loop_y == (_local1.array_size_y - 1))) { if (getArray(_local1.elem_array, loop_x, loop_y) == "blank") { setArray(_local1.elem_array, loop_x, loop_y, "wall"); setArray(_local1.obst_array, loop_x, loop_y, "elem_wall_inst" + wall_loop); wall_loop++; } } loop_y++; } loop_x++; } if (!(exit_right || (_local2 == "right"))) { max_loop = exit_up_x; } else { max_loop = _local1.array_size_x; } if (exit_left || (_local2 == "left")) { loop = 0; } loop = Math.floor((_local1.array_size_x - 1) / 2); while (loop < max_loop) { if (getArray(_local1.elem_array, loop, _local1.entry_y) == "blank") { setArrayBlock(_local1.elem_array, loop, _local1.entry_y, "path", 1); } loop++; } if (!(exit_up || (_local2 == "up"))) { loop = _local1.entry_y; } else { loop = 0; } if (!(exit_down || (_local2 == "down"))) { max_loop = _local1.entry_y; } else { max_loop = _local1.array_size_y; } if (exit_up || (exit_down)) { while (max_loop >= loop) { if (getArray(_local1.elem_array, exit_up_x, loop) == "blank") { setArrayBlock(_local1.elem_array, exit_up_x, loop, "path", 1); } loop++; } } } function positionFurniture() { var _local1 = _root; next_tree01 = 0; next_tree02 = 0; next_plant = 0; next_rock = 0; next_ammo = 0; max_trees = 10; max_sml_obst = 8; trees_left = _local1.num_trees; sml_obst_left = _local1.num_sml_obst; ammo_left = _local1.cartridges_atlevel; obst_loop = 0; _local1.launch_sites = new Array(); _local1.num_lau_sites = 0; num_blanks = 0; loop_n = 0; while (loop_n < _local1.array_size_y) { loop_m = 0; while (loop_m < _local1.array_size_x) { if (getArray(_local1.elem_array, loop_m, loop_n) == "blank") { num_blanks++; } loop_m++; } loop_n++; } loop_m = 0; while (loop_m < _local1.array_size_x) { loop_n = 0; while (loop_n < _local1.array_size_y) { if (getArray(_local1.elem_array, loop_m, loop_n) == "blank") { obj_type = ""; if (trees_left <= 0) { place_tree = false; } else { place_tree_prob = trees_left / (num_blanks - (sml_obst_left + ammo_left)); place_tree = Math.random() < place_tree_prob; } if (!place_tree) { if (sml_obst_left <= 0) { place_sml_obst = false; } else { place_sml_prob = sml_obst_left / (num_blanks - (trees_left + ammo_left)); place_sml_obst = Math.random() < place_sml_prob; } if (!place_sml_obst) { if (ammo_left > 0) { place_ammo_prob = ammo_left / (num_blanks - (trees_left + sml_obst_left)); if (Math.random() < place_ammo_prob) { obj_type = "ammo_instance" + next_ammo; ammo_left = ammo_left + -1; next_ammo++; } } } else { if (Math.random() >= 0.5) { obj_type = "plant_instance" + next_plant; next_plant++; } else { obj_type = "rock_instance" + next_rock; next_rock++; } sml_obst_left = sml_obst_left + -1; setArray(_local1.obst_array, loop_m, loop_n, "elem_obstacle_inst" + obst_loop); obst_loop++; } } else { if (Math.random() >= 0.5) { obj_type = "tree02_instance" + next_tree02; next_tree02++; } else { obj_type = "tree01_instance" + next_tree01; next_tree01++; } trees_left = trees_left + -1; _local1.launch_sites.push((loop_m + ",") + loop_n); _local1.num_lau_sites++; setArray(_local1.obst_array, loop_m, loop_n, "elem_obstacle_inst" + obst_loop); obst_loop++; } num_blanks = num_blanks + -1; if (obj_type != "") { setArray(_local1.elem_array, loop_m, loop_n, obj_type); } } loop_n++; } loop_m++; } if (_local1.num_trees < max_trees) { _local1.num_trees++; } if (_local1.num_sml_obst < max_sml_obst) { _local1.num_sml_obst++; } } function drawSet() { var _local1 = _root; _local1.loop_x = 0; while (_local1.loop_x < _local1.array_size_x) { _local1.loop_y = 0; while (_local1.loop_y < _local1.array_size_y) { target = getArray(_local1.elem_array, _local1.loop_x, _local1.loop_y); if (((((target != "blank") && (target != "path")) && (target != "entry")) && (target != "exit")) && (target != "wall")) { tellTarget (target) { _x = Math.round((_local1.loop_x * _local1.unit_size_x) + (_local1.unit_size_x / 2)); _x = Math.round((_local1.loop_x * _local1.unit_size_x) + (_local1.unit_size_x / 2)); _y = Math.round((_local1.loop_y * _local1.unit_size_y) + (_local1.unit_size_y / 2)); _y = Math.round((_local1.loop_y * _local1.unit_size_y) + (_local1.unit_size_y / 2)); }; } target = getArray(_local1.obst_array, _local1.loop_x, _local1.loop_y); if (target != "blank") { tellTarget (target) { _x = Math.round((_local1.loop_x * _local1.unit_size_x) + (_local1.unit_size_x / 2)); _x = Math.round((_local1.loop_x * _local1.unit_size_x) + (_local1.unit_size_x / 2)); _y = Math.round((_local1.loop_y * _local1.unit_size_y) + (_local1.unit_size_y / 2)); _y = Math.round((_local1.loop_y * _local1.unit_size_y) + (_local1.unit_size_y / 2)); _alpha = 0; _alpha = 0; }; } _local1.loop_y++; } _local1.loop_x++; } } function setArray(my_array, my_x, my_y, my_value) { sub_array = my_array[my_y]; sub_array[my_x] = my_value; } function setArrayBlock(my_array, my_x, my_y, my_value, my_width) { var _local1 = my_width; var _local2 = my_y; var _local3 = my_array; sab_loop_x = my_x - _local1; while ((my_x + _local1) >= sab_loop_x) { sab_loop_y = _local2 - _local1; while ((_local2 + _local1) >= sab_loop_y) { if ((sab_loop_x >= 0) && (sab_loop_y >= 0)) { if (getArray(_local3, sab_loop_x, sab_loop_y) == "blank") { setArray(_local3, sab_loop_x, sab_loop_y, my_value); } } sab_loop_y++; } sab_loop_x++; } } function getArray(my_array, my_x, my_y) { sub_array = my_array[my_y]; return(sub_array[my_x]); } function getArrayBlock(my_array, my_x, my_y, my_width) { var _local1 = my_width; var _local2 = my_y; var _local3 = my_x; return_array = new Array(); gab_loop_x = _local3 - _local1; while ((_local3 + _local1) >= gab_loop_x) { gab_loop_y = _local2 - _local1; while ((_local2 + _local1) >= gab_loop_y) { if ((gab_loop_x >= 0) && (gab_loop_y >= 0)) { return_array.push(getArray(my_array, gab_loop_x, gab_loop_y)); } gab_loop_y++; } gab_loop_x++; } return(return_array); } function drawBackdrop(my_entry_point) { up = _root.exit_up || (my_entry_point == "up"); right = _root.exit_right || (my_entry_point == "right"); down = _root.exit_down || (my_entry_point == "down"); left = _root.exit_left || (my_entry_point == "left"); if (up) { if (!left) { with (backdrop_open2_inst2) { _x = 0; _y = 0; } } else { with (backdrop_open1_inst0) { _x = 0; _y = 0; } } if (!right) { with (backdrop_open2_inst0) { _x = _root.x_bound - 1; _y = 0; } } else { with (backdrop_open1_inst1) { _x = _root.x_bound - 1; _y = 0; } } } if (!up) { if (!left) { with (backdrop_closed_inst2) { _x = 0; _y = 0; } } else { with (backdrop_open3_inst0) { _x = 0; _y = 0; } } if (right) { with (backdrop_open3_inst1) { _x = _root.x_bound - 1; _y = 0; } } if (!right) { with (backdrop_closed_inst0) { _x = _root.x_bound - 1; _y = 0; } } } if (down) { if (!left) { with (backdrop_open2_inst3) { _x = 0; _y = _root.y_bound; } } else { with (backdrop_open1_inst2) { _x = 0; _y = _root.y_bound; } } if (right) { with (backdrop_open1_inst3) { _x = _root.x_bound - 1; _y = _root.y_bound; } } if (!right) { with (backdrop_open2_inst1) { _x = _root.x_bound - 1; _y = _root.y_bound; } } } if (!down) { if (!left) { with (backdrop_closed_inst3) { _x = 0; _y = _root.y_bound; } } else { with (backdrop_open3_inst2) { _x = 0; _y = _root.y_bound; } } if (right) { with (backdrop_open3_inst3) { _x = _root.x_bound - 1; _y = _root.y_bound; } } if (!right) { with (backdrop_closed_inst1) { _x = _root.x_bound - 1; _y = _root.y_bound; } } } } function arrayLocation(my_x, my_y) { var _local1 = _root; return_array = new Array(); x = my_x; y = my_y; location = "inside"; if (x < 0) { x = 0; location = "right"; } if (x >= _local1.x_bound) { x = _local1.x_bound - 1; location = "left"; } if (y < 0) { y = 0; location = "down"; } if (y >= _local1.y_bound) { y = _local1.y_bound - 1; location = "up"; } return_array.push(Math.floor(x / _local1.unit_size_x)); return_array.push(Math.floor(y / _local1.unit_size_y)); return_array.push(location); return(return_array); } function nextLife(my_x, my_y) { var _local1 = _root; if (_local1.num_lives <= 1) { _local1.gotoAndPlay("game_over_" + _local1.lang); } else { decreaseLives(); removeNudes(); _local1.hunter.mPlace(my_x, my_y); rePlaceNudes(); } } function increaseLives() { var _local1 = _root; extra = false; if (((_local1.nudes_killed == _local1.nudes_this_level) && (_local1.num_lives < _local1.max_lives)) && (_local1.level < 15)) { _local1.num_lives = _local1.num_lives + 1; extra = true; } return(extra); } function displayLives() { var _local1 = _root; _local1.loop = 1; while (_local1.max_lives >= _local1.loop) { tellTarget ("elem_life_inst" + _local1.loop) { if (_local1.num_lives >= _local1.loop) { _alpha = 100; _alpha = 100; } else { _alpha = 0; _alpha = 0; } }; _local1.loop++; } } function decreaseLives() { var _local1 = _root; if (_local1.num_lives > 1) { _local1.num_lives = _local1.num_lives + -1; } tellTarget ("elem_life_inst" + (_local1.num_lives + 1)) { _alpha = 0; _alpha = 0; }; } function startNextLevel() { if (_root.lang != "english") { _root.text_remaining = "Reste"; } else { _root.text_remaining = "Remaining"; } createScene(_root.entry_point); displayLives(); if (_root.entry_point == "left") { _root.hunter.mPlace(10, Math.floor(_root.y_bound / 2)); } if (_root.entry_point == "right") { _root.hunter.mPlace(_root.x_bound - 10, Math.floor(_root.y_bound / 2)); } if (_root.entry_point == "up") { _root.hunter.mPlace(Math.floor(_root.x_bound / 2), 10); } if (_root.entry_point == "down") { _root.hunter.mPlace(Math.floor(_root.x_bound / 2), _root.y_bound - 10); } with (_root.hunter_instance) { _rotation = _root.hunter.rotation; } placeNudes(); } function removeNudes() { var _local1 = _root; snLoop = 0; while (snLoop < _local1.nudes.length) { _local1.nudes[snLoop].mRemove(); snLoop++; } } function stopNudes() { var _local1 = _root; snLoop = 0; while (snLoop < _local1.nudes.length) { if (_local1.nudes[snLoop].state != "dead") { _local1.nudes[snLoop].mStop(); _local1.nudes_sent = _local1.nudes_sent + -1; } snLoop++; } } function clearScene() { var _local1 = _root; csLoopX = 0; while (csLoopX < _local1.array_size_x) { csLoopY = 0; while (csLoopY < _local1.array_size_y) { obj_name = getArray(_local1.elem_array, csLoopX, csLoopY); if (((((obj_name != "blank") && (obj_name != "path")) && (obj_name != "entry")) && (obj_name != "exit")) && (obj_name != "wall")) { tellTarget (obj_name) { _x = -500; _x = -500; _y = -500; _y = -500; }; } obj_name = getArray(_local1.obst_array, csLoopX, csLoopY); if (obj_name != "blank") { tellTarget (obj_name) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }; } csLoopY++; } csLoopX++; } } function reload() { if (_root.cartridges > 0) { _root.shots = _root.shots_per_cart; _root.text_bullets = _root.shots; _root.cartridges = _root.cartridges + -1; with (_root.hunter_instance) { gotoAndPlay("reload"); } } } function bonus(my_level) { var _local1 = _root; if (_local1.nudes_killed != _local1.nudes_this_level) { _local1.bonus_score = 0; } else { _local1.bonus_score = _local1.bonus_multiplier * my_level; } } function canExit() { return(true); } function initNextLevel() { var _local1 = _root; if (_local1.level > 0) { _local1.placing_prob = _local1.placing_prob + _local1.prob_increment; _local1.bonus(_local1.level + 1); _local1.score = _local1.score + _local1.bonus_score; if ((_local1.nude_speed + 1) < 20) { _local1.nude_speed = _local1.nude_speed + 1; } } _local1.level = _local1.level + 1; _local1.extra_life = increaseLives(); if (_local1.max_nudes_allowed >= _local1.level) { _local1.nudes_this_level = _local1.level; } else { _local1.nudes_this_level = _local1.max_nudes_allowed; } _local1.nudes_killed = 0; text_nudemen = _local1.nudes_this_level; if (_local1.level >= 3) { if (_local1.level >= 5) { if (_local1.level >= 10) { _local1.cartridges_atlevel = 1; } else { _local1.cartridges_atlevel = 2; } } else { _local1.cartridges_atlevel = 1; } } else { _local1.cartridges_atlevel = 0; } } function displayInterscreen() { var _local1 = _root; interscreen_loop = 0; inter_level = _local1.level; inter_bonus = _local1.bonus_score; if (_local1.lang != "english") { if (_local1.lang == "francais") { text_congrats = "Bravo !"; text_desc_level = "Vous allez acc?der au niveau"; if (_local1.level != 15) { text_desc_nolives = ""; } else { text_desc_nolives = "Il n'y a pas de vies suppl?mentaires apr?s ce niveau !"; } if (_local1.cartridges_atlevel != 1) { text_cartridges_avail = ("Il y a " + _local1.cartridges_atlevel) + " chargeurs dans ce niveau !"; } else { text_cartridges_avail = "Il y a 1 chargeur dans ce niveau !"; } if (!_local1.extra_life) { text_extra_life = ""; } else { text_extra_life = "Vous avez gagn? une vie suppl?mentaire"; } } } else { text_congrats = "Congratulations!!"; text_desc_level = "You've made it to level"; if (_local1.level != 15) { text_desc_nolives = ""; } else { text_desc_nolives = "There are no more extra lives after this level!!"; } if (_local1.cartridges_atlevel != 1) { text_cartridges_avail = ("There are " + _local1.cartridges_atlevel) + " cartridges in this level!"; } else { text_cartridges_avail = "There is 1 cartridge in this level!"; } if (!_local1.extra_life) { text_extra_life = ""; } else { text_extra_life = "You've gained an extra life"; } } } hunter_object.prototype.mSetDirection = function (my_direction) { var _local1 = this; _local1.changed = false; if (_local1.direction != my_direction) { _local1.changed = true; } _local1.direction = my_direction; }; hunter_object.prototype.mPlace = function (my_x, my_y) { this.origin_x = my_x; this.origin_y = my_y; this.direction = "stop"; with (_root.hunter_instance) { _x = this.origin_x; _y = this.origin_y; gotoAndPlay("stopped"); } this.mDisplay(); }; hunter_object.prototype.mDisplay = function (my_mode) { if ((this.direction != "dead") && (!_root.firing)) { p_keymemory = l_test; if ((this.direction == "rotate_right") || (this.direction == "rotate_left")) { this.rotation_direction = -1; if (this.direction == "rotate_right") { this.rotation_direction = 1; } this.rotation = this.rotation + (this.rotation_direction * 15); with (_root.hunter_instance) { _rotation = this.rotation; if (this.changed) { gotoAndPlay("turning"); this.changed = false; } } } if ((this.direction == "forwards") || (this.direction == "backwards")) { if (this.direction != "backwards") { this.delta_move = 10; } else { this.delta_move = -10; } next_position_x = this.origin_x + (this.delta_move * Math.sin((_root.pi / 180) * (this.rotation - 90))); next_position_y = this.origin_y + (this.delta_move * (-Math.cos((_root.pi / 180) * (this.rotation - 90)))); if (this.mMoveTest(next_position_x, next_position_y)) { this.origin_x = next_position_x; this.origin_y = next_position_y; with (_root.hunter_instance) { _x = _root.hunter.origin_x; _y = _root.hunter.origin_y; if (this.changed) { gotoAndPlay("walking"); this.changed = false; } } } } if (this.direction == "stop") { with (_root.hunter_instance) { if (this.changed) { gotoAndPlay("stopped"); this.changed = false; } } } } }; hunter_object.prototype.mMoveTest = function (my_x, my_y) { _root.hit_test = true; array_coords = arrayLocation(my_x, my_y); _root.obj_name = getArray(_root.elem_array, array_coords[0], array_coords[1]); if (array_coords[2] != "inside") { if (!((_root.obj_name != "entry") && (canExit()))) { return(false); } _root.entry_point = array_coords[2]; _root.gotoAndPlay("new_level"); exit(); } if ((_root.obj_name.substring(0, 4) == "ammo") && (_root.cartridges < _root.max_carts)) { tellTarget (_root.obj_name) { if (hitTest(_root.hunter_instance)) { _x = -100; _x = -100; _y = -100; _y = -100; _root.cartridges = _root.cartridges + 1; with (_root.hunter_instance) { gotoAndPlay("reload"); } } }; } _root.next_x = my_x; _root.next_y = my_y; _root.obj_name = getArray(_root.obst_array, array_coords[0], array_coords[1]); if (_root.obj_name != "blank") { tellTarget (_root.obj_name) { if (hitTest(_root.next_x, _root.next_y, true)) { _root.hit_test = false; } }; } return(_root.hit_test); }; hunter_object.prototype.mDie = function (my_x, my_y) { this.direction = "dead"; with (_root.hunter_instance) { if (_root.num_lives <= 1) { gotoAndPlay("scufflex"); } else { gotoAndPlay("scuffle" + random(3)); } } _root.stopNudes(); }; nude_object.prototype.mDisplay = function () { var _local1 = _root; var _local2 = this; x_to_hunter = _local1.hunter.origin_x - _local2.origin_x; y_to_hunter = _local2.origin_y - _local1.hunter.origin_y; hypot = Math.sqrt((x_to_hunter * x_to_hunter) + (y_to_hunter * y_to_hunter)); if ((hypot < 200) || (_local2.state == "go")) { if ((x_to_hunter * y_to_hunter) >= 0) { angle = Math.asin(Math.abs(x_to_hunter) / hypot); } else { angle = Math.acos(Math.abs(x_to_hunter) / hypot); } if (!((x_to_hunter > 0) && (y_to_hunter < 0))) { if (!((x_to_hunter < 0) && (y_to_hunter < 0))) { if ((x_to_hunter < 0) && (y_to_hunter > 0)) { angle = angle + ((_local1.pi / 2) * 3); } } else { angle = angle + _local1.pi; } } else { angle = angle + (_local1.pi / 2); } _local2.rotation = angle; if (_local2.state == "stop") { _local2.state = "go"; tellTarget (_local2.instance_name) { gotoAndPlay ("walking"); }; } } if (_local2.state == "go") { _local1.nude_hit_test = true; _local1.nude_next_x = _local2.origin_x + (_local1.nude_speed * Math.sin(_local2.rotation)); _local1.nude_next_y = _local2.origin_y - (_local1.nude_speed * Math.cos(_local2.rotation)); array_coords = arrayLocation(_local1.nude_next_x, _local1.nude_next_y); _local1.nude_obj_name = getArray(_local1.obst_array, array_coords[0], array_coords[1]); if (_local1.nude_obj_name != "blank") { tellTarget (_local1.nude_obj_name) { if (hitTest(_local1.nude_next_x, _local1.nude_next_y, true)) { _local1.nude_hit_test = false; } }; } if ((_local2.state == "go") && (_local1.nude_hit_test)) { _local2.origin_x = _local1.nude_next_x; _local2.origin_y = _local1.nude_next_y; } tellTarget (_local2.instance_name) { _x = _local2.origin_x; _x = _local2.origin_x; _y = _local2.origin_y; _y = _local2.origin_y; _rotation = ((_local2.rotation * 180) / _local1.pi); _rotation = ((_local2.rotation * 180) / _local1.pi); }; _local2.mHitTest(); } }; nude_object.prototype.mHitTest = function () { var _local1 = this; if (_root.hunter_instance.hitTest(_local1.origin_x, _local1.origin_y, true)) { tellTarget (_local1.instance_name) { _x = -200; _x = -200; _y = -100; _y = -100; _root.hunter.mDie(_local1.origin_x, _local1.origin_y); _local1.mRemove(); }; } }; nude_object.prototype.mSetLaunch = function (my_x, my_y) { this.launch_x = my_x; this.launch_y = my_y; }; nude_object.prototype.mPlace = function () { var _local1 = this; var _local2 = _root; delta_x = 50; if (Math.round(_local2.array_size_x / 2) < _local1.launch_x) { delta_x = -25; } delta_y = 50; if (Math.round(_local2.array_size_y / 2) < _local1.launch_y) { delta_y = -25; } _local1.origin_x = Math.round(_local1.launch_x * _local2.unit_size_x) + delta_x; _local1.origin_y = Math.round(_local1.launch_y * _local2.unit_size_y) + delta_y; _local1.state = "stop"; tellTarget (_local1.instance_name) { gotoAndPlay ("waiting"); }; }; nude_object.prototype.mDie = function () { var _local1 = _root; var _local2 = this; if (_local2.state != "dead") { _local2.state = "dead"; tellTarget (_local2.instance_name) { gotoAndPlay ("hit"); }; _local1.score = _local1.score + 10; _local1.nudes_killed++; _local1.text_nudemen = _local1.text_nudemen + -1; } }; nude_object.prototype.mRemove = function () { var _local1 = _root; var _local2 = this; _local2.origin_x = _local1.nudes_x; _local2.origin_y = _local1.nudes_y; tellTarget (_local2.instance_name) { _x = _local1.nudes_x; _x = _local1.nudes_x; _y = _local1.nudes_y; _y = _local1.nudes_y; }; }; nude_object.prototype.mStop = function () { this.state = "stop"; tellTarget (this.instance_name) { gotoAndPlay ("waiting"); }; };
Frame 9
StartApp(); initNextLevel(); gotoAndPlay (13);
Frame 10
initNextLevel(); displayInterscreen();
Frame 12
stop();
Instance of Symbol 73 MovieClip "backdrop_open1_inst0" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 74 MovieClip "backdrop_open3_inst0" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 75 MovieClip "backdrop_open1_inst2" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 74 MovieClip "backdrop_open3_inst2" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 76 MovieClip "backdrop_closed_inst2" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 77 MovieClip "backdrop_open2_inst2" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 76 MovieClip "backdrop_closed_inst3" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 77 MovieClip "backdrop_open2_inst3" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 76 MovieClip "backdrop_closed_inst0" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 77 MovieClip "backdrop_open2_inst0" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 75 MovieClip "backdrop_open1_inst1" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 74 MovieClip "backdrop_open3_inst1" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 75 MovieClip "backdrop_open1_inst3" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 77 MovieClip "backdrop_open2_inst1" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 74 MovieClip "backdrop_open3_inst3" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Instance of Symbol 76 MovieClip "backdrop_closed_inst1" in Frame 13
onClipEvent (load) { _x = -1000; _x = -1000; _y = -1000; _y = -1000; }
Frame 14
startNextLevel(); with (_root.bullet_cone_inst) { _alpha = 0; }
Instance of Symbol 79 MovieClip "keydown_handler" in Frame 14
onClipEvent (keyDown) { if ((_root.hunter.direction != "dead") && (!_root.firing)) { l_test = Key.getcode(); if (l_test == 38) { _root.hunter.mSetDirection("forwards"); } if (l_test == 39) { _root.hunter.mSetDirection("rotate_right"); } if (l_test == 40) { _root.hunter.mSetDirection("backwards"); } if (l_test == 37) { _root.hunter.mSetDirection("rotate_left"); } if (l_test == 32) { _root.Trigger_Fire(); } if ((l_test == 17) || (l_test == 13)) { _root.reload(); } p_keymemory = l_test; } } onClipEvent (keyUp) { if (_root.hunter.direction != "dead") { _root.hunter.mSetDirection("stop"); } }
Frame 22
_root.redraw_me(true);
Frame 23
_root.redraw_me(false);
Frame 24
_root.redraw_me(false);
Frame 25
_root.redraw_me(true);
Frame 26
_root.redraw_me(false);
Frame 27
_root.redraw_me(false);
Frame 28
_root.redraw_me(true);
Frame 29
_root.redraw_me(false);
Frame 30
_root.redraw_me(false);
Frame 31
_root.redraw_me(true);
Frame 32
_root.redraw_me(false);
Frame 33
_root.redraw_me(false);
Frame 34
_root.redraw_me(true);
Frame 35
_root.redraw_me(false);
Frame 36
_root.redraw_me(false);
Frame 37
_root.redraw_me(true);
Frame 38
_root.redraw_me(false);
Frame 39
_root.redraw_me(false);
Frame 40
_root.redraw_me(true);
Frame 41
_root.redraw_me(false);
Frame 42
_root.redraw_me(false);
Frame 43
_root.redraw_me(true);
Frame 44
_root.redraw_me(false);
Frame 45
_root.redraw_me(false);
Frame 46
_root.redraw_me(true);
Frame 47
_root.redraw_me(false);
Frame 48
_root.redraw_me(false);
Frame 49
_root.redraw_me(true);
Frame 50
_root.redraw_me(false);
Frame 51
_root.redraw_me(false);
Frame 52
_root.redraw_me(true);
Frame 53
_root.redraw_me(false);
Frame 54
_root.redraw_me(false);
Frame 55
_root.redraw_me(true);
Frame 56
_root.redraw_me(false);
Frame 57
_root.redraw_me(false);
Frame 58
_root.redraw_me(true);
Frame 59
_root.redraw_me(false);
Frame 60
_root.redraw_me(false);
Frame 61
_root.redraw_me(true);
Frame 62
_root.redraw_me(false);
Frame 63
_root.redraw_me(false);
Frame 64
_root.redraw_me(true);
Frame 65
_root.redraw_me(false);
Frame 66
_root.redraw_me(false);
Frame 67
_root.redraw_me(true);
Frame 68
_root.redraw_me(false);
Frame 69
_root.redraw_me(false);
Frame 70
_root.redraw_me(true);
Frame 71
_root.redraw_me(false);
Frame 72
_root.redraw_me(false);
Frame 73
_root.redraw_me(true);
Frame 74
_root.redraw_me(false);
Frame 75
_root.redraw_me(false);
Frame 76
_root.redraw_me(true);
Frame 77
_root.redraw_me(false);
Frame 78
send_next_nude(); gotoAndPlay (21);
Frame 79
stop(); _root.text_final_score = _root.score;
Frame 80
stop(); _root.text_final_score = _root.score;
Symbol 22 Button
on (release) { stopAllSounds(); _root.lang = "francais"; gotoAndPlay (8); }
Symbol 27 Button
on (release) { gotoAndStop (7); }
Symbol 46 Button
on (release) { stopAllSounds(); _root.lang = "english"; gotoAndPlay (8); }
Symbol 49 Button
on (release) { gotoAndStop (6); }
Symbol 63 Button
on (release) { gotoAndPlay (13); }
Symbol 99 MovieClip Frame 11
gotoAndPlay (1);
Symbol 99 MovieClip Frame 30
stop(); _x = _root.nudes_x; _x = _root.nudes_x; _y = _root.nudes_y; _y = _root.nudes_y;
Symbol 99 MovieClip Frame 43
gotoAndPlay (33);
Symbol 209 MovieClip Frame 1
gotoAndPlay (3);
Symbol 209 MovieClip Frame 14
gotoAndPlay (4);
Symbol 209 MovieClip Frame 15
gotoAndPlay (3);
Symbol 209 MovieClip Frame 23
this.loop = 0;
Symbol 209 MovieClip Frame 27
this.loop++; if (this.loop >= 5) { gotoAndPlay (28); } else { gotoAndPlay (24); }
Symbol 209 MovieClip Frame 28
this.loop = 0;
Symbol 209 MovieClip Frame 33
if (this.loop >= 10) { _root.nextLife(_x, _y); } else { this.loop++; gotoAndPlay (29); }
Symbol 209 MovieClip Frame 44
gotoAndPlay (40);
Symbol 209 MovieClip Frame 53
gotoAndPlay (49);
Symbol 209 MovieClip Frame 62
gotoAndPlay (3);
Symbol 209 MovieClip Frame 63
this.loop = 0;
Symbol 209 MovieClip Frame 534
_root.nextLife(_x, _y);
Symbol 209 MovieClip Frame 535
gotoAndPlay (1);
Symbol 209 MovieClip Frame 826
_root.nextLife(_x, _y);
Symbol 209 MovieClip Frame 827
gotoAndPlay (1);
Symbol 209 MovieClip Frame 1134
_root.nextLife(_x, _y);
Symbol 209 MovieClip Frame 1135
gotoAndPlay (1);
Symbol 209 MovieClip Frame 1420
_root.nextLife(_x, _y);
Symbol 209 MovieClip Frame 1421
gotoAndPlay (1);
Symbol 215 MovieClip Frame 6
_root.firing = false; _root.unlock_trigger();
Symbol 256 Button
on (release) { stopAllSounds(); gotoAndPlay (8); }
Symbol 258 Button
on (release) { stopAllSounds(); gotoAndPlay (8); }

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Symbol 141 GraphicUsed by:167
Symbol 142 SoundUsed by:167 186 208
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Symbol 164 GraphicUsed by:167
Symbol 165 SoundUsed by:167 186 188 208
Symbol 166 SoundUsed by:167 186 188 208
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Symbol 184 GraphicUsed by:186
Symbol 185 GraphicUsed by:186
Symbol 186 MovieClipUses:43 168 84 121 169 170 124 171 126 127 173 174 175 132 133 134 135 176 136 137 177 178 142 179 35 36 180 37 181 182 147 148 151 152 183 150 184 154 155 161 41 185 158 160 42 159 165 166Used by:209
Symbol 187 MovieClipUses:43 109 111 112Used by:188
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Symbol 209 MovieClipUses:104 105 106 107 108 113 119 120 167 186 188 208Used by:Timeline
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Symbol 225 GraphicUsed by:Timeline
Symbol 226 EditableTextUses:2Used by:Timeline
Symbol 227 EditableTextUses:2Used by:Timeline
Symbol 228 EditableTextUses:2Used by:Timeline
Symbol 229 EditableTextUses:2Used by:Timeline
Symbol 230 EditableTextUses:2Used by:Timeline
Symbol 231 SoundUsed by:Timeline
Symbol 232 TextUses:2Used by:Timeline
Symbol 233 EditableTextUses:2Used by:Timeline
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Symbol 235 GraphicUsed by:255 256 258
Symbol 236 GraphicUsed by:255 256 258
Symbol 237 GraphicUsed by:255 256 258
Symbol 238 GraphicUsed by:239 256 258
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Symbol 255 MovieClipUses:235 236 237 239 240 241 242 243 244 245 152 158 160 246 247 248 249 250 251 252 253 254 134 159Used by:256 258
Symbol 256 ButtonUses:234 255 235 236 237 240 241 242 243 244 245 238Used by:Timeline
Symbol 257 EditableTextUses:2Used by:Timeline
Symbol 258 ButtonUses:234 255 235 236 237 240 241 242 243 244 245 238Used by:Timeline

Instance Names

"backdrop_closed_inst0"Frame 13Symbol 66 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 68 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 70 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 72 MovieClip
"backdrop_open1_inst3"Frame 13Symbol 70 MovieClip
"backdrop_open2_inst1"Frame 13Symbol 68 MovieClip
"backdrop_open3_inst3"Frame 13Symbol 72 MovieClip
"backdrop_closed_inst1"Frame 13Symbol 66 MovieClip
"backdrop_closed_inst0"Frame 13Symbol 66 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 68 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 70 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 72 MovieClip
"backdrop_open1_inst3"Frame 13Symbol 70 MovieClip
"backdrop_open2_inst1"Frame 13Symbol 68 MovieClip
"backdrop_open3_inst3"Frame 13Symbol 72 MovieClip
"backdrop_closed_inst1"Frame 13Symbol 66 MovieClip
"backdrop_open1_inst0"Frame 13Symbol 73 MovieClip
"backdrop_open3_inst0"Frame 13Symbol 74 MovieClip
"backdrop_open1_inst2"Frame 13Symbol 75 MovieClip
"backdrop_open3_inst2"Frame 13Symbol 74 MovieClip
"backdrop_closed_inst2"Frame 13Symbol 76 MovieClip
"backdrop_open2_inst2"Frame 13Symbol 77 MovieClip
"backdrop_closed_inst3"Frame 13Symbol 76 MovieClip
"backdrop_open2_inst3"Frame 13Symbol 77 MovieClip
"backdrop_closed_inst0"Frame 13Symbol 66 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 68 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 70 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 72 MovieClip
"backdrop_closed_inst0"Frame 13Symbol 76 MovieClip
"backdrop_open2_inst0"Frame 13Symbol 77 MovieClip
"backdrop_open1_inst1"Frame 13Symbol 75 MovieClip
"backdrop_open3_inst1"Frame 13Symbol 74 MovieClip
"backdrop_open1_inst3"Frame 13Symbol 75 MovieClip
"backdrop_open2_inst1"Frame 13Symbol 77 MovieClip
"backdrop_open3_inst3"Frame 13Symbol 74 MovieClip
"backdrop_closed_inst1"Frame 13Symbol 76 MovieClip
"keydown_handler"Frame 14Symbol 79 MovieClip
"rock_instance0"Frame 14Symbol 81 MovieClip
"rock_instance1"Frame 14Symbol 81 MovieClip
"rock_instance2"Frame 14Symbol 81 MovieClip
"rock_instance3"Frame 14Symbol 81 MovieClip
"rock_instance4"Frame 14Symbol 81 MovieClip
"rock_instance5"Frame 14Symbol 81 MovieClip
"rock_instance6"Frame 14Symbol 81 MovieClip
"rock_instance7"Frame 14Symbol 81 MovieClip
"plant_instance1"Frame 14Symbol 83 MovieClip
"plant_instance2"Frame 14Symbol 83 MovieClip
"plant_instance3"Frame 14Symbol 83 MovieClip
"plant_instance4"Frame 14Symbol 83 MovieClip
"plant_instance5"Frame 14Symbol 83 MovieClip
"plant_instance6"Frame 14Symbol 83 MovieClip
"plant_instance0"Frame 14Symbol 83 MovieClip
"nude_instance0"Frame 14Symbol 99 MovieClip
"nude_instance6"Frame 14Symbol 99 MovieClip
"nude_instance5"Frame 14Symbol 99 MovieClip
"nude_instance4"Frame 14Symbol 99 MovieClip
"nude_instance3"Frame 14Symbol 99 MovieClip
"nude_instance2"Frame 14Symbol 99 MovieClip
"nude_instance1"Frame 14Symbol 99 MovieClip
"ammo_instance0"Frame 14Symbol 101 MovieClip
"ammo_instance1"Frame 14Symbol 101 MovieClip
"hunter_instance"Frame 14Symbol 209 MovieClip
"plant_instance8"Frame 14Symbol 83 MovieClip
"plant_instance9"Frame 14Symbol 83 MovieClip
"plant_instance10"Frame 14Symbol 83 MovieClip
"plant_instance11"Frame 14Symbol 83 MovieClip
"plant_instance12"Frame 14Symbol 83 MovieClip
"plant_instance13"Frame 14Symbol 83 MovieClip
"plant_instance7"Frame 14Symbol 83 MovieClip
"nude_instance7"Frame 14Symbol 99 MovieClip
"nude_instance8"Frame 14Symbol 99 MovieClip
"tree01_instance0"Frame 14Symbol 211 MovieClip
"tree01_instance1"Frame 14Symbol 211 MovieClip
"tree01_instance2"Frame 14Symbol 211 MovieClip
"tree01_instance3"Frame 14Symbol 211 MovieClip
"tree01_instance4"Frame 14Symbol 211 MovieClip
"tree02_instance0"Frame 14Symbol 213 MovieClip
"tree02_instance1"Frame 14Symbol 213 MovieClip
"tree02_instance2"Frame 14Symbol 213 MovieClip
"tree02_instance3"Frame 14Symbol 213 MovieClip
"tree02_instance4"Frame 14Symbol 213 MovieClip
"tree02_instance5"Frame 14Symbol 213 MovieClip
"tree02_instance6"Frame 14Symbol 213 MovieClip
"tree02_instance7"Frame 14Symbol 213 MovieClip
"tree01_instance5"Frame 14Symbol 211 MovieClip
"tree01_instance6"Frame 14Symbol 211 MovieClip
"tree01_instance7"Frame 14Symbol 211 MovieClip
"tree01_instance8"Frame 14Symbol 211 MovieClip
"tree01_instance9"Frame 14Symbol 211 MovieClip
"bullet_cone_inst"Frame 14Symbol 215 MovieClip
"tree02_instance8"Frame 14Symbol 213 MovieClip
"tree02_instance9"Frame 14Symbol 213 MovieClip
"elem_obstacle_inst0"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst1"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst2"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst3"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst4"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst5"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst6"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst7"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst8"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst9"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst10"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst11"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst12"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst13"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst14"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst15"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst16"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst17"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst18"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst19"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst20"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst21"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst22"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst23"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst24"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst25"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst26"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst27"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst28"Frame 14Symbol 218 MovieClip
"elem_obstacle_inst29"Frame 14Symbol 218 MovieClip
"elem_wall_inst0"Frame 14Symbol 220 MovieClip
"elem_wall_inst1"Frame 14Symbol 220 MovieClip
"elem_wall_inst2"Frame 14Symbol 220 MovieClip
"elem_wall_inst3"Frame 14Symbol 220 MovieClip
"elem_wall_inst4"Frame 14Symbol 220 MovieClip
"elem_wall_inst5"Frame 14Symbol 220 MovieClip
"elem_wall_inst6"Frame 14Symbol 220 MovieClip
"elem_wall_inst7"Frame 14Symbol 220 MovieClip
"elem_wall_inst8"Frame 14Symbol 220 MovieClip
"elem_wall_inst9"Frame 14Symbol 220 MovieClip
"elem_wall_inst10"Frame 14Symbol 220 MovieClip
"elem_wall_inst11"Frame 14Symbol 220 MovieClip
"elem_wall_inst12"Frame 14Symbol 220 MovieClip
"elem_wall_inst13"Frame 14Symbol 220 MovieClip
"elem_wall_inst14"Frame 14Symbol 220 MovieClip
"elem_wall_inst15"Frame 14Symbol 220 MovieClip
"elem_wall_inst16"Frame 14Symbol 220 MovieClip
"elem_wall_inst17"Frame 14Symbol 220 MovieClip
"elem_wall_inst18"Frame 14Symbol 220 MovieClip
"elem_wall_inst19"Frame 14Symbol 220 MovieClip
"elem_wall_inst20"Frame 14Symbol 220 MovieClip
"elem_wall_inst21"Frame 14Symbol 220 MovieClip
"elem_wall_inst22"Frame 14Symbol 220 MovieClip
"elem_wall_inst23"Frame 14Symbol 220 MovieClip
"elem_wall_inst24"Frame 14Symbol 220 MovieClip
"elem_wall_inst25"Frame 14Symbol 220 MovieClip
"elem_wall_inst26"Frame 14Symbol 220 MovieClip
"elem_wall_inst27"Frame 14Symbol 220 MovieClip
"elem_wall_inst28"Frame 14Symbol 220 MovieClip
"elem_wall_inst29"Frame 14Symbol 220 MovieClip
"elem_wall_inst30"Frame 14Symbol 220 MovieClip
"elem_wall_inst31"Frame 14Symbol 220 MovieClip
"elem_wall_inst32"Frame 14Symbol 220 MovieClip
"elem_wall_inst33"Frame 14Symbol 220 MovieClip
"elem_wall_inst34"Frame 14Symbol 220 MovieClip
"elem_wall_inst35"Frame 14Symbol 220 MovieClip
"elem_wall_inst36"Frame 14Symbol 220 MovieClip
"elem_wall_inst37"Frame 14Symbol 220 MovieClip
"elem_wall_inst38"Frame 14Symbol 220 MovieClip
"elem_wall_inst39"Frame 14Symbol 220 MovieClip
"elem_wall_inst50"Frame 14Symbol 220 MovieClip
"elem_wall_inst51"Frame 14Symbol 220 MovieClip
"elem_wall_inst52"Frame 14Symbol 220 MovieClip
"elem_wall_inst53"Frame 14Symbol 220 MovieClip
"elem_wall_inst54"Frame 14Symbol 220 MovieClip
"elem_wall_inst55"Frame 14Symbol 220 MovieClip
"elem_wall_inst56"Frame 14Symbol 220 MovieClip
"elem_wall_inst57"Frame 14Symbol 220 MovieClip
"elem_wall_inst58"Frame 14Symbol 220 MovieClip
"elem_wall_inst59"Frame 14Symbol 220 MovieClip
"elem_wall_inst40"Frame 14Symbol 220 MovieClip
"elem_wall_inst41"Frame 14Symbol 220 MovieClip
"elem_wall_inst42"Frame 14Symbol 220 MovieClip
"elem_wall_inst43"Frame 14Symbol 220 MovieClip
"elem_wall_inst44"Frame 14Symbol 220 MovieClip
"elem_wall_inst45"Frame 14Symbol 220 MovieClip
"elem_wall_inst46"Frame 14Symbol 220 MovieClip
"elem_wall_inst47"Frame 14Symbol 220 MovieClip
"elem_wall_inst48"Frame 14Symbol 220 MovieClip
"elem_wall_inst49"Frame 14Symbol 220 MovieClip
"elem_life_inst5"Frame 14Symbol 223 MovieClip
"elem_life_inst4"Frame 14Symbol 223 MovieClip
"elem_life_inst3"Frame 14Symbol 223 MovieClip
"elem_life_inst2"Frame 14Symbol 223 MovieClip
"elem_life_inst1"Frame 14Symbol 223 MovieClip

Labels

"francais"Frame 6
"english"Frame 7
"new_level"Frame 10
"replay_interscreen"Frame 11
"game_start"Frame 13
"replay_scene"Frame 21
"game_over_francais"Frame 79
"game_over_english"Frame 80
"walking"Symbol 99 MovieClip Frame 1
"stopped"Symbol 99 MovieClip Frame 6
"hit"Symbol 99 MovieClip Frame 16
"waiting"Symbol 99 MovieClip Frame 33
"reload"Symbol 209 MovieClip Frame 2
"stopped"Symbol 209 MovieClip Frame 3
"replay_stopped"Symbol 209 MovieClip Frame 4
"empty_gun"Symbol 209 MovieClip Frame 15
"replay_scuffle"Symbol 209 MovieClip Frame 24
"screw"Symbol 209 MovieClip Frame 28
"screw_replay"Symbol 209 MovieClip Frame 29
"walking"Symbol 209 MovieClip Frame 40
"turning"Symbol 209 MovieClip Frame 49
"fire"Symbol 209 MovieClip Frame 56
"scufflex"Symbol 209 MovieClip Frame 63
"scuffle0"Symbol 209 MovieClip Frame 536
"scuffle1"Symbol 209 MovieClip Frame 828
"scuffle2"Symbol 209 MovieClip Frame 1136

Dynamic Text Variables

text_desc_levelSymbol 53 EditableText"You've made it to level "
text_desc_bonusSymbol 54 EditableText"Bonus "
text_extra_lifeSymbol 55 EditableText"You've gained an extra life "
inter_bonusSymbol 56 EditableText"999999 "
inter_levelSymbol 57 EditableText"999999 "
text_cartridges_availSymbol 58 EditableText"There are n cartridges in this level "
text_congratsSymbol 59 EditableText"Congratulations!! "
text_desc_nolivesSymbol 64 EditableText"There are no more extra lives after this level!! "
cartridgesSymbol 226 EditableText" "
scoreSymbol 227 EditableText" "
text_bulletsSymbol 228 EditableText" "
text_nudemenSymbol 229 EditableText" "
text_remainingSymbol 230 EditableText"REMAINING "
text_final_scoreSymbol 233 EditableText" "
text_final_scoreSymbol 257 EditableText" "




http://swfchan.com/9/41846/info.shtml
Created: 10/5 -2019 05:00:19 Last modified: 10/5 -2019 05:00:19 Server time: 03/05 -2024 17:40:07