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Down Wall.swf

This is the info page for
Flash #42304

(Click the ID number above for more basic data on this flash file.)


Text
Let’s get to high score. Mon the Monkey has just a little time. Keep the wall not down. Just click some fruits with vertical or horizontal same.

© DailyFreeGames.com
ALL RIGHTS RESERVED

EASY

MEDIUM

HARD

Developed by Rekamatra Cartoon Studio
Graphic and Character Design by SHUCIANTOW
Script Program and Animation by ARIEF R.
PURWANTO
© DailyFreeGames.com
ALL RIGHTS RESERVED

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00.00

SCORE : 00000

MEDIUM

Fruits combination

Times limitation

Lives game

00.40

Random gifts

FRUIT OR
TIME BONUS

RESTART

PAUSE

EXIT

LEVEL 1

Surprise trap

LOST LIVE

GAME OVER!

SCORE
BONUS
100000 PTS

SCORE
BONUS
100000 PTS

YOU WIN!

ActionScript [AS1/AS2]

Frame 1
stop(); this.onEnterFrame = function () { sedang = _root.getBytesLoaded(); total = _root.getBytesTotal(); xpersen = Math.floor((sedang / total) * 100); persen = xpersen + " %"; wpersen = Math.floor(xpersen); bar_mc.gotoAndStop(Math.floor(xpersen / 10)); if (sedang == total) { gotoAndPlay ("credits"); delete this.onEnterFrame; } };
Frame 5
stop(); myLagu.stop(); easy_btn.onRelease = function () { xlevel = "EASY"; gotoAndStop ("game"); }; medium_btn.onRelease = function () { xlevel = "MEDIUM"; gotoAndStop ("game"); }; hard_btn.onRelease = function () { xlevel = "HARD"; gotoAndStop ("game"); };
Frame 14
function backSound() { mySound = new Sound(); mySound.attachSound("backSound"); mySound.start(0, 999); } function back2() { myLagu = new Sound(); myLagu.attachSound("back2"); myLagu.start(0, 999); } function tuing() { mySuara = new Sound("sound2"); mySuara.attachSound("tuing"); mySuara.start(1, 1); } function tuing() { mySuara = new Sound("sound2"); mySuara.attachSound("tuing"); mySuara.start(1, 1); } function poing2() { mySuara = new Sound("sound2"); mySuara.attachSound("poing2"); mySuara.start(0, 1); } function failure1() { mySuara = new Sound("sound2"); mySuara.attachSound("failure1"); mySuara.start(0, 1); } function bluk() { mySuara = new Sound("sound2"); mySuara.attachSound("bluk"); mySuara.start(3.75, 1); } function uang() { mySuara = new Sound("sound2"); mySuara.attachSound("uang"); mySuara.start(0, 1); } function duar() { mySuara = new Sound("sound2"); mySuara.attachSound("duar"); mySuara.start(0, 1); } function loss() { mySuara = new Sound("sound2"); mySuara.attachSound("loss"); mySuara.start(0, 1); } function winning() { mySuara = new Sound("sound2"); mySuara.attachSound("winning"); mySuara.start(0, 1); } function xxbonus() { mySuara = new Sound("sound2"); mySuara.attachSound("xxbonus"); mySuara.start(0, 1); } function explosion() { mySuara = new Sound("sound2"); mySuara.attachSound("explosion"); mySuara.start(0, 1); } function explosion2() { mySuara = new Sound("sound2"); mySuara.attachSound("explosion2"); mySuara.start(0, 1); } function explosion3() { mySuara = new Sound("sound2"); mySuara.attachSound("explosion3"); mySuara.start(0, 1); } function klik() { mySuara = new Sound("sound2"); mySuara.attachSound("klik"); mySuara.start(0, 1); } function over() { mySuara = new Sound("sound2"); mySuara.attachSound("over"); mySuara.start(0, 1); } function door() { mySuara = new Sound("sound2"); mySuara.attachSound("door"); mySuara.start(0, 1); } function warp() { mySuara = new Sound("sound2"); mySuara.attachSound("warp"); mySuara.start(0, 1); } function xlive() { mySuara = new Sound("sound2"); mySuara.attachSound("xlive"); mySuara.start(0, 1); } function missle() { mySuara = new Sound("sound2"); mySuara.attachSound("missle"); mySuara.start(0, 1); } function xcolor() { mySuara = new Sound("sound2"); mySuara.attachSound("xcolor"); mySuara.start(0, 1); } function thunder() { mySuara = new Sound("sound2"); mySuara.attachSound("thunder"); mySuara.start(0, 1); } function cekStop() { luas = panjang * lebar; ix = 0; while (ix <= luas) { if (pos >= 1) { cekRangkaian(); } else { ix = luas; } ix++; } } function hapusAku() { clearInterval(idGame); clearInterval(idKotak); clearInterval(idAnimSelesai); clearInterval(idAnimGame); clearInterval(idGeser); clearInterval(idWaktu); delete _root.onEnterFrame; delete _root.onMouseDown; i = 0; while (i <= panjang) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); removeMovieClip(_root["kotak_mc" + dalam]); j++; } i++; } i = 0; while (i <= panjang) { removeMovieClip("kotakBawah_mc" + i); i++; } removeMovieClip("muncul_mc"); removeMovieClip("bonus_mc"); removeMovieClip("help_mc"); removeMovieClip("msgBox_mc"); } function cekRangkaian() { ii[pos] = x; jj[pos] = y; tanda[ii[pos]][jj[pos]] = warna; qi = ii[pos]; qj = jj[pos]; ubahDalam("qj", "qi", "yydalam"); xxdalam[jmlHilang] = yydalam; iiMin[pos] = ii[pos] - 1; iiPlus[pos] = ii[pos] + 1; jjMin[pos] = jj[pos] - 1; jjPlus[pos] = jj[pos] + 1; if ((warnaKotak[iiMin[pos]][jj[pos]] == warnaKotak[ii[pos]][jj[pos]]) && (tanda[iiMin[pos]][jj[pos]] == 0)) { tanda[iiMin[pos]][jj[pos]] = warna; qi = iiMin[pos]; qj = jj[pos]; ubahDalam("qj", "qi", "yydalam"); xxdalam[jmlHilang] = yydalam; x = iiMin[pos]; y = jj[pos]; pos++; jmlHilang++; } else if ((warnaKotak[iiPlus[pos]][jj[pos]] == warnaKotak[ii[pos]][jj[pos]]) && (tanda[iiPlus[pos]][jj[pos]] == 0)) { tanda[iiPlus[pos]][jj[pos]] = warna; qi = iiPlus[pos]; qj = jj[pos]; ubahDalam("qj", "qi", "yydalam"); xxdalam[jmlHilang] = yydalam; x = iiPlus[pos]; y = jj[pos]; pos++; jmlHilang++; } else if ((warnaKotak[ii[pos]][jjMin[pos]] == warnaKotak[ii[pos]][jj[pos]]) && (tanda[ii[pos]][jjMin[pos]] == 0)) { tanda[ii[pos]][jjMin[pos]] = warna; qi = ii[pos]; qj = jjMin[pos]; ubahDalam("qj", "qi", "yydalam"); xxdalam[jmlHilang] = yydalam; x = ii[pos]; y = jjMin[pos]; pos++; jmlHilang++; } else if ((warnaKotak[ii[pos]][jjPlus[pos]] == warnaKotak[ii[pos]][jj[pos]]) && (tanda[ii[pos]][jjPlus[pos]] == 0)) { tanda[ii[pos]][jjPlus[pos]] = warna; qi = ii[pos]; qj = jjPlus[pos]; ubahDalam("qj", "qi", "yydalam"); xxdalam[jmlHilang] = yydalam; x = ii[pos]; y = jjPlus[pos]; pos++; jmlHilang++; } else { pos--; x = ii[pos]; y = jj[pos]; } } function initAwal() { pause_btn.enabled = true; paused = false; skor = 0; level = 1; wlevel = 1; destroyed = 0; tandaLevel = 0; if (xlevel == "EASY") { buah_mc.gotoAndStop(1); nyawa_mc.gotoAndStop(1); kombinasi = "Fruits combination"; infoWaktu = "Times limitation"; xwaktu = 120; xxwaktu = xwaktu; kesempatan = "Lives game"; hadiah_mc._visible = false; ranjau_mc._visible = false; live = 4; banyakKotak = 3; } else if (xlevel == "MEDIUM") { buah_mc.gotoAndStop(2); nyawa_mc.gotoAndStop(2); kombinasi = "Fruits combination"; infoWaktu = "Times limitation"; xwaktu = 90; xxwaktu = xwaktu; kesempatan = "Lives game"; hadiah_mc._visible = true; ranjau_mc._visible = false; live = 3; banyakKotak = 4; } else if (xlevel == "HARD") { buah_mc.gotoAndStop(3); nyawa_mc.gotoAndStop(3); kombinasi = "Fruits combination"; infoWaktu = "Times limitation"; xwaktu = 60; xxwaktu = xwaktu; kesempatan = "Lives game"; hadiah_mc._visible = true; ranjau_mc._visible = true; live = 2; banyakKotak = 5; } i = 1; while (i <= 4) { this["xlive" + i]._visible = false; this["xlive" + i].gotoAndStop(1); i++; } i = 1; while (i <= live) { this["xlive" + i]._visible = true; this["xlive" + i].gotoAndStop(1); i++; } idWaktu = setInterval(vwaktu, 1000); } function vwaktu() { if (sedangJalan != false) { xwaktu--; if (xwaktu <= 0) { xwaktu = 0; sedangJalan = false; clearInterval(idKotak); delete _root.onEnterFrame; delete _root.onMouseDown; muncul_mc.bawah_btn.enabled = false; di = awal; dj = lebar; win(); clearInterval(idWaktu); } } } function gameOver() { clearInterval(idGame); pause_btn.enabled = false; j = 0; while (j <= lebar) { i = 0; while (i <= panjang) { ubahDalam("j", "i", "dalam1"); indiWarna = _root["kotak_mc" + dalam1]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + dalam1].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + dalam1].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + dalam1].gotoAndStop(kotakKosong); i++; } j++; } monyet_mc.gotoAndPlay("jatuh"); } function win() { zwaktu = "00.00"; pause_btn.enabled = false; j = 0; while (j <= lebar) { i = 0; while (i <= panjang) { ubahDalam("j", "i", "dalam1"); indiWarna = _root["kotak_mc" + dalam1]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + dalam1].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + dalam1].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + dalam1].gotoAndStop(kotakKosong); i++; } j++; } win_mc.gotoAndPlay("lanjut"); } function init(xindi) { panjang = 10; lebar = 8; dalam1 = 1; randMinus = 0; xlewat = random(16); deltaX = int(899 / panjang); deltaY = int(541 / lebar); satuKaliUang = false; satuKaliBom = false; satuKaliBom2 = false; satuKaliMacem = false; satuKaliColor = false; satuKaliHancur = false; sedangJalan = true; sudahGeser = false; onKlik = false; muncul_mc.bawah_btn.enabled = true; if (level == 1) { awal = 11; akhir = 19; if (xindi != "live") { line = 20; } speed = 500; } else if (level == 2) { awal = 10; akhir = 20; if (xindi != "live") { line = 22; } speed = 500; } else if (level == 3) { awal = 9; akhir = 21; if (xindi != "live") { line = 24; } speed = 500; } else if (level == 4) { awal = 8; akhir = 22; if (xindi != "live") { line = 26; } speed = 500; } else if (level == 5) { awal = 7; akhir = 23; if (xindi != "live") { line = 28; } speed = 500; } else if (level == 6) { awal = 6; akhir = 24; if (xindi != "live") { line = 30; } speed = 500; } else if (level == 7) { awal = 5; akhir = 25; if (xindi != "live") { line = 32; } speed = 400; } else if (level == 8) { awal = 4; akhir = 26; if (xindi != "live") { line = 34; } speed = 400; } else if (level == 9) { awal = 3; akhir = 27; if (xindi != "live") { line = 36; } speed = 400; } else if (level == 10) { awal = 2; akhir = 28; if (xindi != "live") { line = 38; } speed = 400; } else if (level == 11) { awal = 1; akhir = 29; if (xindi != "live") { line = 40; } speed = 400; } else if (level == 12) { awal = 0; akhir = 30; if (xindi != "live") { line = 45; } speed = 300; } else if (level == 13) { awal = 0; akhir = 30; if (xindi != "live") { line = 50; } speed = 300; } else if (level == 14) { awal = 0; akhir = 30; if (xindi != "live") { line = 55; } speed = 300; } else if (level == 15) { awal = 0; akhir = 30; if (xindi != "live") { line = 60; } speed = 200; } else if (level == 16) { awal = 0; akhir = 30; if (xindi != "live") { line = 70; } speed = 200; } else if (level == 17) { awal = 0; akhir = 30; if (xindi != "live") { line = 80; } speed = 200; } else if (level == 18) { awal = 0; akhir = 30; if (xindi != "live") { line = 90; } speed = 150; } else if (level == 19) { awal = 0; akhir = 30; if (xindi != "live") { line = 95; } speed = 150; } else if (level == 20) { awal = 0; akhir = 30; if (xindi != "live") { line = 100; } speed = 100; } awal = 0; akhir = 10; jarak = akhir - awal; kotakKosong = 7; xjmlHilang = 1; sekarang = awal; acak = new Array(); jj = new Array(); ii = new Array(); jjMin = new Array(); jjPlus = new Array(); iiMin = new Array(); iiPlus = new Array(); zzdalam = new Array(); warnaHancur = new Array("0xFFFFFF", "0xFF9900", "0xFF0000", "0x00FF00", "0xFFFF00", "0x00FF00"); simpanSementara = new Array(); i = awal; while (i <= akhir) { simpanSementara[i] = new Array(); j = 0; while (j <= lebar) { simpanSementara[i][j] = kotakKosong; j++; } i++; } } function reset() { pos = 1; jmlHilang = 1; warnaKotak = new Array(); i = awal; while (i <= akhir) { warnaKotak[i] = new Array(); j = 0; while (j <= lebar) { warnaKotak[i][j] = 0; j++; } i++; } x = 99; y = 99; tanda = new Array(); xxdalam = new Array(); i = 0; while (i <= 99) { jj[i] = 99; ii[i] = 99; jjMin[i] = 99; jjPlus[i] = 99; iiMin[i] = 99; iiPlus[i] = 99; i++; } i = awal; while (i <= akhir) { tanda[i] = new Array(); j = 0; while (j <= lebar) { tanda[i][j] = 0; j++; } i++; } } function control() { muncul_mc.bawah_btn.onRollOver = function () { over(); }; muncul_mc.bawah_btn.onRelease = function () { onKlik = true; sekarang = akhir; m = awal; while (m <= akhir) { _root["kotakBawah_mc" + m]._visible = true; _root["kotakBawah_mc" + m].gotoAndStop(acak[m]); m++; } clearInterval(idGeser); idGeser = setInterval(geserSemua, 500); }; pause_btn.onRollOver = function () { over(); }; pause_btn.onRelease = function () { if (paused == false) { klik(); pauseKotak(); paused = true; aktifTombol(false); xpaused = "CONTINUE"; } else { xpaused = "PAUSE"; paused = false; klik(); aktifTombol(true); mySound.start(posisiLagu); mySound.onSoundComplete = function () { mySound = new Sound(); mySound.attachSound("backSound"); mySound.start(0, 999); }; i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); _root["kotak_mc" + dalam].gotoAndStop(simpanSementara[i][j]); j++; } i++; } muncul_mc.bawah_btn.enabled = true; sedangJalan = true; msgBox_mc._visible = false; _root.onEnter(); _root.idKotak = setInterval(_root.munculKotak, _root.speed); } }; new_btn.onRollOver = function () { over(); }; new_btn.onRelease = function () { klik(); newGame(); }; exit_btn.onRollOver = function () { over(); }; exit_btn.onRelease = function () { klik(); fscommand ("quit"); }; help_btn.onRollOver = function () { over(); }; help_btn.onRelease = function () { klik(); aktifTombol(false); help_mc._visible = true; help_mc.gotoAndStop(1); help_mc.prev_btn._visible = false; help_mc.next_btn._visible = true; nex(); help_mc.quit_btn.onRollOver = function () { over(); }; help_mc.quit_btn.onRelease = function () { klik(); aktifTombol(true); i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); _root["kotak_mc" + dalam].gotoAndStop(simpanSementara[i][j]); j++; } i++; } muncul_mc.bawah_btn.enabled = true; sedangJalan = true; help_mc._visible = false; _root.onEnter(); _root.idKotak = setInterval(_root.munculKotak, _root.speed); }; pauseKotak(); }; } function aktifTombol(aktif) { restart_btn.enabled = aktif; exit_btn.enabled = aktif; } function nex() { help_mc.next_btn.onRollOver = function () { over(); }; help_mc.next_btn.onRelease = function () { klik(); help_mc.gotoAndStop(2); help_mc.next_btn._visible = false; help_mc.prev_btn._visible = true; prev(); }; } function prev() { help_mc.prev_btn.onRollOver = function () { over(); }; help_mc.prev_btn.onRelease = function () { klik(); help_mc.gotoAndStop(1); help_mc.prev_btn._visible = false; help_mc.next_btn._visible = true; nex(); }; } function newGame() { clearInterval(idKotak); delete _root.onEnterFrame; delete _root.onMouseDown; i = 0; while (i <= panjang) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); removeMovieClip(_root["kotak_mc" + dalam]); j++; } i++; } i = 0; while (i <= panjang) { removeMovieClip("kotakBawah_mc" + i); i++; } initAwal(); init(); reset(); buatKotak(); buatKotakBawah(); buatMuncul(); acakKotak(); control(); onEnter(); idKotak = setInterval(munculKotak, speed); } function pauseKotak() { posisiLagu = int(mySound.position / 1000); mySound.stop(); i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); simpanSementara[i][j] = _root["kotak_mc" + dalam]._currentframe; _root["kotak_mc" + dalam].gotoAndStop(7); j++; } i++; } sedangJalan = false; clearInterval(idKotak); delete _root.onEnterFrame; delete _root.onMouseDown; muncul_mc.bawah_btn.enabled = false; } function buatKotak() { i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); namaBaru = "kotak_mc" + dalam; kotak_mc.duplicateMovieClip(namaBaru, dalam1); _root[namaBaru]._x = kotak_mc._x + (i * 44.5); _root[namaBaru]._y = kotak_mc._y - (j * 44.5); _root[namaBaru].gotoAndStop(kotakKosong); dalam1++; j++; } i++; } kotak_mc._visible = false; } function buatKotakBawah() { i = awal; while (i <= akhir) { namaBaru = "kotakBawah_mc" + i; kotakBawah_mc.duplicateMovieClip(namaBaru, dalam1); _root[namaBaru]._x = kotakBawah_mc._x + (i * 44.5); _root[namaBaru]._visible = false; dalam1++; i++; } kotakBawah_mc._visible = false; } function buatMuncul() { xmuncul_mc.duplicateMovieClip("muncul_mc", dalam1); xmuncul_mc._visible = false; dalam1++; xbonus_mc.duplicateMovieClip("bonus_mc", dalam1); xbonus_mc._visible = false; bonus_mc._visible = false; dalam1++; xhelp_mc.duplicateMovieClip("help_mc", dalam1); xhelp_mc._visible = false; help_mc._visible = false; dalam1++; xmsgBox_mc.duplicateMovieClip("msgBox_mc", dalam1); xmsgBox_mc._visible = false; msgBox_mc._visible = false; } function ubahDalam(j, i, dalam) { if ((_root[j] < 10) && (_root[i] < 10)) { _root[dalam] = (("0" + String(_root[j])) + "0") + String(_root[i]); } else if ((_root[j] < 10) && (_root[i] >= 10)) { _root[dalam] = ("0" + String(_root[j])) + String(_root[i]); } else if ((_root[j] >= 10) && (_root[i] < 10)) { _root[dalam] = (String(_root[j]) + "0") + String(_root[i]); } else { _root[dalam] = String(_root[j]) + String(_root[i]); } } function acakKotak() { i = awal; while (i <= akhir) { if (line > 1) { acak[i] = random(banyakKotak) + 1; } else { acak[i] = 8; } i++; } if ((xlevel == "MEDIUM") || (xlevel == "HARD")) { if (line > 1) { iii = random(akhir - awal) + awal; eee = random(akhir - awal) + awal; ooo = random(akhir - awal) + awal; uuu = random(akhir - awal) + awal; aaa = random(akhir - awal) + awal; bbb = random(akhir - awal) + awal; rand = random(100); if (rand > 30) { if (satuKaliUang == true) { satuKaliUang = false; acak[iii] = 9; } } rand = random(100); if (rand > 40) { if (satuKaliBom == true) { satuKaliBom = false; acak[ooo] = 16 + random(3); } } rand = random(100); if (rand > 50) { if (satuKaliBom2 == true) { satuKaliBom2 = false; rand2 = random(banyakKotak) + 1; acak[eee] = 9 + rand2; } } rand = random(100); if (rand > 60) { if (satuKaliMacem == true) { satuKaliMacem = false; rand2 = random(5); acak[uuu] = 19 + rand2; if (level > 7) { if (acak[uuu] == 21) { acak[uuu] = random(banyakKotak) + 1; } } } } if ((level == 16) || (level == 18)) { rand = random(100); if (rand > 90) { if (satuKaliColor == false) { satuKaliColor = true; acak[aaa] = 24; } } } if ((level == 17) || (level == 19)) { rand = random(100); if (rand > 90) { if (satuKaliHancur == false) { satuKaliHancur = true; acak[bbb] = 25; } } } if (xlevel == "HARD") { randBom = random(100); if (rand > 50) { xbom = random(akhir - awal) + awal; acak[xbom] = 22; } } } } if (xlevel == "MEDIUM") { i = awal; while (i <= akhir) { if (acak[i] >= 22) { acak[i] = random(banyakKotak) + 1; } i++; } } else if (xlevel == "HARD") { i = awal; while (i <= akhir) { if (acak[i] >= 23) { acak[i] = random(banyakKotak) + 1; } i++; } } } function geserAtas() { adaAtas = false; j = lebar; i = awal; while (i <= akhir) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe != kotakKosong) { adaAtas = true; } i++; } if (adaAtas == true) { this["xlive" + live].gotoAndPlay("hilang"); live--; if (live <= 0) { sedangJalan = false; clearInterval(idKotak); delete _root.onEnterFrame; delete _root.onMouseDown; muncul_mc.bawah_btn.enabled = false; di = awal; dj = lebar; idGame = setInterval(gameOver, 1500); } else { loss(); bonus_mc._visible = true; bonus_mc.gotoAndPlay(2); bonus_mc._x = _root["kotak_mc" + dalam]._x; bonus_mc._y = _root["kotak_mc" + dalam]._y; bonus_mc.bonus = "LIVE \n MINUS \n 1 PTS"; lanjut("live"); } } if (sedangJalan == true) { if (line > 0) { j = lebar; while (j >= 1) { i = awal; while (i <= akhir) { ubahDalam("j", "i", "dalam1"); j2 = j - 1; ubahDalam("j2", "i", "dalam2"); _root["kotak_mc" + dalam1].gotoAndStop(_root["kotak_mc" + dalam2]._currentframe); i++; } j--; } } else { sedangJalan = false; clearInterval(idKotak); delete _root.onEnterFrame; delete _root.onMouseDown; muncul_mc.bawah_btn.enabled = false; dj = lebar; idAnimSelesai = setInterval(acakSelesai, 100); } } } function acakSelesai() { di = awal; while (di <= akhir) { ubahDalam("dj", "di", "ddalam1"); if (_root["kotak_mc" + ddalam1]._currentframe == kotakKosong) { _root["kotak_mc" + ddalam1].gotoAndStop(8); skor = skor + level; } else { _root["kotak_mc" + ddalam1].gotoAndStop(kotakKosong); } di++; } if (dj == 0) { winning(); clearInterval(idAnimSelesai); msgBox_mc._visible = true; if (level < 20) { msgBox_mc.gotoAndStop(1); msgBox_mc.kata = ("LEVEL " + level) + " COMPLETED. GO TO THE NEXT LEVEL"; } else { msgBox_mc.gotoAndStop(2); msgBox_mc.kata = "ALL LEVEL COMPLETED. YOU WIN THIS GAME. CONGRATULATION.."; } msgBox_mc.next_btn.onRollOver = function () { over(); }; msgBox_mc.next_btn.onRelease = function () { klik(); if (level < 20) { lanjut("selesai"); } else { msgBox_mc._visible = false; newGame(); } }; msgBox_mc.exit_btn.onRollOver = function () { over(); }; msgBox_mc.exit_btn.onRelease = function () { klik(); fscommand ("quit"); }; } else { uang(); } dj--; } function acakGame() { duar(); clearInterval(idAnimGame); i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); _root["kotak_mc" + dalam].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + dalam].gotoAndStop(kotakKosong); j++; } i++; } msgBox_mc._visible = true; msgBox_mc.gotoAndStop(2); msgBox_mc.kata = "GAME OVER"; msgBox_mc.next_btn.onRollOver = function () { over(); }; msgBox_mc.next_btn.onRelease = function () { klik(); lanjut("game"); }; msgBox_mc.exit_btn.onRollOver = function () { over(); }; msgBox_mc.exit_btn.onRelease = function () { klik(); fscommand ("quit"); }; } function lanjut(indi) { msgBox_mc._visible = false; if (indi == "selesai") { level++; init(); } else if (indi == "game") { initAwal(); init(); } else if (indi == "live") { init("live"); } reset(); buatKotak(); buatKotakBawah(); buatMuncul(); acakKotak(); control(); onEnter(); if (indi == "selesai") { idKotak = setInterval(munculKotak, speed); } } function munculKotak() { if (sedangJalan == true) { if (sekarang <= akhir) { bluk(); _root["kotakBawah_mc" + sekarang]._visible = true; _root["kotakBawah_mc" + sekarang].gotoAndStop(acak[sekarang]); } sekarang++; if (sekarang > (akhir + 1)) { if (onKlik == false) { geserSemua(); } } } } function geserSemua() { clearInterval(idGeser); poing2(); if (sudahGeser == false) { sudahGeser = true; if (sedangJalan == true) { geserAtas(); j = 0; if (line > 0) { i = awal; while (i <= akhir) { ubahDalam("j", "i", "dalam"); _root["kotak_mc" + dalam]._visible = true; _root["kotak_mc" + dalam].gotoAndStop(acak[i]); _root["kotakBawah_mc" + i]._visible = false; i++; } sekarang = awal; clearInterval(idKotak); acakKotak(); xlewat++; if (level <= 5) { if (xlewat == 10) { satuKaliUang = true; } else if (xlewat == 13) { satuKaliMacem = true; satuKaliBom = true; } else if (xlewat > 16) { satuKaliBom2 = true; xlewat = 1; } } else if ((level >= 5) && (level <= 10)) { if (xlewat == 7) { satuKaliUang = true; } else if (xlewat == 10) { satuKaliMacem = true; satuKaliBom = true; } else if (xlewat > 13) { satuKaliBom2 = true; xlewat = 1; } } else if ((level >= 10) && (level <= 15)) { if (xlewat == 4) { satuKaliUang = true; } else if (xlewat == 7) { satuKaliMacem = true; satuKaliBom = true; } else if (xlewat > 10) { satuKaliBom2 = true; xlewat = 1; } } else if ((level >= 16) && (level <= 17)) { if (xlewat == 10) { satuKaliUang = true; } else if (xlewat == 13) { satuKaliMacem = true; satuKaliBom = true; } else if (xlewat > 16) { satuKaliBom2 = true; xlewat = 1; } } else if ((level >= 18) && (level <= 19)) { if (xlewat == 15) { satuKaliUang = true; } else if (xlewat == 18) { satuKaliMacem = true; satuKaliBom = true; } else if (xlewat > 21) { satuKaliBom2 = true; xlewat = 1; } } else if (level == 20) { if (xlewat == 20) { satuKaliUang = true; } else if (xlewat == 26) { satuKaliMacem = true; satuKaliBom = true; } else if (xlewat > 32) { satuKaliBom2 = true; xlewat = 1; } } idKotak = setInterval(munculKotak, speed); } } idDelay = setInterval(delay, 100); } } function delay() { sudahGeser = false; onKlik = false; clearInterval(idDelay); } function cekLevel() { skor = int(skor); if (skor < 500) { wlevel = 1; tandaLevel = 1; } else if ((skor > 500) && (tandaLevel == 1)) { wlevel = 2; tandaLevel = 2; resetWaktu(); } else if ((skor > 1000) && (tandaLevel == 2)) { wlevel = 3; tandaLevel = 3; resetWaktu(); } else if ((skor > 2000) && (tandaLevel == 3)) { wlevel = 4; tandaLevel = 4; resetWaktu(); } else if ((skor > 4000) && (tandaLevel == 4)) { wlevel = 5; tandaLevel = 5; resetWaktu(); } else if ((skor > 8000) && (tandaLevel == 5)) { wlevel = 6; tandaLevel = 6; resetWaktu(); } else if ((skor > 16000) && (tandaLevel == 6)) { wlevel = 7; tandaLevel = 7; resetWaktu(); } else if ((skor > 24000) && (tandaLevel == 7)) { wlevel = 8; tandaLevel = 8; resetWaktu(); } else if ((skor > 48000) && (tandaLevel == 8)) { wlevel = 9; tandaLevel = 9; resetWaktu(); } else if ((skor > 100000) && (tandaLevel == 9)) { wlevel = 10; tandaLevel = 10; resetWaktu(); } else if ((skor > 200000) && (tandaLevel == 10)) { xwaktu = 0; sedangJalan = false; clearInterval(idKotak); delete _root.onEnterFrame; delete _root.onMouseDown; muncul_mc.bawah_btn.enabled = false; di = awal; dj = lebar; win(); clearInterval(idWaktu); } } function resetWaktu() { if (xlevel == "EASY") { xwaktu = 120; xxwaktu = xwaktu; } else if (xlevel == "MEDIUM") { xwaktu = 90; xxwaktu = xwaktu; } else if (xlevel == "HARD") { xwaktu = 60; xxwaktu = xwaktu; } } function onEnter() { this.onEnterFrame = function () { menit = Math.floor(xwaktu / 60); detik = Math.floor(xwaktu - (menit * 60)); zlevel = "LEVEL " + wlevel; if (menit < 10) { menit = "0" + menit; } if (detik < 10) { detik = "0" + detik; } if (int(menit) >= 1) { zwaktu = (menit + ".") + detik; } else { zwaktu = "00." + detik; } xscore = "SCORE : " + skor; cekLevel(); i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam"); warnaKotak[i][j] = _root["kotak_mc" + dalam]._currentframe; if (warnaKotak[i][j] == kotakKosong) { warnaKotak[i][j] = 0; } _root["kotak_mc" + dalam]._alpha = 100; j++; } i++; } i = awal; while (i <= akhir) { j = 0; while (j < lebar) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe == kotakKosong) { j2 = j + 1; ubahDalam("j2", "i", "dalam2"); _root["kotak_mc" + dalam1].gotoAndStop(_root["kotak_mc" + dalam2]._currentframe); _root["kotak_mc" + dalam2].gotoAndStop(kotakKosong); } j++; } i++; } i = 5; while (i < akhir) { geser = 0; j = 0; while (j < lebar) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe != kotakKosong) { geser++; } j++; } if (geser == 0) { j = 0; while (j < lebar) { ubahDalam("j", "i", "dalam1"); i2 = i + 1; ubahDalam("j", "i2", "dalam2"); _root["kotak_mc" + dalam1].gotoAndStop(_root["kotak_mc" + dalam2]._currentframe); _root["kotak_mc" + dalam2].gotoAndStop(kotakKosong); j++; } } i++; } i = 5; while (i > 0) { geser = 0; j = 0; while (j < lebar) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe != kotakKosong) { geser++; } j++; } if (geser == 0) { j = 0; while (j < lebar) { ubahDalam("j", "i", "dalam1"); i2 = i - 1; ubahDalam("j", "i2", "dalam2"); _root["kotak_mc" + dalam1].gotoAndStop(_root["kotak_mc" + dalam2]._currentframe); _root["kotak_mc" + dalam2].gotoAndStop(kotakKosong); j++; } } i--; } }; this.onMouseDown = function () { if (sedangJalan == true) { m = awal; while (m <= akhir) { n = 0; while (n <= lebar) { ubahDalam("n", "m", "dalam"); if (_root["kotak_mc" + dalam].hitTest(_root._xmouse, _root._ymouse, true)) { myKata = new String(_root["kotak_mc" + dalam]); y = int(myKata.substr(myKata.length - 4, 2)); x = int(myKata.substr(myKata.length - 2, 2)); indiX = x; indiY = y; warna = _root["kotak_mc" + dalam]._currentframe; if (warna != kotakKosong) { cekStop(); if (jmlHilang >= 3) { tuing(); zz = 1; while (zz <= jmlHilang) { indiWarna = _root["kotak_mc" + xxdalam[zz]]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + xxdalam[zz]].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + xxdalam[zz]].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + xxdalam[zz]].gotoAndStop(kotakKosong); zzdalam[zz] = xxdalam[zz]; skor = skor + (level * jmlHilang); zz++; } if (jmlHilang > 10) { xxbonus(); xTotalBonus = (100 * level) * jmlHilang; skor = skor + xTotalBonus; bonus_mc._visible = true; bonus_mc.gotoAndPlay(2); bonus_mc._x = _root["kotak_mc" + dalam]._x; bonus_mc._y = _root["kotak_mc" + dalam]._y; bonus_mc.bonus = (" BONUS \n SCORE \n " + xTotalBonus) + " PTS"; } destroyed = destroyed + jmlHilang; xjmlHilang = jmlHilang; kosongBawah = 0; w = 0; v = awal; while (v <= akhir) { ubahDalam("w", "v", "dalam5"); if (_root["kotak_mc" + dalam5]._currentframe != kotakKosong) { kosongBawah++; } v++; } if (kosongBawah == 0) { xxbonus(); xTotalBonus = 5000 * level; skor = skor + xTotalBonus; bonus_mc._visible = true; bonus_mc.gotoAndPlay(2); bonus_mc._x = _root["kotak_mc" + dalam]._x; bonus_mc._y = _root["kotak_mc" + dalam]._y; bonus_mc.bonus = (" BONUS \n SCORE \n " + xTotalBonus) + " PTS"; } } else if (warna != undefined) { if (warna < kotakKosong) { failure1(); } xjmlHilang = 1; } if ((warna == 9) && (warna != undefined)) { xxbonus(); xTotalBonus = 0; zz = 1; while (zz <= jmlHilang) { indiWarna = _root["kotak_mc" + xxdalam[zz]]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + xxdalam[zz]].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + xxdalam[zz]].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + xxdalam[zz]].gotoAndStop(kotakKosong); zzdalam[zz] = xxdalam[zz]; xTotalBonus = xTotalBonus + ((500 * level) * jmlHilang); zz++; } skor = skor + xTotalBonus; bonus_mc._visible = true; bonus_mc.gotoAndPlay(2); bonus_mc._x = _root["kotak_mc" + dalam]._x; bonus_mc._y = _root["kotak_mc" + dalam]._y; bonus_mc.bonus = (" BONUS \n SCORE \n " + xTotalBonus) + " PTS"; destroyed = destroyed + jmlHilang; xjmlHilang = jmlHilang; } else if (((warna >= 10) && (warna <= 15)) && (warna != undefined)) { explosion2(); zz = 1; while (zz <= jmlHilang) { indiWarna = _root["kotak_mc" + xxdalam[zz]]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + xxdalam[zz]].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + xxdalam[zz]].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + xxdalam[zz]].gotoAndStop(kotakKosong); zzdalam[zz] = xxdalam[zz]; skor = skor + ((1000 * level) * jmlHilang); zz++; } destroyed = destroyed + jmlHilang; xjmlHilang = jmlHilang; i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe == (warna - 9)) { indiWarna = _root["kotak_mc" + dalam1]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + dalam1].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + dalam1].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + dalam1].gotoAndStop(kotakKosong); skor = skor + level; destroyed++; } j++; } i++; } } else if (((warna >= 16) && (warna <= 18)) && (warna != undefined)) { explosion(); indikat = warna - 13; i = indiX - indikat; while (i <= (indiX + indikat)) { j = indiY - indikat; while (j <= (indiY + indikat)) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe != kotakKosong) { indiWarna = _root["kotak_mc" + dalam1]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + dalam1].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + dalam1].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + dalam1].gotoAndStop(kotakKosong); skor = skor + level; destroyed++; } j++; } i++; } } else if ((warna == 19) && (warna != undefined)) { warp(); zz = 1; while (zz <= jmlHilang) { indiWarna = _root["kotak_mc" + xxdalam[zz]]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + xxdalam[zz]].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + xxdalam[zz]].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + xxdalam[zz]].gotoAndStop(kotakKosong); zzdalam[zz] = xxdalam[zz]; zz++; } i = awal; while (i <= akhir) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe <= 6) { _root["kotak_mc" + dalam1].gotoAndStop(random(banyakKotak) + 1); } j++; } i++; } } else if ((warna == 20) && (warna != undefined)) { missle(); indikat = random(3) + 1; i = awal; while (i <= akhir) { j = indiY - indikat; while (j <= (indiY + indikat)) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe != kotakKosong) { indiWarna = _root["kotak_mc" + dalam1]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + dalam1].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + dalam1].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + dalam1].gotoAndStop(kotakKosong); skor = skor + level; destroyed++; } j++; } i++; } } else if ((warna == 21) && (warna != undefined)) { explosion3(); indikat = random(3) + 1; i = indiX - indikat; while (i <= (indiX + indikat)) { j = 0; while (j <= lebar) { ubahDalam("j", "i", "dalam1"); if (_root["kotak_mc" + dalam1]._currentframe != kotakKosong) { indiWarna = _root["kotak_mc" + dalam1]._currentframe - 1; myWarna = new Color(_root["kotak_mc" + dalam1].ledakan_mc); myWarna.setRGB(warnaHancur[indiWarna]); _root["kotak_mc" + dalam1].ledakan_mc.gotoAndPlay(2); _root["kotak_mc" + dalam1].gotoAndStop(kotakKosong); skor = skor + level; destroyed++; } j++; } i++; } } else if ((warna == 22) && (warna != undefined)) { this["xlive" + live].gotoAndPlay("hilang"); live--; if (live <= 0) { sedangJalan = false; clearInterval(idKotak); delete _root.onEnterFrame; delete _root.onMouseDown; muncul_mc.bawah_btn.enabled = false; di = awal; dj = lebar; idGame = setInterval(gameOver, 1500); } else { loss(); bonus_mc._visible = true; bonus_mc.gotoAndPlay(2); bonus_mc._x = _root["kotak_mc" + dalam]._x; bonus_mc._y = _root["kotak_mc" + dalam]._y; bonus_mc.bonus = "LIVE \n MINUS \n 1 PTS"; lanjut("live"); } } reset(); } else { failure1(); } } n++; } m++; } } }; } stop(); restart_btn.onRelease = function () { hapusAku(); gotoAndStop ("credits"); }; backSound(); sound1._visible = false; sound2._visible = false; back2(); initAwal(); init(); reset(); buatKotak(); buatKotakBawah(); buatMuncul(); acakKotak(); control(); onEnter(); idKotak = setInterval(munculKotak, speed);
Symbol 11 MovieClip Frame 35
stop();
Symbol 14 MovieClip Frame 1
this._visible = false;
Symbol 18 MovieClip Frame 1
_root.stop();
Symbol 18 MovieClip Frame 3
xyb1 = _root.getBytesLoaded(); xyb2 = _root.getBytesTotal(); xytgFrame = Math.round((xyb1 / xyb2) * 100) + 1; prelbar.gotoAndStop(xytgFrame);
Symbol 18 MovieClip Frame 5
if ((xyb1 >= xyb2) && (xyb2 > 50)) { stop(); _root.play(); } else { gotoAndPlay ("xloop1"); }
Symbol 34 MovieClip Frame 13
gotoAndPlay(random(20) + 20);
Symbol 37 MovieClip Frame 15
gotoAndPlay(random(20) + 20);
Symbol 47 MovieClip Frame 4
gotoAndPlay(random(20) + 10);
Symbol 48 MovieClip Frame 20
gotoAndPlay(random(20) + 20);
Symbol 89 MovieClip Frame 13
_parent.poing3(); gotoAndPlay(random(40) + 20);
Symbol 128 MovieClip Frame 17
stop();
Symbol 137 MovieClip Frame 12
stop();
Symbol 138 Button
on (release) { getURL ("http://www.dailyfreegames.com", "_blank"); }
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on (release) { getURL ("http://www.dailyfreegames.com/free-games.html", "_blank"); }
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stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 1
stop();
Symbol 173 MovieClip Frame 30
stop();
Symbol 175 MovieClip Frame 11
gotoAndPlay(random(40) + 20);
Symbol 181 MovieClip Frame 1
stop();
Symbol 181 MovieClip Frame 2
play();
Symbol 183 MovieClip Frame 1
stop();
Symbol 198 MovieClip Frame 15
stop();
Symbol 200 MovieClip Frame 15
stop();
Symbol 204 MovieClip Frame 1
stop();
Symbol 204 MovieClip Frame 51
stop();
Symbol 209 MovieClip Frame 1
stop(); this._visible = false;
Symbol 209 MovieClip Frame 2
play(); this._visible = true;
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 2
play();
Symbol 212 MovieClip Frame 11
stop();

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Symbol 148 GraphicUsed by:160 186  Timeline
Symbol 149 GraphicUsed by:160 186  Timeline
Symbol 150 GraphicUsed by:160 186  Timeline
Symbol 151 EditableTextUses:68Used by:Timeline
Symbol 152 EditableTextUses:68Used by:Timeline
Symbol 153 EditableTextUses:68Used by:Timeline
Symbol 154 EditableTextUses:68Used by:Timeline
Symbol 155 EditableTextUses:68Used by:Timeline
Symbol 156 GraphicUsed by:Timeline
Symbol 157 EditableTextUses:68Used by:Timeline
Symbol 158 TextUses:68Used by:160
Symbol 159 TextUses:68Used by:160
Symbol 160 MovieClipUses:158 148 149 65 150 62 159Used by:Timeline
Symbol 161 GraphicUsed by:162 183
Symbol 162 MovieClipUses:58 59 60 57 161Used by:Timeline
Symbol 163 GraphicUsed by:164
Symbol 164 MovieClipUses:163Used by:Timeline
Symbol 165 GraphicUsed by:168 170 172
Symbol 166 GraphicUsed by:168 170 172
Symbol 167 TextUses:68Used by:168
Symbol 168 ButtonUses:165 166 167Used by:Timeline
Symbol 169 EditableTextUses:68Used by:170
Symbol 170 ButtonUses:165 166 169Used by:Timeline
Symbol 171 TextUses:68Used by:172
Symbol 172 ButtonUses:165 166 171Used by:Timeline
Symbol 173 MovieClipUses:48 47Used by:Timeline
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 EditableTextUses:68Used by:Timeline
Symbol 177 GraphicUsed by:183
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:178 179 180Used by:183
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClipUses:177 58 181 60 59 57 161 61 182 62 56Used by:Timeline
Symbol 184 TextUses:68Used by:186
Symbol 185 TextUses:68Used by:186
Symbol 186 MovieClipUses:148 149 65 150 184 56 185Used by:Timeline
Symbol 187 GraphicUsed by:191
Symbol 188 GraphicUsed by:191
Symbol 189 GraphicUsed by:191
Symbol 190 GraphicUsed by:191
Symbol 191 ButtonUses:187 188 189 190Used by:192
Symbol 192 MovieClipUses:191Used by:Timeline
Symbol 193 GraphicUsed by:195
Symbol 194 MovieClipUses:34 37 38 48 53 55Used by:195
Symbol 195 MovieClipUses:193 194Used by:204
Symbol 196 GraphicUsed by:204
Symbol 197 GraphicUsed by:199
Symbol 198 MovieClipUses:49 50Used by:199
Symbol 199 MovieClipUses:34 37 197 48 198 55Used by:204
Symbol 200 MovieClipUses:51Used by:204
Symbol 201 GraphicUsed by:204
Symbol 202 GraphicUsed by:204
Symbol 203 TextUses:68Used by:204
Symbol 204 MovieClipUses:195 196 199 200 201 111 51 202 203Used by:Timeline
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:Timeline
Symbol 207 EditableTextUses:125Used by:209
Symbol 208 EditableTextUses:125Used by:209
Symbol 209 MovieClipUses:207 208Used by:Timeline
Symbol 210 TextUses:68Used by:211 212
Symbol 211 MovieClipUses:210Used by:212
Symbol 212 MovieClipUses:210 211Used by:Timeline

Instance Names

"easy_btn"Frame 5Symbol 67 MovieClip
"medium_btn"Frame 5Symbol 67 MovieClip
"hard_btn"Frame 5Symbol 67 MovieClip
"hadiah_mc"Frame 14Symbol 160 MovieClip
"buah_mc"Frame 14Symbol 162 MovieClip
"nyawa_mc"Frame 14Symbol 164 MovieClip
"restart_btn"Frame 14Symbol 168 Button
"pause_btn"Frame 14Symbol 170 Button
"exit_btn"Frame 14Symbol 172 Button
"xlive3"Frame 14Symbol 173 MovieClip
"xlive2"Frame 14Symbol 173 MovieClip
"xlive1"Frame 14Symbol 173 MovieClip
"xlive4"Frame 14Symbol 173 MovieClip
"kotakBawah_mc"Frame 14Symbol 183 MovieClip
"kotak_mc"Frame 14Symbol 183 MovieClip
"ranjau_mc"Frame 14Symbol 186 MovieClip
"xmuncul_mc"Frame 14Symbol 192 MovieClip
"monyet_mc"Frame 14Symbol 204 MovieClip
"sound1"Frame 14Symbol 206 MovieClip
"sound2"Frame 14Symbol 206 MovieClip
"xbonus_mc"Frame 14Symbol 209 MovieClip
"win_mc"Frame 14Symbol 212 MovieClip
"prelbar"Symbol 18 MovieClip Frame 2Symbol 17 MovieClip
"ledakan_mc"Symbol 183 MovieClip Frame 1Symbol 181 MovieClip
"bawah_btn"Symbol 192 MovieClip Frame 1Symbol 191 Button

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "backSound"

Labels

"preloader"Frame 1
"credits"Frame 5
"game"Frame 14
"xloop1"Symbol 18 MovieClip Frame 3
"hilang"Symbol 173 MovieClip Frame 20
"jatuh"Symbol 204 MovieClip Frame 25
"lanjut"Symbol 212 MovieClip Frame 2

Dynamic Text Variables

zwaktuSymbol 147 EditableText"00.00"
xscoreSymbol 151 EditableText"SCORE : 00000"
xlevelSymbol 152 EditableText"MEDIUM"
kombinasiSymbol 153 EditableText"Fruits combination"
infoWaktuSymbol 154 EditableText"Times limitation"
kesempatanSymbol 155 EditableText"Lives game"
xxwaktuSymbol 157 EditableText"00.40"
xpausedSymbol 169 EditableText"PAUSE"
zlevelSymbol 176 EditableText"LEVEL 1"
bonusSymbol 207 EditableText"SCORE BONUS 100000 PTS"
bonusSymbol 208 EditableText"SCORE BONUS 100000 PTS"




http://swfchan.com/9/42304/info.shtml
Created: 10/5 -2019 00:28:39 Last modified: 10/5 -2019 00:28:39 Server time: 21/05 -2024 18:42:46