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The Dead Case.swf

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Flash #42312

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Text
SKIP

START

Password

PASSWORD

Enter your password above.

Option: Firemen putting out
fire.

Police

X

He just now took pictures of the graveyard, east of here.
Why would somebody do that, let alone from this distance?
That's kind of suspicious.

Ask about...

Missing Eyes

Pain

Sadness

Gate

...nevermind.

triggering Memories

Sight

Children

The School

her Name

being a Ghost

Memory

moving on

her eyes

the Gate

the Afterlife

Children

her Death

her Name

opening the Gate

Depression

Candle placement

Other Ghosts

her daughter

her advice

What happened

Researching People

Her Past

My name? I just ... I just don't know...

Being a ghost is okay, I guess. It could be worse,
couldn't it?
Maybe not.

I like the school. I like to watch the children. I wouldn't
dream of scaring them... I just like to look.

I like children. I just do. Don't you like children?

My memory is blank. I don't know anything...
I'm so very lonely...

I've heard you can open a gate to the spirit world...
but I don't know how.

I seem sad and depressed? Well, I am.
I always have been. Something is missing.

My eyes... yes, they're missing...
I lost them. I didn't mean to.

I have a deep pain in my soul that is...
I can't even explain it to you! I want it to end.

I lost them. Did I tell you that before?
All I can see through them is murky water. If you
could find them and hand them to me, I'll take them back!

It might be nice to open the gate.
I haven't decided. But I don't mind helping.
But I'm too sad to help now. I can't even see.

I think certain things trigger certain memories.
I bet mine is really difficult. But I don't know if I want to
remember.

I can see now! It's nice. Though I just realized,
I don't really have anything nice to look at.

I like to watch the children here in the park, as well as
in the school. They cheer me up. It's much easier
to watch them with eyes.

It would be a good idea to open the gate.
You should do it. But I'm still not ready to help you. I feel too
weak.

The children--- yes, the children! I remember my daughter,
and how beautiful she was! She died as a baby, and I...
....

I know that I died... I don't want to speak of it.
I was so sad, you don't understand!

Is this the afterlife, or is there more? I'm unsure.
I don't know that my afterlife will be good, because
of the things I have done.

My name was Rebecca Halloway. My daughter,
I called her Emily. She was lovely, and the
only way for me to remember her father. Now that she is
dead... I have nothing now.

Yes, I will help you open the gate, when you are
ready. It is the least I can do for you.

You should put the candle in a high spot in this place... what
is the highest spot near me, do you think?
Maybe the swingset?

Are you ready to open the gate yet?
Aren't the other ghosts ready?

Yes, I'm depressed all the time, but helping
others seems to cheer me up somewhat.

I wish I could see my daughter.
Lovely Emily.
I wonder why she isn't a ghost.

I didn't really think it would work. None of us have really
grown any, have we? I see this place as a type of pergatory,
that some of us learn, and some of us become worse than
we were before. I don't know how to redeem myself.

The other ghosts involved are probably someplace else, they're
not as used to being let down as I am.
I don't blame you, not really. But I wouldn't listen to every-
thing that the library ghost has to say if I were you. He has his
reason for being trapped here, like the rest of us.

Find out who you were. I think if you know, you might be
able to determine why you're here.
I committed suicide... how can I ever make amends for that?
I wish I knew. Good luck to you.

The best way to research somebody is to use information
that isn't bias. The police station is good for that,
I would suspect.

I can't change the past. I can't change what happened to
my daughter Emily. Poor little Emily Halloway, she didn't
deserve to die so young.
I can't help but blame myself, I should have been there for her.

I don't believe it...
You found my eyes!

What a lovely doll....
I...
My girl had a doll, long ago....

That was my ex, wasn't it! I followed that bastard all the
way here, when I saw he didn't die in his house after all!
I'm going to burn this apartment to the ground, and
this time nobody will get out.

Do I stop her from
burning the apartment?

Yes

No

Oh, I get it! We should act together.
Good idea. Let me know when you're ready.

Your newest password is:
DEEPNET

Continue

You should write this password down.

Your newest password is:
CARDINAL

the Green Walls

the Library Ghost

Information

Scaring Children

Recent Deaths

the Town

what to do

Power Level

Memory Loss

Ghost in the School

A way to the next World

Ghost in the Hospital

Ghost in the Church

Recent Research

how to open the Gate

Research

School Ghost Details

Hospital Ghost Details

Church Ghost Details

Ivan, the library ghost

Opening the Gate

Candle Placement

What happened?

The Other Ghosts

New Information

What's next?

Disappointment

Memories

who I am

the girl at the graveyard

the church Ghost

my identity

the hospital Ghost

the sad Ghost

the fire

Ivan's Past

The Stalking Man

my Identity

Stalking Man's House

Ivan's Information Source

Woman in Pictures

Pictures of me

Stalking Man

Woman in Danger

I was Ivan Kent when I was alive, though I didn't know
that fact for quite a few years. I keep this library running
exactly how I think it should, and do my own private research.

I gather information here... you're welcome to look through
most of what I have. I have quite a few old news articles,
and most of the research materials anybody could need.
I'll try to keep relevant materials for you on the desk.

The Green Walls mark the extent of your territory, where you
can haunt. It'll change size depending how powerful you are,
and you can go more places. You'll find you also have trouble
entering private homes unless the doors are open.
I'm still researching why.

Being a Ghost isn't useful, in my opinion! Only the more
powerful ghosts can even pick up the smallest of objects. We
also can't travel very far, or even remember much of our past
lives. I'll help you with your transition as much as I can, though.

Scaring Children? I doubt that's a very good idea. I'd actually be
a little surprised if they could see you at all. Still, you become
more powerful when people believe in you, you could increase
your range and abilities... but there's got to be a better way.

There is a way to get to the other world, the spirit world.  It is
a spirit gate, opened by focusing the power of ghosts. I'll try
to look up more information on it for you.

I've checked, and your power level influences how far away
from your primary location you can venture, mostly. To get
more power, you need more people to believe in you. Scaring
them seems to have been effective for you so far.

This town is pretty ordinary, really, except for all of the
strange deaths.  There have been many, recently.
And not all of them are related, either. I worry about this
place sometimes.

Memory loss happens to most ghosts, I think it's rather a
shock to die. I had to do extensive research to discover who I
was, and how I died. It can be difficult, and each ghost seems
to need something different to remember.

Recent deaths? There have been a few. I think the police are
covering yours up, but I haven't found out why yet. Anyway,
I know that there recently was a fire, and a woman died in it.
I don't know the details. I'll see what I can find.

What should you do? Well, it may be best to explore all of the
locations you can reach, and try to add to your power level, so
that more of the map opens up to you. I heard there was some
supernatural activity at the church, too.

That ghost is one that I know very little about, I'm trying to
research him. I do know that there was a hospital scandal,
and I would bet it is connected to the ghost.

The ghost by the schoolyard is a sad ghost.
She seemed happy to have someone to talk to. I get the
impression that her death may not have been a natural one,
though, by her attitude.

That ghost, I've heard, is rather tempramental. I have not
visited her myself, as I've heard she reacts poorly to men. I
should have warned you, I apologise. But her fiery display
probably has something to do with her death.

Recent research? Well, I'll try to have a summary of what I
have for you the next time you come by. I'm sure that I have
at least one scrap of useful information for each of the other
ghosts in town, but there isn't much on you.

So, you want to open it? It seems like the best plan, really, at
this point. To do so, you need to convince the three other
ghosts in town to focus their energy with us.  I only hope it
will be enough!

I've done considerable research. I've put some of it on the table
there, but I'm happy to share what I remember, too. Just ask me
about the specific thing you want to know about.

Details about him... well, he's a difficult case. There is one thing I've
noticed: there is a man, Rick Madison, who has been drinking himself
into a stupor ever since the hospital ghost arrived. I don't think it's a
coincidence; he might be family.

She's something of a sorry case. I heard she's rather absent-minded,
that that is the reason she lost her eyes. Misplaced her own eyes,
can you image? Maybe if you ask her about it nicely, she'll tell you
more; she has stayed away from me.

I know that ghost can be difficult to find, she moves around more
than the others. She stays in the church because she
does not remember where her home is, much like you. Perhaps you
can locate her previous home to get some clues.

Me? Oh, I'll be here to help you focus the gate when you get it set
up. When you talk to all of the ghosts, and convince them to help
you, come back and see me.

Now that you have the support from the other ghosts, we can
begin! However, you need a way to channel their power. I can
create a focus point, but you'll need to get three candles, and set
one up by each ghost. They need to be lit.

You need to set up a candle by each ghost for me to open the
gateway. They must be placed at the highest point, in close
vicinity to the ghost. So, for example, the church candle should
probably go outside, on the top of the church.

The gate didn't open. I can only guess that the gateway cannot be
used by you yet. Something is missing. I'll try to find out what that
is, but I don't have high hopes.

The other ghosts won't be happy with your failure, it took a lot of
energy from them to manifest the gateway in the first place. I feel
weakened as well, I've had trouble picking up
objects, and no longer can be seen by humans.

You should talk to the other ghosts if they'll speak to you. Maybe
one of them knows what went wrong. It should have worked!

We're all disappointed, I think. I really wanted this gate to work, as
it would have allowed all of us to find some greater purpose.

Your memories will come back when you're ready. If you
must remember something, go to the northern graveyard, and
come back here afterwards.

Please stop asking me that, I'm not entirely sure how to answer you.
I strongly suggest you stop dwelling on your past, though, and
move on. We can get the gate to work, I'm sure, with more effort.

You saw the girl in the graveyard, didn't you?
Yes, she came to see you. Or rather, who you were. You can read
your name off of the headstone, if you remember which it was, but I
don't think it's very important.

I don't have any new information since you were here last time.
Did you talk to the other ghosts yet?

The ghost in the church, Marion, lived in the house that was
burned to the ground to the southwest of here. It's all rubble now,
I've looked over the remains; then again, I wouldn't know what was
missing or added.

Using the beer bottle was very clever, I believe he was hit by a
drunk driver, probably the very same man that has become our
new town drunk. The problem is, I don't think he died from the
impact.

I really haven't found anything more on her, nothing that adds to
what you already know, anyway. She's hidden herself away, and
I'm not sure why. I'd just give up on her, if I were you.

You should find your own information about yourself.
There are sources around town that can help you, probably.
I'd rather you collect information for me about the gate,
though.

There was a man at the fire? That's interesting. Actually,
he sounds like a man who has been snooping around just north of
here, once I saw him taking pictures of some girls
that passed by him.

I'm worried about her, and how agitated she can get. But
why did she react that way to that man, is he her husband?
I will try to find a picture of him, but I can't make any
promises about it. I have a bad feeling about him.

It's making sense now. He was the one who was hit by the
drunk driver, Rick, but it was the hospital that ended his life.
Now that he has helped someone, I can imagine that his life
will start to turn around!

I still can't find her, though I did see one of the boys run by
here in complete panic. I do think that little girl is more than
safe with her, though. It is a great match: the girl, Sarah,
hasn't had any friends that I've seen.

He is Marion's previous husband. I think this is extremely
suspicious, I would try to find him again. Stake out that house he
fled to, if you have to, until he comes out.

All right, I'll be straight with you. I was a police officer, until my
own health problems removed me from duty. I worked on the serial
murder cases, that's why I know much
of the details on them.

I'm not sure why I'm still here, but I'm glad I am, I won't give up on
my duties. I don't think I'm obsessed! But, there have been
numerous deaths in this community, and I swore they I wouldn't
give up until they're solved!

Again, I think you need to find your own facts. I can't tell you how
you died, except that we found your body, with
a single gunshot to the head, in the graveyard. I never had
any suspects; I hate to admit defeat, but...

I don't think the place he ran to was his main lair; it sounds
like the main one was burned to the ground by Marion. The new
place must be temporary parking, but I'll bet he has clues there
that you can use. Tell me about what you find!

That's the same woman who visited you in the graveyard, Dana
Chess. The other people in the pictures  you describe are all
previous deaths in the serial murders. I can't go to her house, you
should go, immediately, to check on her!

It certainly explains who killed you, if you were in his photo
collection, but it doesn't seem like he killed you on purpse, he
focused on women. I think you were in the wrong place
at the wrong time, but you may have saved the woman's life.

I don't know why I'm trapped here, but I won't rest until
I solve these cases. But I can't go very far from this library, I have no
power. You've got to go, and find out what's going on at those
houses!

What are you doing here?!
Go help the woman, he can't have good intentions! Hurry!

Doctors

Memories

his range

Friends

getting out of this world

his Name

the Hospital

Death

the Gate

his Name

the Beer Can

Death

his Name

Revenge

Opening the Gate

Other Ghosts

Candle

the Doctor outside

the Patient

Drunkenness

the Hospital

Rick Madison

Mistakes

My name? I don't remember my name.  But stick around,
it's been some time since I've talked to anybody.

I loathe being a ghost. Some ghosts enjoy it, I've heard, but
I don't. I just want to move on.

I've heard that a way to get out of this world is to open a
gate into the afterlife. The ghost in the library told me
about it. It's difficult to open, though.

I hate this hospital, and yet I stay here. I don't know why,
not really. But I think if I stay here a long time, I'll figure
it out.

My death?  Do you realize how personal that question is?
I guess not. But usually the form of a ghost reflects some-
thing about his death. I believe I was poisoned, due to mine.

The spirit gate takes effort to open, I think you need the
cooperation of five ghosts, or something like that.  Go ask
the the ghost in the library, he'll tell you. I think he has some
ulterior motive for spreading that information, though.

I've told you before, I have very few memories! I know I have
not been dead for more than about a week, though. I
remember going to my own funeral, and there was nobody
there, except for a bum!

The range I can walk in is pretty good, really. I can go to
the lake in the west, and the mall to the east. I've increased
my power by myself.

I hate doctors. I think that's why I get such a fun out of
playing with them here. Everyone has to have a hobby.

I don't want to be a ghost anymore. I can help you open the
gate to the spirit world, but first,  I want to remember who
I was. You'll just have to wait until I figure it out.

Friends? I don't have any now, and I don't think I had any
friends then. What, are you trying to research me, or
something?

My death.... yes, I remember more about it now. I don't think
I want to share it with you. But now... yes, I know why I
stay in this hospital.

My name was Stephen Marks. I remember my
motorcycle, and how I loved to travel, constantly moving.

The beer can reminded me of my accident... if you could
call it that. I was hit by a drunk driver on the night that
I died...

Revenge? Of course I want revenge. And I'll get it, slowly,
if I don't get out of this realm before it happens.

Yes, now I will help you to open the gate. But you'll need
more than just my help, you'd need the others in the area,
too.

Put the candle outside my window, on the roof. That should
be a good focal point for my energy from here.

The other ghosts should help you, too. You'll need a
candle for each of them. I'm not sure where you can get
candles, but you can get them lit in the church, if the
ghost there permits you to light them.

It's Rick Madison. If it wasn't for him, these stupid doctors
wouldn't have killed me in the first place. He can just rot
here, for all I care. He's dying, he needs a transplant, but
they don't know who his family is. Oh well. Too bad.

I hate doctors.

I was on my motorcycle, and Rick Madison hit me with his
car. He was drunk. Can you believe that? There's no excuse
for that.

Rick got himself drunk. So it's his fault when he hit me,
and it's his fault now.
He should have more control than that.

The Hospital was what  killed me, true. Rick started
the process, and the idiot doctors that didn't realize I was
actually dying finished me off. I hate doctors.

I don't make mistakes. Okay, terrorizing that doctor
was maybe a little excessive.
What are you trying to suggest?

The ghost in the schoolyard mentioned to me that we have
to redeem ourselves if we expect to use that gate.
How do we do that? I don't know how to do that anymore...

I remember that day, now, certainly.
I remember suffering here until finally my life was ended...
It was more than just this hospital to blame!

Okay, okay. I see your point. I'll help the stupid guy.
They'll be able to help him if they know who he is.
I'll go find a doctor.
I hope you're right about this 'redemption' thing.

End result Stub 21

Rumors

The Church

Her Death

Scaring People

Past Life

Her Name

her Husband

the Picture

the Candles

the Fire

Candle Placement

her Death

her Home

The Gate

Fire

How dare you speak to me!  I'm obviously in no state to
deal with your stupid questions!
Get out!

Other ghosts? What do I care about other ghosts?
There's a whiny ghost out by the school, and an awful one
in the hospital. The one in the library is really pushy.

Death? Well, I'd rather be alive. What kind of stupid
questions are these?

You'll get used to it. Away from here, preferably. Go find your
own place to haunt, and leave me out of it. I have enough
trouble with idiot males.

My name? If I could remember that, I'd probably go home,
now wouldn't I? I don't like haunting this stupid church, but I
don't know where I should be.

Who knows? Do you know what YOUR past life was?
I rest my case.

That picture is of my husband and I... and I don't
want to talk about it. It brings back some really horrible
memories of that bastard.

My husband, that bastard, was cheating on me...
at least, I think so. I didn't find proof, so I remember
investigating the basement. I just can't remember more
right now.

I can light the candles whenever I'm in the mood.

Why would I start that fire? All the evidence was there to...
oh, what was it? I wish I could remember what was
down there.

My name was Marion Toberen. I don't remember my
maiden name. That's awful, I hate being stuck with
my husband's name, even in the afterlife!

I'll help you open the gate, I'm glad to have these
memories back, even if I'd rather have more.

You should put your candle atop the church's steeple.

.

I died because I found something. I found something
horrible down there. What was it? This is really annoying me!

I lived in the burned out building southwest of here. You
can't really miss it. I think the hazard tape is still up, you'd
have to be blind.

I don't want to talk about him anymore. I figured out where
he lives, but I won't make a move until I can remember more.

The gate was a stupid idea from the start. I doubt
that it will ever open. And I don't really care.

I love fire. It's cleansing. But I would have rather not
have burned to a crisp, naturally.

Oh my...
I had forgotten...
How could I have forgotten?

Where did you find this? My old house?
This explains everything, why I was killed!
I remember the basement.... it was...
Greg Toberen will burn for this, mark my words!

REFERENCE SET ROOM

I'm not quite sure what to say about that.

Ghost in the Church:
Most likely died in the building to the southwest, in a fire. The
police suspect the fire was set by either of the people that lived
there: Mr. or Mrs. Toberen.  The police haven't released any
official information, though. This happened about two weeks
ago.
Ghost in the Hospital:
A man died in the hosptial of uncertain causes last year, and
since then, there have been reports of a ghost lurking about
and taking revenge on the doctors.
Ghost at the School:
That ghost is a puzzle, no known murders have occurred that she
is linkable to. Another kind of death is suggested.

Ghost in the Church:
Marion Toberen died in the fire southwest of here, reasons for
the fire unknown. The police aren't aware of the secret lower
basement area, and it may contain clues.
Ghost in the Hospital:
Stephen Marks, the ghost in the hospital, was hit by a drunk
driver, Rick Madison, the same man that is currently in the
hospital for liver disease.
Ghost at the School:
Rebecca Halloway probably committed suicide when her
daughter Emily died of  infant death syndrome.  Check the
police archives to make certain. Check Emily's records.

Ghost in the Church:
Marion Toberen died in the fire southwest of here, she
discovered what her husband, Greg Toberen, was keeping in
the basement, and was probably killed because of it. Greg is
also suspected to be a murderer of other unsolved cases.
Ghost in the Hospital:
Stephen Marks was hit by a drunk driver, Rick Madison, but it
was the hospital that did not realize he was bleeding internally,
he had a brainstem herniation. The hospital was never held
responsible for this. Rick Madison is now in stable condition, as
a donor for a partial liver transplant was located:  his brother.
Ghost at the School:
Rebecca Halloway committed suicide when her daughter
Emily died of  infant death syndrome.  She now appears to be
looking after Sarah, a young girl in town.

REHT: Person Location Database

FIRST NAME:

LAST NAME:

CLOSE

Please use capital letters only.

Status:

Address:

BACK

Music is:

Current Password:

Map

Inventory

Touch and See

Help

Help

- Click Touch and See to
switch tools.
- Click items from the
inventory to use them on the
screen. Replace them when
done.
- Explore and retrace your
steps if you become lost.
Return to the last person
you spoke to for clues.

ON

OFF

Still lost?
Forget your current objective?
CLICK TO GET A HINT

Graveyard

Church

Police

Library

Hospital

School
Yard

No tip for now. Keep exploring!

Continue...

And so...
after the police finish with their
questions...
and after the storm of media passes...

Alec, Bobby and Clyde turn to less
terrifying hobbies.

Ivan of the Library returns
to his true passion.

Rebecca readies to finally see Emily once
again.
And Sarah lives without fear.

Marion gains her resolution.
Greg Toberen will gain his:
either in life, or in death.

And when the gate was reopened...
the case was finally closed.

The End.

Credits

Text: Poor Richard 32.

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on (release) { prevFrame(); }
Symbol 43 Button
on (release) { if (_root.password == "DEEPNET") { with (_root) { boyscare = "no"; alecgone = "yes"; bobbygone = "yes"; clydegone = "yes"; churchlit = "yes"; parklit = "yes"; hosplit = "yes"; gravecandle = "yes"; treecandle = "yes"; homecandle = "yes"; goteyes = "finish"; gotcan = "finish"; gotpicture = "finish"; gotdoll = "yes"; gotcandle = "finish"; phase = 11; access = 2; moveallowed = "yes"; acttwo = "yes"; solveH = "no"; solveS = "no"; solveP = "no"; hosploc = "none"; } gotoAndStop (6); } else if (_root.password == "CARDINAL") { _root.passoffered = "yes"; _root.phase = 18; with (_root) { boyscare = "no"; alecgone = "yes"; bobbygone = "yes"; clydegone = "yes"; churchlit = "yes"; parklit = "yes"; hosplit = "yes"; gravecandle = "yes"; treecandle = "yes"; homecandle = "yes"; goteyes = "finish"; gotcan = "finish"; gotpicture = "finish"; gotdoll = "finish"; gotcandle = "finish"; access = 2; moveallowed = "yes"; _root.actthree = "yes"; _root.acttwo = "no"; solveH = "yes"; solveS = "yes"; solveP = "yes"; hosploc = "done"; } gotoAndStop (6); } else { _root.reject = "Password incorrect. Check your spelling or Capslock."; } }
Symbol 91 MovieClip Frame 207
with (_root) { gotoAndStop(6); }
Symbol 99 MovieClip Frame 1
_root.moveallowed = "transit";
Symbol 99 MovieClip Frame 6
if (_root.moveallowed == "transit") { _root.moveallowed = "yes"; } with (_root.bg.red) { gotoAndStop(2); }
Symbol 124 MovieClip Frame 1
_root.moveallowed = "no";
Symbol 124 MovieClip Frame 13
_root.moveallowed = "yes"; with (_root.bg) { gotoAndStop(_root.arriveat); } with (_root.bg.red) { gotoAndStop(1); }
Symbol 149 MovieClip Frame 14
if (_root.scared == "group") { with (_root.bg.Sarah.flee) { gotoAndPlay(2); } }
Symbol 149 MovieClip Frame 25
if (_root.scared == "bobby") { with (_root.bg.bobby) { gotoAndPlay(3); } } if (_root.scared == "alec") { with (_root.bg.alec) { gotoAndPlay(3); } } if (_root.scared == "clyde") { with (_root.bg.clyde) { gotoAndPlay(3); } } with (_root.bg.red) { gotoAndStop(2); }
Symbol 150 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 1
_root.moveallowed = "no";
Symbol 267 MovieClip Frame 73
_root.moveallowed = "yes"; _root.solveP = "yes"; _root.bosswalk = 1; stop(); with (_root.bg.house) { gotoAndStop(3); }
Symbol 271 MovieClip Frame 1
stop();
Symbol 272 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "What would do you want to do, knock? Let's not."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This is 56, Chelsea Street."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 273 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It's a lamp. What do you want with the lamp?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The lamp doesn't illuminate much of the street."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 274 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "If I had a penny for every car you touched... I'd be rich."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's some old car, parked by the side of the road."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 276 MovieClip Frame 1
if ((_root.moveallowed == "yes") && (_root.talking != "yes")) { play(); } else { stop(); }
Symbol 276 MovieClip Frame 8
stop();
Symbol 278 Button
on (release) { with (_root.bg.wallw) { play(); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 279 Button
on (release) { if (_root.moveallowed == "yes") { with (_root.bg.walln) { play(); } } }
Symbol 280 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 2; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 281 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 7; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 288 MovieClip Frame 1
stop();
Symbol 288 MovieClip Frame 2
moveallowed = "no";
Symbol 288 MovieClip Frame 7
moveallowed = "yes";
Symbol 311 MovieClip Frame 1
stop();
Symbol 311 MovieClip Frame 2
_root.moveallowed = "no"; play();
Symbol 311 MovieClip Frame 30
_root.moveallowed = "yes"; stop();
Symbol 313 Button
on (release) { if (_root.togglestatus == "hand") { _root.message = "I don't think poking him will help, he might just throw up on me or something."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's some drunk guy. He looks like he's out cold."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 315 Button
on (release) { if ((_root.moveallowed == "yes") && (_root.togglestatus == "hand")) { _root.gotcan = "yes"; with (_root.bar.inventory) { gotoAndPlay(2); } } else if ((_root.inventoryopen == "yes") && (_root.togglestatus == "hand")) { _root.gotcan = "yes"; with (_root.bar.inventory.two) { gotoAndStop(3); } } if (_root.togglestatus == "hand") { with (_root.bg.bum) { gotoAndStop(2); } } }
Symbol 316 MovieClip Frame 1
stop();
Symbol 317 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It doesn't look like anyone's home."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This is 64, Chelsea Street."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 318 Button
on (release) { if (_root.phase == 15) { if (_root.bosswalk == 2) { _root.bosswalk = 1; } } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 1; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 319 Button
on (release) { if (_root.phase == 15) { if (_root.bosswalk == 2) { _root.bosswalk = 3; } } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 3; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 320 Button
on (release) { if (_root.phase == 15) { if (_root.bosswalk == 2) { _root.bosswalk = 1; } } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 8; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 322 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "This car is closed. No way to break in, let alone move it."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a black honda."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 323 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Too far away."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This looks like an apartment building of some type."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 324 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You have no use for a street sign, do you?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It lists the parking hours. Since you have no car, it doesn't matter, does it."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 325 Button
on (release) { if (_root.phase == 15) { _root.bosswalk = 1; } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 2; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 326 Button
on (release) { if (_root.phase == 15) { if (_root.bosswalk == 3) { _root.bosswalk = 4; } } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 4; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 327 Button
on (release) { if (_root.phase == 15) { _root.bosswalk = 1; } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 9; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 330 Button
on (release) { if ((_root.togglestatus == "candle") && (_root.candlelit == "yes")) { _root.churchlit = "yes"; _root.candlecount = _root.candlecount - 1; if (_root.candlecount == 0) { _root.gotcandle = "no"; _root.candlelit = "no"; } with (_root.mouseimage.candlegroup) { if (_root.candlelit == "no") { if (_root.candlecount == 1) { gotoAndStop(1); } if (_root.candlecount == 2) { gotoAndStop(2); } if (_root.candlecount == 3) { gotoAndStop(3); } if (_root.candlecount == 0) { _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } } } else { if (_root.candlecount == 1) { gotoAndStop(4); } if (_root.candlecount == 2) { gotoAndStop(5); } if (_root.candlecount == 3) { gotoAndStop(6); } } } if (_root.inventoryopen == "yes") { if (_root.gotcandle == "no") { with (_root.bar.inventory.four) { gotoAndStop(1); } } if ((_root.gotcandle == "yes") || (_root.togglestatus == "candle")) { if (_root.candlelit == "no") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(5); } if (_root.candlecount == 2) { gotoAndStop(7); } if (_root.candlecount == 3) { gotoAndStop(9); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } if (_root.candlelit == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } } } with (_root.bg.cross) { gotoAndStop(2); } } else if ((_root.togglestatus == "candle") && (_root.candlelit == "no")) { _root.message = "You'd better light it before you put it there."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 335 Button
on (release) { if ((_root.togglestatus == "candle") && (_root.candlelit == "no")) { _root.candlelit = "yes"; if (_root.inventoryopen == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } with (_root.mouseimage.candlegroup) { if (_root.candlecount == 1) { gotoAndStop(4); } if (_root.candlecount == 2) { gotoAndStop(5); } if (_root.candlecount == 3) { gotoAndStop(6); } } } else if ((_root.togglestatus == "candle") && (_root.candlelit == "yes")) { _root.message = "Only one lit candle is needed here."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "hand") { _root.message = "You already put it there: leave it."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's the same candle that you put there, and looks like it will last a while."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "Why would you want to set that on fire?"; with (_root.explain) { gotoAndStop(2); } } }
Symbol 336 MovieClip Frame 1
stop();
Symbol 337 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You don't have anything to recycle."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a little recycling bin, left out on the sidewalk."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 338 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "No time for window shopping!"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This is Helen's Flower shop."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 339 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The apartments are too far away."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It reads 72, Chelsea st."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 340 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The buildings are too far away."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It reads 81, Chelsea st."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 341 Button
on (release) { if (_root.phase == 15) { _root.bosswalk = 1; } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 3; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 342 Button
on (release) { if (_root.phase == 15) { if (_root.bosswalk == 4) { _root.bosswalk = 5; } } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 5; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 343 Button
on (release) { if (_root.phase == 15) { _root.bosswalk = 1; } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 10; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 348 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 35; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 350 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The back alleyways are too far away."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Nice to have that streetlamp lighting up the alleyway, there must be no crime there."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 351 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Don't you know better than to poke cop cars?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Two police cars are parked here."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 352 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Ever try to suck water out of a hose that isn't on? Well, this would be just as easy."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "A fire hydrant is here. And no fires. Go figure."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 353 Button
on (release) { if (_root.phase == 15) { _root.bosswalk = 1; } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 4; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 354 Button
on (release) { if (_root.phase == 15) { if (_root.bosswalk == 5) { _root.bosswalk = 6; } } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 6; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 355 Button
on (release) { if (_root.phase == 15) { _root.bosswalk = 1; } } on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 11; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 359 Button
on (release) { if ((_root.moveallowed == "yes") || (_root.togglestatus == "hand")) { _root.arriveat = 33; with (_root.bg.red) { gotoAndStop(3); } } else if ((_root.moveallowed == "yes") || (_root.togglestatus == "eye")) { _root.message = "It's open, I can get in there if I squeeze."; with (_root.explain) { gotoAndStop(2); } } else if (_root.moveallowed == "yes") { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 361 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It's closed... I can't get through it. Maybe someone willl open it soon."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "That guy must have closed this window."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "That won't help."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 362 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 2
_root.moveallowed = "no"; play();
Symbol 373 MovieClip Frame 17
stop(); _root.moveallowed = "yes";
Symbol 374 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "They won't open."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The left window and door both appear to be rather firmly shut."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 375 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You find nothing."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Aside from some dirty old bricks, this spot is not interesting."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 376 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 5; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 377 Button
on (release) { with (_root.bg.walle) { play(); } } on (release) { if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 378 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 12; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 380 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The apartments are too far away."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This residential area looks very quiet and dull."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 381 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 1; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 382 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 8; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 383 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 13; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 404 Button
on (release) { nextFrame(); }
Symbol 406 MovieClip Frame 1
stop();
Symbol 406 MovieClip Frame 2
play();
Symbol 406 MovieClip Frame 3
_root.moveallowed = "no";
Symbol 406 MovieClip Frame 46
stop(); _root.moveallowed = "no";
Symbol 406 MovieClip Frame 47
_root.moveallowed = "yes"; stop();
Symbol 407 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Can you open the truck, let alone drive it? Nope."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a grey truck of some type."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 408 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "In the summer these have strawberries. It's not summer."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The bushes are barren of fruit or flower."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 409 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 7; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.wallw) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 410 Button
on (release) { if (_root.phase == 15) { if (_root.bosswalk == 1) { _root.bosswalk = 2; } } } on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 2; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walln) { play(); } } }
Symbol 411 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 9; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 412 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 14; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 414 Button
on (release) { _root.alecgone = "yes"; _root.scared = "alec"; if ((_root.bobbygone == "yes") && (_root.clydegone == "yes")) { _root.access = 2; _root.phase = 5; } with (_root.bg.red) { gotoAndStop(4); } }
Symbol 432 MovieClip Frame 1
stop();
Symbol 432 MovieClip Frame 23
stop();
Symbol 435 Button
on (release) { if (((_root.moveallowed == "yes") && (_root.candlecount != 3)) && (_root.togglestatus == "hand")) { with (_root.bg.grave) { gotoAndStop(3); } _root.gravecandle = "yes"; if (((_root.candlecount != 1) && (_root.candlecount != 2)) && (_root.candlecount != 3)) { _root.candlecount = 0; } _root.gotcandle = "yes"; _root.candlecount = _root.candlecount + 1; with (_root.bar.inventory) { gotoAndPlay(2); } } else if (((_root.inventoryopen == "yes") && (_root.candlecount != 3)) && (_root.togglestatus == "hand")) { with (_root.bg.grave) { gotoAndStop(3); } _root.gravecandle = "yes"; if (((_root.candlecount != 1) && (_root.candlecount != 2)) && (_root.candlecount != 3)) { _root.candlecount = 0; } _root.gotcandle = "yes"; _root.candlecount = _root.candlecount + 1; if (_root.candlelit == "no") { if (_root.candlecount == 1) { with (_root.bar.inventory.four) { gotoAndStop(5); } } if (_root.candlecount == 2) { with (_root.bar.inventory.four) { gotoAndStop(7); } } if (_root.candlecount == 3) { with (_root.bar.inventory.four) { gotoAndStop(9); } } } if (_root.candlelit == "yes") { if (_root.candlecount == 1) { with (_root.bar.inventory.four) { gotoAndStop(6); } } if (_root.candlecount == 2) { with (_root.bar.inventory.four) { gotoAndStop(8); } } if (_root.candlecount == 3) { with (_root.bar.inventory.four) { gotoAndStop(10); } } } } else if (_root.togglestatus == "eye") { _root.message = "A white candle is amid the flowers placed on this grave."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "That doesn't work. Better to pick it up first."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 436 MovieClip Frame 1
stop();
Symbol 437 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The cross is cold to the touch."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "You would think a cross this big would have something on it, but it doesn't."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 438 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It won't open."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This is Grant's tomb. Well, Helen Grant's tomb."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 439 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It won't open."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The name reads, Alan Fishmorth. Never heard of him."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 440 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It won't open."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The name reads, Karen Kitagao."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 441 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It won't open."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The name reads, Jason Mehlo."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 442 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It won't open."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The name reads, Harold Kent."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 443 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 3; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walln) { play(); } } }
Symbol 444 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 10; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 445 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 15; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 447 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 38; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 449 MovieClip Frame 1
stop();
Symbol 450 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It's best to leave it there."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "A tiny cross sits on the church front."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 451 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 4; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walln) { play(); } } }
Symbol 452 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 11; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 453 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 16; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 455 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Leave the sign alone! Children may need it, right?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The sign warns that children may be at play."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 456 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Feels woody."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This tree has definitely seen better days than today."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 457 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 5; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walln) { play(); } } }
Symbol 458 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 12; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walle) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 459 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 17; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 531 MovieClip Frame 1
_root.sawboys = "yes"; if (_root.sorrowcomes == "yes") { _root.sorrowcomes = "sarah"; gotoAndPlay (3); }
Symbol 531 MovieClip Frame 2
gotoAndPlay (1);
Symbol 531 MovieClip Frame 3
_root.moveallowed = "no";
Symbol 531 MovieClip Frame 31
stop(); _root.moveallowed = "yes"; _root.boyscare = "yes"; with (_root.bg.sarah) { nextFrame(); }
Symbol 533 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "They don't see or feel you. Too weak."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The boys are probably waiting for the girl to come down."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that. Throw it at them? They don't see you."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 535 Button
on (release) { if ((_root.togglestatus == "doll") && (_root.phase == 14)) { _root.moveallowed = "no"; with (_root.bg.sarah.sorrow) { gotoAndPlay(2); } _root.solveS = "yes"; _root.gotdoll = "finish"; _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory.one) { gotoAndStop(1); } } } }
Symbol 678 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 75
_root.moveallowed = "yes"; stop();
Symbol 679 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "They don't see or feel you. Too weak."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's the girl that you scared when you first started. She's shaking."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "You're not strong enough to pass this up into the tree."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 680 MovieClip Frame 1
stop();
Symbol 681 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It looks better than it feels."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Poor children, having a strange muskrat creature for a mascot."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 682 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You're not that patriotic, are you?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's an American flag, a fairly new one."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 683 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 6; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 684 Button
on (release) { with (_root.bg.walle) { play(); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 685 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 18; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 687 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The pool is quite wet. And cold."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a swimming pool, and not very deep."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 688 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "With no pool, you have no use for a pool toy."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a partially deflated pool toy."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 689 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "This is no time to sit and relax, is it?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "What an ugly lawn chair."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 690 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 7; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 691 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 19; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 693 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 13; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.wallw) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 694 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 8; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 695 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 20; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 697 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "This is too heavy for you to move. It's a better idea to look at it anyway."; with (_root.explain) { gotoAndStop(2); } } else if ((_root.togglestatus == "eye") && (_root.phase < 13)) { _root.message = "It doesn't have much text etched on it yet. It must not be complete. It just says \"1975 - 2004\""; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The gravestone says \"Adam Smith: 1975 - 2004\" on it."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "It's best to leave the grave alone. What do I want with a lousy old gravestone anyway?"; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 699 Button
on (release) { if (_root.togglestatus == "hand") { _root.message = "This is too heavy for you to move. It's a better idea to look at it anyway."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The gravestone says \"Adam Smith\" on it."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "It's best to leave the grave alone. What do I want with a lousy old gravestone anyway?"; with (_root.explain) { gotoAndStop(2); } } }
Symbol 715 MovieClip Frame 2
_root.moveallowed = "no";
Symbol 715 MovieClip Frame 36
_root.moveallowed = "yes";
Symbol 715 MovieClip Frame 37
stop();
Symbol 716 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Flowers aren't really your style, are they?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "These flowers are slowly wilting."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 717 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You're not strong enough to move a gravestone."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Here lies Katie Aren, beloved wife... et cetera. It doesn't ring any bells."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 718 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You're not strong enough to move a gravestone."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Over here is the grave of Henry Watkins."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 719 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You're not strong enough to move a gravestone."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This is the final resting place for Jane Watkins."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 720 Button
on (release) { if ((_root.access != 0) && (_root.moveallowed == "yes")) { _root.arriveat = 14; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access == 0) && (_root.moveallowed == "yes")) { with (_root.bg.wallw) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 721 Button
on (release) { if ((_root.access != 0) && (_root.moveallowed == "yes")) { _root.arriveat = 9; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access == 0) && (_root.moveallowed == "yes")) { with (_root.bg.walln) { play(); } } }
Symbol 722 Button
on (release) { if ((_root.access != 0) && (_root.moveallowed == "yes")) { _root.arriveat = 21; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access == 0) && (_root.moveallowed == "yes")) { with (_root.bg.walls) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 724 MovieClip Frame 1
stop(); if (_root.access == 0) { gotoAndPlay (2); }
Symbol 726 Button
on (release) { if (((_root.emily != "yes") && (_root.togglestatus == "hand")) && (_root.moveallowed == "yes")) { _root.moveallowed = "no"; _root.access = 1; _root.scared = "group"; with (_root.bg.red) { gotoAndStop(4); } } else if ((_root.togglestatus == "eye") && (_root.moveallowed == "yes")) { _root.message = "These boys are torturing the girl. If you want to interfere, use the hand tool."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 754 Button
on (release) { _root.bobbygone = "yes"; _root.scared = "bobby"; if (_root.phase == 1) { _root.phase = 2; } if (((_root.phase == 4) && (_root.clydegone == "yes")) && (_root.alecgone == "yes")) { _root.access = 2; } with (_root.bg.red) { gotoAndStop(4); } }
Symbol 791 MovieClip Frame 1
stop();
Symbol 820 MovieClip Frame 1
stop();
Symbol 820 MovieClip Frame 32
_root.moveallowed = "yes"; with (_root.bg.Sarah) { gotoAndStop(3); }
Symbol 821 Button
on (release) { if ((_root.moveallowed == "yes") && (_root.togglestatus == "hand")) { _root.gotdoll = "yes"; with (_root.bar.inventory) { gotoAndPlay(2); } } else if ((_root.inventoryopen == "yes") && (_root.togglestatus == "hand")) { _root.gotdoll = "yes"; with (_root.bar.inventory.one) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Those children dropped this little stuffed rabbit here."; with (_root.explain) { gotoAndStop(2); } } if (_root.togglestatus == "hand") { with (_root.bg.Sarah) { gotoAndStop(2); } } }
Symbol 824 MovieClip Frame 1
stop();
Symbol 825 Button
on (release) { if ((_root.access != 0) && (_root.moveallowed == "yes")) { _root.arriveat = 10; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access == 0) && (_root.moveallowed == "yes")) { with (_root.bg.walln) { play(); } } }
Symbol 826 Button
on (release) { if ((_root.access != 0) && (_root.moveallowed == "yes")) { _root.arriveat = 17; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access == 0) && (_root.moveallowed == "yes")) { with (_root.bg.walle) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 827 Button
on (release) { if ((_root.access != 0) && (_root.moveallowed == "yes")) { _root.arriveat = 22; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access == 0) && (_root.moveallowed == "yes")) { with (_root.bg.walls) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 829 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It looks better than it feels."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Broken glass, from the broken street lamp."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 830 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Obviously, the Greenwood Cemetery is to the west of here."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Obviously, the Greenwood Cemetery is to the west of here."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 831 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It's too far away."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It looks like a flag, from here."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 832 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 11; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 833 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 18; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walle) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 834 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 23; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 873 Button
on (release) { if (_root.togglestatus == "eye") { _root.message = "She's obviously a ghost... some kind of floating vapor."; with (_root.explain) { gotoAndStop(2); } } else if ((_root.togglestatus == "hand") && (_root.sawboys == "yes")) { _root.message = "I bet if we go to that girl, this ghost will follow us..."; _root.sorrowcomes = "yes"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "hand") { _root.talking = "yes"; gotoAndStop (2); } else if ((_root.togglestatus == "doll") && (_root.sorrowsight == "yes")) { _root.trigS = "yes"; _root.talking = "yes"; gotoAndStop (6); } else if ((_root.togglestatus == "eyes") && (_root.phase == 8)) { _root.talking = "yes"; _root.sorrowsight = "yes"; gotoAndStop (5); _root.goteyes = "finish"; _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory.five) { gotoAndStop(1); } } } else if (_root.sorrowsight == "no") { _root.message = "She won't take what I'm offering her... my guess is she can't see it, she hasn't any eyes."; with (_root.explain) { gotoAndStop(2); } } else if ((_root.togglestatus == "candle") && (_root.phase > 6)) { _root.message = "This isn't right, the candle should go on some kind of structure nearby, as high as possible, probably."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "She has no use for that."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 884 MovieClip Frame 1
stop();
Symbol 892 MovieClip Frame 10
setProperty("_root.bg.ghost.menu", _visible , 1); _root.ghostout = "yes"; stop(); if ((_root.sorrowsight == "yes") || (_root.phase > 10)) { with (_root.bg.ghost.closer.eyes) { gotoAndStop(2); } }
Symbol 892 MovieClip Frame 17
with (_root.bg.ghost) { gotoAndStop(1); }
Symbol 897 Button
on (release) { _root.ghostspeech = 9; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 898 Button
on (release) { _root.ghostspeech = 7; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 899 Button
on (release) { _root.ghostspeech = 10; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 900 Button
on (release) { _root.ghostspeech = 11; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 901 Button
on (release) { _root.ghostspeech = 12; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 902 Button
on (release) { _root.phasefiveS = "yes"; if ((_root.phasefiveH == "yes") && (_root.phase == 5)) { _root.phase = 6; } _root.talking = "no"; with (_root.bg.ghost.closer) { play(); } _root.ghostout = "no"; setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 909 Button
on (release) { _root.ghostspeech = 13; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 910 Button
on (release) { _root.ghostspeech = 14; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 911 Button
on (release) { _root.ghostspeech = 15; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 914 Button
on (release) { _root.ghostspeech = 1; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 915 Button
on (release) { _root.ghostspeech = 2; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 916 Button
on (release) { _root.ghostspeech = 3; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 917 Button
on (release) { _root.ghostspeech = 4; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 918 Button
on (release) { _root.ghostspeech = 5; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 923 Button
on (release) { _root.ghostspeech = 6; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 924 Button
on (release) { _root.talking = "no"; with (_root.bg.ghost.closer) { play(); } _root.ghostout = "no"; setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 926 Button
on (release) { _root.ghostspeech = 8; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 929 Button
on (release) { _root.ghostspeech = 16; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 930 Button
on (release) { _root.ghostspeech = 17; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 931 Button
on (release) { _root.ghostspeech = 18; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 932 Button
on (release) { _root.ghostspeech = 19; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 933 Button
on (release) { _root.ghostspeech = 20; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 939 Button
on (release) { _root.ghostspeech = 21; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 940 Button
on (release) { _root.ghostspeech = 22; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 941 Button
on (release) { _root.ghostspeech = 23; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 942 Button
on (release) { _root.ghostspeech = 24; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 947 Button
on (release) { _root.ghostspeech = 25; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 948 Button
on (release) { _root.ghostspeech = 26; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 949 Button
on (release) { _root.ghostspeech = 27; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 952 Button
on (release) { _root.ghostspeech = 28; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 953 Button
on (release) { _root.ghostspeech = 29; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 956 MovieClip Frame 1
stop(); if ((_root.goteyes != "finish") && (_root.phase == 8)) { gotoAndStop (1); } else if ((_root.trigS != "yes") && (_root.phase == 8)) { gotoAndStop (2); } else { gotoAndStop(_root.phase); }
Symbol 957 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); } }
Symbol 987 MovieClip Frame 1
stop(); gotoAndStop(_root.ghostspeech);
Symbol 988 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); _root.talking = "no"; } }
Symbol 990 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); _root.talking = "no"; } }
Symbol 992 MovieClip Frame 1
stop(); _root.ghostout = "no";
Symbol 992 MovieClip Frame 2
if (_root.ghostout == "no") { setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 993 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Leave the posters alone."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "A few posters about the school dance are here. How nice."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 994 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 17; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 995 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 12; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 996 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 24; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 999 Button
on (release) { if (((_root.moveallowed == "yes") && (_root.togglestatus == "hand")) && (_root.goteyes == "no")) { with (_root.explain) { _root.message = "There are... ghostly eyes in the fountain. You take them."; gotoAndStop(2); } _root.goteyes = "yes"; with (_root.bar.inventory) { gotoAndPlay(2); } } else if (((_root.inventoryopen == "yes") && (_root.togglestatus == "hand")) && (_root.goteyes == "no")) { _root.goteyes = "yes"; with (_root.bar.inventory.five) { gotoAndStop(11); } with (_root.explain) { _root.message = "There are... ghostly eyes in the fountain. You take them."; gotoAndStop(2); } } else if ((_root.togglestatus == "hand") && ((_root.goteyes == "yes") || (_root.goteyes == "finish"))) { with (_root.explain) { _root.message = "There's nothing else in the fountain. Aside from water, anyway."; gotoAndStop(2); } } else if (_root.togglestatus == "eye") { with (_root.explain) { _root.message = "You can't see anything through the water, it's not exactly clear in the fountain itself."; gotoAndStop(2); } } }
Symbol 1002 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 13; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1003 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 25; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1005 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 31; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1006 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The hours are stuck to the door."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It lists the library hours. Right now, it's closed. Even if that window isn't."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1007 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The lamp bulb is too hot to handle."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The lamp lights up this street pretty well. It does a good job."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1008 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 19; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.wallw) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1009 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 14; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1010 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 21; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1011 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 26; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walls) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1013 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "No, don't touch that!"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This family appears to own a dog. Yuck."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1014 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Flower bushes are best smelled, not pulled to bits."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a flower bush."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1015 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The gravestones are too far from here."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "You can see the graveyard, even from here."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1016 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 15; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1017 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 22; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1018 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 27; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walls) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1020 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The ad is firmly attached to the building."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's an ad for canned foods."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1021 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 16; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1022 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 28; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walls) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1024 Button
on (release) { _root.clydegone = "yes"; _root.scared = "clyde"; if (_root.phase == 1) { _root.phase = 2; } if (((_root.phase == 4) && (_root.bobbygone == "yes")) && (_root.alecgone == "yes")) { _root.access = 2; _root.phase = 5; } with (_root.bg.red) { gotoAndStop(4); } }
Symbol 1055 MovieClip Frame 1
stop();
Symbol 1056 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 17; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1057 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 24; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walle) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1058 Button
on (release) { if ((_root.access == 2) && (_root.moveallowed == "yes")) { _root.arriveat = 29; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.access != 2) && (_root.moveallowed == "yes")) { with (_root.bg.walls) { play(); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1061 Button
on (release) { if ((_root.togglestatus == "candle") && (_root.candlelit == "yes")) { _root.parklit = "yes"; _root.candlecount = _root.candlecount - 1; if (_root.candlecount == 0) { _root.gotcandle = "no"; _root.candlelit = "no"; } with (_root.mouseimage.candlegroup) { if (_root.candlelit == "no") { if (_root.candlecount == 1) { gotoAndStop(1); } if (_root.candlecount == 2) { gotoAndStop(2); } if (_root.candlecount == 3) { gotoAndStop(3); } if (_root.candlecount == 0) { _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } } } else { if (_root.candlecount == 1) { gotoAndStop(4); } if (_root.candlecount == 2) { gotoAndStop(5); } if (_root.candlecount == 3) { gotoAndStop(6); } } } if (_root.inventoryopen == "yes") { if (_root.gotcandle == "no") { with (_root.bar.inventory.four) { gotoAndStop(1); } } if ((_root.gotcandle == "yes") || (_root.togglestatus == "candle")) { if (_root.candlelit == "no") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(5); } if (_root.candlecount == 2) { gotoAndStop(7); } if (_root.candlecount == 3) { gotoAndStop(9); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } if (_root.candlelit == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } } } with (_root.bg.cross) { gotoAndStop(2); } } else if ((_root.togglestatus == "candle") && (_root.candlelit == "no")) { _root.message = "You'd better light it before you put it there."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "There's a smooth spot of red paint here, it'd be easy to put something up on it."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "hand") { _root.message = "It's red paint; I think I could place something small up here."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1062 Button
on (release) { if ((_root.togglestatus == "candle") && (_root.candlelit == "no")) { _root.candlelit = "yes"; if (_root.inventoryopen == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } with (_root.mouseimage.candlegroup) { if (_root.candlecount == 1) { gotoAndStop(4); } if (_root.candlecount == 2) { gotoAndStop(5); } if (_root.candlecount == 3) { gotoAndStop(6); } } } else if ((_root.togglestatus == "candle") && (_root.candlelit == "yes")) { _root.message = "Only one lit candle is needed here."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "hand") { _root.message = "You already put it there: leave it."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's the same candle that you put there, and looks like it will last a while."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "Why would you want to set that on fire?"; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1063 MovieClip Frame 1
stop();
Symbol 1064 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "What, reliving your childhood? You're dead!"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Swingsets and slides! Too bad that doesn't bring back any memories."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1065 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 23; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1066 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 18; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1067 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 30; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1069 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 36; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1073 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 19; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1074 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 26; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1075 Button
on (release) { with (_root.bg.walls) { play(); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1077 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You'd need a garage door opener for this. Last I checked, you didn't have one."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a garage door."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1078 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 20; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1079 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 27; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1100 Button
on (release) { if (_root.togglestatus == "hand") { _root.hosploc = "bum"; _root.moveallowed = "no"; play(); } }
Symbol 1101 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "I'm not sure that I can help the doctor this way."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a doctor... and he's being shaken. Not stirred."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1118 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "I don't want to go touching THAT end of the doctor, thanks."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's an upside-down doctor. I guess the ghost didn't like him."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1119 MovieClip Frame 1
stop();
Symbol 1119 MovieClip Frame 20
_root.moveallowed = "yes";
Symbol 1119 MovieClip Frame 21
stop();
Symbol 1120 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 21; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1121 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 28; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1123 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 32; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1124 Button
on (release) { if ((_root.togglestatus == "candle") && (_root.candlelit == "yes")) { _root.hosplit = "yes"; _root.candlecount = _root.candlecount - 1; if (_root.candlecount == 0) { _root.gotcandle = "no"; _root.candlelit = "no"; } with (_root.mouseimage.candlegroup) { if (_root.candlelit == "no") { if (_root.candlecount == 1) { gotoAndStop(1); } if (_root.candlecount == 2) { gotoAndStop(2); } if (_root.candlecount == 3) { gotoAndStop(3); } if (_root.candlecount == 0) { _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } } } else { if (_root.candlecount == 1) { gotoAndStop(4); } if (_root.candlecount == 2) { gotoAndStop(5); } if (_root.candlecount == 3) { gotoAndStop(6); } } } if (_root.inventoryopen == "yes") { if (_root.gotcandle == "no") { with (_root.bar.inventory.four) { gotoAndStop(1); } } if ((_root.gotcandle == "yes") || (_root.togglestatus == "candle")) { if (_root.candlelit == "no") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(5); } if (_root.candlecount == 2) { gotoAndStop(7); } if (_root.candlecount == 3) { gotoAndStop(9); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } if (_root.candlelit == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } } } with (_root.bg.cross) { gotoAndStop(2); } } else if ((_root.togglestatus == "candle") && (_root.candlelit == "no")) { _root.message = "You'd better light it before you put it there."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1125 Button
on (release) { if ((_root.togglestatus == "candle") && (_root.candlelit == "no")) { _root.candlelit = "yes"; if (_root.inventoryopen == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } with (_root.mouseimage.candlegroup) { if (_root.candlecount == 1) { gotoAndStop(4); } if (_root.candlecount == 2) { gotoAndStop(5); } if (_root.candlecount == 3) { gotoAndStop(6); } } } else if ((_root.togglestatus == "candle") && (_root.candlelit == "yes")) { _root.message = "Only one lit candle is needed here."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "hand") { _root.message = "You already put it there: leave it."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's the same candle that you put there, and looks like it will last a while."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "Why would you want to set that on fire?"; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1126 MovieClip Frame 1
stop();
Symbol 1127 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Leave the arrow alone."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The arrow points out where people should bring their injured and mangled people."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1128 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You can't get in down here. There must be another way."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This is the hospital front."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1129 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 22; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1130 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 29; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1133 Button
on (release) { if ((_root.togglestatus == "hand") && (_root.moveallowed == "yes")) { _root.message = "It's closed, even when I pull on it. Might be a thing called a lock."; with (_root.explain) { gotoAndStop(2); } } else if ((_root.togglestatus == "eye") && (_root.moveallowed == "yes")) { _root.message = "It's a closed door, I don't see how I can get through it."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "That doesn't work."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1135 Button
on (release) { if ((_root.togglestatus == "hand") && (_root.moveallowed == "yes")) { _root.arriveat = 34; with (_root.bg.red) { gotoAndStop(3); } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } } else if ((_root.togglestatus == "eye") && (_root.moveallowed == "yes")) { _root.message = "Since it's open, I can go in there now!"; with (_root.explain) { gotoAndStop(2); } } else if (_root.moveallowed == "yes") { _root.message = "...What?"; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1160 MovieClip Frame 34
stop();
Symbol 1176 Button
on (release) { gotoAndStop (64); }
Symbol 1180 Button
on (release) { _root.phase = 20; _root.moveallowed = "yes"; with (_root.bg.bossnpyro) { gotoAndStop(4); } }
Symbol 1181 Button
on (release) { with (_root) { gotoAndStop(8); } }
Symbol 1185 MovieClip Frame 2
_root.moveallowed = "no"; play();
Symbol 1185 MovieClip Frame 63
stop();
Symbol 1185 MovieClip Frame 64
stop();
Symbol 1186 Button
on (release) { if ((_root.togglestatus == "hand") && (_root.moveallowed == "yes")) { _root.moveallowed = "no"; with (_root.bg.bossnpyro.pyroready) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "She appears to be waiting patiently."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1187 Button
on (release) { _root.moveallowed = "yes"; gotoAndStop (1); }
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1190 MovieClip Frame 1
if (_root.phase == 19) { gotoAndStop (3); } if (_root.phase == 18) { gotoAndStop (2); } if (_root.phase == 20) { gotoAndStop (4); } stop();
Symbol 1197 Button
on (release) { _root.moveallowed = "yes"; with (_root.bg.passthing) { gotoAndStop(1); } }
Symbol 1198 MovieClip Frame 1
stop();
Symbol 1198 MovieClip Frame 2
_root.moveallowed = "no";
Symbol 1198 MovieClip Frame 3
_root.moveallowed = "no";
Symbol 1199 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 23; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1200 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 30; with (_root.bg.red) { gotoAndStop(3); } } if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1206 Button
on (release) { if (((_root.moveallowed == "yes") && (_root.candlecount != 3)) && (_root.togglestatus == "hand")) { with (_root.bg.candle) { gotoAndStop(2); } _root.treecandle = "yes"; if (((_root.candlecount != 1) && (_root.candlecount != 2)) && (_root.candlecount != 3)) { _root.candlecount = 0; } _root.gotcandle = "yes"; _root.candlecount = _root.candlecount + 1; with (_root.bar.inventory) { gotoAndPlay(2); } } else if (((_root.inventoryopen == "yes") && (_root.candlecount != 3)) && (_root.togglestatus == "hand")) { with (_root.bg.candle) { gotoAndStop(2); } _root.treecandle = "yes"; if (((_root.candlecount != 1) && (_root.candlecount != 2)) && (_root.candlecount != 3)) { _root.candlecount = 0; } _root.gotcandle = "yes"; _root.candlecount = _root.candlecount + 1; if (_root.candlelit == "no") { if (_root.candlecount == 1) { with (_root.bar.inventory.four) { gotoAndStop(5); } } if (_root.candlecount == 2) { with (_root.bar.inventory.four) { gotoAndStop(7); } } if (_root.candlecount == 3) { with (_root.bar.inventory.four) { gotoAndStop(9); } } } if (_root.candlelit == "yes") { if (_root.candlecount == 1) { with (_root.bar.inventory.four) { gotoAndStop(6); } } if (_root.candlecount == 2) { with (_root.bar.inventory.four) { gotoAndStop(8); } } if (_root.candlecount == 3) { with (_root.bar.inventory.four) { gotoAndStop(10); } } } } else if (_root.togglestatus == "eye") { _root.message = "A small wax candle is sitting there on that cardboard box."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "That doesn't work. Better to pick it up first."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1207 MovieClip Frame 1
stop();
Symbol 1208 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You can't take the hammer. It appears to be nailed down. That had to be hard to do!"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a rather old, brown hammer."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1209 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 24; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1212 Button
on (release) { if (_root.phase == 7) { _root.phase = 8; } with (_root.explain) { gotoAndStop(3); } }
Symbol 1214 MovieClip Frame 1
stop();
Symbol 1215 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 20; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1234 Button
on (release) { if (_root.togglestatus == "hand") { if ((((_root.trigH == "yes") && (_root.trigP == "yes")) && (_root.trigS == "yes")) && (_root.phase == 8)) { _root.phase = 9; } if ((((_root.churchlit == "yes") && (_root.parklit == "yes")) && (_root.hosplit == "yes")) && (_root.phase == 9)) { _root.talking = "yes"; _root.phase = 10; gotoAndStop (4); } else if (_root.phase == 10) { gotoAndStop (4); _root.talking = "yes"; } if ((((_root.solveH == "yes") && (_root.solveP == "yes")) && (_root.solveS == "yes")) && (_root.phase == 14)) { _root.phase = 15; } if (_root.phase != 10) { _root.talking = "yes"; gotoAndStop (2); } } }
Symbol 1259 MovieClip Frame 9
setProperty("_root.bg.ghost.menu", _visible , 1); _root.ghostout = "yes"; stop();
Symbol 1259 MovieClip Frame 16
with (_root.bg.ghost) { gotoAndStop(1); }
Symbol 1260 Button
on (release) { _root.ghostspeech = 1; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1261 Button
on (release) { _root.ghostspeech = 2; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1262 Button
on (release) { _root.ghostspeech = 3; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1263 Button
on (release) { _root.ghostspeech = 4; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1264 Button
on (release) { _root.phasetwoKids = "yes"; _root.ghostspeech = 5; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1269 Button
on (release) { _root.ghostspeech = 10; if (_root.phasetwoKids == "yes") { _root.phase = 3; } else { _root.phasetwoRecent = "yes"; } with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1270 Button
on (release) { if (_root.phasetwoRecent == "yes") { _root.phase = 3; } else { _root.phasetwoKids = "yes"; } _root.ghostspeech = 5; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1272 Button
on (release) { _root.ghostspeech = 11; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1273 Button
on (release) { _root.ghostspeech = 7; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1274 Button
on (release) { _root.ghostspeech = 8; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1275 Button
on (release) { _root.ghostspeech = 9; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1276 Button
on (release) { _root.ghostspeech = 10; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1281 Button
on (release) { _root.ghostspeech = 6; _root.phase = 7; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1282 Button
on (release) { _root.ghostspeech = 12; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1283 Button
on (release) { _root.ghostspeech = 13; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1284 Button
on (release) { _root.ghostspeech = 14; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1285 Button
on (release) { _root.ghostspeech = 15; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1291 Button
on (release) { _root.ghostspeech = 16; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1292 Button
on (release) { _root.ghostspeech = 17; with (_root.bg.research) { gotoAndStop(1); } with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1295 Button
on (release) { _root.ghostspeech = 18; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1296 Button
on (release) { _root.ghostspeech = 19; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1297 Button
on (release) { _root.ghostspeech = 20; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1298 Button
on (release) { _root.ghostspeech = 21; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1303 Button
on (release) { _root.ghostspeech = 22; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1304 Button
on (release) { _root.ghostspeech = 23; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1307 Button
on (release) { _root.phase = 12; _root.ghostspeech = 24; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1308 Button
on (release) { _root.ghostspeech = 25; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1311 Button
on (release) { _root.ghostspeech = 26; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1312 Button
on (release) { _root.ghostspeech = 31; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1313 Button
on (release) { _root.ghostspeech = 27; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1314 Button
on (release) { _root.ghostspeech = 28; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1319 Button
on (release) { if (_root.phase == 13) { _root.phase = 14; } _root.talking = "no"; with (_root.bg.ghost.closer) { play(); } _root.ghostout = "no"; setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 1320 Button
on (release) { _root.ghostspeech = 29; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1321 Button
on (release) { if (_root.phase == 13) { _root.phase = 14; } _root.ghostspeech = 30; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1324 Button
on (release) { _root.ghostspeech = 32; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1325 Button
on (release) { _root.ghostspeech = 33; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1326 Button
on (release) { _root.ghostspeech = 34; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1331 Button
on (release) { _root.ghostspeech = 35; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1332 Button
on (release) { _root.ghostspeech = 36; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1333 Button
on (release) { _root.ghostspeech = 37; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1334 Button
on (release) { _root.ghostspeech = 38; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1335 Button
on (release) { _root.ghostspeech = 39; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1337 Button
on (release) { if (_root.phase == 16) { _root.phase = 17; } _root.ghostspeech = 40; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1338 Button
on (release) { _root.ghostspeech = 41; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1339 Button
on (release) { _root.ghostspeech = 42; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1340 Button
on (release) { _root.ghostspeech = 43; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1341 Button
on (release) { _root.ghostspeech = 44; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1347 Button
on (release) { _root.ghostspeech = 45; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1348 Button
on (release) { _root.ghostspeech = 46; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1352 Button
on (release) { _root.ghostspeech = 48; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1354 MovieClip Frame 1
stop(); gotoAndStop(_root.phase);
Symbol 1355 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); } }
Symbol 1404 MovieClip Frame 1
stop(); gotoAndStop(_root.ghostspeech);
Symbol 1405 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); } }
Symbol 1406 Button
on (release) { with (_root) { _root.acttwo = "yes"; _root.talking = "no"; gotoAndStop(7); } }
Symbol 1408 MovieClip Frame 1
stop(); _root.ghostout = "no";
Symbol 1408 MovieClip Frame 2
if (_root.ghostout == "no") { setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 1409 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Best to have something written on any pages you take."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "These scraps of paper are blank."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1410 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "They won't open."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Several card-catalog storage units are here."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1414 Button
on (release) { if (_root.moveallowed == "yes") { if ((_root.togglestatus == "hand") && (_root.solveH == "no")) { _root.message = "I'm not strong enough to pull it off the bed or modify it. How frustrating."; with (_root.explain) { gotoAndStop(2); } } else if ((_root.togglestatus == "hand") && (_root.solveH == "yes")) { _root.message = "I'm not strong enough to pull it off the bed or modify it. But I don't have to now."; with (_root.explain) { gotoAndStop(2); } } else if ((_root.togglestatus == "eye") && (_root.solveH == "yes")) { _root.message = "Looks like the ghost changed it, to include his name and the family! This should save his life!"; with (_root.explain) { gotoAndStop(2); } } else if ((_root.togglestatus == "eye") && (_root.solveH == "no")) { _root.message = "It says this guy walked into traffic while drunk, they don't know who he is. Say, isn't this the bum from before?"; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1415 MovieClip Frame 1
stop();
Symbol 1416 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 28; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1430 Button
on (release) { if (_root.togglestatus == "hand") { _root.talking = "yes"; gotoAndStop (2); } else if (_root.togglestatus == "eye") { _root.message = "Ghost or Zombie? Hard to tell with this nasty thing. Your guess is as good as mine."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "can") { _root.trigH = "yes"; _root.talking = "yes"; _root.gotcan = "finish"; _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory.two) { gotoAndStop(1); } } gotoAndStop (5); } else if ((_root.togglestatus == "candle") && (_root.phase > 6)) { _root.message = "This isn't right, the candle should go outside on the building."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "He doesn't want that object."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1456 MovieClip Frame 10
setProperty("_root.bg.ghost.menu", _visible , 1); _root.ghostout = "yes"; stop();
Symbol 1456 MovieClip Frame 17
if (_root.solveH == "yes") { with (_root.bg.ghost) { gotoAndStop(6); } } else { with (_root.bg.ghost) { gotoAndStop(1); } }
Symbol 1457 Button
on (release) { _root.ghostspeech = 7; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1458 Button
on (release) { _root.ghostspeech = 8; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1459 Button
on (release) { _root.ghostspeech = 9; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1460 Button
on (release) { _root.ghostspeech = 10; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1461 Button
on (release) { _root.ghostspeech = 11; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1462 Button
on (release) { _root.phasefiveH = "yes"; if ((_root.phasefiveS == "yes") && (_root.phase == 5)) { _root.phase = 6; } _root.talking = "no"; with (_root.bg.ghost.closer) { play(); } _root.ghostout = "no"; setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 1467 Button
on (release) { _root.ghostspeech = 1; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1468 Button
on (release) { _root.ghostspeech = 2; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1469 Button
on (release) { _root.ghostspeech = 3; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1470 Button
on (release) { _root.ghostspeech = 4; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1471 Button
on (release) { _root.ghostspeech = 5; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1476 Button
on (release) { _root.ghostspeech = 6; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1479 Button
on (release) { _root.ghostspeech = 13; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1480 Button
on (release) { _root.ghostspeech = 14; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1481 Button
on (release) { _root.ghostspeech = 12; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1482 Button
on (release) { _root.ghostspeech = 15; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1483 Button
on (release) { _root.ghostspeech = 16; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1489 Button
on (release) { _root.ghostspeech = 17; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1490 Button
on (release) { _root.ghostspeech = 18; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1493 Button
on (release) { _root.ghostspeech = 19; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1494 Button
on (release) { _root.ghostspeech = 20; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1497 Button
on (release) { _root.ghostspeech = 21; _root.hchecka = "yes"; if (((((_root.hchecka == "yes") && (_root.hcheckb == "yes")) && (_root.hcheckc == "yes")) && (_root.hcheckd == "yes")) && (_root.hchecke == "yes")) { _root.solveH = "yes"; _root.hosploc = "done"; } with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1498 Button
on (release) { _root.ghostspeech = 22; _root.hcheckb = "yes"; if (((((_root.hchecka == "yes") && (_root.hcheckb == "yes")) && (_root.hcheckc == "yes")) && (_root.hcheckd == "yes")) && (_root.hchecke == "yes")) { _root.solveH = "yes"; _root.hosploc = "done"; } with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1499 Button
on (release) { _root.ghostspeech = 23; _root.hcheckc = "yes"; if (((((_root.hchecka == "yes") && (_root.hcheckb == "yes")) && (_root.hcheckc == "yes")) && (_root.hcheckd == "yes")) && (_root.hchecke == "yes")) { _root.solveH = "yes"; _root.hosploc = "done"; } with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1500 Button
on (release) { _root.ghostspeech = 24; _root.hcheckd = "yes"; if (((((_root.hchecka == "yes") && (_root.hcheckb == "yes")) && (_root.hcheckc == "yes")) && (_root.hcheckd == "yes")) && (_root.hchecke == "yes")) { _root.solveH = "yes"; _root.hosploc = "done"; } with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1501 Button
on (release) { _root.ghostspeech = 25; _root.hchecke = "yes"; if (((((_root.hchecka == "yes") && (_root.hcheckb == "yes")) && (_root.hcheckc == "yes")) && (_root.hcheckd == "yes")) && (_root.hchecke == "yes")) { _root.solveH = "yes"; _root.hosploc = "done"; } with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1502 Button
on (release) { _root.talking = "no"; _root.ghostout = "no"; with (_root.bg.ghost.closer) { play(); } setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 1507 MovieClip Frame 1
stop(); if ((_root.trigH != "yes") && (_root.phase == 8)) { gotoAndStop (1); } else if ((_root.knowbum == "yes") && (_root.phase == 14)) { gotoAndStop (15); } else { gotoAndStop(_root.phase); }
Symbol 1508 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); } }
Symbol 1535 MovieClip Frame 1
stop(); gotoAndStop(_root.ghostspeech);
Symbol 1536 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); _root.talking = "no"; } }
Symbol 1538 Button
on (release) { play(); }
Symbol 1544 MovieClip Frame 1
_root.moveallowed = "no"; stop();
Symbol 1544 MovieClip Frame 7
_root.moveallowed = "yes"; stop(); if (_root.solveH == "yes") { with (_root.bg.ghost) { gotoAndStop(6); } } else { with (_root.bg.ghost) { gotoAndStop(1); } }
Symbol 1545 MovieClip Frame 1
stop(); _root.ghostout = "no";
Symbol 1545 MovieClip Frame 2
if (_root.ghostout == "no") { setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 1547 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 6; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1549 Button
on (release) { if (((_root.moveallowed == "yes") && (_root.candlecount != 3)) && (_root.togglestatus == "hand")) { with (_root.bg.candle) { gotoAndStop(2); } _root.homecandle = "yes"; if (((_root.candlecount != 1) && (_root.candlecount != 2)) && (_root.candlecount != 3)) { _root.candlecount = 0; } _root.gotcandle = "yes"; _root.candlecount = _root.candlecount + 1; with (_root.bar.inventory) { gotoAndPlay(2); } } else if (((_root.inventoryopen == "yes") && (_root.candlecount != 3)) && (_root.togglestatus == "hand")) { with (_root.bg.candle) { gotoAndStop(2); } _root.homecandle = "yes"; if (((_root.candlecount != 1) && (_root.candlecount != 2)) && (_root.candlecount != 3)) { _root.candlecount = 0; } _root.gotcandle = "yes"; _root.candlecount = _root.candlecount + 1; if (_root.candlelit == "no") { if (_root.candlecount == 1) { with (_root.bar.inventory.four) { gotoAndStop(5); } } if (_root.candlecount == 2) { with (_root.bar.inventory.four) { gotoAndStop(7); } } if (_root.candlecount == 3) { with (_root.bar.inventory.four) { gotoAndStop(9); } } } if (_root.candlelit == "yes") { if (_root.candlecount == 1) { with (_root.bar.inventory.four) { gotoAndStop(6); } } if (_root.candlecount == 2) { with (_root.bar.inventory.four) { gotoAndStop(8); } } if (_root.candlecount == 3) { with (_root.bar.inventory.four) { gotoAndStop(10); } } } } else if (_root.togglestatus == "eye") { _root.message = "A small wax candle is sitting there on that cardboard box."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "That doesn't work. Better to pick it up first."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1550 MovieClip Frame 1
stop();
Symbol 1553 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "I can't pull them off, but maybe I can look at them."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { with (_root.explain) { gotoAndStop(5); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1554 MovieClip Frame 1
stop();
Symbol 1555 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Who you gonna call? Ghostbusters?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The phone is actually connected to the wall. Might work."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1556 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You came in the window. Best go out the same way."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The door is deadbolted."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1557 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You have enough bits of rubbish without these."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It looks like you found some bits of rubbish."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1560 Button
on (release) { if (_root.phase == 21) { with (_root) { gotoAndStop(9); } } }
Symbol 1562 Button
on (release) { if (_root.phase < 20) { if ((_root.moveallowed == "yes") && (_root.phase == 18)) { _root.phase = 19; } if (_root.moveallowed == "yes") { _root.arriveat = 29; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } } }
Symbol 1564 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "She's busy reading, she only shivers a little when touched."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This is the same girl from the graveyard: Dana Chess!"; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1576 Button
on (release) { if (_root.pyrocue == "yes") { with (_root.bg.victim.boss) { gotoAndPlay(41); } with (_root.bg.victim.pyro) { play(); } } }
Symbol 1593 MovieClip Frame 15
stop(); with (_root.bg.victim.boss) { play(); }
Symbol 1593 MovieClip Frame 30
stop(); with (_root.bg.victim.boss) { gotoAndPlay(55); }
Symbol 1607 Button
on (release) { if (_root.togglestatus == "hand") { play(); } }
Symbol 1622 Button
on (release) { gotoAndStop (19); }
Symbol 1635 MovieClip Frame 1
stop();
Symbol 1635 MovieClip Frame 2
stop();
Symbol 1638 Button
on (release) { play(); }
Symbol 1642 MovieClip Frame 1
stop();
Symbol 1642 MovieClip Frame 10
with (_root.bg.victim.boss.floorgun) { gotoAndStop(2); }
Symbol 1642 MovieClip Frame 27
with (_root) { gotoAndStop(9); }
Symbol 1658 MovieClip Frame 1
stop(); _root.pyrocue = "no";
Symbol 1658 MovieClip Frame 2
stop();
Symbol 1658 MovieClip Frame 19
stop();
Symbol 1658 MovieClip Frame 20
stop();
Symbol 1658 MovieClip Frame 21
_root.pyrocue = "yes";
Symbol 1658 MovieClip Frame 39
_root.pyrocue = "no";
Symbol 1658 MovieClip Frame 40
stop();
Symbol 1658 MovieClip Frame 54
stop();
Symbol 1658 MovieClip Frame 71
gotoAndPlay (55);
Symbol 1659 MovieClip Frame 1
stop();
Symbol 1660 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "This painting is too ugly to touch."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This must be the ugliest painting out there. Poor woman, having to look at it all the time."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1662 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 5; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1663 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "A name tag. Let's just leave it with the woman, shall we?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It says \"Angela\" on it. Naturally, this is Angela's desk."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1665 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You're not strong enough to get in the way... and she doesn't see you."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "She's playing solitaire. I hope you're not bored enough to watch somebody play solitaire."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1667 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { with (_root.explain) { gotoAndStop(4); } } else if (_root.togglestatus == "eye") { _root.message = "Say, this could be useful in getting some REAL facts."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1668 MovieClip Frame 1
stop();
Symbol 1669 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "He's hard at work back there. Really."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Some cop is back there pretending to work."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1670 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Her 'Out' box is full. She must be busy. You don't need to help her, do you?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Her 'Out' box is quite full of outgoing work."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1671 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "You don't really want this notice. Believe me."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This notice talks about the rules and regulations of the office. Boring stuff."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1672 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "These lights fry brains. Best not to touch."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The lights hurt even your dead eyes. And they're not very flattering, either."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1674 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 25; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1676 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 37; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1678 MovieClip Frame 1
stop();
Symbol 1679 Button
on (release) { if ((_root.moveallowed == "yes") && (_root.togglestatus == "hand")) { _root.message = "A wedding photograph... maybe it will be useful."; with (_root.explain) { gotoAndStop(2); } _root.gotpicture = "yes"; with (_root.bar.inventory) { gotoAndPlay(2); } with (_root.bg.pict) { gotoAndStop(2); } } else if ((_root.moveallowed == "yes") && (_root.togglestatus == "eye")) { _root.message = "It looks like a wedding photograph. The writing is too smudged to read."; with (_root.explain) { gotoAndStop(2); } } else if ((_root.inventoryopen == "yes") && (_root.togglestatus == "hand")) { _root.gotpicture = "yes"; with (_root.bar.inventory.three) { gotoAndStop(4); } with (_root.bg.pict) { gotoAndStop(2); } } }
Symbol 1681 MovieClip Frame 1
stop();
Symbol 1682 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It's completely burned. There's nearly nothing left."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "A fire completely destroyed this building, and whatever was inside it."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1683 Button
on (release) { if (_root.inventoryopen == "yes") { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } if (_root.moveallowed == "yes") { _root.arriveat = 25; with (_root.bg.red) { gotoAndStop(3); } } }
Symbol 1684 Button
on (release) { if (_root.moveallowed == "yes") { _root.arriveat = 36; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1687 Button
on (release) { if ((_root.moveallowed == "yes") && (_root.togglestatus == "hand")) { _root.gotskull = "yes"; with (_root.bar.inventory) { gotoAndPlay(2); } with (_root.bg.skull) { gotoAndStop(2); } } else if ((_root.inventoryopen == "yes") && (_root.togglestatus == "hand")) { _root.gotskull = "yes"; with (_root.bar.inventory.three) { gotoAndStop(12); } with (_root.bg.skull) { gotoAndStop(2); } } } on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "eye") { _root.message = "A human skull sits here on this grave. That's creepy."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus != "hand") { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1688 MovieClip Frame 1
stop();
Symbol 1689 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "There are some rocks on the shelf. Or bones. Let's leave them alone."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "Hard to see what exactly these are under all this dust and soot."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1690 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The shovel is too big and heavy for you."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The shovel is flecked with dirt, but also hasn't been used for quite some time."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1691 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Let's stay OUT of the open graves, okay?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "This open grave probably was not going to have a marker on it."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1692 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Who knows who's buried there... better not to touch it."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "There's no mark on this grave, you can't tell who might be buried here."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1693 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "It's bad luck to break mirrors."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "It's a mirror, but it's too dark down here for much to be reflected."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1695 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 10; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1698 Button
on (release) { if ((_root.togglestatus == "candle") && (_root.candlelit == "no")) { _root.candlelit = "yes"; if (_root.inventoryopen == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } with (_root.mouseimage.candlegroup) { if (_root.candlecount == 1) { gotoAndStop(4); } if (_root.candlecount == 2) { gotoAndStop(5); } if (_root.candlecount == 3) { gotoAndStop(6); } } } else if ((_root.togglestatus == "candle") && (_root.candlelit == "yes")) { _root.message = "Hey, I already have fire. I'm good."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "hand") { _root.message = "The candles are too little, they're useless."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "These little candles are burning quite happily, by all appearances."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "Why would you want to set that on fire?"; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1703 MovieClip Frame 6
gotoAndPlay (1);
Symbol 1713 Button
on (release) { if (_root.togglestatus == "hand") { _root.talking = "yes"; gotoAndStop (2); } else if (_root.togglestatus == "eye") { _root.message = "Well, she looks like trouble, quite simply. Kind of sexy for a ghost, though..."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "picture") { _root.trigP = "yes"; _root.talking = "yes"; gotoAndStop (5); _root.gotpicture = "finish"; _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory.three) { gotoAndStop(1); } } } else if (_root.togglestatus == "skull") { _root.talking = "yes"; _root.gotskull = "finish"; _root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); } if (_root.inventoryopen == "yes") { with (_root.bar.inventory.three) { gotoAndStop(1); } } gotoAndStop (7); } else if ((_root.togglestatus == "candle") && (_root.phase > 6)) { _root.message = "This isn't right, the candle should go outside on the building."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "She doesn't want that object."; with (_root.explain) { gotoAndStop(2); } } }
Symbol 1715 MovieClip Frame 68
gotoAndPlay (6);
Symbol 1737 MovieClip Frame 8
setProperty("_root.bg.ghost.menu", _visible , 1); _root.ghostout = "yes"; stop();
Symbol 1737 MovieClip Frame 15
with (_root.bg.ghost) { gotoAndStop(1); }
Symbol 1738 Button
on (release) { _root.phase = 4; _root.ghostspeech = 1; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1743 Button
on (release) { _root.ghostspeech = 5; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1744 Button
on (release) { _root.ghostspeech = 3; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1745 Button
on (release) { _root.ghostspeech = 6; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1746 Button
on (release) { _root.ghostspeech = 4; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1747 Button
on (release) { _root.ghostspeech = 2; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1750 Button
on (release) { _root.ghostspeech = 11; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1751 Button
on (release) { _root.ghostspeech = 7; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1752 Button
on (release) { _root.ghostspeech = 8; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1753 Button
on (release) { _root.ghostspeech = 9; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1754 Button
on (release) { _root.ghostspeech = 10; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1759 Button
on (release) { _root.ghostspeech = 13; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1760 Button
on (release) { _root.ghostspeech = 12; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1762 Button
on (release) { _root.ghostspeech = 14; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1763 Button
on (release) { _root.ghostspeech = 15; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1764 Button
on (release) { _root.ghostspeech = 16; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1765 Button
on (release) { _root.ghostspeech = 17; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1766 Button
on (release) { _root.ghostspeech = 18; with (_root.bg.ghost) { gotoAndStop(3); } }
Symbol 1771 MovieClip Frame 1
stop(); if ((_root.trigP != "yes") && (_root.phase == 8)) { gotoAndStop (7); } else { gotoAndStop(_root.phase); }
Symbol 1772 Button
on (release) { with (_root.bg.candleo) { gotoAndStop(7); } with (_root.bg.candlet) { gotoAndStop(7); } _root.alecgone = "no"; with (_root.bg.ghost) { gotoAndStop(6); } }
Symbol 1775 Button
on (release) { with (_root.bg.ghost) { gotoAndStop(2); } }
Symbol 1795 MovieClip Frame 1
stop(); gotoAndStop(_root.ghostspeech);
Symbol 1796 MovieClip Frame 1
stop();
Symbol 1796 MovieClip Frame 36
_root.talking = "no"; _root.moveallowed = "yes"; with (_root.bg.ghost) { gotoAndStop(4); }
Symbol 1797 Button
on (release) { with (_root.bg.ghost.pyrofade) { gotoAndPlay(2); } }
Symbol 1816 MovieClip Frame 23
_root.talking = "no"; with (_root.bg.ghost) { gotoAndStop(4); }
Symbol 1817 Button
on (release) { _root.talking = "no"; _root.pyroloc = "out"; with (_root.bg.ghost) { gotoAndStop(6); } }
Symbol 1819 MovieClip Frame 1
stop(); _root.ghostout = "no";
Symbol 1819 MovieClip Frame 2
if (_root.ghostout == "no") { setProperty("_root.bg.ghost.menu", _visible , 0); }
Symbol 1820 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "Since when do you remember how to play the organ?"; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The organ appears to be broken."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1821 Button
on (release) { if (_root.moveallowed == "yes") { if (_root.togglestatus == "hand") { _root.message = "The stained glass is lovely as it is."; with (_root.explain) { gotoAndStop(2); } } else if (_root.togglestatus == "eye") { _root.message = "The stained glass depicts... some random colors. Abstract art, go figure."; with (_root.explain) { gotoAndStop(2); } } else { _root.message = "I'm not sure what you want to do with that."; with (_root.explain) { gotoAndStop(2); } } } }
Symbol 1822 Button
on (release) { if ((_root.talking != "yes") && (_root.moveallowed == "yes")) { _root.arriveat = 10; with (_root.bg.red) { gotoAndStop(3); } } if ((_root.inventoryopen == "yes") && (_root.talking != "yes")) { with (_root.bar.inventory) { play(); _root.inventoryopen = "no"; } } }
Symbol 1825 MovieClip Frame 1
stop(); _root.location = 1; if (_root.startnew == "yes") { _root.startnew = "no"; gotoAndStop (15); } with (_root.explain) { gotoAndStop(1); } if (_root.actthree == "yes") { gotoAndStop (29); } if (_root.acttwo == "yes") { gotoAndStop (37); } if ((_root.acttwo != "yes") && (_root.actthree != "yes")) { if ((_root.pyroloc == "out") && (_root.solveP == "no")) { with (_root.bg.house) { gotoAndStop(2); } } else if (((_root.pyroloc == "out") && (_root.solveP == "yes")) && (_root.phase < 16)) { with (_root.bg.house) { gotoAndStop(3); } } else if (_root.phase > 15) { with (_root.bg.house) { gotoAndStop(4); } } }
Symbol 1825 MovieClip Frame 2
with (_root.explain) { gotoAndStop(1); } _root.location = 2; if ((((_root.togglestatus == "can") || (_root.gotcan == "yes")) || (_root.gotcan == "finish")) || (_root.phase < 8)) { with (_root.bg.bum) { gotoAndStop(2); } } if (_root.phase > 12) { with (_root.bg.bum) { gotoAndStop(3); } } if ((_root.solveP == "yes") && (_root.phase == 14)) { _root.phase = 15; _root.message = "That guy that ran from the fire... he's gone."; with (_root.explain) { gotoAndStop(2); } } if (_root.phase == 15) { if (_root.bosswalk == 2) { with (_root.bg.boss) { gotoAndPlay(2); } } }
Symbol 1825 MovieClip Frame 3
with (_root.explain) { gotoAndStop(1); } _root.location = 3; if (_root.phase == 15) { if (_root.bosswalk == 3) { with (_root.bg.boss) { gotoAndPlay(2); } } }
Symbol 1825 MovieClip Frame 4
with (_root.explain) { gotoAndStop(1); } _root.location = 4; if (_root.churchlit == "yes") { with (_root.bg.cross) { gotoAndStop(2); } } if (_root.phase == 15) { if (_root.bosswalk == 4) { with (_root.bg.boss) { gotoAndPlay(2); } } }
Symbol 1825 MovieClip Frame 5
with (_root.explain) { gotoAndStop(1); } _root.location = 5; if (_root.phase == 15) { if (_root.bosswalk == 5) { with (_root.bg.boss) { gotoAndPlay(2); } } }
Symbol 1825 MovieClip Frame 6
with (_root.explain) { gotoAndStop(1); } _root.location = 6; if ((_root.phase == 15) || (_root.phase == 16)) { with (_root.bg.window) { gotoAndStop(2); } } if (_root.phase == 15) { if (_root.bosswalk == 6) { _root.phase = 16; with (_root.bg.boss) { gotoAndPlay(2); } } }
Symbol 1825 MovieClip Frame 7
with (_root.explain) { gotoAndStop(1); } _root.location = 7; if ((_root.solveP == "yes") && (_root.phase == 14)) { _root.phase = 15; _root.message = "That guy that ran from the fire... he's gone."; with (_root.explain) { gotoAndStop(2); } }
Symbol 1825 MovieClip Frame 8
with (_root.explain) { gotoAndStop(1); } _root.location = 8; if (_root.phase == 15) { if (_root.bosswalk == 1) { with (_root.bg.boss) { gotoAndPlay(2); } } }
Symbol 1825 MovieClip Frame 9
if (_root.alecgone == "no") { with (_root.bg.alec) { gotoAndStop(2); } } _root.location = 9; if (_root.phase == 9) { with (_root.bg.grave) { gotoAndStop(2); } } if (_root.gravecandle == "yes") { with (_root.bg.grave) { gotoAndStop(3); } }
Symbol 1825 MovieClip Frame 10
with (_root.explain) { gotoAndStop(1); } _root.location = 10; if (((((((((((_root.phase < 3) || (_root.phase == 4)) || (_root.phase == 5)) || (_root.phase == 6)) || (_root.phase == 7)) || (_root.phase == 11)) || (_root.phase == 12)) || (_root.phase == 13)) || ((_root.phase == 14) && ((_root.solveS == "no") || (_root.solveH == "no")))) || (_root.pyroloc == "out")) || (_root.password == "CARDINAL")) { with (_root.bg.windows) { gotoAndStop(1); } } else { with (_root.bg.windows) { gotoAndStop(2); } }
Symbol 1825 MovieClip Frame 11
with (_root.explain) { gotoAndStop(1); } _root.location = 11;
Symbol 1825 MovieClip Frame 12
if ((_root.emily != "yes") || (_root.solveS == "yes")) { with (_root.bg.sarah) { gotoAndStop(1); } } else if ((_root.emily == "yes") && (_root.boyscare == "no")) { with (_root.bg.sarah) { gotoAndStop(2); } } else if ((_root.emily == "yes") && (_root.boyscare == "yes")) { with (_root.bg.sarah) { gotoAndStop(3); } } else { with (_root.bg.sarah) { gotoAndStop(1); } } with (_root.explain) { gotoAndStop(1); } _root.location = 12;
Symbol 1825 MovieClip Frame 13
with (_root.explain) { gotoAndStop(1); } _root.location = 13;
Symbol 1825 MovieClip Frame 14
with (_root.explain) { gotoAndStop(1); } _root.location = 14;
Symbol 1825 MovieClip Frame 15
with (_root.explain) { gotoAndStop(1); } if (_root.phase == 12) { with (_root.bg.girl) { gotoAndPlay(2); } _root.phase = 13; } else { with (_root.bg.girl) { gotoAndStop(1); } } _root.location = 15; if (_root.access == 0) { _root.message = "Do you hear that laughing and crying? Something's going on to the east."; with (_root.explain) { gotoAndStop(2); } with (_root.bg.firstsound) { play(); } }
Symbol 1825 MovieClip Frame 16
if (_root.access == 0) { with (_root.bg.Sarah) { gotoAndStop(1); } } _root.location = 16; if (_root.access > 0) { with (_root.bg.Sarah) { gotoAndStop(3); } } if (((_root.togglestatus == "doll") || (_root.gotdoll == "yes")) || (_root.gotdoll == "finish")) { with (_root.bg.Sarah) { gotoAndStop(2); } } with (_root.explain) { gotoAndStop(1); }
Symbol 1825 MovieClip Frame 17
with (_root.explain) { gotoAndStop(1); } _root.location = 17;
Symbol 1825 MovieClip Frame 18
if ((((_root.phase > 6) && (_root.phase < 11)) || (_root.solveS == "yes")) || (_root.sorrowcomes == "sarah")) { with (_root.bg.ghost) { gotoAndStop(4); } } with (_root.explain) { gotoAndStop(1); } _root.location = 18;
Symbol 1825 MovieClip Frame 19
with (_root.explain) { gotoAndStop(1); } _root.location = 19;
Symbol 1825 MovieClip Frame 20
with (_root.explain) { gotoAndStop(1); } _root.location = 20;
Symbol 1825 MovieClip Frame 21
if (_root.bobbygone == "no") { with (_root.bg.bobby) { gotoAndStop(2); } } with (_root.explain) { gotoAndStop(1); } _root.location = 21;
Symbol 1825 MovieClip Frame 22
with (_root.explain) { gotoAndStop(1); } _root.location = 22;
Symbol 1825 MovieClip Frame 23
if (_root.clydegone == "no") { with (_root.bg.clyde) { gotoAndStop(2); } } with (_root.explain) { gotoAndStop(1); } _root.location = 23;
Symbol 1825 MovieClip Frame 24
if ((_root.phase < 7) || (_root.phase > 10)) { with (_root.bg.ghost) { gotoAndStop(4); } } with (_root.explain) { gotoAndStop(1); } if (_root.parklit == "yes") { with (_root.bg.cross) { gotoAndStop(2); } } _root.location = 24;
Symbol 1825 MovieClip Frame 25
with (_root.explain) { gotoAndStop(1); } _root.location = 25;
Symbol 1825 MovieClip Frame 26
with (_root.explain) { gotoAndStop(1); } _root.location = 26;
Symbol 1825 MovieClip Frame 27
with (_root.explain) { gotoAndStop(1); } if ((_root.phase == 14) && (_root.hosploc == "out")) { with (_root.bg.doctor) { gotoAndStop(2); } } _root.location = 27;
Symbol 1825 MovieClip Frame 28
with (_root.explain) { gotoAndStop(1); } if (_root.hosplit == "yes") { with (_root.bg.cross) { gotoAndStop(2); } } _root.location = 28;
Symbol 1825 MovieClip Frame 29
with (_root.explain) { gotoAndStop(1); } if ((_root.phase == 18) && (_root.passoffered != "yes")) { _root.actthree = "no"; _root.passoffered = "yes"; with (_root.bg.passthing) { gotoAndStop(3); } } else if (_root.passoffered == "yes") { _root.actthree = "no"; } _root.location = 29;
Symbol 1825 MovieClip Frame 30
with (_root.explain) { gotoAndStop(1); } if (_root.treecandle == "yes") { with (_root.bg.candle) { gotoAndStop(2); } } _root.location = 30;
Symbol 1825 MovieClip Frame 31
with (_root.explain) { gotoAndStop(1); } if (_root.phase < 7) { with (_root.bg.research) { gotoAndStop(2); } }
Symbol 1825 MovieClip Frame 32
with (_root.explain) { gotoAndStop(1); } if (_root.phase == 14) { if (_root.hosploc == "none") { _root.hosploc = "out"; } if (_root.hosploc == "out") { with (_root.bg.bed) { gotoAndStop(2); } } if (_root.hosploc == "bum") { with (_root.bg.bed) { gotoAndStop(3); } } if (_root.hosploc == "done") { with (_root.bg.bed) { gotoAndStop(4); } } } if (((((_root.phase == 11) || (_root.phase == 12)) || (_root.phase == 13)) || ((_root.hosploc != "bum") && (_root.phase == 14))) || (_root.phase > 14)) { with (_root.bg.ghost) { gotoAndStop(4); } }
Symbol 1825 MovieClip Frame 33
with (_root.explain) { gotoAndStop(1); } if (_root.homecandle == "yes") { with (_root.bg.candle) { gotoAndStop(2); } } if (_root.phase > 15) { with (_root.bg.bboard) { gotoAndStop(2); } }
Symbol 1825 MovieClip Frame 34
with (_root.explain) { gotoAndStop(1); } if (_root.phase == 20) { with (_root.bg.victim) { gotoAndStop(2); } }
Symbol 1825 MovieClip Frame 35
with (_root.explain) { gotoAndStop(1); } if (_root.phase > 13) { with (_root.bg.cop) { gotoAndStop(2); } }
Symbol 1825 MovieClip Frame 36
with (_root.explain) { gotoAndStop(1); } if (((_root.gotpicture == "yes") || (_root.gotpicture == "finish")) || (_root.togglestatus == "picture")) { with (_root.bg.pict) { gotoAndStop(2); } } if (_root.phase > 10) { with (_root.bg.crack) { gotoAndStop(2); } }
Symbol 1825 MovieClip Frame 37
_root.location = 25; with (_root.explain) { gotoAndStop(1); } if (((_root.gotskull == "yes") || (_root.gotskull == "finish")) || (_root.togglestatus == "skull")) { with (_root.bg.skull) { gotoAndStop(2); } } if (_root.acttwo == "yes") { _root.acttwo = "no"; }
Symbol 1825 MovieClip Frame 38
if (((((((((((_root.phase < 3) || (_root.phase == 4)) || (_root.phase == 5)) || (_root.phase == 6)) || (_root.phase == 7)) || (_root.phase == 11)) || (_root.phase == 12)) || (_root.phase == 13)) || ((_root.phase == 14) && ((_root.solveS == "no") || (_root.solveH == "no")))) || (_root.pyroloc == "out")) || (_root.password == "CARDINAL")) { with (_root.bg.ghost) { gotoAndStop(4); } } with (_root.explain) { gotoAndStop(1); } if ((_root.phase < 4) || (_root.trigP == "yes")) { with (_root.bg.candleo) { gotoAndPlay(1); } with (_root.bg.candlet) { gotoAndPlay(1); } } else { with (_root.bg.candleo) { gotoAndStop(7); } with (_root.bg.candlet) { gotoAndStop(7); } }
Symbol 1828 Button
on (release) { gotoAndStop (1); }
Symbol 1833 MovieClip Frame 1
stop(); if (_root.phase == 14) { gotoAndStop (2); } if (_root.phase > 14) { gotoAndStop (3); }
Symbol 1839 Button
on (release) { _root.moveallowed = "yes"; with (_root.explain) { gotoAndStop(1); } }
Symbol 1840 Button
on (release, keyPress "<Enter>") { if ((_root.namefirst == "ZACH") && (_root.namelast == "SHAFFER")) { _root.addygets = "N/A"; _root.statusgets = "Unknown"; _root.namegets = "If you thought you'd get a clue out of using the creator's name, you're mistaken! But nice try."; } else if ((_root.namefirst == "MARION") && (_root.namelast == "TOBEREN")) { _root.addygets = "N/A"; _root.statusgets = "Deceased: Fire."; _root.namegets = "MARION TOBEREN, deceased November 12th, in case #29881. Accidental fire, in-home. Survived by husband, Greg Toberen. Possible arson considered. Case vs. Toberen dropped Feb 2nd: lack of evidence."; } else if ((_root.namefirst == "KATE") && (_root.namelast == "BELMAN")) { _root.addygets = "90 Blanchet St."; _root.statusgets = "Missing"; _root.namegets = "KATE BELMAN, reported missing October 24th. No further records."; } else if ((_root.namefirst == "REBECCA") && (_root.namelast == "HALLOWAY")) { _root.addygets = "N/A. Previously: 341 Canyon Way, Apartment C."; _root.statusgets = "Deceased: Suicide"; _root.namegets = "SUICIDE, found in home. Self-hanging. Note discovered, linking suicide to daughter's death. Daughter: EMILY HALLOWAY (Deceased). Father unknown."; } else if ((_root.namefirst == "EMILY") && (_root.namelast == "HALLOWAY")) { _root.addygets = "N/A. Previously: 341 Canyon Way, Apartment C."; _root.statusgets = "Deceased: Infant"; _root.namegets = "EMILY HALLOWAY, deceased at age 2 months. Infant Death."; _root.emily = "yes"; } else if ((_root.namefirst == "IVAN") && (_root.namelast == "KENT")) { _root.addygets = "N/A"; _root.statusgets = "Deceased: Heart failure"; _root.namegets = "Former detective. Survived by family unknown. Removed from active duty; KENT then created his own private-eye agency. No known successful cases."; } else if ((_root.namefirst == "GREG") && (_root.namelast == "TOBEREN")) { _root.addygets = "56 Chelsea St"; _root.statusgets = "Living."; _root.namegets = "Formerly implicated in the fire of his previous home and death of his wife, Marion Toberen. Charges dropped. Two restraining orders in place. Arrested on three occasions for trespassing, private property."; } else if ((_root.namefirst == "DANA") && (_root.namelast == "CHESS")) { _root.addygets = "17 School Rd."; _root.statusgets = "Living."; _root.namegets = "Suspected in the homicide of fiance ADAM SMITH: last known to see him alive prior to his death. Case still under investigation, details classified."; } else if ((_root.namefirst == "MICHAEL") && (_root.namelast == "MADISON")) { _root.addygets = "1142 Hanlon Blvd."; _root.statusgets = "Living."; _root.namegets = "DR. MICHAEL MADISON, moved from Sunport, Florida, 1997. Supports convicted felon, fraternal twin brother, RICK MADISON."; } else if ((_root.namefirst == "RICK") && (_root.namelast == "MADISON")) { _root.addygets = "N/A. Previously: 1142 Hanlon Blvd"; _root.statusgets = "Living."; _root.namegets = "RICK MADISON, charged with DUI in case of STEPHEN MARKS assault and homicide. Blue '82 honda civic impounded, never claimed. Guilty verdict in MARKS case. MADISON sentenced to 2 to 4 years, released after 2 months. Supported by twin brother MICHAEL MADISON. Medical expenses and charge given to MICHAEL MADISON."; _root.knowbum = "yes"; } else if ((_root.namefirst == "ADAM") && (_root.namelast == "SMITH")) { _root.addygets = "Previous: 17 School Rd."; _root.statusgets = "Deceased: Homicide"; _root.namegets = "ADAM SMITH, killed on April 30. Case file #99821. Witness: DANA CHESS. Gunshot to head, no weapon recovered. CHESS suspected, case on hiatus. CHESS puts blame on an unidentified bald caucasian male mugger."; } else if ((_root.namefirst == "STEPHEN") && (_root.namelast == "MARKS")) { _root.addygets = "N/A"; _root.statusgets = "Deceased: Homicide"; _root.namegets = "Teacher, Mayor Elementary School. Deceased in hospital after car accident involving RICK MADISON. MADISON-MARKS case closed, MADISON guilty."; } else { _root.namegets = "No results found. Check to make sure your spelling is correct, and you typed in all CAPITAL LETTERS."; } }
Symbol 1852 Button
on (release) { _root.moveallowed = "yes"; with (_root.explain) { gotoAndStop(1); } }
Symbol 1853 Button
on (release) { if (_root.phase == 17) { _root.phase = 18; } with (_root.explain.photos) { gotoAndStop(3); } }
Symbol 1854 Button
on (release) { with (_root.explain.photos) { gotoAndStop(2); } }
Symbol 1855 Button
on (release) { with (_root.explain.photos) { gotoAndStop(4); } }
Symbol 1856 Button
on (release) { with (_root.explain.photos) { gotoAndStop(5); } }
Symbol 1857 Button
on (release) { with (_root.explain.photos) { gotoAndStop(6); } }
Symbol 1861 Button
on (release) { with (_root.explain.photos) { gotoAndStop(1); } }
Symbol 1866 MovieClip Frame 1
stop();
Symbol 1867 MovieClip Frame 1
stop();
Symbol 1867 MovieClip Frame 4
_root.moveallowed = "no";
Symbol 1867 MovieClip Frame 5
_root.moveallowed = "no";
Symbol 1874 Button
on (release) { with (_root.bar.help) { gotoAndStop(3); } }
Symbol 1884 Button
on (release) { with (_root.musical) { stop(); } _root.music = "off"; gotoAndStop (2); }
Symbol 1886 Button
on (release) { with (_root.musical) { play(); } _root.music = "on"; gotoAndStop (1); }
Symbol 1888 MovieClip Frame 1
if (_root.music == "off") { gotoAndStop (2); } stop();
Symbol 1891 Button
on (release) { _root.moveallowed = "yes"; gotoAndStop (1); }
Symbol 1916 MovieClip Frame 1
stop();
Symbol 1919 Button
on (release) { with (_root.bar.help) { gotoAndStop(2); } }
Symbol 1920 MovieClip Frame 1
stop();
Symbol 1920 MovieClip Frame 2
with (map) { gotoAndStop(_root.location); } if (_root.phase < 11) { _root.password = " "; } else if (_root.phase < 18) { _root.password = "DEEPNET"; } else { _root.password = "CARDINAL"; }
Symbol 1920 MovieClip Frame 3
if (_root.phase == 1) { _root.tips = "You're stuck already? Try exploring, and investigating the children."; } if (_root.phase == 2) { _root.tips = "Can you find the library? It is the yellow building on your map. Go inside."; } if (_root.phase == 3) { _root.tips = "Pay a visit to the church."; } if (_root.phase == 4) { _root.tips = "Raise your power level. Didn't someone already suggest how to do that?"; } if (_root.phase == 5) { _root.tips = "The map has opened up. Have you explored and found two more ghosts yet? Who would know where they are?"; } if (_root.phase == 6) { _root.tips = "The library ghost is good for research."; } if (_root.phase == 7) { _root.tips = "There are books prepared for you to look at in the library."; } if (_root.phase == 8) { _root.tips = "Each ghost needs an item to help his/her memory. Talk to them to see what they might need, and collect the objects. Additional hint: The crying ghost needs more than just her eyes..."; } if (_root.phase == 9) { _root.tips = "Ask the librarian about the candles, and do as he instructs. The extra candle is near the graveyard."; } if (_root.phase == 10) { _root.tips = "Go back to the library, you're ready to open the gate!"; } if (_root.phase == 11) { _root.tips = "Who might know what went wrong with the gate?"; } if (_root.phase == 12) { _root.tips = "Didn't the librarian tell you to go see something?"; } if (_root.phase == 13) { _root.tips = "Head back to the library."; } if (_root.phase == 14) { _root.tips = "You can gain information on each case by using the police computer. (Actually, it's necessary!) Try all the names, go back to the ghosts after you learn a thing or two. Leave Marion to last."; } if (_root.phase == 15) { _root.tips = "Have you seen the guy west of the graveyard? Where does he go?"; } if (_root.phase == 16) { _root.tips = "The librarian might know who the guy was."; } if (_root.phase == 17) { _root.tips = "Go on back to the house the guy led you to. Maybe there will be clues."; } if (_root.phase == 18) { _root.tips = "Locate the next victim. There's a treehouse near her apartment. Make sure her place is safe."; } if (_root.phase == 19) { _root.tips = "Explore around the house."; } if (_root.phase > 19) { _root.tips = "You can figure it out from here, I'm sure. Just try a few things, or combinations. Get that gun away from him!"; }
Symbol 1930 MovieClip Frame 1
stop();
Symbol 1930 MovieClip Frame 8
with (_root.mouseimage.transfer) { gotoAndPlay(2); }
Symbol 1939 MovieClip Frame 1
stop();
Symbol 1939 MovieClip Frame 8
with (_root.mouseimage.transfer) { gotoAndPlay(2); }
Symbol 1941 Button
on (release) { if (_root.moveallowed == "yes") { with (_root.explain) { gotoAndStop(1); } } if (_root.togglestatus == "eye") { _root.togglestatus = "settinghand"; with (_root.mouseimage) { gotoAndStop(4); } with (_root.bar.handplay) { gotoAndPlay(2); } } else if ((_root.togglestatus != "hand") && (_root.inventoryopen == "yes")) { if (_root.togglestatus == "doll") { _root.gotdoll = "yes"; with (_root.bar.inventory.one.doll) { gotoAndStop(1); } } if (_root.togglestatus == "skull") { _root.gotskull = "yes"; with (_root.bar.inventory.three.picty) { gotoAndStop(1); } } if (_root.togglestatus == "picture") { _root.gotpicture = "yes"; with (_root.bar.inventory.three.picty) { gotoAndStop(1); } } if (_root.togglestatus == "eyes") { _root.goteyes = "yes"; with (_root.bar.inventory.five.eyes) { gotoAndStop(1); } } if (_root.togglestatus == "candle") { _root.gotcandle = "yes"; with (_root.bar.inventory.four.candle) { gotoAndStop(1); } } if (_root.togglestatus == "can") { _root.gotcan = "yes"; with (_root.bar.inventory.two.can) { gotoAndStop(1); } } _root.togglestatus = "settinghand"; with (_root.mouseimage) { gotoAndStop(4); } with (_root.bar.handplay) { gotoAndPlay(2); } } else if (((_root.togglestatus != "hand") && (_root.inventoryopen == "no")) && (_root.moveallowed == "yes")) { if (_root.togglestatus == "doll") { _root.gotdoll = "yes"; } if (_root.togglestatus == "can") { _root.gotcan = "yes"; } if (_root.togglestatus == "eyes") { _root.goteyes = "yes"; } if (_root.togglestatus == "picture") { _root.gotpicture = "yes"; } if (_root.togglestatus == "skull") { _root.gotskull = "yes"; } if (_root.togglestatus == "candle") { _root.gotcandle = "yes"; } with (_root.bar.inventory) { gotoAndPlay(1); } _root.togglestatus = "settinghand"; with (_root.mouseimage) { gotoAndStop(4); } with (_root.bar.handplay) { gotoAndPlay(2); } } }
Symbol 1943 Button
on (release) { if (_root.moveallowed == "yes") { with (_root.explain) { gotoAndStop(1); } } if (_root.togglestatus == "hand") { _root.togglestatus = "settingeye"; with (_root.mouseimage) { gotoAndStop(3); } with (_root.bar.eyeplay) { gotoAndPlay(2); } } else if ((_root.togglestatus != "eye") && (_root.inventoryopen == "yes")) { if (_root.togglestatus == "doll") { _root.gotdoll = "yes"; with (_root.bar.inventory.one.doll) { gotoAndStop(1); } } if (_root.togglestatus == "skull") { _root.gotskull = "yes"; with (_root.bar.inventory.three.picty) { gotoAndStop(1); } } if (_root.togglestatus == "picture") { _root.gotpicture = "yes"; with (_root.bar.inventory.three.picty) { gotoAndStop(1); } } if (_root.togglestatus == "eyes") { _root.goteyes = "yes"; with (_root.bar.inventory.five.eyes) { gotoAndStop(1); } } if (_root.togglestatus == "candle") { _root.gotcandle = "yes"; with (_root.bar.inventory.four.candle) { gotoAndStop(1); } } if (_root.togglestatus == "can") { _root.gotcan = "yes"; with (_root.bar.inventory.two.can) { gotoAndStop(1); } } _root.togglestatus = "settingeye"; with (_root.mouseimage) { gotoAndStop(3); } with (_root.bar.eyeplay) { gotoAndPlay(2); } } else if (((_root.togglestatus != "eye") && (_root.inventoryopen == "no")) && (_root.moveallowed == "yes")) { if (_root.togglestatus == "doll") { _root.gotdoll = "yes"; } if (_root.togglestatus == "skull") { _root.gotskull = "yes"; } if (_root.togglestatus == "can") { _root.gotcan = "yes"; } if (_root.togglestatus == "picture") { _root.gotpicture = "yes"; } if (_root.togglestatus == "eyes") { _root.goteyes = "yes"; } if (_root.togglestatus == "candle") { _root.gotcandle = "yes"; } with (_root.bar.inventory) { gotoAndPlay(1); } _root.togglestatus = "settingeye"; with (_root.mouseimage) { gotoAndStop(3); } with (_root.bar.eyeplay) { gotoAndPlay(2); } } }
Symbol 1944 Button
on (release) { _root.moveallowed = "no"; with (_root.bar.help) { gotoAndStop(2); } }
Symbol 1949 Button
on (release) { with (_root.explain) { gotoAndStop(1); } play(); }
Symbol 1965 Button
on (release) { _root.inventoryopen = "no"; play(); }
Symbol 1967 MovieClip Frame 1
stop();
Symbol 1968 Button
on (release) { if (_root.togglestatus == "hand") { _root.togglestatus = "doll"; _root.gotdoll = "finish"; with (_root.mouseimage) { gotoAndStop(5); } with (_root.bar.inventory.one.doll) { gotoAndStop(2); } } else if (_root.togglestatus == "doll") { _root.gotdoll = "yes"; _root.togglestatus = "hand"; with (_root.bar.inventory.one.doll) { gotoAndStop(1); } with (_root.mouseimage) { gotoAndStop(2); } } }
Symbol 1970 MovieClip Frame 1
stop();
Symbol 1971 Button
on (release) { if (_root.togglestatus == "hand") { _root.togglestatus = "can"; _root.gotcan = "finish"; with (_root.mouseimage) { gotoAndStop(6); } with (_root.bar.inventory.two.can) { gotoAndStop(2); } } else if (_root.togglestatus == "can") { _root.gotcan = "yes"; _root.togglestatus = "hand"; with (_root.bar.inventory.two.can) { gotoAndStop(1); } with (_root.mouseimage) { gotoAndStop(2); } } }
Symbol 1973 MovieClip Frame 1
stop();
Symbol 1974 Button
on (release) { if (_root.togglestatus == "hand") { _root.togglestatus = "picture"; _root.gotpicture = "finish"; with (_root.mouseimage) { gotoAndStop(7); } with (_root.bar.inventory.three.picty) { gotoAndStop(2); } } else if (_root.togglestatus == "picture") { _root.gotpicture = "yes"; _root.togglestatus = "hand"; with (_root.bar.inventory.three.picty) { gotoAndStop(1); } with (_root.mouseimage) { gotoAndStop(2); } } }
Symbol 1976 MovieClip Frame 1
stop();
Symbol 1977 Button
on (release) { if (_root.togglestatus == "hand") { _root.togglestatus = "candle"; _root.gotcandle = "finish"; with (_root.mouseimage) { gotoAndStop(8); } with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } else if (_root.togglestatus == "candle") { _root.gotcandle = "yes"; _root.togglestatus = "hand"; with (_root.bar.inventory.four.candle) { gotoAndStop(1); } with (_root.mouseimage) { gotoAndStop(2); } } }
Symbol 1978 MovieClip Frame 1
stop();
Symbol 1980 MovieClip Frame 1
stop();
Symbol 1981 MovieClip Frame 1
stop();
Symbol 1983 MovieClip Frame 1
stop();
Symbol 1984 MovieClip Frame 1
stop();
Symbol 1986 MovieClip Frame 1
stop();
Symbol 1987 Button
on (release) { if (_root.togglestatus == "hand") { _root.togglestatus = "eyes"; _root.goteyes = "finish"; with (_root.mouseimage) { gotoAndStop(9); } with (_root.bar.inventory.five.eyes) { gotoAndStop(2); } } else if (_root.togglestatus == "eyes") { _root.goteyes = "yes"; _root.togglestatus = "hand"; with (_root.bar.inventory.five.eyes) { gotoAndStop(1); } with (_root.mouseimage) { gotoAndStop(2); } } }
Symbol 1989 MovieClip Frame 1
stop();
Symbol 1990 Button
on (release) { if (_root.togglestatus == "hand") { _root.togglestatus = "skull"; _root.gotskull = "finish"; with (_root.mouseimage) { gotoAndStop(10); } with (_root.bar.inventory.three.picty) { gotoAndStop(2); } } else if (_root.togglestatus == "skull") { _root.gotskull = "yes"; _root.togglestatus = "hand"; with (_root.bar.inventory.three.picty) { gotoAndStop(1); } with (_root.mouseimage) { gotoAndStop(2); } } }
Symbol 1991 MovieClip Frame 1
stop();
Symbol 1998 MovieClip Frame 1
stop();
Symbol 1998 MovieClip Frame 2
_root.moveallowed = "no";
Symbol 1998 MovieClip Frame 11
if ((_root.gotdoll == "yes") || (_root.togglestatus == "doll")) { with (_root.bar.inventory.one) { gotoAndStop(2); } if (_root.togglestatus == "doll") { with (_root.bar.inventory.one.doll) { gotoAndStop(2); } } } if ((_root.gotskull == "yes") || (_root.togglestatus == "skull")) { with (_root.bar.inventory.three) { gotoAndStop(12); } if (_root.togglestatus == "skull") { with (_root.bar.inventory.three.picty) { gotoAndStop(2); } } } if ((_root.goteyes == "yes") || (_root.togglestatus == "eyes")) { with (_root.bar.inventory.five) { gotoAndStop(11); } if (_root.togglestatus == "eyes") { with (_root.bar.inventory.five.eyes) { gotoAndStop(2); } } } if ((_root.gotcan == "yes") || (_root.togglestatus == "can")) { with (_root.bar.inventory.two) { gotoAndStop(3); } if (_root.togglestatus == "can") { with (_root.bar.inventory.two.can) { gotoAndStop(2); } } } if ((_root.gotpicture == "yes") || (_root.togglestatus == "picture")) { with (_root.bar.inventory.three) { gotoAndStop(4); } if (_root.togglestatus == "picture") { with (_root.bar.inventory.three.picty) { gotoAndStop(2); } } } if ((_root.gotcandle == "yes") || (_root.togglestatus == "candle")) { if (_root.candlelit == "no") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(5); } if (_root.candlecount == 2) { gotoAndStop(7); } if (_root.candlecount == 3) { gotoAndStop(9); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } if (_root.candlelit == "yes") { with (_root.bar.inventory.four) { if (_root.candlecount == 1) { gotoAndStop(6); } if (_root.candlecount == 2) { gotoAndStop(8); } if (_root.candlecount == 3) { gotoAndStop(10); } if (_root.togglestatus == "candle") { with (_root.bar.inventory.four.candle) { gotoAndStop(2); } } } } } stop(); _root.inventoryopen = "yes";
Symbol 1998 MovieClip Frame 20
_root.moveallowed = "yes";
Symbol 2009 MovieClip Frame 1
stop();
Symbol 2009 MovieClip Frame 8
_root.togglestatus = "eye"; with (_root.mouseimage) { gotoAndStop(1); }
Symbol 2017 MovieClip Frame 1
stop();
Symbol 2017 MovieClip Frame 9
_root.togglestatus = "hand"; with (_root.mouseimage) { gotoAndStop(2); }
Symbol 2020 MovieClip Frame 1
stop(); if (_root.candlelit == "no") { if (_root.candlecount == 1) { gotoAndStop (1); } if (_root.candlecount == 2) { gotoAndStop (2); } if (_root.candlecount == 3) { gotoAndStop (3); } } else { if (_root.candlecount == 1) { gotoAndStop (4); } if (_root.candlecount == 2) { gotoAndStop (5); } if (_root.candlecount == 3) { gotoAndStop (6); } }
Symbol 2022 MovieClip Frame 1
stop();
Symbol 2127 Button
on (release) { with (_root.gate) { nextFrame(); } }
Symbol 2129 Button
on (release) { with (_root) { acttwo = "yes"; alecgone = "yes"; bobbygone = "yes"; clydegone = "yes"; churchlit = "yes"; parklit = "yes"; hosplit = "yes"; gravecandle = "yes"; treecandle = "yes"; homecandle = "yes"; goteyes = "finish"; gotcan = "finish"; gotpicture = "finish"; gotdoll = "yes"; gotcandle = "finish"; phase = 11; acttwo = "yes"; access = 2; moveallowed = "yes"; gotoAndStop(6); } }
Symbol 2131 MovieClip Frame 237
Mouse.show(); stop();
Symbol 2156 Button
on (release) { with (_root) { nextFrame(); } }
Symbol 2158 MovieClip Frame 585
stop();
Symbol 2169 MovieClip Frame 223
stop();

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:Timeline
Symbol 4 GraphicUsed by:10
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:4 5 6 7 8 9Used by:Timeline
Symbol 11 GraphicUsed by:Timeline
Symbol 12 GraphicUsed by:Timeline
Symbol 13 FontUsed by:14 21 22 402 893 903 904 905 906 907 908 912 913 919 920 921 922 925 927 928 934 935 936 937 938 943 944 945 946 950 951 954 955 1265 1266 1267 1268 1271 1277 1278 1279 1280 1286 1287 1288 1289 1290 1293 1294 1299 1300 1301 1302 1305 1306 1309 1310 1315 1316 1317 1318 1322 1323 1327 1328 1329 1330 1336 1342 1343 1344 1345 1346 1349 1350 1351 1353 1463 1464 1465 1466 1472 1473 1474 1475 1477 1478 1484 1485 1486 1487 1488 1491 1492 1495 1496 1503 1504 1505 1506 1561 1739 1740 1741 1742 1748 1749 1755 1756 1757 1758 1761 1767 1768 1769 1770 1789
Symbol 14 TextUses:13Used by:Timeline
Symbol 15 GraphicUsed by:16 34 35 39 43 272 273 274 313 315 317 322 323 324 330 335 337 338 339 340 350 351 352 359 361 374 375 380 407 408 414 435 437 438 439 440 441 442 450 455 456 533 535 679 681 682 687 688 689 697 699 716 717 718 719 726 754 821 829 830 831 873 993 999 1006 1007 1013 1014 1015 1020 1024 1061 1062 1064 1077 1100 1101 1118 1124 1125 1127 1128 1133 1135 1180 1181 1186 1197 1206 1208 1212 1234 1405 1406 1409 1410 1414 1430 1549 1553 1555 1556 1557 1564 1576 1607 1638 1660 1663 1665 1667 1669 1670 1671 1672 1679 1682 1687 1689 1690 1691 1692 1693 1698 1713 1820 1821 1828 1839 1840 1852 1853 1854 1855 1856 1857 1861 1944 1968 1971 1974 1977 1987 1990 2127 2129 2156
Symbol 16 ButtonUses:15Used by:Timeline
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:17 18Used by:Timeline
Symbol 20 GraphicUsed by:Timeline
Symbol 21 TextUses:13Used by:Timeline
Symbol 22 TextUses:13Used by:Timeline
Symbol 23 GraphicUsed by:37
Symbol 24 GraphicUsed by:37
Symbol 25 GraphicUsed by:37
Symbol 26 GraphicUsed by:37
Symbol 27 GraphicUsed by:37
Symbol 28 GraphicUsed by:37
Symbol 29 GraphicUsed by:37
Symbol 30 GraphicUsed by:37
Symbol 31 GraphicUsed by:37
Symbol 32 GraphicUsed by:37
Symbol 33 GraphicUsed by:37
Symbol 34 ButtonUses:15Used by:37
Symbol 35 ButtonUses:15Used by:37
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:23 24 25 26 27 28 29 30 31 32 33 34 35 36Used by:Timeline
Symbol 38 GraphicUsed by:Timeline
Symbol 39 ButtonUses:15Used by:Timeline
Symbol 40 FontUsed by:41 44 270 405 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 989 991 1182 1183 1184 1188 1193 1194 1195 1196 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1509 1510 1511 1512 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1537 1539 1776 1777 1778 1780 1781 1782 1783 1784 1785 1786 1787 1788 1790 1791 1792 1793 1794 1798 1818 1827 1830 1831 1832 1835 1836 1837 1838 1842 1843 1844 1845 1846 1847 1848 1849 1860 1869 1870 1871 1882 1885 1887 1889 1894 1897 1900 1903 1907 1912 1918 2128 2138 2140 2142 2145 2149 2153 2155 2157
Symbol 41 EditableTextUses:40Used by:Timeline
Symbol 42 GraphicUsed by:Timeline
Symbol 43 ButtonUses:15Used by:Timeline
Symbol 44 EditableTextUses:40Used by:Timeline
Symbol 45 GraphicUsed by:91 2158
Symbol 46 GraphicUsed by:91
Symbol 47 ShapeTweeningUsed by:91
Symbol 48 ShapeTweeningUsed by:91
Symbol 49 ShapeTweeningUsed by:91
Symbol 50 GraphicUsed by:91
Symbol 51 ShapeTweeningUsed by:91
Symbol 52 GraphicUsed by:91
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:91
Symbol 55 GraphicUsed by:91
Symbol 56 GraphicUsed by:91
Symbol 57 GraphicUsed by:91
Symbol 58 GraphicUsed by:91
Symbol 59 GraphicUsed by:91
Symbol 60 GraphicUsed by:91
Symbol 61 GraphicUsed by:91
Symbol 62 GraphicUsed by:91
Symbol 63 GraphicUsed by:91
Symbol 64 GraphicUsed by:91
Symbol 65 GraphicUsed by:91
Symbol 66 GraphicUsed by:91
Symbol 67 GraphicUsed by:91
Symbol 68 GraphicUsed by:91
Symbol 69 GraphicUsed by:91
Symbol 70 GraphicUsed by:91
Symbol 71 GraphicUsed by:91
Symbol 72 GraphicUsed by:91
Symbol 73 GraphicUsed by:91
Symbol 74 GraphicUsed by:91
Symbol 75 GraphicUsed by:91
Symbol 76 GraphicUsed by:91
Symbol 77 GraphicUsed by:91
Symbol 78 GraphicUsed by:91
Symbol 79 GraphicUsed by:91
Symbol 80 GraphicUsed by:91
Symbol 81 GraphicUsed by:91
Symbol 82 GraphicUsed by:91
Symbol 83 GraphicUsed by:91
Symbol 84 GraphicUsed by:91
Symbol 85 GraphicUsed by:91
Symbol 86 GraphicUsed by:91
Symbol 87 ShapeTweeningUsed by:91
Symbol 88 GraphicUsed by:91
Symbol 89 ShapeTweeningUsed by:91
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:45 46 47 48 49 50 51 52 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 SS1Used by:Timeline
Symbol 92 GraphicUsed by:1825
Symbol 93 GraphicUsed by:99
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:93 94 95 96 97 98Used by:150
Symbol 100 GraphicUsed by:116
Symbol 101 GraphicUsed by:116
Symbol 102 GraphicUsed by:116
Symbol 103 GraphicUsed by:116
Symbol 104 GraphicUsed by:116
Symbol 105 GraphicUsed by:116
Symbol 106 GraphicUsed by:116
Symbol 107 GraphicUsed by:116
Symbol 108 GraphicUsed by:116
Symbol 109 GraphicUsed by:116
Symbol 110 GraphicUsed by:116
Symbol 111 GraphicUsed by:116
Symbol 112 GraphicUsed by:116
Symbol 113 GraphicUsed by:116
Symbol 114 GraphicUsed by:116
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115Used by:150
Symbol 117 GraphicUsed by:124
Symbol 118 GraphicUsed by:124
Symbol 119 GraphicUsed by:124
Symbol 120 GraphicUsed by:124
Symbol 121 GraphicUsed by:124
Symbol 122 GraphicUsed by:124
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:117 118 119 120 121 122 123Used by:150
Symbol 125 GraphicUsed by:149
Symbol 126 GraphicUsed by:149
Symbol 127 GraphicUsed by:149
Symbol 128 GraphicUsed by:149
Symbol 129 GraphicUsed by:149
Symbol 130 GraphicUsed by:149
Symbol 131 GraphicUsed by:149
Symbol 132 GraphicUsed by:149
Symbol 133 GraphicUsed by:149
Symbol 134 GraphicUsed by:149
Symbol 135 GraphicUsed by:149
Symbol 136 GraphicUsed by:149
Symbol 137 GraphicUsed by:149
Symbol 138 GraphicUsed by:149
Symbol 139 GraphicUsed by:149
Symbol 140 GraphicUsed by:149
Symbol 141 GraphicUsed by:149
Symbol 142 GraphicUsed by:149
Symbol 143 GraphicUsed by:149
Symbol 144 GraphicUsed by:149
Symbol 145 GraphicUsed by:149
Symbol 146 GraphicUsed by:149
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 SS2Used by:150
Symbol 150 MovieClipUses:99 116 124 149Used by:1825
Symbol 151 GraphicUsed by:235
Symbol 152 GraphicUsed by:235
Symbol 153 GraphicUsed by:235
Symbol 154 GraphicUsed by:235 1816
Symbol 155 GraphicUsed by:235
Symbol 156 GraphicUsed by:235
Symbol 157 GraphicUsed by:235
Symbol 158 GraphicUsed by:235
Symbol 159 GraphicUsed by:235
Symbol 160 GraphicUsed by:235
Symbol 161 GraphicUsed by:235 1816
Symbol 162 GraphicUsed by:235
Symbol 163 GraphicUsed by:235
Symbol 164 GraphicUsed by:235
Symbol 165 GraphicUsed by:235
Symbol 166 GraphicUsed by:235
Symbol 167 GraphicUsed by:235
Symbol 168 GraphicUsed by:235 1816
Symbol 169 GraphicUsed by:235
Symbol 170 GraphicUsed by:235
Symbol 171 GraphicUsed by:235
Symbol 172 GraphicUsed by:235
Symbol 173 GraphicUsed by:235
Symbol 174 GraphicUsed by:235
Symbol 175 GraphicUsed by:235
Symbol 176 GraphicUsed by:235
Symbol 177 GraphicUsed by:235 1816
Symbol 178 GraphicUsed by:235
Symbol 179 GraphicUsed by:235
Symbol 180 GraphicUsed by:235
Symbol 181 GraphicUsed by:235
Symbol 182 GraphicUsed by:235
Symbol 183 GraphicUsed by:235
Symbol 184 GraphicUsed by:235
Symbol 185 GraphicUsed by:235
Symbol 186 GraphicUsed by:235
Symbol 187 GraphicUsed by:235
Symbol 188 GraphicUsed by:235
Symbol 189 GraphicUsed by:235
Symbol 190 GraphicUsed by:235
Symbol 191 GraphicUsed by:235
Symbol 192 GraphicUsed by:235
Symbol 193 GraphicUsed by:235
Symbol 194 GraphicUsed by:235
Symbol 195 GraphicUsed by:235
Symbol 196 GraphicUsed by:235
Symbol 197 GraphicUsed by:235
Symbol 198 GraphicUsed by:235
Symbol 199 GraphicUsed by:235
Symbol 200 GraphicUsed by:235
Symbol 201 GraphicUsed by:235
Symbol 202 GraphicUsed by:235
Symbol 203 GraphicUsed by:235
Symbol 204 GraphicUsed by:235
Symbol 205 GraphicUsed by:235
Symbol 206 GraphicUsed by:235
Symbol 207 GraphicUsed by:235
Symbol 208 GraphicUsed by:235
Symbol 209 GraphicUsed by:235
Symbol 210 GraphicUsed by:235
Symbol 211 GraphicUsed by:235
Symbol 212 GraphicUsed by:235
Symbol 213 GraphicUsed by:235
Symbol 214 GraphicUsed by:235
Symbol 215 GraphicUsed by:235
Symbol 216 GraphicUsed by:235
Symbol 217 GraphicUsed by:235
Symbol 218 GraphicUsed by:235
Symbol 219 GraphicUsed by:235
Symbol 220 GraphicUsed by:235
Symbol 221 GraphicUsed by:235
Symbol 222 GraphicUsed by:235
Symbol 223 GraphicUsed by:235
Symbol 224 GraphicUsed by:235 1816
Symbol 225 GraphicUsed by:235
Symbol 226 GraphicUsed by:235
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:235
Symbol 232 GraphicUsed by:235
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Symbol 1816 MovieClipUses:1799 154 1800 1801 1802 161 1803 1804 1805 168 1806 1807 1808 1809 177 1810 224 1811 1812 1813 1814 1815 234Used by:1819
Symbol 1817 ButtonUses:401 402 403Used by:1819
Symbol 1818 TextUses:40Used by:1819
Symbol 1819 MovieClipUses:1712 1713 1715 1737 1771 1795 1796 400 1797 1798 1816 1817 1818Used by:1825
Symbol 1820 ButtonUses:15Used by:1825
Symbol 1821 ButtonUses:15Used by:1825
Symbol 1822 ButtonUses:276 277Used by:1825
Symbol 1823 TextUses:1177Used by:1825
Symbol 1824 ButtonUses:276 277Used by:1825
Symbol 1825 MovieClipUses:92 150 271 272 273 274 278 279 280 281 288 289 311 316 317 318 319 320 321 322 323 324 325 326 327 328 336 337 338 339 340 341 342 343 344 346 348 349 350 351 352 353 354 355 356 362 363 373 374 375 376 377 378 379 380 381 382 383 384 406 407 408 409 410 411 412 413 432 436 437 438 439 440 441 442 443 444 445 446 447 449 450 451 452 453 454 455 456 457 458 459 460 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 715 716 717 718 719 720 721 722 724 725 824 825 826 827 828 829 830 831 832 833 834 835 992 993 994 995 996 997 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 791 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1055 1056 1057 1058 1059 1063 1064 1065 1066 1067 1068 1069 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1119 1120 1121 1122 1123 1126 1127 1128 1129 1130 1131 1132 1190 1198 1199 1200 1201 1202 1204 1207 1208 1209 1210 1214 1215 1408 1409 1410 1411 1415 1416 1545 1546 1547 1550 1554 1555 1556 1557 1558 1560 1561 1562 1659 1660 1661 1662 1668 1669 1670 1671 1672 1673 1674 1678 1681 1682 1683 1684 1685 1688 1689 1690 1691 1692 1693 1694 1695 1703 1819 1820 1821 1822 1823 1824Used by:Timeline
Symbol 1826 GraphicUsed by:1867
Symbol 1827 EditableTextUses:40Used by:1867
Symbol 1828 ButtonUses:15Used by:1867
Symbol 1829 GraphicUsed by:1833
Symbol 1830 TextUses:40Used by:1833
Symbol 1831 TextUses:40Used by:1833
Symbol 1832 TextUses:40Used by:1833
Symbol 1833 MovieClipUses:1829 1830 1831 1832Used by:1867
Symbol 1834 GraphicUsed by:1867
Symbol 1835 TextUses:40Used by:1867
Symbol 1836 TextUses:40Used by:1867
Symbol 1837 TextUses:40Used by:1867
Symbol 1838 TextUses:40Used by:1866 1867
Symbol 1839 ButtonUses:15Used by:1867
Symbol 1840 ButtonUses:15Used by:1867
Symbol 1841 GraphicUsed by:1867
Symbol 1842 EditableTextUses:40Used by:1867
Symbol 1843 EditableTextUses:40Used by:1867
Symbol 1844 TextUses:40Used by:1867
Symbol 1845 EditableTextUses:40Used by:1867
Symbol 1846 TextUses:40Used by:1867
Symbol 1847 EditableTextUses:40Used by:1867
Symbol 1848 TextUses:40Used by:1867
Symbol 1849 EditableTextUses:40Used by:1867
Symbol 1850 GraphicUsed by:1867
Symbol 1851 GraphicUsed by:1866
Symbol 1852 ButtonUses:15Used by:1866
Symbol 1853 ButtonUses:15Used by:1866
Symbol 1854 ButtonUses:15Used by:1866
Symbol 1855 ButtonUses:15Used by:1866
Symbol 1856 ButtonUses:15Used by:1866
Symbol 1857 ButtonUses:15Used by:1866
Symbol 1858 GraphicUsed by:1866
Symbol 1859 GraphicUsed by:1866
Symbol 1860 TextUses:40Used by:1866
Symbol 1861 ButtonUses:15Used by:1866
Symbol 1862 GraphicUsed by:1866
Symbol 1863 GraphicUsed by:1866
Symbol 1864 GraphicUsed by:1866
Symbol 1865 GraphicUsed by:1866
Symbol 1866 MovieClipUses:1851 1838 1852 1853 1854 1855 1856 1857 1858 1859 1860 1861 1862 1863 1864 1865Used by:1867
Symbol 1867 MovieClipUses:1826 1827 1828 1833 1834 1835 1836 1837 1838 1839 1840 1841 1842 1843 1844 1845 1846 1847 1848 1849 1850 1866Used by:Timeline
Symbol 1868 GraphicUsed by:1920
Symbol 1869 TextUses:40Used by:1920
Symbol 1870 TextUses:40Used by:1920
Symbol 1871 EditableTextUses:40Used by:1920
Symbol 1872 GraphicUsed by:1874
Symbol 1873 GraphicUsed by:1874
Symbol 1874 ButtonUses:1872 1873Used by:1920
Symbol 1875 GraphicUsed by:1920
Symbol 1876 FontUsed by:1877
Symbol 1877 TextUses:1876Used by:1920
Symbol 1878 TextUses:1773Used by:1920
Symbol 1879 TextUses:1773Used by:1920
Symbol 1880 TextUses:1773Used by:1920
Symbol 1881 TextUses:1773Used by:1920
Symbol 1882 TextUses:40Used by:1920
Symbol 1883 GraphicUsed by:1884 1886
Symbol 1884 ButtonUses:1883Used by:1888
Symbol 1885 TextUses:40Used by:1888
Symbol 1886 ButtonUses:1883Used by:1888
Symbol 1887 TextUses:40Used by:1888
Symbol 1888 MovieClipUses:1884 1885 1886 1887Used by:1920
Symbol 1889 TextUses:40Used by:1920
Symbol 1890 GraphicUsed by:1891
Symbol 1891 ButtonUses:1890Used by:1920
Symbol 1892 GraphicUsed by:1916
Symbol 1893 GraphicUsed by:1895
Symbol 1894 TextUses:40Used by:1895
Symbol 1895 ButtonUses:1893 1894Used by:1916
Symbol 1896 GraphicUsed by:1898
Symbol 1897 TextUses:40Used by:1898
Symbol 1898 ButtonUses:1896 1897Used by:1916
Symbol 1899 GraphicUsed by:1901
Symbol 1900 TextUses:40Used by:1901
Symbol 1901 ButtonUses:1899 1900Used by:1916
Symbol 1902 GraphicUsed by:1904
Symbol 1903 TextUses:40Used by:1904
Symbol 1904 ButtonUses:1902 1903Used by:1916
Symbol 1905 GraphicUsed by:1910
Symbol 1906 GraphicUsed by:1910
Symbol 1907 TextUses:40Used by:1910
Symbol 1908 GraphicUsed by:1910
Symbol 1909 GraphicUsed by:1910
Symbol 1910 ButtonUses:1905 1906 1907 1908 1909Used by:1916
Symbol 1911 GraphicUsed by:1913
Symbol 1912 TextUses:40Used by:1913
Symbol 1913 ButtonUses:1911 1912Used by:1916
Symbol 1914 GraphicUsed by:1915
Symbol 1915 MovieClipUses:1914Used by:1916
Symbol 1916 MovieClipUses:1892 1895 1898 1901 1904 1910 1913 1915Used by:1920
Symbol 1917 GraphicUsed by:1920
Symbol 1918 EditableTextUses:40Used by:1920
Symbol 1919 ButtonUses:401 402 403Used by:1920
Symbol 1920 MovieClipUses:1868 1869 1870 1871 1874 1875 1877 1878 1879 1880 1881 1882 1888 1889 1891 1916 1917 1918 1919Used by:1999
Symbol 1921 GraphicUsed by:1999
Symbol 1922 GraphicUsed by:1930
Symbol 1923 GraphicUsed by:1930
Symbol 1924 GraphicUsed by:1930
Symbol 1925 GraphicUsed by:1930
Symbol 1926 GraphicUsed by:1930
Symbol 1927 GraphicUsed by:1930
Symbol 1928 GraphicUsed by:1930
Symbol 1929 GraphicUsed by:1930
Symbol 1930 MovieClipUses:1922 1923 1924 1925 1926 1927 1928 1929Used by:1999
Symbol 1931 GraphicUsed by:1939
Symbol 1932 GraphicUsed by:1939
Symbol 1933 GraphicUsed by:1939
Symbol 1934 GraphicUsed by:1939
Symbol 1935 GraphicUsed by:1939
Symbol 1936 GraphicUsed by:1939
Symbol 1937 GraphicUsed by:1939
Symbol 1938 GraphicUsed by:1939
Symbol 1939 MovieClipUses:1931 1932 1933 1934 1935 1936 1937 1938Used by:1999
Symbol 1940 GraphicUsed by:1941
Symbol 1941 ButtonUses:1940Used by:1999
Symbol 1942 GraphicUsed by:1943
Symbol 1943 ButtonUses:1942Used by:1999
Symbol 1944 ButtonUses:15Used by:1999
Symbol 1945 GraphicUsed by:1998
Symbol 1946 GraphicUsed by:1949
Symbol 1947 GraphicUsed by:1949
Symbol 1948 GraphicUsed by:1949
Symbol 1949 ButtonUses:1946 1947 1948Used by:1998
Symbol 1950 GraphicUsed by:1998
Symbol 1951 GraphicUsed by:1998
Symbol 1952 GraphicUsed by:1998
Symbol 1953 GraphicUsed by:1998
Symbol 1954 GraphicUsed by:1998
Symbol 1955 GraphicUsed by:1998
Symbol 1956 GraphicUsed by:1998
Symbol 1957 GraphicUsed by:1998
Symbol 1958 GraphicUsed by:1998
Symbol 1959 GraphicUsed by:1998
Symbol 1960 GraphicUsed by:1998
Symbol 1961 GraphicUsed by:1965
Symbol 1962 GraphicUsed by:1965
Symbol 1963 GraphicUsed by:1965
Symbol 1964 GraphicUsed by:1965
Symbol 1965 ButtonUses:1961 1962 1963 1964Used by:1998
Symbol 1966 GraphicUsed by:1991
Symbol 1967 MovieClipUses:823Used by:1991
Symbol 1968 ButtonUses:15Used by:1991
Symbol 1969 GraphicUsed by:1970
Symbol 1970 MovieClipUses:1969Used by:1991
Symbol 1971 ButtonUses:15Used by:1991
Symbol 1972 GraphicUsed by:1973
Symbol 1973 MovieClipUses:1972Used by:1991
Symbol 1974 ButtonUses:15Used by:1991
Symbol 1975 GraphicUsed by:1976
Symbol 1976 MovieClipUses:1975Used by:1991 2020
Symbol 1977 ButtonUses:15Used by:1991
Symbol 1978 MovieClipUses:334Used by:1991 2020
Symbol 1979 GraphicUsed by:1980
Symbol 1980 MovieClipUses:1979Used by:1991 2020
Symbol 1981 MovieClipUses:334Used by:1991 2020
Symbol 1982 GraphicUsed by:1983
Symbol 1983 MovieClipUses:1982Used by:1991 2020
Symbol 1984 MovieClipUses:334Used by:1991 2020
Symbol 1985 GraphicUsed by:1986
Symbol 1986 MovieClipUses:1985Used by:1991
Symbol 1987 ButtonUses:15Used by:1991
Symbol 1988 GraphicUsed by:1989
Symbol 1989 MovieClipUses:1988Used by:1991 2022
Symbol 1990 ButtonUses:15Used by:1991
Symbol 1991 MovieClipUses:1966 1967 1968 1970 1971 1973 1974 1976 1977 1978 1980 1981 1983 1984 1986 1987 1989 1990Used by:1998
Symbol 1992 GraphicUsed by:1998
Symbol 1993 GraphicUsed by:1998
Symbol 1994 GraphicUsed by:1998
Symbol 1995 GraphicUsed by:1998
Symbol 1996 GraphicUsed by:1998
Symbol 1997 GraphicUsed by:1998
Symbol 1998 MovieClipUses:1945 1949 1950 1951 1952 1953 1954 1955 1956 1957 1958 1959 1960 1965 1991 1992 1993 1994 1995 1996 1997Used by:1999
Symbol 1999 MovieClipUses:1920 1921 1930 1939 1941 1943 1944 1998Used by:Timeline
Symbol 2000 GraphicUsed by:2022
Symbol 2001 GraphicUsed by:2022
Symbol 2002 GraphicUsed by:2009
Symbol 2003 GraphicUsed by:2009
Symbol 2004 GraphicUsed by:2009
Symbol 2005 GraphicUsed by:2009
Symbol 2006 GraphicUsed by:2009
Symbol 2007 GraphicUsed by:2009
Symbol 2008 GraphicUsed by:2009
Symbol 2009 MovieClipUses:2002 2003 2004 2005 2006 2007 2008Used by:2022
Symbol 2010 GraphicUsed by:2017
Symbol 2011 GraphicUsed by:2017
Symbol 2012 GraphicUsed by:2017
Symbol 2013 GraphicUsed by:2017
Symbol 2014 GraphicUsed by:2017
Symbol 2015 GraphicUsed by:2017
Symbol 2016 GraphicUsed by:2017
Symbol 2017 MovieClipUses:2010 2011 2012 2013 2014 2015 2016Used by:2022
Symbol 2018 GraphicUsed by:2022
Symbol 2019 GraphicUsed by:2022
Symbol 2020 MovieClipUses:1976 1980 1983 1978 1981 1984Used by:2022
Symbol 2021 GraphicUsed by:2022
Symbol 2022 MovieClipUses:2000 2001 2009 2017 823 2018 2019 2020 2021 1989Used by:Timeline
Symbol 2023 GraphicUsed by:2024
Symbol 2024 MovieClipUses:2023 SS9Used by:Timeline
Symbol 2025 GraphicUsed by:2131
Symbol 2026 GraphicUsed by:2035 2041 2131
Symbol 2027 GraphicUsed by:2035 2041 2131
Symbol 2028 GraphicUsed by:2035 2041 2131
Symbol 2029 GraphicUsed by:2035 2041 2131
Symbol 2030 GraphicUsed by:2035
Symbol 2031 GraphicUsed by:2035
Symbol 2032 GraphicUsed by:2035
Symbol 2033 GraphicUsed by:2035
Symbol 2034 GraphicUsed by:2035
Symbol 2035 MovieClipUses:2026 2027 2028 2029 2030 2031 2032 2033 2034Used by:2131
Symbol 2036 GraphicUsed by:2131
Symbol 2037 GraphicUsed by:2041 2131
Symbol 2038 GraphicUsed by:2041 2131
Symbol 2039 GraphicUsed by:2041 2131
Symbol 2040 GraphicUsed by:2041 2131
Symbol 2041 MovieClipUses:2026 2027 2028 2029 2037 2038 2039 234 2040Used by:2131
Symbol 2042 GraphicUsed by:2131
Symbol 2043 GraphicUsed by:2131
Symbol 2044 GraphicUsed by:2131
Symbol 2045 GraphicUsed by:2131
Symbol 2046 GraphicUsed by:2131
Symbol 2047 GraphicUsed by:2131
Symbol 2048 GraphicUsed by:2131
Symbol 2049 GraphicUsed by:2131
Symbol 2050 GraphicUsed by:2131
Symbol 2051 GraphicUsed by:2131
Symbol 2052 GraphicUsed by:2131
Symbol 2053 GraphicUsed by:2131
Symbol 2054 GraphicUsed by:2131
Symbol 2055 GraphicUsed by:2131
Symbol 2056 GraphicUsed by:2131
Symbol 2057 GraphicUsed by:2131
Symbol 2058 GraphicUsed by:2131
Symbol 2059 GraphicUsed by:2131
Symbol 2060 GraphicUsed by:2131
Symbol 2061 GraphicUsed by:2131
Symbol 2062 GraphicUsed by:2063 2073
Symbol 2063 MovieClipUses:2062Used by:2131
Symbol 2064 GraphicUsed by:2131
Symbol 2065 GraphicUsed by:2131
Symbol 2066 GraphicUsed by:2131
Symbol 2067 GraphicUsed by:2131
Symbol 2068 GraphicUsed by:2131
Symbol 2069 GraphicUsed by:2131
Symbol 2070 GraphicUsed by:2131
Symbol 2071 GraphicUsed by:2131
Symbol 2072 GraphicUsed by:2131
Symbol 2073 MovieClipUses:2062Used by:2131
Symbol 2074 GraphicUsed by:2131
Symbol 2075 GraphicUsed by:2131
Symbol 2076 GraphicUsed by:2131
Symbol 2077 GraphicUsed by:2131
Symbol 2078 GraphicUsed by:2131
Symbol 2079 GraphicUsed by:2131
Symbol 2080 GraphicUsed by:2131
Symbol 2081 GraphicUsed by:2131
Symbol 2082 GraphicUsed by:2131
Symbol 2083 GraphicUsed by:2131
Symbol 2084 GraphicUsed by:2131
Symbol 2085 GraphicUsed by:2131
Symbol 2086 GraphicUsed by:2131
Symbol 2087 GraphicUsed by:2131
Symbol 2088 GraphicUsed by:2131
Symbol 2089 GraphicUsed by:2131
Symbol 2090 GraphicUsed by:2131
Symbol 2091 GraphicUsed by:2131
Symbol 2092 GraphicUsed by:2131
Symbol 2093 GraphicUsed by:2131
Symbol 2094 GraphicUsed by:2131
Symbol 2095 GraphicUsed by:2131
Symbol 2096 GraphicUsed by:2131
Symbol 2097 GraphicUsed by:2131
Symbol 2098 GraphicUsed by:2131
Symbol 2099 GraphicUsed by:2131
Symbol 2100 GraphicUsed by:2131
Symbol 2101 GraphicUsed by:2131
Symbol 2102 GraphicUsed by:2131
Symbol 2103 GraphicUsed by:2131
Symbol 2104 GraphicUsed by:2131
Symbol 2105 GraphicUsed by:2131
Symbol 2106 GraphicUsed by:2131
Symbol 2107 GraphicUsed by:2131
Symbol 2108 GraphicUsed by:2131
Symbol 2109 GraphicUsed by:2131
Symbol 2110 GraphicUsed by:2131
Symbol 2111 GraphicUsed by:2131
Symbol 2112 GraphicUsed by:2131
Symbol 2113 GraphicUsed by:2131
Symbol 2114 GraphicUsed by:2131
Symbol 2115 GraphicUsed by:2131
Symbol 2116 GraphicUsed by:2131
Symbol 2117 GraphicUsed by:2131
Symbol 2118 GraphicUsed by:2131
Symbol 2119 GraphicUsed by:2131
Symbol 2120 GraphicUsed by:2131
Symbol 2121 GraphicUsed by:2131
Symbol 2122 GraphicUsed by:2131
Symbol 2123 GraphicUsed by:2131
Symbol 2124 GraphicUsed by:2131
Symbol 2125 GraphicUsed by:2131
Symbol 2126 GraphicUsed by:2131
Symbol 2127 ButtonUses:15Used by:2131
Symbol 2128 TextUses:40Used by:2131
Symbol 2129 ButtonUses:15Used by:2131
Symbol 2130 GraphicUsed by:2131
Symbol 2131 MovieClipUses:2025 334 2035 2036 2041 2042 2043 2026 2027 2028 2029 2037 2038 2039 234 2044 2040 2045 2046 2047 2048 2049 2050 2051 2052 2053 2054 2055 2056 2057 2058 2059 2060 2061 2063 2064 2065 2066 2067 2068 2069 2070 2071 2072 2073 2074 2075 2076 2077 2078 2079 2080 2081 2082 2083 2084 2085 2086 2087 2088 2089 2090 2091 2092 2093 2094 2095 2096 2097 2098 2099 2100 2101 2102 2103 2104 2105 2106 2107 2108 2109 2110 2111 2112 2113 1072 2114 2115 2116 2117 2118 2119 2120 2121 2122 2123 2124 2125 2126 2127 2128 2129 2130 1193 1195 SS10Used by:Timeline
Symbol 2132 GraphicUsed by:Timeline
Symbol 2133 GraphicUsed by:Timeline
Symbol 2134 GraphicUsed by:2158
Symbol 2135 GraphicUsed by:2136
Symbol 2136 MovieClipUses:2135Used by:2158
Symbol 2137 GraphicUsed by:2158
Symbol 2138 TextUses:40Used by:2158
Symbol 2139 GraphicUsed by:2158
Symbol 2140 TextUses:40Used by:2158
Symbol 2141 GraphicUsed by:2158
Symbol 2142 TextUses:40Used by:2158
Symbol 2143 GraphicUsed by:2158
Symbol 2144 GraphicUsed by:2158
Symbol 2145 TextUses:40Used by:2158
Symbol 2146 GraphicUsed by:2158
Symbol 2147 GraphicUsed by:2158
Symbol 2148 GraphicUsed by:2158
Symbol 2149 TextUses:40Used by:2158
Symbol 2150 GraphicUsed by:2158
Symbol 2151 GraphicUsed by:2158
Symbol 2152 GraphicUsed by:2158
Symbol 2153 TextUses:40Used by:2158
Symbol 2154 GraphicUsed by:2158
Symbol 2155 TextUses:40Used by:2158
Symbol 2156 ButtonUses:15Used by:2158
Symbol 2157 TextUses:40Used by:2158
Symbol 2158 MovieClipUses:2134 45 2136 2137 2138 2139 2140 2141 2142 2143 288 2144 2145 2146 2147 2148 2149 2150 334 2151 2152 2153 2154 2155 2156 2157 SS11Used by:Timeline
Symbol 2159 GraphicUsed by:Timeline
Symbol 2160 GraphicUsed by:2169
Symbol 2161 GraphicUsed by:2169
Symbol 2162 GraphicUsed by:2169
Symbol 2163 GraphicUsed by:2169
Symbol 2164 GraphicUsed by:2169
Symbol 2165 TextUses:1779Used by:2169
Symbol 2166 GraphicUsed by:2169
Symbol 2167 GraphicUsed by:2169
Symbol 2168 GraphicUsed by:2169
Symbol 2169 MovieClipUses:2160 2161 2162 2163 2164 2165 2166 2167 2168Used by:Timeline
Streaming Sound 1Used by:Symbol 91 MovieClip
Streaming Sound 2Used by:Symbol 149 MovieClip
Streaming Sound 3Used by:Symbol 269 MovieClip
Streaming Sound 4Used by:Symbol 288 MovieClip
Streaming Sound 5Used by:Symbol 406 MovieClip
Streaming Sound 6Used by:Symbol 724 MovieClip
Streaming Sound 7Used by:Symbol 820 MovieClip
Streaming Sound 8Used by:Symbol 1715 MovieClip
Streaming Sound 9Used by:Symbol 2024 MovieClip
Streaming Sound 10Used by:Symbol 2131 MovieClip
Streaming Sound 11Used by:Symbol 2158 MovieClip

Instance Names

"pre"Frame 1Symbol 3 MovieClip
"bg"Frame 6Symbol 1825 MovieClip
"explain"Frame 6Symbol 1867 MovieClip
"bar"Frame 6Symbol 1999 MovieClip
"mouseimage"Frame 6Symbol 2022 MovieClip
"musical"Frame 6Symbol 2024 MovieClip
"gate"Frame 7Symbol 2131 MovieClip
"fire"Symbol 267 MovieClip Frame 38Symbol 241 MovieClip
"pyrodance"Symbol 271 MovieClip Frame 2Symbol 267 MovieClip
"fire"Symbol 271 MovieClip Frame 3Symbol 241 MovieClip
"exitbtn"Symbol 406 MovieClip Frame 46Symbol 404 Button
"boysgroup"Symbol 680 MovieClip Frame 2Symbol 531 MovieClip
"sorrow"Symbol 680 MovieClip Frame 3Symbol 678 MovieClip
"flee"Symbol 824 MovieClip Frame 1Symbol 820 MovieClip
"hover"Symbol 892 MovieClip Frame 10Symbol 498 MovieClip
"eyes"Symbol 892 MovieClip Frame 10Symbol 884 MovieClip
"exitbtn"Symbol 987 MovieClip Frame 1Symbol 957 Button
"closer"Symbol 992 MovieClip Frame 2Symbol 892 MovieClip
"menu"Symbol 992 MovieClip Frame 2Symbol 956 MovieClip
"speech"Symbol 992 MovieClip Frame 3Symbol 987 MovieClip
"exitbtn"Symbol 992 MovieClip Frame 5Symbol 988 Button
"exitbtn"Symbol 992 MovieClip Frame 6Symbol 990 Button
"exitbtn"Symbol 1185 MovieClip Frame 63Symbol 1176 Button
"exitbtn"Symbol 1189 MovieClip Frame 2Symbol 1187 Button
"bossvict"Symbol 1190 MovieClip Frame 3Symbol 1185 MovieClip
"pyroready"Symbol 1190 MovieClip Frame 4Symbol 1189 MovieClip
"exitbtn"Symbol 1404 MovieClip Frame 1Symbol 1355 Button
"closer"Symbol 1408 MovieClip Frame 2Symbol 1259 MovieClip
"menu"Symbol 1408 MovieClip Frame 2Symbol 1354 MovieClip
"speech"Symbol 1408 MovieClip Frame 3Symbol 1404 MovieClip
"exitbtn"Symbol 1535 MovieClip Frame 1Symbol 1508 Button
"exitbtn"Symbol 1544 MovieClip Frame 1Symbol 1538 Button
"closer"Symbol 1545 MovieClip Frame 2Symbol 1456 MovieClip
"menu"Symbol 1545 MovieClip Frame 2Symbol 1507 MovieClip
"speech"Symbol 1545 MovieClip Frame 3Symbol 1535 MovieClip
"exitbtn"Symbol 1545 MovieClip Frame 5Symbol 1536 Button
"exitbtn"Symbol 1658 MovieClip Frame 2Symbol 404 Button
"exitbtn"Symbol 1658 MovieClip Frame 7Symbol 1538 Button
"exitbtn"Symbol 1658 MovieClip Frame 20Symbol 1538 Button
"exitbtn"Symbol 1658 MovieClip Frame 40Symbol 1622 Button
"floorgun"Symbol 1658 MovieClip Frame 54Symbol 1635 MovieClip
"fire"Symbol 1658 MovieClip Frame 55Symbol 241 MovieClip
"pyro"Symbol 1659 MovieClip Frame 2Symbol 1593 MovieClip
"boss"Symbol 1659 MovieClip Frame 2Symbol 1658 MovieClip
"exitbtn"Symbol 1795 MovieClip Frame 1Symbol 1772 Button
"exitbtn"Symbol 1795 MovieClip Frame 2Symbol 1775 Button
"closer"Symbol 1819 MovieClip Frame 2Symbol 1737 MovieClip
"menu"Symbol 1819 MovieClip Frame 2Symbol 1771 MovieClip
"speech"Symbol 1819 MovieClip Frame 3Symbol 1795 MovieClip
"pyrofade"Symbol 1819 MovieClip Frame 5Symbol 1796 MovieClip
"exitbtn"Symbol 1819 MovieClip Frame 5Symbol 1797 Button
"explodes"Symbol 1819 MovieClip Frame 6Symbol 1816 MovieClip
"closer"Symbol 1819 MovieClip Frame 7Symbol 1737 MovieClip
"exitbtn"Symbol 1819 MovieClip Frame 7Symbol 1817 Button
"red"Symbol 1825 MovieClip Frame 1Symbol 150 MovieClip
"house"Symbol 1825 MovieClip Frame 1Symbol 271 MovieClip
"walln"Symbol 1825 MovieClip Frame 1Symbol 288 MovieClip
"walls"Symbol 1825 MovieClip Frame 1Symbol 288 MovieClip
"wallw"Symbol 1825 MovieClip Frame 1Symbol 288 MovieClip
"walle"Symbol 1825 MovieClip Frame 1Symbol 288 MovieClip
"boss"Symbol 1825 MovieClip Frame 2Symbol 311 MovieClip
"bum"Symbol 1825 MovieClip Frame 2Symbol 316 MovieClip
"cross"Symbol 1825 MovieClip Frame 4Symbol 336 MovieClip
"window"Symbol 1825 MovieClip Frame 6Symbol 362 MovieClip
"boss"Symbol 1825 MovieClip Frame 6Symbol 373 MovieClip
"boss"Symbol 1825 MovieClip Frame 8Symbol 406 MovieClip
"alec"Symbol 1825 MovieClip Frame 9Symbol 432 MovieClip
"grave"Symbol 1825 MovieClip Frame 9Symbol 436 MovieClip
"windows"Symbol 1825 MovieClip Frame 10Symbol 449 MovieClip
"sarah"Symbol 1825 MovieClip Frame 12Symbol 680 MovieClip
"girl"Symbol 1825 MovieClip Frame 15Symbol 715 MovieClip
"firstsound"Symbol 1825 MovieClip Frame 15Symbol 724 MovieClip
"Sarah"Symbol 1825 MovieClip Frame 16Symbol 824 MovieClip
"ghost"Symbol 1825 MovieClip Frame 18Symbol 992 MovieClip
"bobby"Symbol 1825 MovieClip Frame 21Symbol 791 MovieClip
"clyde"Symbol 1825 MovieClip Frame 23Symbol 1055 MovieClip
"ghost"Symbol 1825 MovieClip Frame 24Symbol 992 MovieClip
"cross"Symbol 1825 MovieClip Frame 24Symbol 1063 MovieClip
"doctor"Symbol 1825 MovieClip Frame 27Symbol 1119 MovieClip
"cross"Symbol 1825 MovieClip Frame 28Symbol 1126 MovieClip
"bossnpyro"Symbol 1825 MovieClip Frame 29Symbol 1190 MovieClip
"passthing"Symbol 1825 MovieClip Frame 29Symbol 1198 MovieClip
"treehouse"Symbol 1825 MovieClip Frame 30Symbol 1204 MovieClip
"candle"Symbol 1825 MovieClip Frame 30Symbol 1207 MovieClip
"research"Symbol 1825 MovieClip Frame 31Symbol 1214 MovieClip
"ghost"Symbol 1825 MovieClip Frame 31Symbol 1408 MovieClip
"bed"Symbol 1825 MovieClip Frame 32Symbol 1415 MovieClip
"ghost"Symbol 1825 MovieClip Frame 32Symbol 1545 MovieClip
"candle"Symbol 1825 MovieClip Frame 33Symbol 1550 MovieClip
"bboard"Symbol 1825 MovieClip Frame 33Symbol 1554 MovieClip
"victim"Symbol 1825 MovieClip Frame 34Symbol 1659 MovieClip
"cop"Symbol 1825 MovieClip Frame 35Symbol 1668 MovieClip
"crack"Symbol 1825 MovieClip Frame 36Symbol 1678 MovieClip
"pict"Symbol 1825 MovieClip Frame 36Symbol 1681 MovieClip
"skull"Symbol 1825 MovieClip Frame 37Symbol 1688 MovieClip
"candlet"Symbol 1825 MovieClip Frame 38Symbol 1703 MovieClip
"candleo"Symbol 1825 MovieClip Frame 38Symbol 1703 MovieClip
"ghost"Symbol 1825 MovieClip Frame 38Symbol 1819 MovieClip
"walls"Symbol 1825 MovieClip Frame 38Symbol 288 MovieClip
"photos"Symbol 1867 MovieClip Frame 5Symbol 1866 MovieClip
"map"Symbol 1920 MovieClip Frame 2Symbol 1916 MovieClip
"doll"Symbol 1991 MovieClip Frame 2Symbol 1967 MovieClip
"can"Symbol 1991 MovieClip Frame 3Symbol 1970 MovieClip
"picty"Symbol 1991 MovieClip Frame 4Symbol 1973 MovieClip
"candle"Symbol 1991 MovieClip Frame 5Symbol 1976 MovieClip
"candle"Symbol 1991 MovieClip Frame 6Symbol 1978 MovieClip
"candle"Symbol 1991 MovieClip Frame 7Symbol 1980 MovieClip
"candle"Symbol 1991 MovieClip Frame 8Symbol 1981 MovieClip
"candle"Symbol 1991 MovieClip Frame 9Symbol 1983 MovieClip
"candle"Symbol 1991 MovieClip Frame 10Symbol 1984 MovieClip
"eyes"Symbol 1991 MovieClip Frame 11Symbol 1986 MovieClip
"picty"Symbol 1991 MovieClip Frame 12Symbol 1989 MovieClip
"one"Symbol 1998 MovieClip Frame 11Symbol 1991 MovieClip
"two"Symbol 1998 MovieClip Frame 11Symbol 1991 MovieClip
"three"Symbol 1998 MovieClip Frame 11Symbol 1991 MovieClip
"four"Symbol 1998 MovieClip Frame 11Symbol 1991 MovieClip
"five"Symbol 1998 MovieClip Frame 11Symbol 1991 MovieClip
"help"Symbol 1999 MovieClip Frame 1Symbol 1920 MovieClip
"eyeplay"Symbol 1999 MovieClip Frame 1Symbol 1930 MovieClip
"handplay"Symbol 1999 MovieClip Frame 1Symbol 1939 MovieClip
"inventory"Symbol 1999 MovieClip Frame 1Symbol 1998 MovieClip
"transfer"Symbol 2022 MovieClip Frame 3Symbol 2009 MovieClip
"transfer"Symbol 2022 MovieClip Frame 4Symbol 2017 MovieClip
"candlegroup"Symbol 2022 MovieClip Frame 8Symbol 2020 MovieClip
"picty"Symbol 2022 MovieClip Frame 10Symbol 1989 MovieClip
"walls"Symbol 2158 MovieClip Frame 273Symbol 288 MovieClip

Labels

"roaringtime"Symbol 820 MovieClip Frame 1
"pause before switch"Symbol 1642 MovieClip Frame 11
"Add to me"Symbol 1795 MovieClip Frame 1
"addarrow"Symbol 1819 MovieClip Frame 5

Dynamic Text Variables

_root.passwordSymbol 41 EditableText"PASSWORD"
_root.rejectSymbol 44 EditableText"Enter your password above."
_root.messageSymbol 1827 EditableText"I'm not quite sure what to say about that."
_root.namefirstSymbol 1842 EditableText""
_root.namelastSymbol 1843 EditableText""
_root.statusgetsSymbol 1845 EditableText" "
_root.addygetsSymbol 1847 EditableText" "
_root.namegetsSymbol 1849 EditableText""
_root.passwordSymbol 1871 EditableText""
_root.tipsSymbol 1918 EditableText"No tip for now. Keep exploring!"




http://swfchan.com/9/42312/info.shtml
Created: 10/5 -2019 00:24:58 Last modified: 10/5 -2019 00:24:58 Server time: 22/05 -2024 00:20:11