STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228117
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/46244969?noj=FRM46244969-11DC" width="1" height="1"></div>

sheep.swf

This is the info page for
Flash #42602

(Click the ID number above for more basic data on this flash file.)


Text
99999.9

onlinegames

presents

100%

1123213

123123123

123123123

123456789

123456789

1234567

123456789

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

test1

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
_global.screen = new Object(); _global.screen._width = 600; _global.screen._height = 400; _global.quality = "HIGH"; _global.objects = new Object(); _global.objects.frequence = 50; _global.objects.prop = 11; _global.objects.count = 3; _global.objects.hitdist = 35; _global.objects.mineforcex = 8; _global.objects.mineforcey = 2; _global.objects.megamine = 1.5; _global.objects.TRAP = 1; _global.objects.MINE = 2; _global.objects.MEGAMINE = 3; _global.scape = new Object(); _global.scape.frequence = 100; _global.scape.height = 280; _global.settings = new Object(); _global.settings.maxspeed = 40; _global.settings.reload = 180; _global.settings.bounce = 0.9; _global.settings.friction = 0.9; _global.settings.sound = true; _global.helper = new Object(); _global.helper.Q = function (a) { var _local2 = 0; while (a > 0) { _local2 = _local2 + (a % 10); a = Math.floor(a / 10); } return(_local2); }; _global.helper.W = function (a, b) { var _local2 = 0; while (a > 0) { _local2 = _local2 + ((a % 10) * b); a = Math.floor(a / 10); b--; } _local2 = ((_local2 < 0) ? (-_local2) : (_local2)); return(_local2); }; _global.helper.NameConv = function (name) { a = 0; s = new String(name); i = 0; while (i < s.length) { a = a + ((s.charCodeAt(i) % (i + 1)) + 15); i++; } return(a); };
Frame 3
if (_root.getBytesLoaded() < _root.getBytesTotal()) { _root.Loading.text = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; gotoAndPlay ("Loading"); }
Frame 4
if (_root.getBytesLoaded() < _root.getBytesTotal()) { _root.Loading.text = Math.round((_root.getBytesLoaded() / _root.getBytesTotal()) * 100) + "%"; gotoAndPlay ("Loading"); } _root.Music = new Sound(); _root.Music.attachSound("Music"); _root.Music.start(0, 999);
Instance of Symbol 65 MovieClip in Frame 5
onClipEvent (load) { if (!settings.sound) { this.gotoAndStop(2); } }
Instance of Symbol 73 MovieClip in Frame 5
onClipEvent (load) { if (settings.quality == "LOW") { this.gotoAndStop(3); } else if (settings.quality == "MEDIUM") { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Frame 6
stop();
Frame 9
_root._quality = settings.quality; _root.createEmptyMovieClip("script", 0); _root.createEmptyMovieClip("data", 1); _root.createEmptyMovieClip("graphic", 2); _root.createEmptyMovieClip("mask", 3); _root.createEmptyMovieClip("sound", 4); _root.graphic._visible = false; _root.sound.baah = new Sound(); _root.sound.baah.attachSound("baah"); _root.sound.boom = new Sound(); _root.sound.boom.attachSound("boom"); _root.sound.clack = new Sound(); _root.sound.clack.attachSound("clack"); _root.sound.boing = new Sound(); _root.sound.boing.attachSound("boing"); _root.sound.play = function (name) { if (!settings.sound) { return(undefined); } _root.sound[name].start(); }; _root.mask.beginFill(0, 100); _root.mask.lineStyle(0, 0, 100); _root.mask.moveTo(0, 0); _root.mask.lineTo(screen._width, 0); _root.mask.lineTo(screen._width, screen._height); _root.mask.lineTo(0, screen._height); _root.mask.lineTo(0, 0); _root.mask.endFill(); _root.graphic.setMask(_root.mask); _root.data.game = new Object(); _root.data.game.distance = 0; _root.data.game.gameover = false; _root.data.game.score = 0; _root.data.game.highscore = 0; _root.data.game.trapcount = 0; _root.data.game.heightbonus = 0; _root.data.game.reload = 0; _root.data.game.stop = true; _root.data.sheep = new Object(); _root.data.sheep.xspeed = 0; _root.data.sheep.yspeed = 0; _root.data.sheep._x = 140; _root.data.sheep._y = 140; _root.data.objects = []; _root.data.objdist = 0; _root.data.level = []; _root.data.level[0] = new Object(); _root.data.level[0]._x = 0; _root.data.level[0]._y = scape.height + ((Math.random() * 100) - 50); i = 1; while (i < 25) { _root.data.level[i] = new Object(); _root.data.level[i]._x = (i * scape.frequence) + (Math.random() * 50); _root.data.level[i]._y = scape.height + ((Math.random() * 100) - 50); i++; } _root.data.background = []; _root.data.background[0] = new Object(); _root.data.background[0]._x = 0; _root.data.background[0]._y = (scape.height / 2) + ((Math.random() * 60) - 30); i = 1; while (i < 20) { _root.data.background[i] = new Object(); _root.data.background[i]._x = (i * scape.frequence) + (Math.random() * 50); _root.data.background[i]._y = (scape.height / 2) + ((Math.random() * 60) - 30); i++; } _root.graphic._x = (_root.graphic._y = 0); _root.graphic.createEmptyMovieClip("scape", 0); _root.graphic.attachMovie("Sheep", "sheep", 1); _root.graphic.sheep._xscale = (_root.graphic.sheep._yscale = 50); _root.graphic.sheep._x = _root.data.sheep._x; _root.graphic.sheep._y = _root.data.sheep._y; _root.graphic.count = 2;
Frame 10
_root.script.drawLevel = function () { _root.graphic.scape.clear(); var _local2 = _root.data.background.length; var _local9 = [4473924, 2236962]; var _local7 = [100, 100]; var _local10 = [0, 255]; var _local8 = {matrixType:"box", x:100, y:100, w:200, h:200, r:(Math.PI/2)}; _root.graphic.scape.beginGradientFill("linear", _local9, _local7, _local10, _local8); _root.graphic.scape.lineStyle(1, 0, 0); _root.graphic.scape.moveTo(_root.data.background[0]._x, _root.data.background[0]._y); i = 1; while (i < _local2) { var _local4 = _root.data.background[i]._x; var _local3 = _root.data.background[i]._y; _root.graphic.scape.lineTo(_local4, _local3); if (_local4 > screen._width) { _local2 = i + 1; break; } i++; } _root.graphic.scape.lineTo(_root.data.background[_local2 - 1]._x, _root.data.background[_local2 - 1]._y); _root.graphic.scape.lineTo(screen._width, screen._height); _root.graphic.scape.lineTo(0, screen._height); _root.graphic.scape.endFill(); _local2 = _root.data.level.length - 1; var _local5 = _root.script.findNode(0); var _local6 = _root.script.findNode(screen._width) + 2; _local5 = ((_local5 < 0) ? 0 : (_local5)); _local6 = ((_local6 > _local2) ? (_local2) : (_local6)); _root.graphic.scape.beginFill(16777215, 100); _root.graphic.scape.lineStyle(1, 16777215, 100); _root.graphic.scape.moveTo(_root.data.level[_local5]._x, _root.data.level[_local5]._y); i = _local5 + 1; while (i < (_local6 - 1)) { var _local4 = _root.data.level[i]._x; var _local3 = _root.data.level[i]._y; _root.graphic.scape.lineTo(_local4, _local3); i++; } _root.graphic.scape.lineTo(screen._width, _root.script.getY(screen._width)); _root.graphic.scape.lineTo(screen._width, screen._height); _root.graphic.scape.lineTo(0, screen._height); _root.graphic.scape.endFill(); }; _root.script.scroll = function (amount) { var _local3 = _root.data.level.length; i = 0; while (i < _local3) { _root.data.level[i]._x = _root.data.level[i]._x + amount; if ((_root.data.level[i]._x < 0) && (_root.data.level[i + 1]._x < 0)) { _root.data.level.shift(); _local3--; _root.data.level[_local3] = new Object(); _root.data.level[_local3]._x = (_root.data.level[_local3 - 1]._x + scape.frequence) + (Math.random() * 50); _root.data.level[_local3]._y = scape.height + ((Math.random() * 60) - 30); } i++; } _local3 = _root.data.background.length; i = 0; while (i < _local3) { _root.data.background[i]._x = _root.data.background[i]._x + (amount / 2); if ((_root.data.background[i]._x < 0) && (_root.data.background[i + 1]._x < 0)) { _root.data.background.shift(); _local3--; _root.data.background[_local3] = new Object(); _root.data.background[_local3]._x = (_root.data.background[_local3 - 1]._x + scape.frequence) + (Math.random() * 50); _root.data.background[_local3]._y = (scape.height / 2) + ((Math.random() * 100) - 50); } i++; } _local3 = _root.data.objects.length; i = 0; while (i < _local3) { if (_root.graphic[_root.data.objects[i]]._x < -50) { _root.graphic[_root.data.objects[i]].removeMovieClip(); _root.data.objects.splice(i, 1); i--; _local3--; } else { _root.graphic[_root.data.objects[i]]._x = _root.graphic[_root.data.objects[i]]._x + amount; } i++; } _root.data.objdist = _root.data.objdist - amount; if ((_root.data.objdist >= objects.frequence) && ((Math.random() * 100) < objects.prop)) { var _local4 = "O" + _root.graphic.count; _root.graphic.attachMovie("Object", _local4, _root.graphic.count); _root.graphic[_local4]._x = screen._width + 25; _root.graphic[_local4]._y = _root.script.getY(_root.graphic[_local4]._x); var _local5 = Math.round(Math.random() * (objects.count - 1)) + 1; if ((_local5 == 3) && ((Math.random() * 10) > 5)) { _local5 = 2; } _root.graphic[_local4].id = _local5; _root.graphic[_local4].gotoAndStop(_local5); if (_root.script.getM(_root.graphic[_local4]._x) > 0) { _root.graphic[_local4]._rotation = _root.graphic[_local4]._rotation + (Math.random() * 35); } else { _root.graphic[_local4]._rotation = _root.graphic[_local4]._rotation - (Math.random() * 35); } _root.data.objects.push(_local4); _root.graphic.count++; _root.data.objdist = 0; } }; _root.script.findNode = function (x) { return(_root.script.findNodeRec(0, _root.data.level.length, x)); }; _root.script.findNodeRec = function (a, b, x) { var _local2 = Math.floor((a + b) / 2); if ((_root.data.level[_local2]._x <= x) && (_root.data.level[_local2 + 1]._x >= x)) { return(_local2); } if (a == (b - 1)) { return(_local2); } if (_root.data.level[_local2]._x <= x) { return(_root.script.findNodeRec(_local2, b, x)); } return(_root.script.findNodeRec(a, _local2, x)); }; _root.script.getY = function (x) { var _local2 = _root.script.findNode(x); var _local3 = _root.data.level[_local2]._y - _root.data.level[_local2 + 1]._y; var _local4 = _root.data.level[_local2]._x - _root.data.level[_local2 + 1]._x; return(_root.data.level[_local2]._y + ((_local3 / _local4) * (x - _root.data.level[_local2]._x))); }; _root.script.getM = function (x) { var _local2 = _root.script.findNode(x); var _local3 = _root.data.level[_local2]._y - _root.data.level[_local2 + 1]._y; var _local4 = _root.data.level[_local2]._x - _root.data.level[_local2 + 1]._x; return(_local3 / _local4); };
Frame 11
_root.data.sheep.xspeed = 10; _root.data.sheep.yspeed = -8; _root.script.onMouseDown = function () { if ((_root.data.game.reload > 0) || (_root.data.game.stop)) { return(undefined); } _root.attachMovie("Explosion", "Explosion", 5); _root.Explosion._x = _root._xmouse; _root.Explosion._y = _root._ymouse; var _local4 = _root.data.sheep._x - _root._xmouse; var _local3 = _root.data.sheep._y - _root._ymouse; var _local2 = Math.atan2(_local3, _local4); _local2 = ((((_local2 / Math.PI) * 180) > 80) ? 1.39626340159546 : (_local2)); _local2 = ((((_local2 / Math.PI) * 180) < -80) ? -1.39626340159546 : (_local2)); if (((_local4 * _local4) + (_local3 * _local3)) < 200) { var _local5 = 24; } else { var _local5 = 16; } _local4 = _local5 * Math.cos(_local2); _local3 = _local5 * Math.sin(_local2); _root.data.sheep.xspeed = _root.data.sheep.xspeed + _local4; if (_root.data.sheep.yspeed > 0) { _root.data.sheep.yspeed = _local3; } else { _root.data.sheep.yspeed = _root.data.sheep.yspeed + _local3; } _root.data.game.reload = settings.reload; _root.sound.play("boom"); _root.sound.play("baah"); }; _root.script.onEnterFrame = function () { if (_root.data.game.stop) { return(undefined); } if (_root.data.game.reload > 0) { _root.data.game.reload--; } if (_root.data.sheep.xspeed > settings.maxspeed) { _root.data.sheep.xspeed = settings.maxspeed; } if ((_root.data.sheep._x + _root.data.sheep.xspeed) < 200) { _root.data.sheep._x = _root.data.sheep._x + _root.data.sheep.xspeed; _root.graphic.sheep._x = _root.data.sheep._x; } else { _root.script.scroll(-_root.data.sheep.xspeed); } _root.data.game.distance = _root.data.game.distance + _root.data.sheep.xspeed; _root.data.game.trapcount = ((_root.data.game.trapcount < 0) ? 0 : (_root.data.game.trapcount)); if (((-_root.data.sheep._y) + 200) > _root.data.game.heightbonus) { _root.data.game.heightbonus = Math.round(-_root.data.sheep._y) + 200; } _root.txdistance.text = Math.round(_root.data.game.distance / 10) + " m"; _root.txtraps.text = _root.data.game.trapcount; _root.txheight.text = _root.data.game.heightbonus; _root.Reload.gotoAndStop(Math.round(((settings.reload - _root.data.game.reload) / settings.reload) * 100)); var _local6 = _root.script.getY(_root.data.sheep._x); if ((_root.data.sheep._y + _root.data.sheep.yspeed) < _local6) { _root.data.sheep._y = _root.data.sheep._y + _root.data.sheep.yspeed; } else { _root.sound.play("boing"); _root.data.sheep._y = _local6; _root.data.sheep.yspeed = (-_root.data.sheep.yspeed) * settings.bounce; _root.data.sheep.xspeed = _root.data.sheep.xspeed * settings.friction; if ((_root.data.sheep.xspeed * _root.data.sheep.xspeed) < 0.4) { _root.data.sheep.xspeed = 0; _root.data.game.gameover = true; return(undefined); } } _root.graphic.sheep._y = _root.data.sheep._y; _root.data.sheep.yspeed++; var _local4 = Math.round((_local6 - _root.data.sheep._y) / 2); _local4 = ((_local4 > 40) ? 40 : (_local4)); _local4 = ((_local4 < 1) ? 1 : (_local4)); _root.graphic.sheep.gotoAndStop(_local4); _root.script.drawLevel(); var _local5 = _root.data.objects.length; i = 0; while (i < _local5) { var _local3 = _root._xmouse - _root.graphic[_root.data.objects[i]]._x; var _local2 = _root._ymouse - _root.graphic[_root.data.objects[i]]._y; if ((((_local3 * _local3) + (_local2 * _local2)) < (objects.hitdist * objects.hitdist)) && (!_root.graphic[_root.data.objects[i]].animation.played)) { _root.graphic[_root.data.objects[i]].animation.activate(); if (_root.graphic[_root.data.objects[i]].id == objects.MINE) { _root.data.game.trapcount--; _root.sound.play("boom"); } else if (_root.graphic[_root.data.objects[i]].id == objects.MEGAMINE) { _root.data.game.trapcount = _root.data.game.trapcount - 5; _root.sound.play("boom"); } else if (_root.graphic[_root.data.objects[i]].id == objects.TRAP) { _root.data.game.trapcount++; _root.sound.play("clack"); } } _local3 = _root.data.sheep._x - _root.graphic[_root.data.objects[i]]._x; _local2 = _root.data.sheep._y - _root.graphic[_root.data.objects[i]]._y; if ((((_local3 * _local3) + (_local2 * _local2)) < (objects.hitdist * objects.hitdist)) && (!_root.graphic[_root.data.objects[i]].animation.played)) { _root.graphic[_root.data.objects[i]].animation.activate(); if (_root.graphic[_root.data.objects[i]].id == objects.MINE) { _root.data.sheep.xspeed = _root.data.sheep.xspeed + objects.mineforcex; _root.data.sheep.yspeed = ((_root.data.sheep.yspeed > 0) ? (-_root.data.sheep.yspeed) : (_root.data.sheep.yspeed)); _root.data.sheep.yspeed = _root.data.sheep.yspeed + (-objects.mineforcey); _root.sound.play("boom"); _root.sound.play("baah"); } else if (_root.graphic[_root.data.objects[i]].id == objects.MEGAMINE) { _root.data.sheep.xspeed = _root.data.sheep.xspeed + (objects.mineforcex * objects.megamine); _root.data.sheep.yspeed = ((_root.data.sheep.yspeed > 0) ? (-_root.data.sheep.yspeed) : (_root.data.sheep.yspeed)); _root.data.sheep.yspeed = _root.data.sheep.yspeed + ((-objects.mineforcey) * objects.megamine); _root.sound.play("boom"); _root.sound.play("baah"); } else if (_root.graphic[_root.data.objects[i]].id == objects.TRAP) { _root.data.sheep._x = (_root.graphic.sheep._x = _root.graphic[_root.data.objects[i]]._x); _root.data.sheep._y = (_root.graphic.sheep._y = _root.graphic[_root.data.objects[i]]._y); _root.data.sheep.xspeed = (_root.data.sheep.yspeed = 0); _root.data.game.gameover = true; _root.sound.play("clack"); } } i++; } };
Frame 34
_root.graphic._visible = true; _root.data.game.stop = false;
Frame 36
if (!_root.data.game.gameover) { gotoAndPlay ("Loop"); }
Frame 38
_root.script.onEnterFrame = function () { }; _root.script.onMouseDown = function () { }; _root.attachMovie("Sign", "Sign", 5); _root.Sign.distance = Math.round(_root.data.game.distance) / 10; _root.Sign._x = _root.data.sheep._x; _root.Sign._y = _root.data.sheep._y - 50; stop();
Frame 41
_root._quality = "HIGH"; _root.mask.removeMovieClip(); _root.graphic.removeMovieClip(); _root.script.removeMovieClip(); count1 = 0; count2 = 0; count3 = 0; score1 = Math.round(_root.data.game.distance); score2 = _root.data.game.heightbonus; score3 = _root.data.game.trapcount; score = (score1 + (score2 * 5)) + (score3 * 500); if (score1 < 500) { step = 10; } else if (score < 5000) { step = 100; } else if (score < 10000) { step = 250; } else if (score < 25000) { step = 500; } else { step = 1000; } _root.txDistance.text = score1; _root.txHeight.text = score2; _root.txBonus.text = score3; _root.txScore.text = 0;
Frame 43
if (count1 < score1) { if ((count1 + step) < score1) { count1 = count1 + step; } else { count1 = score1; } _root.txScore.text = count1; _root.txDistance.text = score1 - count1; _root.gotoAndPlay(_currentframe - 1); } else if (count2 < score2) { if ((count2 + 10) < score2) { count2 = count2 + 10; } else { count2 = score2; } _root.txScore.text = count1 + (count2 * 5); _root.txHeight.text = score2 - count2; _root.gotoAndPlay(_currentframe - 1); } else if (count3 < score3) { count3++; _root.txScore.text = (count1 + (count2 * 5)) + (count3 * 500); _root.txBonus.text = score3 - count3; _root.gotoAndPlay(_currentframe - 1); } else { stop(); }
Frame 45
_root.createEmptyMovieClip("scores", 1); _root.attachMovie("Dummy", "Dummy", 2); random = Math.round(Math.random() * 1000); _root.Dummy.onData = function () { i = 0; while (i < 10) { _root.scores["name" + i] = this["name" + i]; _root.scores["score" + i] = this["score" + i]; i++; } _root.gotoAndPlay("Scoretable"); this.removeMovieClip(); }; _root.Dummy.loadVariables("retrieve_score.php?dummy=" + random, "POST"); stop();
Frame 47
i = 0; while (i < 10) { _root["n" + i].text = _root.scores["name" + i]; _root["s" + i].text = _root.scores["score" + i]; i++; } _root.scores.removeMovieClip(); stop();
Frame 50
_root.Score.text = _root.score;
Frame 51
_root.Score.text = _root.score; stop();
Symbol 13 Button
on (press) { _root.gotoAndPlay("Clean"); _parent.removeMovieClip(); }
Instance of Symbol 14 MovieClip "animation" in Symbol 15 MovieClip [Sign] Frame 10
/* no clip actions */
Symbol 15 MovieClip [Sign] Frame 38
gotoAndPlay ("Loop");
Symbol 19 MovieClip Frame 1
stop();
Symbol 19 MovieClip Frame 5
stop();
Symbol 23 MovieClip Frame 1
stop();
Symbol 23 MovieClip Frame 8
stop();
Symbol 27 MovieClip Frame 1
stop();
Symbol 27 MovieClip Frame 11
stop();
Instance of Symbol 19 MovieClip "animation" in Symbol 28 MovieClip [Object] Frame 1
onClipEvent (load) { this.played = false; this.activate = function () { if (!played) { this.gotoAndPlay("action"); this.played = true; } }; }
Instance of Symbol 23 MovieClip "animation" in Symbol 28 MovieClip [Object] Frame 2
onClipEvent (load) { this.played = false; this.activate = function () { if (!played) { this.gotoAndPlay("action"); this.played = true; } }; }
Instance of Symbol 27 MovieClip "animation" in Symbol 28 MovieClip [Object] Frame 3
onClipEvent (load) { this.played = false; this.activate = function () { if (!played) { this.gotoAndPlay("action"); this.played = true; } }; }
Symbol 36 MovieClip [Explosion] Frame 9
this.removeMovieClip();
Symbol 39 Button
on (release) { getURL ("http://www.neodelight.com?ref=default&ref_loc=intro", "_BLANK"); }
Symbol 45 MovieClip Frame 1
trace((_parent._currentframe + "/") + _parent._totalframes);
Symbol 45 MovieClip Frame 2
trace((_parent._currentframe + "/") + _parent._totalframes);
Symbol 51 MovieClip Frame 1
startFrame = _parent._currentframe;
Symbol 51 MovieClip Frame 2
vol = (1 - ((_parent._currentFrame - startFrame) / (_parent._totalFrames - startFrame))) * 100; if (vol < 0) { vol = 0; } _parent.snd.setVolume(vol);
Symbol 51 MovieClip Frame 3
gotoAndPlay ("loop");
Symbol 52 MovieClip Frame 1
snd = new Sound(this); snd.setVolume(100); _parent.stop();
Symbol 52 MovieClip Frame 123
stop(); _parent.play();
Symbol 141 MovieClip [__Packages.com.neodelight.game.Highscores] Frame 0
class com.neodelight.game.Highscores { var gameName, charTableIndex, session; function Highscores (gameName) { this.gameName = gameName; charTableIndex = new Array(); var _local2 = 0; while (_local2 < charTable.length) { charTableIndex[charTable.charCodeAt(_local2)] = _local2; _local2++; } initSession(); } function initSession() { session = ""; while (session.length < 20) { session = session + charTable.charAt(Math.round(Math.random() * (charTable.length - 4))); } } function submit(pScore0, pDisciple) { if (!pDisciple) { pDisciple = ""; } var _local3 = gameName; var _local6 = ""; var _local2 = ("g=" + _local3) + "&"; _local2 = _local2 + (("d=" + pDisciple) + "&"); _local2 = _local2 + (("s0=" + pScore0) + "&"); _local2 = _local2 + (("s1=" + _local6) + "&"); _local2 = _local2 + ("se=" + session); _local2 = _local2 + "&c=42"; var _local5 = (urlSubmit + "?s=") + escape(encrypt(encrypt(_local2, keystring), keystring2)).split("%").join("_"); getURL (_local5, "_blank"); } function encrypt(text, pKey) { var _local9 = ""; var _local4 = 0; var _local6; var _local3; var _local5; var _local2 = 0; while (_local2 < text.length) { _local5 = charTableIndex[text.charCodeAt(_local2)]; _local6 = charTableIndex[pKey.charCodeAt(_local2 % pKey.length)]; _local3 = (_local5 + _local6) + _local4; _local3 = _local3 % charTable.length; _local9 = _local9 + charTable.charAt(_local3); _local4 = _local4 + _local3; _local2++; } _local4 = _local4 % charTable.length; return((_local9 + "") + charTable.charAt(_local4)); } var charTable = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz&=."; var keystring = "whytheheckdoyouwasteyourtimehackingthishighscorelist"; var keystring2 = "AnotherKey4You2FindOut4815jiagIOm30JK"; var urlSubmit = "http://www.neodelight.com/v4/high_enter.php"; }
Symbol 59 Button
on (press) { _root.gotoAndPlay("Init"); }
Symbol 62 Button
on (press) { _root.Music.stop(); gotoAndStop (2); }
Symbol 64 Button
on (press) { _root.Music.start(0, 999); gotoAndStop (1); }
Symbol 65 MovieClip Frame 1
stop();
Symbol 65 MovieClip Frame 2
stop();
Symbol 67 Button
on (press) { settings.quality = "medium"; gotoAndStop (2); }
Symbol 69 Button
on (press) { settings.quality = "low"; gotoAndStop (3); }
Symbol 71 Button
on (press) { settings.quality = "high"; gotoAndStop (1); }
Symbol 73 MovieClip Frame 1
stop();
Symbol 73 MovieClip Frame 2
stop();
Symbol 73 MovieClip Frame 3
stop();
Symbol 76 Button
on (press) { _root.getURL("http://www.neodelight.com/highscores_sheep_.html", "_blank"); }
Symbol 79 Button
on (press) { settings.sound = false; gotoAndStop (2); }
Symbol 81 Button
on (press) { settings.sound = true; gotoAndStop (1); }
Symbol 82 MovieClip Frame 1
stop();
Symbol 82 MovieClip Frame 2
stop();
Symbol 86 Button
on (release) { getURL ("http://www.neodelight.com?ref=default&ref_loc=logo&ref_ver=0", "_BLANK"); }
Symbol 96 MovieClip Frame 1
stop();
Symbol 105 Button
on (press) { _root.gotoAndPlay("Init"); }
Symbol 108 Button
on (press) { _root.gotoAndPlay("SetScore"); }
Symbol 114 Button
on (press) { _root.score.removeMovieClip(); _root.Dummy.removeMovieClip(); _root.gotoAndPlay("Menu"); }
Symbol 135 Button
on (press) { _root.gotoAndPlay("Menu"); }
Symbol 139 Button
on (press) { var hs = (new com.neodelight.game.Highscores("sheep")); hs.submit(_root.score); gotoAndPlay ("Menu"); }

Library Items

Symbol 1 Sound [clack]
Symbol 2 Sound [baah]
Symbol 3 Sound [Music]
Symbol 4 Sound [boom]
Symbol 5 Sound [boing]
Symbol 6 Sound [neodelight_music]Used by:52
Symbol 7 GraphicUsed by:14
Symbol 8 FontUsed by:9
Symbol 9 EditableTextUses:8Used by:14
Symbol 10 GraphicUsed by:14
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 ButtonUses:11 12Used by:14
Symbol 14 MovieClipUses:7 9 10 13Used by:15
Symbol 15 MovieClip [Sign]Uses:14
Symbol 16 GraphicUsed by:19
Symbol 17 GraphicUsed by:19
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:16 17 18Used by:28
Symbol 20 GraphicUsed by:23
Symbol 21 ShapeTweeningUsed by:23
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:20 21 22Used by:28
Symbol 24 GraphicUsed by:27
Symbol 25 ShapeTweeningUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:24 25 26Used by:28
Symbol 28 MovieClip [Object]Uses:19 23 27
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [Sheep]Uses:29 30 31
Symbol 33 ShapeTweeningUsed by:36
Symbol 34 ShapeTweeningUsed by:36
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [Explosion]Uses:33 34 35
Symbol 37 MovieClip [Dummy]
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:38Used by:52
Symbol 40 BitmapUsed by:42
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:40 41Used by:47
Symbol 43 GraphicUsed by:47
Symbol 44 GraphicUsed by:46
Symbol 45 MovieClipUsed by:46
Symbol 46 MovieClipUses:44 45Used by:47
Symbol 47 MovieClipUses:42 43 46Used by:52
Symbol 48 FontUsed by:49 50
Symbol 49 TextUses:48Used by:52
Symbol 50 TextUses:48Used by:52
Symbol 51 MovieClipUsed by:52
Symbol 52 MovieClipUses:39 47 6 49 50 51Used by:Timeline
Symbol 141 MovieClip [__Packages.com.neodelight.game.Highscores]
Symbol 53 GraphicUsed by:Timeline
Symbol 54 FontUsed by:55 97 98 99 100 101 102 110 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 140
Symbol 55 EditableTextUses:54Used by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 GraphicUsed by:59
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:57 58Used by:Timeline
Symbol 60 GraphicUsed by:62
Symbol 61 GraphicUsed by:62 64 67 69 71 79 81
Symbol 62 ButtonUses:60 61Used by:65
Symbol 63 GraphicUsed by:64
Symbol 64 ButtonUses:63 61Used by:65
Symbol 65 MovieClipUses:62 64Used by:Timeline
Symbol 66 GraphicUsed by:67 69 71
Symbol 67 ButtonUses:66 61Used by:73
Symbol 68 GraphicUsed by:73
Symbol 69 ButtonUses:66 61Used by:73
Symbol 70 GraphicUsed by:73
Symbol 71 ButtonUses:66 61Used by:73
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClipUses:67 68 69 70 71 72Used by:Timeline
Symbol 74 GraphicUsed by:76
Symbol 75 GraphicUsed by:76
Symbol 76 ButtonUses:74 75Used by:Timeline
Symbol 77 GraphicUsed by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:78 61Used by:82
Symbol 80 GraphicUsed by:81
Symbol 81 ButtonUses:80 61Used by:82
Symbol 82 MovieClipUses:79 81Used by:Timeline
Symbol 83 BitmapUsed by:85
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:83 84Used by:86
Symbol 86 ButtonUses:85Used by:Timeline
Symbol 87 GraphicUsed by:Timeline
Symbol 88 GraphicUsed by:Timeline
Symbol 89 GraphicUsed by:96
Symbol 90 ShapeTweeningUsed by:96
Symbol 91 GraphicUsed by:96
Symbol 92 GraphicUsed by:96
Symbol 93 GraphicUsed by:95
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:93 94Used by:96
Symbol 96 MovieClipUses:89 90 91 92 95Used by:Timeline
Symbol 97 EditableTextUses:54Used by:Timeline
Symbol 98 EditableTextUses:54Used by:Timeline
Symbol 99 EditableTextUses:54Used by:Timeline
Symbol 100 EditableTextUses:54Used by:Timeline
Symbol 101 EditableTextUses:54Used by:Timeline
Symbol 102 EditableTextUses:54Used by:Timeline
Symbol 103 GraphicUsed by:105
Symbol 104 GraphicUsed by:105
Symbol 105 ButtonUses:103 104Used by:Timeline
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 ButtonUses:106 107Used by:Timeline
Symbol 109 GraphicUsed by:Timeline
Symbol 110 EditableTextUses:54Used by:Timeline
Symbol 111 GraphicUsed by:Timeline
Symbol 112 GraphicUsed by:114 135
Symbol 113 GraphicUsed by:114 135
Symbol 114 ButtonUses:112 113Used by:Timeline
Symbol 115 EditableTextUses:54Used by:Timeline
Symbol 116 EditableTextUses:54Used by:Timeline
Symbol 117 EditableTextUses:54Used by:Timeline
Symbol 118 EditableTextUses:54Used by:Timeline
Symbol 119 EditableTextUses:54Used by:Timeline
Symbol 120 EditableTextUses:54Used by:Timeline
Symbol 121 EditableTextUses:54Used by:Timeline
Symbol 122 EditableTextUses:54Used by:Timeline
Symbol 123 EditableTextUses:54Used by:Timeline
Symbol 124 EditableTextUses:54Used by:Timeline
Symbol 125 EditableTextUses:54Used by:Timeline
Symbol 126 EditableTextUses:54Used by:Timeline
Symbol 127 EditableTextUses:54Used by:Timeline
Symbol 128 EditableTextUses:54Used by:Timeline
Symbol 129 EditableTextUses:54Used by:Timeline
Symbol 130 EditableTextUses:54Used by:Timeline
Symbol 131 EditableTextUses:54Used by:Timeline
Symbol 132 EditableTextUses:54Used by:Timeline
Symbol 133 EditableTextUses:54Used by:Timeline
Symbol 134 EditableTextUses:54Used by:Timeline
Symbol 135 ButtonUses:112 113Used by:Timeline
Symbol 136 GraphicUsed by:139
Symbol 137 GraphicUsed by:139
Symbol 138 GraphicUsed by:139
Symbol 139 ButtonUses:136 137 138Used by:Timeline
Symbol 140 EditableTextUses:54Used by:Timeline

Instance Names

"Loading"Frame 2Symbol 55 EditableText
"Reload"Frame 34Symbol 96 MovieClip
"txdistance"Frame 34Symbol 97 EditableText
"txtraps"Frame 34Symbol 98 EditableText
"txheight"Frame 34Symbol 99 EditableText
"txDistance"Frame 41Symbol 100 EditableText
"txBonus"Frame 41Symbol 101 EditableText
"txScore"Frame 41Symbol 102 EditableText
"txHeight"Frame 41Symbol 110 EditableText
"n1"Frame 47Symbol 115 EditableText
"n2"Frame 47Symbol 116 EditableText
"n3"Frame 47Symbol 117 EditableText
"n4"Frame 47Symbol 118 EditableText
"n5"Frame 47Symbol 119 EditableText
"n6"Frame 47Symbol 120 EditableText
"n7"Frame 47Symbol 121 EditableText
"n8"Frame 47Symbol 122 EditableText
"n9"Frame 47Symbol 123 EditableText
"n0"Frame 47Symbol 124 EditableText
"s1"Frame 47Symbol 125 EditableText
"s2"Frame 47Symbol 126 EditableText
"s3"Frame 47Symbol 127 EditableText
"s4"Frame 47Symbol 128 EditableText
"s5"Frame 47Symbol 129 EditableText
"s6"Frame 47Symbol 130 EditableText
"s7"Frame 47Symbol 131 EditableText
"s8"Frame 47Symbol 132 EditableText
"s9"Frame 47Symbol 133 EditableText
"s0"Frame 47Symbol 134 EditableText
"Score"Frame 50Symbol 140 EditableText
"animation"Symbol 15 MovieClip [Sign] Frame 1Symbol 14 MovieClip
"animation"Symbol 15 MovieClip [Sign] Frame 10Symbol 14 MovieClip
"animation"Symbol 15 MovieClip [Sign] Frame 17Symbol 14 MovieClip
"animation"Symbol 28 MovieClip [Object] Frame 1Symbol 19 MovieClip
"animation"Symbol 28 MovieClip [Object] Frame 2Symbol 23 MovieClip
"animation"Symbol 28 MovieClip [Object] Frame 3Symbol 27 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Mz$MTASVgM4PDMBqV2gojUbW0."
ExportAssets (56)Timeline Frame 1Symbol 1 as "clack"
ExportAssets (56)Timeline Frame 1Symbol 2 as "baah"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Music"
ExportAssets (56)Timeline Frame 1Symbol 4 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 5 as "boing"
ExportAssets (56)Timeline Frame 1Symbol 6 as "neodelight_music"
ExportAssets (56)Timeline Frame 1Symbol 15 as "Sign"
ExportAssets (56)Timeline Frame 1Symbol 28 as "Object"
ExportAssets (56)Timeline Frame 1Symbol 32 as "Sheep"
ExportAssets (56)Timeline Frame 1Symbol 36 as "Explosion"
ExportAssets (56)Timeline Frame 1Symbol 37 as "Dummy"
ExportAssets (56)Timeline Frame 1Symbol 6 as "neodelight_music"
ExportAssets (56)Timeline Frame 1Symbol 6 as "neodelight_music"
ExportAssets (56)Timeline Frame 1Symbol 6 as "neodelight_music"
ExportAssets (56)Timeline Frame 1Symbol 141 as "__Packages.com.neodelight.game.Highscores"

Labels

"Loading"Frame 2
"Menu"Frame 5
"Init"Frame 9
"Loop"Frame 35
"Score"Frame 37
"Clean"Frame 41
"Highscore"Frame 45
"Scoretable"Frame 47
"SetScore"Frame 50
"Loop"Symbol 15 MovieClip [Sign] Frame 11
"action"Symbol 19 MovieClip Frame 2
"action"Symbol 23 MovieClip Frame 2
"action"Symbol 27 MovieClip Frame 2
"loop"Symbol 51 MovieClip Frame 2

Dynamic Text Variables

_parent.distanceSymbol 9 EditableText"99999.9"




http://swfchan.com/9/42602/info.shtml
Created: 9/5 -2019 21:03:44 Last modified: 9/5 -2019 21:03:44 Server time: 11/05 -2024 08:01:53