STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228125
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/38767088?noj=FRM38767088-13DC" width="1" height="1"></div>

Bowling 2DP.swf

This is the info page for
Flash #42277

(Click the ID number above for more basic data on this flash file.)


Text
---
999

<P ALIGN="LEFT"><FONT COLOR="#123456" FACE="Arial" SIZE="12"><A HREF="http://www.sothink.com/swfquicker/" TARGET="">Powered by Sothink</A></FONT></P>

TO GET THE PERFECT BOWL, AIM YOUR MOUSE TOWARD THE PINS, WHILST ALIGNING THE MOUSE WITH THE MARKINGS ON THE FLOOR. PUSH THE MOUSE TOWARDS THE PINS WITH AS MUCH POWER AS POSSIBLE. NOTING THAT THE MORE POWER YOU ADD THE FASTER THE BALL WILL GO. ALSO NOTING THAT ALL THIS MANOEUVRE SHOULD START FROM BEHIND THE MARKINGS ON THE FLOORE. A BIT OF TRIAL AND ERROR IS REQUIRED BUT YOU'LL SOON BE BOWLING LIKE A PRO.l.

E n g l i s h

E s p a n o l

9

9

10

9

9

9

10

2 D   P l a y . c o m

1234

1234

S u b m i t   S c o r e

R e p l a y

B e s t   S c o r e :

000

ActionScript [AS1/AS2]

Frame 1
Stage.showMenu = false;
Instance of Symbol 17 MovieClip in Frame 1
onClipEvent (load) { mload = false; } onClipEvent (enterFrame) { n = _root.getBytesTotal(); m = _root.getBytesLoaded(); k = 100 * (m / n); _root.pload = k; if ((k >= 99.9999) and (mload == false)) { mload = true; _root.gotoAndPlay(5); } if (mload == true) { _root.gotoAndPlay(5); } }
Frame 4
stop();
Frame 5
_root.options = "1p"; gotoAndPlay (8);
Frame 8
_root.playernow = "1";
Frame 14
stop();
Frame 15
pins = new Array();
Instance of Symbol 68 MovieClip "bgr" in Frame 15
onClipEvent (load) { } onClipEvent (enterFrame) { }
Instance of Symbol 216 MovieClip "score1" in Frame 15
onClipEvent (load) { mode = "init"; } onClipEvent (enterFrame) { function CalcScore(n) { Sc_Br.push(n); if (Sc_R.length < 15) { Sc_S = Sc_S + n; Sc_state = Sc_state + 1; if ((Sc_state == 2) or (Sc_S >= 10)) { if (Sc_S < 10) { Sc_R.push([Sc_S - n, n, Sc_S]); Sc_score = Sc_score + Sc_S; } else { Sc_R.push([Math.abs(Sc_S - n), -(3 - Sc_state), -1]); Sc_aR.push([Sc_R.length, Sc_Br.length]); } Sc_state = 0; Sc_S = 0; } } i = 0; while (i < Sc_aR.length) { j = Sc_aR[i][0]; iBr = Sc_aR[i][1]; L = Sc_R[j - 1][1]; if ((iBr - L) == Sc_Br.length) { aScore = Sc_Br[iBr] + 10; if (L == -2) { aScore = aScore + Sc_Br[iBr + 1]; } Sc_R[j - 1][2] = aScore; Sc_Score = Sc_Score + aScore; Sc_aR.splice(i, 1); } else { i = i + 1; } } if (0 < Sc_R[9][2]) { lastdash2 = "theend"; } } function addsc() { Sc_state = 1; Sc_score = 104; Sc_S = 4; Sc_R = [[6, -1, 20], [0, -2, 24], [0, -2, 19], [4, 5, 9], [8, 1, 9], [3, 6, 9], [3, -1, 14]]; Sc_Br = [6, 4, 10, 10, 4, 5, 8, 1, 3, 6, 3, 7, 4]; Sc_aR = []; lastdash = "none"; lastdash2 = "none"; addscore = 5; an = 7; } var _local1 = "init"; switch (mode) { case _local1 : Sc_state = 0; Sc_score = 0; Sc_S = 0; Sc_R = []; Sc_Br = []; Sc_aR = []; mode = "wait"; lastdash = "none"; lastdash2 = "none"; addscore = 0; an = 0; gameover = false; break; case _local1 = "game" : CalcScore(addscore); mode = "wait"; if (lastdash == "spear") { CalcScore(addscore); sp11 = cell10; if ((0 < addscore) and (addscore < 10)) { sp11.rnum2 = addscore; } if (addscore == 0) { sp11.extra.gotoAndStop("miss"); } addscore = 0; CalcScore(addscore); addscore = 0; CalcScore(addscore); mode = "result"; lastdash = "theend"; } if (lastdash == "last") { CalcScore(addscore); sp11 = cell10; if ((0 < addscore) and (addscore < 10)) { sp11.rnum2 = addscore; } if (addscore == 0) { sp11.extra.gotoAndStop("miss"); } addscore = 0; CalcScore(addscore); addscore = 0; CalcScore(addscore); mode = "result"; } break; case _local1 = "wait" : break; case _local1 = "result" : if (_root.options == "2p") { if (!_root.score2.gameover) { _root.playernow = "2"; } } if (lastdash == "spear") { CalcScore(addscore); if (addscore == 10) { sp11.extra.gotoAndStop("strike"); } addscore = 0; mode = "result"; lastdash = "theend"; } CalcScore(addscore); ss = 0; ii = 0; while (an >= ii) { sp1 = "cell" + (ii + 1); sp11 = eval (sp1); sp11.ctrnum = Sc_R[ii][2]; sp11.rnum = Sc_R[ii][1]; sp11.lnum = Sc_R[ii][0]; if (0 < sp11.ctrnum) { ss = sp11.ctrnum + ss; } if (Sc_R[ii][2] >= 0) { sp11.sum = ss; } else { sp11.sum = ""; } if (((ii == 9) and (sp11.rnum >= 0)) and (sp11.lnum >= 0)) { lastdash = "theend"; } if (sp11.ctrnum == -1) { sp11.ctrnum = ""; } if (sp11.lnum == -1) { } if (sp11.rnum == 0) { sp11.rnum = ""; sp11.gotoAndStop("miss"); } if ((sp11.rnum == -1) and (ii == 9)) { lastdash = "spear"; } if (sp11.rnum == -1) { sp11.rnum = ""; sp11.gotoAndStop("spear"); } if ((sp11.rnum == -2) and (ii < 9)) { sp11.rnum = ""; sp11.lnum = ""; sp11.gotoAndStop("strike"); } if ((sp11.rnum == -2) and (ii == 9)) { sp11.rnum = ""; sp11.lnum = ""; sp11.extra2.gotoAndStop("strike"); } if (lastdash != "spear") { if (((ii == 10) and (0 < Sc_R[ii][0])) and (Sc_R[ii][0] < 10)) { sp11 = cell10; sp11.rnum = Sc_R[ii][0]; } if ((ii == 10) and (Sc_R[ii][0] == 0)) { sp11 = cell10; sp11.gotoAndStop("miss"); } if ((ii == 10) and (Sc_R[ii][1] == 0)) { sp11 = cell10; sp11.extra.gotoAndStop("miss"); sp11.rnum2 = ""; lastdash = "theend"; } if (((ii == 10) and (0 < Sc_R[ii][1])) and (Sc_R[ii][1] < 10)) { sp11 = cell10; sp11.rnum2 = Sc_R[ii][1]; lastdash = "theend"; } if ((ii == 10) and (Sc_R[ii][1] == -1)) { sp11 = cell10; sp11.extra.gotoAndStop("spear"); lastdash = "theend"; } if ((ii == 10) and (Sc_R[ii][1] == -2)) { sp11 = cell10; sp11.gotoAndStop("strike"); lastdash = "last"; } if ((ii == 11) and (Sc_R[ii][1] == -2)) { sp11 = cell10; CalcScore(0); CalcScore(0); CalcScore(0); CalcScore(0); sp11.extra.gotoAndStop("strike"); lastdash = "theend"; } } ii++; } mode = "wait"; if ((lastdash == "theend") or (lastdash2 == "theend")) { gameover = true; if (_root.options == "1p") { _root.bgr.mainengine.mode = "gameover"; } if (((_root.options == "2p") and _root.score1.gameover) and _root.score2.gameover) { if (_root.bgr.mainengine.mode != "go") { _root.bgr.mainengine.mode = "gameover"; } } } an++; } }
Instance of Symbol 254 MovieClip "score2" in Frame 15
onClipEvent (load) { mode = "init"; } onClipEvent (enterFrame) { function CalcScore(n) { Sc_Br.push(n); if (Sc_R.length < 15) { Sc_S = Sc_S + n; Sc_state = Sc_state + 1; if ((Sc_state == 2) or (Sc_S >= 10)) { if (Sc_S < 10) { Sc_R.push([Sc_S - n, n, Sc_S]); Sc_score = Sc_score + Sc_S; } else { Sc_R.push([Math.abs(Sc_S - n), -(3 - Sc_state), -1]); Sc_aR.push([Sc_R.length, Sc_Br.length]); } Sc_state = 0; Sc_S = 0; } } i = 0; while (i < Sc_aR.length) { j = Sc_aR[i][0]; iBr = Sc_aR[i][1]; L = Sc_R[j - 1][1]; if ((iBr - L) == Sc_Br.length) { aScore = Sc_Br[iBr] + 10; if (L == -2) { aScore = aScore + Sc_Br[iBr + 1]; } Sc_R[j - 1][2] = aScore; Sc_Score = Sc_Score + aScore; Sc_aR.splice(i, 1); } else { i = i + 1; } } if (0 < Sc_R[9][2]) { lastdash2 = "theend"; } } function addsc() { Sc_state = 1; Sc_score = 104; Sc_S = 4; Sc_R = [[6, -1, 20], [0, -2, 24], [0, -2, 19], [4, 5, 9], [8, 1, 9], [3, 6, 9], [3, -1, 14]]; Sc_Br = [6, 4, 10, 10, 4, 5, 8, 1, 3, 6, 3, 7, 4]; Sc_aR = []; lastdash = "none"; lastdash2 = "none"; addscore = 5; an = 7; } var _local1 = "init"; switch (mode) { case _local1 : Sc_state = 0; Sc_score = 0; Sc_S = 0; Sc_R = []; Sc_Br = []; Sc_aR = []; mode = "wait"; lastdash = "none"; lastdash2 = "none"; addscore = 0; an = 0; gameover = false; break; case _local1 = "game" : CalcScore(addscore); mode = "wait"; if (lastdash == "spear") { CalcScore(addscore); sp11 = cell10; if ((0 < addscore) and (addscore < 10)) { sp11.rnum2 = addscore; } if (addscore == 0) { sp11.extra.gotoAndStop("miss"); } addscore = 0; CalcScore(addscore); addscore = 0; CalcScore(addscore); mode = "result"; lastdash = "theend"; } if (lastdash == "last") { CalcScore(addscore); sp11 = cell10; if ((0 < addscore) and (addscore < 10)) { sp11.rnum2 = addscore; } if (addscore == 0) { sp11.extra.gotoAndStop("miss"); } addscore = 0; CalcScore(addscore); addscore = 0; CalcScore(addscore); mode = "result"; } break; case _local1 = "wait" : break; case _local1 = "result" : if (!_root.score1.gameover) { _root.playernow = "1"; } if (lastdash == "spear") { CalcScore(addscore); if (addscore == 10) { sp11.extra.gotoAndStop("strike"); } addscore = 0; mode = "result"; lastdash = "theend"; } CalcScore(addscore); ss = 0; ii = 0; while (an >= ii) { sp1 = "cell" + (ii + 1); sp11 = eval (sp1); sp11.ctrnum = Sc_R[ii][2]; sp11.rnum = Sc_R[ii][1]; sp11.lnum = Sc_R[ii][0]; if (0 < sp11.ctrnum) { ss = sp11.ctrnum + ss; } if (Sc_R[ii][2] >= 0) { sp11.sum = ss; } else { sp11.sum = ""; } if (((ii == 9) and (sp11.rnum >= 0)) and (sp11.lnum >= 0)) { lastdash = "theend"; } if (sp11.ctrnum == -1) { sp11.ctrnum = ""; } if (sp11.lnum == -1) { } if (sp11.rnum == 0) { sp11.rnum = ""; sp11.gotoAndStop("miss"); } if ((sp11.rnum == -1) and (ii == 9)) { lastdash = "spear"; } if (sp11.rnum == -1) { sp11.rnum = ""; sp11.gotoAndStop("spear"); } if ((sp11.rnum == -2) and (ii < 9)) { sp11.rnum = ""; sp11.lnum = ""; sp11.gotoAndStop("strike"); } if ((sp11.rnum == -2) and (ii == 9)) { sp11.rnum = ""; sp11.lnum = ""; sp11.extra2.gotoAndStop("strike"); } if (lastdash != "spear") { if (((ii == 10) and (0 < Sc_R[ii][0])) and (Sc_R[ii][0] < 10)) { sp11 = cell10; sp11.rnum = Sc_R[ii][0]; } if ((ii == 10) and (Sc_R[ii][0] == 0)) { sp11 = cell10; sp11.gotoAndStop("miss"); } if ((ii == 10) and (Sc_R[ii][1] == 0)) { sp11 = cell10; sp11.extra.gotoAndStop("miss"); sp11.rnum2 = ""; lastdash = "theend"; } if (((ii == 10) and (0 < Sc_R[ii][1])) and (Sc_R[ii][1] < 10)) { sp11 = cell10; sp11.rnum2 = Sc_R[ii][1]; lastdash = "theend"; } if ((ii == 10) and (Sc_R[ii][1] == -1)) { sp11 = cell10; sp11.extra.gotoAndStop("spear"); lastdash = "theend"; } if ((ii == 10) and (Sc_R[ii][1] == -2)) { sp11 = cell10; sp11.gotoAndStop("strike"); lastdash = "last"; } if ((ii == 11) and (Sc_R[ii][1] == -2)) { sp11 = cell10; CalcScore(0); CalcScore(0); CalcScore(0); CalcScore(0); sp11.extra.gotoAndStop("strike"); lastdash = "theend"; } } ii++; } mode = "wait"; if ((lastdash == "theend") or (lastdash2 == "theend")) { gameover = true; if (((_root.options == "2p") and _root.score1.gameover) and _root.score2.gameover) { if (_root.bgr.mainengine.mode != "go") { _root.bgr.mainengine.mode = "gameover"; } } } an++; } }
Instance of Symbol 273 MovieClip in Frame 15
onClipEvent (load) { if (_root.playernow == "1") { this.gotoAndStop(2); } if (_root.playernow == "2") { this.gotoAndStop(3); } if (_root.options == "1p") { this.gotoAndStop(1); _parent.score2.gotoAndStop(2); } if (_root.options == "2p") { _parent.score2.gotoAndStop(1); } pl1st = ""; pl2st = ""; } onClipEvent (enterFrame) { if (_root.playernow == "1") { this.gotoAndStop(2); } else { this.gotoAndStop(3); } if (_root.options == "1p") { this.gotoAndStop(1); } else { if (_root.score2.gameover) { pl2st = "" + _root.score2.cell10.sum; } if (_root.score1.gameover and _root.score2.gameover) { this.gotoAndStop(4); } } if (_root.score1.gameover) { pl1st = "" + _root.score1.cell10.sum; } }
Frame 20
stop();
Frame 22
play();
Instance of Symbol 290 MovieClip in Frame 26
onClipEvent (load) { if (_root.options == "1p") { this.gotoAndStop(4); } if (_root.options == "2p") { if ((1 * _root.score2.cell10.sum) < (1 * _root.score1.cell10.sum)) { this.gotoAndStop(2); } if ((1 * _root.score1.cell10.sum) < (1 * _root.score2.cell10.sum)) { this.gotoAndStop(3); } if ((1 * _root.score1.cell10.sum) == (1 * _root.score2.cell10.sum)) { this.gotoAndStop(4); } } }
Frame 33
wsch = 1; stop(); _root.gameover = 1; _root.replay_button._visible = 0;
Frame 34
play();
Frame 35
if (wsch < 150) { wsch++; prevFrame(); } else { _root.gotoAndPlay("Menu"); }
Instance of Symbol 14 MovieClip in Symbol 12 MovieClip Frame 1
onClipEvent (load) { _xscale = 1; } onClipEvent (enterFrame) { _xscale = _root.pload; }
Symbol 17 MovieClip Frame 37
play();
Symbol 17 MovieClip Frame 38
if (98.5 < (100 * Math.random(1))) { nextFrame(); } else { prevFrame(); }
Symbol 17 MovieClip Frame 39
play();
Symbol 39 MovieClip Frame 1
if (_root.score < int(Number(_root.score1.cell10.sum))) { _root.score = int(Number(_root.score1.cell10.sum)); } if (this.sessionstarted != 1) { _root.score = int(Number(_root.score1.cell10.sum)); this.arcade = new LoadVars(); this.sessionvars = new LoadVars(); this.arcade.gamename = "bowling2dp"; this.arcade.sessdo = "sessionstart"; this.arcade.sendAndLoad("arcade.php", sessionvars, "POST"); if (this.sessionvars.sessiontype != 2) { _root.is_a_challenge = 0; } else { _root.is_a_challenge = 1; } this.sessionstarted = 1; } if (_root.gameover == 1) { if ((this.askpermission != 1) && (this.sessionvars.connStatus == 1)) { this.prequestvars = new LoadVars(); this.pranswer = new LoadVars(); this.prequestvars.gametime = this.sessionvars.gametime; this.prequestvars.fakekey = this.sessionvars.initbar; if (_root.score != 0) { this.prequestvars.score = _root.score; } else { this.prequestvars.score = -1; } this.prequestvars.id = this.sessionvars.lastid; this.prequestvars.sessdo = "permrequest"; this.prequestvars.note = (this.prequestvars.id * this.prequestvars.score) * this.prequestvars.fakekey; this.prequestvars.sendAndLoad("./arcade.php", this.pranswer, "POST"); this.askpermission = 1; } if ((this.pranswer.validate == 1) && (this.finalsent != 1)) { this.burnscore = new LoadVars(); this.burnscore.microone = this.pranswer.microone; this.burnscore.gametime = this.prequestvars.gametime; this.burnscore.id = this.prequestvars.id; if (_root.score == 0) { this.burnscore.noscore = 1; } this.burnscore.sessdo = "burn"; this.burnscore.send("./arcade.php", "_self", "POST"); this.finalsent = 1; } }
Symbol 52 Button
on (release) { info_lang = "TO GET THE PERFECT BOWL, AIM YOUR MOUSE TOWARD THE PINS, WHILST ALIGNING THE MOUSE WITH THE MARKINGS ON THE FLOOR. PUSH THE MOUSE TOWARDS THE PINS WITH AS MUCH POWER AS POSSIBLE. NOTING THAT THE MORE POWER YOU ADD THE FASTER THE BALL WILL GO. ALSO NOTING THAT ALL THIS MANOEUVRE SHOULD START FROM BEHIND THE MARKINGS ON THE FLOORE. A BIT OF TRIAL AND ERROR IS REQUIRED BUT YOU'LL SOON BE BOWLING LIKE A PRO."; }
Symbol 54 Button
on (release) { info_lang = "Para obtener el golpe perfecto, apunta tu mouse hacia los pines, tratando de alinear tu tiro con las marcas en el piso. presiona y deja presionado el mouse (click izquierdo) para empezar el movimiento luego mueve rapidamente el mouse hacia los pines y suelta el click izquierdo. mientras mas rapido hagas el movimiento, mas fuerza tendra el lanzamiento. trata de empezar el movimiento detras de las marcas del piso y terminarlo apuntando hacia los pines. se requiere un poco de ensayo y error pero si practicas, pronto estaras jugando como todo un profesional"; }
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 2
stop();
Symbol 62 Button
on (release) { _root.options = "1p"; players12.gotoAndStop(1); }
Symbol 64 Button
on (release) { _root.options = "1p"; players12.gotoandstop(1); }
Symbol 65 Button
on (release) { _root.gotoAndPlay("Start"); }
Instance of Symbol 58 MovieClip "players12" in Symbol 45 MovieClip Frame 1
onClipEvent (load) { if (_root.options == "1p") { this.gotoAndStop(1); } if (_root.options == "2p") { this.gotoAndStop(2); } }
Symbol 92 MovieClip Frame 1
stop(); stop();
Symbol 92 MovieClip Frame 10
stop();
Symbol 92 MovieClip Frame 20
stop();
Symbol 92 MovieClip Frame 21
stop();
Symbol 92 MovieClip Frame 22
stop();
Symbol 92 MovieClip Frame 23
stop();
Symbol 92 MovieClip Frame 24
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 37
stop();
Symbol 92 MovieClip Frame 38
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 52
stop();
Symbol 92 MovieClip Frame 53
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 68
stop();
Symbol 92 MovieClip Frame 69
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 82
stop();
Symbol 92 MovieClip Frame 83
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 97
stop();
Symbol 92 MovieClip Frame 98
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 113
stop();
Symbol 92 MovieClip Frame 114
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 137
stop();
Symbol 92 MovieClip Frame 138
n = _currentframe; m = Math.round(1 + (0 * Math.random(1))); gotoAndPlay(n + m);
Symbol 92 MovieClip Frame 162
stop();
Symbol 92 MovieClip Frame 163
play();
Symbol 92 MovieClip Frame 172
stop();
Symbol 159 MovieClip Frame 20
gotoAndPlay (1);
Symbol 159 MovieClip Frame 25
stop();
Instance of Symbol 71 MovieClip "engine" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { function pinborn() { zbuf.push("ball"); n = 1; while (n < 11) { name = "pin" + n; _parent.pinobj.duplicateMovieClip(name, (dpt_pinstart + n) - 1); sp = eval ("_parent." + name); sp._x = 10 + (n * 10); sp._y = 500; sp.name = name; sp.num = n; sp.mode = "bornhide"; sp.hidelevel = (dpt_pinhide + n) - 1; sp.tracklevel = (dpt_pintrack + n) - 1; zbuf.push(name); n++; } _parent.pin1.z = track_h - 91; _parent.pin2.z = track_h - 71; _parent.pin3.z = track_h - 72; _parent.pin4.z = track_h - 52; _parent.pin5.z = track_h - 51; _parent.pin6.z = track_h - 53; _parent.pin7.z = track_h - 23; _parent.pin8.z = track_h - 21; _parent.pin9.z = track_h - 24; _parent.pin10.z = track_h - 22; _parent.pin7.x = -39.75; _parent.pin8.x = -13.25; _parent.pin9.x = 13.25; _parent.pin10.x = 39.75; _parent.pin4.x = -26.5; _parent.pin5.x = 0; _parent.pin6.x = 26.5; _parent.pin2.x = -13.25; _parent.pin3.x = 13.25; _parent.pin1.x = 0; } function sortz() { L = zbuf.length; if (0 < L) { n = 0; while (n < L) { sp1 = zbuf[n]; sp11 = eval (sp1); sp11.swapDepths(dpt_ballstart + n); n++; } n = L; while (0 < n) { m = 0; while (m < n) { sp1 = "_parent." + zbuf[m]; sp2 = "_parent." + zbuf[m + 1]; sp11 = eval (sp1); sp22 = eval (sp2); if (((sp11 and sp22) and (sp11.z < sp22.z)) and (sp22.name != "ball")) { sp11.swapDepths(sp22); tmpn = zbuf[m + 1]; zbuf[m + 1] = zbuf[m]; zbuf[m] = tmpn; } m++; } n--; } } } function remzbufball(t) { L = zbuf.length; if (0 < L) { n = 0; while (n < L) { m = zbuf[n]; if (m == t) { zbuf.splice(n, 1); } n++; } } } dpt_hands = 150; dpt_bgr = 20; dpt_pinstart = 100; dpt_ballstart = 99; dpt_track = 50; dpt_balltrack = 29; dpt_pinhide = 9; dpt_pintrack = 30; dpt_ballhide = 8; dpt_prisoski = 160; dpt_destroer = 170; this.swapDepths(dpt_bgr); retval = new Array(); val = new Array(); zbuf = new Array(); track_w = 106.4; track_h = 900; ball_w = 24; pin_w = 12; pin_h = 38; dsp_bl = -188; dsp_br = 188; dsp_tl = -39; dsp_tr = 39; Xk = 107.68; Zk = 476.5; sc = 3.5; dsp_tz = -381; dsp_bw = dsp_br - dsp_bl; dsp_tw = dsp_tr - dsp_tl; dsp_dw = dsp_bw - dsp_tw; z = -50; tx = 53.2; pinborn(); } onClipEvent (enterFrame) { function xz(tx, tz) { tz = tz * (424 / track_h); xz_z = (-(tz * Zk)) / (tz + Xk); tw = dsp_bw - ((xz_z / dsp_tz) * dsp_dw); xz_x = tw * (tx / track_w); xz_bw = tw / sc; retval[1] = xz_x; retval[2] = xz_z; retval[3] = xz_bw; return(retval); } function ballborn() { zbuf = []; _parent.ball.swapDepths(_parent.engine.dpt_ballstart); n = 1; while (n < 11) { sp1 = "_parent.pin" + n; sp11 = eval (sp1); sp11.removeMovieClip(); n++; } pinborn(); } sortz(); }
Instance of Symbol 75 MovieClip "prisoski" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { _x = 0.1; this.swapDepths(_parent.engine.dpt_prisoski); ey = -423; dy = -60; sy = ey + dy; _y = sy; } onClipEvent (enterFrame) { function cleardisplay() { n = 1; while (n < 11) { sp1 = "_root.display.lamp" + n; sp11 = eval (sp1); sp11.gotoAndStop("off"); n++; } } function setdisplay() { n = 1; while (n < 11) { sp1 = "_root.display.lamp" + n; sp11 = eval (sp1); sp2 = "_parent.pin" + n; sp22 = eval (sp2); sp11.gotoAndStop("off"); if (sp22.mode == "show") { sp11.gotoAndPlay("on"); } else { sp11.gotoAndStop("off"); } n++; } } function pinmode(pmode) { var _local1 = "mirror"; switch (pmode) { case _local1 : n = 1; while (n < 11) { name = "_parent.pin" + n; sp = eval (name); if (sp.mode == "prisoski") { sp.gotoAndPlay(2); } n++; } return; case _local1 = "mirrorhide" : n = 1; while (n < 11) { name = "_parent.pin" + n; sp = eval (name); if (sp.mode == "prisoski") { sp.gotoAndPlay(11); } n++; } return; case _local1 = "p_to_s" : n = 1; while (n < 11) { name = "_parent.pin" + n; sp = eval (name); if (sp.mode == "prisoski") { sp.mode = "show"; } n++; } return; case _local1 = "s_to_p" : n = 1; for(;;){ if (n >= 11) { break; } name = "_parent.pin" + n; sp = eval (name); if (sp.mode == "show") { sp.mode = "prisoski"; } n++; }; } } var _local1 = "hide"; switch (mode) { case _local1 : break; case _local1 = "down" : if (_parent.mainengine.dash == 2) { cleardisplay(); } if (dy < 0) { dy = dy - ((dy - 40) / 20); _y = (ey + dy); if ((-25 < dy) and (dy < -20)) { pinmode("mirror"); } } else { dy = 0; _y = ey; mode = "downstop"; wait = 10; pinmode("p_to_s"); } break; case _local1 = "downstop" : if (0 < wait) { wait--; } else { mode = "up"; } break; case _local1 = "up" : if (sy < _y) { _y = (_y - 3); } else { _y = sy; _parent.hands.mode = "raise"; mode = "hide"; } break; case _local1 = "cleardown" : _parent.destroer.mode = "down"; if (_parent.mainengine.dash == 2) { if (_y < ey) { _y = (_y + 2); } else { setdisplay(); _y = ey; mode = "clearwait"; wait = 6; } } else { wait = 20; mode = "dash2w"; } break; case _local1 = "dash2w" : if (0 < wait) { wait--; } else { _parent.mainengine.mode = "clear"; _y = sy; mode = "hide"; dy = -60; } break; case _local1 = "clearup" : if (sy < _y) { _y = (_y - 3); dy = dy - 3; if ((dy < -4) and (-7 < dy)) { pinmode("mirrorhide"); } } else { _y = sy; mode = "hide"; if (_parent.mainengine.mode != "gameover") { _parent.mainengine.mode = "clear"; } } break; case _local1 = "clearwait" : if (0 < wait) { wait--; } else { mode = "clearup"; pinmode("s_to_p"); } } }
Instance of Symbol 79 MovieClip "track" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(_parent.engine.dpt_track); }
Instance of Symbol 84 MovieClip "destroer" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { _x = 1; this.swapDepths(_parent.engine.dpt_destroer); ey = -411; sy = -486; cy = -424; cs = 85; _y = sy; _xscale = 100; _yscale = 100; mode = "hide"; } onClipEvent (enterFrame) { function movepins() { n = 1; while (n < 11) { name = "_parent.pin" + n; sp = eval (name); if ((((sp.mode == "borderdropped") or (sp.mode == "sleep")) or (sp.mode == "move")) or (sp.mode == "drop")) { sp.z = sp.z + 15; } if (sp.mode == "dropped") { sp._y = sp._y + 4; } if (sp.mode == "show") { this.gotoAndPlay("anim01f"); sp.mode = "sleep"; sp.z = sp.z + 30; } n++; } } var _local1 = "hide"; switch (mode) { case _local1 : _y = sy; _xscale = 100; break; case _local1 = "down" : if (_y < ey) { _xscale = 100; _y = (_y + 5); } else { wt = 0; } break; case _local1 = "clear" : if (cy < _y) { _y = (_y - 1); movepins(); } else { wt = 0; mode = "wait2"; } _xscale = (100 - (1.1 * (ey - _y))); break; case _local1 = "up" : if (sy < _y) { _y = (_y - 2.5); } else { mode = "hide"; } break; case _local1 = "wait1" : if (wt < 3) { wt++; } else { mode = "clear"; } break; case _local1 = "wait2" : if (wt < 1) { wt++; } else { mode = "back"; } break; case _local1 = "wait3" : if (wt < 30) { wt++; } else { mode = "up"; } break; case _local1 = "back" : if (_y < ey) { _y = (_y + 1); } else { wt = 0; _parent.mainengine.mode = "allclear"; mode = "wait3"; } _xscale = (100 - (1.1 * (ey - _y))); } }
Instance of Symbol 88 MovieClip "hands" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(_parent.engine.dpt_hands); mode = "hide"; init_x = -10; mousedetect = false; } onClipEvent (enterFrame) { function yellowbox() { var n; if (_root.playernow == "1") { n = _root.score1.an; if (9 < n) { n = 9; } _root.score1.ybox.gotoAndStop(n + 2); _root.score2.ybox.gotoAndStop(1); } if (_root.playernow == "2") { n = _root.score2.an; if (9 < n) { n = 9; } _root.score2.ybox.gotoAndStop(n + 2); _root.score1.ybox.gotoAndStop(1); } } var _local1 = "hide"; switch (mode) { case _local1 : _x = init_x; _y = 150; startball = false; case _local1 = "raise" : _x = init_x; if (-40 < _y) { _y = (_y - ((_y + 50) / 5)); } else { yellowbox(); mode = "ready"; } break; case _local1 = "omit" : if (_y < 150) { _y = (_y + 20); } else { if ((mousedetect == true) and (2000 < (getTimer() - smt))) { emt = getTimer() - smt; startball = true; emx = smx; emy = smy - 50; } if (mousedetect and startball) { mousedetect = false; startball = false; emt = emt / 50; _parent.ball.power = Math.sqrt(((emx - smx) * (emx - smx)) + ((emy - smy) * (emy - smy))) / Math.sqrt(0.2 * emt); _parent.ball.a = (Math.atan2(emy - smy, emx - smx) * 57.295) + 90; if ((65 < _parent.ball.a) and (180 >= _parent.ball.a)) { _parent.ball.a = 65; _parent.ball.power = _parent.ball.power / 2; } if ((_parent.ball.a < -65) or (180 < _parent.ball.a)) { _parent.ball.a = -65; _parent.ball.power = _parent.ball.power / 2; } if (_parent.ball.power < 50) { _parent.ball.a = 15 - (30 * Math.random(1)); } if (175 < _parent.ball.power) { _parent.ball.power = 175; } _parent.ball.x = _x * 0.2; _parent.ball.mode = "run"; mode = "hide"; _root.snd = new Sound(); _root.snd.attachSound("ball_run"); _root.snd.setVolume(30); _root.snd.start(0, 0); } } break; case _local1 = "ready" : if ((110 < _root._ymouse) and (_root._ymouse < 540)) { _y = ((-40) + (Math.abs(_x) / 5)); _x = (_x + (((_xmouse * 2) - _x) / 20)); } break; case _local1 = "dash" : if (-100 < _y) { _y = (_y - ((_y + 200) / 20)); } else { mode = "omit"; } } } onClipEvent (mouseDown) { if ((mode == "ready") and (_root._ymouse < 540)) { smx = _root._xmouse; smy = _root._ymouse; mode = "dash"; smt = getTimer(); mousedetect = true; } } onClipEvent (mouseUp) { if (mousedetect == true) { emt = getTimer(); emt = emt - smt; emx = _root._xmouse; emy = _root._ymouse; startball = true; } }
Instance of Symbol 92 MovieClip "pinobj" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { val = new Array(); this.gotoAndStop(1); brmode = "show"; sndc = new Sound(); pinsnd = false; } onClipEvent (enterFrame) { function coldet() { XXL = (_parent.engine.ball_w + _parent.engine.pin_w) / 1.9; bz = _parent.ball.z; bx = _parent.ball.x; L = Math.sqrt(((bz - z) * (bz - z)) + ((bx - x) * (bx - x))); if (L < XXL) { colsound(); a = (Math.atan2(bz - z, bx - x) * 57.295) + 90; if ((90 < a) and (180 >= a)) { a = 90; } if ((180 < a) and (a < 360)) { a = -90; } mode = "move"; v = _parent.ball.v * 2.2; _parent.ball.power = _parent.ball.power * 0.98; a = (-a) * 0.9; this.gotoAndStop(21); pindropanim(a, v, this); } } function dropanim() { this.swapDepths(this.hidelevel); _parent.engine.remzbufball(name); dz = 0; if (30 < (100 * Math.random(1))) { this.gotoAndPlay("drop1"); this._rotation = (this._rotation + 60) - (120 * Math.random(1)); } } function moveit() { if (z < (_parent.engine.track_h + (_parent.engine.pin_h / 1.1))) { z = z + ((v * Math.cos(a * 0.00174)) * 0.17); x = x + ((v * Math.sin(a * 0.00174)) * 1.3); } else { dropanim(); mode = "drop1"; } if ((52 < x) or (x < -52)) { if (animmode == "anim04") { this._rotation = this._rotation - 45; } if (animmode == "anim04f") { this._rotation = this._rotation + 45; } if (animmode == "") { _parent.engine.remzbufball(name); this.swapDepths(this.tracklevel); } dz = 0; mode = "drop"; } } function coldet2() { n = 1; while (n < 11) { sp1 = "_parent.pin" + n; sp11 = eval (sp1); if (((mode == "move") and (20 < v)) and (sp11.mode == "show")) { if (40 < v) { dp = (v - 40) / 14; } else { dp = 0; } XXL = _parent.engine.pin_w * ((0.2 + (0.5 * Math.random(1))) + dp); bz = sp11.z; bx = sp11.x; L = Math.sqrt(((bz - z) * (bz - z)) + ((bx - x) * (bx - x))); if (L < XXL) { as = (Math.atan2(bz - z, bx - x) * 57.295) + 90; if ((90 < as) and (180 >= as)) { as = 90; } if ((180 < as) and (as < 360)) { as = -90; } v = v * 0.8; sp11.v = v * 0.3; sp11.mode = "move"; sp11.a = as * 0.9; sp11.colsound(); sp11.gotoAndStop(22); pindropanim(sp11.a, sp11.v, sp11); } } n++; } } function colsound() { return(undefined); } function dropsound() { snd2 = new Sound(); snd2n = Math.round(1 + (3.5 * Math.random(1))); snd2name = "down00" + snd2n; snd2.attachSound(sndname); snd2.start(0, 0); } function pindropanim(aa, av, sp11) { if (av < 160) { if (50 < (100 * Math.random(1))) { anmode = "anim02"; } else { anmode = "anim04"; } } if (av < 27) { anmode = "anim04"; } if (av < 23) { if (50 < (100 * Math.random(1))) { anmode = "anim01"; } else { anmode = "anim04"; } } if ((2 < av) and (av < 17)) { if (50 < (100 * Math.random(1))) { anmode = "anim01"; } else { anmode = "anim03"; } } var _local1 = "anim01"; switch (anmode) { case _local1 : if (a >= 0) { sp11.gotoAndPlay("anim01"); } else { sp11.gotoAndPlay("anim01f"); } return; case _local1 = "anim02" : if (0 >= a) { sp11.gotoAndPlay("anim02"); this._rotation = this._rotation - (20 * Math.random(1)); } else { sp11.gotoAndPlay("anim02f"); this._rotation = this._rotation + (20 * Math.random(1)); } return; case _local1 = "anim03" : if (a >= 0) { sp11.gotoAndPlay("anim03"); this._rotation = this._rotation - (20 * Math.random(1)); } else { sp11.gotoAndPlay("anim03f"); this._rotation = this._rotation + (20 * Math.random(1)); } return; case _local1 = "anim04" : if (0 >= a) { animmode = "anim04"; sp11.gotoAndPlay("anim04"); this._rotation = this._rotation + (15 * Math.random(1)); } else { animmode = "anim04f"; sp11.gotoAndPlay("anim04f"); this._rotation = this._rotation - (15 * Math.random(1)); } } } var _local1 = "off"; switch (mode) { case _local1 : brmode = "hide"; break; case _local1 = "bornhide" : _y = 600; mode = "prisoski"; break; case _local1 = "show" : mt = 0; brmode = "show"; animmode = ""; val = _parent.engine.xz(x, z); _x = val[1]; _y = val[2]; coldet(); break; case _local1 = "hide" : gotoAndStop (2); break; case _local1 = "prisoski" : pinsnd = false; val = _parent.engine.xz(x, z); _x = val[1]; _y = (val[2] + _parent.prisoski.dy); break; case _local1 = "move" : brmode = "hide"; moveit(); val = _parent.engine.xz(x, z); _x = val[1]; _y = val[2]; coldet2(); mt++; if (15 < mt) { mode = "sleep"; } break; case _local1 = "drop" : if (dz < 8) { dz = dz + 2; _y = (_y + 2); } else { mode = "borderdropped"; } break; case _local1 = "drop1" : if (dz < 6) { dz = dz + 2; _y = (_y + 2); } else { mode = "dropped"; } break; case _local1 = "dropped" : _y = (_y + 2); break; case _local1 = "borderdropped" : val = _parent.engine.xz(x, z); _x = val[1]; _y = (val[2] + dz); if ((_parent.engine.track_h + 20) < z) { dropanim(); mode = "drop1"; } break; case _local1 = "sleep" : val = _parent.engine.xz(x, z); _x = val[1]; _y = (val[2] + dz); if ((_parent.engine.track_h + 20) >= z) { break; } dropanim(); mode = "drop1"; } }
Instance of Symbol 158 MovieClip "ball" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { this.swapDepths(_parent.engine.dpt_ballstart); val = new Array(); x = 0; z = -50; track_h = _parent.engine.track_h; mode = "hide"; name = "ball"; } onClipEvent (enterFrame) { var _local1 = "hide"; switch (mode) { case _local1 : z = -50; _y = 100; dropz = 0; break; case _local1 = "run" : v = track_h / (120 - (power / 2)); if (z < (track_h + 80)) { z = z + v; } else { mode = "drop"; } a = a + (a * 0.07); x = x + (v * Math.sin(a * 0.00174)); if (x >= 53) { x = 59; mode = "border"; dz = 0; break; } if (x < -53) { x = -59; mode = "border"; dz = 0; } else { val = _parent.engine.xz(x, z); _x = val[1]; _y = val[2]; _width = val[3]; _height = (val[3] * 1.71); break; if (dz == 0) { _root.snd2 = new Sound(); _root.snd2.attachSound("ball_border"); _root.snd2.setVolume(50); _root.snd2.start(0, 0); } if (dz < 1) { dz++; } _parent.engine.remzbufball("ball"); this.swapDepths(_parent.engine.dpt_balltrack); v = 0.7 * (track_h / 60); if (z < (track_h + 80)) { z = z + v; } else { mode = "drop"; } val = _parent.engine.xz(x, z); _x = val[1]; _y = (val[2] + dz); _width = val[3]; _height = (val[3] * 1.71); break; if (dropz == 0) { _root.snd.stop(); _root.snd.attachSound("ball_fall"); _root.snd.setVolume(40); _root.snd.start(0, 0); } _parent.engine.remzbufball("ball"); this.swapDepths(_parent.engine.dpt_ballhide); if (dropz < 20) { z = z + v; val = _parent.engine.xz(x * 0.9, z); _x = val[1]; _y = (_y + 2); dropz++; } else { mode = "hide"; _parent.prisoski.mode = "cleardown"; } } case _local1 = "border" : if (dz == 0) { _root.snd2 = new Sound(); _root.snd2.attachSound("ball_border"); _root.snd2.setVolume(50); _root.snd2.start(0, 0); } if (dz < 1) { dz++; } _parent.engine.remzbufball("ball"); this.swapDepths(_parent.engine.dpt_balltrack); v = 0.7 * (track_h / 60); if (z < (track_h + 80)) { z = z + v; } else { mode = "drop"; } val = _parent.engine.xz(x, z); _x = val[1]; _y = (val[2] + dz); _width = val[3]; _height = (val[3] * 1.71); break; case _local1 = "drop" : if (dropz == 0) { _root.snd.stop(); _root.snd.attachSound("ball_fall"); _root.snd.setVolume(40); _root.snd.start(0, 0); } _parent.engine.remzbufball("ball"); this.swapDepths(_parent.engine.dpt_ballhide); if (dropz < 20) { z = z + v; val = _parent.engine.xz(x * 0.9, z); _x = val[1]; _y = (_y + 2); dropz++; } else { mode = "hide"; _parent.prisoski.mode = "cleardown"; } } }
Instance of Symbol 201 MovieClip "mainengine" in Symbol 68 MovieClip Frame 1
onClipEvent (load) { mode = "init"; } onClipEvent (enterFrame) { var _local1 = "init"; switch (mode) { case _local1 : dash = 2; pincount = 10; mode = "start"; break; case _local1 = "start" : _parent.prisoski.mode = "down"; mode = "kikckdown"; break; case _local1 = "gameover" : _parent.prisoski.mode = "clearup"; _parent.destroer.mode = "up"; _parent.prisoski.cleardisplay(); _root.gotoAndPlay("GameOver"); mode = "go"; break; case _local1 = "kikcdown" : break; case _local1 = "wait" : meta = new Array(); n = 1; while (n < 11) { sp1 = "_parent.pin" + n; sp11 = eval (sp1); if (sp11.brmode == "hide") { meta.splice(n - 1, 1, "off"); } else { meta.splice(n - 1, 1, "show"); } n++; } _parent.engine.ballborn(); dpc = 0; n = 1; while (n < 11) { sp1 = "_parent.pin" + n; sp11 = eval (sp1); if (meta[n - 1] == "off") { sp11.mode = "off"; } else { dpc++; sp11.brmode = "show"; } n++; } if (dash == 1) { n = 1; while (n < 11) { sp1 = "_parent.pin" + n; sp11 = eval (sp1); sp11.brmode = "show"; sp11.mode = "prisoski"; n++; } dash = 2; pincount = (10 - pincount1) - dpc; if (_root.playernow == "1") { _root.score1.mode = "result"; _root.score1.addscore = pincount; } if (_root.playernow == "2") { _root.score2.mode = "result"; _root.score2.addscore = pincount; } } else { pincount1 = pincount - dpc; if (_root.playernow == "1") { _root.score1.mode = "game"; _root.score1.addscore = pincount1; } if (_root.playernow == "2") { _root.score2.mode = "game"; _root.score2.addscore = pincount1; } dash = 1; } _parent.prisoski.mode = "down"; mode = "run"; if (pincount1 == 10) { dash = 2; mode = "run"; n = 1; while (n < 11) { sp1 = "_parent.pin" + n; sp11 = eval (sp1); sp11.brmode = "show"; sp11.mode = "prisoski"; n++; } if (_root.playernow == "1") { _root.score1.mode = "result"; _root.score1.addscore = pincount1; } if (_root.playernow == "2") { _root.score2.mode = "result"; _root.score2.addscore = pincount1; } } break; case _local1 = "clear" : _parent.destroer.mode = "clear"; mode = "waitclear"; pincount = 10; break; case _local1 = "allclear" : mode = "wait"; } }
Symbol 68 MovieClip Frame 20
stop();
Symbol 213 MovieClip Frame 1
stop();
Symbol 213 MovieClip Frame 2
play();
Symbol 213 MovieClip Frame 7
stop();
Symbol 218 MovieClip Frame 1
stop();
Symbol 218 MovieClip Frame 2
stop();
Symbol 218 MovieClip Frame 3
stop();
Symbol 218 MovieClip Frame 4
stop();
Symbol 218 MovieClip Frame 5
stop();
Symbol 218 MovieClip Frame 6
stop();
Symbol 218 MovieClip Frame 7
stop();
Symbol 218 MovieClip Frame 8
stop();
Symbol 218 MovieClip Frame 9
stop();
Symbol 218 MovieClip Frame 10
stop();
Symbol 218 MovieClip Frame 11
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 3
stop();
Symbol 220 MovieClip Frame 4
stop();
Symbol 220 MovieClip Frame 5
stop();
Symbol 244 MovieClip Frame 1
stop();
Symbol 244 MovieClip Frame 2
stop();
Symbol 244 MovieClip Frame 3
stop();
Symbol 244 MovieClip Frame 4
stop();
Symbol 244 MovieClip Frame 5
stop();
Symbol 248 MovieClip Frame 1
stop();
Symbol 248 MovieClip Frame 2
stop();
Symbol 248 MovieClip Frame 3
stop();
Symbol 248 MovieClip Frame 4
stop();
Symbol 248 MovieClip Frame 5
stop();
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 2
stop();
Symbol 233 MovieClip Frame 3
stop();
Symbol 233 MovieClip Frame 4
stop();
Symbol 233 MovieClip Frame 5
stop();
Instance of Symbol 220 MovieClip "cell1" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell2" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell3" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell4" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell5" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell6" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell7" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell8" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell9" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 233 MovieClip "cell10" in Symbol 216 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; rnum2 = ""; ctrnum = ""; sum = ""; extra.gotoAndStop("normal"); extra2.gotoAndStop("normal"); }
Symbol 254 MovieClip Frame 1
stop();
Instance of Symbol 220 MovieClip "cell1" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell2" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell3" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell4" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell5" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell6" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell7" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell8" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 220 MovieClip "cell9" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; ctrnum = ""; sum = ""; }
Instance of Symbol 233 MovieClip "cell10" in Symbol 254 MovieClip Frame 1
onClipEvent (load) { lnum = ""; rnum = ""; rnum2 = ""; ctrnum = ""; sum = ""; extra.gotoAndStop("normal"); extra2.gotoAndStop("normal"); }
Symbol 254 MovieClip Frame 2
stop();
Symbol 260 Button
on (release) { }
Symbol 264 Button
on (release) { getURL ("http://www.2DPlay.com", "_blank"); }
Symbol 268 Button
on (release) { getURL ("http://www.2DPlay.com", "_blank"); }
Symbol 273 MovieClip Frame 1
stop();
Symbol 273 MovieClip Frame 2
stop();
Symbol 273 MovieClip Frame 3
stop();
Symbol 273 MovieClip Frame 4
stop();
Symbol 290 MovieClip Frame 1
stop();
Symbol 290 MovieClip Frame 2
stop();
Symbol 290 MovieClip Frame 3
stop();
Symbol 290 MovieClip Frame 4
stop();
Symbol 294 Button
on (release) { _root.gameover = 1; }
Symbol 296 Button
on (release) { if (!_root.is_a_challenge) { _root.gotoandplay("Menu"); } }

Library Items

Symbol 1 Sound [pin003]
Symbol 2 Sound [ball_fall]
Symbol 3 Sound [ball_border]
Symbol 4 Sound [ball_run]
Symbol 5 Sound [down002]Used by:92
Symbol 6 Sound [down001]Used by:92
Symbol 7 Sound [down004]Used by:92
Symbol 8 Sound [pin002]Used by:92
Symbol 9 Sound [pin001]Used by:92
Symbol 10 Sound [down003]Used by:92
Symbol 11 Sound [pin004]Used by:92
Symbol 13 GraphicUsed by:12
Symbol 15 GraphicUsed by:14
Symbol 14 MovieClipUses:15Used by:12
Symbol 16 GraphicUsed by:12
Symbol 12 MovieClipUses:13 14 16Used by:Timeline
Symbol 19 GraphicUsed by:18
Symbol 18 MovieClipUses:19Used by:17
Symbol 21 GraphicUsed by:20
Symbol 20 MovieClipUses:21Used by:17
Symbol 23 GraphicUsed by:22
Symbol 22 MovieClipUses:23Used by:17
Symbol 25 GraphicUsed by:24
Symbol 24 MovieClipUses:25Used by:17
Symbol 27 GraphicUsed by:26
Symbol 26 MovieClipUses:27Used by:17
Symbol 29 GraphicUsed by:28
Symbol 28 MovieClipUses:29Used by:17
Symbol 30 TextUsed by:17
Symbol 32 GraphicUsed by:31
Symbol 31 MovieClipUses:32Used by:17
Symbol 34 GraphicUsed by:33
Symbol 33 MovieClipUses:34Used by:17
Symbol 36 GraphicUsed by:35
Symbol 35 MovieClipUses:36Used by:17
Symbol 38 GraphicUsed by:37
Symbol 37 MovieClipUses:38Used by:17
Symbol 17 MovieClipUses:18 20 22 24 26 28 30 31 33 35 37Used by:Timeline
Symbol 39 MovieClipUsed by:Timeline
Symbol 40 FontUsed by:41
Symbol 41 EditableTextUses:40Used by:Timeline
Symbol 43 FontUsed by:44
Symbol 44 EditableTextUses:43Used by:42
Symbol 42 MovieClipUses:44Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:46
Symbol 46 MovieClipUses:48Used by:45
Symbol 49 GraphicUsed by:45
Symbol 50 FontUsed by:51
Symbol 51 EditableTextUses:50Used by:45
Symbol 53 GraphicUsed by:52 54 294 296
Symbol 52 ButtonUses:53Used by:45
Symbol 54 ButtonUses:53Used by:45
Symbol 56 FontUsed by:55 57 295 297 298
Symbol 55 TextUses:56Used by:45
Symbol 57 TextUses:56Used by:45
Symbol 59 GraphicUsed by:58
Symbol 60 GraphicUsed by:58
Symbol 58 MovieClipUses:59 60Used by:45
Symbol 61 GraphicUsed by:45
Symbol 63 GraphicUsed by:62 64 65
Symbol 62 ButtonUses:63Used by:45
Symbol 64 ButtonUses:63Used by:45
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:65
Symbol 65 ButtonUses:67 63Used by:45
Symbol 45 MovieClipUses:46 49 51 52 54 55 57 58 61 62 64 65Used by:Timeline
Symbol 70 GraphicUsed by:69
Symbol 69 MovieClipUses:70Used by:68
Symbol 72 GraphicUsed by:71
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:71
Symbol 71 MovieClipUses:72 74Used by:68
Symbol 76 GraphicUsed by:75
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:75
Symbol 75 MovieClipUses:76 78Used by:68
Symbol 80 GraphicUsed by:79
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:79
Symbol 83 GraphicUsed by:79
Symbol 79 MovieClipUses:80 82 83Used by:68
Symbol 85 GraphicUsed by:84
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:84
Symbol 84 MovieClipUses:85 87Used by:68
Symbol 89 GraphicUsed by:88
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:88
Symbol 88 MovieClipUses:89 91Used by:68
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:93
Symbol 93 MovieClipUses:95Used by:92
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:92
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:92
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:92
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:92
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:92
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:92
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:92
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:92
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:92
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:92
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:92
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:92
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:92
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:92
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:92
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:92
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:92
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:92
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:92
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:92
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:92
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:92
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:92
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:92
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:92
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:92
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:92
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:92
Symbol 152 BitmapUsed by:153
Symbol 153 GraphicUses:152Used by:92
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:92
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:92
Symbol 92 MovieClipUses:93 11 97 99 101 103 105 107 109 111 113 115 10 117 119 121 123 125 127 129 131 133 135 9 137 139 141 143 145 147 149 151 153 155 157 8 7 6 5Used by:68
Symbol 160 GraphicUsed by:159
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:159
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:159
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:159
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:159
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:159
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:159
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:159
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:159
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:159
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:159
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:159
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:159
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:159
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:159
Symbol 189 BitmapUsed by:190
Symbol 190 GraphicUses:189Used by:159
Symbol 191 BitmapUsed by:192
Symbol 192 GraphicUses:191Used by:159
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:159
Symbol 195 BitmapUsed by:196
Symbol 196 GraphicUses:195Used by:159
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:159
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:159
Symbol 159 MovieClipUses:160 162 164 166 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 198 200Used by:158
Symbol 158 MovieClipUses:159Used by:68
Symbol 202 GraphicUsed by:201
Symbol 201 MovieClipUses:202Used by:68
Symbol 68 MovieClipUses:69 71 75 79 84 88 92 158 201Used by:Timeline
Symbol 204 BitmapUsed by:205
Symbol 205 GraphicUses:204Used by:203
Symbol 203 MovieClipUses:205Used by:Timeline
Symbol 207 GraphicUsed by:206
Symbol 208 GraphicUsed by:206
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:206
Symbol 212 GraphicUsed by:211
Symbol 211 MovieClipUses:212Used by:206
Symbol 214 GraphicUsed by:213
Symbol 213 MovieClipUses:214Used by:206
Symbol 215 GraphicUsed by:206
Symbol 206 MovieClipUses:207 208 210 211 213 215Used by:Timeline
Symbol 217 GraphicUsed by:216
Symbol 219 GraphicUsed by:218
Symbol 218 MovieClipUses:219Used by:216 254
Symbol 221 GraphicUsed by:220
Symbol 222 GraphicUsed by:220
Symbol 223 FontUsed by:224
Symbol 224 EditableTextUses:223Used by:220
Symbol 225 FontUsed by:226
Symbol 226 EditableTextUses:225Used by:220
Symbol 227 FontUsed by:228
Symbol 228 EditableTextUses:227Used by:220
Symbol 229 GraphicUsed by:220
Symbol 230 GraphicUsed by:220
Symbol 231 GraphicUsed by:220
Symbol 232 GraphicUsed by:220
Symbol 220 MovieClipUses:221 222 224 226 228 229 230 231 232Used by:216 254
Symbol 234 GraphicUsed by:233
Symbol 235 GraphicUsed by:233
Symbol 236 FontUsed by:237
Symbol 237 EditableTextUses:236Used by:233
Symbol 238 FontUsed by:239
Symbol 239 EditableTextUses:238Used by:233
Symbol 240 FontUsed by:241
Symbol 241 EditableTextUses:240Used by:233
Symbol 242 FontUsed by:243
Symbol 243 EditableTextUses:242Used by:233
Symbol 245 GraphicUsed by:244 248 233
Symbol 246 GraphicUsed by:244 233
Symbol 247 GraphicUsed by:244
Symbol 244 MovieClipUses:245 246 247Used by:233
Symbol 249 GraphicUsed by:248
Symbol 250 GraphicUsed by:248
Symbol 251 GraphicUsed by:248
Symbol 248 MovieClipUses:249 245 250 251Used by:233
Symbol 252 GraphicUsed by:233
Symbol 253 GraphicUsed by:233
Symbol 233 MovieClipUses:234 235 237 239 241 243 244 248 245 246 252 253Used by:216 254
Symbol 216 MovieClipUses:217 218 220 233Used by:Timeline
Symbol 255 GraphicUsed by:254
Symbol 256 GraphicUsed by:254
Symbol 254 MovieClipUses:255 256 218 220 233Used by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 259 GraphicUsed by:258
Symbol 261 GraphicUsed by:260
Symbol 262 GraphicUsed by:260
Symbol 263 GraphicUsed by:260
Symbol 260 ButtonUses:261 262 263Used by:258
Symbol 265 GraphicUsed by:264
Symbol 266 GraphicUsed by:264
Symbol 267 GraphicUsed by:264
Symbol 264 ButtonUses:265 266 267Used by:258
Symbol 269 GraphicUsed by:268
Symbol 271 FontUsed by:270
Symbol 270 TextUses:271Used by:268
Symbol 268 ButtonUses:269 270Used by:258
Symbol 272 GraphicUsed by:258
Symbol 258 MovieClipUses:259 260 264 268 272Used by:Timeline
Symbol 274 GraphicUsed by:273
Symbol 275 FontUsed by:276
Symbol 276 EditableTextUses:275Used by:273
Symbol 277 FontUsed by:278
Symbol 278 EditableTextUses:277Used by:273
Symbol 279 GraphicUsed by:285 273
Symbol 282 GraphicUsed by:281
Symbol 281 MovieClipUses:282Used by:280
Symbol 280 MovieClipUses:281Used by:273
Symbol 283 GraphicUsed by:273
Symbol 285 MovieClipUses:279Used by:284
Symbol 284 MovieClipUses:285Used by:273
Symbol 286 GraphicUsed by:273
Symbol 287 GraphicUsed by:273
Symbol 273 MovieClipUses:274 276 278 279 280 283 284 286 287Used by:Timeline
Symbol 289 GraphicUsed by:288
Symbol 288 MovieClipUses:289Used by:Timeline
Symbol 291 GraphicUsed by:290
Symbol 292 GraphicUsed by:290
Symbol 293 GraphicUsed by:290
Symbol 290 MovieClipUses:291 292 293Used by:Timeline
Symbol 294 ButtonUses:53Used by:Timeline
Symbol 295 TextUses:56Used by:Timeline
Symbol 296 ButtonUses:53Used by:Timeline
Symbol 297 TextUses:56Used by:Timeline
Symbol 298 TextUses:56Used by:Timeline
Symbol 299 FontUsed by:300
Symbol 300 EditableTextUses:299Used by:Timeline

Instance Names

"bgr"Frame 15Symbol 68 MovieClip
"display"Frame 15Symbol 206 MovieClip
"score1"Frame 15Symbol 216 MovieClip
"score2"Frame 15Symbol 254 MovieClip
"nav_bar"Frame 15Symbol 258 MovieClip
"replay_button"Frame 33Symbol 296 Button
"players12"Symbol 45 MovieClip Frame 1Symbol 58 MovieClip
"reflect"Symbol 158 MovieClip Frame 1Symbol 159 MovieClip
"ballanim"Symbol 158 MovieClip Frame 1Symbol 159 MovieClip
"engine"Symbol 68 MovieClip Frame 1Symbol 71 MovieClip
"prisoski"Symbol 68 MovieClip Frame 1Symbol 75 MovieClip
"track"Symbol 68 MovieClip Frame 1Symbol 79 MovieClip
"destroer"Symbol 68 MovieClip Frame 1Symbol 84 MovieClip
"hands"Symbol 68 MovieClip Frame 1Symbol 88 MovieClip
"pinobj"Symbol 68 MovieClip Frame 1Symbol 92 MovieClip
"ball"Symbol 68 MovieClip Frame 1Symbol 158 MovieClip
"mainengine"Symbol 68 MovieClip Frame 1Symbol 201 MovieClip
"lamp7"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp8"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp9"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp10"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp4"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp5"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp6"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp2"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp3"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"lamp1"Symbol 206 MovieClip Frame 1Symbol 213 MovieClip
"extra"Symbol 233 MovieClip Frame 1Symbol 244 MovieClip
"extra2"Symbol 233 MovieClip Frame 1Symbol 248 MovieClip
"ybox"Symbol 216 MovieClip Frame 1Symbol 218 MovieClip
"cell1"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell2"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell3"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell4"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell5"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell6"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell7"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell8"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell9"Symbol 216 MovieClip Frame 1Symbol 220 MovieClip
"cell10"Symbol 216 MovieClip Frame 1Symbol 233 MovieClip
"ybox"Symbol 254 MovieClip Frame 1Symbol 218 MovieClip
"cell1"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell2"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell3"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell4"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell5"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell6"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell7"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell8"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell9"Symbol 254 MovieClip Frame 1Symbol 220 MovieClip
"cell10"Symbol 254 MovieClip Frame 1Symbol 233 MovieClip
"replay_button"Symbol 258 MovieClip Frame 1Symbol 260 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "pin003"
ExportAssets (56)Timeline Frame 1Symbol 2 as "ball_fall"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ball_border"
ExportAssets (56)Timeline Frame 1Symbol 4 as "ball_run"
ExportAssets (56)Timeline Frame 1Symbol 5 as "down002"
ExportAssets (56)Timeline Frame 1Symbol 6 as "down001"
ExportAssets (56)Timeline Frame 1Symbol 7 as "down004"
ExportAssets (56)Timeline Frame 1Symbol 8 as "pin002"
ExportAssets (56)Timeline Frame 1Symbol 9 as "pin001"
ExportAssets (56)Timeline Frame 1Symbol 10 as "down003"
ExportAssets (56)Timeline Frame 1Symbol 11 as "pin004"

Labels

"Menu"Frame 8
"Start"Frame 15
"GameOver"Frame 22
"anim01"Symbol 92 MovieClip Frame 24
"anim02"Symbol 92 MovieClip Frame 38
"anim03"Symbol 92 MovieClip Frame 53
"anim01f"Symbol 92 MovieClip Frame 69
"anim02f"Symbol 92 MovieClip Frame 83
"anim03f"Symbol 92 MovieClip Frame 98
"anim04"Symbol 92 MovieClip Frame 114
"anim04f"Symbol 92 MovieClip Frame 138
"drop1"Symbol 92 MovieClip Frame 163
"off"Symbol 213 MovieClip Frame 1
"on"Symbol 213 MovieClip Frame 2
"normal"Symbol 220 MovieClip Frame 1
"spear"Symbol 220 MovieClip Frame 2
"strike"Symbol 220 MovieClip Frame 3
"miss"Symbol 220 MovieClip Frame 4
"select"Symbol 220 MovieClip Frame 5
"normal"Symbol 244 MovieClip Frame 1
"spear"Symbol 244 MovieClip Frame 2
"strike"Symbol 244 MovieClip Frame 3
"miss"Symbol 244 MovieClip Frame 4
"select"Symbol 244 MovieClip Frame 5
"normal"Symbol 248 MovieClip Frame 1
"spear"Symbol 248 MovieClip Frame 2
"strike"Symbol 248 MovieClip Frame 3
"miss"Symbol 248 MovieClip Frame 4
"select"Symbol 248 MovieClip Frame 5
"normal"Symbol 233 MovieClip Frame 1
"spear"Symbol 233 MovieClip Frame 2
"strike"Symbol 233 MovieClip Frame 3
"miss"Symbol 233 MovieClip Frame 4
"select"Symbol 233 MovieClip Frame 5

Dynamic Text Variables

_root.scoreSymbol 41 EditableText"999"
info_langSymbol 51 EditableText"TO GET THE PERFECT BOWL, AIM YOUR MOUSE TOWARD THE PINS, WHILST ALIGNING THE MOUSE WITH THE MARKINGS ON THE FLOOR. PUSH THE MOUSE TOWARDS THE PINS WITH AS MUCH POWER AS POSSIBLE. NOTING THAT THE MORE POWER YOU ADD THE FASTER THE BALL WILL GO. ALSO NOTING THAT ALL THIS MANOEUVRE SHOULD START FROM BEHIND THE MARKINGS ON THE FLOORE. A BIT OF TRIAL AND ERROR IS REQUIRED BUT YOU'LL SOON BE BOWLING LIKE A PRO.l."
rnumSymbol 224 EditableText"9"
lnumSymbol 226 EditableText"9"
sumSymbol 228 EditableText"10"
rnumSymbol 237 EditableText"9"
rnum2Symbol 239 EditableText"9"
lnumSymbol 241 EditableText"9"
sumSymbol 243 EditableText"10"
pl1stSymbol 276 EditableText"1234"
pl2stSymbol 278 EditableText"1234"
_root.scoreSymbol 300 EditableText"000"




http://swfchan.com/9/42277/info.shtml
Created: 10/5 -2019 00:45:53 Last modified: 10/5 -2019 00:45:53 Server time: 13/05 -2024 04:51:19