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Tank Attack 3.swf

This is the info page for
Flash #42198

(Click the ID number above for more basic data on this flash file.)


Text
Start

Instructions

Tank Attack 3

Tank Attack 2

Tank Attack 1

Goal

Score:

1000000

C

H

Shields:

1000000

1000000

C

1000000

Goal

1000000

1000000

1000000

1000000

1000000

1000000

1000000

1000000

Main Menu

1000000

You Win!

1000000

You Lose!

You are a tank, and your job is to
destroy all the turrets you find, collect all
those coins you see, and blow up stuff.

You are a tank, and your job is to
destroy every turrent you see, collect
every coin you find, and blow up stuff.
All right!

Use the arrow keys to steer
your tank. Use your mouse to aim
at a turret, and click to fire.

Instructions:

ActionScript [AS1/AS2]

Frame 1
stop();
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Instance of Symbol 14 MovieClip in Frame 1
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Frame 151
score = 0; stop();
Instance of Symbol 33 MovieClip "player_mc" in Frame 151
onClipEvent (load) { healthMax = 1000000 /* 0x0F4240 */; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 42 MovieClip "shot_mc" in Frame 151
onClipEvent (load) { speed = 13; damageMin = 25; damageMax = 50; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.shot_mc.hit = true; _root.shot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else { i = 1; while (i <= _root.enemyCount) { if (this.hitTest(_root["enemy_mc" + i])) { hitFunc(); _root["enemy_mc" + i].health = _root["enemy_mc" + i].health - (damageMin + random(damageMax - damageMin)); break; } i++; } } } }
Instance of Symbol 46 MovieClip "enemyshot_mc" in Frame 151
onClipEvent (load) { speed = 13; damageMin = 10; damageMax = 10; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.enemyshot_mc.hit = true; _root.enemyshot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else if (this.hitTest(_root.player_mc)) { hitFunc(); _root.player_mc.health = _root.player_mc.health - (damageMin + random(damageMax - damageMin)); _root.healthbar.nextFrame(); } } }
Instance of Symbol 50 MovieClip in Frame 151
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 50 MovieClip in Frame 151
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 50 MovieClip in Frame 151
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 50 MovieClip in Frame 151
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 50 MovieClip in Frame 151
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 50 MovieClip in Frame 151
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 50 MovieClip in Frame 151
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 152
stop(); var score:Number = 0;
Instance of Symbol 42 MovieClip "shot_mc" in Frame 152
onClipEvent (load) { speed = 13; damageMin = 25; damageMax = 50; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.shot_mc.hit = true; _root.shot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else { i = 1; while (i <= _root.enemyCount) { if (this.hitTest(_root["enemy_mc" + i])) { hitFunc(); _root["enemy_mc" + i].health = _root["enemy_mc" + i].health - (damageMin + random(damageMax - damageMin)); break; } i++; } } } }
Instance of Symbol 46 MovieClip "enemyshot_mc" in Frame 152
onClipEvent (load) { speed = 13; damageMin = 10; damageMax = 10; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.enemyshot_mc.hit = true; _root.enemyshot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else if (this.hitTest(_root.player_mc)) { hitFunc(); _root.player_mc.health = _root.player_mc.health - (damageMin + random(damageMax - damageMin)); _root.healthbar.nextFrame(); } } }
Instance of Symbol 33 MovieClip "player_mc" in Frame 152
onClipEvent (load) { healthMax = 50000000 /* 0x2FAF080 */; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.bombBoxx.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 71 MovieClip in Frame 152
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 153
stop();
Instance of Symbol 33 MovieClip "player_mc" in Frame 153
onClipEvent (load) { healthMax = 50000000 /* 0x2FAF080 */; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 80 MovieClip in Frame 153
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 82 MovieClip in Frame 153
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 82 MovieClip in Frame 153
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 80 MovieClip in Frame 153
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 80 MovieClip in Frame 153
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 80 MovieClip in Frame 153
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 80 MovieClip in Frame 153
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 82 MovieClip in Frame 153
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 82 MovieClip in Frame 153
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 82 MovieClip in Frame 153
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 82 MovieClip in Frame 153
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 82 MovieClip in Frame 153
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 154
stop();
Instance of Symbol 33 MovieClip "player_mc" in Frame 154
onClipEvent (load) { healthMax = 500000000 /* 0x1DCD6500 */; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 123 MovieClip in Frame 154
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 123 MovieClip in Frame 154
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 125 MovieClip in Frame 154
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 125 MovieClip in Frame 154
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 125 MovieClip in Frame 154
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 123 MovieClip in Frame 154
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 123 MovieClip in Frame 154
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 123 MovieClip in Frame 154
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 128 MovieClip in Frame 154
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 125 MovieClip in Frame 154
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 125 MovieClip in Frame 154
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 123 MovieClip in Frame 154
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 123 MovieClip in Frame 154
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 155
stop();
Instance of Symbol 142 MovieClip "player_mc" in Frame 155
onClipEvent (load) { healthMax = 500000000 /* 0x1DCD6500 */; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 146 MovieClip in Frame 155
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 146 MovieClip in Frame 155
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 146 MovieClip in Frame 155
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 146 MovieClip in Frame 155
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 146 MovieClip in Frame 155
onClipEvent (load) { health = 100; refireInterval = 15; shotMax = 3; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 148 MovieClip in Frame 155
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 148 MovieClip in Frame 155
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 148 MovieClip in Frame 155
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 150 MovieClip in Frame 155
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 148 MovieClip in Frame 155
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 148 MovieClip in Frame 155
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 150 MovieClip in Frame 155
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 156
stop();
Instance of Symbol 33 MovieClip "player_mc" in Frame 156
onClipEvent (load) { healthMax = 50000000 /* 0x2FAF080 */; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 46 MovieClip "enemyshot_mc" in Frame 156
onClipEvent (load) { speed = 13; damageMin = 10; damageMax = 10; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.enemyshot_mc.hit = true; _root.enemyshot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else if (this.hitTest(_root.player_mc)) { hitFunc(); _root.player_mc.health = _root.player_mc.health - (damageMin + random(damageMax - damageMin)); _root.healthbar.nextFrame(); } } }
Instance of Symbol 170 MovieClip in Frame 156
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 170 MovieClip in Frame 156
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 170 MovieClip in Frame 156
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 170 MovieClip in Frame 156
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 172 MovieClip in Frame 156
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 172 MovieClip in Frame 156
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 172 MovieClip in Frame 156
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 172 MovieClip in Frame 156
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 172 MovieClip in Frame 156
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 172 MovieClip in Frame 156
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 170 MovieClip in Frame 156
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 157
stop();
Instance of Symbol 46 MovieClip "enemyshot_mc" in Frame 157
onClipEvent (load) { speed = 13; damageMin = 10; damageMax = 10; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.enemyshot_mc.hit = true; _root.enemyshot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else if (this.hitTest(_root.player_mc)) { hitFunc(); _root.player_mc.health = _root.player_mc.health - (damageMin + random(damageMax - damageMin)); _root.healthbar.nextFrame(); } } }
Instance of Symbol 42 MovieClip "shot_mc" in Frame 157
onClipEvent (load) { speed = 13; damageMin = 25; damageMax = 50; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.shot_mc.hit = true; _root.shot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else { i = 1; while (i <= _root.enemyCount) { if (this.hitTest(_root["enemy_mc" + i])) { hitFunc(); _root["enemy_mc" + i].health = _root["enemy_mc" + i].health - (damageMin + random(damageMax - damageMin)); break; } i++; } } } }
Instance of Symbol 33 MovieClip "player_mc" in Frame 157
onClipEvent (load) { healthMax = 5000000000; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 178 MovieClip in Frame 157
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 181 MovieClip in Frame 157
onClipEvent (load) { health = 1500; refireInterval = 2; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 178 MovieClip in Frame 157
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 178 MovieClip in Frame 157
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 178 MovieClip in Frame 157
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 183 MovieClip in Frame 157
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 183 MovieClip in Frame 157
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 183 MovieClip in Frame 157
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 183 MovieClip in Frame 157
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 158
stop();
Instance of Symbol 190 MovieClip in Frame 158
onClipEvent (load) { damageMin = 5; damageMax = 10; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else if (this.hitTest(_root.player_mc)) { hitFunc(); _root.player_mc.health = _root.player_mc.health - (damageMin + random(damageMax - damageMin)); } } }
Instance of Symbol 46 MovieClip "enemyshot_mc" in Frame 158
onClipEvent (load) { speed = 13; damageMin = 10; damageMax = 10; hit = false; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _root.enemyshot_mc.hit = true; _root.enemyshot_mc._visible = false; hitFunc = function () { _y = (_y + ySpeed); _x = (_x - xSpeed); this.gotoAndPlay("hit"); hit = true; }; } onClipEvent (enterFrame) { if (!hit) { _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.level_mc.hitTest(this._x, this._y, true)) { hitFunc(); } else if (this.hitTest(_root.player_mc)) { hitFunc(); _root.player_mc.health = _root.player_mc.health - (damageMin + random(damageMax - damageMin)); _root.healthbar.nextFrame(); } } }
Instance of Symbol 33 MovieClip "player_mc" in Frame 158
onClipEvent (load) { healthMax = 50000000 /* 0x2FAF080 */; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 202 MovieClip in Frame 158
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 202 MovieClip in Frame 158
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 202 MovieClip in Frame 158
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 202 MovieClip in Frame 158
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 204 MovieClip in Frame 158
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 206 MovieClip in Frame 158
onClipEvent (load) { health = 1500; refireInterval = 2; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 206 MovieClip in Frame 158
onClipEvent (load) { health = 1500; refireInterval = 2; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 204 MovieClip in Frame 158
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 204 MovieClip in Frame 158
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 159
stop();
Instance of Symbol 225 MovieClip "player_mc" in Frame 159
onClipEvent (load) { healthMax = 5E52; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 229 MovieClip in Frame 159
onClipEvent (load) { health = 5000; refireInterval = 10; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 229 MovieClip in Frame 159
onClipEvent (load) { health = 5000; refireInterval = 10; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 231 MovieClip in Frame 159
onClipEvent (load) { health = 1500; refireInterval = 2; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 235 MovieClip in Frame 159
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 160
stop();
Instance of Symbol 33 MovieClip "player_mc" in Frame 160
onClipEvent (load) { healthMax = 5E52; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 249 MovieClip in Frame 160
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 251 MovieClip in Frame 160
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 253 MovieClip in Frame 160
onClipEvent (load) { health = 1500; refireInterval = 2; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 255 MovieClip in Frame 160
onClipEvent (load) { health = 5000; refireInterval = 10; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 249 MovieClip in Frame 160
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 249 MovieClip in Frame 160
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 249 MovieClip in Frame 160
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 249 MovieClip in Frame 160
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 251 MovieClip in Frame 160
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 251 MovieClip in Frame 160
onClipEvent (load) { health = 300; refireInterval = 10; shotMax = 5; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 249 MovieClip in Frame 160
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 161
stop();
Instance of Symbol 33 MovieClip "player_mc" in Frame 161
onClipEvent (load) { healthMax = 5000000000; speedMax = 3; manuverSpeed = 5; accel = 1.2; decay = 0.8; bounce = 0.1; collideDamage = 0; shotMax = 25; health = healthMax; xSpeed = 0; ySpeed = 0; speed = 0; shotCount = 0; death = false; } onClipEvent (enterFrame) { if (!death) { speed = speed * decay; xSpeed = speed * Math.sin(_rotation * (Math.PI/180)); ySpeed = speed * Math.cos(_rotation * (Math.PI/180)); _y = (_y - ySpeed); _x = (_x + xSpeed); if (_root.bombBoxx.wall.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (_root.level_mc.hitTest(this._x, this._y, true)) { _y = (_y + (ySpeed * 1.1)); _x = (_x - (xSpeed * 1.1)); speed = -(speed * bounce); health = health - (Math.abs(speed) * collideDamage); } if (Key.isDown(37)) { this._rotation = this._rotation - manuverSpeed; } else if (Key.isDown(39)) { this._rotation = this._rotation + manuverSpeed; } if (Key.isDown(38)) { if (speed < speedMax) { speed = speed + accel; } } else if (Key.isDown(40)) { if (speed > (-speedMax)) { speed = speed - accel; } } delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; if (health <= 0) { this.gotoAndPlay("death"); death = true; } if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y < 0) { _y = 600; } if (_y > 600) { _y = 0; } } } onClipEvent (mouseDown) { if (!death) { this.turret_mc.gotoAndPlay("shoot"); shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.shot_mc.duplicateMovieClip("shot_mc" + shotCount, shotCount); _root["shot_mc" + shotCount]._x = this._x; _root["shot_mc" + shotCount]._y = this._y; _root["shot_mc" + shotCount]._rotation = this.turret_mc._rotation + this._rotation; } }
Instance of Symbol 268 MovieClip in Frame 161
onClipEvent (load) { health = 5000; refireInterval = 10; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 270 MovieClip in Frame 161
onClipEvent (load) { health = 1500; refireInterval = 2; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 268 MovieClip in Frame 161
onClipEvent (load) { health = 5000; refireInterval = 10; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 268 MovieClip in Frame 161
onClipEvent (load) { health = 5000; refireInterval = 10; shotMax = 100; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Instance of Symbol 272 MovieClip in Frame 161
onClipEvent (load) { health = 800; refireInterval = 5; shotMax = 20; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 162
stop();
Instance of Symbol 282 MovieClip in Frame 162
onClipEvent (load) { health = 10000; refireInterval = 1; shotMax = 300; _root.enemyCount++; ID = _root.enemyCount; _name = ("enemy_mc" + ID); death = false; } onClipEvent (enterFrame) { if (!death) { delta_x = _x - _root.player_mc._x; delta_y = _y - _root.player_mc._y; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); refire++; if (refire >= refireInterval) { refire = 0; shotCount++; if (shotCount > shotMax) { shotCount = 1; } _root.enemyshot_mc.duplicateMovieClip((("enemyshot_mc" + ID) + "_") + shotCount, -((3 * ID) + shotCount)); with (_root[(("enemyshot_mc" + ID) + "_") + shotCount]) { _x = this._x; _y = this._y; _rotation = this.turret_mc._rotation; } } if (health <= 0) { this.gotoAndPlay("death"); death = true; } } }
Frame 163
stop();
Frame 164
stop();
Frame 165
stop();
Instance of Symbol 14 MovieClip in Frame 165
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Instance of Symbol 14 MovieClip in Frame 165
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Instance of Symbol 14 MovieClip in Frame 165
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Instance of Symbol 14 MovieClip in Frame 165
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Instance of Symbol 14 MovieClip in Frame 165
onClipEvent (enterFrame) { delta_x = _x - _root._xmouse; delta_y = _y - _root._ymouse; this.turret_mc._rotation = (-Math.atan2(delta_x, delta_y)) / (Math.PI/180); this.turret_mc._rotation = this.turret_mc._rotation - this._rotation; }
Symbol 6 Button
on (release) { gotoAndPlay (2); }
Symbol 8 Button
on (release) { gotoAndPlay (165); }
Symbol 14 MovieClip Frame 1
stop();
Symbol 14 MovieClip Frame 7
_parent.score = _parent.score + 1; stop();
Symbol 16 MovieClip Frame 2
_alpha = (_alpha - 3); if (_alpha <= 0) { gotoAndPlay (4); }
Symbol 16 MovieClip Frame 3
gotoAndPlay (2);
Symbol 16 MovieClip Frame 4
_alpha = (_alpha + 3); if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 16 MovieClip Frame 5
gotoAndPlay (4);
Symbol 18 MovieClip Frame 2
_alpha = (_alpha - 3); if (_alpha <= 0) { gotoAndPlay (4); }
Symbol 18 MovieClip Frame 3
gotoAndPlay (2);
Symbol 18 MovieClip Frame 4
_alpha = (_alpha + 3); if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 18 MovieClip Frame 5
gotoAndPlay (4);
Symbol 20 MovieClip Frame 2
_alpha = (_alpha - 3); if (_alpha <= 0) { gotoAndPlay (4); }
Symbol 20 MovieClip Frame 3
gotoAndPlay (2);
Symbol 20 MovieClip Frame 4
_alpha = (_alpha + 3); if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 20 MovieClip Frame 5
gotoAndPlay (4);
Symbol 23 MovieClip Frame 1
Symbol 28 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 1
stop();
Symbol 33 MovieClip Frame 6
_parent.gotoAndPlay(161); stop();
Symbol 35 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 35 MovieClip Frame 3
gotoAndPlay (2);
Symbol 42 MovieClip Frame 1
stop();
Symbol 42 MovieClip Frame 11
stop(); _parent.score = _parent.score - 1; this.removeMovieClip();
Symbol 46 MovieClip Frame 1
stop();
Symbol 46 MovieClip Frame 7
stop(); this.removeMovieClip();
Symbol 50 MovieClip Frame 1
stop();
Symbol 50 MovieClip Frame 7
_parent.score = _parent.score + 100; stop();
Symbol 55 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25; gotoAndStop (3); }
Symbol 55 MovieClip Frame 2
gotoAndPlay (1);
Symbol 58 MovieClip Frame 1
_rotation = (_rotation + 3); if (this.hitTest(_root.player_mc)) { _root.healthbar.prevFrame(); }
Symbol 58 MovieClip Frame 2
gotoAndPlay (1);
Symbol 58 MovieClip Frame 3
stop();
Symbol 61 MovieClip Frame 1
stop();
Symbol 61 MovieClip Frame 2
stop();
Symbol 61 MovieClip Frame 3
stop();
Symbol 61 MovieClip Frame 4
stop();
Symbol 61 MovieClip Frame 5
stop();
Symbol 61 MovieClip Frame 6
stop();
Symbol 61 MovieClip Frame 7
stop();
Symbol 61 MovieClip Frame 8
stop();
Symbol 61 MovieClip Frame 9
stop();
Symbol 61 MovieClip Frame 10
stop();
Symbol 61 MovieClip Frame 11
stop();
Symbol 61 MovieClip Frame 12
stop();
Symbol 61 MovieClip Frame 13
stop();
Symbol 61 MovieClip Frame 14
stop();
Symbol 61 MovieClip Frame 15
stop();
Symbol 61 MovieClip Frame 16
stop();
Symbol 61 MovieClip Frame 17
stop();
Symbol 61 MovieClip Frame 18
stop();
Symbol 61 MovieClip Frame 19
stop();
Symbol 61 MovieClip Frame 20
stop();
Symbol 61 MovieClip Frame 21
stop();
Symbol 61 MovieClip Frame 22
stop();
Symbol 61 MovieClip Frame 23
stop();
Symbol 61 MovieClip Frame 24
stop();
Symbol 61 MovieClip Frame 25
stop();
Symbol 61 MovieClip Frame 26
stop();
Symbol 61 MovieClip Frame 27
stop();
Symbol 61 MovieClip Frame 28
stop();
Symbol 61 MovieClip Frame 29
stop();
Symbol 61 MovieClip Frame 30
stop();
Symbol 61 MovieClip Frame 31
stop();
Symbol 61 MovieClip Frame 32
stop();
Symbol 61 MovieClip Frame 33
stop();
Symbol 61 MovieClip Frame 34
stop();
Symbol 61 MovieClip Frame 35
stop();
Symbol 61 MovieClip Frame 36
stop();
Symbol 61 MovieClip Frame 37
stop();
Symbol 61 MovieClip Frame 38
stop();
Symbol 61 MovieClip Frame 39
stop();
Symbol 61 MovieClip Frame 40
stop();
Symbol 61 MovieClip Frame 41
stop();
Symbol 61 MovieClip Frame 42
stop();
Symbol 61 MovieClip Frame 43
stop();
Symbol 61 MovieClip Frame 44
stop();
Symbol 61 MovieClip Frame 45
stop();
Symbol 61 MovieClip Frame 46
stop();
Symbol 61 MovieClip Frame 47
stop();
Symbol 61 MovieClip Frame 48
stop();
Symbol 61 MovieClip Frame 49
stop();
Symbol 61 MovieClip Frame 50
stop();
Symbol 61 MovieClip Frame 51
stop();
Symbol 61 MovieClip Frame 52
stop();
Symbol 61 MovieClip Frame 53
stop();
Symbol 61 MovieClip Frame 54
stop();
Symbol 61 MovieClip Frame 55
stop();
Symbol 61 MovieClip Frame 56
stop();
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stop();
Symbol 61 MovieClip Frame 58
stop();
Symbol 61 MovieClip Frame 59
stop();
Symbol 61 MovieClip Frame 60
stop();
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stop();
Symbol 61 MovieClip Frame 62
stop();
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stop();
Symbol 61 MovieClip Frame 64
stop();
Symbol 61 MovieClip Frame 65
stop();
Symbol 61 MovieClip Frame 66
stop();
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stop();
Symbol 61 MovieClip Frame 68
stop();
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stop();
Symbol 61 MovieClip Frame 70
stop();
Symbol 61 MovieClip Frame 71
stop();
Symbol 61 MovieClip Frame 72
stop();
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stop();
Symbol 61 MovieClip Frame 74
stop();
Symbol 61 MovieClip Frame 75
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 78
stop();
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stop();
Symbol 61 MovieClip Frame 80
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 83
stop();
Symbol 61 MovieClip Frame 84
stop();
Symbol 61 MovieClip Frame 85
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 88
stop();
Symbol 61 MovieClip Frame 89
stop();
Symbol 61 MovieClip Frame 90
stop();
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stop();
Symbol 61 MovieClip Frame 92
stop();
Symbol 61 MovieClip Frame 93
stop();
Symbol 61 MovieClip Frame 94
stop();
Symbol 61 MovieClip Frame 95
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 98
stop();
Symbol 61 MovieClip Frame 99
stop();
Symbol 61 MovieClip Frame 100
stop();
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stop();
Symbol 61 MovieClip Frame 102
stop();
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stop();
Symbol 61 MovieClip Frame 104
stop();
Symbol 61 MovieClip Frame 105
stop();
Symbol 61 MovieClip Frame 106
stop();
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stop();
Symbol 61 MovieClip Frame 108
stop();
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stop();
Symbol 61 MovieClip Frame 110
stop();
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stop();
Symbol 61 MovieClip Frame 112
stop();
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stop();
Symbol 61 MovieClip Frame 114
stop();
Symbol 61 MovieClip Frame 115
stop();
Symbol 61 MovieClip Frame 116
stop();
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stop();
Symbol 61 MovieClip Frame 118
stop();
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stop();
Symbol 61 MovieClip Frame 120
stop();
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stop();
Symbol 61 MovieClip Frame 122
stop();
Symbol 61 MovieClip Frame 123
stop();
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stop();
Symbol 61 MovieClip Frame 125
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 128
stop();
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stop();
Symbol 61 MovieClip Frame 130
stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 134
stop();
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stop();
Symbol 61 MovieClip Frame 136
stop();
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stop();
Symbol 61 MovieClip Frame 138
stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 142
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 154
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 160
stop();
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stop();
Symbol 61 MovieClip Frame 162
stop();
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stop();
Symbol 61 MovieClip Frame 164
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 176
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 179
stop();
Symbol 61 MovieClip Frame 180
stop();
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stop();
Symbol 61 MovieClip Frame 182
stop();
Symbol 61 MovieClip Frame 183
stop();
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stop();
Symbol 61 MovieClip Frame 185
stop();
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stop();
Symbol 61 MovieClip Frame 187
stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 192
stop();
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stop();
Symbol 61 MovieClip Frame 194
stop();
Symbol 61 MovieClip Frame 195
stop();
Symbol 61 MovieClip Frame 196
stop();
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stop();
Symbol 61 MovieClip Frame 198
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 201
stop();
Symbol 61 MovieClip Frame 202
stop();
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stop();
Symbol 61 MovieClip Frame 204
stop();
Symbol 61 MovieClip Frame 205
stop();
Symbol 61 MovieClip Frame 206
stop();
Symbol 61 MovieClip Frame 207
stop();
Symbol 61 MovieClip Frame 208
stop();
Symbol 61 MovieClip Frame 209
stop();
Symbol 61 MovieClip Frame 210
stop();
Symbol 61 MovieClip Frame 211
stop();
Symbol 61 MovieClip Frame 212
stop();
Symbol 61 MovieClip Frame 213
stop();
Symbol 61 MovieClip Frame 214
stop();
Symbol 61 MovieClip Frame 215
stop();
Symbol 61 MovieClip Frame 216
stop();
Symbol 61 MovieClip Frame 217
stop();
Symbol 61 MovieClip Frame 218
stop();
Symbol 61 MovieClip Frame 219
stop();
Symbol 61 MovieClip Frame 220
stop();
Symbol 61 MovieClip Frame 221
stop();
Symbol 61 MovieClip Frame 222
stop();
Symbol 61 MovieClip Frame 223
stop();
Symbol 61 MovieClip Frame 224
stop();
Symbol 61 MovieClip Frame 225
stop();
Symbol 61 MovieClip Frame 226
stop();
Symbol 61 MovieClip Frame 227
stop();
Symbol 61 MovieClip Frame 228
stop();
Symbol 61 MovieClip Frame 229
stop();
Symbol 61 MovieClip Frame 230
stop();
Symbol 61 MovieClip Frame 231
stop();
Symbol 61 MovieClip Frame 232
stop();
Symbol 61 MovieClip Frame 233
stop();
Symbol 61 MovieClip Frame 234
stop();
Symbol 61 MovieClip Frame 235
stop();
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stop();
Symbol 61 MovieClip Frame 237
stop();
Symbol 61 MovieClip Frame 238
stop();
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stop();
Symbol 61 MovieClip Frame 240
stop();
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stop();
Symbol 61 MovieClip Frame 242
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 248
stop();
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stop();
Symbol 61 MovieClip Frame 250
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 262
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 280
stop();
Symbol 61 MovieClip Frame 281
stop();
Symbol 61 MovieClip Frame 282
stop();
Symbol 61 MovieClip Frame 283
stop();
Symbol 61 MovieClip Frame 284
stop();
Symbol 61 MovieClip Frame 285
stop();
Symbol 61 MovieClip Frame 286
stop();
Symbol 61 MovieClip Frame 287
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 290
stop();
Symbol 61 MovieClip Frame 291
stop();
Symbol 61 MovieClip Frame 292
stop();
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stop();
Symbol 61 MovieClip Frame 294
stop();
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stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 300
stop();
Symbol 61 MovieClip Frame 301
stop();
Symbol 61 MovieClip Frame 302
stop();
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stop();
Symbol 61 MovieClip Frame 304
stop();
Symbol 61 MovieClip Frame 305
stop();
Symbol 61 MovieClip Frame 306
stop();
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stop();
Symbol 61 MovieClip Frame 308
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 311
stop();
Symbol 61 MovieClip Frame 312
stop();
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stop();
Symbol 61 MovieClip Frame 314
stop();
Symbol 61 MovieClip Frame 315
stop();
Symbol 61 MovieClip Frame 316
stop();
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stop();
Symbol 61 MovieClip Frame 318
stop();
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stop();
Symbol 61 MovieClip Frame 320
stop();
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stop();
Symbol 61 MovieClip Frame 322
stop();
Symbol 61 MovieClip Frame 323
stop();
Symbol 61 MovieClip Frame 324
stop();
Symbol 61 MovieClip Frame 325
stop();
Symbol 61 MovieClip Frame 326
stop();
Symbol 61 MovieClip Frame 327
stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 332
stop();
Symbol 61 MovieClip Frame 333
stop();
Symbol 61 MovieClip Frame 334
stop();
Symbol 61 MovieClip Frame 335
stop();
Symbol 61 MovieClip Frame 336
stop();
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stop();
Symbol 61 MovieClip Frame 338
stop();
Symbol 61 MovieClip Frame 339
stop();
Symbol 61 MovieClip Frame 340
stop();
Symbol 61 MovieClip Frame 341
stop();
Symbol 61 MovieClip Frame 342
stop();
Symbol 61 MovieClip Frame 343
stop();
Symbol 61 MovieClip Frame 344
stop();
Symbol 61 MovieClip Frame 345
stop();
Symbol 61 MovieClip Frame 346
stop();
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stop();
Symbol 61 MovieClip Frame 348
stop();
Symbol 61 MovieClip Frame 349
stop();
Symbol 61 MovieClip Frame 350
stop();
Symbol 61 MovieClip Frame 351
stop();
Symbol 61 MovieClip Frame 352
stop();
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stop();
Symbol 61 MovieClip Frame 354
stop();
Symbol 61 MovieClip Frame 355
stop();
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stop();
Symbol 61 MovieClip Frame 357
stop();
Symbol 61 MovieClip Frame 358
stop();
Symbol 61 MovieClip Frame 359
stop();
Symbol 61 MovieClip Frame 360
stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 364
stop();
Symbol 61 MovieClip Frame 365
stop();
Symbol 61 MovieClip Frame 366
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 369
stop();
Symbol 61 MovieClip Frame 370
stop();
Symbol 61 MovieClip Frame 371
stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 375
stop();
Symbol 61 MovieClip Frame 376
stop();
Symbol 61 MovieClip Frame 377
stop();
Symbol 61 MovieClip Frame 378
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 381
stop();
Symbol 61 MovieClip Frame 382
stop();
Symbol 61 MovieClip Frame 383
stop();
Symbol 61 MovieClip Frame 384
stop();
Symbol 61 MovieClip Frame 385
stop();
Symbol 61 MovieClip Frame 386
stop();
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stop();
Symbol 61 MovieClip Frame 388
stop();
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stop();
Symbol 61 MovieClip Frame 390
stop();
Symbol 61 MovieClip Frame 391
stop();
Symbol 61 MovieClip Frame 392
stop();
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stop();
Symbol 61 MovieClip Frame 394
stop();
Symbol 61 MovieClip Frame 395
stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 399
stop();
Symbol 61 MovieClip Frame 400
stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 404
stop();
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stop();
Symbol 61 MovieClip Frame 406
stop();
Symbol 61 MovieClip Frame 407
stop();
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stop();
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stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 412
stop();
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stop();
Symbol 61 MovieClip Frame 414
stop();
Symbol 61 MovieClip Frame 415
stop();
Symbol 61 MovieClip Frame 416
stop();
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stop();
Symbol 61 MovieClip Frame 418
stop();
Symbol 61 MovieClip Frame 419
stop();
Symbol 61 MovieClip Frame 420
stop();
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stop();
Symbol 61 MovieClip Frame 422
stop();
Symbol 61 MovieClip Frame 423
stop();
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stop();
Symbol 61 MovieClip Frame 425
stop();
Symbol 61 MovieClip Frame 426
stop();
Symbol 61 MovieClip Frame 427
stop();
Symbol 61 MovieClip Frame 428
stop();
Symbol 61 MovieClip Frame 429
stop();
Symbol 61 MovieClip Frame 430
stop();
Symbol 61 MovieClip Frame 431
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 434
stop();
Symbol 61 MovieClip Frame 435
stop();
Symbol 61 MovieClip Frame 436
stop();
Symbol 61 MovieClip Frame 437
stop();
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stop();
Symbol 61 MovieClip Frame 439
stop();
Symbol 61 MovieClip Frame 440
stop();
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stop();
Symbol 61 MovieClip Frame 442
stop();
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stop();
Symbol 61 MovieClip Frame 444
stop();
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stop();
Symbol 61 MovieClip Frame 446
stop();
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stop();
Symbol 61 MovieClip Frame 448
stop();
Symbol 61 MovieClip Frame 449
stop();
Symbol 61 MovieClip Frame 450
stop();
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stop();
Symbol 61 MovieClip Frame 452
stop();
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stop();
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stop();
Symbol 61 MovieClip Frame 455
stop();
Symbol 61 MovieClip Frame 456
stop();
Symbol 61 MovieClip Frame 457
stop();
Symbol 61 MovieClip Frame 458
stop();
Symbol 61 MovieClip Frame 459
stop();
Symbol 61 MovieClip Frame 460
stop();
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stop();
Symbol 61 MovieClip Frame 462
stop();
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stop();
Symbol 61 MovieClip Frame 464
stop();
Symbol 61 MovieClip Frame 465
stop();
Symbol 61 MovieClip Frame 466
stop();
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stop();
Symbol 61 MovieClip Frame 468
stop();
Symbol 61 MovieClip Frame 469
stop();
Symbol 61 MovieClip Frame 470
stop();
Symbol 61 MovieClip Frame 471
stop();
Symbol 61 MovieClip Frame 472
stop();
Symbol 61 MovieClip Frame 473
stop();
Symbol 61 MovieClip Frame 474
stop();
Symbol 61 MovieClip Frame 475
stop();
Symbol 61 MovieClip Frame 476
stop();
Symbol 61 MovieClip Frame 477
stop();
Symbol 61 MovieClip Frame 478
stop();
Symbol 61 MovieClip Frame 479
stop();
Symbol 61 MovieClip Frame 480
stop();
Symbol 61 MovieClip Frame 481
stop();
Symbol 61 MovieClip Frame 482
stop();
Symbol 61 MovieClip Frame 483
stop();
Symbol 61 MovieClip Frame 484
stop();
Symbol 61 MovieClip Frame 485
stop();
Symbol 61 MovieClip Frame 486
stop();
Symbol 61 MovieClip Frame 487
stop();
Symbol 61 MovieClip Frame 488
stop();
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stop();
Symbol 61 MovieClip Frame 490
stop();
Symbol 61 MovieClip Frame 491
stop();
Symbol 61 MovieClip Frame 492
stop();
Symbol 61 MovieClip Frame 493
stop();
Symbol 61 MovieClip Frame 494
stop();
Symbol 61 MovieClip Frame 495
stop();
Symbol 61 MovieClip Frame 496
stop();
Symbol 61 MovieClip Frame 497
stop();
Symbol 61 MovieClip Frame 498
stop();
Symbol 61 MovieClip Frame 499
stop();
Symbol 61 MovieClip Frame 500
_root.gotoAndPlay(164); stop();
Symbol 65 MovieClip Frame 1
Symbol 68 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 50; gotoAndStop (3); }
Symbol 68 MovieClip Frame 2
gotoAndPlay (1);
Symbol 69 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25; gotoAndStop (3); }
Symbol 69 MovieClip Frame 2
gotoAndPlay (1);
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 7
_parent.score = _parent.score + 100; stop();
Symbol 72 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 72 MovieClip Frame 3
gotoAndPlay (2);
Symbol 76 MovieClip Frame 1
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 7
_parent.score = _parent.score + 500; stop();
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 7
_parent.score = _parent.score + 100; stop();
Symbol 83 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25; gotoAndStop (3); }
Symbol 83 MovieClip Frame 2
gotoAndPlay (1);
Symbol 84 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 50; gotoAndStop (3); }
Symbol 84 MovieClip Frame 2
gotoAndPlay (1);
Symbol 87 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 500; gotoAndStop (3); }
Symbol 87 MovieClip Frame 2
gotoAndPlay (1);
Symbol 88 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 88 MovieClip Frame 3
gotoAndPlay (2);
Symbol 103 MovieClip Frame 1
Symbol 105 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 105 MovieClip Frame 3
gotoAndPlay (2);
Symbol 108 MovieClip Frame 2
_x = (_x - 0.25); _y = (_y + 30); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 108 MovieClip Frame 3
gotoAndPlay (2);
Symbol 110 MovieClip Frame 2
_x = (_x + 0.4); _y = (_y + 36); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 110 MovieClip Frame 3
gotoAndPlay (2);
Symbol 112 MovieClip Frame 2
_x = (_x + 0.1); _y = (_y + 18); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 112 MovieClip Frame 3
gotoAndPlay (2);
Symbol 114 MovieClip Frame 2
_x = (_x - 0.35); _y = (_y + 24); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 114 MovieClip Frame 3
gotoAndPlay (2);
Symbol 116 MovieClip Frame 2
_x = (_x - 0.1); _y = (_y + 29); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 116 MovieClip Frame 3
gotoAndPlay (2);
Symbol 118 MovieClip Frame 2
_x = (_x + 0.1); _y = (_y + 44); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 118 MovieClip Frame 3
gotoAndPlay (2);
Symbol 119 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 500; gotoAndStop (3); }
Symbol 119 MovieClip Frame 2
gotoAndPlay (1);
Symbol 120 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 50; gotoAndStop (3); }
Symbol 120 MovieClip Frame 2
gotoAndPlay (1);
Symbol 121 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25; gotoAndStop (3); }
Symbol 121 MovieClip Frame 2
gotoAndPlay (1);
Symbol 123 MovieClip Frame 1
stop();
Symbol 123 MovieClip Frame 7
_parent.score = _parent.score + 100; stop();
Symbol 125 MovieClip Frame 1
stop();
Symbol 125 MovieClip Frame 7
_parent.score = _parent.score + 500; stop();
Symbol 128 MovieClip Frame 1
stop();
Symbol 128 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 129 MovieClip Frame 1
_rotation = (_rotation + 3); if (this.hitTest(_root.player_mc)) { _root.healthbar.prevFrame(); }
Symbol 129 MovieClip Frame 2
gotoAndPlay (1);
Symbol 129 MovieClip Frame 3
stop();
Symbol 133 MovieClip Frame 1
Symbol 137 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 1
stop();
Symbol 142 MovieClip Frame 6
_parent.gotoAndPlay(161); stop();
Symbol 144 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 144 MovieClip Frame 3
gotoAndPlay (2);
Symbol 146 MovieClip Frame 1
stop();
Symbol 146 MovieClip Frame 7
_parent.score = _parent.score + 100; stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 7
_parent.score = _parent.score + 500; stop();
Symbol 150 MovieClip Frame 1
stop();
Symbol 150 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 151 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25; gotoAndStop (3); }
Symbol 151 MovieClip Frame 2
gotoAndPlay (1);
Symbol 152 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 50; gotoAndStop (3); }
Symbol 152 MovieClip Frame 2
gotoAndPlay (1);
Symbol 153 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 500; gotoAndStop (3); }
Symbol 153 MovieClip Frame 2
gotoAndPlay (1);
Symbol 156 MovieClip Frame 2
_x = (_x - 0.5); _y = (_y + 5); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 156 MovieClip Frame 3
gotoAndPlay (2);
Symbol 157 MovieClip Frame 2
_x = (_x + 0.8); _y = (_y + 4); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 157 MovieClip Frame 3
gotoAndPlay (2);
Symbol 158 MovieClip Frame 2
_x = (_x + 0.2); _y = (_y + 9); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 158 MovieClip Frame 3
gotoAndPlay (2);
Symbol 159 MovieClip Frame 2
_x = (_x - 0.7); _y = (_y + 2); if (_x < 0) { _x = 800; } if (_x > 800) { _x = 0; } if (_y > 1000) { _y = 0; }
Symbol 159 MovieClip Frame 3
gotoAndPlay (2);
Symbol 162 MovieClip Frame 1
Symbol 164 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 164 MovieClip Frame 3
gotoAndPlay (2);
Symbol 168 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 10000; gotoAndStop (3); }
Symbol 168 MovieClip Frame 2
gotoAndPlay (1);
Symbol 170 MovieClip Frame 1
stop();
Symbol 170 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 172 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 7
_parent.score = _parent.score + 500; stop();
Symbol 174 MovieClip Frame 1
Symbol 176 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 176 MovieClip Frame 3
gotoAndPlay (2);
Symbol 178 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 7
_parent.score = _parent.score + 25000; stop();
Symbol 183 MovieClip Frame 1
stop();
Symbol 183 MovieClip Frame 7
_parent.score = _parent.score + 500; stop();
Symbol 184 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 500; gotoAndStop (3); }
Symbol 184 MovieClip Frame 2
gotoAndPlay (1);
Symbol 185 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 10000; gotoAndStop (3); }
Symbol 185 MovieClip Frame 2
gotoAndPlay (1);
Symbol 186 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 50; gotoAndStop (3); }
Symbol 186 MovieClip Frame 2
gotoAndPlay (1);
Symbol 190 MovieClip Frame 2
_alpha = (_alpha - 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha <= 50) { gotoAndPlay (4); }
Symbol 190 MovieClip Frame 3
gotoAndPlay (2);
Symbol 190 MovieClip Frame 4
_alpha = (_alpha + 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 190 MovieClip Frame 5
gotoAndPlay (4);
Symbol 192 MovieClip Frame 2
_alpha = (_alpha - 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha <= 50) { gotoAndPlay (4); }
Symbol 192 MovieClip Frame 3
gotoAndPlay (2);
Symbol 192 MovieClip Frame 4
_alpha = (_alpha + 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 192 MovieClip Frame 5
gotoAndPlay (4);
Symbol 194 MovieClip Frame 2
_alpha = (_alpha - 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha <= 50) { gotoAndPlay (4); }
Symbol 194 MovieClip Frame 3
gotoAndPlay (2);
Symbol 194 MovieClip Frame 4
_alpha = (_alpha + 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 194 MovieClip Frame 5
gotoAndPlay (4);
Symbol 196 MovieClip Frame 2
_alpha = (_alpha - 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha <= 50) { gotoAndPlay (4); }
Symbol 196 MovieClip Frame 3
gotoAndPlay (2);
Symbol 196 MovieClip Frame 4
_alpha = (_alpha + 3); if (this.hitTest(_parent.player_mc)) { _root.healthbar.nextFrame(); } if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 196 MovieClip Frame 5
gotoAndPlay (4);
Symbol 198 MovieClip Frame 1
Symbol 200 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 200 MovieClip Frame 3
gotoAndPlay (2);
Symbol 202 MovieClip Frame 1
stop();
Symbol 202 MovieClip Frame 7
_parent.score = _parent.score + 500; stop();
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 206 MovieClip Frame 1
stop();
Symbol 206 MovieClip Frame 7
_parent.score = _parent.score + 25000; stop();
Symbol 207 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 500; gotoAndStop (3); }
Symbol 207 MovieClip Frame 2
gotoAndPlay (1);
Symbol 208 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 50; gotoAndStop (3); }
Symbol 208 MovieClip Frame 2
gotoAndPlay (1);
Symbol 209 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 10000; gotoAndStop (3); }
Symbol 209 MovieClip Frame 2
gotoAndPlay (1);
Symbol 210 MovieClip Frame 1
_rotation = (_rotation + 3); if (this.hitTest(_root.player_mc)) { _root.healthbar.prevFrame(); }
Symbol 210 MovieClip Frame 2
gotoAndPlay (1);
Symbol 210 MovieClip Frame 3
stop();
Symbol 212 MovieClip Frame 2
_x = (_x + 7); _y = (_y - 0.21); if (_x < -200) { _x = 1000; } if (_x > 1000) { _x = -200; } if (_y > 1000) { _y = 0; } if (_y < 0) { _y = 1000; }
Symbol 212 MovieClip Frame 3
gotoAndPlay (2);
Symbol 214 MovieClip Frame 2
_x = (_x + 3); _y = (_y + 0.12); if (_x < -200) { _x = 1000; } if (_x > 1000) { _x = -200; } if (_y > 1000) { _y = 0; } if (_y < 0) { _y = 1000; }
Symbol 214 MovieClip Frame 3
gotoAndPlay (2);
Symbol 216 MovieClip Frame 2
_x = (_x + 2); _y = (_y - 0.8); if (_x < -200) { _x = 1000; } if (_x > 1000) { _x = -200; } if (_y > 1000) { _y = 0; } if (_y < 0) { _y = 1000; }
Symbol 216 MovieClip Frame 3
gotoAndPlay (2);
Symbol 219 MovieClip Frame 1
Symbol 225 MovieClip Frame 1
stop();
Symbol 225 MovieClip Frame 6
_parent.gotoAndPlay(161); stop();
Symbol 226 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 226 MovieClip Frame 3
gotoAndPlay (2);
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 7
_parent.score = _parent.score + 100000; stop();
Symbol 231 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 7
_parent.score = _parent.score + 25000; stop();
Symbol 233 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25000; gotoAndStop (3); }
Symbol 233 MovieClip Frame 2
gotoAndPlay (1);
Symbol 235 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 236 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 10000; gotoAndStop (3); }
Symbol 236 MovieClip Frame 2
gotoAndPlay (1);
Symbol 243 MovieClip Frame 1
Symbol 245 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 245 MovieClip Frame 3
gotoAndPlay (2);
Symbol 246 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 10000; gotoAndStop (3); }
Symbol 246 MovieClip Frame 2
gotoAndPlay (1);
Symbol 247 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25000; gotoAndStop (3); }
Symbol 247 MovieClip Frame 2
gotoAndPlay (1);
Symbol 249 MovieClip Frame 1
stop();
Symbol 249 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 7
_parent.score = _parent.score + 500; stop();
Symbol 253 MovieClip Frame 1
stop();
Symbol 253 MovieClip Frame 7
_parent.score = _parent.score + 25000; stop();
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 7
_parent.score = _parent.score + 100000; stop();
Symbol 261 MovieClip Frame 1
_rotation = (_rotation + 1);
Symbol 261 MovieClip Frame 2
gotoAndPlay (1);
Symbol 263 MovieClip Frame 1
_y = (_y - 0.1);
Symbol 263 MovieClip Frame 2
gotoAndPlay (1);
Symbol 264 MovieClip Frame 1
Symbol 266 MovieClip Frame 2
_rotation = (_rotation + 0.33); if (this.hitTest(_root.player_mc)) { _parent.nextFrame(); }
Symbol 266 MovieClip Frame 3
gotoAndPlay (2);
Symbol 268 MovieClip Frame 1
stop();
Symbol 268 MovieClip Frame 7
_parent.score = _parent.score + 100000; stop();
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 7
_parent.score = _parent.score + 25000; stop();
Symbol 272 MovieClip Frame 1
stop();
Symbol 272 MovieClip Frame 7
_parent.score = _parent.score + 2500; stop();
Symbol 273 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 25000; gotoAndStop (3); }
Symbol 273 MovieClip Frame 2
gotoAndPlay (1);
Symbol 274 MovieClip Frame 1
if (this.hitTest(_parent.player_mc)) { _parent.score = _parent.score + 10000; gotoAndStop (3); }
Symbol 274 MovieClip Frame 2
gotoAndPlay (1);
Symbol 275 MovieClip Frame 1
_rotation = (_rotation + 3); if (this.hitTest(_root.player_mc)) { _root.healthbar.prevFrame(); }
Symbol 275 MovieClip Frame 2
gotoAndPlay (1);
Symbol 275 MovieClip Frame 3
stop();
Symbol 278 MovieClip Frame 1
Symbol 282 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 7
_root.score = _root.score + 1000000; _root.gotoAndPlay(163); stop();
Symbol 284 Button
on (release) { gotoAndPlay (1); }
Symbol 287 MovieClip Frame 2
_alpha = (_alpha - 3); if (_alpha <= 0) { gotoAndPlay (4); }
Symbol 287 MovieClip Frame 3
gotoAndPlay (2);
Symbol 287 MovieClip Frame 4
_alpha = (_alpha + 3); if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 287 MovieClip Frame 5
gotoAndPlay (4);
Symbol 290 MovieClip Frame 2
_alpha = (_alpha - 3); if (_alpha <= 0) { gotoAndPlay (4); }
Symbol 290 MovieClip Frame 3
gotoAndPlay (2);
Symbol 290 MovieClip Frame 4
_alpha = (_alpha + 3); if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 290 MovieClip Frame 5
gotoAndPlay (4);
Symbol 294 MovieClip Frame 2
gotoAndPlay (1);
Symbol 296 MovieClip Frame 2
gotoAndPlay (1);
Symbol 297 Button
on (release) { gotoAndPlay (300); }
Symbol 299 MovieClip Frame 2
_alpha = (_alpha - 3); if (_alpha <= 0) { gotoAndPlay (4); }
Symbol 299 MovieClip Frame 3
gotoAndPlay (2);
Symbol 299 MovieClip Frame 4
_alpha = (_alpha + 3); if (_alpha >= 100) { gotoAndPlay (2); }
Symbol 299 MovieClip Frame 5
gotoAndPlay (4);

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:Timeline
Symbol 3 GraphicUsed by:6 8 284 297
Symbol 4 FontUsed by:5 7 15 17 19 34 47 48 54 57 62 66 77 86 106 143 154 163 175 199 220 244 265 279 283 285 286 288 289 292 293 295 298
Symbol 5 TextUses:4Used by:6
Symbol 6 ButtonUses:3 5Used by:Timeline
Symbol 7 TextUses:4Used by:8
Symbol 8 ButtonUses:3 7Used by:Timeline
Symbol 9 GraphicUsed by:14 50 71 82 123 146
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:14 50 71 80 82 123 125 128 146 148 150 170 172 178 181 183 202 204 206 229 231 235 249 251 253 255 268 270 272 282
Symbol 12 ShapeTweeningUsed by:14
Symbol 13 GraphicUsed by:14 50 71 80 82 123 125 128 146 148 150 170 172 178 181 183 202 204 206 229 231 235 249 251 253 255 268 270 272 282
Symbol 14 MovieClipUses:9 11 12 13Used by:Timeline
Symbol 15 TextUses:4Used by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 TextUses:4Used by:18
Symbol 18 MovieClipUses:17Used by:Timeline
Symbol 19 TextUses:4Used by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:Timeline
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:Timeline
Symbol 24 GraphicUsed by:33
Symbol 25 GraphicUsed by:28
Symbol 26 ShapeTweeningUsed by:28
Symbol 27 GraphicUsed by:28 137
Symbol 28 MovieClipUses:25 26 27Used by:33 225
Symbol 29 ShapeTweeningUsed by:33
Symbol 30 ShapeTweeningUsed by:33
Symbol 31 ShapeTweeningUsed by:33
Symbol 32 GraphicUsed by:33 142 225
Symbol 33 MovieClipUses:24 28 29 30 31 32Used by:Timeline
Symbol 34 TextUses:4Used by:35 72 88 105 164 176 200 226 245 266
Symbol 35 MovieClipUses:34Used by:Timeline
Symbol 36 GraphicUsed by:42
Symbol 37 ShapeTweeningUsed by:42
Symbol 38 ShapeTweeningUsed by:42
Symbol 39 GraphicUsed by:42
Symbol 40 ShapeTweeningUsed by:42
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClipUses:36 37 38 39 40 41Used by:Timeline
Symbol 43 GraphicUsed by:46
Symbol 44 ShapeTweeningUsed by:46
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClipUses:43 44 45Used by:Timeline
Symbol 47 TextUses:4Used by:Timeline
Symbol 48 EditableTextUses:4Used by:Timeline
Symbol 49 ShapeTweeningUsed by:50
Symbol 50 MovieClipUses:9 11 49 13Used by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 GraphicUsed by:Timeline
Symbol 53 GraphicUsed by:55 69 83 121 151
Symbol 54 TextUses:4Used by:55 68 69 83 84 120 121 151 152 186 208
Symbol 55 MovieClipUses:53 54Used by:Timeline
Symbol 56 GraphicUsed by:58 129 210 275
Symbol 57 TextUses:4Used by:58 129 210 275
Symbol 58 MovieClipUses:56 57Used by:Timeline
Symbol 59 ShapeTweeningUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:59 60Used by:Timeline
Symbol 62 TextUses:4Used by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:Timeline
Symbol 66 EditableTextUses:4Used by:Timeline
Symbol 67 GraphicUsed by:68 84 120 152 186 208
Symbol 68 MovieClipUses:67 54Used by:Timeline
Symbol 69 MovieClipUses:53 54Used by:Timeline
Symbol 70 ShapeTweeningUsed by:71
Symbol 71 MovieClipUses:9 11 70 13Used by:Timeline
Symbol 72 MovieClipUses:34Used by:Timeline
Symbol 73 GraphicUsed by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:Timeline
Symbol 77 EditableTextUses:4Used by:Timeline
Symbol 78 GraphicUsed by:80 125 148 172 183 202 251
Symbol 79 ShapeTweeningUsed by:80
Symbol 80 MovieClipUses:78 11 79 13Used by:Timeline
Symbol 81 ShapeTweeningUsed by:82
Symbol 82 MovieClipUses:9 11 81 13Used by:Timeline
Symbol 83 MovieClipUses:53 54Used by:Timeline
Symbol 84 MovieClipUses:67 54Used by:Timeline
Symbol 85 GraphicUsed by:87 119 153 184 207
Symbol 86 TextUses:4Used by:87 119 153 184 207
Symbol 87 MovieClipUses:85 86Used by:Timeline
Symbol 88 MovieClipUses:34Used by:Timeline
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:Timeline
Symbol 95 GraphicUsed by:Timeline
Symbol 96 GraphicUsed by:97 98 99 100
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 MovieClipUses:96Used by:Timeline
Symbol 99 MovieClipUses:96Used by:Timeline
Symbol 100 MovieClipUses:96Used by:Timeline
Symbol 101 GraphicUsed by:Timeline
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:Timeline
Symbol 104 MovieClipUsed by:Timeline
Symbol 105 MovieClipUses:34Used by:Timeline
Symbol 106 EditableTextUses:4Used by:Timeline
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:Timeline
Symbol 109 GraphicUsed by:110
Symbol 110 MovieClipUses:109Used by:Timeline
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:Timeline
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:Timeline
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:Timeline
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:Timeline
Symbol 119 MovieClipUses:85 86Used by:Timeline
Symbol 120 MovieClipUses:67 54Used by:Timeline
Symbol 121 MovieClipUses:53 54Used by:Timeline
Symbol 122 ShapeTweeningUsed by:123
Symbol 123 MovieClipUses:9 11 122 13Used by:Timeline
Symbol 124 ShapeTweeningUsed by:125
Symbol 125 MovieClipUses:78 11 124 13Used by:Timeline
Symbol 126 GraphicUsed by:128 150 170 178 204 235 249 272
Symbol 127 ShapeTweeningUsed by:128
Symbol 128 MovieClipUses:126 11 127 13Used by:Timeline
Symbol 129 MovieClipUses:56 57Used by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 GraphicUsed by:Timeline
Symbol 132 GraphicUsed by:133
Symbol 133 MovieClipUses:132Used by:Timeline
Symbol 134 GraphicUsed by:142
Symbol 135 GraphicUsed by:137
Symbol 136 ShapeTweeningUsed by:137
Symbol 137 MovieClipUses:135 136 27Used by:142
Symbol 138 ShapeTweeningUsed by:142
Symbol 139 ShapeTweeningUsed by:142
Symbol 140 ShapeTweeningUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:134 137 138 139 140 32 141Used by:Timeline
Symbol 143 TextUses:4Used by:144
Symbol 144 MovieClipUses:143Used by:Timeline
Symbol 145 ShapeTweeningUsed by:146
Symbol 146 MovieClipUses:9 11 145 13Used by:Timeline
Symbol 147 ShapeTweeningUsed by:148
Symbol 148 MovieClipUses:78 11 147 13Used by:Timeline
Symbol 149 ShapeTweeningUsed by:150
Symbol 150 MovieClipUses:126 11 149 13Used by:Timeline
Symbol 151 MovieClipUses:53 54Used by:Timeline
Symbol 152 MovieClipUses:67 54Used by:Timeline
Symbol 153 MovieClipUses:85 86Used by:Timeline
Symbol 154 EditableTextUses:4Used by:Timeline
Symbol 155 GraphicUsed by:156 157 158 159
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 MovieClipUses:155Used by:Timeline
Symbol 158 MovieClipUses:155Used by:Timeline
Symbol 159 MovieClipUses:155Used by:Timeline
Symbol 160 GraphicUsed by:Timeline
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161Used by:Timeline
Symbol 163 EditableTextUses:4Used by:Timeline
Symbol 164 MovieClipUses:34Used by:Timeline
Symbol 165 GraphicUsed by:Timeline
Symbol 166 GraphicUsed by:Timeline
Symbol 167 GraphicUsed by:168 185 209 236 246 274
Symbol 168 MovieClipUses:167Used by:Timeline
Symbol 169 ShapeTweeningUsed by:170
Symbol 170 MovieClipUses:126 11 169 13Used by:Timeline
Symbol 171 ShapeTweeningUsed by:172
Symbol 172 MovieClipUses:78 11 171 13Used by:Timeline
Symbol 173 GraphicUsed by:174
Symbol 174 MovieClipUses:173Used by:Timeline
Symbol 175 EditableTextUses:4Used by:Timeline
Symbol 176 MovieClipUses:34Used by:Timeline
Symbol 177 ShapeTweeningUsed by:178
Symbol 178 MovieClipUses:126 11 177 13Used by:Timeline
Symbol 179 GraphicUsed by:181 206 231 253 270
Symbol 180 ShapeTweeningUsed by:181
Symbol 181 MovieClipUses:179 11 180 13Used by:Timeline
Symbol 182 ShapeTweeningUsed by:183
Symbol 183 MovieClipUses:78 11 182 13Used by:Timeline
Symbol 184 MovieClipUses:85 86Used by:Timeline
Symbol 185 MovieClipUses:167Used by:Timeline
Symbol 186 MovieClipUses:67 54Used by:Timeline
Symbol 187 GraphicUsed by:Timeline
Symbol 188 GraphicUsed by:Timeline
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:Timeline
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:Timeline
Symbol 193 GraphicUsed by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 EditableTextUses:4Used by:Timeline
Symbol 200 MovieClipUses:34Used by:Timeline
Symbol 201 ShapeTweeningUsed by:202
Symbol 202 MovieClipUses:78 11 201 13Used by:Timeline
Symbol 203 ShapeTweeningUsed by:204
Symbol 204 MovieClipUses:126 11 203 13Used by:Timeline
Symbol 205 ShapeTweeningUsed by:206
Symbol 206 MovieClipUses:179 11 205 13Used by:Timeline
Symbol 207 MovieClipUses:85 86Used by:Timeline
Symbol 208 MovieClipUses:67 54Used by:Timeline
Symbol 209 MovieClipUses:167Used by:Timeline
Symbol 210 MovieClipUses:56 57Used by:Timeline
Symbol 211 GraphicUsed by:212
Symbol 212 MovieClipUses:211Used by:Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 MovieClipUses:213Used by:Timeline
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:215Used by:Timeline
Symbol 217 GraphicUsed by:Timeline
Symbol 218 GraphicUsed by:219
Symbol 219 MovieClipUses:218Used by:Timeline
Symbol 220 EditableTextUses:4Used by:Timeline
Symbol 221 GraphicUsed by:225
Symbol 222 ShapeTweeningUsed by:225
Symbol 223 ShapeTweeningUsed by:225
Symbol 224 ShapeTweeningUsed by:225
Symbol 225 MovieClipUses:221 28 222 223 224 32Used by:Timeline
Symbol 226 MovieClipUses:34Used by:Timeline
Symbol 227 GraphicUsed by:229 255 268
Symbol 228 ShapeTweeningUsed by:229
Symbol 229 MovieClipUses:227 11 228 13Used by:Timeline
Symbol 230 ShapeTweeningUsed by:231
Symbol 231 MovieClipUses:179 11 230 13Used by:Timeline
Symbol 232 GraphicUsed by:233 247 273
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 ShapeTweeningUsed by:235
Symbol 235 MovieClipUses:126 11 234 13Used by:Timeline
Symbol 236 MovieClipUses:167Used by:Timeline
Symbol 237 GraphicUsed by:238
Symbol 238 MovieClipUses:237Used by:Timeline
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 GraphicUsed by:Timeline
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 EditableTextUses:4Used by:Timeline
Symbol 245 MovieClipUses:34Used by:Timeline
Symbol 246 MovieClipUses:167Used by:Timeline
Symbol 247 MovieClipUses:232Used by:Timeline
Symbol 248 ShapeTweeningUsed by:249
Symbol 249 MovieClipUses:126 11 248 13Used by:Timeline
Symbol 250 ShapeTweeningUsed by:251
Symbol 251 MovieClipUses:78 11 250 13Used by:Timeline
Symbol 252 ShapeTweeningUsed by:253
Symbol 253 MovieClipUses:179 11 252 13Used by:Timeline
Symbol 254 ShapeTweeningUsed by:255
Symbol 255 MovieClipUses:227 11 254 13Used by:Timeline
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 GraphicUsed by:Timeline
Symbol 259 GraphicUsed by:264
Symbol 260 GraphicUsed by:261
Symbol 261 MovieClipUses:260Used by:264
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:262Used by:264
Symbol 264 MovieClipUses:259 261 263Used by:Timeline
Symbol 265 EditableTextUses:4Used by:Timeline
Symbol 266 MovieClipUses:34Used by:Timeline
Symbol 267 ShapeTweeningUsed by:268
Symbol 268 MovieClipUses:227 11 267 13Used by:Timeline
Symbol 269 ShapeTweeningUsed by:270
Symbol 270 MovieClipUses:179 11 269 13Used by:Timeline
Symbol 271 ShapeTweeningUsed by:272
Symbol 272 MovieClipUses:126 11 271 13Used by:Timeline
Symbol 273 MovieClipUses:232Used by:Timeline
Symbol 274 MovieClipUses:167Used by:Timeline
Symbol 275 MovieClipUses:56 57Used by:Timeline
Symbol 276 GraphicUsed by:Timeline
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:Timeline
Symbol 279 EditableTextUses:4Used by:Timeline
Symbol 280 GraphicUsed by:282
Symbol 281 ShapeTweeningUsed by:282
Symbol 282 MovieClipUses:280 11 281 13Used by:Timeline
Symbol 283 TextUses:4Used by:284 297
Symbol 284 ButtonUses:3 283Used by:Timeline
Symbol 285 EditableTextUses:4Used by:Timeline
Symbol 286 TextUses:4Used by:287
Symbol 287 MovieClipUses:286Used by:Timeline
Symbol 288 EditableTextUses:4Used by:Timeline
Symbol 289 TextUses:4Used by:290
Symbol 290 MovieClipUses:289Used by:Timeline
Symbol 291 GraphicUsed by:Timeline
Symbol 292 TextUses:4Used by:294
Symbol 293 TextUses:4Used by:294 296
Symbol 294 MovieClipUses:292 293Used by:Timeline
Symbol 295 TextUses:4Used by:296
Symbol 296 MovieClipUses:295 293Used by:Timeline
Symbol 297 ButtonUses:3 283Used by:Timeline
Symbol 298 TextUses:4Used by:299
Symbol 299 MovieClipUses:298Used by:Timeline

Instance Names

"startButton"Frame 1Symbol 6 Button
"level_mc"Frame 151Symbol 23 MovieClip
"player_mc"Frame 151Symbol 33 MovieClip
"Goal"Frame 151Symbol 35 MovieClip
"shot_mc"Frame 151Symbol 42 MovieClip
"enemyshot_mc"Frame 151Symbol 46 MovieClip
"healthbar"Frame 151Symbol 61 MovieClip
"level_mc"Frame 152Symbol 65 MovieClip
"shot_mc"Frame 152Symbol 42 MovieClip
"enemyshot_mc"Frame 152Symbol 46 MovieClip
"player_mc"Frame 152Symbol 33 MovieClip
"level_mc"Frame 153Symbol 76 MovieClip
"player_mc"Frame 153Symbol 33 MovieClip
"level_mc"Frame 154Symbol 103 MovieClip
"Goal"Frame 154Symbol 105 MovieClip
"player_mc"Frame 154Symbol 33 MovieClip
"level_mc"Frame 155Symbol 133 MovieClip
"player_mc"Frame 155Symbol 142 MovieClip
"level_mc"Frame 156Symbol 162 MovieClip
"player_mc"Frame 156Symbol 33 MovieClip
"enemyshot_mc"Frame 156Symbol 46 MovieClip
"enemyshot_mc"Frame 157Symbol 46 MovieClip
"level_mc"Frame 157Symbol 174 MovieClip
"shot_mc"Frame 157Symbol 42 MovieClip
"player_mc"Frame 157Symbol 33 MovieClip
"level_mc"Frame 158Symbol 198 MovieClip
"enemyshot_mc"Frame 158Symbol 46 MovieClip
"player_mc"Frame 158Symbol 33 MovieClip
"level_mc"Frame 159Symbol 219 MovieClip
"player_mc"Frame 159Symbol 225 MovieClip
"level_mc"Frame 160Symbol 243 MovieClip
"player_mc"Frame 160Symbol 33 MovieClip
"level_mc"Frame 161Symbol 264 MovieClip
"player_mc"Frame 161Symbol 33 MovieClip
"level_mc"Frame 162Symbol 278 MovieClip
"startButton"Frame 163Symbol 284 Button
"turret_mc"Symbol 14 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 33 MovieClip Frame 1Symbol 28 MovieClip
"turret_mc"Symbol 50 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 71 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 80 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 82 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 123 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 125 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 128 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 142 MovieClip Frame 1Symbol 137 MovieClip
"turret_mc"Symbol 146 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 148 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 150 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 170 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 172 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 178 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 181 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 183 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 202 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 204 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 206 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 225 MovieClip Frame 1Symbol 28 MovieClip
"turret_mc"Symbol 229 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 231 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 235 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 249 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 251 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 253 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 255 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 268 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 270 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 272 MovieClip Frame 1Symbol 11 MovieClip
"turret_mc"Symbol 282 MovieClip Frame 1Symbol 11 MovieClip

Labels

"normal"Symbol 14 MovieClip Frame 1
"death"Symbol 14 MovieClip Frame 2
"normal"Symbol 28 MovieClip Frame 1
"shoot"Symbol 28 MovieClip Frame 2
"normal"Symbol 33 MovieClip Frame 1
"death"Symbol 33 MovieClip Frame 2
"normal"Symbol 42 MovieClip Frame 1
"hit"Symbol 42 MovieClip Frame 2
"normal"Symbol 46 MovieClip Frame 1
"hit"Symbol 46 MovieClip Frame 2
"normal"Symbol 50 MovieClip Frame 1
"death"Symbol 50 MovieClip Frame 2
"normal"Symbol 71 MovieClip Frame 1
"death"Symbol 71 MovieClip Frame 2
"normal"Symbol 80 MovieClip Frame 1
"death"Symbol 80 MovieClip Frame 2
"normal"Symbol 82 MovieClip Frame 1
"death"Symbol 82 MovieClip Frame 2
"normal"Symbol 123 MovieClip Frame 1
"death"Symbol 123 MovieClip Frame 2
"normal"Symbol 125 MovieClip Frame 1
"death"Symbol 125 MovieClip Frame 2
"normal"Symbol 128 MovieClip Frame 1
"death"Symbol 128 MovieClip Frame 2
"normal"Symbol 137 MovieClip Frame 1
"shoot"Symbol 137 MovieClip Frame 2
"normal"Symbol 142 MovieClip Frame 1
"death"Symbol 142 MovieClip Frame 2
"normal"Symbol 146 MovieClip Frame 1
"death"Symbol 146 MovieClip Frame 2
"normal"Symbol 148 MovieClip Frame 1
"death"Symbol 148 MovieClip Frame 2
"normal"Symbol 150 MovieClip Frame 1
"death"Symbol 150 MovieClip Frame 2
"normal"Symbol 170 MovieClip Frame 1
"death"Symbol 170 MovieClip Frame 2
"normal"Symbol 172 MovieClip Frame 1
"death"Symbol 172 MovieClip Frame 2
"normal"Symbol 178 MovieClip Frame 1
"death"Symbol 178 MovieClip Frame 2
"normal"Symbol 181 MovieClip Frame 1
"death"Symbol 181 MovieClip Frame 2
"normal"Symbol 183 MovieClip Frame 1
"death"Symbol 183 MovieClip Frame 2
"normal"Symbol 202 MovieClip Frame 1
"death"Symbol 202 MovieClip Frame 2
"normal"Symbol 204 MovieClip Frame 1
"death"Symbol 204 MovieClip Frame 2
"normal"Symbol 206 MovieClip Frame 1
"death"Symbol 206 MovieClip Frame 2
"normal"Symbol 225 MovieClip Frame 1
"death"Symbol 225 MovieClip Frame 2
"normal"Symbol 229 MovieClip Frame 1
"death"Symbol 229 MovieClip Frame 2
"normal"Symbol 231 MovieClip Frame 1
"death"Symbol 231 MovieClip Frame 2
"normal"Symbol 235 MovieClip Frame 1
"death"Symbol 235 MovieClip Frame 2
"normal"Symbol 249 MovieClip Frame 1
"death"Symbol 249 MovieClip Frame 2
"normal"Symbol 251 MovieClip Frame 1
"death"Symbol 251 MovieClip Frame 2
"normal"Symbol 253 MovieClip Frame 1
"death"Symbol 253 MovieClip Frame 2
"normal"Symbol 255 MovieClip Frame 1
"death"Symbol 255 MovieClip Frame 2
"normal"Symbol 268 MovieClip Frame 1
"death"Symbol 268 MovieClip Frame 2
"normal"Symbol 270 MovieClip Frame 1
"death"Symbol 270 MovieClip Frame 2
"normal"Symbol 272 MovieClip Frame 1
"death"Symbol 272 MovieClip Frame 2
"normal"Symbol 282 MovieClip Frame 1
"death"Symbol 282 MovieClip Frame 2

Dynamic Text Variables

scoreSymbol 48 EditableText"1000000"
scoreSymbol 66 EditableText"1000000"
scoreSymbol 77 EditableText"1000000"
scoreSymbol 106 EditableText"1000000"
scoreSymbol 154 EditableText"1000000"
scoreSymbol 163 EditableText"1000000"
scoreSymbol 175 EditableText"1000000"
scoreSymbol 199 EditableText"1000000"
scoreSymbol 220 EditableText"1000000"
scoreSymbol 244 EditableText"1000000"
scoreSymbol 265 EditableText"1000000"
scoreSymbol 279 EditableText"1000000"
scoreSymbol 285 EditableText"1000000"
scoreSymbol 288 EditableText"1000000"




http://swfchan.com/9/42198/info.shtml
Created: 10/5 -2019 01:24:07 Last modified: 10/5 -2019 01:24:07 Server time: 14/05 -2024 18:30:05