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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/13000131?noj=FRM13000131-3DC" width="1" height="1"></div>

Sheepteroids.swf

This is the info page for
Flash #42217

(Click the ID number above for more basic data on this flash file.)


Text
presents...

Load-Info

Loading...

Time remaining :

0:00

Play

Play

The grass in these crazy hills has a high
helium content... the sheep have been
grazing all day and have started to
float off!  Shoot them down before
they get away!

Controls

Controls

Help

Help

Copyright © 2003 www.KwikGames.com

When you need a kwik break!

Shoot all the sheep to progress to the next level.  Shooting sheep of
the same size in a row lights up the multiplier lights.  When all 3 are
lit your score multipiler goes up!
To get the high scores shoot all of the big sheep, followed by the medium
and finish with the small ones...

Multiplier lights

Lives

Scores

Multiplier

Spacebar

A

Fire

Break

Thrust

Turn Right

Turn Left

[x]

[x]

actions

button

0

0

Lv

0

0

0

Lives remaining

0

SCORED

One of them got you!
Give it another try...

try again

try again

Hit Space

(             )

0

TOTAL SCORE

0

0

NOW TRY LEVEL

Nice one   you got them all...
...but here comes another wave!

0

TOTAL SCORE

0

X

0

tHIS lEVEL

Next Level

Next Level

!

R

E

V

O

M

A

G

0

FINAL SCORE

0

tell a Friend

tell a Friend

LOADING...

LAST 10

NEXT 10

Name

Score

Your Email :

Friend's Email :

Your message :

Email this game to your friend with your own message:

Send

Send

Thankyou - your friend has been emailed!

ActionScript [AS1/AS2]

Instance of Symbol 23 MovieClip "mc_load_info" in Frame 3
//component parameters onClipEvent (initialize) { STREAM = true; PLAY_TYPE = "bytes"; PLAY_BYTES = 10000; PLAY_FRAMES = 0; PLAY_PERCENTAGE = 0; }
Instance of Symbol 27 MovieClip in Frame 3
onClipEvent (load) { var myStartWidth = this._width; this._width = 0; } onClipEvent (enterFrame) { this._width = myStartWidth * _root.mc_load_info.fractionLoaded; }
Frame 15
loadMovie ("http://www.kwikgames.com/adverts/sheepteroids_ad.swf", _root.promo); stop(); totalscore = 0; livesclip.gotoAndStop(3);
Frame 17
stop();
Frame 18
stop(); gotoAndPlay (15);
Frame 27
stop(); gotoAndPlay (19);
Frame 28
function startLevel() { ship.dx = 0; ship.dy = 0; bullets = new Array(); rocks = new Array(); level = 0; i = 0; while (i < (gameLevel + 1)) { newRock(100, 0, 0); i++; } timeOfLastFire = 0; score = 0; } function shipTurn(amt) { ship._rotation = ship._rotation + amt; } function shipThrust() { ship.dx = ship.dx + Math.cos(((Math.PI*2) * (ship._rotation - 90)) / 360); ship.dy = ship.dy + Math.sin(((Math.PI*2) * (ship._rotation - 90)) / 360); if (ship.dy > 18) { ship.dy = 18; } if (ship.dx > 18) { ship.dx = 18; } if (ship.dy < -18) { ship.dy = -18; } if (ship.dx < -18) { ship.dx = -18; } ship.gotoAndPlay("thrust"); } function shipBreak() { ship.dx = ship.dx * 0.5; ship.dy = ship.dy * 0.5; } function shipFire() { if ((timeOfLastFire + 200) < getTimer()) { timeOfLastFire = getTimer(); level++; attachMovie("bullet", "bullet" + level, level); clip = _root["bullet" + level]; clip._x = ship._x; clip._y = ship._y; clip.dx = 10 * Math.cos(((Math.PI*2) * (ship._rotation - 90)) / 360); clip.dy = 10 * Math.sin(((Math.PI*2) * (ship._rotation - 90)) / 360); bullets.push(clip); } } function shipMove() { ship._x = ship._x + ship.dx; if (ship._x > 550) { ship._x = ship._x - 550; } if (ship._x < 0) { ship._x = ship._x + 550; } ship._y = ship._y + ship.dy; if (ship._y > 400) { ship._y = ship._y - 400; } if (ship._y < 0) { ship._y = ship._y + 400; } } function bulletsMove() { i = bullets.length - 1; while (i >= 0) { bullets[i]._x = bullets[i]._x + bullets[i].dx; bullets[i]._y = bullets[i]._y + bullets[i].dy; if ((((bullets[i]._x > 550) or (bullets[i]._x < 0)) or (bullets[i]._y > 400)) or (bullets[i]._y < 0)) { bullets[i].removeMovieClip(); bullets.splice(i, 1); } i--; } } function newRock(size, x, y) { level++; rockNum = int((Math.random() * 3) + 1); attachMovie("rock" + rockNum, "rock" + level, level); clip = _root["rock" + level]; clip._x = x; clip._y = y; clip._xscale = size; clip._yscale = size; clip.dx = (Math.Random() * gameLevel) + 0.5; if (Math.random() < 0.5) { clip.dx = clip.dx * -1; } clip.dy = (Math.Random() * gameLevel) + 0.5; if (Math.random() < 0.5) { clip.dy = clip.dy * -1; } clip.spin = (Math.random() * 6) - 3; rocks.push(clip); } function rocksMove() { i = rocks.length - 1; while (i >= 0) { clip = rocks[i].clip; rocks[i]._x = rocks[i]._x + rocks[i].dx; if (rocks[i]._x > 550) { rocks[i]._x = rocks[i]._x - 550; } if (rocks[i]._x < 0) { rocks[i]._x = rocks[i]._x + 550; } rocks[i]._y = rocks[i]._y + rocks[i].dy; if (rocks[i]._y > 400) { rocks[i]._y = rocks[i]._y - 400; } if (rocks[i]._y < 0) { rocks[i]._y = rocks[i]._y + 400; } rocks[i]._rotation = rocks[i]._rotation + rocks[i].spin; i--; } } function checkHits() { i = rocks.length - 1; while (i >= 0) { j = bullets.length - 1; while (j >= 0) { if (rocks[i].hitTest(bullets[j]._x, bullets[j]._y, true)) { if (rocks[1]) { bleat.start(); } else { bleat2.start(); } bullets[j].removeMovieClip(); bullets.splice(j, 1); if (rocks[i]._xscale == 100) { if ((multi50 == 0) && (multi25 == 0)) { multi++; } else { multi = 0; } multi50 = 0; multi25 = 0; multi100++; } else if (rocks[i]._xscale == 50) { if ((multi100 == 0) && (multi25 == 0)) { multi++; } else { multi = 0; } multi100 = 0; multi25 = 0; multi50++; } else if (rocks[i]._xscale == 25) { if ((multi50 == 0) && (multi100 == 0)) { multi++; } else { multi = 0; } multi50 = 0; multi100 = 0; multi25++; } if (multipause == false) { multilights.gotoAndPlay(multi + 1); } newsize = rocks[i]._xscale / 2; x = rocks[i]._x; y = rocks[i]._y; rocks[i].removeMovieClip(); rocks.splice(i, 1); if (newsize >= 25) { newRock(newsize, x, y); newRock(newsize, x, y); } score = score + 10; break; } j--; } if (((rocks[i].hitTest(ship._x + 8, ship._y + 8, true) || (rocks[i].hitTest(ship._x - 8, ship._y + 8, true))) || (rocks[i].hitTest(ship._x + 8, ship._y - 8, true))) || (rocks[i].hitTest(ship._x - 8, ship._y - 8, true))) { ship.gotoAndPlay("hit"); } i--; } if (rocks.length == 0) { removeAll(); gotoAndPlay (38); gameLevel++; } } function removeAll() { i = 0; while (i < bullets.length) { bullets[i].removeMovieClip(); i++; } i = 0; while (i < rocks.length) { rocks[i].removeMovieClip(); i++; } } stop(); _root.removeAll(); multi = 0; multiplier = 1; multi100 = 0; multi50 = 0; multi25 = 0; multipause = false; livesclip.gotoAndStop(lives); bleat = new Sound(); bleat.attachSound("bleat"); bleat2 = new Sound(); bleat2.attachSound("bleat2");
Instance of Symbol 118 MovieClip in Frame 28
onClipEvent (load) { _root.startLevel(); } onClipEvent (enterFrame) { _root.shipMove(); _root.bulletsMove(); _root.rocksMove(); _root.checkHits(); if (Key.isDown(39)) { _root.shipTurn(6); } if (Key.isDown(37)) { _root.shipTurn(-6); } }
Frame 31
stop();
Frame 38
tempscore = score; score = score * multiplier; totalscore = totalscore + score; stop();
Frame 43
tempscore = score; score = score * multiplier; totalscore = totalscore + score; stop(); name_txt.restrict = "A-Z 0-9.:\\-"; name_txt.text = playerName; Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { if (name_txt.length > 0) { _root.nextFrame(); } }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);
Frame 44
score = totalscore; stop(); showScores = function () { var i = 10; while (i > 0) { var n = scoreboard_lv["name" + (page + i)]; var s = scoreboard_lv["score" + (page + i)]; var l_mc = this[("line" + i) + "_mc"]; l_mc.rank_txt.text = (page + i) + "."; l_mc.name_txt.text = (n.length ? (n.toUpperCase()) : "-"); l_mc.score_txt.text = s; l_mc.rank_txt.textColor = (l_mc.name_txt.textColor = (l_mc.score_txt.textColor = ((playerName.length && (n.toUpperCase() == playerName.toUpperCase())) ? 3407616 : 16777215))); l_mc._visible = true; loading_mc._visible = false; i--; } }; page = 0; maxScore = 100; scoreboard_lv = new LoadVars(); if ((score > 0) && (playerName.length > 0)) { scoreboard_lv.score = score; scoreboard_lv.name = playerName.toLowerCase(); } scoreboard_lv.game = "sheepteroids"; scoreboard_lv.sendAndLoad("http://www.kwikgames.com/cgi/games_score_sql.php", scoreboard_lv, "POST"); scoreboard_lv.onLoad = function (success) { if (success) { if (Boolean(scoreboard_lv.success)) { next_btn._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } showScores(); } else { loading_mc.errorMsg = scoreboard_lv.errorMsg.toUpperCase(); loading_mc.gotoAndStop(2); } } else { loading_mc.errorMsg = "COULD NOT ACCESS SCORES."; loading_mc.gotoAndStop(2); } }; score = 0; next_btn._visible = (last_btn._visible = false); last_btn.onPress = function () { page = page - 10; if (page < 0) { page = 0; } if (page < 10) { last_btn._visible = false; } next_btn._visible = true; showScores(); }; next_btn.onPress = function () { page = page + 10; if (page > maxScore) { page = maxScore; } if (page > (maxScore - 20)) { next_btn._visible = false; } last_btn._visible = true; showScores(); };
Frame 55
stop(); name_txt.restrict = "a-z 0-9.:\\-@"; Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { if (name_txt.length > 0) { _root.game_so.data.playerName = name_txt.text; } Body = "Check out Sheepteroids - at www.kwikgames.com/sheepteroids.htm\n\n" + Body; loadVariablesNum ("http://www.kwikgames.com/cgi/flashemail.php", 0, "POST"); nextFrame(); }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);
Symbol 11 MovieClip [alien3] Frame 1
stop();
Symbol 11 MovieClip [alien3] Frame 3
gotoAndStop (1);
Symbol 23 MovieClip Frame 1
function formatBytes(bytes) { var kb = 1024; var mb = (kb * 1024); var tempNum = 0; if (bytes >= mb) { tempNum = String(Math.floor((bytes / mb) * 100) / 100); if (tempNum.substring(tempNum.indexOf("."), tempNum.length).length == 2) { tempNum = tempNum + "0"; } tempNum = tempNum + " MB"; } else if (bytes >= kb) { tempNum = String(Math.floor((bytes / kb) * 100) / 100); if (tempNum.substring(tempNum.indexOf("."), tempNum.length).length == 2) { tempNum = tempNum + "0"; } tempNum = tempNum + " KB"; } else { tempNum = bytes + " B"; } return(tempNum); } this._visible = false; var isLoaded = false; var totalBytes = _parent.getBytesTotal(); var loadedBytes = _parent.getBytesLoaded(); var totalFrames = _parent._totalFrames(); var loadedFrames = _parent._framesLoaded(); var fractionLoaded = 0; var percentLoaded = "0%"; var bytesPerSecond = 0; var sizePerSecond = formatBytes(bytesPerSecond); var elapsedTime = "0:00"; var estimatedTime = "0:00"; var estimatedTimeLeft = "0:00"; var gStartTime = getTimer(); var gCurrentTime = getTimer(); var gSampleTimer = (gCurrentTime - gStartTime); var gSizeSample = loadedBytes; var framesPerSecond = 0; var frameCounter = 0; var totalSize = formatBytes(totalBytes); var loadedSize = formatBytes(loadedBytes); var loadedBytes = 0; var gLoading = true; var gPlaying = false; _parent.stop();
Symbol 23 MovieClip Frame 2
if (gLoading) { loadedBytes = _parent.getBytesLoaded(); loadedSize = formatBytes(loadedBytes); loadedFrames = _parent._framesLoaded; gCurrentTime = getTimer(); var elapsedMinutes = Math.floor(((gCurrentTime - gStartTime) / 1000) / 60); var elapsedSeconds = Math.floor(((gCurrentTime - gStartTime) / 1000) % 60); if (String(elapsedSeconds).length == 1) { elapsedSeconds = "0" + elapsedSeconds; } elapsedTime = (elapsedMinutes + ":") + elapsedSeconds; frameCounter++; if ((gCurrentTime - gStartTime) >= (gSampleTimer + 1000)) { framesPerSecond = frameCounter; frameCounter = 0; bytesPerSecond = loadedBytes - gSizeSample; sizePerSecond = formatBytes(bytesPerSecond); if (STREAM && (PLAY_TYPE == "auto")) { if ((loadedFrames / framesPerSecond) > ((totalBytes - loadedBytes) / bytesPerSecond)) { _parent.play(); } } var estimatedMinutes = Math.floor((totalBytes / bytesPerSecond) / 60); var estimatedSeconds = Math.floor((totalBytes / bytesPerSecond) % 60); if (String(estimatedSeconds).length == 1) { estimatedSeconds = "0" + estimatedSeconds; } estimatedTime = (estimatedMinutes + ":") + estimatedSeconds; var estimatedMinutesLeft = Math.floor(((totalBytes - loadedBytes) / bytesPerSecond) / 60); var estimatedSecondsLeft = Math.floor(((totalBytes - loadedBytes) / bytesPerSecond) % 60); if (String(estimatedSecondsLeft).length == 1) { estimatedSecondsLeft = "0" + estimatedSecondsLeft; } estimatedTimeLeft = (estimatedMinutesLeft + ":") + estimatedSecondsLeft; gSizeSample = loadedBytes; gSampleTimer = gCurrentTime - gStartTime; } fractionLoaded = loadedBytes / totalBytes; percentLoaded = Math.floor(fractionLoaded * 100) + "%"; if (STREAM) { switch (PLAY_TYPE) { case "bytes" : if (loadedBytes >= PLAY_BYTES) { if (!gPlaying) { _parent.play(); gPlaying = true; } } break; case "frames" : if (loadedFrames >= PLAY_FRAMES) { if (!gPlaying) { _parent.play(); gPlaying = true; } } break; case "percent" : if ((fractionLoaded * 100) < PLAY_PERCENT) { break; } if (gPlaying) { break; } _parent.play(); gPlaying = true; } } if (loadedBytes == totalBytes) { isLoaded = true; } if (isLoaded) { if (!STREAM) { _parent.play(); } gLoading = false; stop(); } }
Symbol 23 MovieClip Frame 3
gotoAndPlay (2);
Symbol 45 Button
on (press) { gameLevel = 1; lives = 3; score = 0; gotoAndPlay (28); }
Symbol 53 Button
on (release) { gotoAndPlay (19); }
Symbol 59 Button
on (release) { gotoAndStop (17); }
Symbol 65 Button
on (release) { getURL ("http://www.kwikgames.com", _blank); }
Symbol 108 Button
on (release) { gotoAndPlay (15); }
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 3
gotoAndPlay (1);
Symbol 116 MovieClip Frame 4
_root.removeAll();
Symbol 116 MovieClip Frame 12
if (_root.lives < 2) { _root.gotoAndPlay("game over"); } else { _root.lives--; _root.gotoAndPlay("ship hit"); }
Symbol 120 Button
on (keyPress "<Space>") { shipFire(); } on (keyPress "<Up>") { shipThrust(); } on (keyPress "<Down>") { shipBreak(); }
Symbol 127 MovieClip Frame 1
stop();
Symbol 127 MovieClip Frame 2
stop();
Symbol 127 MovieClip Frame 3
stop();
Symbol 127 MovieClip Frame 4
_root.multipause = true;
Symbol 127 MovieClip Frame 14
_root.multipause = false; _root.multiplier++; _root.multi = 0; _root.multi100 = 0; _root.multi50 = 0; _root.multi25 = 0;
Symbol 130 MovieClip Frame 1
stop();
Symbol 130 MovieClip Frame 2
stop();
Symbol 130 MovieClip Frame 3
stop();
Symbol 151 Button
on (press) { gotoAndPlay (28); }
Symbol 152 Button
on (keyPress "<Space>") { gotoAndPlay (28); }
Symbol 176 Button
on (press) { gotoAndPlay (28); }
Symbol 189 Button
on (press) { _root.gameLevel = 1; _root.score = 0; _root.lives = 3; gotoAndPlay (15); }
Symbol 196 Button
on (release) { gotoAndStop (55); }
Symbol 199 MovieClip Frame 1
stop(); errorMsg = ""; i = 0; alien_mc.onEnterFrame = function () { i = i + 0.25; i = i % 2; this.gotoAndStop(i + 1); };

Library Items

Symbol 1 Sound [bleat]
Symbol 2 Sound [bleat2]Used by:Timeline
Symbol 3 GraphicUsed by:4 5 6
Symbol 4 MovieClip [rock3]Uses:3
Symbol 5 MovieClip [rock2]Uses:3
Symbol 6 MovieClip [rock1]Uses:3
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Symbol 8 MovieClip [bullet]Uses:7
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
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Symbol 209 TextUses:140Used by:Timeline
Symbol 210 TextUses:140Used by:Timeline
Symbol 211 GraphicUsed by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 GraphicUsed by:Timeline
Symbol 214 EditableTextUses:21Used by:Timeline
Symbol 215 TextUses:21Used by:Timeline
Symbol 216 TextUses:21Used by:Timeline
Symbol 217 EditableTextUses:21Used by:Timeline
Symbol 218 EditableTextUses:21Used by:Timeline
Symbol 219 TextUses:21Used by:Timeline
Symbol 220 TextUses:21Used by:Timeline
Symbol 221 GraphicUsed by:Timeline
Symbol 222 TextUses:21Used by:225
Symbol 223 TextUses:21Used by:225
Symbol 224 GraphicUsed by:225
Symbol 225 ButtonUses:222 223 224Used by:Timeline
Symbol 226 GraphicUsed by:Timeline
Symbol 227 TextUses:21Used by:Timeline
Symbol 228 GraphicUsed by:Timeline

Instance Names

"promo"Frame 1Symbol 14 MovieClip
"mc_load_info"Frame 3Symbol 23 MovieClip
"ship"Frame 28Symbol 116 MovieClip
"multilights"Frame 28Symbol 127 MovieClip
"livesclip"Frame 28Symbol 130 MovieClip
"loading_mc"Frame 44Symbol 199 MovieClip
"line1_mc"Frame 44Symbol 203 MovieClip
"line2_mc"Frame 44Symbol 203 MovieClip
"line3_mc"Frame 44Symbol 203 MovieClip
"line4_mc"Frame 44Symbol 203 MovieClip
"line5_mc"Frame 44Symbol 203 MovieClip
"line6_mc"Frame 44Symbol 203 MovieClip
"line7_mc"Frame 44Symbol 203 MovieClip
"line8_mc"Frame 44Symbol 203 MovieClip
"line9_mc"Frame 44Symbol 203 MovieClip
"line10_mc"Frame 44Symbol 203 MovieClip
"last_btn"Frame 44Symbol 206 Button
"next_btn"Frame 44Symbol 208 Button
"name_txt"Frame 55Symbol 214 EditableText
"name_txt"Frame 55Symbol 217 EditableText
"name_txt"Frame 55Symbol 218 EditableText
"ok_btn"Frame 55Symbol 225 Button
"alien_mc"Symbol 199 MovieClip Frame 1Symbol 11 MovieClip [alien3]
"rank_txt"Symbol 203 MovieClip Frame 1Symbol 200 EditableText
"score_txt"Symbol 203 MovieClip Frame 1Symbol 201 EditableText
"name_txt"Symbol 203 MovieClip Frame 1Symbol 202 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "bleat"
ExportAssets (56)Timeline Frame 1Symbol 2 as "bleat2"
ExportAssets (56)Timeline Frame 1Symbol 4 as "rock3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "rock2"
ExportAssets (56)Timeline Frame 1Symbol 6 as "rock1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 11 as "alien3"
ExportAssets (56)Timeline Frame 28Symbol 2 as "bleat2"
ExportAssets (56)Timeline Frame 44Symbol 11 as "alien3"

Labels

"loading"Frame 1
"main"Frame 15
"start"Frame 15
"help"Frame 17
"controls"Frame 19
"play"Frame 28
"ship hit"Frame 31
"level over"Frame 38
"game over"Frame 43
"tell"Frame 55
"thrust"Symbol 116 MovieClip Frame 2
"hit"Symbol 116 MovieClip Frame 4

Dynamic Text Variables

mc_load_info.estimatedTimeLeftSymbol 31 EditableText"0:00"
labelSymbol 81 EditableText"A"
gameLevelSymbol 131 EditableText"0"
scoreSymbol 132 EditableText"0"
multiplierSymbol 134 EditableText""
multi100Symbol 135 EditableText""
multi50Symbol 136 EditableText""
multi25Symbol 137 EditableText""
multiplierSymbol 138 EditableText"0"
totalscoreSymbol 139 EditableText"0"
livesSymbol 141 EditableText"0"
scoreSymbol 143 EditableText"0"
totalscoreSymbol 157 EditableText"0"
livesSymbol 159 EditableText"0"
gameLevelSymbol 160 EditableText"0"
tempscoreSymbol 162 EditableText""
totalscoreSymbol 164 EditableText"0"
multiplierSymbol 166 EditableText"0"
scoreSymbol 168 EditableText"0"
totalscoreSymbol 187 EditableText"0"
totalscoreSymbol 190 EditableText"0"
errorMsgSymbol 198 EditableText""
MailFromSymbol 214 EditableText""
MailToSymbol 217 EditableText""
BodySymbol 218 EditableText""




http://swfchan.com/9/42217/info.shtml
Created: 10/5 -2019 01:13:17 Last modified: 10/5 -2019 01:13:17 Server time: 03/05 -2024 06:28:10