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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/36270236?noj=FRM36270236-16DC" width="1" height="1"></div>

Mickey Fartley- Lord of the Prance.swf

This is the info page for
Flash #42361

(Click the ID number above for more basic data on this flash file.)


Text
Lord
of the
Prance

Make your dance game

Objective:
Controls:
Hints:

Move Mickey around the dancefloor and keep
him away from the falling blocks
Use the arrow keys to move Mickey up,
down, left and right.
Watch out for the shadows, get out of the
way before they turn fully black.

<p align="left"><font face="Arial" size="31" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Garamond" size="56" color="#ffff00" letterSpacing="12.000000" kerning="1"><b><i>ACT</i></b></font></p>

playza.com

create your own game

playza.com

create your own game

<p align="left"></p>

You know you can do bettter !

www.playza.com

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
var rootMenu = new ContextMenu(); rootMenu.hideBuiltInItems(); _root.menu = rootMenu; _global.game = new Object(); game.blockSpeed = 4; game.fallSpeed = 30; game.charSpeed = 14; game.maxBlocks = 5; game.score = 0; game.currentLevel = 1; game.scoreIncrease = 5; game.blocksDodged = 0; game.maxDodged = 5; game.difficultyLevel = 1; game.lastFaceDir = "right"; game.gameover = false; levelNum = "ACT 1"; _global.showShadow = function (whichShadow) { if (_root[whichShadow + "_shadow"]._alpha < 100) { _root[whichShadow + "_shadow"]._alpha = _root[whichShadow + "_shadow"]._alpha + 4; } }; _global.replaceBlock = function (whichBlock) { _root[whichBlock + "_shadow"]._alpha = 0; if (_root[whichBlock]._alpha == 100) { crash_sound.start(0, 0); } if (_root[whichBlock]._alpha >= 0) { _root[whichBlock]._alpha = _root[whichBlock]._alpha - 25; } else { _root[whichBlock]._y = random(4000) - 4060; _root[whichBlock]._alpha = 100; if (game.gameover == false) { game.score = game.score + game.scoreIncrease; score_text.text = game.score; game.blocksDodged = game.blocksDodged + 1; if (game.blocksDodged >= 20) { levelUp(); game.blocksDodged = 0; } } } }; _global.checkStatus = function (whichBlock) { if (_root[whichBlock + "_shadow"].hitTest(_root.fartley.Fshadow)) { game.gameover = true; gotoAndPlay ("game_over"); return(true); } return(false); }; _global.levelUp = function () { game.currentLevel = game.currentLevel + 1; _root.level_up.gotoAndPlay(1); _root.levelNum = "ACT " + game.currentLevel; game.charSpeed = game.charSpeed + 2; game.blockSpeed = game.blockSpeed + 1; game.fallSpeed = game.fallSpeed + 5; };
Frame 12
stop();
Instance of Symbol 110 MovieClip "fartley" in Frame 20
onClipEvent (enterFrame) { if (game.gameover == false) { if (Key.isDown(38) && (_y >= 310)) { _y = (_y - game.charSpeed); } if (Key.isDown(40) && (_y <= 380)) { _y = (_y + game.charSpeed); } if (Key.isDown(37) && (_x > 30)) { _x = (_x - game.charSpeed); game.lastFaceDir = "left"; } if (Key.isDown(39) && (_x < 520)) { _x = (_x + game.charSpeed); game.lastFaceDir = "right"; } if (game.lastFaceDir == "right") { this.gotoAndStop("right"); } else { this.gotoAndStop("left"); } } else { this.gotoAndStop("squashed"); } }
Instance of Symbol 69 MovieClip "s1" in Frame 20
onClipEvent (load) { clipName = "s1"; fallHeight = 340; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Instance of Symbol 69 MovieClip "s2" in Frame 20
onClipEvent (load) { clipName = "s2"; fallHeight = 340; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Instance of Symbol 69 MovieClip "s3" in Frame 20
onClipEvent (load) { clipName = "s3"; fallHeight = 340; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Instance of Symbol 69 MovieClip "s4" in Frame 20
onClipEvent (load) { clipName = "s4"; fallHeight = 340; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Instance of Symbol 69 MovieClip "l1" in Frame 20
onClipEvent (load) { clipName = "l1"; fallHeight = 390; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Instance of Symbol 69 MovieClip "l2" in Frame 20
onClipEvent (load) { clipName = "l2"; fallHeight = 390; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Instance of Symbol 69 MovieClip "l3" in Frame 20
onClipEvent (load) { clipName = "l3"; fallHeight = 390; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Instance of Symbol 69 MovieClip "l4" in Frame 20
onClipEvent (load) { clipName = "l4"; fallHeight = 390; hasFallen = false; hasKilled = false; _y = (random(4000) - 4060); } onClipEvent (enterFrame) { if (game.gameover == false) { if (_y <= 0) { _y = (_y + game.fallSpeed); hasFallen = false; } if (_y <= 60) { _y = (_y + game.blockSpeed); } else if (_y < fallHeight) { _y = (_y + game.fallSpeed); } else { _y = fallHeight; replaceBlock(clipName); hasFallen = true; } if ((_y > 200) && (hasFallen == false)) { hasKilled = checkStatus(clipName); } if ((_y <= 60) && (_y >= 0)) { showShadow(clipName); } } else if (hasKilled == false) { _y = -100; } else { _y = fallHeight; } }
Frame 22
stop(); score_text.text = game.score; _root.level_up.gotoAndPlay(1); _root.levelNum = "ACT " + game.currentLevel;
Frame 41
Frame 55
stop(); score_text.text = game.score;
Symbol 7 MovieClip Frame 1
PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { setProperty(bar, _xscale , PercentLoaded); } else { _root.gotoAndStop(2); }
Symbol 7 MovieClip Frame 2
gotoAndPlay (1);
Symbol 14 Button
on (release) { getURL ("http://www.playza.com/", "_blank"); }
Symbol 52 MovieClip Frame 20
gotoAndPlay (1);
Symbol 55 MovieClip Frame 10
stop();
Symbol 58 Button
on (release) { gotoAndPlay ("start"); }
Symbol 62 Button
on (release) { gotoAndPlay ("instructions"); }
Symbol 90 MovieClip Frame 20
gotoAndPlay (1);
Symbol 94 Button
on (release) { gotoAndStop ("main_menu"); }
Symbol 109 MovieClip Frame 15
stop();
Symbol 110 MovieClip Frame 1
stop();
Symbol 110 MovieClip Frame 2
stop();
Symbol 110 MovieClip Frame 3
stop();
Symbol 116 MovieClip Frame 1
stop();
Symbol 116 MovieClip Frame 40
gotoAndStop (1);
Symbol 122 Button
on (release) { getURL ("http://www.playza.com/", "_blank"); }
Symbol 133 Button
on (release) { gotoAndStop ("main_menu"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:52 90 109  Timeline
Symbol 3 GraphicUsed by:Timeline
Symbol 4 GraphicUsed by:5 58 94 133
Symbol 5 MovieClipUses:4Used by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:5 6Used by:Timeline
Symbol 8 FontUsed by:9 134
Symbol 9 TextUses:8Used by:Timeline
Symbol 10 GraphicUsed by:14
Symbol 11 FontUsed by:12 112 117 118 119 120 132 135
Symbol 12 TextUses:11Used by:14
Symbol 13 GraphicUsed by:14
Symbol 14 ButtonUses:10 12 13Used by:Timeline
Symbol 15 GraphicUsed by:Timeline
Symbol 16 GraphicUsed by:21
Symbol 17 GraphicUsed by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:21
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:16 17 18 19 20Used by:Timeline
Symbol 22 GraphicUsed by:52
Symbol 23 GraphicUsed by:52 90
Symbol 24 GraphicUsed by:52
Symbol 25 GraphicUsed by:52 90
Symbol 26 GraphicUsed by:52
Symbol 27 GraphicUsed by:52 90
Symbol 28 GraphicUsed by:52
Symbol 29 GraphicUsed by:52 90
Symbol 30 GraphicUsed by:52
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:31 32Used by:52 90
Symbol 34 GraphicUsed by:52
Symbol 35 GraphicUsed by:52
Symbol 36 GraphicUsed by:52
Symbol 37 GraphicUsed by:52
Symbol 38 GraphicUsed by:40
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:38 39Used by:52 90
Symbol 41 GraphicUsed by:52
Symbol 42 GraphicUsed by:52
Symbol 43 GraphicUsed by:52
Symbol 44 GraphicUsed by:52
Symbol 45 GraphicUsed by:52
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:2 22 23 24 25 26 27 28 29 30 33 34 35 36 37 40 41 42 43 44 45 46 47 48 49 50 51 SS1Used by:91 110  Timeline
Symbol 53 GraphicUsed by:54  Timeline
Symbol 54 MovieClipUses:53Used by:55
Symbol 55 MovieClipUses:54Used by:Timeline
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 ButtonUses:56 57 4Used by:Timeline
Symbol 59 GraphicUsed by:62
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62
Symbol 62 ButtonUses:59 60 61Used by:Timeline
Symbol 63 SoundUsed by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClipUses:64Used by:Timeline
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:91  Timeline
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClipUses:68Used by:91  Timeline
Symbol 70 GraphicUsed by:90
Symbol 71 GraphicUsed by:90
Symbol 72 GraphicUsed by:90
Symbol 73 GraphicUsed by:90
Symbol 74 GraphicUsed by:90
Symbol 75 GraphicUsed by:90
Symbol 76 GraphicUsed by:90
Symbol 77 GraphicUsed by:90
Symbol 78 GraphicUsed by:90
Symbol 79 GraphicUsed by:90
Symbol 80 GraphicUsed by:90
Symbol 81 GraphicUsed by:90
Symbol 82 GraphicUsed by:90
Symbol 83 GraphicUsed by:90
Symbol 84 GraphicUsed by:90
Symbol 85 GraphicUsed by:90
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:2 70 23 71 25 72 27 73 29 74 33 75 76 77 78 40 79 80 81 82 83 84 85 86 87 88 89 SS2Used by:91 110
Symbol 91 MovieClipUses:67 69 52 90Used by:Timeline
Symbol 92 GraphicUsed by:94 133
Symbol 93 GraphicUsed by:94 133
Symbol 94 ButtonUses:92 93 4Used by:Timeline
Symbol 95 FontUsed by:96 97
Symbol 96 TextUses:95Used by:Timeline
Symbol 97 TextUses:95Used by:Timeline
Symbol 98 GraphicUsed by:110
Symbol 99 GraphicUsed by:110
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:110
Symbol 102 GraphicUsed by:109
Symbol 103 GraphicUsed by:109
Symbol 104 GraphicUsed by:109
Symbol 105 SoundUsed by:109
Symbol 106 GraphicUsed by:109
Symbol 107 SoundUsed by:109
Symbol 108 GraphicUsed by:109
Symbol 109 MovieClipUses:2 102 103 104 105 106 107 108Used by:110
Symbol 110 MovieClipUses:98 99 101 90 52 109Used by:Timeline
Symbol 111 GraphicUsed by:Timeline
Symbol 112 EditableTextUses:11Used by:Timeline
Symbol 113 FontUsed by:114
Symbol 114 EditableTextUses:113Used by:115
Symbol 115 MovieClipUses:114Used by:116
Symbol 116 MovieClipUses:115Used by:Timeline
Symbol 117 TextUses:11Used by:122
Symbol 118 TextUses:11Used by:122
Symbol 119 TextUses:11Used by:122
Symbol 120 TextUses:11Used by:122
Symbol 121 GraphicUsed by:122
Symbol 122 ButtonUses:117 118 119 120 121Used by:Timeline
Symbol 123 GraphicUsed by:127
Symbol 124 GraphicUsed by:127
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:123 124 125 126Used by:Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:Timeline
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClipUses:130Used by:Timeline
Symbol 132 EditableTextUses:11Used by:Timeline
Symbol 133 ButtonUses:92 93 4Used by:Timeline
Symbol 134 TextUses:8Used by:Timeline
Symbol 135 TextUses:11Used by:Timeline
Streaming Sound 1Used by:Symbol 52 MovieClip
Streaming Sound 2Used by:Symbol 90 MovieClip

Instance Names

"btnPlayzaLogo"Frame 1Symbol 14 Button
"btnPlayzaLogo"Frame 2Symbol 14 Button
"l1_shadow"Frame 20Symbol 67 MovieClip
"s1_shadow"Frame 20Symbol 67 MovieClip
"l2_shadow"Frame 20Symbol 67 MovieClip
"s2_shadow"Frame 20Symbol 67 MovieClip
"l3_shadow"Frame 20Symbol 67 MovieClip
"s3_shadow"Frame 20Symbol 67 MovieClip
"l4_shadow"Frame 20Symbol 67 MovieClip
"s4_shadow"Frame 20Symbol 67 MovieClip
"fartley"Frame 20Symbol 110 MovieClip
"s1"Frame 20Symbol 69 MovieClip
"s2"Frame 20Symbol 69 MovieClip
"s3"Frame 20Symbol 69 MovieClip
"s4"Frame 20Symbol 69 MovieClip
"l1"Frame 20Symbol 69 MovieClip
"l2"Frame 20Symbol 69 MovieClip
"l3"Frame 20Symbol 69 MovieClip
"l4"Frame 20Symbol 69 MovieClip
"score_text"Frame 20Symbol 112 EditableText
"level_up"Frame 20Symbol 116 MovieClip
"score_text"Frame 55Symbol 132 EditableText
"btnPlayzaLogo"Frame 55Symbol 14 Button
"bar"Symbol 7 MovieClip Frame 1Symbol 5 MovieClip
"Fshadow"Symbol 110 MovieClip Frame 1Symbol 101 MovieClip
"actNum"Symbol 116 MovieClip Frame 1Symbol 115 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$zS$kPuXfL6Keb394O0J3Sjj61."

Labels

"main_menu"Frame 2
"instructions"Frame 10
"start"Frame 20
"game_over"Frame 40
"left"Symbol 110 MovieClip Frame 1
"right"Symbol 110 MovieClip Frame 2
"squashed"Symbol 110 MovieClip Frame 3

Dynamic Text Variables

game.scoreSymbol 112 EditableText"<p align="left"><font face="Arial" size="31" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>"
_root.levelNumSymbol 114 EditableText"<p align="center"><font face="Garamond" size="56" color="#ffff00" letterSpacing="12.000000" kerning="1"><b><i>ACT</i></b></font></p>"
game.scoreSymbol 132 EditableText"<p align="left"></p>"




http://swfchan.com/9/42361/info.shtml
Created: 10/5 -2019 00:06:24 Last modified: 10/5 -2019 00:06:24 Server time: 16/05 -2024 05:08:40